summaryrefslogtreecommitdiff
path: root/src/rock.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/rock.c')
-rw-r--r--src/rock.c112
1 files changed, 57 insertions, 55 deletions
diff --git a/src/rock.c b/src/rock.c
index 6d0431fbc..ebf6c36a9 100644
--- a/src/rock.c
+++ b/src/rock.c
@@ -12,21 +12,21 @@
extern const union AnimCmd *const gUnknown_085950E0[];
extern const union AnimCmd *const gUnknown_085954D0[];
-void sub_81109F0(struct Sprite *);
-void sub_8110AB4(struct Sprite *);
+static void AnimFallingRock(struct Sprite *);
+static void AnimRockFragment(struct Sprite *);
static void AnimDirtParticleAcrossScreen(struct Sprite *);
void AnimRaiseSprite(struct Sprite *);
void sub_81110A4(u8 taskId);
-void sub_811131C(struct Sprite *);
-void sub_8111388(struct Sprite *);
-void sub_8111418(struct Sprite *);
+static void AnimRolloutParticle(struct Sprite *);
+static void AnimRockTomb(struct Sprite *);
+static void AnimRockBlastRock(struct Sprite *);
void sub_8111444(struct Sprite *);
-void sub_8110B38(struct Sprite *);
+static void AnimParticleInVortex(struct Sprite *);
static void sub_8110A70(struct Sprite *);
static void sub_8110B80(struct Sprite *sprite);
static void sub_8110CB0(u8 taskId);
static void sub_8111214(struct Task *task);
-static u8 sub_811135C(void);
+static u8 GetRolloutCounter(void);
static void sub_81113C8(struct Sprite *sprite);
static void sub_811149C(struct Sprite *sprite);
@@ -55,7 +55,7 @@ const union AnimCmd *const gUnknown_08596AF8[] =
gUnknown_08596AF0,
};
-const struct SpriteTemplate gUnknown_08596B04 =
+const struct SpriteTemplate gFallingRockSpriteTemplate =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
@@ -63,10 +63,10 @@ const struct SpriteTemplate gUnknown_08596B04 =
.anims = gUnknown_08596AF8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_81109F0,
+ .callback = AnimFallingRock,
};
-const struct SpriteTemplate gUnknown_08596B1C =
+const struct SpriteTemplate gRockFragmentSpriteTemplate =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
@@ -74,10 +74,10 @@ const struct SpriteTemplate gUnknown_08596B1C =
.anims = gUnknown_08596AF8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8110AB4,
+ .callback = AnimRockFragment,
};
-const struct SpriteTemplate gUnknown_08596B34 =
+const struct SpriteTemplate gSwirlingDirtSpriteTemplate =
{
.tileTag = ANIM_TAG_MUD_SAND,
.paletteTag = ANIM_TAG_MUD_SAND,
@@ -85,7 +85,7 @@ const struct SpriteTemplate gUnknown_08596B34 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8110B38,
+ .callback = AnimParticleInVortex,
};
const union AffineAnimCmd gUnknown_08596B4C[] =
@@ -101,7 +101,7 @@ const union AffineAnimCmd *const gUnknown_08596B6C[] =
gUnknown_08596B4C,
};
-const struct SpriteTemplate gUnknown_08596B70 =
+const struct SpriteTemplate gWhirlpoolSpriteTemplate =
{
.tileTag = ANIM_TAG_WATER_ORB,
.paletteTag = ANIM_TAG_WATER_ORB,
@@ -109,7 +109,7 @@ const struct SpriteTemplate gUnknown_08596B70 =
.anims = gUnknown_085950E0,
.images = NULL,
.affineAnims = gUnknown_08596B6C,
- .callback = sub_8110B38,
+ .callback = AnimParticleInVortex,
};
const struct SpriteTemplate gFireSpinSpriteTemplate =
@@ -120,10 +120,10 @@ const struct SpriteTemplate gFireSpinSpriteTemplate =
.anims = gUnknown_085954D0,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8110B38,
+ .callback = AnimParticleInVortex,
};
-const struct SpriteTemplate gFlyingDirtSpriteTemplate =
