diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_2.c | 66 | ||||
-rw-r--r-- | src/battle_ai_script_commands.c | 842 | ||||
-rw-r--r-- | src/battle_ai_switch_items.c | 951 | ||||
-rw-r--r-- | src/battle_dome_cards.c | 4 | ||||
-rw-r--r-- | src/battle_message.c | 2333 | ||||
-rw-r--r-- | src/battle_script_commands.c | 37 | ||||
-rw-r--r-- | src/battle_util.c | 3276 | ||||
-rwxr-xr-x | src/braille_puzzles.c | 8 | ||||
-rw-r--r-- | src/coins.c | 2 | ||||
-rwxr-xr-x | src/diploma.c | 29 | ||||
-rw-r--r-- | src/egg_hatch.c | 6 | ||||
-rw-r--r-- | src/event_data.c | 52 | ||||
-rwxr-xr-x | src/field_map_obj.c | 28 | ||||
-rwxr-xr-x | src/field_special_scene.c | 18 | ||||
-rw-r--r-- | src/lilycove_lady.c | 2 | ||||
-rw-r--r-- | src/money.c | 4 | ||||
-rw-r--r-- | src/new_game.c | 6 | ||||
-rw-r--r-- | src/palette.c | 6 | ||||
-rw-r--r-- | src/pokemon_2.c | 8 | ||||
-rw-r--r-- | src/reset_save_heap.c | 2 | ||||
-rw-r--r-- | src/reshow_battle_screen.c | 354 | ||||
-rw-r--r-- | src/safari_zone.c | 4 | ||||
-rwxr-xr-x | src/save_location.c | 13 | ||||
-rw-r--r-- | src/scrcmd.c | 2451 | ||||
-rw-r--r-- | src/script.c | 4 | ||||
-rw-r--r-- | src/start_menu.c | 4 | ||||
-rw-r--r-- | src/string_util.c | 2 | ||||
-rw-r--r-- | src/text.c | 2 | ||||
-rw-r--r-- | src/tv.c | 7927 | ||||
-rw-r--r-- | src/util.c | 2 |
30 files changed, 14387 insertions, 4056 deletions
diff --git a/src/battle_2.c b/src/battle_2.c index fd7cf6863..aeba69213 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -40,7 +40,9 @@ #include "trainer_classes.h" #include "evolution_scene.h" #include "roamer.h" +#include "tv.h" #include "safari_zone.h" +#include "battle_string_ids.h" struct UnknownStruct6 { @@ -63,7 +65,6 @@ struct UnknownPokemonStruct2 /*0x1D*/ u8 language; }; -extern u32 gBattleTypeFlags; extern u8 gBattleCommunication[]; extern u8 gBattleTerrain; extern u16 gBattle_BG0_X; @@ -87,7 +88,6 @@ extern void (*gBattleMainFunc)(void); extern void (*gUnknown_030061E8)(void); extern struct UnknownPokemonStruct2 gUnknown_02022FF8[3]; // what is it used for? extern struct UnknownPokemonStruct2* gUnknown_02023058; // what is it used for? -extern u8 gBattleOutcome; extern u8 gUnknown_02039B28[]; // possibly a struct? extern struct UnknownStruct6 gUnknown_02038C28; // todo: identify & document extern struct MusicPlayerInfo gMPlay_SE1; @@ -138,7 +138,6 @@ extern u8 gActionForBanks[BATTLE_BANKS_COUNT]; extern u16 gChosenMovesByBanks[BATTLE_BANKS_COUNT]; extern u8 gCurrentActionFuncId; extern u8 gLastUsedAbility; -extern u16 gLastUsedItem; extern u8 gUnknown_0203CF00[]; extern const u8* gBattlescriptPtrsForSelection[BATTLE_BANKS_COUNT]; extern const u8* gBattlescriptCurrInstr; @@ -151,7 +150,6 @@ extern u8 gCurrMovePos; extern u8 gUnknown_020241E9; extern u16 gLastUsedMove; -extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; extern const struct BattleMove gBattleMoves[]; extern const u16 gUnknown_08C004E0[]; // battle textbox palette extern const struct BgTemplate gUnknown_0831AA08[]; @@ -219,14 +217,12 @@ extern void sub_81B9150(void); extern void sub_800AC34(void); extern void sub_80B3AF8(u8 taskId); // cable club extern void sub_8076918(u8 bank); -extern void sub_80729D0(u8 healthoxSpriteId); +extern void SetHealthboxSpriteVisible(u8 healthoxSpriteId); extern void sub_81A56B4(void); // battle frontier 2 extern u8 sub_81A9E28(void); // battle frontier 2 extern void sub_81A56E8(u8 bank); // battle frontier 2 extern void sub_81B8FB0(u8, u8); // party menu extern u8 pokemon_order_func(u8); // party menu -extern void sub_80EC728(void); // tv -extern void sub_80EE184(void); // tv extern bool8 InBattlePyramid(void); // this file's functions @@ -245,7 +241,7 @@ static void sub_8038F34(void); static void sub_80392A8(void); static void sub_803937C(void); static void sub_803939C(void); -static void oac_poke_opponent(struct Sprite *sprite); +void oac_poke_opponent(struct Sprite *sprite); static void sub_803980C(struct Sprite *sprite); static void sub_8039838(struct Sprite *sprite); static void sub_8039894(struct Sprite *sprite); @@ -343,7 +339,7 @@ const u8 gStatusConditionString_IceJpn[8] = _("こおり$$$$"); const u8 gStatusConditionString_ConfusionJpn[8] = _("こんらん$$$"); const u8 gStatusConditionString_LoveJpn[8] = _("メロメロ$$$"); -const u8 * const gStatusConditionStringsTable[][2] = +const u8 * const gStatusConditionStringsTable[7][2] = { {gStatusConditionString_PoisonJpn, gText_Poison}, {gStatusConditionString_SleepJpn, gText_Sleep}, @@ -858,7 +854,7 @@ static void CB2_HandleStartBattle(void) { s32 i; - for (i = 0; i < 2 && (gLinkPlayers[i].version & 0xFF) == 3; i++); + for (i = 0; i < 2 && (gLinkPlayers[i].version & 0xFF) == VERSION_EMERALD; i++); if (i == 2) gBattleCommunication[MULTIUSE_STATE] = 16; @@ -1650,7 +1646,7 @@ void CB2_QuitRecordedBattle(void) } } -static void sub_8038528(struct Sprite* sprite) +void sub_8038528(struct Sprite* sprite) { sprite->data0 = 0; sprite->callback = sub_8038538; @@ -2072,7 +2068,7 @@ static void sub_8038F34(void) else monsCount = 2; - for (i = 0; i < monsCount && (gLinkPlayers[i].version & 0xFF) == 3; i++); + for (i = 0; i < monsCount && (gLinkPlayers[i].version & 0xFF) == VERSION_EMERALD; i++); if (!gSaveBlock2Ptr->field_CA9_b && i == monsCount) { @@ -2417,7 +2413,7 @@ u32 sub_80397C4(u32 setId, u32 tableId) #define tBank data0 #define tSpeciesId data2 -static void oac_poke_opponent(struct Sprite *sprite) +void oac_poke_opponent(struct Sprite *sprite) { sprite->callback = sub_803980C; StartSpriteAnimIfDifferent(sprite, 0); @@ -2441,7 +2437,7 @@ static void sub_8039838(struct Sprite *sprite) if (sprite->animEnded) { sub_8076918(sprite->tBank); - sub_80729D0(gHealthBoxesIds[sprite->tBank]); + SetHealthboxSpriteVisible(gHealthBoxesIds[sprite->tBank]); sprite->callback = sub_8039894; StartSpriteAnimIfDifferent(sprite, 0); BeginNormalPaletteFade(0x20000, 0, 10, 0, 0x2108); @@ -3299,7 +3295,7 @@ static void BattleIntroPrintTrainerWantsToBattle(void) if (gBattleExecBuffer == 0) { gActiveBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); - PrepareStringBattle(0, gActiveBank); + PrepareStringBattle(STRINGID_INTROMSG, gActiveBank); gBattleMainFunc = BattleIntroPrintOpponentSendsOut; } } @@ -3309,7 +3305,7 @@ static void BattleIntroPrintWildMonAttacked(void) if (gBattleExecBuffer == 0) { gBattleMainFunc = BattleIntroPrintPlayerSendsOut; - PrepareStringBattle(0, 0); + PrepareStringBattle(STRINGID_INTROMSG, 0); } } @@ -3332,7 +3328,7 @@ static void BattleIntroPrintOpponentSendsOut(void) else identity = IDENTITY_OPPONENT_MON1; - PrepareStringBattle(1, GetBankByIdentity(identity)); + PrepareStringBattle(STRINGID_INTROSENDOUT, GetBankByIdentity(identity)); gBattleMainFunc = BattleIntroOpponent1SendsOutMonAnimation; } @@ -3535,7 +3531,7 @@ static void BattleIntroPrintPlayerSendsOut(void) identity = IDENTITY_PLAYER_MON1; if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) - PrepareStringBattle(1, GetBankByIdentity(identity)); + PrepareStringBattle(STRINGID_INTROSENDOUT, GetBankByIdentity(identity)); gBattleMainFunc = BattleIntroPlayer1SendsOutMonAnimation; } @@ -4006,8 +4002,8 @@ static void HandleTurnActionSelectionState(void) for (i = 0; i < 4; i++) { moveInfo.moves[i] = gBattleMons[gActiveBank].moves[i]; - moveInfo.ppNumbers[i] = gBattleMons[gActiveBank].pp[i]; - moveInfo.ppWithBonusNumbers[i] = CalculatePPWithBonus( + moveInfo.currentPp[i] = gBattleMons[gActiveBank].pp[i]; + moveInfo.maxPp[i] = CalculatePPWithBonus( gBattleMons[gActiveBank].moves[i], gBattleMons[gActiveBank].ppBonuses, i); @@ -4926,7 +4922,7 @@ static void HandleEndTurn_FinishBattle(void) } } } - sub_80EC728(); + PutPokemonTodayCaughtOnAir(); } if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK @@ -5323,30 +5319,30 @@ static void HandleAction_UseItem(void) { gBattleScripting.bank = gBankAttacker; - switch (*(gBattleStruct->field_C4 + (gBankAttacker >> 1))) + switch (*(gBattleStruct->AI_itemType + (gBankAttacker >> 1))) { - case 1: - case 2: + case AI_ITEM_FULL_RESTORE: + case AI_ITEM_HEAL_HP: break; - case 3: + case AI_ITEM_CURE_CONDITION: gBattleCommunication[MULTISTRING_CHOOSER] = 0; - if (*(gBattleStruct->field_C6 + gBankAttacker / 2) & 1) + if (*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 1) { - if (*(gBattleStruct->field_C6 + gBankAttacker / 2) & 0x3E) + if (*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 0x3E) gBattleCommunication[MULTISTRING_CHOOSER] = 5; } else { - while (!(*(gBattleStruct->field_C6 + gBankAttacker / 2) & 1)) + while (!(*(gBattleStruct->AI_itemFlags + gBankAttacker / 2) & 1)) { - *(gBattleStruct->field_C6 + gBankAttacker / 2) >>= 1; + *(gBattleStruct->AI_itemFlags + gBankAttacker / 2) >>= 1; gBattleCommunication[MULTISTRING_CHOOSER]++; } } break; - case 4: + case AI_ITEM_X_STAT: gBattleCommunication[MULTISTRING_CHOOSER] = 4; - if (*(gBattleStruct->field_C6 + (gBankAttacker >> 1)) & 0x80) + if (*(gBattleStruct->AI_itemFlags + (gBankAttacker >> 1)) & 0x80) { gBattleCommunication[MULTISTRING_CHOOSER] = 5; } @@ -5355,9 +5351,9 @@ static void HandleAction_UseItem(void) PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK) PREPARE_STRING_BUFFER(gBattleTextBuff2, 0xD2) - while (!((*(gBattleStruct->field_C6 + (gBankAttacker >> 1))) & 1)) + while (!((*(gBattleStruct->AI_itemFlags + (gBankAttacker >> 1))) & 1)) { - *(gBattleStruct->field_C6 + gBankAttacker / 2) >>= 1; + *(gBattleStruct->AI_itemFlags + gBankAttacker / 2) >>= 1; gBattleTextBuff1[2]++; } @@ -5365,7 +5361,7 @@ static void HandleAction_UseItem(void) gBattleScripting.animArg2 = 0; } break; - case 5: + case AI_ITEM_GUARD_SPECS: if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) gBattleCommunication[MULTISTRING_CHOOSER] = 2; else @@ -5373,7 +5369,7 @@ static void HandleAction_UseItem(void) break; } - gBattlescriptCurrInstr = gUnknown_082DBD3C[*(gBattleStruct->field_C4 + gBankAttacker / 2)]; + gBattlescriptCurrInstr = gUnknown_082DBD3C[*(gBattleStruct->AI_itemType + gBankAttacker / 2)]; } gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; } diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index 92126e40c..24377eacc 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -7,11 +7,13 @@ #include "rng.h" #include "item.h" #include "battle_move_effects.h" +#include "moves.h" +#include "util.h" #define AIScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24) #define AIScriptRead16(ptr) ((ptr)[0] | (ptr)[1] << 8) #define AIScriptRead8(ptr) ((ptr)[0]) -#define AIScriptReadPtr(ptr) (u8*) AIScriptRead32(ptr) +#define AIScriptReadPtr(ptr) (const u8*) AIScriptRead32(ptr) #define AI_ACTION_DONE 0x0001 #define AI_ACTION_FLEE 0x0002 @@ -52,16 +54,16 @@ AI scripts. extern u32 gBattleTypeFlags; extern u8 gActiveBank; -extern struct BattlePokemon gBattleMons[4]; +extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; extern u16 gCurrentMove; extern u8 gBankTarget; extern u8 gAbsentBankFlags; -extern u16 gLastUsedMovesByBanks[4]; +extern u16 gLastUsedMovesByBanks[BATTLE_BANKS_COUNT]; extern u16 gTrainerBattleOpponent_A; extern u16 gTrainerBattleOpponent_B; -extern u32 gStatuses3[4]; +extern u32 gStatuses3[BATTLE_BANKS_COUNT]; extern u16 gSideAffecting[2]; -extern u16 gBattlePartyID[4]; +extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; extern u16 gDynamicBasePower; extern u8 gBattleMoveFlags; extern s32 gBattleMoveDamage; @@ -70,13 +72,8 @@ extern u16 gBattleWeather; extern const struct BattleMove gBattleMoves[]; extern const struct BaseStats gBaseStats[]; -extern const u32 gBitTable[]; -extern u8 * const gBattleAI_ScriptsTable[]; +extern const u8 * const gBattleAI_ScriptsTable[]; -extern u8 GetWhoStrikesFirst(u8, u8, u8); -extern void AI_CalcDmg(u8, u8); - -extern u8 CheckMoveLimitations(); extern u32 GetAiScriptsInRecordedBattle(); extern u32 GetAiScriptsInBattleFactory(); @@ -116,8 +113,8 @@ static void BattleAICmd_if_move(void); static void BattleAICmd_if_not_move(void); static void BattleAICmd_if_in_bytes(void); static void BattleAICmd_if_not_in_bytes(void); -static void BattleAICmd_if_in_words(void); -static void BattleAICmd_if_not_in_words(void); +static void BattleAICmd_if_in_hwords(void); +static void BattleAICmd_if_not_in_hwords(void); static void BattleAICmd_if_user_can_damage(void); static void BattleAICmd_if_user_cant_damage(void); static void BattleAICmd_get_turn_count(void); @@ -227,8 +224,8 @@ static const BattleAICmdFunc sBattleAICmdTable[] = BattleAICmd_if_not_move, // 0x1A BattleAICmd_if_in_bytes, // 0x1B BattleAICmd_if_not_in_bytes, // 0x1C - BattleAICmd_if_in_words, // 0x1D - BattleAICmd_if_not_in_words, // 0x1E + BattleAICmd_if_in_hwords, // 0x1D + BattleAICmd_if_not_in_hwords, // 0x1E BattleAICmd_if_user_can_damage, // 0x1F BattleAICmd_if_user_cant_damage, // 0x20 BattleAICmd_get_turn_count, // 0x21 @@ -334,7 +331,7 @@ void BattleAI_HandleItemUseBeforeAISetup(u8 defaultScoreMoves) { if (gTrainers[gTrainerBattleOpponent_A].items[i] != 0) { - gBattleResources->battleHistory->TrainerItems[gBattleResources->battleHistory->itemsNo] = gTrainers[gTrainerBattleOpponent_A].items[i]; + gBattleResources->battleHistory->trainerItems[gBattleResources->battleHistory->itemsNo] = gTrainers[gTrainerBattleOpponent_A].items[i]; gBattleResources->battleHistory->itemsNo++; } } @@ -472,13 +469,11 @@ static u8 BattleAI_ChooseMoveOrAction_Singles(void) return consideredMoveArray[Random() % numOfBestMoves]; } -#ifdef NONMATCHING static u8 BattleAI_ChooseMoveOrAction_Doubles(void) { s32 i; s32 j; s32 scriptsToRun; - s16 mostMovePoints; s16 bestMovePointsForTarget[4]; s8 mostViableTargetsArray[4]; u8 actionOrMoveIndex[4]; @@ -486,27 +481,27 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void) u8 mostViableMovesIndices[4]; s32 mostViableTargetsNo; s32 mostViableMovesNo; + s16 mostMovePoints; - for (i = 0; i < 4; i++) //08130D14 + for (i = 0; i < 4; i++) { if (i == sBank_AI || gBattleMons[i].hp == 0) { - //_08130D2E actionOrMoveIndex[i] = -1; bestMovePointsForTarget[i] = -1; } - //_08130D48 else { if (gBattleTypeFlags & BATTLE_TYPE_PALACE) BattleAI_SetupAIData(gBattleStruct->field_92 >> 4); else BattleAI_SetupAIData(0xF); - //_08130D76 + gBankTarget = i; - if ((i & 1) != (sBank_AI & 1)) + + if ((i & BIT_SIDE) != (sBank_AI & BIT_SIDE)) RecordLastUsedMoveByTarget(); - //_08130D90 + AI_THINKING_STRUCT->aiLogicId = 0; AI_THINKING_STRUCT->movesetIndex = 0; scriptsToRun = AI_THINKING_STRUCT->aiFlags; @@ -521,14 +516,12 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void) AI_THINKING_STRUCT->aiLogicId++; AI_THINKING_STRUCT->movesetIndex = 0; } - //_08130DD8 if (AI_THINKING_STRUCT->aiAction & AI_ACTION_FLEE) actionOrMoveIndex[i] = 4; else if (AI_THINKING_STRUCT->aiAction & AI_ACTION_WATCH) actionOrMoveIndex[i] = 5; else { - //_08130E10 mostViableMovesScores[0] = AI_THINKING_STRUCT->score[0]; mostViableMovesIndices[0] = 0; mostViableMovesNo = 1; @@ -555,17 +548,20 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void) bestMovePointsForTarget[i] = mostViableMovesScores[0]; // don't use a move against ally if it has less than 100 pts - if (i == (sBank_AI ^ 2) && bestMovePointsForTarget[i] < 100) + if (i == (sBank_AI ^ BIT_MON) && bestMovePointsForTarget[i] < 100) + { bestMovePointsForTarget[i] = -1; + mostViableMovesScores[0] = mostViableMovesScores[0]; // needed to match + } + } } - //_08130EAE } - //08130EC4 mostMovePoints = bestMovePointsForTarget[0]; mostViableTargetsArray[0] = 0; mostViableTargetsNo = 1; + for (i = 1; i < 4; i++) { //_08130EDA @@ -582,305 +578,10 @@ static u8 BattleAI_ChooseMoveOrAction_Doubles(void) mostViableTargetsNo = 1; } } + gBankTarget = mostViableTargetsArray[Random() % mostViableTargetsNo]; return actionOrMoveIndex[gBankTarget]; } -#else -__attribute__((naked)) -static u8 BattleAI_ChooseMoveOrAction_Doubles(void) -{ - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x24\n\ - movs r0, 0\n\ - mov r8, r0\n\ - mov r1, sp\n\ - adds r1, 0xC\n\ - str r1, [sp, 0x1C]\n\ - mov r2, sp\n\ - adds r2, 0x8\n\ - str r2, [sp, 0x18]\n\ - str r1, [sp, 0x20]\n\ - mov r10, sp\n\ -_08130D14:\n\ - ldr r0, =sBank_AI\n\ - ldrb r0, [r0]\n\ - cmp r8, r0\n\ - beq _08130D2E\n\ - movs r0, 0x58\n\ - mov r7, r8\n\ - muls r7, r0\n\ - adds r0, r7, 0\n\ - ldr r1, =gBattleMons\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x28]\n\ - cmp r0, 0\n\ - bne _08130D48\n\ -_08130D2E:\n\ - movs r0, 0xFF\n\ - ldr r2, [sp, 0x20]\n\ - strb r0, [r2]\n\ - ldr r0, =0x0000ffff\n\ - mov r7, r10\n\ - strh r0, [r7]\n\ - b _08130EAE\n\ - .pool\n\ -_08130D48:\n\ - ldr r0, =gBattleTypeFlags\n\ - ldr r0, [r0]\n\ - movs r1, 0x80\n\ - lsls r1, 10\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08130D70\n\ - ldr r0, =gBattleStruct\n\ - ldr r0, [r0]\n\ - adds r0, 0x92\n\ - ldrb r0, [r0]\n\ - lsrs r0, 4\n\ - bl BattleAI_SetupAIData\n\ - b _08130D76\n\ - .pool\n\ -_08130D70:\n\ - movs r0, 0xF\n\ - bl BattleAI_SetupAIData\n\ -_08130D76:\n\ - ldr r0, =gBankTarget\n\ - mov r1, r8\n\ - strb r1, [r0]\n\ - movs r1, 0x1\n\ - mov r2, r8\n\ - ands r2, r1\n\ - ldr r0, =sBank_AI\n\ - ldrb r0, [r0]\n\ - ands r1, r0\n\ - cmp r2, r1\n\ - beq _08130D90\n\ - bl RecordLastUsedMoveByTarget\n\ -_08130D90:\n\ - ldr r2, =gBattleResources\n\ - ldr r0, [r2]\n\ - ldr r0, [r0, 0x14]\n\ - movs r1, 0\n\ - strb r1, [r0, 0x11]\n\ - ldr r0, [r2]\n\ - ldr r0, [r0, 0x14]\n\ - strb r1, [r0, 0x1]\n\ - ldr r0, [r2]\n\ - ldr r0, [r0, 0x14]\n\ - ldr r4, [r0, 0xC]\n\ - mov r9, r2\n\ - cmp r4, 0\n\ - beq _08130DD8\n\ - mov r5, r9\n\ - movs r6, 0\n\ -_08130DB0:\n\ - movs r0, 0x1\n\ - ands r0, r4\n\ - cmp r0, 0\n\ - beq _08130DC2\n\ - ldr r0, [r5]\n\ - ldr r0, [r0, 0x14]\n\ - strb r6, [r0]\n\ - bl BattleAI_DoAIProcessing\n\ -_08130DC2:\n\ - asrs r4, 1\n\ - ldr r0, [r5]\n\ - ldr r1, [r0, 0x14]\n\ - ldrb r0, [r1, 0x11]\n\ - adds r0, 0x1\n\ - strb r0, [r1, 0x11]\n\ - ldr r0, [r5]\n\ - ldr r0, [r0, 0x14]\n\ - strb r6, [r0, 0x1]\n\ - cmp r4, 0\n\ - bne _08130DB0\n\ -_08130DD8:\n\ - mov r2, r9\n\ - ldr r0, [r2]\n\ - ldr r3, [r0, 0x14]\n\ - ldrb r1, [r3, 0x10]\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08130DFC\n\ - movs r0, 0x4\n\ - ldr r7, [sp, 0x20]\n\ - strb r0, [r7]\n\ - b _08130EAE\n\ - .pool\n\ -_08130DFC:\n\ - movs r0, 0x4\n\ - ands r0, r1\n\ - lsls r0, 24\n\ - lsrs r2, r0, 24\n\ - cmp r2, 0\n\ - beq _08130E10\n\ - movs r0, 0x5\n\ - ldr r1, [sp, 0x20]\n\ - strb r0, [r1]\n\ - b _08130EAE\n\ -_08130E10:\n\ - add r1, sp, 0x10\n\ - ldrb r0, [r3, 0x4]\n\ - strb r0, [r1]\n\ - add r0, sp, 0x14\n\ - strb r2, [r0]\n\ - movs r5, 0x1\n\ - movs r3, 0x1\n\ - adds r6, r1, 0\n\ - ldr r0, =sBank_AI\n\ - ldrb r1, [r0]\n\ - movs r0, 0x58\n\ - muls r0, r1\n\ - ldr r2, =gBattleMons + 0xC\n\ - adds r0, r2\n\ - adds r4, r0, 0x2\n\ - add r7, sp, 0x14\n\ -_08130E30:\n\ - ldrh r0, [r4]\n\ - cmp r0, 0\n\ - beq _08130E72\n\ - ldrb r1, [r6]\n\ - mov r2, r9\n\ - ldr r0, [r2]\n\ - ldr r0, [r0, 0x14]\n\ - adds r0, 0x4\n\ - adds r2, r0, r3\n\ - movs r0, 0\n\ - ldrsb r0, [r2, r0]\n\ - cmp r1, r0\n\ - bne _08130E56\n\ - adds r0, r6, r5\n\ - ldrb r1, [r2]\n\ - strb r1, [r0]\n\ - adds r0, r7, r5\n\ - strb r3, [r0]\n\ - adds r5, 0x1\n\ -_08130E56:\n\ - ldrb r1, [r6]\n\ - mov r2, r9\n\ - ldr r0, [r2]\n\ - ldr r0, [r0, 0x14]\n\ - adds r0, 0x4\n\ - adds r2, r0, r3\n\ - movs r0, 0\n\ - ldrsb r0, [r2, r0]\n\ - cmp r1, r0\n\ - bge _08130E72\n\ - ldrb r0, [r2]\n\ - strb r0, [r6]\n\ - strb r3, [r7]\n\ - movs r5, 0x1\n\ -_08130E72:\n\ - adds r4, 0x2\n\ - adds r3, 0x1\n\ - cmp r3, 0x3\n\ - ble _08130E30\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - adds r1, r5, 0\n\ - bl __modsi3\n\ - add r0, sp\n\ - adds r0, 0x14\n\ - ldrb r0, [r0]\n\ - ldr r7, [sp, 0x20]\n\ - strb r0, [r7]\n\ - ldrb r2, [r6]\n\ - mov r0, r10\n\ - strh r2, [r0]\n\ - ldr r0, =sBank_AI\n\ - ldrb r1, [r0]\n\ - movs r0, 0x2\n\ - eors r0, r1\n\ - cmp r8, r0\n\ - bne _08130EAE\n\ - cmp r2, 0x63\n\ - bgt _08130EAE\n\ - ldr r0, =0x0000ffff\n\ - mov r1, r10\n\ - strh r0, [r1]\n\ -_08130EAE:\n\ - ldr r2, [sp, 0x20]\n\ - adds r2, 0x1\n\ - str r2, [sp, 0x20]\n\ - movs r7, 0x2\n\ - add r10, r7\n\ - movs r0, 0x1\n\ - add r8, r0\n\ - mov r1, r8\n\ - cmp r1, 0x3\n\ - bgt _08130EC4\n\ - b _08130D14\n\ -_08130EC4:\n\ - mov r0, sp\n\ - ldrh r5, [r0]\n\ - movs r0, 0\n\ - ldr r2, [sp, 0x18]\n\ - strb r0, [r2]\n\ - movs r4, 0x1\n\ - mov r8, r4\n\ - ldr r6, =gBankTarget\n\ - ldr r3, [sp, 0x18]\n\ - mov r1, sp\n\ - adds r1, 0x2\n\ -_08130EDA:\n\ - lsls r0, r5, 16\n\ - asrs r2, r0, 16\n\ - movs r7, 0\n\ - ldrsh r0, [r1, r7]\n\ - cmp r2, r0\n\ - bne _08130EEE\n\ - adds r0, r3, r4\n\ - mov r7, r8\n\ - strb r7, [r0]\n\ - adds r4, 0x1\n\ -_08130EEE:\n\ - movs r7, 0\n\ - ldrsh r0, [r1, r7]\n\ - cmp r2, r0\n\ - bge _08130EFE\n\ - ldrh r5, [r1]\n\ - mov r0, r8\n\ - strb r0, [r3]\n\ - movs r4, 0x1\n\ -_08130EFE:\n\ - adds r1, 0x2\n\ - movs r2, 0x1\n\ - add r8, r2\n\ - mov r7, r8\n\ - cmp r7, 0x3\n\ - ble _08130EDA\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - adds r1, r4, 0\n\ - bl __modsi3\n\ - ldr r1, [sp, 0x18]\n\ - adds r0, r1, r0\n\ - ldrb r0, [r0]\n\ - strb r0, [r6]\n\ - ldrb r0, [r6]\n\ - ldr r2, [sp, 0x1C]\n\ - adds r0, r2, r0\n\ - ldrb r0, [r0]\n\ - add sp, 0x24\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .pool\n\ - .syntax divided\n"); -} -#endif static void BattleAI_DoAIProcessing(void) { @@ -888,7 +589,7 @@ static void BattleAI_DoAIProcessing(void) { switch (AI_THINKING_STRUCT->aiState) { - case AIState_DoNotProcess: //Needed to match. + case AIState_DoNotProcess: // Needed to match. break; case AIState_SettingUp: gAIScriptPtr = gBattleAI_ScriptsTable[AI_THINKING_STRUCT->aiLogicId]; // set AI ptr to logic ID. @@ -904,7 +605,7 @@ static void BattleAI_DoAIProcessing(void) break; case AIState_Processing: if (AI_THINKING_STRUCT->moveConsidered != 0) - sBattleAICmdTable[*gAIScriptPtr](); // run AI command. + sBattleAICmdTable[*gAIScriptPtr](); // Run AI command. else { AI_THINKING_STRUCT->score[AI_THINKING_STRUCT->movesetIndex] = 0; @@ -934,7 +635,7 @@ static void RecordLastUsedMoveByTarget(void) { if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == gLastUsedMovesByBanks[gBankTarget]) break; - if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gLastUsedMovesByBanks[gBankTarget] //HACK: This redundant condition is a hack to make the asm match. + if (gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] != gLastUsedMovesByBanks[gBankTarget] // HACK: This redundant condition is a hack to make the asm match. && gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] == 0) { gBattleResources->battleHistory->usedMoves[gBankTarget].moves[i] = gLastUsedMovesByBanks[gBankTarget]; @@ -1261,7 +962,7 @@ static void BattleAICmd_if_not_equal(void) static void BattleAICmd_if_less_than_32(void) { - u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1); + const u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1); if (AI_THINKING_STRUCT->funcResult < *temp) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); @@ -1271,7 +972,7 @@ static void BattleAICmd_if_less_than_32(void) static void BattleAICmd_if_more_than_32(void) { - u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1); + const u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1); if (AI_THINKING_STRUCT->funcResult > *temp) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); @@ -1281,7 +982,7 @@ static void BattleAICmd_if_more_than_32(void) static void BattleAICmd_if_equal_32(void) { - u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1); + const u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1); if (AI_THINKING_STRUCT->funcResult == *temp) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); @@ -1291,7 +992,7 @@ static void BattleAICmd_if_equal_32(void) static void BattleAICmd_if_not_equal_32(void) { - u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1); + const u8 *temp = AIScriptReadPtr(gAIScriptPtr + 1); if (AI_THINKING_STRUCT->funcResult != *temp) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); @@ -1321,7 +1022,7 @@ static void BattleAICmd_if_not_move(void) static void BattleAICmd_if_in_bytes(void) { - u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1); + const u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1); while (*ptr != 0xFF) { @@ -1337,7 +1038,7 @@ static void BattleAICmd_if_in_bytes(void) static void BattleAICmd_if_not_in_bytes(void) { - u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1); + const u8 *ptr = AIScriptReadPtr(gAIScriptPtr + 1); while (*ptr != 0xFF) { @@ -1351,9 +1052,9 @@ static void BattleAICmd_if_not_in_bytes(void) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 5); } -static void BattleAICmd_if_in_words(void) +static void BattleAICmd_if_in_hwords(void) { - u16 *ptr = (u16 *)AIScriptReadPtr(gAIScriptPtr + 1); + const u16 *ptr = (const u16 *)AIScriptReadPtr(gAIScriptPtr + 1); while (*ptr != 0xFFFF) { @@ -1367,9 +1068,9 @@ static void BattleAICmd_if_in_words(void) gAIScriptPtr += 9; } -static void BattleAICmd_if_not_in_words(void) +static void BattleAICmd_if_not_in_hwords(void) { - u16 *ptr = (u16 *)AIScriptReadPtr(gAIScriptPtr + 1); + const u16 *ptr = (u16 *)AIScriptReadPtr(gAIScriptPtr + 1); while (*ptr != 0xFFFF) { @@ -1456,9 +1157,9 @@ static u8 BattleAI_GetWantedBank(u8 index) default: return gBankTarget; case AI_USER_PARTNER: - return sBank_AI ^ 2; + return sBank_AI ^ BIT_MON; case AI_TARGET_PARTNER: - return gBankTarget ^ 2; + return gBankTarget ^ BIT_MON; } } @@ -1484,248 +1185,68 @@ static void BattleAICmd_get_last_used_bank_move_power(void) gAIScriptPtr += 1; } -__attribute__((naked)) // not even going to try. if it doesnt match in ruby, it wont match in emerald (yet). static void BattleAICmd_is_most_powerful_move(void) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x14\n\ - movs r3, 0\n\ - ldr r0, =sDiscouragedPowerfulMoveEffects\n\ - ldrh r1, [r0]\n\ - ldr r5, =0x0000ffff\n\ - ldr r6, =gBattleMoves\n\ - ldr r2, =gBattleResources\n\ - cmp r1, r5\n\ - beq _08131F86\n\ - ldr r0, [r2]\n\ - ldr r0, [r0, 0x14]\n\ - ldrh r1, [r0, 0x2]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r6\n\ - ldrb r4, [r0]\n\ - ldr r1, =sDiscouragedPowerfulMoveEffects\n\ -_08131F76:\n\ - ldrh r0, [r1]\n\ - cmp r4, r0\n\ - beq _08131F86\n\ - adds r1, 0x2\n\ - adds r3, 0x1\n\ - ldrh r0, [r1]\n\ - cmp r0, r5\n\ - bne _08131F76\n\ -_08131F86:\n\ - ldr r0, [r2]\n\ - ldr r0, [r0, 0x14]\n\ - ldrh r1, [r0, 0x2]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r6\n\ - ldrb r0, [r0, 0x1]\n\ - cmp r0, 0x1\n\ - bhi _08131F9C\n\ - b _08132126\n\ -_08131F9C:\n\ - lsls r0, r3, 1\n\ - ldr r1, =sDiscouragedPowerfulMoveEffects\n\ - adds r0, r1\n\ - ldrh r3, [r0]\n\ - ldr r0, =0x0000ffff\n\ - cmp r3, r0\n\ - beq _08131FAC\n\ - b _08132126\n\ -_08131FAC:\n\ - ldr r0, =gDynamicBasePower\n\ - movs r1, 0\n\ - strh r1, [r0]\n\ - ldr r0, =gBattleStruct\n\ - ldr r0, [r0]\n\ - strb r1, [r0, 0x13]\n\ - ldr r0, =gBattleScripting\n\ - movs r2, 0x1\n\ - strb r2, [r0, 0xE]\n\ - ldr r0, =gBattleMoveFlags\n\ - strb r1, [r0]\n\ - ldr r0, =gCritMultiplier\n\ - strb r2, [r0]\n\ - movs r6, 0\n\ - mov r9, r3\n\ - ldr r2, =sDiscouragedPowerfulMoveEffects\n\ - ldrh r2, [r2]\n\ - str r2, [sp, 0x10]\n\ -_08131FD0:\n\ - movs r3, 0\n\ - ldr r5, =gBattleMons\n\ - lsls r4, r6, 1\n\ - ldr r7, =sBank_AI\n\ - lsls r0, r6, 2\n\ - mov r8, r0\n\ - adds r1, r6, 0x1\n\ - mov r10, r1\n\ - ldr r2, [sp, 0x10]\n\ - cmp r2, r9\n\ - beq _08132014\n\ - ldr r2, =gBattleMoves\n\ - ldrb r1, [r7]\n\ - movs r0, 0x58\n\ - muls r0, r1\n\ - adds r0, r4, r0\n\ - adds r1, r5, 0\n\ - adds r1, 0xC\n\ - adds r0, r1\n\ - ldrh r1, [r0]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - adds r0, r2\n\ - ldrb r2, [r0]\n\ - ldr r1, =sDiscouragedPowerfulMoveEffects\n\ -_08132004:\n\ - ldrh r0, [r1]\n\ - cmp r2, r0\n\ - beq _08132014\n\ - adds r1, 0x2\n\ - adds r3, 0x1\n\ - ldrh r0, [r1]\n\ - cmp r0, r9\n\ - bne _08132004\n\ -_08132014:\n\ - ldrb r1, [r7]\n\ - movs r0, 0x58\n\ - muls r0, r1\n\ - adds r0, r4, r0\n\ - adds r1, r5, 0\n\ - adds r1, 0xC\n\ - adds r1, r0, r1\n\ - ldrh r0, [r1]\n\ - cmp r0, 0\n\ - beq _081320C0\n\ - lsls r0, r3, 1\n\ - ldr r2, =sDiscouragedPowerfulMoveEffects\n\ - adds r0, r2\n\ - ldrh r0, [r0]\n\ - cmp r0, r9\n\ - bne _081320C0\n\ - ldr r0, =gBattleMoves\n\ - ldrh r2, [r1]\n\ - lsls r1, r2, 1\n\ - adds r1, r2\n\ - lsls r1, 2\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x1]\n\ - cmp r0, 0x1\n\ - bls _081320C0\n\ - ldr r5, =gCurrentMove\n\ - strh r2, [r5]\n\ - ldrb r0, [r7]\n\ - ldr r4, =gBankTarget\n\ - ldrb r1, [r4]\n\ - bl AI_CalcDmg\n\ - ldrh r0, [r5]\n\ - ldrb r1, [r7]\n\ - ldrb r2, [r4]\n\ - bl TypeCalc\n\ - mov r4, sp\n\ - add r4, r8\n\ - ldr r2, =gBattleMoveDamage\n\ - ldr r0, =gBattleResources\n\ - ldr r0, [r0]\n\ - ldr r0, [r0, 0x14]\n\ - adds r0, 0x18\n\ - adds r0, r6\n\ - ldrb r1, [r0]\n\ - ldr r0, [r2]\n\ - muls r0, r1\n\ - movs r1, 0x64\n\ - bl __divsi3\n\ - str r0, [r4]\n\ - cmp r0, 0\n\ - bne _081320C8\n\ - movs r0, 0x1\n\ - str r0, [r4]\n\ - b _081320C8\n\ - .pool\n\ -_081320C0:\n\ - mov r1, sp\n\ - add r1, r8\n\ - movs r0, 0\n\ - str r0, [r1]\n\ -_081320C8:\n\ - mov r6, r10\n\ - cmp r6, 0x3\n\ - bgt _081320D0\n\ - b _08131FD0\n\ -_081320D0:\n\ - movs r6, 0\n\ - ldr r2, =gBattleResources\n\ - ldr r0, [r2]\n\ - ldr r0, [r0, 0x14]\n\ - ldrb r0, [r0, 0x1]\n\ - lsls r0, 2\n\ - add r0, sp\n\ - ldr r1, [sp]\n\ - ldr r0, [r0]\n\ - ldr r5, =gAIScriptPtr\n\ - cmp r1, r0\n\ - bgt _08132106\n\ - adds r4, r2, 0\n\ - mov r3, sp\n\ -_081320EC:\n\ - adds r3, 0x4\n\ - adds r6, 0x1\n\ - cmp r6, 0x3\n\ - bgt _08132106\n\ - ldr r0, [r4]\n\ - ldr r0, [r0, 0x14]\n\ - ldrb r0, [r0, 0x1]\n\ - lsls r0, 2\n\ - add r0, sp\n\ - ldr r1, [r3]\n\ - ldr r0, [r0]\n\ - cmp r1, r0\n\ - ble _081320EC\n\ -_08132106:\n\ - cmp r6, 0x4\n\ - bne _0813211C\n\ - ldr r0, [r2]\n\ - ldr r1, [r0, 0x14]\n\ - movs r0, 0x2\n\ - str r0, [r1, 0x8]\n\ - b _08132130\n\ - .pool\n\ -_0813211C:\n\ - ldr r0, [r2]\n\ - ldr r1, [r0, 0x14]\n\ - movs r0, 0x1\n\ - str r0, [r1, 0x8]\n\ - b _08132130\n\ -_08132126:\n\ - ldr r0, [r2]\n\ - ldr r1, [r0, 0x14]\n\ - movs r0, 0\n\ - str r0, [r1, 0x8]\n\ - ldr r5, =gAIScriptPtr\n\ -_08132130:\n\ - ldr r0, [r5]\n\ - adds r0, 0x1\n\ - str r0, [r5]\n\ - add sp, 0x14\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided"); + s32 i, checkedMove; + s32 moveDmgs[4]; + + for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++) + { + if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].effect == sDiscouragedPowerfulMoveEffects[i]) + break; + } + + if (gBattleMoves[AI_THINKING_STRUCT->moveConsidered].power > 1 + && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF) + { + gDynamicBasePower = 0; + *(&gBattleStruct->dynamicMoveType) = 0; + gBattleScripting.dmgMultiplier = 1; + gBattleMoveFlags = 0; + gCritMultiplier = 1; + + for (checkedMove = 0; checkedMove < 4; checkedMove++) + { + for (i = 0; sDiscouragedPowerfulMoveEffects[i] != 0xFFFF; i++) + { + if (gBattleMoves[gBattleMons[sBank_AI].moves[checkedMove]].effect == sDiscouragedPowerfulMoveEffects[i]) + break; + } + + if (gBattleMons[sBank_AI].moves[checkedMove] != MOVE_NONE + && sDiscouragedPowerfulMoveEffects[i] == 0xFFFF + && gBattleMoves[gBattleMons[sBank_AI].moves[checkedMove]].power > 1) + { + gCurrentMove = gBattleMons[sBank_AI].moves[checkedMove]; + AI_CalcDmg(sBank_AI, gBankTarget); + TypeCalc(gCurrentMove, sBank_AI, gBankTarget); + moveDmgs[checkedMove] = gBattleMoveDamage * AI_THINKING_STRUCT->simulatedRNG[checkedMove] / 100; + if (moveDmgs[checkedMove] == 0) + moveDmgs[checkedMove] = 1; + } + else + { + moveDmgs[checkedMove] = 0; + } + } + + for (checkedMove = 0; checkedMove < 4; checkedMove++) + { + if (moveDmgs[checkedMove] > moveDmgs[AI_THINKING_STRUCT->movesetIndex]) + break; + } + + if (checkedMove == 4) + AI_THINKING_STRUCT->funcResult = 2; // is the most powerful + else + AI_THINKING_STRUCT->funcResult = 1; // not most powerful + } + else + { + AI_THINKING_STRUCT->funcResult = 0; // highly discouraged in terms of power + } + + gAIScriptPtr++; } static void BattleAICmd_get_last_used_bank_move(void) @@ -1756,7 +1277,7 @@ static void BattleAICmd_if_arg_not_equal(void) static void BattleAICmd_if_would_go_first(void) { - if (GetWhoStrikesFirst(sBank_AI, gBankTarget, 1) == gAIScriptPtr[1]) + if (GetWhoStrikesFirst(sBank_AI, gBankTarget, TRUE) == gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); else gAIScriptPtr += 6; @@ -1764,7 +1285,7 @@ static void BattleAICmd_if_would_go_first(void) static void BattleAICmd_if_would_not_go_first(void) { - if (GetWhoStrikesFirst(sBank_AI, gBankTarget, 1) != gAIScriptPtr[1]) + if (GetWhoStrikesFirst(sBank_AI, gBankTarget, TRUE) != gAIScriptPtr[1]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); else gAIScriptPtr += 6; @@ -1792,7 +1313,7 @@ static void BattleAICmd_count_alive_pokemon(void) else index = gBankTarget; - if (GetBankSide(index) == 0) + if (GetBankSide(index) == SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -1896,11 +1417,10 @@ static void BattleAICmd_get_ability(void) gAIScriptPtr += 2; } -#ifdef NONMATCHING static void BattleAICmd_check_ability(void) { - u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); - u8 ability = gAIScriptPtr[2]; + u32 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u32 ability = gAIScriptPtr[2]; if (gAIScriptPtr[1] == AI_TARGET || gAIScriptPtr[1] == AI_TARGET_PARTNER) { @@ -1920,8 +1440,9 @@ static void BattleAICmd_check_ability(void) { if (gBaseStats[gBattleMons[bank].species].ability2 != ABILITY_NONE) { - if (gBaseStats[gBattleMons[bank].species].ability1 != ability - && gBaseStats[gBattleMons[bank].species].ability2 != ability) + u8 abilityDummyVariable = ability; // needed to match + if (gBaseStats[gBattleMons[bank].species].ability1 != abilityDummyVariable + && gBaseStats[gBattleMons[bank].species].ability2 != abilityDummyVariable) { ability = gBaseStats[gBattleMons[bank].species].ability1; } @@ -1957,137 +1478,6 @@ static void BattleAICmd_check_ability(void) } gAIScriptPtr += 3; } -#else -__attribute__((naked)) -static void BattleAICmd_check_ability(void) -{ - asm(".syntax unified\n\ - push {r4-r6,lr}\n\ - ldr r4, =gAIScriptPtr\n\ - ldr r0, [r4]\n\ - ldrb r0, [r0, 0x1]\n\ - bl BattleAI_GetWantedBank\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - ldr r0, [r4]\n\ - ldrb r3, [r0, 0x2]\n\ - ldrb r0, [r0, 0x1]\n\ - cmp r0, 0\n\ - beq _0813253A\n\ - cmp r0, 0x2\n\ - bne _081325BC\n\ -_0813253A:\n\ - ldr r0, =gBattleResources\n\ - ldr r4, [r0]\n\ - ldr r1, [r4, 0x18]\n\ - adds r1, 0x40\n\ - adds r2, r1, r5\n\ - ldrb r1, [r2]\n\ - adds r6, r0, 0\n\ - cmp r1, 0\n\ - beq _0813255C\n\ - adds r3, r1, 0\n\ - ldr r0, [r4, 0x14]\n\ - str r3, [r0, 0x8]\n\ - b _081325CA\n\ - .pool\n\ -_0813255C:\n\ - ldr r1, =gBattleMons\n\ - movs r0, 0x58\n\ - muls r0, r5\n\ - adds r4, r0, r1\n\ - adds r0, r4, 0\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x17\n\ - beq _08132576\n\ - cmp r0, 0x2A\n\ - beq _08132576\n\ - cmp r0, 0x47\n\ - bne _08132588\n\ -_08132576:\n\ - movs r0, 0x58\n\ - muls r0, r5\n\ - adds r0, r1\n\ - adds r0, 0x20\n\ - ldrb r3, [r0]\n\ - b _081325CA\n\ - .pool\n\ -_08132588:\n\ - ldr r2, =gBaseStats\n\ - ldrh r1, [r4]\n\ - lsls r0, r1, 3\n\ - subs r0, r1\n\ - lsls r0, 2\n\ - adds r1, r0, r2\n\ - ldrb r4, [r1, 0x16]\n\ - cmp r4, 0\n\ - beq _081325B8\n\ - ldrb r2, [r1, 0x17]\n\ - cmp r2, 0\n\ - beq _081325B4\n\ - adds r0, r3, 0\n\ - cmp r4, r0\n\ - beq _081325CE\n\ - cmp r2, r0\n\ - beq _081325CE\n\ - adds r3, r4, 0\n\ - b _081325CA\n\ - .pool\n\ -_081325B4:\n\ - ldrb r3, [r1, 0x16]\n\ - b _081325CA\n\ -_081325B8:\n\ - ldrb r3, [r1, 0x17]\n\ - b _081325CA\n\ -_081325BC:\n\ - ldr r1, =gBattleMons\n\ - movs r0, 0x58\n\ - muls r0, r5\n\ - adds r0, r1\n\ - adds r0, 0x20\n\ - ldrb r3, [r0]\n\ - ldr r6, =gBattleResources\n\ -_081325CA:\n\ - cmp r3, 0\n\ - bne _081325E8\n\ -_081325CE:\n\ - ldr r0, [r6]\n\ - ldr r1, [r0, 0x14]\n\ - movs r0, 0x2\n\ - str r0, [r1, 0x8]\n\ - ldr r2, =gAIScriptPtr\n\ - b _08132608\n\ - .pool\n\ -_081325E8:\n\ - ldr r0, =gAIScriptPtr\n\ - ldr r1, [r0]\n\ - adds r2, r0, 0\n\ - ldrb r1, [r1, 0x2]\n\ - cmp r3, r1\n\ - bne _08132600\n\ - ldr r0, [r6]\n\ - ldr r1, [r0, 0x14]\n\ - movs r0, 0x1\n\ - b _08132606\n\ - .pool\n\ -_08132600:\n\ - ldr r0, [r6]\n\ - ldr r1, [r0, 0x14]\n\ - movs r0, 0\n\ -_08132606:\n\ - str r0, [r1, 0x8]\n\ -_08132608:\n\ - ldr r0, [r2]\n\ - adds r0, 0x3\n\ - str r0, [r2]\n\ - pop {r4-r6}\n\ - pop {r0}\n\ - bx r0\n\ - .pool\n\ - .syntax divided"); -} -#endif static void BattleAICmd_get_highest_type_effectiveness(void) { @@ -2184,7 +1574,7 @@ static void BattleAICmd_if_status_in_party(void) switch(gAIScriptPtr[1]) { - case 1: + case AI_USER: index = sBank_AI; break; default: @@ -2397,7 +1787,7 @@ static void BattleAICmd_if_cant_faint(void) static void BattleAICmd_if_has_move(void) { int i; - u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2); + const u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2); switch(gAIScriptPtr[1]) { @@ -2464,7 +1854,7 @@ static void BattleAICmd_if_has_move(void) static void BattleAICmd_if_dont_have_move(void) { int i; - u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2); + const u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2); switch(gAIScriptPtr[1]) { @@ -2631,7 +2021,7 @@ static void BattleAICmd_if_curr_move_disabled_or_encored(void) static void BattleAICmd_flee(void) { - AI_THINKING_STRUCT->aiAction |= (AI_ACTION_DONE | AI_ACTION_FLEE | AI_ACTION_DO_NOT_ATTACK); // what matters is UNK2 being enabled. + AI_THINKING_STRUCT->aiAction |= (AI_ACTION_DONE | AI_ACTION_FLEE | AI_ACTION_DO_NOT_ATTACK); } static void BattleAICmd_if_random_100(void) @@ -2646,7 +2036,7 @@ static void BattleAICmd_if_random_100(void) static void BattleAICmd_watch(void) { - AI_THINKING_STRUCT->aiAction |= (AI_ACTION_DONE | AI_ACTION_WATCH | AI_ACTION_DO_NOT_ATTACK); // what matters is UNK3 being enabled. + AI_THINKING_STRUCT->aiAction |= (AI_ACTION_DONE | AI_ACTION_WATCH | AI_ACTION_DO_NOT_ATTACK); } static void BattleAICmd_get_hold_effect(void) @@ -2675,7 +2065,7 @@ static void BattleAICmd_if_holds_item(void) u16 item; u8 var1, var2; - if ((bank & 1) == (sBank_AI & 1)) + if ((bank & BIT_SIDE) == (sBank_AI & BIT_SIDE)) item = gBattleMons[bank].item; else item = BATTLE_HISTORY->itemEffects[bank]; @@ -2752,7 +2142,7 @@ static void BattleAICmd_get_used_held_item(void) #ifdef NONMATCHING AI_THINKING_STRUCT->funcResult = gBattleStruct->usedHeldItems[bank]; #else - AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + 0xB8 + (bank * 2)); + AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + offsetof(struct BattleStruct, usedHeldItems) + (bank * 2)); #endif // NONMATCHING gAIScriptPtr += 2; diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c new file mode 100644 index 000000000..661759a98 --- /dev/null +++ b/src/battle_ai_switch_items.c @@ -0,0 +1,951 @@ +#include "global.h" +#include "battle.h" +#include "battle_controllers.h" +#include "abilities.h" +#include "moves.h" +#include "pokemon.h" +#include "species.h" +#include "rng.h" +#include "util.h" +#include "items.h" +#include "pokemon_item_effects.h" + +extern u8 gActiveBank; +extern u8 gAbsentBankFlags; +extern u32 gBattleTypeFlags; +extern u32 gStatuses3[BATTLE_BANKS_COUNT]; +extern struct BattlePokemon gBattleMons[BATTLE_BANKS_COUNT]; +extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; +extern u16 gUnknown_02024250[BATTLE_BANKS_COUNT]; +extern u8 gUnknown_02024270[BATTLE_BANKS_COUNT]; +extern u16 gDynamicBasePower; +extern u8 gBattleMoveFlags; +extern u8 gCritMultiplier; +extern s32 gBattleMoveDamage; + +extern const struct BattleMove gBattleMoves[]; +extern const struct BaseStats gBaseStats[]; +extern const u8 gTypeEffectiveness[]; +extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared + +// this file's functions +static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng); +static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent); +static bool8 ShouldUseItem(void); + +static bool8 ShouldSwitchIfPerishSong(void) +{ + if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG + && gDisableStructs[gActiveBank].perishSong1 == 0) + { + *(gBattleStruct->field_294 + gActiveBank) = 6; + EmitCmd_x21(1, 2, 0); + return TRUE; + } + + return FALSE; +} + +static bool8 ShouldSwitchIfWonderGuard(void) +{ + u8 opposingIdentity; + u8 opposingBank; + u8 moveFlags; + s32 i, j; + s32 firstId; + s32 lastId; // + 1 + struct Pokemon *party = NULL; + u16 move; + + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + return FALSE; + + opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE; + + if (gBattleMons[GetBankByIdentity(opposingIdentity)].ability != ABILITY_WONDER_GUARD) + return FALSE; + + // check if pokemon has a super effective move + for (opposingBank = GetBankByIdentity(opposingIdentity), i = 0; i < 4; i++) + { + move = gBattleMons[gActiveBank].moves[i]; + if (move == MOVE_NONE) + continue; + + moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability); + if (moveFlags & MOVESTATUS_SUPEREFFECTIVE) + return FALSE; + } + + // get party information + if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) + { + if ((gActiveBank & BIT_MON) == 0) + firstId = 0, lastId = 3; + else + firstId = 3, lastId = 6; + } + else + { + firstId = 0, lastId = 6; + } + + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + party = gPlayerParty; + else + party = gEnemyParty; + + // find a pokemon in the party that has a super effective move + for (i = firstId; i < lastId; i++) + { + if (GetMonData(&party[i], MON_DATA_HP) == 0) + continue; + if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE) + continue; + if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) + continue; + if (i == gBattlePartyID[gActiveBank]) + continue; + + GetMonData(&party[i], MON_DATA_SPECIES); // unused return value + GetMonData(&party[i], MON_DATA_ALT_ABILITY); // unused return value + + for (opposingBank = GetBankByIdentity(opposingIdentity), j = 0; j < 4; j++) + { + move = GetMonData(&party[i], MON_DATA_MOVE1 + j); + if (move == MOVE_NONE) + continue; + + moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability); + if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % 3 < 2) + { + // we found a mon + *(gBattleStruct->field_294 + gActiveBank) = i; + EmitCmd_x21(1, 2, 0); + return TRUE; + } + } + } + + return FALSE; // at this point there is not a single pokemon in the party that has a super effective move against a pokemon with wonder guard +} + +static bool8 FindMonThatAbsorbsOpponentsMove(void) +{ + u8 bankIn1, bankIn2; + u8 absorbingTypeAbility; + s32 firstId; + s32 lastId; // + 1 + struct Pokemon *party; + s32 i; + + if (HasSuperEffectiveMoveAgainstOpponents(TRUE) && Random() % 3 != 0) + return FALSE; + if (gUnknown_02024250[gActiveBank] == 0) + return FALSE; + if (gUnknown_02024250[gActiveBank] == 0xFFFF) + return FALSE; + if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0) + return FALSE; + + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + bankIn1 = gActiveBank; + if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)]) + bankIn2 = gActiveBank; + else + bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON); + } + else + { + bankIn1 = gActiveBank; + bankIn2 = gActiveBank; + } + + if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_FIRE) + absorbingTypeAbility = ABILITY_FLASH_FIRE; + else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_WATER) + absorbingTypeAbility = ABILITY_WATER_ABSORB; + else if (gBattleMoves[gUnknown_02024250[gActiveBank]].type == TYPE_ELECTRIC) + absorbingTypeAbility = ABILITY_VOLT_ABSORB; + else + return FALSE; + + if (gBattleMons[gActiveBank].ability == absorbingTypeAbility) + return FALSE; + + if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) + { + if ((gActiveBank & BIT_MON) == 0) + firstId = 0, lastId = 3; + else + firstId = 3, lastId = 6; + } + else + { + firstId = 0, lastId = 6; + } + + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + party = gPlayerParty; + else + party = gEnemyParty; + + for (i = firstId; i < lastId; i++) + { + u16 species; + u8 monAbility; + + if (GetMonData(&party[i], MON_DATA_HP) == 0) + continue; + if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE) + continue; + if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) + continue; + if (i == gBattlePartyID[bankIn1]) + continue; + if (i == gBattlePartyID[bankIn2]) + continue; + if (i == *(gBattleStruct->field_5C + bankIn1)) + continue; + if (i == *(gBattleStruct->field_5C + bankIn2)) + continue; + + species = GetMonData(&party[i], MON_DATA_SPECIES); + if (GetMonData(&party[i], MON_DATA_ALT_ABILITY) != 0) + monAbility = gBaseStats[species].ability2; + else + monAbility = gBaseStats[species].ability1; + + if (absorbingTypeAbility == monAbility && Random() & 1) + { + // we found a mon + *(gBattleStruct->field_294 + gActiveBank) = i; + EmitCmd_x21(1, 2, 0); + return TRUE; + } + } + + return FALSE; +} + +static bool8 ShouldSwitchIfNaturalCure(void) +{ + if (!(gBattleMons[gActiveBank].status1 & STATUS_SLEEP)) + return FALSE; + if (gBattleMons[gActiveBank].ability != ABILITY_NATURAL_CURE) + return FALSE; + if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 2) + return FALSE; + + if ((gUnknown_02024250[gActiveBank] == 0 || gUnknown_02024250[gActiveBank] == 0xFFFF) && Random() & 1) + { + *(gBattleStruct->field_294 + gActiveBank) = 6; + EmitCmd_x21(1, 2, 0); + return TRUE; + } + else if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0 && Random() & 1) + { + *(gBattleStruct->field_294 + gActiveBank) = 6; + EmitCmd_x21(1, 2, 0); + return TRUE; + } + + if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 1)) + return TRUE; + if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 1)) + return TRUE; + if (Random() & 1) + { + *(gBattleStruct->field_294 + gActiveBank) = 6; + EmitCmd_x21(1, 2, 0); + return TRUE; + } + + return FALSE; +} + +static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng) +{ + u8 opposingIdentity; + u8 opposingBank; + s32 i; + u8 moveFlags; + u16 move; + + opposingIdentity = GetBankIdentity(gActiveBank) ^ BIT_SIDE; + opposingBank = GetBankByIdentity(opposingIdentity); + + if (!(gAbsentBankFlags & gBitTable[opposingBank])) + { + for (i = 0; i < 4; i++) + { + move = gBattleMons[gActiveBank].moves[i]; + if (move == MOVE_NONE) + continue; + + moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability); + if (moveFlags & MOVESTATUS_SUPEREFFECTIVE) + { + if (noRng) + return TRUE; + if (Random() % 10 != 0) + return TRUE; + } + } + } + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + return FALSE; + + opposingBank = GetBankByIdentity(opposingIdentity ^ BIT_MON); + + if (!(gAbsentBankFlags & gBitTable[opposingBank])) + { + for (i = 0; i < 4; i++) + { + move = gBattleMons[gActiveBank].moves[i]; + if (move == MOVE_NONE) + continue; + + moveFlags = AI_TypeCalc(move, gBattleMons[opposingBank].species, gBattleMons[opposingBank].ability); + if (moveFlags & MOVESTATUS_SUPEREFFECTIVE) + { + if (noRng) + return TRUE; + if (Random() % 10 != 0) + return TRUE; + } + } + } + + return FALSE; +} + +static bool8 AreStatsRaised(void) +{ + u8 buffedStatsValue = 0; + s32 i; + + for (i = 0; i < BATTLE_STATS_NO; i++) + { + if (gBattleMons[gActiveBank].statStages[i] > 6) + buffedStatsValue += gBattleMons[gActiveBank].statStages[i] - 6; + } + + return (buffedStatsValue > 3); +} + +static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent) +{ + u8 bankIn1, bankIn2; + s32 firstId; + s32 lastId; // + 1 + struct Pokemon *party; + s32 i, j; + u16 move; + u8 moveFlags; + + if (gUnknown_02024250[gActiveBank] == 0) + return FALSE; + if (gUnknown_02024250[gActiveBank] == 0xFFFF) + return FALSE; + if (gUnknown_02024270[gActiveBank] == 0xFF) + return FALSE; + if (gBattleMoves[gUnknown_02024250[gActiveBank]].power == 0) + return FALSE; + + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + bankIn1 = gActiveBank; + if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)]) + bankIn2 = gActiveBank; + else + bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON); + } + else + { + bankIn1 = gActiveBank; + bankIn2 = gActiveBank; + } + + if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) + { + if ((gActiveBank & BIT_MON) == 0) + firstId = 0, lastId = 3; + else + firstId = 3, lastId = 6; + } + else + { + firstId = 0, lastId = 6; + } + + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + party = gPlayerParty; + else + party = gEnemyParty; + + for (i = firstId; i < lastId; i++) + { + u16 species; + u8 monAbility; + + if (GetMonData(&party[i], MON_DATA_HP) == 0) + continue; + if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE) + continue; + if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) + continue; + if (i == gBattlePartyID[bankIn1]) + continue; + if (i == gBattlePartyID[bankIn2]) + continue; + if (i == *(gBattleStruct->field_5C + bankIn1)) + continue; + if (i == *(gBattleStruct->field_5C + bankIn2)) + continue; + + species = GetMonData(&party[i], MON_DATA_SPECIES); + if (GetMonData(&party[i], MON_DATA_ALT_ABILITY) != 0) + monAbility = gBaseStats[species].ability2; + else + monAbility = gBaseStats[species].ability1; + + moveFlags = AI_TypeCalc(gUnknown_02024250[gActiveBank], species, monAbility); + if (moveFlags & flags) + { + bankIn1 = gUnknown_02024270[gActiveBank]; + + for (j = 0; j < 4; j++) + { + move = GetMonData(&party[i], MON_DATA_MOVE1 + j); + if (move == 0) + continue; + + moveFlags = AI_TypeCalc(move, gBattleMons[bankIn1].species, gBattleMons[bankIn1].ability); + if (moveFlags & MOVESTATUS_SUPEREFFECTIVE && Random() % moduloPercent == 0) + { + *(gBattleStruct->field_294 + gActiveBank) = i; + EmitCmd_x21(1, 2, 0); + return TRUE; + } + } + } + } + + return FALSE; +} + +static bool8 ShouldSwitch(void) +{ + u8 bankIn1, bankIn2; + u8 *activeBankPtr; // needed to match + s32 firstId; + s32 lastId; // + 1 + struct Pokemon *party; + s32 i; + s32 availableToSwitch; + + if (gBattleMons[*(activeBankPtr = &gActiveBank)].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) + return FALSE; + if (gStatuses3[gActiveBank] & STATUS3_ROOTED) + return FALSE; + if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_SHADOW_TAG, 0, 0)) + return FALSE; + if (AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBank, ABILITY_ARENA_TRAP, 0, 0)) + return FALSE; // misses the flying or levitate check + if (AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_MAGNET_PULL, 0, 0)) + { + if (gBattleMons[gActiveBank].type1 == TYPE_STEEL) + return FALSE; + if (gBattleMons[gActiveBank].type2 == TYPE_STEEL) + return FALSE; + } + if (gBattleTypeFlags & BATTLE_TYPE_ARENA) + return FALSE; + + availableToSwitch = 0; + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + bankIn1 = *activeBankPtr; + if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(*activeBankPtr) ^ BIT_MON)]) + bankIn2 = *activeBankPtr; + else + bankIn2 = GetBankByIdentity(GetBankIdentity(*activeBankPtr) ^ BIT_MON); + } + else + { + bankIn1 = *activeBankPtr; + bankIn2 = *activeBankPtr; + } + + if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) + { + if ((gActiveBank & BIT_MON) == 0) + firstId = 0, lastId = 3; + else + firstId = 3, lastId = 6; + } + else + { + firstId = 0, lastId = 6; + } + + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + party = gPlayerParty; + else + party = gEnemyParty; + + for (i = firstId; i < lastId; i++) + { + if (GetMonData(&party[i], MON_DATA_HP) == 0) + continue; + if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_NONE) + continue; + if (GetMonData(&party[i], MON_DATA_SPECIES2) == SPECIES_EGG) + continue; + if (i == gBattlePartyID[bankIn1]) + continue; + if (i == gBattlePartyID[bankIn2]) + continue; + if (i == *(gBattleStruct->field_5C + bankIn1)) + continue; + if (i == *(gBattleStruct->field_5C + bankIn2)) + continue; + + availableToSwitch++; + } + + if (availableToSwitch == 0) + return FALSE; + if (ShouldSwitchIfPerishSong()) + return TRUE; + if (ShouldSwitchIfWonderGuard()) + return TRUE; + if (FindMonThatAbsorbsOpponentsMove()) + return TRUE; + if (ShouldSwitchIfNaturalCure()) + return TRUE; + if (HasSuperEffectiveMoveAgainstOpponents(FALSE)) + return FALSE; + if (AreStatsRaised()) + return FALSE; + if (FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTAFFECTED, 2) + || FindMonWithFlagsAndSuperEffective(MOVESTATUS_NOTVERYEFFECTIVE, 3)) + return TRUE; + + return FALSE; +} + +void AI_TrySwitchOrUseItem(void) +{ + struct Pokemon *party; + u8 bankIn1, bankIn2; + s32 firstId; + s32 lastId; // + 1 + u8 bankIdentity = GetBankIdentity(gActiveBank); + + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + party = gPlayerParty; + else + party = gEnemyParty; + + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + if (ShouldSwitch()) + { + if (*(gBattleStruct->field_294 + gActiveBank) == 6) + { + s32 monToSwitchId = GetMostSuitableMonToSwitchInto(); + if (monToSwitchId == 6) + { + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + bankIn1 = GetBankByIdentity(bankIdentity); + bankIn2 = bankIn1; + } + else + { + bankIn1 = GetBankByIdentity(bankIdentity); + bankIn2 = GetBankByIdentity(bankIdentity ^ BIT_MON); + } + + if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) + { + if ((gActiveBank & BIT_MON) == 0) + firstId = 0, lastId = 3; + else + firstId = 3, lastId = 6; + } + else + { + firstId = 0, lastId = 6; + } + + for (monToSwitchId = firstId; monToSwitchId < lastId; monToSwitchId++) + { + if (GetMonData(&party[monToSwitchId], MON_DATA_HP) == 0) + continue; + if (monToSwitchId == gBattlePartyID[bankIn1]) + continue; + if (monToSwitchId == gBattlePartyID[bankIn2]) + continue; + if (monToSwitchId == *(gBattleStruct->field_5C + bankIn1)) + continue; + if (monToSwitchId == *(gBattleStruct->field_5C + bankIn2)) + continue; + + break; + } + } + + *(gBattleStruct->field_294 + gActiveBank) = monToSwitchId; + } + + *(gBattleStruct->field_5C + gActiveBank) = *(gBattleStruct->field_294 + gActiveBank); + return; + } + else if (ShouldUseItem()) + { + return; + } + } + + EmitCmd_x21(1, 0, (gActiveBank ^ BIT_SIDE) << 8); +} + +#define TYPE_FORESIGHT 0xFE +#define TYPE_ENDTABLE 0xFF + +static void ModulateByTypeEffectiveness(u8 atkType, u8 defType1, u8 defType2, u8 *var) +{ + s32 i = 0; + + while (gTypeEffectiveness[i] != TYPE_ENDTABLE) + { + if (gTypeEffectiveness[i] == TYPE_FORESIGHT) + { + i += 3; + continue; + } + else if (gTypeEffectiveness[i] == atkType) + { + // check type1 + if (gTypeEffectiveness[i + 1] == defType1) + *var = (*var * gTypeEffectiveness[i + 2]) / 10; + // check type2 + if (gTypeEffectiveness[i + 1] == defType2 && defType1 != defType2) + *var = (*var * gTypeEffectiveness[i + 2]) / 10; + } + i += 3; + } +} + +u8 GetMostSuitableMonToSwitchInto(void) +{ + u8 opposingBank; + u8 bestDmg; // note : should be changed to u32 for obvious reasons + u8 bestMonId; + u8 bankIn1, bankIn2; + s32 firstId; + s32 lastId; // + 1 + struct Pokemon *party; + s32 i, j; + u8 invalidMons; + u16 move; + + if (*(gBattleStruct->field_5C + gActiveBank) != 6) + return *(gBattleStruct->field_5C + gActiveBank); + if (gBattleTypeFlags & BATTLE_TYPE_ARENA) + return gBattlePartyID[gActiveBank] + 1; + + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + bankIn1 = gActiveBank; + if (gAbsentBankFlags & gBitTable[GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON)]) + bankIn2 = gActiveBank; + else + bankIn2 = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_MON); + + // UB: It considers the opponent only player's side even though it can battle alongside player; + opposingBank = Random() & BIT_MON; + if (gAbsentBankFlags & gBitTable[opposingBank]) + opposingBank ^= BIT_MON; + } + else + { + opposingBank = GetBankByIdentity(GetBankIdentity(gActiveBank) ^ BIT_SIDE); + bankIn1 = gActiveBank; + bankIn2 = gActiveBank; + } + + if (gBattleTypeFlags & (BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_x800000)) + { + if ((gActiveBank & BIT_MON) == 0) + firstId = 0, lastId = 3; + else + firstId = 3, lastId = 6; + } + else + { + firstId = 0, lastId = 6; + } + + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + party = gPlayerParty; + else + party = gEnemyParty; + + invalidMons = 0; + + while (invalidMons != 0x3F) // all mons are invalid + { + bestDmg = 0; + bestMonId = 6; + // find the mon which type is the most suitable offensively + for (i = firstId; i < lastId; i++) + { + u16 species = GetMonData(&party[i], MON_DATA_SPECIES); + if (species != SPECIES_NONE + && GetMonData(&party[i], MON_DATA_HP) != 0 + && !(gBitTable[i] & invalidMons) + && gBattlePartyID[bankIn1] != i + && gBattlePartyID[bankIn2] != i + && i != *(gBattleStruct->field_5C + bankIn1) + && i != *(gBattleStruct->field_5C + bankIn2)) + { + u8 type1 = gBaseStats[species].type1; + u8 type2 = gBaseStats[species].type2; + u8 typeDmg = 10; + ModulateByTypeEffectiveness(gBattleMons[opposingBank].type1, type1, type2, &typeDmg); + ModulateByTypeEffectiveness(gBattleMons[opposingBank].type2, type1, type2, &typeDmg); + if (bestDmg < typeDmg) + { + bestDmg = typeDmg; + bestMonId = i; + } + } + else + { + invalidMons |= gBitTable[i]; + } + } + + // ok, we know the mon has the right typing but does it have at least one super effective move? + if (bestMonId != 6) + { + for (i = 0; i < 4; i++) + { + move = GetMonData(&party[bestMonId], MON_DATA_MOVE1 + i); + if (move != MOVE_NONE && TypeCalc(move, gActiveBank, opposingBank) & MOVESTATUS_SUPEREFFECTIVE) + break; + } + + if (i != 4) + return bestMonId; // has both the typing and at least one super effective move + + invalidMons |= gBitTable[bestMonId]; // sorry buddy, we want something better + } + else + { + invalidMons = 0x3F; // no viable mon to switch + } + } + + gDynamicBasePower = 0; + gBattleStruct->dynamicMoveType = 0; + gBattleScripting.dmgMultiplier = 1; + gBattleMoveFlags = 0; + gCritMultiplier = 1; + bestDmg = 0; + bestMonId = 6; + + // if we couldn't find the best mon in terms of typing, find the one that deals most damage + for (i = firstId; i < lastId; i++) + { + if ((u16)(GetMonData(&party[i], MON_DATA_SPECIES)) == SPECIES_NONE) + continue; + if (GetMonData(&party[i], MON_DATA_HP) == 0) + continue; + if (gBattlePartyID[bankIn1] == i) + continue; + if (gBattlePartyID[bankIn2] == i) + continue; + if (i == *(gBattleStruct->field_5C + bankIn1)) + continue; + if (i == *(gBattleStruct->field_5C + bankIn2)) + continue; + + for (j = 0; j < 4; j++) + { + move = GetMonData(&party[i], MON_DATA_MOVE1 + j); + gBattleMoveDamage = 0; + if (move != MOVE_NONE && gBattleMoves[move].power != 1) + { + AI_CalcDmg(gActiveBank, opposingBank); + TypeCalc(move, gActiveBank, opposingBank); + } + if (bestDmg < gBattleMoveDamage) + { + bestDmg = gBattleMoveDamage; + bestMonId = i; + } + } + } + + return bestMonId; +} + +// TODO: use PokemonItemEffect struct instead of u8 once it's documented +static u8 GetAI_ItemType(u8 itemId, const u8 *itemEffect) // NOTE: should take u16 as item Id argument +{ + if (itemId == ITEM_FULL_RESTORE) + return AI_ITEM_FULL_RESTORE; + if (itemEffect[4] & 4) + return AI_ITEM_HEAL_HP; + if (itemEffect[3] & 0x3F) + return AI_ITEM_CURE_CONDITION; + if (itemEffect[0] & 0x3F || itemEffect[1] != 0 || itemEffect[2] != 0) + return AI_ITEM_X_STAT; + if (itemEffect[3] & 0x80) + return AI_ITEM_GUARD_SPECS; + + return AI_ITEM_NOT_RECOGNIZABLE; +} + +static bool8 ShouldUseItem(void) +{ + struct Pokemon *party; + s32 i; + u8 validMons = 0; + bool8 shouldUse = FALSE; + + if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBankIdentity(gActiveBank) == IDENTITY_PLAYER_MON2) + return FALSE; + + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + party = gPlayerParty; + else + party = gEnemyParty; + + for (i = 0; i < 6; i++) + { + if (GetMonData(&party[i], MON_DATA_HP) != 0 + && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_NONE + && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG) + { + validMons++; + } + } + + for (i = 0; i < 4; i++) + { + u16 item; + const u8 *itemEffects; + u8 paramOffset; + u8 bankSide; + + if (i != 0 && validMons > (gBattleResources->battleHistory->itemsNo - i) + 1) + continue; + item = gBattleResources->battleHistory->trainerItems[i]; + if (item == ITEM_NONE) + continue; + if (gItemEffectTable[item - 13] == NULL) + continue; + + if (item == ITEM_ENIGMA_BERRY) + itemEffects = gSaveBlock1Ptr->enigmaBerry.itemEffect; + else + itemEffects = gItemEffectTable[item - 13]; + + *(gBattleStruct->AI_itemType + gActiveBank / 2) = GetAI_ItemType(item, itemEffects); + + switch (*(gBattleStruct->AI_itemType + gActiveBank / 2)) + { + case AI_ITEM_FULL_RESTORE: + if (gBattleMons[gActiveBank].hp >= gBattleMons[gActiveBank].maxHP / 4) + break; + if (gBattleMons[gActiveBank].hp == 0) + break; + shouldUse = TRUE; + break; + case AI_ITEM_HEAL_HP: + paramOffset = GetItemEffectParamOffset(item, 4, 4); + if (paramOffset == 0) + break; + if (gBattleMons[gActiveBank].hp == 0) + break; + if (gBattleMons[gActiveBank].hp < gBattleMons[gActiveBank].maxHP / 4 || gBattleMons[gActiveBank].maxHP - gBattleMons[gActiveBank].hp > itemEffects[paramOffset]) + shouldUse = TRUE; + break; + case AI_ITEM_CURE_CONDITION: + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) = 0; + if (itemEffects[3] & 0x20 && gBattleMons[gActiveBank].status1 & STATUS_SLEEP) + { + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x20; + shouldUse = TRUE; + } + if (itemEffects[3] & 0x10 && (gBattleMons[gActiveBank].status1 & STATUS_POISON || gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON)) + { + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x10; + shouldUse = TRUE; + } + if (itemEffects[3] & 0x8 && gBattleMons[gActiveBank].status1 & STATUS_BURN) + { + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x8; + shouldUse = TRUE; + } + if (itemEffects[3] & 0x4 && gBattleMons[gActiveBank].status1 & STATUS_FREEZE) + { + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x4; + shouldUse = TRUE; + } + if (itemEffects[3] & 0x2 && gBattleMons[gActiveBank].status1 & STATUS_PARALYSIS) + { + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x2; + shouldUse = TRUE; + } + if (itemEffects[3] & 0x1 && gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION) + { + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x1; + shouldUse = TRUE; + } + break; + case AI_ITEM_X_STAT: + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) = 0; + if (gDisableStructs[gActiveBank].isFirstTurn == 0) + break; + if (itemEffects[0] & 0xF) + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x1; + if (itemEffects[1] & 0xF0) + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x2; + if (itemEffects[1] & 0xF) + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x4; + if (itemEffects[2] & 0xF) + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x8; + if (itemEffects[2] & 0xF0) + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x20; + if (itemEffects[0] & 0x30) + *(gBattleStruct->AI_itemFlags + gActiveBank / 2) |= 0x80; + shouldUse = TRUE; + break; + case AI_ITEM_GUARD_SPECS: + bankSide = GetBankSide(gActiveBank); + if (gDisableStructs[gActiveBank].isFirstTurn != 0 && gSideTimers[bankSide].mistTimer == 0) + shouldUse = TRUE; + break; + case AI_ITEM_NOT_RECOGNIZABLE: + return FALSE; + } + + if (shouldUse) + { + EmitCmd_x21(1, 1, 0); + *(gBattleStruct->field_C0 + (gActiveBank / 2) * 2) = item; + gBattleResources->battleHistory->trainerItems[i] = 0; + return shouldUse; + } + } + + return FALSE; +} diff --git a/src/battle_dome_cards.c b/src/battle_dome_cards.c index c0557ac70..5251ee06a 100644 --- a/src/battle_dome_cards.c +++ b/src/battle_dome_cards.c @@ -17,7 +17,7 @@ extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const union AffineAnimCmd *const gUnknown_082FF618[]; extern const union AffineAnimCmd *const gUnknown_082FF694[]; extern const union AnimCmd *const gUnknown_082FF70C[]; -extern const union AnimCmd *const *const gUnknown_08309AAC[NUM_SPECIES]; +extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[NUM_SPECIES]; extern const union AnimCmd *const *const gUnknown_0830536C[]; extern const u8 gUnknown_0831F578[]; @@ -282,7 +282,7 @@ u16 sub_818D3E4(u16 species, u32 otId, u32 personality, u8 flags, s16 x, s16 y, images[j].size = 0x800; } gUnknown_0203CCEC.tileTag = 0xFFFF; - gUnknown_0203CCEC.anims = gUnknown_08309AAC[species]; + gUnknown_0203CCEC.anims = gMonAnimationsSpriteAnimsPtrTable[species]; gUnknown_0203CCEC.images = images; if (flags2 == 0x01) { diff --git a/src/battle_message.c b/src/battle_message.c new file mode 100644 index 000000000..aeff721d6 --- /dev/null +++ b/src/battle_message.c @@ -0,0 +1,2333 @@ +#include "global.h" +#include "battle.h" +#include "battle_message.h" +#include "battle_string_ids.h" +#include "moves.h" +#include "text.h" +#include "string_util.h" +#include "items.h" +#include "event_data.h" +#include "link.h" +#include "item.h" +#include "window.h" +#include "palette.h" +#include "battle_controllers.h" + +extern u16 gLastUsedItem; +extern u8 gLastUsedAbility; +extern u8 gActiveBank; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u8 gStringBank; +extern u8 gEffectBank; +extern u8 gAbilitiesPerBank[BATTLE_BANKS_COUNT]; +extern u32 gBattleTypeFlags; +extern u16 gTrainerBattleOpponent_A; +extern u16 gTrainerBattleOpponent_B; +extern u16 gPartnerTrainerId; +extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; +extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT]; +extern u8 gBattleBufferA[BATTLE_BANKS_COUNT][0x200]; +extern u8 gMoveSelectionCursor[BATTLE_BANKS_COUNT]; +extern u8 gUnknown_0203C7B4; +extern struct StringInfoBattle *gStringInfo; + +extern const u8 gMoveNames[LAST_MOVE_INDEX + 1][13]; +extern const u8 gAbilityNames[][13]; +extern const u8 gTrainerClassNames[][13]; +extern const u8 gTypeNames[][7]; +extern const u16 gUnknown_08D85620[]; + +// strings +extern const u8 gText_PkmnBoxSomeonesPCFull[]; +extern const u8 gText_PkmnBoxLanettesPCFull[]; +extern const u8 gText_PkmnTransferredSomeonesPC[]; +extern const u8 gText_PkmnTransferredLanettesPC[]; + +extern u16 sub_8068BB0(void); // pokemon_1 +extern u8 sub_81A4D00(void); // battle_frontier_2 +extern u8 GetFrontierOpponentClass(u16 trainerId); // battle_tower +extern u8 sub_81D5530(u16 trainerId); // pokenav +extern u8 GetEreaderTrainerClassId(void); // battle_tower +extern void sub_81A4D50(u8 *txtPtr); // battle_frontier_2 +extern void sub_81D5554(u8 *txtPtr, u16 trainerId); // pokenav +extern void GetEreaderTrainerName(u8 *txtPtr); +extern void sub_81A36D0(u8 arg0, u16 trainerId); // battle_frontier_2 +extern void sub_81D572C(u8 arg0, u16 trainerId); // pokenav +extern const u8* GetTrainer1LoseText(void); // battle_setup +extern const u8* GetTrainer2LoseText(void); // battle_setup +extern void GetFrontierTrainerName(u8 *dst, u16 trainerId); +extern s32 GetStringCenterAlignXOffsetWithLetterSpacing(u8 fontId, const u8 *str, s32 totalWidth, s16 letterSpacing); +extern u8 sub_8185FC4(void); +extern u8 sav2_get_text_speed(void); + +// this file's functions +static void sub_814F8F8(u8 *textPtr); +static void sub_814F950(u8 *dst); +static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst); + +// ewram variables +EWRAM_DATA u8 gDisplayedStringBattle[300] = {0}; +EWRAM_DATA u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT] = {0}; +EWRAM_DATA u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT] = {0}; +EWRAM_DATA u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT] = {0}; + +// const rom data +// todo: make some of those names less vague: attacker/target vs pkmn, etc. + +const u8 gText_Trainer1LoseText[] = _("{B_TRAINER1_LOSE_TEXT}"); +const u8 gText_PkmnGainedEXP[] = _("{B_BUFF1} gained{B_BUFF2}\n{B_BUFF3} EXP. Points!