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-rw-r--r--src/water.c36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/water.c b/src/water.c
index 42ab1d67f..d13b1378e 100644
--- a/src/water.c
+++ b/src/water.c
@@ -876,31 +876,31 @@ void sub_810790C(struct Sprite *sprite)
#ifdef NONMATCHING
void AnimTask_CreateSurfWave(u8 taskId)
{
- struct UnknownAnimStruct2 unk;
+ struct BattleAnimBgData animBg;
u8 taskId2;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 1);
- sub_80A6B30(&unk);
+ sub_80A6B30(&animBg);
if (!IsContest())
{
SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
- sub_80A6D48(unk.bgId, gUnknown_08D95E00);
+ AnimLoadCompressedBgTilemap(animBg.bgId, gUnknown_08D95E00);
else
- sub_80A6D48(unk.bgId, gUnknown_08D960D0);
+ AnimLoadCompressedBgTilemap(animBg.bgId, gUnknown_08D960D0);
}
else
{
- sub_80A6D60(&unk, gUnknown_08D963A4, 1);
+ sub_80A6D60(&animBg, gUnknown_08D963A4, 1);
}
- sub_80A6CC0(unk.bgId, gBattleAnimBackgroundImage_Surf, unk.tilesOffset);
+ AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBackgroundImage_Surf, animBg.tilesOffset);
if (gBattleAnimArgs[0] == 0)
- LoadCompressedPalette(gBattleAnimBackgroundPalette_Surf, unk.unk8 * 16, 32);
+ LoadCompressedPalette(gBattleAnimBackgroundPalette_Surf, animBg.paletteId * 16, 32);
else
- LoadCompressedPalette(gBattleAnimBackgroundImageMuddyWater_Pal, unk.unk8 * 16, 32);
+ LoadCompressedPalette(gBattleAnimBackgroundImageMuddyWater_Pal, animBg.paletteId * 16, 32);
taskId2 = CreateTask(sub_8107D58, gTasks[taskId].priority + 1);
gTasks[taskId].data[15] = taskId2;
gTasks[taskId2].data[0] = 0;
@@ -993,14 +993,14 @@ void AnimTask_CreateSurfWave(u8 taskId)
mov r0, sp\n\
ldrb r0, [r0, 0x9]\n\
ldr r1, =gUnknown_08D95E00\n\
- bl sub_80A6D48\n\
+ bl AnimLoadCompressedBgTilemap\n\
b _081079EA\n\
.pool\n\
_081079D0:\n\
mov r0, sp\n\
ldrb r0, [r0, 0x9]\n\
ldr r1, =gUnknown_08D960D0\n\
- bl sub_80A6D48\n\
+ bl AnimLoadCompressedBgTilemap\n\
b _081079EA\n\
.pool\n\
_081079E0:\n\
@@ -1014,7 +1014,7 @@ _081079EA:\n\
ldr r1, =gBattleAnimBackgroundImage_Surf\n\
mov r2, sp\n\
ldrh r2, [r2, 0xA]\n\
- bl sub_80A6CC0\n\
+ bl AnimLoadCompressedBgGfx\n\
ldr r0, =gBattleAnimArgs\n\
movs r1, 0\n\
ldrsh r0, [r0, r1]\n\
@@ -1176,7 +1176,7 @@ _08107B58:\n\
#ifdef NONMATCHING
void sub_8107B84(u8 taskId)
{
- struct UnknownAnimStruct2 unk;
+ struct BattleAnimBgData animBg;
u8 i;
u16 rgbBuffer;
u16 *BGptrX = &gBattle_BG1_X;
@@ -1187,18 +1187,18 @@ void sub_8107B84(u8 taskId)
*BGptrX += gTasks[taskId].data[0];
*BGptrY += gTasks[taskId].data[1];
- sub_80A6B30(&unk);
+ sub_80A6B30(&animBg);
gTasks[taskId].data[2] += gTasks[taskId].data[1];
if (++gTasks[taskId].data[5] == 4)
{
- rgbBuffer = gPlttBufferFaded[unk.unk8 * 16 + 7];
+ rgbBuffer = gPlttBufferFaded[animBg.paletteId * 16 + 7];
for (i = 6; i != 0; i--)
{
- palNum = unk.unk8 * 16;
+ palNum = animBg.paletteId * 16;
palOffset = 1 + i;
gPlttBufferFaded[palNum + palOffset] = gPlttBufferFaded[palNum + palOffset - 1];
}
- gPlttBufferFaded[unk.unk8 * 16 + 1] = rgbBuffer;
+ gPlttBufferFaded[animBg.paletteId * 16 + 1] = rgbBuffer;
gTasks[taskId].data[5] = 0;
}
if (++gTasks[taskId].data[6] > 1)
@@ -2320,7 +2320,7 @@ void sub_8108AC0(struct Task *task)
void sub_8108B2C(struct Sprite *sprite)
{
- if (TranslateAnimArc(sprite))
+ if (TranslateAnimHorizontalArc(sprite))
{
sprite->pos1.x += sprite->pos2.x;
sprite->pos1.y += sprite->pos2.y;
@@ -2337,7 +2337,7 @@ void sub_8108B94(struct Sprite *sprite)
{
u16 i;
- if (TranslateAnimArc(sprite))
+ if (TranslateAnimHorizontalArc(sprite))
{
for (i = 0; i < NUM_TASKS; i++)
{