+const struct SpriteTemplate gFlyingSandCrescentSpriteTemplate =
{
.tileTag = ANIM_TAG_FLYING_DIRT,
.paletteTag = ANIM_TAG_FLYING_DIRT,
@@ -210,7 +210,7 @@ const struct SpriteTemplate gAncientPowerRockSpriteTemplate =
.callback = AnimRaiseSprite,
};
-const struct SpriteTemplate gUnknown_08596C28 =
+const struct SpriteTemplate gRolloutMudSpriteTemplate =
{
.tileTag = ANIM_TAG_MUD_SAND,
.paletteTag = ANIM_TAG_MUD_SAND,
@@ -218,10 +218,10 @@ const struct SpriteTemplate gUnknown_08596C28 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_811131C,
+ .callback = AnimRolloutParticle,
};
-const struct SpriteTemplate gUnknown_08596C40 =
+const struct SpriteTemplate gRolloutRockSpriteTemplate =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
@@ -229,10 +229,10 @@ const struct SpriteTemplate gUnknown_08596C40 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_811131C,
+ .callback = AnimRolloutParticle,
};
-const struct SpriteTemplate gUnknown_08596C58 =
+const struct SpriteTemplate gRockTombRockSpriteTemplate =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
@@ -240,7 +240,7 @@ const struct SpriteTemplate gUnknown_08596C58 =
.anims = gUnknown_08596BF8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8111388,
+ .callback = AnimRockTomb,
};
const union AffineAnimCmd gUnknown_08596C70[] =
@@ -261,7 +261,7 @@ const union AffineAnimCmd *const gUnknown_08596C90[] =
gUnknown_08596C80,
};
-const struct SpriteTemplate gUnknown_08596C98 =
+const struct SpriteTemplate gRockBlastRockSpriteTemplate =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
@@ -269,10 +269,10 @@ const struct SpriteTemplate gUnknown_08596C98 =
.anims = gUnknown_08596BF8,
.images = NULL,
.affineAnims = gUnknown_08596C90,
- .callback = sub_8111418,
+ .callback = AnimRockBlastRock,
};
-const struct SpriteTemplate gUnknown_08596CB0 =
+const struct SpriteTemplate gRockScatterSpriteTemplate =
{
.tileTag = ANIM_TAG_ROCKS,
.paletteTag = ANIM_TAG_ROCKS,
@@ -305,7 +305,7 @@ const struct SpriteTemplate gUnknown_08596CE0 =
.callback = sub_80A8EE4,
};
-void sub_81109F0(struct Sprite *sprite)
+static void AnimFallingRock(struct Sprite *sprite)
{
if (gBattleAnimArgs[3] != 0)
SetAverageBattlerPositions(gBattleAnimTarget, 0, &sprite->pos1.x, &sprite->pos1.y);
@@ -343,7 +343,8 @@ static void sub_8110A70(struct Sprite *sprite)
sprite->callback(sprite);
}
-void sub_8110AB4(struct Sprite *sprite)
+// Animates the rock particles that are shown on the impact for Rock Blast / Rock Smash
+static void AnimRockFragment(struct Sprite *sprite)
{
StartSpriteAnim(sprite, gBattleAnimArgs[5]);
AnimateSprite(sprite);
@@ -369,9 +370,10 @@ void sub_8110AB4(struct Sprite *sprite)
StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
}
-void sub_8110B38(struct Sprite *sprite)
+// Swirls particle in vortex. Used for moves like Fire Spin or Sand Tomb
+static void AnimParticleInVortex(struct Sprite *sprite)
{
- if (gBattleAnimArgs[6] == 0)
+ if (gBattleAnimArgs[6] == ANIM_ATTACKER)
InitSpritePosToAnimAttacker(sprite, 0);
else
InitSpritePosToAnimTarget(sprite, FALSE);
@@ -563,10 +565,10 @@ void AnimRaiseSprite(struct Sprite *sprite)
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
-void sub_8110F74(u8 taskId)
+void AnimTask_Rollout(u8 taskId)
{
u16 var0, var1, var2, var3;
- u8 var4;
+ u8 rolloutCounter;
int var5;
s16 pan1, pan2;
struct Task *task;
@@ -581,11 +583,11 @@ void sub_8110F74(u8 taskId)
