diff options
Diffstat (limited to 'src/trainer_hill.c')
-rw-r--r-- | src/trainer_hill.c | 473 |
1 files changed, 249 insertions, 224 deletions
diff --git a/src/trainer_hill.c b/src/trainer_hill.c index 2a7e003d9..c339a56e0 100644 --- a/src/trainer_hill.c +++ b/src/trainer_hill.c @@ -1,5 +1,5 @@ #include "global.h" -#include "alloc.h" +#include "malloc.h" #include "battle.h" #include "battle_tower.h" #include "battle_setup.h" @@ -22,6 +22,7 @@ #include "trainer_hill.h" #include "window.h" #include "util.h" +#include "constants/battle_ai.h" #include "constants/event_object_movement_constants.h" #include "constants/event_objects.h" #include "constants/items.h" @@ -45,7 +46,7 @@ struct TrHillStruct2 { u8 floorId; struct TrHillTag tag; - struct TrHillFloor floors[4]; + struct TrHillFloor floors[NUM_TRAINER_HILL_FLOORS]; }; static EWRAM_DATA struct TrHillStruct2 *sHillData = NULL; @@ -54,30 +55,30 @@ EWRAM_DATA u32 *gTrainerHillVBlankCounter = NULL; // This file's functions. static void TrainerHillStartChallenge(void); -static void sub_81D58D8(void); -static void sub_81D5924(void); -static void sub_81D59D0(void); +static void GetOwnerState(void); +static void GiveChallengePrize(void); +static void CheckFinalTime(void); static void TrainerHillResumeTimer(void); static void TrainerHillSetPlayerLost(void); static void TrainerHillGetChallengeStatus(void); -static void sub_81D5B2C(void); -static void sub_81D5BBC(void); -static void sub_81D5C00(void); -static void sub_81D5C5C(void); -static void sub_81D62B4(void); -static void sub_81D64AC(void); -static void sub_81D64DC(void); -static void sub_81D64FC(void); -static void sub_81D6518(void); -static void sub_81D6568(void); +static void BufferChallengeTime(void); +static void GetAllFloorsUsed(void); +static void ClearVarResult(void); +static void IsTrainerHillChallengeActive(void); +static void ShowTrainerHillPostBattleText(void); +static void SetAllTrainerFlags(void); +static void GetGameSaved(void); +static void SetGameSaved(void); +static void ClearGameSaved(void); +static void GetChallengeWon(void); static void TrainerHillSetTag(void); static void SetUpDataStruct(void); static void FreeDataStruct(void); static void nullsub_2(void); static void SetTimerValue(u32 *dst, u32 val); static u32 GetTimerValue(u32 *src); -static void sub_81D642C(struct Pokemon *mon, u8 level); -static u16 sub_81D6640(void); +static void SetTrainerHillMonLevel(struct Pokemon *mon, u8 level); +static u16 GetPrizeItemId(void); // const data #include "data/battle_frontier/trainer_hill.h" @@ -86,7 +87,7 @@ struct { u8 trainerClass; u8 musicId; -} static const gUnknown_0862A3B4[] = +} static const sTrainerClassesAndMusic[] = { {TRAINER_CLASS_TEAM_AQUA, TRAINER_ENCOUNTER_MUSIC_AQUA}, {TRAINER_CLASS_AQUA_ADMIN, TRAINER_ENCOUNTER_MUSIC_AQUA}, @@ -144,63 +145,64 @@ struct {TRAINER_CLASS_SCHOOL_KID, TRAINER_ENCOUNTER_MUSIC_MALE}, }; -static const u16 gUnknown_0862A48C[] = {ITEM_RARE_CANDY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A498[] = {ITEM_LUXURY_BALL, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A4A4[] = {ITEM_MAX_REVIVE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A4B0[] = {ITEM_MAX_ETHER, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A4BC[] = {ITEM_ELIXIR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A4C8[] = {ITEM_TM05_ROAR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A4D4[] = {ITEM_TM36_SLUDGE_BOMB, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A4E0[] = {ITEM_TM06_TOXIC, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A4EC[] = {ITEM_TM11_SUNNY_DAY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A4F8[] = {ITEM_TM26_EARTHQUAKE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