\p"); +const u8 gText_EmptyString4[] = _(""); +const u8 gText_ABoosted[] = _(" a boosted"); +const u8 gText_PkmnGrewToLv[] = _("{B_BUFF1} grew to\nLV. {B_BUFF2}!{UNKNOWN_A}\p"); +const u8 gText_PkmnLearnedMove[] = _("{B_BUFF1} learned\n{B_BUFF2}!{UNKNOWN_A}\p"); +const u8 gText_TryToLearnMove1[] = _("{B_BUFF1} is trying to\nlearn {B_BUFF2}.\p"); +const u8 gText_TryToLearnMove2[] = _("But, {B_BUFF1} can’t learn\nmore than four moves.\p"); +const u8 gText_TryToLearnMove3[] = _("Delete a move to make\nroom for {B_BUFF2}?"); +const u8 gText_PkmnForgotMove[] = _("{B_BUFF1} forgot\n{B_BUFF2}.\p"); +const u8 gText_StopLearningMove[] = _("{PAUSE 32}Stop learning\n{B_BUFF2}?"); +const u8 gText_DidNotLearnMove[] = _("{B_BUFF1} did not learn\n{B_BUFF2}.\p"); +const u8 gText_UseNextPkmn[] = _("Use next POKéMON?"); +const u8 gText_AttackMissed[] = _("{B_ATK_NAME_WITH_PREFIX}’s\nattack missed!"); +const u8 gText_PkmnProtectedItself[] = _("{B_DEF_NAME_WITH_PREFIX}\nprotected itself!"); +const u8 gText_AvoidedDamage[] = _("{B_DEF_NAME_WITH_PREFIX} avoided\ndamage with {B_DEF_ABILITY}!"); +const u8 gText_PkmnMakesGroundMiss[] = _("{B_DEF_NAME_WITH_PREFIX} makes GROUND\nmoves miss with {B_DEF_ABILITY}!"); +const u8 gText_PkmnAvoidedAttack[] = _("{B_DEF_NAME_WITH_PREFIX} avoided\nthe attack!"); +const u8 gText_ItDoesntAffect[] = _("It doesn’t affect\n{B_DEF_NAME_WITH_PREFIX}…"); +const u8 gText_AttackerFainted[] = _("{B_ATK_NAME_WITH_PREFIX}\nfainted!\p"); +const u8 gText_TargetFainted[] = _("{B_DEF_NAME_WITH_PREFIX}\nfainted!\p"); +const u8 gText_PlayerGotMoney[] = _("{B_PLAYER_NAME} got ¥{B_BUFF1}\nfor winning!\p"); +const u8 gText_PlayerWhiteout[] = _("{B_PLAYER_NAME} is out of\nusable POKéMON!\p"); +const u8 gText_PlayerWhiteout2[] = _("{B_PLAYER_NAME} whited out!{PAUSE_UNTIL_PRESS}"); +const u8 gText_PreventsEscape[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} prevents\nescape with {B_SCR_ACTIVE_ABILITY}!\p"); +const u8 gText_CantEscape2[] = _("Can’t escape!\p"); +const u8 gText_AttackerCantEscape[] = _("{B_ATK_NAME_WITH_PREFIX} can’t escape!"); +const u8 gText_HitXTimes[] = _("Hit {B_BUFF1} time(s)!"); +const u8 gText_PkmnFellAsleep[] = _("{B_EFF_NAME_WITH_PREFIX}\nfell asleep!"); +const u8 gText_PkmnMadeSleep[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nmade {B_EFF_NAME_WITH_PREFIX} sleep!"); +const u8 gText_PkmnAlreadyAsleep[] = _("{B_DEF_NAME_WITH_PREFIX} is\nalready asleep!"); +const u8 gText_PkmnAlreadyAsleep2[] = _("{B_ATK_NAME_WITH_PREFIX} is\nalready asleep!"); +const u8 gText_PkmnWasntAffected[] = _("{B_DEF_NAME_WITH_PREFIX}\nwasn’t affected!"); +const u8 gText_PkmnWasPoisoned[] = _("{B_EFF_NAME_WITH_PREFIX}\nwas poisoned!"); +const u8 gText_PkmnPoisonedBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\npoisoned {B_EFF_NAME_WITH_PREFIX}!"); +const u8 gText_PkmnHurtByPoison[] = _("{B_ATK_NAME_WITH_PREFIX} is hurt\nby poison!"); +const u8 gText_PkmnAlreadyPoisoned[] = _("{B_DEF_NAME_WITH_PREFIX} is already\npoisoned."); +const u8 gText_PkmnBadlyPoisoned[] = _("{B_EFF_NAME_WITH_PREFIX} is badly\npoisoned!"); +const u8 gText_PkmnEnergyDrained[] = _("{B_DEF_NAME_WITH_PREFIX} had its\nenergy drained!"); +const u8 gText_PkmnWasBurned[] = _("{B_EFF_NAME_WITH_PREFIX} was burned!"); +const u8 gText_PkmnBurnedBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nburned {B_EFF_NAME_WITH_PREFIX}!"); +const u8 gText_PkmnHurtByBurn[] = _("{B_ATK_NAME_WITH_PREFIX} is hurt\nby its burn!"); +const u8 gText_PkmnAlreadyHasBurn[] = _("{B_DEF_NAME_WITH_PREFIX} already\nhas a burn."); +const u8 gText_PkmnWasFrozen[] = _("{B_EFF_NAME_WITH_PREFIX} was\nfrozen solid!"); +const u8 gText_PkmnFrozenBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nfroze {B_EFF_NAME_WITH_PREFIX} solid!"); +const u8 gText_PkmnIsFrozen[] = _("{B_ATK_NAME_WITH_PREFIX} is\nfrozen solid!"); +const u8 gText_PkmnWasDefrosted[] = _("{B_DEF_NAME_WITH_PREFIX} was\ndefrosted!"); +const u8 gText_PkmnWasDefrosted2[] = _("{B_ATK_NAME_WITH_PREFIX} was\ndefrosted!"); +const u8 gText_PkmnWasDefrostedBy[] = _("{B_ATK_NAME_WITH_PREFIX} was\ndefrosted by {B_CURRENT_MOVE}!"); +const u8 gText_PkmnWasParalyzed[] = _("{B_EFF_NAME_WITH_PREFIX} is paralyzed!\nIt may be unable to move!"); +const u8 gText_PkmnWasParalyzedBy[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nparalyzed {B_EFF_NAME_WITH_PREFIX}!\lIt may be unable to move!"); +const u8 gText_PkmnIsParalyzed[] = _("{B_ATK_NAME_WITH_PREFIX} is paralyzed!\nIt can’t move!"); +const u8 gText_PkmnIsAlreadyParalyzed[] = _("{B_DEF_NAME_WITH_PREFIX} is\nalready paralyzed!"); +const u8 gText_PkmnHealedParalysis[] = _("{B_DEF_NAME_WITH_PREFIX} was\nhealed of paralysis!"); +const u8 gText_PkmnDreamEaten[] = _("{B_DEF_NAME_WITH_PREFIX}’s\ndream was eaten!"); +const u8 gText_StatsWontIncrease[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1}\nwon’t go higher!"); +const u8 gText_StatsWontDecrease[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\nwon’t go lower!"); +const u8 gText_TeamStoppedWorking[] = _("Your team’s {B_BUFF1}\nstopped working!"); +const u8 gText_FoeStoppedWorking[] = _("The foe’s {B_BUFF1}\nstopped working!"); +const u8 gText_PkmnIsConfused[] = _("{B_ATK_NAME_WITH_PREFIX} is\nconfused!"); +const u8 gText_PkmnHealedConfusion[] = _("{B_ATK_NAME_WITH_PREFIX} snapped\nout of confusion!"); +const u8 gText_PkmnWasConfused[] = _("{B_EFF_NAME_WITH_PREFIX} became\nconfused!"); +const u8 gText_PkmnAlreadyConfused[] = _("{B_DEF_NAME_WITH_PREFIX} is\nalready confused!"); +const u8 gText_PkmnFellInLove[] = _("{B_DEF_NAME_WITH_PREFIX}\nfell in love!"); +const u8 gText_PkmnInLove[] = _("{B_ATK_NAME_WITH_PREFIX} is in love\nwith {B_SCR_ACTIVE_NAME_WITH_PREFIX}!"); +const u8 gText_PkmnImmobilizedByLove[] = _("{B_ATK_NAME_WITH_PREFIX} is\nimmobilized by love!"); +const u8 gText_PkmnBlownAway[] = _("{B_DEF_NAME_WITH_PREFIX} was\nblown away!"); +const u8 gText_PkmnChangedType[] = _("{B_ATK_NAME_WITH_PREFIX} transformed\ninto the {B_BUFF1} type!"); +const u8 gText_PkmnFlinched[] = _("{B_ATK_NAME_WITH_PREFIX} flinched!"); +const u8 gText_PkmnRegainedHealth[] = _("{B_DEF_NAME_WITH_PREFIX} regained\nhealth!"); +const u8 gText_PkmnHPFull[] = _("{B_DEF_NAME_WITH_PREFIX}’s\nHP is full!"); +const u8 gText_PkmnRaisedSpDef[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised SP. DEF!"); +const u8 gText_PkmnRaisedSpDefALittle[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised SP. DEF a little!"); +const u8 gText_PkmnRaisedDef[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised DEFENSE!"); +const u8 gText_PkmnRaisedDefALittle[] = _("{B_ATK_PREFIX2}’s {B_CURRENT_MOVE}\nraised DEFENSE a little!"); +const u8 gText_PkmnCoveredByVeil[] = _("{B_ATK_PREFIX2}’s party is covered\nby a veil!"); +const u8 gText_PkmnUsedSafeguard[] = _("{B_DEF_NAME_WITH_PREFIX}’s party is protected\nby SAFEGUARD!"); +const u8 gText_PkmnSafeguardExpired[] = _("{B_ATK_PREFIX3}’s party is no longer\nprotected by SAFEGUARD!"); +const u8 gText_PkmnWentToSleep[] = _("{B_ATK_NAME_WITH_PREFIX} went\nto sleep!"); +const u8 gText_PkmnSleptHealthy[] = _("{B_ATK_NAME_WITH_PREFIX} slept and\nbecame healthy!"); +const u8 gText_PkmnWhippedWhirlwind[] = _("{B_ATK_NAME_WITH_PREFIX} whipped\nup a whirlwind!"); +const u8 gText_PkmnTookSunlight[] = _("{B_ATK_NAME_WITH_PREFIX} took\nin sunlight!"); +const u8 gText_PkmnLoweredHead[] = _("{B_ATK_NAME_WITH_PREFIX} lowered\nits head!"); +const u8 gText_PkmnIsGlowing[] = _("{B_ATK_NAME_WITH_PREFIX} is glowing!"); +const u8 gText_PkmnFlewHigh[] = _("{B_ATK_NAME_WITH_PREFIX} flew\nup high!"); +const u8 gText_PkmnDugHole[] = _("{B_ATK_NAME_WITH_PREFIX} dug a hole!"); +const u8 gText_PkmnHidUnderwater[] = _("{B_ATK_NAME_WITH_PREFIX} hid\nunderwater!"); +const u8 gText_PkmnSprangUp[] = _("{B_ATK_NAME_WITH_PREFIX} sprang up!"); +const u8 gText_PkmnSqueezedByBind[] = _("{B_DEF_NAME_WITH_PREFIX} was squeezed by\n{B_ATK_NAME_WITH_PREFIX}’s BIND!"); +const u8 gText_PkmnTrappedInVortex[] = _("{B_DEF_NAME_WITH_PREFIX} was trapped\nin the vortex!"); +const u8 gText_PkmnTrappedBySandTomb[] = _("{B_DEF_NAME_WITH_PREFIX} was trapped\nby SAND TOMB!"); +const u8 gText_PkmnWrappedBy[] = _("{B_DEF_NAME_WITH_PREFIX} was WRAPPED by\n{B_ATK_NAME_WITH_PREFIX}!"); +const u8 gText_PkmnClamped[] = _("{B_ATK_NAME_WITH_PREFIX} CLAMPED\n{B_DEF_NAME_WITH_PREFIX}!"); +const u8 gText_PkmnHurtBy[] = _("{B_ATK_NAME_WITH_PREFIX} is hurt\nby {B_BUFF1}!"); +const u8 gText_PkmnFreedFrom[] = _("{B_ATK_NAME_WITH_PREFIX} was freed\nfrom {B_BUFF1}!"); +const u8 gText_PkmnCrashed[] = _("{B_ATK_NAME_WITH_PREFIX} kept going\nand crashed!"); +const u8 gText_PkmnShroudedInMist[] = _("{B_ATK_PREFIX2} became\nshrouded in MIST!"); +const u8 gText_PkmnProtectedByMist[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is protected\nby MIST!"); +const u8 gText_PkmnGettingPumped[] = _("{B_ATK_NAME_WITH_PREFIX} is getting\npumped!"); +const u8 gText_PkmnHitWithRecoil[] = _("{B_ATK_NAME_WITH_PREFIX} is hit\nwith recoil!"); +const u8 gText_PkmnProtectedItself2[] = _("{B_ATK_NAME_WITH_PREFIX} protected\nitself!"); +const u8 gText_PkmnBuffetedBySandstorm[] = _("{B_ATK_NAME_WITH_PREFIX} is buffeted\nby the sandstorm!"); +const u8 gText_PkmnPeltedByHail[] = _("{B_ATK_NAME_WITH_PREFIX} is pelted\nby HAIL!"); +const u8 gText_PkmnsXWoreOff[] = _("{B_ATK_PREFIX1}’s {B_BUFF1}\nwore off!"); +const u8 gText_PkmnSeeded[] = _("{B_DEF_NAME_WITH_PREFIX} was seeded!"); +const u8 gText_PkmnEvadedAttack[] = _("{B_DEF_NAME_WITH_PREFIX} evaded\nthe attack!"); +const u8 gText_PkmnSappedByLeechSeed[] = _("{B_ATK_NAME_WITH_PREFIX}’s health is\nsapped by LEECH SEED!"); +const u8 gText_PkmnFastAsleep[] = _("{B_ATK_NAME_WITH_PREFIX} is fast\nasleep."); +const u8 gText_PkmnWokeUp[] = _("{B_ATK_NAME_WITH_PREFIX} woke up!"); +const u8 gText_PkmnUproarKeptAwake[] = _("But {B_SCR_ACTIVE_NAME_WITH_PREFIX}’s UPROAR\nkept it awake!"); +const u8 gText_PkmnWokeUpInUproar[] = _("{B_ATK_NAME_WITH_PREFIX} woke up\nin the UPROAR!"); +const u8 gText_PkmnCausedUproar[] = _("{B_ATK_NAME_WITH_PREFIX} caused\nan UPROAR!"); +const u8 gText_PkmnMakingUproar[] = _("{B_ATK_NAME_WITH_PREFIX} is making\nan UPROAR!"); +const u8 gText_PkmnCalmedDown[] = _("{B_ATK_NAME_WITH_PREFIX} calmed down."); +const u8 gText_PkmnCantSleepInUproar[] = _("But {B_DEF_NAME_WITH_PREFIX} can’t\nsleep in an UPROAR!"); +const u8 gText_PkmnStockpiled[] = _("{B_ATK_NAME_WITH_PREFIX} STOCKPILED\n{B_BUFF1}!"); +const u8 gText_PkmnCantStockpile[] = _("{B_ATK_NAME_WITH_PREFIX} can’t\nSTOCKPILE any more!"); +const u8 gText_PkmnCantSleepInUproar2[] = _("But {B_DEF_NAME_WITH_PREFIX} can’t\nsleep in an UPROAR!"); +const u8 gText_UproarKeptPkmnAwake[] = _("But the UPROAR kept\n{B_DEF_NAME_WITH_PREFIX} awake!"); +const u8 gText_PkmnStayedAwakeUsing[] = _("{B_DEF_NAME_WITH_PREFIX} stayed awake\nusing its {B_DEF_ABILITY}!"); +const u8 gText_PkmnStoringEnergy[] = _("{B_ATK_NAME_WITH_PREFIX} is storing\nenergy!"); +const u8 gText_PkmnUnleashedEnergy[] = _("{B_ATK_NAME_WITH_PREFIX} unleashed\nenergy!"); +const u8 gText_PkmnFatigueConfusion[] = _("{B_ATK_NAME_WITH_PREFIX} became\nconfused due to fatigue!"); +const u8 gText_PkmnPickedUpItem[] = _("{B_PLAYER_NAME} picked up\n¥{B_BUFF1}!\p"); +const u8 gText_PkmnUnaffected[] = _("{B_DEF_NAME_WITH_PREFIX} is\nunaffected!"); +const u8 gText_PkmnTransformedInto[] = _("{B_ATK_NAME_WITH_PREFIX} transformed\ninto {B_BUFF1}!"); +const u8 gText_PkmnMadeSubstitute[] = _("{B_ATK_NAME_WITH_PREFIX} made\na SUBSTITUTE!"); +const u8 gText_PkmnHasSubstitute[] = _("{B_ATK_NAME_WITH_PREFIX} already\nhas a SUBSTITUTE!"); +const u8 gText_SubstituteDamaged[] = _("The SUBSTITUTE took damage\nfor {B_DEF_NAME_WITH_PREFIX}!\p"); +const u8 gText_PkmnSubstituteFaded[] = _("{B_DEF_NAME_WITH_PREFIX}’s\nSUBSTITUTE faded!\p"); +const u8 gText_PkmnMustRecharge[] = _("{B_ATK_NAME_WITH_PREFIX} must\nrecharge!"); +const u8 gText_PkmnRageBuilding[] = _("{B_DEF_NAME_WITH_PREFIX}’s RAGE\nis building!"); +const u8 gText_PkmnMoveWasDisabled[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\nwas disabled!"); +const u8 gText_PkmnMoveDisabledNoMore[] = _("{B_ATK_NAME_WITH_PREFIX} is disabled\nno more!"); +const u8 gText_PkmnGotEncore[] = _("{B_DEF_NAME_WITH_PREFIX} got\nan ENCORE!"); +const u8 gText_PkmnEncoreEnded[] = _("{B_ATK_NAME_WITH_PREFIX}’s ENCORE\nended!"); +const u8 gText_PkmnTookAim[] = _("{B_ATK_NAME_WITH_PREFIX} took aim\nat {B_DEF_NAME_WITH_PREFIX}!"); +const u8 gText_PkmnSketchedMove[] = _("{B_ATK_NAME_WITH_PREFIX} SKETCHED\n{B_BUFF1}!"); +const u8 gText_PkmnTryingToTakeFoe[] = _("{B_ATK_NAME_WITH_PREFIX} is trying\nto take its foe with it!"); +const u8 gText_PkmnTookFoe[] = _("{B_DEF_NAME_WITH_PREFIX} took\n{B_ATK_NAME_WITH_PREFIX} with it!"); +const u8 gText_PkmnReducedPP[] = _("Reduced {B_DEF_NAME_WITH_PREFIX}’s\n{B_BUFF1} by {B_BUFF2}!"); +const u8 gText_PkmnStoleItem[] = _("{B_ATK_NAME_WITH_PREFIX} stole\n{B_DEF_NAME_WITH_PREFIX}’s {B_LAST_ITEM}!"); +const u8 gText_TargetCantEscapeNow[] = _("{B_DEF_NAME_WITH_PREFIX} can’t\nescape now!"); +const u8 gText_PkmnFellIntoNightmare[] = _("{B_DEF_NAME_WITH_PREFIX} fell into\na NIGHTMARE!"); +const u8 gText_PkmnLockedInNightmare[] = _("{B_ATK_NAME_WITH_PREFIX} is locked\nin a NIGHTMARE!"); +const u8 gText_PkmnLaidCurse[] = _("{B_ATK_NAME_WITH_PREFIX} cut its own HP and\nlaid a CURSE on {B_DEF_NAME_WITH_PREFIX}!"); +const u8 gText_PkmnAfflictedByCurse[] = _("{B_ATK_NAME_WITH_PREFIX} is afflicted\nby the CURSE!"); +const u8 gText_SpikesScattered[] = _("SPIKES were scattered all around\nthe opponent’s side!"); +const u8 gText_PkmnHurtBySpikes[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is hurt\nby SPIKES!"); +const u8 gText_PkmnIdentified[] = _("{B_ATK_NAME_WITH_PREFIX} identified\n{B_DEF_NAME_WITH_PREFIX}!"); +const u8 gText_PkmnPerishCountFell[] = _("{B_ATK_NAME_WITH_PREFIX}’s PERISH count\nfell to {B_BUFF1}!"); +const u8 gText_PkmnBracedItself[] = _("{B_ATK_NAME_WITH_PREFIX} braced\nitself!"); +const u8 gText_PkmnEnduredHit[] = _("{B_DEF_NAME_WITH_PREFIX} ENDURED\nthe hit!"); +const u8 gText_MagnitudeStrength[] = _("MAGNITUDE {B_BUFF1}!"); +const u8 gText_PkmnCutHPMaxedAttack[] = _("{B_ATK_NAME_WITH_PREFIX} cut its own HP\nand maximized ATTACK!"); +const u8 gText_PkmnCopiedStatChanges[] = _("{B_ATK_NAME_WITH_PREFIX} copied\n{B_DEF_NAME_WITH_PREFIX}’s stat changes!"); +const u8 gText_PkmnGotFree[] = _("{B_ATK_NAME_WITH_PREFIX} got free of\n{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}!"); +const u8 gText_PkmnShedLeechSeed[] = _("{B_ATK_NAME_WITH_PREFIX} shed\nLEECH SEED!"); +const u8 gText_PkmnBlewAwaySpikes[] = _("{B_ATK_NAME_WITH_PREFIX} blew away\nSPIKES!"); +const u8 gText_PkmnFledFromBattle[] = _("{B_ATK_NAME_WITH_PREFIX} fled from\nbattle!"); +const u8 gText_PkmnForesawAttack[] = _("{B_ATK_NAME_WITH_PREFIX} foresaw\nan attack!"); +const u8 gText_PkmnTookAttack[] = _("{B_DEF_NAME_WITH_PREFIX} took the\n{B_BUFF1} attack!"); +const u8 gText_PkmnChoseXAsDestiny[] = _("{B_ATK_NAME_WITH_PREFIX} chose\n{B_CURRENT_MOVE} as its destiny!"); +const u8 gText_PkmnAttack[] = _("{B_BUFF1}’s attack!"); +const u8 gText_PkmnCenterAttention[] = _("{B_ATK_NAME_WITH_PREFIX} became the\ncenter of attention!"); +const u8 gText_PkmnChargingPower[] = _("{B_ATK_NAME_WITH_PREFIX} began\ncharging power!"); +const u8 gText_NaturePowerTurnedInto[] = _("NATURE POWER turned into\n{B_CURRENT_MOVE}!"); +const u8 gText_PkmnStatusNormal[] = _("{B_ATK_NAME_WITH_PREFIX}’s status\nreturned to normal!"); +const u8 gText_PkmnSubjectedToTorment[] = _("{B_DEF_NAME_WITH_PREFIX} was subjected\nto TORMENT!"); +const u8 gText_PkmnTighteningFocus[] = _("{B_ATK_NAME_WITH_PREFIX} is tightening\nits focus!"); +const u8 gText_PkmnFellForTaunt[] = _("{B_DEF_NAME_WITH_PREFIX} fell for\nthe TAUNT!"); +const u8 gText_PkmnReadyToHelp[] = _("{B_ATK_NAME_WITH_PREFIX} is ready to\nhelp {B_DEF_NAME_WITH_PREFIX}!"); +const u8 gText_PkmnSwitchedItems[] = _("{B_ATK_NAME_WITH_PREFIX} switched\nitems with its opponent!"); +const u8 gText_PkmnObtainedX[] = _("{B_ATK_NAME_WITH_PREFIX} obtained\n{B_BUFF1}."); +const u8 gText_PkmnObtainedX2[] = _("{B_DEF_NAME_WITH_PREFIX} obtained\n{B_BUFF2}."); +const u8 gText_PkmnObtainedXYObtainedZ[] = _("{B_ATK_NAME_WITH_PREFIX} obtained\n{B_BUFF1}.\p{B_DEF_NAME_WITH_PREFIX} obtained\n{B_BUFF2}."); +const u8 gText_PkmnCopiedFoe[] = _("{B_ATK_NAME_WITH_PREFIX} copied\n{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}!"); +const u8 gText_PkmnMadeWish[] = _("{B_ATK_NAME_WITH_PREFIX} made a WISH!"); +const u8 gText_PkmnWishCameTrue[] = _("{B_BUFF1}’s WISH\ncame true!"); +const u8 gText_PkmnPlantedRoots[] = _("{B_ATK_NAME_WITH_PREFIX} planted its roots!"); +const u8 gText_PkmnAbsorbedNutrients[] = _("{B_ATK_NAME_WITH_PREFIX} absorbed\nnutrients with its roots!"); +const u8 gText_PkmnAnchoredItself[] = _("{B_DEF_NAME_WITH_PREFIX} anchored\nitself with its roots!"); +const u8 gText_PkmnWasMadeDrowsy[] = _("{B_ATK_NAME_WITH_PREFIX} made\n{B_DEF_NAME_WITH_PREFIX} drowsy!"); +const u8 gText_PkmnKnockedOff[] = _("{B_ATK_NAME_WITH_PREFIX} knocked off\n{B_DEF_NAME_WITH_PREFIX}’s {B_LAST_ITEM}!"); +const u8 gText_PkmnSwappedAbilities[] = _("{B_ATK_NAME_WITH_PREFIX} swapped abilities\nwith its opponent!"); +const u8 gText_PkmnSealedOpponentMove[] = _("{B_ATK_NAME_WITH_PREFIX} sealed the\nopponent’s move(s)!"); +const u8 gText_PkmnWantsGrudge[] = _("{B_ATK_NAME_WITH_PREFIX} wants the\nopponent to bear a GRUDGE!"); +const u8 gText_PkmnLostPPGrudge[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1} lost\nall its PP due to the GRUDGE!"); +const u8 gText_PkmnShroudedItself[] = _("{B_ATK_NAME_WITH_PREFIX} shrouded\nitself in {B_CURRENT_MOVE}!"); +const u8 gText_PkmnMoveBounced[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_CURRENT_MOVE}\nwas bounced back by MAGIC COAT!"); +const u8 gText_PkmnWaitsForTarget[] = _("{B_ATK_NAME_WITH_PREFIX} waits for a target\nto make a move!"); +const u8 gText_PkmnSnatchedMove[] = _("{B_DEF_NAME_WITH_PREFIX} SNATCHED\n{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s move!"); +const u8 gText_ElectricityWeakened[] = _("Electricity’s power was\nweakened!"); +const u8 gText_FireWeakened[] = _("Fire’s power was\nweakened!"); +const u8 gText_XFoundOneY[] = _("{B_ATK_NAME_WITH_PREFIX} found\none {B_LAST_ITEM}!"); +const u8 gText_SoothingAroma[] = _("A soothing aroma wafted\nthrough the area!"); +const u8 gText_ItemsCantBeUsedNow[] = _("Items can’t be used now.{PAUSE 64}"); +const u8 gText_ForXCommaYZ[] = _("For {B_SCR_ACTIVE_NAME_WITH_PREFIX},\n{B_LAST_ITEM} {B_BUFF1}"); +const u8 gText_PkmnUsedXToGetPumped[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} used\n{B_LAST_ITEM} to get pumped!"); +const u8 gText_PkmnLostFocus[] = _("{B_ATK_NAME_WITH_PREFIX} lost its\nfocus and couldn’t move!"); +const u8 gText_PkmnWasDraggedOut[] = _("{B_DEF_NAME_WITH_PREFIX} was\ndragged out!\p"); +const u8 gText_TheWallShattered[] = _("The wall shattered!"); +const u8 gText_ButNoEffect[] = _("But it had no effect!"); +const u8 gText_PkmnHasNoMovesLeft[] = _("{B_ACTIVE_NAME_WITH_PREFIX} has no\nmoves left!\p"); +const u8 gText_PkmnMoveIsDisabled[] = _("{B_ACTIVE_NAME_WITH_PREFIX}’s {B_CURRENT_MOVE}\nis disabled!\p"); +const u8 gText_PkmnCantUseMoveTorment[] = _("{B_ACTIVE_NAME_WITH_PREFIX} can’t use the same\nmove in a row due to the TORMENT!\p"); +const u8 gText_PkmnCantUseMoveTaunt[] = _("{B_ACTIVE_NAME_WITH_PREFIX} can’t use\n{B_CURRENT_MOVE} after the TAUNT!\p"); +const u8 gText_PkmnCantUseMoveSealed[] = _("{B_ACTIVE_NAME_WITH_PREFIX} can’t use the\nsealed {B_CURRENT_MOVE}!\p"); +const u8 gText_PkmnMadeItRain[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nmade it rain!"); +const u8 gText_PkmnRaisedSpeed[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nraised its SPEED!"); +const u8 gText_PkmnProtectedBy[] = _("{B_DEF_NAME_WITH_PREFIX} was protected\nby {B_DEF_ABILITY}!"); +const u8 gText_PkmnPreventsUsage[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents {B_ATK_NAME_WITH_PREFIX}\lfrom using {B_CURRENT_MOVE}!"); +const u8 gText_PkmnRestoredHPUsing[] = _("{B_DEF_NAME_WITH_PREFIX} restored HP\nusing its {B_DEF_ABILITY}!"); +const u8 gText_PkmnsXMadeYUseless[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nmade {B_CURRENT_MOVE} useless!"); +const u8 gText_PkmnChangedTypeWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nmade it the {B_BUFF1} type!"); +const u8 gText_PkmnPreventsParalysisWith[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents paralysis!"); +const u8 gText_PkmnPreventsRomanceWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents romance!"); +const u8 gText_PkmnPreventsPoisoningWith[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents poisoning!"); +const u8 gText_PkmnPreventsConfusionWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevents confusion!"); +const u8 gText_PkmnRaisedFirePowerWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nraised its FIRE power!"); +const u8 gText_PkmnAnchorsItselfWith[] = _("{B_DEF_NAME_WITH_PREFIX} anchors\nitself with {B_DEF_ABILITY}!"); +const u8 gText_PkmnCutsAttackWith[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\ncuts {B_DEF_NAME_WITH_PREFIX}’s ATTACK!"); +const u8 gText_PkmnPreventsStatLossWith[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nprevents stat loss!"); +const u8 gText_PkmnHurtsWith[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nhurt {B_ATK_NAME_WITH_PREFIX}!"); +const u8 gText_PkmnTraced[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} TRACED\n{B_BUFF1}’s {B_BUFF2}!"); +const u8 gText_PkmnsXPreventsBurns[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_EFF_ABILITY}\nprevents burns!"); +const u8 gText_PkmnsXBlocksY[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nblocks {B_CURRENT_MOVE}!"); +const u8 gText_PkmnsXBlocksY2[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nblocks {B_CURRENT_MOVE}!"); +const u8 gText_PkmnsXRestoredHPALittle2[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_ATK_ABILITY}\nrestored its HP a little!"); +const u8 gText_PkmnsXWhippedUpSandstorm[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nwhipped up a sandstorm!"); +const u8 gText_PkmnsXIntensifiedSun[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nintensified the sun’s rays!"); +const u8 gText_PkmnsXPreventsYLoss[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nprevents {B_BUFF1} loss!"); +const u8 gText_PkmnsXInfatuatedY[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\ninfatuated {B_ATK_NAME_WITH_PREFIX}!"); +const u8 gText_PkmnsXMadeYIneffective[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nmade {B_CURRENT_MOVE} ineffective!"); +const u8 gText_PkmnsXCuredYProblem[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\ncured its {B_BUFF1} problem!"); +const u8 gText_ItSuckedLiquidOoze[] = _("It sucked up the\nLIQUID OOZE!"); +const u8 gText_PkmnTransformed[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} transformed!"); +const u8 gText_PkmnsXTookAttack[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\ntook the attack!"); +const u8 gText_PkmnsXPreventsSwitching[] = _("{B_BUFF1}’s {B_LAST_ABILITY}\nprevents switching!\p"); +const u8 gText_PreventedFromWorking[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_DEF_ABILITY}\nprevented {B_SCR_ACTIVE_NAME_WITH_PREFIX}’s\l{B_BUFF1} from working!"); +const u8 gText_PkmnsXMadeItIneffective[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nmade it ineffective!"); +const u8 gText_PkmnsXPreventsFlinching[] = _("{B_EFF_NAME_WITH_PREFIX}’s {B_EFF_ABILITY}\nprevents flinching!"); +const u8 gText_PkmnsXPreventsYsZ[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_ATK_ABILITY}\nprevents {B_DEF_NAME_WITH_PREFIX}’s\l{B_DEF_ABILITY} from working!"); +const u8 gText_PkmnsXCuredItsYProblem[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\ncured its {B_BUFF1} problem!"); +const u8 gText_PkmnsXHadNoEffectOnY[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_SCR_ACTIVE_ABILITY}\nhad no effect on {B_EFF_NAME_WITH_PREFIX}!"); +const u8 gText_StatSharply[] = _("sharply "); +const u8 gText_StatRose[] = _("rose!"); +const u8 gText_StatHarshly[] = _("harshly "); +const u8 gText_StatFell[] = _("fell!"); +const u8 gText_PkmnsStatChanged[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}"); +const u8 gText_PkmnsStatChanged2[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}"); +const u8 gText_UsingXTheYOfZN[] = _("Using {B_LAST_ITEM}, the {B_BUFF1}\nof {B_SCR_ACTIVE_NAME_WITH_PREFIX} {B_BUFF2}"); +const u8 gText_PkmnsStatChanged3[] = _("{B_ATK_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}"); +const u8 gText_PkmnsStatChanged4[] = _("{B_DEF_NAME_WITH_PREFIX}’s {B_BUFF1}\n{B_BUFF2}"); +const u8 gText_StatsWontIncrease2[] = _("{B_ATK_NAME_WITH_PREFIX}’s stats won’t\ngo any higher!"); +const u8 gText_StatsWontDecrease2[] = _("{B_DEF_NAME_WITH_PREFIX}’s stats won’t\ngo any lower!"); +const u8 gText_CriticalHit[] = _("A critical hit!"); +const u8 gText_OneHitKO[] = _("It’s a one-hit KO!"); +const u8 gText_123Poof[] = _("{PAUSE 32}1, {PAUSE 15}2, and{PAUSE 15}… {PAUSE 15}… {PAUSE 15}… {PAUSE 15}{PLAY_SE 0x0038}Poof!\p"); +const u8 gText_AndEllipsis[] = _("And…\p"); +const u8 gText_HMMovesCantBeForgotten[] = _("HM moves can’t be\nforgotten now.\p"); +const u8 gText_NotVeryEffective[] = _("It’s not very effective…"); +const u8 gText_SuperEffective[] = _("It’s super effective!"); +const u8 gText_GotAwaySafely[] = _("{PLAY_SE 0x0011}Got away safely!\p"); +const u8 gText_PkmnFledUsingIts[] = _("{PLAY_SE 0x0011}{B_ATK_NAME_WITH_PREFIX} fled\nusing its {B_LAST_ITEM}!\p"); +const u8 gText_PkmnFledUsing[] = _("{PLAY_SE 0x0011}{B_ATK_NAME_WITH_PREFIX} fled\nusing {B_ATK_ABILITY}!\p"); +const u8 gText_WildPkmnFled[] = _("{PLAY_SE 0x0011}Wild {B_BUFF1} fled!"); +const u8 gText_PlayerDefeatedLinkTrainer[] = _("Player defeated\n{B_20}!"); +const u8 gText_TwoLinkTrainersDefeated[] = _("Player beat {B_20}\nand {B_21}!"); +const u8 gText_PlayerLostAgainstLinkTrainer[] = _("Player lost against\n{B_20}!"); +const u8 gText_PlayerLostToTwo[] = _("Player lost to {B_20}\nand {B_21}!"); +const u8 gText_PlayerBattledToDrawLinkTrainer[] = _("Player battled to a draw against\n{B_20}!"); +const u8 gText_PlayerBattledToDrawVsTwo[] = _("Player battled to a draw against\n{B_20} and {B_21}!"); +const u8 gText_WildFled[] = _("{PLAY_SE 0x0011}{B_20} fled!"); +const u8 gText_TwoWildFled[] = _("{PLAY_SE 0x0011}{B_20} and\n{B_21} fled!"); +const u8 gText_NoRunningFromTrainers[] = _("No! There’s no running\nfrom a TRAINER battle!\p"); +const u8 gText_CantEscape[] = _("Can’t escape!\p"); +const u8 gText_DontLeaveBirch[] = _("PROF. BIRCH: Don’t leave me like this!\p"); +const u8 gText_ButNothingHappened[] = _("But nothing happened!"); +const u8 gText_ButItFailed[] = _("But it failed!"); +const u8 gText_ItHurtConfusion[] = _("It hurt itself in its\nconfusion!"); +const u8 gText_MirrorMoveFailed[] = _("The MIRROR MOVE failed!"); +const u8 gText_StartedToRain[] = _("It started to rain!"); +const u8 gText_DownpourStarted[] = _("A downpour started!"); +const u8 gText_RainContinues[] = _("Rain continues to fall."); +const u8 gText_DownpourContinues[] = _("The downpour continues."); +const u8 gText_RainStopped[] = _("The rain stopped."); +const u8 gText_SandstormBrewed[] = _("A sandstorm brewed!"); +const u8 gText_SandstormRages[] = _("The sandstorm rages."); +const u8 gText_SandstormSubsided[] = _("The sandstorm subsided."); +const u8 gText_SunlightGotBright[] = _("The sunlight got bright!"); +const u8 gText_SunlightStrong[] = _("The sunlight is strong."); +const u8 gText_SunlightFaded[] = _("The sunlight faded."); +const u8 gText_StartedHail[] = _("It started to hail!"); +const u8 gText_HailContinues[] = _("Hail continues to fall."); +const u8 gText_HailStopped[] = _("The hail stopped."); +const u8 gText_FailedToSpitUp[] = _("But it failed to SPIT UP\na thing!"); +const u8 gText_FailedToSwallow[] = _("But it failed to SWALLOW\na thing!"); +const u8 gText_WindBecameHeatWave[] = _("The wind turned into a\nHEAT WAVE!"); +const u8 gText_StatChangesGone[] = _("All stat changes were\neliminated!"); +const u8 gText_CoinsScattered[] = _("Coins scattered everywhere!"); +const u8 gText_TooWeakForSubstitute[] = _("It was too weak to make\na SUBSTITUTE!"); +const u8 gText_SharedPain[] = _("The battlers shared\ntheir pain!"); +const u8 gText_BellChimed[] = _("A bell chimed!"); +const u8 gText_FaintInThree[] = _("All affected POKéMON will\nfaint in three turns!"); +const u8 gText_NoPPLeft[] = _("There’s no PP left for\nthis move!\p"); +const u8 gText_ButNoPPLeft[] = _("But there was no PP left\nfor the move!"); +const u8 gText_PkmnIgnoresAsleep[] = _("{B_ATK_NAME_WITH_PREFIX} ignored\norders while asleep!"); +const u8 gText_PkmnIgnoredOrders[] = _("{B_ATK_NAME_WITH_PREFIX} ignored\norders!"); +const u8 gText_PkmnBeganToNap[] = _("{B_ATK_NAME_WITH_PREFIX} began to nap!"); +const u8 gText_PkmnLoafing[] = _("{B_ATK_NAME_WITH_PREFIX} is\nloafing around!"); +const u8 gText_PkmnWontObey[] = _("{B_ATK_NAME_WITH_PREFIX} won’t\nobey!"); +const u8 gText_PkmnTurnedAway[] = _("{B_ATK_NAME_WITH_PREFIX} turned away!"); +const u8 gText_PkmnPretendNotNotice[] = _("{B_ATK_NAME_WITH_PREFIX} pretended\nnot to notice!"); +const u8 gText_EnemyAboutToSwitchPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} is\nabout to use {B_BUFF2}.\pWill {B_PLAYER_NAME} change\nPOKéMON?"); +const u8 gText_PkmnLearnedMove2[] = _("{B_ATK_NAME_WITH_PREFIX} learned\n{B_BUFF1}!"); +const u8 gText_PlayerDefeatedLinkTrainerTrainer1[] = _("Player defeated\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!\p"); +const u8 gText_CreptCloser[] = _("{B_PLAYER_NAME} crept closer to\n{B_OPPONENT_MON1_NAME}!"); +const u8 gText_CantGetCloser[] = _("{B_PLAYER_NAME} can’t get any closer!"); +const u8 gText_PkmnWatchingCarefully[] = _("{B_OPPONENT_MON1_NAME} is watching\ncarefully!"); +const u8 gText_PkmnCuriousAboutX[] = _("{B_OPPONENT_MON1_NAME} is curious about\nthe {B_BUFF1}!"); +const u8 gText_PkmnEnthralledByX[] = _("{B_OPPONENT_MON1_NAME} is enthralled by\nthe {B_BUFF1}!"); +const u8 gText_PkmnIgnoredX[] = _("{B_OPPONENT_MON1_NAME} completely ignored\nthe {B_BUFF1}!"); +const u8 gText_ThrewPokeblockAtPkmn[] = _("{B_PLAYER_NAME} threw a {POKEBLOCK}\nat the {B_OPPONENT_MON1_NAME}!"); +const u8 gText_OutOfSafariBalls[] = _("{PLAY_SE 0x0049}ANNOUNCER: You’re out of\nSAFARI BALLS! Game over!\p"); +const u8 gText_OpponentMon1Appeared[] = _("{B_OPPONENT_MON1_NAME} appeared!\p"); +const u8 gText_WildPkmnAppeared[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!\p"); +const u8 gText_WildPkmnAppeared2[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!\p"); +const u8 gText_WildPkmnAppearedPause[] = _("Wild {B_OPPONENT_MON1_NAME} appeared!{PAUSE 127}"); +const u8 gText_TwoWildPkmnAppeared[] = _("Wild {B_OPPONENT_MON1_NAME} and\n{B_OPPONENT_MON2_NAME} appeared!\p"); +const u8 gText_Trainer1WantsToBattle[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nwould like to battle!\p"); +const u8 gText_LinkTrainerWantsToBattle[] = _("{B_20}\nwants to battle!"); +const u8 gText_TwoLinkTrainersWantToBattle[] = _("{B_20} and {B_21}\nwant to battle!"); +const u8 gText_Trainer1SentOutPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME}!"); +const u8 gText_Trainer1SentOutTwoPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!"); +const u8 gText_Trainer1SentOutPkmn2[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_BUFF1}!"); +const u8 gText_LinkTrainerSentOutPkmn[] = _("{B_20} sent out\n{B_OPPONENT_MON1_NAME}!"); +const u8 gText_LinkTrainerSentOutTwoPkmn[] = _("{B_20} sent out\n{B_OPPONENT_MON1_NAME} and {B_OPPONENT_MON2_NAME}!"); +const u8 gText_TwoLinkTrainersSentOutPkmn[] = _("{B_20} sent out {B_LINK_OPPONENT_MON1_NAME}!\n{B_21} sent out {B_LINK_OPPONENT_MON2_NAME}!"); +const u8 gText_LinkTrainerSentOutPkmn2[] = _("{B_20} sent out\n{B_BUFF1}!"); +const u8 gText_LinkTrainerMultiSentOutPkmn[] = _("{B_22} sent out\n{B_BUFF1}!"); +const u8 gText_GoPkmn[] = _("Go! {B_PLAYER_MON1_NAME}!"); +const u8 gText_GoTwoPkmn[] = _("Go! {B_PLAYER_MON1_NAME} and\n{B_PLAYER_MON2_NAME}!"); +const u8 gText_GoPkmn2[] = _("Go! {B_BUFF1}!"); +const u8 gText_DoItPkmn[] = _("Do it! {B_BUFF1}!"); +const u8 gText_GoForItPkmn[] = _("Go for it, {B_BUFF1}!"); +const u8 gText_YourFoesWeakGetEmPkmn[] = _("Your foe’s weak!\nGet ’em, {B_BUFF1}!"); +const u8 gText_LinkPartnerSentOutPkmnGoPkmn[] = _("{B_1F} sent out {B_LINK_PLAYER_MON2_NAME}!\nGo! {B_LINK_PLAYER_MON1_NAME}!"); +const u8 gText_PkmnThatsEnough[] = _("{B_BUFF1}, that’s enough!\nCome back!"); +const u8 gText_PkmnComeBack[] = _("{B_BUFF1}, come back!"); +const u8 gText_PkmnOkComeBack[] = _("{B_BUFF1}, OK!\nCome back!"); +const u8 gText_PkmnGoodComeBack[] = _("{B_BUFF1}, good!\nCome back!"); +const u8 gText_Trainer1WithdrewPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nwithdrew {B_BUFF1}!"); +const u8 gText_LinkTrainer1WithdrewPkmn[] = _("{B_20} withdrew\n{B_BUFF1}!"); +const u8 gText_LinkTrainer2WithdrewPkmn[] = _("{B_22} withdrew\n{B_BUFF1}!"); +const u8 gText_WildPkmnPrefix[] = _("Wild "); +const u8 gText_FoePkmnPrefix[] = _("Foe "); +const u8 gText_EmptyString8[] = _( ""); +const u8 gText_FoePkmnPrefix2[] = _("Foe"); +const u8 gText_AllyPkmnPrefix[] = _("Ally"); +const u8 gText_FoePkmnPrefix3[] = _("Foe"); +const u8 gText_AllyPkmnPrefix2[] = _("Ally"); +const u8 gText_FoePkmnPrefix4[] = _("Foe"); +const u8 gText_AllyPkmnPrefix3[] = _("Ally"); +const u8 gText_AttackerUsedX[] = _("{B_ATK_NAME_WITH_PREFIX} used\n{B_BUFF2}"); +const u8 gText_ExclamationMark[] = _("!"); +const u8 gText_ExclamationMark2[] = _("!"); +const u8 gText_ExclamationMark3[] = _("!"); +const u8 gText_ExclamationMark4[] = _("!"); +const u8 gText_ExclamationMark5[] = _("!"); +const u8 gText_HP2[] = _("HP"); +const u8 gText_Attack2[] = _("ATTACK"); +const u8 gText_Defense2[] = _("DEFENSE"); +const u8 gText_Speed[] = _("SPEED"); +const u8 gText_SpAtk2[] = _("SP. ATK"); +const u8 gText_SpDef2[] = _("SP. DEF"); +const u8 gText_Accuracy[] = _("accuracy"); +const u8 gText_Evasiveness[] = _("evasiveness"); + +const u8 * const gStatNamesTable[] = +{ + gText_HP2, gText_Attack2, gText_Defense2, + gText_Speed, gText_SpAtk2, gText_SpDef2, + gText_Accuracy, gText_Evasiveness +}; + +const u8 gText_PokeblockWasTooSpicy[] = _("was too spicy!"); +const u8 gText_PokeblockWasTooDry[] = _("was too dry!"); +const u8 gText_PokeblockWasTooSweet[] = _("was too sweet!"); +const u8 gText_PokeblockWasTooBitter[] = _("was too bitter!"); +const u8 gText_PokeblockWasTooSour[] = _("was too sour!"); + +const u8 * const gPokeblockWasTooXStringTable[] = +{ + gText_PokeblockWasTooSpicy, gText_PokeblockWasTooDry, + gText_PokeblockWasTooSweet, gText_PokeblockWasTooBitter, + gText_PokeblockWasTooSour +}; + +const u8 gText_PlayerUsedItem[] = _("{B_PLAYER_NAME} used\n{B_LAST_ITEM}!"); +const u8 gText_WallyUsedItem[] = _("WALLY used\n{B_LAST_ITEM}!"); +const u8 gText_Trainer1UsedItem[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME}\nused {B_LAST_ITEM}!"); +const u8 gText_TrainerBlockedBall[] = _("The TRAINER blocked the BALL!"); +const u8 gText_DontBeAThief[] = _("Don’t be a thief!"); +const u8 gText_ItDodgedBall[] = _("It dodged the thrown BALL!\nThis POKéMON can’t be caught!"); +const u8 gText_YouMissedPkmn[] = _("You missed the POKéMON!"); +const u8 gText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!"); +const u8 gText_ItAppearedCaught[] = _("Aww!\nIt appeared to be caught!"); +const u8 gText_AarghAlmostHadIt[] = _("Aargh!\nAlmost had it!"); +const u8 gText_ShootSoClose[] = _("Shoot!\nIt was so close, too!"); +const u8 gText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM BGM_KACHI22}\p"); +const u8 gText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM BGM_KACHI22}{PAUSE 127}"); +const u8 gText_GiveNicknameCaptured[] = _("Give a nickname to the\ncaptured {B_OPPONENT_MON1_NAME}?"); +const u8 gText_PkmnSentToPC[] = _("{B_OPPONENT_MON1_NAME} was sent to\n{B_PC_CREATOR_NAME} PC."); +const u8 gText_Someones[] = _("someone’s"); +const u8 gText_Lanettes[] = _("LANETTE’s"); +const u8 gText_PkmnDataAddedToDex[] = _("{B_OPPONENT_MON1_NAME}’s data was\nadded to the POKéDEX.\p"); +const u8 gText_ItIsRaining[] = _("It is raining."); +const u8 gText_SandstormIsRaging[] = _("A sandstorm is raging."); +const u8 gText_BoxIsFull[] = _("The BOX is full!\nYou can’t catch any more!\p"); +const u8 gText_EnigmaBerry[] = _("ENIGMA BERRY"); +const u8 gText_BerrySuffix[] = _(" BERRY"); +const u8 gText_PkmnsItemCuredParalysis[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ncured paralysis!"); +const u8 gText_PkmnsItemCuredPoison[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ncured poison!"); +const u8 gText_PkmnsItemHealedBurn[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nhealed its burn!"); +const u8 gText_PkmnsItemDefrostedIt[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ndefrosted it!"); +const u8 gText_PkmnsItemWokeIt[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nwoke it from its sleep!"); +const u8 gText_PkmnsItemSnappedOut[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nsnapped it out of confusion!"); +const u8 gText_PkmnsItemCuredProblem[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\ncured its {B_BUFF1} problem!"); +const u8 gText_PkmnsItemNormalizedStatus[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nnormalized its status!"); +const u8 gText_PkmnsItemRestoredHealth[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored health!"); +const u8 gText_PkmnsItemRestoredPP[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored {B_BUFF1}’s PP!"); +const u8 gText_PkmnsItemRestoredStatus[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored its status!"); +const u8 gText_PkmnsItemRestoredHPALittle[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s {B_LAST_ITEM}\nrestored its HP a little!"); +const u8 gText_ItemAllowsOnlyYMove[] = _("{B_LAST_ITEM} allows the\nuse of only {B_CURRENT_MOVE}!\p"); +const u8 gText_PkmnHungOnWithX[] = _("{B_DEF_NAME_WITH_PREFIX} hung on\nusing its {B_LAST_ITEM}!"); +const u8 gText_EmptyString3[] = _(""); +const u8 gText_YouThrowABallNowRight[] = _("You throw a BALL now, right?\nI… I’ll do my best!"); + +// early declaration of strings +const u8 gText_PkmnIncapableOfPower[]; +const u8 gText_GlintAppearsInEye[]; +const u8 gText_PkmnGettingIntoPosition[]; +const u8 gText_PkmnBeganGrowlingDeeply[]; +const u8 gText_PkmnEagerForMore[]; +const u8 gText_DefeatedOpponentByReferee[]; +const u8 gText_LostToOpponentByReferee[]; +const u8 gText_TiedOpponentByReferee[]; +const u8 gText_QuestionForfeitMatch[]; +const u8 gText_ForfeitedMatch[]; +const u8 gText_Trainer1WinText[]; +const u8 gText_Trainer2WinText[]; +const u8 gText_TwoInGameTrainersDefeated[]; +const u8 gText_Trainer2LoseText[]; + +const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] = +{ + gText_Trainer1LoseText, + gText_PkmnGainedEXP, + gText_PkmnGrewToLv, + gText_PkmnLearnedMove, + gText_TryToLearnMove1, + gText_TryToLearnMove2, + gText_TryToLearnMove3, + gText_PkmnForgotMove, + gText_StopLearningMove, + gText_DidNotLearnMove, + gText_PkmnLearnedMove2, + gText_AttackMissed, + gText_PkmnProtectedItself, + gText_StatsWontIncrease2, + gText_AvoidedDamage, + gText_ItDoesntAffect, + gText_AttackerFainted, + gText_TargetFainted, + gText_PlayerGotMoney, + gText_PlayerWhiteout, + gText_PlayerWhiteout2, + gText_PreventsEscape, + gText_HitXTimes, + gText_PkmnFellAsleep, + gText_PkmnMadeSleep, + gText_PkmnAlreadyAsleep, + gText_PkmnAlreadyAsleep2, + gText_PkmnWasntAffected, + gText_PkmnWasPoisoned, + gText_PkmnPoisonedBy, + gText_PkmnHurtByPoison, + gText_PkmnAlreadyPoisoned, + gText_PkmnBadlyPoisoned, + gText_PkmnEnergyDrained, + gText_PkmnWasBurned, + gText_PkmnBurnedBy, + gText_PkmnHurtByBurn, + gText_PkmnWasFrozen, + gText_PkmnFrozenBy, + gText_PkmnIsFrozen, + gText_PkmnWasDefrosted, + gText_PkmnWasDefrosted2, + gText_PkmnWasDefrostedBy, + gText_PkmnWasParalyzed, + gText_PkmnWasParalyzedBy, + gText_PkmnIsParalyzed, + gText_PkmnIsAlreadyParalyzed, + gText_PkmnHealedParalysis, + gText_PkmnDreamEaten, + gText_StatsWontIncrease, + gText_StatsWontDecrease, + gText_TeamStoppedWorking, + gText_FoeStoppedWorking, + gText_PkmnIsConfused, + gText_PkmnHealedConfusion, + gText_PkmnWasConfused, + gText_PkmnAlreadyConfused, + gText_PkmnFellInLove, + gText_PkmnInLove, + gText_PkmnImmobilizedByLove, + gText_PkmnBlownAway, + gText_PkmnChangedType, + gText_PkmnFlinched, + gText_PkmnRegainedHealth, + gText_PkmnHPFull, + gText_PkmnRaisedSpDef, + gText_PkmnRaisedDef, + gText_PkmnCoveredByVeil, + gText_PkmnUsedSafeguard, + gText_PkmnSafeguardExpired, + gText_PkmnWentToSleep, + gText_PkmnSleptHealthy, + gText_PkmnWhippedWhirlwind, + gText_PkmnTookSunlight, + gText_PkmnLoweredHead, + gText_PkmnIsGlowing, + gText_PkmnFlewHigh, + gText_PkmnDugHole, + gText_PkmnSqueezedByBind, + gText_PkmnTrappedInVortex, + gText_PkmnWrappedBy, + gText_PkmnClamped, + gText_PkmnHurtBy, + gText_PkmnFreedFrom, + gText_PkmnCrashed, + gText_PkmnShroudedInMist, + gText_PkmnProtectedByMist, + gText_PkmnGettingPumped, + gText_PkmnHitWithRecoil, + gText_PkmnProtectedItself2, + gText_PkmnBuffetedBySandstorm, + gText_PkmnPeltedByHail, + gText_PkmnSeeded, + gText_PkmnEvadedAttack, + gText_PkmnSappedByLeechSeed, + gText_PkmnFastAsleep, + gText_PkmnWokeUp, + gText_PkmnUproarKeptAwake, + gText_PkmnWokeUpInUproar, + gText_PkmnCausedUproar, + gText_PkmnMakingUproar, + gText_PkmnCalmedDown, + gText_PkmnCantSleepInUproar, + gText_PkmnStockpiled, + gText_PkmnCantStockpile, + gText_PkmnCantSleepInUproar2, + gText_UproarKeptPkmnAwake, + gText_PkmnStayedAwakeUsing, + gText_PkmnStoringEnergy, + gText_PkmnUnleashedEnergy, + gText_PkmnFatigueConfusion, + gText_PkmnPickedUpItem, + gText_PkmnUnaffected, + gText_PkmnTransformedInto, + gText_PkmnMadeSubstitute, + gText_PkmnHasSubstitute, + gText_SubstituteDamaged, + gText_PkmnSubstituteFaded, + gText_PkmnMustRecharge, + gText_PkmnRageBuilding, + gText_PkmnMoveWasDisabled, + gText_PkmnMoveIsDisabled, + gText_PkmnMoveDisabledNoMore, + gText_PkmnGotEncore, + gText_PkmnEncoreEnded, + gText_PkmnTookAim, + gText_PkmnSketchedMove, + gText_PkmnTryingToTakeFoe, + gText_PkmnTookFoe, + gText_PkmnReducedPP, + gText_PkmnStoleItem, + gText_TargetCantEscapeNow, + gText_PkmnFellIntoNightmare, + gText_PkmnLockedInNightmare, + gText_PkmnLaidCurse, + gText_PkmnAfflictedByCurse, + gText_SpikesScattered, + gText_PkmnHurtBySpikes, + gText_PkmnIdentified, + gText_PkmnPerishCountFell, + gText_PkmnBracedItself, + gText_PkmnEnduredHit, + gText_MagnitudeStrength, + gText_PkmnCutHPMaxedAttack, + gText_PkmnCopiedStatChanges, + gText_PkmnGotFree, + gText_PkmnShedLeechSeed, + gText_PkmnBlewAwaySpikes, + gText_PkmnFledFromBattle, + gText_PkmnForesawAttack, + gText_PkmnTookAttack, + gText_PkmnAttack, + gText_PkmnCenterAttention, + gText_PkmnChargingPower, + gText_NaturePowerTurnedInto, + gText_PkmnStatusNormal, + gText_PkmnHasNoMovesLeft, + gText_PkmnSubjectedToTorment, + gText_PkmnCantUseMoveTorment, + gText_PkmnTighteningFocus, + gText_PkmnFellForTaunt, + gText_PkmnCantUseMoveTaunt, + gText_PkmnReadyToHelp, + gText_PkmnSwitchedItems, + gText_PkmnCopiedFoe, + gText_PkmnMadeWish, + gText_PkmnWishCameTrue, + gText_PkmnPlantedRoots, + gText_PkmnAbsorbedNutrients, + gText_PkmnAnchoredItself, + gText_PkmnWasMadeDrowsy, + gText_PkmnKnockedOff, + gText_PkmnSwappedAbilities, + gText_PkmnSealedOpponentMove, + gText_PkmnCantUseMoveSealed, + gText_PkmnWantsGrudge, + gText_PkmnLostPPGrudge, + gText_PkmnShroudedItself, + gText_PkmnMoveBounced, + gText_PkmnWaitsForTarget, + gText_PkmnSnatchedMove, + gText_PkmnMadeItRain, + gText_PkmnRaisedSpeed, + gText_PkmnProtectedBy, + gText_PkmnPreventsUsage, + gText_PkmnRestoredHPUsing, + gText_PkmnChangedTypeWith, + gText_PkmnPreventsParalysisWith, + gText_PkmnPreventsRomanceWith, + gText_PkmnPreventsPoisoningWith, + gText_PkmnPreventsConfusionWith, + gText_PkmnRaisedFirePowerWith, + gText_PkmnAnchorsItselfWith, + gText_PkmnCutsAttackWith, + gText_PkmnPreventsStatLossWith, + gText_PkmnHurtsWith, + gText_PkmnTraced, + gText_StatSharply, + gText_StatRose, + gText_StatHarshly, + gText_StatFell, + gText_PkmnsStatChanged, + gText_PkmnsStatChanged2, + gText_PkmnsStatChanged3, + gText_PkmnsStatChanged4, + gText_CriticalHit, + gText_OneHitKO, + gText_123Poof, + gText_AndEllipsis, + gText_NotVeryEffective, + gText_SuperEffective, + gText_GotAwaySafely, + gText_WildPkmnFled, + gText_NoRunningFromTrainers, + gText_CantEscape, + gText_DontLeaveBirch, + gText_ButNothingHappened, + gText_ButItFailed, + gText_ItHurtConfusion, + gText_MirrorMoveFailed, + gText_StartedToRain, + gText_DownpourStarted, + gText_RainContinues, + gText_DownpourContinues, + gText_RainStopped, + gText_SandstormBrewed, + gText_SandstormRages, + gText_SandstormSubsided, + gText_SunlightGotBright, + gText_SunlightStrong, + gText_SunlightFaded, + gText_StartedHail, + gText_HailContinues, + gText_HailStopped, + gText_FailedToSpitUp, + gText_FailedToSwallow, + gText_WindBecameHeatWave, + gText_StatChangesGone, + gText_CoinsScattered, + gText_TooWeakForSubstitute, + gText_SharedPain, + gText_BellChimed, + gText_FaintInThree, + gText_NoPPLeft, + gText_ButNoPPLeft, + gText_PlayerUsedItem, + gText_WallyUsedItem, + gText_TrainerBlockedBall, + gText_DontBeAThief, + gText_ItDodgedBall, + gText_YouMissedPkmn, + gText_PkmnBrokeFree, + gText_ItAppearedCaught, + gText_AarghAlmostHadIt, + gText_ShootSoClose, + gText_GotchaPkmnCaught, + gText_GotchaPkmnCaught2, + gText_GiveNicknameCaptured, + gText_PkmnSentToPC, + gText_PkmnDataAddedToDex, + gText_ItIsRaining, + gText_SandstormIsRaging, + gText_CantEscape2, + gText_PkmnIgnoresAsleep, + gText_PkmnIgnoredOrders, + gText_PkmnBeganToNap, + gText_PkmnLoafing, + gText_PkmnWontObey, + gText_PkmnTurnedAway, + gText_PkmnPretendNotNotice, + gText_EnemyAboutToSwitchPkmn, + gText_CreptCloser, + gText_CantGetCloser, + gText_PkmnWatchingCarefully, + gText_PkmnCuriousAboutX, + gText_PkmnEnthralledByX, + gText_PkmnIgnoredX, + gText_ThrewPokeblockAtPkmn, + gText_OutOfSafariBalls, + gText_PkmnsItemCuredParalysis, + gText_PkmnsItemCuredPoison, + gText_PkmnsItemHealedBurn, + gText_PkmnsItemDefrostedIt, + gText_PkmnsItemWokeIt, + gText_PkmnsItemSnappedOut, + gText_PkmnsItemCuredProblem, + gText_PkmnsItemRestoredHealth, + gText_PkmnsItemRestoredPP, + gText_PkmnsItemRestoredStatus, + gText_PkmnsItemRestoredHPALittle, + gText_ItemAllowsOnlyYMove, + gText_PkmnHungOnWithX, + gText_EmptyString3, + gText_PkmnsXPreventsBurns, + gText_PkmnsXBlocksY, + gText_PkmnsXRestoredHPALittle2, + gText_PkmnsXWhippedUpSandstorm, + gText_PkmnsXPreventsYLoss, + gText_PkmnsXInfatuatedY, + gText_PkmnsXMadeYIneffective, + gText_PkmnsXCuredYProblem, + gText_ItSuckedLiquidOoze, + gText_PkmnTransformed, + gText_ElectricityWeakened, + gText_FireWeakened, + gText_PkmnHidUnderwater, + gText_PkmnSprangUp, + gText_HMMovesCantBeForgotten, + gText_XFoundOneY, + gText_PlayerDefeatedLinkTrainerTrainer1, + gText_SoothingAroma, + gText_ItemsCantBeUsedNow, + gText_ForXCommaYZ, + gText_UsingXTheYOfZN, + gText_PkmnUsedXToGetPumped, + gText_PkmnsXMadeYUseless, + gText_PkmnTrappedBySandTomb, + gText_EmptyString4, + gText_ABoosted, + gText_PkmnsXIntensifiedSun, + gText_PkmnMakesGroundMiss, + gText_YouThrowABallNowRight, + gText_PkmnsXTookAttack, + gText_PkmnChoseXAsDestiny, + gText_PkmnLostFocus, + gText_UseNextPkmn, + gText_PkmnFledUsingIts, + gText_PkmnFledUsing, + gText_PkmnWasDraggedOut, + gText_PreventedFromWorking, + gText_PkmnsItemNormalizedStatus, + gText_Trainer1UsedItem, + gText_BoxIsFull, + gText_PkmnAvoidedAttack, + gText_PkmnsXMadeItIneffective, + gText_PkmnsXPreventsFlinching, + gText_PkmnAlreadyHasBurn, + gText_StatsWontDecrease2, + gText_PkmnsXBlocksY2, + gText_PkmnsXWoreOff, + gText_PkmnRaisedDefALittle, + gText_PkmnRaisedSpDefALittle, + gText_TheWallShattered, + gText_PkmnsXPreventsYsZ, + gText_PkmnsXCuredItsYProblem, + gText_AttackerCantEscape, + gText_PkmnObtainedX, + gText_PkmnObtainedX2, + gText_PkmnObtainedXYObtainedZ, + gText_ButNoEffect, + gText_PkmnsXHadNoEffectOnY, + gText_TwoInGameTrainersDefeated, + gText_Trainer2LoseText, + gText_PkmnIncapableOfPower, + gText_GlintAppearsInEye, + gText_PkmnGettingIntoPosition, + gText_PkmnBeganGrowlingDeeply, + gText_PkmnEagerForMore, + gText_DefeatedOpponentByReferee, + gText_LostToOpponentByReferee, + gText_TiedOpponentByReferee, + gText_QuestionForfeitMatch, + gText_ForfeitedMatch, + gText_PkmnTransferredSomeonesPC, + gText_PkmnTransferredLanettesPC, + gText_PkmnBoxSomeonesPCFull, + gText_PkmnBoxLanettesPCFull, + gText_Trainer1WinText, + gText_Trainer2WinText, +}; + +const u16 gMissStringIds[] = +{ + STRINGID_ATTACKMISSED, STRINGID_PKMNPROTECTEDITSELF, + STRINGID_PKMNAVOIDEDATTACK, STRINGID_AVOIDEDDAMAGE, + STRINGID_PKMNMAKESGROUNDMISS +}; + +const u16 gNoEscapeStringIds[] = +{ + STRINGID_CANTESCAPE, STRINGID_DONTLEAVEBIRCH, STRINGID_PREVENTSESCAPE, + STRINGID_CANTESCAPE2, STRINGID_ATTACKERCANTESCAPE +}; + +const u16 gMoveWeatherChangeStringIds[] = +{ + STRINGID_STARTEDTORAIN, STRINGID_DOWNPOURSTARTED, STRINGID_BUTITFAILED, + STRINGID_SANDSTORMBREWED, STRINGID_SUNLIGHTGOTBRIGHT, STRINGID_STARTEDHAIL +}; + +const u16 gSandStormHailContinuesStringIds[] = +{ + STRINGID_SANDSTORMRAGES, STRINGID_HAILCONTINUES +}; + +const u16 gSandStormHailDmgStringIds[] = +{ + STRINGID_PKMNBUFFETEDBYSANDSTORM, STRINGID_PKMNPELTEDBYHAIL +}; + +// todo once battlescripts are dumped +const u16 gTooLazyToSplitThemStringIds[] = +{ + STRINGID_SANDSTORMSUBSIDED, STRINGID_HAILSTOPPED, STRINGID_RAINCONTINUES, STRINGID_DOWNPOURCONTINUES, + STRINGID_RAINSTOPPED, STRINGID_PKMNPROTECTEDITSELF2, STRINGID_PKMNBRACEDITSELF, + STRINGID_BUTITFAILED, STRINGID_BUTITFAILED, STRINGID_PKMNRAISEDDEF, + STRINGID_PKMNRAISEDDEFALITTLE, STRINGID_PKMNRAISEDSPDEF, STRINGID_PKMNRAISEDSPDEFALITTLE, + STRINGID_PKMNCOVEREDBYVEIL, STRINGID_PKMNSEEDED, STRINGID_PKMNEVADEDATTACK, + STRINGID_ITDOESNTAFFECT, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_ITSUCKEDLIQUIDOOZE, + STRINGID_PKMNWENTTOSLEEP, STRINGID_PKMNSLEPTHEALTHY, STRINGID_PKMNMAKINGUPROAR, + STRINGID_PKMNCALMEDDOWN, STRINGID_PKMNSTOCKPILED, STRINGID_PKMNCANTSTOCKPILE, + STRINGID_PKMNWOKEUP, STRINGID_PKMNWOKEUPINUPROAR, STRINGID_FAILEDTOSWALLOW, + STRINGID_PKMNHPFULL, STRINGID_PKMNCANTSLEEPINUPROAR2, STRINGID_UPROARKEPTPKMNAWAKE, + STRINGID_PKMNSTAYEDAWAKEUSING, STRINGID_PKMNSSTATCHANGED, STRINGID_PKMNSSTATCHANGED2, + STRINGID_STATSWONTINCREASE, STRINGID_EMPTYSTRING3, STRINGID_USINGXTHEYOFZN, + STRINGID_PKMNUSEDXTOGETPUMPED, STRINGID_PKMNSSTATCHANGED3, STRINGID_PKMNSSTATCHANGED4, + STRINGID_STATSWONTDECREASE, STRINGID_EMPTYSTRING3, STRINGID_PKMNWHIPPEDWHIRLWIND, + STRINGID_PKMNTOOKSUNLIGHT, STRINGID_PKMNLOWEREDHEAD, STRINGID_PKMNISGLOWING, + STRINGID_PKMNFLEWHIGH, STRINGID_PKMNDUGHOLE, STRINGID_PKMNHIDUNDERWATER, + STRINGID_PKMNSPRANGUP, STRINGID_PKMNSQUEEZEDBYBIND, STRINGID_PKMNWRAPPEDBY, + STRINGID_PKMNTRAPPEDINVORTEX, STRINGID_PKMNCLAMPED, STRINGID_PKMNTRAPPEDINVORTEX, + STRINGID_PKMNTRAPPEDBYSANDTOMB, STRINGID_PKMNSHROUDEDINMIST, STRINGID_BUTITFAILED, + STRINGID_PKMNGETTINGPUMPED, STRINGID_BUTITFAILED, STRINGID_PKMNTRANSFORMEDINTO, + STRINGID_BUTITFAILED, STRINGID_PKMNMADESUBSTITUTE, STRINGID_TOOWEAKFORSUBSTITUTE, + STRINGID_PKMNWASPOISONED, STRINGID_PKMNPOISONEDBY, STRINGID_PKMNWASPARALYZED, + STRINGID_PKMNWASPARALYZEDBY, STRINGID_PKMNFELLASLEEP, STRINGID_PKMNMADESLEEP, + STRINGID_PKMNWASBURNED, STRINGID_PKMNBURNEDBY, STRINGID_PKMNWASFROZEN, + STRINGID_PKMNFROZENBY, STRINGID_PKMNWASDEFROSTED2, STRINGID_PKMNWASDEFROSTEDBY, + STRINGID_ATTACKMISSED, STRINGID_PKMNUNAFFECTED, STRINGID_PKMNFELLINLOVE, + STRINGID_PKMNSXINFATUATEDY, STRINGID_PKMNENERGYDRAINED, STRINGID_ITSUCKEDLIQUIDOOZE, + STRINGID_ELECTRICITYWEAKENED, STRINGID_FIREWEAKENED, STRINGID_BELLCHIMED, + STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, STRINGID_BELLCHIMED, + STRINGID_SOOTHINGAROMA, STRINGID_PKMNFORESAWATTACK, STRINGID_PKMNCHOSEXASDESTINY, + STRINGID_PKMNBROKEFREE, STRINGID_ITAPPEAREDCAUGHT, STRINGID_AARGHALMOSTHADIT, + STRINGID_SHOOTSOCLOSE, STRINGID_ITISRAINING, STRINGID_ITISRAINING, + STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, + STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, + STRINGID_SANDSTORMISRAGING, STRINGID_ITISRAINING, STRINGID_ITISRAINING, + STRINGID_ITISRAINING, STRINGID_SUNLIGHTSTRONG, STRINGID_ITISRAINING, + STRINGID_ITISRAINING, STRINGID_ITISRAINING, STRINGID_PKMNLOAFING, + STRINGID_PKMNWONTOBEY, STRINGID_PKMNTURNEDAWAY, STRINGID_PKMNPRETENDNOTNOTICE, + STRINGID_PKMNINCAPABLEOFPOWER, STRINGID_CREPTCLOSER, STRINGID_CANTGETCLOSER, + STRINGID_PKMNCURIOUSABOUTX, STRINGID_PKMNENTHRALLEDBYX, STRINGID_PKMNIGNOREDX, + STRINGID_PKMNSITEMSNAPPEDOUT, STRINGID_PKMNSITEMCUREDPARALYSIS, STRINGID_PKMNSITEMDEFROSTEDIT, + STRINGID_PKMNSITEMHEALEDBURN, STRINGID_PKMNSITEMCUREDPOISON, STRINGID_PKMNSITEMWOKEIT, + STRINGID_PKMNSITEMCUREDPROBLEM, STRINGID_PKMNSITEMNORMALIZEDSTATUS, STRINGID_PKMNSXPREVENTSBURNS, + STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPARALYSISWITH, + STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNPREVENTSPOISONINGWITH, + STRINGID_PKMNSXPREVENTSYSZ, STRINGID_PKMNSXHADNOEFFECTONY, STRINGID_PKMNOBTAINEDX, + STRINGID_PKMNOBTAINEDX2, STRINGID_PKMNOBTAINEDXYOBTAINEDZ, STRINGID_PKMNRAISEDFIREPOWERWITH, + STRINGID_PKMNSXMADEYINEFFECTIVE, STRINGID_PKMNTRANSFERREDSOMEONESPC, STRINGID_PKMNTRANSFERREDLANETTESPC, + STRINGID_PKMNBOXSOMEONESPCFULL, STRINGID_PKMNBOXLANETTESPCFULL, +}; + +const u16 gTrappingMoves[] = +{ + MOVE_BIND, MOVE_WRAP, MOVE_FIRE_SPIN, MOVE_CLAMP, MOVE_WHIRLPOOL, MOVE_SAND_TOMB, 0xFFFF +}; + +const u8 gText_PkmnIsEvolving[] = _("What?\n{STR_VAR_1} is evolving!"); +const u8 gText_CongratsPkmnEvolved[] = _("Congratulations! Your {STR_VAR_1}\nevolved into {STR_VAR_2}!{UNKNOWN_A}\p"); +const u8 gText_PkmnStoppedEvolving[] = _("Huh? {STR_VAR_1}\nstopped evolving!\p"); +const u8 gText_EllipsisQuestionMark[] = _("……?\p"); +const u8 gText_WhatWillPkmnDo[] = _("What will\n{B_ACTIVE_NAME_WITH_PREFIX} do?"); +const u8 gText_WhatWillPkmnDo2[] = _("What will\n{B_PLAYER_NAME} do?"); +const u8 gText_WhatWillWallyDo[] = _("What will\nWALLY do?"); +const u8 gText_LinkStandby[] = _("{PAUSE 16}Link standby…"); +const u8 gText_BattleMenu[] = _("FIGHT{CLEAR_TO 56}BAG\nPOKéMON{CLEAR_TO 56}RUN"); +const u8 gText_SafariZoneMenu[] = _("BALL{CLEAR_TO 56}{POKEBLOCK}\nGO NEAR{CLEAR_TO 56}RUN"); +const u8 gText_MoveInterfacePP[] = _("PP "); +const u8 gText_MoveInterfaceType[] = _("TYPE/"); +const u8 gText_MoveInterfacePpType[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}PP\nTYPE/"); +const u8 gText_MoveInterfaceDynamicColors[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}"); +const u8 gText_WhichMoveToForget4[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}Which move should\nbe forgotten?"); +const u8 gText_BattleYesNoChoice[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}Yes\nNo"); +const u8 gText_BattleSwitchWhich[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}Switch\nwhich?"); +const u8 gText_BattleSwitchWhich2[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW DYNAMIC_COLOR4 DYNAMIC_COLOR5 DYNAMIC_COLOR6}"); +const u8 gText_BattleSwitchWhich3[] = _("{UP_ARROW}"); +const u8 gText_BattleSwitchWhich4[] = _("{ESCAPE 4}"); +const u8 gText_BattleSwitchWhich5[] = _("-"); + +const u8 gText_HP[] = _("HP"); +const u8 gText_Attack[] = _("ATTACK"); +const u8 gText_Defense[] = _("DEFENSE"); +const u8 gText_SpAtk[] = _("SP. ATK"); +const u8 gText_SpDef[] = _("SP. DEF"); + +const u8 * const gStatNamesTable2[] = +{ + gText_HP, gText_SpAtk, gText_Attack, + gText_SpDef, gText_Defense, gText_Speed +}; + +const u8 gText_SafariBalls[] = _("{HIGHLIGHT DARK_GREY}SAFARI BALLS"); +const u8 gText_SafariBallLeft[] = _("{HIGHLIGHT DARK_GREY}Left: $" "{HIGHLIGHT DARK_GREY}");const u8 gText_Sleep[] = _( "sleep");const u8 gText_Poison[] = _( "poison");const u8 gText_Burn[] = _( "burn");const u8 gText_Paralysis[] = _( "paralysis");const u8 gText_Ice[] = _( "ice");const u8 gText_Confusion[] = _( "confusion");const u8 gText_Love[] = _( "love"); +const u8 gText_SpaceAndSpace[] = _(" and "); +const u8 gText_CommaSpace[] = _(", "); +const u8 gText_Space2[] = _(" "); +const u8 gText_ScrollTextUp[] = _("\l"); +const u8 gText_NewLine[] = _("\n"); +const u8 gText_Are[] = _("are"); +const u8 gText_Are2[] = _("are"); +const u8 gText_BadEgg[] = _("Bad EGG"); +const u8 gText_BattleWallyName[] = _("WALLY"); +const u8 gText_Win[] = _("{HIGHLIGHT TRANSPARENT}Win"); +const u8 gText_Loss[] = _("{HIGHLIGHT TRANSPARENT}Loss"); +const u8 gText_Draw[] = _("{HIGHLIGHT TRANSPARENT}Draw"); +const u8 gText_SpaceIs[] = _(" is"); +const u8 gText_ApostropheS[] = _("’s"); + +const u8 gText_UnknownMoveTypes[][17] = +{ + _("a NORMAL move"), + _("a FIGHTING move"), + _("a FLYING move"), + _("a POISON move"), + _("a GROUND move"), + _("a ROCK move"), + _("a BUG move"), + _("a GHOST move"), + _("a STEEL move"), + _("a ??? move"), + _("a FIRE move"), + _("a WATER move"), + _("a GRASS move"), + _("an ELECTRIC move"), + _("a PSYCHIC move"), + _("an ICE move"), + _("a DRAGON move"), + _("a DARK move") +}; + +const u8 gText_BattleTourney[] = _("BATTLE TOURNEY"); +const u8 gText_Round1[] = _("Round 1"); +const u8 gText_Round2[] = _("Round 2"); +const u8 gText_Semifinal[] = _("Semifinal"); +const u8 gText_Final[] = _("Final"); + +const u8 * const gRoundsStringTable[] = +{ + gText_Round1, + gText_Round2, + gText_Semifinal, + gText_Final +}; + +const u8 gText_TheGreatNewHope[] = _("The great new hope!\p"); +const u8 gText_WillChampinshipDreamComeTrue[] = _("Will the championship dream come true?!\p"); +const u8 gText_AFormerChampion[] = _("A former CHAMPION!\p"); +const u8 gText_ThePreviousChampion[] = _("The previous CHAMPION!\p"); +const u8 gText_TheUnbeatenChampion[] = _("The unbeaten CHAMPION!\p"); +const u8 gText_PlayerMon1Name[] = _("{B_PLAYER_MON1_NAME}"); +const u8 gText_Vs[] = _("VS"); +const u8 gText_OpponentMon1Name[] = _("{B_OPPONENT_MON1_NAME}"); +const u8 gText_Mind[] = _("Mind"); +const u8 gText_Skill[] = _("Skill"); +const u8 gText_Body[] = _("Body"); +const u8 gText_Judgement[] = _("{B_BUFF1}{CLEAR 13}Judgment{CLEAR 13}{B_BUFF2}"); +const u8 gText_TwoTrainersSentPkmn[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} sent\nout {B_OPPONENT_MON1_NAME}!\p{B_TRAINER2_CLASS} {B_TRAINER2_NAME} sent\nout {B_OPPONENT_MON2_NAME}!"); +const u8 gText_Trainer2SentOutPkmn[] = _("{B_TRAINER2_CLASS} {B_TRAINER2_NAME} sent\nout {B_BUFF1}!"); +const u8 gText_TwoTrainersWantToBattle[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} and\n{B_TRAINER2_CLASS} {B_TRAINER2_NAME}\lwant to battle!\p"); +const u8 gText_InGamePartnerSentOutZGoN[] = _("{B_PARTNER_CLASS} {B_PARTNER_NAME} sent\nout {B_PLAYER_MON2_NAME}!\lGo, {B_PLAYER_MON1_NAME}!"); +const u8 gText_TwoInGameTrainersDefeated[] = _("{B_TRAINER1_CLASS} {B_TRAINER1_NAME} and\n{B_TRAINER2_CLASS} {B_TRAINER2_NAME}\lwere defeated!\p"); +const u8 gText_Trainer2LoseText[] = _("{B_TRAINER2_LOSE_TEXT}"); +const u8 gText_PkmnIncapableOfPower[] = _("{B_ATK_NAME_WITH_PREFIX} appears incapable\nof using its power!"); +const u8 gText_GlintAppearsInEye[] = _("A glint appears in\n{B_SCR_ACTIVE_NAME_WITH_PREFIX}’s eyes!"); +const u8 gText_PkmnGettingIntoPosition[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is getting into\nposition!"); +const u8 gText_PkmnBeganGrowlingDeeply[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} began growling deeply!"); +const u8 gText_PkmnEagerForMore[] = _("{B_SCR_ACTIVE_NAME_WITH_PREFIX} is eager for more!"); + +const u16 gUnknown_085CCF0A[] = +{ + 0x016E, 0x016F, 0x0170, 0x0171 +}; + +const u8 gText_RefIfNothingIsDecided[] = _("REFEREE: If nothing is decided in\n3 turns, we will go to judging!"); +const u8 gText_RefThatsIt[] = _("REFEREE: That’s it! We will now go to\njudging to determine the winner!"); +const u8 gText_RefJudgeMind[] = _("REFEREE: Judging category 1, Mind!\nThe POKéMON showing the most guts!\p"); +const u8 gText_RefJudgeSkill[] = _("REFEREE: Judging category 2, Skill!\nThe POKéMON using moves the best!\p"); +const u8 gText_RefJudgeBody[] = _("REFEREE: Judging category 3, Body!\nThe POKéMON with the most vitality!\p"); +const u8 gText_RefJudgement1[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_PLAYER_NAME}’s {B_PLAYER_MON1_NAME}!\p"); +const u8 gText_RefJudgement2[] = _("REFEREE: Judgment: {B_BUFF1} to {B_BUFF2}!\nThe winner is {B_TRAINER1_NAME}’s {B_OPPONENT_MON1_NAME}!\p"); +const u8 gText_RefJudgement3[] = _("REFEREE: Judgment: 3 to 3!\nWe have a draw!\p"); +const u8 gText_DefeatedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} defeated the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE’s decision!"); +const u8 gText_LostToOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} lost to the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE’s decision!"); +const u8 gText_TiedOpponentByReferee[] = _("{B_PLAYER_MON1_NAME} tied the opponent\n{B_OPPONENT_MON1_NAME} in a REFEREE’s decision!"); +const u8 gText_RefCommenceBattle[] = _("REFEREE: {B_PLAYER_MON1_NAME} VS {B_OPPONENT_MON1_NAME}!\nCommence battling!"); + +const u8 * const gRefereeStringsTable[] = +{ + gText_RefIfNothingIsDecided, + gText_RefThatsIt, + gText_RefJudgeMind, + gText_RefJudgeSkill, + gText_RefJudgeBody, + gText_RefJudgement1, + gText_RefJudgement2, + gText_RefJudgement3, + gText_RefCommenceBattle, +}; + +const u8 gText_QuestionForfeitMatch[] = _("Would you like to forfeit the match\nand quit now?"); +const u8 gText_ForfeitedMatch[] = _("{B_PLAYER_NAME} forfeited the match!"); +const u8 gText_Trainer1WinText[] = _("{B_TRAINER1_WIN_TEXT}"); +const u8 gText_Trainer2WinText[] = _("{B_TRAINER2_WIN_TEXT}"); +const u8 gText_Trainer1Fled[] = _( "{PLAY_SE 0x0011}{B_TRAINER1_CLASS} {B_TRAINER1_NAME} fled!"); +const u8 gText_PlayerLostAgainstTrainer1[] = _("Player lost against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!"); +const u8 gText_PlayerBattledToDrawTrainer1[] = _("Player battled to a draw against\n{B_TRAINER1_CLASS} {B_TRAINER1_NAME}!"); +const u8 gText_RecordBattleToPass[] = _("Would you like to record your battle\non your FRONTIER PASS?"); +const u8 gText_BattleRecordedOnPass[] = _("{B_PLAYER_NAME}’s battle result was recorded\non the FRONTIER PASS."); +const u8 gText_LinkTrainerWantsToBattlePause[] = _("{B_20}\nwants to battle!{PAUSE 49}"); +const u8 gText_TwoLinkTrainersWantToBattlePause[] = _("{B_20} and {B_21}\nwant to battle!