diff options
Diffstat (limited to 'src/use_pokeblock.c')
-rw-r--r-- | src/use_pokeblock.c | 190 |
1 files changed, 92 insertions, 98 deletions
diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c index 9f8918ba2..312e2107e 100644 --- a/src/use_pokeblock.c +++ b/src/use_pokeblock.c @@ -57,14 +57,14 @@ struct UsePokeblockSession u8 mainState; u8 unused1; u8 timer; - u8 statId; + u8 condition; u8 numEnhancements; u8 unused2; bool8 monInTopHalf; - u8 conditionsBeforeBlock[FLAVOR_COUNT]; - u8 conditionsAfterBlock[FLAVOR_COUNT]; - u8 enhancements[FLAVOR_COUNT]; - s16 pokeblockStatBoosts[FLAVOR_COUNT]; + u8 conditionsBeforeBlock[CONDITION_COUNT]; + u8 conditionsAfterBlock[CONDITION_COUNT]; + u8 enhancements[CONDITION_COUNT]; + s16 pokeblockStatBoosts[CONDITION_COUNT]; u8 numSelections; // num in party + 1 (for Cancel) u8 curSelection; bool8 (*loadNewSelection)(void); @@ -73,7 +73,7 @@ struct UsePokeblockSession u8 natureText[34]; }; -// This struct is identical to PokenavMonList, the struct used for managing lists of pokemon in the pokenav +// This struct is identical to PokenavMonListItem, the struct used for managing lists of pokemon in the pokenav // Given that this screen is essentially duplicated in the poknav, this struct was probably the same one with // a more general name/purpose // TODO: Once the pokenav conditions screens are documented, resolve the above @@ -142,7 +142,7 @@ static void LoadAndCreateUpDownSprites(void); static void CalculateNumAdditionalSparkles(u8); static void PrintFirstEnhancement(void); static bool8 TryPrintNextEnhancement(void); -static void BufferEnhancedStatText(u8 *, u8, s16); +static void BufferEnhancedText(u8 *, u8, s16); static void PrintMenuWindowText(const u8 *); static void CalculatePokeblockEffectiveness(struct Pokeblock *, struct Pokemon *); static void SpriteCB_UpDown(struct Sprite *); @@ -178,22 +178,22 @@ static const u32 sGraphData_Tilemap[] = INCBIN_U32("graphics/pokeblock/use_scree // The condition/flavors aren't listed in their normal order in this file, they're listed as shown on the graph going counter-clockwise // Normally they would go Cool/Spicy, Beauty/Dry, Cute/Sweet, Smart/Bitter, Tough/Sour (also graph order, but clockwise) -static const u32 sMonDataConditions[FLAVOR_COUNT] = +static const u32 sConditionToMonData[CONDITION_COUNT] = { - MON_DATA_COOL, - MON_DATA_TOUGH, - MON_DATA_SMART, - MON_DATA_CUTE, - MON_DATA_BEAUTY + [CONDITION_COOL] = MON_DATA_COOL, + [CONDITION_TOUGH] = MON_DATA_TOUGH, + [CONDITION_SMART] = MON_DATA_SMART, + [CONDITION_CUTE] = MON_DATA_CUTE, + [CONDITION_BEAUTY] = MON_DATA_BEAUTY }; -static const u8 sFlavors[FLAVOR_COUNT] = +static const u8 sConditionToFlavor[CONDITION_COUNT] = { - FLAVOR_SPICY, - FLAVOR_SOUR, - FLAVOR_BITTER, - FLAVOR_SWEET, - FLAVOR_DRY + [CONDITION_COOL] = FLAVOR_SPICY, + [CONDITION_TOUGH] = FLAVOR_SOUR, + [CONDITION_SMART] = FLAVOR_BITTER, + [CONDITION_CUTE] = FLAVOR_SWEET, + [CONDITION_BEAUTY] = FLAVOR_DRY }; static const u8 sNatureTextColors[] = @@ -286,13 +286,13 @@ static const struct WindowTemplate