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-rw-r--r--src/battle_anim_mons.c4
-rw-r--r--src/battle_arena.c3
-rw-r--r--src/battle_factory_screen.c24
-rw-r--r--src/battle_pike.c12
-rw-r--r--src/battle_script_commands.c6
-rw-r--r--src/battle_tower.c8
-rw-r--r--src/battle_util.c4
-rw-r--r--src/berry.c88
-rwxr-xr-xsrc/berry_crush.c3338
-rw-r--r--src/cable_club.c2
-rw-r--r--src/data/items.h2
-rw-r--r--src/data/party_menu.h6
-rw-r--r--src/field_control_avatar.c13
-rw-r--r--src/field_door.c58
-rw-r--r--src/field_effect.c35
-rw-r--r--src/fldeff_flash.c40
-rw-r--r--src/frontier_util.c12
-rw-r--r--src/graphics.c6
-rw-r--r--src/intro.c2
-rw-r--r--src/link.c359
-rw-r--r--src/link_rfu_2.c8
-rw-r--r--src/m4a.c19
-rw-r--r--src/map_name_popup.c48
-rw-r--r--src/mauville_old_man.c18
-rw-r--r--src/menu_helpers.c2
-rw-r--r--src/minigame_countdown.c8
-rw-r--r--src/option_menu.c52
-rw-r--r--src/pokedex.c11
-rw-r--r--src/pokemon.c4
-rwxr-xr-xsrc/shop.c261
-rw-r--r--src/start_menu.c46
-rw-r--r--src/strings.c2
-rw-r--r--src/trade.c14
-rwxr-xr-xsrc/trainer_card.c155
-rw-r--r--src/trainer_hill.c10
-rw-r--r--src/unk_text_util_2.c22
36 files changed, 2480 insertions, 2222 deletions
diff --git a/src/battle_anim_mons.c b/src/battle_anim_mons.c
index 3f4a35475..688009519 100644
--- a/src/battle_anim_mons.c
+++ b/src/battle_anim_mons.c
@@ -1815,7 +1815,7 @@ void SetBattlerSpriteYOffsetFromYScale(u8 spriteId)
{
int var = 64 - GetBattlerYDeltaFromSpriteId(spriteId) * 2;
u16 matrix = gSprites[spriteId].oam.matrixNum;
- int var2 = (var << 8) / gOamMatrices[matrix].d;
+ int var2 = SAFE_DIV(var << 8, gOamMatrices[matrix].d);
if (var2 > 128)
var2 = 128;
@@ -1828,7 +1828,7 @@ void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId)
{
int var = 64 - GetBattlerYDeltaFromSpriteId(otherSpriteId) * 2;
u16 matrix = gSprites[spriteId].oam.matrixNum;
- int var2 = (var << 8) / gOamMatrices[matrix].d;
+ int var2 = SAFE_DIV(var << 8, gOamMatrices[matrix].d);
if (var2 > 128)
var2 = 128;
diff --git a/src/battle_arena.c b/src/battle_arena.c
index 0ffba4910..11c918225 100644
--- a/src/battle_arena.c
+++ b/src/battle_arena.c
@@ -774,7 +774,8 @@ void BattleArena_DeductMindPoints(u8 battler, u16 stringId)
}
}
-void sub_81A586C(u8 battler) // Unused.
