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-rw-r--r--src/trade.c1244
1 files changed, 666 insertions, 578 deletions
diff --git a/src/trade.c b/src/trade.c
index 3869348cb..78d7399fa 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -52,7 +52,29 @@
#include "constants/songs.h"
#include "constants/union_room.h"
-#define Trade_SendData(ptr) (SendBlock(bitmask_all_link_players_but_self(), ptr->linkData, 20))
+// The following tags are offsets from GFXTAG_MENU_TEXT
+// They're looped over in CB2_CreateTradeMenu and CB2_ReturnToTradeMenu
+// and used as indexes into sMenuTextTileBuffers
+enum {
+ GFXTAG_PLAYER_NAME_L,
+ GFXTAG_PLAYER_NAME_M,
+ GFXTAG_PLAYER_NAME_R,
+ GFXTAG_PARTNER_NAME_L,
+ GFXTAG_PARTNER_NAME_M,
+ GFXTAG_PARTNER_NAME_R,
+ GFXTAG_CANCEL_L,
+ GFXTAG_CANCEL_R,
+ GFXTAG_CHOOSE_PKMN_L,
+ GFXTAG_CHOOSE_PKMN_M,
+ GFXTAG_CHOOSE_PKMN_R,
+ GFXTAG_CHOOSE_PKMN_EMPTY_1, // 6 sprites to cover the full bottom bar, but only first 3 are needed
+ GFXTAG_CHOOSE_PKMN_EMPTY_2,
+ GFXTAG_CHOOSE_PKMN_EMPTY_3,
+ GFXTAG_MENU_TEXT_COUNT
+};
+#define GFXTAG_PLAYER_NAME (1 + GFXTAG_PLAYER_NAME_R - GFXTAG_PLAYER_NAME_L)
+#define GFXTAG_PARTNER_NAME (1 + GFXTAG_PARTNER_NAME_R - GFXTAG_PARTNER_NAME_L)
+#define GFXTAG_CHOOSE_PKMN (1 + GFXTAG_CHOOSE_PKMN_EMPTY_3 - GFXTAG_CHOOSE_PKMN_L)
struct InGameTrade {
/*0x00*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
@@ -70,22 +92,23 @@ struct InGameTrade {
/*0x38*/ u16 requestedSpecies;
};
-static EWRAM_DATA u8 *sMessageBoxAllocBuffer = NULL;
+static EWRAM_DATA u8 *sMenuTextAllocBuffer = NULL;
-// Bytes 0-2 are used for the player's name box
-// Bytes 3-5 are used for the partner's name box
-// Bytes 6-7 are used for the Cancel box
-// Bytes 8-13 are used for the Choose a Pokemon box
-static EWRAM_DATA u8 *sMessageBoxTileBuffers[14] = {NULL};
+// Bytes 0-2 are used for the player's name text
+// Bytes 3-5 are used for the partner's name text
+// Bytes 6-7 are used for the Cancel text
+// Bytes 8-13 are used for the Choose a Pokemon text
+// See the corresponding GFXTAGs in src/data/trade.h
+static EWRAM_DATA u8 *sMenuTextTileBuffers[GFXTAG_MENU_TEXT_COUNT] = {NULL};
EWRAM_DATA struct MailStruct gTradeMail[PARTY_SIZE] = {0};
EWRAM_DATA u8 gSelectedTradeMonPositions[2] = {0};
static EWRAM_DATA struct {
/*0x0000*/ u8 bg2hofs;
/*0x0001*/ u8 bg3hofs;
- /*0x0002*/ u8 filler_2[0x28 - 2];
+ /*0x0002*/ u8 filler_2[38];
/*0x0028*/ u8 partySpriteIds[2][PARTY_SIZE];
- /*0x0034*/ u8 cursorSpriteIdx;
+ /*0x0034*/ u8 cursorSpriteId;
/*0x0035*/ u8 cursorPosition;
/*0x0036*/ u8 partyCounts[2];
/*0x0038*/ bool8 monPresent[PARTY_SIZE * 2];
@@ -94,7 +117,7 @@ static EWRAM_DATA struct {
/*0x0051*/ bool8 isEgg[2][PARTY_SIZE];
/*0x005D*/ u8 hpBarLevels[2][PARTY_SIZE];
/*0x0069*/ u8 bufferPartyState;
- /*0x006A*/ u8 filler_6A[0x6F - 0x6A];
+ /*0x006A*/ u8 filler_6A[5];
/*0x006F*/ u8 tradeMenuFunc;
/*0x0070*/ u8 neverRead_70;
/*0x0071*/ u8 filler_71;
@@ -105,13 +128,13 @@ static EWRAM_DATA struct {
/*0x0079*/ u8 partnerLinkFlagChoseAction;
/*0x007A*/ u8 playerLinkFlagStatus;
/*0x007B*/ u8 partnerLinkFlagStatus;
- /*0x007C*/ u8 filler_7C[0x7E - 0x7C];
+ /*0x007C*/ u8 filler_7C[2];
/*0x007E*/ u8 partnerCursorPosition;
/*0x007F*/ u8 unused_7F;
/*0x0080*/ u16 linkData[20];
/*0x00A8*/ u8 timer;
/*0x00A9*/ u8 giftRibbons[GIFT_RIBBONS_COUNT];
- /*0x00B4*/ u8 filler_B4[0x8D0-0xB4];
+ /*0x00B4*/ u8 filler_B4[0x81C];
/*0x08D0*/ struct {
bool8 queued;
u16 queueDelay;
@@ -119,6 +142,7 @@ static EWRAM_DATA struct {
} queuedActions[4];
/*0x08F0*/ u16 tilemapBuffer[0x400];
} *sTradeMenuData = {NULL};
+
static EWRAM_DATA struct {
/*0x00*/ struct Pokemon mon;
/*0x64*/ u32 timer;
@@ -127,19 +151,19 @@ static EWRAM_DATA struct {
/*0x72*/ u8 playerLinkFlagFinishTrade;
/*0x73*/ u8 partnerLinkFlagFinishTrade;
/*0x74*/ u16 linkData[10];
- /*0x88*/ u8 alwaysZero_88;
- /*0x89*/ u8 alwaysZero_89;
+ /*0x88*/ u8 linkTimeoutZero1;
+ /*0x89*/ u8 linkTimeoutZero2;
/*0x8A*/ u16 linkTimeoutCounter;
/*0x8C*/ u16 neverRead_8C;
- /*0x8E*/ u8 pokePicSpriteIdxs[2];
- /*0x90*/ u8 unk_90; //sprite id
- /*0x91*/ u8 unk_91; //sprite id
- /*0x92*/ u8 unk_92; //sprite id
+ /*0x8E*/ u8 monSpriteIds[2];
+ /*0x90*/ u8 connectionSpriteId1; // Multi-purpose sprite ids used during the transfer sequence
+ /*0x91*/ u8 connectionSpriteId2;
+ /*0x92*/ u8 cableEndSpriteId;
/*0x93*/ u8 sendTradeFinishState;
/*0x94*/ u16 state;
/*0x96*/ u8 filler_96[0xD2 - 0x96];
- /*0xD2*/ u8 pokeballSpriteId;
- /*0xD3*/ u8 unk_D3; //sprite id
+ /*0xD2*/ u8 releasePokeballSpriteId;
+ /*0xD3*/ u8 bouncingPokeballSpriteId;
/*0xD4*/ u16 texX;
/*0xD6*/ u16 texY;
/*0xD8*/ u16 neverRead_D8;
@@ -151,7 +175,7 @@ static EWRAM_DATA struct {
/*0xE4*/ s16 bg2vofs;
/*0xE6*/ s16 bg2hofs;
/*0xE8*/ u16 sXY;
- /*0xEA*/ u16 unk_EA; //sXY divisor
+ /*0xEA*/ u16 gbaScale;
/*0xEC*/ u16 alpha;
/*0xEE*/ bool8 isLinkTrade;
/*0xF0*/ u16 monSpecies[2];
@@ -183,24 +207,24 @@ static void DrawTradeMenuPartyMonInfo(u8, u8, u8, u8, u8, u8);
static void DrawTradeMenuPartyInfo(u8);
static void PrintNicknamesForTradeMenu(void);
static void RedrawTradeMenuParty(u8);
-static void Task_DrawSelectionSummary(u8 taskId);
-static void Task_DrawSelectionTrade(u8 taskId);
+static void Task_DrawSelectionSummary(u8);
+static void Task_DrawSelectionTrade(u8);
static void QueueAction(u16, u8);
static u32 GetNumQueuedActions(void);
static void DoQueuedActions(void);
static void PrintTradeMessage(u8);
static bool8 LoadTradeMenuSpriteSheetsAndPalettes(void);
-static void DrawTextWindowAndBuffer6Bytes(const u8 *, u8 *, u8);
+static void DrawBottomRowText(const u8 *, u8 *, u8);
static void SetTradePartyLiveStatuses(u8);
static void GetTradePartyHPBarLevels(u8);
static void SetTradePartyHPBarSprites(void);
static void SaveTradeGiftRibbons(void);
static u32 CanTradeSelectedMon(struct Pokemon *, int, int);
-static void sub_807AA28(struct Sprite *sprite);
-static void sub_807AA7C(struct Sprite *sprite);
-static void sub_807AABC(struct Sprite *sprite);
-static void sub_807AAE0(struct Sprite *sprite);
-static void sub_807AB04(struct Sprite *sprite);
+static void SpriteCB_LinkMonGlow(struct Sprite *);
+static void SpriteCB_LinkMonShadow(struct Sprite *);
+static void SpriteCB_CableEndSending(struct Sprite *);
+static void SpriteCB_CableEndReceiving(struct Sprite *);
+static void SpriteCB_GbaScreen(struct Sprite *);
static void InitTradeBgInternal(void);
static void CB2_UpdateInGameTrade(void);
static void SetTradeSequenceBgGpuRegs(u8);
@@ -209,12 +233,12 @@ static void BufferTradeSceneStrings(void);
static bool8 AnimateTradeSequence(void);
static bool8 AnimateTradeSequenceCable(void);
static bool8 AnimateTradeSequenceWireless(void);
-static void sub_807E55C(struct Sprite *sprite);
-static void sub_807E5D8(struct Sprite *sprite);
-static void sub_807E64C(struct Sprite *sprite);
-static void sub_807E6AC(struct Sprite *sprite);
+static void SpriteCB_BouncingPokeball(struct Sprite *);
+static void SpriteCB_BouncingPokeballDepart(struct Sprite *);
+static void SpriteCB_BouncingPokeballDepartEnd(struct Sprite *);
+static void SpriteCB_BouncingPokeballArrive(struct Sprite *);
static void BufferInGameTradeMonName(void);
-static void SetInGameTradeMail(struct MailStruct *mail, const struct InGameTrade *trade);
+static void SetInGameTradeMail(struct MailStruct *, const struct InGameTrade *);
static void CB2_UpdateLinkTrade(void);
static void CB2_TryFinishTrade(void);
static void CB2_SaveAndEndTrade(void);
@@ -222,8 +246,8 @@ static void CB2_FreeTradeData(void);
static void Task_InGameTrade(u8);
static void CheckPartnersMonForRibbons(void);
static void Task_AnimateWirelessSignal(u8);
-static void c3_0805465C(u8);
-static void sub_807F39C(u8);
+static void Task_NarrowWindowForCrossing_Wireless(u8);
+static void Task_NarrowWindowForCrossing_Cable(u8);
static void CB2_SaveAndEndWirelessTrade(void);
#include "data/trade.h"
@@ -246,7 +270,7 @@ static void RequestLinkData(u8 type)
SendBlockRequest(type);
}
-static bool32 sub_80771BC(void)
+static bool32 IsLinkTradeTaskFinished(void)
{
if (gPlayerCurrActivity == ACTIVITY_29)
{
@@ -362,12 +386,10 @@ static void CB2_CreateTradeMenu(void)
case 0:
sTradeMenuData = AllocZeroed(sizeof(*sTradeMenuData));
InitTradeMenu();
- sMessageBoxAllocBuffer = AllocZeroed(ARRAY_COUNT(sMessageBoxTileBuffers) * 256);
+ sMenuTextAllocBuffer = AllocZeroed(GFXTAG_MENU_TEXT_COUNT * 256);
- for (i = 0; i < (int)ARRAY_COUNT(sMessageBoxTileBuffers); i++)
- {
- sMessageBoxTileBuffers[i] = &sMessageBoxAllocBuffer[i * 256];
- }
+ for (i = 0; i < GFXTAG_MENU_TEXT_COUNT; i++)
+ sMenuTextTileBuffers[i] = &sMenuTextAllocBuffer[i * 256];
gMain.state++;
break;
@@ -375,9 +397,7 @@ static void CB2_CreateTradeMenu(void)
gPaletteFade.bufferTransferDisabled = FALSE;
for (i = 0; i < PARTY_SIZE; i++)
- {
CreateMon(&gEnemyParty[i], SPECIES_NONE, 0, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0);
- }
PrintTradeMessage(TRADE_MSG_STANDBY);
ShowBg(0);
@@ -508,11 +528,11 @@ static void CB2_CreateTradeMenu(void)
gMain.state++;
break;
case 10:
- DrawTextWindowAndBufferTiles(gSaveBlock2Ptr->playerName, sMessageBoxTileBuffers[0], 0, 0, 3);
+ DrawTextWindowAndBufferTiles(gSaveBlock2Ptr->playerName, sMenuTextTileBuffers[GFXTAG_PLAYER_NAME_L], 0, 0, 3);
id = GetMultiplayerId();
- DrawTextWindowAndBufferTiles(gLinkPlayers[id ^ 1].name, sMessageBoxTileBuffers[3], 0, 0, 3);
- DrawTextWindowAndBufferTiles(sTradeActionTexts[TRADE_TEXT_CANCEL], sMessageBoxTileBuffers[6], 0, 0, 2);
- DrawTextWindowAndBuffer6Bytes(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], sMessageBoxTileBuffers[8], 24);
+ DrawTextWindowAndBufferTiles(gLinkPlayers[id ^ 1].name, sMenuTextTileBuffers[GFXTAG_PARTNER_NAME_L], 0, 0, 3);
+ DrawTextWindowAndBufferTiles(sTradeActionTexts[TRADE_TEXT_CANCEL], sMenuTextTileBuffers[GFXTAG_CANCEL_L], 0, 0, 2);
+ DrawBottomRowText(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], sMenuTextTileBuffers[GFXTAG_CHOOSE_PKMN_L], 24);
gMain.state++;
sTradeMenuData->timer = 0;
break;
@@ -521,39 +541,43 @@ static void CB2_CreateTradeMenu(void)
gMain.state++;
break;
case 12:
+ // Create player's name text sprites
xPos = GetStringCenterAlignXOffset(1, gSaveBlock2Ptr->playerName, 120);
- for (i = 0; i < 3; i++)
+ for (i = 0; i < GFXTAG_PLAYER_NAME; i++)
{
- temp = gSpriteTemplate_832DCAC;
- temp.tileTag += i;
+ temp = sSpriteTemplate_MenuText;
+ temp.tileTag += i + GFXTAG_PLAYER_NAME_L;
CreateSprite(&temp, xPos + (i * 32) + 16, 10, 1);
}
+ // Create partner's name text sprites
xPos = GetStringCenterAlignXOffset(1, gLinkPlayers[GetMultiplayerId() ^ 1].name, 120);
