diff options
Diffstat (limited to 'src/strings.c')
-rw-r--r-- | src/strings.c | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/src/strings.c b/src/strings.c index b0eb048ba..577d26f5c 100644 --- a/src/strings.c +++ b/src/strings.c @@ -965,18 +965,18 @@ const u8 gUnknown_085EBE8E[] = _("Can't call opponent here."); const u8 gUnknown_085EBEA8[] = _("STRATEGY"); const u8 gUnknown_085EBEB1[] = _("TRAINER'S POKéMON"); const u8 gUnknown_085EBEC3[] = _("SELF-INTRODUCTION"); -const u8 gUnknown_085EBED5[] = _("{CLEAR 0x80}"); -const u8 gUnknown_085EBED9[] = _("{A_BUTTON}ZOOM {B_BUTTON}CANCEL"); -const u8 gUnknown_085EBEE9[] = _("{A_BUTTON}FULL {B_BUTTON}CANCEL"); -const u8 gUnknown_085EBEF9[] = _("{A_BUTTON}CONDITION {B_BUTTON}CANCEL"); -const u8 gUnknown_085EBF0E[] = _("{A_BUTTON}MARKINGS {B_BUTTON}CANCEL"); -const u8 gUnknown_085EBF22[] = _("{A_BUTTON}SELECT MARK {B_BUTTON}CANCEL"); -const u8 gUnknown_085EBF39[] = _("{A_BUTTON}MENU {B_BUTTON}CANCEL"); -const u8 gUnknown_085EBF49[] = _("{A_BUTTON}OK {B_BUTTON}CANCEL"); -const u8 gUnknown_085EBF57[] = _("{B_BUTTON}CANCEL"); -const u8 gUnknown_085EBF60[] = _("{A_BUTTON}RIBBONS {B_BUTTON}CANCEL"); -const u8 gUnknown_085EBF73[] = _("{A_BUTTON}CHECK {B_BUTTON}CANCEL"); -const u8 gUnknown_085EBF84[] = _("{B_BUTTON}CANCEL"); +const u8 gText_Navgear_ClearButtonList[] = _("{CLEAR 0x80}"); +const u8 gText_NavgearMap_ZoomedOutButtons[] = _("{A_BUTTON}ZOOM {B_BUTTON}CANCEL"); +const u8 gText_NavgearMap_ZoomedInButtons[] = _("{A_BUTTON}FULL {B_BUTTON}CANCEL"); +const u8 gText_NavgearCondition_MonListButtons[] = _("{A_BUTTON}CONDITION {B_BUTTON}CANCEL"); +const u8 gText_NavgearCondition_MonStatusButtons[] = _("{A_BUTTON}MARKINGS {B_BUTTON}CANCEL"); +const u8 gText_NavgearCondition_MarkingButtons[] = _("{A_BUTTON}SELECT MARK {B_BUTTON}CANCEL"); +const u8 gText_NavgearMatchCall_TrainerListButtons[] = _("{A_BUTTON}MENU {B_BUTTON}CANCEL"); +const u8 gText_NavgearMatchCall_CallMenuButtons[] = _("{A_BUTTON}OK {B_BUTTON}CANCEL"); +const u8 gText_NavgearMatchCall_CheckTrainerButtons[] = _("{B_BUTTON}CANCEL"); +const u8 gText_NavgearRibbons_MonListButtons[] = _("{A_BUTTON}RIBBONS {B_BUTTON}CANCEL"); +const u8 gText_NavgearRibbons_RibbonListButtons[] = _("{A_BUTTON}CHECK {B_BUTTON}CANCEL"); +const u8 gText_NavgearRibbons_RibbonCheckButtons[] = _("{B_BUTTON}CANCEL"); const u8 gText_NatureSlash[] = _("NATURE/"); const u8 gText_TrainerCloseBy[] = _("That TRAINER is close by.\nTalk to the TRAINER in person!"); const u8 gText_InParty[] = _("IN PARTY"); @@ -1742,23 +1742,23 @@ const u8 gText_TrainerHill2F[] = _("2F"); const u8 gText_TrainerHill3F[] = _("3F"); const u8 gText_TrainerHill4F[] = _("4F"); const u8 gText_TeachWhichMoveToPkmn[] = _("Teach which move to {STR_VAR_1}?"); -const u8 gText_TeachX[] = _("Teach {STR_VAR_2}?"); -const u8 gText_PkmnLearnedMove4[] = _("{STR_VAR_1} learned\n{STR_VAR_2}!"); -const u8 gText_PkmnTryingToLearnMove[] = _("{STR_VAR_1} is trying to learn\n{STR_VAR_2}.