+// Unused
+static void UpdateHPAtStart(u8 battler)
{
u16 *hpAtStart = gBattleStruct->arenaStartHp;
diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c
index 8c056da1b..7b0af774a 100644
--- a/src/battle_factory_screen.c
+++ b/src/battle_factory_screen.c
@@ -529,7 +529,7 @@ static const union AnimCmd * const sAnims_Select_Pokeball[] =
sAnim_Select_Pokeball_Moving,
};
-static const union AffineAnimCmd gUnknown_0861050C[] =
+static const union AffineAnimCmd sAffineAnim_Select_MonPicBg_Opening[] =
{
AFFINEANIMCMD_FRAME(5, 5, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
@@ -545,7 +545,7 @@ static const union AffineAnimCmd gUnknown_0861050C[] =
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_0861056C[] =
+static const union AffineAnimCmd sAffineAnim_Select_MonPicBg_Closing[] =
{
AFFINEANIMCMD_FRAME(128, 5, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
@@ -559,7 +559,7 @@ static const union AffineAnimCmd gUnknown_0861056C[] =
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_086105BC[] =
+static const union AffineAnimCmd sAffineAnim_Select_MonPicBg_Open[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END,
@@ -567,9 +567,9 @@ static const union AffineAnimCmd gUnknown_086105BC[] =
static const union AffineAnimCmd * const sAffineAnims_Select_MonPicBgAnim[] =
{
- gUnknown_0861050C,
- gUnknown_0861056C,
- gUnknown_086105BC,
+ sAffineAnim_Select_MonPicBg_Opening,
+ sAffineAnim_Select_MonPicBg_Closing,
+ sAffineAnim_Select_MonPicBg_Open,
};
static const struct SpriteTemplate sSpriteTemplate_Select_Pokeball =
@@ -780,7 +780,7 @@ static const union AnimCmd * const sAnims_Swap_Pokeball[] =
sAnim_Swap_Pokeball_Moving,
};
-static const union AffineAnimCmd gUnknown_08610768[] =
+static const union AffineAnimCmd sAffineAnim_Swap_MonPicBg_Opening[] =
{
AFFINEANIMCMD_FRAME(5, 5, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
@@ -796,7 +796,7 @@ static const union AffineAnimCmd gUnknown_08610768[] =
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_086107C8[] =
+static const union AffineAnimCmd sAffineAnim_Swap_MonPicBg_Closing[] =
{
AFFINEANIMCMD_FRAME(128, 5, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, 0, 1),
@@ -810,7 +810,7 @@ static const union AffineAnimCmd gUnknown_086107C8[] =
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd gUnknown_08610818[] =
+static const union AffineAnimCmd sAffineAnim_Swap_MonPicBg_Open[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END,
@@ -818,9 +818,9 @@ static const union AffineAnimCmd gUnknown_08610818[] =
static const union AffineAnimCmd * const sAffineAnims_Swap_MonPicBgAnim[] =
{
- gUnknown_08610768,
- gUnknown_086107C8,
- gUnknown_08610818,
+ sAffineAnim_Swap_MonPicBg_Opening,
+ sAffineAnim_Swap_MonPicBg_Closing,
+ sAffineAnim_Swap_MonPicBg_Open,
};
static const struct SpriteTemplate sSpriteTemplate_Swap_Pokeball =
diff --git a/src/battle_pike.c b/src/battle_pike.c
index ccb52fda2..ed89f5ed9 100644
--- a/src/battle_pike.c
+++ b/src/battle_pike.c
@@ -57,8 +57,8 @@ static void GetRoomType(void);
static void SetInWildMonRoom(void);
static void ClearInWildMonRoom(void);
static void SavePikeChallenge(void);
-static void nullsub_76(void);
-static void nullsub_124(void);
+static void PikeDummy1(void);
+static void PikeDummy2(void);
static void GetRoomInflictedStatus(void);
static void GetRoomInflictedStatusMon(void);
static void HealOneOrTwoMons(void);