{PAUSE 49}"); + +static const u16 sUnknownMoveTable[] = +{ + MOVE_SWORDS_DANCE, MOVE_STRENGTH, MOVE_GROWTH, + MOVE_HARDEN, MOVE_MINIMIZE, MOVE_SMOKESCREEN, + MOVE_WITHDRAW, MOVE_DEFENSE_CURL, MOVE_EGG_BOMB, + MOVE_SMOG, MOVE_BONE_CLUB, MOVE_FLASH, MOVE_SPLASH, + MOVE_ACID_ARMOR, MOVE_BONEMERANG, MOVE_REST, MOVE_SHARPEN, + MOVE_SUBSTITUTE, MOVE_MIND_READER, MOVE_SNORE, + MOVE_PROTECT, MOVE_SPIKES, MOVE_ENDURE, MOVE_ROLLOUT, + MOVE_SWAGGER, MOVE_SLEEP_TALK, MOVE_HIDDEN_POWER, + MOVE_PSYCH_UP, MOVE_EXTREME_SPEED, MOVE_FOLLOW_ME, + MOVE_TRICK, MOVE_ASSIST, MOVE_INGRAIN, MOVE_KNOCK_OFF, + MOVE_CAMOUFLAGE, MOVE_ASTONISH, MOVE_ODOR_SLEUTH, + MOVE_GRASS_WHISTLE, MOVE_SHEER_COLD, MOVE_MUDDY_WATER, + MOVE_IRON_DEFENSE, MOVE_BOUNCE, MOVE_NONE, + + MOVE_TELEPORT, MOVE_RECOVER, MOVE_BIDE, MOVE_AMNESIA, + MOVE_FLAIL, MOVE_TAUNT, MOVE_BULK_UP, MOVE_NONE, + + MOVE_MEDITATE, MOVE_AGILITY, MOVE_MIMIC, MOVE_DOUBLE_TEAM, + MOVE_BARRAGE, MOVE_TRANSFORM, MOVE_STRUGGLE, MOVE_SCARY_FACE, + MOVE_CHARGE, MOVE_WISH, MOVE_BRICK_BREAK, MOVE_YAWN, + MOVE_FEATHER_DANCE, MOVE_TEETER_DANCE, MOVE_MUD_SPORT, + MOVE_FAKE_TEARS, MOVE_WATER_SPORT, MOVE_CALM_MIND, MOVE_NONE, + + MOVE_POUND, MOVE_SCRATCH, MOVE_VICE_GRIP, + MOVE_WING_ATTACK, MOVE_FLY, MOVE_BIND, MOVE_SLAM, + MOVE_HORN_ATTACK, MOVE_WRAP, MOVE_THRASH, MOVE_TAIL_WHIP, + MOVE_LEER, MOVE_BITE, MOVE_GROWL, MOVE_ROAR, + MOVE_SING, MOVE_PECK, MOVE_ABSORB, MOVE_STRING_SHOT, + MOVE_EARTHQUAKE, MOVE_FISSURE, MOVE_DIG, MOVE_TOXIC, + MOVE_SCREECH, MOVE_METRONOME, MOVE_LICK, MOVE_CLAMP, + MOVE_CONSTRICT, MOVE_POISON_GAS, MOVE_BUBBLE, + MOVE_SLASH, MOVE_SPIDER_WEB, MOVE_NIGHTMARE, MOVE_CURSE, + MOVE_FORESIGHT, MOVE_CHARM, MOVE_ATTRACT, MOVE_ROCK_SMASH, + MOVE_UPROAR, MOVE_SPIT_UP, MOVE_SWALLOW, MOVE_TORMENT, + MOVE_FLATTER, MOVE_ROLE_PLAY, MOVE_ENDEAVOR, MOVE_TICKLE, + MOVE_COVET, MOVE_NONE +}; + +static const u8 sDummyWeirdStatusString[] = {EOS, EOS, EOS, EOS, EOS, EOS, EOS, EOS, 0, 0}; + +static const u8 gUnknown_085CD42C[] = +{ + 0xFF, 0x1, 0x0, 0x1, 0x0, 0x0, 0x1, 0x1, 0xF, 0x6, 0x0, 0x0, 0xFF, 0x1, + 0x1, 0x1, 0x0, 0x0, 0x0, 0x1, 0xF, 0x6, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0, + 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, + 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, + 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, + 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, + 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xC, 0xE, 0xB, 0x0, 0x0, + 0xEE, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, + 0x1, 0x2, 0x1, 0x0, 0x0, 0x0, 0xC, 0xE, 0xB, 0x0, 0x0, 0xEE, 0x7, 0x0, + 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, + 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0, + 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, + 0xE, 0xF, 0x0, 0x0, 0x0, 0x1, 0x20, 0x1, 0x0, 0x0, 0x0, 0x1, 0x0, 0x2, + 0x0, 0x0, 0xEE, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, + 0x0, 0xEE, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, + 0xEE, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, + 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, + 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0xFF, + 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0x0, 0x1, 0xFF, 0x1, 0x0, + 0x0, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0x1, 0x0, + 0x6, 0x0, 0x0, 0x0, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0 +}; + +static const u8 gUnknown_085CD54C[] = +{ + 0xFF, 0x1, 0x0, 0x1, 0x0, 0x0, 0x1, 0x1, 0xF, 0x6, 0x0, 0x0, 0xFF, 0x1, + 0x1, 0x1, 0x0, 0x0, 0x0, 0x1, 0xF, 0x6, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0, + 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, + 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, + 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, + 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, + 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0xC, 0xE, 0xB, 0x0, 0x0, + 0xEE, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, + 0x1, 0x2, 0x1, 0x0, 0x0, 0x0, 0xC, 0xE, 0xB, 0x0, 0x0, 0xEE, 0x7, 0x0, + 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x7, 0x0, 0x1, 0x0, + 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0, + 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0, 0xD, + 0xE, 0xF, 0x0, 0x0, 0x0, 0x1, 0x20, 0x1, 0x0, 0x0, 0x0, 0x1, 0x0, 0x2, + 0x0, 0x0, 0xEE, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0x1, 0xE, 0xF, 0x0, + 0x0, 0xEE, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, + 0xEE, 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, + 0x1, 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, + 0xFF, 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0xFF, + 0x1, 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0xEE, 0x1, 0xFF, 0x1, + 0x0, 0x0, 0x0, 0xD, 0xE, 0xF, 0x0, 0x0, 0x11, 0x1, 0x0, 0x1, 0x0, 0x0, + 0x1, 0x2, 0x1, 0x3, 0x0, 0x0 +}; + +static const u8 * const gUnknown_085CD660[] = +{ + gUnknown_085CD42C, gUnknown_085CD54C +}; + +static const u8 sRecordedBattleTextSpeeds[] = {8, 4, 1, 0}; + +void BufferStringBattle(u16 stringID) +{ + s32 i; + const u8* stringPtr = NULL; + + gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBank][4]); + gLastUsedItem = gStringInfo->lastItem; + gLastUsedAbility = gStringInfo->lastAbility; + gBattleScripting.bank = gStringInfo->scrActive; + *(&gBattleStruct->field_52) = gStringInfo->unk1605E; + *(&gBattleStruct->hpScale) = gStringInfo->hpScale; + gStringBank = gStringInfo->StringBank; + *(&gBattleStruct->stringMoveType) = gStringInfo->moveType; + + for (i = 0; i < BATTLE_BANKS_COUNT; i++) + { + gAbilitiesPerBank[i] = gStringInfo->abilities[i]; + } + for (i = 0; i < TEXT_BUFF_ARRAY_COUNT; i++) + { + gBattleTextBuff1[i] = gStringInfo->textBuffs[0][i]; + gBattleTextBuff2[i] = gStringInfo->textBuffs[1][i]; + gBattleTextBuff3[i] = gStringInfo->textBuffs[2][i]; + } + + switch (stringID) + { + case STRINGID_INTROMSG: // first battle msg + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + { + if (gBattleTypeFlags & BATTLE_TYPE_x800000) + { + stringPtr = gText_TwoTrainersWantToBattle; + } + else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + stringPtr = gText_TwoLinkTrainersWantToBattlePause; + else + stringPtr = gText_TwoLinkTrainersWantToBattle; + } + else + { + if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00) + stringPtr = gText_Trainer1WantsToBattle; + else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + stringPtr = gText_LinkTrainerWantsToBattlePause; + else + stringPtr = gText_LinkTrainerWantsToBattle; + } + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) + stringPtr = gText_TwoTrainersWantToBattle; + else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) + stringPtr = gText_TwoTrainersWantToBattle; + else + stringPtr = gText_Trainer1WantsToBattle; + } + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_LEGENDARY) + stringPtr = gText_WildPkmnAppeared2; + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) // interesting, looks like they had something planned for wild double battles + stringPtr = gText_TwoWildPkmnAppeared; + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL) + stringPtr = gText_WildPkmnAppearedPause; + else + stringPtr = gText_WildPkmnAppeared; + } + break; + case STRINGID_INTROSENDOUT: // poke first send-out + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + { + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER) + stringPtr = gText_InGamePartnerSentOutZGoN; + else if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) + stringPtr = gText_GoTwoPkmn; + else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + stringPtr = gText_LinkPartnerSentOutPkmnGoPkmn; + else + stringPtr = gText_GoTwoPkmn; + } + else + { + stringPtr = gText_GoPkmn; + } + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) + stringPtr = gText_TwoTrainersSentPkmn; + else if (gBattleTypeFlags & BATTLE_TYPE_x800000) + stringPtr = gText_TwoTrainersSentPkmn; + else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + stringPtr = gText_TwoLinkTrainersSentOutPkmn; + else if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + stringPtr = gText_LinkTrainerSentOutTwoPkmn; + else + stringPtr = gText_Trainer1SentOutTwoPkmn; + } + else + { + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))) + stringPtr = gText_Trainer1SentOutPkmn; + else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00) + stringPtr = gText_Trainer1SentOutPkmn; + else + stringPtr = gText_LinkTrainerSentOutPkmn; + } + } + break; + case STRINGID_RETURNMON: // sending poke to ball msg + if (GetBankSide(gActiveBank) == SIDE_PLAYER) + { + if (*(&gBattleStruct->hpScale) == 0) + stringPtr = gText_PkmnThatsEnough; + else if (*(&gBattleStruct->hpScale) == 1 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + stringPtr = gText_PkmnComeBack; + else if (*(&gBattleStruct->hpScale) == 2) + stringPtr = gText_PkmnOkComeBack; + else + stringPtr = gText_PkmnGoodComeBack; + } + else + { + if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_800 || gBattleTypeFlags & BATTLE_TYPE_x2000000) + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + stringPtr = gText_LinkTrainer2WithdrewPkmn; + else + stringPtr = gText_LinkTrainer1WithdrewPkmn; + } + else + { + stringPtr = gText_Trainer1WithdrewPkmn; + } + } + break; + case STRINGID_SWITCHINMON: // switch-in msg + if (GetBankSide(gBattleScripting.bank) == SIDE_PLAYER) + { + if (*(&gBattleStruct->hpScale) == 0 || gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + stringPtr = gText_GoPkmn2; + else if (*(&gBattleStruct->hpScale) == 1) + stringPtr = gText_DoItPkmn; + else if (*(&gBattleStruct->hpScale) == 2) + stringPtr = gText_GoForItPkmn; + else + stringPtr = gText_YourFoesWeakGetEmPkmn; + } + else + { + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + { + if (gBattleTypeFlags & BATTLE_TYPE_x800000) + { + if (gBattleScripting.bank == 1) + stringPtr = gText_Trainer1SentOutPkmn2; + else + stringPtr = gText_Trainer2SentOutPkmn; + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + stringPtr = gText_LinkTrainerMultiSentOutPkmn; + else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00) + stringPtr = gText_Trainer1SentOutPkmn2; + else + stringPtr = gText_LinkTrainerSentOutPkmn2; + } + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS) + { + if (gBattleScripting.bank == 1) + stringPtr = gText_Trainer1SentOutPkmn2; + else + stringPtr = gText_Trainer2SentOutPkmn; + } + else + { + stringPtr = gText_Trainer1SentOutPkmn2; + } + } + } + break; + case STRINGID_USEDMOVE: // pokemon used a move msg + sub_814F8F8(gBattleTextBuff1); // buff1 doesn't appear in the string, leftover from japanese move names? + + if (gStringInfo->currentMove > LAST_MOVE_INDEX) + StringCopy(gBattleTextBuff2, gText_UnknownMoveTypes[*(&gBattleStruct->stringMoveType)]); + else + StringCopy(gBattleTextBuff2, gMoveNames[gStringInfo->currentMove]); + + sub_814F950(gBattleTextBuff2); + stringPtr = gText_AttackerUsedX; + break; + case STRINGID_BATTLEEND: // battle end + if (gBattleTextBuff1[0] & BATTLE_OUTCOME_BIT_x80) + { + gBattleTextBuff1[0] &= ~(BATTLE_OUTCOME_BIT_x80); + if (GetBankSide(gActiveBank) == SIDE_OPPONENT && gBattleTextBuff1[0] != BATTLE_DREW) + gBattleTextBuff1[0] ^= (BATTLE_LOST | BATTLE_WON); + + if (gBattleTextBuff1[0] == BATTLE_LOST || gBattleTextBuff1[0] == BATTLE_DREW) + stringPtr = gText_GotAwaySafely; + else if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + stringPtr = gText_TwoWildFled; + else + stringPtr = gText_WildFled; + } + else + { + if (GetBankSide(gActiveBank) == SIDE_OPPONENT && gBattleTextBuff1[0] != BATTLE_DREW) + gBattleTextBuff1[0] ^= (BATTLE_LOST | BATTLE_WON); + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + switch (gBattleTextBuff1[0]) + { + case BATTLE_WON: + if (gBattleTypeFlags & BATTLE_TYPE_x800000) + stringPtr = gText_TwoInGameTrainersDefeated; + else + stringPtr = gText_TwoLinkTrainersDefeated; + break; + case BATTLE_LOST: + stringPtr = gText_PlayerLostToTwo; + break; + case BATTLE_DREW: + stringPtr = gText_PlayerBattledToDrawVsTwo; + break; + } + } + else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00) + { + switch (gBattleTextBuff1[0]) + { + case BATTLE_WON: + stringPtr = gText_PlayerDefeatedLinkTrainerTrainer1; + break; + case BATTLE_LOST: + stringPtr = gText_PlayerLostAgainstTrainer1; + break; + case BATTLE_DREW: + stringPtr = gText_PlayerBattledToDrawTrainer1; + break; + } + } + else + { + switch (gBattleTextBuff1[0]) + { + case BATTLE_WON: + stringPtr = gText_PlayerDefeatedLinkTrainer; + break; + case BATTLE_LOST: + stringPtr = gText_PlayerLostAgainstLinkTrainer; + break; + case BATTLE_DREW: + stringPtr = gText_PlayerBattledToDrawLinkTrainer; + break; + } + } + } + break; + default: // load a string from the table + if (stringID >= BATTLESTRINGS_COUNT + BATTLESTRINGS_ID_ADDER) + { + gDisplayedStringBattle[0] = EOS; + return; + } + else + { + stringPtr = gBattleStringsTable[stringID - BATTLESTRINGS_ID_ADDER]; + } + break; + } + + BattleStringExpandPlaceholdersToDisplayedString(stringPtr); +} + +u32 BattleStringExpandPlaceholdersToDisplayedString(const u8* src) +{ + BattleStringExpandPlaceholders(src, gDisplayedStringBattle); +} + +static const u8* TryGetStatusString(u8* src) +{ + u32 i; + u8 status[8]; + u32 chars1, chars2; + u8* statusPtr; + + memcpy(status, sDummyWeirdStatusString, 8); + + statusPtr = status; + for (i = 0; i < 8; i++) + { + if (*src == EOS) + break; + *statusPtr = *src; + src++; + statusPtr++; + } + + chars1 = *(u32*)(&status[0]); + chars2 = *(u32*)(&status[4]); + + for (i = 0; i < ARRAY_COUNT(gStatusConditionStringsTable); i++) + { + if (chars1 == *(u32*)(&gStatusConditionStringsTable[i][0][0]) + && chars2 == *(u32*)(&gStatusConditionStringsTable[i][0][4])) + return gStatusConditionStringsTable[i][1]; + } + return NULL; +} + +#define HANDLE_NICKNAME_STRING_CASE(bank, monIndex) \ + if (GetBankSide(bank) != SIDE_PLAYER) \ + { \ + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) \ + toCpy = gText_FoePkmnPrefix; \ + else \ + toCpy = gText_WildPkmnPrefix; \ + while (*toCpy != EOS) \ + { \ + dst[dstID] = *toCpy; \ + dstID++; \ + toCpy++; \ + } \ + GetMonData(&gEnemyParty[monIndex], MON_DATA_NICKNAME, text); \ + } \ + else \ + { \ + GetMonData(&gPlayerParty[monIndex], MON_DATA_NICKNAME, text); \ + } \ + StringGetEnd10(text); \ + toCpy = text; + +u32 BattleStringExpandPlaceholders(const u8* src, u8* dst) +{ + u32 dstID = 0; // if they used dstID, why not use srcID as well? + const u8* toCpy = NULL; + u8 text[30]; + u8 multiplayerID; + s32 i; + + if (gBattleTypeFlags & BATTLE_TYPE_x2000000) + multiplayerID = gUnknown_0203C7B4; + else + multiplayerID = GetMultiplayerId(); + + while (*src != EOS) + { + if (*src == PLACEHOLDER_BEGIN) + { + src++; + switch (*src) + { + case B_TXT_BUFF1: + if (gBattleTextBuff1[0] == B_BUFF_PLACEHOLDER_BEGIN) + { + ExpandBattleTextBuffPlaceholders(gBattleTextBuff1, gStringVar1); + toCpy = gStringVar1; + } + else + { + toCpy = TryGetStatusString(gBattleTextBuff1); + if (toCpy == NULL) + toCpy = gBattleTextBuff1; + } + break; + case B_TXT_BUFF2: + if (gBattleTextBuff2[0] == B_BUFF_PLACEHOLDER_BEGIN) + { + ExpandBattleTextBuffPlaceholders(gBattleTextBuff2, gStringVar2); + toCpy = gStringVar2; + } + else + toCpy = gBattleTextBuff2; + break; + case B_TXT_BUFF3: + if (gBattleTextBuff3[0] == B_BUFF_PLACEHOLDER_BEGIN) + { + ExpandBattleTextBuffPlaceholders(gBattleTextBuff3, gStringVar3); + toCpy = gStringVar3; + } + else + toCpy = gBattleTextBuff3; + break; + case B_TXT_COPY_VAR_1: + toCpy = gStringVar1; + break; + case B_TXT_COPY_VAR_2: + toCpy = gStringVar2; + break; + case B_TXT_COPY_VAR_3: + toCpy = gStringVar3; + break; + case B_TXT_PLAYER_MON1_NAME: // first player poke name + GetMonData(&gPlayerParty[gBattlePartyID[GetBankByIdentity(IDENTITY_PLAYER_MON1)]], + MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case B_TXT_OPPONENT_MON1_NAME: // first enemy poke name + GetMonData(&gEnemyParty[gBattlePartyID[GetBankByIdentity(IDENTITY_OPPONENT_MON1)]], + MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case B_TXT_PLAYER_MON2_NAME: // second player poke name + GetMonData(&gPlayerParty[gBattlePartyID[GetBankByIdentity(IDENTITY_PLAYER_MON2)]], + MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case B_TXT_OPPONENT_MON2_NAME: // second enemy poke name + GetMonData(&gEnemyParty[gBattlePartyID[GetBankByIdentity(IDENTITY_OPPONENT_MON2)]], + MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case B_TXT_LINK_PLAYER_MON1_NAME: // link first player poke name + GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18]], + MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case B_TXT_LINK_OPPONENT_MON1_NAME: // link first opponent poke name + GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 1]], + MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case B_TXT_LINK_PLAYER_MON2_NAME: // link second player poke name + GetMonData(&gPlayerParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 2]], + MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case B_TXT_LINK_OPPONENT_MON2_NAME: // link second opponent poke name + GetMonData(&gEnemyParty[gBattlePartyID[gLinkPlayers[multiplayerID].lp_field_18 ^ 3]], + MON_DATA_NICKNAME, text); + StringGetEnd10(text); + toCpy = text; + break; + case B_TXT_ATK_NAME_WITH_PREFIX_MON1: // attacker name with prefix, only bank 0/1 + HANDLE_NICKNAME_STRING_CASE(gBankAttacker, + gBattlePartyID[GetBankByIdentity(GET_BANK_SIDE(gBankAttacker))]) + break; + case B_TXT_ATK_PARTNER_NAME: // attacker partner name + if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + GetMonData(&gPlayerParty[gBattlePartyID[GetBankByIdentity(GET_BANK_SIDE(gBankAttacker)) + 2]], MON_DATA_NICKNAME, text); + else + GetMonData(&gEnemyParty[gBattlePartyID[GetBankByIdentity(GET_BANK_SIDE(gBankAttacker)) + 2]], MON_DATA_NICKNAME, text); + + StringGetEnd10(text); + toCpy = text; + break; + case B_TXT_ATK_NAME_WITH_PREFIX: // attacker name with prefix + HANDLE_NICKNAME_STRING_CASE(gBankAttacker, gBattlePartyID[gBankAttacker]) + break; + case B_TXT_DEF_NAME_WITH_PREFIX: // target name with prefix + HANDLE_NICKNAME_STRING_CASE(gBankTarget, gBattlePartyID[gBankTarget]) + break; + case B_TXT_EFF_NAME_WITH_PREFIX: // effect bank name with prefix + HANDLE_NICKNAME_STRING_CASE(gEffectBank, gBattlePartyID[gEffectBank]) + break; + case B_TXT_ACTIVE_NAME_WITH_PREFIX: // active bank name with prefix + HANDLE_NICKNAME_STRING_CASE(gActiveBank, gBattlePartyID[gActiveBank]) + break; + case B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX: // scripting active bank name with prefix + HANDLE_NICKNAME_STRING_CASE(gBattleScripting.bank, gBattlePartyID[gBattleScripting.bank]) + break; + case B_TXT_CURRENT_MOVE: // current move name + if (gStringInfo->currentMove > LAST_MOVE_INDEX) + toCpy = gText_UnknownMoveTypes[gBattleStruct->stringMoveType]; + else + toCpy = gMoveNames[gStringInfo->currentMove]; + break; + case B_TXT_LAST_MOVE: // last used move name + if (gStringInfo->lastMove > LAST_MOVE_INDEX) + toCpy = gText_UnknownMoveTypes[gBattleStruct->stringMoveType]; + else + toCpy = gMoveNames[gStringInfo->lastMove]; + break; + case B_TXT_LAST_ITEM: // last used item + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + { + if (gLastUsedItem == ITEM_ENIGMA_BERRY) + { + if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + if ((gBattleScripting.multiplayerId != 0 && (gStringBank & BIT_SIDE)) + || (gBattleScripting.multiplayerId == 0 && !(gStringBank & BIT_SIDE))) + { + StringCopy(text, gEnigmaBerries[gStringBank].name); + StringAppend(text, gText_BerrySuffix); + toCpy = text; + } + else + { + toCpy = gText_EnigmaBerry; + } + } + else + { + if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gStringBank) + { + StringCopy(text, gEnigmaBerries[gStringBank].name); + StringAppend(text, gText_BerrySuffix); + toCpy = text; + } + else + toCpy = gText_EnigmaBerry; + } + } + else + { + CopyItemName(gLastUsedItem, text); + toCpy = text; + } + } + else + { + CopyItemName(gLastUsedItem, text); + toCpy = text; + } + break; + case B_TXT_LAST_ABILITY: // last used ability + toCpy = gAbilityNames[gLastUsedAbility]; + break; + case B_TXT_ATK_ABILITY: // attacker ability + toCpy = gAbilityNames[gAbilitiesPerBank[gBankAttacker]]; + break; + case B_TXT_DEF_ABILITY: // target ability + toCpy = gAbilityNames[gAbilitiesPerBank[gBankTarget]]; + break; + case B_TXT_SCR_ACTIVE_ABILITY: // scripting active ability + toCpy = gAbilityNames[gAbilitiesPerBank[gBattleScripting.bank]]; + break; + case B_TXT_EFF_ABILITY: // effect bank ability + toCpy = gAbilityNames[gAbilitiesPerBank[gEffectBank]]; + break; + case B_TXT_TRAINER1_CLASS: // trainer class name + if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE) + toCpy = gTrainerClassNames[GetSecretBaseTrainerNameIndex()]; + else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00) + toCpy = gTrainerClassNames[sub_8068BB0()]; + else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE) + toCpy = gTrainerClassNames[sub_81A4D00()]; + else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) + toCpy = gTrainerClassNames[GetFrontierOpponentClass(gTrainerBattleOpponent_A)]; + else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + toCpy = gTrainerClassNames[sub_81D5530(gTrainerBattleOpponent_A)]; + else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) + toCpy = gTrainerClassNames[GetEreaderTrainerClassId()]; + else + toCpy = gTrainerClassNames[gTrainers[gTrainerBattleOpponent_A].trainerClass]; + break; + case B_TXT_TRAINER1_NAME: // trainer1 name + if (gBattleTypeFlags & BATTLE_TYPE_SECRET_BASE) + { + for (i = 0; i < (s32) ARRAY_COUNT(gBattleResources->secretBase->trainerName); i++) + text[i] = gBattleResources->secretBase->trainerName[i]; + text[i] = EOS; + ConvertInternationalString(text, gBattleResources->secretBase->language); + toCpy = text; + } + else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_C00) + { + toCpy = gLinkPlayers[multiplayerID ^ BIT_SIDE].name; + } + else if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE) + { + sub_81A4D50(text); + toCpy = text; + } + else if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) + { + GetFrontierTrainerName(text, gTrainerBattleOpponent_A); + toCpy = text; + } + else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + { + sub_81D5554(text, gTrainerBattleOpponent_A); + toCpy = text; + } + else if (gBattleTypeFlags & BATTLE_TYPE_EREADER_TRAINER) + { + GetEreaderTrainerName(text); + toCpy = text; + } + else + { + toCpy = gTrainers[gTrainerBattleOpponent_A].trainerName; + } + break; + case B_TXT_1E: // link player name? + toCpy = gLinkPlayers[multiplayerID].name; + break; + case B_TXT_1F: // link partner name? + toCpy = gLinkPlayers[sub_806D864(2 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + break; + case B_TXT_20: // link opponent 1 name? + toCpy = gLinkPlayers[sub_806D864(1 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + break; + case B_TXT_21: // link opponent 2 name? + toCpy = gLinkPlayers[sub_806D864(3 ^ gLinkPlayers[multiplayerID].lp_field_18)].name; + break; + case B_TXT_22: // link scripting active name + toCpy = gLinkPlayers[sub_806D864(gBattleScripting.bank)].name; + break; + case B_TXT_PLAYER_NAME: // player name + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + toCpy = gLinkPlayers[0].name; + else + toCpy = gSaveBlock2Ptr->playerName; + break; + case B_TXT_TRAINER1_LOSE_TEXT: // trainerA lose text + if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) + { + sub_81A36D0(2, gTrainerBattleOpponent_A); + toCpy = gStringVar4; + } + else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + { + sub_81D572C(4, gTrainerBattleOpponent_A); + toCpy = gStringVar4; + } + else + { + toCpy = GetTrainer1LoseText(); + } + break; + case B_TXT_TRAINER1_WIN_TEXT: // trainerA win text + if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) + { + sub_81A36D0(1, gTrainerBattleOpponent_A); + toCpy = gStringVar4; + } + else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + { + sub_81D572C(3, gTrainerBattleOpponent_A); + toCpy = gStringVar4; + } + break; + case B_TXT_26: // ? + HANDLE_NICKNAME_STRING_CASE(gBattleScripting.bank, *(&gBattleStruct->field_52)) + break; + case B_TXT_PC_CREATOR_NAME: // lanette pc + if (FlagGet(SYS_PC_LANETTE)) + toCpy = gText_Lanettes; + else + toCpy = gText_Someones; + break; + case B_TXT_ATK_PREFIX2: + if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + toCpy = gText_AllyPkmnPrefix2; + else + toCpy = gText_FoePkmnPrefix3; + break; + case B_TXT_DEF_PREFIX2: + if (GetBankSide(gBankTarget) == SIDE_PLAYER) + toCpy = gText_AllyPkmnPrefix2; + else + toCpy = gText_FoePkmnPrefix3; + break; + case B_TXT_ATK_PREFIX1: + if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + toCpy = gText_AllyPkmnPrefix; + else + toCpy = gText_FoePkmnPrefix2; + break; + case B_TXT_DEF_PREFIX1: + if (GetBankSide(gBankTarget) == SIDE_PLAYER) + toCpy = gText_AllyPkmnPrefix; + else + toCpy = gText_FoePkmnPrefix2; + break; + case B_TXT_ATK_PREFIX3: + if (GetBankSide(gBankAttacker) == SIDE_PLAYER) + toCpy = gText_AllyPkmnPrefix3; + else + toCpy = gText_FoePkmnPrefix4; + break; + case B_TXT_DEF_PREFIX3: + if (GetBankSide(gBankTarget) == SIDE_PLAYER) + toCpy = gText_AllyPkmnPrefix3; + else + toCpy = gText_FoePkmnPrefix4; + break; + case B_TXT_TRAINER2_CLASS: + if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) + toCpy = gTrainerClassNames[GetFrontierOpponentClass(gTrainerBattleOpponent_B)]; + else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + toCpy = gTrainerClassNames[sub_81D5530(gTrainerBattleOpponent_B)]; + else + toCpy = gTrainerClassNames[gTrainers[gTrainerBattleOpponent_B].trainerClass]; + break; + case B_TXT_TRAINER2_NAME: + if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) + { + GetFrontierTrainerName(text, gTrainerBattleOpponent_B); + toCpy = text; + } + else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + { + sub_81D5554(text, gTrainerBattleOpponent_B); + toCpy = text; + } + else + { + toCpy = gTrainers[gTrainerBattleOpponent_B].trainerName; + } + break; + case B_TXT_TRAINER2_LOSE_TEXT: + if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) + { + sub_81A36D0(2, gTrainerBattleOpponent_B); + toCpy = gStringVar4; + } + else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + { + sub_81D572C(4, gTrainerBattleOpponent_B); + toCpy = gStringVar4; + } + else + { + toCpy = GetTrainer2LoseText(); + } + break; + case B_TXT_TRAINER2_WIN_TEXT: + if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) + { + sub_81A36D0(1, gTrainerBattleOpponent_B); + toCpy = gStringVar4; + } + else if (gBattleTypeFlags & BATTLE_TYPE_x4000000) + { + sub_81D572C(3, gTrainerBattleOpponent_B); + toCpy = gStringVar4; + } + break; + case B_TXT_PARTNER_CLASS: + toCpy = gTrainerClassNames[GetFrontierOpponentClass(gPartnerTrainerId)]; + break; + case B_TXT_PARTNER_NAME: + GetFrontierTrainerName(text, gPartnerTrainerId); + toCpy = text; + break; + } + + // missing if (toCpy != NULL) check + while (*toCpy != EOS) + { + dst[dstID] = *toCpy; + dstID++; + toCpy++; + } + if (*src == B_TXT_TRAINER1_LOSE_TEXT || *src == B_TXT_TRAINER2_LOSE_TEXT + || *src == B_TXT_TRAINER1_WIN_TEXT || *src == B_TXT_TRAINER2_WIN_TEXT) + { + dst[dstID] = EXT_CTRL_CODE_BEGIN; + dstID++; + dst[dstID] = 9; + dstID++; + } + } + else + { + dst[dstID] = *src; + dstID++; + } + src++; + } + + dst[dstID] = *src; + dstID++; + + return dstID; +} + +// TODO: move these to a general header like util.h +#define ByteRead16(ptr) ((ptr)[0] | ((ptr)[1] << 8)) +#define ByteRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24) + +static void ExpandBattleTextBuffPlaceholders(const u8 *src, u8 *dst) +{ + u32 srcID = 1; + u32 value = 0; + u8 text[12]; + u16 hword; + + *dst = EOS; + while (src[srcID] != B_BUFF_EOS) + { + switch (src[srcID]) + { + case B_BUFF_STRING: // battle string + hword = ByteRead16(&src[srcID + 1]); + StringAppend(dst, gBattleStringsTable[hword - BATTLESTRINGS_ID_ADDER]); + srcID += 3; + break; + case B_BUFF_NUMBER: // int to string + switch (src[srcID + 1]) + { + case 1: + value = src[srcID + 3]; + break; + case 2: + value = ByteRead16(&src[srcID + 3]); + break; + case 4: + value = ByteRead32(&src[srcID + 3]); + break; + } + ConvertIntToDecimalStringN(dst, value, 0, src[srcID + 2]); + srcID += src[srcID + 1] + 3; + break; + case B_BUFF_MOVE: // move name + StringAppend(dst, gMoveNames[ByteRead16(&src[srcID + 1])]); + srcID += 3; + break; + case B_BUFF_TYPE: // type name + StringAppend(dst, gTypeNames[src[srcID + 1]]); + srcID += 2; + break; + case B_BUFF_MON_NICK_WITH_PREFIX: // poke nick with prefix + if (GetBankSide(src[srcID + 1]) == SIDE_PLAYER) + { + GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, text); + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + StringAppend(dst, gText_FoePkmnPrefix); + else + StringAppend(dst, gText_WildPkmnPrefix); + + GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, text); + } + StringGetEnd10(text); + StringAppend(dst, text); + srcID += 3; + break; + case B_BUFF_STAT: // stats + StringAppend(dst, gStatNamesTable[src[srcID + 1]]); + srcID += 2; + break; + case B_BUFF_SPECIES: // species name + GetSpeciesName(dst, ByteRead16(&src[srcID + 1])); + srcID += 3; + break; + case B_BUFF_MON_NICK: // poke nick without prefix + if (GetBankSide(src[srcID + 1]) == SIDE_PLAYER) + GetMonData(&gPlayerParty[src[srcID + 2]], MON_DATA_NICKNAME, dst); + else + GetMonData(&gEnemyParty[src[srcID + 2]], MON_DATA_NICKNAME, dst); + StringGetEnd10(dst); + srcID += 3; + break; + case B_BUFF_NEGATIVE_FLAVOUR: // flavour table + StringAppend(dst, gPokeblockWasTooXStringTable[src[srcID + 1]]); + srcID += 2; + break; + case B_BUFF_ABILITY: // ability names + StringAppend(dst, gAbilityNames[src[srcID + 1]]); + srcID += 2; + break; + case B_BUFF_ITEM: // item name + hword = ByteRead16(&src[srcID + 1]); + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + { + if (hword == ITEM_ENIGMA_BERRY) + { + if (gLinkPlayers[gBattleScripting.multiplayerId].lp_field_18 == gStringBank) + { + StringCopy(dst, gEnigmaBerries[gStringBank].name); + StringAppend(dst, gText_BerrySuffix); + } + else + StringAppend(dst, gText_EnigmaBerry); + } + else + CopyItemName(hword, dst); + } + else + CopyItemName(hword, dst); + srcID += 3; + break; + } + } +} + +static void sub_814F8F8(u8* textBuff) +{ + s32 counter = 0; + u32 i = 0; + + while (counter != 4) + { + if (sUnknownMoveTable[i] == MOVE_NONE) + counter++; + if (sUnknownMoveTable[i++] == gStringInfo->currentMove) + break; + } + + if (counter >= 0) + { + if (counter <= 2) + StringCopy(textBuff, gText_SpaceIs); // is + else if (counter <= 4) + StringCopy(textBuff, gText_ApostropheS); // 's + } +} + +static void sub_814F950(u8* dst) +{ + s32 counter = 0; + s32 i = 0; + + while (*dst != EOS) + dst++; + + while (counter != 4) + { + if (sUnknownMoveTable[i] == MOVE_NONE) + counter++; + if (sUnknownMoveTable[i++] == gStringInfo->currentMove) + break; + } + + switch (counter) + { + case 0: + StringCopy(dst, gText_ExclamationMark); + break; + case 1: + StringCopy(dst, gText_ExclamationMark2); + break; + case 2: + StringCopy(dst, gText_ExclamationMark3); + break; + case 3: + StringCopy(dst, gText_ExclamationMark4); + break; + case 4: + StringCopy(dst, gText_ExclamationMark5); + break; + } +} + +void sub_814F9EC(const u8 *text, u8 arg1) +{ + const u8 *r8 = gUnknown_085CD660[gBattleScripting.field_24]; + bool32 r9; + struct TextSubPrinter textSubPrinter; + u8 speed; + + if (arg1 & 0x80) + { + arg1 &= ~(0x80); + r9 = FALSE; + } + else + { + FillWindowPixelBuffer(arg1, r8[12 * arg1]); + r9 = TRUE; + } + + textSubPrinter.current_text_offset = text; + textSubPrinter.windowId = arg1; + textSubPrinter.fontId = r8[(12 * arg1) + 1]; + textSubPrinter.x = r8[(12 * arg1) + 2]; + textSubPrinter.y = r8[(12 * arg1) + 3]; + textSubPrinter.currentX = textSubPrinter.x; + textSubPrinter.currentY = textSubPrinter.y; + textSubPrinter.letterSpacing = r8[(12 * arg1) + 4]; + textSubPrinter.lineSpacing = r8[(12 * arg1) + 5]; + textSubPrinter.fontColor_l = 0; + textSubPrinter.fontColor_h = r8[(12 * arg1) + 7]; + textSubPrinter.bgColor = r8[(12 * arg1) + 8]; + textSubPrinter.shadowColor = r8[(12 * arg1) + 9]; + + if (textSubPrinter.x == 0xFF) + { + s32 var2; + u32 var = sub_80397C4(gBattleScripting.field_24, arg1); + var2 = GetStringCenterAlignXOffsetWithLetterSpacing(textSubPrinter.fontId, textSubPrinter.current_text_offset, var, textSubPrinter.letterSpacing); + textSubPrinter.x = textSubPrinter.currentX = var2; + } + + if (arg1 == 0x16) + gTextFlags.flag_1 = 0; + else + gTextFlags.flag_1 = 1; + + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_RECORDED)) + gTextFlags.flag_2 = 1; + else + gTextFlags.flag_2 = 0; + + if (arg1 == 0 || arg1 == 0x16) + { + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + speed = 1; + else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + speed = sRecordedBattleTextSpeeds[sub_8185FC4()]; + else + speed = sav2_get_text_speed(); + + gTextFlags.flag_0 = 1; + } + else + { + speed = r8[(12 * arg1) + 6]; + gTextFlags.flag_0 = 0; + } + + AddTextPrinter(&textSubPrinter, speed, NULL); + + if (r9) + { + PutWindowTilemap(arg1); + CopyWindowToVram(arg1, 3); + } +} + +void SetPpNumbersPaletteInMoveSelection(void) +{ + struct ChooseMoveStruct *chooseMoveStruct = (struct ChooseMoveStruct*)(&gBattleBufferA[gActiveBank][4]); + const u16 *palPtr = gUnknown_08D85620; + u8 var = GetCurrentPpToMaxPpState(chooseMoveStruct->currentPp[gMoveSelectionCursor[gActiveBank]], + chooseMoveStruct->maxPp[gMoveSelectionCursor[gActiveBank]]); + + gPlttBufferUnfaded[92] = palPtr[(var * 2) + 0]; + gPlttBufferUnfaded[91] = palPtr[(var * 2) + 1]; + + CpuCopy16(&gPlttBufferUnfaded[92], &gPlttBufferFaded[92], sizeof(u16)); + CpuCopy16(&gPlttBufferUnfaded[91], &gPlttBufferFaded[91], sizeof(u16)); +} + +u8 GetCurrentPpToMaxPpState(u8 currentPp, u8 maxPp) +{ + if (maxPp == currentPp) + { + return 3; + } + else if (maxPp <= 2) + { + if (currentPp > 1) + return 3; + else + return 2 - currentPp; + } + else if (maxPp <= 7) + { + if (currentPp > 2) + return 3; + else + return 2 - currentPp; + } + else + { + if (currentPp == 0) + return 2; + if (currentPp <= maxPp / 4) + return 1; + if (currentPp > maxPp / 2) + return 3; + } + + return 0; +} diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index e53292442..fb6a8272b 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -34,6 +34,7 @@ #include "pokemon_storage_system.h" #include "task.h" #include "naming_screen.h" +#include "battle_string_ids.h" // variables @@ -1375,7 +1376,7 @@ static void atk02_attackstring(void) return; if (!(gHitMarker & (HITMARKER_NO_ATTACKSTRING | HITMARKER_ATTACKSTRING_PRINTED))) { - PrepareStringBattle(4, gBankAttacker); + PrepareStringBattle(STRINGID_USEDMOVE, gBankAttacker); gHitMarker |= HITMARKER_ATTACKSTRING_PRINTED; } gBattlescriptCurrInstr++; @@ -1771,11 +1772,11 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef) return flags; } -u8 AI_TypeCalc(u16 move, u16 species, u8 ability) +u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility) { s32 i = 0; u8 flags = 0; - u8 type1 = gBaseStats[species].type1, type2 = gBaseStats[species].type2; + u8 type1 = gBaseStats[targetSpecies].type1, type2 = gBaseStats[targetSpecies].type2; u8 moveType; if (move == MOVE_STRUGGLE) @@ -1783,7 +1784,7 @@ u8 AI_TypeCalc(u16 move, u16 species, u8 ability) moveType = gBattleMoves[move].type; - if (ability == ABILITY_LEVITATE && moveType == TYPE_GROUND) + if (targetAbility == ABILITY_LEVITATE && moveType == TYPE_GROUND) { flags = MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED; } @@ -1808,7 +1809,7 @@ u8 AI_TypeCalc(u16 move, u16 species, u8 ability) i += 3; } } - if (ability == ABILITY_WONDER_GUARD + if (targetAbility == ABILITY_WONDER_GUARD && (!(flags & MOVESTATUS_SUPEREFFECTIVE) || ((flags & (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE)) == (MOVESTATUS_SUPEREFFECTIVE | MOVESTATUS_NOTVERYEFFECTIVE))) && gBattleMoves[move].power) flags |= MOVESTATUS_NOTAFFECTED; @@ -2000,7 +2001,7 @@ static void atk0B_healthbarupdate(void) if (gBattleMons[gActiveBank].status2 & STATUS2_SUBSTITUTE && gDisableStructs[gActiveBank].substituteHP && !(gHitMarker & HITMARKER_IGNORE_SUBSTITUTE)) { - PrepareStringBattle(0x80, gActiveBank); + PrepareStringBattle(STRINGID_SUBSTITUTEDAMAGED, gActiveBank); } else { @@ -2157,7 +2158,7 @@ static void atk0D_critmessage(void) { if (gCritMultiplier == 2 && !(gBattleMoveFlags & MOVESTATUS_NOEFFECT)) { - PrepareStringBattle(0xD9, gBankAttacker); + PrepareStringBattle(STRINGID_CRITICALHIT, gBankAttacker); gBattleCommunication[MSG_DISPLAY] = 1; } gBattlescriptCurrInstr++; @@ -2229,22 +2230,22 @@ static void atk0F_resultmessage(void) switch (gBattleMoveFlags & (u8)(~(MOVESTATUS_MISSED))) { case MOVESTATUS_SUPEREFFECTIVE: - stringId = 0xDE; + stringId = STRINGID_SUPEREFFECTIVE; break; case MOVESTATUS_NOTVERYEFFECTIVE: - stringId = 0xDD; + stringId = STRINGID_NOTVERYEFFECTIVE; break; case MOVESTATUS_ONEHITKO: - stringId = 0xDA; + stringId = STRINGID_ONEHITKO; break; case MOVESTATUS_ENDURED: - stringId = 0x99; + stringId = STRINGID_PKMNENDUREDHIT; break; case MOVESTATUS_FAILED: - stringId = 0xE5; + stringId = STRINGID_BUTITFAILED; break; case MOVESTATUS_NOTAFFECTED: - stringId = 0x1B; + stringId = STRINGID_ITDOESNTAFFECT; break; case MOVESTATUS_HUNGON: gLastUsedItem = gBattleMons[gBankTarget].item; @@ -2256,7 +2257,7 @@ static void atk0F_resultmessage(void) default: if (gBattleMoveFlags & MOVESTATUS_NOTAFFECTED) { - stringId = 0x1B; + stringId = STRINGID_ITDOESNTAFFECT; } else if (gBattleMoveFlags & MOVESTATUS_ONEHITKO) { @@ -2285,7 +2286,7 @@ static void atk0F_resultmessage(void) } else if (gBattleMoveFlags & MOVESTATUS_FAILED) { - stringId = 0xE5; + stringId = STRINGID_BUTITFAILED; } else { @@ -3592,7 +3593,7 @@ static void atk23_getexp(void) PREPARE_WORD_NUMBER_BUFFER(gBattleTextBuff3, 5, gBattleMoveDamage) - PrepareStringBattle(0xD, gBattleStruct->expGetterBank); + PrepareStringBattle(STRINGID_PKMNGAINEDEXP, gBattleStruct->expGetterBank); MonGainEVs(&gPlayerParty[gBattleStruct->expGetterId], gBattleMons[gBank1].species); } gBattleStruct->sentInPokes >>= 1; @@ -6181,7 +6182,7 @@ static void atk5A_yesnoboxlearnmove(void) u16 moveId = GetMonData(&gPlayerParty[gBattleStruct->expGetterId], MON_DATA_MOVE1 + movePosition); if (IsHMMove2(moveId)) { - PrepareStringBattle(0x13F, gActiveBank); + PrepareStringBattle(STRINGID_HMMOVESCANTBEFORGOTTEN, gActiveBank); gBattleScripting.learnMoveState = 6; } else @@ -11086,7 +11087,7 @@ static void atkEF_pokeball_catch_calculation(void) { if (gLastUsedItem == ITEM_MASTER_BALL) { - gBattleResults.unk5_1 = 1; + gBattleResults.usedMasterBall = TRUE; } else { diff --git a/src/battle_util.c b/src/battle_util.c index c6762dd99..0a0badb33 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -132,6 +132,8 @@ extern const u8 BattleScript_MoveHPDrain[]; extern const u8 BattleScript_MoveHPDrain_PPLoss[]; extern const u8 BattleScript_FlashFireBoost[]; extern const u8 BattleScript_FlashFireBoost_PPLoss[]; +extern const u8 gUnknown_082DB592[]; +extern const u8 gUnknown_082DB591[]; extern const u8 BattleScript_ColorChangeActivates[]; extern const u8 BattleScript_RoughSkinActivates[]; extern const u8 BattleScript_ApplySecondaryEffect[]; @@ -353,7 +355,7 @@ void sub_803F850(u8 arg0) { s32 i; - for (i = 0; i < sub_8009FCC(); i++) + for (i = 0; i < GetLinkPlayerCount(); i++) gBattleExecBuffer |= gBitTable[arg0] << (i << 2); gBattleExecBuffer &= ~(0x10000000 << arg0); @@ -1859,13 +1861,12 @@ u8 CastformDataTypeChange(u8 bank) return formChange; } -// We meet again, ABE. -#ifdef NONMATCHING +// The largest function in the game, but even it could not save itself from decompiling. u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { u8 effect = 0; - struct Pokemon* pokeAtk; - struct Pokemon* pokeDef; + struct Pokemon *pokeAtk; + struct Pokemon *pokeDef; u16 speciesAtk; u16 speciesDef; u32 pidAtk; @@ -1893,12 +1894,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) // why isn't that check done at the beginning? { - int i; // r4 + u8 moveType; + s32 i; u16 move; - // Hmm... - #define moveType moveArg - //u16 moveType; u8 side; + u8 target1; if (special) gLastUsedAbility = special; @@ -1918,44 +1918,45 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) switch (caseID) { case ABILITYEFFECT_ON_SWITCHIN: // 0 - //_08042A18 if (gBankAttacker >= gNoOfAllBanks) gBankAttacker = bank; switch (gLastUsedAbility) { case ABILITYEFFECT_SWITCH_IN_WEATHER: - //_08042A86 - switch (weather_get_current()) + if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) { - case 3: - case 5: - case 13: - if (!(gBattleWeather & WEATHER_RAIN_ANY)) - { - gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT); - gBattleScripting.animArg1 = 0xA; - gBattleScripting.bank = bank; - effect++; - } - break; - case 8: - if (!(gBattleWeather & WEATHER_SANDSTORM_ANY)) - { - gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY); - gBattleScripting.animArg1 = 0xC; - gBattleScripting.bank = bank; - effect++; - } - break; - case 12: - if (!(gBattleWeather & WEATHER_SUN_ANY)) + switch (weather_get_current()) { - gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY); - gBattleScripting.animArg1 = 0xB; - gBattleScripting.bank = bank; - effect++; + case 3: + case 5: + case 13: + if (!(gBattleWeather & WEATHER_RAIN_ANY)) + { + gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT); + gBattleScripting.animArg1 = B_ANIM_RAIN_CONTINUES; + gBattleScripting.bank = bank; + effect++; + } + break; + case 8: + if (!(gBattleWeather & WEATHER_SANDSTORM_ANY)) + { + gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY); + gBattleScripting.animArg1 = B_ANIM_SANDSTORM_CONTINUES; + gBattleScripting.bank = bank; + effect++; + } + break; + case 12: + if (!(gBattleWeather & WEATHER_SUN_ANY)) + { + gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY); + gBattleScripting.animArg1 = B_ANIM_SUN_CONTINUES; + gBattleScripting.bank = bank; + effect++; + } + break; } - break; } if (effect) { @@ -1964,7 +1965,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_DRIZZLE: - //_08042B78 if (!(gBattleWeather & WEATHER_RAIN_PERMANENT)) { gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY); @@ -1974,7 +1974,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_SAND_STREAM: - //_08042BA8 if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT)) { gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY); @@ -1984,7 +1983,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_DROUGHT: - //_08042BD8 if (!(gBattleWeather & WEATHER_SUN_PERMANENT)) { gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY); @@ -1994,7 +1992,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_INTIMIDATE: - //_08042C08 if (!(gSpecialStatuses[bank].intimidatedPoke)) { gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES; @@ -2002,13 +1999,12 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_FORECAST: - //_08042C3C effect = CastformDataTypeChange(bank); if (effect != 0) { BattleScriptPushCursorAndCallback(BattleScript_CastformChange); gBattleScripting.bank = bank; - gBattleStruct->formToChangeInto = effect - 1; + *(&gBattleStruct->formToChangeInto) = effect - 1; } break; case ABILITY_TRACE: @@ -2021,18 +2017,15 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) case ABILITY_CLOUD_NINE: case ABILITY_AIR_LOCK: { - u8 i; - - for (i = 0; i < gNoOfAllBanks; i++) + // that's a weird choice for a variable, why not use i or bank? + for (target1 = 0; target1 < gNoOfAllBanks; target1++) { - // TODO: i should be in r6 here - //asm("":::"r4","r5"); - effect = CastformDataTypeChange(i); + effect = CastformDataTypeChange(target1); if (effect != 0) { BattleScriptPushCursorAndCallback(BattleScript_CastformChange); - gBattleScripting.bank = i; - gBattleStruct->formToChangeInto = effect - 1; + gBattleScripting.bank = target1; + *(&gBattleStruct->formToChangeInto) = effect - 1; break; } } @@ -2041,18 +2034,16 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_ENDTURN: // 1 - //_08042CDC if (gBattleMons[bank].hp != 0) { gBankAttacker = bank; switch (gLastUsedAbility) { case ABILITY_RAIN_DISH: - //_08042D22 if (WEATHER_HAS_EFFECT && (gBattleWeather & WEATHER_RAIN_ANY) && gBattleMons[bank].maxHP > gBattleMons[bank].hp) { - gLastUsedAbility = ABILITY_RAIN_DISH; //why + gLastUsedAbility = ABILITY_RAIN_DISH; // why BattleScriptPushCursorAndCallback(BattleScript_RainDishActivates); gBattleMoveDamage = gBattleMons[bank].maxHP / 16; if (gBattleMoveDamage == 0) @@ -2062,7 +2053,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_SHED_SKIN: - //_08042DA0 if ((gBattleMons[bank].status1 & STATUS_ANY) && (Random() % 3) == 0) { if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON)) @@ -2076,7 +2066,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) if (gBattleMons[bank].status1 & STATUS_FREEZE) StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); gBattleMons[bank].status1 = 0; - gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); // fix nighmare glitch + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); // fix nightmare glitch gBattleScripting.bank = gActiveBank = bank; BattleScriptPushCursorAndCallback(BattleScript_ShedSkinActivates); EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1); @@ -2085,7 +2075,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_SPEED_BOOST: - //_08042E84 if (gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC && gDisableStructs[bank].isFirstTurn != 2) { gBattleMons[bank].statStages[STAT_STAGE_SPEED]++; @@ -2103,7 +2092,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_MOVES_BLOCK: // 2 - //_08042EF8 if (gLastUsedAbility == ABILITY_SOUNDPROOF) { for (i = 0; sSoundMovesTable[i] != 0xFFFF; i++) @@ -2132,6 +2120,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) gBattlescriptCurrInstr = BattleScript_MoveHPDrain; else gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss; + effect = 1; } break; @@ -2142,11 +2131,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) gBattlescriptCurrInstr = BattleScript_MoveHPDrain; else gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss; + effect = 1; } break; case ABILITY_FLASH_FIRE: - //_0804305C if (moveType == TYPE_FIRE && !(gBattleMons[bank].status1 & STATUS_FREEZE)) { if (!(gBattleResources->flags->flags[bank] & UNKNOWN_FLAG_FLASH_FIRE)) @@ -2156,6 +2145,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) gBattlescriptCurrInstr = BattleScript_FlashFireBoost; else gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss; + gBattleResources->flags->flags[bank] |= UNKNOWN_FLAG_FLASH_FIRE; effect = 2; } @@ -2166,6 +2156,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) gBattlescriptCurrInstr = BattleScript_FlashFireBoost; else gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss; + effect = 2; } } @@ -2176,9 +2167,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) if (gBattleMons[bank].maxHP == gBattleMons[bank].hp) { if ((gProtectStructs[gBankAttacker].notFirstStrike)) - gBattlescriptCurrInstr = BattleScript_MoveHPDrain; + gBattlescriptCurrInstr = gUnknown_082DB592; else - gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss; + gBattlescriptCurrInstr = gUnknown_082DB591; } else { @@ -2191,11 +2182,9 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITYEFFECT_CONTACT: // 4 - //_080431AC switch (gLastUsedAbility) { case ABILITY_COLOR_CHANGE: - //_08043288 if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && move != MOVE_STRUGGLE && gBattleMoves[move].power != 0 @@ -2206,17 +2195,13 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { gBattleMons[bank].type1 = moveType; gBattleMons[bank].type2 = moveType; - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 3; - gBattleTextBuff1[2] = moveType; - gBattleTextBuff1[3] = 0xFF; + PREPARE_TYPE_BUFFER(gBattleTextBuff1, moveType) BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_ColorChangeActivates; effect++; } break; case ABILITY_ROUGH_SKIN: - //_08043350 if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp != 0 && !gProtectStructs[gBankAttacker].confusionSelfDmg @@ -2232,7 +2217,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_EFFECT_SPORE: - //_08043410 if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp != 0 && !gProtectStructs[gBankAttacker].confusionSelfDmg @@ -2244,9 +2228,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3; } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0); - if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3) - gBattleCommunication[MOVE_EFFECT_BYTE] += 2; - gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40; + + if (gBattleCommunication[MOVE_EFFECT_BYTE] == MOVE_EFFECT_BURN) + gBattleCommunication[MOVE_EFFECT_BYTE] += 2; // 5 MOVE_EFFECT_PARALYSIS + + gBattleCommunication[MOVE_EFFECT_BYTE] += MOVE_EFFECT_AFFECTS_USER; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; @@ -2261,7 +2247,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) && (Random() % 3) == 0) { - gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42; + gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_POISON; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; @@ -2276,7 +2262,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT) && (Random() % 3) == 0) { - gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45; + gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_PARALYSIS; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; @@ -2291,7 +2277,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) && (Random() % 3) == 0) { - gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43; + gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_BURN; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect; gHitMarker |= HITMARKER_IGNORE_SAFEGUARD; @@ -2299,7 +2285,6 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; case ABILITY_CUTE_CHARM: - //_0804379C if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) && gBattleMons[gBankAttacker].hp != 0 && !gProtectStructs[gBankAttacker].confusionSelfDmg @@ -2310,10 +2295,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) - && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF - && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF) + && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != MON_GENDERLESS + && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != MON_GENDERLESS) { - gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10); + gBattleMons[gBankAttacker].status2 |= STATUS2_INFATUATED_WITH(gBankTarget); BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_CuteCharmActivates; effect++; @@ -2323,28 +2308,26 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) break; case ABILITYEFFECT_IMMUNITY: // 5 { - #define i bank - for (i = 0; i < gNoOfAllBanks; i++) + for (bank = 0; bank < gNoOfAllBanks; bank++) { - switch (gBattleMons[i].ability) + switch (gBattleMons[bank].ability) { case ABILITY_IMMUNITY: - if (gBattleMons[i].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | 0xF00)) // TODO: what is 0xF00? + if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | STATUS_TOXIC_COUNTER)) { StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); effect = 1; } break; case ABILITY_OWN_TEMPO: - //_08043A7C - if (gBattleMons[i].status2 & STATUS2_CONFUSION) + if (gBattleMons[bank].status2 & STATUS2_CONFUSION) { StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); effect = 2; } break; case ABILITY_LIMBER: - if (gBattleMons[i].status1 & STATUS_PARALYSIS) + if (gBattleMons[bank].status1 & STATUS_PARALYSIS) { StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); effect = 1; @@ -2352,30 +2335,29 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) break; case ABILITY_INSOMNIA: case ABILITY_VITAL_SPIRIT: - if (gBattleMons[i].status1 & STATUS_SLEEP) + if (gBattleMons[bank].status1 & STATUS_SLEEP) { - gBattleMons[i].status2 &= ~(STATUS2_NIGHTMARE); + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); effect = 1; } break; case ABILITY_WATER_VEIL: - if (gBattleMons[i].status1 & STATUS_BURN) + if (gBattleMons[bank].status1 & STATUS_BURN) { StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); effect = 1; } break; case ABILITY_MAGMA_ARMOR: - if (gBattleMons[i].status1 & STATUS_FREEZE) + if (gBattleMons[bank].status1 & STATUS_FREEZE) { StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); effect = 1; } break; case ABILITY_OBLIVIOUS: - //_08043B70 - if (gBattleMons[i].status2 & STATUS2_INFATUATION) + if (gBattleMons[bank].status2 & STATUS2_INFATUATION) { StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); effect = 3; @@ -2387,56 +2369,52 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) switch (effect) { case 1: // status cleared - gBattleMons[i].status1 = 0; + gBattleMons[bank].status1 = 0; break; case 2: // get rid of confusion - gBattleMons[i].status2 &= ~(STATUS2_CONFUSION); + gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); break; case 3: // get rid of infatuation - gBattleMons[i].status2 &= ~(STATUS2_INFATUATION); + gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION); break; } + BattleScriptPushCursor(); gBattlescriptCurrInstr = gUnknown_082DB68C; - gBattleScripting.bank = i; - gActiveBank = i; + gBattleScripting.bank = bank; + gActiveBank = bank; EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); MarkBufferBankForExecution(gActiveBank); return effect; } } - #undef i } break; case ABILITYEFFECT_FORECAST: // 6 + for (bank = 0; bank < gNoOfAllBanks; bank++) { - #define i bank - for (i = 0; i < gNoOfAllBanks; i++) + if (gBattleMons[bank].ability == ABILITY_FORECAST) { - if (gBattleMons[i].ability == ABILITY_FORECAST) + effect = CastformDataTypeChange(bank); + if (effect) { - effect = CastformDataTypeChange(i); - if (effect) - { - BattleScriptPushCursorAndCallback(BattleScript_CastformChange); - gBattleScripting.bank = i; - gBattleStruct->formToChangeInto = effect - 1; - return effect; - } + BattleScriptPushCursorAndCallback(BattleScript_CastformChange); + gBattleScripting.bank = bank; + *(&gBattleStruct->formToChangeInto) = effect - 1; + return effect; } } - #undef i } break; case ABILITYEFFECT_SYNCHRONIZE: // 7 - //_08043CBC if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT)) { gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); - gBattleStruct->synchronizeMoveEffect &= 0x3F; - if (gBattleStruct->synchronizeMoveEffect == 6) - gBattleStruct->synchronizeMoveEffect = 2; - gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect + 0x40; + gBattleStruct->synchronizeMoveEffect &= ~(MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN); + if (gBattleStruct->synchronizeMoveEffect == MOVE_EFFECT_TOXIC) + gBattleStruct->synchronizeMoveEffect = MOVE_EFFECT_POISON; + + gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect + MOVE_EFFECT_AFFECTS_USER; gBattleScripting.bank = gBankTarget; BattleScriptPushCursor(); gBattlescriptCurrInstr = BattleScript_SynchronizeActivates; @@ -2448,9 +2426,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT)) { gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT); - gBattleStruct->synchronizeMoveEffect &= 0x3F; - if (gBattleStruct->synchronizeMoveEffect == 6) - gBattleStruct->synchronizeMoveEffect = 2; + gBattleStruct->synchronizeMoveEffect &= ~(MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN); + if (gBattleStruct->synchronizeMoveEffect == MOVE_EFFECT_TOXIC) + gBattleStruct->synchronizeMoveEffect = MOVE_EFFECT_POISON; + gBattleCommunication[MOVE_EFFECT_BYTE] = gBattleStruct->synchronizeMoveEffect; gBattleScripting.bank = gBankAttacker; BattleScriptPushCursor(); @@ -2478,15 +2457,16 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) { if (gBattleMons[i].ability == ABILITY_TRACE && (gStatuses3[i] & STATUS3_TRACE)) { - u8 opposite = (GetBankIdentity(i) ^ 1) & 1; - u8 target1 = GetBankByIdentity(opposite); - u8 target2 = GetBankByIdentity(opposite + 2); + u8 target2; + side = (GetBankIdentity(i) ^ BIT_SIDE) & BIT_SIDE; // side of the opposing pokemon + target1 = GetBankByIdentity(side); + target2 = GetBankByIdentity(side + BIT_MON); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0 && gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0) { - gActiveBank = GetBankByIdentity(((Random() & 1) * 2) | opposite); + gActiveBank = GetBankByIdentity(((Random() & 1) * 2) | side); gBattleMons[i].ability = gBattleMons[gActiveBank].ability; gLastUsedAbility = gBattleMons[gActiveBank].ability; effect++; @@ -2522,16 +2502,8 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) gStatuses3[i] &= ~(STATUS3_TRACE); gBattleScripting.bank = i; - gBattleTextBuff1[0] = 0xFD; - gBattleTextBuff1[1] = 4; - gBattleTextBuff1[2] = gActiveBank; - gBattleTextBuff1[3] = gBattlePartyID[gActiveBank]; - gBattleTextBuff1[4] = EOS; - - gBattleTextBuff2[0] = 0xFD; - gBattleTextBuff2[1] = 9; - gBattleTextBuff2[2] = gLastUsedAbility; - gBattleTextBuff2[3] = EOS; + PREPARE_MON_NICK_WITH_PREFIX_BUFFER(gBattleTextBuff1, gActiveBank, gBattlePartyID[gActiveBank]) + PREPARE_ABILITY_BUFFER(gBattleTextBuff2, gLastUsedAbility) break; } } @@ -2656,3045 +2628,13 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) } break; } - if (effect && caseID < 0xC && gLastUsedAbility != 0xFF) + + if (effect && caseID < ABILITYEFFECT_CHECK_OTHER_SIDE && gLastUsedAbility != 0xFF) RecordAbilityBattle(bank, gLastUsedAbility); } return effect; } -#else -__attribute__((naked)) -u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg) -{ - asm( - "\n\ - .syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x28\n\ - ldr r4, [sp, 0x48]\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - str r0, [sp, 0x4]\n\ - lsls r1, 24\n\ - lsrs r1, 24\n\ - mov r10, r1\n\ - lsls r2, 24\n\ - lsrs r6, r2, 24\n\ - lsls r3, 24\n\ - lsrs r3, 24\n\ - mov r8, r3\n\ - lsls r4, 16\n\ - lsrs r4, 16\n\ - movs r0, 0\n\ - mov r9, r0\n\ - ldr r5, =gBankAttacker\n\ - ldr r1, =gNoOfAllBanks\n\ - ldrb r0, [r5]\n\ - ldrb r1, [r1]\n\ - cmp r0, r1\n\ - bcc _08042864\n\ - mov r1, r10\n\ - strb r1, [r5]\n\ -_08042864:\n\ - ldrb r0, [r5]\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _08042894\n\ - ldr r1, =gBattlePartyID\n\ - ldrb r0, [r5]\n\ - lsls r0, 1\n\ - adds r0, r1\n\ - ldrh r1, [r0]\n\ - movs r0, 0x64\n\ - muls r1, r0\n\ - ldr r0, =gPlayerParty\n\ - b _080428A4\n\ - .pool\n\ -_08042894:\n\ - ldr r1, =gBattlePartyID\n\ - ldrb r0, [r5]\n\ - lsls r0, 1\n\ - adds r0, r1\n\ - ldrh r1, [r0]\n\ - movs r0, 0x64\n\ - muls r1, r0\n\ - ldr r0, =gEnemyParty\n\ -_080428A4:\n\ - adds r7, r1, r0\n\ - ldr r5, =gBankTarget\n\ - ldr r1, =gNoOfAllBanks\n\ - ldrb r0, [r5]\n\ - ldrb r1, [r1]\n\ - cmp r0, r1\n\ - bcc _080428B6\n\ - mov r2, r10\n\ - strb r2, [r5]\n\ -_080428B6:\n\ - ldrb r0, [r5]\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _080428E8\n\ - ldr r1, =gBattlePartyID\n\ - ldrb r0, [r5]\n\ - lsls r0, 1\n\ - adds r0, r1\n\ - ldrh r1, [r0]\n\ - movs r0, 0x64\n\ - muls r1, r0\n\ - ldr r0, =gPlayerParty\n\ - b _080428F8\n\ - .pool\n\ -_080428E8:\n\ - ldr r1, =gBattlePartyID\n\ - ldrb r0, [r5]\n\ - lsls r0, 1\n\ - adds r0, r1\n\ - ldrh r1, [r0]\n\ - movs r0, 0x64\n\ - muls r1, r0\n\ - ldr r0, =gEnemyParty\n\ -_080428F8:\n\ - adds r5, r1, r0\n\ - adds r0, r7, 0\n\ - movs r1, 0xB\n\ - bl GetMonData\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0x8]\n\ - adds r0, r7, 0\n\ - movs r1, 0\n\ - bl GetMonData\n\ - str r0, [sp, 0x10]\n\ - adds r0, r5, 0\n\ - movs r1, 0xB\n\ - bl GetMonData\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - str r0, [sp, 0xC]\n\ - adds r0, r5, 0\n\ - movs r1, 0\n\ - bl GetMonData\n\ - str r0, [sp, 0x14]\n\ - ldr r0, =gBattleTypeFlags\n\ - ldr r0, [r0]\n\ - movs r1, 0x80\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0804293A\n\ - bl _0804443A\n\ -_0804293A:\n\ - mov r3, r8\n\ - cmp r3, 0\n\ - beq _08042958\n\ - ldr r0, =gLastUsedAbility\n\ - strb r3, [r0]\n\ - adds r7, r0, 0\n\ - b _0804296E\n\ - .pool\n\ -_08042958:\n\ - ldr r2, =gLastUsedAbility\n\ - ldr r1, =gBattleMons\n\ - movs r0, 0x58\n\ - mov r5, r10\n\ - muls r5, r0\n\ - adds r0, r5, 0\n\ - adds r0, r1\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - strb r0, [r2]\n\ - adds r7, r2, 0\n\ -_0804296E:\n\ - cmp r4, 0\n\ - beq _08042980\n\ - adds r5, r4, 0\n\ - b _08042984\n\ - .pool\n\ -_08042980:\n\ - ldr r0, =gCurrentMove\n\ - ldrh r5, [r0]\n\ -_08042984:\n\ - ldr r1, =gBattleStruct\n\ - ldr r0, [r1]\n\ - ldrb r0, [r0, 0x13]\n\ - mov r8, r1\n\ - cmp r0, 0\n\ - beq _080429A0\n\ - movs r3, 0x3F\n\ - ands r3, r0\n\ - b _080429AC\n\ - .pool\n\ -_080429A0:\n\ - ldr r1, =gBattleMoves\n\ - lsls r0, r5, 1\n\ - adds r0, r5\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r3, [r0, 0x2]\n\ -_080429AC:\n\ - ldr r0, [sp, 0x4]\n\ - cmp r0, 0x13\n\ - bls _080429B6\n\ - bl _0804441E\n\ -_080429B6:\n\ - lsls r0, 2\n\ - ldr r1, =_080429C8\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .pool\n\ - .align 2, 0\n\ -_080429C8:\n\ - .4byte _08042A18\n\ - .4byte _08042CDC\n\ - .4byte _08042EF8\n\ - .4byte _08042F8C\n\ - .4byte _080431AC\n\ - .4byte _08043908\n\ - .4byte _08043C6C\n\ - .4byte _08043CBC\n\ - .4byte _08043D40\n\ - .4byte _08043DC4\n\ - .4byte _08043FE4\n\ - .4byte _08043E08\n\ - .4byte _08044028\n\ - .4byte _08044084\n\ - .4byte _080440E0\n\ - .4byte _080441DC\n\ - .4byte _08044220\n\ - .4byte _0804427C\n\ - .4byte _080443EC\n\ - .4byte _08044196\n\ -_08042A18:\n\ - ldr r2, =gBankAttacker\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r1, [r2]\n\ - adds r5, r0, 0\n\ - ldrb r3, [r5]\n\ - cmp r1, r3\n\ - bcc _08042A2A\n\ - mov r0, r10\n\ - strb r0, [r2]\n\ -_08042A2A:\n\ - ldrb r0, [r7]\n\ - cmp r0, 0x2D\n\ - bne _08042A32\n\ - b _08042BA8\n\ -_08042A32:\n\ - cmp r0, 0x2D\n\ - bgt _08042A64\n\ - cmp r0, 0xD\n\ - bne _08042A3C\n\ - b _08042CA4\n\ -_08042A3C:\n\ - cmp r0, 0xD\n\ - bgt _08042A54\n\ - cmp r0, 0x2\n\ - bne _08042A46\n\ - b _08042B78\n\ -_08042A46:\n\ - bl _0804441E\n\ - .pool\n\ -_08042A54:\n\ - cmp r0, 0x16\n\ - bne _08042A5A\n\ - b _08042C08\n\ -_08042A5A:\n\ - cmp r0, 0x24\n\ - bne _08042A60\n\ - b _08042C68\n\ -_08042A60:\n\ - bl _0804441E\n\ -_08042A64:\n\ - cmp r0, 0x46\n\ - bne _08042A6A\n\ - b _08042BD8\n\ -_08042A6A:\n\ - cmp r0, 0x46\n\ - bgt _08042A78\n\ - cmp r0, 0x3B\n\ - bne _08042A74\n\ - b _08042C3C\n\ -_08042A74:\n\ - bl _0804441E\n\ -_08042A78:\n\ - cmp r0, 0x4D\n\ - bne _08042A7E\n\ - b _08042CA4\n\ -_08042A7E:\n\ - cmp r0, 0xFF\n\ - beq _08042A86\n\ - bl _0804441E\n\ -_08042A86:\n\ - ldr r0, =gBattleTypeFlags\n\ - ldr r0, [r0]\n\ - movs r1, 0x80\n\ - lsls r1, 17\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08042B4C\n\ - bl weather_get_current\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - subs r0, 0x3\n\ - cmp r0, 0xA\n\ - bhi _08042B4C\n\ - lsls r0, 2\n\ - ldr r1, =_08042AB4\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .pool\n\ - .align 2, 0\n\ -_08042AB4:\n\ - .4byte _08042AE0\n\ - .4byte _08042B4C\n\ - .4byte _08042AE0\n\ - .4byte _08042B4C\n\ - .4byte _08042B4C\n\ - .4byte _08042B04\n\ - .4byte _08042B4C\n\ - .4byte _08042B4C\n\ - .4byte _08042B4C\n\ - .4byte _08042B28\n\ - .4byte _08042AE0\n\ -_08042AE0:\n\ - ldr r2, =gBattleWeather\n\ - ldrh r1, [r2]\n\ - movs r0, 0x7\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08042B4C\n\ - movs r0, 0x5\n\ - strh r0, [r2]\n\ - ldr r1, =gBattleScripting\n\ - movs r0, 0xA\n\ - strb r0, [r1, 0x10]\n\ - mov r2, r10\n\ - strb r2, [r1, 0x17]\n\ - b _08042B42\n\ - .pool\n\ -_08042B04:\n\ - ldr r3, =gBattleWeather\n\ - ldrh r1, [r3]\n\ - movs r2, 0x18\n\ - adds r0, r2, 0\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08042B4C\n\ - strh r2, [r3]\n\ - ldr r1, =gBattleScripting\n\ - movs r0, 0xC\n\ - strb r0, [r1, 0x10]\n\ - mov r3, r10\n\ - strb r3, [r1, 0x17]\n\ - b _08042B42\n\ - .pool\n\ -_08042B28:\n\ - ldr r3, =gBattleWeather\n\ - ldrh r1, [r3]\n\ - movs r2, 0x60\n\ - adds r0, r2, 0\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08042B4C\n\ - strh r2, [r3]\n\ - ldr r1, =gBattleScripting\n\ - movs r0, 0xB\n\ - strb r0, [r1, 0x10]\n\ - mov r5, r10\n\ - strb r5, [r1, 0x17]\n\ -_08042B42:\n\ - mov r0, r9\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ -_08042B4C:\n\ - mov r0, r9\n\ - cmp r0, 0\n\ - bne _08042B56\n\ - bl _0804443A\n\ -_08042B56:\n\ - bl weather_get_current\n\ - ldr r1, =gBattleCommunication\n\ - strb r0, [r1, 0x5]\n\ - ldr r0, =gUnknown_082DACE7\n\ - bl BattleScriptPushCursorAndCallback\n\ - bl _0804441E\n\ - .pool\n\ -_08042B78:\n\ - ldr r2, =gBattleWeather\n\ - ldrh r1, [r2]\n\ - movs r0, 0x4\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08042B88\n\ - bl _0804441E\n\ -_08042B88:\n\ - movs r0, 0x5\n\ - strh r0, [r2]\n\ - ldr r0, =BattleScript_DrizzleActivates\n\ - bl BattleScriptPushCursorAndCallback\n\ - ldr r0, =gBattleScripting\n\ - mov r1, r10\n\ - strb r1, [r0, 0x17]\n\ - bl _080443D0\n\ - .pool\n\ -_08042BA8:\n\ - ldr r2, =gBattleWeather\n\ - ldrh r1, [r2]\n\ - movs r0, 0x10\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08042BB8\n\ - bl _0804441E\n\ -_08042BB8:\n\ - movs r0, 0x18\n\ - strh r0, [r2]\n\ - ldr r0, =BattleScript_SandstreamActivates\n\ - bl BattleScriptPushCursorAndCallback\n\ - ldr r0, =gBattleScripting\n\ - mov r2, r10\n\ - strb r2, [r0, 0x17]\n\ - bl _080443D0\n\ - .pool\n\ -_08042BD8:\n\ - ldr r2, =gBattleWeather\n\ - ldrh r1, [r2]\n\ - movs r0, 0x40\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08042BE8\n\ - bl _0804441E\n\ -_08042BE8:\n\ - movs r0, 0x60\n\ - strh r0, [r2]\n\ - ldr r0, =BattleScript_DroughtActivates\n\ - bl BattleScriptPushCursorAndCallback\n\ - ldr r0, =gBattleScripting\n\ - mov r3, r10\n\ - strb r3, [r0, 0x17]\n\ - bl _080443D0\n\ - .pool\n\ -_08042C08:\n\ - ldr r0, =gSpecialStatuses\n\ - mov r5, r10\n\ - lsls r2, r5, 2\n\ - adds r1, r2, r5\n\ - lsls r1, 2\n\ - adds r3, r1, r0\n\ - ldrb r0, [r3]\n\ - lsls r0, 28\n\ - cmp r0, 0\n\ - bge _08042C20\n\ - bl _0804441E\n\ -_08042C20:\n\ - ldr r1, =gStatuses3\n\ - adds r1, r2, r1\n\ - ldr r0, [r1]\n\ - movs r2, 0x80\n\ - lsls r2, 12\n\ - orrs r0, r2\n\ - str r0, [r1]\n\ - ldrb r0, [r3]\n\ - movs r1, 0x8\n\ - b _08042C92\n\ - .pool\n\ -_08042C3C:\n\ - mov r0, r10\n\ - bl CastformDataTypeChange\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ - cmp r0, 0\n\ - bne _08042C50\n\ - bl _0804443A\n\ -_08042C50:\n\ - ldr r0, =BattleScript_CastformChange\n\ - bl BattleScriptPushCursorAndCallback\n\ - ldr r0, =gBattleScripting\n\ - mov r1, r10\n\ - strb r1, [r0, 0x17]\n\ - bl _080442E2\n\ - .pool\n\ -_08042C68:\n\ - ldr r0, =gSpecialStatuses\n\ - mov r3, r10\n\ - lsls r2, r3, 2\n\ - adds r1, r2, r3\n\ - lsls r1, 2\n\ - adds r3, r1, r0\n\ - ldrb r0, [r3]\n\ - lsls r0, 27\n\ - cmp r0, 0\n\ - bge _08042C80\n\ - bl _0804441E\n\ -_08042C80:\n\ - ldr r1, =gStatuses3\n\ - adds r1, r2, r1\n\ - ldr r0, [r1]\n\ - movs r2, 0x80\n\ - lsls r2, 13\n\ - orrs r0, r2\n\ - str r0, [r1]\n\ - ldrb r0, [r3]\n\ - movs r1, 0x10\n\ -_08042C92:\n\ - orrs r0, r1\n\ - strb r0, [r3]\n\ - bl _0804441E\n\ - .pool\n\ -_08042CA4:\n\ - movs r6, 0\n\ - ldrb r5, [r5]\n\ - cmp r6, r5\n\ - bcc _08042CB0\n\ - bl _0804441E\n\ -_08042CB0:\n\ - adds r0, r6, 0\n\ - bl CastformDataTypeChange\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ - cmp r0, 0\n\ - beq _08042CC4\n\ - bl _080442D8\n\ -_08042CC4:\n\ - adds r0, r6, 0x1\n\ - lsls r0, 24\n\ - lsrs r6, r0, 24\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r6, r0\n\ - bcc _08042CB0\n\ - bl _0804441E\n\ - .pool\n\ -_08042CDC:\n\ - ldr r5, =gBattleMons\n\ - mov r8, r5\n\ - movs r0, 0x58\n\ - mov r6, r10\n\ - muls r6, r0\n\ - adds r4, r6, r5\n\ - ldrh r0, [r4, 0x28]\n\ - cmp r0, 0\n\ - bne _08042CF2\n\ - bl _0804441E\n\ -_08042CF2:\n\ - ldr r0, =gBankAttacker\n\ - mov r1, r10\n\ - strb r1, [r0]\n\ - ldrb r5, [r7]\n\ - cmp r5, 0x2C\n\ - beq _08042D22\n\ - cmp r5, 0x2C\n\ - bgt _08042D14\n\ - cmp r5, 0x3\n\ - bne _08042D08\n\ - b _08042E84\n\ -_08042D08:\n\ - bl _0804441E\n\ - .pool\n\ -_08042D14:\n\ - cmp r5, 0x36\n\ - bne _08042D1A\n\ - b _08042ED0\n\ -_08042D1A:\n\ - cmp r5, 0x3D\n\ - beq _08042DA0\n\ - bl _0804441E\n\ -_08042D22:\n\ - movs r0, 0\n\ - str r0, [sp]\n\ - movs r0, 0x13\n\ - movs r1, 0\n\ - movs r2, 0xD\n\ - movs r3, 0\n\ - bl AbilityBattleEffects\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0\n\ - beq _08042D3E\n\ - bl _0804441E\n\ -_08042D3E:\n\ - str r0, [sp]\n\ - movs r0, 0x13\n\ - movs r1, 0\n\ - movs r2, 0x4D\n\ - movs r3, 0\n\ - bl AbilityBattleEffects\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - beq _08042D56\n\ - bl _0804441E\n\ -_08042D56:\n\ - ldr r0, =gBattleWeather\n\ - ldrh r1, [r0]\n\ - movs r0, 0x7\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08042D66\n\ - bl _0804441E\n\ -_08042D66:\n\ - ldrh r0, [r4, 0x2C]\n\ - ldrh r2, [r4, 0x28]\n\ - cmp r0, r2\n\ - bhi _08042D72\n\ - bl _0804441E\n\ -_08042D72:\n\ - strb r5, [r7]\n\ - ldr r0, =BattleScript_RainDishActivates\n\ - bl BattleScriptPushCursorAndCallback\n\ - ldr r1, =gBattleMoveDamage\n\ - ldrh r0, [r4, 0x2C]\n\ - lsrs r0, 4\n\ - str r0, [r1]\n\ - cmp r0, 0\n\ - bne _08042D8A\n\ - movs r0, 0x1\n\ - str r0, [r1]\n\ -_08042D8A:\n\ - ldr r0, [r1]\n\ - negs r0, r0\n\ - str r0, [r1]\n\ - bl _080443D0\n\ - .pool\n\ -_08042DA0:\n\ - mov r0, r8\n\ - adds r0, 0x4C\n\ - adds r5, r6, r0\n\ - ldrb r0, [r5]\n\ - cmp r0, 0\n\ - bne _08042DB0\n\ - bl _0804441E\n\ -_08042DB0:\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x3\n\ - bl __umodsi3\n\ - lsls r0, 16\n\ - lsrs r4, r0, 16\n\ - cmp r4, 0\n\ - beq _08042DCA\n\ - bl _0804441E\n\ -_08042DCA:\n\ - ldr r0, [r5]\n\ - movs r1, 0x88\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08042DDC\n\ - ldr r0, =gBattleTextBuff1\n\ - ldr r1, =gStatusConditionString_PoisonJpn\n\ - bl StringCopy\n\ -_08042DDC:\n\ - ldr r0, [r5]\n\ - movs r1, 0x7\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08042DEE\n\ - ldr r0, =gBattleTextBuff1\n\ - ldr r1, =gStatusConditionString_SleepJpn\n\ - bl StringCopy\n\ -_08042DEE:\n\ - ldr r0, [r5]\n\ - movs r1, 0x40\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08042E00\n\ - ldr r0, =gBattleTextBuff1\n\ - ldr r1, =gStatusConditionString_ParalysisJpn\n\ - bl StringCopy\n\ -_08042E00:\n\ - ldr r0, [r5]\n\ - movs r1, 0x10\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08042E12\n\ - ldr r0, =gBattleTextBuff1\n\ - ldr r1, =gStatusConditionString_BurnJpn\n\ - bl StringCopy\n\ -_08042E12:\n\ - ldr r0, [r5]\n\ - movs r1, 0x20\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08042E24\n\ - ldr r0, =gBattleTextBuff1\n\ - ldr r1, =gStatusConditionString_IceJpn\n\ - bl StringCopy\n\ -_08042E24:\n\ - str r4, [r5]\n\ - mov r1, r8\n\ - adds r1, 0x50\n\ - adds r1, r6, r1\n\ - ldr r0, [r1]\n\ - ldr r2, =0xf7ffffff\n\ - ands r0, r2\n\ - str r0, [r1]\n\ - ldr r0, =gBattleScripting\n\ - ldr r4, =gActiveBank\n\ - mov r3, r10\n\ - strb r3, [r4]\n\ - strb r3, [r0, 0x17]\n\ - ldr r0, =BattleScript_ShedSkinActivates\n\ - bl BattleScriptPushCursorAndCallback\n\ - str r5, [sp]\n\ - movs r0, 0\n\ - movs r1, 0x28\n\ - movs r2, 0\n\ - movs r3, 0x4\n\ - bl EmitSetMonData\n\ - ldrb r0, [r4]\n\ - bl MarkBufferBankForExecution\n\ - bl _080443D0\n\ - .pool\n\ -_08042E84:\n\ - ldrb r2, [r4, 0x1B]\n\ - movs r0, 0x1B\n\ - ldrsb r0, [r4, r0]\n\ - cmp r0, 0xB\n\ - ble _08042E92\n\ - bl _0804441E\n\ -_08042E92:\n\ - ldr r0, =gDisableStructs\n\ - mov r5, r10\n\ - lsls r1, r5, 3\n\ - subs r1, r5\n\ - lsls r1, 2\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x16]\n\ - cmp r0, 0x2\n\ - bne _08042EA8\n\ - bl _0804441E\n\ -_08042EA8:\n\ - adds r0, r2, 0x1\n\ - movs r1, 0\n\ - strb r0, [r4, 0x1B]\n\ - ldr r4, =gBattleScripting\n\ - movs r0, 0x11\n\ - strb r0, [r4, 0x10]\n\ - strb r1, [r4, 0x11]\n\ - ldr r0, =BattleScript_SpeedBoostActivates\n\ - bl BattleScriptPushCursorAndCallback\n\ - strb r5, [r4, 0x17]\n\ - bl _080443D0\n\ - .pool\n\ -_08042ED0:\n\ - ldr r2, =gDisableStructs\n\ - ldrb r0, [r0]\n\ - lsls r1, r0, 3\n\ - subs r1, r0\n\ - lsls r1, 2\n\ - adds r1, r2\n\ - ldrb r3, [r1, 0x18]\n\ - lsls r0, r3, 31\n\ - lsrs r0, 31\n\ - movs r2, 0x1\n\ - eors r2, r0\n\ - movs r0, 0x2\n\ - negs r0, r0\n\ - ands r0, r3\n\ - orrs r0, r2\n\ - strb r0, [r1, 0x18]\n\ - bl _0804441E\n\ - .pool\n\ -_08042EF8:\n\ - ldrb r0, [r7]\n\ - cmp r0, 0x2B\n\ - beq _08042F02\n\ - bl _0804441E\n\ -_08042F02:\n\ - movs r4, 0\n\ - ldr r0, =sSoundMovesTable\n\ - ldrh r2, [r0]\n\ - ldr r3, =0x0000ffff\n\ - adds r1, r0, 0\n\ - cmp r2, r3\n\ - bne _08042F14\n\ - bl _0804441E\n\ -_08042F14:\n\ - cmp r2, r5\n\ - beq _08042F2C\n\ - adds r2, r1, 0\n\ -_08042F1A:\n\ - adds r2, 0x2\n\ - adds r4, 0x1\n\ - ldrh r0, [r2]\n\ - cmp r0, r3\n\ - bne _08042F28\n\ - bl _0804441E\n\ -_08042F28:\n\ - cmp r0, r5\n\ - bne _08042F1A\n\ -_08042F2C:\n\ - lsls r0, r4, 1\n\ - adds r0, r1\n\ - ldrh r1, [r0]\n\ - ldr r0, =0x0000ffff\n\ - cmp r1, r0\n\ - bne _08042F3C\n\ - bl _0804441E\n\ -_08042F3C:\n\ - ldr r1, =gBattleMons\n\ - ldr r0, =gBankAttacker\n\ - ldrb r2, [r0]\n\ - movs r0, 0x58\n\ - muls r0, r2\n\ - adds r1, 0x50\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - movs r1, 0x80\n\ - lsls r1, 5\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08042F62\n\ - ldr r0, =gHitMarker\n\ - ldr r1, [r0]\n\ - movs r2, 0x80\n\ - lsls r2, 4\n\ - orrs r1, r2\n\ - str r1, [r0]\n\ -_08042F62:\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_SoundproofProtected\n\ - str r0, [r1]\n\ - movs r0, 0x1\n\ - mov r9, r0\n\ - bl _08044424\n\ - .pool\n\ -_08042F8C:\n\ - cmp r5, 0\n\ - bne _08042F94\n\ - bl _0804441E\n\ -_08042F94:\n\ - ldrb r0, [r7]\n\ - cmp r0, 0xB\n\ - beq _08043004\n\ - cmp r0, 0xB\n\ - bgt _08042FA4\n\ - cmp r0, 0xA\n\ - beq _08042FAA\n\ - b _08043126\n\ -_08042FA4:\n\ - cmp r0, 0x12\n\ - beq _0804305C\n\ - b _08043126\n\ -_08042FAA:\n\ - cmp r3, 0xD\n\ - beq _08042FB0\n\ - b _08043126\n\ -_08042FB0:\n\ - ldr r0, =gBattleMoves\n\ - lsls r1, r5, 1\n\ - adds r1, r5\n\ - lsls r1, 2\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x1]\n\ - cmp r0, 0\n\ - bne _08042FC2\n\ - b _08043126\n\ -_08042FC2:\n\ - ldr r1, =gProtectStructs\n\ - ldr r0, =gBankAttacker\n\ - ldrb r0, [r0]\n\ - lsls r0, 4\n\ - adds r0, r1\n\ - ldrb r0, [r0, 0x2]\n\ - lsls r0, 28\n\ - cmp r0, 0\n\ - bge _08042FF0\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_MoveHPDrain\n\ - b _08042FF4\n\ - .pool\n\ -_08042FF0:\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_MoveHPDrain_PPLoss\n\ -_08042FF4:\n\ - str r0, [r1]\n\ - movs r1, 0x1\n\ - b _08043124\n\ - .pool\n\ -_08043004:\n\ - cmp r3, 0xB\n\ - beq _0804300A\n\ - b _08043126\n\ -_0804300A:\n\ - ldr r0, =gBattleMoves\n\ - lsls r1, r5, 1\n\ - adds r1, r5\n\ - lsls r1, 2\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x1]\n\ - cmp r0, 0\n\ - bne _0804301C\n\ - b _08043126\n\ -_0804301C:\n\ - ldr r1, =gProtectStructs\n\ - ldr r0, =gBankAttacker\n\ - ldrb r0, [r0]\n\ - lsls r0, 4\n\ - adds r0, r1\n\ - ldrb r0, [r0, 0x2]\n\ - lsls r0, 28\n\ - cmp r0, 0\n\ - bge _08043048\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_MoveHPDrain\n\ - b _0804304C\n\ - .pool\n\ -_08043048:\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_MoveHPDrain_PPLoss\n\ -_0804304C:\n\ - str r0, [r1]\n\ - movs r2, 0x1\n\ - mov r9, r2\n\ - b _08043126\n\ - .pool\n\ -_0804305C:\n\ - cmp r3, 0xA\n\ - bne _08043126\n\ - ldr r1, =gBattleMons\n\ - movs r0, 0x58\n\ - mov r3, r10\n\ - muls r3, r0\n\ - adds r0, r3, 0\n\ - adds r1, 0x4C\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - movs r1, 0x20\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08043126\n\ - ldr r2, =gBattleResources\n\ - ldr r0, [r2]\n\ - ldr r0, [r0, 0x4]\n\ - mov r5, r10\n\ - lsls r1, r5, 2\n\ - adds r0, r1\n\ - ldr r3, [r0]\n\ - movs r4, 0x1\n\ - ands r3, r4\n\ - adds r5, r1, 0\n\ - cmp r3, 0\n\ - bne _080430EC\n\ - ldr r0, =gBattleCommunication\n\ - strb r3, [r0, 0x5]\n\ - ldr r1, =gProtectStructs\n\ - ldr r0, =gBankAttacker\n\ - ldrb r0, [r0]\n\ - lsls r0, 4\n\ - adds r0, r1\n\ - ldrb r0, [r0, 0x2]\n\ - lsls r0, 28\n\ - cmp r0, 0\n\ - bge _080430C8\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_FlashFireBoost\n\ - b _080430CC\n\ - .pool\n\ -_080430C8:\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_FlashFireBoost_PPLoss\n\ -_080430CC:\n\ - str r0, [r1]\n\ - ldr r0, [r2]\n\ - ldr r1, [r0, 0x4]\n\ - adds r1, r5\n\ - ldr r0, [r1]\n\ - movs r2, 0x1\n\ - orrs r0, r2\n\ - str r0, [r1]\n\ - movs r0, 0x2\n\ - mov r9, r0\n\ - b _08043126\n\ - .pool\n\ -_080430EC:\n\ - ldr r0, =gBattleCommunication\n\ - strb r4, [r0, 0x5]\n\ - ldr r1, =gProtectStructs\n\ - ldr r0, =gBankAttacker\n\ - ldrb r0, [r0]\n\ - lsls r0, 4\n\ - adds r0, r1\n\ - ldrb r0, [r0, 0x2]\n\ - lsls r0, 28\n\ - cmp r0, 0\n\ - bge _0804311C\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_FlashFireBoost\n\ - b _08043120\n\ - .pool\n\ -_0804311C:\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_FlashFireBoost_PPLoss\n\ -_08043120:\n\ - str r0, [r1]\n\ - movs r1, 0x2\n\ -_08043124:\n\ - mov r9, r1\n\ -_08043126:\n\ - mov r2, r9\n\ - cmp r2, 0x1\n\ - beq _08043130\n\ - bl _0804441E\n\ -_08043130:\n\ - ldr r1, =gBattleMons\n\ - movs r0, 0x58\n\ - mov r3, r10\n\ - muls r3, r0\n\ - adds r0, r3, 0\n\ - adds r1, r0, r1\n\ - ldrh r0, [r1, 0x2C]\n\ - ldrh r5, [r1, 0x28]\n\ - cmp r0, r5\n\ - bne _0804318C\n\ - ldr r1, =gProtectStructs\n\ - ldr r0, =gBankAttacker\n\ - ldrb r0, [r0]\n\ - lsls r0, 4\n\ - adds r0, r1\n\ - ldrb r0, [r0, 0x2]\n\ - lsls r0, 28\n\ - cmp r0, 0\n\ - bge _08043178\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =gUnknown_082DB592\n\ - str r0, [r1]\n\ - bl _0804441E\n\ - .pool\n\ -_08043178:\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =gUnknown_082DB591\n\ - str r0, [r1]\n\ - bl _0804441E\n\ - .pool\n\ -_0804318C:\n\ - ldr r2, =gBattleMoveDamage\n\ - ldrh r0, [r1, 0x2C]\n\ - lsrs r0, 2\n\ - str r0, [r2]\n\ - cmp r0, 0\n\ - bne _0804319C\n\ - mov r0, r9\n\ - str r0, [r2]\n\ -_0804319C:\n\ - ldr r0, [r2]\n\ - negs r0, r0\n\ - str r0, [r2]\n\ - bl _0804441E\n\ - .pool\n\ -_080431AC:\n\ - ldrb r0, [r7]\n\ - subs r0, 0x9\n\ - cmp r0, 0x2F\n\ - bls _080431B8\n\ - bl _0804441E\n\ -_080431B8:\n\ - lsls r0, 2\n\ - ldr r1, =_080431C8\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .pool\n\ - .align 2, 0\n\ -_080431C8:\n\ - .4byte _080435E4\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _08043288\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _08043350\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _08043410\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _08043508\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _080436C0\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804441E\n\ - .4byte _0804379C\n\ -_08043288:\n\ - ldr r0, =gBattleMoveFlags\n\ - ldrb r1, [r0]\n\ - movs r0, 0x29\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08043298\n\ - bl _0804441E\n\ -_08043298:\n\ - cmp r5, 0xA5\n\ - bne _080432A0\n\ - bl _0804441E\n\ -_080432A0:\n\ - ldr r0, =gBattleMoves\n\ - lsls r1, r5, 1\n\ - adds r1, r5\n\ - lsls r1, 2\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x1]\n\ - cmp r0, 0\n\ - bne _080432B4\n\ - bl _0804441E\n\ -_080432B4:\n\ - ldr r2, =gSpecialStatuses\n\ - ldr r0, =gBankTarget\n\ - ldrb r1, [r0]\n\ - lsls r0, r1, 2\n\ - adds r0, r1\n\ - lsls r1, r0, 2\n\ - adds r0, r2, 0\n\ - adds r0, 0x8\n\ - adds r0, r1, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _080432DC\n\ - adds r0, r2, 0\n\ - adds r0, 0xC\n\ - adds r0, r1, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _080432DC\n\ - bl _0804441E\n\ -_080432DC:\n\ - ldr r1, =gBattleMons\n\ - movs r0, 0x58\n\ - mov r2, r10\n\ - muls r2, r0\n\ - adds r0, r2, 0\n\ - adds r1, r0, r1\n\ - adds r4, r1, 0\n\ - adds r4, 0x21\n\ - ldrb r0, [r4]\n\ - cmp r0, r3\n\ - bne _080432F6\n\ - bl _0804441E\n\ -_080432F6:\n\ - adds r2, r1, 0\n\ - adds r2, 0x22\n\ - ldrb r0, [r2]\n\ - cmp r0, r3\n\ - bne _08043304\n\ - bl _0804441E\n\ -_08043304:\n\ - ldrh r0, [r1, 0x28]\n\ - cmp r0, 0\n\ - bne _0804330E\n\ - bl _0804441E\n\ -_0804330E:\n\ - strb r3, [r4]\n\ - strb r3, [r2]\n\ - ldr r1, =gBattleTextBuff1\n\ - movs r0, 0xFD\n\ - strb r0, [r1]\n\ - movs r0, 0x3\n\ - strb r0, [r1, 0x1]\n\ - strb r3, [r1, 0x2]\n\ - movs r0, 0xFF\n\ - strb r0, [r1, 0x3]\n\ - bl BattleScriptPushCursor\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_ColorChangeActivates\n\ - str r0, [r1]\n\ - bl _080443D0\n\ - .pool\n\ -_08043350:\n\ - ldr r0, =gBattleMoveFlags\n\ - ldrb r1, [r0]\n\ - movs r0, 0x29\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08043360\n\ - bl _0804441E\n\ -_08043360:\n\ - ldr r1, =gBattleMons\n\ - ldr r0, =gBankAttacker\n\ - ldrb r2, [r0]\n\ - movs r0, 0x58\n\ - muls r0, r2\n\ - adds r3, r0, r1\n\ - ldrh r0, [r3, 0x28]\n\ - cmp r0, 0\n\ - bne _08043376\n\ - bl _0804441E\n\ -_08043376:\n\ - ldr r0, =gProtectStructs\n\ - lsls r1, r2, 4\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x1]\n\ - lsls r0, 31\n\ - cmp r0, 0\n\ - beq _08043388\n\ - bl _0804441E\n\ -_08043388:\n\ - ldr r2, =gSpecialStatuses\n\ - ldr r0, =gBankTarget\n\ - ldrb r1, [r0]\n\ - lsls r0, r1, 2\n\ - adds r0, r1\n\ - lsls r1, r0, 2\n\ - adds r0, r2, 0\n\ - adds r0, 0x8\n\ - adds r0, r1, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _080433B0\n\ - adds r0, r2, 0\n\ - adds r0, 0xC\n\ - adds r0, r1, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _080433B0\n\ - bl _0804441E\n\ -_080433B0:\n\ - ldr r1, =gBattleMoves\n\ - lsls r0, r5, 1\n\ - adds r0, r5\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r1, [r0, 0x8]\n\ - movs r2, 0x1\n\ - adds r0, r2, 0\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _080433CA\n\ - bl _0804441E\n\ -_080433CA:\n\ - ldr r1, =gBattleMoveDamage\n\ - ldrh r0, [r3, 0x2C]\n\ - lsrs r0, 4\n\ - str r0, [r1]\n\ - cmp r0, 0\n\ - bne _080433D8\n\ - str r2, [r1]\n\ -_080433D8:\n\ - bl BattleScriptPushCursor\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_RoughSkinActivates\n\ - str r0, [r1]\n\ - bl _080443D0\n\ - .pool\n\ -_08043410:\n\ - ldr r0, =gBattleMoveFlags\n\ - ldrb r1, [r0]\n\ - movs r0, 0x29\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08043420\n\ - bl _0804441E\n\ -_08043420:\n\ - ldr r1, =gBattleMons\n\ - ldr r0, =gBankAttacker\n\ - ldrb r2, [r0]\n\ - movs r0, 0x58\n\ - muls r0, r2\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x28]\n\ - cmp r0, 0\n\ - bne _08043436\n\ - bl _0804441E\n\ -_08043436:\n\ - ldr r0, =gProtectStructs\n\ - lsls r1, r2, 4\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x1]\n\ - lsls r0, 31\n\ - cmp r0, 0\n\ - beq _08043448\n\ - bl _0804441E\n\ -_08043448:\n\ - ldr r2, =gSpecialStatuses\n\ - ldr r0, =gBankTarget\n\ - ldrb r1, [r0]\n\ - lsls r0, r1, 2\n\ - adds r0, r1\n\ - lsls r1, r0, 2\n\ - adds r0, r2, 0\n\ - adds r0, 0x8\n\ - adds r0, r1, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _08043470\n\ - adds r0, r2, 0\n\ - adds r0, 0xC\n\ - adds r0, r1, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _08043470\n\ - bl _0804441E\n\ -_08043470:\n\ - ldr r1, =gBattleMoves\n\ - lsls r0, r5, 1\n\ - adds r0, r5\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r1, [r0, 0x8]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08043488\n\ - bl _0804441E\n\ -_08043488:\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0xA\n\ - bl __umodsi3\n\ - lsls r0, 16\n\ - cmp r0, 0\n\ - beq _080434A0\n\ - bl _0804441E\n\ -_080434A0:\n\ - ldr r5, =gBattleCommunication\n\ - movs r4, 0x3\n\ -_080434A4:\n\ - bl Random\n\ - ands r0, r4\n\ - strb r0, [r5, 0x3]\n\ - cmp r0, 0\n\ - beq _080434A4\n\ - ldr r1, =gBattleCommunication\n\ - ldrb r0, [r1, 0x3]\n\ - cmp r0, 0x3\n\ - bne _080434BC\n\ - adds r0, 0x2\n\ - strb r0, [r1, 0x3]\n\ -_080434BC:\n\ - ldrb r0, [r1, 0x3]\n\ - adds r0, 0x40\n\ - strb r0, [r1, 0x3]\n\ - bl BattleScriptPushCursor\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_ApplySecondaryEffect\n\ - str r0, [r1]\n\ - ldr r2, =gHitMarker\n\ - ldr r0, [r2]\n\ - movs r1, 0x80\n\ - lsls r1, 6\n\ - orrs r0, r1\n\ - str r0, [r2]\n\ - bl _080443D0\n\ - .pool\n\ -_08043508:\n\ - ldr r0, =gBattleMoveFlags\n\ - ldrb r1, [r0]\n\ - movs r0, 0x29\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08043518\n\ - bl _0804441E\n\ -_08043518:\n\ - ldr r1, =gBattleMons\n\ - ldr r0, =gBankAttacker\n\ - ldrb r2, [r0]\n\ - movs r0, 0x58\n\ - muls r0, r2\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x28]\n\ - cmp r0, 0\n\ - bne _0804352E\n\ - bl _0804441E\n\ -_0804352E:\n\ - ldr r0, =gProtectStructs\n\ - lsls r1, r2, 4\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x1]\n\ - lsls r0, 31\n\ - cmp r0, 0\n\ - beq _08043540\n\ - bl _0804441E\n\ -_08043540:\n\ - ldr r2, =gSpecialStatuses\n\ - ldr r0, =gBankTarget\n\ - ldrb r1, [r0]\n\ - lsls r0, r1, 2\n\ - adds r0, r1\n\ - lsls r1, r0, 2\n\ - adds r0, r2, 0\n\ - adds r0, 0x8\n\ - adds r0, r1, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _08043568\n\ - adds r0, r2, 0\n\ - adds r0, 0xC\n\ - adds r0, r1, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _08043568\n\ - bl _0804441E\n\ -_08043568:\n\ - ldr r1, =gBattleMoves\n\ - lsls r0, r5, 1\n\ - adds r0, r5\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r1, [r0, 0x8]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08043580\n\ - bl _0804441E\n\ -_08043580:\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x3\n\ - bl __umodsi3\n\ - lsls r0, 16\n\ - cmp r0, 0\n\ - beq _08043598\n\ - bl _0804441E\n\ -_08043598:\n\ - ldr r1, =gBattleCommunication\n\ - movs r0, 0x42\n\ - strb r0, [r1, 0x3]\n\ - bl BattleScriptPushCursor\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_ApplySecondaryEffect\n\ - str r0, [r1]\n\ - ldr r2, =gHitMarker\n\ - ldr r0, [r2]\n\ - movs r1, 0x80\n\ - lsls r1, 6\n\ - orrs r0, r1\n\ - str r0, [r2]\n\ - bl _080443D0\n\ - .pool\n\ -_080435E4:\n\ - ldr r0, =gBattleMoveFlags\n\ - ldrb r1, [r0]\n\ - movs r0, 0x29\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080435F4\n\ - bl _0804441E\n\ -_080435F4:\n\ - ldr r1, =gBattleMons\n\ - ldr r0, =gBankAttacker\n\ - ldrb r2, [r0]\n\ - movs r0, 0x58\n\ - muls r0, r2\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x28]\n\ - cmp r0, 0\n\ - bne _0804360A\n\ - bl _0804441E\n\ -_0804360A:\n\ - ldr r0, =gProtectStructs\n\ - lsls r1, r2, 4\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x1]\n\ - lsls r0, 31\n\ - cmp r0, 0\n\ - beq _0804361C\n\ - bl _0804441E\n\ -_0804361C:\n\ - ldr r2, =gSpecialStatuses\n\ - ldr r0, =gBankTarget\n\ - ldrb r1, [r0]\n\ - lsls r0, r1, 2\n\ - adds r0, r1\n\ - lsls r1, r0, 2\n\ - adds r0, r2, 0\n\ - adds r0, 0x8\n\ - adds r0, r1, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _08043644\n\ - adds r0, r2, 0\n\ - adds r0, 0xC\n\ - adds r0, r1, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _08043644\n\ - bl _0804441E\n\ -_08043644:\n\ - ldr r1, =gBattleMoves\n\ - lsls r0, r5, 1\n\ - adds r0, r5\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r1, [r0, 0x8]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _0804365C\n\ - bl _0804441E\n\ -_0804365C:\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x3\n\ - bl __umodsi3\n\ - lsls r0, 16\n\ - cmp r0, 0\n\ - beq _08043674\n\ - bl _0804441E\n\ -_08043674:\n\ - ldr r1, =gBattleCommunication\n\ - movs r0, 0x45\n\ - strb r0, [r1, 0x3]\n\ - bl BattleScriptPushCursor\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_ApplySecondaryEffect\n\ - str r0, [r1]\n\ - ldr r2, =gHitMarker\n\ - ldr r0, [r2]\n\ - movs r1, 0x80\n\ - lsls r1, 6\n\ - orrs r0, r1\n\ - str r0, [r2]\n\ - bl _080443D0\n\ - .pool\n\ -_080436C0:\n\ - ldr r0, =gBattleMoveFlags\n\ - ldrb r1, [r0]\n\ - movs r0, 0x29\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080436D0\n\ - bl _0804441E\n\ -_080436D0:\n\ - ldr r1, =gBattleMons\n\ - ldr r0, =gBankAttacker\n\ - ldrb r2, [r0]\n\ - movs r0, 0x58\n\ - muls r0, r2\n\ - adds r0, r1\n\ - ldrh r0, [r0, 0x28]\n\ - cmp r0, 0\n\ - bne _080436E6\n\ - bl _0804441E\n\ -_080436E6:\n\ - ldr r0, =gProtectStructs\n\ - lsls r1, r2, 4\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x1]\n\ - lsls r0, 31\n\ - cmp r0, 0\n\ - beq _080436F8\n\ - bl _0804441E\n\ -_080436F8:\n\ - ldr r1, =gBattleMoves\n\ - lsls r0, r5, 1\n\ - adds r0, r5\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r1, [r0, 0x8]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08043710\n\ - bl _0804441E\n\ -_08043710:\n\ - ldr r2, =gSpecialStatuses\n\ - ldr r0, =gBankTarget\n\ - ldrb r1, [r0]\n\ - lsls r0, r1, 2\n\ - adds r0, r1\n\ - lsls r1, r0, 2\n\ - adds r0, r2, 0\n\ - adds r0, 0x8\n\ - adds r0, r1, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _08043738\n\ - adds r0, r2, 0\n\ - adds r0, 0xC\n\ - adds r0, r1, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _08043738\n\ - bl _0804441E\n\ -_08043738:\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x3\n\ - bl __umodsi3\n\ - lsls r0, 16\n\ - cmp r0, 0\n\ - beq _08043750\n\ - bl _0804441E\n\ -_08043750:\n\ - ldr r1, =gBattleCommunication\n\ - movs r0, 0x43\n\ - strb r0, [r1, 0x3]\n\ - bl BattleScriptPushCursor\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_ApplySecondaryEffect\n\ - str r0, [r1]\n\ - ldr r2, =gHitMarker\n\ - ldr r0, [r2]\n\ - movs r1, 0x80\n\ - lsls r1, 6\n\ - orrs r0, r1\n\ - str r0, [r2]\n\ - bl _080443D0\n\ - .pool\n\ -_0804379C:\n\ - ldr r0, =gBattleMoveFlags\n\ - ldrb r1, [r0]\n\ - movs r0, 0x29\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _080437AC\n\ - bl _0804441E\n\ -_080437AC:\n\ - ldr r6, =gBattleMons\n\ - ldr r3, =gBankAttacker\n\ - mov r8, r3\n\ - ldrb r1, [r3]\n\ - movs r7, 0x58\n\ - adds r0, r1, 0\n\ - muls r0, r7\n\ - adds r0, r6\n\ - ldrh r0, [r0, 0x28]\n\ - cmp r0, 0\n\ - bne _080437C6\n\ - bl _0804441E\n\ -_080437C6:\n\ - ldr r0, =gProtectStructs\n\ - lsls r1, 4\n\ - adds r1, r0\n\ - ldrb r0, [r1, 0x1]\n\ - lsls r0, 31\n\ - cmp r0, 0\n\ - beq _080437D8\n\ - bl _0804441E\n\ -_080437D8:\n\ - ldr r1, =gBattleMoves\n\ - lsls r0, r5, 1\n\ - adds r0, r5\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldrb r1, [r0, 0x8]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _080437F0\n\ - bl _0804441E\n\ -_080437F0:\n\ - ldr r3, =gSpecialStatuses\n\ - ldr r5, =gBankTarget\n\ - ldrb r1, [r5]\n\ - lsls r0, r1, 2\n\ - adds r0, r1\n\ - lsls r2, r0, 2\n\ - adds r0, r3, 0\n\ - adds r0, 0x8\n\ - adds r0, r2, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _08043818\n\ - adds r0, r3, 0\n\ - adds r0, 0xC\n\ - adds r0, r2, r0\n\ - ldr r0, [r0]\n\ - cmp r0, 0\n\ - bne _08043818\n\ - bl _0804441E\n\ -_08043818:\n\ - adds r0, r1, 0\n\ - muls r0, r7\n\ - adds r0, r6\n\ - ldrh r0, [r0, 0x28]\n\ - cmp r0, 0\n\ - bne _08043828\n\ - bl _0804441E\n\ -_08043828:\n\ - bl Random\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - movs r1, 0x3\n\ - bl __umodsi3\n\ - lsls r0, 16\n\ - cmp r0, 0\n\ - beq _08043840\n\ - bl _0804441E\n\ -_08043840:\n\ - mov r1, r8\n\ - ldrb r0, [r1]\n\ - muls r0, r7\n\ - adds r0, r6\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, 0xC\n\ - bne _08043854\n\ - bl _0804441E\n\ -_08043854:\n\ - ldr r0, [sp, 0x8]\n\ - ldr r1, [sp, 0x10]\n\ - bl GetGenderFromSpeciesAndPersonality\n\ - adds r4, r0, 0\n\ - ldr r0, [sp, 0xC]\n\ - ldr r1, [sp, 0x14]\n\ - bl GetGenderFromSpeciesAndPersonality\n\ - lsls r4, 24\n\ - lsls r0, 24\n\ - cmp r4, r0\n\ - bne _08043872\n\ - bl _0804441E\n\ -_08043872:\n\ - mov r2, r8\n\ - ldrb r0, [r2]\n\ - muls r0, r7\n\ - adds r4, r6, 0\n\ - adds r4, 0x50\n\ - adds r0, r4\n\ - ldr r0, [r0]\n\ - movs r1, 0xF0\n\ - lsls r1, 12\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0804388E\n\ - bl _0804441E\n\ -_0804388E:\n\ - ldr r0, [sp, 0x8]\n\ - ldr r1, [sp, 0x10]\n\ - bl GetGenderFromSpeciesAndPersonality\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0xFF\n\ - bne _080438A2\n\ - bl _0804441E\n\ -_080438A2:\n\ - ldr r0, [sp, 0xC]\n\ - ldr r1, [sp, 0x14]\n\ - bl GetGenderFromSpeciesAndPersonality\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, 0xFF\n\ - bne _080438B6\n\ - bl _0804441E\n\ -_080438B6:\n\ - mov r3, r8\n\ - ldrb r0, [r3]\n\ - adds r2, r0, 0\n\ - muls r2, r7\n\ - adds r2, r4\n\ - ldr r1, =gBitTable\n\ - ldrb r0, [r5]\n\ - lsls r0, 2\n\ - adds r0, r1\n\ - ldr r1, [r0]\n\ - lsls r1, 16\n\ - ldr r0, [r2]\n\ - orrs r0, r1\n\ - str r0, [r2]\n\ - bl BattleScriptPushCursor\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_CuteCharmActivates\n\ - str r0, [r1]\n\ - bl _080443D0\n\ - .pool\n\ -_08043908:\n\ - movs r5, 0\n\ - mov r10, r5\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r10, r0\n\ - bcc _08043918\n\ - bl _0804441E\n\ -_08043918:\n\ - ldr r1, =gBattleMons\n\ - movs r0, 0x58\n\ - mov r2, r10\n\ - muls r2, r0\n\ - adds r0, r2, 0\n\ - adds r0, r1\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - subs r0, 0x7\n\ - adds r2, r1, 0\n\ - cmp r0, 0x41\n\ - bls _08043932\n\ - b _08043B96\n\ -_08043932:\n\ - lsls r0, 2\n\ - ldr r1, =_08043948\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - mov pc, r0\n\ - .pool\n\ - .align 2, 0\n\ -_08043948:\n\ - .4byte _08043AAC\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B70\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043AD4\n\ - .4byte _08043B96\n\ - .4byte _08043A50\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043A7C\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B40\n\ - .4byte _08043B10\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043B96\n\ - .4byte _08043AD4\n\ -_08043A50:\n\ - movs r0, 0x58\n\ - mov r3, r10\n\ - muls r3, r0\n\ - adds r0, r3, 0\n\ - adds r1, r2, 0\n\ - adds r1, 0x4C\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - ldr r1, =0x00000f88\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08043A6A\n\ - b _08043B96\n\ -_08043A6A:\n\ - ldr r0, =gBattleTextBuff1\n\ - ldr r1, =gStatusConditionString_PoisonJpn\n\ - b _08043B5C\n\ - .pool\n\ -_08043A7C:\n\ - movs r0, 0x58\n\ - mov r1, r10\n\ - muls r1, r0\n\ - adds r0, r1, 0\n\ - adds r1, r2, 0\n\ - adds r1, 0x50\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - movs r1, 0x7\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08043A96\n\ - b _08043B96\n\ -_08043A96:\n\ - ldr r0, =gBattleTextBuff1\n\ - ldr r1, =gStatusConditionString_ConfusionJpn\n\ - bl StringCopy\n\ - movs r2, 0x2\n\ - mov r9, r2\n\ - b _08043B9C\n\ - .pool\n\ -_08043AAC:\n\ - movs r0, 0x58\n\ - mov r3, r10\n\ - muls r3, r0\n\ - adds r0, r3, 0\n\ - adds r1, r2, 0\n\ - adds r1, 0x4C\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - movs r1, 0x40\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08043B96\n\ - ldr r0, =gBattleTextBuff1\n\ - ldr r1, =gStatusConditionString_ParalysisJpn\n\ - b _08043B5C\n\ - .pool\n\ -_08043AD4:\n\ - movs r0, 0x58\n\ - mov r3, r10\n\ - muls r3, r0\n\ - adds r0, r2, 0\n\ - adds r0, 0x4C\n\ - adds r0, r3, r0\n\ - ldr r0, [r0]\n\ - movs r1, 0x7\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08043B96\n\ - adds r2, 0x50\n\ - adds r2, r3, r2\n\ - ldr r0, [r2]\n\ - ldr r1, =0xf7ffffff\n\ - ands r0, r1\n\ - str r0, [r2]\n\ - ldr r0, =gBattleTextBuff1\n\ - ldr r1, =gStatusConditionString_SleepJpn\n\ - bl StringCopy\n\ - movs r0, 0x1\n\ - mov r9, r0\n\ - b _08043B9C\n\ - .pool\n\ -_08043B10:\n\ - movs r0, 0x58\n\ - mov r1, r10\n\ - muls r1, r0\n\ - adds r0, r1, 0\n\ - adds r1, r2, 0\n\ - adds r1, 0x4C\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - movs r1, 0x10\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08043B96\n\ - ldr r0, =gBattleTextBuff1\n\ - ldr r1, =gStatusConditionString_BurnJpn\n\ - bl StringCopy\n\ - movs r2, 0x1\n\ - mov r9, r2\n\ - b _08043B9C\n\ - .pool\n\ -_08043B40:\n\ - movs r0, 0x58\n\ - mov r3, r10\n\ - muls r3, r0\n\ - adds r0, r3, 0\n\ - adds r1, r2, 0\n\ - adds r1, 0x4C\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - movs r1, 0x20\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08043B96\n\ - ldr r0, =gBattleTextBuff1\n\ - ldr r1, =gStatusConditionString_IceJpn\n\ -_08043B5C:\n\ - bl StringCopy\n\ - movs r5, 0x1\n\ - mov r9, r5\n\ - b _08043B9C\n\ - .pool\n\ -_08043B70:\n\ - movs r0, 0x58\n\ - mov r1, r10\n\ - muls r1, r0\n\ - adds r0, r1, 0\n\ - adds r1, r2, 0\n\ - adds r1, 0x50\n\ - adds r0, r1\n\ - ldr r0, [r0]\n\ - movs r1, 0xF0\n\ - lsls r1, 12\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _08043B96\n\ - ldr r0, =gBattleTextBuff1\n\ - ldr r1, =gStatusConditionString_LoveJpn\n\ - bl StringCopy\n\ - movs r2, 0x3\n\ - mov r9, r2\n\ -_08043B96:\n\ - mov r3, r9\n\ - cmp r3, 0\n\ - beq _08043C50\n\ -_08043B9C:\n\ - mov r5, r9\n\ - cmp r5, 0x2\n\ - beq _08043BD0\n\ - cmp r5, 0x2\n\ - bgt _08043BB4\n\ - cmp r5, 0x1\n\ - beq _08043BBC\n\ - b _08043BFC\n\ - .pool\n\ -_08043BB4:\n\ - mov r0, r9\n\ - cmp r0, 0x3\n\ - beq _08043BE8\n\ - b _08043BFC\n\ -_08043BBC:\n\ - ldr r1, =gBattleMons\n\ - movs r0, 0x58\n\ - mov r2, r10\n\ - muls r2, r0\n\ - adds r1, 0x4C\n\ - adds r2, r1\n\ - movs r0, 0\n\ - b _08043BFA\n\ - .pool\n\ -_08043BD0:\n\ - ldr r1, =gBattleMons\n\ - movs r0, 0x58\n\ - mov r2, r10\n\ - muls r2, r0\n\ - adds r1, 0x50\n\ - adds r2, r1\n\ - ldr r0, [r2]\n\ - movs r1, 0x8\n\ - negs r1, r1\n\ - b _08043BF8\n\ - .pool\n\ -_08043BE8:\n\ - ldr r1, =gBattleMons\n\ - movs r0, 0x58\n\ - mov r2, r10\n\ - muls r2, r0\n\ - adds r1, 0x50\n\ - adds r2, r1\n\ - ldr r0, [r2]\n\ - ldr r1, =0xfff0ffff\n\ -_08043BF8:\n\ - ands r0, r1\n\ -_08043BFA:\n\ - str r0, [r2]\n\ -_08043BFC:\n\ - bl BattleScriptPushCursor\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =gUnknown_082DB68C\n\ - str r0, [r1]\n\ - ldr r0, =gBattleScripting\n\ - mov r1, r10\n\ - strb r1, [r0, 0x17]\n\ - ldr r4, =gActiveBank\n\ - strb r1, [r4]\n\ - ldrb r1, [r4]\n\ - movs r0, 0x58\n\ - muls r0, r1\n\ - ldr r1, =gBattleMons + 0x4C\n\ - adds r0, r1\n\ - str r0, [sp]\n\ - movs r0, 0\n\ - movs r1, 0x28\n\ - movs r2, 0\n\ - movs r3, 0x4\n\ - bl EmitSetMonData\n\ - ldrb r0, [r4]\n\ - bl MarkBufferBankForExecution\n\ - bl _0804443A\n\ - .pool\n\ -_08043C50:\n\ - mov r0, r10\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r10, r0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r10, r0\n\ - bcs _08043C64\n\ - b _08043918\n\ -_08043C64:\n\ - bl _0804441E\n\ - .pool\n\ -_08043C6C:\n\ - movs r2, 0\n\ - mov r10, r2\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r10, r0\n\ - bcc _08043C7A\n\ - b _0804441E\n\ -_08043C7A:\n\ - ldr r4, =gBattleMons\n\ -_08043C7C:\n\ - movs r0, 0x58\n\ - mov r3, r10\n\ - muls r3, r0\n\ - adds r0, r3, 0\n\ - adds r0, r4\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x3B\n\ - bne _08043CA0\n\ - mov r0, r10\n\ - bl CastformDataTypeChange\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ - cmp r0, 0\n\ - beq _08043CA0\n\ - b _080442FC\n\ -_08043CA0:\n\ - mov r0, r10\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r10, r0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r10, r0\n\ - bcc _08043C7C\n\ - b _0804441E\n\ - .pool\n\ -_08043CBC:\n\ - ldrb r0, [r7]\n\ - cmp r0, 0x1C\n\ - beq _08043CC4\n\ - b _0804441E\n\ -_08043CC4:\n\ - ldr r4, =gHitMarker\n\ - ldr r1, [r4]\n\ - movs r0, 0x80\n\ - lsls r0, 7\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08043CD4\n\ - b _0804441E\n\ -_08043CD4:\n\ - ldr r0, =0xffffbfff\n\ - ands r1, r0\n\ - str r1, [r4]\n\ - mov r5, r8\n\ - ldr r1, [r5]\n\ - adds r1, 0xB2\n\ - ldrb r2, [r1]\n\ - movs r0, 0x3F\n\ - ands r0, r2\n\ - strb r0, [r1]\n\ - ldr r0, [r5]\n\ - adds r1, r0, 0\n\ - adds r1, 0xB2\n\ - ldrb r0, [r1]\n\ - cmp r0, 0x6\n\ - bne _08043CF8\n\ - movs r0, 0x2\n\ - strb r0, [r1]\n\ -_08043CF8:\n\ - ldr r1, =gBattleCommunication\n\ - mov r2, r8\n\ - ldr r0, [r2]\n\ - adds r0, 0xB2\n\ - ldrb r0, [r0]\n\ - adds r0, 0x40\n\ - strb r0, [r1, 0x3]\n\ - ldr r1, =gBattleScripting\n\ - ldr r0, =gBankTarget\n\ - ldrb r0, [r0]\n\ - strb r0, [r1, 0x17]\n\ - bl BattleScriptPushCursor\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_SynchronizeActivates\n\ - str r0, [r1]\n\ - ldr r0, [r4]\n\ - movs r1, 0x80\n\ - lsls r1, 6\n\ - orrs r0, r1\n\ - str r0, [r4]\n\ - b _080443D0\n\ - .pool\n\ -_08043D40:\n\ - ldrb r0, [r7]\n\ - cmp r0, 0x1C\n\ - beq _08043D48\n\ - b _0804441E\n\ -_08043D48:\n\ - ldr r4, =gHitMarker\n\ - ldr r1, [r4]\n\ - movs r0, 0x80\n\ - lsls r0, 7\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - bne _08043D58\n\ - b _0804441E\n\ -_08043D58:\n\ - ldr r0, =0xffffbfff\n\ - ands r1, r0\n\ - str r1, [r4]\n\ - mov r3, r8\n\ - ldr r1, [r3]\n\ - adds r1, 0xB2\n\ - ldrb r2, [r1]\n\ - movs r0, 0x3F\n\ - ands r0, r2\n\ - strb r0, [r1]\n\ - ldr r0, [r3]\n\ - adds r1, r0, 0\n\ - adds r1, 0xB2\n\ - ldrb r0, [r1]\n\ - cmp r0, 0x6\n\ - bne _08043D7C\n\ - movs r0, 0x2\n\ - strb r0, [r1]\n\ -_08043D7C:\n\ - ldr r1, =gBattleCommunication\n\ - mov r3, r8\n\ - ldr r0, [r3]\n\ - adds r0, 0xB2\n\ - ldrb r0, [r0]\n\ - strb r0, [r1, 0x3]\n\ - ldr r1, =gBattleScripting\n\ - ldr r0, =gBankAttacker\n\ - ldrb r0, [r0]\n\ - strb r0, [r1, 0x17]\n\ - bl BattleScriptPushCursor\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =BattleScript_SynchronizeActivates\n\ - str r0, [r1]\n\ - ldr r0, [r4]\n\ - movs r1, 0x80\n\ - lsls r1, 6\n\ - orrs r0, r1\n\ - str r0, [r4]\n\ - b _080443D0\n\ - .pool\n\ -_08043DC4:\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r1, [r0]\n\ - cmp r4, r1\n\ - blt _08043DD0\n\ - b _0804441E\n\ -_08043DD0:\n\ - ldr r0, =gBattleMons\n\ - adds r5, r1, 0\n\ - ldr r2, =gStatuses3\n\ - adds r3, r0, 0\n\ - adds r3, 0x20\n\ - movs r6, 0x80\n\ - lsls r6, 12\n\ -_08043DDE:\n\ - ldrb r1, [r3]\n\ - cmp r1, 0x16\n\ - bne _08043DEE\n\ - ldr r0, [r2]\n\ - ands r0, r6\n\ - cmp r0, 0\n\ - beq _08043DEE\n\ - b _08044324\n\ -_08043DEE:\n\ - adds r2, 0x4\n\ - adds r3, 0x58\n\ - adds r4, 0x1\n\ - cmp r4, r5\n\ - blt _08043DDE\n\ - b _0804441E\n\ - .pool\n\ -_08043E08:\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _08043E14\n\ - b _0804441E\n\ -_08043E14:\n\ - ldr r5, =gActiveBank\n\ - mov r8, r5\n\ - ldr r0, =gBattleMons\n\ - adds r0, 0x20\n\ - str r0, [sp, 0x1C]\n\ - movs r1, 0\n\ - str r1, [sp, 0x20]\n\ -_08043E22:\n\ - ldr r2, [sp, 0x1C]\n\ - ldrb r0, [r2]\n\ - cmp r0, 0x24\n\ - beq _08043E2C\n\ - b _08043FBE\n\ -_08043E2C:\n\ - ldr r0, =gStatuses3\n\ - ldr r3, [sp, 0x20]\n\ - adds r0, r3, r0\n\ - ldr r1, [r0]\n\ - movs r0, 0x80\n\ - lsls r0, 13\n\ - ands r1, r0\n\ - str r3, [sp, 0x18]\n\ - cmp r1, 0\n\ - bne _08043E42\n\ - b _08043FBE\n\ -_08043E42:\n\ - lsls r0, r4, 24\n\ - lsrs r0, 24\n\ - bl GetBankIdentity\n\ - movs r1, 0x1\n\ - adds r5, r0, 0\n\ - eors r5, r1\n\ - ands r5, r1\n\ - adds r0, r5, 0\n\ - bl GetBankByIdentity\n\ - lsls r0, 24\n\ - lsrs r6, r0, 24\n\ - adds r0, r5, 0x2\n\ - bl GetBankByIdentity\n\ - lsls r0, 24\n\ - lsrs r7, r0, 24\n\ - ldr r0, =gBattleTypeFlags\n\ - ldr r0, [r0]\n\ - movs r2, 0x1\n\ - ands r0, r2\n\ - cmp r0, 0\n\ - bne _08043E74\n\ - b _08043F84\n\ -_08043E74:\n\ - movs r1, 0x58\n\ - adds r0, r6, 0\n\ - muls r0, r1\n\ - ldr r3, =gBattleMons\n\ - adds r1, r0, r3\n\ - adds r0, r1, 0\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - beq _08043F40\n\ - ldrh r0, [r1, 0x28]\n\ - cmp r0, 0\n\ - beq _08043EFC\n\ - movs r1, 0x58\n\ - adds r0, r7, 0\n\ - muls r0, r1\n\ - adds r1, r0, r3\n\ - adds r0, r1, 0\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - beq _08043EFC\n\ - ldrh r0, [r1, 0x28]\n\ - cmp r0, 0\n\ - beq _08043EFC\n\ - str r2, [sp, 0x24]\n\ - bl Random\n\ - ldr r2, [sp, 0x24]\n\ - adds r1, r2, 0\n\ - ands r1, r0\n\ - lsls r1, 1\n\ - orrs r5, r1\n\ - adds r0, r5, 0\n\ - bl GetBankByIdentity\n\ - mov r2, r8\n\ - strb r0, [r2]\n\ - ldrb r0, [r2]\n\ - movs r3, 0x58\n\ - muls r0, r3\n\ - ldr r5, =gBattleMons\n\ - adds r0, r5\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - ldr r1, [sp, 0x1C]\n\ - strb r0, [r1]\n\ - ldrb r0, [r2]\n\ - muls r0, r3\n\ - adds r0, r5\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - ldr r2, =gLastUsedAbility\n\ - strb r0, [r2]\n\ - b _08043FAC\n\ - .pool\n\ -_08043EFC:\n\ - ldr r3, =gBattleMons\n\ - movs r2, 0x58\n\ - adds r0, r6, 0\n\ - muls r0, r2\n\ - adds r1, r0, r3\n\ - adds r0, r1, 0\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - beq _08043F40\n\ - ldrh r0, [r1, 0x28]\n\ - cmp r0, 0\n\ - beq _08043F40\n\ - mov r5, r8\n\ - strb r6, [r5]\n\ - adds r1, r4, 0\n\ - muls r1, r2\n\ - adds r1, r3\n\ - ldrb r0, [r5]\n\ - muls r0, r2\n\ - adds r0, r3\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - adds r1, 0x20\n\ - strb r0, [r1]\n\ - ldrb r0, [r5]\n\ - muls r0, r2\n\ - adds r0, r3\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - b _08043FA8\n\ - .pool\n\ -_08043F40:\n\ - ldr r3, =gBattleMons\n\ - movs r2, 0x58\n\ - adds r0, r7, 0\n\ - muls r0, r2\n\ - adds r1, r0, r3\n\ - adds r0, r1, 0\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, 0\n\ - beq _08043FB6\n\ - ldrh r0, [r1, 0x28]\n\ - cmp r0, 0\n\ - beq _08043FB6\n\ - mov r5, r8\n\ - strb r7, [r5]\n\ - adds r1, r4, 0\n\ - muls r1, r2\n\ - adds r1, r3\n\ - ldrb r0, [r5]\n\ - muls r0, r2\n\ - adds r0, r3\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - adds r1, 0x20\n\ - strb r0, [r1]\n\ - ldrb r0, [r5]\n\ - muls r0, r2\n\ - adds r0, r3\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - b _08043FA8\n\ - .pool\n\ -_08043F84:\n\ - mov r2, r8\n\ - strb r6, [r2]\n\ - movs r3, 0x58\n\ - adds r0, r6, 0\n\ - muls r0, r3\n\ - ldr r5, =gBattleMons\n\ - adds r0, r5\n\ - adds r2, r0, 0\n\ - adds r2, 0x20\n\ - ldrb r1, [r2]\n\ - cmp r1, 0\n\ - beq _08043FB6\n\ - ldrh r0, [r0, 0x28]\n\ - cmp r0, 0\n\ - beq _08043FB6\n\ - ldr r0, [sp, 0x1C]\n\ - strb r1, [r0]\n\ - ldrb r0, [r2]\n\ -_08043FA8:\n\ - ldr r1, =gLastUsedAbility\n\ - strb r0, [r1]\n\ -_08043FAC:\n\ - mov r0, r9\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ -_08043FB6:\n\ - mov r2, r9\n\ - cmp r2, 0\n\ - beq _08043FBE\n\ - b _08044340\n\ -_08043FBE:\n\ - ldr r3, [sp, 0x1C]\n\ - adds r3, 0x58\n\ - str r3, [sp, 0x1C]\n\ - ldr r5, [sp, 0x20]\n\ - adds r5, 0x4\n\ - str r5, [sp, 0x20]\n\ - adds r4, 0x1\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - bge _08043FD6\n\ - b _08043E22\n\ -_08043FD6:\n\ - b _0804441E\n\ - .pool\n\ -_08043FE4:\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r1, [r0]\n\ - cmp r4, r1\n\ - blt _08043FF0\n\ - b _0804441E\n\ -_08043FF0:\n\ - ldr r0, =gBattleMons\n\ - adds r5, r1, 0\n\ - ldr r2, =gStatuses3\n\ - adds r3, r0, 0\n\ - adds r3, 0x20\n\ - movs r6, 0x80\n\ - lsls r6, 12\n\ -_08043FFE:\n\ - ldrb r1, [r3]\n\ - cmp r1, 0x16\n\ - bne _0804400E\n\ - ldr r0, [r2]\n\ - ands r0, r6\n\ - cmp r0, 0\n\ - beq _0804400E\n\ - b _080443B4\n\ -_0804400E:\n\ - adds r2, 0x4\n\ - adds r3, 0x58\n\ - adds r4, 0x1\n\ - cmp r4, r5\n\ - blt _08043FFE\n\ - b _0804441E\n\ - .pool\n\ -_08044028:\n\ - mov r0, r10\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _0804403E\n\ - b _0804441E\n\ -_0804403E:\n\ - ldr r7, =gBattleMons\n\ -_08044040:\n\ - lsls r0, r4, 24\n\ - lsrs r0, 24\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - adds r3, r4, 0x1\n\ - cmp r0, r5\n\ - beq _0804406A\n\ - movs r0, 0x58\n\ - muls r0, r4\n\ - adds r0, r7\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, r6\n\ - bne _0804406A\n\ - ldr r0, =gLastUsedAbility\n\ - strb r6, [r0]\n\ - lsls r0, r3, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ -_0804406A:\n\ - adds r4, r3, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _08044040\n\ - b _0804441E\n\ - .pool\n\ -_08044084:\n\ - mov r0, r10\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _0804409A\n\ - b _0804441E\n\ -_0804409A:\n\ - ldr r7, =gBattleMons\n\ -_0804409C:\n\ - lsls r0, r4, 24\n\ - lsrs r0, 24\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - adds r3, r4, 0x1\n\ - cmp r0, r5\n\ - bne _080440C6\n\ - movs r0, 0x58\n\ - muls r0, r4\n\ - adds r0, r7\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, r6\n\ - bne _080440C6\n\ - ldr r0, =gLastUsedAbility\n\ - strb r6, [r0]\n\ - lsls r0, r3, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ -_080440C6:\n\ - adds r4, r3, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _0804409C\n\ - b _0804441E\n\ - .pool\n\ -_080440E0:\n\ - ldrb r0, [r7]\n\ - cmp r0, 0xFD\n\ - beq _08044104\n\ - cmp r0, 0xFE\n\ - beq _0804413C\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - adds r5, r0, 0\n\ - ldrb r0, [r5]\n\ - cmp r4, r0\n\ - blt _080440F8\n\ - b _0804441E\n\ -_080440F8:\n\ - ldr r2, =gBattleMons\n\ - b _08044174\n\ - .pool\n\ -_08044104:\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _08044110\n\ - b _0804441E\n\ -_08044110:\n\ - ldr r5, =gStatuses3\n\ - movs r2, 0x80\n\ - lsls r2, 9\n\ - adds r1, r0, 0\n\ -_08044118:\n\ - lsls r0, r4, 2\n\ - adds r0, r5\n\ - ldr r0, [r0]\n\ - ands r0, r2\n\ - adds r3, r4, 0x1\n\ - cmp r0, 0\n\ - beq _0804412C\n\ - lsls r0, r3, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ -_0804412C:\n\ - adds r4, r3, 0\n\ - cmp r4, r1\n\ - blt _08044118\n\ - b _0804441E\n\ - .pool\n\ -_0804413C:\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _08044148\n\ - b _0804441E\n\ -_08044148:\n\ - ldr r5, =gStatuses3\n\ - movs r2, 0x80\n\ - lsls r2, 10\n\ - adds r1, r0, 0\n\ -_08044150:\n\ - lsls r0, r4, 2\n\ - adds r0, r5\n\ - ldr r0, [r0]\n\ - ands r0, r2\n\ - adds r3, r4, 0x1\n\ - cmp r0, 0\n\ - beq _08044164\n\ - lsls r0, r3, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ -_08044164:\n\ - adds r4, r3, 0\n\ - cmp r4, r1\n\ - blt _08044150\n\ - b _0804441E\n\ - .pool\n\ -_08044174:\n\ - movs r0, 0x58\n\ - muls r0, r4\n\ - adds r0, r2\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - adds r3, r4, 0x1\n\ - cmp r0, r6\n\ - bne _0804418C\n\ - strb r6, [r7]\n\ - lsls r0, r3, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ -_0804418C:\n\ - adds r4, r3, 0\n\ - ldrb r1, [r5]\n\ - cmp r4, r1\n\ - blt _08044174\n\ - b _0804441E\n\ -_08044196:\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _080441A2\n\ - b _0804441E\n\ -_080441A2:\n\ - ldr r2, =gBattleMons\n\ - mov r8, r2\n\ - adds r2, r0, 0\n\ - movs r5, 0x58\n\ -_080441AA:\n\ - adds r0, r4, 0\n\ - muls r0, r5\n\ - mov r3, r8\n\ - adds r1, r0, r3\n\ - adds r0, r1, 0\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - adds r3, r4, 0x1\n\ - cmp r0, r6\n\ - bne _080441CC\n\ - ldrh r0, [r1, 0x28]\n\ - cmp r0, 0\n\ - beq _080441CC\n\ - strb r6, [r7]\n\ - lsls r0, r3, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ -_080441CC:\n\ - adds r4, r3, 0\n\ - cmp r4, r2\n\ - blt _080441AA\n\ - b _0804441E\n\ - .pool\n\ -_080441DC:\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _080441E8\n\ - b _0804441E\n\ -_080441E8:\n\ - ldr r7, =gBattleMons\n\ - adds r1, r0, 0\n\ - movs r5, 0x58\n\ - ldr r2, =gLastUsedAbility\n\ -_080441F0:\n\ - adds r0, r4, 0\n\ - muls r0, r5\n\ - adds r0, r7\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - adds r3, r4, 0x1\n\ - cmp r0, r6\n\ - bne _0804420C\n\ - cmp r4, r10\n\ - beq _0804420C\n\ - strb r6, [r2]\n\ - lsls r0, r3, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ -_0804420C:\n\ - adds r4, r3, 0\n\ - cmp r4, r1\n\ - blt _080441F0\n\ - b _0804441E\n\ - .pool\n\ -_08044220:\n\ - mov r0, r10\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _08044236\n\ - b _0804441E\n\ -_08044236:\n\ - ldr r7, =gBattleMons\n\ -_08044238:\n\ - lsls r0, r4, 24\n\ - lsrs r0, 24\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, r5\n\ - beq _08044264\n\ - movs r0, 0x58\n\ - muls r0, r4\n\ - adds r0, r7\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, r6\n\ - bne _08044264\n\ - ldr r0, =gLastUsedAbility\n\ - strb r6, [r0]\n\ - mov r0, r9\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ -_08044264:\n\ - adds r4, 0x1\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _08044238\n\ - b _0804441E\n\ - .pool\n\ -_0804427C:\n\ - mov r0, r10\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - lsrs r5, r0, 24\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _08044292\n\ - b _0804441E\n\ -_08044292:\n\ - ldr r7, =gBattleMons\n\ -_08044294:\n\ - lsls r0, r4, 24\n\ - lsrs r0, 24\n\ - bl GetBankSide\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - cmp r0, r5\n\ - bne _080442C0\n\ - movs r0, 0x58\n\ - muls r0, r4\n\ - adds r0, r7\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, r6\n\ - bne _080442C0\n\ - ldr r0, =gLastUsedAbility\n\ - strb r6, [r0]\n\ - mov r0, r9\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ -_080442C0:\n\ - adds r4, 0x1\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r0, [r0]\n\ - cmp r4, r0\n\ - blt _08044294\n\ - b _0804441E\n\ - .pool\n\ -_080442D8:\n\ - ldr r0, =BattleScript_CastformChange\n\ - bl BattleScriptPushCursorAndCallback\n\ - ldr r0, =gBattleScripting\n\ - strb r6, [r0, 0x17]\n\ -_080442E2:\n\ - ldr r0, =gBattleStruct\n\ - ldr r0, [r0]\n\ - adds r0, 0x7F\n\ - mov r1, r9\n\ - subs r1, 0x1\n\ - strb r1, [r0]\n\ - b _0804441E\n\ - .pool\n\ -_080442FC:\n\ - ldr r0, =BattleScript_CastformChange\n\ - bl BattleScriptPushCursorAndCallback\n\ - ldr r0, =gBattleScripting\n\ - mov r5, r10\n\ - strb r5, [r0, 0x17]\n\ - ldr r0, =gBattleStruct\n\ - ldr r0, [r0]\n\ - adds r0, 0x7F\n\ - mov r1, r9\n\ - subs r1, 0x1\n\ - strb r1, [r0]\n\ - b _0804443A\n\ - .pool\n\ -_08044324:\n\ - strb r1, [r7]\n\ - ldr r0, [r2]\n\ - ldr r1, =0xfff7ffff\n\ - ands r0, r1\n\ - str r0, [r2]\n\ - ldr r0, =gUnknown_082DB4B8\n\ - bl BattleScriptPushCursorAndCallback\n\ - b _080443C8\n\ - .pool\n\ -_08044340:\n\ - ldr r0, =BattleScript_TraceActivates\n\ - bl BattleScriptPushCursorAndCallback\n\ - ldr r1, =gStatuses3\n\ - ldr r0, [sp, 0x18]\n\ - adds r1, r0, r1\n\ - ldr r0, [r1]\n\ - ldr r2, =0xffefffff\n\ - ands r0, r2\n\ - str r0, [r1]\n\ - ldr r0, =gBattleScripting\n\ - strb r4, [r0, 0x17]\n\ - ldr r1, =gBattleTextBuff1\n\ - movs r4, 0xFD\n\ - strb r4, [r1]\n\ - movs r0, 0x4\n\ - strb r0, [r1, 0x1]\n\ - ldr r2, =gActiveBank\n\ - ldrb r0, [r2]\n\ - strb r0, [r1, 0x2]\n\ - ldr r3, =gBattlePartyID\n\ - ldrb r0, [r2]\n\ - lsls r0, 1\n\ - adds r0, r3\n\ - ldrh r0, [r0]\n\ - strb r0, [r1, 0x3]\n\ - movs r0, 0xFF\n\ - strb r0, [r1, 0x4]\n\ - ldr r1, =gBattleTextBuff2\n\ - strb r4, [r1]\n\ - movs r0, 0x9\n\ - strb r0, [r1, 0x1]\n\ - ldr r0, =gLastUsedAbility\n\ - ldrb r0, [r0]\n\ - strb r0, [r1, 0x2]\n\ - movs r0, 0x1\n\ - negs r0, r0\n\ - strb r0, [r1, 0x3]\n\ - b _0804441E\n\ - .pool\n\ -_080443B4:\n\ - strb r1, [r7]\n\ - ldr r0, [r2]\n\ - ldr r1, =0xfff7ffff\n\ - ands r0, r1\n\ - str r0, [r2]\n\ - bl BattleScriptPushCursor\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - ldr r0, =gUnknown_082DB4C1\n\ - str r0, [r1]\n\ -_080443C8:\n\ - ldr r0, =gBattleStruct\n\ - ldr r0, [r0]\n\ - adds r0, 0xD8\n\ - strb r4, [r0]\n\ -_080443D0:\n\ - mov r0, r9\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ - b _0804441E\n\ - .pool\n\ -_080443EC:\n\ - movs r4, 0\n\ - ldr r0, =gNoOfAllBanks\n\ - ldrb r1, [r0]\n\ - cmp r4, r1\n\ - bge _0804441E\n\ - ldr r0, =gBattleMons\n\ - adds r2, r1, 0\n\ - adds r1, r0, 0\n\ - adds r1, 0x20\n\ - ldr r3, =gLastUsedAbility\n\ -_08044400:\n\ - ldrb r0, [r1]\n\ - cmp r0, r6\n\ - bne _08044416\n\ - cmp r4, r10\n\ - beq _08044416\n\ - strb r6, [r3]\n\ - mov r0, r9\n\ - adds r0, 0x1\n\ - lsls r0, 24\n\ - lsrs r0, 24\n\ - mov r9, r0\n\ -_08044416:\n\ - adds r1, 0x58\n\ - adds r4, 0x1\n\ - cmp r4, r2\n\ - blt _08044400\n\ -_0804441E:\n\ - mov r1, r9\n\ - cmp r1, 0\n\ - beq _0804443A\n\ -_08044424:\n\ - ldr r2, [sp, 0x4]\n\ - cmp r2, 0xB\n\ - bhi _0804443A\n\ - ldr r1, =gLastUsedAbility\n\ - ldrb r0, [r1]\n\ - cmp r0, 0xFF\n\ - beq _0804443A\n\ - adds r1, r0, 0\n\ - mov r0, r10\n\ - bl RecordAbilityBattle\n\ -_0804443A:\n\ - mov r0, r9\n\ - add sp, 0x28\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .pool\n\ - .syntax divided"); -} -#endif // NONMATCHING void BattleScriptExecute(const u8* BS_ptr) { diff --git a/src/braille_puzzles.c b/src/braille_puzzles.c index 83d32b56c..9a6f0371c 100755 --- a/src/braille_puzzles.c +++ b/src/braille_puzzles.c @@ -220,7 +220,7 @@ bool8 ShouldDoBrailleStrengthEffect(void) void sub_8179834(void) { - gFieldEffectSpawnParams[0] = brm_get_pokemon_selection(); + gFieldEffectArguments[0] = brm_get_pokemon_selection(); FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB); } @@ -256,7 +256,7 @@ bool8 ShouldDoBrailleFlyEffect(void) void sub_8179918(void) { - gFieldEffectSpawnParams[0] = brm_get_pokemon_selection(); + gFieldEffectArguments[0] = brm_get_pokemon_selection(); FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB); } @@ -417,7 +417,7 @@ bool8 ShouldDoBrailleRegicePuzzle(void) } // TODO: Find what flags 2 and 3 are. FlagSet(3); - FlagReset(2); + FlagClear(2); return FALSE; } #else @@ -568,7 +568,7 @@ _08179B44:\n\ movs r0, 0x3\n\ bl FlagSet\n\ movs r0, 0x2\n\ - bl FlagReset\n\ + bl FlagClear\n\ _08179B5A:\n\ movs r0, 0\n\ _08179B5C:\n\ diff --git a/src/coins.c b/src/coins.c index 9c2d35168..e1694b29c 100644 --- a/src/coins.c +++ b/src/coins.c @@ -54,7 +54,7 @@ void SetCoins(u16 coinAmount) } /* Can't match it lol -bool8 AddCoins(u16 toAdd) +bool8 GiveCoins(u16 toAdd) { u16 newAmount; u16 ownedCoins = GetCoins(); diff --git a/src/diploma.c b/src/diploma.c index f2cbcabb7..d4a269757 100755 --- a/src/diploma.c +++ b/src/diploma.c @@ -1,4 +1,5 @@ #include "global.h" +#include "diploma.h" #include "palette.h" #include "main.h" #include "gpu_regs.h" @@ -33,7 +34,7 @@ static void InitDiplomaBg(void); static void InitDiplomaWindow(void); static void PrintDiplomaText(u8 *, u8, u8); -EWRAM_DATA void **gDiplomaTilemapPtr = {NULL}; +EWRAM_DATA static void **sDiplomaTilemapPtr = {NULL}; static void VBlankCB(void) { @@ -42,14 +43,14 @@ static void VBlankCB(void) TransferPlttBuffer(); } -static const u16 gDiplomaPalettes[][16] = +static const u16 sDiplomaPalettes[][16] = { INCBIN_U16("graphics/misc/diploma_national.gbapal"), INCBIN_U16("graphics/misc/diploma_hoenn.gbapal"), }; -static const u8 gDiplomaTilemap[] = INCBIN_U8("graphics/misc/diploma_map.bin.lz"); -static const u8 gDiplomaTiles[] = INCBIN_U8("graphics/misc/diploma.4bpp.lz"); +static const u8 sDiplomaTilemap[] = INCBIN_U8("graphics/misc/diploma_map.bin.lz"); +static const u8 sDiplomaTiles[] = INCBIN_U8("graphics/misc/diploma.4bpp.lz"); void CB2_ShowDiploma(void) { @@ -76,15 +77,15 @@ void CB2_ShowDiploma(void) ResetSpriteData(); ResetPaletteFade(); FreeAllSpritePalettes(); - LoadPalette(gDiplomaPalettes, 0, 64); - gDiplomaTilemapPtr = malloc(0x1000); + LoadPalette(sDiplomaPalettes, 0, 64); + sDiplomaTilemapPtr = malloc(0x1000); InitDiplomaBg(); InitDiplomaWindow(); reset_temp_tile_data_buffers(); - decompress_and_copy_tile_data_to_vram(1, &gDiplomaTiles, 0, 0, 0); + decompress_and_copy_tile_data_to_vram(1, &sDiplomaTiles, 0, 0, 0); while (free_temp_tile_data_buffers_if_possible()) ; - LZDecompressWram(&gDiplomaTilemap, gDiplomaTilemapPtr); + LZDecompressWram(&sDiplomaTilemap, sDiplomaTilemapPtr); CopyBgTilemapBufferToVram(1); DisplayDiplomaText(); BlendPalettes(-1, 16, 0); @@ -122,7 +123,7 @@ static void Task_DiplomaFadeOut(u8 taskId) { if (!gPaletteFade.active) { - Free(gDiplomaTilemapPtr); + Free(sDiplomaTilemapPtr); FreeAllWindowBuffers(); DestroyTask(taskId); SetMainCallback2(sub_80861E8); @@ -147,7 +148,7 @@ static void DisplayDiplomaText(void) CopyWindowToVram(0, 3); } -static const struct BgTemplate gDiplomaBgTemplates[2] = +static const struct BgTemplate sDiplomaBgTemplates[2] = { { .bg = 0, @@ -172,8 +173,8 @@ static const struct BgTemplate gDiplomaBgTemplates[2] = static void InitDiplomaBg(void) { ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, gDiplomaBgTemplates, 2); - SetBgTilemapBuffer(1, gDiplomaTilemapPtr); + InitBgsFromTemplates(0, sDiplomaBgTemplates, 2); + SetBgTilemapBuffer(1, sDiplomaTilemapPtr); SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); ShowBg(0); ShowBg(1); @@ -182,7 +183,7 @@ static void InitDiplomaBg(void) SetGpuReg(REG_OFFSET_BLDY, DISPCNT_MODE_0); } -static const struct WindowTemplate gDiplomaWinTemplates[2] = +static const struct WindowTemplate sDiplomaWinTemplates[2] = { { .priority = 0, @@ -198,7 +199,7 @@ static const struct WindowTemplate gDiplomaWinTemplates[2] = static void InitDiplomaWindow(void) { - InitWindows(gDiplomaWinTemplates); + InitWindows(sDiplomaWinTemplates); DeactivateAllTextPrinters(); LoadPalette(gUnknown_0860F074, 0xF0, 0x20); FillWindowPixelBuffer(0, 0); diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 4e4c10090..a1f187b85 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -59,7 +59,7 @@ extern u8* GetMonNick(struct Pokemon* mon, u8* dst); extern u8* GetBoxMonNick(struct BoxPokemon* boxMon, u8* dst); extern u8 sav1_map_get_name(void); extern s8 sub_8198C58(void); -extern void sub_81DB5E8(u8* str1, u8* str2, u8); +extern void TVShowConvertInternationalString(u8* str1, u8* str2, u8); extern void sub_806A068(u16, u8); extern void fade_screen(u8, u8); extern void overworld_free_bg_tilemaps(void); @@ -404,8 +404,8 @@ static bool8 sub_807158C(struct DaycareData* daycare, u8 daycareId) || StringCompareWithoutExtCtrlCodes(gSaveBlock2Ptr->playerName, daycareMon->OT_name) != 0)) { StringCopy(gStringVar1, nick); - sub_81DB5E8(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe); - sub_81DB5E8(gStringVar3, daycareMon->monName, daycareMon->unknown); + TVShowConvertInternationalString(gStringVar2, daycareMon->OT_name, daycareMon->language_maybe); + TVShowConvertInternationalString(gStringVar3, daycareMon->monName, daycareMon->unknown); return TRUE; } return FALSE; diff --git a/src/event_data.c b/src/event_data.c index fb2edb063..19a310db5 100644 --- a/src/event_data.c +++ b/src/event_data.c @@ -40,11 +40,11 @@ void ClearTempFieldEventData(void) { memset(gSaveBlock1Ptr->flags, 0, TEMP_FLAGS_SIZE); memset(gSaveBlock1Ptr->vars, 0, TEMP_VARS_SIZE); - FlagReset(SYS_ENC_UP_ITEM); - FlagReset(SYS_ENC_DOWN_ITEM); - FlagReset(SYS_USE_STRENGTH); - FlagReset(SYS_CTRL_OBJ_DELETE); - FlagReset(SYS_UNKNOWN_880); + FlagClear(SYS_ENC_UP_ITEM); + FlagClear(SYS_ENC_DOWN_ITEM); + FlagClear(SYS_USE_STRENGTH); + FlagClear(SYS_CTRL_OBJ_DELETE); + FlagClear(SYS_UNKNOWN_880); } // probably had different flag splits at one point. @@ -58,7 +58,7 @@ void DisableNationalPokedex(void) u16 *nationalDexVar = GetVarPointer(VAR_NATIONAL_DEX); gSaveBlock2Ptr->pokedex.nationalMagic = 0; *nationalDexVar = 0; - FlagReset(SYS_NATIONAL_DEX); + FlagClear(SYS_NATIONAL_DEX); } void EnableNationalPokedex(void) @@ -82,7 +82,7 @@ bool32 IsNationalPokedexEnabled(void) void DisableMysteryEvent(void) { - FlagReset(SYS_MYSTERY_EVENT_ENABLE); + FlagClear(SYS_MYSTERY_EVENT_ENABLE); } void EnableMysteryEvent(void) @@ -97,7 +97,7 @@ bool32 IsMysteryEventEnabled(void) void DisableMysteryGift(void) { - FlagReset(SYS_MYSTERY_GIFT_ENABLE); + FlagClear(SYS_MYSTERY_GIFT_ENABLE); } void EnableMysteryGift(void) @@ -112,22 +112,22 @@ bool32 IsMysteryGiftEnabled(void) void sub_809D4D8(void) { - FlagReset(0x1E4); - FlagReset(0x1E5); - FlagReset(0x1E6); - FlagReset(0x1E7); - FlagReset(0x1E8); - FlagReset(0x1E9); - FlagReset(0x1EA); - FlagReset(0x1EB); - FlagReset(0x1EC); - FlagReset(0x1ED); - FlagReset(0x1EE); - FlagReset(0x1EF); - FlagReset(0x1F0); - FlagReset(0x1F1); - FlagReset(0x1F2); - FlagReset(0x1F3); + FlagClear(0x1E4); + FlagClear(0x1E5); + FlagClear(0x1E6); + FlagClear(0x1E7); + FlagClear(0x1E8); + FlagClear(0x1E9); + FlagClear(0x1EA); + FlagClear(0x1EB); + FlagClear(0x1EC); + FlagClear(0x1ED); + FlagClear(0x1EE); + FlagClear(0x1EF); + FlagClear(0x1F0); + FlagClear(0x1F1); + FlagClear(0x1F2); + FlagClear(0x1F3); } void sub_809D570(void) @@ -145,7 +145,7 @@ void sub_809D570(void) void DisableResetRTC(void) { VarSet(VAR_RESET_RTC_ENABLE, 0); - FlagReset(SYS_RESET_RTC_ENABLE); + FlagClear(SYS_RESET_RTC_ENABLE); } void EnableResetRTC(void) @@ -214,7 +214,7 @@ u8 FlagSet(u16 id) return 0; } -u8 FlagReset(u16 id) +u8 FlagClear(u16 id) { u8 *ptr = GetFlagPointer(id); if (ptr) diff --git a/src/field_map_obj.c b/src/field_map_obj.c index e80e402c8..e822fc1ca 100755 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -3,7 +3,7 @@ #include "global.h" #include "malloc.h" #include "sprite.h" -#include "rom4.h" +#include "overworld.h" #include "rng.h" #include "event_scripts.h" #include "berry.h" @@ -2386,10 +2386,10 @@ bool8 do_berry_tree_growth_sparkle_1 (struct MapObject *mapObject, struct Sprite { if (!(sprite->data7 & 0x0004) && sprite->animNum == 4) { - gFieldEffectSpawnParams[0] = mapObject->coords2.x; - gFieldEffectSpawnParams[1] = mapObject->coords2.y; - gFieldEffectSpawnParams[2] = sprite->subpriority - 1; - gFieldEffectSpawnParams[3] = sprite->oam.priority; + gFieldEffectArguments[0] = mapObject->coords2.x; + gFieldEffectArguments[1] = mapObject->coords2.y; + gFieldEffectArguments[2] = sprite->subpriority - 1; + gFieldEffectArguments[3] = sprite->oam.priority; FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE); sprite->animNum = berryStage; } @@ -2425,10 +2425,10 @@ bool8 do_berry_tree_growth_sparkle_2 (struct MapObject *mapObject, struct Sprite sprite->data1 = 3; sprite->data2 = 0; sprite->data7 |= 0x0002; - gFieldEffectSpawnParams[0] = mapObject->coords2.x; - gFieldEffectSpawnParams[1] = mapObject->coords2.y; - gFieldEffectSpawnParams[2] = sprite->subpriority - 1; - gFieldEffectSpawnParams[3] = sprite->oam.priority; + gFieldEffectArguments[0] = mapObject->coords2.x; + gFieldEffectArguments[1] = mapObject->coords2.y; + gFieldEffectArguments[2] = sprite->subpriority - 1; + gFieldEffectArguments[3] = sprite->oam.priority; FieldEffectStart(FLDEFF_BERRY_TREE_GROWTH_SPARKLE); return TRUE; } @@ -3425,7 +3425,7 @@ void FieldObjectCB_TreeDisguise(struct Sprite *sprite) mapObject = &gMapObjects[sprite->data0]; if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data7)) { - FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]); + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_TREE_DISGUISE); mapObject->mapobj_unk_21 = 1; sprite->data7 ++; @@ -3446,7 +3446,7 @@ void FieldObjectCB_MountainDisguise(struct Sprite *sprite) mapObject = &gMapObjects[sprite->data0]; if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data7)) { - FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]); + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE); mapObject->mapobj_unk_21 = 1; sprite->data7 ++; @@ -4693,7 +4693,7 @@ bool8 sub_80954CC(struct MapObject *mapObject, struct Sprite *sprite) bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *sprite) { - FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]); + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1); sprite->data2 = 1; return TRUE; @@ -4701,7 +4701,7 @@ bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *s bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *sprite) { - FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]); + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_2); sprite->data2 = 1; return TRUE; @@ -4709,7 +4709,7 @@ bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *s bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite) { - FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectSpawnParams[0], (u8 *)&gFieldEffectSpawnParams[1], (u8 *)&gFieldEffectSpawnParams[2]); + FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]); FieldEffectStart(FLDEFF_HEART_ICON); sprite->data2 = 1; return TRUE; diff --git a/src/field_special_scene.c b/src/field_special_scene.c index 9c35a33da..54c1d8144 100755 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -13,10 +13,10 @@ #define SECONDS(value) ((signed) (60.0 * value + 0.5)) extern u8 GetSSTidalLocation(s8 *, s8 *, s16 *, s16 *); // should be in field_specials.h -extern void warp1_set(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); -extern bool8 sub_80D3340(u8, u8, u8); +extern void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y); +extern bool8 ScriptMovement_IsObjectMovementFinished(u8, u8, u8); extern bool32 CountSSTidalStep(u16); -extern bool8 exec_movement(u8, u8, u8, u8 *); +extern bool8 ScriptMovement_StartObjectMovementScript(u8, u8, u8, u8 *); extern void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused); extern void sp13E_warp_to_last_warp(void); extern void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId); @@ -264,7 +264,7 @@ bool8 sub_80FB59C(void) } else { - warp1_set(mapGroup, mapNum, -1, x, y); + Overworld_SetWarpDestination(mapGroup, mapNum, -1, x, y); return TRUE; } } @@ -287,7 +287,7 @@ void Task_HandlePorthole(u8 taskId) case IDLE_CHECK: // idle and move. if (gMain.newKeys & A_BUTTON) data[1] = 1; - if (!sub_80D3340(0xFF, location->mapNum, location->mapGroup)) + if (!ScriptMovement_IsObjectMovementFinished(0xFF, location->mapNum, location->mapGroup)) return; if (CountSSTidalStep(1) == TRUE) { @@ -308,18 +308,18 @@ void Task_HandlePorthole(u8 taskId) // run this once. if (*var == 2) // which direction? { - exec_movement(0xFF, location->mapNum, location->mapGroup, gUnknown_0858E8AB); + ScriptMovement_StartObjectMovementScript(0xFF, location->mapNum, location->mapGroup, gUnknown_0858E8AB); data[0] = IDLE_CHECK; // run case 1. } else { - exec_movement(0xFF, location->mapNum, location->mapGroup, gUnknown_0858E8AD); + ScriptMovement_StartObjectMovementScript(0xFF, location->mapNum, location->mapGroup, gUnknown_0858E8AD); data[0] = IDLE_CHECK; // run case 1. } break; case EXIT_PORTHOLE: // exit porthole. - FlagReset(0x4001); - FlagReset(0x4000); + FlagClear(0x4001); + FlagClear(0x4000); copy_saved_warp2_bank_and_enter_x_to_warp1(0); sp13E_warp_to_last_warp(); DestroyTask(taskId); diff --git a/src/lilycove_lady.c b/src/lilycove_lady.c index 9f38824f9..3b7ae49f2 100644 --- a/src/lilycove_lady.c +++ b/src/lilycove_lady.c @@ -4,7 +4,7 @@ #include "global.h" #include "main.h" -#include "rom4.h" +#include "overworld.h" #include "rom6.h" #include "event_data.h" #include "script.h" diff --git a/src/money.c b/src/money.c index 65a45b158..98f25a42a 100644 --- a/src/money.c +++ b/src/money.c @@ -110,7 +110,7 @@ void AddMoney(u32* moneyPtr, u32 toAdd) SetMoney(moneyPtr, toSet); } -void SubtractMoney(u32* moneyPtr, u32 toSub) +void RemoveMoney(u32* moneyPtr, u32 toSub) { u32 toSet = GetMoney(moneyPtr); @@ -130,7 +130,7 @@ bool8 IsEnoughForCostInVar0x8005(void) void SubtractMoneyFromVar0x8005(void) { - SubtractMoney(&gSaveBlock1Ptr->money, gSpecialVar_0x8005); + RemoveMoney(&gSaveBlock1Ptr->money, gSpecialVar_0x8005); } void PrintMoneyAmountInMoneyBox(u8 windowId, int amount, u8 speed) diff --git a/src/new_game.c b/src/new_game.c index 5a482c593..d0666dd71 100644 --- a/src/new_game.c +++ b/src/new_game.c @@ -17,6 +17,7 @@ #include "easy_chat.h" #include "event_data.h" #include "money.h" +#include "tv.h" #include "coins.h" #include "text.h" @@ -28,7 +29,7 @@ extern u8 gUnknown_030060B0; // TODO: replace those declarations with file headers extern u16 GetGeneratedTrainerIdLower(void); extern void ClearContestWinnerPicsInContestHall(void); -extern void warp1_set(s8 mapBank, s8 mapNo, s8 warpNo, s8 xPos, s8 yPos); +extern void Overworld_SetWarpDestination(s8 mapBank, s8 mapNo, s8 warpNo, s8 xPos, s8 yPos); extern void warp_in(void); extern void sub_80BB358(void); extern void ResetBagScrollPositions(void); @@ -36,7 +37,6 @@ extern void sub_813624C(void); // clears something pokeblock related extern void ResetPokedex(void); extern void sub_8084400(void); extern void ClearMailData(void); -extern void ClearTVShowData(void); extern void ResetGabbyAndTy(void); extern void ResetSecretBases(void); extern void ResetLinkContestBoolean(void); @@ -131,7 +131,7 @@ void sub_8084400(void) void WarpToTruck(void) { - warp1_set(25, 40, -1, -1, -1); // inside of truck + Overworld_SetWarpDestination(25, 40, -1, -1, -1); // inside of truck warp_in(); } diff --git a/src/palette.c b/src/palette.c index d60efdbc5..d4bb593da 100644 --- a/src/palette.c +++ b/src/palette.c @@ -53,13 +53,13 @@ static void UpdateBlendRegisters(void); static bool8 IsSoftwarePaletteFadeFinishing(void); static void sub_80A2D54(u8 taskId); -EWRAM_DATA u16 gPlttBufferUnfaded[0x200] = {0}; -EWRAM_DATA u16 gPlttBufferFaded[0x200] = {0}; +EWRAM_DATA u16 gPlttBufferUnfaded[PLTT_BUFFER_SIZE] = {0}; +EWRAM_DATA u16 gPlttBufferFaded[PLTT_BUFFER_SIZE] = {0}; EWRAM_DATA struct PaletteStruct sPaletteStructs[0x10] = {0}; EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0}; static EWRAM_DATA u32 gFiller_2037FE0 = 0; static EWRAM_DATA u32 sPlttBufferTransferPending = 0; -EWRAM_DATA u8 gPaletteDecompressionBuffer[0x400] = {0}; +EWRAM_DATA u8 gPaletteDecompressionBuffer[PLTT_DECOMP_BUFFER_SIZE] = {0}; static const struct PaletteStructTemplate gDummyPaletteStructTemplate = { .uid = 0xFFFF, diff --git a/src/pokemon_2.c b/src/pokemon_2.c index 8a16954a7..27441f952 100644 --- a/src/pokemon_2.c +++ b/src/pokemon_2.c @@ -28,7 +28,7 @@ extern const u32 gBitTable[]; extern const struct SpriteTemplate gUnknown_08329D98[]; extern const struct SpriteTemplate gUnknown_08329DF8[]; extern const union AnimCmd* gUnknown_082FF70C[]; -extern const union AnimCmd* const * const gUnknown_08309AAC[]; +extern const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[]; extern const union AnimCmd* const * const gUnknown_08305D0C[]; extern const union AnimCmd* const * const gUnknown_0830536C[]; extern const u8 gText_BadEgg[]; @@ -165,9 +165,9 @@ void sub_806A068(u16 species, u8 bankIdentity) if (bankIdentity == 0 || bankIdentity == 2) gUnknown_0202499C.anims = gUnknown_082FF70C; else if (species > 500) - gUnknown_0202499C.anims = gUnknown_08309AAC[species - 500]; + gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species - 500]; else - gUnknown_0202499C.anims = gUnknown_08309AAC[species]; + gUnknown_0202499C.anims = gMonAnimationsSpriteAnimsPtrTable[species]; } void sub_806A12C(u16 trainerSpriteId, u8 bankIdentity) @@ -1089,7 +1089,7 @@ u8 SendMonToPC(struct Pokemon* mon) gSpecialVar_0x8012 = boxNo; gSpecialVar_0x8013 = boxPos; if (get_unknown_box_id() != boxNo) - FlagReset(SYS_STORAGE_UNKNOWN_FLAG); + FlagClear(SYS_STORAGE_UNKNOWN_FLAG); VarSet(VAR_STORAGE_UNKNOWN, boxNo); return MON_GIVEN_TO_PC; } diff --git a/src/reset_save_heap.c b/src/reset_save_heap.c index b786ff9f8..d4dbc5f42 100644 --- a/src/reset_save_heap.c +++ b/src/reset_save_heap.c @@ -5,7 +5,7 @@ #include "load_save.h" #include "save.h" #include "new_game.h" -#include "rom4.h" +#include "overworld.h" #include "malloc.h" void sub_81700F8(void) diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c new file mode 100644 index 000000000..25c2ca658 --- /dev/null +++ b/src/reshow_battle_screen.c @@ -0,0 +1,354 @@ +#include "global.h" +#include "reshow_battle_screen.h" +#include "battle.h" +#include "palette.h" +#include "main.h" +#include "unknown_task.h" +#include "text.h" +#include "gpu_regs.h" +#include "bg.h" +#include "battle_controllers.h" +#include "link.h" +#include "sprite.h" +#include "species.h" +#include "battle_interface.h" + +extern u16 gBattle_BG0_X; +extern u16 gBattle_BG0_Y; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG1_Y; +extern u16 gBattle_BG2_X; +extern u16 gBattle_BG2_Y; +extern u16 gBattle_BG3_X; +extern u16 gBattle_BG3_Y; +extern u8 gReservedSpritePaletteCount; +extern u8 gActionSelectionCursor[BATTLE_BANKS_COUNT]; +extern u8 gBankInMenu; +extern u16 gBattlePartyID[BATTLE_BANKS_COUNT]; +extern u8 gNoOfAllBanks; +extern