\pBut {STR_VAR_1} can't learn more\nthan four moves.\pDelete an older move to make\nroom for {STR_VAR_2}?"); -const u8 gText_StopTryingToTeachMove[] = _("Stop trying to teach\n{STR_VAR_2}?"); -const u8 gText_12AndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p"); -const u8 gText_PkmnForgotMoveAndLearnedNew[] = _("{STR_VAR_1} forgot {STR_VAR_3}.\pAnd…\p{STR_VAR_1} learned {STR_VAR_2}."); +const u8 gText_MoveRelearnerTeachMoveConfirm[] = _("Teach {STR_VAR_2}?"); +const u8 gText_MoveRelearnerPkmnLearnedMove[] = _("{STR_VAR_1} learned\n{STR_VAR_2}!"); +const u8 gText_MoveRelearnerPkmnTryingToLearnMove[] = _("{STR_VAR_1} is trying to learn\n{STR_VAR_2}.\pBut {STR_VAR_1} can't learn more\nthan four moves.\pDelete an older move to make\nroom for {STR_VAR_2}?"); +const u8 gText_MoveRelearnerStopTryingToTeachMove[] = _("Stop trying to teach\n{STR_VAR_2}?"); +const u8 gText_MoveRelearnerAndPoof[] = _("{PAUSE 32}1, {PAUSE 15}2, and {PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p"); +const u8 gText_MoveRelearnerPkmnForgotMoveAndLearnedNew[] = _("{STR_VAR_1} forgot {STR_VAR_3}.\pAnd…\p{STR_VAR_1} learned {STR_VAR_2}."); const u8 gUnknown_085EF9C8[] = _("{STR_VAR_1} did not learn the\nmove {STR_VAR_2}."); -const u8 gText_GiveUpTeachingNewMove[] = _("Give up trying to teach a new\nmove to {STR_VAR_1}?"); -const u8 gText_WhichMoveToForget2[] = _("Which move should be\nforgotten?\p"); -const u8 gText_BattleMoves2[] = _("BATTLE MOVES"); -const u8 gText_ContestMoves2[] = _("CONTEST MOVES"); +const u8 gText_MoveRelearnerGiveUp[] = _("Give up trying to teach a new\nmove to {STR_VAR_1}?"); +const u8 gText_MoveRelearnerWhichMoveToForget[] = _("Which move should be\nforgotten?\p"); +const u8 gText_MoveRelearnerBattleMoves[] = _("BATTLE MOVES"); +const u8 gText_MoveRelearnerContestMovesTitle[] = _("CONTEST MOVES"); const u8 gUnknown_085EFA4C[] = _("TYPE/"); -const u8 gText_PPSlash[] = _("PP/"); -const u8 gText_PowerSlash[] = _("POWER/"); -const u8 gText_AccuracySlash[] = _("ACCURACY/"); -const u8 gText_Appeal2[] = _("APPEAL"); -const u8 gText_Jam2[] = _("JAM"); +const u8 gText_MoveRelearnerPP[] = _("PP/"); +const u8 gText_MoveRelearnerPower[] = _("POWER/"); +const u8 gText_MoveRelearnerAccuracy[] = _("ACCURACY/"); +const u8 gText_MoveRelearnerAppeal[] = _("APPEAL"); +const u8 gText_MoveRelearnerJam[] = _("JAM"); const u8 gText_Kira[] = _("KIRA"); const u8 gText_Amy[] = _("AMY"); const u8 gText_John[] = _("JOHN"); |