@@ -488,8 +488,8 @@ static void (* const sBattlePikeFunctions[])(void) =
[BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM] = SetInWildMonRoom,
[BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM] = ClearInWildMonRoom,
[BATTLE_PIKE_FUNC_SAVE] = SavePikeChallenge,
- [BATTLE_PIKE_FUNC_NULL_9] = nullsub_76,
- [BATTLE_PIKE_FUNC_NULL_10] = nullsub_124,
+ [BATTLE_PIKE_FUNC_DUMMY_1] = PikeDummy1,
+ [BATTLE_PIKE_FUNC_DUMMY_2] = PikeDummy2,
[BATTLE_PIKE_FUNC_GET_ROOM_STATUS] = GetRoomInflictedStatus,
[BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON] = GetRoomInflictedStatusMon,
[BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS] = HealOneOrTwoMons,
@@ -715,12 +715,12 @@ static void SavePikeChallenge(void)
TrySavingData(SAVE_LINK);
}
-static void nullsub_76(void)
+static void PikeDummy1(void)
{
}
-static void nullsub_124(void)
+static void PikeDummy2(void)
{
}
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 43c554e88..96c849cbc 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -258,7 +258,7 @@ static void Cmd_trysetperishsong(void);
static void Cmd_rolloutdamagecalculation(void);
static void Cmd_jumpifconfusedandstatmaxed(void);
static void Cmd_furycuttercalc(void);
-static void Cmd_happinesstodamagecalculation(void);
+static void Cmd_friendshiptodamagecalculation(void);
static void Cmd_presentdamagecalculation(void);
static void Cmd_setsafeguard(void);
static void Cmd_magnitudedamagecalculation(void);
@@ -510,7 +510,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
Cmd_rolloutdamagecalculation, //0xB3
Cmd_jumpifconfusedandstatmaxed, //0xB4
Cmd_furycuttercalc, //0xB5
- Cmd_happinesstodamagecalculation, //0xB6
+ Cmd_friendshiptodamagecalculation, //0xB6
Cmd_presentdamagecalculation, //0xB7
Cmd_setsafeguard, //0xB8
Cmd_magnitudedamagecalculation, //0xB9
@@ -8471,7 +8471,7 @@ static void Cmd_furycuttercalc(void)
}
}
-static void Cmd_happinesstodamagecalculation(void)
+static void Cmd_friendshiptodamagecalculation(void)
{
if (gBattleMoves[gCurrentMove].effect == EFFECT_RETURN)
gDynamicBasePower = 10 * (gBattleMons[gBattlerAttacker].friendship) / 25;
diff --git a/src/battle_tower.c b/src/battle_tower.c
index 1bf4b737c..b1e5d7817 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -878,12 +878,8 @@ static const u16 sFrontierTrainerIdRangesHard[][2] =
{FRONTIER_TRAINER_JAXON, FRONTIER_TRAINER_GRETEL}, // 200 - 299
};
-// Trainer IDs? Don't make sense as part of previous array, min/max relationship reversed and never accessed
-static const u16 sUnused_085DFA1A[][2] =
-{
- {179, 141}, // FRONTIER_TRAINER_ALISON - FRONTIER_TRAINER_KAYDEN
- {200, 183}, // FRONTIER_TRAINER_JAXON - FRONTIER_TRAINER_HUNTER
-};
+// Unknown, unused data
+static const u16 sUnused[] = { 179, 141, 200, 183 };
static const u8 sBattleTowerPartySizes[FRONTIER_MODE_COUNT] =
{
diff --git a/src/battle_util.c b/src/battle_util.c
index 2bf06f331..6e1202bd1 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -3949,7 +3949,7 @@ u8 GetMoveTarget(u16 move, u8 setTarget)
return targetBattler;
}
-static bool32 IsNotEventLegalMewOrDeoxys(u8 battlerId)
+static bool32 IsMonEventLegal(u8 battlerId)
{
if (GetBattlerSide(battlerId) == B_SIDE_OPPONENT)
return TRUE;
@@ -3970,7 +3970,7 @@ u8 IsMonDisobedient(void)
if (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT)
return 0;
- if (IsNotEventLegalMewOrDeoxys(gBattlerAttacker)) // only if species is Mew or Deoxys
