diff options
Diffstat (limited to 'src/region_map.c')
-rw-r--r-- | src/region_map.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/region_map.c b/src/region_map.c index b6133ee0d..b1ba2795c 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -1259,7 +1259,7 @@ static u16 RegionMap_GetTerraCaveMapSecId(void) { s16 idx; - idx = VarGet(VAR_UNUSUAL_WEATHER_LOCATION) - 1; + idx = VarGet(VAR_ABNORMAL_WEATHER_LOCATION) - 1; if (idx < 0 || idx > 15) { idx = 0; @@ -1271,7 +1271,7 @@ static void RegionMap_GetMarineCaveCoords(u16 *x, u16 *y) { u16 idx; - idx = VarGet(VAR_UNUSUAL_WEATHER_LOCATION); + idx = VarGet(VAR_ABNORMAL_WEATHER_LOCATION); if (idx < 9 || idx > 16) { idx = 9; @@ -1416,14 +1416,14 @@ void CreateRegionMapCursor(u16 tileTag, u16 paletteTag) gRegionMap->cursorSprite = &gSprites[spriteId]; if (gRegionMap->zoomed == TRUE) { - gRegionMap->cursorSprite->oam.size = 2; + gRegionMap->cursorSprite->oam.size = SPRITE_SIZE(32x32); gRegionMap->cursorSprite->pos1.x -= 8; gRegionMap->cursorSprite->pos1.y -= 8; StartSpriteAnim(gRegionMap->cursorSprite, 1); } else { - gRegionMap->cursorSprite->oam.size = 1; + gRegionMap->cursorSprite->oam.size = SPRITE_SIZE(16x16); gRegionMap->cursorSprite->pos1.x = 8 * gRegionMap->cursorPosX + 4; gRegionMap->cursorSprite->pos1.y = 8 * gRegionMap->cursorPosY + 4; } @@ -1863,15 +1863,15 @@ static void sub_8124AD4(void) y = (y + MAPCURSOR_Y_MIN) * 8 + 4; if (width == 2) { - shape = ST_OAM_H_RECTANGLE; + shape = SPRITE_SHAPE(16x8); } else if (height == 2) { - shape = ST_OAM_V_RECTANGLE; + shape = SPRITE_SHAPE(8x16); } else { - shape = ST_OAM_SQUARE; + shape = SPRITE_SHAPE(8x8); } spriteId = CreateSprite(&gUnknown_085A1F7C, x, y, 10); if (spriteId != MAX_SPRITES) @@ -1913,7 +1913,7 @@ static void sub_8124BE4(void) spriteId = CreateSprite(&gUnknown_085A1F7C, x, y, 10); if (spriteId != MAX_SPRITES) { - gSprites[spriteId].oam.size = 1; + gSprites[spriteId].oam.size = SPRITE_SIZE(16x16); gSprites[spriteId].callback = sub_8124CBC; StartSpriteAnim(&gSprites[spriteId], 6); gSprites[spriteId].data[0] = mapSecId; |