- for (i = 0; i < 3; i++)
+ for (i = 0; i < GFXTAG_PARTNER_NAME; i++)
{
- temp = gSpriteTemplate_832DCAC;
- temp.tileTag += i + 3;
+ temp = sSpriteTemplate_MenuText;
+ temp.tileTag += i + GFXTAG_PARTNER_NAME_L;
CreateSprite(&temp, xPos + (i * 32) + 136, 10, 1);
}
gMain.state++;
break;
case 13:
- temp = gSpriteTemplate_832DCAC;
- temp.tileTag += 6;
+ // Create Cancel text sprites
+ temp = sSpriteTemplate_MenuText;
+ temp.tileTag += GFXTAG_CANCEL_L;
CreateSprite(&temp, 215, 152, 1);
- temp = gSpriteTemplate_832DCAC;
- temp.tileTag += 7;
+ temp = sSpriteTemplate_MenuText;
+ temp.tileTag += GFXTAG_CANCEL_R;
CreateSprite(&temp, 247, 152, 1);
- for (i = 0; i < PARTY_SIZE; i++)
+ // Create Choose a Pokémon text sprites (only 3 are needed, other 3 are empty)
+ for (i = 0; i < GFXTAG_CHOOSE_PKMN; i++)
{
- temp = gSpriteTemplate_832DCAC;
- temp.tileTag += i + 8;
+ temp = sSpriteTemplate_MenuText;
+ temp.tileTag += i + GFXTAG_CHOOSE_PKMN_L;
CreateSprite(&temp, (i * 32) + 24, 150, 1);
}
- sTradeMenuData->cursorSpriteIdx = CreateSprite(&gSpriteTemplate_832DC94, sTradeMonSpriteCoords[0][0] * 8 + 32, sTradeMonSpriteCoords[0][1] * 8, 2);
+ sTradeMenuData->cursorSpriteId = CreateSprite(&sSpriteTemplate_Cursor, sTradeMonSpriteCoords[0][0] * 8 + 32, sTradeMonSpriteCoords[0][1] * 8, 2);
sTradeMenuData->cursorPosition = 0;
gMain.state++;
rbox_fill_rectangle(0);
@@ -695,11 +719,11 @@ static void CB2_ReturnToTradeMenu(void)
gMain.state++;
break;
case 10:
- DrawTextWindowAndBufferTiles(gSaveBlock2Ptr->playerName, sMessageBoxTileBuffers[0], 0, 0, 3);
+ DrawTextWindowAndBufferTiles(gSaveBlock2Ptr->playerName, sMenuTextTileBuffers[GFXTAG_PLAYER_NAME_L], 0, 0, 3);
id = GetMultiplayerId();
- DrawTextWindowAndBufferTiles(gLinkPlayers[id ^ 1].name, sMessageBoxTileBuffers[3], 0, 0, 3);
- DrawTextWindowAndBufferTiles(sTradeActionTexts[TRADE_TEXT_CANCEL], sMessageBoxTileBuffers[6], 0, 0, 2);
- DrawTextWindowAndBuffer6Bytes(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], sMessageBoxTileBuffers[8], 24);
+ DrawTextWindowAndBufferTiles(gLinkPlayers[id ^ 1].name, sMenuTextTileBuffers[GFXTAG_PARTNER_NAME_L], 0, 0, 3);
+ DrawTextWindowAndBufferTiles(sTradeActionTexts[TRADE_TEXT_CANCEL], sMenuTextTileBuffers[GFXTAG_CANCEL_L], 0, 0, 2);
+ DrawBottomRowText(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], sMenuTextTileBuffers[GFXTAG_CHOOSE_PKMN_L], 24);
gMain.state++;
sTradeMenuData->timer = 0;
break;
@@ -708,35 +732,39 @@ static void CB2_ReturnToTradeMenu(void)
gMain.state++;
break;
case 12:
+ // Create player's name text sprites
xPos = GetStringCenterAlignXOffset(1, gSaveBlock2Ptr->playerName, 120);
- for (i = 0; i < 3; i++)
+ for (i = 0; i < GFXTAG_PLAYER_NAME; i++)
{
- temp = gSpriteTemplate_832DCAC;
- temp.tileTag += i;
+ temp = sSpriteTemplate_MenuText;
+ temp.tileTag += i + GFXTAG_PLAYER_NAME_L;
CreateSprite(&temp, xPos + (i * 32) + 16, 10, 1);
}
+ // Create partner's name text sprites
xPos = GetStringCenterAlignXOffset(1, gLinkPlayers[GetMultiplayerId() ^ 1].name, 120);
- for (i = 0; i < 3; i++)
+ for (i = 0; i < GFXTAG_PARTNER_NAME; i++)
{
- temp = gSpriteTemplate_832DCAC;
- temp.tileTag += i + 3;
+ temp = sSpriteTemplate_MenuText;
+ temp.tileTag += i + GFXTAG_PARTNER_NAME_L;
CreateSprite(&temp, xPos + (i * 32) + 136, 10, 1);
}
gMain.state++;
break;
case 13:
- temp = gSpriteTemplate_832DCAC;
- temp.tileTag += 6;
+ // Create Cancel text sprites
+ temp = sSpriteTemplate_MenuText;
+ temp.tileTag += GFXTAG_CANCEL_L;
CreateSprite(&temp, 215, 152, 1);
- temp = gSpriteTemplate_832DCAC;
- temp.tileTag += 7;
+ temp = sSpriteTemplate_MenuText;
+ temp.tileTag += GFXTAG_CANCEL_R;
CreateSprite(&temp, 247, 152, 1);
- for (i = 0; i < PARTY_SIZE; i++)
+ // Create Choose a Pokémon text sprites
+ for (i = 0; i < GFXTAG_CHOOSE_PKMN; i++)
{
- temp = gSpriteTemplate_832DCAC;
- temp.tileTag += i + 8;
+ temp = sSpriteTemplate_MenuText;
+ temp.tileTag += i + GFXTAG_CHOOSE_PKMN_L;
CreateSprite(&temp, (i * 32) + 24, 150, 1);
}
@@ -745,7 +773,9 @@ static void CB2_ReturnToTradeMenu(void)
else
sTradeMenuData->cursorPosition = gLastViewedMonIndex + PARTY_SIZE;
- sTradeMenuData->cursorSpriteIdx = CreateSprite(&gSpriteTemplate_832DC94, sTradeMonSpriteCoords[sTradeMenuData->cursorPosition][0] * 8 + 32, sTradeMonSpriteCoords[sTradeMenuData->cursorPosition][1] * 8, 2);
+ sTradeMenuData->cursorSpriteId = CreateSprite(&sSpriteTemplate_Cursor,
+ sTradeMonSpriteCoords[sTradeMenuData->cursorPosition][0] * 8 + 32,
+ sTradeMonSpriteCoords[sTradeMenuData->cursorPosition][1] * 8, 2);
gMain.state = 16;
break;
case 16:
@@ -835,7 +865,7 @@ static void SetLinkTradeCallbacks(void)
{
if (IsLinkRfuTaskFinished())
{
- Free(sMessageBoxAllocBuffer);
+ Free(sMenuTextAllocBuffer);
FreeAllWindowBuffers();
Free(sTradeMenuData);
gMain.callback1 = NULL;
@@ -848,7 +878,7 @@ static void SetLinkTradeCallbacks(void)
{
if (!gReceivedRemoteLinkPlayers)
{
- Free(sMessageBoxAllocBuffer);
+ Free(sMenuTextAllocBuffer);
FreeAllWindowBuffers();
Free(sTradeMenuData);
gMain.callback1 = NULL;
@@ -957,12 +987,13 @@ static bool8 BufferTradeParties(void)
switch (sTradeMenuData->bufferPartyState)
{
case 0:
+ // The parties are sent in pairs rather than all at once
Trade_Memcpy(gBlockSendBuffer, &gPlayerParty[0], 2 * sizeof(struct Pokemon));
sTradeMenuData->bufferPartyState++;
sTradeMenuData->timer = 0;
break;
case 1:
- if (sub_80771BC())
+ if (IsLinkTradeTaskFinished())
{
if (_GetBlockReceivedStatus() == 0)
{
@@ -1004,13 +1035,13 @@ static bool8 BufferTradeParties(void)
case 8:
if (_GetBlockReceivedStatus() == 3)
{
- Trade_Memcpy(&gEnemyParty[2], gBlockRecvBuffer[id ^ 1], 200);
+ Trade_Memcpy(&gEnemyParty[2], gBlockRecvBuffer[id ^ 1], 2 * sizeof(struct Pokemon));
TradeResetReceivedFlags();
sTradeMenuData->bufferPartyState++;
}
break;
case 9:
- Trade_Memcpy(gBlockSendBuffer, &gPlayerParty[4], 200);
+ Trade_Memcpy(gBlockSendBuffer, &gPlayerParty[4], 2 * sizeof(struct Pokemon));
sTradeMenuData->bufferPartyState++;
break;
case 11:
@@ -1023,13 +1054,13 @@ static bool8 BufferTradeParties(void)
case 12:
if (_GetBlockReceivedStatus() == 3)
{
- Trade_Memcpy(&gEnemyParty[4], gBlockRecvBuffer[id ^ 1], 200);
+ Trade_Memcpy(&gEnemyParty[4], gBlockRecvBuffer[id ^ 1], 2 * sizeof(struct Pokemon));
TradeResetReceivedFlags();
sTradeMenuData->bufferPartyState++;
}
break;
case 13:
- Trade_Memcpy(gBlockSendBuffer, gSaveBlock1Ptr->mail, 220);
+ Trade_Memcpy(gBlockSendBuffer, gSaveBlock1Ptr->mail, PARTY_SIZE * sizeof(struct MailStruct) + 4);
sTradeMenuData->bufferPartyState++;
break;
case 15:
@@ -1042,13 +1073,13 @@ static bool8 BufferTradeParties(void)
case 16:
if (_GetBlockReceivedStatus() == 3)
{
- Trade_Memcpy(gTradeMail, gBlockRecvBuffer[id ^ 1], 216);
+ Trade_Memcpy(gTradeMail, gBlockRecvBuffer[id ^ 1], PARTY_SIZE * sizeof(struct MailStruct));
TradeResetReceivedFlags();
sTradeMenuData->bufferPartyState++;
}
break;
case 17:
- Trade_Memcpy(gBlockSendBuffer, gSaveBlock1Ptr->giftRibbons, ARRAY_COUNT(sTradeMenuData->giftRibbons));
+ Trade_Memcpy(gBlockSendBuffer, gSaveBlock1Ptr->giftRibbons, sizeof(sTradeMenuData->giftRibbons));
sTradeMenuData->bufferPartyState++;
break;
case 19:
@@ -1061,7 +1092,7 @@ static bool8 BufferTradeParties(void)
case 20:
if (_GetBlockReceivedStatus() == 3)
{
- Trade_Memcpy(sTradeMenuData->giftRibbons, gBlockRecvBuffer[id ^ 1], ARRAY_COUNT(sTradeMenuData->giftRibbons));
+ Trade_Memcpy(sTradeMenuData->giftRibbons, gBlockRecvBuffer[id ^ 1], sizeof(sTradeMenuData->giftRibbons));
TradeResetReceivedFlags();
sTradeMenuData->bufferPartyState++;
}
@@ -1103,9 +1134,9 @@ static bool8 BufferTradeParties(void)
return FALSE;
}
-static void PrintAndBufferIsThisTradeOkay(void)
+static void DrawIsThisTradeOkay(void)
{
- DrawTextWindowAndBuffer6Bytes(sText_IsThisTradeOkay, (void *)(OBJ_VRAM0 + (sTradeMenuData->bottomTextTileStart * 32)), 24);
+ DrawBottomRowText(sText_IsThisTradeOkay, (void *)(OBJ_VRAM0 + (sTradeMenuData->bottomTextTileStart * 32)), 24);
}
// mpId is unused
@@ -1317,15 +1348,15 @@ static void TradeMenuMoveCursor(u8 *cursorPosition, u8 direction)
if (newPosition == (PARTY_SIZE * 2)) // CANCEL
{
- StartSpriteAnim(&gSprites[sTradeMenuData->cursorSpriteIdx], 1);
- gSprites[sTradeMenuData->cursorSpriteIdx].pos1.x = DISPLAY_WIDTH - 16;
- gSprites[sTradeMenuData->cursorSpriteIdx].pos1.y = DISPLAY_HEIGHT;
+ StartSpriteAnim(&gSprites[sTradeMenuData->cursorSpriteId], CURSOR_ANIM_ON_CANCEL);
+ gSprites[sTradeMenuData->cursorSpriteId].pos1.x = DISPLAY_WIDTH - 16;
+ gSprites[sTradeMenuData->cursorSpriteId].pos1.y = DISPLAY_HEIGHT;
}
else
{
- StartSpriteAnim(&gSprites[sTradeMenuData->cursorSpriteIdx], 0);
- gSprites[sTradeMenuData->cursorSpriteIdx].pos1.x = sTradeMonSpriteCoords[newPosition][0] * 8 + 32;
- gSprites[sTradeMenuData->cursorSpriteIdx].pos1.y = sTradeMonSpriteCoords[newPosition][1] * 8;
+ StartSpriteAnim(&gSprites[sTradeMenuData->cursorSpriteId], CURSOR_ANIM_NORMAL);
+ gSprites[sTradeMenuData->cursorSpriteId].pos1.x = sTradeMonSpriteCoords[newPosition][0] * 8 + 32;
+ gSprites[sTradeMenuData->cursorSpriteId].pos1.y = sTradeMonSpriteCoords[newPosition][1] * 8;
}
if (*cursorPosition != newPosition)
@@ -1392,7 +1423,7 @@ static void TradeMenuProcessInput(void)
{
CreateYesNoMenu(&sTradeYesNoWindowTemplate, 1, 14, 0);
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_CANCEL_TRADE_PROMPT;
- DrawTextWindowAndBuffer6Bytes(sTradeActionTexts[TRADE_TEXT_CANCEL_TRADE], (void *)(OBJ_VRAM0 + sTradeMenuData->bottomTextTileStart * 32), 24);
+ DrawBottomRowText(sTradeActionTexts[TRADE_TEXT_CANCEL_TRADE], (void *)(OBJ_VRAM0 + sTradeMenuData->bottomTextTileStart * 32), 24);
}
}
}
@@ -1401,8 +1432,8 @@ static void TradeMenuChooseMon(void)
{
PrintNicknamesForTradeMenu();
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_MAIN_MENU;
- gSprites[sTradeMenuData->cursorSpriteIdx].invisible = FALSE;
- DrawTextWindowAndBuffer6Bytes(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], (void *)(OBJ_VRAM0 + sTradeMenuData->bottomTextTileStart * 32), 24);
+ gSprites[sTradeMenuData->cursorSpriteId].invisible = FALSE;
+ DrawBottomRowText(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], (void *)(OBJ_VRAM0 + sTradeMenuData->bottomTextTileStart * 32), 24);
}
static void TradeMenuProcessInput_SelectedMon(void)
@@ -1424,7 +1455,7 @@ static void TradeMenuProcessInput_SelectedMon(void)
{
case CAN_TRADE_MON:
SetReadyToTrade();
- gSprites[sTradeMenuData->cursorSpriteIdx].invisible = TRUE;
+ gSprites[sTradeMenuData->cursorSpriteId].invisible = TRUE;
break;
case CANT_TRADE_LAST_MON:
QueueAction(QUEUE_DELAY_MSG, QUEUE_ONLY_MON2);
@@ -1514,7 +1545,9 @@ static bool32 CheckMonsBeforeTrade(void)