+ if (IsMonEventLegal(gBattlerAttacker)) // only false if illegal Mew or Deoxys
{
if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBattlerPosition(gBattlerAttacker) == 2)
return 0;
diff --git a/src/berry.c b/src/berry.c
index ea62deabf..d56ec801c 100644
--- a/src/berry.c
+++ b/src/berry.c
@@ -889,50 +889,50 @@ const struct Berry gBerries[] =
},
};
-const struct UnkStruct_0858AB24 gUnknown_0858AB24[] = {
- { 50, 20},
- { 50, 20},
- { 50, 20},
- { 50, 20},
- { 50, 20},
- { 50, 30},
- { 50, 30},
- { 50, 30},
- { 50, 30},
- { 50, 30},
- { 60, 50},
- { 60, 50},
- { 60, 50},
- { 60, 50},
- { 60, 50},
- { 80, 70},
- { 80, 70},
- { 80, 70},
- { 80, 70},
- { 80, 70},
- {100, 100},
- {100, 100},
- {100, 100},
- {100, 100},
- {100, 100},
- {130, 150},
- {130, 150},
- {130, 150},
- {130, 150},
- {130, 150},
- {160, 250},
- {160, 250},
- {160, 250},
- {160, 250},
- {160, 250},
- {180, 500},
- {180, 500},
- {180, 500},
- {180, 500},
- {180, 500},
- {200, 750},
- {200, 750},
- {150, 200}
+const struct BerryCrushBerryData gBerryCrush_BerryData[] = {
+ [ITEM_CHERI_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20},
+ [ITEM_CHESTO_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20},
+ [ITEM_PECHA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20},
+ [ITEM_RAWST_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20},
+ [ITEM_ASPEAR_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 20},
+ [ITEM_LEPPA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30},
+ [ITEM_ORAN_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30},
+ [ITEM_PERSIM_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30},
+ [ITEM_LUM_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30},
+ [ITEM_SITRUS_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 50, .powder = 30},
+ [ITEM_FIGY_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50},
+ [ITEM_WIKI_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50},
+ [ITEM_MAGO_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50},
+ [ITEM_AGUAV_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50},
+ [ITEM_IAPAPA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 60, .powder = 50},
+ [ITEM_RAZZ_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70},
+ [ITEM_BLUK_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70},
+ [ITEM_NANAB_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70},
+ [ITEM_WEPEAR_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70},
+ [ITEM_PINAP_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 80, .powder = 70},
+ [ITEM_POMEG_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100},
+ [ITEM_KELPSY_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100},
+ [ITEM_QUALOT_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100},
+ [ITEM_HONDEW_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100},
+ [ITEM_GREPA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 100, .powder = 100},
+ [ITEM_TAMATO_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150},
+ [ITEM_CORNN_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150},
+ [ITEM_MAGOST_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150},
+ [ITEM_RABUTA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150},
+ [ITEM_NOMEL_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 130, .powder = 150},
+ [ITEM_SPELON_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250},
