diff options
Diffstat (limited to 'src/reshow_battle_screen.c')
-rw-r--r-- | src/reshow_battle_screen.c | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c index 45f0f5a9e..60580ef2d 100644 --- a/src/reshow_battle_screen.c +++ b/src/reshow_battle_screen.c @@ -11,6 +11,7 @@ #include "link.h" #include "sprite.h" #include "constants/species.h" +#include "constants/trainers.h" #include "battle_interface.h" #include "battle_anim.h" #include "data2.h" @@ -26,8 +27,7 @@ extern u16 gBattle_BG3_Y; extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[]; -extern void sub_806A068(u16 species, u8 battlerPosition); -extern void sub_806A12C(u16 backPicId, u8 battlerPosition); +extern void SetMultiuseSpriteTemplateToTrainerBack(u16 backPicId, u8 battlerPosition); // this file's functions static void CB2_ReshowBattleScreenAfterMenu(void); @@ -58,7 +58,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void) { case 0: ScanlineEffect_Clear(); - sub_8035658(); + BattleInitBgsAndWindows(); SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0); SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0); ShowBg(0); @@ -144,20 +144,20 @@ static void CB2_ReshowBattleScreenAfterMenu(void) break; case 19: { - u8 opponentBank; + u8 opponentBattler; u16 species; LoadAndCreateEnemyShadowSprites(); - opponentBank = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); - species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[opponentBank]], MON_DATA_SPECIES); - SetBattlerShadowSpriteCallback(opponentBank, species); + opponentBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[opponentBattler]], MON_DATA_SPECIES); + SetBattlerShadowSpriteCallback(opponentBattler, species); if (IsDoubleBattle()) { - opponentBank = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); - species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[opponentBank]], MON_DATA_SPECIES); - SetBattlerShadowSpriteCallback(opponentBank, species); + opponentBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[opponentBattler]], MON_DATA_SPECIES); + SetBattlerShadowSpriteCallback(opponentBattler, species); } ActionSelectionCreateCursorAt(gActionSelectionCursor[gBattlerInMenuId], 0); @@ -204,10 +204,10 @@ static bool8 LoadBattlerSpriteGfx(u8 battler) else BattleLoadSubstituteOrMonSpriteGfx(battler, FALSE); } - else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == 0) + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == B_POSITION_PLAYER_LEFT) // Should be checking position, not battler. DecompressTrainerBackPic(gSaveBlock2Ptr->playerGender, battler); - else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && battler == 0) - DecompressTrainerBackPic(BACK_PIC_WALLY, battler); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && battler == B_POSITION_PLAYER_LEFT) // Should be checking position, not battler. + DecompressTrainerBackPic(TRAINER_BACK_PIC_WALLY, battler); else if (!gBattleSpritesDataPtr->battlerData[battler].behindSubstitute) BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battler]], battler); else @@ -234,8 +234,8 @@ static void CreateBattlerSprite(u8 battler) if (GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_HP) == 0) return; - sub_806A068(GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler)); - gBattlerSpriteIds[battler] = CreateSprite(&gUnknown_0202499C, GetBattlerSpriteCoord(battler, 2), posY, sub_80A82E4(battler)); + SetMultiuseSpriteTemplateToPokemon(GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler)); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, sub_80A82E4(battler)); gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; gSprites[gBattlerSpriteIds[battler]].data[0] = battler; @@ -245,21 +245,21 @@ static void CreateBattlerSprite(u8 battler) if (gBattleSpritesDataPtr->battlerData[battler].transformSpecies == SPECIES_CASTFORM) gSprites[gBattlerSpriteIds[battler]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM]; } - else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == 0) + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == B_POSITION_PLAYER_LEFT) { - sub_806A12C(gSaveBlock2Ptr->playerGender, GetBattlerPosition(B_POSITION_PLAYER_LEFT)); - gBattlerSpriteIds[battler] = CreateSprite(&gUnknown_0202499C, 0x50, + SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(B_POSITION_PLAYER_LEFT)); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, 0x50, (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80, sub_80A82E4(0)); gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; gSprites[gBattlerSpriteIds[battler]].data[0] = battler; } - else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && battler == 0) + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && battler == B_POSITION_PLAYER_LEFT) { - sub_806A12C(BACK_PIC_WALLY, GetBattlerPosition(0)); - gBattlerSpriteIds[battler] = CreateSprite(&gUnknown_0202499C, 0x50, - (8 - gTrainerBackPicCoords[BACK_PIC_WALLY].coords) * 4 + 80, + SetMultiuseSpriteTemplateToTrainerBack(TRAINER_BACK_PIC_WALLY, GetBattlerPosition(0)); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, 0x50, + (8 - gTrainerBackPicCoords[TRAINER_BACK_PIC_WALLY].coords) * 4 + 80, sub_80A82E4(0)); gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; @@ -270,8 +270,8 @@ static void CreateBattlerSprite(u8 battler) if (GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_HP) == 0) return; - sub_806A068(GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler)); - gBattlerSpriteIds[battler] = CreateSprite(&gUnknown_0202499C, GetBattlerSpriteCoord(battler, 2), posY, sub_80A82E4(battler)); + SetMultiuseSpriteTemplateToPokemon(GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler)); + gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, sub_80A82E4(battler)); gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler; gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy; gSprites[gBattlerSpriteIds[battler]].data[0] = battler; @@ -292,9 +292,9 @@ static void CreateHealthboxSprite(u8 battler) { u8 healthboxSpriteId; - if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == 0) + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && battler == B_POSITION_PLAYER_LEFT) healthboxSpriteId = CreateSafariPlayerHealthboxSprites(); - else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && battler == 0) + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && battler == B_POSITION_PLAYER_LEFT) return; else healthboxSpriteId = CreateBattlerHealthboxSprites(battler); |