aliveMons[i] = sTradeMenuData->isLiveMon[TRADE_PLAYER][i];
}
- switch (CheckValidityOfTradeMons(aliveMons, sTradeMenuData->partyCounts[TRADE_PLAYER], sTradeMenuData->cursorPosition, sTradeMenuData->partnerCursorPosition))
+ switch (CheckValidityOfTradeMons(aliveMons, sTradeMenuData->partyCounts[TRADE_PLAYER],
+ sTradeMenuData->cursorPosition,
+ sTradeMenuData->partnerCursorPosition))
{
case PLAYER_MON_INVALID:
QueueAction(QUEUE_DELAY_MSG, QUEUE_ONLY_MON2);
@@ -1547,7 +1580,7 @@ static void ConfirmOrCancelTrade(void)
case 1: // Cancel Trade
case MENU_B_PRESSED:
QueueAction(QUEUE_DELAY_MSG, QUEUE_STANDBY);
- if (sub_80771BC())
+ if (IsLinkTradeTaskFinished())
SetLinkData(LINKCMD_READY_CANCEL_TRADE, 0);
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_STANDBY;
PutWindowTilemap(17);
@@ -1555,7 +1588,8 @@ static void ConfirmOrCancelTrade(void)
}
}
-static void sub_807929C(void)
+// Only when choosing Yes to cancel, when No is chosen all are redrawn anyway
+static void RestoreNicknamesCoveredByYesNo(void)
{
int i;
@@ -1573,9 +1607,9 @@ static void CancelTradeYesNo(void)
case 0: // YES, Cancel
PrintTradeMessage(TRADE_MSG_WAITING_FOR_FRIEND);
SetLinkData(LINKCMD_REQUEST_CANCEL, 0);
- gSprites[sTradeMenuData->cursorSpriteIdx].invisible = TRUE;
+ gSprites[sTradeMenuData->cursorSpriteId].invisible = TRUE;
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_STANDBY;
- sub_807929C();
+ RestoreNicknamesCoveredByYesNo();
break;
case 1: // NO, Continue
case MENU_B_PRESSED:
@@ -1601,7 +1635,7 @@ static void ConfirmTradePrompt(void)
if (sTradeMenuData->drawPartyState[TRADE_PLAYER] == DRAW_PARTY_FINISH
&& sTradeMenuData->drawPartyState[TRADE_PARTNER] == DRAW_PARTY_FINISH)
{
- PrintAndBufferIsThisTradeOkay();
+ DrawIsThisTradeOkay();
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_DELAY_TRADE_CONFIRM;
}
}
@@ -1637,7 +1671,7 @@ static void RedrawTradeMenuAfterPressA(void)
RedrawTradeMenuParty(TRADE_PLAYER);
RedrawTradeMenuParty(TRADE_PARTNER);
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_MAIN_MENU;
- gSprites[sTradeMenuData->cursorSpriteIdx].invisible = FALSE;
+ gSprites[sTradeMenuData->cursorSpriteId].invisible = FALSE;
}
}
@@ -1662,9 +1696,9 @@ static void CancelTrade_2(void)
{
if (gWirelessCommType)
{
- if (sub_80771BC() && GetNumQueuedActions() == 0)
+ if (IsLinkTradeTaskFinished() && GetNumQueuedActions() == 0)
{
- Free(sMessageBoxAllocBuffer);
+ Free(sMenuTextAllocBuffer);
Free(sTradeMenuData);
FreeAllWindowBuffers();
DestroyWirelessStatusIndicatorSprite();
@@ -1675,7 +1709,7 @@ static void CancelTrade_2(void)
{
if (!gReceivedRemoteLinkPlayers)
{
- Free(sMessageBoxAllocBuffer);
+ Free(sMenuTextAllocBuffer);
Free(sTradeMenuData);
FreeAllWindowBuffers();
SetMainCallback2(CB2_ReturnToFieldFromMultiplayer);
@@ -1803,7 +1837,8 @@ static void DrawTradeMenuParty(u8 whichParty)
gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].invisible = FALSE;
gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[0] = 20;
- gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[2] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0] + sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14;
+ gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[2] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0]
+ + sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14;
gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].data[4] = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][1] * 8) - 12;
StoreSpriteCallbackInData6(&gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]], SpriteCB_MonIcon);
sTradeMenuData->drawPartyState[whichParty]++;
@@ -1822,7 +1857,8 @@ static void DrawTradeMenuParty(u8 whichParty)
case 3:
CopyToBgTilemapBufferRect_ChangePalette(1, sTradeMovesBoxTilemap, selectedMonParty * 15, 0, 15, 17, 0);
CopyBgTilemapBufferToVram(1);
- gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].pos1.x = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0] + sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14;
+ gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].pos1.x = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][0]
+ + sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE + 1][0]) / 2 * 8 + 14;
gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].pos1.y = (sTradeMonSpriteCoords[selectedMonParty * PARTY_SIZE][1] * 8) - 12;
gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].pos2.x = 0;
gSprites[sTradeMenuData->partySpriteIds[0][partyIdx + (selectedMonParty * PARTY_SIZE)]].pos2.y = 0;
@@ -2035,7 +2071,7 @@ static void RedrawTradeMenuParty(u8 whichParty)
DrawTradeMenuPartyInfo(whichParty);
PrintPartyNicknamesForTradeMenu(whichParty);
ResetTradeMenuPartyPositions(whichParty);
- DrawTextWindowAndBuffer6Bytes(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], (void *)(OBJ_VRAM0 + (sTradeMenuData->bottomTextTileStart * 32)), 24);
+ DrawBottomRowText(sTradeActionTexts[TRADE_TEXT_CHOOSE_MON], (void *)(OBJ_VRAM0 + (sTradeMenuData->bottomTextTileStart * 32)), 24);
sTradeMenuData->drawPartyState[whichParty] = 0;
}
@@ -2139,40 +2175,51 @@ static bool8 LoadTradeMenuSpriteSheetsAndPalettes(void)
{
struct SpriteSheet sheet;
- if (sTradeMenuData->timer < (int)ARRAY_COUNT(sMessageBoxTileBuffers))
+ if (sTradeMenuData->timer < GFXTAG_MENU_TEXT_COUNT)
{
- sheet.data = sMessageBoxTileBuffers[sTradeMenuData->timer];
+ sheet.data = sMenuTextTileBuffers[sTradeMenuData->timer];
sheet.size = 0x100;
- sheet.tag = 200 + sTradeMenuData->timer;
+ sheet.tag = GFXTAG_MENU_TEXT + sTradeMenuData->timer;
}
switch (sTradeMenuData->timer)
{
- case 0 ... 7:
+ case GFXTAG_PLAYER_NAME_L:
+ case GFXTAG_PLAYER_NAME_M:
+ case GFXTAG_PLAYER_NAME_R:
+ case GFXTAG_PARTNER_NAME_L:
+ case GFXTAG_PARTNER_NAME_M:
+ case GFXTAG_PARTNER_NAME_R:
+ case GFXTAG_CANCEL_L:
+ case GFXTAG_CANCEL_R:
LoadSpriteSheet(&sheet);
sTradeMenuData->timer++;
break;
- case 8:
+ case GFXTAG_CHOOSE_PKMN_L:
sTradeMenuData->bottomTextTileStart = LoadSpriteSheet(&sheet);
sTradeMenuData->timer++;
break;
- case 9 ... 13:
+ case GFXTAG_CHOOSE_PKMN_M:
+ case GFXTAG_CHOOSE_PKMN_R:
+ case GFXTAG_CHOOSE_PKMN_EMPTY_1:
+ case GFXTAG_CHOOSE_PKMN_EMPTY_2:
+ case GFXTAG_CHOOSE_PKMN_EMPTY_3:
LoadSpriteSheet(&sheet);
sTradeMenuData->timer++;
break;
- case 14:
+ case GFXTAG_MENU_TEXT_COUNT:
LoadSpritePalette(&gSpritePalette_TradeScreenText);
sTradeMenuData->timer++;
break;
- case 15:
- LoadSpritePalette(&gUnknown_0832DC44);
+ case GFXTAG_MENU_TEXT_COUNT + 1:
+ LoadSpritePalette(&sCursor_SpritePalette);
sTradeMenuData->timer++;
break;
- case 16:
- LoadSpriteSheet(&sTradeButtonsSpriteSheet);
+ case GFXTAG_MENU_TEXT_COUNT + 2:
+ LoadSpriteSheet(&sCursor_SpriteSheet);
sTradeMenuData->timer++;
break;
- case 17:
+ case GFXTAG_MENU_TEXT_COUNT + 3:
sTradeMenuData->timer = 0;
return TRUE;
}
@@ -2180,7 +2227,7 @@ static bool8 LoadTradeMenuSpriteSheetsAndPalettes(void)
return FALSE;
}
-static void DrawTextWindowAndBuffer6Bytes(const u8 *str, u8 *dest, u8 unused)
+static void DrawBottomRowText(const u8 *str, u8 *dest, u8 unused)
{
DrawTextWindowAndBufferTiles(str, dest, 0, 0, 6);
}
@@ -2564,7 +2611,7 @@ int CanSpinTradeMon(struct Pokemon *mon, u16 monIdx)
return CAN_TRADE_MON;
}
-static void sub_807AA28(struct Sprite *sprite)
+static void SpriteCB_LinkMonGlow(struct Sprite *sprite)
{
if (++sprite->data[0] == 10)
{
@@ -2573,7 +2620,7 @@ static void sub_807AA28(struct Sprite *sprite)
}
}
-static void sub_807AA4C(struct Sprite *sprite)
+static void SpriteCB_LinkMonGlowWireless(struct Sprite *sprite)
{
if (!sprite->invisible && ++sprite->data[0] == 10)
{
@@ -2582,18 +2629,19 @@ static void sub_807AA4C(struct Sprite *sprite)
}
}
-static void sub_807AA7C(struct Sprite *sprite)
+static void SpriteCB_LinkMonShadow(struct Sprite *sprite)
{
if (!sprite->data[1])
{
if (++sprite->data[0] == 12)
sprite->data[0] = 0;
- LoadPalette(&gUnknown_08338EA4[sprite->data[0]], (sprite->oam.paletteNum + 16) * 16 + 4, 2);
+ LoadPalette(&sLinkMonShadow_Pal[sprite->data[0]], (sprite->oam.paletteNum + 16) * 16 + 4, 2);
}
}
-static void sub_807AABC(struct Sprite *sprite)
+// Move cable down offscreen
+static void SpriteCB_CableEndSending(struct Sprite *sprite)
{
sprite->data[0]++;
sprite->pos2.y++;
@@ -2602,7 +2650,8 @@ static void sub_807AABC(struct Sprite *sprite)
DestroySprite(sprite);
}
-static void sub_807AAE0(struct Sprite *sprite)
+// Move cable up onscreen
+static void SpriteCB_CableEndReceiving(struct Sprite *sprite)
{
sprite->data[0]++;
sprite->pos2.y--;
@@ -2611,7 +2660,7 @@ static void sub_807AAE0(struct Sprite *sprite)
DestroySprite(sprite);
}
-static void sub_807AB04(struct Sprite *sprite)
+static void SpriteCB_GbaScreen(struct Sprite *sprite)
{
if (++sprite->data[0] == 15)
{
@@ -2665,13 +2714,13 @@ static void VBlankCB_Trade(void)
static void ClearLinkTimeoutCounter(void)
{
sTradeData->linkTimeoutCounter = 0;
- sTradeData->alwaysZero_88 = 0;
- sTradeData->alwaysZero_89 = 0;
+ sTradeData->linkTimeoutZero1 = 0;
+ sTradeData->linkTimeoutZero2 = 0;
}
static void CheckForLinkTimeout(void)
{
- if (sTradeData->alwaysZero_88 == sTradeData->alwaysZero_89)
+ if (sTradeData->linkTimeoutZero1 == sTradeData->linkTimeoutZero2)
sTradeData->linkTimeoutCounter++;
else
sTradeData->linkTimeoutCounter = 0;
@@ -2681,11 +2730,11 @@ static void CheckForLinkTimeout(void)
CloseLink();
SetMainCallback2(CB2_LinkError);
sTradeData->linkTimeoutCounter = 0;
- sTradeData->alwaysZero_89 = 0;
- sTradeData->alwaysZero_88 = 0;
+ sTradeData->linkTimeoutZero2 = 0;
+ sTradeData->linkTimeoutZero1 = 0;
}
- sTradeData->alwaysZero_89 = sTradeData->alwaysZero_88;
+ sTradeData->linkTimeoutZero2 = sTradeData->linkTimeoutZero1;
}
static u32 TradeGetMultiplayerId(void)
@@ -2731,9 +2780,9 @@ static void LoadTradeMonPic(u8 whichParty, u8 state)
break;
case 1:
SetMultiuseSpriteTemplateToPokemon(GetMonSpritePalStruct(mon)->tag, pos);
- sTradeData->pokePicSpriteIdxs[whichParty] = CreateSprite(&gMultiuseSpriteTemplate, 120, 60, 6);
- gSprites[sTradeData->pokePicSpriteIdxs[whichParty]].invisible = TRUE;
- gSprites[sTradeData->pokePicSpriteIdxs[whichParty]].callback = SpriteCallbackDummy;
+ sTradeData->monSpriteIds[whichParty] = CreateSprite(&gMultiuseSpriteTemplate, 120, 60, 6);
+ gSprites[sTradeData->monSpriteIds[whichParty]].invisible = TRUE;
+ gSprites[sTradeData->monSpriteIds[whichParty]].callback = SpriteCallbackDummy;
break;
}
}
@@ -3047,7 +3096,7 @@ static void TrySendTradeFinishData(void)
case 1:
if (IsLinkTaskFinished())
{
- Trade_SendData(sTradeData);
+ SendBlock(bitmask_all_link_players_but_self(), sTradeData->linkData, sizeof(sTradeData->linkData));