+ [ITEM_PAMTRE_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250},
+ [ITEM_WATMEL_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250},
+ [ITEM_DURIN_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250},
+ [ITEM_BELUE_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 160, .powder = 250},
+ [ITEM_LIECHI_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500},
+ [ITEM_GANLON_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500},
+ [ITEM_SALAC_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500},
+ [ITEM_PETAYA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500},
+ [ITEM_APICOT_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 180, .powder = 500},
+ [ITEM_LANSAT_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 200, .powder = 750},
+ [ITEM_STARF_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 200, .powder = 750},
+ [ITEM_ENIGMA_BERRY - FIRST_BERRY_INDEX] = {.difficulty = 150, .powder = 200}
};
const struct BerryTree gBlankBerryTree = {};
diff --git a/src/berry_crush.c b/src/berry_crush.c
index 635f2a639..e63eb9f82 100755
--- a/src/berry_crush.c
+++ b/src/berry_crush.c
@@ -38,204 +38,352 @@
#include "constants/rgb.h"
#include "constants/songs.h"
+#define MAX_TIME (10 * 60 * 60) // Timer can go up to 9:59:59
+
+#define TAG_CRUSHER_BASE 1
+#define PALTAG_EFFECT 2 // The next two gfx tags share this pal tag
+#define GFXTAG_IMPACT 2
+#define GFXTAG_SPARKLE 3
+#define TAG_TIMER_DIGITS 4
+#define TAG_PLAYER1_BERRY 5
+#define TAG_PLAYER2_BERRY 6
+#define TAG_PLAYER3_BERRY 7
+#define TAG_PLAYER4_BERRY 8
+#define TAG_PLAYER5_BERRY 9
+
#define TAG_COUNTDOWN 0x1000
-struct BerryCrushGame_Player
-{
- u8 unk0[PLAYER_NAME_LENGTH + 1 + 4];
- u16 unkC;
- u16 unkE;
- u16 unk10;
- u16 unk12;
- u16 unk14;
- u16 unk16;
- u16 unk18;
- u16 unk1A;
- u8 unk1B;
- u8 unk1C;
+#define CRUSHER_START_Y (-104)
+
+enum {
+ RUN_CMD,
+ SCHEDULE_CMD,
+};
+
+// IDs for the main berry crush game functions
+enum {
+ CMD_NONE,
+ CMD_FADE,
+ CMD_WAIT_FADE,
+ CMD_PRINT_MSG,
+ CMD_SHOW_GAME,
+ CMD_HIDE_GAME,
+ CMD_READY_BEGIN,
+ CMD_ASK_PICK_BERRY,
+ CMD_PICK_BERRY,
+ CMD_WAIT_BERRIES,
+ CMD_DROP_BERRIES,
+ CMD_DROP_LID,
+ CMD_COUNTDOWN,
+ CMD_PLAY_GAME_LEADER,
+ CMD_PLAY_GAME_MEMBER,
+ CMD_FINISH_GAME,
+ CMD_TIMES_UP,
+ CMD_CALC_RESULTS,
+ CMD_SHOW_RESULTS,
+ CMD_SAVE,
+ CMD_ASK_PLAY_AGAIN,
+ CMD_COMM_PLAY_AGAIN,
+ CMD_PLAY_AGAIN_YES,
+ CMD_PLAY_AGAIN_NO,
+ CMD_CLOSE_LINK,
+ CMD_QUIT,
+};
+
+enum {
+ MSG_PICK_BERRY,
+ MSG_WAIT_PICK,
+ MSG_POWDER,
+ MSG_SAVING,
+ MSG_PLAY_AGAIN,
+ MSG_NO_BERRIES,
+ MSG_DROPPED,
+ MSG_TIMES_UP,
+ MSG_COMM_STANDBY,
+};
+
+#define F_MSG_CLEAR (1 << 0)
+#define F_MSG_EXPAND (1 << 1)
+
+// Main states for the game. Many are assigned but never checked
+enum {
+ STATE_INIT = 1,
+ STATE_RESET,
+ STATE_PICK_BERRY,
+ STATE_DROP_BERRIES,
+ STATE_DROP_LID,
+ STATE_COUNTDOWN,
+ STATE_PLAYING,
+ STATE_FINISHED,
+ STATE_TIMES_UP,
+ STATE_10, // Unused
+ STATE_RESULTS_PRESSES,
+ STATE_RESULTS_RANDOM,
+ STATE_RESULTS_CRUSHING,
+ STATE_14, // Unused
+ STATE_PLAY_AGAIN,
+};
+
+#define RESULTS_STATE_START STATE_RESULTS_PRESSES
+#define RESULTS_STATE_END STATE_RESULTS_CRUSHING
+
+// IDs for each results page that shows in succession at the game's end.
+// Only 3 pages are shown for a given game. Presses and Crushing are always shown 1st and 3rd.
+// The 2nd page is random, and can be rankings for either Neatness, Cooperative, or Power.
