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-rw-r--r--src/sound.c76
1 files changed, 38 insertions, 38 deletions
diff --git a/src/sound.c b/src/sound.c
index 0cb11d5a5..ba3f659cc 100644
--- a/src/sound.c
+++ b/src/sound.c
@@ -29,10 +29,10 @@ IWRAM_DATA static u16 sFanfareCounter;
bool8 gDisableMusic;
extern u32 gBattleTypeFlags;
-extern struct MusicPlayerInfo gMPlay_BGM;
-extern struct MusicPlayerInfo gMPlay_SE1;
-extern struct MusicPlayerInfo gMPlay_SE2;
-extern struct MusicPlayerInfo gMPlay_SE3;
+extern struct MusicPlayerInfo gMPlayInfo_BGM;
+extern struct MusicPlayerInfo gMPlayInfo_SE1;
+extern struct MusicPlayerInfo gMPlayInfo_SE2;
+extern struct MusicPlayerInfo gMPlayInfo_SE3;
extern struct ToneData gCryTable[];
extern struct ToneData gCryTable2[];
extern const struct Fanfare sFanfares[];
@@ -171,7 +171,7 @@ bool8 IsNotWaitingForBGMStop(void)
void PlayFanfareByFanfareNum(u8 fanfareNum)
{
u16 songNum;
- m4aMPlayStop(&gMPlay_BGM);
+ m4aMPlayStop(&gMPlayInfo_BGM);
songNum = sFanfares[fanfareNum].songNum;
sFanfareCounter = sFanfares[fanfareNum].duration;
m4aSongNumStart(songNum);
@@ -187,7 +187,7 @@ bool8 WaitFanfare(bool8 stop)
else
{
if (!stop)
- m4aMPlayContinue(&gMPlay_BGM);
+ m4aMPlayContinue(&gMPlayInfo_BGM);
else
m4aSongNumStart(MUS_DUMMY);
@@ -232,7 +232,7 @@ static void Task_Fanfare(u8 taskId)
}
else
{
- m4aMPlayContinue(&gMPlay_BGM);
+ m4aMPlayContinue(&gMPlayInfo_BGM);
DestroyTask(taskId);
}
}
@@ -250,46 +250,46 @@ void FadeInNewBGM(u16 songNum, u8 speed)
if (songNum == 0xFFFF)
songNum = 0;
m4aSongNumStart(songNum);
- m4aMPlayImmInit(&gMPlay_BGM);
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0);
+ m4aMPlayImmInit(&gMPlayInfo_BGM);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0);
m4aSongNumStop(songNum);
- m4aMPlayFadeIn(&gMPlay_BGM, speed);
+ m4aMPlayFadeIn(&gMPlayInfo_BGM, speed);
}
void FadeOutBGMTemporarily(u8 speed)
{
- m4aMPlayFadeOutTemporarily(&gMPlay_BGM, speed);
+ m4aMPlayFadeOutTemporarily(&gMPlayInfo_BGM, speed);
}
bool8 IsBGMPausedOrStopped(void)
{
- if (gMPlay_BGM.status & MUSICPLAYER_STATUS_PAUSE)
+ if (gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_PAUSE)
return TRUE;
- if (!(gMPlay_BGM.status & MUSICPLAYER_STATUS_TRACK))
+ if (!(gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_TRACK))
return TRUE;
return FALSE;
}
void FadeInBGM(u8 speed)
{
- m4aMPlayFadeIn(&gMPlay_BGM, speed);
+ m4aMPlayFadeIn(&gMPlayInfo_BGM, speed);
}
void FadeOutBGM(u8 speed)
{
- m4aMPlayFadeOut(&gMPlay_BGM, speed);
+ m4aMPlayFadeOut(&gMPlayInfo_BGM, speed);
}
bool8 IsBGMStopped(void)
{
- if (!(gMPlay_BGM.status & MUSICPLAYER_STATUS_TRACK))
+ if (!(gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_TRACK))
return TRUE;
return FALSE;
}
void PlayCry1(u16 species, s8 pan)
{
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
PlayCryInternal(species, pan, CRY_VOLUME, 10, 0);
gPokemonCryBGMDuckingCounter = 2;
RestoreBGMVolumeAfterPokemonCry();
@@ -308,7 +308,7 @@ void PlayCry3(u16 species, s8 pan, u8 mode)
}
else
{
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
gPokemonCryBGMDuckingCounter = 2;
RestoreBGMVolumeAfterPokemonCry();
@@ -324,7 +324,7 @@ void PlayCry4(u16 species, s8 pan, u8 mode)
else
{
if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI))