sTradeData->sendTradeFinishState++;
}
// fallthrough
@@ -3086,7 +3135,7 @@ static void SetTradeSequenceBgGpuRegs(u8 state)
BGCNT_TXT512x256);
LoadPalette(gTradeGba2_Pal, 16, 0x60);
DmaCopyLarge16(3, gTradeGba_Gfx, (void *) BG_CHAR_ADDR(1), 0x1420, 0x1000);
- DmaCopy16Defvars(3, gUnknown_08331F60, (void *) BG_SCREEN_ADDR(18), 0x1000);
+ DmaCopy16Defvars(3, gTradePlatform_Tilemap, (void *) BG_SCREEN_ADDR(18), 0x1000);
break;
case 1:
sTradeData->bg1hofs = 0;
@@ -3105,11 +3154,11 @@ static void SetTradeSequenceBgGpuRegs(u8 state)
if (sTradeData->isCableTrade)
{
- DmaCopy16Defvars(3, sTradeTilemap_GbaCable, (void *) BG_SCREEN_ADDR(5), 0x1000);
+ DmaCopy16Defvars(3, sGbaCable_Tilemap, (void *) BG_SCREEN_ADDR(5), 0x1000);
}
else
{
- DmaCopy16Defvars(3, sTradeTilemap_GbaWireless, (void *) BG_SCREEN_ADDR(5), 0x1000);
+ DmaCopy16Defvars(3, sGbaWireless_Tilemap, (void *) BG_SCREEN_ADDR(5), 0x1000);
}
DmaCopyLarge16(3, gTradeGba_Gfx, (void *) BG_CHAR_ADDR(0), 0x1420, 0x1000);
@@ -3127,7 +3176,7 @@ static void SetTradeSequenceBgGpuRegs(u8 state)
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_OBJ_ON);
- LZ77UnCompVram(gUnknown_083379A0, (void *) BG_SCREEN_ADDR(5));
+ LZ77UnCompVram(sCrossingHighlightWireless_Tilemap, (void *) BG_SCREEN_ADDR(5));
BlendPalettes(0x8, 16, RGB_BLACK);
}
else
@@ -3136,14 +3185,14 @@ static void SetTradeSequenceBgGpuRegs(u8 state)
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_OBJ_ON);
- DmaCopy16Defvars(3, sTradeTilemap_Cable, (void *) BG_SCREEN_ADDR(5), 0x800);
+ DmaCopy16Defvars(3, sCrossingHighlightCable_Tilemap, (void *) BG_SCREEN_ADDR(5), 0x800);
BlendPalettes(0x1, 16, RGB_BLACK);
}
break;
case 3:
- LoadPalette(sTradePal_Black, 48, 0x20);
- LZ77UnCompVram(sTradeGfx_WirelessSignal, (void *) BG_CHAR_ADDR(1));
- LZ77UnCompVram(sTradeTilemap_WirelessSignal, (void *) BG_SCREEN_ADDR(18));
+ LoadPalette(sWirelessSignalNone_Pal, 48, 0x20);
+ LZ77UnCompVram(sWirelessSignal_Gfx, (void *) BG_CHAR_ADDR(1));
+ LZ77UnCompVram(sWirelessSignal_Tilemap, (void *) BG_SCREEN_ADDR(18));
sTradeData->bg2vofs = 80;
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
@@ -3164,18 +3213,18 @@ static void SetTradeSequenceBgGpuRegs(u8 state)
sTradeData->texX = 64;
sTradeData->texY = 92;
sTradeData->sXY = 32;
- sTradeData->unk_EA = 1024;
+ sTradeData->gbaScale = 1024;
sTradeData->alpha = 0;
- DmaCopyLarge16(3, sTradeAffine_Gba, (void *) BG_CHAR_ADDR(1), 0x2840, 0x1000);
+ DmaCopyLarge16(3, sGbaAffine_Gfx, (void *) BG_CHAR_ADDR(1), 0x2840, 0x1000);
if (sTradeData->isCableTrade)
{
- DmaCopy16Defvars(3, sTradeAffineMap_GbaCable, (void *) BG_SCREEN_ADDR(18), 0x100);
+ DmaCopy16Defvars(3, sGbaCable_AffineTilemap, (void *) BG_SCREEN_ADDR(18), 0x100);
}
else
{
- DmaCopy16Defvars(3, sTradeAffineMap_GbaWireless, (void *) BG_SCREEN_ADDR(18), 0x100);
+ DmaCopy16Defvars(3, sGbaWireless_AffineTilemap, (void *) BG_SCREEN_ADDR(18), 0x100);
}
break;
case 5:
@@ -3195,20 +3244,20 @@ static void SetTradeSequenceBgGpuRegs(u8 state)
sTradeData->texX = 64;
sTradeData->texY = 92;
sTradeData->sXY = 256;
- sTradeData->unk_EA = 128;
+ sTradeData->gbaScale = 128;
sTradeData->scrX = 120;
sTradeData->scrY = 80;
sTradeData->alpha = 0;
- DmaCopyLarge16(3, sTradeAffine_Gba, (void *) BG_CHAR_ADDR(1), 0x2840, 0x1000);
+ DmaCopyLarge16(3, sGbaAffine_Gfx, (void *) BG_CHAR_ADDR(1), 0x2840, 0x1000);
if (sTradeData->isCableTrade)
{
- DmaCopy16Defvars(3, sTradeAffineMap_GbaCable, (void *) BG_SCREEN_ADDR(18), 0x100);
+ DmaCopy16Defvars(3, sGbaCable_AffineTilemap, (void *) BG_SCREEN_ADDR(18), 0x100);
}
else
{
- DmaCopy16Defvars(3, sTradeAffineMap_GbaWireless, (void *) BG_SCREEN_ADDR(18), 0x100);
+ DmaCopy16Defvars(3, sGbaWireless_AffineTilemap, (void *) BG_SCREEN_ADDR(18), 0x100);
}
break;
case 7:
@@ -3222,19 +3271,19 @@ static void SetTradeSequenceBgGpuRegs(u8 state)
BGCNT_TXT512x256);
LoadPalette(gTradeGba2_Pal, 16, 0x60);
DmaCopyLarge16(3, gTradeGba_Gfx, (void *) BG_CHAR_ADDR(1), 0x1420, 0x1000);
- DmaCopy16Defvars(3, gUnknown_08331F60, (void *) BG_SCREEN_ADDR(18), 0x1000);
+ DmaCopy16Defvars(3, gTradePlatform_Tilemap, (void *) BG_SCREEN_ADDR(18), 0x1000);
break;
}
}
static void LoadTradeSequenceSpriteSheetsAndPalettes(void)
{
- LoadSpriteSheet(&sGlow1SpriteSheet);
- LoadSpriteSheet(&sGlow2SpriteSheet);
- LoadSpriteSheet(&sCableEndSpriteSheet);
- LoadSpriteSheet(&sGbaScreenSpriteSheet);
- LoadSpritePalette(&sMiscTradeSpritePalette);
- LoadSpritePalette(&sGbaSpritePalette);
+ LoadSpriteSheet(&sSpriteSheet_LinkMonGlow);
+ LoadSpriteSheet(&sSpriteSheet_LinkMonShadow);
+ LoadSpriteSheet(&sSpriteSheet_CableEnd);
+ LoadSpriteSheet(&sSpriteSheet_GbaScreen);
+ LoadSpritePalette(&sSpritePalette_LinkMon);
+ LoadSpritePalette(&sSpritePalette_Gba);
}
// Buffers "[Pokemon] will be sent to [Trainer]" strings
@@ -3263,7 +3312,7 @@ static void BufferTradeSceneStrings(void)
}
}
-// returns TRUE if it was a link trade, FALSE if it was an in-game trade
+// returns TRUE if it finished a link trade, FALSE if it finished an in-game trade or if sequence is still going
static bool8 AnimateTradeSequence(void)
{
if (sTradeData->isCableTrade)
@@ -3272,71 +3321,146 @@ static bool8 AnimateTradeSequence(void)
return AnimateTradeSequenceWireless();
}
+// Below are the states for the main switch in AnimateTradeSequenceCable and AnimateTradeSequenceWireless
+// When AnimateTradeSequenceWireless has a unique version of a
+// state used by AnimateTradeSequenceCable, it adds the below modifier
+#define TS_WIRELESS_STATE 100
+enum {
+ TS_STATE_START,
+ TS_STATE_MON_SLIDE_IN,
+ // 2-9 unused
+ TS_STATE_SEND_MSG = 10,
+ TS_STATE_BYE_BYE,
+ TS_STATE_POKEBALL_DEPART,
+ TS_STATE_POKEBALL_DEPART_WAIT,
+ TS_STATE_FADE_OUT_TO_GBA_SEND,
+ // 15-19 unused
+ TS_STATE_WAIT_FADE_OUT_TO_GBA_SEND = 20,
+ TS_STATE_FADE_IN_TO_GBA_SEND,
+ TS_STATE_WAIT_FADE_IN_TO_GBA_SEND,
+ TS_STATE_GBA_ZOOM_OUT,
+ TS_STATE_GBA_FLASH_SEND,
+ TS_STATE_GBA_STOP_FLASH_SEND,
+ TS_STATE_PAN_AWAY_GBA,
+ TS_STATE_CREATE_LINK_MON_LEAVING,
+ TS_STATE_LINK_MON_TRAVEL_OUT,
+ TS_STATE_FADE_OUT_TO_CROSSING,
+ TS_STATE_WAIT_FADE_OUT_TO_CROSSING,
+ TS_STATE_FADE_IN_TO_CROSSING,
+ TS_STATE_WAIT_FADE_IN_TO_CROSSING,
+ TS_STATE_CROSSING_LINK_MONS_ENTER,
+ TS_STATE_CROSSING_BLEND_WHITE_1,
+ TS_STATE_CROSSING_BLEND_WHITE_2,
+ TS_STATE_CROSSING_BLEND_WHITE_3,
+ TS_STATE_CROSSING_CREATE_MON_PICS,
+ TS_STATE_CROSSING_MON_PICS_MOVE,
+ TS_STATE_CROSSING_LINK_MONS_EXIT,
+ TS_STATE_CREATE_LINK_MON_ARRIVING,
+ TS_STATE_FADE_OUT_TO_GBA_RECV,
+ TS_STATE_WAIT_FADE_OUT_TO_GBA_RECV,
+ TS_STATE_LINK_MON_TRAVEL_IN,
+ TS_STATE_PAN_TO_GBA,
+ TS_STATE_DESTROY_LINK_MON,
+ TS_STATE_LINK_MON_ARRIVED_DELAY,
+ TS_STATE_MOVE_GBA_TO_CENTER,
+ TS_STATE_GBA_FLASH_RECV,
+ TS_STATE_UNUSED,
+ TS_STATE_GBA_STOP_FLASH_RECV,
+ TS_STATE_GBA_ZOOM_IN,
+ TS_STATE_FADE_OUT_TO_NEW_MON,
+ // 53-59 unused
+ TS_STATE_WAIT_FADE_OUT_TO_NEW_MON = 60,
+ TS_STATE_FADE_IN_TO_NEW_MON,
+ TS_STATE_WAIT_FADE_IN_TO_NEW_MON,
+ TS_STATE_POKEBALL_ARRIVE,
+ TS_STATE_FADE_POKEBALL_TO_NORMAL,
+ TS_STATE_POKEBALL_ARRIVE_WAIT,
+ TS_STATE_SHOW_NEW_MON,
+ TS_STATE_NEW_MON_MSG,
+ TS_STATE_TAKE_CARE_OF_MON,
+ TS_STATE_AFTER_NEW_MON_DELAY,
+ TS_STATE_CHECK_RIBBONS,
+ TS_STATE_END_LINK_TRADE,
+ TS_STATE_TRY_EVOLUTION,
+ TS_STATE_FADE_OUT_END,
+ TS_STATE_WAIT_FADE_OUT_END,
+ // Special states
+ TS_STATE_GBA_FLASH_SEND_WIRELESS = TS_STATE_GBA_FLASH_SEND + TS_WIRELESS_STATE,
+ TS_STATE_GBA_STOP_FLASH_SEND_WIRELESS,
+ TS_STATE_WAIT_WIRELESS_SIGNAL_SEND,
+ TS_STATE_PAN_TO_GBA_WIRELESS = TS_STATE_PAN_TO_GBA + TS_WIRELESS_STATE,
+ TS_STATE_DESTROY_LINK_MON_WIRELESS,
+ TS_STATE_WAIT_WIRELESS_SIGNAL_RECV,
+ TS_STATE_DELAY_FOR_MON_ANIM = 167,
+ TS_STATE_LINK_MON_TRAVEL_OFFSCREEN = 200,
+ TS_STATE_WAIT_FOR_MON_CRY = 267,
+};
+
static bool8 AnimateTradeSequenceCable(void)
{
u16 evoTarget;
switch (sTradeData->state)
{
- case 0:
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].invisible = FALSE;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.x = -180;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PLAYER]].y_offset;
+ case TS_STATE_START:
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].invisible = FALSE;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.x = -180;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PLAYER]].y_offset;
sTradeData->state++;
sTradeData->cachedMapMusic = GetCurrentMapMusic();
PlayNewMapMusic(MUS_EVOLUTION);
break;
- case 1:
+ case TS_STATE_MON_SLIDE_IN:
if (sTradeData->bg2hofs > 0)
{
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.x += 3;
+ // Sliding
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.x += 3;
sTradeData->bg2hofs -= 3;
}
else
{
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.x = 0;
+ // Pokémon has arrived onscreen
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.x = 0;
sTradeData->bg2hofs = 0;
- sTradeData->state = 10;
+ sTradeData->state = TS_STATE_SEND_MSG;
}
break;
- case 10:
+ case TS_STATE_SEND_MSG:
StringExpandPlaceholders(gStringVar4, gText_XWillBeSentToY);
DrawTextOnTradeWindow(0, gStringVar4, 0);
if (sTradeData->monSpecies[TRADE_PLAYER] != SPECIES_EGG)
- {
PlayCry1(sTradeData->monSpecies[TRADE_PLAYER], 0);
- }
- sTradeData->state = 11;
+ sTradeData->state = TS_STATE_BYE_BYE;
sTradeData->timer = 0;
break;
- case 11:
+ case TS_STATE_BYE_BYE:
if (++sTradeData->timer == 80)
{
- sTradeData->pokeballSpriteId = CreateTradePokeballSprite(sTradeData->pokePicSpriteIdxs[0], gSprites[sTradeData->pokePicSpriteIdxs[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff);
+ sTradeData->releasePokeballSpriteId = CreateTradePokeballSprite(sTradeData->monSpriteIds[0], gSprites[sTradeData->monSpriteIds[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff);
sTradeData->state++;
StringExpandPlaceholders(gStringVar4, gText_ByeByeVar1);
DrawTextOnTradeWindow(0, gStringVar4, 0);
}
break;
- case 12:
- if (gSprites[sTradeData->pokeballSpriteId].callback == SpriteCallbackDummy)
+ case TS_STATE_POKEBALL_DEPART:
+ if (gSprites[sTradeData->releasePokeballSpriteId].callback == SpriteCallbackDummy)
{
- sTradeData->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, 32, 0);
- gSprites[sTradeData->unk_D3].callback = sub_807E5D8;
- DestroySprite(&gSprites[sTradeData->pokeballSpriteId]);
+ sTradeData->bouncingPokeballSpriteId = CreateSprite(&sSpriteTemplate_Pokeball, 120, 32, 0);
+ gSprites[sTradeData->bouncingPokeballSpriteId].callback = SpriteCB_BouncingPokeballDepart;
+ DestroySprite(&gSprites[sTradeData->releasePokeballSpriteId]);
sTradeData->state++;
}
break;
- case 13:
+ case TS_STATE_POKEBALL_DEPART_WAIT:
// The game waits here for the sprite to finish its animation sequence.