+enum {
+ RESULTS_PAGE_PRESSES,
+ RESULTS_PAGE_RANDOM,
+ RESULTS_PAGE_CRUSHING,
+ NUM_RESULTS_PAGES,
+};
+// Random pages, see above
+// "Neatness" is how many of the player's inputs were at a regular interval
+// "Cooperative" is how often the player pressed A at the same time as others
+// "Power" is how much of the time the player spent pressing A
+enum {
+ RESULTS_PAGE_NEATNESS,
+ RESULTS_PAGE_COOPERATIVE,
+ RESULTS_PAGE_POWER,
+ NUM_RANDOM_RESULTS_PAGES
+};
+
+#define PLAY_AGAIN_YES 0
+#define PLAY_AGAIN_NO 1
+#define PLAY_AGAIN_NO_BERRIES 3
+
+enum {
+ COLORID_GREY,
+ COLORID_BLACK,
+ COLORID_LIGHT_GREY,
+ COLORID_BLUE,
+ COLORID_GREEN,
+ COLORID_RED,
};
-struct BerryCrushGame_4E
-{
- u16 unk0;
- u16 unk2;
- u8 unk4_0:1;
- u8 unk4_1:1;
- u8 unk4_2:1;
- u8 unk4_3:5;
- s8 unk5;
- u16 unk6;
- u16 unk8;
- u16 unkA;
- u16 unkC;
+// Flags for the inputFlags field
+// Field is 16 bits; 3 bits for each player, last bit is unused
+// The first two bits are interchangeable
+// Needlessly complicated system, the inputState field is sufficient by itself
+#define F_INPUT_HIT_A (1 << 0)
+#define F_INPUT_HIT_B (1 << 1)
+#define F_INPUT_HIT_SYNC (1 << 2) // Input at same time as another player
+#define INPUT_FLAGS_PER_PLAYER 3
+#define INPUT_FLAG_MASK ((1 << INPUT_FLAGS_PER_PLAYER) - 1)
+
+// Values for the inputState field
+enum {
+ INPUT_STATE_NONE,
+ INPUT_STATE_HIT, // Hit the crusher
+ INPUT_STATE_HIT_SYNC, // Hit the crusher at same time as another player
};
-struct BerryCrushGame_40
+// No reason for this to be 2
+// Simply a flag for whether a given player has sent their data this round
+// Data is only sent if the player is the leader or if they pressed A
+#define SEND_GAME_STATE 2
+
+struct BerryCrushGame_Player
{
- s16 unk0;
- s16 unk2;
- s16 unk4;
- s16 unk6;
- s16 unk8;
- s16 unkA;
- s16 unkC;
- s16 unkE;
+ u8 name[PLAYER_NAME_LENGTH + 1 + 4];
+ u16 berryId;
+ u16 inputTime;
+ u16 neatInputStreak;
+ u16 timeSincePrevInput;
+ u16 maxNeatInputStreak;
+ u16 numAPresses;
+ u16 numSyncedAPresses;
+ u16 timePressingA;
+ u8 inputFlags;
+ u8 inputState;
};
-struct BerryCrushGame_5C
-{
- u16 unk00;
- u8 unk02_0:1;
- u8 unk02_1:1;
- u8 pushedAButton:1;
- u8 unk02_3:5;
- s8 unk03;
- u16 unk04;
- u16 unk06;
- u16 unk08;
- u16 unk0A;
+// This data is set locally and sent to the other players
+struct BerryCrushGame_LocalState
+{
+ u16 sendFlag;
+ bool8 endGame:1;
+ bool8 bigSparkle:1;
+ bool8 pushedAButton:1;
+ u8 playerPressedAFlags:5; // 1 bit for each player
+ s8 vibration;
+ u16 depth;
+ u16 timer;
+ u16 inputFlags;
+ u16 sparkleAmount;
};
-struct BerryCrushGame_68
-{
- u32 unk00;
- u16 unk04;
