diff options
Diffstat (limited to 'src/pokemon.c')
-rw-r--r-- | src/pokemon.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/pokemon.c b/src/pokemon.c index 8e2e3b764..bb2fc753c 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -35,6 +35,7 @@ #include "pokenav.h" #include "pokemon_storage_system.h" #include "recorded_battle.h" +#include "apprentice.h" struct SpeciesItem { @@ -69,7 +70,6 @@ extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[]; extern const union AnimCmd *const *const gTrainerBackAnimsPtrTable[]; extern const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[]; extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; -extern const struct UnknownPokemonStruct3 gUnknown_08610970[]; extern const struct CompressedSpritePalette gMonPaletteTable[]; extern const struct CompressedSpritePalette gMonShinyPaletteTable[]; extern const u8 gTrainerClassNames[][13]; @@ -2873,17 +2873,17 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv CalculateMonStats(mon); } -void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u8 monId) +void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId) { s32 i; u16 evAmount; u8 language; - u32 otId = gUnknown_08610970[src->field_0_0].field_30; - u32 personality = ((gUnknown_08610970[src->field_0_0].field_30 >> 8) | ((gUnknown_08610970[src->field_0_0].field_30 & 0xFF) << 8)) - + src->mons[monId].species + src->field_2; + u32 otId = gApprentices[src->field_0_0].otId; + u32 personality = ((gApprentices[src->field_0_0].otId >> 8) | ((gApprentices[src->field_0_0].otId & 0xFF) << 8)) + + src->monData[monId].species + src->field_2; CreateMon(mon, - src->mons[monId].species, + src->monData[monId].species, GetFrontierEnemyMonLevel(src->field_0_1 - 1), 0x1F, TRUE, @@ -2891,9 +2891,9 @@ void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u TRUE, otId); - SetMonData(mon, MON_DATA_HELD_ITEM, &src->mons[monId].item); + SetMonData(mon, MON_DATA_HELD_ITEM, &src->monData[monId].item); for (i = 0; i < 4; i++) - SetMonMoveSlot(mon, src->mons[monId].moves[i], i); + SetMonMoveSlot(mon, src->monData[monId].moves[i], i); evAmount = MAX_TOTAL_EVS / NUM_STATS; for (i = 0; i < NUM_STATS; i++) |