diff options
Diffstat (limited to 'src/region_map.c')
-rw-r--r-- | src/region_map.c | 80 |
1 files changed, 42 insertions, 38 deletions
diff --git a/src/region_map.c b/src/region_map.c index de3b04cb2..c2a5b4e9c 100644 --- a/src/region_map.c +++ b/src/region_map.c @@ -129,30 +129,34 @@ static const u8 sRegionMap_MapSectionLayout[] = INCBIN_U8("graphics/pokenav/regi static const u16 sRegionMap_SpecialPlaceLocations[][2] = { - {MAPSEC_UNDERWATER_TERRA_CAVE, MAPSEC_ROUTE_105}, - {MAPSEC_UNDERWATER_124, MAPSEC_ROUTE_124}, - {MAPSEC_UNDERWATER_UNK1, MAPSEC_ROUTE_129}, - {MAPSEC_UNDERWATER_125, MAPSEC_ROUTE_126}, - {MAPSEC_UNDERWATER_126, MAPSEC_ROUTE_127}, - {MAPSEC_UNDERWATER_127, MAPSEC_ROUTE_128}, - {MAPSEC_UNDERWATER_129, MAPSEC_ROUTE_129}, - {MAPSEC_UNDERWATER_SOOTOPOLIS, MAPSEC_SOOTOPOLIS_CITY}, - {MAPSEC_UNDERWATER_128, MAPSEC_ROUTE_128}, - {MAPSEC_AQUA_HIDEOUT, MAPSEC_LILYCOVE_CITY}, - {MAPSEC_AQUA_HIDEOUT_OLD, MAPSEC_LILYCOVE_CITY}, - {MAPSEC_MAGMA_HIDEOUT, MAPSEC_ROUTE_112}, - {MAPSEC_UNDERWATER_SEALED_CHAMBER, MAPSEC_ROUTE_134}, - {MAPSEC_PETALBURG_WOODS, MAPSEC_ROUTE_104}, - {MAPSEC_JAGGED_PASS, MAPSEC_ROUTE_112}, - {MAPSEC_MT_PYRE, MAPSEC_ROUTE_122}, - {MAPSEC_SKY_PILLAR, MAPSEC_ROUTE_131}, - {MAPSEC_MIRAGE_TOWER, MAPSEC_ROUTE_111}, - {MAPSEC_TRAINER_HILL, MAPSEC_ROUTE_111}, - {MAPSEC_DESERT_UNDERPASS, MAPSEC_ROUTE_114}, - {MAPSEC_ALTERING_CAVE, MAPSEC_ROUTE_103}, - {MAPSEC_ARTISAN_CAVE, MAPSEC_ROUTE_103}, - {MAPSEC_ABANDONED_SHIP, MAPSEC_ROUTE_108}, - {MAPSEC_NONE, MAPSEC_NONE} + {MAPSEC_UNDERWATER_105, MAPSEC_ROUTE_105}, + {MAPSEC_UNDERWATER_124, MAPSEC_ROUTE_124}, + #ifdef BUGFIX + {MAPSEC_UNDERWATER_125, MAPSEC_ROUTE_125}, + #else + {MAPSEC_UNDERWATER_125, MAPSEC_ROUTE_129}, // BUG: Map will incorrectly display the name of Route 129 when diving on Route 125 (for Marine Cave only) + #endif + {MAPSEC_UNDERWATER_126, MAPSEC_ROUTE_126}, + {MAPSEC_UNDERWATER_127, MAPSEC_ROUTE_127}, + {MAPSEC_UNDERWATER_128, MAPSEC_ROUTE_128}, + {MAPSEC_UNDERWATER_129, MAPSEC_ROUTE_129}, + {MAPSEC_UNDERWATER_SOOTOPOLIS, MAPSEC_SOOTOPOLIS_CITY}, + {MAPSEC_UNDERWATER_SEAFLOOR_CAVERN, MAPSEC_ROUTE_128}, + {MAPSEC_AQUA_HIDEOUT, MAPSEC_LILYCOVE_CITY}, + {MAPSEC_AQUA_HIDEOUT_OLD, MAPSEC_LILYCOVE_CITY}, + {MAPSEC_MAGMA_HIDEOUT, MAPSEC_ROUTE_112}, + {MAPSEC_UNDERWATER_SEALED_CHAMBER, MAPSEC_ROUTE_134}, + {MAPSEC_PETALBURG_WOODS, MAPSEC_ROUTE_104}, + {MAPSEC_JAGGED_PASS, MAPSEC_ROUTE_112}, + {MAPSEC_MT_PYRE, MAPSEC_ROUTE_122}, + {MAPSEC_SKY_PILLAR, MAPSEC_ROUTE_131}, + {MAPSEC_MIRAGE_TOWER, MAPSEC_ROUTE_111}, + {MAPSEC_TRAINER_HILL, MAPSEC_ROUTE_111}, + {MAPSEC_DESERT_UNDERPASS, MAPSEC_ROUTE_114}, + {MAPSEC_ALTERING_CAVE, MAPSEC_ROUTE_103}, + {MAPSEC_ARTISAN_CAVE, MAPSEC_ROUTE_103}, + {MAPSEC_ABANDONED_SHIP, MAPSEC_ROUTE_108}, + {MAPSEC_NONE, MAPSEC_NONE} }; static const u16 sMarineCaveMapSecIds[] = @@ -651,31 +655,31 @@ static u8 ProcessRegionMapInput_Full(void) input = MAP_INPUT_NONE; gRegionMap->cursorDeltaX = 0; gRegionMap->cursorDeltaY = 0; - if (gMain.heldKeys & DPAD_UP && gRegionMap->cursorPosY > MAPCURSOR_Y_MIN) + if (JOY_HELD(DPAD_UP) && gRegionMap->cursorPosY > MAPCURSOR_Y_MIN) { gRegionMap->cursorDeltaY = -1; input = MAP_INPUT_MOVE_START; } - if (gMain.heldKeys & DPAD_DOWN && gRegionMap->cursorPosY < MAPCURSOR_Y_MAX) + if (JOY_HELD(DPAD_DOWN) && gRegionMap->cursorPosY < MAPCURSOR_Y_MAX) { gRegionMap->cursorDeltaY = +1; input = MAP_INPUT_MOVE_START; } - if (gMain.heldKeys & DPAD_LEFT && gRegionMap->cursorPosX > MAPCURSOR_X_MIN) + if (JOY_HELD(DPAD_LEFT) && gRegionMap->cursorPosX > MAPCURSOR_X_MIN) { gRegionMap->cursorDeltaX = -1; input = MAP_INPUT_MOVE_START; } - if (gMain.heldKeys & DPAD_RIGHT && gRegionMap->cursorPosX < MAPCURSOR_X_MAX) + if (JOY_HELD(DPAD_RIGHT) && gRegionMap->cursorPosX < MAPCURSOR_X_MAX) { gRegionMap->cursorDeltaX = +1; input = MAP_INPUT_MOVE_START; } - if (gMain.newKeys & A_BUTTON) + if (JOY_NEW(A_BUTTON)) { input = MAP_INPUT_A_BUTTON; } - else if (gMain.newKeys & B_BUTTON) + else if (JOY_NEW(B_BUTTON)) { input = MAP_INPUT_B_BUTTON; } @@ -730,31 +734,31 @@ static u8 ProcessRegionMapInput_Zoomed(void) input = MAP_INPUT_NONE; gRegionMap->zoomedCursorDeltaX = 0; gRegionMap->zoomedCursorDeltaY = 0; - if (gMain.heldKeys & DPAD_UP && gRegionMap->scrollY > -0x34) + if (JOY_HELD(DPAD_UP) && gRegionMap->scrollY > -0x34) { gRegionMap->zoomedCursorDeltaY = -1; input = MAP_INPUT_MOVE_START; } - if (gMain.heldKeys & DPAD_DOWN && gRegionMap->scrollY < 0x3c) + if (JOY_HELD(DPAD_DOWN) && gRegionMap->scrollY < 0x3c) { gRegionMap->zoomedCursorDeltaY = +1; input = MAP_INPUT_MOVE_START; } - if (gMain.heldKeys & DPAD_LEFT && gRegionMap->scrollX > -0x2c) + if (JOY_HELD(DPAD_LEFT) && gRegionMap->scrollX > -0x2c) { gRegionMap->zoomedCursorDeltaX = -1; input = MAP_INPUT_MOVE_START; } - if (gMain.heldKeys & DPAD_RIGHT && gRegionMap->scrollX < 0xac) + if (JOY_HELD(DPAD_RIGHT) && gRegionMap->scrollX < 0xac) { gRegionMap->zoomedCursorDeltaX = +1; input = MAP_INPUT_MOVE_START; } - if (gMain.newKeys & A_BUTTON) + if (JOY_NEW(A_BUTTON)) { input = MAP_INPUT_A_BUTTON; } - if (gMain.newKeys & B_BUTTON) + if (JOY_NEW(B_BUTTON)) { input = MAP_INPUT_B_BUTTON; } @@ -998,7 +1002,7 @@ static void InitMapBasedOnPlayerLocation(void) mapHeight = gMapHeader.mapLayout->height; x = gSaveBlock1Ptr->pos.x; y = gSaveBlock1Ptr->pos.y; - if (gRegionMap->mapSecId == MAPSEC_UNDERWATER_128 || gRegionMap->mapSecId == MAPSEC_UNDERWATER_MARINE_CAVE) + if (gRegionMap->mapSecId == MAPSEC_UNDERWATER_SEAFLOOR_CAVERN || gRegionMap->mapSecId == MAPSEC_UNDERWATER_MARINE_CAVE) gRegionMap->playerIsInCave = TRUE; break; case MAP_TYPE_UNDERGROUND: @@ -1089,7 +1093,7 @@ static void InitMapBasedOnPlayerLocation(void) x = 0; break; case MAPSEC_ROUTE_126: - case MAPSEC_UNDERWATER_125: + case MAPSEC_UNDERWATER_126: x = 0; if (gSaveBlock1Ptr->pos.x > 32) x++; |