diff options
Diffstat (limited to 'src/pokenav_menu_handler.c')
-rw-r--r-- | src/pokenav_menu_handler.c | 513 |
1 files changed, 513 insertions, 0 deletions
diff --git a/src/pokenav_menu_handler.c b/src/pokenav_menu_handler.c new file mode 100644 index 000000000..b72247742 --- /dev/null +++ b/src/pokenav_menu_handler.c @@ -0,0 +1,513 @@ +#include "global.h" +#include "pokenav.h" +#include "event_data.h" +#include "main.h" +#include "sound.h" +#include "constants/songs.h" + +struct Pokenav_Menu +{ + u16 menuType; + s16 cursorPos; + u16 currMenuItem; + u16 helpBarIndex; + u32 menuId; + u32 (*callback)(struct Pokenav_Menu*); +}; + +static bool32 UpdateMenuCursorPos(struct Pokenav_Menu *); +static void ReturnToConditionMenu(struct Pokenav_Menu *); +static void ReturnToMainMenu(struct Pokenav_Menu *); +static u32 GetMenuId(struct Pokenav_Menu *); +static void SetMenuIdAndCB(struct Pokenav_Menu *, u32); +static u32 CB2_ReturnToConditionMenu(struct Pokenav_Menu *); +static u32 CB2_ReturnToMainMenu(struct Pokenav_Menu *); +static u32 HandleConditionSearchMenuInput(struct Pokenav_Menu *); +static u32 HandleConditionMenuInput(struct Pokenav_Menu *); +static u32 HandleCantOpenRibbonsInput(struct Pokenav_Menu *); +static u32 HandleMainMenuInputEndTutorial(struct Pokenav_Menu *); +static u32 HandleMainMenuInputTutorial(struct Pokenav_Menu *); +static u32 HandleMainMenuInput(struct Pokenav_Menu *); +static u32 (*GetMainMenuInputHandler(void))(struct Pokenav_Menu*); +static void SetMenuInputHandler(struct Pokenav_Menu *); + +// Number of entries - 1 for that menu type +static const u8 sLastCursorPositions[] = +{ + [POKENAV_MENU_TYPE_DEFAULT] = 2, + [POKENAV_MENU_TYPE_UNLOCK_MC] = 3, + [POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS] = 4, + [POKENAV_MENU_TYPE_CONDITION] = 2, + [POKENAV_MENU_TYPE_CONDITION_SEARCH] = 5 +}; + +static const u8 sMenuItems[][MAX_POKENAV_MENUITEMS] = +{ + [POKENAV_MENU_TYPE_DEFAULT] = + { + POKENAV_MENUITEM_MAP, + POKENAV_MENUITEM_CONDITION, + [2 ... MAX_POKENAV_MENUITEMS - 1] = POKENAV_MENUITEM_SWITCH_OFF + }, + [POKENAV_MENU_TYPE_UNLOCK_MC] = + { + POKENAV_MENUITEM_MAP, + POKENAV_MENUITEM_CONDITION, + POKENAV_MENUITEM_MATCH_CALL, + [3 ... MAX_POKENAV_MENUITEMS - 1] = POKENAV_MENUITEM_SWITCH_OFF + }, + [POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS] = + { + POKENAV_MENUITEM_MAP, + POKENAV_MENUITEM_CONDITION, + POKENAV_MENUITEM_MATCH_CALL, + POKENAV_MENUITEM_RIBBONS, + [4 ... MAX_POKENAV_MENUITEMS - 1] = POKENAV_MENUITEM_SWITCH_OFF + }, + [POKENAV_MENU_TYPE_CONDITION] = + { + POKENAV_MENUITEM_CONDITION_PARTY, + POKENAV_MENUITEM_CONDITION_SEARCH, + POKENAV_MENUITEM_CONDITION_CANCEL, + [3 ... MAX_POKENAV_MENUITEMS - 1] = POKENAV_MENUITEM_SWITCH_OFF + }, + [POKENAV_MENU_TYPE_CONDITION_SEARCH] = + { + POKENAV_MENUITEM_CONDITION_SEARCH_COOL, + POKENAV_MENUITEM_CONDITION_SEARCH_BEAUTY, + POKENAV_MENUITEM_CONDITION_SEARCH_CUTE, + POKENAV_MENUITEM_CONDITION_SEARCH_SMART, + POKENAV_MENUITEM_CONDITION_SEARCH_TOUGH, + POKENAV_MENUITEM_CONDITION_SEARCH_CANCEL + }, +}; + +static u8 GetPokenavMainMenuType(void) +{ + u8 menuType = POKENAV_MENU_TYPE_DEFAULT; + + if (FlagGet(FLAG_ADDED_MATCH_CALL_TO_POKENAV)) + { + menuType = POKENAV_MENU_TYPE_UNLOCK_MC; + + if (FlagGet(FLAG_SYS_RIBBON_GET)) + menuType = POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS; + } + + return menuType; +} + +bool32 PokenavCallback_Init_MainMenuCursorOnMap(void) +{ + struct Pokenav_Menu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav_Menu)); + if (!menu) + return FALSE; + + menu->menuType = GetPokenavMainMenuType(); + menu->cursorPos = POKENAV_MENUITEM_MAP; + menu->currMenuItem = POKENAV_MENUITEM_MAP; + menu->helpBarIndex = HELPBAR_NONE; + SetMenuInputHandler(menu); + return TRUE; +} + +bool32 PokenavCallback_Init_MainMenuCursorOnMatchCall(void) +{ + struct Pokenav_Menu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav_Menu)); + if (!menu) + return FALSE; + + menu->menuType = GetPokenavMainMenuType(); + menu->cursorPos = POKENAV_MENUITEM_MATCH_CALL; + menu->currMenuItem = POKENAV_MENUITEM_MATCH_CALL; + menu->helpBarIndex = HELPBAR_NONE; + SetMenuInputHandler(menu); + return TRUE; +} + +bool32 PokenavCallback_Init_MainMenuCursorOnRibbons(void) +{ + struct Pokenav_Menu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav_Menu)); + if (!menu) + return FALSE; + + menu->menuType = GetPokenavMainMenuType(); + menu->cursorPos = POKENAV_MENUITEM_RIBBONS; + menu->currMenuItem = POKENAV_MENUITEM_RIBBONS; + SetMenuInputHandler(menu); + return TRUE; +} + +bool32 PokenavCallback_Init_ConditionMenu(void) +{ + struct Pokenav_Menu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav_Menu)); + if (!menu) + return FALSE; + + menu->menuType = POKENAV_MENU_TYPE_CONDITION; + menu->cursorPos = 0; //party + menu->currMenuItem = POKENAV_MENUITEM_CONDITION_PARTY; + menu->helpBarIndex = HELPBAR_NONE; + SetMenuInputHandler(menu); + return TRUE; +} + +bool32 PokenavCallback_Init_ConditionSearchMenu(void) +{ + struct Pokenav_Menu *menu = AllocSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER, sizeof(struct Pokenav_Menu)); + if (!menu) + return FALSE; + + menu->menuType = POKENAV_MENU_TYPE_CONDITION_SEARCH; + menu->cursorPos = GetSelectedConditionSearch(); + menu->currMenuItem = menu->cursorPos + POKENAV_MENUITEM_CONDITION_SEARCH_COOL; + menu->helpBarIndex = HELPBAR_NONE; + SetMenuInputHandler(menu); + return TRUE; +} + +static void SetMenuInputHandler(struct Pokenav_Menu *menu) +{ + switch (menu->menuType) + { + case POKENAV_MENU_TYPE_DEFAULT: + SetPokenavMode(POKENAV_MODE_NORMAL); + // fallthrough + case POKENAV_MENU_TYPE_UNLOCK_MC: + case POKENAV_MENU_TYPE_UNLOCK_MC_RIBBONS: + menu->callback = GetMainMenuInputHandler(); + break; + case POKENAV_MENU_TYPE_CONDITION: + menu->callback = HandleConditionMenuInput; + break; + case POKENAV_MENU_TYPE_CONDITION_SEARCH: + menu->callback = HandleConditionSearchMenuInput; + break; + } +} + +static u32 (*GetMainMenuInputHandler(void))(struct Pokenav_Menu*) +{ + switch (GetPokenavMode()) + { + default: + case POKENAV_MODE_NORMAL: + return HandleMainMenuInput; + case POKENAV_MODE_FORCE_CALL_READY: + return HandleMainMenuInputTutorial; + case POKENAV_MODE_FORCE_CALL_EXIT: + return HandleMainMenuInputEndTutorial; + } +} + +u32 GetMenuHandlerCallback(void) +{ + struct Pokenav_Menu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); + return menu->callback(menu); +} + +void FreeMenuHandlerSubstruct1(void) +{ + FreePokenavSubstruct(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); +} + +static u32 HandleMainMenuInput(struct Pokenav_Menu *menu) +{ + if (UpdateMenuCursorPos(menu)) + return POKENAV_MENU_FUNC_MOVE_CURSOR; + + if (JOY_NEW(A_BUTTON)) + { + switch (sMenuItems[menu->menuType][menu->cursorPos]) + { + case POKENAV_MENUITEM_MAP: + menu->helpBarIndex = gSaveBlock2Ptr->regionMapZoom ? HELPBAR_MAP_ZOOMED_IN : HELPBAR_MAP_ZOOMED_OUT; + SetMenuIdAndCB(menu, POKENAV_REGION_MAP); + return POKENAV_MENU_FUNC_OPEN_FEATURE; + case POKENAV_MENUITEM_CONDITION: + menu->menuType = POKENAV_MENU_TYPE_CONDITION; + menu->cursorPos = 0; + menu->currMenuItem = sMenuItems[POKENAV_MENU_TYPE_CONDITION][0]; + menu->callback = HandleConditionMenuInput; + return POKENAV_MENU_FUNC_OPEN_CONDITION; + case POKENAV_MENUITEM_MATCH_CALL: + menu->helpBarIndex = HELPBAR_MC_TRAINER_LIST; + SetMenuIdAndCB(menu, POKENAV_MATCH_CALL); + return POKENAV_MENU_FUNC_OPEN_FEATURE; + case POKENAV_MENUITEM_RIBBONS: + if (CanViewRibbonsMenu()) + { + menu->helpBarIndex = HELPBAR_RIBBONS_MON_LIST; + SetMenuIdAndCB(menu, POKENAV_RIBBONS_MON_LIST); + return POKENAV_MENU_FUNC_OPEN_FEATURE; + } + else + { + menu->callback = HandleCantOpenRibbonsInput; + return POKENAV_MENU_FUNC_NO_RIBBON_WINNERS; + } + case POKENAV_MENUITEM_SWITCH_OFF: + return POKENAV_MENU_FUNC_EXIT; + } + } + + if (JOY_NEW(B_BUTTON)) + return POKENAV_MENU_FUNC_EXIT; + + return POKENAV_MENU_FUNC_NONE; +} + +// Force the player to select Match Call during the call Mr. Stone pokenav tutorial +static u32 HandleMainMenuInputTutorial(struct Pokenav_Menu *menu) +{ + if (UpdateMenuCursorPos(menu)) + return POKENAV_MENU_FUNC_MOVE_CURSOR; + + if (JOY_NEW(A_BUTTON)) + { + if (sMenuItems[menu->menuType][menu->cursorPos] == POKENAV_MENUITEM_MATCH_CALL) + { + menu->helpBarIndex = HELPBAR_MC_TRAINER_LIST; + SetMenuIdAndCB(menu, POKENAV_MATCH_CALL); + return POKENAV_MENU_FUNC_OPEN_FEATURE; + } + else + { + PlaySE(SE_FAILURE); + return POKENAV_MENU_FUNC_NONE; + } + } + + if (JOY_NEW(B_BUTTON)) + { + PlaySE(SE_FAILURE); + return POKENAV_MENU_FUNC_NONE; + } + + return POKENAV_MENU_FUNC_NONE; +} + +// After calling Mr. Stone during the pokenav tutorial, force player to exit