A504[] = {ITEM_RARE_CANDY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A510[] = {ITEM_LUXURY_BALL, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A51C[] = {ITEM_MAX_REVIVE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A528[] = {ITEM_MAX_ETHER, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A534[] = {ITEM_ELIXIR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A540[] = {ITEM_TM31_BRICK_BREAK, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A54C[] = {ITEM_TM41_TORMENT, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A558[] = {ITEM_TM48_SKILL_SWAP, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A564[] = {ITEM_TM19_GIGA_DRAIN, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; -static const u16 gUnknown_0862A570[] = {ITEM_TM45_ATTRACT, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; - -static const u16 *const gUnknown_0862A57C[] = -{ - gUnknown_0862A48C, - gUnknown_0862A498, - gUnknown_0862A4A4, - gUnknown_0862A4B0, - gUnknown_0862A4BC, - gUnknown_0862A4C8, - gUnknown_0862A4D4, - gUnknown_0862A4E0, - gUnknown_0862A4EC, - gUnknown_0862A4F8 +static const u16 sPrizeListRareCandy1[] = {ITEM_RARE_CANDY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListLuxuryBall1[] = {ITEM_LUXURY_BALL, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListMaxRevive1[] = {ITEM_MAX_REVIVE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListMaxEther1[] = {ITEM_MAX_ETHER, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListElixir1[] = {ITEM_ELIXIR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListRoar[] = {ITEM_TM05_ROAR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListSludgeBomb[] = {ITEM_TM36_SLUDGE_BOMB, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListToxic[] = {ITEM_TM06_TOXIC, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListSunnyDay[] = {ITEM_TM11_SUNNY_DAY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListEarthQuake[] = {ITEM_TM26_EARTHQUAKE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; + +static const u16 sPrizeListRareCandy2[] = {ITEM_RARE_CANDY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListLuxuryBall2[] = {ITEM_LUXURY_BALL, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListMaxRevive2[] = {ITEM_MAX_REVIVE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListMaxEther2[] = {ITEM_MAX_ETHER, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListElixir2[] = {ITEM_ELIXIR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListBrickBreak[] = {ITEM_TM31_BRICK_BREAK, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListTorment[] = {ITEM_TM41_TORMENT, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListSkillSwap[] = {ITEM_TM48_SKILL_SWAP, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListGigaSwap[] = {ITEM_TM19_GIGA_DRAIN, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; +static const u16 sPrizeListAttract[] = {ITEM_TM45_ATTRACT, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL}; + +static const u16 *const sPrizeLists1[NUM_TRAINER_HILL_PRIZE_LISTS] = +{ + sPrizeListRareCandy1, + sPrizeListLuxuryBall1, + sPrizeListMaxRevive1, + sPrizeListMaxEther1, + sPrizeListElixir1, + sPrizeListRoar, + sPrizeListSludgeBomb, + sPrizeListToxic, + sPrizeListSunnyDay, + sPrizeListEarthQuake }; -static const u16 *const gUnknown_0862A5A4[] = -{ - gUnknown_0862A504, - gUnknown_0862A510, - gUnknown_0862A51C, - gUnknown_0862A528, - gUnknown_0862A534, - gUnknown_0862A540, - gUnknown_0862A54C, - gUnknown_0862A558, - gUnknown_0862A564, - gUnknown_0862A570 +static const u16 *const sPrizeLists2[NUM_TRAINER_HILL_PRIZE_LISTS] = +{ + sPrizeListRareCandy2, + sPrizeListLuxuryBall2, + sPrizeListMaxRevive2, + sPrizeListMaxEther2, + sPrizeListElixir2, + sPrizeListBrickBreak, + sPrizeListTorment, + sPrizeListSkillSwap, + sPrizeListGigaSwap, + sPrizeListAttract }; -static const u16 *const *const gUnknown_0862A5CC[] = +static const u16 *const *const sPrizeListSets[] = { - gUnknown_0862A57C, - gUnknown_0862A5A4 + sPrizeLists1, + sPrizeLists2 }; -static const u16 gUnknown_0862A5D4[] = INCBIN_U16("graphics/pokenav/862A5D4.gbapal"); -static const u8 sRecordWinColors[] = {0, 2, 3}; +static const u16 sUnknown_0862A5D4[] = INCBIN_U16("graphics/pokenav/862A5D4.gbapal"); +static const u8 sRecordWinColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}; static const struct TrHillTag *const sDataPerTag[] = { @@ -221,24 +223,24 @@ static const u8 *const sFloorStrings[] = static void (* const sHillFunctions[])(void) = { - TrainerHillStartChallenge, - sub_81D58D8, - sub_81D5924, - sub_81D59D0, - TrainerHillResumeTimer, - TrainerHillSetPlayerLost, - TrainerHillGetChallengeStatus, - sub_81D5B2C, - sub_81D5BBC, - sub_81D5C00, - sub_81D5C5C, - sub_81D62B4, - sub_81D64AC, - sub_81D64DC, - sub_81D64FC, - sub_81D6518, - sub_81D6568, - TrainerHillSetTag, + [TRAINER_HILL_FUNC_START] = TrainerHillStartChallenge, + [TRAINER_HILL_FUNC_GET_OWNER_STATE] = GetOwnerState, + [TRAINER_HILL_FUNC_GIVE_PRIZE] = GiveChallengePrize, + [TRAINER_HILL_FUNC_CHECK_FINAL_TIME] = CheckFinalTime, + [TRAINER_HILL_FUNC_RESUME_TIMER] = TrainerHillResumeTimer, + [TRAINER_HILL_FUNC_SET_LOST] = TrainerHillSetPlayerLost, + [TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS] = TrainerHillGetChallengeStatus, + [TRAINER_HILL_FUNC_GET_CHALLENGE_TIME] = BufferChallengeTime, + [TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED] = GetAllFloorsUsed, + [TRAINER_HILL_FUNC_CLEAR_RESULT] = ClearVarResult, + [TRAINER_HILL_FUNC_IN_CHALLENGE] = IsTrainerHillChallengeActive, + [TRAINER_HILL_FUNC_POST_BATTLE_TEXT] = ShowTrainerHillPostBattleText, + [TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS] = SetAllTrainerFlags, + [TRAINER_HILL_FUNC_GET_GAME_SAVED] = GetGameSaved, + [TRAINER_HILL_FUNC_SET_GAME_SAVED] = SetGameSaved, + [TRAINER_HILL_FUNC_CLEAR_GAME_SAVED] = ClearGameSaved, + [TRAINER_HILL_FUNC_GET_WON] = GetChallengeWon, + [TRAINER_HILL_FUNC_SET_TAG] = TrainerHillSetTag, }; static const u8 *const sTagMatchStrings[] = @@ -249,7 +251,7 @@ static const u8 *const sTagMatchStrings[] = gText_ExpertTagMatch, }; -static const struct EventObjectTemplate gUnknown_0862A670 = +static const struct EventObjectTemplate sTrainerEventObjectTemplate = { .graphicsId = EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL, .elevation = 3, @@ -259,8 +261,18 @@ static const struct EventObjectTemplate gUnknown_0862A670 = .trainerType = 1, }; -static const u32 gUnknown_0862A688[] = {MAP_NUM(TRAINER_HILL_2F), MAP_NUM(TRAINER_HILL_3F), MAP_NUM(TRAINER_HILL_4F), MAP_NUM(TRAINER_HILL_ROOF)}; -static const u8 gUnknown_0862A698[][3] = {{0, 1, 2}, {3, 4, 5}}; +static const u32 sNextFloorMapNum[NUM_TRAINER_HILL_FLOORS] = +{ + MAP_NUM(TRAINER_HILL_2F), + MAP_NUM(TRAINER_HILL_3F), + MAP_NUM(TRAINER_HILL_4F), + MAP_NUM(TRAINER_HILL_ROOF) +}; +static const u8 sTrainerPartySlots[][PARTY_SIZE / 2] = +{ + {0, 1, 2}, + {3, 4, 5} +}; // code void CallTrainerHillFunction(void) @@ -274,8 +286,8 @@ void ResetTrainerHillResults(void) { s32 i; - gSaveBlock2Ptr->frontier.field_EF9_1 = 0; - gSaveBlock2Ptr->frontier.field_EF9_0 = 0; + gSaveBlock2Ptr->frontier.savedGame = 0; + gSaveBlock2Ptr->frontier.unk_EF9 = 0; gSaveBlock1Ptr->trainerHill.bestTime = 0; for (i = 0; i < 4; i++) SetTimerValue(&gSaveBlock1Ptr->trainerHillTimes[i], HILL_MAX_TIME); @@ -366,16 +378,16 @@ void CopyTrainerHillTrainerText(u8 which, u16 