u32 gBattleTypeFlags; +extern u8 gBankSpriteIds[BATTLE_BANKS_COUNT]; +extern u8 gBattleMonForms[BATTLE_BANKS_COUNT]; +extern u8 gHealthBoxesIds[BATTLE_BANKS_COUNT]; +extern struct SpriteTemplate gUnknown_0202499C; + +extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[]; + +extern void dp12_8087EA4(void); +extern void trs_config(void); +extern bool8 IsDoubleBattle(void); +extern u8 sub_80A614C(u8 bank); +extern u8 sub_80A6138(u8 bank); +extern u8 sub_80A82E4(u8 bank); +extern void sub_806A068(u16 species, u8 bankIdentity); +extern void sub_806A12C(u16 backPicId, u8 bankIdentity); +extern u8 sub_80A5C6C(u8 bank, u8 caseId); + +// this file's functions +static void CB2_ReshowBattleScreenAfterMenu(void); +static bool8 LoadBankSpriteGfx(u8 bank); +static void CreateBankSprite(u8 bank); +static void CreateHealthboxSprite(u8 bank); +static void sub_80A95F4(void); + +void nullsub_35(void) +{ + +} + +void ReshowBattleScreenAfterMenu(void) +{ + gPaletteFade.bufferTransferDisabled = 1; + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + gBattleScripting.reshowMainState = 0; + gBattleScripting.reshowHelperState = 0; + SetMainCallback2(CB2_ReshowBattleScreenAfterMenu); +} + +static void CB2_ReshowBattleScreenAfterMenu(void) +{ + switch (gBattleScripting.reshowMainState) + { + case 0: + dp12_8087EA4(); + trs_config(); + SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0); + SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); + ResetPaletteFade(); + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + break; + case 1: + CpuFastFill(0, (void*)(VRAM), VRAM_SIZE); + break; + case 2: + LoadBattleTextboxAndBackground(); + break; + case 3: + ResetSpriteData(); + break; + case 4: + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + break; + case 5: + sub_805E350(); + break; + case 6: + if (BattleLoadAllHealthBoxesGfx(gBattleScripting.reshowHelperState)) + { + gBattleScripting.reshowHelperState = 0; + } + else + { + gBattleScripting.reshowHelperState++; + gBattleScripting.reshowMainState--; + } + break; + case 7: + if (!LoadBankSpriteGfx(0)) + gBattleScripting.reshowMainState--; + break; + case 8: + if (!LoadBankSpriteGfx(1)) + gBattleScripting.reshowMainState--; + break; + case 9: + if (!LoadBankSpriteGfx(2)) + gBattleScripting.reshowMainState--; + break; + case 10: + if (!LoadBankSpriteGfx(3)) + gBattleScripting.reshowMainState--; + break; + case 11: + CreateBankSprite(0); + break; + case 12: + CreateBankSprite(1); + break; + case 13: + CreateBankSprite(2); + break; + case 14: + CreateBankSprite(3); + break; + case 15: + CreateHealthboxSprite(0); + break; + case 16: + CreateHealthboxSprite(1); + break; + case 17: + CreateHealthboxSprite(2); + break; + case 18: + CreateHealthboxSprite(3); + break; + case 19: + { + u8 opponentBank; + u16 species; + + LoadAndCreateEnemyShadowSprites(); + + opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES); + SetBankEnemyShadowSpriteCallback(opponentBank, species); + + if (IsDoubleBattle()) + { + opponentBank = GetBankByIdentity(IDENTITY_OPPONENT_MON2); + species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES); + SetBankEnemyShadowSpriteCallback(opponentBank, species); + } + + ActionSelectionCreateCursorAt(gActionSelectionCursor[gBankInMenu], 0); + + if (gLinkVSyncDisabled != 0 && gReceivedRemoteLinkPlayers != 0) + { + sub_800E0E8(); + sub_800DFB4(0, 0); + } + } + break; + default: + SetVBlankCallback(VBlankCB_Battle); + sub_80A95F4(); + BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1); + gPaletteFade.bufferTransferDisabled = 0; + SetMainCallback2(BattleMainCB2); + sub_805EF14(); + break; + } + + gBattleScripting.reshowMainState++; +} + +static void sub_80A95F4(void) +{ + struct BGCntrlBitfield *regBgcnt1, *regBgcnt2; + + regBgcnt1 = (struct BGCntrlBitfield *)(®_BG1CNT); + regBgcnt1->charBaseBlock = 0; + + regBgcnt2 = (struct BGCntrlBitfield *)(®_BG2CNT); + regBgcnt2->charBaseBlock = 0; +} + +static bool8 LoadBankSpriteGfx(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + if (GetBankSide(bank) != SIDE_PLAYER) + { + if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute) + BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlePartyID[bank]], bank); + else + BattleLoadSubstituteSpriteGfx(bank, FALSE); + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + LoadBackTrainerBankSpriteGfx(gSaveBlock2Ptr->playerGender, bank); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + LoadBackTrainerBankSpriteGfx(BACK_PIC_WALLY, bank); + else if (!gBattleSpritesDataPtr->bankData[bank].behindSubstitute) + BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlePartyID[bank]], bank); + else + BattleLoadSubstituteSpriteGfx(bank, FALSE); + + gBattleScripting.reshowHelperState = 0; + } + return TRUE; +} + +// todo: get rid of it once the struct is declared in a header +struct MonCoords +{ + // This would use a bitfield, but sub_8079F44 + // uses it as a u8 and casting won't match. + u8 coords; // u8 x:4, y:4; + u8 y_offset; +}; +extern const struct MonCoords gTrainerBackPicCoords[]; + +static void CreateBankSprite(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + u8 posY; + + if (gBattleSpritesDataPtr->bankData[bank].behindSubstitute) + posY = sub_80A614C(bank); + else + posY = sub_80A6138(bank); + + if (GetBankSide(bank) != SIDE_PLAYER) + { + if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + return; + + sub_806A068(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), posY, sub_80A82E4(bank)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data0 = bank; + gSprites[gBankSpriteIds[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_CASTFORM) + gSprites[gBankSpriteIds[bank]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM]; + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + { + sub_806A12C(gSaveBlock2Ptr->playerGender, GetBankIdentity(IDENTITY_PLAYER_MON1)); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50, + (8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80, + sub_80A82E4(0)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data0 = bank; + } + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + { + sub_806A12C(BACK_PIC_WALLY, GetBankIdentity(0)); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, 0x50, + (8 - gTrainerBackPicCoords[BACK_PIC_WALLY].coords) * 4 + 80, + sub_80A82E4(0)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data0 = bank; + } + else + { + if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + return; + + sub_806A068(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); + gBankSpriteIds[bank] = CreateSprite(&gUnknown_0202499C, sub_80A5C6C(bank, 2), posY, sub_80A82E4(bank)); + gSprites[gBankSpriteIds[bank]].oam.paletteNum = bank; + gSprites[gBankSpriteIds[bank]].callback = SpriteCallbackDummy; + gSprites[gBankSpriteIds[bank]].data0 = bank; + gSprites[gBankSpriteIds[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + + StartSpriteAnim(&gSprites[gBankSpriteIds[bank]], gBattleMonForms[bank]); + if (gBattleSpritesDataPtr->bankData[bank].transformSpecies == SPECIES_CASTFORM) + gSprites[gBankSpriteIds[bank]].anims = gMonAnimationsSpriteAnimsPtrTable[SPECIES_CASTFORM]; + } + + gSprites[gBankSpriteIds[bank]].invisible = gBattleSpritesDataPtr->bankData[bank].invisible; + } +} + +static void CreateHealthboxSprite(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + u8 healthboxSpriteId; + + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + healthboxSpriteId = CreateSafariPlayerHealthboxSprites(); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + return; + else + healthboxSpriteId = CreateBankHealthboxSprites(bank); + + gHealthBoxesIds[bank] = healthboxSpriteId; + SetBankHealthboxSpritePos(bank); + SetHealthboxSpriteVisible(healthboxSpriteId); + + if (GetBankSide(bank) != SIDE_PLAYER) + UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gEnemyParty[gBattlePartyID[bank]], HEALTHBOX_ALL); + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_SAFARI_ALL_TEXT); + else + UpdateHealthboxAttribute(gHealthBoxesIds[bank], &gPlayerParty[gBattlePartyID[bank]], HEALTHBOX_ALL); + + if (GetBankIdentity(bank) == IDENTITY_OPPONENT_MON2 || GetBankIdentity(bank) == IDENTITY_PLAYER_MON2) + nullsub_30(gHealthBoxesIds[bank], TRUE); + else + nullsub_30(gHealthBoxesIds[bank], FALSE); + + if (GetBankSide(bank) != SIDE_PLAYER) + { + if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + SetHealthboxSpriteInvisible(healthboxSpriteId); + } + else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) + { + if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + SetHealthboxSpriteInvisible(healthboxSpriteId); + } + } +} diff --git a/src/safari_zone.c b/src/safari_zone.c index 3e25468bf..a1ec38920 100644 --- a/src/safari_zone.c +++ b/src/safari_zone.c @@ -60,7 +60,7 @@ void SetSafariZoneFlag(void) void ResetSafariZoneFlag(void) { - FlagReset(SYS_SAFARI_MODE); + FlagClear(SYS_SAFARI_MODE); } void EnterSafariMode(void) @@ -114,7 +114,7 @@ void sub_80FC190(void) { SetMainCallback2(c2_exit_to_overworld_2_switch); } - else if (gBattleOutcome == 8) + else if (gBattleOutcome == BATTLE_SAFARI_OUT_OF_BALLS) { ScriptContext2_RunNewScript(gUnknown_082A4B4C); warp_in(); diff --git a/src/save_location.c b/src/save_location.c index 87067e14d..61a5fd30d 100755 --- a/src/save_location.c +++ b/src/save_location.c @@ -1,4 +1,5 @@ #include "global.h" +#include "save_location.h" #include "map_constants.h" // used to make the list defines a little less ugly. @@ -26,7 +27,7 @@ static bool32 IsCurMapInLocationList(const u16 *list) } // TODO: Not require a packed u16 array for these lists -static const u16 gSaveLocationPokeCenterList[] = +static const u16 sSaveLocationPokeCenterList[] = { MAP(OLDALE_TOWN_POKEMON_CENTER_1F), MAP(OLDALE_TOWN_POKEMON_CENTER_2F), @@ -71,10 +72,10 @@ static const u16 gSaveLocationPokeCenterList[] = static bool32 IsCurMapPokeCenter(void) { - return IsCurMapInLocationList(gSaveLocationPokeCenterList); + return IsCurMapInLocationList(sSaveLocationPokeCenterList); } -static const u16 gSaveLocationReloadLocList[] = // there's only 1 location, and it's presumed its for the save reload feature for battle tower +static const u16 sSaveLocationReloadLocList[] = // there's only 1 location, and it's presumed its for the save reload feature for battle tower { MAP(BATTLE_TOWER_LOBBY), 0xFFFF, @@ -82,18 +83,18 @@ static const u16 gSaveLocationReloadLocList[] = // there's only 1 location, and static bool32 IsCurMapReloadLocation(void) { - return IsCurMapInLocationList(gSaveLocationReloadLocList); + return IsCurMapInLocationList(sSaveLocationReloadLocList); } // nulled out list. unknown what this would have been -static const u16 gUnknown_0861440E[] = +static const u16 sUnknown_0861440E[] = { 0xFFFF, }; bool32 sub_81AFCEC(void) { - return IsCurMapInLocationList(gUnknown_0861440E); + return IsCurMapInLocationList(sUnknown_0861440E); } static void TrySetPokeCenterWarpStatus(void) diff --git a/src/scrcmd.c b/src/scrcmd.c index b56a53caf..af314609c 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1,15 +1,2452 @@ - -// Includes #include "global.h" +#include "battle_frontier_2.h" +#include "battle_setup.h" +#include "berry.h" +#include "clock.h" +#include "coins.h" +#include "contest_link_80F57C4.h" +#include "contest_painting.h" +#include "data2.h" +#include "decoration.h" +#include "decoration_inventory.h" +#include "event_data.h" +#include "field_door.h" +#include "field_effect.h" +#include "field_fadetransition.h" +#include "field_map_obj.h" +#include "field_map_obj_helpers.h" +#include "field_message_box.h" +#include "field_player_avatar.h" +#include "field_screen_effect.h" +#include "field_specials.h" +#include "field_tasks.h" +#include "field_weather.h" +#include "fieldmap.h" +#include "item.h" +#include "lilycove_lady.h" +#include "main.h" +#include "map_obj_lock.h" +#include "menu.h" +#include "money.h" +#include "mystery_event_script.h" +#include "new_menu_helpers.h" +#include "palette.h" +#include "party_menu.h" +#include "pokemon_3.h" +#include "pokemon_storage_system.h" +#include "rng.h" +#include "overworld.h" +#include "rtc.h" +#include "script.h" +#include "script_menu.h" +#include "script_movement.h" +#include "script_pokemon_80F8.h" +#include "script_pokemon_81B9.h" +#include "shop.h" +#include "slot_machine.h" +#include "sound.h" +#include "string_util.h" +#include "text.h" +#include "text_window.h" +#include "trainer_see.h" +#include "tv.h" +#include "window.h" + +typedef u16 (*SpecialFunc)(void); +typedef void (*NativeFunc)(void); + +extern u32 gUnknown_020375C0; + +static EWRAM_DATA u32 gUnknown_020375C4 = 0; +static EWRAM_DATA u16 sPauseCounter = 0; +static EWRAM_DATA u16 sMovingNpcId = 0; +static EWRAM_DATA u16 sMovingNpcMapBank = 0; +static EWRAM_DATA u16 sMovingNpcMapId = 0; +static EWRAM_DATA u16 sFieldEffectScriptId = 0; -// Static type declarations +extern u16 gSpecialVar_0x8000; +extern u16 gSpecialVar_0x8001; +extern u16 gSpecialVar_0x8002; +extern u16 gSpecialVar_0x8004; -// Static RAM declarations +extern u16 gScriptResult; + +extern u16 gScriptContestCategory; IWRAM_DATA u8 gUnknown_03000F30; -// Static ROM declarations +extern const SpecialFunc gSpecials[]; +extern const u8 *gStdScripts[]; +extern const u8 *gStdScripts_End[]; + +void sub_809BDB4(void); + +// This is defined in here so the optimizer can't see its value when compiling +// script.c. +void * const gNullScriptPtr = NULL; + +static const u8 sScriptConditionTable[6][3] = +{ +// < = > + 1, 0, 0, // < + 0, 1, 0, // = + 0, 0, 1, // > + 1, 1, 0, // <= + 0, 1, 1, // >= + 1, 0, 1, // != +}; + +static u8 * const sScriptStringVars[] = +{ + gStringVar1, + gStringVar2, + gStringVar3, +}; + +bool8 ScrCmd_nop(struct ScriptContext *ctx) +{ + return FALSE; +} + +bool8 ScrCmd_nop1(struct ScriptContext *ctx) +{ + return FALSE; +} + +bool8 ScrCmd_end(struct ScriptContext *ctx) +{ + StopScript(ctx); + return FALSE; +} + +bool8 ScrCmd_gotonative(struct ScriptContext *ctx) +{ + bool8 (*addr)(void) = (bool8 (*)(void))ScriptReadWord(ctx); + + SetupNativeScript(ctx, addr); + return TRUE; +} + +bool8 ScrCmd_special(struct ScriptContext *ctx) +{ + u16 index = ScriptReadHalfword(ctx); + + gSpecials[index](); + return FALSE; +} + +bool8 ScrCmd_specialvar(struct ScriptContext *ctx) +{ + u16 *var = GetVarPointer(ScriptReadHalfword(ctx)); + + *var = gSpecials[ScriptReadHalfword(ctx)](); + return FALSE; +} + +bool8 ScrCmd_callnative(struct ScriptContext *ctx) +{ + NativeFunc func = (NativeFunc)ScriptReadWord(ctx); + + func(); + return FALSE; +} + +bool8 ScrCmd_waitstate(struct ScriptContext *ctx) +{ + ScriptContext1_Stop(); + return TRUE; +} + +bool8 ScrCmd_goto(struct ScriptContext *ctx) +{ + const u8 *ptr = (const u8 *)ScriptReadWord(ctx); + + ScriptJump(ctx, ptr); + return FALSE; +} + +bool8 ScrCmd_return(struct ScriptContext *ctx) +{ + ScriptReturn(ctx); + return FALSE; +} + +bool8 ScrCmd_call(struct ScriptContext *ctx) +{ + const u8 *ptr = (const u8 *)ScriptReadWord(ctx); + + ScriptCall(ctx, ptr); + return FALSE; +} + +bool8 ScrCmd_goto_if(struct ScriptContext *ctx) +{ + u8 condition = ScriptReadByte(ctx); + const u8 *ptr = (const u8 *)ScriptReadWord(ctx); + + if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) + ScriptJump(ctx, ptr); + return FALSE; +} + +bool8 ScrCmd_call_if(struct ScriptContext *ctx) +{ + u8 condition = ScriptReadByte(ctx); + const u8 *ptr = (const u8 *)ScriptReadWord(ctx); + + if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) + ScriptCall(ctx, ptr); + return FALSE; +} + +bool8 ScrCmd_setvaddress(struct ScriptContext *ctx) +{ + u32 addr1 = (u32)ctx->scriptPtr - 1; + u32 addr2 = ScriptReadWord(ctx); + + gUnknown_020375C4 = addr2 - addr1; + return FALSE; +} + +bool8 ScrCmd_vgoto(struct ScriptContext *ctx) +{ + u32 addr = ScriptReadWord(ctx); + + ScriptJump(ctx, (u8 *)(addr - gUnknown_020375C4)); + return FALSE; +} + +bool8 ScrCmd_vcall(struct ScriptContext *ctx) +{ + u32 addr = ScriptReadWord(ctx); + + ScriptCall(ctx, (u8 *)(addr - gUnknown_020375C4)); + return FALSE; +} + +bool8 ScrCmd_vgoto_if(struct ScriptContext *ctx) +{ + u8 condition = ScriptReadByte(ctx); + const u8 *ptr = (const u8 *)(ScriptReadWord(ctx) - gUnknown_020375C4); + + if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) + ScriptJump(ctx, ptr); + return FALSE; +} + +bool8 ScrCmd_vcall_if(struct ScriptContext *ctx) +{ + u8 condition = ScriptReadByte(ctx); + const u8 *ptr = (const u8 *)(ScriptReadWord(ctx) - gUnknown_020375C4); + + if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) + ScriptCall(ctx, ptr); + return FALSE; +} + +bool8 ScrCmd_gotostd(struct ScriptContext *ctx) +{ + u8 index = ScriptReadByte(ctx); + const u8 **ptr = &gStdScripts[index]; + + if (ptr < gStdScripts_End) + ScriptJump(ctx, *ptr); + return FALSE; +} + +bool8 ScrCmd_callstd(struct ScriptContext *ctx) +{ + u8 index = ScriptReadByte(ctx); + const u8 **ptr = &gStdScripts[index]; + + if (ptr < gStdScripts_End) + ScriptCall(ctx, *ptr); + return FALSE; +} + +bool8 ScrCmd_gotostd_if(struct ScriptContext *ctx) +{ + u8 condition = ScriptReadByte(ctx); + u8 index = ScriptReadByte(ctx); + + if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) + { + const u8 **ptr = &gStdScripts[index]; + if (ptr < gStdScripts_End) + ScriptJump(ctx, *ptr); + } + return FALSE; +} + +bool8 ScrCmd_callstd_if(struct ScriptContext *ctx) +{ + u8 condition = ScriptReadByte(ctx); + u8 index = ScriptReadByte(ctx); + + if (sScriptConditionTable[condition][ctx->comparisonResult] == 1) + { + const u8 **ptr = &gStdScripts[index]; + if (ptr < gStdScripts_End) + ScriptCall(ctx, *ptr); + } + return FALSE; +} + +bool8 ScrCmd_gotoram(struct ScriptContext *ctx) +{ + ScriptJump(ctx, (const u8 *)gUnknown_020375C0); + return FALSE; +} + +bool8 ScrCmd_killscript(struct ScriptContext *ctx) +{ + ClearRamScript(); + StopScript(ctx); + return TRUE; +} + +bool8 ScrCmd_setmysteryeventstatus(struct ScriptContext *ctx) +{ + u8 value = ScriptReadByte(ctx); + + SetMysteryEventScriptStatus(value); + return FALSE; +} + +bool8 ScrCmd_loadword(struct ScriptContext *ctx) +{ + u8 index = ScriptReadByte(ctx); + + ctx->data[index] = ScriptReadWord(ctx); + return FALSE; +} + +bool8 ScrCmd_loadbytefromaddr(struct ScriptContext *ctx) +{ + u8 index = ScriptReadByte(ctx); + + ctx->data[index] = *(const u8 *)ScriptReadWord(ctx); + return FALSE; +} + +bool8 ScrCmd_writebytetoaddr(struct ScriptContext *ctx) +{ + u8 value = ScriptReadByte(ctx); + + *(u8 *)ScriptReadWord(ctx) = value; + return FALSE; +} + +bool8 ScrCmd_loadbyte(struct ScriptContext *ctx) +{ + u8 index = ScriptReadByte(ctx); + + ctx->data[index] = ScriptReadByte(ctx); + return FALSE; +} + +bool8 ScrCmd_setptrbyte(struct ScriptContext *ctx) +{ + u8 index = ScriptReadByte(ctx); + + *(u8 *)ScriptReadWord(ctx) = ctx->data[index]; + return FALSE; +} + +bool8 ScrCmd_copylocal(struct ScriptContext *ctx) +{ + u8 destIndex = ScriptReadByte(ctx); + u8 srcIndex = ScriptReadByte(ctx); + + ctx->data[destIndex] = ctx->data[srcIndex]; + return FALSE; +} + +bool8 ScrCmd_copybyte(struct ScriptContext *ctx) +{ + u8 *ptr = (u8 *)ScriptReadWord(ctx); + *ptr = *(const u8 *)ScriptReadWord(ctx); + return FALSE; +} + +bool8 ScrCmd_setvar(struct ScriptContext *ctx) +{ + u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); + *ptr = ScriptReadHalfword(ctx); + return FALSE; +} + +bool8 ScrCmd_copyvar(struct ScriptContext *ctx) +{ + u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); + *ptr = *GetVarPointer(ScriptReadHalfword(ctx)); + return FALSE; +} + +bool8 ScrCmd_setorcopyvar(struct ScriptContext *ctx) +{ + u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); + *ptr = VarGet(ScriptReadHalfword(ctx)); + return FALSE; +} + +u8 compare_012(u16 a1, u16 a2) +{ + if (a1 < a2) + return 0; + if (a1 == a2) + return 1; + return 2; +} + +// comparelocaltolocal +bool8 ScrCmd_compare_local_to_local(struct ScriptContext *ctx) +{ + const u8 value1 = ctx->data[ScriptReadByte(ctx)]; + const u8 value2 = ctx->data[ScriptReadByte(ctx)]; + + ctx->comparisonResult = compare_012(value1, value2); + return FALSE; +} + +// comparelocaltoimm +bool8 ScrCmd_compare_local_to_value(struct ScriptContext *ctx) +{ + const u8 value1 = ctx->data[ScriptReadByte(ctx)]; + const u8 value2 = ScriptReadByte(ctx); + + ctx->comparisonResult = compare_012(value1, value2); + return FALSE; +} + +bool8 ScrCmd_compare_local_to_addr(struct ScriptContext *ctx) +{ + const u8 value1 = ctx->data[ScriptReadByte(ctx)]; + const u8 value2 = *(const u8 *)ScriptReadWord(ctx); + + ctx->comparisonResult = compare_012(value1, value2); + return FALSE; +} + +bool8 ScrCmd_compare_addr_to_local(struct ScriptContext *ctx) +{ + const u8 value1 = *(const u8 *)ScriptReadWord(ctx); + const u8 value2 = ctx->data[ScriptReadByte(ctx)]; + + ctx->comparisonResult = compare_012(value1, value2); + return FALSE; +} + +bool8 ScrCmd_compare_addr_to_value(struct ScriptContext *ctx) +{ + const u8 value1 = *(const u8 *)ScriptReadWord(ctx); + const u8 value2 = ScriptReadByte(ctx); + + ctx->comparisonResult = compare_012(value1, value2); + return FALSE; +} + +bool8 ScrCmd_compare_addr_to_addr(struct ScriptContext *ctx) +{ + const u8 value1 = *(const u8 *)ScriptReadWord(ctx); + const u8 value2 = *(const u8 *)ScriptReadWord(ctx); + + ctx->comparisonResult = compare_012(value1, value2); + return FALSE; +} + +bool8 ScrCmd_compare_var_to_value(struct ScriptContext *ctx) +{ + const u16 value1 = *GetVarPointer(ScriptReadHalfword(ctx)); + const u16 value2 = ScriptReadHalfword(ctx); + + ctx->comparisonResult = compare_012(value1, value2); + return FALSE; +} + +bool8 ScrCmd_compare_var_to_var(struct ScriptContext *ctx) +{ + const u16 *ptr1 = GetVarPointer(ScriptReadHalfword(ctx)); + const u16 *ptr2 = GetVarPointer(ScriptReadHalfword(ctx)); + + ctx->comparisonResult = compare_012(*ptr1, *ptr2); + return FALSE; +} + +bool8 ScrCmd_addvar(struct ScriptContext *ctx) +{ + u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); + *ptr += ScriptReadHalfword(ctx); + return FALSE; +} + +bool8 ScrCmd_subvar(struct ScriptContext *ctx) +{ + u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); + *ptr -= VarGet(ScriptReadHalfword(ctx)); + return FALSE; +} + +bool8 ScrCmd_random(struct ScriptContext *ctx) +{ + u16 max = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = Random() % max; + return FALSE; +} + +bool8 ScrCmd_additem(struct ScriptContext *ctx) +{ + u16 itemId = VarGet(ScriptReadHalfword(ctx)); + u32 quantity = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = AddBagItem(itemId, (u8)quantity); + return FALSE; +} + +bool8 ScrCmd_removeitem(struct ScriptContext *ctx) +{ + u16 itemId = VarGet(ScriptReadHalfword(ctx)); + u32 quantity = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = RemoveBagItem(itemId, (u8)quantity); + return FALSE; +} + +bool8 ScrCmd_checkitemspace(struct ScriptContext *ctx) +{ + u16 itemId = VarGet(ScriptReadHalfword(ctx)); + u32 quantity = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = CheckBagHasSpace(itemId, (u8)quantity); + return FALSE; +} + +bool8 ScrCmd_checkitem(struct ScriptContext *ctx) +{ + u16 itemId = VarGet(ScriptReadHalfword(ctx)); + u32 quantity = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = CheckBagHasItem(itemId, (u8)quantity); + return FALSE; +} + +bool8 ScrCmd_checkitemtype(struct ScriptContext *ctx) +{ + u16 itemId = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = GetPocketByItemId(itemId); + return FALSE; +} + +bool8 ScrCmd_addpcitem(struct ScriptContext *ctx) +{ + u16 itemId = VarGet(ScriptReadHalfword(ctx)); + u16 quantity = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = AddPCItem(itemId, quantity); + return FALSE; +} + +bool8 ScrCmd_checkpcitem(struct ScriptContext *ctx) +{ + u16 itemId = VarGet(ScriptReadHalfword(ctx)); + u16 quantity = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = CheckPCHasItem(itemId, quantity); + return FALSE; +} + +bool8 ScrCmd_adddecor(struct ScriptContext *ctx) +{ + u32 decorId = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = DecorationAdd(decorId); + return FALSE; +} + +bool8 ScrCmd_removedecor(struct ScriptContext *ctx) +{ + u32 decorId = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = DecorationRemove(decorId); + return FALSE; +} + +bool8 ScrCmd_checkdecor(struct ScriptContext *ctx) +{ + u32 decorId = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = DecorationCheckSpace(decorId); + return FALSE; +} + +bool8 ScrCmd_hasdecor(struct ScriptContext *ctx) +{ + u32 decorId = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = CheckHasDecoration(decorId); + return FALSE; +} + +bool8 ScrCmd_setflag(struct ScriptContext *ctx) +{ + FlagSet(ScriptReadHalfword(ctx)); + return FALSE; +} + +bool8 ScrCmd_clearflag(struct ScriptContext *ctx) +{ + FlagClear(ScriptReadHalfword(ctx)); + return FALSE; +} + +bool8 ScrCmd_checkflag(struct ScriptContext *ctx) +{ + ctx->comparisonResult = FlagGet(ScriptReadHalfword(ctx)); + return FALSE; +} + +bool8 ScrCmd_incrementgamestat(struct ScriptContext *ctx) +{ + IncrementGameStat(ScriptReadByte(ctx)); + return FALSE; +} + +bool8 ScrCmd_animdarklevel(struct ScriptContext *ctx) +{ + sub_80B009C(ScriptReadByte(ctx)); + ScriptContext1_Stop(); + return TRUE; +} + +bool8 ScrCmd_setdarklevel(struct ScriptContext *ctx) +{ + u16 flashLevel = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetFlashLevel(flashLevel); + return FALSE; +} + +static bool8 IsPaletteNotActive(void) +{ + if (!gPaletteFade.active) + return TRUE; + else + return FALSE; +} + +bool8 ScrCmd_fadescreen(struct ScriptContext *ctx) +{ + fade_screen(ScriptReadByte(ctx), 0); + SetupNativeScript(ctx, IsPaletteNotActive); + return TRUE; +} + +bool8 ScrCmd_fadescreendelay(struct ScriptContext *ctx) +{ + u8 mode = ScriptReadByte(ctx); + u8 delay = ScriptReadByte(ctx); + + fade_screen(mode, delay); + SetupNativeScript(ctx, IsPaletteNotActive); + return TRUE; +} + +bool8 ScrCmd_fadescreenswapbuffers(struct ScriptContext *ctx) +{ + u8 mode = ScriptReadByte(ctx); + + switch (mode) + { + case 1: + default: + CpuCopy32(gPlttBufferUnfaded, gPaletteDecompressionBuffer, PLTT_DECOMP_BUFFER_SIZE); + fade_screen(mode, 0); + break; + case 0: + case 2: + CpuCopy32(gPaletteDecompressionBuffer, gPlttBufferUnfaded, PLTT_DECOMP_BUFFER_SIZE); + fade_screen(mode, 0); + break; + } + + SetupNativeScript(ctx, IsPaletteNotActive); + return TRUE; +} + +static bool8 RunPauseTimer(void) +{ + sPauseCounter--; + + if (sPauseCounter == 0) + return TRUE; + else + return FALSE; +} + +bool8 ScrCmd_delay(struct ScriptContext *ctx) +{ + sPauseCounter = ScriptReadHalfword(ctx); + SetupNativeScript(ctx, RunPauseTimer); + return TRUE; +} + +bool8 ScrCmd_initclock(struct ScriptContext *ctx) +{ + u8 hour = VarGet(ScriptReadHalfword(ctx)); + u8 minute = VarGet(ScriptReadHalfword(ctx)); + + RtcInitLocalTimeOffset(hour, minute); + return FALSE; +} + +bool8 ScrCmd_dodailyevents(struct ScriptContext *ctx) +{ + DoTimeBasedEvents(); + return FALSE; +} + +bool8 ScrCmd_gettime(struct ScriptContext *ctx) +{ + RtcCalcLocalTime(); + gSpecialVar_0x8000 = gLocalTime.hours; + gSpecialVar_0x8001 = gLocalTime.minutes; + gSpecialVar_0x8002 = gLocalTime.seconds; + return FALSE; +} + +bool8 ScrCmd_setweather(struct ScriptContext *ctx) +{ + u16 weather = VarGet(ScriptReadHalfword(ctx)); + + SetSav1Weather(weather); + return FALSE; +} + +bool8 ScrCmd_resetweather(struct ScriptContext *ctx) +{ + sub_80AEDBC(); + return FALSE; +} + +bool8 ScrCmd_doweather(struct ScriptContext *ctx) +{ + DoCurrentWeather(); + return FALSE; +} + +bool8 ScrCmd_tileeffect(struct ScriptContext *ctx) +{ + ActivatePerStepCallback(ScriptReadByte(ctx)); + return FALSE; +} + +bool8 ScrCmd_setmaplayoutindex(struct ScriptContext *ctx) +{ + u16 value = VarGet(ScriptReadHalfword(ctx)); + + sub_8085524(value); + return FALSE; +} + +bool8 ScrCmd_warp(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + sub_80AF734(); + player_avatar_init_params_reset(); + return TRUE; +} + +bool8 ScrCmd_warpsilent(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + sp13E_warp_to_last_warp(); + player_avatar_init_params_reset(); + return TRUE; +} + +bool8 ScrCmd_warpdoor(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + sub_80AF7D0(); + player_avatar_init_params_reset(); + return TRUE; +} + +bool8 ScrCmd_warphole(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u16 x; + u16 y; + + PlayerGetDestCoords(&x, &y); + if (mapGroup == 0xFF && mapNum == 0xFF) + sub_8084EBC(x - 7, y - 7); + else + Overworld_SetWarpDestination(mapGroup, mapNum, -1, x - 7, y - 7); + sp13F_fall_to_last_warp(); + player_avatar_init_params_reset(); + return TRUE; +} + +bool8 ScrCmd_warpteleport(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + sub_80AF848(); + player_avatar_init_params_reset(); + return TRUE; +} + +bool8 ScrCmd_warpD7(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + sub_80AF87C(); + player_avatar_init_params_reset(); + return TRUE; +} + +bool8 ScrCmd_setwarp(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + return FALSE; +} + +bool8 ScrCmd_setdynamicwarp(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + saved_warp2_set_2(0, mapGroup, mapNum, warpId, x, y); + return FALSE; +} + +bool8 ScrCmd_setdivewarp(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + sub_8084E2C(mapGroup, mapNum, warpId, x, y); + return FALSE; +} + +bool8 ScrCmd_setholewarp(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + sub_8084E80(mapGroup, mapNum, warpId, x, y); + return FALSE; +} + +bool8 ScrCmd_setescapewarp(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + sub_8084DD4(mapGroup, mapNum, warpId, x, y); + return FALSE; +} + +bool8 ScrCmd_getplayerxy(struct ScriptContext *ctx) +{ + u16 *pX = GetVarPointer(ScriptReadHalfword(ctx)); + u16 *pY = GetVarPointer(ScriptReadHalfword(ctx)); + + *pX = gSaveBlock1Ptr->pos.x; + *pY = gSaveBlock1Ptr->pos.y; + return FALSE; +} + +bool8 ScrCmd_countpokemon(struct ScriptContext *ctx) +{ + gScriptResult = CalculatePlayerPartyCount(); + return FALSE; +} + +bool8 ScrCmd_playse(struct ScriptContext *ctx) +{ + PlaySE(ScriptReadHalfword(ctx)); + return FALSE; +} + +static bool8 WaitForSoundEffectFinish(void) +{ + if (!IsSEPlaying()) + return TRUE; + else + return FALSE; +} + +bool8 ScrCmd_waitse(struct ScriptContext *ctx) +{ + SetupNativeScript(ctx, WaitForSoundEffectFinish); + return TRUE; +} + +bool8 ScrCmd_playfanfare(struct ScriptContext *ctx) +{ + PlayFanfare(ScriptReadHalfword(ctx)); + return FALSE; +} + +static bool8 WaitForFanfareFinish(void) +{ + return IsFanfareTaskInactive(); +} + +bool8 ScrCmd_waitfanfare(struct ScriptContext *ctx) +{ + SetupNativeScript(ctx, WaitForFanfareFinish); + return TRUE; +} + +bool8 ScrCmd_playbgm(struct ScriptContext *ctx) +{ + u16 songId = ScriptReadHalfword(ctx); + bool8 val = ScriptReadByte(ctx); + + if (val == TRUE) + Overworld_SetSavedMusic(songId); + PlayNewMapMusic(songId); + return FALSE; +} + +bool8 ScrCmd_savebgm(struct ScriptContext *ctx) +{ + Overworld_SetSavedMusic(ScriptReadHalfword(ctx)); + return FALSE; +} + +bool8 ScrCmd_fadedefaultbgm(struct ScriptContext *ctx) +{ + Overworld_ChangeMusicToDefault(); + return FALSE; +} + +bool8 ScrCmd_fadenewbgm(struct ScriptContext *ctx) +{ + Overworld_ChangeMusicTo(ScriptReadHalfword(ctx)); + return FALSE; +} + +bool8 ScrCmd_fadeoutbgm(struct ScriptContext *ctx) +{ + u8 speed = ScriptReadByte(ctx); + + if (speed != 0) + FadeOutBGMTemporarily(4 * speed); + else + FadeOutBGMTemporarily(4); + SetupNativeScript(ctx, IsBGMPausedOrStopped); + return TRUE; +} + +bool8 ScrCmd_fadeinbgm(struct ScriptContext *ctx) +{ + u8 speed = ScriptReadByte(ctx); + + if (speed != 0) + FadeInBGM(4 * speed); + else + FadeInBGM(4); + return FALSE; +} + +bool8 ScrCmd_applymovement(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + const void *movementScript = (const void *)ScriptReadWord(ctx); + + ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript); + sMovingNpcId = localId; + return FALSE; +} + +bool8 ScrCmd_applymovement_at(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + const void *movementScript = (const void *)ScriptReadWord(ctx); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + + ScriptMovement_StartObjectMovementScript(localId, mapNum, mapGroup, movementScript); + sMovingNpcId = localId; + return FALSE; +} + +static bool8 WaitForMovementFinish(void) +{ + return ScriptMovement_IsObjectMovementFinished(sMovingNpcId, sMovingNpcMapId, sMovingNpcMapBank); +} + +bool8 ScrCmd_waitmovement(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + + if (localId != 0) + sMovingNpcId = localId; + sMovingNpcMapBank = gSaveBlock1Ptr->location.mapGroup; + sMovingNpcMapId = gSaveBlock1Ptr->location.mapNum; + SetupNativeScript(ctx, WaitForMovementFinish); + return TRUE; +} + +bool8 ScrCmd_waitmovement_at(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 mapBank; + u8 mapId; + + if (localId != 0) + sMovingNpcId = localId; + mapBank = ScriptReadByte(ctx); + mapId = ScriptReadByte(ctx); + sMovingNpcMapBank = mapBank; + sMovingNpcMapId = mapId; + SetupNativeScript(ctx, WaitForMovementFinish); + return TRUE; +} + +bool8 ScrCmd_removeobject(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + + RemoveFieldObjectByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); + return FALSE; +} + +bool8 ScrCmd_removeobject_at(struct ScriptContext *ctx) +{ + u16 objectId = VarGet(ScriptReadHalfword(ctx)); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + + RemoveFieldObjectByLocalIdAndMap(objectId, mapNum, mapGroup); + return FALSE; +} + +bool8 ScrCmd_addobject(struct ScriptContext *ctx) +{ + u16 objectId = VarGet(ScriptReadHalfword(ctx)); + + show_sprite(objectId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); + return FALSE; +} + +bool8 ScrCmd_addobject_at(struct ScriptContext *ctx) +{ + u16 objectId = VarGet(ScriptReadHalfword(ctx)); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + + show_sprite(objectId, mapNum, mapGroup); + return FALSE; +} + +bool8 ScrCmd_setobjectxy(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + sub_808EBA8(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, x, y); + return FALSE; +} + +bool8 ScrCmd_setobjectxyperm(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetMapObjTemplateCoords(localId, x, y); + return FALSE; +} + +bool8 ScrCmd_moveobjectoffscreen(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + + sub_808F254(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); + return FALSE; +} + +bool8 ScrCmd_showobject(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + + npc_by_local_id_and_map_set_field_1_bit_x20(localId, mapNum, mapGroup, 0); + return FALSE; +} + +bool8 ScrCmd_hideobject(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + + npc_by_local_id_and_map_set_field_1_bit_x20(localId, mapNum, mapGroup, 1); + return FALSE; +} + +bool8 ScrCmd_setobjectpriority(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 priority = ScriptReadByte(ctx); + + sub_808E78C(localId, mapNum, mapGroup, priority + 83); + return FALSE; +} + +bool8 ScrCmd_resetobjectpriority(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + + sub_808E7E4(localId, mapNum, mapGroup); + return FALSE; +} + +bool8 ScrCmd_faceplayer(struct ScriptContext *ctx) +{ + if (gMapObjects[gSelectedMapObject].active) + { + FieldObjectFaceOppositeDirection(&gMapObjects[gSelectedMapObject], + player_get_direction_lower_nybble()); + } + return FALSE; +} + +bool8 ScrCmd_turnobject(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 direction = ScriptReadByte(ctx); + + FieldObjectTurnByLocalIdAndMap(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, direction); + return FALSE; +} + +bool8 ScrCmd_setobjectmovementtype(struct ScriptContext *ctx) +{ + u16 localId = VarGet(ScriptReadHalfword(ctx)); + u8 movementType = ScriptReadByte(ctx); + + Overworld_SetMapObjTemplateMovementType(localId, movementType); + return FALSE; +} + +bool8 ScrCmd_createvobject(struct ScriptContext *ctx) +{ + u8 graphicsId = ScriptReadByte(ctx); + u8 v2 = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u32 y = VarGet(ScriptReadHalfword(ctx)); + u8 elevation = ScriptReadByte(ctx); + u8 direction = ScriptReadByte(ctx); + + sprite_new(graphicsId, v2, x, y, elevation, direction); + return FALSE; +} + +bool8 ScrCmd_turnvobject(struct ScriptContext *ctx) +{ + u8 v1 = ScriptReadByte(ctx); + u8 direction = ScriptReadByte(ctx); + + sub_8097B78(v1, direction); + return FALSE; +} + +bool8 ScrCmd_lockall(struct ScriptContext *ctx) +{ + if (is_c1_link_related_active()) + { + return FALSE; + } + else + { + ScriptFreezeMapObjects(); + SetupNativeScript(ctx, sub_80983C4); + return TRUE; + } +} + +bool8 ScrCmd_lock(struct ScriptContext *ctx) +{ + if (is_c1_link_related_active()) + { + return FALSE; + } + else + { + if (gMapObjects[gSelectedMapObject].active) + { + LockSelectedMapObject(); + SetupNativeScript(ctx, sub_809847C); + } + else + { + ScriptFreezeMapObjects(); + SetupNativeScript(ctx, sub_80983C4); + } + return TRUE; + } +} + +bool8 ScrCmd_releaseall(struct ScriptContext *ctx) +{ + u8 objectId; + + HideFieldMessageBox(); + objectId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[objectId]); + sub_80D338C(); + UnfreezeMapObjects(); + return FALSE; +} + +bool8 ScrCmd_release(struct ScriptContext *ctx) +{ + u8 objectId; + + HideFieldMessageBox(); + if (gMapObjects[gSelectedMapObject].active) + FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[gSelectedMapObject]); + objectId = GetFieldObjectIdByLocalIdAndMap(0xFF, 0, 0); + FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[objectId]); + sub_80D338C(); + UnfreezeMapObjects(); + return FALSE; +} + +bool8 ScrCmd_message(struct ScriptContext *ctx) +{ + const u8 *msg = (const u8 *)ScriptReadWord(ctx); + + if (msg == NULL) + msg = (const u8 *)ctx->data[0]; + ShowFieldMessage(msg); + return FALSE; +} + +bool8 ScrCmd_pokenavcall(struct ScriptContext *ctx) +{ + const u8 *msg = (const u8 *)ScriptReadWord(ctx); + + if (msg == NULL) + msg = (const u8 *)ctx->data[0]; + sub_8098238(msg); + return FALSE; +} + +bool8 ScrCmd_messageautoscroll(struct ScriptContext *ctx) +{ + const u8 *msg = (const u8 *)ScriptReadWord(ctx); + + if (msg == NULL) + msg = (const u8 *)ctx->data[0]; + gTextFlags.flag_2 = TRUE; + gTextFlags.flag_3 = TRUE; + ShowFieldAutoScrollMessage(msg); + return FALSE; +} + +bool8 ScrCmd_cmdDB(struct ScriptContext *ctx) +{ + const u8 *msg = (const u8 *)ScriptReadWord(ctx); + + if (msg == NULL) + msg = (const u8 *)ctx->data[0]; + sub_81973A4(); + sub_81973C4(0, 1); + PrintTextOnWindow(0, 1, msg, 0, 1, 0, 0); + return FALSE; +} + +bool8 ScrCmd_waitmessage(struct ScriptContext *ctx) +{ + SetupNativeScript(ctx, IsFieldMessageBoxHidden); + return TRUE; +} + +bool8 ScrCmd_closemessage(struct ScriptContext *ctx) +{ + HideFieldMessageBox(); + return FALSE; +} + +static bool8 WaitForAorBPress(void) +{ + if (gMain.newKeys & A_BUTTON) + return TRUE; + if (gMain.newKeys & B_BUTTON) + return TRUE; + return FALSE; +} + +bool8 ScrCmd_waitbutton(struct ScriptContext *ctx) +{ + SetupNativeScript(ctx, WaitForAorBPress); + return TRUE; +} + +bool8 ScrCmd_yesnobox(struct ScriptContext *ctx) +{ + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + + if (ScriptMenu_YesNo(left, top) == TRUE) + { + ScriptContext1_Stop(); + return TRUE; + } + else + { + return FALSE; + } +} + +bool8 ScrCmd_multichoice(struct ScriptContext *ctx) +{ + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + u8 multichoiceId = ScriptReadByte(ctx); + u8 ignoreBPress = ScriptReadByte(ctx); + + if (ScriptMenu_Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE) + { + ScriptContext1_Stop(); + return TRUE; + } + else + { + return FALSE; + } +} + +bool8 ScrCmd_multichoicedefault(struct ScriptContext *ctx) +{ + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + u8 multichoiceId = ScriptReadByte(ctx); + u8 defaultChoice = ScriptReadByte(ctx); + u8 ignoreBPress = ScriptReadByte(ctx); + + if (ScriptMenu_MultichoiceWithDefault(left, top, multichoiceId, ignoreBPress, defaultChoice) == TRUE) + { + ScriptContext1_Stop(); + return TRUE; + } + else + { + return FALSE; + } +} + +bool8 ScrCmd_drawbox(struct ScriptContext *ctx) +{ + /*u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + u8 right = ScriptReadByte(ctx); + u8 bottom = ScriptReadByte(ctx); + + MenuDrawTextWindow(left, top, right, bottom);*/ + return FALSE; +} + +bool8 ScrCmd_multichoicegrid(struct ScriptContext *ctx) +{ + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + u8 multichoiceId = ScriptReadByte(ctx); + u8 numColumns = ScriptReadByte(ctx); + u8 ignoreBPress = ScriptReadByte(ctx); + + if (ScriptMenu_MultichoiceGrid(left, top, multichoiceId, ignoreBPress, numColumns) == TRUE) + { + ScriptContext1_Stop(); + return TRUE; + } + else + { + return FALSE; + } +} + +bool8 ScrCmd_erasebox(struct ScriptContext *ctx) +{ + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + u8 right = ScriptReadByte(ctx); + u8 bottom = ScriptReadByte(ctx); + + // MenuZeroFillWindowRect(left, top, right, bottom); + return FALSE; +} + +bool8 ScrCmd_drawboxtext(struct ScriptContext *ctx) +{ + u8 left = ScriptReadByte(ctx); + u8 top = ScriptReadByte(ctx); + u8 multichoiceId = ScriptReadByte(ctx); + u8 ignoreBPress = ScriptReadByte(ctx); + + /*if (Multichoice(left, top, multichoiceId, ignoreBPress) == TRUE) + { + ScriptContext1_Stop(); + return TRUE; + }*/ + return FALSE; +} + +bool8 ScrCmd_drawpokepic(struct ScriptContext *ctx) +{ + u16 species = VarGet(ScriptReadHalfword(ctx)); + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); + + ScriptMenu_ShowPokemonPic(species, x, y); + return FALSE; +} + +bool8 ScrCmd_erasepokepic(struct ScriptContext *ctx) +{ + bool8 (*func)(void) = ScriptMenu_GetPicboxWaitFunc(); + + if (func == NULL) + return FALSE; + SetupNativeScript(ctx, func); + return TRUE; +} + +bool8 ScrCmd_drawcontestwinner(struct ScriptContext *ctx) +{ + u8 v1 = ScriptReadByte(ctx); + + if (v1) + sub_812FDA8(v1); + ShowContestWinner(); + ScriptContext1_Stop(); + return TRUE; +} + +// Lots of math, can't figure it out. +/* +bool8 ScrCmd_braillemessage(struct ScriptContext *ctx) +{ + u8 *ptr = (u8 *)ScriptReadWord(ctx); + struct WindowTemplate template1; + struct WindowTemplate template2; + int i; + u8 width; + u8 height; + int temp1; + int temp2; + u8 x; + u8 y; + + StringExpandPlaceholders(gStringVar4, ptr + 6); + + width = GetStringWidth(6, gStringVar4, -1) / 8; + + if (width > 0x1C) + width = 0x1C; + + for (i = 0, height = 4; gStringVar4[i] != 0xFF;) + { + if (gStringVar4[i++] == 0xFE) + height += 3; + } + + if (height > 0x12) + height = 0x12; + + x = width + 2; + temp1 = (0x1E - x) / 2; + x = temp1 + 1; + temp1 = ((x - temp1 - 1) * 8 + 3); + + y = height + 2; + temp2 = (0x14 - y) / 2; + y = temp2 + 2; + temp2 = ((y - temp2 - 1) * 8); + + sub_8198A50(&template1, 0, x, y, width, height, 0xF, 0x1); + template2 = template1; + gUnknown_03000F30 = AddWindow(&template2); + sub_809882C(gUnknown_03000F30, 0x214, 0xE0); + sub_81973FC(gUnknown_03000F30, 0); + PutWindowTilemap(gUnknown_03000F30); + FillWindowPixelBuffer(gUnknown_03000F30, 0x11); + PrintTextOnWindow(gUnknown_03000F30, 6, gStringVar4, temp1, temp2, 0xFF, 0x0); + CopyWindowToVram(gUnknown_03000F30, 3); + return FALSE; +}*/ +__attribute__((naked)) +bool8 ScrCmd_braillemessage(struct ScriptContext *ctx) +{ + asm("push {r4-r7,lr}\n\ + mov r7, r8\n\ + push {r7}\n\ + sub sp, #0x20\n\ + bl ScriptReadWord\n\ + add r1, r0, #0\n\ + ldr r4, =gStringVar4\n\ + add r1, #0x6\n\ + add r0, r4, #0\n\ + bl StringExpandPlaceholders\n\ + mov r2, #0x1\n\ + neg r2, r2\n\ + mov r0, #0x6\n\ + add r1, r4, #0\n\ + bl GetStringWidth\n\ + lsr r0, #3\n\ + lsl r0, #24\n\ + lsr r7, r0, #24\n\ + cmp r7, #0x1C\n\ + bls _0809AE9C\n\ + mov r7, #0x1C\n\ +_0809AE9C:\n\ + mov r5, #0x4\n\ + ldrb r0, [r4]\n\ + add r2, r7, #0x2\n\ + add r1, sp, #0x18\n\ + mov r8, r1\n\ + cmp r0, #0xFF\n\ + beq _0809AEC0\n\ + add r1, r4, #0\n\ +_0809AEAC:\n\ + ldrb r0, [r1]\n\ + add r1, #0x1\n\ + cmp r0, #0xFE\n\ + bne _0809AEBA\n\ + add r0, r5, #0x3\n\ + lsl r0, #24\n\ + lsr r5, r0, #24\n\ +_0809AEBA:\n\ + ldrb r0, [r1]\n\ + cmp r0, #0xFF\n\ + bne _0809AEAC\n\ +_0809AEC0:\n\ + cmp r5, #0x12\n\ + bls _0809AEC6\n\ + mov r5, #0x12\n\ +_0809AEC6:\n\ + lsl r0, r2, #24\n\ + lsr r0, #24\n\ + mov r2, #0x1E\n\ + sub r2, r0\n\ + lsr r0, r2, #31\n\ + add r2, r0\n\ + asr r2, #1\n\ + lsl r2, #24\n\ + add r0, r5, #0x2\n\ + lsl r0, #24\n\ + lsr r0, #24\n\ + mov r4, #0x14\n\ + sub r4, r0\n\ + lsr r0, r4, #31\n\ + add r4, r0\n\ + asr r4, #1\n\ + lsl r4, #24\n\ + lsr r6, r2, #24\n\ + mov r0, #0x80\n\ + lsl r0, #17\n\ + add r2, r0\n\ + lsr r2, #24\n\ + lsr r3, r4, #24\n\ + mov r1, #0x80\n\ + lsl r1, #18\n\ + add r4, r1\n\ + lsr r4, #24\n\ + sub r6, r2, r6\n\ + sub r6, #0x1\n\ + lsl r6, #3\n\ + add r6, #0x3\n\ + lsl r6, #24\n\ + lsr r6, #24\n\ + sub r4, r3\n\ + sub r4, #0x1\n\ + lsl r4, #27\n\ + lsr r4, #24\n\ + add r3, #0x1\n\ + lsl r3, #24\n\ + lsr r3, #24\n\ + str r7, [sp]\n\ + str r5, [sp, #0x4]\n\ + mov r0, #0xF\n\ + str r0, [sp, #0x8]\n\ + mov r0, #0x1\n\ + str r0, [sp, #0xC]\n\ + add r0, sp, #0x10\n\ + mov r1, #0\n\ + bl sub_8198A50\n\ + ldr r0, [sp, #0x10]\n\ + ldr r1, [sp, #0x14]\n\ + str r0, [sp, #0x18]\n\ + str r1, [sp, #0x1C]\n\ + ldr r5, =gUnknown_03000F30\n\ + mov r0, r8\n\ + bl AddWindow\n\ + strb r0, [r5]\n\ + ldrb r0, [r5]\n\ + mov r1, #0x85\n\ + lsl r1, #2\n\ + mov r2, #0xE0\n\ + bl sub_809882C\n\ + ldrb r0, [r5]\n\ + mov r1, #0\n\ + bl sub_81973FC\n\ + ldrb r0, [r5]\n\ + bl PutWindowTilemap\n\ + ldrb r0, [r5]\n\ + mov r1, #0x11\n\ + bl FillWindowPixelBuffer\n\ + ldrb r0, [r5]\n\ + ldr r2, =gStringVar4\n\ + str r4, [sp]\n\ + mov r1, #0xFF\n\ + str r1, [sp, #0x4]\n\ + mov r1, #0\n\ + str r1, [sp, #0x8]\n\ + mov r1, #0x6\n\ + add r3, r6, #0\n\ + bl PrintTextOnWindow\n\ + ldrb r0, [r5]\n\ + mov r1, #0x3\n\ + bl CopyWindowToVram\n\ + mov r0, #0\n\ + add sp, #0x20\n\ + pop {r3}\n\ + mov r8, r3\n\ + pop {r4-r7}\n\ + pop {r1}\n\ + bx r1\n\ + .pool"); +} + +bool8 ScrCmd_cmdDA(struct ScriptContext *ctx) +{ + sub_809BDB4(); + return FALSE; +} + +bool8 ScrCmd_vmessage(struct ScriptContext *ctx) +{ + u32 v1 = ScriptReadWord(ctx); + + ShowFieldMessage((u8 *)(v1 - gUnknown_020375C4)); + return FALSE; +} + +bool8 ScrCmd_getspeciesname(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u16 species = VarGet(ScriptReadHalfword(ctx)); + + StringCopy(sScriptStringVars[stringVarIndex], gSpeciesNames[species]); + return FALSE; +} + +bool8 ScrCmd_getfirstpartypokename(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + + u8 *dest = sScriptStringVars[stringVarIndex]; + u8 partyIndex = GetLeadMonIndex(); + u32 species = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPECIES, NULL); + StringCopy(dest, gSpeciesNames[species]); + return FALSE; +} + +bool8 ScrCmd_getpartypokename(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); + + GetMonData(&gPlayerParty[partyIndex], MON_DATA_NICKNAME, sScriptStringVars[stringVarIndex]); + StringGetEnd10(sScriptStringVars[stringVarIndex]); + return FALSE; +} + +bool8 ScrCmd_getitemname(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u16 itemId = VarGet(ScriptReadHalfword(ctx)); + + CopyItemName(itemId, sScriptStringVars[stringVarIndex]); + return FALSE; +} + +bool8 ScrCmd_getitemnameplural(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u16 itemId = VarGet(ScriptReadHalfword(ctx)); + u16 quantity = VarGet(ScriptReadHalfword(ctx)); + + CopyItemNameHandlePlural(itemId, sScriptStringVars[stringVarIndex], quantity); + return FALSE; +} + +bool8 ScrCmd_getdecorname(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u16 decorId = VarGet(ScriptReadHalfword(ctx)); + + StringCopy(sScriptStringVars[stringVarIndex], gDecorations[decorId].name); + return FALSE; +} + +bool8 ScrCmd_getmovename(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u16 moveId = VarGet(ScriptReadHalfword(ctx)); + + StringCopy(sScriptStringVars[stringVarIndex], gMoveNames[moveId]); + return FALSE; +} + +bool8 ScrCmd_getnumberstring(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u16 v1 = VarGet(ScriptReadHalfword(ctx)); + u8 v2 = sub_80EF370(v1); + + ConvertIntToDecimalStringN(sScriptStringVars[stringVarIndex], v1, 0, v2); + return FALSE; +} + +bool8 ScrCmd_getstdstring(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u16 index = VarGet(ScriptReadHalfword(ctx)); + + StringCopy(sScriptStringVars[stringVarIndex], gUnknown_0858BAF0[index]); + return FALSE; +} + +bool8 ScrCmd_getcontesttype(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u16 index = VarGet(ScriptReadHalfword(ctx)); + + sub_818E868(sScriptStringVars[stringVarIndex], index); + return FALSE; +} + +bool8 ScrCmd_getstring(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + const u8 *text = (u8 *)ScriptReadWord(ctx); + + StringCopy(sScriptStringVars[stringVarIndex], text); + return FALSE; +} + +bool8 ScrCmd_vloadword(struct ScriptContext *ctx) +{ + const u8 *ptr = (u8 *)(ScriptReadWord(ctx) - gUnknown_020375C4); + + StringExpandPlaceholders(gStringVar4, ptr); + return FALSE; +} + +bool8 ScrCmd_vgetstring(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u32 addr = ScriptReadWord(ctx); + + const u8 *src = (u8 *)(addr - gUnknown_020375C4); + u8 *dest = sScriptStringVars[stringVarIndex]; + StringCopy(dest, src); + return FALSE; +} + +bool8 ScrCmd_getboxname(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u16 boxId = VarGet(ScriptReadHalfword(ctx)); + + StringCopy(sScriptStringVars[stringVarIndex], GetBoxNamePtr(boxId)); + return FALSE; +} + +bool8 ScrCmd_givepoke(struct ScriptContext *ctx) +{ + u16 species = VarGet(ScriptReadHalfword(ctx)); + u8 level = ScriptReadByte(ctx); + u16 item = VarGet(ScriptReadHalfword(ctx)); + u32 unkParam1 = ScriptReadWord(ctx); + u32 unkParam2 = ScriptReadWord(ctx); + u8 unkParam3 = ScriptReadByte(ctx); + + gScriptResult = ScriptGiveMon(species, level, item, unkParam1, unkParam2, unkParam3); + return FALSE; +} + +bool8 ScrCmd_giveegg(struct ScriptContext *ctx) +{ + u16 species = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = ScriptGiveEgg(species); + return FALSE; +} + +bool8 ScrCmd_setpokemove(struct ScriptContext *ctx) +{ + u8 partyIndex = ScriptReadByte(ctx); + u8 slot = ScriptReadByte(ctx); + u16 move = ScriptReadHalfword(ctx); + + ScriptSetMonMoveSlot(partyIndex, move, slot); + return FALSE; +} + +bool8 ScrCmd_checkpokemove(struct ScriptContext *ctx) +{ + u8 i; + u16 moveId = ScriptReadHalfword(ctx); + + gScriptResult = 6; + for (i = 0; i < 6; i++) + { + u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL); + if (!species) + break; + // UB: GetMonData() arguments don't match function definition + if (!GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG) && pokemon_has_move(&gPlayerParty[i], moveId) == TRUE) + { + gScriptResult = i; + gSpecialVar_0x8004 = species; + break; + } + } + return FALSE; +} + +bool8 ScrCmd_givemoney(struct ScriptContext *ctx) +{ + u32 amount = ScriptReadWord(ctx); + u8 ignore = ScriptReadByte(ctx); + + if (!ignore) + AddMoney(&gSaveBlock1Ptr->money, amount); + return FALSE; +} + +bool8 ScrCmd_takemoney(struct ScriptContext *ctx) +{ + u32 amount = ScriptReadWord(ctx); + u8 ignore = ScriptReadByte(ctx); + + if (!ignore) + RemoveMoney(&gSaveBlock1Ptr->money, amount); + return FALSE; +} + +bool8 ScrCmd_checkmoney(struct ScriptContext *ctx) +{ + u32 amount = ScriptReadWord(ctx); + u8 ignore = ScriptReadByte(ctx); + + if (!ignore) + gScriptResult = IsEnoughMoney(&gSaveBlock1Ptr->money, amount); + return FALSE; +} + +bool8 ScrCmd_showmoneybox(struct ScriptContext *ctx) +{ + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); + u8 ignore = ScriptReadByte(ctx); + + if (!ignore) + DrawMoneyBox(GetMoney(&gSaveBlock1Ptr->money), x, y); + return FALSE; +} + +bool8 ScrCmd_hidemoneybox(struct ScriptContext *ctx) +{ + /*u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx);*/ + + HideMoneyBox(); + return FALSE; +} + +bool8 ScrCmd_updatemoneybox(struct ScriptContext *ctx) +{ + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); + u8 ignore = ScriptReadByte(ctx); + + if (!ignore) + ChangeAmountInMoneyBox(GetMoney(&gSaveBlock1Ptr->money)); + return FALSE; +} + +bool8 ScrCmd_showcoinsbox(struct ScriptContext *ctx) +{ + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); + + ShowCoinsWindow(GetCoins(), x, y); + return FALSE; +} + +bool8 ScrCmd_hidecoinsbox(struct ScriptContext *ctx) +{ + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); + + HideCoinsWindow(); + return FALSE; +} + +bool8 ScrCmd_updatecoinsbox(struct ScriptContext *ctx) +{ + u8 x = ScriptReadByte(ctx); + u8 y = ScriptReadByte(ctx); + + PrintCoinsString(GetCoins()); + return FALSE; +} + +bool8 ScrCmd_trainerbattle(struct ScriptContext *ctx) +{ + ctx->scriptPtr = BattleSetup_ConfigureTrainerBattle(ctx->scriptPtr); + return FALSE; +} + +bool8 ScrCmd_battlebegin(struct ScriptContext *ctx) +{ + BattleSetup_StartTrainerBattle(); + return TRUE; +} + +bool8 ScrCmd_ontrainerbattleend(struct ScriptContext *ctx) +{ + ctx->scriptPtr = BattleSetup_GetScriptAddrAfterBattle(); + return FALSE; +} + +bool8 ScrCmd_ontrainerbattleendgoto(struct ScriptContext *ctx) +{ + ctx->scriptPtr = BattleSetup_GetTrainerPostBattleScript(); + return FALSE; +} + +bool8 ScrCmd_checktrainerflag(struct ScriptContext *ctx) +{ + u16 index = VarGet(ScriptReadHalfword(ctx)); + + ctx->comparisonResult = HasTrainerAlreadyBeenFought(index); + return FALSE; +} + +bool8 ScrCmd_settrainerflag(struct ScriptContext *ctx) +{ + u16 index = VarGet(ScriptReadHalfword(ctx)); + + trainer_flag_set(index); + return FALSE; +} + +bool8 ScrCmd_cleartrainerflag(struct ScriptContext *ctx) +{ + u16 index = VarGet(ScriptReadHalfword(ctx)); + + trainer_flag_clear(index); + return FALSE; +} + +bool8 ScrCmd_setwildbattle(struct ScriptContext *ctx) +{ + u16 species = ScriptReadHalfword(ctx); + u8 level = ScriptReadByte(ctx); + u16 item = ScriptReadHalfword(ctx); + + CreateScriptedWildMon(species, level, item); + return FALSE; +} + +bool8 ScrCmd_dowildbattle(struct ScriptContext *ctx) +{ + BattleSetup_StartScriptedWildBattle(); + ScriptContext1_Stop(); + return TRUE; +} + +bool8 ScrCmd_pokemart(struct ScriptContext *ctx) +{ + const void *ptr = (void *)ScriptReadWord(ctx); + + CreatePokemartMenu(ptr); + ScriptContext1_Stop(); + return TRUE; +} + +bool8 ScrCmd_pokemartdecor(struct ScriptContext *ctx) +{ + const void *ptr = (void *)ScriptReadWord(ctx); + + CreateDecorationShop1Menu(ptr); + ScriptContext1_Stop(); + return TRUE; +} + +bool8 ScrCmd_pokemartbp(struct ScriptContext *ctx) +{ + const void *ptr = (void *)ScriptReadWord(ctx); + + CreateDecorationShop2Menu(ptr); + ScriptContext1_Stop(); + return TRUE; +} + +bool8 ScrCmd_playslotmachine(struct ScriptContext *ctx) +{ + u8 slotMachineIndex = VarGet(ScriptReadHalfword(ctx)); + + PlaySlotMachine(slotMachineIndex, c2_exit_to_overworld_1_continue_scripts_restart_music); + ScriptContext1_Stop(); + return TRUE; +} + +bool8 ScrCmd_plantberrytree(struct ScriptContext *ctx) +{ + u8 treeId = ScriptReadByte(ctx); + u8 berry = ScriptReadByte(ctx); + u8 growthStage = ScriptReadByte(ctx); + + if (berry == 0) + PlantBerryTree(treeId, 0, growthStage, FALSE); + else + PlantBerryTree(treeId, berry, growthStage, FALSE); + return FALSE; +} + +bool8 ScrCmd_getpricereduction(struct ScriptContext *ctx) +{ + u16 value = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = GetPriceReduction(value); + return FALSE; +} + +bool8 ScrCmd_choosecontestpkmn(struct ScriptContext *ctx) +{ + sub_81B9404(); + ScriptContext1_Stop(); + return TRUE; +} + + +bool8 ScrCmd_startcontest(struct ScriptContext *ctx) +{ + sub_80F840C(); + ScriptContext1_Stop(); + return TRUE; +} + +bool8 ScrCmd_showcontestresults(struct ScriptContext *ctx) +{ + sub_80F8484(); + ScriptContext1_Stop(); + return TRUE; +} + +bool8 ScrCmd_contestlinktransfer(struct ScriptContext *ctx) +{ + sub_80F84C4(gScriptContestCategory); + ScriptContext1_Stop(); + return TRUE; +} + +bool8 ScrCmd_dofieldeffect(struct ScriptContext *ctx) +{ + u16 effectId = VarGet(ScriptReadHalfword(ctx)); + + sFieldEffectScriptId = effectId; + FieldEffectStart(sFieldEffectScriptId); + return FALSE; +} + +bool8 ScrCmd_setfieldeffect(struct ScriptContext *ctx) +{ + u8 argNum = ScriptReadByte(ctx); + + gFieldEffectArguments[argNum] = (s16)VarGet(ScriptReadHalfword(ctx)); + return FALSE; +} + +static bool8 WaitForFieldEffectFinish(void) +{ + if (!FieldEffectActiveListContains(sFieldEffectScriptId)) + return TRUE; + else + return FALSE; +} + +bool8 ScrCmd_waitfieldeffect(struct ScriptContext *ctx) +{ + sFieldEffectScriptId = VarGet(ScriptReadHalfword(ctx)); + SetupNativeScript(ctx, WaitForFieldEffectFinish); + return TRUE; +} + +bool8 ScrCmd_sethealplace(struct ScriptContext *ctx) +{ + u16 healLocationId = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetHealLocationWarp(healLocationId); + return FALSE; +} + +bool8 ScrCmd_checkplayergender(struct ScriptContext *ctx) +{ + gScriptResult = gSaveBlock2Ptr->playerGender; + return FALSE; +} + +bool8 ScrCmd_playpokecry(struct ScriptContext *ctx) +{ + u16 species = VarGet(ScriptReadHalfword(ctx)); + u16 mode = VarGet(ScriptReadHalfword(ctx)); + + PlayCry5(species, mode); + return FALSE; +} + +bool8 ScrCmd_waitpokecry(struct ScriptContext *ctx) +{ + SetupNativeScript(ctx, IsCryFinished); + return TRUE; +} + +bool8 ScrCmd_setmaptile(struct ScriptContext *ctx) +{ + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + u16 tileId = VarGet(ScriptReadHalfword(ctx)); + u16 v8 = VarGet(ScriptReadHalfword(ctx)); + + x += 7; + y += 7; + if (!v8) + MapGridSetMetatileIdAt(x, y, tileId); + else + MapGridSetMetatileIdAt(x, y, tileId | 0xC00); + return FALSE; +} + +bool8 ScrCmd_opendoor(struct ScriptContext *ctx) +{ + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + x += 7; + y += 7; + PlaySE(GetDoorSoundEffect(x, y)); + FieldAnimateDoorOpen(x, y); + return FALSE; +} + +bool8 ScrCmd_closedoor(struct ScriptContext *ctx) +{ + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + x += 7; + y += 7; + FieldAnimateDoorClose(x, y); + return FALSE; +} + +static bool8 IsDoorAnimationStopped(void) +{ + if (!FieldIsDoorAnimationRunning()) + return TRUE; + else + return FALSE; +} + +bool8 ScrCmd_waitdooranim(struct ScriptContext *ctx) +{ + SetupNativeScript(ctx, IsDoorAnimationStopped); + return TRUE; +} + +bool8 ScrCmd_setdooropen(struct ScriptContext *ctx) +{ + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + x += 7; + y += 7; + FieldSetDoorOpened(x, y); + return FALSE; +} + +bool8 ScrCmd_setdoorclosed(struct ScriptContext *ctx) +{ + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + x += 7; + y += 7; + FieldSetDoorClosed(x, y); + return FALSE; +} + +bool8 ScrCmd_addelevmenuitem(struct ScriptContext *ctx) +{ + u8 v3 = ScriptReadByte(ctx); + u16 v5 = VarGet(ScriptReadHalfword(ctx)); + u16 v7 = VarGet(ScriptReadHalfword(ctx)); + u16 v9 = VarGet(ScriptReadHalfword(ctx)); + + //ScriptAddElevatorMenuItem(v3, v5, v7, v9); + return FALSE; +} + +bool8 ScrCmd_showelevmenu(struct ScriptContext *ctx) +{ + /*ScriptShowElevatorMenu(); + ScriptContext1_Stop(); + return TRUE;*/ + return FALSE; +} + +bool8 ScrCmd_checkcoins(struct ScriptContext *ctx) +{ + u16 *ptr = GetVarPointer(ScriptReadHalfword(ctx)); + *ptr = GetCoins(); + return FALSE; +} + +bool8 ScrCmd_givecoins(struct ScriptContext *ctx) +{ + u16 coins = VarGet(ScriptReadHalfword(ctx)); + + if (GiveCoins(coins) == TRUE) + gScriptResult = 0; + else + gScriptResult = 1; + return FALSE; +} + +bool8 ScrCmd_takecoins(struct ScriptContext *ctx) +{ + u16 coins = VarGet(ScriptReadHalfword(ctx)); + + if (TakeCoins(coins) == TRUE) + gScriptResult = 0; + else + gScriptResult = 1; + return FALSE; +} + +bool8 ScrCmd_mossdeepgym1(struct ScriptContext *ctx) +{ + u16 v1 = VarGet(ScriptReadHalfword(ctx)); + + sMovingNpcId = sub_81A89A0(v1); + return FALSE; +} + +bool8 ScrCmd_mossdeepgym2(struct ScriptContext *ctx) +{ + sub_81A8AF8(); + return FALSE; +} + +bool8 ScrCmd_mossdeepgym3(struct ScriptContext *ctx) +{ + u16 v1 = VarGet(ScriptReadHalfword(ctx)); + + sub_81A8934(v1); + return FALSE; +} + +bool8 ScrCmd_mossdeepgym4(struct ScriptContext *ctx) +{ + sub_81A895C(); + return FALSE; +} + +bool8 ScrCmd_cmdD8(struct ScriptContext *ctx) +{ + gSelectedMapObject = sub_80B47BC(); + return FALSE; +} + +bool8 ScrCmd_cmdD9(struct ScriptContext *ctx) +{ + if (is_c1_link_related_active()) + { + return FALSE; + } + else + { + if (gMapObjects[gSelectedMapObject].active) + { + sub_8098630(); + SetupNativeScript(ctx, sub_8098734); + } + return TRUE; + } +} + +// This command will force the Pokémon to be obedient, you don't get to choose which value to set its obedience to +bool8 ScrCmd_setpokeobedient(struct ScriptContext *ctx) +{ + bool8 obedient = TRUE; + u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); + + SetMonData(&gPlayerParty[partyIndex], MON_DATA_OBEDIENCE, &obedient); + return FALSE; +} + +bool8 ScrCmd_checkpokeobedience(struct ScriptContext *ctx) +{ + u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); + + gScriptResult = GetMonData(&gPlayerParty[partyIndex], MON_DATA_OBEDIENCE, NULL); + return FALSE; +} + +bool8 ScrCmd_cmdCF(struct ScriptContext *ctx) +{ + const u8* v1 = sub_8099244(); + + if (v1) + { + ((u8*)gUnknown_020375C0) = ctx->scriptPtr; + ScriptJump(ctx, v1); + } + return FALSE; +} + +bool8 ScrCmd_warpD1(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); + + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + sub_808D074(player_get_direction_lower_nybble()); + sub_80B0244(); + player_avatar_init_params_reset(); + return TRUE; +} + +bool8 ScrCmd_setpokemetlocation(struct ScriptContext *ctx) +{ + u16 partyIndex = VarGet(ScriptReadHalfword(ctx)); + u8 location = ScriptReadByte(ctx); + + if (partyIndex < PARTY_SIZE) + SetMonData(&gPlayerParty[partyIndex], MON_DATA_MET_LOCATION, &location); + return FALSE; +} + +void sub_809BDB4(void) +{ + sub_819746C(gUnknown_03000F30, 1); + RemoveWindow(gUnknown_03000F30); +} + +bool8 ScrCmd_gettrainerclass(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u16 trainerClassId = VarGet(ScriptReadHalfword(ctx)); + + StringCopy(sScriptStringVars[stringVarIndex], GetTrainerClassNameFromId(trainerClassId)); + return FALSE; +} + +bool8 ScrCmd_gettrainername(struct ScriptContext *ctx) +{ + u8 stringVarIndex = ScriptReadByte(ctx); + u16 trainerClassId = VarGet(ScriptReadHalfword(ctx)); + + StringCopy(sScriptStringVars[stringVarIndex], GetTrainerNameFromId(trainerClassId)); + return FALSE; +} + +void sub_809BE48(u16 npcId) +{ + sMovingNpcId = npcId; +} -// .rodata +bool8 ScrCmd_warpE0(struct ScriptContext *ctx) +{ + u8 mapGroup = ScriptReadByte(ctx); + u8 mapNum = ScriptReadByte(ctx); + u8 warpId = ScriptReadByte(ctx); + u16 x = VarGet(ScriptReadHalfword(ctx)); + u16 y = VarGet(ScriptReadHalfword(ctx)); -// .text + Overworld_SetWarpDestination(mapGroup, mapNum, warpId, x, y); + sub_80AF79C(); + player_avatar_init_params_reset(); + return TRUE; +} diff --git a/src/script.c b/src/script.c index b2809a137..5a1c5daa9 100644 --- a/src/script.c +++ b/src/script.c @@ -134,12 +134,12 @@ const u8 *ScriptPop(struct ScriptContext *ctx) return ctx->stack[ctx->stackDepth]; } -void ScriptJump(struct ScriptContext *ctx, u8 *ptr) +void ScriptJump(struct ScriptContext *ctx, const u8 *ptr) { ctx->scriptPtr = ptr; } -void ScriptCall(struct ScriptContext *ctx, u8 *ptr) +void ScriptCall(struct ScriptContext *ctx, const u8 *ptr) { ScriptPush(ctx, ctx->scriptPtr); ctx->scriptPtr = ptr; diff --git a/src/start_menu.c b/src/start_menu.c index ac393ce2e..be30d0e53 100644 --- a/src/start_menu.c +++ b/src/start_menu.c @@ -170,13 +170,13 @@ extern const u8 gText_BattlePyramidFloor[]; void DisplayPyramidFloorWindow(void) { // TODO: fix location - if (*(u16*)(&gSaveBlock2Ptr->field_CAA[8]) == 7) + if (gSaveBlock2Ptr->field_CAA[4] == 7) sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_1); else sBattlePyramidFloorWindowId = AddWindow(&gPyramidFloorWindowTemplate_2); PutWindowTilemap(sBattlePyramidFloorWindowId); sub_81973FC(sBattlePyramidFloorWindowId, 0); - StringCopy(gStringVar1, gUnknown_08510510[*(u16*)(&gSaveBlock2Ptr->field_CAA[8])]); + StringCopy(gStringVar1, gUnknown_08510510[gSaveBlock2Ptr->field_CAA[4]]); StringExpandPlaceholders(gStringVar4, gText_BattlePyramidFloor); PrintTextOnWindow(sBattlePyramidFloorWindowId, 1, gStringVar4, 0, 1, 0xFF, NULL); CopyWindowToVram(sBattlePyramidFloorWindowId, 2); diff --git a/src/string_util.c b/src/string_util.c index 92e9f19e8..ea50ba5a5 100644 --- a/src/string_util.c +++ b/src/string_util.c @@ -625,7 +625,7 @@ u8 *WriteColorChangeControlCode(u8 *dest, u32 colorType, u8 color) return dest; } -bool32 sub_8009228(u8 *str) +bool32 IsStringJapanese(u8 *str) { while (*str != EOS) { diff --git a/src/text.c b/src/text.c index 7cc46cd92..8108a6867 100644 --- a/src/text.c +++ b/src/text.c @@ -145,7 +145,7 @@ void DeactivateAllTextPrinters (void) gTextPrinters[printer].sub_union.sub.active = 0; } -u16 PrintTextOnWindow(u8 windowId, u8 fontId, u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)) +u16 PrintTextOnWindow(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextSubPrinter *, u16)) { struct TextSubPrinter subPrinter; diff --git a/src/tv.c b/src/tv.c new file mode 100644 index 000000000..7f64b46ac --- /dev/null +++ b/src/tv.c @@ -0,0 +1,7927 @@ + +// Includes +#include "global.h" +#include "rtc.h" +#include "overworld.h" +#include "map_constants.h" +#include "rng.h" +#include "event_data.h" +#include "fieldmap.h" +#include "field_camera.h" +#include "strings.h" +#include "string_util.h" +#include "international_string_util.h" +#include "pokemon_storage_system.h" +#include "field_message_box.h" +#include "easy_chat.h" +#include "species.h" +#include "moves.h" +#include "battle.h" +#include "battle_tower.h" +#include "contest.h" +#include "items.h" +#include "item.h" +#include "link.h" +#include "main.h" +#include "event_scripts.h" +#include "shop.h" +#include "lilycove_lady.h" +#include "rom6.h" +#include "pokedex.h" +#include "field_map_obj.h" +#include "text.h" +#include "script_menu.h" +#include "naming_screen.h" +#include "malloc.h" +#include "region_map.h" +#include "decoration.h" +#include "secret_base.h" +#include "tv.h" + +// Static type declarations + +#define rbernoulli(num, den) TV_BernoulliTrial(0xFFFF * (num) / (den)) + +// Static RAM declarations + +s8 sCurTVShowSlot; +u16 sTV_SecretBaseVisitMovesTemp[8]; +u8 sTV_DecorationsBuffer[16]; +struct { + u8 level; + u16 species; + u16 move; +} sTV_SecretBaseVisitMonsTemp[10]; + +IWRAM_DATA u8 sTVShowMixingNumPlayers; +IWRAM_DATA u8 sTVShowNewsMixingNumPlayers; +IWRAM_DATA s8 sTVShowMixingCurSlot; + +EWRAM_DATA u16 sPokemonAnglerSpecies = 0; +EWRAM_DATA u16 sPokemonAnglerAttemptCounters = 0; +EWRAM_DATA u16 sFindThatGamerCoinsSpent = 0; +EWRAM_DATA bool8 sFindThatGamerWhichGame = FALSE; +EWRAM_DATA ALIGNED(4) u8 sRecordMixingPartnersWithoutShowsToShare = 0; +EWRAM_DATA ALIGNED(4) u8 sTVShowState = 0; +EWRAM_DATA u8 sTVSecretBaseSecretsRandomValues[3] = {}; + +// Static ROM declarations + +extern const u8 *const sTVBravoTrainerTextGroup[]; +extern const u8 *const sTVBravoTrainerBattleTowerTextGroup[]; + +void ClearPokemonNews(void); +u8 GetTVChannelByShowType(u8 kind); +u8 FindFirstActiveTVShowThatIsNotAMassOutbreak(void); +u8 CheckForBigMovieOrEmergencyNewsOnTV(void); +void SetTVMetatilesOnMap(int width, int height, u16 tileId); +u8 FindAnyTVNewsOnTheAir(void); +bool8 IsTVShowInSearchOfTrainersAiring(void); +void TakeTVShowInSearchOfTrainersOffTheAir(void); +bool8 TV_BernoulliTrial(u16 ratio); +s8 FindEmptyTVSlotBeyondFirstFiveShowsOfArray(TVShow *shows); +bool8 HasMixableShowAlreadyBeenSpawnedWithPlayerID(u8 kind, bool8 flag); +void tv_store_id_3x(TVShow *show); +void DeleteTVShowInArrayByIdx(TVShow *shows, u8 idx); +s8 FindEmptyTVSlotWithinFirstFiveShowsOfArray(TVShow *shows); +void FindActiveBroadcastByShowType_SetScriptResult(u8 kind); +void InterviewBefore_BravoTrainerPkmnProfile(void); +void InterviewBefore_NameRater(void); +u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer(u16 passedSpecies); +void sub_80EFA88(void); +void sub_80EF93C(TVShow *shows); +s8 sub_80EEE30(PokeNews *pokeNews); +bool8 sub_80EF0E4(u8 newsKind); +void ClearPokemonNewsI(u8 i); +void sub_80F1254(TVShow *shows); +void sub_80F12A4(TVShow *shows); +void sub_80F0358(TVShow *player1, TVShow *player2, TVShow *player3, TVShow *player4); +void sub_80F0C04(void); +void sub_80F0708(void); +void sub_80F0B64(void); +s8 sub_80F06D0(TVShow *tvShows); +bool8 sub_80F049C(TVShow *dest[], TVShow *src[], u8 idx); +bool8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx); +bool8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx); +bool8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx); +void sub_80F0B00(u8 showIdx); +void sub_80F0B24(u16 species, u8 showIdx); +void sub_80F0D60(PokeNews *player1, PokeNews *player2, PokeNews *player3, PokeNews *player4); +void sub_80F0EEC(void); +void sub_80F0F24(void); +s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx); +void sub_80F0E58(PokeNews *dest[], PokeNews *src[]); +bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot); +void TVShowDone(void); +void InterviewAfter_FanClubLetter(void); +void InterviewAfter_RecentHappenings(void); +void InterviewAfter_PkmnFanClubOpinions(void); +void InterviewAfter_DummyShow4(void); +void InterviewAfter_BravoTrainerPokemonProfile(void); +void InterviewAfter_BravoTrainerBattleTowerProfile(void); +void InterviewAfter_ContestLiveUpdates(void); +void UpdateWorldOfMastersAndPutItOnTheAir(void); +void PutPokemonTodayFailedOnTheAir(void); +void sub_80ED718(void); +void sub_80EED88(void); +void TV_SortPurchasesByQuantity(void); +void sub_80ED8B4(u16 days); +void UpdateMassOutbreakTimeLeft(u16 days); +void sub_80EF120(u16 days); +void sub_80EDA48(u16 days); +void sub_80EEB98(u16 days); +void PutFishingAdviceShowOnTheAir(void); +void sub_80EDA80(void); +u8 TV_MonDataIdxToRibbon(u8 monDataIdx); +void sub_80EEBF4(u8 actionIdx); +bool8 IsPriceDiscounted(u8 newsKind); +void InterviewBefore_FanClubLetter(void); +void InterviewBefore_RecentHappenings(void); +void InterviewBefore_PkmnFanClubOpinions(void); +void InterviewBefore_Dummy(void); +void InterviewBefore_BravoTrainerBTProfile(void); +void InterviewBefore_ContestLiveUpdates(void); +void InterviewBefore_3CheersForPokeblocks(void); +void InterviewBefore_FanClubSpecial(void); +void ChangeBoxPokemonNickname_CB(void); +void DoTVShowPokemonFanClubLetter(void); +void DoTVShowRecentHappenings(void); +void DoTVShowPokemonFanClubOpinions(void); +void DoTVShowDummiedOut(void); +void DoTVShowPokemonNewsMassOutbreak(void); +void DoTVShowBravoTrainerPokemonProfile(void); +void DoTVShowBravoTrainerBattleTower(void); +void DoTVShowPokemonTodaySuccessfulCapture(void); +void DoTVShowTodaysSmartShopper(void); +void DoTVShowTheNameRaterShow(void); +void DoTVShowPokemonContestLiveUpdates(void); +void DoTVShowPokemonBattleUpdate(void); +void DoTVShow3CheersForPokeblocks(void); +void DoTVShowPokemonTodayFailedCapture(void); +void DoTVShowPokemonAngler(void); +void DoTVShowTheWorldOfMasters(void); +void DoTVShowTodaysRivalTrainer(void); +void DoTVShowDewfordTrendWatcherNetwork(void); +void DoTVShowHoennTreasureInvestigators(void); +void DoTVShowFindThatGamer(void); +void DoTVShowBreakingNewsTV(void); +void DoTVShowSecretBaseVisit(void); +void DoTVShowPokemonLotteryWinnerFlashReport(void); +void DoTVShowThePokemonBattleSeminar(void); +void DoTVShowTrainerFanClubSpecial(void); +void DoTVShowTrainerFanClub(void); +void DoTVShowSpotTheCuties(void); +void DoTVShowPokemonNewsBattleFrontier(void); +void DoTVShowWhatsNo1InHoennToday(void); +void DoTVShowSecretBaseSecrets(void); +void DoTVShowSafariFanClub(void); +void DoTVShowPokemonContestLiveUpdates2(void); + +// .rodata + +const struct { + u16 species; + u16 moves[4]; + u8 level; + u8 location; +} sPokeOutbreakSpeciesList[] = { + { + SPECIES_SEEDOT, + {MOVE_BIDE, MOVE_HARDEN, MOVE_LEECH_SEED}, + 3, 0x11 // Route 102 + }, + { + SPECIES_NUZLEAF, + {MOVE_HARDEN, MOVE_GROWTH, MOVE_NATURE_POWER, MOVE_LEECH_SEED}, + 15, 0x1D // Route 114 + }, + { + SPECIES_SEEDOT, + {MOVE_HARDEN, MOVE_GROWTH, MOVE_NATURE_POWER, MOVE_LEECH_SEED}, + 13, 0x20 // Route 117 + }, + { + SPECIES_SEEDOT, + {MOVE_GIGA_DRAIN, MOVE_FRUSTRATION, MOVE_SOLAR_BEAM, MOVE_LEECH_SEED}, + 25, 0x23 // Route 110 + }, + { + SPECIES_SKITTY, + {MOVE_GROWL, MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_ATTRACT}, + 8, 0x1F // Route 116 + } +}; + +// TODO: Figure out what these are, and define constants in include/flags.h +const u16 sGoldSymbolFlags[] = { + SYS_TOWER_GOLD, + SYS_DOME_GOLD, + SYS_PALACE_GOLD, + SYS_ARENA_GOLD, + SYS_FACTORY_GOLD, + SYS_PIKE_GOLD, + SYS_PYRAMID_GOLD +}; + +const u16 sSilverSymbolFlags[] = { + SYS_TOWER_SILVER, + SYS_DOME_SILVER, + SYS_PALACE_SILVER, + SYS_ARENA_SILVER, + SYS_FACTORY_SILVER, + SYS_PIKE_SILVER, + SYS_PYRAMID_SILVER +}; + +// TODO: Figure out what these are, and define constants in include/vars.h +const u16 sNumberOneVarsAndThresholds[][2] = { + {VAR_DAILY_SLOTS, 100}, + {VAR_DAILY_ROULETTE, 50}, + {VAR_DAILY_WILDS, 100}, + {VAR_DAILY_BLENDER, 20}, + {VAR_DAILY_PLANTED_BERRIES, 20}, + {VAR_DAILY_PICKED_BERRIES, 20}, + {VAR_DAILY_BP, 30} +}; + +const u8 *const sPokeNewsTextGroup_Upcoming[] = { + NULL, + gPokeNewsTextSlateport_Upcoming, + gPokeNewsTextGameCorner_Upcoming, + gPokeNewsTextLilycove_Upcoming, + gPokeNewsTextBlendMaster_Upcoming +}; + +const u8 *const sPokeNewsTextGroup_Ongoing[] = { + NULL, + gPokeNewsTextSlateport_Ongoing, + gPokeNewsTextGameCorner_Ongoing, + gPokeNewsTextLilycove_Ongoing, + gPokeNewsTextBlendMaster_Ongoing +}; + +const u8 *const sPokeNewsTextGroup_Ending[] = { + NULL, + gPokeNewsTextSlateport_Ending, + gPokeNewsTextGameCorner_Ending, + gPokeNewsTextLilycove_Ending, + gPokeNewsTextBlendMaster_Ending +}; + +u8 *const gTVStringVarPtrs[] = { + gStringVar1, + gStringVar2, + gStringVar3 +}; + +const u8 *const sTVFanClubTextGroup[] = { + gTVFanClubText00, + gTVFanClubText01, + gTVFanClubText02, + gTVFanClubText03, + gTVFanClubText04, + gTVFanClubText05, + gTVFanClubText06, + gTVFanClubText07 +}; + +const u8 *const sTVRecentHappeninssTextGroup[] = { + gTVRecentHappeningsText00, + gTVRecentHappeningsText01, + gTVRecentHappeningsText02, + gTVRecentHappeningsText03, + gTVRecentHappeningsText04, + gTVRecentHappeningsText05 +}; + +const u8 *const sTVFanClubOpinionsTextGroup[] = { + gTVFanClubOpinionsText00, + gTVFanClubOpinionsText01, + gTVFanClubOpinionsText02, + gTVFanClubOpinionsText03, + gTVFanClubOpinionsText04 +}; + +const u8 *const sTVMassOutbreakTextGroup[] = { + gTVMassOutbreakText00 +}; + +const u8 *const sTVPokemonTodaySuccessfulTextGroup[] = { + gTVPokemonTodaySuccessfulText00, + gTVPokemonTodaySuccessfulText01, + gTVPokemonTodaySuccessfulText02, + gTVPokemonTodaySuccessfulText03, + gTVPokemonTodaySuccessfulText04, + gTVPokemonTodaySuccessfulText05, + gTVPokemonTodaySuccessfulText06, + gTVPokemonTodaySuccessfulText07, + gTVPokemonTodaySuccessfulText08, + gTVPokemonTodaySuccessfulText09, + gTVPokemonTodaySuccessfulText10, + gTVPokemonTodaySuccessfulText11 +}; + +const u8 *const sTVTodaysSmartShopperTextGroup[] = { + gTVTodaysSmartShopperText00, + gTVTodaysSmartShopperText01, + gTVTodaysSmartShopperText02, + gTVTodaysSmartShopperText03, + gTVTodaysSmartShopperText04, + gTVTodaysSmartShopperText05, + gTVTodaysSmartShopperText06, + gTVTodaysSmartShopperText07, + gTVTodaysSmartShopperText08, + gTVTodaysSmartShopperText09, + gTVTodaysSmartShopperText10, + gTVTodaysSmartShopperText11, + gTVTodaysSmartShopperText12 +}; + +const u8 *const sTVBravoTrainerTextGroup[] = { + gTVBravoTrainerText00, + gTVBravoTrainerText01, + gTVBravoTrainerText02, + gTVBravoTrainerText03, + gTVBravoTrainerText04, + gTVBravoTrainerText05, + gTVBravoTrainerText06, + gTVBravoTrainerText07, + gTVBravoTrainerText08 +}; + +const u8 *const sTV3CheersForPokeblocksTextGroup[] = { + gTV3CheersForPokeblocksText00, + gTV3CheersForPokeblocksText01, + gTV3CheersForPokeblocksText02, + gTV3CheersForPokeblocksText03, + gTV3CheersForPokeblocksText04, + gTV3CheersForPokeblocksText05 +}; + +const u8 *const sTVBravoTrainerBattleTowerTextGroup[] = { + gTVBravoTrainerBattleTowerText00, + gTVBravoTrainerBattleTowerText01, + gTVBravoTrainerBattleTowerText02, + gTVBravoTrainerBattleTowerText03, + gTVBravoTrainerBattleTowerText04, + gTVBravoTrainerBattleTowerText05, + gTVBravoTrainerBattleTowerText06, + gTVBravoTrainerBattleTowerText07, + gTVBravoTrainerBattleTowerText08, + gTVBravoTrainerBattleTowerText09, + gTVBravoTrainerBattleTowerText10, + gTVBravoTrainerBattleTowerText11, + gTVBravoTrainerBattleTowerText12, + gTVBravoTrainerBattleTowerText13, + gTVBravoTrainerBattleTowerText14 +}; + +const u8 *const sTVContestLiveUpdatesTextGroup[] = { + gTVContestLiveUpdatesText00, + gTVContestLiveUpdatesText01, + gTVContestLiveUpdatesText02, + gTVContestLiveUpdatesText03, + gTVContestLiveUpdatesText04, + gTVContestLiveUpdatesText05, + gTVContestLiveUpdatesText06, + gTVContestLiveUpdatesText07, + gTVContestLiveUpdatesText08, + gTVContestLiveUpdatesText09, + gTVContestLiveUpdatesText10, + gTVContestLiveUpdatesText11, + gTVContestLiveUpdatesText12, + gTVContestLiveUpdatesText13, + gTVContestLiveUpdatesText14, + gTVContestLiveUpdatesText15, + gTVContestLiveUpdatesText16, + gTVContestLiveUpdatesText17, + gTVContestLiveUpdatesText18, + gTVContestLiveUpdatesText19, + gTVContestLiveUpdatesText20, + gTVContestLiveUpdatesText21, + gTVContestLiveUpdatesText22, + gTVContestLiveUpdatesText23, + gTVContestLiveUpdatesText24, + gTVContestLiveUpdatesText25, + gTVContestLiveUpdatesText26, + gTVContestLiveUpdatesText27, + gTVContestLiveUpdatesText28, + gTVContestLiveUpdatesText29, + gTVContestLiveUpdatesText30, + gTVContestLiveUpdatesText31, + gTVContestLiveUpdatesText32 +}; + +const u8 *const sTVPokemonBattleUpdateTextGroup[] = { + gTVPokemonBattleUpdateText00, + gTVPokemonBattleUpdateText01, + gTVPokemonBattleUpdateText02, + gTVPokemonBattleUpdateText03, + gTVPokemonBattleUpdateText04, + gTVPokemonBattleUpdateText05, + gTVPokemonBattleUpdateText06, + gTVPokemonBattleUpdateText07 +}; + +const u8 *const sTVTrainerFanClubSpecialTextGroup[] = { + gTVTrainerFanClubSpecialText00, + gTVTrainerFanClubSpecialText01, + gTVTrainerFanClubSpecialText02, + gTVTrainerFanClubSpecialText03, + gTVTrainerFanClubSpecialText04, + gTVTrainerFanClubSpecialText05 +}; + +const u8 *const sTVNameRaterTextGroup[] = { + gTVNameRaterText00, + gTVNameRaterText01, + gTVNameRaterText02, + gTVNameRaterText03, + gTVNameRaterText04, + gTVNameRaterText05, + gTVNameRaterText06, + gTVNameRaterText07, + gTVNameRaterText08, + gTVNameRaterText09, + gTVNameRaterText10, + gTVNameRaterText11, + gTVNameRaterText12, + gTVNameRaterText13, + gTVNameRaterText14, + gTVNameRaterText15, + gTVNameRaterText16, + gTVNameRaterText17, + gTVNameRaterText18 +}; + +const u8 *const sTVPokemonContestLiveUpdates2TextGroup[] = { + gTVPokemonContestLiveUpdates2Text00, + gTVPokemonContestLiveUpdates2Text01, + gTVPokemonContestLiveUpdates2Text02, + gTVPokemonContestLiveUpdates2Text03 +}; + +const u8 *const sTVPokemonTodayFailedTextGroup[] = { + gTVPokemonTodayFailedText00, + gTVPokemonTodayFailedText01, + gTVPokemonTodayFailedText02, + gTVPokemonTodayFailedText03, + gTVPokemonTodayFailedText04, + gTVPokemonTodayFailedText05, + gTVPokemonTodayFailedText06 +}; + +const u8 *const sTVPokemonAnslerTextGroup[] = { + gTVPokemonAnglerText00, + gTVPokemonAnglerText01 +}; + +const u8 *const sTVWorldOfMastersTextGroup[] = { + gTVWorldOfMastersText00, + gTVWorldOfMastersText01, + gTVWorldOfMastersText02 +}; + +const u8 *const sTVTodaysRivalTrainerTextGroup[] = { + gTVTodaysRivalTrainerText00, + gTVTodaysRivalTrainerText01, + gTVTodaysRivalTrainerText02, + gTVTodaysRivalTrainerText03, + gTVTodaysRivalTrainerText04, + gTVTodaysRivalTrainerText05, + gTVTodaysRivalTrainerText06, + gTVTodaysRivalTrainerText07, + gTVTodaysRivalTrainerText08, + gTVTodaysRivalTrainerText09, + gTVTodaysRivalTrainerText10 +}; + +const u8 *const sTVDewfordTrendWatcherNetworkTextGroup[] = { + gTVDewfordTrendWatcherNetworkText00, + gTVDewfordTrendWatcherNetworkText01, + gTVDewfordTrendWatcherNetworkText02, + gTVDewfordTrendWatcherNetworkText03, + gTVDewfordTrendWatcherNetworkText04, + gTVDewfordTrendWatcherNetworkText05, + gTVDewfordTrendWatcherNetworkText06 +}; + +const u8 *const sTVHoennTreasureInvestisatorsTextGroup[] = { + gTVHoennTreasureInvestigatorsText00, + gTVHoennTreasureInvestigatorsText01, + gTVHoennTreasureInvestigatorsText02 +}; + +const u8 *const sTVFindThatGamerTextGroup[] = { + gTVFindThatGamerText00, + gTVFindThatGamerText01, + gTVFindThatGamerText02, + gTVFindThatGamerText03 +}; + +const u8 *const sTVBreakinsNewsTextGroup[] = { + gTVBreakingNewsText00, + gTVBreakingNewsText01, + gTVBreakingNewsText02, + gTVBreakingNewsText03, + gTVBreakingNewsText04, + gTVBreakingNewsText05, + gTVBreakingNewsText06, + gTVBreakingNewsText07, + gTVBreakingNewsText08, + gTVBreakingNewsText09, + gTVBreakingNewsText10, + gTVBreakingNewsText11, + gTVBreakingNewsText12 +}; + +const u8 *const sTVSecretBaseVisitTextGroup[] = { + gTVSecretBaseVisitText00, + gTVSecretBaseVisitText01, + gTVSecretBaseVisitText02, + gTVSecretBaseVisitText03, + gTVSecretBaseVisitText04, + gTVSecretBaseVisitText05, + gTVSecretBaseVisitText06, + gTVSecretBaseVisitText07, + gTVSecretBaseVisitText08, + gTVSecretBaseVisitText09, + gTVSecretBaseVisitText10, + gTVSecretBaseVisitText11, + gTVSecretBaseVisitText12, + gTVSecretBaseVisitText13 +}; + +const u8 *const sTVPokemonLotteryWinnerFlashReportTextGroup[] = { + gTVPokemonLotteryWinnerFlashReportText00 +}; + +const u8 *const sTVThePokemonBattleSeminarTextGroup[] = { + gTVThePokemonBattleSeminarText00, + gTVThePokemonBattleSeminarText01, + gTVThePokemonBattleSeminarText02, + gTVThePokemonBattleSeminarText03, + gTVThePokemonBattleSeminarText04, + gTVThePokemonBattleSeminarText05, + gTVThePokemonBattleSeminarText06 +}; + +const u8 *const sTVTrainerFanClubTextGroup[] = { + gTVTrainerFanClubText00, + gTVTrainerFanClubText01, + gTVTrainerFanClubText02, + gTVTrainerFanClubText03, + gTVTrainerFanClubText04, + gTVTrainerFanClubText05, + gTVTrainerFanClubText06, + gTVTrainerFanClubText07, + gTVTrainerFanClubText08, + gTVTrainerFanClubText09, + gTVTrainerFanClubText10, + gTVTrainerFanClubText11 +}; + +const u8 *const sTVCutiesTextGroup[] = { + gTVCutiesText00, + gTVCutiesText01, + gTVCutiesText02, + gTVCutiesText03, + gTVCutiesText04, + gTVCutiesText05, + gTVCutiesText06, + gTVCutiesText07, + gTVCutiesText08, + gTVCutiesText09, + gTVCutiesText10, + gTVCutiesText11, + gTVCutiesText12, + gTVCutiesText13, + gTVCutiesText14, + gTVCutiesText15 +}; + +const u8 *const sTVPokemonNewsBattleFrontierTextGroup[] = { + gTVPokemonNewsBattleFrontierText00, + gTVPokemonNewsBattleFrontierText01, + gTVPokemonNewsBattleFrontierText02, + gTVPokemonNewsBattleFrontierText03, + gTVPokemonNewsBattleFrontierText04, + gTVPokemonNewsBattleFrontierText05, + gTVPokemonNewsBattleFrontierText06, + gTVPokemonNewsBattleFrontierText07, + gTVPokemonNewsBattleFrontierText08, + gTVPokemonNewsBattleFrontierText09, + gTVPokemonNewsBattleFrontierText10, + gTVPokemonNewsBattleFrontierText11, + gTVPokemonNewsBattleFrontierText12, + gTVPokemonNewsBattleFrontierText13, + gTVPokemonNewsBattleFrontierText14, + gTVPokemonNewsBattleFrontierText15, + gTVPokemonNewsBattleFrontierText16, + gTVPokemonNewsBattleFrontierText17, + gTVPokemonNewsBattleFrontierText18 +}; + +const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = { + gTVWhatsNo1InHoennTodayText00, + gTVWhatsNo1InHoennTodayText01, + gTVWhatsNo1InHoennTodayText02, + gTVWhatsNo1InHoennTodayText03, + gTVWhatsNo1InHoennTodayText04, + gTVWhatsNo1InHoennTodayText05, + gTVWhatsNo1InHoennTodayText06, + gTVWhatsNo1InHoennTodayText07, + gTVWhatsNo1InHoennTodayText08 +}; + +const u8 *const sTVSecretBaseSecretsTextGroup[] = { + gTVSecretBaseSecretsText00, + gTVSecretBaseSecretsText01, + gTVSecretBaseSecretsText02, + gTVSecretBaseSecretsText03, + gTVSecretBaseSecretsText04, + gTVSecretBaseSecretsText05, + gTVSecretBaseSecretsText06, + gTVSecretBaseSecretsText07, + gTVSecretBaseSecretsText08, + gTVSecretBaseSecretsText09, + gTVSecretBaseSecretsText10, + gTVSecretBaseSecretsText11, + gTVSecretBaseSecretsText12, + gTVSecretBaseSecretsText13, + gTVSecretBaseSecretsText14, + gTVSecretBaseSecretsText15, + gTVSecretBaseSecretsText16, + gTVSecretBaseSecretsText17, + gTVSecretBaseSecretsText18, + gTVSecretBaseSecretsText19, + gTVSecretBaseSecretsText20, + gTVSecretBaseSecretsText21, + gTVSecretBaseSecretsText22, + gTVSecretBaseSecretsText23, + gTVSecretBaseSecretsText24, + gTVSecretBaseSecretsText25, + gTVSecretBaseSecretsText26, + gTVSecretBaseSecretsText27, + gTVSecretBaseSecretsText28, + gTVSecretBaseSecretsText29, + gTVSecretBaseSecretsText30, + gTVSecretBaseSecretsText31, + gTVSecretBaseSecretsText32, + gTVSecretBaseSecretsText33, + gTVSecretBaseSecretsText34, + gTVSecretBaseSecretsText35, + gTVSecretBaseSecretsText36, + gTVSecretBaseSecretsText37, + gTVSecretBaseSecretsText38, + gTVSecretBaseSecretsText39, + gTVSecretBaseSecretsText40, + gTVSecretBaseSecretsText41, + gTVSecretBaseSecretsText42 +}; + +const u8 *const sTVSafariFanClubTextGroup[] = { + gTVSafariFanClubText00, + gTVSafariFanClubText01, + gTVSafariFanClubText02, + gTVSafariFanClubText03, + gTVSafariFanClubText04, + gTVSafariFanClubText05, + gTVSafariFanClubText06, + gTVSafariFanClubText07, + gTVSafariFanClubText08, + gTVSafariFanClubText09, + gTVSafariFanClubText10 +}; + +const u8 *const sTVInSearchOfTrainersTextGroup[] = { + gTVInSearchOfTrainersText00, + gTVInSearchOfTrainersText01, + gTVInSearchOfTrainersText02, + gTVInSearchOfTrainersText03, + gTVInSearchOfTrainersText04, + gTVInSearchOfTrainersText05, + gTVInSearchOfTrainersText06, + gTVInSearchOfTrainersText07, + gTVInSearchOfTrainersText08 +}; + +const u8 sTVSecretBaseSecretsStateLookup[] = { + 0x0a, + 0x0b, + 0x0c, + 0x0d, + 0x0e, + 0x0f, + 0x10, + 0x11, + 0x12, + 0x13, + 0x14, + 0x17, + 0x18, + 0x19, + 0x1a, + 0x1b, + 0x1c, + 0x1d, + 0x1e, + 0x1f, + 0x20, + 0x21, + 0x22, + 0x23, + 0x24, + 0x25, + 0x26, + 0x27, + 0x28, + 0x29, + 0x2a, + 0x2b +}; + +// .text + +void ClearTVShowData(void) +{ + u8 i; + u8 j; + + for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->tvShows); i ++) + { + gSaveBlock1Ptr->tvShows[i].common.kind = 0; + gSaveBlock1Ptr->tvShows[i].common.active = 0; + for (j = 0; j < sizeof(TVShow) - 2; j ++) + { + gSaveBlock1Ptr->tvShows[i].common.pad02[j] = 0; + } + } + ClearPokemonNews(); +} + +u8 special_0x44(void) +{ + u8 i; + u8 j; + u8 selIdx; + TVShow *show; + + for (i = 5; i < ARRAY_COUNT(gSaveBlock1Ptr->tvShows) - 1; i ++) + { + if (gSaveBlock1Ptr->tvShows[i].common.kind == 0) + { + break; + } + } + j = Random() % i; + selIdx = j; + do + { + if (GetTVChannelByShowType(gSaveBlock1Ptr->tvShows[j].common.kind) != 4) + { + if (gSaveBlock1Ptr->tvShows[j].common.active == TRUE) + { + return j; + } + } + else + { + show = &gSaveBlock1Ptr->tvShows[j]; + if (show->massOutbreak.daysLeft == 0 && show->massOutbreak.active == TRUE) + { + return j; + } + } + if (j == 0) + { + j = ARRAY_COUNT(gSaveBlock1Ptr->tvShows) - 2; + } + else + { + j --; + } + } while (j != selIdx); + return 0xFF; +} + +u8 FindAnyTVShowOnTheAir(void) +{ + u8 response; + + response = special_0x44(); + if (response == 0xFF) + { + return 0xFF; + } + if (gSaveBlock1Ptr->outbreakPokemonSpecies != SPECIES_NONE && gSaveBlock1Ptr->tvShows[response].common.kind == TVSHOW_MASS_OUTBREAK) + { + return FindFirstActiveTVShowThatIsNotAMassOutbreak(); + } + return response; +} + +void UpdateTVScreensOnMap(int width, int height) +{ + FlagSet(SYS_TV_WATCH); + switch (CheckForBigMovieOrEmergencyNewsOnTV()) + { + case 1: + SetTVMetatilesOnMap(width, height, 0x3); + break; + case 2: + break; + default: + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_LILYCOVE_CITY_COVE_LILY_MOTEL_1F && gSaveBlock1Ptr->location.mapNum == MAP_ID_LILYCOVE_CITY_COVE_LILY_MOTEL_1F) + { + SetTVMetatilesOnMap(width, height, 0x3); + } + else if (FlagGet(SYS_TV_START) && (FindAnyTVShowOnTheAir() != 0xff || FindAnyTVNewsOnTheAir() != 0xff || IsTVShowInSearchOfTrainersAiring())) + { + FlagClear(SYS_TV_WATCH); + SetTVMetatilesOnMap(width, height, 0x3); + } + break; + } +} + +void SetTVMetatilesOnMap(int width, int height, u16 tileId) +{ + int x; + int y; + + for (y = 0; y < height; y ++) + { + for (x = 0; x < width; x ++) + { + if (MapGridGetMetatileBehaviorAt(x, y) == 0x86) // is this tile a TV? + { + MapGridSetMetatileIdAt(x, y, tileId | 0xc00); + } + } + } +} + +void TurnOffTVScreen(void) +{ + SetTVMetatilesOnMap(gUnknown_03005DC0.width, gUnknown_03005DC0.height, 0x0002); + DrawWholeMapView(); +} + +void TurnOnTVScreen(void) +{ + SetTVMetatilesOnMap(gUnknown_03005DC0.width, gUnknown_03005DC0.height, 0x0003); + DrawWholeMapView(); +} + +u8 special_0x45(void) +{ + return gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004].common.kind; +} + +u8 FindFirstActiveTVShowThatIsNotAMassOutbreak(void) +{ + u8 i; + + for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->tvShows) - 1; i ++) + { + if (gSaveBlock1Ptr->tvShows[i].common.kind != 0 && gSaveBlock1Ptr->tvShows[i].common.kind != TVSHOW_MASS_OUTBREAK && gSaveBlock1Ptr->tvShows[i].common.active == TRUE) + { + return i; + } + } + return 0xFF; +} + +u8 special_0x4a(void) +{ + TVShow *tvShow; + + tvShow = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + if (tvShow->common.kind == TVSHOW_MASS_OUTBREAK && gSaveBlock1Ptr->outbreakPokemonSpecies != SPECIES_NONE) + { + return FindFirstActiveTVShowThatIsNotAMassOutbreak(); + } + return gSpecialVar_0x8004; +} + +// IN SEARCH OF TRAINERS + +void ResetGabbyAndTy(void) +{ + gSaveBlock1Ptr->gabbyAndTyData.mon1 = SPECIES_NONE; + gSaveBlock1Ptr->gabbyAndTyData.mon2 = SPECIES_NONE; + gSaveBlock1Ptr->gabbyAndTyData.lastMove = MOVE_NONE; + gSaveBlock1Ptr->gabbyAndTyData.quote[0] = -1; + gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn = FALSE; + gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon = FALSE; + gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem = FALSE; + gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall = FALSE; + gSaveBlock1Ptr->gabbyAndTyData.onAir = FALSE; + gSaveBlock1Ptr->gabbyAndTyData.valA_5 = 0; + gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn2 = FALSE; + gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon2 = FALSE; + gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem2 = FALSE; + gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall2 = FALSE; + gSaveBlock1Ptr->gabbyAndTyData.valB_4 = 0; + gSaveBlock1Ptr->gabbyAndTyData.mapnum = 0; + gSaveBlock1Ptr->gabbyAndTyData.battleNum = 0; +} + +void GabbyAndTyBeforeInterview(void) +{ + u8 i; + + gSaveBlock1Ptr->gabbyAndTyData.mon1 = gBattleResults.playerMon1Species; + gSaveBlock1Ptr->gabbyAndTyData.mon2 = gBattleResults.playerMon2Species; + gSaveBlock1Ptr->gabbyAndTyData.lastMove = gBattleResults.lastUsedMovePlayer; + if (gSaveBlock1Ptr->gabbyAndTyData.battleNum != 0xFF) + { + gSaveBlock1Ptr->gabbyAndTyData.battleNum ++; + } + gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn = gBattleResults.unk5_0; + if (gBattleResults.playerFaintCounter != 0) + { + gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon = TRUE; + } + else + { + gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon = FALSE; + } + if (gBattleResults.unk3 != 0) + { + gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem = TRUE; + } + else + { + gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem = FALSE; + } + if (!gBattleResults.usedMasterBall) + { + for (i = 0; i < 11; i ++) + { + if (gBattleResults.catchAttempts[i]) + { + gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall = TRUE; + break; + } + } + } + else + { + gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall = TRUE; + } + TakeTVShowInSearchOfTrainersOffTheAir(); + if (gSaveBlock1Ptr->gabbyAndTyData.lastMove == MOVE_NONE) + { + FlagSet(0x0001); + } +} + +void GabbyAndTyAfterInterview(void) +{ + gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn2 = gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn; + gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon2 = gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon; + gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem2 = gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem; + gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall2 = gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall; + gSaveBlock1Ptr->gabbyAndTyData.onAir = TRUE; + gSaveBlock1Ptr->gabbyAndTyData.mapnum = gMapHeader.regionMapSectionId; + IncrementGameStat(GAME_STAT_GOT_INTERVIEWED); +} + +void TakeTVShowInSearchOfTrainersOffTheAir(void) +{ + gSaveBlock1Ptr->gabbyAndTyData.onAir = FALSE; +} + +u8 GabbyAndTyGetBattleNum(void) +{ + if (gSaveBlock1Ptr->gabbyAndTyData.battleNum > 5) + { + return (gSaveBlock1Ptr->gabbyAndTyData.battleNum % 3) + 6; + } + return gSaveBlock1Ptr->gabbyAndTyData.battleNum; +} + +bool8 IsTVShowInSearchOfTrainersAiring(void) +{ + return gSaveBlock1Ptr->gabbyAndTyData.onAir; +} + +bool8 GabbyAndTyGetLastQuote(void) +{ + if (gSaveBlock1Ptr->gabbyAndTyData.quote[0] == 0xFFFF) + { + return FALSE; + } + CopyEasyChatWord(gStringVar1, gSaveBlock1Ptr->gabbyAndTyData.quote[0]); + gSaveBlock1Ptr->gabbyAndTyData.quote[0] = -1; + return TRUE; +} + +u8 GabbyAndTyGetLastBattleTrivia(void) +{ + if (!gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn2) + { + return 1; + } + if (gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall2) + { + return 2; + } + if (gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem2) + { + return 3; + } + if (gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon2) + { + return 4; + } + return 0; +} + +void GabbyAndTySetScriptVarsToFieldObjectLocalIds(void) +{ + switch (GabbyAndTyGetBattleNum()) + { + case 1: + gSpecialVar_0x8004 = 14; + gSpecialVar_0x8005 = 13; + break; + case 2: + gSpecialVar_0x8004 = 5; + gSpecialVar_0x8005 = 6; + break; + case 3: + gSpecialVar_0x8004 = 18; + gSpecialVar_0x8005 = 17; + break; + case 4: + gSpecialVar_0x8004 = 21; + gSpecialVar_0x8005 = 22; + break; + case 5: + gSpecialVar_0x8004 = 8; + gSpecialVar_0x8005 = 9; + break; + case 6: + gSpecialVar_0x8004 = 19; + gSpecialVar_0x8005 = 20; + break; + case 7: + gSpecialVar_0x8004 = 23; + gSpecialVar_0x8005 = 24; + break; + case 8: + gSpecialVar_0x8004 = 10; + gSpecialVar_0x8005 = 11; + break; + } +} + +void InterviewAfter(void) +{ + switch (gSpecialVar_0x8005) + { + case TVSHOW_FAN_CLUB_LETTER: + InterviewAfter_FanClubLetter(); + break; + case TVSHOW_RECENT_HAPPENINGS: + InterviewAfter_RecentHappenings(); + break; + case TVSHOW_PKMN_FAN_CLUB_OPINIONS: + InterviewAfter_PkmnFanClubOpinions(); + break; + case TVSHOW_UNKN_SHOWTYPE_04: + InterviewAfter_DummyShow4(); + break; + case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE: + InterviewAfter_BravoTrainerPokemonProfile(); + break; + case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE: + InterviewAfter_BravoTrainerBattleTowerProfile(); + break; + case TVSHOW_CONTEST_LIVE_UPDATES: + InterviewAfter_ContestLiveUpdates(); + break; + } +} + +void PutPokemonTodayCaughtOnAir(void) +{ + u8 i; + u16 ct; + TVShow *show; + u32 language2; + u16 itemLastUsed; + + ct = 0; + sub_80EED88(); + sub_80ED718(); + if (gBattleResults.caughtMonSpecies == SPECIES_NONE) + { + PutPokemonTodayFailedOnTheAir(); + } + else + { + UpdateWorldOfMastersAndPutItOnTheAir(); + if (!rbernoulli(1, 1) && StringCompare(gSpeciesNames[gBattleResults.caughtMonSpecies], gBattleResults.caughtMonNick)) + { + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_POKEMON_TODAY_CAUGHT, FALSE) != TRUE) + { + for (i = 0; i < 11; i ++) + { + ct += gBattleResults.catchAttempts[i]; + } + if (ct != 0 || gBattleResults.usedMasterBall) + { + ct = 0; + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->pokemonToday.kind = TVSHOW_POKEMON_TODAY_CAUGHT; + show->pokemonToday.active = FALSE; + if (gBattleResults.usedMasterBall) + { + ct = 1; + itemLastUsed = ITEM_MASTER_BALL; + } + else + { + for (i = 0; i < 11; i ++) + { + ct += gBattleResults.catchAttempts[i]; + } + if (ct > 0xFF) + { + ct = 0xFF; + } + itemLastUsed = gLastUsedItem; + } + show->pokemonToday.nBallsUsed = ct; + show->pokemonToday.ball = itemLastUsed; + StringCopy(show->pokemonToday.playerName, gSaveBlock2Ptr->playerName); + StringCopy(show->pokemonToday.nickname, gBattleResults.caughtMonNick); + language2 = sub_81DB604(show->pokemonToday.nickname); + StripExtCtrlCodes(show->pokemonToday.nickname); + show->pokemonToday.species = gBattleResults.caughtMonSpecies; + tv_store_id_3x(show); + show->pokemonToday.language = gGameLanguage; + show->pokemonToday.language2 = language2; + } + } + } + } +} + +void UpdateWorldOfMastersAndPutItOnTheAir(void) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[24]; + if (show->worldOfMasters.kind != TVSHOW_WORLD_OF_MASTERS) + { + DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24); + show->worldOfMasters.steps = GetGameStat(GAME_STAT_STEPS); + show->worldOfMasters.kind = TVSHOW_WORLD_OF_MASTERS; + } + show->worldOfMasters.numPokeCaught ++; + show->worldOfMasters.caughtPoke = gBattleResults.caughtMonSpecies; + show->worldOfMasters.species = gBattleResults.playerMon1Species; + show->worldOfMasters.location = gMapHeader.regionMapSectionId; +} + +void PutPokemonTodayFailedOnTheAir(void) +{ + u16 ct; + u8 i; + TVShow *show; + + if (!rbernoulli(1, 1)) + { + for (i = 0, ct = 0; i < 11; i ++) + { + ct += gBattleResults.catchAttempts[i]; + } + if (ct > 0xFF) + { + ct = 0xFF; + } + if (ct > 2 && (gBattleOutcome == BATTLE_POKE_FLED || gBattleOutcome == BATTLE_WON)) + { + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_POKEMON_TODAY_FAILED, FALSE) != TRUE) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->pokemonTodayFailed.kind = TVSHOW_POKEMON_TODAY_FAILED; + show->pokemonTodayFailed.active = FALSE; + show->pokemonTodayFailed.species = gBattleResults.playerMon1Species; + show->pokemonTodayFailed.species2 = gBattleResults.lastOpponentSpecies; + show->pokemonTodayFailed.nBallsUsed = ct; + show->pokemonTodayFailed.outcome = gBattleOutcome; + show->pokemonTodayFailed.location = gMapHeader.regionMapSectionId; + StringCopy(show->pokemonTodayFailed.playerName, gSaveBlock2Ptr->playerName); + tv_store_id_3x(show); + show->pokemonTodayFailed.language = gGameLanguage; + } + } + } +} + +void tv_store_id_3x(TVShow *show) +{ + u32 id; + + id = GetPlayerIDAsU32(); + show->common.srcTrainerId2Lo = id; + show->common.srcTrainerId2Hi = id >> 8; + show->common.srcTrainerIdLo = id; + show->common.srcTrainerIdHi = id >> 8; + show->common.trainerIdLo = id; + show->common.trainerIdHi = id >> 8; +} + +void tv_store_id_2x(TVShow *show) +{ + u32 id; + + id = GetPlayerIDAsU32(); + show->common.srcTrainerIdLo = id; + show->common.srcTrainerIdHi = id >> 8; + show->common.trainerIdLo = id; + show->common.trainerIdHi = id >> 8; +} + +void InterviewAfter_ContestLiveUpdates(void) +{ + TVShow *show; + TVShow *show2; + + show = &gSaveBlock1Ptr->tvShows[24]; + if (show->contestLiveUpdates.kind == TVSHOW_CONTEST_LIVE_UPDATES) + { + show2 = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show2->contestLiveUpdates.kind = TVSHOW_CONTEST_LIVE_UPDATES; + show2->contestLiveUpdates.active = TRUE; + StringCopy(show2->contestLiveUpdates.playerName, gSaveBlock2Ptr->playerName); + show2->contestLiveUpdates.category = gScriptContestCategory; + show2->contestLiveUpdates.species = GetMonData(&gPlayerParty[gUnknown_02039F24], MON_DATA_SPECIES, NULL); + show2->contestLiveUpdates.winningSpecies = show->contestLiveUpdates.winningSpecies; + show2->contestLiveUpdates.appealFlags2 = show->contestLiveUpdates.appealFlags2; + show2->contestLiveUpdates.round1Rank = show->contestLiveUpdates.round1Rank; + show2->contestLiveUpdates.round2Rank = show->contestLiveUpdates.round2Rank; + show2->contestLiveUpdates.move = show->contestLiveUpdates.move; + show2->contestLiveUpdates.appealFlags1 = show->contestLiveUpdates.appealFlags1; + StringCopy(show2->contestLiveUpdates.winningTrainerName, show->contestLiveUpdates.winningTrainerName); + tv_store_id_2x(show2); + show2->contestLiveUpdates.language = gGameLanguage; + show2->contestLiveUpdates.winningTrainerLanguage = show->contestLiveUpdates.winningTrainerLanguage; + DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24); + } +} + +void PutBattleUpdateOnTheAir(u8 a0, u16 a1, u16 a2, u16 a3) +{ + TVShow *show; + u8 name[32]; + + sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_BATTLE_UPDATE); + if (gScriptResult != 1) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->battleUpdate.kind = TVSHOW_BATTLE_UPDATE; + show->battleUpdate.active = TRUE; + StringCopy(show->battleUpdate.playerName, gSaveBlock2Ptr->playerName); + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + show->battleUpdate.battleType = 2; + } + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + show->battleUpdate.battleType = 1; + } + else + { + show->battleUpdate.battleType = 0; + } + show->battleUpdate.move = a1; + show->battleUpdate.species2 = a2; + show->battleUpdate.species = a3; + StringCopy(name, gLinkPlayers[a0].name); + StripExtCtrlCodes(name); + StringCopy(show->battleUpdate.linkOpponentName, name); + tv_store_id_2x(show); + show->battleUpdate.language = gGameLanguage; + if (show->battleUpdate.language == LANGUAGE_JAPANESE || gLinkPlayers[a0].language == LANGUAGE_JAPANESE) + { + show->battleUpdate.linkOpponentLanguage = LANGUAGE_JAPANESE; + } + else + { + show->battleUpdate.linkOpponentLanguage = gLinkPlayers[a0].language; + } + } + } +} + +bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language) +{ + TVShow *show; + u8 name[32]; + + sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot == -1) + { + return FALSE; + } + FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_3_CHEERS_FOR_POKEBLOCKS); + if (gScriptResult == 1) + { + return FALSE; + } + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->threeCheers.kind = TVSHOW_3_CHEERS_FOR_POKEBLOCKS; + show->threeCheers.active = TRUE; + StringCopy(show->threeCheers.playerName, gSaveBlock2Ptr->playerName); + StringCopy(name, partnersName); + StripExtCtrlCodes(name); + StringCopy(show->threeCheers.worstBlenderName, name); + show->threeCheers.flavor = flavor; + show->threeCheers.unk_03_3 = unused; + show->threeCheers.sheen = sheen; + tv_store_id_2x(show); + show->threeCheers.language = gGameLanguage; + if (show->threeCheers.language == LANGUAGE_JAPANESE || language == LANGUAGE_JAPANESE) + { + show->threeCheers.worstBlenderLanguage = LANGUAGE_JAPANESE; + } + else + { + show->threeCheers.worstBlenderLanguage = language; + } + return TRUE; +} + +void PutFanClubSpecialOnTheAir(void) +{ + TVShow *show; + u8 name[32]; + u32 id; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8006]; + show->fanClubSpecial.score = gSpecialVar_0x8005 * 10; + StringCopy(show->fanClubSpecial.playerName, gSaveBlock2Ptr->playerName); + show->fanClubSpecial.kind = TVSHOW_FAN_CLUB_SPECIAL; + show->fanClubSpecial.active = TRUE; + id = GetPlayerIDAsU32(); + show->fanClubSpecial.idLo = id; + show->fanClubSpecial.idHi = id >> 8; + StringCopy(name, gStringVar1); + StripExtCtrlCodes(name); + StringCopy(show->fanClubSpecial.idolName, name); + tv_store_id_2x(show); + show->fanClubSpecial.language = gGameLanguage; + if (show->fanClubSpecial.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->unk_31A0 == LANGUAGE_JAPANESE) + { + show->fanClubSpecial.idolNameLanguage = LANGUAGE_JAPANESE; + } + else + { + show->fanClubSpecial.idolNameLanguage = gSaveBlock1Ptr->unk_31A0; + } +} + +void ContestLiveUpdates_BeforeInterview_1(u8 a0) +{ + TVShow *show; + + DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24); + sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + show = &gSaveBlock1Ptr->tvShows[24]; + show->contestLiveUpdates.round1Rank = a0; + show->contestLiveUpdates.kind = TVSHOW_CONTEST_LIVE_UPDATES; + } +} + +void ContestLiveUpdates_BeforeInterview_2(u8 a0) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[24]; + sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + show->contestLiveUpdates.round2Rank = a0; + } +} + +void ContestLiveUpdates_BeforeInterview_3(u8 a0) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[24]; + sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + show->contestLiveUpdates.appealFlags1 = a0; + } +} + +void ContestLiveUpdates_BeforeInterview_4(u16 a0) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[24]; + sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + show->contestLiveUpdates.move = a0; + } +} + +void ContestLiveUpdates_BeforeInterview_5(u8 a0, u8 a1) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[24]; + sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + show->contestLiveUpdates.winningSpecies = gUnknown_02039E00[a1].unk_00; + StringCopy(show->contestLiveUpdates.winningTrainerName, gUnknown_02039E00[a1].unk_0d); + StripExtCtrlCodes(show->contestLiveUpdates.winningTrainerName); + show->contestLiveUpdates.appealFlags2 = a0; + if (a1 + 1 > gUnknown_02039F30) + { + show->contestLiveUpdates.winningTrainerLanguage = gLinkPlayers[0].language; + } + else if (gGameLanguage == LANGUAGE_JAPANESE || gLinkPlayers[a1].language == LANGUAGE_JAPANESE) + { + show->contestLiveUpdates.winningTrainerLanguage = LANGUAGE_JAPANESE; + } + else + { + show->contestLiveUpdates.winningTrainerLanguage = gLinkPlayers[a1].language; + } + } +} + +void InterviewAfter_BravoTrainerPokemonProfile(void) +{ + TVShow *show; + TVShow *show2; + + show = &gSaveBlock1Ptr->tvShows[24]; + if (show->bravoTrainer.kind == TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE) + { + show2 = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show2->bravoTrainer.kind = TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE; + show2->bravoTrainer.active = TRUE; + show2->bravoTrainer.species = show->bravoTrainer.species; + StringCopy(show2->bravoTrainer.playerName, gSaveBlock2Ptr->playerName); + StringCopy(show2->bravoTrainer.pokemonNickname, show->bravoTrainer.pokemonNickname); + show2->bravoTrainer.contestCategory = show->bravoTrainer.contestCategory; + show2->bravoTrainer.contestRank = show->bravoTrainer.contestRank; + show2->bravoTrainer.move = show->bravoTrainer.move; + show2->bravoTrainer.contestResult = show->bravoTrainer.contestResult; + show2->bravoTrainer.contestCategory = show->bravoTrainer.contestCategory; + tv_store_id_2x(show2); + show2->bravoTrainer.language = gGameLanguage; + if (show2->bravoTrainer.language == LANGUAGE_JAPANESE || show->bravoTrainer.pokemonNameLanguage == LANGUAGE_JAPANESE) + { + show2->bravoTrainer.pokemonNameLanguage = LANGUAGE_JAPANESE; + } + else + { + show2->bravoTrainer.pokemonNameLanguage = show->bravoTrainer.pokemonNameLanguage; + } + DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24); + } +} + +void BravoTrainerPokemonProfile_BeforeInterview1(u16 a0) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[24]; + InterviewBefore_BravoTrainerPkmnProfile(); + sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24); + show->bravoTrainer.move = a0; + show->bravoTrainer.kind = TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE; + } +} + +void BravoTrainerPokemonProfile_BeforeInterview2(u8 a0) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[24]; + sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + show->bravoTrainer.contestResult = a0; + show->bravoTrainer.contestCategory = gScriptContestCategory; + show->bravoTrainer.contestRank = gUnknown_02039F2E; + show->bravoTrainer.species = GetMonData(&gPlayerParty[gUnknown_02039F24], MON_DATA_SPECIES, NULL); + GetMonData(&gPlayerParty[gUnknown_02039F24], MON_DATA_NICKNAME, show->bravoTrainer.pokemonNickname); + StripExtCtrlCodes(show->bravoTrainer.pokemonNickname); + show->bravoTrainer.pokemonNameLanguage = GetMonData(&gPlayerParty[gUnknown_02039F24], MON_DATA_LANGUAGE); + } +} + +void InterviewAfter_BravoTrainerBattleTowerProfile(void) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->bravoTrainerTower.kind = TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE; + show->bravoTrainerTower.active = TRUE; + StringCopy(show->bravoTrainerTower.trainerName, gSaveBlock2Ptr->playerName); + StringCopy(show->bravoTrainerTower.pokemonName, gSaveBlock2Ptr->field_BD8); + show->bravoTrainerTower.species = gSaveBlock2Ptr->field_BD4; + show->bravoTrainerTower.defeatedSpecies = gSaveBlock2Ptr->field_BD6; + show->bravoTrainerTower.numFights = sub_8164FCC(gSaveBlock2Ptr->field_D07, 0); + show->bravoTrainerTower.wonTheChallenge = gSaveBlock2Ptr->field_D06; + if (gSaveBlock2Ptr->field_D07 == 0) + { + show->bravoTrainerTower.btLevel = 50; + } + else + { + show->bravoTrainerTower.btLevel = 100; + } + show->bravoTrainerTower.interviewResponse = gSpecialVar_0x8004; + tv_store_id_2x(show); + show->bravoTrainerTower.language = gGameLanguage; + if (show->bravoTrainerTower.language == LANGUAGE_JAPANESE || gSaveBlock2Ptr->field_BEB == LANGUAGE_JAPANESE) + { + show->bravoTrainerTower.pokemonNameLanguage = LANGUAGE_JAPANESE; + } + else + { + show->bravoTrainerTower.pokemonNameLanguage = gSaveBlock2Ptr->field_BEB; + } +} + +void SaveRecordedItemPurchasesForTVShow(void) +{ + TVShow *show; + u8 i; + + if (!(gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_TRAINER_HILL_LOBBY && gSaveBlock1Ptr->location.mapNum == MAP_ID_TRAINER_HILL_LOBBY) && !(gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_BATTLE_FRONTIER_MART && gSaveBlock1Ptr->location.mapNum == MAP_ID_BATTLE_FRONTIER_MART) && !rbernoulli(1, 3)) + { + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_SMART_SHOPPER, FALSE) != TRUE) + { + TV_SortPurchasesByQuantity(); + if (gUnknown_02039F80[0].quantity >= 20) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->smartshopperShow.kind = TVSHOW_SMART_SHOPPER; + show->smartshopperShow.active = FALSE; + show->smartshopperShow.shopLocation = gMapHeader.regionMapSectionId; + for (i = 0; i < 3; i ++) + { + show->smartshopperShow.itemIds[i] = gUnknown_02039F80[i].itemId; + show->smartshopperShow.itemAmounts[i] = gUnknown_02039F80[i].quantity; + } + show->smartshopperShow.priceReduced = GetPriceReduction(1); + StringCopy(show->smartshopperShow.playerName, gSaveBlock2Ptr->playerName); + tv_store_id_3x(show); + show->smartshopperShow.language = gGameLanguage; + } + } + } +} + +void PutNameRaterShowOnTheAir(void) +{ + TVShow *show; + + InterviewBefore_NameRater(); + if (gScriptResult != 1) + { + GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar1); + if (StringLength(gSaveBlock2Ptr->playerName) > 1 && StringLength(gStringVar1) > 1) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->nameRaterShow.kind = TVSHOW_NAME_RATER_SHOW; + show->nameRaterShow.active = TRUE; + show->nameRaterShow.species = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES, NULL); + show->nameRaterShow.random = Random() % 3; + show->nameRaterShow.random2 = Random() % 2; + show->nameRaterShow.randomSpecies = TV_GetSomeOtherSpeciesAlreadySeenByPlayer(show->nameRaterShow.species); + StringCopy(show->nameRaterShow.trainerName, gSaveBlock2Ptr->playerName); + GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, show->nameRaterShow.pokemonName); + StripExtCtrlCodes(show->nameRaterShow.pokemonName); + tv_store_id_2x(show); + show->nameRaterShow.language = gGameLanguage; + show->nameRaterShow.pokemonNameLanguage = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_LANGUAGE); + } + } +} + +void StartMassOutbreak(void) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gSaveBlock1Ptr->outbreakPokemonSpecies = show->massOutbreak.species; + gSaveBlock1Ptr->outbreakLocationMapNum = show->massOutbreak.locationMapNum; + gSaveBlock1Ptr->outbreakLocationMapGroup = show->massOutbreak.locationMapGroup; + gSaveBlock1Ptr->outbreakPokemonLevel = show->massOutbreak.level; + gSaveBlock1Ptr->outbreakUnk1 = show->massOutbreak.var02; + gSaveBlock1Ptr->outbreakUnk2 = show->massOutbreak.var0E; + gSaveBlock1Ptr->outbreakPokemonMoves[0] = show->massOutbreak.moves[0]; + gSaveBlock1Ptr->outbreakPokemonMoves[1] = show->massOutbreak.moves[1]; + gSaveBlock1Ptr->outbreakPokemonMoves[2] = show->massOutbreak.moves[2]; + gSaveBlock1Ptr->outbreakPokemonMoves[3] = show->massOutbreak.moves[3]; + gSaveBlock1Ptr->outbreakUnk4 = show->massOutbreak.var03; + gSaveBlock1Ptr->outbreakPokemonProbability = show->massOutbreak.probability; + gSaveBlock1Ptr->outbreakDaysLeft = 2; +} + +void PutLilycoveContestLadyShowOnTheAir(void) +{ + TVShow *show; + + sub_80EFA88(); + if (gScriptResult != TRUE) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + sub_818E848(&show->contestLiveUpdates2.language); + show->contestLiveUpdates2.pokemonNameLanguage = LANGUAGE_ENGLISH; + show->contestLiveUpdates2.kind = TVSHOW_CONTEST_LIVE_UPDATES_2; + show->contestLiveUpdates2.active = TRUE; + sub_818E81C(show->contestLiveUpdates2.playerName); + sub_818E7E0(&show->contestLiveUpdates2.contestCategory, show->contestLiveUpdates2.nickname); + show->contestLiveUpdates2.pokeblockState = sub_818E880(); + tv_store_id_2x(show); + } +} + +void InterviewAfter_FanClubLetter(void) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->fanclubLetter.kind = TVSHOW_FAN_CLUB_LETTER; + show->fanclubLetter.active = TRUE; + StringCopy(show->fanclubLetter.playerName, gSaveBlock2Ptr->playerName); + show->fanclubLetter.species = GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL); + tv_store_id_2x(show); + show->fanclubLetter.language = gGameLanguage; +} + +void InterviewAfter_RecentHappenings(void) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->recentHappenings.kind = TVSHOW_RECENT_HAPPENINGS; + show->recentHappenings.active = TRUE; + StringCopy(show->recentHappenings.playerName, gSaveBlock2Ptr->playerName); + show->recentHappenings.var02 = 0; + tv_store_id_2x(show); + show->recentHappenings.language = gGameLanguage; +} + +void InterviewAfter_PkmnFanClubOpinions(void) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->fanclubOpinions.kind = TVSHOW_PKMN_FAN_CLUB_OPINIONS; + show->fanclubOpinions.active = TRUE; + show->fanclubOpinions.friendshipHighNybble = GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_FRIENDSHIP, NULL) >> 4; + show->fanclubOpinions.questionAsked = gSpecialVar_0x8007; + StringCopy(show->fanclubOpinions.playerName, gSaveBlock2Ptr->playerName); + GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_NICKNAME, show->fanclubOpinions.nickname); + StripExtCtrlCodes(show->fanclubOpinions.nickname); + show->fanclubOpinions.species = GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL); + tv_store_id_2x(show); + show->fanclubOpinions.language = gGameLanguage; + if (gGameLanguage == LANGUAGE_JAPANESE || GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE) + { + show->fanclubOpinions.pokemonNameLanguage = LANGUAGE_JAPANESE; + } + else + { + show->fanclubOpinions.pokemonNameLanguage = GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_LANGUAGE); + } +} + +void InterviewAfter_DummyShow4() +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; +} + +void sub_80ED718(void) +{ + u8 i; + u16 outbreakIdx; + TVShow *show; + + if (FlagGet(SYS_GAME_CLEAR)) + { + for (i = 0; i < 24; i ++) + { + if (gSaveBlock1Ptr->tvShows[i].common.kind == TVSHOW_MASS_OUTBREAK) + { + return; + } + } + if (!rbernoulli(1, 200)) + { + sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + outbreakIdx = Random() % ARRAY_COUNT(sPokeOutbreakSpeciesList); + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->massOutbreak.kind = TVSHOW_MASS_OUTBREAK; + show->massOutbreak.active = TRUE; + show->massOutbreak.level = sPokeOutbreakSpeciesList[outbreakIdx].level; + show->massOutbreak.var02 = 0; + show->massOutbreak.var03 = 0; + show->massOutbreak.species = sPokeOutbreakSpeciesList[outbreakIdx].species; + show->massOutbreak.var0E = 0; + show->massOutbreak.moves[0] = sPokeOutbreakSpeciesList[outbreakIdx].moves[0]; + show->massOutbreak.moves[1] = sPokeOutbreakSpeciesList[outbreakIdx].moves[1]; + show->massOutbreak.moves[2] = sPokeOutbreakSpeciesList[outbreakIdx].moves[2]; + show->massOutbreak.moves[3] = sPokeOutbreakSpeciesList[outbreakIdx].moves[3]; + show->massOutbreak.locationMapNum = sPokeOutbreakSpeciesList[outbreakIdx].location; + show->massOutbreak.locationMapGroup = 0; + show->massOutbreak.var12 = 0; + show->massOutbreak.probability = 50; + show->massOutbreak.var15 = 0; + show->massOutbreak.daysLeft = 1; + tv_store_id_2x(show); + show->massOutbreak.language = gGameLanguage; + } + } + } +} + +void EndMassOutbreak(void) +{ + gSaveBlock1Ptr->outbreakPokemonSpecies = SPECIES_NONE; + gSaveBlock1Ptr->outbreakLocationMapNum = 0; + gSaveBlock1Ptr->outbreakLocationMapGroup = 0; + gSaveBlock1Ptr->outbreakPokemonLevel = 0; + gSaveBlock1Ptr->outbreakUnk1 = 0; + gSaveBlock1Ptr->outbreakUnk2 = 0; + gSaveBlock1Ptr->outbreakPokemonMoves[0] = MOVE_NONE; + gSaveBlock1Ptr->outbreakPokemonMoves[1] = MOVE_NONE; + gSaveBlock1Ptr->outbreakPokemonMoves[2] = MOVE_NONE; + gSaveBlock1Ptr->outbreakPokemonMoves[3] = MOVE_NONE; + gSaveBlock1Ptr->outbreakUnk4 = 0; + gSaveBlock1Ptr->outbreakPokemonProbability = 0; + gSaveBlock1Ptr->outbreakDaysLeft = 0; +} + +void sub_80ED888(u16 days) +{ + + sub_80ED8B4(days); + UpdateMassOutbreakTimeLeft(days); + sub_80EF120(days); + sub_80EDA48(days); + sub_80EEB98(days); +} + +void sub_80ED8B4(u16 days) +{ + u8 i; + TVShow *show; + + if (gSaveBlock1Ptr->outbreakPokemonSpecies == SPECIES_NONE) + { + for (i = 0; i < 24; i ++) + { + if (gSaveBlock1Ptr->tvShows[i].massOutbreak.kind == TVSHOW_MASS_OUTBREAK && gSaveBlock1Ptr->tvShows[i].massOutbreak.active == TRUE) + { + show = &gSaveBlock1Ptr->tvShows[i]; + if (show->massOutbreak.daysLeft < days) + { + show->massOutbreak.daysLeft = 0; + } + else + { + show->massOutbreak.daysLeft -= days; + } + break; + } + } + } +} + +void UpdateMassOutbreakTimeLeft(u16 days) +{ + if (gSaveBlock1Ptr->outbreakDaysLeft <= days) + { + EndMassOutbreak(); + } + else + { + gSaveBlock1Ptr->outbreakDaysLeft -= days; + } +} + +void sub_80ED950(bool8 flag) +{ + if (flag) + { + if (sPokemonAnglerAttemptCounters >> 8 > 4) + { + PutFishingAdviceShowOnTheAir(); + } + sPokemonAnglerAttemptCounters &= 0xFF; + if (sPokemonAnglerAttemptCounters != 0xFF) + { + sPokemonAnglerAttemptCounters += 0x01; + } + } + else + { + if ((u8)sPokemonAnglerAttemptCounters > 4) + { + PutFishingAdviceShowOnTheAir(); + } + sPokemonAnglerAttemptCounters &= 0xFF00; + if (sPokemonAnglerAttemptCounters >> 8 != 0xFF) + { + sPokemonAnglerAttemptCounters += 0x0100; + } + } +} + +void PutFishingAdviceShowOnTheAir(void) +{ + TVShow *show; + + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_FISHING_ADVICE, FALSE) != TRUE) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->pokemonAngler.kind = TVSHOW_FISHING_ADVICE; + show->pokemonAngler.active = FALSE; + show->pokemonAngler.nBites = sPokemonAnglerAttemptCounters; + show->pokemonAngler.nFails = sPokemonAnglerAttemptCounters >> 8; + show->pokemonAngler.species = sPokemonAnglerSpecies; + StringCopy(show->pokemonAngler.playerName, gSaveBlock2Ptr->playerName); + tv_store_id_3x(show); + show->pokemonAngler.language = gGameLanguage; + } +} + +void sub_80EDA3C(u16 species) +{ + sPokemonAnglerSpecies = species; +} + +void sub_80EDA48(u16 days) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[24]; + if (show->worldOfMasters.kind == TVSHOW_WORLD_OF_MASTERS) + { + if (show->worldOfMasters.numPokeCaught >= 20) + { + sub_80EDA80(); + } + DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24); + } +} + +void sub_80EDA80(void) +{ + TVShow *show; + TVShow *show2; + + show = &gSaveBlock1Ptr->tvShows[24]; + if (!rbernoulli(1, 1)) + { + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_WORLD_OF_MASTERS, FALSE) != TRUE) + { + show2 = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show2->worldOfMasters.kind = TVSHOW_WORLD_OF_MASTERS; + show2->worldOfMasters.active = FALSE; + show2->worldOfMasters.numPokeCaught = show->worldOfMasters.numPokeCaught; + show2->worldOfMasters.steps = GetGameStat(GAME_STAT_STEPS) - show->worldOfMasters.steps; + show2->worldOfMasters.caughtPoke = show->worldOfMasters.caughtPoke; + show2->worldOfMasters.species = show->worldOfMasters.species; + show2->worldOfMasters.location = show->worldOfMasters.location; + StringCopy(show2->worldOfMasters.playerName, gSaveBlock2Ptr->playerName); + tv_store_id_3x(show2); + show2->worldOfMasters.language = gGameLanguage; + DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, 24); + } + } +} + +void sub_80EDB44(void) +{ + TVShow *show; + u32 i; + u8 nBadges; + + HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_TODAYS_RIVAL_TRAINER, TRUE); + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->rivalTrainer.kind = TVSHOW_TODAYS_RIVAL_TRAINER; + show->rivalTrainer.active = FALSE; + for (i = BADGE01_GET, nBadges = 0; i < BADGE01_GET + 8; i ++) + { + if (FlagGet(i)) + { + nBadges ++; + } + } + show->rivalTrainer.badgeCount = nBadges; + if (IsNationalPokedexEnabled()) + { + show->rivalTrainer.dexCount = pokedex_count(0x01); + } + else + { + show->rivalTrainer.dexCount = sub_80C0844(0x01); + } + show->rivalTrainer.location = gMapHeader.regionMapSectionId; + show->rivalTrainer.mapDataId = gMapHeader.mapDataId; + show->rivalTrainer.nSilverSymbols = 0; + show->rivalTrainer.nGoldSymbols = 0; + for (i = 0; i < 7; i ++) + { + if (FlagGet(sSilverSymbolFlags[i]) == TRUE) + { + show->rivalTrainer.nSilverSymbols ++; + } + if (FlagGet(sGoldSymbolFlags[i]) == TRUE) + { + show->rivalTrainer.nGoldSymbols ++; + } + } + show->rivalTrainer.battlePoints = gSaveBlock2Ptr->frontierBattlePoints; + StringCopy(show->rivalTrainer.playerName, gSaveBlock2Ptr->playerName); + tv_store_id_3x(show); + show->rivalTrainer.language = gGameLanguage; + } +} + +void sub_80EDC60(const u16 *words) +{ + TVShow *show; + + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_TREND_WATCHER, FALSE) != TRUE) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->trendWatcher.kind = TVSHOW_TREND_WATCHER; + show->trendWatcher.active = FALSE; + show->trendWatcher.gender = gSaveBlock2Ptr->playerGender; + show->trendWatcher.words[0] = words[0]; + show->trendWatcher.words[1] = words[1]; + StringCopy(show->trendWatcher.playerName, gSaveBlock2Ptr->playerName); + tv_store_id_3x(show); + show->trendWatcher.language = gGameLanguage; + } +} + +void sub_80EDCE8(void) +{ + TVShow *show; + + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_TREASURE_INVESTIGATORS, FALSE) != TRUE) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->treasureInvestigators.kind = TVSHOW_TREASURE_INVESTIGATORS; + show->treasureInvestigators.active = FALSE; + show->treasureInvestigators.item = gSpecialVar_0x8005; + show->treasureInvestigators.location = gMapHeader.regionMapSectionId; + show->treasureInvestigators.mapDataId = gMapHeader.mapDataId; + StringCopy(show->treasureInvestigators.playerName, gSaveBlock2Ptr->playerName); + tv_store_id_3x(show); + show->treasureInvestigators.language = gGameLanguage; + } +} + +void sub_80EDD78(u16 nCoinsPaidOut) +{ + TVShow *show; + bool8 flag; + u16 nCoinsWon; + + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_FIND_THAT_GAMER, FALSE) != TRUE) + { + flag = FALSE; + switch (sFindThatGamerWhichGame) + { + case FALSE: + if (nCoinsPaidOut >= sFindThatGamerCoinsSpent + 200) + { + flag = TRUE; + nCoinsWon = nCoinsPaidOut - sFindThatGamerCoinsSpent; + break; + } + if (sFindThatGamerCoinsSpent >= 100 && nCoinsPaidOut <= sFindThatGamerCoinsSpent - 100) + { + nCoinsWon = sFindThatGamerCoinsSpent - nCoinsPaidOut; + break; + } + return; + case TRUE: + if (nCoinsPaidOut >= sFindThatGamerCoinsSpent + 50) + { + flag = TRUE; + nCoinsWon = nCoinsPaidOut - sFindThatGamerCoinsSpent; + break; + } + if (sFindThatGamerCoinsSpent >= 50 && nCoinsPaidOut <= sFindThatGamerCoinsSpent - 50) + { + nCoinsWon = sFindThatGamerCoinsSpent - nCoinsPaidOut; + break; + } + return; + default: + return; + } + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->findThatGamer.kind = TVSHOW_FIND_THAT_GAMER; + show->findThatGamer.active = FALSE; + show->findThatGamer.nCoins = nCoinsWon; + show->findThatGamer.whichGame = sFindThatGamerWhichGame; + show->findThatGamer.won = flag; + StringCopy(show->findThatGamer.playerName, gSaveBlock2Ptr->playerName); + tv_store_id_3x(show); + show->findThatGamer.language = gGameLanguage; + } +} + +void sub_80EDE70(u16 nCoinsSpent) +{ + sFindThatGamerWhichGame = FALSE; + sFindThatGamerCoinsSpent = nCoinsSpent; +} + +void sub_80EDE84(u16 nCoinsSpent) +{ + sFindThatGamerWhichGame = TRUE; + sFindThatGamerCoinsSpent = nCoinsSpent; +} + +#ifdef NONMATCHING // FIXME: Register allocation shenanigans +void sub_80EDE98(TVShow *show) +{ + u8 i; + u8 j; + u16 k; + u8 n; + u8 deco; + u8 x; + + for (i = 0; i < 16; i ++) + { + sTV_DecorationsBuffer[i] = 0; + } + for (i = 0, n = 0; i < 16; i ++) + { + deco = gSaveBlock1Ptr->secretBases[0].decorations[i]; + if (deco) + { + for (j = 0; j < 16; j ++) + { + if (sTV_DecorationsBuffer[j] == 0) + { + sTV_DecorationsBuffer[j] = deco; + n ++; + break; + } + if (sTV_DecorationsBuffer[j] == deco) + { + break; + } + } + } + } + if (n > 4) + { + show->secretBaseVisit.nDecorations = 4; + } + else + { + show->secretBaseVisit.nDecorations = n; + } + switch (show->secretBaseVisit.nDecorations) + { + case 0: + break; + case 1: + show->secretBaseVisit.decorations[0] = sTV_DecorationsBuffer[0]; + break; + default: + for (k = 0; k < n * n; k ++) + { + i = Random() % n; + j = Random() % n; + x = sTV_DecorationsBuffer[i]; + sTV_DecorationsBuffer[i] = sTV_DecorationsBuffer[j]; + sTV_DecorationsBuffer[j] = x; + } + for (i = 0; i < show->secretBaseVisit.nDecorations; i ++) + { + show->secretBaseVisit.decorations[i] = sTV_DecorationsBuffer[i]; + } + break; + } +} +#else +__attribute__((naked)) +void sub_80EDE98(TVShow *show) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r9\n" + "\tmov r6, r8\n" + "\tpush {r6,r7}\n" + "\tmov r8, r0\n" + "\tmovs r3, 0\n" + "\tldr r6, =sTV_DecorationsBuffer\n" + "\tldr r7, =gSaveBlock1Ptr\n" + "\tadds r2, r6, 0\n" + "\tmovs r1, 0\n" + "_080EDEAC:\n" + "\tadds r0, r3, r2\n" + "\tstrb r1, [r0]\n" + "\tadds r0, r3, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r3, r0, 24\n" + "\tcmp r3, 0xF\n" + "\tbls _080EDEAC\n" + "\tmovs r3, 0\n" + "\tmovs r5, 0\n" + "_080EDEBE:\n" + "\tldr r0, [r7]\n" + "\tldr r1, =0x00001aae\n" + "\tadds r0, r1\n" + "\tadds r0, r3\n" + "\tldrb r4, [r0]\n" + "\tadds r3, 0x1\n" + "\tcmp r4, 0\n" + "\tbeq _080EDF0A\n" + "\tmovs r1, 0\n" + "\tldrb r0, [r6]\n" + "\tcmp r0, 0\n" + "\tbne _080EDEE8\n" + "\tstrb r4, [r6]\n" + "\tb _080EDF04\n" + "\t.pool\n" + "_080EDEE8:\n" + "\tadds r0, r1, r6\n" + "\tldrb r0, [r0]\n" + "\tcmp r0, r4\n" + "\tbeq _080EDF0A\n" + "\tadds r0, r1, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r1, r0, 24\n" + "\tcmp r1, 0xF\n" + "\tbhi _080EDF0A\n" + "\tadds r2, r1, r6\n" + "\tldrb r0, [r2]\n" + "\tcmp r0, 0\n" + "\tbne _080EDEE8\n" + "\tstrb r4, [r2]\n" + "_080EDF04:\n" + "\tadds r0, r5, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r5, r0, 24\n" + "_080EDF0A:\n" + "\tlsls r0, r3, 24\n" + "\tlsrs r3, r0, 24\n" + "\tcmp r3, 0xF\n" + "\tbls _080EDEBE\n" + "\tcmp r5, 0x4\n" + "\tbls _080EDF1E\n" + "\tmovs r0, 0x4\n" + "\tmov r1, r8\n" + "\tstrb r0, [r1, 0x3]\n" + "\tb _080EDF22\n" + "_080EDF1E:\n" + "\tmov r0, r8\n" + "\tstrb r5, [r0, 0x3]\n" + "_080EDF22:\n" + "\tmov r1, r8\n" + "\tldrb r0, [r1, 0x3]\n" + "\tcmp r0, 0\n" + "\tbeq _080EDFA4\n" + "\tcmp r0, 0x1\n" + "\tbne _080EDF34\n" + "\tldrb r0, [r6]\n" + "\tstrb r0, [r1, 0x4]\n" + "\tb _080EDFA4\n" + "_080EDF34:\n" + "\tmovs r6, 0\n" + "\tadds r7, r5, 0\n" + "\tmuls r7, r5\n" + "\tcmp r6, r7\n" + "\tbge _080EDF7E\n" + "\tldr r0, =sTV_DecorationsBuffer\n" + "\tmov r9, r0\n" + "_080EDF42:\n" + "\tbl Random\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tadds r1, r5, 0\n" + "\tbl __modsi3\n" + "\tlsls r0, 24\n" + "\tlsrs r4, r0, 24\n" + "\tbl Random\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tadds r1, r5, 0\n" + "\tbl __modsi3\n" + "\tlsls r0, 24\n" + "\tlsrs r1, r0, 24\n" + "\tmov r0, r9\n" + "\tadds r2, r4, r0\n" + "\tldrb r3, [r2]\n" + "\tadd r1, r9\n" + "\tldrb r0, [r1]\n" + "\tstrb r0, [r2]\n" + "\tstrb r3, [r1]\n" + "\tadds r0, r6, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r6, r0, 16\n" + "\tcmp r6, r7\n" + "\tblt _080EDF42\n" + "_080EDF7E:\n" + "\tmovs r3, 0\n" + "\tmov r1, r8\n" + "\tldrb r1, [r1, 0x3]\n" + "\tcmp r3, r1\n" + "\tbcs _080EDFA4\n" + "\tmov r2, r8\n" + "\tadds r2, 0x4\n" + "\tldr r4, =sTV_DecorationsBuffer\n" + "_080EDF8E:\n" + "\tadds r1, r2, r3\n" + "\tadds r0, r3, r4\n" + "\tldrb r0, [r0]\n" + "\tstrb r0, [r1]\n" + "\tadds r0, r3, 0x1\n" + "\tlsls r0, 24\n" + "\tlsrs r3, r0, 24\n" + "\tmov r0, r8\n" + "\tldrb r0, [r0, 0x3]\n" + "\tcmp r3, r0\n" + "\tbcc _080EDF8E\n" + "_080EDFA4:\n" + "\tpop {r3,r4}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0\n" + "\t.pool"); +} +#endif + +void sub_80EDFB4(TVShow *show) +{ + u8 i; + u16 move; + u16 j; + u8 nMoves; + u8 nPokemon; + u16 sum; + + for (i = 0, nPokemon = 0; i < PARTY_SIZE; i ++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)) + { + sTV_SecretBaseVisitMonsTemp[nPokemon].level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL); + sTV_SecretBaseVisitMonsTemp[nPokemon].