diff options
Diffstat (limited to 'src/scrcmd.c')
-rw-r--r-- | src/scrcmd.c | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/scrcmd.c b/src/scrcmd.c index ab3af019d..39df1117d 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -735,7 +735,7 @@ bool8 ScrCmd_setmaplayoutindex(struct ScriptContext *ctx) { u16 value = VarGet(ScriptReadHalfword(ctx)); - sub_8085524(value); + SetCurrentMapLayout(value); return FALSE; } @@ -747,7 +747,7 @@ bool8 ScrCmd_warp(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF734(); ResetInitialPlayerAvatarState(); return TRUE; @@ -761,7 +761,7 @@ bool8 ScrCmd_warpsilent(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); sp13E_warp_to_last_warp(); ResetInitialPlayerAvatarState(); return TRUE; @@ -775,7 +775,7 @@ bool8 ScrCmd_warpdoor(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF7D0(); ResetInitialPlayerAvatarState(); return TRUE; @@ -790,9 +790,9 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx) PlayerGetDestCoords(&x, &y); if (mapGroup == 0xFF && mapNum == 0xFF) - SetFixedHoleWarpAsDestination(x - 7, y - 7); + SetWarpDestinationToFixedHoleWarp(x - 7, y - 7); else - Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7); + SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7); sp13F_fall_to_last_warp(); ResetInitialPlayerAvatarState(); return TRUE; @@ -806,7 +806,7 @@ bool8 ScrCmd_warpteleport(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF848(); ResetInitialPlayerAvatarState(); return TRUE; @@ -820,7 +820,7 @@ bool8 ScrCmd_warpD7(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF87C(); ResetInitialPlayerAvatarState(); return TRUE; @@ -834,7 +834,7 @@ bool8 ScrCmd_setwarp(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); return FALSE; } @@ -846,7 +846,7 @@ bool8 ScrCmd_setdynamicwarp(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - saved_warp2_set_2(0, mapGroup, mapNum, warpId, x, y); + SetDynamicWarpWithCoords(0, mapGroup, mapNum, warpId, x, y); return FALSE; } @@ -882,7 +882,7 @@ bool8 ScrCmd_setescapewarp(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - sub_8084DD4(mapGroup, mapNum, warpId, x, y); + SetEscapeWarp(mapGroup, mapNum, warpId, x, y); return FALSE; } @@ -1998,7 +1998,7 @@ bool8 ScrCmd_setrespawn(struct ScriptContext *ctx) { u16 healLocationId = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetHealLocationWarp(healLocationId); + SetLastHealLocationWarp(healLocationId); return FALSE; } @@ -2235,7 +2235,7 @@ bool8 ScrCmd_warpD1(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_808D074(GetPlayerFacingDirection()); sub_80B0244(); ResetInitialPlayerAvatarState(); @@ -2289,7 +2289,7 @@ bool8 ScrCmd_warpE0(struct ScriptContext *ctx) u16 x = VarGet(ScriptReadHalfword(ctx)); u16 y = VarGet(ScriptReadHalfword(ctx)); - Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + SetWarpDestination(mapGroup, mapNum, warpId, x, y); sub_80AF79C(); ResetInitialPlayerAvatarState(); return TRUE; |