diff options
Diffstat (limited to 'src/slot_machine.c')
-rw-r--r-- | src/slot_machine.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/slot_machine.c b/src/slot_machine.c index 7cfd7d22e..9a3a9ee06 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -682,7 +682,7 @@ static const struct WindowTemplate sWindowTemplate_InfoBox = .baseBlock = 1 }; -static const u8 sColors_ReeltimeHelp[] = {TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}; +static const u8 sColors_ReeltimeHelp[] = {TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY}; static bool8 (*const sSlotActions[])(struct Task *task) = { @@ -876,7 +876,7 @@ static void Task_FadeToSlotMachine(u8 taskId) switch (gTasks[taskId].tState) { case 0: - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_BLACK); gTasks[taskId].tState++; break; case 1: @@ -1149,7 +1149,7 @@ static void Task_SlotMachine(u8 taskId) // SLOT_ACTION_UNFADE static bool8 SlotAction_UnfadeScreen(struct Task *task) { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); + BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB(0, 0, 0)); LoadPikaPowerMeter(sSlotMachine->pikaPower); sSlotMachine->state++; // SLOT_ACTION_WAIT_FADE return FALSE; @@ -1592,8 +1592,8 @@ static bool8 SlotAction_WaitMsg_NoMoreCoins(struct Task *task) static bool8 SlotAction_EndGame(struct Task *task) { SetCoins(sSlotMachine->coins); - AlertTVOfNewCoinTotal(GetCoins()); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); + TryPutFindThatGamerOnAir(GetCoins()); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB(0, 0, 0)); sSlotMachine->state++; // SLOT_ACTION_FREE return FALSE; } @@ -3409,7 +3409,7 @@ static void OpenInfoBox(u8 digDisplayId) static bool8 IsInfoBoxClosed(void) { - if (FindTaskIdByFunc(RunInfoBoxActions) == 0xFF) + if (FindTaskIdByFunc(RunInfoBoxActions) == TASK_NONE) return TRUE; else return FALSE; @@ -3422,7 +3422,7 @@ static void RunInfoBoxActions(u8 taskId) static void InfoBox_FadeIn(struct Task *task) { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB(0, 0, 0)); task->tState++; } @@ -3446,7 +3446,7 @@ static void InfoBox_AddText(struct Task *task) { AddTextPrinterParameterized3(1, 1, 2, 5, sColors_ReeltimeHelp, 0, gText_ReelTimeHelp); CopyWindowToVram(1, 3); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); + BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB(0, 0, 0)); task->tState++; } @@ -3458,7 +3458,7 @@ static void InfoBox_AwaitPlayerInput(struct Task *task) ClearWindowTilemap(1); CopyWindowToVram(1, 1); RemoveWindow(1); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); + BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB(0, 0, 0)); task->tState++; } } @@ -3479,7 +3479,7 @@ static void InfoBox_CreateDigitalDisplay(struct Task *task) static void InfoBox_LoadPikaPowerMeter(struct Task *task) { LoadPikaPowerMeter(sSlotMachine->pikaPower); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB(0, 0, 0)); + BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB(0, 0, 0)); task->tState++; } |