diff options
Diffstat (limited to 'src/wallclock.c')
-rw-r--r-- | src/wallclock.c | 279 |
1 files changed, 148 insertions, 131 deletions
diff --git a/src/wallclock.c b/src/wallclock.c index ccec36739..892ef3f05 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -22,38 +22,38 @@ // static types -#define WALL_CLOCK_TASK_MINUTE_HAND_ANGLE 0 -#define WALL_CLOCK_TASK_HOUR_HAND_ANGLE 1 -#define WALL_CLOCK_TASK_HOUR 2 -#define WALL_CLOCK_TASK_MINUTE 3 -#define WALL_CLOCK_TASK_SET_COMMAND 4 -#define WALL_CLOCK_TASK_12HRCLOCK_AM_PM 5 -#define WALL_CLOCK_TASK_SET_SPEED 6 +#define tMinuteHandAngle data[0] +#define tHourHandAngle data[1] +#define tHours data[2] +#define tMinutes data[3] +#define tMvmtDir data[4] +#define tPeriod data[5] +#define tMvmtSpeed data[6] #define TAG_GFX_WALL_CLOCK_HAND 0x1000 #define TAG_PAL_WALL_CLOCK_HAND 0x1000 // static declarations -static void sub_8134C9C(void); -static void sub_8134CB8(u8 taskId); -static void sub_8134CE8(u8 taskId); -static void sub_8134DC4(u8 taskId); -static void c3_80BF560(u8 taskId); -static void sub_8134EA4(u8 taskId); -static void c2_080111BC(u8 taskId); -static void sub_8134F10(u8 taskId); -static void sub_8134F40(u8 taskId); -static void sub_8134F78(u8 taskId); -static void sub_8134FB0(u8 taskId); -static u16 GetClockHandAngle(u16 a0, u8 command, u8 a2); -static bool32 MoveClockHand(u8 taskId, u8 command); -static void _12HourClockFixAMPM(u8 taskId, u8 command); -static void sub_8135130(u8 taskId); -static void sub_81351AC(struct Sprite *sprite); -static void sub_8135244(struct Sprite *sprite); -static void sub_81352DC(struct Sprite *sprite); -static void sub_8135380(struct Sprite *sprite); +static void WallClockMainCallback(void); +static void Task_SetClock1(u8 taskId); +static void Task_SetClock2(u8 taskId); +static void Task_SetClock3(u8 taskId); +static void Task_SetClock4(u8 taskId); +static void Task_SetClock5(u8 taskId); +static void Task_SetClock6(u8 taskId); +static void Task_ViewClock1(u8 taskId); +static void Task_ViewClock2(u8 taskId); +static void Task_ViewClock3(u8 taskId); +static void Task_ViewClock4(u8 taskId); +static u16 CalcNewMinHandAngle(u16 a0, u8 command, u8 a2); +static bool32 AdvanceClock(u8 taskId, u8 command); +static void UpdateClockPeriod(u8 taskId, u8 command); +static void InitClockWithRtc(u8 taskId); +static void SpriteCB_MinuteHand(struct Sprite *sprite); +static void SpriteCB_HourHand(struct Sprite *sprite); +static void SpriteCB_AMIndicator(struct Sprite *sprite); +static void SpriteCB_PMIndicator(struct Sprite *sprite); // rodata @@ -122,7 +122,7 @@ static const struct SpriteTemplate gUnknown_085B2250 = { gUnknown_085B2248, NULL, gDummySpriteAffineAnimTable, - sub_81351AC + SpriteCB_MinuteHand }; static const struct SpriteTemplate gUnknown_085B2268 = { TAG_GFX_WALL_CLOCK_HAND, @@ -131,7 +131,7 @@ static const struct SpriteTemplate gUnknown_085B2268 = { gUnknown_085B224C, NULL, gDummySpriteAffineAnimTable, - sub_8135244 + SpriteCB_HourHand }; static const struct OamData Unknown_085B2280 = { .y = 0xa0, @@ -159,7 +159,7 @@ static const struct SpriteTemplate gUnknown_085B22A0 = { gUnknown_085B2298, NULL, gDummySpriteAffineAnimTable, - sub_81352DC + SpriteCB_AMIndicator }; static const struct SpriteTemplate gUnknown_085B22B8 = { TAG_GFX_WALL_CLOCK_HAND, @@ -168,7 +168,7 @@ static const struct SpriteTemplate gUnknown_085B22B8 = { gUnknown_085B229C, NULL, gDummySpriteAffineAnimTable, - sub_8135380 + SpriteCB_PMIndicator }; static const s8 sClockHandCoords[][2] = { { 0x00, -0x18}, @@ -535,14 +535,14 @@ static const s8 sClockHandCoords[][2] = { // text -static void sub_81347B4(void) +static void WallClockVblankCallback(void) { LoadOam(); ProcessSpriteCopyRequests(); TransferPlttBuffer(); } -void LoadWallClockGraphics(void) +static void LoadWallClockGraphics(void) { SetVBlankCallback(NULL); SetGpuReg(REG_OFFSET_DISPCNT, 0x0000); @@ -587,12 +587,12 @@ void LoadWallClockGraphics(void) LoadSpritePalettes(gUnknown_085B2218); } -void sub_813498C(void) +static void WallClockInit(void) { BeginNormalPaletteFade(-1, 0, 16, 0, 0); EnableInterrupts(INTR_FLAG_VBLANK); - SetVBlankCallback(sub_81347B4); - SetMainCallback2(sub_8134C9C); + SetVBlankCallback(WallClockVblankCallback); + SetMainCallback2(WallClockMainCallback); SetGpuReg(REG_OFFSET_BLDCNT, 0x0000); SetGpuReg(REG_OFFSET_BLDALPHA, 0x0000); SetGpuReg(REG_OFFSET_BLDY, 0x0000); @@ -609,29 +609,36 @@ void Cb2_StartWallClock(void) LoadWallClockGraphics(); LZ77UnCompVram(gUnknown_08DCC648, (u16 *)BG_SCREEN_ADDR(7)); - taskId = CreateTask(sub_8134CB8, 0); - gTasks[taskId].data[WALL_CLOCK_TASK_HOUR] = 10; - gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE] = 0; - gTasks[taskId].data[WALL_CLOCK_TASK_SET_COMMAND] = 0; - gTasks[taskId].data[WALL_CLOCK_TASK_12HRCLOCK_AM_PM] = 0; - gTasks[taskId].data[WALL_CLOCK_TASK_SET_SPEED] = 0; - gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE_HAND_ANGLE] = 0; - gTasks[taskId].data[WALL_CLOCK_TASK_HOUR_HAND_ANGLE] = 0x12c; + + taskId = CreateTask(Task_SetClock1, 0); + gTasks[taskId].tHours = 10; + gTasks[taskId].tMinutes = 0; + gTasks[taskId].tMvmtDir = 0; + gTasks[taskId].tPeriod = 0; + gTasks[taskId].tMvmtSpeed = 0; + gTasks[taskId].tMinuteHandAngle = 0; + gTasks[taskId].tHourHandAngle = 300; + spriteId = CreateSprite(&gUnknown_085B2250, 0x78, 0x50, 1); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 0; + spriteId = CreateSprite(&gUnknown_085B2268, 0x78, 0x50, 0); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 1; + spriteId = CreateSprite(&gUnknown_085B22A0, 0x78, 0x50, 2); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].data[1] = 45; + spriteId = CreateSprite(&gUnknown_085B22B8, 0x78, 0x50, 2); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].data[1] = 90; - sub_813498C(); + + WallClockInit(); + PrintTextOnWindow(1, 1, gText_Confirm3, 0, 1, 0, NULL); PutWindowTilemap(1); schedule_bg_copy_tilemap_to_vram(2); @@ -641,44 +648,51 @@ void