trainerId) switch (which) { - case 2: + case TRAINER_HILL_TEXT_INTRO: FrontierSpeechToString(sHillData->floors[floorId].trainers[id].speechBefore); break; - case 3: + case TRAINER_HILL_TEXT_PLAYER_LOST: FrontierSpeechToString(sHillData->floors[floorId].trainers[id].speechWin); break; - case 4: + case TRAINER_HILL_TEXT_PLAYER_WON: FrontierSpeechToString(sHillData->floors[floorId].trainers[id].speechLose); break; - case 5: + case TRAINER_HILL_TEXT_AFTER: FrontierSpeechToString(sHillData->floors[floorId].trainers[id].speechAfter); break; } @@ -391,42 +403,42 @@ static void TrainerHillStartChallenge(void) else gSaveBlock1Ptr->trainerHill.field_3D6E_0f = 0; - gSaveBlock1Ptr->trainerHill.field_3D6C = 0; + gSaveBlock1Ptr->trainerHill.unk_3D6C = 0; SetTrainerHillVBlankCounter(&gSaveBlock1Ptr->trainerHill.timer); gSaveBlock1Ptr->trainerHill.timer = 0; - gSaveBlock1Ptr->trainerHill.field_3D6E_0c = 0; - gSaveBlock1Ptr->trainerHill.field_3D6E_0b = 0; + gSaveBlock1Ptr->trainerHill.spokeToOwner = 0; + gSaveBlock1Ptr->trainerHill.checkedFinalTime = 0; gSaveBlock1Ptr->trainerHill.maybeECardScanDuringChallenge = 0; - gSaveBlock2Ptr->frontier.field_EE0 = 0; + gSaveBlock2Ptr->frontier.trainerFlags = 0; gBattleOutcome = 0; - gSaveBlock1Ptr->trainerHill.field_3D6E_0a = 0; + gSaveBlock1Ptr->trainerHill.receivedPrize = 0; } -static void sub_81D58D8(void) +static void GetOwnerState(void) { ClearTrainerHillVBlankCounter(); gSpecialVar_Result = 0; - if (gSaveBlock1Ptr->trainerHill.field_3D6E_0c) + if (gSaveBlock1Ptr->trainerHill.spokeToOwner) gSpecialVar_Result++; - if (gSaveBlock1Ptr->trainerHill.field_3D6E_0a && gSaveBlock1Ptr->trainerHill.field_3D6E_0b) + if (gSaveBlock1Ptr->trainerHill.receivedPrize && gSaveBlock1Ptr->trainerHill.checkedFinalTime) gSpecialVar_Result++; - gSaveBlock1Ptr->trainerHill.field_3D6E_0c = 1; + gSaveBlock1Ptr->trainerHill.spokeToOwner = TRUE; } -static void sub_81D5924(void) +static void GiveChallengePrize(void) { - u16 itemId = sub_81D6640(); + u16 itemId = GetPrizeItemId(); - if (sHillData->tag.numFloors != 4 || gSaveBlock1Ptr->trainerHill.field_3D6E_0a) + if (sHillData->tag.numFloors != NUM_TRAINER_HILL_FLOORS || gSaveBlock1Ptr->trainerHill.receivedPrize) { gSpecialVar_Result = 2; } else if (AddBagItem(itemId, 1) == TRUE) { CopyItemName(itemId, gStringVar2); - gSaveBlock1Ptr->trainerHill.field_3D6E_0a = 1; - gSaveBlock2Ptr->frontier.field_EF9_0 = 0; + gSaveBlock1Ptr->trainerHill.receivedPrize = TRUE; + gSaveBlock2Ptr->frontier.unk_EF9 = 0; gSpecialVar_Result = 0; } else @@ -435,9 +447,11 @@ static void sub_81D5924(void) } } -static void sub_81D59D0(void) +// If bestTime > timer, the challenge was completed faster and its a new record +// Otherwise the owner says it was a slow time and to complete it faster next time +static void CheckFinalTime(void) { - if (gSaveBlock1Ptr->trainerHill.field_3D6E_0b) + if (gSaveBlock1Ptr->trainerHill.checkedFinalTime) { gSpecialVar_Result = 2; } @@ -452,12 +466,12 @@ static void sub_81D59D0(void) gSpecialVar_Result = 1; } - gSaveBlock1Ptr->trainerHill.field_3D6E_0b = 1; + gSaveBlock1Ptr->trainerHill.checkedFinalTime = TRUE; } static void TrainerHillResumeTimer(void) { - if (!gSaveBlock1Ptr->trainerHill.field_3D6E_0c) + if (!gSaveBlock1Ptr->trainerHill.spokeToOwner) { if (gSaveBlock1Ptr->trainerHill.timer >= HILL_MAX_TIME) gSaveBlock1Ptr->trainerHill.timer = HILL_MAX_TIME; @@ -468,7 +482,7 @@ static void TrainerHillResumeTimer(void) static void TrainerHillSetPlayerLost(void) { - gSaveBlock1Ptr->trainerHill.hasLost = 1; + gSaveBlock1Ptr->trainerHill.hasLost = TRUE; } static void TrainerHillGetChallengeStatus(void) @@ -476,7 +490,7 @@ static void TrainerHillGetChallengeStatus(void) if (gSaveBlock1Ptr->trainerHill.hasLost) { // The player lost their last match. - gSaveBlock1Ptr->trainerHill.hasLost = 0; + gSaveBlock1Ptr->trainerHill.hasLost = FALSE; gSpecialVar_Result = TRAINER_HILL_PLAYER_STATUS_LOST; } else if (gSaveBlock1Ptr->trainerHill.maybeECardScanDuringChallenge) @@ -492,7 +506,7 @@ static void TrainerHillGetChallengeStatus(void) } } -static void sub_81D5B2C(void) +static void BufferChallengeTime(void) { s32 total, minutes, secondsWhole, secondsFraction; @@ -511,34 +525,38 @@ static void sub_81D5B2C(void) ConvertIntToDecimalStringN(gStringVar3, secondsFraction, STR_CONV_MODE_LEADING_ZEROS, 2); } -static void sub_81D5BBC(void) +// Returns TRUE if all 4 floors are used +// Returns FALSE otherwise, and buffers the number of floors used +// The only time fewer than all 4 floors are used is for the JP-exclusive E-Reader and Default modes +static void GetAllFloorsUsed(void) { SetUpDataStruct(); - if (sHillData->tag.numFloors != 4) + if (sHillData->tag.numFloors != NUM_TRAINER_HILL_FLOORS) { ConvertIntToDecimalStringN(gStringVar1, sHillData->tag.numFloors, STR_CONV_MODE_LEFT_ALIGN, 1); - gSpecialVar_Result = 0; + gSpecialVar_Result = FALSE; } else { - gSpecialVar_Result = 1; + gSpecialVar_Result = TRUE; } FreeDataStruct(); } -static void sub_81D5C00(void) +// May have been dummied. Every time this is called a conditional for var result occurs afterwards +static void ClearVarResult(void) { SetUpDataStruct(); gSpecialVar_Result = 0; FreeDataStruct(); } -bool8 sub_81D5C18(void) +bool8 InTrainerHillChallenge(void) { if (VarGet(VAR_TRAINER_HILL_IS_ACTIVE) == 0) return FALSE; - else if (gSaveBlock1Ptr->trainerHill.field_3D6E_0c) + else if (gSaveBlock1Ptr->trainerHill.spokeToOwner) return FALSE; else if (GetCurrentTrainerHillMapId() != 0) return TRUE; @@ -546,12 +564,12 @@ bool8 sub_81D5C18(void) return FALSE; } -static void sub_81D5C5C(void) +static void IsTrainerHillChallengeActive(void) { - if (!sub_81D5C18()) - gSpecialVar_Result = 0; + if (!InTrainerHillChallenge()) + gSpecialVar_Result = FALSE; else - gSpecialVar_Result = 1; + gSpecialVar_Result = TRUE; } void nullsub_129(void) @@ -611,12 +629,12 @@ static void SetTimerValue(u32 *dst, u32 val) *dst = val; } -void sub_81D5DF8(void) +void LoadTrainerHillEventObjectTemplates(void) { u8 i, floorId; struct EventObjectTemplate *eventTemplates = gSaveBlock1Ptr->eventObjectTemplates; - if (!sub_81D5F48()) + if (!LoadTrainerHillFloorEventObjectScripts()) return; SetUpDataStruct(); @@ -629,7 +647,7 @@ void sub_81D5DF8(void) { u8 bits; - eventTemplates[i] = gUnknown_0862A670; + eventTemplates[i] = sTrainerEventObjectTemplate; eventTemplates[i].localId = i + 1; eventTemplates[i].graphicsId = FacilityClassToGraphicsId(sHillData->floors[floorId].trainers[i].facilityClass); eventTemplates[i].x = sHillData->floors[floorId].display.coords[i] & 0xF; @@ -637,16 +655,17 @@ void sub_81D5DF8(void) bits = i << 2; eventTemplates[i].movementType = ((sHillData->floors[floorId].display.direction >> bits) & 0xF) + MOVEMENT_TYPE_FACE_UP; eventTemplates[i].trainerRange_berryTreeId = (sHillData->floors[floorId].display.range >> bits) & 0xF; - eventTemplates[i].script = EventScript_2C83F0; + eventTemplates[i].script = TrainerHill_EventScript_TrainerBattle; gSaveBlock2Ptr->frontier.trainerIds[i] = i + 1; } FreeDataStruct(); } -bool32 sub_81D5F48(void) +bool32 LoadTrainerHillFloorEventObjectScripts(void) { SetUpDataStruct(); + // Something may have been dummied here FreeDataStruct(); return TRUE; } @@ -657,8 +676,8 @@ static u32 sub_81D5F58(u8 floorId, u32 bit, u32 arg2, u32 arg3) { u32 var0, var1, var2, var3; - var0 = (sHillData->floors[floorId].unk3A0[arg2] >> (15 - bit)) & 1; - var1 = sHillData->floors[floorId].data[arg2 * arg3 + bit]; + var0 = (sHillData->floors[floorId].display.unk3A0[arg2] >> (15 - bit)) & 1; + var1 = sHillData->floors[floorId].display.data[arg2 * arg3 + bit]; var3 = 0x200; var2 = 0x3000; @@ -716,20 +735,20 @@ static u32 sub_81D5F58(u8 floorId, u32 bit, u32 arg2, u32 arg3) } #endif // NONMATCHING -void sub_81D5FB4(u16 *mapArg) +void GenerateTrainerHillFloorLayout(u16 *mapArg) { s32 i, j; u16 *src, *dst; u8 mapId = GetCurrentTrainerHillMapId(); - if (mapId == 6) + if (mapId == TRAINER_HILL_ENTRANCE) { InitMapFromSavedGame(); return; } SetUpDataStruct(); - if (mapId == 5) + if (mapId == TRAINER_HILL_ROOF) { InitMapFromSavedGame(); FreeDataStruct(); @@ -766,9 +785,9 @@ bool32 InTrainerHill(void) bool32 ret; if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_1F - || gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_2F - || gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_3F - || gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_4F) + || gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_2F + || gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_3F + || gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_4F) ret = TRUE; else ret = FALSE; @@ -778,58 +797,61 @@ bool32 InTrainerHill(void) u8 GetCurrentTrainerHillMapId(void) { - u8 ret; + u8 mapId; if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_1F) - ret = 1; + mapId = TRAINER_HILL_1F; else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_2F) - ret = 2; + mapId = TRAINER_HILL_2F; else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_3F) - ret = 3; + mapId = TRAINER_HILL_3F; else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_4F) - ret = 4; + mapId = TRAINER_HILL_4F; else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_ROOF) - ret = 5; + mapId = TRAINER_HILL_ROOF; else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_ENTRANCE) - ret = 6; + mapId = TRAINER_HILL_ENTRANCE; else - ret = 0; + mapId = 0; - return ret; + return mapId; } -static bool32 sub_81D6100(void) +// Unused +static bool32 OnTrainerHillRoof(void) { - bool32 ret; + bool32 onRoof; if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_ROOF) - ret = TRUE; + onRoof = TRUE; else - ret = FALSE; + onRoof = FALSE; - return ret; + return onRoof; } -const struct WarpEvent* sub_81D6120(void) +const struct WarpEvent* SetWarpDestinationTrainerHill4F(void) { const struct MapHeader *header = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(TRAINER_HILL_4F), MAP_NUM(TRAINER_HILL_4F)); return &header->events->warps[1]; } -const struct WarpEvent* sub_81D6134(u8 warpEventId) +// For warping from the roof in challenges where the 4F is not the final challenge floor +// This would only occur in the JP-exclusive Default and E-Reader challenges +const struct WarpEvent* SetWarpDestinationTrainerHillFinalFloor(u8 warpEventId) { - u8 id; + u8 numFloors; const struct MapHeader *header; if (warpEventId == 1) return &gMapHeader.events->warps[1]; - id = sub_81D6490(); - if (id == 0 || id >= 5) - id = 4; + numFloors = GetNumFloorsInTrainerHillChallenge(); + if (numFloors == 0 || numFloors > NUM_TRAINER_HILL_FLOORS) + numFloors = NUM_TRAINER_HILL_FLOORS; - header = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(TRAINER_HILL_4F), gUnknown_0862A688[id - 1]); + header = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(TRAINER_HILL_4F), sNextFloorMapNum[numFloors - 1]); return &header->events->warps[0]; } @@ -843,7 +865,7 @@ bool8 GetHillTrainerFlag(u8 eventObjectId) u32 floorId = GetFloorId() * 2; u8 bitId = gEventObjects[eventObjectId].localId - 1 + floorId; - return gSaveBlock2Ptr->frontier.field_EE0 & gBitTable[bitId]; + return