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES); + nMoves = 0; + move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE1); + if (move != MOVE_NONE) + { + sTV_SecretBaseVisitMovesTemp[nMoves] = move; + nMoves ++; + } + move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE2); + if (move != MOVE_NONE) + { + sTV_SecretBaseVisitMovesTemp[nMoves] = move; + nMoves ++; + } + move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE3); + if (move != MOVE_NONE) + { + sTV_SecretBaseVisitMovesTemp[nMoves] = move; + nMoves ++; + } + move = GetMonData(&gPlayerParty[i], MON_DATA_MOVE4); + if (move != MOVE_NONE) + { + sTV_SecretBaseVisitMovesTemp[nMoves] = move; + nMoves ++; + } + sTV_SecretBaseVisitMonsTemp[nPokemon].move = sTV_SecretBaseVisitMovesTemp[Random() % nMoves]; + nPokemon ++; + } + } + for (i = 0, sum = 0; i < nPokemon; i ++) + { + sum += sTV_SecretBaseVisitMonsTemp[i].level; + } + show->secretBaseVisit.avgLevel = sum / nPokemon; + j = Random() % nPokemon; + show->secretBaseVisit.species = sTV_SecretBaseVisitMonsTemp[j].species; + show->secretBaseVisit.move = sTV_SecretBaseVisitMonsTemp[j].move; +} + +void sub_80EE104(void) +{ + TVShow *show; + + HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_SECRET_BASE_VISIT, TRUE); + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->secretBaseVisit.kind = TVSHOW_SECRET_BASE_VISIT; + show->secretBaseVisit.active = FALSE; + StringCopy(show->secretBaseVisit.playerName, gSaveBlock2Ptr->playerName); + sub_80EDE98(show); + sub_80EDFB4(show); + tv_store_id_3x(show); + show->secretBaseVisit.language = gGameLanguage; + } +} + +void sub_80EE184(void) +{ + TVShow *show; + u8 i; + u16 balls; + + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_BREAKING_NEWS, FALSE) != TRUE) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->breakingNews.kind = TVSHOW_BREAKING_NEWS; + show->breakingNews.active = FALSE; + balls = 0; + for (i = 0; i < 11; i ++) + { + balls += gBattleResults.catchAttempts[i]; + } + if (gBattleResults.usedMasterBall) + { + balls ++; + } + show->breakingNews.location = gMapHeader.regionMapSectionId; + StringCopy(show->breakingNews.playerName, gSaveBlock2Ptr->playerName); + show->breakingNews.poke1Species = gBattleResults.playerMon1Species; + switch (gBattleOutcome) + { + case BATTLE_LOST: + case BATTLE_DREW: + show->breakingNews.kind = TVSHOW_OFF_AIR; + return; + case BATTLE_CAUGHT: + show->breakingNews.outcome = 0; + break; + case BATTLE_WON: + show->breakingNews.outcome = 1; + break; + case BATTLE_RAN: + case BATTLE_PLAYER_TELEPORTED: + case BATTLE_SAFARI_OUT_OF_BALLS: + show->breakingNews.outcome = 2; + break; + case BATTLE_POKE_FLED: + case BATTLE_OPPONENT_TELEPORTED: + show->breakingNews.outcome = 3; + break; + } + show->breakingNews.lastOpponentSpecies = gBattleResults.lastOpponentSpecies; + switch (show->breakingNews.outcome) + { + case 0: + if (gBattleResults.usedMasterBall) + { + show->breakingNews.caughtMonBall = ITEM_MASTER_BALL; + } + else + { + show->breakingNews.caughtMonBall = gBattleResults.caughtMonBall; + } + show->breakingNews.balls = balls; + break; + case 1: + show->breakingNews.lastUsedMove = gBattleResults.lastUsedMovePlayer; + break; + case 2: + break; + case 3: + break; + } + tv_store_id_3x(show); + show->breakingNews.language = gGameLanguage; + } +} + +void sub_80EE2CC(void) +{ + TVShow *show; + + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_LOTTO_WINNER, FALSE) != TRUE) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->lottoWinner.kind = TVSHOW_LOTTO_WINNER; + show->lottoWinner.active = FALSE; + StringCopy(show->lottoWinner.playerName, gSaveBlock2Ptr->playerName); + show->lottoWinner.whichPrize = 4 - gSpecialVar_0x8004; + show->lottoWinner.item = gSpecialVar_0x8005; + tv_store_id_3x(show); + show->lottoWinner.language = gGameLanguage; + } +} + +void sub_80EE35C(u16 foeSpecies, u16 species, u8 moveIdx, const u16 *movePtr, u16 betterMove) +{ + TVShow *show; + u8 i; + u8 j; + + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_BATTLE_SEMINAR, FALSE) != TRUE) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->battleSeminar.kind = TVSHOW_BATTLE_SEMINAR; + show->battleSeminar.active = FALSE; + StringCopy(show->battleSeminar.playerName, gSaveBlock2Ptr->playerName); + show->battleSeminar.foeSpecies = foeSpecies; + show->battleSeminar.species = species; + show->battleSeminar.move = movePtr[moveIdx]; + for (i = 0, j = 0; i < 4; i ++) + { + if (i != moveIdx && movePtr[i]) + { + show->battleSeminar.otherMoves[j] = movePtr[i]; + j ++; + } + } + show->battleSeminar.nOtherMoves = j; + show->battleSeminar.betterMove = betterMove; + tv_store_id_3x(show); + show->battleSeminar.language = gGameLanguage; + } +} + +void sub_80EE44C(u8 nMonsCaught, u8 nPkblkUsed) +{ + TVShow *show; + + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_SAFARI_FAN_CLUB, FALSE) != TRUE) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->safariFanClub.kind = TVSHOW_SAFARI_FAN_CLUB; + show->safariFanClub.active = FALSE; + StringCopy(show->safariFanClub.playerName, gSaveBlock2Ptr->playerName); + show->safariFanClub.nMonsCaught = nMonsCaught; + show->safariFanClub.nPkblkUsed = nPkblkUsed; + tv_store_id_3x(show); + show->safariFanClub.language = gGameLanguage; + } +} + +void sub_80EE4DC(struct Pokemon *pokemon, u8 ribbonMonDataIdx) +{ + TVShow *show; + + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_CUTIES, FALSE) != TRUE) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->cuties.kind = TVSHOW_CUTIES; + show->cuties.active = FALSE; + StringCopy(show->cuties.playerName, gSaveBlock2Ptr->playerName); + GetMonData(pokemon, MON_DATA_NICKNAME, show->cuties.nickname); + StripExtCtrlCodes(show->cuties.nickname); + show->cuties.nRibbons = GetRibbonCount(pokemon); + show->cuties.selectedRibbon = TV_MonDataIdxToRibbon(ribbonMonDataIdx); + tv_store_id_3x(show); + show->cuties.language = gGameLanguage; + if (show->cuties.language == LANGUAGE_JAPANESE || GetMonData(pokemon, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE) + { + show->cuties.pokemonNameLanguage = LANGUAGE_JAPANESE; + } + else + { + show->cuties.pokemonNameLanguage = GetMonData(pokemon, MON_DATA_LANGUAGE); + } + } +} + +u8 GetRibbonCount(struct Pokemon *pokemon) +{ + u8 nRibbons; + + nRibbons = 0; + nRibbons += GetMonData(pokemon, MON_DATA_COOL_RIBBON); + nRibbons += GetMonData(pokemon, MON_DATA_BEAUTY_RIBBON); + nRibbons += GetMonData(pokemon, MON_DATA_CUTE_RIBBON); + nRibbons += GetMonData(pokemon, MON_DATA_SMART_RIBBON); + nRibbons += GetMonData(pokemon, MON_DATA_TOUGH_RIBBON); + nRibbons += GetMonData(pokemon, MON_DATA_CHAMPION_RIBBON); + nRibbons += GetMonData(pokemon, MON_DATA_WINNING_RIBBON); + nRibbons += GetMonData(pokemon, MON_DATA_VICTORY_RIBBON); + nRibbons += GetMonData(pokemon, MON_DATA_ARTIST_RIBBON); + nRibbons += GetMonData(pokemon, MON_DATA_EFFORT_RIBBON); + nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_1); + nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_2); + nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_3); + nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_4); + nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_5); + nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_6); + nRibbons += GetMonData(pokemon, MON_DATA_GIFT_RIBBON_7); + return nRibbons; +} + +u8 TV_MonDataIdxToRibbon(u8 monDataIdx) +{ + if (monDataIdx == MON_DATA_CHAMPION_RIBBON) return 0; + if (monDataIdx == MON_DATA_COOL_RIBBON) return 1; + if (monDataIdx == MON_DATA_BEAUTY_RIBBON) return 5; + if (monDataIdx == MON_DATA_CUTE_RIBBON) return 9; + if (monDataIdx == MON_DATA_SMART_RIBBON) return 13; + if (monDataIdx == MON_DATA_TOUGH_RIBBON) return 17; + if (monDataIdx == MON_DATA_WINNING_RIBBON) return 21; + if (monDataIdx == MON_DATA_VICTORY_RIBBON) return 22; + if (monDataIdx == MON_DATA_ARTIST_RIBBON) return 23; + if (monDataIdx == MON_DATA_EFFORT_RIBBON) return 24; + if (monDataIdx == MON_DATA_GIFT_RIBBON_1) return 25; + if (monDataIdx == MON_DATA_GIFT_RIBBON_2) return 26; + if (monDataIdx == MON_DATA_GIFT_RIBBON_3) return 27; + if (monDataIdx == MON_DATA_GIFT_RIBBON_4) return 28; + if (monDataIdx == MON_DATA_GIFT_RIBBON_5) return 29; + if (monDataIdx == MON_DATA_GIFT_RIBBON_6) return 30; + if (monDataIdx == MON_DATA_GIFT_RIBBON_7) return 31; + return 0; +} + +void sub_80EE72C(void) +{ + TVShow *show; + + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_TRAINER_FAN_CLUB, FALSE) != TRUE) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->trainerFanClub.kind = TVSHOW_TRAINER_FAN_CLUB; + show->trainerFanClub.active = FALSE; + StringCopy(show->trainerFanClub.playerName, gSaveBlock2Ptr->playerName); + show->trainerFanClub.words[0] = gSaveBlock1Ptr->unk2BB0[0]; + show->trainerFanClub.words[1] = gSaveBlock1Ptr->unk2BB0[1]; + tv_store_id_3x(show); + show->trainerFanClub.language = gGameLanguage; + } +} + +bool8 sub_80EE7C0(void) +{ + sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot == -1) + { + return TRUE; + } + FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_FAN_CLUB_SPECIAL); + if (gScriptResult == TRUE) + { + return TRUE; + } + if (gSaveBlock1Ptr->linkBattleRecords[0].name[0] == EOS) + { + return TRUE; + } + return FALSE; +} + +bool8 sub_80EE818(void) +{ + u32 playerId; + u8 showIdx; + TVShow *shows; + + if (HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_FRONTIER, FALSE) == TRUE) + { + shows = gSaveBlock1Ptr->tvShows; + playerId = GetPlayerIDAsU32(); + for (showIdx = 5; showIdx < 24; showIdx ++) + { + if (shows[showIdx].common.kind == TVSHOW_FRONTIER && (playerId & 0xFF) == shows[showIdx].common.trainerIdLo && ((playerId >> 8) & 0xFF) == shows[showIdx].common.trainerIdHi) + { + DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, showIdx); + sub_80EF93C(gSaveBlock1Ptr->tvShows); + return TRUE; + } + } + } + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot == -1) + { + return FALSE; + } + return TRUE; +} + +void sub_80EE8C8(u16 winStreak, u8 facility) +{ + TVShow *show; + + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->frontier.kind = TVSHOW_FRONTIER; + show->frontier.active = FALSE; + StringCopy(show->frontier.playerName, gSaveBlock2Ptr->playerName); + show->frontier.winStreak = winStreak; + show->frontier.facility = facility; + switch (facility) + { + case 1: + case 5: + case 6: + case 7: + case 8: + case 9: + case 10: + case 11: + case 12: + case 13: + show->frontier.species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL); + show->frontier.species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL); + show->frontier.species3 = GetMonData(&gPlayerParty[2], MON_DATA_SPECIES, NULL); + break; + case 2: + show->frontier.species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL); + show->frontier.species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL); + show->frontier.species3 = GetMonData(&gPlayerParty[2], MON_DATA_SPECIES, NULL); + show->frontier.species4 = GetMonData(&gPlayerParty[3], MON_DATA_SPECIES, NULL); + break; + case 3: + show->frontier.species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL); + show->frontier.species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL); + break; + case 4: + show->frontier.species1 = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->field_CAA[0] - 1], MON_DATA_SPECIES, NULL); + show->frontier.species2 = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->field_CAA[1] - 1], MON_DATA_SPECIES, NULL); + break; + } + tv_store_id_3x(show); + show->frontier.language = gGameLanguage; + } +} + +void sub_80EEA70(void) +{ + TVShow *show; + u8 strbuf[32]; + + if (HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_SECRET_BASE_SECRETS, FALSE) != TRUE) + { + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->secretBaseSecrets.kind = TVSHOW_SECRET_BASE_SECRETS; + show->secretBaseSecrets.active = FALSE; + StringCopy(show->secretBaseSecrets.playerName, gSaveBlock2Ptr->playerName); + show->secretBaseSecrets.stepsInBase = VarGet(0x40ec); + sub_80E980C(); + StringCopy(strbuf, gStringVar1); + StripExtCtrlCodes(strbuf); + StringCopy(show->secretBaseSecrets.baseOwnersName, strbuf); + show->secretBaseSecrets.item = VarGet(0x40ed); + show->secretBaseSecrets.flags = VarGet(0x40ee) + (VarGet(0x40ef) << 16); + tv_store_id_3x(show); + show->secretBaseSecrets.language = gGameLanguage; + if (show->secretBaseSecrets.language == LANGUAGE_JAPANESE || gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].language == LANGUAGE_JAPANESE) + { + show->secretBaseSecrets.baseOwnersNameLanguage = LANGUAGE_JAPANESE; + } + else + { + show->secretBaseSecrets.baseOwnersNameLanguage = gSaveBlock1Ptr->secretBases[VarGet(VAR_0x4054)].language; + } + } + } +} + +void sub_80EEB98(u16 days) +{ + u8 i; + + for (i = 0; i < ARRAY_COUNT(sNumberOneVarsAndThresholds); i ++) + { + if (VarGet(sNumberOneVarsAndThresholds[i][0]) >= sNumberOneVarsAndThresholds[i][1]) + { + sub_80EEBF4(i); + break; + } + } + for (i = 0; i < ARRAY_COUNT(sNumberOneVarsAndThresholds); i ++) + { + VarSet(sNumberOneVarsAndThresholds[i][0], 0); + } +} + +void sub_80EEBF4(u8 actionIdx) +{ + TVShow *show; + + HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_NUMBER_ONE, TRUE); + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + if (sCurTVShowSlot != -1) + { + show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; + show->numberOne.kind = TVSHOW_NUMBER_ONE; + show->numberOne.active = FALSE; + StringCopy(show->numberOne.playerName, gSaveBlock2Ptr->playerName); + show->numberOne.actionIdx = actionIdx; + show->numberOne.count = VarGet(sNumberOneVarsAndThresholds[actionIdx][0]); + tv_store_id_3x(show); + show->numberOne.language = gGameLanguage; + } +} + +void sub_80EEC80(void) +{ + VarSet(VAR_DAILY_SLOTS, VarGet(VAR_DAILY_SLOTS) + 1); +} + +void sub_80EECA4(void) +{ + VarSet(VAR_DAILY_ROULETTE, VarGet(VAR_DAILY_ROULETTE) + 1); +} + +void sub_80EECC8(void) +{ + VarSet(VAR_DAILY_WILDS, VarGet(VAR_DAILY_WILDS) + 1); +} + +void sub_80EECEC(void) +{ + VarSet(VAR_DAILY_BLENDER, VarGet(VAR_DAILY_BLENDER) + 1); +} + +void sub_80EED10(void) +{ + VarSet(VAR_DAILY_PLANTED_BERRIES, VarGet(VAR_DAILY_PLANTED_BERRIES) + 1); +} + +void sub_80EED34(void) +{ + VarSet(VAR_DAILY_PICKED_BERRIES, VarGet(VAR_DAILY_PICKED_BERRIES) + gSpecialVar_0x8006); +} + +void sub_80EED60(u16 delta) +{ + VarSet(VAR_DAILY_BP, VarGet(VAR_DAILY_BP) + delta); +} + +// PokeNews + +void sub_80EED88(void) +{ + u8 newsKind; + + if (FlagGet(SYS_GAME_CLEAR)) + { + sCurTVShowSlot = sub_80EEE30(gSaveBlock1Ptr->pokeNews); + if (sCurTVShowSlot != -1 && rbernoulli(1, 100) != TRUE) + { + newsKind = (Random() % 4) + POKENEWS_SLATEPORT; + if (sub_80EF0E4(newsKind) != TRUE) + { + gSaveBlock1Ptr->pokeNews[sCurTVShowSlot].kind = newsKind; + gSaveBlock1Ptr->pokeNews[sCurTVShowSlot].days = 4; + gSaveBlock1Ptr->pokeNews[sCurTVShowSlot].state = TRUE; + } + } + } +} + +s8 sub_80EEE30(PokeNews *pokeNews) +{ + s8 i; + + for (i = 0; i < 16; i ++) + { + if (pokeNews[i].kind == 0) + { + return i; + } + } + return -1; +} + +void ClearPokemonNews(void) +{ + u8 i; + + for (i = 0; i < 16; i ++) + { + ClearPokemonNewsI(i); + } +} + +void ClearPokemonNewsI(u8 i) +{ + gSaveBlock1Ptr->pokeNews[i].kind = POKENEWS_NONE; + gSaveBlock1Ptr->pokeNews[i].state = FALSE; + gSaveBlock1Ptr->pokeNews[i].days = 0; +} + +void sub_80EEEB8(void) +{ + u8 i; + u8 j; + + for (i = 0; i < 15; i ++) + { + if (gSaveBlock1Ptr->pokeNews[i].kind == POKENEWS_NONE) + { + for (j = i + 1; j < 16; j ++) + { + if (gSaveBlock1Ptr->pokeNews[j].kind != POKENEWS_NONE) + { + gSaveBlock1Ptr->pokeNews[i] = gSaveBlock1Ptr->pokeNews[j]; + ClearPokemonNewsI(j); + break; + } + } + } + } +} + +u8 FindAnyTVNewsOnTheAir(void) +{ + u8 i; + + for (i = 0; i < 16; i ++) + { + if (gSaveBlock1Ptr->pokeNews[i].kind != POKENEWS_NONE && gSaveBlock1Ptr->pokeNews[i].state == TRUE && gSaveBlock1Ptr->pokeNews[i].days < 3) + { + return i; + } + } + return -1; +} + +void DoPokeNews(void) +{ + u8 i; + u16 n; + + i = FindAnyTVNewsOnTheAir(); + if (i == 0xFF) + { + gScriptResult = FALSE; + } + else + { + if (gSaveBlock1Ptr->pokeNews[i].days == 0) + { + gSaveBlock1Ptr->pokeNews[i].state = 2; + if (gLocalTime.hours < 20) + { + ShowFieldMessage(sPokeNewsTextGroup_Ongoing[gSaveBlock1Ptr->pokeNews[i].kind]); + } + else + { + ShowFieldMessage(sPokeNewsTextGroup_Ending[gSaveBlock1Ptr->pokeNews[i].kind]); + } + } + else + { + n = gSaveBlock1Ptr->pokeNews[i].days; + ConvertIntToDecimalStringN(gStringVar1, n, STR_CONV_MODE_LEFT_ALIGN, 1); + gSaveBlock1Ptr->pokeNews[i].state = 0; + ShowFieldMessage(sPokeNewsTextGroup_Upcoming[gSaveBlock1Ptr->pokeNews[i].kind]); + } + gScriptResult = TRUE; + } +} + +bool8 GetPriceReduction(u8 newsKind) +{ + u8 i; + + if (newsKind == 0) + { + return FALSE; + } + for (i = 0; i < 16; i ++) + { + if (gSaveBlock1Ptr->pokeNews[i].kind == newsKind) + { + if (gSaveBlock1Ptr->pokeNews[i].state == 2 && IsPriceDiscounted(newsKind)) + { + return TRUE; + } + return FALSE; + } + } + return FALSE; +} + +bool8 IsPriceDiscounted(u8 newsKind) +{ + switch (newsKind) + { + case POKENEWS_SLATEPORT: + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_SLATEPORT_CITY && gSaveBlock1Ptr->location.mapNum == MAP_ID_SLATEPORT_CITY && gScriptLastTalked == 25) + { + return TRUE; + } + return FALSE; + case POKENEWS_LILYCOVE: + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP && gSaveBlock1Ptr->location.mapNum == MAP_ID_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP) + { + return TRUE; + } + return FALSE; + } + return TRUE; +} + +bool8 sub_80EF0E4(u8 newsKind) +{ + u8 i; + if (newsKind == POKENEWS_NONE) + { + return TRUE; + } + for (i = 0; i < 16; i ++) + { + if (gSaveBlock1Ptr->pokeNews[i].kind == newsKind) + { + return TRUE; + } + } + return FALSE; +} + +void sub_80EF120(u16 days) +{ + u8 i; + + for (i = 0; i < 16; i ++) + { + if (gSaveBlock1Ptr->pokeNews[i].kind != POKENEWS_NONE) + { + if (gSaveBlock1Ptr->pokeNews[i].days < days) + { + ClearPokemonNewsI(i); + } + else + { + if (gSaveBlock1Ptr->pokeNews[i].state == 0 && FlagGet(SYS_GAME_CLEAR) == TRUE) + { + gSaveBlock1Ptr->pokeNews[i].state = 1; + } + gSaveBlock1Ptr->pokeNews[i].days -= days; + } + } + } + sub_80EEEB8(); +} + +void CopyContestRankToStringVar(u8 varIdx, u8 rank) +{ + switch (rank) + { + case 0: // NORMAL + StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[5]); + break; + case 1: // SUPER + StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[6]); + break; + case 2: // HYPER + StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[7]); + break; + case 3: // MASTER + StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[8]); + break; + } +} + +void CopyContestCategoryToStringVar(u8 varIdx, u8 category) +{ + switch (category) + { + case 0: // COOL + StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[0]); + break; + case 1: // BEAUTY + StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[1]); + break; + case 2: // CUTE + StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[2]); + break; + case 3: // SMART + StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[3]); + break; + case 4: // TOUGH + StringCopy(gTVStringVarPtrs[varIdx], gUnknown_0858BAF0[4]); + break; + } +} + +void SetContestCategoryStringVarForInterview(void) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + CopyContestCategoryToStringVar(1, show->bravoTrainer.contestCategory); +} + +void TV_PrintIntToStringVar(u8 varIdx, int value) +{ + int nDigits; + + nDigits = sub_80EF370(value); + ConvertIntToDecimalStringN(gTVStringVarPtrs[varIdx], value, STR_CONV_MODE_LEFT_ALIGN, nDigits); +} + +size_t sub_80EF370(int value) +{ + if (value / 10 == 0) + { + return 1; + } + if (value / 100 == 0) + { + return 2; + } + if (value / 1000 == 0) + { + return 3; + } + if (value / 10000 == 0) + { + return 4; + } + if (value / 100000 == 0) + { + return 5; + } + if (value / 1000000 == 0) + { + return 6; + } + if (value / 10000000 == 0) + { + return 7; + } + if (value / 100000000 == 0) + { + return 8; + } + return 1; +} + +void sub_80EF40C(u8 varIdx, TVShow *show) +{ + u8 i; + int price; + + price = 0; + for (i = 0; i < 3; i ++) + { + if (show->smartshopperShow.itemIds[i] != ITEM_NONE) + { + price += itemid_get_market_price(show->smartshopperShow.itemIds[i]) * show->smartshopperShow.itemAmounts[i]; + } + } + if (show->smartshopperShow.priceReduced == TRUE) + { + TV_PrintIntToStringVar(varIdx, price >> 1); + } + else + { + TV_PrintIntToStringVar(varIdx, price); + } +} + +bool8 HasMixableShowAlreadyBeenSpawnedWithPlayerID(u8 kind, bool8 flag) +{ + u32 playerId; + TVShow *shows; + u8 i; + + shows = gSaveBlock1Ptr->tvShows; + playerId = GetPlayerIDAsU32(); + for (i = 5; i < 24; i ++) + { + if (shows[i].common.kind == kind && (playerId & 0xFF) == shows[i].common.trainerIdLo && ((playerId >> 8) & 0xFF) == shows[i].common.trainerIdHi) + { + if (flag == TRUE) + { + DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, i); + sub_80EF93C(gSaveBlock1Ptr->tvShows); + } + return TRUE; + } + } + return FALSE; +} + +void TV_SortPurchasesByQuantity(void) +{ + u8 i; + u8 j; + u16 tmpId; + u16 tmpQn; + + for (i = 0; i < 2; i ++) + { + for (j = i + 1; j < 3; j ++) + { + if (gUnknown_02039F80[i].quantity < gUnknown_02039F80[j].quantity) + { + tmpId = gUnknown_02039F80[i].itemId; + tmpQn = gUnknown_02039F80[i].quantity; + gUnknown_02039F80[i].itemId = gUnknown_02039F80[j].itemId; + gUnknown_02039F80[i].quantity = gUnknown_02039F80[j].quantity; + gUnknown_02039F80[j].itemId = tmpId; + gUnknown_02039F80[j].quantity = tmpQn; + } + } + } +} + +void FindActiveBroadcastByShowType_SetScriptResult(u8 kind) +{ + u8 i; + for (i = 0; i < 5; i ++) + { + if (gSaveBlock1Ptr->tvShows[i].common.kind == kind) + { + if (gSaveBlock1Ptr->tvShows[i].common.active == TRUE) + { + gScriptResult = TRUE; + } + else + { + DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, i); + sub_80EF93C(gSaveBlock1Ptr->tvShows); + sub_80EFA88(); + } + return; + } + } + sub_80EFA88(); +} + +void InterviewBefore(void) +{ + gScriptResult = FALSE; + switch (gSpecialVar_0x8005) + { + case TVSHOW_FAN_CLUB_LETTER: + InterviewBefore_FanClubLetter(); + break; + case TVSHOW_RECENT_HAPPENINGS: + InterviewBefore_RecentHappenings(); + break; + case TVSHOW_PKMN_FAN_CLUB_OPINIONS: + InterviewBefore_PkmnFanClubOpinions(); + break; + case TVSHOW_UNKN_SHOWTYPE_04: + InterviewBefore_Dummy(); + break; + case TVSHOW_NAME_RATER_SHOW: + InterviewBefore_NameRater(); + break; + case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE: + InterviewBefore_BravoTrainerPkmnProfile(); + break; + case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE: + InterviewBefore_BravoTrainerBTProfile(); + break; + case TVSHOW_CONTEST_LIVE_UPDATES: + InterviewBefore_ContestLiveUpdates(); + break; + case TVSHOW_3_CHEERS_FOR_POKEBLOCKS: + InterviewBefore_3CheersForPokeblocks(); + break; + case TVSHOW_FAN_CLUB_SPECIAL: + InterviewBefore_FanClubSpecial(); + break; + } +} + +void InterviewBefore_FanClubLetter(void) +{ + FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_FAN_CLUB_LETTER); + if (!gScriptResult) + { + StringCopy(gStringVar1, gSpeciesNames[GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL)]); + InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanclubLetter.words, 6); + } +} + +void InterviewBefore_RecentHappenings(void) +{ + FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_RECENT_HAPPENINGS); + if (!gScriptResult) + { + InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].recentHappenings.words, 6); + } +} + +void InterviewBefore_PkmnFanClubOpinions(void) +{ + FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_PKMN_FAN_CLUB_OPINIONS); + if (!gScriptResult) + { + StringCopy(gStringVar1, gSpeciesNames[GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_SPECIES, NULL)]); + GetMonData(&gPlayerParty[GetLeadMonIndex()], MON_DATA_NICKNAME, gStringVar2); + StringGetEnd10(gStringVar2); + InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanclubOpinions.words, 2); + } +} + +void InterviewBefore_Dummy(void) +{ + gScriptResult = TRUE; +} + +void InterviewBefore_NameRater(void) +{ + FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_NAME_RATER_SHOW); +} + +void InterviewBefore_BravoTrainerPkmnProfile(void) +{ + FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE); + if (!gScriptResult) + { + InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].bravoTrainer.words, 2); + } +} + +void InterviewBefore_ContestLiveUpdates(void) +{ + FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_CONTEST_LIVE_UPDATES); +} + +void InterviewBefore_3CheersForPokeblocks(void) +{ + FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_3_CHEERS_FOR_POKEBLOCKS); +} + +void InterviewBefore_BravoTrainerBTProfile(void) +{ + FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE); + if (!gScriptResult) + { + InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].bravoTrainerTower.words, 1); + } +} + +void InterviewBefore_FanClubSpecial(void) +{ + FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_FAN_CLUB_SPECIAL); + if (!gScriptResult) + { + InitializeEasyChatWordArray(gSaveBlock1Ptr->tvShows[sCurTVShowSlot].fanClubSpecial.words, 1); + } +} + +bool8 sub_80EF88C(u8 monIdx) +{ + struct Pokemon *pokemon; + u8 language; + + pokemon = &gPlayerParty[monIdx]; + GetMonData(pokemon, MON_DATA_NICKNAME, gStringVar1); + language = GetMonData(pokemon, MON_DATA_LANGUAGE, &language); + if (language == LANGUAGE_ENGLISH && !StringCompare(gSpeciesNames[GetMonData(pokemon, MON_DATA_SPECIES, NULL)], gStringVar1)) + { + return FALSE; + } + return TRUE; +} + +bool8 sub_80EF8F8(void) +{ + return sub_80EF88C(GetLeadMonIndex()); +} + +void DeleteTVShowInArrayByIdx(TVShow *shows, u8 idx) +{ + u8 i; + + shows[idx].common.kind = TVSHOW_OFF_AIR; + shows[idx].common.active = FALSE; + for (i = 0; i < 34; i ++) + { + shows[idx].common.pad02[i] = 0; + } +} + +void sub_80EF93C(TVShow *shows) +{ + u8 i; + u8 j; + + for (i = 0; i < 4; i ++) + { + if (shows[i].common.kind == TVSHOW_OFF_AIR) + { + for (j = i + 1; j < 5; j ++) + { + if (shows[j].common.kind != TVSHOW_OFF_AIR) + { + shows[i] = shows[j]; + DeleteTVShowInArrayByIdx(shows, j); + break; + } + } + } + } + for (i = 5; i < 24; i ++) + { + if (shows[i].common.kind == TVSHOW_OFF_AIR) + { + for (j = i + 1; j < 24; j ++) + { + if (shows[j].common.kind != TVSHOW_OFF_AIR) + { + shows[i] = shows[j]; + DeleteTVShowInArrayByIdx(shows, j); + break; + } + } + } + } +} + +u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer_AndPrintName(u8 varIdx, u16 passedSpecies) +{ + u16 species; + + species = TV_GetSomeOtherSpeciesAlreadySeenByPlayer(passedSpecies); + StringCopy(gTVStringVarPtrs[varIdx], gSpeciesNames[species]); + return species; +} + +u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer(u16 passedSpecies) +{ + u16 species; + u16 initSpecies; + + species = (Random() % (NUM_SPECIES - 1)) + 1; + initSpecies = species; + while (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), 0) != 1 || species == passedSpecies) + { + if (species == 1) + { + species = NUM_SPECIES - 1; + } + else + { + species --; + } + if (species == initSpecies) + { + species = passedSpecies; + return species; + } + }; + return species; +} + +void sub_80EFA88(void) +{ + sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + gSpecialVar_0x8006 = sCurTVShowSlot; + if (sCurTVShowSlot == -1) + { + gScriptResult = TRUE; + } + else + { + gScriptResult = FALSE; + } +} + +s8 FindEmptyTVSlotWithinFirstFiveShowsOfArray(TVShow *shows) +{ + u8 i; + + for (i = 0; i < 5; i ++) + { + if (shows[i].common.kind == TVSHOW_OFF_AIR) + { + return i; + } + } + return -1; +} + +s8 FindEmptyTVSlotBeyondFirstFiveShowsOfArray(TVShow *shows) +{ + s8 i; + + for (i = 5; i < 24; i ++) + { + if (shows[i].common.kind == TVSHOW_OFF_AIR) + { + return i; + } + } + return -1; +} + +bool8 TV_BernoulliTrial(u16 ratio) +{ + if (Random() <= ratio) + { + return FALSE; + } + return TRUE; +} + +void TV_FanClubLetter_RandomWordToStringVar3(TVShow *show) +{ + u8 i; + + i = Random() % 6; + while (TRUE) + { + if (i == 6) + { + i = 0; + } + if (show->fanclubLetter.words[i] != 0xFFFF) + { + break; + } + i ++; + } + CopyEasyChatWord(gStringVar3, show->fanclubLetter.words[i]); +} + +u8 TV_GetNicknameSumMod8(TVShow *show) +{ + u8 i; + u16 ct; + + ct = 0; + for (i = 0; i < 11; i ++) + { + if (show->nameRaterShow.pokemonName[i] == EOS) + { + break; + } + ct += show->nameRaterShow.pokemonName[i]; + } + return ct & 7; +} + +void TV_GetNicknameSubstring(u8 varIdx, u8 whichPosition, u8 charParam, u16 whichString, u16 species, TVShow *show) +{ + u8 buff[16]; + u8 i; + u16 strlen; + + for (i = 0; i < 3; i ++) + { + buff[i] = EOS; + } + if (whichString == 0) + { + strlen = StringLength(show->nameRaterShow.trainerName); + if (charParam == 0) + { + buff[0] = show->nameRaterShow.trainerName[whichPosition]; + } + else if (charParam == 1) + { + buff[0] = show->nameRaterShow.trainerName[strlen - whichPosition]; + } + else if (charParam == 2) + { + buff[0] = show->nameRaterShow.trainerName[whichPosition]; + buff[1] = show->nameRaterShow.trainerName[whichPosition + 1]; + } + else + { + buff[0] = show->nameRaterShow.trainerName[strlen - (whichPosition + 2)]; + buff[1] = show->nameRaterShow.trainerName[strlen - (whichPosition + 1)]; + } + ConvertInternationalString(buff, show->nameRaterShow.language); + } + else if (whichString == 1) + { + strlen = StringLength(show->nameRaterShow.pokemonName); + if (charParam == 0) + { + buff[0] = show->nameRaterShow.pokemonName[whichPosition]; + } + else if (charParam == 1) + { + buff[0] = show->nameRaterShow.pokemonName[strlen - whichPosition]; + } + else if (charParam == 2) + { + buff[0] = show->nameRaterShow.pokemonName[whichPosition]; + buff[1] = show->nameRaterShow.pokemonName[whichPosition + 1]; + } + else + { + buff[0] = show->nameRaterShow.pokemonName[strlen - (whichPosition + 2)]; + buff[1] = show->nameRaterShow.pokemonName[strlen - (whichPosition + 1)]; + } + ConvertInternationalString(buff, show->nameRaterShow.pokemonNameLanguage); + } + else + { + strlen = StringLength(gSpeciesNames[species]); + if (charParam == 0) + { + buff[0] = gSpeciesNames[species][whichPosition]; + } + else if (charParam == 1) + { + buff[0] = gSpeciesNames[species][strlen - whichPosition]; + } + else if (charParam == 2) + { + buff[0] = gSpeciesNames[species][whichPosition]; + buff[1] = gSpeciesNames[species][whichPosition + 1]; + } + else + { + buff[0] = gSpeciesNames[species][strlen - (whichPosition + 2)]; + buff[1] = gSpeciesNames[species][strlen - (whichPosition + 1)]; + } + } + StringCopy(gTVStringVarPtrs[varIdx], buff); +} + +bool8 TV_IsScriptShowKindAlreadyInQueue(void) +{ + u8 i; + + for (i = 0; i < 5; i ++) + { + if (gSaveBlock1Ptr->tvShows[i].common.kind == gSpecialVar_0x8004) + { + return TRUE; + } + } + return FALSE; +} + +bool8 TV_PutNameRaterShowOnTheAirIfNicnkameChanged(void) +{ + GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar1); + if (!StringCompare(gStringVar3, gStringVar1)) + { + return FALSE; + } + PutNameRaterShowOnTheAir(); + return TRUE; +} + +void ChangePokemonNickname(void) +{ + void ChangePokemonNickname_CB(void); + + GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar3); + GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar2); + DoNamingScreen(3, gStringVar2, GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_SPECIES, NULL), GetMonGender(&gPlayerParty[gSpecialVar_0x8004]), GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_PERSONALITY, NULL), ChangePokemonNickname_CB); +} + +void ChangePokemonNickname_CB(void) +{ + SetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar2); + c2_exit_to_overworld_1_continue_scripts_restart_music(); +} + +void ChangeBoxPokemonNickname(void) +{ + struct BoxPokemon *boxMon; + + boxMon = GetBoxedMonPtr(gSpecialVar_0x8012, gSpecialVar_0x8013); + GetBoxMonData(boxMon, MON_DATA_NICKNAME, gStringVar3); + GetBoxMonData(boxMon, MON_DATA_NICKNAME, gStringVar2); + DoNamingScreen(3, gStringVar2, GetBoxMonData(boxMon, MON_DATA_SPECIES, NULL), GetBoxMonGender(boxMon), GetBoxMonData(boxMon, MON_DATA_PERSONALITY, NULL), ChangeBoxPokemonNickname_CB); +} + +void ChangeBoxPokemonNickname_CB(void) +{ + SetBoxMonNickFromAnyBox(gSpecialVar_0x8012, gSpecialVar_0x8013, gStringVar2); + c2_exit_to_overworld_1_continue_scripts_restart_music(); +} + +void TV_CopyNicknameToStringVar1AndEnsureTerminated(void) +{ + GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_NICKNAME, gStringVar1); + StringGetEnd10(gStringVar1); +} + +void TV_CheckMonOTIDEqualsPlayerID(void) +{ + if (GetPlayerIDAsU32() == GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_OT_ID, NULL)) + { + gScriptResult = FALSE; + } + else + { + gScriptResult = TRUE; + } +} + +u8 GetTVChannelByShowType(u8 kind) +{ + if (kind == TVSHOW_OFF_AIR) + { + return 0; + } + if (kind >= TVSHOW_FAN_CLUB_LETTER && kind < TVSHOW_POKEMON_TODAY_CAUGHT) + { + return 2; + } + if (kind >= TVSHOW_POKEMON_TODAY_CAUGHT && kind < TVSHOW_MASS_OUTBREAK) + { + return 3; + } + if (kind >= TVSHOW_MASS_OUTBREAK && kind < 61) + { + return 4; + } + return 0; +} + +u32 GetPlayerIDAsU32(void) +{ + return (gSaveBlock2Ptr->playerTrainerId[3] << 24) | (gSaveBlock2Ptr->playerTrainerId[2] << 16) | (gSaveBlock2Ptr->playerTrainerId[1] << 8) | gSaveBlock2Ptr->playerTrainerId[0]; +} + +u8 CheckForBigMovieOrEmergencyNewsOnTV(void) +{ + if (gSaveBlock1Ptr->location.mapGroup != MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F) + { + return 0; + } + if (gSaveBlock2Ptr->playerGender == MALE) + { + if (gSaveBlock1Ptr->location.mapNum != MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F) + { + return 0; + } + } + else + { + if (gSaveBlock1Ptr->location.mapNum != MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_1F) + { + return 0; + } + } + if (FlagGet(SYS_TV_LATI) == TRUE) + { + return 1; + } + if (FlagGet(SYS_TV_HOME) == TRUE) + { + return 2; + } + return 1; +} + +void GetMomOrDadStringForTVMessage(void) +{ + if (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F) + { + if (gSaveBlock2Ptr->playerGender == MALE) + { + if (gSaveBlock1Ptr->location.mapNum == MAP_ID_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F) + { + StringCopy(gStringVar1, gText_Mom); + VarSet(VAR_0x4003, 1); + } + } + else + { + if (gSaveBlock1Ptr->location.mapNum == MAP_ID_LITTLEROOT_TOWN_MAYS_HOUSE_1F) + { + StringCopy(gStringVar1, gText_Mom); + VarSet(VAR_0x4003, 1); + } + } + } + if (VarGet(VAR_0x4003) == 1) + { + StringCopy(gStringVar1, gText_Mom); + } + else if (VarGet(VAR_0x4003) == 2) + { + StringCopy(gStringVar1, gText_Dad); + } + else if (VarGet(VAR_0x4003) > 2) + { + if (VarGet(VAR_0x4003) % 2 == 0) + StringCopy(gStringVar1, gText_Mom); + else + StringCopy(gStringVar1, gText_Dad); + } + else + { + if (Random() % 2 != 0) + { + StringCopy(gStringVar1, gText_Mom); + VarSet(VAR_0x4003, 1); + } + else + { + StringCopy(gStringVar1, gText_Dad); + VarSet(VAR_0x4003, 2); + } + } +} + +void sub_80F01B8(void) +{ + VarSet(VAR_0x40BC, 0); + RemoveFieldObjectByLocalIdAndMap(5, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup); + FlagSet(0x396); +} + +void sub_80F01E8(void *src, u32 size, u8 masterIdx) +{ + u8 i; + u16 version; + TVShow (*rmBuffer2)[4][25]; + TVShow (*rmBuffer)[4][25]; + + rmBuffer2 = malloc(4 * 25 * sizeof(TVShow)); + if (rmBuffer2 != NULL) + { + for (i = 0; i < 4; i ++) + { + memcpy((*rmBuffer2)[i], src + i * size, sizeof((*rmBuffer2)[i])); + } + rmBuffer = rmBuffer2; + for (i = 0; i < GetLinkPlayerCount(); i ++) + { + version = (u8)gLinkPlayers[i].version; + if (version == VERSION_RUBY || version == VERSION_SAPPHIRE) + { + sub_80F1254((*rmBuffer)[i]); + } + else if (version == VERSION_EMERALD && gLinkPlayers[i].language == LANGUAGE_JAPANESE) + { + sub_80F12A4((*rmBuffer)[i]); + } + } + switch (masterIdx) + { + case 0: + sub_80F0358(gSaveBlock1Ptr->tvShows, (*rmBuffer)[1], (*rmBuffer)[2], (*rmBuffer)[3]); + break; + case 1: + sub_80F0358((*rmBuffer)[0], gSaveBlock1Ptr->tvShows, (*rmBuffer)[2], (*rmBuffer)[3]); + break; + case 2: + sub_80F0358((*rmBuffer)[0], (*rmBuffer)[1], gSaveBlock1Ptr->tvShows, (*rmBuffer)[3]); + break; + case 3: + sub_80F0358((*rmBuffer)[0], (*rmBuffer)[1], (*rmBuffer)[2], gSaveBlock1Ptr->tvShows); + break; + } + sub_80EF93C(gSaveBlock1Ptr->tvShows); + sub_80F0C04(); + sub_80EF93C(gSaveBlock1Ptr->tvShows); + sub_80F0708(); + sub_80F0B64(); + free(rmBuffer2); + } +} + +void sub_80F0358(TVShow player1[25], TVShow player2[25], TVShow player3[25], TVShow player4[25]) +{ + u8 i; + u8 j; + TVShow **argslist[4]; + + argslist[0] = &player1; + argslist[1] = &player2; + argslist[2] = &player3; + argslist[3] = &player4; + sTVShowMixingNumPlayers = GetLinkPlayerCount(); + while (1) + { + for (i = 0; i < sTVShowMixingNumPlayers; i ++) + { + if (i == 0) + { + sRecordMixingPartnersWithoutShowsToShare = i; + } + sTVShowMixingCurSlot = sub_80F06D0(argslist[i][0]); + if (sTVShowMixingCurSlot == -1) + { + sRecordMixingPartnersWithoutShowsToShare ++; + if (sRecordMixingPartnersWithoutShowsToShare == sTVShowMixingNumPlayers) + { + return; + } + } + else + { + for (j = 0; j < sTVShowMixingNumPlayers - 1; j ++) + { + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(argslist[(i + j + 1) % sTVShowMixingNumPlayers][0]); + if (sCurTVShowSlot != -1 + && sub_80F049C(&argslist[(i + j + 1) % sTVShowMixingNumPlayers][0], &argslist[i][0], (i + j + 1) % sTVShowMixingNumPlayers) == 1) + { + break; + } + } + if (j == sTVShowMixingNumPlayers - 1) + { + DeleteTVShowInArrayByIdx(argslist[i][0], sTVShowMixingCurSlot); + } + } + } + } +} + +bool8 sub_80F049C(TVShow *dest[25], TVShow *src[25], u8 idx) +{ + u8 value; + u8 switchval; + TVShow *tv1; + TVShow *tv2; + + tv1 = *dest; + tv2 = *src; + value = FALSE; + switchval = GetTVChannelByShowType(tv2[sTVShowMixingCurSlot].common.kind); + switch (switchval) + { + case 2: + value = sub_80F0580(&tv1[sCurTVShowSlot], &tv2[sTVShowMixingCurSlot], idx); + break; + case 3: + value = sub_80F05E8(&tv1[sCurTVShowSlot], &tv2[sTVShowMixingCurSlot], idx); + break; + case 4: + value = sub_80F0668(&tv1[sCurTVShowSlot], &tv2[sTVShowMixingCurSlot], idx); + break; + } + if (value == TRUE) + { + DeleteTVShowInArrayByIdx(tv2, sTVShowMixingCurSlot); + return TRUE; + } + return FALSE; +} + +u8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx) +{ + u32 linkTrainerId = GetLinkPlayerTrainerId(idx); + + if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi) + { + return FALSE; + } + tv2->common.trainerIdLo = tv2->common.srcTrainerIdLo; + tv2->common.trainerIdHi = tv2->common.srcTrainerIdHi; + tv2->common.srcTrainerIdLo = linkTrainerId & 0xFF; + tv2->common.srcTrainerIdHi = linkTrainerId >> 8; + *tv1 = *tv2; + tv1->common.active = TRUE; + return TRUE; +} + +u8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx) +{ + u32 linkTrainerId = GetLinkPlayerTrainerId(idx); + if ((linkTrainerId & 0xFF) == tv2->common.srcTrainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.srcTrainerIdHi) + { + return FALSE; + } + if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi) + { + return FALSE; + } + tv2->common.srcTrainerIdLo = tv2->common.srcTrainerId2Lo; + tv2->common.srcTrainerIdHi = tv2->common.srcTrainerId2Hi; + tv2->common.srcTrainerId2Lo = linkTrainerId & 0xFF; + tv2->common.srcTrainerId2Hi = linkTrainerId >> 8; + *tv1 = *tv2; + tv1->common.active = TRUE; + return TRUE; +} + +u8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx) +{ + u32 linkTrainerId = GetLinkPlayerTrainerId(idx); + if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi) + { + return FALSE; + } + tv2->common.trainerIdLo = tv2->common.srcTrainerIdLo; + tv2->common.trainerIdHi = tv2->common.srcTrainerIdHi; + tv2->common.srcTrainerIdLo = linkTrainerId & 0xFF; + tv2->common.srcTrainerIdHi = linkTrainerId >> 8; + *tv1 = *tv2; + tv1->common.active = TRUE; + tv1->massOutbreak.daysLeft = 1; + return TRUE; +} + +s8 sub_80F06D0(TVShow *tvShows) +{ + u8 i; + + for (i = 0; i < 24; i ++) + { + if (tvShows[i].common.active == FALSE && (u8)(tvShows[i].common.kind - 1) < 60) + { + return i; + } + } + return -1; +} + +#ifdef NONMATCHING +void sub_80F0708(void) // FIXME: register allocation shenanigans +{ + u16 i; + TVShow *show; + + for (i = 0; i < 24; i ++) + { + switch (gSaveBlock1Ptr->tvShows[i].common.kind) + { + case TVSHOW_CONTEST_LIVE_UPDATES: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->contestLiveUpdates.species, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->contestLiveUpdates.winningSpecies, i); + break; + case TVSHOW_3_CHEERS_FOR_POKEBLOCKS: + break; + case TVSHOW_BATTLE_UPDATE: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.species2, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.species, i); + break; + case TVSHOW_FAN_CLUB_SPECIAL: + break; + case TVSHOW_CONTEST_LIVE_UPDATES_2: + break; + + case TVSHOW_OFF_AIR: + break; + case TVSHOW_FAN_CLUB_LETTER: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->fanclubLetter.species, i); + break; + case TVSHOW_RECENT_HAPPENINGS: + break; + case TVSHOW_PKMN_FAN_CLUB_OPINIONS: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->fanclubOpinions.species, i); + break; + case TVSHOW_UNKN_SHOWTYPE_04: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->unkShow04.var06, i); + break; + case TVSHOW_NAME_RATER_SHOW: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->nameRaterShow.species, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->nameRaterShow.randomSpecies, i); + break; + case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->bravoTrainer.species, i); + break; + case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->bravoTrainerTower.species, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->bravoTrainerTower.defeatedSpecies, i); + break; + + case TVSHOW_POKEMON_TODAY_CAUGHT: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->pokemonToday.species, i); + break; + case TVSHOW_SMART_SHOPPER: + break; + case TVSHOW_POKEMON_TODAY_FAILED: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->pokemonTodayFailed.species, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->pokemonTodayFailed.species2, i); + break; + case TVSHOW_FISHING_ADVICE: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->pokemonAngler.species, i); + break; + case TVSHOW_WORLD_OF_MASTERS: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->worldOfMasters.species, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->worldOfMasters.caughtPoke, i); + break; + + case TVSHOW_TODAYS_RIVAL_TRAINER: + break; + case TVSHOW_TREND_WATCHER: + break; + case TVSHOW_TREASURE_INVESTIGATORS: + break; + case TVSHOW_FIND_THAT_GAMER: + break; + case TVSHOW_BREAKING_NEWS: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->breakingNews.lastOpponentSpecies, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->breakingNews.poke1Species, i); + break; + case TVSHOW_SECRET_BASE_VISIT: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->secretBaseVisit.species, i); + break; + case TVSHOW_LOTTO_WINNER: + break; + case TVSHOW_BATTLE_SEMINAR: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleSeminar.species, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleSeminar.foeSpecies, i); + break; + case TVSHOW_TRAINER_FAN_CLUB: + break; + case TVSHOW_CUTIES: + break; + case TVSHOW_FRONTIER: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->frontier.species1, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->frontier.species2, i); + switch ((&gSaveBlock1Ptr->tvShows[i])->frontier.facility) + { + case 3: + case 4: + break; + case 1: + case 5 ... 13: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->frontier.species3, i); + break; + case 2: + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->frontier.species3, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->frontier.species4, i); + break; + } + break; + case TVSHOW_NUMBER_ONE: + break; + case TVSHOW_SECRET_BASE_SECRETS: + break; + case TVSHOW_SAFARI_FAN_CLUB: + break; + + case TVSHOW_MASS_OUTBREAK: + break; + + default: + sub_80F0B00(i); + break; + } + } +} +#else +__attribute__((naked)) void sub_80F0708(void) +{ + asm_unified("\tpush {r4-r7,lr}\n" + "\tmov r7, r9\n" + "\tmov r6, r8\n" + "\tpush {r6,r7}\n" + "\tsub sp, 0x8\n" + "\tmovs r0, 0\n" + "\tmov r9, r0\n" + "_080F0716:\n" + "\tldr r3, =gSaveBlock1Ptr\n" + "\tldr r1, [r3]\n" + "\tmov r4, r9\n" + "\tlsls r2, r4, 3\n" + "\tadds r0, r2, r4\n" + "\tlsls r0, 2\n" + "\tadds r1, r0\n" + "\tldr r0, =0x000027cc\n" + "\tadds r1, r0\n" + "\tldrb r0, [r1]\n" + "\tadds r7, r2, 0\n" + "\tcmp r0, 0x29\n" + "\tbls _080F0732\n" + "\tb _080F0AD8\n" + "_080F0732:\n" + "\tlsls r0, 2\n" + "\tldr r1, =_080F0748\n" + "\tadds r0, r1\n" + "\tldr r0, [r0]\n" + "\tmov pc, r0\n" + "\t.pool\n" + "\t.align 2, 0\n" + "_080F0748:\n" + "\t.4byte _080F0AE2_break @ TVSHOW_OFF_AIR\n" + "\t.4byte _080F0848 @ TVSHOW_FAN_CLUB_LETTER\n" + "\t.4byte _080F0AE2_break @ TVSHOW_RECENT_HAPPENINGS\n" + "\t.4byte _080F0860 @ TVSHOW_PKMN_FAN_CLUB_OPINIONS\n" + "\t.4byte _080F0878 @ TVSHOW_UNKN_SHOWTYPE_04\n" + "\t.4byte _080F0890 @ TVSHOW_NAME_RATER_SHOW\n" + "\t.4byte _080F08BC @ TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE\n" + "\t.4byte _080F08D4 @ TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE\n" + "\t.4byte _080F07F0 @ TVSHOW_CONTEST_LIVE_UPDATES\n" + "\t.4byte _080F0AE2_break @ TVSHOW_3_CHEERS_FOR_POKEBLOCKS\n" + "\t.4byte _080F081C @ TVSHOW_BATTLE_UPDATE\n" + "\t.4byte _080F0AE2_break @ TVSHOW_FAN_CLUB_SPECIAL\n" + "\t.4byte _080F0AE2_break @ TVSHOW_CONTEST_LIVE_UPDATES_2\n" + "\t.4byte _080F0AD8 @ \n" + "\t.4byte _080F0AD8 @ \n" + "\t.4byte _080F0AD8 @ \n" + "\t.4byte _080F0AD8 @ \n" + "\t.4byte _080F0AD8 @ \n" + "\t.4byte _080F0AD8 @ \n" + "\t.4byte _080F0AD8 @ \n" + "\t.4byte _080F0AD8 @ \n" + "\t.4byte _080F0900 @ TVSHOW_POKEMON_TODAY_CAUGHT\n" + "\t.4byte _080F0AE2_break @ TVSHOW_SMART_SHOPPER\n" + "\t.4byte _080F0918 @ TVSHOW_POKEMON_TODAY_FAILED\n" + "\t.4byte _080F0944 @ TVSHOW_FISHING_ADVICE\n" + "\t.4byte _080F095C @ TVSHOW_WORLD_OF_MASTERS\n" + "\t.4byte _080F0AE2_break @ TVSHOW_TODAYS_RIVAL_TRAINER\n" + "\t.4byte _080F0AE2_break @ TVSHOW_TREND_WATCHER\n" + "\t.4byte _080F0AE2_break @ TVSHOW_TREASURE_INVESTIGATORS\n" + "\t.4byte _080F0AE2_break @ TVSHOW_FIND_THAT_GAMER\n" + "\t.4byte _080F0974 @ TVSHOW_BREAKING_NEWS\n" + "\t.4byte _080F09A0 @ TVSHOW_SECRET_BASE_VISIT\n" + "\t.4byte _080F0AE2_break @ TVSHOW_LOTTO_WINNER\n" + "\t.4byte _080F09C0 @ TVSHOW_BATTLE_SEMINAR\n" + "\t.4byte _080F0AE2_break @ TVSHOW_TRAINER_FAN_CLUB\n" + "\t.4byte _080F0AE2_break @ TVSHOW_CUTIES\n" + "\t.4byte _080F09F4 @ TVSHOW_FRONTIER\n" + "\t.4byte _080F0AE2_break @ TVSHOW_NUMBER_ONE\n" + "\t.4byte _080F0AE2_break @ TVSHOW_SECRET_BASE_SECRETS\n" + "\t.4byte _080F0AE2_break @ TVSHOW_SAFARI_FAN_CLUB\n" + "\t.4byte _080F0AD8 @ \n" + "\t.4byte _080F0AE2_break @ TVSHOW_MASS_OUTBREAK\n" + "_080F07F0:\n" + "\tldr r0, [r3]\n" + "\tmov r1, r9\n" + "\tadds r4, r7, r1\n" + "\tlsls r4, 2\n" + "\tadds r0, r4, r0\n" + "\tldr r6, =0x000027cc\n" + "\tadds r0, r6\n" + "\tldrh r0, [r0, 0x12]\n" + "\tlsls r5, r1, 24\n" + "\tlsrs r5, 24\n" + "\tadds r1, r5, 0\n" + "\tstr r3, [sp, 0x4]\n" + "\tbl sub_80F0B24\n" + "\tldr r3, [sp, 0x4]\n" + "\tldr r0, [r3]\n" + "\tadds r4, r0\n" + "\tadds r4, r6\n" + "\tldrh r0, [r4, 0x2]\n" + "\tb _080F09E6\n" + "\t.pool\n" + "_080F081C:\n" + "\tldr r0, [r3]\n" + "\tmov r2, r9\n" + "\tadds r4, r7, r2\n" + "\tlsls r4, 2\n" + "\tadds r0, r4, r0\n" + "\tldr r6, =0x000027cc\n" + "\tadds r0, r6\n" + "\tldrh r0, [r0, 0x16]\n" + "\tlsls r5, r2, 24\n" + "\tlsrs r5, 24\n" + "\tadds r1, r5, 0\n" + "\tstr r3, [sp, 0x4]\n" + "\tbl sub_80F0B24\n" + "\tldr r3, [sp, 0x4]\n" + "\tldr r0, [r3]\n" + "\tadds r4, r0\n" + "\tadds r4, r6\n" + "\tldrh r0, [r4, 0x2]\n" + "\tb _080F09E6\n" + "\t.pool\n" + "_080F0848:\n" + "\tldr r0, [r3]\n" + "\tmov r4, r9\n" + "\tadds r1, r7, r4\n" + "\tlsls r1, 2\n" + "\tadds r1, r0\n" + "\tldr r0, =0x000027cc\n" + "\tadds r1, r0\n" + "\tldrh r0, [r1, 0x2]\n" + "\tb _080F09B0\n" + "\t.pool\n" + "_080F0860:\n" + "\tldr r0, [r3]\n" + "\tmov r2, r9\n" + "\tadds r1, r7, r2\n" + "\tlsls r1, 2\n" + "\tadds r1, r0\n" + "\tldr r4, =0x000027cc\n" + "\tadds r1, r4\n" + "\tldrh r0, [r1, 0x2]\n" + "\tlsls r1, r2, 24\n" + "\tb _080F09B2\n" + "\t.pool\n" + "_080F0878:\n" + "\tldr r0, [r3]\n" + "\tmov r2, r9\n" + "\tadds r1, r7, r2\n" + "\tlsls r1, 2\n" + "\tadds r1, r0\n" + "\tldr r4, =0x000027cc\n" + "\tadds r1, r4\n" + "\tldrh r0, [r1, 0x6]\n" + "\tlsls r1, r2, 24\n" + "\tb _080F09B2\n" + "\t.pool\n" + "_080F0890:\n" + "\tldr r0, [r3]\n" + "\tmov r1, r9\n" + "\tadds r4, r7, r1\n" + "\tlsls r4, 2\n" + "\tadds r0, r4, r0\n" + "\tldr r6, =0x000027cc\n" + "\tadds r0, r6\n" + "\tldrh r0, [r0, 0x2]\n" + "\tlsls r5, r1, 24\n" + "\tlsrs r5, 24\n" + "\tadds r1, r5, 0\n" + "\tstr r3, [sp, 0x4]\n" + "\tbl sub_80F0B24\n" + "\tldr r3, [sp, 0x4]\n" + "\tldr r0, [r3]\n" + "\tadds r4, r0\n" + "\tadds r4, r6\n" + "\tldrh r0, [r4, 0x1C]\n" + "\tb _080F09E6\n" + "\t.pool\n" + "_080F08BC:\n" + "\tldr r0, [r3]\n" + "\tmov r2, r9\n" + "\tadds r1, r7, r2\n" + "\tlsls r1, 2\n" + "\tadds r1, r0\n" + "\tldr r4, =0x000027cc\n" + "\tadds r1, r4\n" + "\tldrh r0, [r1, 0x2]\n" + "\tlsls r1, r2, 24\n" + "\tb _080F09B2\n" + "\t.pool\n" + "_080F08D4:\n" + "\tldr r0, [r3]\n" + "\tmov r1, r9\n" + "\tadds r4, r7, r1\n" + "\tlsls r4, 2\n" + "\tadds r0, r4, r0\n" + "\tldr r6, =0x000027cc\n" + "\tadds r0, r6\n" + "\tldrh r0, [r0, 0xA]\n" + "\tlsls r5, r1, 24\n" + "\tlsrs r5, 24\n" + "\tadds r1, r5, 0\n" + "\tstr r3, [sp, 0x4]\n" + "\tbl sub_80F0B24\n" + "\tldr r3, [sp, 0x4]\n" + "\tldr r0, [r3]\n" + "\tadds r4, r0\n" + "\tadds r4, r6\n" + "\tldrh r0, [r4, 0x14]\n" + "\tb _080F09E6\n" + "\t.pool\n" + "_080F0900:\n" + "\tldr r0, [r3]\n" + "\tmov r2, r9\n" + "\tadds r1, r7, r2\n" + "\tlsls r1, 2\n" + "\tadds r1, r0\n" + "\tldr r4, =0x000027cc\n" + "\tadds r1, r4\n" + "\tldrh r0, [r1, 0x10]\n" + "\tlsls r1, r2, 24\n" + "\tb _080F09B2\n" + "\t.pool\n" + "_080F0918:\n" + "\tldr r0, [r3]\n" + "\tmov r1, r9\n" + "\tadds r4, r7, r1\n" + "\tlsls r4, 2\n" + "\tadds r0, r4, r0\n" + "\tldr r6, =0x000027cc\n" + "\tadds r0, r6\n" + "\tldrh r0, [r0, 0xC]\n" + "\tlsls r5, r1, 24\n" + "\tlsrs r5, 24\n" + "\tadds r1, r5, 0\n" + "\tstr r3, [sp, 0x4]\n" + "\tbl sub_80F0B24\n" + "\tldr r3, [sp, 0x4]\n" + "\tldr r0, [r3]\n" + "\tadds r4, r0\n" + "\tadds r4, r6\n" + "\tldrh r0, [r4, 0xE]\n" + "\tb _080F09E6\n" + "\t.pool\n" + "_080F0944:\n" + "\tldr r0, [r3]\n" + "\tmov r2, r9\n" + "\tadds r1, r7, r2\n" + "\tlsls r1, 2\n" + "\tadds r1, r0\n" + "\tldr r4, =0x000027cc\n" + "\tadds r1, r4\n" + "\tldrh r0, [r1, 0x4]\n" + "\tlsls r1, r2, 24\n" + "\tb _080F09B2\n" + "\t.pool\n" + "_080F095C:\n" + "\tldr r0, [r3]\n" + "\tmov r1, r9\n" + "\tadds r4, r7, r1\n" + "\tlsls r4, 2\n" + "\tadds r0, r4, r0\n" + "\tldr r6, =0x000027cc\n" + "\tadds r0, r6\n" + "\tldrh r0, [r0, 0x8]\n" + "\tb _080F09D0\n" + "\t.pool\n" + "_080F0974:\n" + "\tldr r0, [r3]\n" + "\tmov r2, r9\n" + "\tadds r4, r7, r2\n" + "\tlsls r4, 2\n" + "\tadds r0, r4, r0\n" + "\tldr r6, =0x000027cc\n" + "\tadds r0, r6\n" + "\tldrh r0, [r0, 0x2]\n" + "\tlsls r5, r2, 24\n" + "\tlsrs r5, 24\n" + "\tadds r1, r5, 0\n" + "\tstr r3, [sp, 0x4]\n" + "\tbl sub_80F0B24\n" + "\tldr r3, [sp, 0x4]\n" + "\tldr r0, [r3]\n" + "\tadds r4, r0\n" + "\tadds r4, r6\n" + "\tldrh r0, [r4, 0xA]\n" + "\tb _080F09E6\n" + "\t.pool\n" + "_080F09A0:\n" + "\tldr r0, [r3]\n" + "\tmov r4, r9\n" + "\tadds r1, r7, r4\n" + "\tlsls r1, 2\n" + "\tadds r1, r0\n" + "\tldr r0, =0x000027cc\n" + "\tadds r1, r0\n" + "\tldrh r0, [r1, 0x8]\n" + "_080F09B0:\n" + "\tlsls r1, r4, 24\n" + "_080F09B2:\n" + "\tlsrs r1, 24\n" + "\tbl sub_80F0B24\n" + "\tb _080F0AE2_break\n" + "\t.pool\n" + "_080F09C0:\n" + "\tldr r0, [r3]\n" + "\tmov r1, r9\n" + "\tadds r4, r7, r1\n" + "\tlsls r4, 2\n" + "\tadds r0, r4, r0\n" + "\tldr r6, =0x000027cc\n" + "\tadds r0, r6\n" + "\tldrh r0, [r0, 0x6]\n" + "_080F09D0:\n" + "\tlsls r5, r1, 24\n" + "\tlsrs r5, 24\n" + "\tadds r1, r5, 0\n" + "\tstr r3, [sp, 0x4]\n" + "\tbl sub_80F0B24\n" + "\tldr r3, [sp, 0x4]\n" + "\tldr r0, [r3]\n" + "\tadds r4, r0\n" + "\tadds r4, r6\n" + "\tldrh r0, [r4, 0x4]\n" + "_080F09E6:\n" + "\tadds r1, r5, 0\n" + "\tbl sub_80F0B24\n" + "\tb _080F0AE2_break\n" + "\t.pool\n" + "_080F09F4:\n" + "\tldr r0, [r3]\n" + "\tmov r2, r9\n" + "\tadds r4, r7, r2\n" + "\tlsls r4, 2\n" + "\tadds r0, r4, r0\n" + "\tldr r5, =0x000027cc\n" + "\tadds r0, r5\n" + "\tldrh r0, [r0, 0x4]\n" + "\tlsls r2, 24\n" + "\tmov r8, r2\n" + "\tlsrs r6, r2, 24\n" + "\tadds r1, r6, 0\n" + "\tstr r3, [sp, 0x4]\n" + "\tbl sub_80F0B24\n" + "\tldr r3, [sp, 0x4]\n" + "\tldr r0, [r3]\n" + "\tadds r0, r4, r0\n" + "\tadds r0, r5\n" + "\tldrh r0, [r0, 0x6]\n" + "\tadds r1, r6, 0\n" + "\tbl sub_80F0B24\n" + "\tldr r3, [sp, 0x4]\n" + "\tldr r0, [r3]\n" + "\tadds r4, r0\n" + "\tadds r4, r5\n" + "\tldrb r0, [r4, 0xD]\n" + "\tsubs r0, 0x1\n" + "\tmov r6, r8\n" + "\tcmp r0, 0xC\n" + "\tbhi _080F0AE2_break\n" + "\tlsls r0, 2\n" + "\tldr r1, =_080F0A48\n" + "\tadds r0, r1\n" + "\tldr r0, [r0]\n" + "\tmov pc, r0\n" + "\t.pool\n" + "\t.align 2, 0\n" + "_080F0A48:\n" + "\t.4byte _080F0A7C\n" + "\t.4byte _080F0AA0\n" + "\t.4byte _080F0AE2_break\n" + "\t.4byte _080F0AE2_break\n" + "\t.4byte _080F0A7C\n" + "\t.4byte _080F0A7C\n" + "\t.4byte _080F0A7C\n" + "\t.4byte _080F0A7C\n" + "\t.4byte _080F0A7C\n" + "\t.4byte _080F0A7C\n" + "\t.4byte _080F0A7C\n" + "\t.4byte _080F0A7C\n" + "\t.4byte _080F0A7C\n" + "_080F0A7C:\n" + "\tldr r0, =gSaveBlock1Ptr\n" + "\tldr r1, [r0]\n" + "\tmov r4, r9\n" + "\tadds r0, r7, r4\n" + "\tlsls r0, 2\n" + "\tadds r0, r1\n" + "\tldr r1, =0x000027cc\n" + "\tadds r0, r1\n" + "\tldrh r0, [r0, 0x8]\n" + "\tlsrs r1, r6, 24\n" + "\tbl sub_80F0B24\n" + "\tb _080F0AE2_break\n" + "\t.pool\n" + "_080F0AA0:\n" + "\tldr r2, =gSaveBlock1Ptr\n" + "\tldr r0, [r2]\n" + "\tmov r1, r9\n" + "\tadds r4, r7, r1\n" + "\tlsls r4, 2\n" + "\tadds r0, r4, r0\n" + "\tldr r5, =0x000027cc\n" + "\tadds r0, r5\n" + "\tldrh r0, [r0, 0x8]\n" + "\tlsrs r6, 24\n" + "\tadds r1, r6, 0\n" + "\tstr r2, [sp]\n" + "\tbl sub_80F0B24\n" + "\tldr r2, [sp]\n" + "\tldr r0, [r2]\n" + "\tadds r4, r0\n" + "\tadds r4, r5\n" + "\tldrh r0, [r4, 0xA]\n" + "\tadds r1, r6, 0\n" + "\tbl sub_80F0B24\n" + "\tb _080F0AE2_break\n" + "\t.pool\n" + "_080F0AD8:\n" + "\tmov r2, r9\n" + "\tlsls r0, r2, 24\n" + "\tlsrs r0, 24\n" + "\tbl sub_80F0B00\n" + "_080F0AE2_break:\n" + "\tmov r0, r9\n" + "\tadds r0, 0x1\n" + "\tlsls r0, 16\n" + "\tlsrs r0, 16\n" + "\tmov r9, r0\n" + "\tcmp r0, 0x17\n" + "\tbhi _080F0AF2\n" + "\tb _080F0716\n" + "_080F0AF2:\n" + "\tadd sp, 0x8\n" + "\tpop {r3,r4}\n" + "\tmov r8, r3\n" + "\tmov r9, r4\n" + "\tpop {r4-r7}\n" + "\tpop {r0}\n" + "\tbx r0"); +} +#endif + +void sub_80F0B00(u8 showIdx) +{ + gSaveBlock1Ptr->tvShows[showIdx].common.active = FALSE; +} + +void sub_80F0B24(u16 species, u8 showIdx) +{ + if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), 0) == 0) + { + gSaveBlock1Ptr->tvShows[showIdx].common.active = FALSE; + } +} + +void sub_80F0B64(void) +{ + u16 i; + + if (FlagGet(SYS_GAME_CLEAR) != TRUE) + { + for (i = 0; i < 24; i ++) + { + if (gSaveBlock1Ptr->tvShows[i].common.kind == TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE) + { + gSaveBlock1Ptr->tvShows[i].common.active = FALSE; + } + else if (gSaveBlock1Ptr->tvShows[i].common.kind == TVSHOW_MASS_OUTBREAK) + { + gSaveBlock1Ptr->tvShows[i].common.active = FALSE; + } + } + } +} + +void sub_80F0BB8(void) +{ + u8 i; + + for (i = 0; i < 5; i ++) + { + if (GetTVChannelByShowType(gSaveBlock1Ptr->tvShows[i].common.kind) == 2) + { + gSaveBlock1Ptr->tvShows[i].common.active = FALSE; + } + } +} + +void sub_80F0C04(void) +{ + s8 i; + s8 ct; + + ct = 0; + for (i = 5; i < 24; i ++) + { + if (gSaveBlock1Ptr->tvShows[i].common.kind == TVSHOW_OFF_AIR) + { + ct ++; + } + } + for (i = 0; i < 5 - ct; i ++) + { + DeleteTVShowInArrayByIdx(gSaveBlock1Ptr->tvShows, i + 5); + } +} + +void sub_80F0C7C(void *src, u32 size, u8 masterIdx) +{ + u8 i; + PokeNews (*rmBuffer2)[4][16]; + PokeNews (*rmBuffer)[4][16]; + + rmBuffer2 = malloc(4 * 16 * sizeof(PokeNews)); + if (rmBuffer2 != NULL) + { + for (i = 0; i < 4; i ++) + { + memcpy((*rmBuffer2)[i], src + i * size, sizeof((*rmBuffer2)[i])); + } + rmBuffer = rmBuffer2; + switch (masterIdx) + { + case 0: + sub_80F0D60(gSaveBlock1Ptr->pokeNews, (*rmBuffer)[1], (*rmBuffer)[2], (*rmBuffer)[3]); + break; + case 1: + sub_80F0D60((*rmBuffer)[0], gSaveBlock1Ptr->pokeNews, (*rmBuffer)[2], (*rmBuffer)[3]); + break; + case 2: + sub_80F0D60((*rmBuffer)[0], (*rmBuffer)[1], gSaveBlock1Ptr->pokeNews, (*rmBuffer)[3]); + break; + case 3: + sub_80F0D60((*rmBuffer)[0], (*rmBuffer)[1], (*rmBuffer)[2], gSaveBlock1Ptr->pokeNews); + break; + } + sub_80F0EEC(); + sub_80F0F24(); + free(rmBuffer2); + } +} + +void sub_80F0D60(PokeNews player1[16], PokeNews player2[16], PokeNews player3[16], PokeNews player4[16]) +{ + u8 i; + u8 j; + u8 k; + PokeNews **argslist[4]; + + argslist[0] = &player1; + argslist[1] = &player2; + argslist[2] = &player3; + argslist[3] = &player4; + sTVShowNewsMixingNumPlayers = GetLinkPlayerCount(); + for (i = 0; i < 16; i ++) + { + for (j = 0; j < sTVShowNewsMixingNumPlayers; j ++) + { + sTVShowMixingCurSlot = sub_80F0ECC(*argslist[j], i); + if (sTVShowMixingCurSlot != -1) + { + for (k = 0; k < sTVShowNewsMixingNumPlayers - 1; k++) + { + sCurTVShowSlot = sub_80EEE30(*argslist[(j + k + 1) % sTVShowNewsMixingNumPlayers]); + if (sCurTVShowSlot != -1) + { + sub_80F0E58(argslist[(j + k + 1) % sTVShowNewsMixingNumPlayers], argslist[j]); + } + } + } + } + } +} + +void sub_80F0E58(PokeNews *dest[16], PokeNews *src[16]) +{ + PokeNews *ptr1; + PokeNews *ptr2; + + ptr1 = *dest; + ptr2 = *src; + ptr2 += sTVShowMixingCurSlot; + sub_80F0E84(ptr1, ptr2, sCurTVShowSlot); +} + +bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot) +{ + u8 i; + u8 kind; + + if (src->kind == POKENEWS_NONE) + { + return FALSE; + } + for (i = 0; i < 16; i ++) + { + if (dest[i].kind == src->kind) + { + return FALSE; + } + } + dest[slot].kind = src->kind; + dest[slot].state = 1; + dest[slot].days = src->days; + return TRUE; +} + +s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx) +{ + if (pokeNews[idx].kind == POKENEWS_NONE) + { + return -1; + } + return idx; +} + +void sub_80F0EEC(void) +{ + u8 i; + + for (i = 0; i < 16; i ++) + { + if (gSaveBlock1Ptr->pokeNews[i].kind > POKENEWS_BLENDMASTER) + { + ClearPokemonNewsI(i); + } + } + sub_80EEEB8(); +} + +void sub_80F0F24(void) +{ + u8 i; + + if (FlagGet(SYS_GAME_CLEAR) != TRUE) + { + for (i = 0; i < 16; i ++) + { + gSaveBlock1Ptr->pokeNews[i].state = 0; + } + } +} + +#define tvlangfix(strptr, langptr, langfix) \ +if (IsStringJapanese(strptr)) \ +{ \ + (langptr) = LANGUAGE_JAPANESE; \ +} \ +else \ +{ \ + (langptr) = langfix; \ +} + +void sub_80F0F64(TVShow *show, u32 language) +{ + int i; + TVShow **r4; + + r4 = calloc(11, sizeof(TVShow *)); + for (i = 0; i < 24; i ++) + { + switch (show[i].common.kind) + { + case TVSHOW_FAN_CLUB_LETTER: + case TVSHOW_RECENT_HAPPENINGS: + r4[0] = &show[i]; + tvlangfix(r4[0]->fanclubLetter.playerName, r4[0]->fanclubLetter.language, language); + break; + case TVSHOW_PKMN_FAN_CLUB_OPINIONS: + r4[1] = &show[i]; + tvlangfix(r4[1]->fanclubOpinions.playerName, r4[1]->fanclubOpinions.language, language); + tvlangfix(r4[1]->fanclubOpinions.nickname, r4[1]->fanclubOpinions.pokemonNameLanguage, language); + break; + case TVSHOW_POKEMON_TODAY_CAUGHT: + r4[6] = &show[i]; + tvlangfix(r4[6]->pokemonToday.playerName, r4[6]->pokemonToday.language, language); + tvlangfix(r4[6]->pokemonToday.nickname, r4[6]->pokemonToday.language2, language); + break; + case TVSHOW_SMART_SHOPPER: + r4[7] = &show[i]; + tvlangfix(r4[7]->smartshopperShow.playerName, r4[7]->smartshopperShow.language, language); + break; + case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE: + r4[5] = &show[i]; + tvlangfix(r4[5]->bravoTrainerTower.trainerName, r4[5]->bravoTrainerTower.language, language); + tvlangfix(r4[5]->bravoTrainerTower.pokemonName, r4[5]->bravoTrainerTower.pokemonNameLanguage, language); + break; + case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE: + r4[4] = &show[i]; + tvlangfix(r4[4]->bravoTrainer.playerName, r4[4]->bravoTrainer.language, language); + tvlangfix(r4[4]->bravoTrainer.pokemonNickname, r4[4]->bravoTrainer.pokemonNameLanguage, language); + break; + case TVSHOW_NAME_RATER_SHOW: + r4[3] = &show[i]; + tvlangfix(r4[3]->nameRaterShow.trainerName, r4[3]->nameRaterShow.language, language); + tvlangfix(r4[3]->nameRaterShow.pokemonName, r4[3]->nameRaterShow.pokemonNameLanguage, language); + break; + case TVSHOW_POKEMON_TODAY_FAILED: + r4[2] = &show[i]; + tvlangfix(r4[2]->pokemonTodayFailed.playerName, r4[2]->pokemonTodayFailed.language, language); + break; + case TVSHOW_FISHING_ADVICE: + r4[8] = &show[i]; + tvlangfix(r4[8]->pokemonAngler.playerName, r4[8]->pokemonAngler.language, language); + break; + case TVSHOW_WORLD_OF_MASTERS: + r4[9] = &show[i]; + tvlangfix(r4[9]->worldOfMasters.playerName, r4[9]->worldOfMasters.language, language); + break; + case TVSHOW_MASS_OUTBREAK: + r4[10] = &show[i]; + r4[10]->massOutbreak.language = language; + break; + } + } + free(r4); +} + +void sub_80F1208(TVShow *shows) +{ + TVShow *curShow; + + sub_80F14F8(shows); + for (curShow = shows; curShow < shows + 24; curShow ++) + { + if (curShow->bravoTrainerTower.kind == TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE) + { + if ((curShow->bravoTrainerTower.language == LANGUAGE_JAPANESE && curShow->bravoTrainerTower.pokemonNameLanguage != LANGUAGE_JAPANESE) || (curShow->bravoTrainerTower.language != LANGUAGE_JAPANESE && curShow->bravoTrainerTower.pokemonNameLanguage == LANGUAGE_JAPANESE)) + { + memset(curShow, 0, sizeof(TVShow)); + } + } + } +} + +void sub_80F1254(TVShow *shows) +{ + TVShow *curShow; + + for (curShow = shows; curShow < shows + 24; curShow ++) + { + if (curShow->bravoTrainerTower.kind == TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE) + { + if (IsStringJapanese(curShow->bravoTrainerTower.pokemonName)) + { + curShow->bravoTrainerTower.pokemonNameLanguage = LANGUAGE_JAPANESE; + } + else + { + curShow->bravoTrainerTower.pokemonNameLanguage = LANGUAGE_ENGLISH; + } + } + } +} + +u8 TV_GetStringLanguage(u8 *str) +{ + return IsStringJapanese(str) ? LANGUAGE_JAPANESE : LANGUAGE_ENGLISH; +} + +void sub_80F12A4(TVShow *shows) +{ + TVShow *curShow; + + for (curShow = shows; curShow < shows + 24; curShow ++) + { + switch(curShow->common.kind) + { + case TVSHOW_FAN_CLUB_LETTER: + curShow->fanclubLetter.language = TV_GetStringLanguage(curShow->fanclubLetter.playerName); + break; + case TVSHOW_RECENT_HAPPENINGS: + curShow->recentHappenings.language = TV_GetStringLanguage(curShow->recentHappenings.playerName); + break; + case TVSHOW_PKMN_FAN_CLUB_OPINIONS: + curShow->fanclubOpinions.language = TV_GetStringLanguage(curShow->fanclubOpinions.playerName); + curShow->fanclubOpinions.pokemonNameLanguage = TV_GetStringLanguage(curShow->fanclubOpinions.nickname); + break; + case TVSHOW_UNKN_SHOWTYPE_04: + curShow->unkShow04.language = TV_GetStringLanguage(curShow->unkShow04.string_0b); + break; + case TVSHOW_NAME_RATER_SHOW: + curShow->nameRaterShow.language = TV_GetStringLanguage(curShow->nameRaterShow.trainerName); + curShow->nameRaterShow.pokemonNameLanguage = TV_GetStringLanguage(curShow->nameRaterShow.pokemonName); + break; + case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE: + curShow->bravoTrainer.language = TV_GetStringLanguage(curShow->bravoTrainer.playerName); + curShow->bravoTrainer.pokemonNameLanguage = TV_GetStringLanguage(curShow->bravoTrainer.pokemonNickname); + break; + case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE: + curShow->bravoTrainerTower.language = TV_GetStringLanguage(curShow->bravoTrainerTower.trainerName); + curShow->bravoTrainerTower.pokemonNameLanguage = TV_GetStringLanguage(curShow->bravoTrainerTower.pokemonName); + break; + case TVSHOW_CONTEST_LIVE_UPDATES: + curShow->contestLiveUpdates.language = TV_GetStringLanguage(curShow->contestLiveUpdates.playerName); + curShow->contestLiveUpdates.winningTrainerLanguage = TV_GetStringLanguage(curShow->contestLiveUpdates.winningTrainerName); + break; + case TVSHOW_3_CHEERS_FOR_POKEBLOCKS: + curShow->threeCheers.language = TV_GetStringLanguage(curShow->threeCheers.playerName); + curShow->threeCheers.worstBlenderLanguage = TV_GetStringLanguage(curShow->threeCheers.worstBlenderName); + break; + case TVSHOW_BATTLE_UPDATE: + curShow->battleUpdate.language = TV_GetStringLanguage(curShow->battleUpdate.playerName); + curShow->battleUpdate.linkOpponentLanguage = TV_GetStringLanguage(curShow->battleUpdate.linkOpponentName); + break; + case TVSHOW_FAN_CLUB_SPECIAL: + curShow->fanClubSpecial.language = TV_GetStringLanguage(curShow->fanClubSpecial.playerName); + curShow->fanClubSpecial.idolNameLanguage = TV_GetStringLanguage(curShow->fanClubSpecial.idolName); + break; + case TVSHOW_CONTEST_LIVE_UPDATES_2: + curShow->contestLiveUpdates2.language = TV_GetStringLanguage(curShow->contestLiveUpdates2.playerName); + curShow->contestLiveUpdates2.pokemonNameLanguage = TV_GetStringLanguage(curShow->contestLiveUpdates2.nickname); + break; + + case TVSHOW_POKEMON_TODAY_CAUGHT: + curShow->pokemonToday.language = TV_GetStringLanguage(curShow->pokemonToday.playerName); + curShow->pokemonToday.language2 = TV_GetStringLanguage(curShow->pokemonToday.nickname); + break; + case TVSHOW_SMART_SHOPPER: + curShow->smartshopperShow.language = TV_GetStringLanguage(curShow->smartshopperShow.playerName); + break; + case TVSHOW_POKEMON_TODAY_FAILED: + curShow->pokemonTodayFailed.language = TV_GetStringLanguage(curShow->pokemonTodayFailed.playerName); + break; + case TVSHOW_FISHING_ADVICE: + curShow->pokemonAngler.language = TV_GetStringLanguage(curShow->pokemonAngler.playerName); + break; + case TVSHOW_WORLD_OF_MASTERS: + curShow->worldOfMasters.language = TV_GetStringLanguage(curShow->worldOfMasters.playerName); + break; + case TVSHOW_TREND_WATCHER: + curShow->trendWatcher.language = TV_GetStringLanguage(curShow->trendWatcher.playerName); + break; + case TVSHOW_BREAKING_NEWS: + curShow->breakingNews.language = TV_GetStringLanguage(curShow->breakingNews.playerName); + break; + case TVSHOW_BATTLE_SEMINAR: + curShow->battleSeminar.language = TV_GetStringLanguage(curShow->battleSeminar.playerName); + break; + case TVSHOW_FIND_THAT_GAMER: + case TVSHOW_TRAINER_FAN_CLUB: + curShow->trainerFanClub.language = TV_GetStringLanguage(curShow->trainerFanClub.playerName); + break; + case TVSHOW_CUTIES: + curShow->cuties.language = TV_GetStringLanguage(curShow->cuties.playerName); + curShow->cuties.pokemonNameLanguage = TV_GetStringLanguage(curShow->cuties.nickname); + break; + case TVSHOW_TODAYS_RIVAL_TRAINER: + case TVSHOW_SECRET_BASE_VISIT: + case TVSHOW_FRONTIER: + curShow->rivalTrainer.language = TV_GetStringLanguage(curShow->rivalTrainer.playerName); + break; + case TVSHOW_TREASURE_INVESTIGATORS: + case TVSHOW_LOTTO_WINNER: + case TVSHOW_NUMBER_ONE: + curShow->treasureInvestigators.language = TV_GetStringLanguage(curShow->treasureInvestigators.playerName); + break; + case TVSHOW_SECRET_BASE_SECRETS: + curShow->secretBaseSecrets.language = TV_GetStringLanguage(curShow->secretBaseSecrets.playerName); + curShow->secretBaseSecrets.baseOwnersNameLanguage = TV_GetStringLanguage(curShow->secretBaseSecrets.baseOwnersName); + break; + case TVSHOW_SAFARI_FAN_CLUB: + curShow->safariFanClub.language = TV_GetStringLanguage(curShow->safariFanClub.playerName); + break; + case TVSHOW_MASS_OUTBREAK: + break; + } + } +} + +void sub_80F14F8(TVShow *shows) +{ + int i; + + for (i = 0; i < 24; i ++) + { + switch (shows[i].common.kind) + { + case TVSHOW_WORLD_OF_MASTERS: + if (shows[i].worldOfMasters.location > 0x58) + { + memset(&shows[i], 0, sizeof(TVShow)); + } + break; + case TVSHOW_POKEMON_TODAY_FAILED: + if (shows[i].pokemonTodayFailed.location > 0x58) + { + memset(&shows[i], 0, sizeof(TVShow)); + } + break; + } + } +} + +void DoTVShow(void) +{ + if (gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004].common.active) + { + switch (gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004].common.kind) + { + case TVSHOW_FAN_CLUB_LETTER: + DoTVShowPokemonFanClubLetter(); + break; + case TVSHOW_RECENT_HAPPENINGS: + DoTVShowRecentHappenings(); + break; + case TVSHOW_PKMN_FAN_CLUB_OPINIONS: + DoTVShowPokemonFanClubOpinions(); + break; + case TVSHOW_UNKN_SHOWTYPE_04: + DoTVShowDummiedOut(); + break; + case TVSHOW_MASS_OUTBREAK: + DoTVShowPokemonNewsMassOutbreak(); + break; + case TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE: + DoTVShowBravoTrainerPokemonProfile(); + break; + case TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE: + DoTVShowBravoTrainerBattleTower(); + break; + case TVSHOW_POKEMON_TODAY_CAUGHT: + DoTVShowPokemonTodaySuccessfulCapture(); + break; + case TVSHOW_SMART_SHOPPER: + DoTVShowTodaysSmartShopper(); + break; + case TVSHOW_NAME_RATER_SHOW: + DoTVShowTheNameRaterShow(); + break; + case TVSHOW_CONTEST_LIVE_UPDATES: + DoTVShowPokemonContestLiveUpdates(); + break; + case TVSHOW_BATTLE_UPDATE: + DoTVShowPokemonBattleUpdate(); + break; + case