break;
- case 14:
+ case TS_STATE_FADE_OUT_TO_GBA_SEND:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
- sTradeData->state = 20;
+ sTradeData->state = TS_STATE_WAIT_FADE_OUT_TO_GBA_SEND;
break;
- case 20:
+ case TS_STATE_WAIT_FADE_OUT_TO_GBA_SEND:
if (!gPaletteFade.active)
{
SetTradeSequenceBgGpuRegs(4);
@@ -3345,42 +3469,40 @@ static bool8 AnimateTradeSequenceCable(void)
sTradeData->state++;
}
break;
- case 21:
+ case TS_STATE_FADE_IN_TO_GBA_SEND:
BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
- case 22:
+ case TS_STATE_WAIT_FADE_IN_TO_GBA_SEND:
if (!gPaletteFade.active)
- {
- sTradeData->state = 23;
- }
+ sTradeData->state = TS_STATE_GBA_ZOOM_OUT;
break;
- case 23:
- if (sTradeData->unk_EA > 0x100)
+ case TS_STATE_GBA_ZOOM_OUT:
+ if (sTradeData->gbaScale > 0x100)
{
- sTradeData->unk_EA -= 0x34;
+ sTradeData->gbaScale -= 0x34;
}
else
{
SetTradeSequenceBgGpuRegs(1);
- sTradeData->unk_EA = 0x80;
+ sTradeData->gbaScale = 0x80;
sTradeData->state++;
sTradeData->timer = 0;
}
- sTradeData->sXY = 0x8000 / sTradeData->unk_EA;
+ sTradeData->sXY = 0x8000 / sTradeData->gbaScale;
break;
- case 24:
+ case TS_STATE_GBA_FLASH_SEND:
if (++sTradeData->timer > 20)
{
SetTradeBGAffine();
- sTradeData->unk_91 = CreateSprite(&gSpriteTemplate_8338E74, 120, 80, 0);
+ sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_GbaScreenFlash_Long, 120, 80, 0);
sTradeData->state++;
}
break;
- case 25:
- if (gSprites[sTradeData->unk_91].animEnded)
+ case TS_STATE_GBA_STOP_FLASH_SEND:
+ if (gSprites[sTradeData->connectionSpriteId2].animEnded)
{
- DestroySprite(&gSprites[sTradeData->unk_91]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId2]);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND |
BLDCNT_TGT2_BG1 |
BLDCNT_TGT2_BG2);
@@ -3388,193 +3510,183 @@ static bool8 AnimateTradeSequenceCable(void)
sTradeData->state++;
}
break;
- case 26:
+ case TS_STATE_PAN_AWAY_GBA:
if (--sTradeData->bg1vofs == 316)
- {
sTradeData->state++;
- }
+
if (sTradeData->bg1vofs == 328)
- {
- sTradeData->unk_92 = CreateSprite(&gSpriteTemplate_8338DFC, 128, 65, 0);
- }
+ sTradeData->cableEndSpriteId = CreateSprite(&sSpriteTemplate_CableEnd, 128, 65, 0);
break;
- case 27:
- sTradeData->unk_90 = CreateSprite(&gUnknown_08338D88, 128, 80, 3);
- sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 128, 80, 0);
- StartSpriteAnim(&gSprites[sTradeData->unk_91], 1);
+ case TS_STATE_CREATE_LINK_MON_LEAVING:
+ sTradeData->connectionSpriteId1 = CreateSprite(&sSpriteTemplate_LinkMonGlow, 128, 80, 3);
+ sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 128, 80, 0);
+ StartSpriteAnim(&gSprites[sTradeData->connectionSpriteId2], ANIM_LINKMON_SMALL);
sTradeData->state++;
break;
- case 28:
+ case TS_STATE_LINK_MON_TRAVEL_OUT:
if ((sTradeData->bg1vofs -= 2) == 166)
- {
- sTradeData->state = 200;
- }
+ sTradeData->state = TS_STATE_LINK_MON_TRAVEL_OFFSCREEN;
+
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_OBJ_ON);
break;
- case 200:
- gSprites[sTradeData->unk_90].pos1.y -= 2;
- gSprites[sTradeData->unk_91].pos1.y -= 2;
- if (gSprites[sTradeData->unk_90].pos1.y < -8)
- {
- sTradeData->state = 29;
- }
+ case TS_STATE_LINK_MON_TRAVEL_OFFSCREEN:
+ gSprites[sTradeData->connectionSpriteId1].pos1.y -= 2;
+ gSprites[sTradeData->connectionSpriteId2].pos1.y -= 2;
+ if (gSprites[sTradeData->connectionSpriteId1].pos1.y < -8)
+ sTradeData->state = TS_STATE_FADE_OUT_TO_CROSSING;
break;
- case 29:
+ case TS_STATE_FADE_OUT_TO_CROSSING:
BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_BLACK);
- sTradeData->state = 30;
+ sTradeData->state = TS_STATE_WAIT_FADE_OUT_TO_CROSSING;
break;
- case 30:
+ case TS_STATE_WAIT_FADE_OUT_TO_CROSSING:
if (!gPaletteFade.active)
{
- DestroySprite(&gSprites[sTradeData->unk_90]);
- DestroySprite(&gSprites[sTradeData->unk_91]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId1]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId2]);
SetTradeSequenceBgGpuRegs(2);
sTradeData->state++;
}
break;
- case 31:
+ case TS_STATE_FADE_IN_TO_CROSSING:
BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_BLACK);
- sTradeData->unk_90 = CreateSprite(&sGlowBallSpriteTemplate, 111, 170, 0);
- sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 129, -10, 0);
+ sTradeData->connectionSpriteId1 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 111, 170, 0);
+ sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 129, -10, 0);
sTradeData->state++;
break;
- case 32:
+ case TS_STATE_WAIT_FADE_IN_TO_CROSSING:
if (!gPaletteFade.active)
{
PlaySE(SE_WARP_OUT);
sTradeData->state++;
}
- gSprites[sTradeData->unk_90].pos2.y -= 3;
- gSprites[sTradeData->unk_91].pos2.y += 3;
+ gSprites[sTradeData->connectionSpriteId1].pos2.y -= 3;
+ gSprites[sTradeData->connectionSpriteId2].pos2.y += 3;
break;
- case 33:
- gSprites[sTradeData->unk_90].pos2.y -= 3;
- gSprites[sTradeData->unk_91].pos2.y += 3;
- if (gSprites[sTradeData->unk_90].pos2.y <= -90)
+ case TS_STATE_CROSSING_LINK_MONS_ENTER:
+ gSprites[sTradeData->connectionSpriteId1].pos2.y -= 3;
+ gSprites[sTradeData->connectionSpriteId2].pos2.y += 3;
+ if (gSprites[sTradeData->connectionSpriteId1].pos2.y <= -90)
{
- gSprites[sTradeData->unk_90].data[1] = 1;
- gSprites[sTradeData->unk_91].data[1] = 1;
+ gSprites[sTradeData->connectionSpriteId1].data[1] = 1;
+ gSprites[sTradeData->connectionSpriteId2].data[1] = 1;
sTradeData->state++;
}
break;
- case 34:
+ case TS_STATE_CROSSING_BLEND_WHITE_1:
BlendPalettes(0x1, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
- case 35:
+ case TS_STATE_CROSSING_BLEND_WHITE_2:
BlendPalettes(0x1, 0, RGB_WHITEALPHA);
sTradeData->state++;
break;
- case 36:
+ case TS_STATE_CROSSING_BLEND_WHITE_3:
BlendPalettes(0x1, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
- case 37:
+ case TS_STATE_CROSSING_CREATE_MON_PICS:
if (!IsMonSpriteNotFlipped(sTradeData->monSpecies[TRADE_PLAYER]))
{
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].affineAnims = gSpriteAffineAnimTable_8338ECC;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
- CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE);
- StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0);
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].affineAnims = sAffineAnims_CrossingMonPics;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ CalcCenterToCornerVec(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]], SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE);
+ StartSpriteAffineAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]], 0);
}
else
{
- StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0);
+ StartSpriteAffineAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]], 0);
}
- StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]], 0);
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos1.x = 60;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.x = 180;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos1.y = 192;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.y = -32;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].invisible = FALSE;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].invisible = FALSE;
+ StartSpriteAffineAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]], 0);
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos1.x = 60;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.x = 180;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos1.y = 192;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.y = -32;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].invisible = FALSE;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].invisible = FALSE;
sTradeData->state++;
break;
- case 38:
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y -= 3;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.y += 3;
- if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -DISPLAY_HEIGHT
- && gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y >= -DISPLAY_HEIGHT - 3)
+ case TS_STATE_CROSSING_MON_PICS_MOVE:
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y -= 3;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos2.y += 3;
+ if (gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y < -DISPLAY_HEIGHT
+ && gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y >= -DISPLAY_HEIGHT - 3)
{
PlaySE(SE_WARP_IN);
}
- if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -222)
+ if (gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y < -222)
{
- gSprites[sTradeData->unk_90].data[1] = 0;
- gSprites[sTradeData->unk_91].data[1] = 0;
+ gSprites[sTradeData->connectionSpriteId1].data[1] = 0;
+ gSprites[sTradeData->connectionSpriteId2].data[1] = 0;
sTradeData->state++;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].invisible = TRUE;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].invisible = TRUE;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].invisible = TRUE;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].invisible = TRUE;
BlendPalettes(0x1, 0, RGB_WHITEALPHA);
}
break;
- case 39:
- gSprites[sTradeData->unk_90].pos2.y -= 3;
- gSprites[sTradeData->unk_91].pos2.y += 3;
- if (gSprites[sTradeData->unk_90].pos2.y <= -222)
+ case TS_STATE_CROSSING_LINK_MONS_EXIT:
+ gSprites[sTradeData->connectionSpriteId1].pos2.y -= 3;
+ gSprites[sTradeData->connectionSpriteId2].pos2.y += 3;
+ if (gSprites[sTradeData->connectionSpriteId1].pos2.y <= -222)
{
BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_BLACK);
sTradeData->state++;
- DestroySprite(&gSprites[sTradeData->unk_90]);
- DestroySprite(&gSprites[sTradeData->unk_91]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId1]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId2]);
}
break;
- case 40:
+ case TS_STATE_CREATE_LINK_MON_ARRIVING:
if (!gPaletteFade.active)
{
sTradeData->state++;
SetTradeSequenceBgGpuRegs(1);
sTradeData->bg1vofs = 166;
- sTradeData->unk_90 = CreateSprite(&gUnknown_08338D88, 128, -20, 3);
- sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 128, -20, 0);
- StartSpriteAnim(&gSprites[sTradeData->unk_91], 1);
+ sTradeData->connectionSpriteId1 = CreateSprite(&sSpriteTemplate_LinkMonGlow, 128, -20, 3);
+ sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 128, -20, 0);
+ StartSpriteAnim(&gSprites[sTradeData->connectionSpriteId2], ANIM_LINKMON_SMALL);
}
break;
- case 41:
+ case TS_STATE_FADE_OUT_TO_GBA_RECV:
BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
- case 42:
+ case TS_STATE_WAIT_FADE_OUT_TO_GBA_RECV:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_OBJ_ON);
if (!gPaletteFade.active)
- {
sTradeData->state++;
- }
break;
- case 43:
- gSprites[sTradeData->unk_90].pos2.y += 3;
- gSprites[sTradeData->unk_91].pos2.y += 3;
- if (gSprites[sTradeData->unk_90].pos2.y + gSprites[sTradeData->unk_90].pos1.y == 64)
+ case TS_STATE_LINK_MON_TRAVEL_IN:
+ gSprites[sTradeData->connectionSpriteId1].pos2.y += 3;
+ gSprites[sTradeData->connectionSpriteId2].pos2.y += 3;
+ if (gSprites[sTradeData->connectionSpriteId1].pos2.y + gSprites[sTradeData->connectionSpriteId1].pos1.y == 64)
{
sTradeData->state++;
}
break;
- case 44:
+ case TS_STATE_PAN_TO_GBA:
if ((sTradeData->bg1vofs += 2) > 316)
{
