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Diffstat (limited to 'src/title_screen.c')
-rw-r--r--src/title_screen.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/title_screen.c b/src/title_screen.c
index f2c609fec..cf356cefa 100644
--- a/src/title_screen.c
+++ b/src/title_screen.c
@@ -105,7 +105,7 @@ const u16 gTitleScreenAlphaBlend[64] =
static const struct OamData sVersionBannerLeftOamData =
{
- .y = 160,
+ .y = DISPLAY_HEIGHT,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
@@ -122,7 +122,7 @@ static const struct OamData sVersionBannerLeftOamData =
static const struct OamData sVersionBannerRightOamData =
{
- .y = 160,
+ .y = DISPLAY_HEIGHT,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
@@ -193,7 +193,7 @@ static const struct CompressedSpriteSheet sSpriteSheet_EmeraldVersion[] =
static const struct OamData sOamData_CopyrightBanner =
{
- .y = 160,
+ .y = DISPLAY_HEIGHT,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
@@ -305,7 +305,7 @@ static const struct SpritePalette sSpritePalette_PressStart[] =
static const struct OamData sPokemonLogoShineOamData =
{
- .y = 160,
+ .y = DISPLAY_HEIGHT,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.mosaic = 0,
@@ -430,7 +430,7 @@ static void CreateCopyrightBanner(s16 x, s16 y)
static void SpriteCB_PokemonLogoShine(struct Sprite *sprite)
{
- if (sprite->pos1.x < 272)
+ if (sprite->pos1.x < DISPLAY_WIDTH + 32)
{
if (sprite->data[0]) // Flash background
{
@@ -473,7 +473,7 @@ static void SpriteCB_PokemonLogoShine(struct Sprite *sprite)
static void SpriteCB_PokemonLogoShine2(struct Sprite *sprite)
{
- if (sprite->pos1.x < 272)
+ if (sprite->pos1.x < DISPLAY_WIDTH + 32)
sprite->pos1.x += 8;
else
DestroySprite(sprite);
@@ -596,11 +596,11 @@ void CB2_InitTitleScreen(void)
SetGpuReg(REG_OFFSET_WIN0V, 0);
SetGpuReg(REG_OFFSET_WIN1H, 0);
SetGpuReg(REG_OFFSET_WIN1V, 0);
- SetGpuReg(REG_OFFSET_WININ, 0x1F1F);
- SetGpuReg(REG_OFFSET_WINOUT, 0x3F1F);
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ);
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WINOBJ_ALL);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
- SetGpuReg(REG_OFFSET_BLDY, 0xC);
+ SetGpuReg(REG_OFFSET_BLDY, 12);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(26) | BGCNT_16COLOR | BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(3) | BGCNT_SCREENBASE(27) | BGCNT_16COLOR | BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(9) | BGCNT_256COLOR | BGCNT_AFF256x256);