Cb2_ViewWallClock(void) { u8 taskId; u8 spriteId; - u8 r10; - u8 spc; + u8 angle1; + u8 angle2; LoadWallClockGraphics(); LZ77UnCompVram(gUnknown_08DCC908, (u16 *)BG_SCREEN_ADDR(7)); - taskId = CreateTask(sub_8134F10, 0); - sub_8135130(taskId); - if (gTasks[taskId].data[WALL_CLOCK_TASK_12HRCLOCK_AM_PM] == 0) + + taskId = CreateTask(Task_ViewClock1, 0); + InitClockWithRtc(taskId); + if (gTasks[taskId].tPeriod == 0) { - r10 = 45; - spc = 90; + angle1 = 45; + angle2 = 90; } else { - r10 = 90; - spc = 135; + angle1 = 90; + angle2 = 135; } + spriteId = CreateSprite(&gUnknown_085B2250, 0x78, 0x50, 1); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 0; + spriteId = CreateSprite(&gUnknown_085B2268, 0x78, 0x50, 0); gSprites[spriteId].data[0] = taskId; gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL; gSprites[spriteId].oam.matrixNum = 1; + spriteId = CreateSprite(&gUnknown_085B22A0, 0x78, 0x50, 2); gSprites[spriteId].data[0] = taskId; - gSprites[spriteId].data[1] = r10; + gSprites[spriteId].data[1] = angle1; + spriteId = CreateSprite(&gUnknown_085B22B8, 0x78, 0x50, 2); gSprites[spriteId].data[0] = taskId; - gSprites[spriteId].data[1] = spc; - sub_813498C(); + gSprites[spriteId].data[1] = angle2; + + WallClockInit(); + PrintTextOnWindow(1, 1, gText_Cancel4, 0, 1, 0, NULL); PutWindowTilemap(1); schedule_bg_copy_tilemap_to_vram(2); } -static void sub_8134C9C(void) +static void WallClockMainCallback(void) { RunTasks(); AnimateSprites(); @@ -687,92 +701,92 @@ static void sub_8134C9C(void) UpdatePaletteFade(); } -static void sub_8134CB8(u8 taskId) +static void Task_SetClock1(u8 taskId) { if (!gPaletteFade.active) { - gTasks[taskId].func = sub_8134CE8; + gTasks[taskId].func = Task_SetClock2; } } -static void sub_8134CE8(u8 taskId) +static void Task_SetClock2(u8 taskId) { - if (gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE_HAND_ANGLE] % 6) + if (gTasks[taskId].tMinuteHandAngle % 6) { - gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE_HAND_ANGLE] = GetClockHandAngle(gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE_HAND_ANGLE], gTasks[taskId].data[WALL_CLOCK_TASK_SET_COMMAND], gTasks[taskId].data[WALL_CLOCK_TASK_SET_SPEED]); + gTasks[taskId].tMinuteHandAngle = CalcNewMinHandAngle(gTasks[taskId].tMinuteHandAngle, gTasks[taskId].tMvmtDir, gTasks[taskId].tMvmtSpeed); } else { - gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE_HAND_ANGLE] = gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE] * 6; - gTasks[taskId].data[WALL_CLOCK_TASK_HOUR_HAND_ANGLE] = (gTasks[taskId].data[WALL_CLOCK_TASK_HOUR] % 12) * 30 + (gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE] / 10) * 5; + gTasks[taskId].tMinuteHandAngle = gTasks[taskId].tMinutes * 6; + gTasks[taskId].tHourHandAngle = (gTasks[taskId].tHours % 12) * 30 + (gTasks[taskId].tMinutes / 10) * 5; if (gMain.newKeys & A_BUTTON) { - gTasks[taskId].func = sub_8134DC4; + gTasks[taskId].func = Task_SetClock3; } else { - gTasks[taskId].data[WALL_CLOCK_TASK_SET_COMMAND] = 