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
}
}
@@ -337,7 +337,7 @@ void PlayCry6(u16 species, s8 pan, u8 mode) // not present in R/S
}
else
{
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
PlayCryInternal(species, pan, CRY_VOLUME, 10, mode);
gPokemonCryBGMDuckingCounter = 2;
}
@@ -345,7 +345,7 @@ void PlayCry6(u16 species, s8 pan, u8 mode) // not present in R/S
void PlayCry5(u16 species, u8 mode)
{
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 85);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 85);
PlayCryInternal(species, 0, CRY_VOLUME, 10, mode);
gPokemonCryBGMDuckingCounter = 2;
RestoreBGMVolumeAfterPokemonCry();
@@ -529,7 +529,7 @@ static void Task_DuckBGMForPokemonCry(u8 taskId)
if (!IsPokemonCryPlaying(gMPlay_PokemonCry))
{
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
+ m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
DestroyTask(taskId);
}
}
@@ -557,55 +557,55 @@ void PlaySE(u16 songNum)
void PlaySE12WithPanning(u16 songNum, s8 pan)
{
m4aSongNumStart(songNum);
- m4aMPlayImmInit(&gMPlay_SE1);
- m4aMPlayImmInit(&gMPlay_SE2);
- m4aMPlayPanpotControl(&gMPlay_SE1, 0xFFFF, pan);
- m4aMPlayPanpotControl(&gMPlay_SE2, 0xFFFF, pan);
+ m4aMPlayImmInit(&gMPlayInfo_SE1);
+ m4aMPlayImmInit(&gMPlayInfo_SE2);
+ m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
+ m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
}
void PlaySE1WithPanning(u16 songNum, s8 pan)
{
m4aSongNumStart(songNum);
- m4aMPlayImmInit(&gMPlay_SE1);
- m4aMPlayPanpotControl(&gMPlay_SE1, 0xFFFF, pan);
+ m4aMPlayImmInit(&gMPlayInfo_SE1);
+ m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
}
void PlaySE2WithPanning(u16 songNum, s8 pan)
{
m4aSongNumStart(songNum);
- m4aMPlayImmInit(&gMPlay_SE2);
- m4aMPlayPanpotControl(&gMPlay_SE2, 0xFFFF, pan);
+ m4aMPlayImmInit(&gMPlayInfo_SE2);
+ m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
}
void SE12PanpotControl(s8 pan)
{
- m4aMPlayPanpotControl(&gMPlay_SE1, 0xFFFF, pan);
- m4aMPlayPanpotControl(&gMPlay_SE2, 0xFFFF, pan);
+ m4aMPlayPanpotControl(&gMPlayInfo_SE1, 0xFFFF, pan);
+ m4aMPlayPanpotControl(&gMPlayInfo_SE2, 0xFFFF, pan);
}
bool8 IsSEPlaying(void)
{
- if ((gMPlay_SE1.status & MUSICPLAYER_STATUS_PAUSE) && (gMPlay_SE2.status & MUSICPLAYER_STATUS_PAUSE))
+ if ((gMPlayInfo_SE1.status & MUSICPLAYER_STATUS_PAUSE) && (gMPlayInfo_SE2.status & MUSICPLAYER_STATUS_PAUSE))
return FALSE;
- if (!(gMPlay_SE1.status & MUSICPLAYER_STATUS_TRACK) && !(gMPlay_SE2.status & MUSICPLAYER_STATUS_TRACK))
+ if (!(gMPlayInfo_SE1.status & MUSICPLAYER_STATUS_TRACK) && !(gMPlayInfo_SE2.status & MUSICPLAYER_STATUS_TRACK))
return FALSE;
return TRUE;
}
bool8 IsBGMPlaying(void)
{
- if (gMPlay_BGM.status & MUSICPLAYER_STATUS_PAUSE)
+ if (gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_PAUSE)
return FALSE;
- if (!(gMPlay_BGM.status & MUSICPLAYER_STATUS_TRACK))
+ if (!(gMPlayInfo_BGM.status & MUSICPLAYER_STATUS_TRACK))
return FALSE;
return TRUE;
}
bool8 IsSpecialSEPlaying(void)
{
- if (gMPlay_SE3.status & MUSICPLAYER_STATUS_PAUSE)
+ if (gMPlayInfo_SE3.status & MUSICPLAYER_STATUS_PAUSE)
return FALSE;
- if (!(gMPlay_SE3.status & MUSICPLAYER_STATUS_TRACK))
+ if (!(gMPlayInfo_SE3.status & MUSICPLAYER_STATUS_TRACK))
return FALSE;
return TRUE;
}