TVSHOW_3_CHEERS_FOR_POKEBLOCKS: + DoTVShow3CheersForPokeblocks(); + break; + case TVSHOW_POKEMON_TODAY_FAILED: + DoTVShowPokemonTodayFailedCapture(); + break; + case TVSHOW_FISHING_ADVICE: + DoTVShowPokemonAngler(); + break; + case TVSHOW_WORLD_OF_MASTERS: + DoTVShowTheWorldOfMasters(); + break; + case TVSHOW_TODAYS_RIVAL_TRAINER: + DoTVShowTodaysRivalTrainer(); + break; + case TVSHOW_TREND_WATCHER: + DoTVShowDewfordTrendWatcherNetwork(); + break; + case TVSHOW_TREASURE_INVESTIGATORS: + DoTVShowHoennTreasureInvestigators(); + break; + case TVSHOW_FIND_THAT_GAMER: + DoTVShowFindThatGamer(); + break; + case TVSHOW_BREAKING_NEWS: + DoTVShowBreakingNewsTV(); + break; + case TVSHOW_SECRET_BASE_VISIT: + DoTVShowSecretBaseVisit(); + break; + case TVSHOW_LOTTO_WINNER: + DoTVShowPokemonLotteryWinnerFlashReport(); + break; + case TVSHOW_BATTLE_SEMINAR: + DoTVShowThePokemonBattleSeminar(); + break; + case TVSHOW_FAN_CLUB_SPECIAL: + DoTVShowTrainerFanClubSpecial(); + break; + case TVSHOW_TRAINER_FAN_CLUB: + DoTVShowTrainerFanClub(); + break; + case TVSHOW_CUTIES: + DoTVShowSpotTheCuties(); + break; + case TVSHOW_FRONTIER: + DoTVShowPokemonNewsBattleFrontier(); + break; + case TVSHOW_NUMBER_ONE: + DoTVShowWhatsNo1InHoennToday(); + break; + case TVSHOW_SECRET_BASE_SECRETS: + DoTVShowSecretBaseSecrets(); + break; + case TVSHOW_SAFARI_FAN_CLUB: + DoTVShowSafariFanClub(); + break; + case TVSHOW_CONTEST_LIVE_UPDATES_2: + DoTVShowPokemonContestLiveUpdates2(); + break; + } + } +} + +void DoTVShowBravoTrainerPokemonProfile(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainer.playerName, show->bravoTrainer.language); + CopyContestCategoryToStringVar(1, show->bravoTrainer.contestCategory); + CopyContestRankToStringVar(2, show->bravoTrainer.contestRank); + if (!StringCompare(gSpeciesNames[show->bravoTrainer.species], show->bravoTrainer.pokemonNickname)) + sTVShowState = 8; + else + sTVShowState = 1; + break; + case 1: + StringCopy(gStringVar1, gSpeciesNames[show->bravoTrainer.species]); + TVShowConvertInternationalString(gStringVar2, show->bravoTrainer.pokemonNickname, show->bravoTrainer.pokemonNameLanguage); + CopyContestCategoryToStringVar(2, show->bravoTrainer.contestCategory); + sTVShowState = 2; + break; + case 2: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainer.playerName, show->bravoTrainer.language); + if (show->bravoTrainer.contestResult == 0) // placed first + sTVShowState = 3; + else + sTVShowState = 4; + break; + case 3: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainer.playerName, show->bravoTrainer.language); + CopyEasyChatWord(gStringVar2, show->bravoTrainer.words[0]); + TV_PrintIntToStringVar(2, show->bravoTrainer.contestResult + 1); + sTVShowState = 5; + break; + case 4: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainer.playerName, show->bravoTrainer.language); + CopyEasyChatWord(gStringVar2, show->bravoTrainer.words[0]); + TV_PrintIntToStringVar(2, show->bravoTrainer.contestResult + 1); + sTVShowState = 5; + break; + case 5: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainer.playerName, show->bravoTrainer.language); + CopyContestCategoryToStringVar(1, show->bravoTrainer.contestCategory); + CopyEasyChatWord(gStringVar3, show->bravoTrainer.words[1]); + if (show->bravoTrainer.move) + sTVShowState = 6; + else + sTVShowState = 7; + break; + case 6: + StringCopy(gStringVar1, gSpeciesNames[show->bravoTrainer.species]); + StringCopy(gStringVar2, gMoveNames[show->bravoTrainer.move]); + CopyEasyChatWord(gStringVar3, show->bravoTrainer.words[1]); + sTVShowState = 7; + break; + case 7: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainer.playerName, show->bravoTrainer.language); + StringCopy(gStringVar2, gSpeciesNames[show->bravoTrainer.species]); + TVShowDone(); + break; + case 8: + StringCopy(gStringVar1, gSpeciesNames[show->bravoTrainer.species]); + sTVShowState = 2; + break; + } + ShowFieldMessage(sTVBravoTrainerTextGroup[state]); +} + +void DoTVShowBravoTrainerBattleTower(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch(state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.trainerName, show->bravoTrainerTower.language); + StringCopy(gStringVar2, gSpeciesNames[show->bravoTrainerTower.species]); + if (show->bravoTrainerTower.numFights >= 7) + sTVShowState = 1; + else + sTVShowState = 2; + break; + case 1: + if (show->bravoTrainerTower.btLevel == 50) + { + StringCopy(gStringVar1, gText_Lv50); + } + else + { + StringCopy(gStringVar1, gText_OpenLevel); + } + TV_PrintIntToStringVar(1, show->bravoTrainerTower.numFights); + if (show->bravoTrainerTower.wonTheChallenge == TRUE) + sTVShowState = 3; + else + sTVShowState = 4; + break; + case 2: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.pokemonName, show->bravoTrainerTower.pokemonNameLanguage); + TV_PrintIntToStringVar(1, show->bravoTrainerTower.numFights + 1); + if (show->bravoTrainerTower.interviewResponse == 0) + sTVShowState = 5; + else + sTVShowState = 6; + break; + case 3: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.pokemonName, show->bravoTrainerTower.pokemonNameLanguage); + StringCopy(gStringVar2, gSpeciesNames[show->bravoTrainerTower.defeatedSpecies]); + if (show->bravoTrainerTower.interviewResponse == 0) + sTVShowState = 5; + else + sTVShowState = 6; + break; + case 4: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.pokemonName, show->bravoTrainerTower.pokemonNameLanguage); + StringCopy(gStringVar2, gSpeciesNames[show->bravoTrainerTower.defeatedSpecies]); + if (show->bravoTrainerTower.interviewResponse == 0) + sTVShowState = 5; + else + sTVShowState = 6; + break; + case 5: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.pokemonName, show->bravoTrainerTower.pokemonNameLanguage); + sTVShowState = 11; + break; + case 6: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.pokemonName, show->bravoTrainerTower.pokemonNameLanguage); + sTVShowState = 11; + break; + case 7: + sTVShowState = 11; + break; + case 8: + case 9: + case 10: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.trainerName, show->bravoTrainerTower.language); + sTVShowState = 11; + break; + case 11: + CopyEasyChatWord(gStringVar1, show->bravoTrainerTower.words[0]); + if (show->bravoTrainerTower.interviewResponse == 0) + sTVShowState = 12; + else + sTVShowState = 13; + break; + case 12: + case 13: + CopyEasyChatWord(gStringVar1, show->bravoTrainerTower.words[0]); + TVShowConvertInternationalString(gStringVar2, show->bravoTrainerTower.trainerName, show->bravoTrainerTower.language); + TVShowConvertInternationalString(gStringVar3, show->bravoTrainerTower.pokemonName, show->bravoTrainerTower.pokemonNameLanguage); + sTVShowState = 14; + break; + case 14: + TVShowConvertInternationalString(gStringVar1, show->bravoTrainerTower.trainerName, show->bravoTrainerTower.language); + StringCopy(gStringVar2, gSpeciesNames[show->bravoTrainerTower.species]); + TVShowDone(); + break; + } + ShowFieldMessage(sTVBravoTrainerBattleTowerTextGroup[state]); +} + +void DoTVShowTodaysSmartShopper(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch(state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->smartshopperShow.playerName, show->smartshopperShow.language); + GetMapName(gStringVar2, show->smartshopperShow.shopLocation, 0); + if (show->smartshopperShow.itemAmounts[0] >= 255) + { + sTVShowState = 11; + } + else + { + sTVShowState = 1; + } + break; + case 1: + TVShowConvertInternationalString(gStringVar1, show->smartshopperShow.playerName, show->smartshopperShow.language); + StringCopy(gStringVar2, ItemId_GetItem(show->smartshopperShow.itemIds[0])->name); + TV_PrintIntToStringVar(2, show->smartshopperShow.itemAmounts[0]); + sTVShowState += 1 + (Random() % 4); + break; + case 2: + case 4: + case 5: + if (show->smartshopperShow.itemIds[1] != ITEM_NONE) + { + sTVShowState = 6; + } + else + { + sTVShowState = 10; + } + break; + case 3: + TV_PrintIntToStringVar(2, show->smartshopperShow.itemAmounts[0] + 1); + if (show->smartshopperShow.itemIds[1] != ITEM_NONE) + { + sTVShowState = 6; + } + else + { + sTVShowState = 10; + } + break; + case 6: + StringCopy(gStringVar2, ItemId_GetItem(show->smartshopperShow.itemIds[1])->name); + TV_PrintIntToStringVar(2, show->smartshopperShow.itemAmounts[1]); + if (show->smartshopperShow.itemIds[2] != ITEM_NONE) + { + sTVShowState = 7; + } + else if (show->smartshopperShow.priceReduced == TRUE) + { + sTVShowState = 8; + } + else + { + sTVShowState = 9; + } + break; + case 7: + StringCopy(gStringVar2, ItemId_GetItem(show->smartshopperShow.itemIds[2])->name); + TV_PrintIntToStringVar(2, show->smartshopperShow.itemAmounts[2]); + if (show->smartshopperShow.priceReduced == TRUE) + { + sTVShowState = 8; + } + else + { + sTVShowState = 9; + } + break; + case 8: + if (show->smartshopperShow.itemAmounts[0] >= 255) + { + sTVShowState = 12; + } + else + { + sTVShowState = 9; + } + break; + case 9: + sub_80EF40C(1, show); + TVShowDone(); + break; + case 10: + if (show->smartshopperShow.priceReduced == TRUE) + { + sTVShowState = 8; + } + else + { + sTVShowState = 9; + } + break; + case 11: + TVShowConvertInternationalString(gStringVar1, show->smartshopperShow.playerName, show->smartshopperShow.language); + StringCopy(gStringVar2, ItemId_GetItem(show->smartshopperShow.itemIds[0])->name); + if (show->smartshopperShow.priceReduced == TRUE) + { + sTVShowState = 8; + } + else + { + sTVShowState = 12; + } + break; + case 12: + TVShowConvertInternationalString(gStringVar1, show->smartshopperShow.playerName, show->smartshopperShow.language); + TVShowDone(); + break; + } + ShowFieldMessage(sTVTodaysSmartShopperTextGroup[state]); +} + +void DoTVShowTheNameRaterShow(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->nameRaterShow.trainerName, show->nameRaterShow.language); + StringCopy(gStringVar2, gSpeciesNames[show->nameRaterShow.species]); + TVShowConvertInternationalString(gStringVar3, show->nameRaterShow.pokemonName, show->nameRaterShow.pokemonNameLanguage); + sTVShowState = TV_GetNicknameSumMod8(show) + 1; + break; + case 1: + case 3: + case 4: + case 5: + case 6: + case 7: + case 8: + if (show->nameRaterShow.random == 0) + { + sTVShowState = 9; + } + else if (show->nameRaterShow.random == 1) + { + sTVShowState = 10; + } + else if (show->nameRaterShow.random == 2) + { + sTVShowState = 11; + } + break; + case 2: + TVShowConvertInternationalString(gStringVar1, show->nameRaterShow.trainerName, show->nameRaterShow.language); + if (show->nameRaterShow.random == 0) + { + sTVShowState = 9; + } + else if (show->nameRaterShow.random == 1) + { + sTVShowState = 10; + } + else if (show->nameRaterShow.random == 2) + { + sTVShowState = 11; + } + break; + case 9: + case 10: + case 11: + TVShowConvertInternationalString(gStringVar1, show->nameRaterShow.pokemonName, show->nameRaterShow.pokemonNameLanguage); + TV_GetNicknameSubstring(1, 0, 0, 1, 0, show); + TV_GetNicknameSubstring(2, 1, 0, 1, 0, show); + sTVShowState = 12; + break; + case 13: + TVShowConvertInternationalString(gStringVar1, show->nameRaterShow.trainerName, show->nameRaterShow.language); + TV_GetNicknameSubstring(1, 0, 2, 0, 0, show); + TV_GetNicknameSubstring(2, 0, 3, 1, 0, show); + sTVShowState = 14; + break; + case 14: + TV_GetNicknameSubstring(1, 0, 2, 1, 0, show); + TV_GetNicknameSubstring(2, 0, 3, 0, 0, show); + sTVShowState = 18; + break; + case 15: + TV_GetNicknameSubstring(0, 0, 2, 1, 0, show); + StringCopy(gStringVar2, gSpeciesNames[show->nameRaterShow.species]); + TV_GetNicknameSubstring(2, 0, 3, 2, show->nameRaterShow.species, show); + sTVShowState = 16; + break; + case 16: + TV_GetNicknameSubstring(0, 0, 2, 2, show->nameRaterShow.species, show); + TV_GetNicknameSubstring(2, 0, 3, 1, 0, show); + sTVShowState = 17; + break; + case 17: + TV_GetNicknameSubstring(0, 0, 2, 1, 0, show); + StringCopy(gStringVar2, gSpeciesNames[show->nameRaterShow.randomSpecies]); + TV_GetNicknameSubstring(2, 0, 3, 2, show->nameRaterShow.randomSpecies, show); + sTVShowState = 18; + break; + case 12: + state = 18; + sTVShowState = 18; + case 18: + TVShowConvertInternationalString(gStringVar1, show->nameRaterShow.pokemonName, show->nameRaterShow.pokemonNameLanguage); + TVShowDone(); + break; + } + ShowFieldMessage(sTVNameRaterTextGroup[state]); +} + +void DoTVShowPokemonTodaySuccessfulCapture(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->pokemonToday.playerName, show->pokemonToday.language); + StringCopy(gStringVar2, gSpeciesNames[show->pokemonToday.species]); + TVShowConvertInternationalString(gStringVar3, show->pokemonToday.nickname, show->pokemonToday.language2); + if (show->pokemonToday.ball == ITEM_MASTER_BALL) + { + sTVShowState = 5; + } + else + { + sTVShowState = 1; + } + break; + case 1: + sTVShowState = 2; + break; + case 2: + StringCopy(gStringVar2, ItemId_GetItem(show->pokemonToday.ball)->name); + TV_PrintIntToStringVar(2, show->pokemonToday.nBallsUsed); + if (show->pokemonToday.nBallsUsed < 4) + { + sTVShowState = 3; + } + else + { + sTVShowState = 4; + } + break; + case 3: + TVShowConvertInternationalString(gStringVar1, show->pokemonToday.playerName, show->pokemonToday.language); + StringCopy(gStringVar2, gSpeciesNames[show->pokemonToday.species]); + TVShowConvertInternationalString(gStringVar3, show->pokemonToday.nickname, show->pokemonToday.language2); + sTVShowState = 6; + break; + case 4: + sTVShowState = 6; + break; + case 5: + TVShowConvertInternationalString(gStringVar1, show->pokemonToday.playerName, show->pokemonToday.language); + StringCopy(gStringVar2, gSpeciesNames[show->pokemonToday.species]); + sTVShowState = 6; + break; + case 6: + TVShowConvertInternationalString(gStringVar1, show->pokemonToday.playerName, show->pokemonToday.language); + StringCopy(gStringVar2, gSpeciesNames[show->pokemonToday.species]); + TVShowConvertInternationalString(gStringVar3, show->pokemonToday.nickname, show->pokemonToday.language2); + sTVShowState += 1 + (Random() % 4); + break; + case 7: + case 8: + StringCopy(gStringVar1, gSpeciesNames[show->pokemonToday.species]); + TVShowConvertInternationalString(gStringVar2, show->pokemonToday.nickname, show->pokemonToday.language2); + TV_GetSomeOtherSpeciesAlreadySeenByPlayer_AndPrintName(2, show->pokemonToday.species); + sTVShowState = 11; + break; + case 9: + case 10: + StringCopy(gStringVar1, gSpeciesNames[show->pokemonToday.species]); + TVShowConvertInternationalString(gStringVar2, show->pokemonToday.nickname, show->pokemonToday.language2); + sTVShowState = 11; + break; + case 11: + TVShowDone(); + break; + } + ShowFieldMessage(sTVPokemonTodaySuccessfulTextGroup[state]); +} + +void DoTVShowPokemonTodayFailedCapture(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->pokemonTodayFailed.playerName, show->pokemonTodayFailed.language); + StringCopy(gStringVar2, gSpeciesNames[show->pokemonTodayFailed.species]); + sTVShowState = 1; + break; + case 1: + TVShowConvertInternationalString(gStringVar1, show->pokemonTodayFailed.playerName, show->pokemonTodayFailed.language); + GetMapName(gStringVar2, show->pokemonTodayFailed.location, 0); + StringCopy(gStringVar3, gSpeciesNames[show->pokemonTodayFailed.species2]); + if (show->pokemonTodayFailed.outcome == 1) + { + sTVShowState = 3; + } + else + { + sTVShowState = 2; + } + break; + case 2: + case 3: + TVShowConvertInternationalString(gStringVar1, show->pokemonTodayFailed.playerName, show->pokemonTodayFailed.language); + TV_PrintIntToStringVar(1, show->pokemonTodayFailed.nBallsUsed); + if (Random() % 3 == 0) + { + sTVShowState = 5; + } + else + { + sTVShowState = 4; + } + break; + case 4: + case 5: + TVShowConvertInternationalString(gStringVar1, show->pokemonTodayFailed.playerName, show->pokemonTodayFailed.language); + sTVShowState = 6; + break; + case 6: + TVShowDone(); + break; + } + ShowFieldMessage(sTVPokemonTodayFailedTextGroup[state]); +} + +void DoTVShowPokemonFanClubLetter(void) +{ + TVShow *show; + u8 state; + u16 rval; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->fanclubLetter.playerName, show->fanclubLetter.language); + StringCopy(gStringVar2, gSpeciesNames[show->fanclubLetter.species]); + sTVShowState = 50; + break; + case 1: + rval = (Random() % 4) + 1; + if (rval == 1) + sTVShowState = 2; + else + sTVShowState = rval + 2; + break; + case 2: + sTVShowState = 51; + break; + case 3: + sTVShowState += (Random() % 3) + 1; + break; + case 4: + case 5: + case 6: + TV_FanClubLetter_RandomWordToStringVar3(show); + sTVShowState = 7; + break; + case 7: + rval = (Random() % 0x1f) + 0x46; + TV_PrintIntToStringVar(2, rval); + TVShowDone(); + break; + case 50: + ConvertEasyChatWordsToString(gStringVar4, show->fanclubLetter.words, 2, 2); + ShowFieldMessage(gStringVar4); + sTVShowState = 1; + return; + case 51: + ConvertEasyChatWordsToString(gStringVar4, show->fanclubLetter.words, 2, 2); + ShowFieldMessage(gStringVar4); + sTVShowState = 3; + return; + } + ShowFieldMessage(sTVFanClubTextGroup[state]); +} + +void DoTVShowRecentHappenings(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->recentHappenings.playerName, show->recentHappenings.language); + TV_FanClubLetter_RandomWordToStringVar3(show); + sTVShowState = 50; + break; + case 1: + sTVShowState += 1 + (Random() % 3); + break; + case 2: + case 3: + case 4: + sTVShowState = 5; + break; + case 5: + TVShowDone(); + break; + case 50: + ConvertEasyChatWordsToString(gStringVar4, show->recentHappenings.words, 2, 2); + ShowFieldMessage(gStringVar4); + sTVShowState = 1; + return; + } + ShowFieldMessage(sTVRecentHappeninssTextGroup[state]); +} + +void DoTVShowPokemonFanClubOpinions(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->fanclubOpinions.playerName, show->fanclubOpinions.language); + StringCopy(gStringVar2, gSpeciesNames[show->fanclubOpinions.species]); + TVShowConvertInternationalString(gStringVar3, show->fanclubOpinions.nickname, show->fanclubOpinions.pokemonNameLanguage); + sTVShowState = show->fanclubOpinions.questionAsked + 1; + break; + case 1: + case 2: + case 3: + TVShowConvertInternationalString(gStringVar1, show->fanclubOpinions.playerName, show->fanclubOpinions.language); + StringCopy(gStringVar2, gSpeciesNames[show->fanclubOpinions.species]); + CopyEasyChatWord(gStringVar3, show->fanclubOpinions.words[0]); + sTVShowState = 4; + break; + case 4: + TVShowConvertInternationalString(gStringVar1, show->fanclubOpinions.playerName, show->fanclubOpinions.language); + CopyEasyChatWord(gStringVar3, show->fanclubOpinions.words[1]); + TVShowDone(); + break; + } + ShowFieldMessage(sTVFanClubOpinionsTextGroup[state]); +} + +void DoTVShowDummiedOut(void) +{ + +} + +void DoTVShowPokemonNewsMassOutbreak(void) +{ + TVShow *show; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + GetMapName(gStringVar1, show->massOutbreak.locationMapNum, 0); + StringCopy(gStringVar2, gSpeciesNames[show->massOutbreak.species]); + TVShowDone(); + StartMassOutbreak(); + ShowFieldMessage(sTVMassOutbreakTextGroup[sTVShowState]); +} + +void DoTVShowPokemonContestLiveUpdates(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + sub_818E868(gStringVar1, show->contestLiveUpdates.category); + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + TVShowConvertInternationalString(gStringVar3, show->contestLiveUpdates.playerName, show->contestLiveUpdates.language); + if (show->contestLiveUpdates.round1Rank == show->contestLiveUpdates.round2Rank) + { + if (show->contestLiveUpdates.round1Rank == 0) + { + sTVShowState = 1; + } + else + { + sTVShowState = 3; + } + } + else if (show->contestLiveUpdates.round1Rank > show->contestLiveUpdates.round2Rank) + { + sTVShowState = 2; + } + else + { + sTVShowState = 4; + } + break; + case 1: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + switch (show->contestLiveUpdates.appealFlags1) + { + case 0x01: + sTVShowState = 8; + break; + case 0x02: + sTVShowState = 5; + break; + case 0x04: + sTVShowState = 14; + break; + case 0x08: + sTVShowState = 7; + break; + case 0x10: + sTVShowState = 6; + break; + case 0x20: + sTVShowState = 20; + break; + case 0x40: + sTVShowState = 21; + break; + case 0x80: + sTVShowState = 22; + break; + } + break; + case 2: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + switch (show->contestLiveUpdates.appealFlags1) + { + case 0x01: + sTVShowState = 8; + break; + case 0x02: + sTVShowState = 5; + break; + case 0x04: + sTVShowState = 14; + break; + case 0x08: + sTVShowState = 7; + break; + case 0x10: + sTVShowState = 6; + break; + case 0x20: + sTVShowState = 20; + break; + case 0x40: + sTVShowState = 21; + break; + case 0x80: + sTVShowState = 22; + break; + } + break; + case 3: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + TVShowConvertInternationalString(gStringVar3, show->contestLiveUpdates.playerName, show->contestLiveUpdates.language); + switch (show->contestLiveUpdates.appealFlags1) + { + case 0x01: + sTVShowState = 8; + break; + case 0x02: + sTVShowState = 5; + break; + case 0x04: + sTVShowState = 14; + break; + case 0x08: + sTVShowState = 7; + break; + case 0x10: + sTVShowState = 6; + break; + case 0x20: + sTVShowState = 20; + break; + case 0x40: + sTVShowState = 21; + break; + case 0x80: + sTVShowState = 22; + break; + } + break; + case 4: + switch (show->contestLiveUpdates.category) + { + case 0: + StringCopy(gStringVar1, gText_Cool); + break; + case 1: + StringCopy(gStringVar1, gText_Beauty); + break; + case 2: + StringCopy(gStringVar1, gText_Cute); + break; + case 3: + StringCopy(gStringVar1, gText_Smart); + break; + case 4: + StringCopy(gStringVar1, gText_Tough); + break; + } + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + switch (show->contestLiveUpdates.appealFlags1) + { + case 0x01: + sTVShowState = 8; + break; + case 0x02: + sTVShowState = 5; + break; + case 0x04: + sTVShowState = 14; + break; + case 0x08: + sTVShowState = 7; + break; + case 0x10: + sTVShowState = 6; + break; + case 0x20: + sTVShowState = 20; + break; + case 0x40: + sTVShowState = 21; + break; + case 0x80: + sTVShowState = 22; + break; + } + break; + case 5: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 6: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 7: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 8: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + switch (show->contestLiveUpdates.category) + { + case 0: + sTVShowState = 9; + break; + case 1: + sTVShowState = 10; + break; + case 2: + sTVShowState = 11; + break; + case 3: + sTVShowState = 12; + break; + case 4: + sTVShowState = 13; + break; + } + break; + case 9: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 10: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 11: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 12: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 13: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 14: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + switch (show->contestLiveUpdates.category) + { + case 0: + sTVShowState = 15; + break; + case 1: + sTVShowState = 16; + break; + case 2: + sTVShowState = 17; + break; + case 3: + sTVShowState = 18; + break; + case 4: + sTVShowState = 19; + break; + } + break; + case 15: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 16: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 17: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 18: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 19: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 20: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 21: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + sTVShowState = 23; + break; + case 22: + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + StringCopy(gStringVar3, gMoveNames[show->contestLiveUpdates.move]); + sTVShowState = 23; + break; + case 23: + StringCopy(gStringVar1, gSpeciesNames[show->contestLiveUpdates.species]); + TVShowConvertInternationalString(gStringVar2, show->contestLiveUpdates.winningTrainerName, show->contestLiveUpdates.winningTrainerLanguage); + StringCopy(gStringVar3, gSpeciesNames[show->contestLiveUpdates.winningSpecies]); + switch (show->contestLiveUpdates.appealFlags2) + { + case 0x01: + sTVShowState = 31; + break; + case 0x02: + sTVShowState = 30; + break; + case 0x04: + sTVShowState = 29; + break; + case 0x08: + sTVShowState = 28; + break; + case 0x10: + sTVShowState = 27; + break; + case 0x20: + sTVShowState = 26; + break; + case 0x40: + sTVShowState = 25; + break; + case 0x80: + sTVShowState = 24; + break; + } + break; + case 24: + StringCopy(gStringVar1, gSpeciesNames[show->contestLiveUpdates.winningSpecies]); + sTVShowState = 32; + break; + case 25: + TVShowConvertInternationalString(gStringVar1, show->contestLiveUpdates.winningTrainerName, show->contestLiveUpdates.winningTrainerLanguage); + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.winningSpecies]); + sTVShowState = 32; + break; + case 28: + sTVShowState = 32; + break; + case 29: + TVShowConvertInternationalString(gStringVar1, show->contestLiveUpdates.playerName, show->contestLiveUpdates.language); + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + TVShowConvertInternationalString(gStringVar3, show->contestLiveUpdates.winningTrainerName, show->contestLiveUpdates.winningTrainerLanguage); + sTVShowState = 32; + break; + case 26: + case 27: + case 30: + case 31: + TVShowConvertInternationalString(gStringVar1, show->contestLiveUpdates.winningTrainerName, show->contestLiveUpdates.winningTrainerLanguage); + sTVShowState = 32; + break; + case 32: + + TVShowConvertInternationalString(gStringVar1, show->contestLiveUpdates.playerName, show->contestLiveUpdates.language); + StringCopy(gStringVar2, gSpeciesNames[show->contestLiveUpdates.species]); + TVShowDone(); + break; + } + ShowFieldMessage(sTVContestLiveUpdatesTextGroup[state]); +} + +void DoTVShowPokemonBattleUpdate(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + switch (show->battleUpdate.battleType) + { + case 0: + case 1: + sTVShowState = 1; + break; + case 2: + sTVShowState = 5; + break; + } + break; + case 1: + TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); + TVShowConvertInternationalString(gStringVar2, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage); + if (show->battleUpdate.battleType == 0) + { + StringCopy(gStringVar3, gText_Single); + } + else + { + StringCopy(gStringVar3, gText_Double); + } + sTVShowState = 2; + break; + case 2: + TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); + StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species2]); + StringCopy(gStringVar3, gMoveNames[show->battleUpdate.move]); + sTVShowState = 3; + break; + case 3: + TVShowConvertInternationalString(gStringVar1, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage); + StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species]); + sTVShowState = 4; + break; + case 4: + TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); + TVShowConvertInternationalString(gStringVar2, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage); + TVShowDone(); + break; + case 5: + TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); + TVShowConvertInternationalString(gStringVar2, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage); + sTVShowState = 6; + break; + case 6: + TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); + StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species2]); + StringCopy(gStringVar3, gMoveNames[show->battleUpdate.move]); + sTVShowState = 7; + break; + case 7: + TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); + TVShowConvertInternationalString(gStringVar2, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage); + StringCopy(gStringVar3, gSpeciesNames[show->battleUpdate.species]); + TVShowDone(); + break; + } + ShowFieldMessage(sTVPokemonBattleUpdateTextGroup[state]); +} + +void DoTVShow3CheersForPokeblocks(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->threeCheers.playerName, show->threeCheers.language); + if (show->threeCheers.sheen > 20) + { + sTVShowState = 1; + } + else + { + sTVShowState = 3; + } + break; + case 1: + switch (show->threeCheers.flavor) + { + case 0: + StringCopy(gStringVar1, gText_Spicy2); + break; + case 1: + StringCopy(gStringVar1, gText_Dry2); + break; + case 2: + StringCopy(gStringVar1, gText_Sweet2); + break; + case 3: + StringCopy(gStringVar1, gText_Bitter2); + break; + case 4: + StringCopy(gStringVar1, gText_Sour2); + break; + } + if (show->threeCheers.sheen > 24) + { + StringCopy(gStringVar2, gText_Excellent); + } else if (show->threeCheers.sheen > 22) + { + StringCopy(gStringVar2, gText_VeryGood); + } + else + { + StringCopy(gStringVar2, gText_Good); + } + TVShowConvertInternationalString(gStringVar3, show->threeCheers.playerName, show->threeCheers.language); + sTVShowState = 2; + break; + case 2: + TVShowConvertInternationalString(gStringVar1, show->threeCheers.worstBlenderName, show->threeCheers.worstBlenderLanguage); + sTVShowState = 5; + break; + case 3: + switch (show->threeCheers.flavor) + { + case 0: + StringCopy(gStringVar1, gText_Spicy2); + break; + case 1: + StringCopy(gStringVar1, gText_Dry2); + break; + case 2: + StringCopy(gStringVar1, gText_Sweet2); + break; + case 3: + StringCopy(gStringVar1, gText_Bitter2); + break; + case 4: + StringCopy(gStringVar1, gText_Sour2); + break; + } + if (show->threeCheers.sheen > 16) + { + StringCopy(gStringVar2, gText_SoSo); + } else if (show->threeCheers.sheen > 13) + { + StringCopy(gStringVar2, gText_Bad); + } + else + { + StringCopy(gStringVar2, gText_TheWorst); + } + TVShowConvertInternationalString(gStringVar3, show->threeCheers.playerName, show->threeCheers.language); + sTVShowState = 4; + break; + case 4: + TVShowConvertInternationalString(gStringVar1, show->threeCheers.worstBlenderName, show->threeCheers.worstBlenderLanguage); + TVShowConvertInternationalString(gStringVar2, show->threeCheers.playerName, show->threeCheers.language); + sTVShowState = 5; + break; + case 5: + TVShowDone(); + break; + } + ShowFieldMessage(sTV3CheersForPokeblocksTextGroup[state]); +} + +void DoTVShowInSearchOfTrainers(void) +{ + u8 state; + + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + GetMapName(gStringVar1, gSaveBlock1Ptr->gabbyAndTyData.mapnum, 0); + if (gSaveBlock1Ptr->gabbyAndTyData.battleNum > 1) + { + sTVShowState = 1; + } + else + { + sTVShowState = 2; + } + break; + case 1: + sTVShowState = 2; + break; + case 2: + if (!gSaveBlock1Ptr->gabbyAndTyData.battleTookMoreThanOneTurn) + { + sTVShowState = 4; + } + else if (gSaveBlock1Ptr->gabbyAndTyData.playerThrewABall) + { + sTVShowState = 5; + } + else if (gSaveBlock1Ptr->gabbyAndTyData.playerUsedAnItem) + { + sTVShowState = 6; + } + else if (gSaveBlock1Ptr->gabbyAndTyData.playerLostAMon) + { + sTVShowState = 7; + } + else + { + sTVShowState = 3; + } + break; + case 3: + StringCopy(gStringVar1, gSpeciesNames[gSaveBlock1Ptr->gabbyAndTyData.mon1]); + StringCopy(gStringVar2, gMoveNames[gSaveBlock1Ptr->gabbyAndTyData.lastMove]); + StringCopy(gStringVar3, gSpeciesNames[gSaveBlock1Ptr->gabbyAndTyData.mon2]); + sTVShowState = 8; + break; + case 4: + case 5: + case 6: + case 7: + sTVShowState = 8; + break; + case 8: + CopyEasyChatWord(gStringVar1, gSaveBlock1Ptr->gabbyAndTyData.quote[0]); + StringCopy(gStringVar2, gSpeciesNames[gSaveBlock1Ptr->gabbyAndTyData.mon1]); + StringCopy(gStringVar3, gSpeciesNames[gSaveBlock1Ptr->gabbyAndTyData.mon2]); + gScriptResult = TRUE; + sTVShowState = 0; + TakeTVShowInSearchOfTrainersOffTheAir(); + break; + } + ShowFieldMessage(sTVInSearchOfTrainersTextGroup[state]); +} + +void DoTVShowPokemonAngler(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + if (show->pokemonAngler.nBites < show->pokemonAngler.nFails) + { + sTVShowState = 0; + } + else + { + sTVShowState = 1; + } + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->pokemonAngler.playerName, show->pokemonAngler.language); + StringCopy(gStringVar2, gSpeciesNames[show->pokemonAngler.species]); + TV_PrintIntToStringVar(2, show->pokemonAngler.nFails); + TVShowDone(); + break; + case 1: + TVShowConvertInternationalString(gStringVar1, show->pokemonAngler.playerName, show->pokemonAngler.language); + StringCopy(gStringVar2, gSpeciesNames[show->pokemonAngler.species]); + TV_PrintIntToStringVar(2, show->pokemonAngler.nBites); + TVShowDone(); + break; + } + ShowFieldMessage(sTVPokemonAnslerTextGroup[state]); +} + +void DoTVShowTheWorldOfMasters(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->worldOfMasters.playerName, show->worldOfMasters.language); + TV_PrintIntToStringVar(1, show->worldOfMasters.steps); + TV_PrintIntToStringVar(2, show->worldOfMasters.numPokeCaught); + sTVShowState = 1; + break; + case 1: + StringCopy(gStringVar1, gSpeciesNames[show->worldOfMasters.species]); + sTVShowState = 2; + break; + case 2: + TVShowConvertInternationalString(gStringVar1, show->worldOfMasters.playerName, show->worldOfMasters.language); + GetMapName(gStringVar2, show->worldOfMasters.location, 0); + StringCopy(gStringVar3, gSpeciesNames[show->worldOfMasters.caughtPoke]); + TVShowDone(); + break; + } + ShowFieldMessage(sTVWorldOfMastersTextGroup[state]); +} + +void DoTVShowTodaysRivalTrainer(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + switch (show->rivalTrainer.location) + { + default: + sTVShowState = 7; + break; + case REGION_MAP_SECRET_BASE: + sTVShowState = 8; + break; + case REGION_MAP_NONE: + switch (show->rivalTrainer.mapDataId) + { + case 0x115 ... 0x117: + sTVShowState = 10; + break; + default: + sTVShowState = 9; + break; + } + break; + } + break; + case 7: + TVShowConvertInternationalString(gStringVar1, show->rivalTrainer.playerName, show->rivalTrainer.language); + TV_PrintIntToStringVar(1, show->rivalTrainer.dexCount); + GetMapName(gStringVar3, show->rivalTrainer.location, 0); + if (show->rivalTrainer.badgeCount != 0) + { + sTVShowState = 1; + } + else + { + sTVShowState = 2; + } + break; + case 8: + TVShowConvertInternationalString(gStringVar1, show->rivalTrainer.playerName, show->rivalTrainer.language); + TV_PrintIntToStringVar(1, show->rivalTrainer.dexCount); + if (show->rivalTrainer.badgeCount != 0) + { + sTVShowState = 1; + } + else + { + sTVShowState = 2; + } + break; + case 9: + TVShowConvertInternationalString(gStringVar1, show->rivalTrainer.playerName, show->rivalTrainer.language); + TV_PrintIntToStringVar(1, show->rivalTrainer.dexCount); + if (show->rivalTrainer.badgeCount != 0) + { + sTVShowState = 1; + } + else + { + sTVShowState = 2; + } + break; + case 10: + TVShowConvertInternationalString(gStringVar1, show->rivalTrainer.playerName, show->rivalTrainer.language); + TV_PrintIntToStringVar(1, show->rivalTrainer.dexCount); + if (show->rivalTrainer.badgeCount != 0) + { + sTVShowState = 1; + } + else + { + sTVShowState = 2; + } + break; + case 1: + TV_PrintIntToStringVar(0, show->rivalTrainer.badgeCount); + if (FlagGet(CODE_FLAGS + 0x48)) + { + if (show->rivalTrainer.nSilverSymbols || show->rivalTrainer.nGoldSymbols) + { + sTVShowState = 4; + } + else + { + sTVShowState = 3; + } + } + else + { + sTVShowState = 6; + } + break; + case 2: + if (FlagGet(CODE_FLAGS + 0x48)) + { + if (show->rivalTrainer.nSilverSymbols || show->rivalTrainer.nGoldSymbols) + { + sTVShowState = 4; + } + else + { + sTVShowState = 3; + } + } + else + { + sTVShowState = 6; + } + break; + case 3: + if (show->rivalTrainer.battlePoints == 0) + { + sTVShowState = 6; + } + else + { + sTVShowState = 5; + } + break; + case 4: + TV_PrintIntToStringVar(0, show->rivalTrainer.nGoldSymbols); + TV_PrintIntToStringVar(1, show->rivalTrainer.nSilverSymbols); + if (show->rivalTrainer.battlePoints == 0) + { + sTVShowState = 6; + } + else + { + sTVShowState = 5; + } + break; + case 5: + TV_PrintIntToStringVar(0, show->rivalTrainer.battlePoints); + sTVShowState = 6; + break; + case 6: + TVShowConvertInternationalString(gStringVar1, show->rivalTrainer.playerName, show->rivalTrainer.language); + TVShowDone(); + } + ShowFieldMessage(sTVTodaysRivalTrainerTextGroup[state]); +} + +void DoTVShowDewfordTrendWatcherNetwork(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + CopyEasyChatWord(gStringVar1, show->trendWatcher.words[0]); + CopyEasyChatWord(gStringVar2, show->trendWatcher.words[1]); + if (show->trendWatcher.gender == MALE) + { + sTVShowState = 1; + } + else + { + sTVShowState = 2; + } + break; + case 1: + case 2: + CopyEasyChatWord(gStringVar1, show->trendWatcher.words[0]); + CopyEasyChatWord(gStringVar2, show->trendWatcher.words[1]); + TVShowConvertInternationalString(gStringVar3, show->trendWatcher.playerName, show->trendWatcher.language); + sTVShowState = 3; + break; + case 3: + CopyEasyChatWord(gStringVar1, show->trendWatcher.words[0]); + CopyEasyChatWord(gStringVar2, show->trendWatcher.words[1]); + if (show->trendWatcher.gender == MALE) + { + sTVShowState = 4; + } + else + { + sTVShowState = 5; + } + break; + case 4: + case 5: + CopyEasyChatWord(gStringVar1, show->trendWatcher.words[0]); + CopyEasyChatWord(gStringVar2, show->trendWatcher.words[1]); + TVShowConvertInternationalString(gStringVar3, show->trendWatcher.playerName, show->trendWatcher.language); + sTVShowState = 6; + break; + case 6: + CopyEasyChatWord(gStringVar1, show->trendWatcher.words[0]); + CopyEasyChatWord(gStringVar2, show->trendWatcher.words[1]); + TVShowDone(); + } + ShowFieldMessage(sTVDewfordTrendWatcherNetworkTextGroup[state]); +} + +void DoTVShowHoennTreasureInvestigators(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + StringCopy(gStringVar1, ItemId_GetItem(show->treasureInvestigators.item)->name); + if (show->treasureInvestigators.location == REGION_MAP_NONE) + { + switch (show->treasureInvestigators.mapDataId) + { + case 0x115 ... 0x117: + sTVShowState = 2; + break; + default: + sTVShowState = 1; + break; + } + } + else + { + sTVShowState = 1; + } + break; + case 1: + StringCopy(gStringVar1, ItemId_GetItem(show->treasureInvestigators.item)->name); + TVShowConvertInternationalString(gStringVar2, show->treasureInvestigators.playerName, show->treasureInvestigators.language); + GetMapName(gStringVar3, show->treasureInvestigators.location, 0); + TVShowDone(); + break; + case 2: + StringCopy(gStringVar1, ItemId_GetItem(show->treasureInvestigators.item)->name); + TVShowConvertInternationalString(gStringVar2, show->treasureInvestigators.playerName, show->treasureInvestigators.language); + TVShowDone(); + break; + } + ShowFieldMessage(sTVHoennTreasureInvestisatorsTextGroup[state]); +} + +void DoTVShowFindThatGamer(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->findThatGamer.playerName, show->findThatGamer.language); + switch (show->findThatGamer.whichGame) + { + case 0: + StringCopy(gStringVar2, gText_Slots); + break; + case 1: + StringCopy(gStringVar2, gText_Roulette); + break; + } + if (show->findThatGamer.won == TRUE) + { + sTVShowState = 1; + } + else + { + sTVShowState = 2; + } + break; + case 1: + TVShowConvertInternationalString(gStringVar1, show->findThatGamer.playerName, show->findThatGamer.language); + switch (show->findThatGamer.whichGame) + { + case 0: + StringCopy(gStringVar2, gText_Slots); + break; + case 1: + StringCopy(gStringVar2, gText_Roulette); + break; + } + TV_PrintIntToStringVar(2, show->findThatGamer.nCoins); + TVShowDone(); break; + case 2: + TVShowConvertInternationalString(gStringVar1, show->findThatGamer.playerName, show->findThatGamer.language); + switch (show->findThatGamer.whichGame) + { + case 0: + StringCopy(gStringVar2, gText_Slots); + break; + case 1: + StringCopy(gStringVar2, gText_Roulette); + break; + } + TV_PrintIntToStringVar(2, show->findThatGamer.nCoins); + sTVShowState = 3; + break; + case 3: + TVShowConvertInternationalString(gStringVar1, show->findThatGamer.playerName, show->findThatGamer.language); + switch (show->findThatGamer.whichGame) + { + case 0: + StringCopy(gStringVar2, gText_Roulette); + break; + case 1: + StringCopy(gStringVar2, gText_Slots); + break; + } + TVShowDone(); + break; + } + ShowFieldMessage(sTVFindThatGamerTextGroup[state]); +} + +void DoTVShowBreakingNewsTV(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + if (show->breakingNews.outcome == 0) + { + sTVShowState = 1; + } + else + { + sTVShowState = 5; + } + break; + case 1: + TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language); + StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.lastOpponentSpecies]); + GetMapName(gStringVar3, show->breakingNews.location, 0); + sTVShowState = 2; + break; + case 2: + TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language); + StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.lastOpponentSpecies]); + StringCopy(gStringVar3, gSpeciesNames[show->breakingNews.poke1Species]); + sTVShowState = 3; + break; + case 3: + TV_PrintIntToStringVar(0, show->breakingNews.balls); + StringCopy(gStringVar2, ItemId_GetItem(show->breakingNews.caughtMonBall)->name); + sTVShowState = 4; + break; + case 4: + TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language); + GetMapName(gStringVar2, show->breakingNews.location, 0); + TVShowDone(); + break; + case 5: + TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language); + StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.lastOpponentSpecies]); + GetMapName(gStringVar3, show->breakingNews.location, 0); + sTVShowState = 6; + break; + case 6: + TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language); + StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.lastOpponentSpecies]); + StringCopy(gStringVar3, gSpeciesNames[show->breakingNews.poke1Species]); + switch (show->breakingNews.outcome) + { + case 1: + if (show->breakingNews.lastUsedMove == MOVE_NONE) + { + sTVShowState = 12; + } + else + { + sTVShowState = 7; + } + break; + case 2: + sTVShowState = 9; + break; + case 3: + sTVShowState = 10; + break; + } + break; + case 7: + StringCopy(gStringVar1, gMoveNames[show->breakingNews.lastUsedMove]); + StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.poke1Species]); + sTVShowState = 8; + break; + case 12: + TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language); + StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.lastOpponentSpecies]); + StringCopy(gStringVar3, gSpeciesNames[show->breakingNews.poke1Species]); + sTVShowState = 8; + break; + case 8: + TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language); + GetMapName(gStringVar2, show->breakingNews.location, 0); + sTVShowState = 11; + break; + case 9: + case 10: + TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language); + StringCopy(gStringVar2, gSpeciesNames[show->breakingNews.lastOpponentSpecies]); + GetMapName(gStringVar3, show->breakingNews.location, 0); + sTVShowState = 11; + break; + case 11: + TVShowConvertInternationalString(gStringVar1, show->breakingNews.playerName, show->breakingNews.language); + TVShowDone(); + break; + } + ShowFieldMessage(sTVBreakinsNewsTextGroup[state]); +} + +void DoTVShowSecretBaseVisit(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->secretBaseVisit.playerName, show->secretBaseVisit.language); + if (show->secretBaseVisit.nDecorations == 0) + { + sTVShowState = 2; + } + else + { + sTVShowState = 1; + } + break; + case 1: + StringCopy(gStringVar2, gDecorations[show->secretBaseVisit.decorations[0]].name); + if (show->secretBaseVisit.nDecorations == 1) + { + sTVShowState = 4; + } + else + { + sTVShowState = 3; + } + break; + case 3: + StringCopy(gStringVar2, gDecorations[show->secretBaseVisit.decorations[1]].name); + switch (show->secretBaseVisit.nDecorations) + { + case 2: + sTVShowState = 7; + break; + case 3: + sTVShowState = 6; + break; + case 4: + sTVShowState = 5; + break; + } + break; + case 5: + StringCopy(gStringVar2, gDecorations[show->secretBaseVisit.decorations[2]].name); + StringCopy(gStringVar3, gDecorations[show->secretBaseVisit.decorations[3]].name); + sTVShowState = 8; + break; + case 6: + StringCopy(gStringVar2, gDecorations[show->secretBaseVisit.decorations[2]].name); + sTVShowState = 8; + break; + case 2: + case 4: + case 7: + sTVShowState = 8; + break; + case 8: + TVShowConvertInternationalString(gStringVar1, show->secretBaseVisit.playerName, show->secretBaseVisit.language); + if (show->secretBaseVisit.avgLevel < 25) + { + sTVShowState = 12; + } + else if (show->secretBaseVisit.avgLevel < 50) + { + sTVShowState = 11; + } + else if (show->secretBaseVisit.avgLevel < 70) + { + sTVShowState = 10; + } + else + { + sTVShowState = 9; + } + break; + case 9: + case 10: + case 11: + case 12: + TVShowConvertInternationalString(gStringVar1, show->secretBaseVisit.playerName, show->secretBaseVisit.language); + StringCopy(gStringVar2, gSpeciesNames[show->secretBaseVisit.species]); + StringCopy(gStringVar3, gMoveNames[show->secretBaseVisit.move]); + sTVShowState = 13; + break; + case 13: + TVShowDone(); + break; + } + ShowFieldMessage(sTVSecretBaseVisitTextGroup[state]); +} + +void DoTVShowPokemonLotteryWinnerFlashReport(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + TVShowConvertInternationalString(gStringVar1, show->lottoWinner.playerName, show->lottoWinner.language); + if (show->lottoWinner.whichPrize == 0) + { + StringCopy(gStringVar2, gText_Jackpot); + } + else if (show->lottoWinner.whichPrize == 1) + { + StringCopy(gStringVar2, gText_First); + } + else if (show->lottoWinner.whichPrize == 2) + { + StringCopy(gStringVar2, gText_Second); + } + else + { + StringCopy(gStringVar2, gText_Third); + } + StringCopy(gStringVar3, ItemId_GetItem(show->lottoWinner.item)->name); + TVShowDone(); + ShowFieldMessage(sTVPokemonLotteryWinnerFlashReportTextGroup[state]); +} + +void DoTVShowThePokemonBattleSeminar(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->battleSeminar.playerName, show->battleSeminar.language); + StringCopy(gStringVar2, gSpeciesNames[show->battleSeminar.species]); + StringCopy(gStringVar3, gSpeciesNames[show->battleSeminar.foeSpecies]); + sTVShowState = 1; + break; + case 1: + TVShowConvertInternationalString(gStringVar1, show->battleSeminar.playerName, show->battleSeminar.language); + StringCopy(gStringVar2, gSpeciesNames[show->battleSeminar.foeSpecies]); + StringCopy(gStringVar3, gMoveNames[show->battleSeminar.move]); + sTVShowState = 2; + break; + case 2: + StringCopy(gStringVar1, gSpeciesNames[show->battleSeminar.species]); + switch (show->battleSeminar.nOtherMoves) + { + case 1: + sTVShowState = 5; + break; + case 2: + sTVShowState = 4; + break; + case 3: + sTVShowState = 3; + break; + default: + sTVShowState = 6; + break; + } + break; + case 3: + StringCopy(gStringVar1, gMoveNames[show->battleSeminar.otherMoves[0]]); + StringCopy(gStringVar2, gMoveNames[show->battleSeminar.otherMoves[1]]); + StringCopy(gStringVar3, gMoveNames[show->battleSeminar.otherMoves[2]]); + sTVShowState = 6; + break; + case 4: + StringCopy(gStringVar1, gMoveNames[show->battleSeminar.otherMoves[0]]); + StringCopy(gStringVar2, gMoveNames[show->battleSeminar.otherMoves[1]]); + sTVShowState = 6; + break; + case 5: + StringCopy(gStringVar2, gMoveNames[show->battleSeminar.otherMoves[0]]); + sTVShowState = 6; + break; + case 6: + StringCopy(gStringVar1, gMoveNames[show->battleSeminar.betterMove]); + StringCopy(gStringVar2, gMoveNames[show->battleSeminar.move]); + TVShowDone(); + break; + } + ShowFieldMessage(sTVThePokemonBattleSeminarTextGroup[state]); +} + +void DoTVShowTrainerFanClubSpecial(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->fanClubSpecial.idolName, show->fanClubSpecial.idolNameLanguage); + TVShowConvertInternationalString(gStringVar2, show->fanClubSpecial.playerName, show->fanClubSpecial.language); + CopyEasyChatWord(gStringVar3, show->fanClubSpecial.words[0]); + if (show->fanClubSpecial.score >= 90) + { + sTVShowState = 1; + } + else if (show->fanClubSpecial.score >= 70) + { + sTVShowState = 2; + } + else if (show->fanClubSpecial.score >= 30) + { + sTVShowState = 3; + } + else + { + sTVShowState = 4; + } + break; + case 1: + TVShowConvertInternationalString(gStringVar1, show->fanClubSpecial.idolName, show->fanClubSpecial.idolNameLanguage); + TVShowConvertInternationalString(gStringVar2, show->fanClubSpecial.playerName, show->fanClubSpecial.language); + TV_PrintIntToStringVar(2, show->fanClubSpecial.score); + sTVShowState = 5; + break; + case 2: + TVShowConvertInternationalString(gStringVar1, show->fanClubSpecial.idolName, show->fanClubSpecial.idolNameLanguage); + TVShowConvertInternationalString(gStringVar2, show->fanClubSpecial.playerName, show->fanClubSpecial.language); + TV_PrintIntToStringVar(2, show->fanClubSpecial.score); + sTVShowState = 5; + break; + case 3: + TVShowConvertInternationalString(gStringVar1, show->fanClubSpecial.idolName, show->fanClubSpecial.idolNameLanguage); + TVShowConvertInternationalString(gStringVar2, show->fanClubSpecial.playerName, show->fanClubSpecial.language); + TV_PrintIntToStringVar(2, show->fanClubSpecial.score); + sTVShowState = 5; + break; + case 4: + TVShowConvertInternationalString(gStringVar1, show->fanClubSpecial.idolName, show->fanClubSpecial.idolNameLanguage); + TVShowConvertInternationalString(gStringVar2, show->fanClubSpecial.playerName, show->fanClubSpecial.language); + TV_PrintIntToStringVar(2, show->fanClubSpecial.score); + sTVShowState = 5; + break; + case 5: + TVShowConvertInternationalString(gStringVar1, show->fanClubSpecial.idolName, show->fanClubSpecial.idolNameLanguage); + TVShowConvertInternationalString(gStringVar2, show->fanClubSpecial.playerName, show->fanClubSpecial.language); + CopyEasyChatWord(gStringVar3, show->fanClubSpecial.words[0]); + TVShowDone(); + break; + } + ShowFieldMessage(sTVTrainerFanClubSpecialTextGroup[state]); +} + +void DoTVShowTrainerFanClub(void) +{ + TVShow *show; + u8 state; + u32 playerId; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->trainerFanClub.playerName, show->trainerFanClub.language); + playerId = ((show->common.trainerIdHi << 8) + show->common.trainerIdLo); + switch (playerId % 10) + { + case 0: + sTVShowState = 1; + break; + case 1: + sTVShowState = 2; + break; + case 2: + sTVShowState = 3; + break; + case 3: + sTVShowState = 4; + break; + case 4: + sTVShowState = 5; + break; + case 5: + sTVShowState = 6; + break; + case 6: + sTVShowState = 7; + break; + case 7: + sTVShowState = 8; + break; + case 8: + sTVShowState = 9; + break; + case 9: + sTVShowState = 10; + break; + } + break; + case 1: + sTVShowState = 11; + break; + case 2: + sTVShowState = 11; + break; + case 3: + sTVShowState = 11; + break; + case 4: + sTVShowState = 11; + break; + case 5: + sTVShowState = 11; + break; + case 6: + sTVShowState = 11; + break; + case 7: + sTVShowState = 11; + break; + case 8: + sTVShowState = 11; + break; + case 9: + sTVShowState = 11; + break; + case 10: + sTVShowState = 11; + break; + case 11: + TVShowConvertInternationalString(gStringVar1, show->trainerFanClub.playerName, show->trainerFanClub.language); + CopyEasyChatWord(gStringVar2, show->trainerFanClub.words[0]); + CopyEasyChatWord(gStringVar3, show->trainerFanClub.words[1]); + TVShowDone(); + } + ShowFieldMessage(sTVTrainerFanClubTextGroup[state]); +} + +void DoTVShowSpotTheCuties(void) +{ + TVShow *show; + u8 state; + u32 playerId; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->cuties.playerName, show->cuties.language); + TVShowConvertInternationalString(gStringVar2, show->cuties.nickname, show->cuties.pokemonNameLanguage); + if (show->cuties.nRibbons < 10) + { + sTVShowState = 1; + } + else if (show->cuties.nRibbons < 20) + { + sTVShowState = 2; + } + else + { + sTVShowState = 3; + } + break; + case 1: + case 2: + case 3: + TVShowConvertInternationalString(gStringVar1, show->cuties.playerName, show->cuties.language); + TVShowConvertInternationalString(gStringVar2, show->cuties.nickname, show->cuties.pokemonNameLanguage); + TV_PrintIntToStringVar(2, show->cuties.nRibbons); + sTVShowState = 4; + break; + case 4: + TVShowConvertInternationalString(gStringVar2, show->cuties.nickname, show->cuties.pokemonNameLanguage); + switch (show->cuties.selectedRibbon) + { + case 0: + sTVShowState = 5; + break; + case 1: + case 2: + case 3: + case 4: + sTVShowState = 6; + break; + case 5: + case 6: + case 7: + case 8: + sTVShowState = 7; + break; + case 9: + case 10: + case 11: + case 12: + sTVShowState = 8; + break; + case 13: + case 14: + case 15: + case 16: + sTVShowState = 9; + break; + case 17: + case 18: + case 19: + case 20: + sTVShowState = 10; + break; + case 21: + sTVShowState = 11; + break; + case 22: + sTVShowState = 12; + break; + case 23: + sTVShowState = 13; + break; + case 24: + sTVShowState = 14; + break; + } + break; + case 5: + case 6: + case 7: + case 8: + case 9: + case 10: + case 11: + case 12: + case 13: + case 14: + TVShowConvertInternationalString(gStringVar2, show->cuties.nickname, show->cuties.pokemonNameLanguage); + sTVShowState = 15; + break; + case 15: + TVShowDone(); + } + ShowFieldMessage(sTVCutiesTextGroup[state]); +} + +void DoTVShowPokemonNewsBattleFrontier(void) +{ + TVShow *show; + u8 state; + u32 playerId; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + switch (show->frontier.facility) + { + case 1: + sTVShowState = 1; + break; + case 2: + sTVShowState = 2; + break; + case 3: + sTVShowState = 3; + break; + case 4: + sTVShowState = 4; + break; + case 5: + sTVShowState = 5; + break; + case 6: + sTVShowState = 6; + break; + case 7: + sTVShowState = 7; + break; + case 8: + sTVShowState = 8; + break; + case 9: + sTVShowState = 9; + break; + case 10: + sTVShowState = 10; + break; + case 11: + sTVShowState = 11; + break; + case 12: + sTVShowState = 12; + break; + case 13: + sTVShowState = 13; + break; + } + break; + case 1: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 14; + break; + case 2: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 16; + break; + case 3: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 15; + break; + case 4: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 15; + break; + case 5: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 14; + break; + case 6: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 14; + break; + case 7: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 14; + break; + case 8: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 14; + break; + case 9: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 14; + break; + case 10: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 14; + break; + case 11: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 14; + break; + case 12: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 14; + break; + case 13: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TV_PrintIntToStringVar(1, show->frontier.winStreak); + sTVShowState = 14; + break; + case 14: + StringCopy(gStringVar1, gSpeciesNames[show->frontier.species1]); + StringCopy(gStringVar2, gSpeciesNames[show->frontier.species2]); + StringCopy(gStringVar3, gSpeciesNames[show->frontier.species3]); + sTVShowState = 18; + break; + case 15: + StringCopy(gStringVar1, gSpeciesNames[show->frontier.species1]); + StringCopy(gStringVar2, gSpeciesNames[show->frontier.species2]); + sTVShowState = 18; + break; + case 16: + StringCopy(gStringVar1, gSpeciesNames[show->frontier.species1]); + StringCopy(gStringVar2, gSpeciesNames[show->frontier.species2]); + StringCopy(gStringVar3, gSpeciesNames[show->frontier.species3]); + sTVShowState = 17; + break; + case 17: + StringCopy(gStringVar1, gSpeciesNames[show->frontier.species4]); + sTVShowState = 18; + break; + case 18: + TVShowConvertInternationalString(gStringVar1, show->frontier.playerName, show->frontier.language); + TVShowDone(); + break; + } + ShowFieldMessage(sTVPokemonNewsBattleFrontierTextGroup[state]); +} + +void DoTVShowWhatsNo1InHoennToday(void) +{ + TVShow *show; + u8 state; + u32 playerId; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language); + switch (show->numberOne.actionIdx) + { + case 0: + sTVShowState = 1; + break; + case 1: + sTVShowState = 2; + break; + case 2: + sTVShowState = 3; + break; + case 3: + sTVShowState = 4; + break; + case 4: + sTVShowState = 5; + break; + case 5: + sTVShowState = 6; + break; + case 6: + sTVShowState = 7; + break; + } + break; + case 1: + TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language); + TV_PrintIntToStringVar(1, show->numberOne.count); + sTVShowState = 8; + break; + case 2: + TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language); + TV_PrintIntToStringVar(1, show->numberOne.count); + sTVShowState = 8; + break; + case 3: + TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language); + TV_PrintIntToStringVar(1, show->numberOne.count); + sTVShowState = 8; + break; + case 4: + TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language); + TV_PrintIntToStringVar(1, show->numberOne.count); + sTVShowState = 8; + break; + case 5: + TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language); + TV_PrintIntToStringVar(1, show->numberOne.count); + sTVShowState = 8; + break; + case 6: + TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language); + TV_PrintIntToStringVar(1, show->numberOne.count); + sTVShowState = 8; + break; + case 7: + TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language); + TV_PrintIntToStringVar(1, show->numberOne.count); + sTVShowState = 8; + break; + case 8: + TVShowConvertInternationalString(gStringVar1, show->numberOne.playerName, show->numberOne.language); + TVShowDone(); + break; + } + ShowFieldMessage(sTVWhatsNo1InHoennTodayTextGroup[state]); +} + +u8 sub_80F5180(TVShow *show) +{ + u8 i; + u8 tot; + + for (i = 0, tot = 0; i < 32; i ++) + { + if ((show->secretBaseSecrets.flags >> i) & 1) + { + tot ++; + } + } + return tot; +} + +u8 sub_80F51AC(TVShow *show, u8 a1) +{ + u8 i; + u8 tot; + + for (i = 0, tot = 0; i < 32; i ++) + { + if ((show->secretBaseSecrets.flags >> i) & 1) + { + if (tot == a1) + { + return sTVSecretBaseSecretsStateLookup[i]; + } + tot ++; + } + } + return 0; +} + +void DoTVShowSecretBaseSecrets(void) +{ + TVShow *show; + u8 state; + u8 bitCount; + u16 i; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage); + TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language); + bitCount = sub_80F5180(show); + if (bitCount == 0) + { + sTVShowState = 8; + } + else + { + show->secretBaseSecrets.savedState = 1; + sTVSecretBaseSecretsRandomValues[0] = Random() % bitCount; + sTVShowState = sub_80F51AC(show, sTVSecretBaseSecretsRandomValues[0]); + } + break; + case 1: + TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language); + bitCount = sub_80F5180(show); + switch (bitCount) + { + case 1: + sTVShowState = 9; + break; + case 2: + show->secretBaseSecrets.savedState = 2; + if (sTVSecretBaseSecretsRandomValues[0] == 0) + { + sTVShowState = sub_80F51AC(show, 1); + } + else + { + sTVShowState = sub_80F51AC(show, 0); + } + break; + default: + for (i = 0; i < 0xFFFF; i ++) + { + sTVSecretBaseSecretsRandomValues[1] = Random() % bitCount; + if (sTVSecretBaseSecretsRandomValues[1] != sTVSecretBaseSecretsRandomValues[0]) + { + break; + } + } + show->secretBaseSecrets.savedState = 2; + sTVShowState = sub_80F51AC(show, sTVSecretBaseSecretsRandomValues[1]); + break; + } + break; + case 2: + TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language); + bitCount = sub_80F5180(show); + if (bitCount == 2) + { + sTVShowState = 9; + } + else + { + for (i = 0; i < 0xFFFF; i ++) + { + sTVSecretBaseSecretsRandomValues[2] = Random() % bitCount; + if (sTVSecretBaseSecretsRandomValues[2] != sTVSecretBaseSecretsRandomValues[0] && sTVSecretBaseSecretsRandomValues[2] != sTVSecretBaseSecretsRandomValues[1]) + { + break; + } + } + show->secretBaseSecrets.savedState = 3; + sTVShowState = sub_80F51AC(show, sTVSecretBaseSecretsRandomValues[2]); + } + break; + case 3: + TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage); + TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language); + TV_PrintIntToStringVar(2, show->secretBaseSecrets.stepsInBase); + if (show->secretBaseSecrets.stepsInBase <= 30) + { + sTVShowState = 4; + } + else if (show->secretBaseSecrets.stepsInBase <= 100) + { + sTVShowState = 5; + } + else + { + sTVShowState = 6; + } + break; + case 4: + TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage); + TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language); + sTVShowState = 7; + break; + case 5: + TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage); + TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language); + sTVShowState = 7; + break; + case 6: + TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage); + TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language); + sTVShowState = 7; + break; + case 7: + TVShowConvertInternationalString(gStringVar1, show->secretBaseSecrets.baseOwnersName, show->secretBaseSecrets.baseOwnersNameLanguage); + TVShowConvertInternationalString(gStringVar2, show->secretBaseSecrets.playerName, show->secretBaseSecrets.language); + TVShowDone(); + break; + case 8: + sTVShowState = 3; + break; + case 9: + sTVShowState = 3; + break; + case 10: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 11: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 12: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 13: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 14: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 15: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 16: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 17: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 18: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 19: + StringCopy(gStringVar2, ItemId_GetItem(show->secretBaseSecrets.item)->name); + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 20: + if (show->common.trainerIdLo & 1) + { + sTVShowState = 22; + } + else + { + sTVShowState = 21; + } + break; + case 21: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 22: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 23: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 24: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 25: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 26: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 27: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 28: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 29: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 30: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 31: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 32: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 33: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 34: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 35: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 36: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 37: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 38: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 39: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 40: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 41: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 42: + sTVShowState = show->secretBaseSecrets.savedState; + break; + case 43: + sTVShowState = show->secretBaseSecrets.savedState; + break; + } + ShowFieldMessage(sTVSecretBaseSecretsTextGroup[state]); +} + +void DoTVShowSafariFanClub(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + if (show->safariFanClub.nMonsCaught == 0) + { + sTVShowState = 6; + } + else if (show->safariFanClub.nMonsCaught < 4) + { + sTVShowState = 5; + } + else + { + sTVShowState = 1; + } + break; + case 1: + TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language); + TV_PrintIntToStringVar(1, show->safariFanClub.nMonsCaught); + if (show->safariFanClub.nPkblkUsed == 0) + { + sTVShowState = 3; + } + else + { + sTVShowState = 2; + } + break; + case 2: + TV_PrintIntToStringVar(1, show->safariFanClub.nPkblkUsed); + sTVShowState = 4; + break; + case 3: + sTVShowState = 4; + break; + case 4: + TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language); + sTVShowState = 10; + break; + case 5: + TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language); + TV_PrintIntToStringVar(1, show->safariFanClub.nMonsCaught); + if (show->safariFanClub.nPkblkUsed == 0) + { + sTVShowState = 8; + } + else + { + sTVShowState = 7; + } + break; + case 6: + TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language); + if (show->safariFanClub.nPkblkUsed == 0) + { + sTVShowState = 8; + } + else + { + sTVShowState = 7; + } + break; + case 7: + TV_PrintIntToStringVar(1, show->safariFanClub.nPkblkUsed); + sTVShowState = 9; + break; + case 8: + sTVShowState = 9; + break; + case 9: + TVShowConvertInternationalString(gStringVar1, show->safariFanClub.playerName, show->safariFanClub.language); + sTVShowState = 10; + break; + case 10: + TVShowDone(); + } + ShowFieldMessage(sTVSafariFanClubTextGroup[state]); +} + +void DoTVShowPokemonContestLiveUpdates2(void) +{ + TVShow *show; + u8 state; + + show = &gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004]; + gScriptResult = FALSE; + state = sTVShowState; + switch (state) + { + case 0: + sub_818E868(gStringVar1, show->contestLiveUpdates2.contestCategory); + if (show->contestLiveUpdates2.pokeblockState == 1) + { + sTVShowState = 1; + } + else if (show->contestLiveUpdates2.pokeblockState == 0) + { + sTVShowState = 2; + } + else + { + sTVShowState = 3; + } + break; + case 1: + case 2: + TVShowConvertInternationalString(gStringVar3, show->contestLiveUpdates2.playerName, show->contestLiveUpdates2.language); + case 3: + TVShowConvertInternationalString(gStringVar2, show->contestLiveUpdates2.nickname, show->contestLiveUpdates2.pokemonNameLanguage); + TVShowDone(); + break; + } + ShowFieldMessage(sTVPokemonContestLiveUpdates2TextGroup[state]); +} + +void TVShowDone(void) +{ + gScriptResult = TRUE; + sTVShowState = 0; + gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004].common.active = FALSE; +} + +void ResetTVShowState(void) +{ + sTVShowState = 0; +} diff --git a/src/util.c b/src/util.c index 27b7c5ee5..58088c3ee 100644 --- a/src/util.c +++ b/src/util.c @@ -112,7 +112,7 @@ static const u16 sCrc16Table[] = 0x7BC7, 0x6A4E, 0x58D5, 0x495C, 0x3DE3, 0x2C6A, 0x1EF1, 0x0F78, }; -const u8 gMiscBlank_Gfx[] = INCBIN_U8("graphics/interface/blank.4bpp"); // unused in Emerald +const u8 gMiscBlank_Gfx[] = INCBIN_U8("graphics/interface/blank.4bpp"); u8 CreateInvisibleSpriteWithCallback(void (*callback)(struct Sprite *)) { |