or use Match Call again +static u32 HandleMainMenuInputEndTutorial(struct Pokenav_Menu *menu) +{ + if (UpdateMenuCursorPos(menu)) + return POKENAV_MENU_FUNC_MOVE_CURSOR; + + if (JOY_NEW(A_BUTTON)) + { + u32 menuItem = sMenuItems[menu->menuType][menu->cursorPos]; + if (menuItem != POKENAV_MENUITEM_MATCH_CALL && menuItem != POKENAV_MENUITEM_SWITCH_OFF) + { + PlaySE(SE_FAILURE); + return POKENAV_MENU_FUNC_NONE; + } + else if (menuItem == POKENAV_MENUITEM_MATCH_CALL) + { + menu->helpBarIndex = HELPBAR_MC_TRAINER_LIST; + SetMenuIdAndCB(menu, POKENAV_MATCH_CALL); + return POKENAV_MENU_FUNC_OPEN_FEATURE; + } + else + { + return -1; + } + } + else if (JOY_NEW(B_BUTTON)) + { + return -1; + } + return POKENAV_MENU_FUNC_NONE; +} + +// Handles input after selecting Ribbons when there are no ribbon winners left +// Selecting it again just reprints the Ribbon description to replace the "No Ribbon winners" message +static u32 HandleCantOpenRibbonsInput(struct Pokenav_Menu *menu) +{ + if (UpdateMenuCursorPos(menu)) + { + menu->callback = GetMainMenuInputHandler(); + return POKENAV_MENU_FUNC_MOVE_CURSOR; + } + + if (JOY_NEW(A_BUTTON | B_BUTTON)) + { + menu->callback = GetMainMenuInputHandler(); + return POKENAV_MENU_FUNC_RESHOW_DESCRIPTION; + } + + return POKENAV_MENU_FUNC_NONE; +} + +static u32 HandleConditionMenuInput(struct Pokenav_Menu *menu) +{ + if (UpdateMenuCursorPos(menu)) + return POKENAV_MENU_FUNC_MOVE_CURSOR; + + if (JOY_NEW(A_BUTTON)) + { + switch (sMenuItems[menu->menuType][menu->cursorPos]) + { + case POKENAV_MENUITEM_CONDITION_SEARCH: + menu->menuType = POKENAV_MENU_TYPE_CONDITION_SEARCH; + menu->cursorPos = 0; + menu->currMenuItem = sMenuItems[POKENAV_MENU_TYPE_CONDITION_SEARCH][0]; + menu->callback = HandleConditionSearchMenuInput; + return POKENAV_MENU_FUNC_OPEN_CONDITION_SEARCH; + case POKENAV_MENUITEM_CONDITION_PARTY: + menu->helpBarIndex = 0; + SetMenuIdAndCB(menu, POKENAV_CONDITION_GRAPH_PARTY); + return POKENAV_MENU_FUNC_OPEN_FEATURE; + case POKENAV_MENUITEM_CONDITION_CANCEL: + PlaySE(SE_SELECT); + ReturnToMainMenu(menu); + return POKENAV_MENU_FUNC_RETURN_TO_MAIN; + } + } + if (JOY_NEW(B_BUTTON)) + { + if (menu->cursorPos != sLastCursorPositions[menu->menuType]) + { + menu->cursorPos = sLastCursorPositions[menu->menuType]; + menu->callback = CB2_ReturnToMainMenu; + return POKENAV_MENU_FUNC_MOVE_CURSOR; + } + else + { + PlaySE(SE_SELECT); + ReturnToMainMenu(menu); + return POKENAV_MENU_FUNC_RETURN_TO_MAIN; + } + } + + return POKENAV_MENU_FUNC_NONE; +} + +static u32 HandleConditionSearchMenuInput(struct Pokenav_Menu *menu) +{ + if (UpdateMenuCursorPos(menu)) + return POKENAV_MENU_FUNC_MOVE_CURSOR; + + if (JOY_NEW(A_BUTTON)) + { + u8 menuItem = sMenuItems[menu->menuType][menu->cursorPos]; + if (menuItem != POKENAV_MENUITEM_CONDITION_SEARCH_CANCEL) + { + SetSelectedConditionSearch(menuItem - POKENAV_MENUITEM_CONDITION_SEARCH_COOL); + SetMenuIdAndCB(menu, POKENAV_CONDITION_SEARCH_RESULTS); + menu->helpBarIndex = HELPBAR_CONDITION_MON_LIST; + return POKENAV_MENU_FUNC_OPEN_FEATURE; + } + else + { + PlaySE(SE_SELECT); + ReturnToConditionMenu(menu); + return POKENAV_MENU_FUNC_RETURN_TO_CONDITION; + } + } + if (JOY_NEW(B_BUTTON)) + { + if (menu->cursorPos != sLastCursorPositions[menu->menuType]) + { + menu->cursorPos = sLastCursorPositions[menu->menuType]; + menu->callback = CB2_ReturnToConditionMenu; + return POKENAV_MENU_FUNC_MOVE_CURSOR; + } + else + { + PlaySE(SE_SELECT); + ReturnToConditionMenu(menu); + return POKENAV_MENU_FUNC_RETURN_TO_CONDITION; + } + } + return POKENAV_MENU_FUNC_NONE; +} + +static u32 CB2_ReturnToMainMenu(struct Pokenav_Menu *menu) +{ + ReturnToMainMenu(menu); + return POKENAV_MENU_FUNC_RETURN_TO_MAIN; +} + +static u32 CB2_ReturnToConditionMenu(struct Pokenav_Menu *menu) +{ + ReturnToConditionMenu(menu); + return POKENAV_MENU_FUNC_RETURN_TO_CONDITION; +} + +static void SetMenuIdAndCB(struct Pokenav_Menu *menu, u32 menuId) +{ + menu->menuId = menuId; + menu->callback = GetMenuId; +} + +static u32 GetMenuId(struct Pokenav_Menu *menu) +{ + return menu->menuId; +} + +static void ReturnToMainMenu(struct Pokenav_Menu *menu) +{ + menu->menuType = GetPokenavMainMenuType(); + menu->cursorPos = 1; + menu->currMenuItem = sMenuItems[menu->menuType][menu->cursorPos]; + menu->callback = HandleMainMenuInput; +} + +static void ReturnToConditionMenu(struct Pokenav_Menu *menu) +{ + menu->menuType = POKENAV_MENU_TYPE_CONDITION; + menu->cursorPos = 1; + menu->currMenuItem = sMenuItems[POKENAV_MENU_TYPE_CONDITION][1]; + menu->callback = HandleConditionMenuInput; +} + +static bool32 UpdateMenuCursorPos(struct Pokenav_Menu *menu) +{ + if (JOY_NEW(DPAD_UP)) + { + if (--menu->cursorPos < 0) + menu->cursorPos = sLastCursorPositions[menu->menuType]; + + menu->currMenuItem = sMenuItems[menu->menuType][menu->cursorPos]; + return TRUE; + } + else if (JOY_NEW(DPAD_DOWN)) + { + menu->cursorPos++; + if (menu->cursorPos > sLastCursorPositions[menu->menuType]) + menu->cursorPos = 0; + + menu->currMenuItem = sMenuItems[menu->menuType][menu->cursorPos]; + return TRUE; + } + else + { + return FALSE; + } +} + +int GetPokenavMenuType(void) +{ + struct Pokenav_Menu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); + return menu->menuType; +} + +// Position of cursor relative to number of current menu options +int GetPokenavCursorPos(void) +{ + struct Pokenav_Menu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); + return menu->cursorPos; +} + +// ID of menu item the cursor is currently on +int GetCurrentMenuItemId(void) +{ + struct Pokenav_Menu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); + return menu->currMenuItem; +} + +u16 GetHelpBarTextId(void) +{ + struct Pokenav_Menu *menu = GetSubstructPtr(POKENAV_SUBSTRUCT_MAIN_MENU_HANDLER); + return menu->helpBarIndex; +} |