sUsePokeblockYesNoWinTemplate = .baseBlock = 0x83 }; -static const u8 *const sContestStatNames[] = +static const u8 *const sConditionNames[CONDITION_COUNT] = { - gText_Coolness, - gText_Toughness, - gText_Smartness, - gText_Cuteness, - gText_Beauty3 + [CONDITION_COOL] = gText_Coolness, + [CONDITION_TOUGH] = gText_Toughness, + [CONDITION_SMART] = gText_Smartness, + [CONDITION_CUTE] = gText_Cuteness, + [CONDITION_BEAUTY] = gText_Beauty3 }; static const struct SpriteSheet sSpriteSheet_UpDown = @@ -305,13 +305,13 @@ static const struct SpritePalette sSpritePalette_UpDown = gUsePokeblockUpDown_Pal, TAG_UP_DOWN }; -static const s16 sUpDownCoordsOnGraph[FLAVOR_COUNT][2] = +static const s16 sUpDownCoordsOnGraph[CONDITION_COUNT][2] = { - {156, 36}, - {117, 59}, - {117, 118}, - {197, 118}, - {197, 59} + [CONDITION_COOL] = {156, 36}, + [CONDITION_TOUGH] = {117, 59}, + [CONDITION_SMART] = {117, 118}, + [CONDITION_CUTE] = {197, 118}, + [CONDITION_BEAUTY] = {197, 59} }; static const struct OamData sOam_UpDown = @@ -471,7 +471,7 @@ static void VBlankCB_UsePokeblockMenu(void) LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); - sub_81D2108(&sMenu->graph); + ConditionGraph_Draw(&sMenu->graph); ScanlineEffect_InitHBlankDmaTransfer(); } @@ -487,7 +487,7 @@ static void LoadUsePokeblockMenu(void) { case 0: sMenu->curMonSpriteId = SPRITE_NONE; - InitConditionGraphData(&sMenu->graph); + ConditionGraph_Init(&sMenu->graph); sInfo->mainState++; break; case 1: @@ -537,19 +537,19 @@ static void LoadUsePokeblockMenu(void) sInfo->mainState++; break; case 11: - sub_81D2754(sMenu->graph.stat[0], sMenu->graph.unk14[0]); - InitConditionGraphState(&sMenu->graph); + ConditionGraph_CalcPositions(sMenu->graph.conditions[0], sMenu->graph.savedPositions[0]); + ConditionGraph_InitResetScanline(&sMenu->graph); sInfo->mainState++; break; case 12: - if (!SetupConditionGraphScanlineParams(&sMenu->graph)) + if (!ConditionGraph_ResetScanline(&sMenu->graph)) { - sub_81D1F84(&sMenu->graph, sMenu->graph.unk14[0], sMenu->graph.unk14[0]); + ConditionGraph_SetNewPositions(&sMenu->graph, sMenu->graph.savedPositions[0], sMenu->graph.savedPositions[0]); sInfo->mainState++; } break; case 13: - sub_81D2230(&sMenu->graph); + ConditionGraph_Update(&sMenu->graph); sInfo->mainState++; break; case 14: @@ -767,8 +767,6 @@ static void ShowUsePokeblockMenuForResults(void) static void ShowPokeblockResults(void) { - u8 var; - switch (sInfo->mainState) { case 0: @@ -783,14 +781,13 @@ static void ShowPokeblockResults(void) break; case 2: CalculateConditionEnhancements(); - sub_81D2754(sInfo->conditionsAfterBlock, sMenu->graph.unk14[3]); - sub_81D1F84(&sMenu->graph, sMenu->graph.unk14[sMenu->curLoadId], sMenu->graph.unk14[3]); + ConditionGraph_CalcPositions(sInfo->conditionsAfterBlock, sMenu->graph.savedPositions[CONDITION_GRAPH_LOAD_MAX - 1]); + ConditionGraph_SetNewPositions(&sMenu->graph, sMenu->graph.savedPositions[sMenu->curLoadId], sMenu->graph.savedPositions[CONDITION_GRAPH_LOAD_MAX - 1]); LoadAndCreateUpDownSprites(); sInfo->mainState++; break; case 3: - var = TransitionConditionGraph(&sMenu->graph); - if (!var) + if (!ConditionGraph_TryUpdate(&sMenu->graph)) { CalculateNumAdditionalSparkles(GetPartyIdFromSelectionId(sMenu->info.curSelection)); if (sMenu->info.curSelection != sMenu->info.numSelections - 1) @@ -906,16 +903,16 @@ static void PrintFirstEnhancement(void) DrawTextBorderOuter(WIN_TEXT, 151, 14); FillWindowPixelBuffer(WIN_TEXT, 17); - for (sInfo->statId = 0; sInfo->statId < FLAVOR_COUNT; sInfo->statId++) + for (sInfo->condition = 0; sInfo->condition < CONDITION_COUNT; sInfo->condition++) { - if (sInfo->enhancements[sInfo->statId] != 0) + if (sInfo->enhancements[sInfo->condition] != 0) break; } - if (sInfo->statId < FLAVOR_COUNT) - BufferEnhancedStatText(gStringVar4, sInfo->statId, sInfo->enhancements[sInfo->statId]); + if (sInfo->condition < CONDITION_COUNT) + BufferEnhancedText(gStringVar4, sInfo->condition, sInfo->enhancements[sInfo->condition]); else - BufferEnhancedStatText(gStringVar4, sInfo->statId, 0); + BufferEnhancedText(gStringVar4, sInfo->condition, 0); PrintMenuWindowText(gStringVar4); PutWindowTilemap(WIN_TEXT); @@ -928,20 +925,20 @@ static bool8 TryPrintNextEnhancement(void) while (1) { - sInfo->statId++; - if (sInfo->statId < FLAVOR_COUNT) + sInfo->condition++; + if (sInfo->condition < CONDITION_COUNT) { - if (sInfo->enhancements[sInfo->statId] != 0) + if (sInfo->enhancements[sInfo->condition] != 0) break; } else { - sInfo->statId = FLAVOR_COUNT; + sInfo->condition = CONDITION_COUNT; return FALSE; } } - BufferEnhancedStatText(gStringVar4, sInfo->statId, sInfo->enhancements[sInfo->statId]); + BufferEnhancedText(gStringVar4, sInfo->condition, sInfo->enhancements[sInfo->condition]); PrintMenuWindowText(gStringVar4); CopyWindowToVram(WIN_TEXT, COPYWIN_GFX); @@ -969,7 +966,7 @@ static void PrintMenuWindowText(const u8 *message) AddTextPrinterParameterized(WIN_TEXT, FONT_NORMAL, gStringVar4, 0, 1, 0, NULL); } -static void BufferEnhancedStatText(u8 *dest, u8 statId, s16 enhancement) +static void BufferEnhancedText(u8 *dest, u8 condition, s16 enhancement) { switch (enhancement) { @@ -979,7 +976,7 @@ static void BufferEnhancedStatText(u8 *dest, u8 statId, s16 enhancement) case -32768 ... -1: // if < 0 if (enhancement) dest[(u16)enhancement] += 0; // something you can't imagine - StringCopy(dest, sContestStatNames[statId]); + StringCopy(dest, sConditionNames[condition]); StringAppend(dest, gText_WasEnhanced); break; case 0: @@ -992,36 +989,36 @@ static void GetMonConditions(struct Pokemon *mon, u8 *data) { u16 i; - for (i = 0; i < FLAVOR_COUNT; i++) - data[i] = GetMonData(mon, sMonDataConditions[i]); + for (i = 0; i < CONDITION_COUNT; i++) + data[i] = GetMonData(mon, sConditionToMonData[i]); } static void AddPokeblockToConditions(struct Pokeblock *pokeblock, struct Pokemon *mon) { u16 i; - s16 cstat; + s16 stat; u8 data; - if (GetMonData(mon, MON_DATA_SHEEN) != 255) + if (GetMonData(mon, MON_DATA_SHEEN) != MAX_SHEEN) { CalculatePokeblockEffectiveness(pokeblock, mon); - for (i = 0; i < FLAVOR_COUNT; i++) + for (i = 0; i < CONDITION_COUNT; i++) { - data = GetMonData(mon, sMonDataConditions[i]); - cstat = data + sInfo->pokeblockStatBoosts[i]; - if (cstat < 0) - cstat = 0; - if (cstat > 255) - cstat = 255; - data = cstat; - SetMonData(mon, sMonDataConditions[i], &data); + data = GetMonData(mon, sConditionToMonData[i]); + stat = data + sInfo->pokeblockStatBoosts[i]; + if (stat < 0) + stat = 0; + if (stat > MAX_CONDITION) + stat = MAX_CONDITION; + data = stat; + SetMonData(mon, sConditionToMonData[i], &data); } - cstat = (u8)(GetMonData(mon, MON_DATA_SHEEN)) + pokeblock->feel; - if (cstat > 255) - cstat = 255; + stat = (u8)(GetMonData(mon, MON_DATA_SHEEN)) + pokeblock->feel; + if (stat > MAX_SHEEN) + stat = MAX_SHEEN; - data = cstat; + data = stat; SetMonData(mon, MON_DATA_SHEEN, &data); } } @@ -1035,19 +1032,19 @@ static void CalculateConditionEnhancements(void) GetMonConditions(mon, sInfo->conditionsBeforeBlock); AddPokeblockToConditions(sInfo->pokeblock, mon); GetMonConditions(mon, sInfo->conditionsAfterBlock); - for (i = 0; i < FLAVOR_COUNT; i++) + for (i = 0; i < CONDITION_COUNT; i++) sInfo->enhancements[i] = sInfo->conditionsAfterBlock[i] - sInfo->conditionsBeforeBlock[i]; } static void CalculatePokeblockEffectiveness(struct Pokeblock *pokeblock, struct Pokemon *mon) { - s8 i, direction, taste; + s8 i, direction, flavor; - sInfo->pokeblockStatBoosts[0] = pokeblock->spicy; - sInfo->pokeblockStatBoosts[1] = pokeblock->sour; - sInfo->pokeblockStatBoosts[2] = pokeblock->bitter; - sInfo->pokeblockStatBoosts[3] = pokeblock->sweet; - sInfo->pokeblockStatBoosts[4] = pokeblock->dry; + sInfo->pokeblockStatBoosts[CONDITION_COOL] = pokeblock->spicy; + sInfo->pokeblockStatBoosts[CONDITION_TOUGH] = pokeblock->sour; + sInfo->pokeblockStatBoosts[CONDITION_SMART] = pokeblock->bitter; + sInfo->pokeblockStatBoosts[CONDITION_CUTE] = pokeblock->sweet; + sInfo->pokeblockStatBoosts[CONDITION_BEAUTY] = pokeblock->dry; if (gPokeblockGain > 0) direction = 1; @@ -1056,7 +1053,7 @@ static void CalculatePokeblockEffectiveness(struct Pokeblock *pokeblock, struct else return; - for (i = 0; i < FLAVOR_COUNT; i++) + for (i = 0; i < CONDITION_COUNT; i++) { s16 amount = sInfo->pokeblockStatBoosts[i]; s8 boost = amount / 10; @@ -1064,9 +1061,9 @@ static void CalculatePokeblockEffectiveness(struct Pokeblock *pokeblock, struct if (amount % 10 >= 5) // round to the nearest boost++; - taste = GetMonFlavorRelation(mon, sFlavors[i]); - if (taste == direction) - sInfo->pokeblockStatBoosts[i] += boost * taste; + flavor = GetMonFlavorRelation(mon, sConditionToFlavor[i]); + if (flavor == direction) + sInfo->pokeblockStatBoosts[i] += boost * flavor; } } @@ -1075,7 +1072,7 @@ static bool8 IsSheenMaxed(void) if (GetBoxOrPartyMonData(sMenu->party[sMenu->info.curSelection].boxId, sMenu->party[sMenu->info.curSelection].monId, MON_DATA_SHEEN, - NULL) == 255) + NULL) == MAX_SHEEN) return TRUE; else return FALSE; @@ -1125,7 +1122,7 @@ static void LoadAndCreateUpDownSprites(void) LoadSpritePalette(&sSpritePalette_UpDown); sInfo->numEnhancements = 0; - for (i = 0; i < FLAVOR_COUNT; i++) + for (i = 0; i < CONDITION_COUNT; i++) { if (sInfo->enhancements[i] != 0) { @@ -1368,7 +1365,7 @@ static bool8 LoadUsePokeblockMenuGfx(void) LoadBgTilemap(2, sMenu->tilemapBuffer, 1280, 0); LoadPalette(gConditionGraphData_Pal, 48, 32); LoadPalette(gConditionText_Pal, 240, 32); - SetConditionGraphIOWindows(2); + ConditionGraph_InitWindow(2); break; default: sMenu->info.helperState = 0; @@ -1419,7 +1416,7 @@ static void UpdateSelection(bool8 up) else newLoadId = sMenu->nextLoadId; - sub_81D1F84(&sMenu->graph, sMenu->graph.unk14[sMenu->curLoadId], sMenu->graph.unk14[newLoadId]); + ConditionGraph_SetNewPositions(&sMenu->graph, sMenu->graph.savedPositions[sMenu->curLoadId], sMenu->graph.savedPositions[newLoadId]); if (sMenu->info.curSelection == sMenu->info.numSelections - 1) startedOnMon = FALSE; // moving off of Cancel @@ -1487,7 +1484,7 @@ static bool8 LoadNewSelection_CancelToMon(void) sMenu->info.helperState++; break; case 2: - if (!TryUpdateConditionMonTransitionOn(&sMenu->graph, &sMenu->curMonXOffset)) + if (!ConditionMenu_UpdateMonEnter(&sMenu->graph, &sMenu->curMonXOffset)) { // Load the new adjacent pokemon (not the one being shown) LoadMonInfo(sMenu->toLoadSelection, sMenu->toLoadId); @@ -1514,7 +1511,7 @@ static bool8 LoadNewSelection_MonToCancel(void) switch (sMenu->info.helperState) { case 0: - if (!TryUpdateConditionMonTransitionOff(&sMenu->graph, &sMenu->curMonXOffset)) + if (!ConditionMenu_UpdateMonExit(&sMenu->graph, &sMenu->curMonXOffset)) sMenu->info.helperState++; break; case 1: @@ -1538,7 +1535,7 @@ static bool8 LoadNewSelection_MonToMon(void) switch (sMenu->info.helperState) { case 0: - TransitionConditionGraph(&sMenu->graph); + ConditionGraph_TryUpdate(&sMenu->graph); if (!MoveConditionMonOffscreen(&sMenu->curMonXOffset)) { UpdateMonPic(sMenu->curLoadId); @@ -1550,7 +1547,7 @@ static bool8 LoadNewSelection_MonToMon(void) sMenu->info.helperState++; break; case 2: - if (!TryUpdateConditionMonTransitionOn(&sMenu->graph, &sMenu->curMonXOffset)) + if (!ConditionMenu_UpdateMonEnter(&sMenu->graph, &sMenu->curMonXOffset)) { // Load the new adjacent pokemon (not the one being shown) LoadMonInfo(sMenu->toLoadSelection, sMenu->toLoadId); @@ -1580,9 +1577,9 @@ static void SpriteCB_MonPic(struct Sprite *sprite) static void SpriteCB_SelectionIconPokeball(struct Sprite *sprite) { if (sprite->data[0] == sMenu->info.curSelection) - StartSpriteAnim(sprite, 0); + StartSpriteAnim(sprite, CONDITION_ICON_SELECTED); else - StartSpriteAnim(sprite, 1); + StartSpriteAnim(sprite, CONDITION_ICON_UNSELECTED); } static void SpriteCB_SelectionIconCancel(struct Sprite *sprite) @@ -1599,10 +1596,7 @@ static void SpriteCB_SelectionIconCancel(struct Sprite *sprite) static void CalculateNumAdditionalSparkles(u8 monIndex) { u8 sheen = GetMonData(&gPlayerParty[monIndex], MON_DATA_SHEEN); - - sMenu->numSparkles[sMenu->curLoadId] = (sheen != 255) - ? sheen / (255 / (MAX_CONDITION_SPARKLES - 1) + 1) - : MAX_CONDITION_SPARKLES - 1; + sMenu->numSparkles[sMenu->curLoadId] = GET_NUM_CONDITION_SPARKLES(sheen); } static void LoadConditionGfx(void) |