sTradeData->bg1vofs = 316;
sTradeData->state++;
}
break;
- case 45:
- DestroySprite(&gSprites[sTradeData->unk_90]);
- DestroySprite(&gSprites[sTradeData->unk_91]);
+ case TS_STATE_DESTROY_LINK_MON:
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId1]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId2]);
sTradeData->state++;
sTradeData->timer = 0;
break;
- case 46:
+ case TS_STATE_LINK_MON_ARRIVED_DELAY:
if (++sTradeData->timer == 10)
- {
sTradeData->state++;
- }
break;
- case 47:
+ case TS_STATE_MOVE_GBA_TO_CENTER:
if (++sTradeData->bg1vofs > 348)
{
sTradeData->bg1vofs = 348;
@@ -3582,41 +3694,41 @@ static bool8 AnimateTradeSequenceCable(void)
}
if (sTradeData->bg1vofs == 328 && sTradeData->isCableTrade)
{
- sTradeData->unk_92 = CreateSprite(&gSpriteTemplate_8338DFC, 128, 65, 0);
- gSprites[sTradeData->unk_92].callback = sub_807AAE0;
+ sTradeData->cableEndSpriteId = CreateSprite(&sSpriteTemplate_CableEnd, 128, 65, 0);
+ gSprites[sTradeData->cableEndSpriteId].callback = SpriteCB_CableEndReceiving;
}
break;
- case 48:
- sTradeData->unk_91 = CreateSprite(&gSpriteTemplate_8338E74, 120, 80, 0);
- sTradeData->state = 50;
+ case TS_STATE_GBA_FLASH_RECV:
+ sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_GbaScreenFlash_Long, 120, 80, 0);
+ sTradeData->state = TS_STATE_GBA_STOP_FLASH_RECV;
break;
- case 50:
- if (gSprites[sTradeData->unk_91].animEnded)
+ case TS_STATE_GBA_STOP_FLASH_RECV:
+ if (gSprites[sTradeData->connectionSpriteId2].animEnded)
{
- DestroySprite(&gSprites[sTradeData->unk_91]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId2]);
SetTradeSequenceBgGpuRegs(6);
sTradeData->state++;
PlaySE(SE_M_SAND_ATTACK);
}
break;
- case 51:
- if (sTradeData->unk_EA < 0x400)
+ case TS_STATE_GBA_ZOOM_IN:
+ if (sTradeData->gbaScale < 0x400)
{
- sTradeData->unk_EA += 0x34;
+ sTradeData->gbaScale += 0x34;
}
else
{
- sTradeData->unk_EA = 0x400;
+ sTradeData->gbaScale = 0x400;
sTradeData->state++;
}
- sTradeData->sXY = 0x8000 / sTradeData->unk_EA;
+ sTradeData->sXY = 0x8000 / sTradeData->gbaScale;
break;
- case 52:
+ case TS_STATE_FADE_OUT_TO_NEW_MON:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
- sTradeData->state = 60;
+ sTradeData->state = TS_STATE_WAIT_FADE_OUT_TO_NEW_MON;
break;
- case 60:
+ case TS_STATE_WAIT_FADE_OUT_TO_NEW_MON:
if (!gPaletteFade.active)
{
SetTradeSequenceBgGpuRegs(5);
@@ -3625,54 +3737,52 @@ static bool8 AnimateTradeSequenceCable(void)
sTradeData->state++;
}
break;
- case 61:
+ case TS_STATE_FADE_IN_TO_NEW_MON:
gPaletteFade.bufferTransferDisabled = FALSE;
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
- case 62:
+ case TS_STATE_WAIT_FADE_IN_TO_NEW_MON:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG2_ON |
DISPCNT_OBJ_ON);
if (!gPaletteFade.active)
- {
sTradeData->state++;
- }
break;
- case 63:
- sTradeData->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, -8, 0);
- gSprites[sTradeData->unk_D3].data[3] = 74;
- gSprites[sTradeData->unk_D3].callback = sub_807E6AC;
- StartSpriteAnim(&gSprites[sTradeData->unk_D3], 1);
- StartSpriteAffineAnim(&gSprites[sTradeData->unk_D3], 2);
- BlendPalettes(1 << (16 + gSprites[sTradeData->unk_D3].oam.paletteNum), 16, RGB_WHITEALPHA);
+ case TS_STATE_POKEBALL_ARRIVE:
+ sTradeData->bouncingPokeballSpriteId = CreateSprite(&sSpriteTemplate_Pokeball, 120, -8, 0);
+ gSprites[sTradeData->bouncingPokeballSpriteId].data[3] = 74;
+ gSprites[sTradeData->bouncingPokeballSpriteId].callback = SpriteCB_BouncingPokeballArrive;
+ StartSpriteAnim(&gSprites[sTradeData->bouncingPokeballSpriteId], 1);
+ StartSpriteAffineAnim(&gSprites[sTradeData->bouncingPokeballSpriteId], 2);
+ BlendPalettes(1 << (16 + gSprites[sTradeData->bouncingPokeballSpriteId].oam.paletteNum), 16, RGB_WHITEALPHA);
sTradeData->state++;
sTradeData->timer = 0;
break;
- case 64:
- BeginNormalPaletteFade(1 << (16 + gSprites[sTradeData->unk_D3].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA);
+ case TS_STATE_FADE_POKEBALL_TO_NORMAL:
+ BeginNormalPaletteFade(1 << (16 + gSprites[sTradeData->bouncingPokeballSpriteId].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA);
sTradeData->state++;
break;
- case 65:
- if (gSprites[sTradeData->unk_D3].callback == SpriteCallbackDummy)
+ case TS_STATE_POKEBALL_ARRIVE_WAIT:
+ if (gSprites[sTradeData->bouncingPokeballSpriteId].callback == SpriteCallbackDummy)
{
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]], gMonSpritesGfxPtr->sprites.ptr[3], sTradeData->monSpecies[TRADE_PARTNER], sTradeData->monPersonalities[TRADE_PARTNER]);
sTradeData->state++;
}
break;
- case 66:
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.x = 120;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PARTNER]].y_offset + 60;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.x = 0;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.y = 0;
- StartSpriteAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]], 0);
- CreatePokeballSpriteToReleaseMon(sTradeData->pokePicSpriteIdxs[TRADE_PARTNER], gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF, sTradeData->monSpecies[TRADE_PARTNER]);
- FreeSpriteOamMatrix(&gSprites[sTradeData->unk_D3]);
- DestroySprite(&gSprites[sTradeData->unk_D3]);
+ case TS_STATE_SHOW_NEW_MON:
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.x = 120;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PARTNER]].y_offset + 60;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos2.x = 0;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos2.y = 0;
+ StartSpriteAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]], 0);
+ CreatePokeballSpriteToReleaseMon(sTradeData->monSpriteIds[TRADE_PARTNER], gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF, sTradeData->monSpecies[TRADE_PARTNER]);
+ FreeSpriteOamMatrix(&gSprites[sTradeData->bouncingPokeballSpriteId]);
+ DestroySprite(&gSprites[sTradeData->bouncingPokeballSpriteId]);
sTradeData->state++;
break;
- case 67:
+ case TS_STATE_NEW_MON_MSG:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG0_ON |
@@ -3680,28 +3790,24 @@ static bool8 AnimateTradeSequenceCable(void)
DISPCNT_OBJ_ON);
StringExpandPlaceholders(gStringVar4, gText_XSentOverY);
DrawTextOnTradeWindow(0, gStringVar4, 0);
- sTradeData->state = 167;
+ sTradeData->state = TS_STATE_DELAY_FOR_MON_ANIM;
sTradeData->timer = 0;
break;
- // 167 and 267 are extra cases added in for animations
- case 167:
+ case TS_STATE_DELAY_FOR_MON_ANIM:
if (++sTradeData->timer > 60)
{
- sTradeData->state = 267;
+ sTradeData->state = TS_STATE_WAIT_FOR_MON_CRY;
sTradeData->timer = 0;
}
break;
- case 267:
+ case TS_STATE_WAIT_FOR_MON_CRY:
if (IsCryFinished())
- {
- sTradeData->state = 68;
- }
+ sTradeData->state = TS_STATE_TAKE_CARE_OF_MON;
break;
- case 68:
+ case TS_STATE_TAKE_CARE_OF_MON:
if (++sTradeData->timer == 10)
- {
PlayFanfare(MUS_EVOLVED);
- }
+
if (sTradeData->timer == 250)
{
sTradeData->state++;
@@ -3710,17 +3816,15 @@ static bool8 AnimateTradeSequenceCable(void)
sTradeData->timer = 0;
}
break;
- case 69:
+ case TS_STATE_AFTER_NEW_MON_DELAY:
if (++sTradeData->timer == 60)
- {
sTradeData->state++;
- }
break;
- case 70:
+ case TS_STATE_CHECK_RIBBONS:
CheckPartnersMonForRibbons();
sTradeData->state++;
break;
- case 71:
+ case TS_STATE_END_LINK_TRADE:
if (sTradeData->isLinkTrade)
{
return TRUE;
@@ -3730,21 +3834,21 @@ static bool8 AnimateTradeSequenceCable(void)
sTradeData->state++;
}
break;
- case 72: // Only if in-game trade
+ case TS_STATE_TRY_EVOLUTION: // Only if in-game trade, link trades use CB2_TryLinkTradeEvolution
TradeMons(gSpecialVar_0x8005, 0);
gCB2_AfterEvolution = CB2_UpdateInGameTrade;
evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], EVO_MODE_TRADE, ITEM_NONE);
if (evoTarget != SPECIES_NONE)
{
- TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], evoTarget, sTradeData->pokePicSpriteIdxs[TRADE_PARTNER], gSelectedTradeMonPositions[TRADE_PLAYER]);
+ TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], evoTarget, sTradeData->monSpriteIds[TRADE_PARTNER], gSelectedTradeMonPositions[TRADE_PLAYER]);
}
sTradeData->state++;
break;
- case 73:
+ case TS_STATE_FADE_OUT_END:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
sTradeData->state++;
break;
- case 74:
+ case TS_STATE_WAIT_FADE_OUT_END:
if (!gPaletteFade.active)
{
PlayNewMapMusic(sTradeData->cachedMapMusic);
@@ -3771,65 +3875,63 @@ static bool8 AnimateTradeSequenceWireless(void)
switch (sTradeData->state)
{
- case 0:
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].invisible = FALSE;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.x = -180;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PLAYER]].y_offset;
+ case TS_STATE_START:
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].invisible = FALSE;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.x = -180;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PLAYER]].y_offset;
sTradeData->state++;
sTradeData->cachedMapMusic = GetCurrentMapMusic();
PlayNewMapMusic(MUS_EVOLUTION);
break;
- case 1:
+ case TS_STATE_MON_SLIDE_IN:
if (sTradeData->bg2hofs > 0)
{
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.x += 3;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.x += 3;
sTradeData->bg2hofs -= 3;
}
else
{
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.x = 0;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.x = 0;
sTradeData->bg2hofs = 0;
- sTradeData->state = 10;
+ sTradeData->state = TS_STATE_SEND_MSG;
}
break;
- case 10:
+ case TS_STATE_SEND_MSG:
StringExpandPlaceholders(gStringVar4, gText_XWillBeSentToY);
DrawTextOnTradeWindow(0, gStringVar4, 0);
if (sTradeData->monSpecies[TRADE_PLAYER] != SPECIES_EGG)
- {
PlayCry1(sTradeData->monSpecies[TRADE_PLAYER], 0);
- }
- sTradeData->state = 11;
+ sTradeData->state = TS_STATE_BYE_BYE;
sTradeData->timer = 0;
break;
- case 11:
+ case TS_STATE_BYE_BYE:
if (++sTradeData->timer == 80)
{
- sTradeData->pokeballSpriteId = CreateTradePokeballSprite(sTradeData->pokePicSpriteIdxs[0], gSprites[sTradeData->pokePicSpriteIdxs[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff);
+ sTradeData->releasePokeballSpriteId = CreateTradePokeballSprite(sTradeData->monSpriteIds[0], gSprites[sTradeData->monSpriteIds[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff);
sTradeData->state++;
StringExpandPlaceholders(gStringVar4, gText_ByeByeVar1);
DrawTextOnTradeWindow(0, gStringVar4, 0);
}
break;
- case 12:
- if (gSprites[sTradeData->pokeballSpriteId].callback == SpriteCallbackDummy)
+ case TS_STATE_POKEBALL_DEPART:
+ if (gSprites[sTradeData->releasePokeballSpriteId].callback == SpriteCallbackDummy)
{
- sTradeData->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, 32, 0);
- gSprites[sTradeData->unk_D3].callback = sub_807E5D8;
- DestroySprite(&gSprites[sTradeData->pokeballSpriteId]);
+ sTradeData->bouncingPokeballSpriteId = CreateSprite(&sSpriteTemplate_Pokeball, 120, 32, 0);
+ gSprites[sTradeData->bouncingPokeballSpriteId].callback = SpriteCB_BouncingPokeballDepart;
+ DestroySprite(&gSprites[sTradeData->releasePokeballSpriteId]);
sTradeData->state++;
}
break;
- case 13:
+ case TS_STATE_POKEBALL_DEPART_WAIT:
// The game waits here for the sprite to finish its animation sequence.
