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Diffstat (limited to 'src/pokemon.c')
-rw-r--r--src/pokemon.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/pokemon.c b/src/pokemon.c
index 8e2e3b764..bb2fc753c 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -35,6 +35,7 @@
#include "pokenav.h"
#include "pokemon_storage_system.h"
#include "recorded_battle.h"
+#include "apprentice.h"
struct SpeciesItem
{
@@ -69,7 +70,6 @@ extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[];
extern const union AnimCmd *const *const gTrainerBackAnimsPtrTable[];
extern const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[];
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
-extern const struct UnknownPokemonStruct3 gUnknown_08610970[];
extern const struct CompressedSpritePalette gMonPaletteTable[];
extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
extern const u8 gTrainerClassNames[][13];
@@ -2873,17 +2873,17 @@ void sub_8068338(struct Pokemon *mon, struct UnknownPokemonStruct *src, bool8 lv
CalculateMonStats(mon);
}
-void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u8 monId)
+void CreateApprenticeMon(struct Pokemon *mon, const struct Apprentice *src, u8 monId)
{
s32 i;
u16 evAmount;
u8 language;
- u32 otId = gUnknown_08610970[src->field_0_0].field_30;
- u32 personality = ((gUnknown_08610970[src->field_0_0].field_30 >> 8) | ((gUnknown_08610970[src->field_0_0].field_30 & 0xFF) << 8))
- + src->mons[monId].species + src->field_2;
+ u32 otId = gApprentices[src->field_0_0].otId;
+ u32 personality = ((gApprentices[src->field_0_0].otId >> 8) | ((gApprentices[src->field_0_0].otId & 0xFF) << 8))
+ + src->monData[monId].species + src->field_2;
CreateMon(mon,
- src->mons[monId].species,
+ src->monData[monId].species,
GetFrontierEnemyMonLevel(src->field_0_1 - 1),
0x1F,
TRUE,
@@ -2891,9 +2891,9 @@ void sub_8068528(struct Pokemon *mon, const struct UnknownPokemonStruct2 *src, u
TRUE,
otId);
- SetMonData(mon, MON_DATA_HELD_ITEM, &src->mons[monId].item);
+ SetMonData(mon, MON_DATA_HELD_ITEM, &src->monData[monId].item);
for (i = 0; i < 4; i++)
- SetMonMoveSlot(mon, src->mons[monId].moves[i], i);
+ SetMonMoveSlot(mon, src->monData[monId].moves[i], i);
evAmount = MAX_TOTAL_EVS / NUM_STATS;
for (i = 0; i < NUM_STATS; i++)