gSaveBlock2Ptr->frontier.trainerFlags & gBitTable[bitId]; } void SetHillTrainerFlag(void) @@ -855,7 +877,7 @@ void SetHillTrainerFlag(void) { if (gSaveBlock2Ptr->frontier.trainerIds[i] == gTrainerBattleOpponent_A) { - gSaveBlock2Ptr->frontier.field_EE0 |= gBitTable[floorId + i]; + gSaveBlock2Ptr->frontier.trainerFlags |= gBitTable[floorId + i]; break; } } @@ -866,7 +888,7 @@ void SetHillTrainerFlag(void) { if (gSaveBlock2Ptr->frontier.trainerIds[i] == gTrainerBattleOpponent_B) { - gSaveBlock2Ptr->frontier.field_EE0 |= gBitTable[floorId + i]; + gSaveBlock2Ptr->frontier.trainerFlags |= gBitTable[floorId + i]; break; } } @@ -875,19 +897,19 @@ void SetHillTrainerFlag(void) const u8 *GetTrainerHillTrainerScript(void) { - return EventScript_2C83F0; + return TrainerHill_EventScript_TrainerBattle; } -static void sub_81D62B4(void) +static void ShowTrainerHillPostBattleText(void) { - CopyTrainerHillTrainerText(5, gSpecialVar_LastTalked); + CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_AFTER, gSpecialVar_LastTalked); sub_80982B8(); } -static void sub_81D62CC(u16 trainerId, u8 firstMonId) +static void CreateNPCTrainerHillParty(u16 trainerId, u8 firstMonId) { u8 trId, level; - s32 i, floorId, arrId; + s32 i, floorId, partySlot; if (trainerId == 0 || trainerId > 2) return; @@ -896,13 +918,13 @@ static void sub_81D62CC(u16 trainerId, u8 firstMonId) SetUpDataStruct(); level = GetHighestLevelInPlayerParty(); floorId = GetFloorId(); - for (i = firstMonId, arrId = 0; i < firstMonId + 3; i++, arrId++) + for (i = firstMonId, partySlot = 0; i < firstMonId + 3; i++, partySlot++) { - u8 id = gUnknown_0862A698[trId][arrId]; + u8 id = sTrainerPartySlots[trId][partySlot]; struct Pokemon *mon = &gEnemyParty[i]; CreateBattleTowerMon(mon, &sHillData->floors[floorId].trainers[trId].mons[id]); - sub_81D642C(mon, level); + SetTrainerHillMonLevel(mon, level); } FreeDataStruct(); @@ -911,22 +933,22 @@ static void sub_81D62CC(u16 trainerId, u8 firstMonId) void FillHillTrainerParty(void) { ZeroEnemyPartyMons(); - sub_81D62CC(gTrainerBattleOpponent_A, 0); + CreateNPCTrainerHillParty(gTrainerBattleOpponent_A, 0); } void FillHillTrainersParties(void) { ZeroEnemyPartyMons(); - sub_81D62CC(gTrainerBattleOpponent_A, 0); - sub_81D62CC(gTrainerBattleOpponent_B, 3); + CreateNPCTrainerHillParty(gTrainerBattleOpponent_A, 0); + CreateNPCTrainerHillParty(gTrainerBattleOpponent_B, 3); } // This function is unused, but my best guess is // it was supposed to return AI scripts for trainer // hill trainers. -u32 sub_81D63C4(void) +u32 GetTrainerHillAIFlags(void) { - return 7; + return (AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY); } u8 GetTrainerEncounterMusicIdInTrainerHill(u16 trainerId) @@ -939,16 +961,16 @@ u8 GetTrainerEncounterMusicIdInTrainerHill(u16 trainerId) facilityClass = sHillData->floors[sHillData->floorId].trainers[trId].facilityClass; FreeDataStruct(); - for (i = 0; i < ARRAY_COUNT(gUnknown_0862A3B4); i++) + for (i = 0; i < ARRAY_COUNT(sTrainerClassesAndMusic); i++) { - if (gUnknown_0862A3B4[i].trainerClass == gFacilityClassToTrainerClass[facilityClass]) - return gUnknown_0862A3B4[i].musicId; + if (sTrainerClassesAndMusic[i].trainerClass == gFacilityClassToTrainerClass[facilityClass]) + return sTrainerClassesAndMusic[i].musicId; } return 0; } -static void sub_81D642C(struct Pokemon *mon, u8 level) +static void SetTrainerHillMonLevel(struct Pokemon *mon, u8 level) { u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL); u32 exp = gExperienceTables[gBaseStats[species].growthRate][level]; @@ -958,61 +980,63 @@ static void sub_81D642C(struct Pokemon *mon, u8 level) CalculateMonStats(mon); } -u8 sub_81D6490(void) +u8 