0; + gTasks[taskId].tMvmtDir = 0; if (gMain.heldKeys & DPAD_LEFT) { - gTasks[taskId].data[WALL_CLOCK_TASK_SET_COMMAND] = 1; + gTasks[taskId].tMvmtDir = 1; } if (gMain.heldKeys & DPAD_RIGHT) { - gTasks[taskId].data[WALL_CLOCK_TASK_SET_COMMAND] = 2; + gTasks[taskId].tMvmtDir = 2; } - if (gTasks[taskId].data[WALL_CLOCK_TASK_SET_COMMAND] != 0) + if (gTasks[taskId].tMvmtDir != 0) { - if (gTasks[taskId].data[WALL_CLOCK_TASK_SET_SPEED] <= 0xFE) + if (gTasks[taskId].tMvmtSpeed < 0xFF) { - gTasks[taskId].data[WALL_CLOCK_TASK_SET_SPEED]++; + gTasks[taskId].tMvmtSpeed++; } - gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE_HAND_ANGLE] = GetClockHandAngle(gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE_HAND_ANGLE], gTasks[taskId].data[WALL_CLOCK_TASK_SET_COMMAND], gTasks[taskId].data[WALL_CLOCK_TASK_SET_SPEED]); - MoveClockHand(taskId, gTasks[taskId].data[WALL_CLOCK_TASK_SET_COMMAND]); + gTasks[taskId].tMinuteHandAngle = CalcNewMinHandAngle(gTasks[taskId].tMinuteHandAngle, gTasks[taskId].tMvmtDir, gTasks[taskId].tMvmtSpeed); + AdvanceClock(taskId, gTasks[taskId].tMvmtDir); } else { - gTasks[taskId].data[WALL_CLOCK_TASK_SET_SPEED] = 0; + gTasks[taskId].tMvmtSpeed = 0; } } } } -static void sub_8134DC4(u8 taskId) +static void Task_SetClock3(u8 taskId) { SetWindowBorderStyle(0, FALSE, 0x250, 0x0d); PrintTextOnWindow(0, 1, gText_IsThisTheCorrectTime, 0, 1, 0, NULL); PutWindowTilemap(0); schedule_bg_copy_tilemap_to_vram(0); CreateYesNoMenu(&gUnknown_085B21F4, 0x250, 0x0d, 1); - gTasks[taskId].func = c3_80BF560; + gTasks[taskId].func = Task_SetClock4; } -static void c3_80BF560(u8 taskId) +static void Task_SetClock4(u8 taskId) { - switch (sub_8198C58()) + switch (ProcessMenuInputNoWrap_()) { case 0: PlaySE(SE_SELECT); - gTasks[taskId].func = sub_8134EA4; + gTasks[taskId].func = Task_SetClock5; break; case 1: case -1: PlaySE(SE_SELECT); sub_8198070(0, FALSE); ClearWindowTilemap(0); - gTasks[taskId].func = sub_8134CE8; + gTasks[taskId].func = Task_SetClock2; break; } } -static void sub_8134EA4(u8 taskId) +static void Task_SetClock5(u8 taskId) { - RtcInitLocalTimeOffset(gTasks[taskId].data[WALL_CLOCK_TASK_HOUR], gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE]); + RtcInitLocalTimeOffset(gTasks[taskId].tHours, gTasks[taskId].tMinutes); BeginNormalPaletteFade(-1, 0, 0, 16, 0); - gTasks[taskId].func = c2_080111BC; + gTasks[taskId].func = Task_SetClock6; } -static void c2_080111BC(u8 taskId) +static void Task_SetClock6(u8 taskId) { if (!gPaletteFade.active) { @@ -781,30 +795,30 @@ static void c2_080111BC(u8 taskId) } } -static void sub_8134F10(u8 taskId) +static void Task_ViewClock1(u8 taskId) { if (!gPaletteFade.active) { - gTasks[taskId].func = sub_8134F40; + gTasks[taskId].func = Task_ViewClock2; } } -static void sub_8134F40(u8 taskId) +static void Task_ViewClock2(u8 taskId) { - sub_8135130(taskId); + InitClockWithRtc(taskId); if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { - gTasks[taskId].func = sub_8134F78; + gTasks[taskId].func = Task_ViewClock3; } } -static void sub_8134F78(u8 taskId) +static void Task_ViewClock3(u8 taskId) { BeginNormalPaletteFade(-1, 0, 0, 16, 0); - gTasks[taskId].func = sub_8134FB0; + gTasks[taskId].func = Task_ViewClock4; } -static void sub_8134FB0(u8 taskId) +static void Task_ViewClock4(u8 taskId) { if (!gPaletteFade.active) { @@ -812,7 +826,7 @@ static void sub_8134FB0(u8 taskId) } } -static u8 GetClockHandAngleChange(u16 a0) +static u8 CalcMinHandDelta(u16 a0) { if (a0 > 60) { @@ -829,9 +843,9 @@ static u8 GetClockHandAngleChange(u16 a0) return 1; } -static u16 GetClockHandAngle(u16 a0, u8 command, u8 a2) +static u16 CalcNewMinHandAngle(u16 a0, u8 command, u8 a2) { - u8 r1 = GetClockHandAngleChange(a2); + u8 r1 = CalcMinHandDelta(a2); switch (command) { case 1: @@ -846,65 +860,65 @@ static u16 GetClockHandAngle(u16 a0, u8 command, u8 a2) return a0; } -static bool32 MoveClockHand(u8 taskId, u8 command) +static bool32 AdvanceClock(u8 taskId, u8 command) { switch (command) { case 1: - if (gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE] > 0) + if (gTasks[taskId].tMinutes > 0) { - gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE]--; + gTasks[taskId].tMinutes--; } else { - gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE] = 59; - if (gTasks[taskId].data[WALL_CLOCK_TASK_HOUR] > 0) + gTasks[taskId].tMinutes = 59; + if (gTasks[taskId].tHours > 0) { - gTasks[taskId].data[WALL_CLOCK_TASK_HOUR]--; + gTasks[taskId].tHours--; } else { - gTasks[taskId].data[WALL_CLOCK_TASK_HOUR] = 23; + gTasks[taskId].tHours = 23; } - _12HourClockFixAMPM(taskId, command); + UpdateClockPeriod(taskId, command); } break; case 2: - if (gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE] < 59) + if (gTasks[taskId].tMinutes < 59) { - gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE]++; + gTasks[taskId].tMinutes++; } else { - gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE] = 0; - if (gTasks[taskId].data[WALL_CLOCK_TASK_HOUR] < 23) + gTasks[taskId].tMinutes = 0; + if (gTasks[taskId].tHours < 23) { - gTasks[taskId].data[WALL_CLOCK_TASK_HOUR]++; + gTasks[taskId].tHours++; } else { - gTasks[taskId].data[WALL_CLOCK_TASK_HOUR] = 0; + gTasks[taskId].tHours = 0; } - _12HourClockFixAMPM(taskId, command); + UpdateClockPeriod(taskId, command); } break; } return FALSE; } -static void _12HourClockFixAMPM(u8 taskId, u8 command) +static void UpdateClockPeriod(u8 taskId, u8 command) { - u8 hours = gTasks[taskId].data[WALL_CLOCK_TASK_HOUR]; + u8 hours = gTasks[taskId].tHours; switch (command) { case 1: switch (hours) { case 11: - gTasks[taskId].data[WALL_CLOCK_TASK_12HRCLOCK_AM_PM] = FALSE; + gTasks[taskId].tPeriod = FALSE; break; case 23: - gTasks[taskId].data[WALL_CLOCK_TASK_12HRCLOCK_AM_PM] = TRUE; + gTasks[taskId].tPeriod = TRUE; break; } break; @@ -912,43 +926,45 @@ static void _12HourClockFixAMPM(u8 taskId, u8 command) switch (hours) { case 0: - gTasks[taskId].data[WALL_CLOCK_TASK_12HRCLOCK_AM_PM] = FALSE; + gTasks[taskId].tPeriod = FALSE; break; case 12: - gTasks[taskId].data[WALL_CLOCK_TASK_12HRCLOCK_AM_PM] = TRUE; + gTasks[taskId].tPeriod = TRUE; break; } break; } } -static void sub_8135130(u8 taskId) +static void InitClockWithRtc(u8 taskId) { RtcCalcLocalTime(); - gTasks[taskId].data[WALL_CLOCK_TASK_HOUR] = gLocalTime.hours; - gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE] = gLocalTime.minutes; - gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE_HAND_ANGLE] = gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE] * 6; - gTasks[taskId].data[WALL_CLOCK_TASK_HOUR_HAND_ANGLE] = (gTasks[taskId].data[WALL_CLOCK_TASK_HOUR] % 12) * 30 + (gTasks[taskId].data[WALL_CLOCK_TASK_MINUTE] / 10) * 5; + gTasks[taskId].tHours = gLocalTime.hours; + gTasks[taskId].tMinutes = gLocalTime.minutes; + gTasks[taskId].tMinuteHandAngle = gTasks[taskId].tMinutes * 6; + gTasks[taskId].tHourHandAngle = (gTasks[taskId].tHours % 12) * 30 + (gTasks[taskId].tMinutes / 10) * 5; if (gLocalTime.hours < 12) { - gTasks[taskId].data[WALL_CLOCK_TASK_12HRCLOCK_AM_PM] = FALSE; + gTasks[taskId].tPeriod = FALSE; } else { - gTasks[taskId].data[WALL_CLOCK_TASK_12HRCLOCK_AM_PM] = TRUE; + gTasks[taskId].tPeriod = TRUE; } } -static void sub_81351AC(struct Sprite *sprite) +static void SpriteCB_MinuteHand(struct Sprite *sprite) { - u16 angle = gTasks[sprite->data[0]].data[WALL_CLOCK_TASK_MINUTE_HAND_ANGLE]; + u16 angle = gTasks[sprite->data[0]].tMinuteHandAngle; s16 sin = Sin2(angle) / 16; s16 cos = Cos2(angle) / 16; u16 xhat; u16 yhat; + SetOamMatrix(0, cos, sin, -sin, cos); xhat = sClockHandCoords[angle][0]; yhat = sClockHandCoords[angle][1]; + if (xhat > 0x80) { xhat |= 0xff00; @@ -961,13 +977,14 @@ static void sub_81351AC(struct Sprite *sprite) sprite->pos2.y = yhat; } -static void sub_8135244(struct Sprite *sprite) +static void SpriteCB_HourHand(struct Sprite *sprite) { - u16 angle = gTasks[sprite->data[0]].data[WALL_CLOCK_TASK_HOUR_HAND_ANGLE]; + u16 angle = gTasks[sprite->data[0]].tHourHandAngle; s16 sin = Sin2(angle) / 16; s16 cos = Cos2(angle) / 16; u16 xhat; u16 yhat; + SetOamMatrix(1, cos, sin, -sin, cos); xhat = sClockHandCoords[angle][0]; yhat = sClockHandCoords[angle][1]; @@ -983,9 +1000,9 @@ static void sub_8135244(struct Sprite *sprite) sprite->pos2.y = yhat; } -static void sub_81352DC(struct Sprite *sprite) +static void SpriteCB_AMIndicator(struct Sprite *sprite) { - if (gTasks[sprite->data[0]].data[WALL_CLOCK_TASK_12HRCLOCK_AM_PM]) + if (gTasks[sprite->data[0]].tPeriod) { if (sprite->data[1] >= 60 && sprite->data[1] < 90) { @@ -1011,9 +1028,9 @@ static void sub_81352DC(struct Sprite *sprite) sprite->pos2.y = Sin2(sprite->data[1]) * 30 / 0x1000; } -static void sub_8135380(struct Sprite *sprite) +static void SpriteCB_PMIndicator(struct Sprite *sprite) { - if (gTasks[sprite->data[0]].data[WALL_CLOCK_TASK_12HRCLOCK_AM_PM]) + if (gTasks[sprite->data[0]].tPeriod) { if (sprite->data[1] >= 105 && sprite->data[1] < 135) { |