if (BATTLE_PARTNER(gBattleAnimAttacker) == gBattleAnimTarget)
var3 = var1;
- var4 = sub_811135C();
- if (var4 == 1)
+ rolloutCounter = GetRolloutCounter();
+ if (rolloutCounter == 1)
task->data[8] = 32;
else
- task->data[8] = 48 - (var4 * 8);
+ task->data[8] = 48 - (rolloutCounter * 8);
task->data[0] = 0;
task->data[11] = 0;
@@ -610,8 +612,8 @@ void sub_8110F74(u8 taskId)
task->data[13] = pan1;
task->data[14] = (pan2 - pan1) / task->data[8];
- task->data[1] = var4;
- task->data[15] = GetAnimBattlerSpriteId(0);
+ task->data[1] = rolloutCounter;
+ task->data[15] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
task->func = sub_81110A4;
}
@@ -684,28 +686,28 @@ void sub_81110A4(u8 taskId)
static void sub_8111214(struct Task *task)
{
const struct SpriteTemplate *spriteTemplate;
- int var0;
+ int tileOffset;
u16 x, y;
u8 spriteId;
switch (task->data[1])
{
case 1:
- spriteTemplate = &gUnknown_08596C28;
- var0 = 0;
+ spriteTemplate = &gRolloutMudSpriteTemplate;
+ tileOffset = 0;
break;
case 2:
case 3:
- spriteTemplate = &gUnknown_08596C40;
- var0 = 80;
+ spriteTemplate = &gRolloutRockSpriteTemplate;
+ tileOffset = 80;
break;
case 4:
- spriteTemplate = &gUnknown_08596C40;
- var0 = 64;
+ spriteTemplate = &gRolloutRockSpriteTemplate;
+ tileOffset = 64;
break;
case 5:
- spriteTemplate = &gUnknown_08596C40;
- var0 = 48;
+ spriteTemplate = &gRolloutRockSpriteTemplate;
+ tileOffset = 48;
break;
default:
return;
@@ -722,7 +724,7 @@ static void sub_8111214(struct Task *task)
gSprites[spriteId].data[2] = ((task->data[12] * 20) + x) + (task->data[1] * 3);
gSprites[spriteId].data[4] = y;
gSprites[spriteId].data[5] = -16 - (task->data[1] * 2);
- gSprites[spriteId].oam.tileNum += var0;
+ gSprites[spriteId].oam.tileNum += tileOffset;
InitAnimArcTranslation(&gSprites[spriteId]);
task->data[11]++;
@@ -731,7 +733,7 @@ static void sub_8111214(struct Task *task)
task->data[12] *= -1;
}
-void sub_811131C(struct Sprite *sprite)
+static void AnimRolloutParticle(struct Sprite *sprite)
{
if (TranslateAnimHorizontalArc(sprite))
{
@@ -743,7 +745,7 @@ void sub_811131C(struct Sprite *sprite)
}
}
-static u8 sub_811135C(void)
+static u8 GetRolloutCounter(void)
{
u8 retVal = gAnimDisableStructPtr->rolloutTimerStartValue - gAnimDisableStructPtr->rolloutTimer;
u8 var0 = retVal - 1;
@@ -753,7 +755,7 @@ static u8 sub_811135C(void)
return retVal;
}
-void sub_8111388(struct Sprite *sprite)
+static void AnimRockTomb(struct Sprite *sprite)
{
StartSpriteAnim(sprite, gBattleAnimArgs[4]);
@@ -786,7 +788,7 @@ static void sub_81113C8(struct Sprite *sprite)
}
}
-void sub_8111418(struct Sprite *sprite)
+static void AnimRockBlastRock(struct Sprite *sprite)
{
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
StartSpriteAffineAnim(sprite, 1);
@@ -838,7 +840,7 @@ void sub_811152C(u8 taskId)
{
if (gTasks[taskId].data[0] == 0)
{
- sub_80A6DAC(0);
+ sub_80A6DAC(FALSE);
gTasks[taskId].data[1] = 200;
}
@@ -847,7 +849,7 @@ void sub_811152C(u8 taskId)
if (gTasks[taskId].data[0] == 120)
{
- sub_80A6DAC(1);
+ sub_80A6DAC(TRUE);
DestroyAnimVisualTask(taskId);
}
@@ -858,7 +860,7 @@ void sub_8111590(u8 taskId)
{
if (gTasks[taskId].data[0] == 0)
{
- sub_80A6DAC(0);
+ sub_80A6DAC(FALSE);
gTasks[taskId].data[0]++;
gTasks[taskId].data[2] = gBattle_BG3_Y;
}
@@ -870,7 +872,7 @@ void sub_8111590(u8 taskId)
if (gBattleAnimArgs[7] == 0xFFF)
{
gBattle_BG3_Y = 0;
- sub_80A6DAC(1);
+ sub_80A6DAC(TRUE);
DestroyAnimVisualTask(taskId);
}
}