break;
- case 14:
+ case TS_STATE_FADE_OUT_TO_GBA_SEND:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
- sTradeData->state = 20;
+ sTradeData->state = TS_STATE_WAIT_FADE_OUT_TO_GBA_SEND;
break;
- case 20:
+ case TS_STATE_WAIT_FADE_OUT_TO_GBA_SEND:
if (!gPaletteFade.active)
{
SetTradeSequenceBgGpuRegs(4);
@@ -3838,190 +3940,185 @@ static bool8 AnimateTradeSequenceWireless(void)
sTradeData->state++;
}
break;
- case 21:
+ case TS_STATE_FADE_IN_TO_GBA_SEND:
BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
- case 22:
+ case TS_STATE_WAIT_FADE_IN_TO_GBA_SEND:
if (!gPaletteFade.active)
- {
- sTradeData->state = 23;
- }
+ sTradeData->state = TS_STATE_GBA_ZOOM_OUT;
break;
- case 23:
- if (sTradeData->unk_EA > 0x100)
+ case TS_STATE_GBA_ZOOM_OUT:
+ if (sTradeData->gbaScale > 0x100)
{
- sTradeData->unk_EA -= 0x34;
+ sTradeData->gbaScale -= 0x34;
}
else
{
SetTradeSequenceBgGpuRegs(1);
- sTradeData->unk_EA = 0x80;
- sTradeData->state = 124;
+ sTradeData->gbaScale = 0x80;
+ sTradeData->state = TS_STATE_GBA_FLASH_SEND_WIRELESS;
sTradeData->timer = 0;
}
- sTradeData->sXY = 0x8000 / sTradeData->unk_EA;
+ sTradeData->sXY = 0x8000 / sTradeData->gbaScale;
break;
- case 124:
+ case TS_STATE_GBA_FLASH_SEND_WIRELESS:
if (++sTradeData->timer > 20)
{
SetTradeSequenceBgGpuRegs(3);
- sTradeData->unk_91 = CreateSprite(&gSpriteTemplate_8338E8C, 120, 80, 0);
+ sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_GbaScreenFlash_Short, 120, 80, 0);
sTradeData->state++;
}
break;
- case 125:
- if (gSprites[sTradeData->unk_91].animEnded)
+ case TS_STATE_GBA_STOP_FLASH_SEND_WIRELESS:
+ if (gSprites[sTradeData->connectionSpriteId2].animEnded)
{
- DestroySprite(&gSprites[sTradeData->unk_91]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId2]);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 |
BLDCNT_TGT1_OBJ |
BLDCNT_EFFECT_BLEND |
BLDCNT_TGT2_BG2);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 4));
+
+ // Start wireless signal effect
CreateTask(Task_AnimateWirelessSignal, 5);
sTradeData->state++;
}
break;
- case 126:
+ case TS_STATE_WAIT_WIRELESS_SIGNAL_SEND:
if (!FuncIsActiveTask(Task_AnimateWirelessSignal))
- {
- sTradeData->state = 26;
- }
+ sTradeData->state = TS_STATE_PAN_AWAY_GBA;
break;
- case 26:
+ case TS_STATE_PAN_AWAY_GBA:
if (--sTradeData->bg1vofs == 316)
- {
sTradeData->state++;
- }
break;
- case 27:
- sTradeData->unk_90 = CreateSprite(&gUnknown_08338D88, 120, 80, 3);
- gSprites[sTradeData->unk_90].callback = sub_807AA4C;
- sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 120, 80, 0);
- StartSpriteAnim(&gSprites[sTradeData->unk_91], 1);
+ case TS_STATE_CREATE_LINK_MON_LEAVING:
+ sTradeData->connectionSpriteId1 = CreateSprite(&sSpriteTemplate_LinkMonGlow, 120, 80, 3);
+ gSprites[sTradeData->connectionSpriteId1].callback = SpriteCB_LinkMonGlowWireless;
+ sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 120, 80, 0);
+ StartSpriteAnim(&gSprites[sTradeData->connectionSpriteId2], ANIM_LINKMON_SMALL);
sTradeData->state++;
break;
- case 28:
+ case TS_STATE_LINK_MON_TRAVEL_OUT:
if ((sTradeData->bg1vofs -= 3) == 166)
- {
- sTradeData->state = 200;
- }
+ sTradeData->state = TS_STATE_LINK_MON_TRAVEL_OFFSCREEN;
+
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_OBJ_ON);
break;
- case 200:
- gSprites[sTradeData->unk_90].pos1.y -= 2;
- gSprites[sTradeData->unk_91].pos1.y -= 2;
- if (gSprites[sTradeData->unk_90].pos1.y < -8)
+ case TS_STATE_LINK_MON_TRAVEL_OFFSCREEN:
+ gSprites[sTradeData->connectionSpriteId1].pos1.y -= 2;
+ gSprites[sTradeData->connectionSpriteId2].pos1.y -= 2;
+ if (gSprites[sTradeData->connectionSpriteId1].pos1.y < -8)
{
- sTradeData->state = 29;
+ sTradeData->state = TS_STATE_FADE_OUT_TO_CROSSING;
}
break;
- case 29:
+ case TS_STATE_FADE_OUT_TO_CROSSING:
BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_BLACK);
- sTradeData->state = 30;
+ sTradeData->state = TS_STATE_WAIT_FADE_OUT_TO_CROSSING;
break;
- case 30:
+ case TS_STATE_WAIT_FADE_OUT_TO_CROSSING:
if (!gPaletteFade.active)
{
- DestroySprite(&gSprites[sTradeData->unk_90]);
- DestroySprite(&gSprites[sTradeData->unk_91]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId1]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId2]);
SetTradeSequenceBgGpuRegs(2);
sTradeData->state++;
}
break;
- case 31:
+ case TS_STATE_FADE_IN_TO_CROSSING:
BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_BLACK);
- sTradeData->unk_90 = CreateSprite(&sGlowBallSpriteTemplate, 111, 170, 0);
- sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 129, -10, 0);
+ sTradeData->connectionSpriteId1 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 111, 170, 0);
+ sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 129, -10, 0);
sTradeData->state++;
break;
- case 32:
+ case TS_STATE_WAIT_FADE_IN_TO_CROSSING:
if (!gPaletteFade.active)
{
PlaySE(SE_WARP_OUT);
sTradeData->state++;
}
- gSprites[sTradeData->unk_90].pos2.y -= 3;
- gSprites[sTradeData->unk_91].pos2.y += 3;
+ gSprites[sTradeData->connectionSpriteId1].pos2.y -= 3;
+ gSprites[sTradeData->connectionSpriteId2].pos2.y += 3;
break;
- case 33:
- gSprites[sTradeData->unk_90].pos2.y -= 3;
- gSprites[sTradeData->unk_91].pos2.y += 3;
- if (gSprites[sTradeData->unk_90].pos2.y <= -90)
+ case TS_STATE_CROSSING_LINK_MONS_ENTER:
+ gSprites[sTradeData->connectionSpriteId1].pos2.y -= 3;
+ gSprites[sTradeData->connectionSpriteId2].pos2.y += 3;
+ if (gSprites[sTradeData->connectionSpriteId1].pos2.y <= -90)
{
- gSprites[sTradeData->unk_90].data[1] = 1;
- gSprites[sTradeData->unk_91].data[1] = 1;
+ gSprites[sTradeData->connectionSpriteId1].data[1] = 1;
+ gSprites[sTradeData->connectionSpriteId2].data[1] = 1;
sTradeData->state++;
- CreateTask(c3_0805465C, 5);
+ CreateTask(Task_NarrowWindowForCrossing_Wireless, 5);
}
break;
- case 34:
+ case TS_STATE_CROSSING_BLEND_WHITE_1:
BlendPalettes(0x8, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
- case 35:
+ case TS_STATE_CROSSING_BLEND_WHITE_2:
BlendPalettes(0x8, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
- case 36:
+ case TS_STATE_CROSSING_BLEND_WHITE_3:
BlendPalettes(0x8, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
- case 37:
+ case TS_STATE_CROSSING_CREATE_MON_PICS:
if (!IsMonSpriteNotFlipped(sTradeData->monSpecies[TRADE_PLAYER]))
{
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].affineAnims = gSpriteAffineAnimTable_8338ECC;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
- CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE);
- StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0);
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].affineAnims = sAffineAnims_CrossingMonPics;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ CalcCenterToCornerVec(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]], SPRITE_SHAPE(64x64), SPRITE_SIZE(64x64), ST_OAM_AFFINE_DOUBLE);
+ StartSpriteAffineAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]], 0);
}
else
{
- StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]], 0);
+ StartSpriteAffineAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]], 0);
}
- StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]], 0);
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos1.x = 40;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.x = 200;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos1.y = 192;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.y = -32;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].invisible = FALSE;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].invisible = FALSE;
+ StartSpriteAffineAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]], 0);
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos1.x = 40;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.x = 200;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos1.y = 192;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.y = -32;
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].invisible = FALSE;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].invisible = FALSE;
sTradeData->state++;
break;
- case 38:
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y -= 3;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.y += 3;
- if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -DISPLAY_HEIGHT
- && gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y >= -DISPLAY_HEIGHT - 3)
+ case TS_STATE_CROSSING_MON_PICS_MOVE:
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y -= 3;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos2.y += 3;
+ if (gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y < -DISPLAY_HEIGHT
+ && gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y >= -DISPLAY_HEIGHT - 3)
{
PlaySE(SE_WARP_IN);
}
- if (gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].pos2.y < -222)
+ if (gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].pos2.y < -222)
{
- gSprites[sTradeData->unk_90].data[1] = 0;
- gSprites[sTradeData->unk_91].data[1] = 0;
+ gSprites[sTradeData->connectionSpriteId1].data[1] = 0;
+ gSprites[sTradeData->connectionSpriteId2].data[1] = 0;
sTradeData->state++;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]].invisible = TRUE;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].invisible = TRUE;
- CreateTask(sub_807F39C, 5);
+ gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]].invisible = TRUE;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].invisible = TRUE;
+ CreateTask(Task_NarrowWindowForCrossing_Cable, 5);
}
break;
- case 39:
- gSprites[sTradeData->unk_90].pos2.y -= 3;
- gSprites[sTradeData->unk_91].pos2.y += 3;
- if (gSprites[sTradeData->unk_90].pos2.y <= -222)
+ case TS_STATE_CROSSING_LINK_MONS_EXIT:
+ gSprites[sTradeData->connectionSpriteId1].pos2.y -= 3;
+ gSprites[sTradeData->connectionSpriteId2].pos2.y += 3;
+ if (gSprites[sTradeData->connectionSpriteId1].pos2.y <= -222)
{
BeginNormalPaletteFade(PALETTES_ALL, -1, 0, 16, RGB_BLACK);
sTradeData->state++;
- DestroySprite(&gSprites[sTradeData->unk_90]);
- DestroySprite(&gSprites[sTradeData->unk_91]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId1]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId2]);
}
break;
- case 40:
+ case TS_STATE_CREATE_LINK_MON_ARRIVING:
if (!gPaletteFade.active)
{
sTradeData->state++;
@@ -4029,36 +4126,34 @@ static bool8 AnimateTradeSequenceWireless(void)
sTradeData->bg1vofs = 166;
SetTradeSequenceBgGpuRegs(3);
sTradeData->bg2vofs = 412;
- sTradeData->unk_90 = CreateSprite(&gUnknown_08338D88, 120, -20, 3);
- gSprites[sTradeData->unk_90].callback = sub_807AA4C;
- sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 120, -20, 0);
- StartSpriteAnim(&gSprites[sTradeData->unk_91], 1);
+ sTradeData->connectionSpriteId1 = CreateSprite(&sSpriteTemplate_LinkMonGlow, 120, -20, 3);
+ gSprites[sTradeData->connectionSpriteId1].callback = SpriteCB_LinkMonGlowWireless;
+ sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_LinkMonShadow, 120, -20, 0);
+ StartSpriteAnim(&gSprites[sTradeData->connectionSpriteId2], ANIM_LINKMON_SMALL);
}
break;
- case 41:
+ case TS_STATE_FADE_OUT_TO_GBA_RECV:
BeginNormalPaletteFade(PALETTES_ALL, -1, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
- case 42:
+ case TS_STATE_WAIT_FADE_OUT_TO_GBA_RECV:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_OBJ_ON);
if (!gPaletteFade.active)
- {
sTradeData->state++;
- }
break;
- case 43:
- gSprites[sTradeData->unk_90].pos2.y += 4;
- gSprites[sTradeData->unk_91].pos2.y += 4;
- if (gSprites[sTradeData->unk_90].pos2.y + gSprites[sTradeData->unk_90].pos1.y == 64)
+ case TS_STATE_LINK_MON_TRAVEL_IN:
+ gSprites[sTradeData->connectionSpriteId1].pos2.y += 4;
+ gSprites[sTradeData->connectionSpriteId2].pos2.y += 4;
+ if (gSprites[sTradeData->connectionSpriteId1].pos2.y + gSprites[sTradeData->connectionSpriteId1].pos1.y == 64)
{
- sTradeData->state = 144;
+ sTradeData->state = TS_STATE_PAN_TO_GBA_WIRELESS;
sTradeData->timer = 0;
}
break;
- case 144:
+ case TS_STATE_PAN_TO_GBA_WIRELESS:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
@@ -4077,62 +4172,60 @@ static bool8 AnimateTradeSequenceWireless(void)
sTradeData->state++;
}
break;
- case 145:
- DestroySprite(&gSprites[sTradeData->unk_90]);
- DestroySprite(&gSprites[sTradeData->unk_91]);
+ case TS_STATE_DESTROY_LINK_MON_WIRELESS:
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId1]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId2]);
sTradeData->state++;
sTradeData->timer = 0;
break;
- case 146:
+ case TS_STATE_WAIT_WIRELESS_SIGNAL_RECV:
if (!FuncIsActiveTask(Task_AnimateWirelessSignal))
{
- sTradeData->state = 46;
+ sTradeData->state = TS_STATE_LINK_MON_ARRIVED_DELAY;
sTradeData->timer = 0;
}
break;
- case 46:
+ case TS_STATE_LINK_MON_ARRIVED_DELAY:
if (++sTradeData->timer == 10)
- {
sTradeData->state++;
- }
break;
- case 47:
+ case TS_STATE_MOVE_GBA_TO_CENTER:
if (++sTradeData->bg1vofs > 348)
{
sTradeData->bg1vofs = 348;
sTradeData->state++;
}
break;
- case 48:
- sTradeData->unk_91 = CreateSprite(&gSpriteTemplate_8338E74, 120, 80, 0);
- sTradeData->state = 50;
+ case TS_STATE_GBA_FLASH_RECV:
+ sTradeData->connectionSpriteId2 = CreateSprite(&sSpriteTemplate_GbaScreenFlash_Long, 120, 80, 0);
+ sTradeData->state = TS_STATE_GBA_STOP_FLASH_RECV;
break;
- case 50:
- if (gSprites[sTradeData->unk_91].animEnded)
+ case TS_STATE_GBA_STOP_FLASH_RECV:
+ if (gSprites[sTradeData->connectionSpriteId2].animEnded)
{
- DestroySprite(&gSprites[sTradeData->unk_91]);
+ DestroySprite(&gSprites[sTradeData->connectionSpriteId2]);
SetTradeSequenceBgGpuRegs(6);
