diff options
Diffstat (limited to 'src/use_pokeblock.c')
-rw-r--r-- | src/use_pokeblock.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c index cdcdfc5da..6ebc707e5 100644 --- a/src/use_pokeblock.c +++ b/src/use_pokeblock.c @@ -29,7 +29,7 @@ This file handles the screen where the player chooses which pokemon to give a pokeblock to. The subsequent scene of feeding the pokeblock to the pokemon is handled by - pokeblock_feed.c, and the rest of the pokeblock menu (and + pokeblock_feed.c, and the rest of the pokeblock menu (and other pokeblock-related functions) are in pokeblock.c */ @@ -243,7 +243,7 @@ static const struct BgTemplate sBgTemplates[4] = } }; -static const struct WindowTemplate sWindowTemplates[WIN_COUNT + 1] = +static const struct WindowTemplate sWindowTemplates[WIN_COUNT + 1] = { [WIN_NAME] = { .bg = 0, @@ -275,7 +275,7 @@ static const struct WindowTemplate sWindowTemplates[WIN_COUNT + 1] = DUMMY_WIN_TEMPLATE }; -static const struct WindowTemplate sUsePokeblockYesNoWinTemplate = +static const struct WindowTemplate sUsePokeblockYesNoWinTemplate = { .bg = 0, .tilemapLeft = 24, @@ -295,7 +295,7 @@ static const u8 *const sContestStatNames[] = gText_Beauty3 }; -static const struct SpriteSheet sSpriteSheet_UpDown = +static const struct SpriteSheet sSpriteSheet_UpDown = { gUsePokeblockUpDown_Gfx, 0x200, TAG_UP_DOWN }; @@ -314,7 +314,7 @@ static const s16 sUpDownCoordsOnGraph[FLAVOR_COUNT][2] = {197, 59} }; -static const struct OamData sOam_UpDown = +static const struct OamData sOam_UpDown = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -357,7 +357,7 @@ static const struct SpriteTemplate sSpriteTemplate_UpDown = .callback = SpriteCallbackDummy, }; -static const struct OamData sOam_Condition = +static const struct OamData sOam_Condition = { .y = 0, .affineMode = ST_OAM_AFFINE_OFF, @@ -1594,7 +1594,7 @@ static void SpriteCB_SelectionIconCancel(struct Sprite *sprite) } // Calculate the max id for sparkles/stars that appear around the pokemon on the condition screen -// All pokemon start with 1 sparkle (added by CreateConditionSparkleSprites), so the number here +1 +// All pokemon start with 1 sparkle (added by CreateConditionSparkleSprites), so the number here +1 // is the total number of sparkles that appear static void CalculateNumAdditionalSparkles(u8 monIndex) { |