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-rw-r--r--src/scrcmd.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/scrcmd.c b/src/scrcmd.c
index 1c13d46c9..563ff2222 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -49,7 +49,6 @@
#include "tv.h"
#include "window.h"
#include "constants/event_objects.h"
-#include "constants/maps.h"
typedef u16 (*SpecialFunc)(void);
typedef void (*NativeFunc)(void);
@@ -790,7 +789,7 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx)
if (mapGroup == MAP_GROUP(UNDEFINED) && mapNum == MAP_NUM(UNDEFINED))
SetWarpDestinationToFixedHoleWarp(x - MAP_OFFSET, y - MAP_OFFSET);
else
- SetWarpDestination(mapGroup, mapNum, -1, x - MAP_OFFSET, y - MAP_OFFSET);
+ SetWarpDestination(mapGroup, mapNum, WARP_ID_NONE, x - MAP_OFFSET, y - MAP_OFFSET);
DoFallWarp();
ResetInitialPlayerAvatarState();
return TRUE;
@@ -2238,6 +2237,7 @@ bool8 ScrCmd_gotowondercardscript(struct ScriptContext *ctx)
return FALSE;
}
+// This warp is only used by the Union Room.
// For the warp used by the Aqua Hideout, see DoTeleportTileWarp
bool8 ScrCmd_warpspinenter(struct ScriptContext *ctx)
{