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Diffstat (limited to 'src/rom6.c')
-rw-r--r--src/rom6.c21
1 files changed, 11 insertions, 10 deletions
diff --git a/src/rom6.c b/src/rom6.c
index cc146fc94..712ac76e0 100644
--- a/src/rom6.c
+++ b/src/rom6.c
@@ -1,21 +1,22 @@
#include "global.h"
-#include "constants/event_objects.h"
-#include "constants/songs.h"
-#include "rom6.h"
#include "braille_puzzles.h"
#include "event_data.h"
+#include "event_object_movement.h"
#include "event_scripts.h"
#include "field_effect.h"
-#include "event_object_movement.h"
#include "field_player_avatar.h"
#include "item_use.h"
-#include "party_menu.h"
#include "overworld.h"
+#include "party_menu.h"
+#include "rom6.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
+#include "constants/event_object_movement_constants.h"
+#include "constants/event_objects.h"
#include "constants/map_types.h"
+#include "constants/songs.h"
// static functions
static void task08_080C9820(u8 taskId);
@@ -31,14 +32,14 @@ static void sub_8135780(void);
extern struct MapPosition gPlayerFacingPosition;
// text
-bool8 CheckObjectGraphicsInFrontOfPlayer(u8 a)
+bool8 CheckObjectGraphicsInFrontOfPlayer(u8 graphicsId)
{
u8 eventObjId;
GetXYCoordsOneStepInFrontOfPlayer(&gPlayerFacingPosition.x, &gPlayerFacingPosition.y);
gPlayerFacingPosition.height = PlayerGetZCoord();
eventObjId = GetEventObjectIdByXYZ(gPlayerFacingPosition.x, gPlayerFacingPosition.y, gPlayerFacingPosition.height);
- if (gEventObjects[eventObjId].graphicsId != a)
+ if (gEventObjects[eventObjId].graphicsId != graphicsId)
{
return FALSE;
}
@@ -73,7 +74,7 @@ static void task08_080C9820(u8 taskId)
else
{
sub_808C114();
- EventObjectSetHeldMovement(&gEventObjects[eventObjId], 0x39);
+ EventObjectSetHeldMovement(&gEventObjects[eventObjId], MOVEMENT_ACTION_START_ANIM_IN_DIRECTION);
gTasks[taskId].func = sub_813552C;
}
}
@@ -90,7 +91,7 @@ static void sub_813552C(u8 taskId)
static void sub_8135578(u8 taskId)
{
- if (!FieldEffectActiveListContains(6))
+ if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
{
gFieldEffectArguments[1] = GetPlayerFacingDirection();
if (gFieldEffectArguments[1] == 1)
@@ -189,7 +190,7 @@ bool8 FldEff_UseDig(void)
gTasks[taskId].data[8] = (u32)sub_8135780 >> 16;
gTasks[taskId].data[9] = (u32)sub_8135780;
if (!ShouldDoBrailleDigEffect())
- SetPlayerAvatarTransitionFlags(1);
+ SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT);
return FALSE;
}