GetNumFloorsInTrainerHillChallenge(void) { - u8 ret; + u8 floors; SetUpDataStruct(); - ret = sHillData->tag.numFloors; + floors = sHillData->tag.numFloors; FreeDataStruct(); - return ret; + return floors; } -static void sub_81D64AC(void) +static void SetAllTrainerFlags(void) { - gSaveBlock2Ptr->frontier.field_EE0 = 0xFF; + gSaveBlock2Ptr->frontier.trainerFlags = 0xFF; } +// Palette never loaded, sub_81D6534 always FALSE void sub_81D64C0(void) { if (sub_81D6534() == TRUE) - LoadPalette(gUnknown_0862A5D4, 0x70, 0x20); + LoadPalette(sUnknown_0862A5D4, 0x70, 0x20); } -static void sub_81D64DC(void) +static void GetGameSaved(void) { - gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_EF9_1; + gSpecialVar_Result = gSaveBlock2Ptr->frontier.savedGame; } -static void sub_81D64FC(void) +static void SetGameSaved(void) { - gSaveBlock2Ptr->frontier.field_EF9_1 = 1; + gSaveBlock2Ptr->frontier.savedGame = TRUE; } -static void sub_81D6518(void) +static void ClearGameSaved(void) { - gSaveBlock2Ptr->frontier.field_EF9_1 = 0; + gSaveBlock2Ptr->frontier.savedGame = FALSE; } +// Always FALSE bool32 sub_81D6534(void) { - if (!sub_81D5C18() || GetCurrentTrainerHillMapId() == 6) + if (!InTrainerHillChallenge() || GetCurrentTrainerHillMapId() == TRAINER_HILL_ENTRANCE) return FALSE; - sub_81D5C00(); + ClearVarResult(); if (gSpecialVar_Result == 0) return FALSE; else return TRUE; } -static void sub_81D6568(void) +static void GetChallengeWon(void) { if (gSaveBlock1Ptr->trainerHill.hasLost) - gSpecialVar_Result = 0; + gSpecialVar_Result = FALSE; else - gSpecialVar_Result = 1; + gSpecialVar_Result = TRUE; } static void TrainerHillSetTag(void) @@ -1021,49 +1045,50 @@ static void TrainerHillSetTag(void) gSaveBlock1Ptr->trainerHill.bestTime = gSaveBlock1Ptr->trainerHillTimes[gSpecialVar_0x8005]; } -static u8 sub_81D65E8(u8 arg0) +static u8 GetPrizeListId(bool8 maxTrainers) { - u8 var, i, modBy; + u8 prizeListId, i, modBy; - var = 0; - for (i = 0; i < 4; i++) + prizeListId = 0; + for (i = 0; i < NUM_TRAINER_HILL_FLOORS; i++) { - var ^= sHillData->floors[i].unk0 & 0x1F; - var ^= sHillData->floors[i].unk1 & 0x1F; + prizeListId ^= sHillData->floors[i].trainerNum1 & 0x1F; + prizeListId ^= sHillData->floors[i].trainerNum2 & 0x1F; } - if (arg0) - modBy = 10; + // Not possible to win TMs with fewer than 8 trainers + if (maxTrainers) + modBy = NUM_TRAINER_HILL_PRIZE_LISTS; else - modBy = 5; + modBy = NUM_TRAINER_HILL_PRIZE_LISTS / 2; - var %= modBy; - return var; + prizeListId %= modBy; + return prizeListId; } -static u16 sub_81D6640(void) +static u16 GetPrizeItemId(void) { u8 i; - const u16 *ptr; - s32 var = 0, var2, minutes, id; + const u16 *prizeList; + s32 var = 0, prizeListSetId, minutes, id; - for (i = 0; i < 4; i++) + for (i = 0; i < NUM_TRAINER_HILL_FLOORS; i++) { - var += sHillData->floors[i].unk0; - var += sHillData->floors[i].unk1; + var += sHillData->floors[i].trainerNum1; + var += sHillData->floors[i].trainerNum2; } - var2 = var / 256; - var2 %= 2; - if (FlagGet(FLAG_SYS_GAME_CLEAR) && sHillData->tag.unkField_0 == 8) - i = sub_81D65E8(1); + prizeListSetId = var / 256; + prizeListSetId %= 2; + if (FlagGet(FLAG_SYS_GAME_CLEAR) && sHillData->tag.numTrainers == NUM_TRAINER_HILL_TRAINERS) + i = GetPrizeListId(TRUE); else - i = sub_81D65E8(0); + i = GetPrizeListId(FALSE); if (gSaveBlock1Ptr->trainerHill.tag == HILL_TAG_EXPERT) - i = (i + 1) % 10; + i = (i + 1) % NUM_TRAINER_HILL_PRIZE_LISTS; - ptr = gUnknown_0862A5CC[var2][i]; + prizeList = sPrizeListSets[prizeListSetId][i]; minutes = (signed)(gSaveBlock1Ptr->trainerHill.timer) / (60 * 60); if (minutes < 12) id = 0; @@ -1078,5 +1103,5 @@ static u16 sub_81D6640(void) else id = 5; - return ptr[id]; + return prizeList[id]; } |