sTradeData->state++;
PlaySE(SE_M_SAND_ATTACK);
}
break;
- case 51:
- if (sTradeData->unk_EA < 0x400)
+ case TS_STATE_GBA_ZOOM_IN:
+ if (sTradeData->gbaScale < 0x400)
{
- sTradeData->unk_EA += 0x34;
+ sTradeData->gbaScale += 0x34;
}
else
{
- sTradeData->unk_EA = 0x400;
+ sTradeData->gbaScale = 0x400;
sTradeData->state++;
}
- sTradeData->sXY = 0x8000 / sTradeData->unk_EA;
+ sTradeData->sXY = 0x8000 / sTradeData->gbaScale;
break;
- case 52:
+ case TS_STATE_FADE_OUT_TO_NEW_MON:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
- sTradeData->state = 60;
+ sTradeData->state = TS_STATE_WAIT_FADE_OUT_TO_NEW_MON;
break;
- case 60:
+ case TS_STATE_WAIT_FADE_OUT_TO_NEW_MON:
if (!gPaletteFade.active)
{
SetTradeSequenceBgGpuRegs(5);
@@ -4141,54 +4234,55 @@ static bool8 AnimateTradeSequenceWireless(void)
sTradeData->state++;
}
break;
- case 61:
+ case TS_STATE_FADE_IN_TO_NEW_MON:
gPaletteFade.bufferTransferDisabled = FALSE;
BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
- case 62:
+ case TS_STATE_WAIT_FADE_IN_TO_NEW_MON:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG2_ON |
DISPCNT_OBJ_ON);
if (!gPaletteFade.active)
- {
sTradeData->state++;
- }
break;
- case 63:
- sTradeData->unk_D3 = CreateSprite(&gSpriteTemplate_8338D28, 120, -8, 0);
- gSprites[sTradeData->unk_D3].data[3] = 74;
- gSprites[sTradeData->unk_D3].callback = sub_807E6AC;
- StartSpriteAnim(&gSprites[sTradeData->unk_D3], 1);
- StartSpriteAffineAnim(&gSprites[sTradeData->unk_D3], 2);
- BlendPalettes(1 << (16 + gSprites[sTradeData->unk_D3].oam.paletteNum), 16, RGB_WHITEALPHA);
+ case TS_STATE_POKEBALL_ARRIVE:
+ sTradeData->bouncingPokeballSpriteId = CreateSprite(&sSpriteTemplate_Pokeball, 120, -8, 0);
+ gSprites[sTradeData->bouncingPokeballSpriteId].data[3] = 74;
+ gSprites[sTradeData->bouncingPokeballSpriteId].callback = SpriteCB_BouncingPokeballArrive;
+ StartSpriteAnim(&gSprites[sTradeData->bouncingPokeballSpriteId], 1);
+ StartSpriteAffineAnim(&gSprites[sTradeData->bouncingPokeballSpriteId], 2);
+ BlendPalettes(1 << (16 + gSprites[sTradeData->bouncingPokeballSpriteId].oam.paletteNum), 16, RGB_WHITEALPHA);
sTradeData->state++;
sTradeData->timer = 0;
break;
- case 64:
- BeginNormalPaletteFade(1 << (16 + gSprites[sTradeData->unk_D3].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA);
+ case TS_STATE_FADE_POKEBALL_TO_NORMAL:
+ BeginNormalPaletteFade(1 << (16 + gSprites[sTradeData->bouncingPokeballSpriteId].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA);
sTradeData->state++;
break;
- case 65:
- if (gSprites[sTradeData->unk_D3].callback == SpriteCallbackDummy)
+ case TS_STATE_POKEBALL_ARRIVE_WAIT:
+ if (gSprites[sTradeData->bouncingPokeballSpriteId].callback == SpriteCallbackDummy)
{
- HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]], gMonSpritesGfxPtr->sprites.ptr[3], sTradeData->monSpecies[TRADE_PARTNER], sTradeData->monPersonalities[TRADE_PARTNER]);
+ HandleLoadSpecialPokePic_2(&gMonFrontPicTable[sTradeData->monSpecies[TRADE_PARTNER]],
+ gMonSpritesGfxPtr->sprites.ptr[3],
+ sTradeData->monSpecies[TRADE_PARTNER],
+ sTradeData->monPersonalities[TRADE_PARTNER]);
sTradeData->state++;
}
break;
- case 66:
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.x = 120;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos1.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PARTNER]].y_offset + 60;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.x = 0;
- gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].pos2.y = 0;
- StartSpriteAnim(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]], 0);
- CreatePokeballSpriteToReleaseMon(sTradeData->pokePicSpriteIdxs[TRADE_PARTNER], gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF, sTradeData->monSpecies[TRADE_PARTNER]);
- FreeSpriteOamMatrix(&gSprites[sTradeData->unk_D3]);
- DestroySprite(&gSprites[sTradeData->unk_D3]);
+ case TS_STATE_SHOW_NEW_MON:
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.x = 120;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos1.y = gMonFrontPicCoords[sTradeData->monSpecies[TRADE_PARTNER]].y_offset + 60;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos2.x = 0;
+ gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].pos2.y = 0;
+ StartSpriteAnim(&gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]], 0);
+ CreatePokeballSpriteToReleaseMon(sTradeData->monSpriteIds[TRADE_PARTNER], gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF, sTradeData->monSpecies[TRADE_PARTNER]);
+ FreeSpriteOamMatrix(&gSprites[sTradeData->bouncingPokeballSpriteId]);
+ DestroySprite(&gSprites[sTradeData->bouncingPokeballSpriteId]);
sTradeData->state++;
break;
- case 67:
+ case TS_STATE_NEW_MON_MSG:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG0_ON |
@@ -4196,28 +4290,24 @@ static bool8 AnimateTradeSequenceWireless(void)
DISPCNT_OBJ_ON);
StringExpandPlaceholders(gStringVar4, gText_XSentOverY);
DrawTextOnTradeWindow(0, gStringVar4, 0);
- sTradeData->state = 167;
+ sTradeData->state = TS_STATE_DELAY_FOR_MON_ANIM;
sTradeData->timer = 0;
break;
- // 167 and 267 are extra cases added in for animations
- case 167:
+ case TS_STATE_DELAY_FOR_MON_ANIM:
if (++sTradeData->timer > 60)
{
- sTradeData->state = 267;
+ sTradeData->state = TS_STATE_WAIT_FOR_MON_CRY;
sTradeData->timer = 0;
}
break;
- case 267:
+ case TS_STATE_WAIT_FOR_MON_CRY:
if (IsCryFinished())
- {
- sTradeData->state = 68;
- }
+ sTradeData->state = TS_STATE_TAKE_CARE_OF_MON;
break;
- case 68:
+ case TS_STATE_TAKE_CARE_OF_MON:
if (++sTradeData->timer == 10)
- {
PlayFanfare(MUS_EVOLVED);
- }
+
if (sTradeData->timer == 250)
{
sTradeData->state++;
@@ -4226,17 +4316,15 @@ static bool8 AnimateTradeSequenceWireless(void)
sTradeData->timer = 0;
}
break;
- case 69:
+ case TS_STATE_AFTER_NEW_MON_DELAY:
if (++sTradeData->timer == 60)
- {
sTradeData->state++;
- }
break;
- case 70:
+ case TS_STATE_CHECK_RIBBONS:
CheckPartnersMonForRibbons();
sTradeData->state++;
break;
- case 71:
+ case TS_STATE_END_LINK_TRADE:
if (sTradeData->isLinkTrade)
{
return TRUE;
@@ -4246,21 +4334,21 @@ static bool8 AnimateTradeSequenceWireless(void)
sTradeData->state++;
}
break;
- case 72: // Only if in-game trade
+ case TS_STATE_TRY_EVOLUTION: // Only if in-game trade, link trades use CB2_TryLinkTradeEvolution
TradeMons(gSpecialVar_0x8005, 0);
gCB2_AfterEvolution = CB2_UpdateInGameTrade;
evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], EVO_MODE_TRADE, ITEM_NONE);
if (evoTarget != SPECIES_NONE)
{
- TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], evoTarget, sTradeData->pokePicSpriteIdxs[TRADE_PARTNER], gSelectedTradeMonPositions[TRADE_PLAYER]);
+ TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], evoTarget, sTradeData->monSpriteIds[TRADE_PARTNER], gSelectedTradeMonPositions[TRADE_PLAYER]);
}
sTradeData->state++;
break;
- case 73:
+ case TS_STATE_FADE_OUT_END:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
sTradeData->state++;
break;
- case 74:
+ case TS_STATE_WAIT_FADE_OUT_END:
if (!gPaletteFade.active)
{
PlayNewMapMusic(sTradeData->cachedMapMusic);
@@ -4281,7 +4369,9 @@ static bool8 AnimateTradeSequenceWireless(void)
return FALSE;
}
-static void CB2_TryTradeEvolution(void)
+// Try to evolve a Pokémon received in a link trade
+// In-game trades resolve evolution during the trade sequence, in TS_STATE_TRY_EVOLUTION
+static void CB2_TryLinkTradeEvolution(void)
{
u16 evoTarget;
switch (gMain.state)
@@ -4294,7 +4384,7 @@ static void CB2_TryTradeEvolution(void)
gCB2_AfterEvolution = CB2_SaveAndEndTrade;
evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], EVO_MODE_TRADE, ITEM_NONE);
if (evoTarget != SPECIES_NONE)
- TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], evoTarget, sTradeData->pokePicSpriteIdxs[TRADE_PARTNER], gSelectedTradeMonPositions[TRADE_PLAYER]);
+ TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[TRADE_PLAYER]], evoTarget, sTradeData->monSpriteIds[TRADE_PARTNER], gSelectedTradeMonPositions[TRADE_PLAYER]);
else if (IsWirelessTrade())
SetMainCallback2(CB2_SaveAndEndWirelessTrade);
else
@@ -4317,7 +4407,7 @@ static void UpdateTradeFinishFlags(void)
if (blockReceivedStatus & 0x01)
{
if (gBlockRecvBuffer[0][0] == LINKCMD_CONFIRM_FINISH_TRADE)
- SetMainCallback2(CB2_TryTradeEvolution);
+ SetMainCallback2(CB2_TryLinkTradeEvolution);
if (gBlockRecvBuffer[0][0] == LINKCMD_READY_FINISH_TRADE)
sTradeData->playerLinkFlagFinishTrade = READY_FINISH_TRADE;
@@ -4333,7 +4423,7 @@ static void UpdateTradeFinishFlags(void)
}
}
-static void sub_807E55C(struct Sprite *sprite)
+static void SpriteCB_BouncingPokeball(struct Sprite *sprite)
{
sprite->pos1.y += sprite->data[0] / 10;
sprite->data[5] += sprite->data[1];
@@ -4354,7 +4444,7 @@ static void sub_807E55C(struct Sprite *sprite)
}
}
-static void sub_807E5D8(struct Sprite *sprite)
+static void SpriteCB_BouncingPokeballDepart(struct Sprite *sprite)
{
sprite->pos2.y += sTradeBallVerticalVelocityTable[sprite->data[0]];
if (sprite->data[0] == 22)
@@ -4362,13 +4452,13 @@ static void sub_807E5D8(struct Sprite *sprite)
if (++ sprite->data[0] == 44)
{
PlaySE(SE_M_MEGA_KICK);
- sprite->callback = sub_807E64C;
+ sprite->callback = SpriteCB_BouncingPokeballDepartEnd;
sprite->data[0] = 0;
BeginNormalPaletteFade(1 << (16 + sprite->oam.paletteNum), -1, 0, 16, RGB_WHITEALPHA);
}
}
-static void sub_807E64C(struct Sprite *sprite)
+static void SpriteCB_BouncingPokeballDepartEnd(struct Sprite *sprite)
{
if (sprite->data[1] == 20)
StartSpriteAffineAnim(sprite, 1);
@@ -4378,12 +4468,12 @@ static void sub_807E64C(struct Sprite *sprite)
if (++ sprite->data[0] == 23)
{
DestroySprite(sprite);
- sTradeData->state = 14; // Resume the master trade animation
+ sTradeData->state = TS_STATE_FADE_OUT_TO_GBA_SEND; // Resume the master trade animation
}
}
}
-static void sub_807E6AC(struct Sprite *sprite)
+static void SpriteCB_BouncingPokeballArrive(struct Sprite *sprite)
{
if (sprite->data[2] == 0)
{
@@ -4508,8 +4598,8 @@ static void CB2_UpdateLinkTrade(void)
{
if (AnimateTradeSequence() == TRUE)
{
- DestroySprite(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PLAYER]]);
- FreeSpriteOamMatrix(&gSprites[sTradeData->pokePicSpriteIdxs[TRADE_PARTNER]]);
+ DestroySprite(&gSprites[sTradeData->monSpriteIds[TRADE_PLAYER]]);
+ FreeSpriteOamMatrix(&gSprites[sTradeData->monSpriteIds[TRADE_PARTNER]]);
TradeMons(gSelectedTradeMonPositions[TRADE_PLAYER], gSelectedTradeMonPositions[TRADE_PARTNER] % PARTY_SIZE);
if (!IsWirelessTrade())
{
@@ -4532,7 +4622,7 @@ static void CB2_TryFinishTrade(void)
u8 mpId = TradeGetMultiplayerId();
if (IsWirelessTrade())
{
- SetMainCallback2(CB2_TryTradeEvolution);
+ SetMainCallback2(CB2_TryLinkTradeEvolution);
}
else
{
@@ -4542,7 +4632,7 @@ static void CB2_TryFinishTrade(void)
&& sTradeData->partnerLinkFlagFinishTrade == READY_FINISH_TRADE)
{
sTradeData->linkData[0] = LINKCMD_CONFIRM_FINISH_TRADE;
- Trade_SendData(sTradeData);
+ SendBlock(bitmask_all_link_players_but_self(), sTradeData->linkData, sizeof(sTradeData->linkData));
sTradeData->playerLinkFlagFinishTrade = FINISH_TRADE;
sTradeData->partnerLinkFlagFinishTrade = FINISH_TRADE;
}
@@ -4793,16 +4883,16 @@ static void Task_AnimateWirelessSignal(u8 taskId)
if (!signalComingBack)
{
if (paletteIdx == 256)
- LoadPalette(sTradePal_Black, 0x30, 32);
+ LoadPalette(sWirelessSignalNone_Pal, 0x30, 32);
else
- LoadPalette(&sTradePal_WirelessSignalSend[paletteIdx], 0x30, 32);
+ LoadPalette(&sWirelessSignalSend_Pal[paletteIdx], 0x30, 32);
}
else
{
if (paletteIdx == 256)
- LoadPalette(sTradePal_Black, 0x30, 32);
+ LoadPalette(sWirelessSignalNone_Pal, 0x30, 32);
else
- LoadPalette(&sTradePal_WirelessSignalReceive[paletteIdx], 0x30, 32);
+ LoadPalette(&sWirelessSignalRecv_Pal[paletteIdx], 0x30, 32);
}
if (sWirelessSignalTiming[idx][0] == 0 && counter == 0)
@@ -4827,13 +4917,13 @@ static void Task_AnimateWirelessSignal(u8 taskId)
#undef counter
#undef signalComingBack
-static void c3_0805465C(u8 taskId)
+static void Task_NarrowWindowForCrossing_Wireless(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (data[0] == 0)
{
- sTradeData->wirelessWinLeft = sTradeData->wirelessWinRight = 120;
+ sTradeData->wirelessWinLeft = sTradeData->wirelessWinRight = DISPLAY_WIDTH / 2;
sTradeData->wirelessWinTop = 0;
sTradeData->wirelessWinBottom = DISPLAY_HEIGHT;
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
@@ -4851,19 +4941,17 @@ static void c3_0805465C(u8 taskId)
sTradeData->wirelessWinRight += 5;
if (sTradeData->wirelessWinLeft < 80)
- {
DestroyTask(taskId);
- }
}
-static void sub_807F39C(u8 taskId)
+static void Task_NarrowWindowForCrossing_Cable(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (data[0] == 0)
{
sTradeData->wirelessWinLeft = 80;
- sTradeData->wirelessWinRight = 160;
+ sTradeData->wirelessWinRight = DISPLAY_WIDTH - 80;
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_OBJ);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG0 |
WININ_WIN0_BG1 |
@@ -4873,13 +4961,13 @@ static void sub_807F39C(u8 taskId)
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE2(sTradeData->wirelessWinLeft, sTradeData->wirelessWinRight));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE2(sTradeData->wirelessWinTop, sTradeData->wirelessWinBottom));
- if (sTradeData->wirelessWinLeft != 120)
+ if (sTradeData->wirelessWinLeft != DISPLAY_WIDTH / 2)
{
data[0]++;
sTradeData->wirelessWinLeft += 5;
sTradeData->wirelessWinRight -= 5;
- if (sTradeData->wirelessWinLeft >= 116)
+ if (sTradeData->wirelessWinLeft > DISPLAY_WIDTH / 2 - 5)
BlendPalettes(0x8, 0, RGB_WHITEALPHA);
}
else