diff options
Diffstat (limited to 'src/water.c')
-rw-r--r-- | src/water.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/water.c b/src/water.c index 42ab1d67f..d13b1378e 100644 --- a/src/water.c +++ b/src/water.c @@ -876,31 +876,31 @@ void sub_810790C(struct Sprite *sprite) #ifdef NONMATCHING void AnimTask_CreateSurfWave(u8 taskId) { - struct UnknownAnimStruct2 unk; + struct BattleAnimBgData animBg; u8 taskId2; SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL); SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1); SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 1); - sub_80A6B30(&unk); + sub_80A6B30(&animBg); if (!IsContest()) { SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1); if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT) - sub_80A6D48(unk.bgId, gUnknown_08D95E00); + AnimLoadCompressedBgTilemap(animBg.bgId, gUnknown_08D95E00); else - sub_80A6D48(unk.bgId, gUnknown_08D960D0); + AnimLoadCompressedBgTilemap(animBg.bgId, gUnknown_08D960D0); } else { - sub_80A6D60(&unk, gUnknown_08D963A4, 1); + sub_80A6D60(&animBg, gUnknown_08D963A4, 1); } - sub_80A6CC0(unk.bgId, gBattleAnimBackgroundImage_Surf, unk.tilesOffset); + AnimLoadCompressedBgGfx(animBg.bgId, gBattleAnimBackgroundImage_Surf, animBg.tilesOffset); if (gBattleAnimArgs[0] == 0) - LoadCompressedPalette(gBattleAnimBackgroundPalette_Surf, unk.unk8 * 16, 32); + LoadCompressedPalette(gBattleAnimBackgroundPalette_Surf, animBg.paletteId * 16, 32); else - LoadCompressedPalette(gBattleAnimBackgroundImageMuddyWater_Pal, unk.unk8 * 16, 32); + LoadCompressedPalette(gBattleAnimBackgroundImageMuddyWater_Pal, animBg.paletteId * 16, 32); taskId2 = CreateTask(sub_8107D58, gTasks[taskId].priority + 1); gTasks[taskId].data[15] = taskId2; gTasks[taskId2].data[0] = 0; @@ -993,14 +993,14 @@ void AnimTask_CreateSurfWave(u8 taskId) mov r0, sp\n\ ldrb r0, [r0, 0x9]\n\ ldr r1, =gUnknown_08D95E00\n\ - bl sub_80A6D48\n\ + bl AnimLoadCompressedBgTilemap\n\ b _081079EA\n\ .pool\n\ _081079D0:\n\ mov r0, sp\n\ ldrb r0, [r0, 0x9]\n\ ldr r1, =gUnknown_08D960D0\n\ - bl sub_80A6D48\n\ + bl AnimLoadCompressedBgTilemap\n\ b _081079EA\n\ .pool\n\ _081079E0:\n\ @@ -1014,7 +1014,7 @@ _081079EA:\n\ ldr r1, =gBattleAnimBackgroundImage_Surf\n\ mov r2, sp\n\ ldrh r2, [r2, 0xA]\n\ - bl sub_80A6CC0\n\ + bl AnimLoadCompressedBgGfx\n\ ldr r0, =gBattleAnimArgs\n\ movs r1, 0\n\ ldrsh r0, [r0, r1]\n\ @@ -1176,7 +1176,7 @@ _08107B58:\n\ #ifdef NONMATCHING void sub_8107B84(u8 taskId) { - struct UnknownAnimStruct2 unk; + struct BattleAnimBgData animBg; u8 i; u16 rgbBuffer; u16 *BGptrX = &gBattle_BG1_X; @@ -1187,18 +1187,18 @@ void sub_8107B84(u8 taskId) *BGptrX += gTasks[taskId].data[0]; *BGptrY += gTasks[taskId].data[1]; - sub_80A6B30(&unk); + sub_80A6B30(&animBg); gTasks[taskId].data[2] += gTasks[taskId].data[1]; if (++gTasks[taskId].data[5] == 4) { - rgbBuffer = gPlttBufferFaded[unk.unk8 * 16 + 7]; + rgbBuffer = gPlttBufferFaded[animBg.paletteId * 16 + 7]; for (i = 6; i != 0; i--) { - palNum = unk.unk8 * 16; + palNum = animBg.paletteId * 16; palOffset = 1 + i; gPlttBufferFaded[palNum + palOffset] = gPlttBufferFaded[palNum + palOffset - 1]; } - gPlttBufferFaded[unk.unk8 * 16 + 1] = rgbBuffer; + gPlttBufferFaded[animBg.paletteId * 16 + 1] = rgbBuffer; gTasks[taskId].data[5] = 0; } if (++gTasks[taskId].data[6] > 1) @@ -2320,7 +2320,7 @@ void sub_8108AC0(struct Task *task) void sub_8108B2C(struct Sprite *sprite) { - if (TranslateAnimArc(sprite)) + if (TranslateAnimHorizontalArc(sprite)) { sprite->pos1.x += sprite->pos2.x; sprite->pos1.y += sprite->pos2.y; @@ -2337,7 +2337,7 @@ void sub_8108B94(struct Sprite *sprite) { u16 i; - if (TranslateAnimArc(sprite)) + if (TranslateAnimHorizontalArc(sprite)) { for (i = 0; i < NUM_TASKS; i++) { |