- u16 unk06;
- u16 unk08;
- u16 unk0A;
- // 0: Number of A presses
- // 1: Neatness
- u16 stats[2][5];
- u8 unk20[2][8];
+// This data is read from another player's local state above by casting the recvCmd buffer
+// It is identical with exception to the addition of rfuCmd
+struct BerryCrushGame_LinkState
+{
+ u16 rfuCmd;
+ u16 sendFlag;
+ bool8 endGame:1;
+ bool8 bigSparkle:1;
+ bool8 pushedAButton:1;
+ u8 playerPressedAFlags:5;
+ s8 vibration;
+ u16 depth;
+ u16 timer;
+ u16 inputFlags;
+ u16 sparkleAmount;
};
-struct BerryCrushPlayerSeatCoords
+struct BerryCrushGame_Results
{
- u8 unk0;
- u8 unk1;
- u8 unk2;
- s16 unk4;
- s16 unk6;
- s16 unk8;
- s16 unkA;
+ u32 powder;
+ u16 time;
+ u16 targetPressesPerSec; // Never read
+ u16 silkiness;
+ u16 totalAPresses;
+ u16 stats[2][MAX_RFU_PLAYERS];
+ u8 playerIdsRanked[2][MAX_RFU_PLAYERS + 3];
+};
+
+// playerIdsRanked above has 3 additional elements after the players.
+// Only 1 of these 2*3 is ever used, and it stores the id for which
+// random results page to show. Its define below is for readability.
+#define randomPageId playerIdsRanked[0][7]
+
+// Holds position data for various player-associated graphics
+struct BerryCrushPlayerCoords
+{
+ u8 playerId;
+ u8 windowGfxX;
+ u8 windowGfxY;
+ s16 impactXOffset;
+ s16 impactYOffset;
+ s16 berryXOffset;
+ s16 berryXDest;
};
-struct BerryCrushGame_138
+struct BerryCrushGame_Gfx
{
- u8 animBerryIdx;
- u8 unk1;
- u8 unk2;
- u8 unk3;
+ u8 counter;
+ u8 vibrationIdx;
+ u8 numVibrations;
+ bool8 vibrating;
s16 minutes;
s16 secondsInt;
s16 secondsFrac;
- const struct BerryCrushPlayerSeatCoords *seatCoords[5];
+ const struct BerryCrushPlayerCoords *playerCoords[MAX_RFU_PLAYERS];
struct Sprite *coreSprite;
- struct Sprite *impactSprites[5];
- struct Sprite *berrySprites[5];
+ struct Sprite *impactSprites[MAX_RFU_PLAYERS];
+ struct Sprite *berrySprites[MAX_RFU_PLAYERS];
struct Sprite *sparkleSprites[11];
struct Sprite *timerSprites[2];
- u8 unk80;
- u8 filler81;
- u8 unk82;
- u8 unk83[5];
+ u8 resultsState;
+ u8 unused;
+ u8 resultsWindowId;
+ u8 nameWindowIds[MAX_RFU_PLAYERS];
u16 bgBuffers[4][0x800];
};
struct BerryCrushGame
{
- MainCallback savedCallback;
+ MainCallback exitCallback;
u32 (*cmdCallback)(struct BerryCrushGame *, u8 *);
u8 localId;
u8 playerCount;
- u8 mainTask;
+ u8 taskId;
u8 textSpeed;
u8 cmdState;
- u8 unkD;
+ u8 unused; // Never read
u8 nextCmd;
u8 afterPalFadeCmd;
- u16 unk10;
+ u16 cmdTimer;
u16 gameState;
- u16 unk14;
+ u16 playAgainState;
u16 pressingSpeed;
- s16 unk18;
- s16 unk1A;
+ s16 targetAPresses;
+ s16 totalAPresses;
s32 powder;
- s32 unk20;
- u8 unk24;
- u8 unk25_0:1;
- u8 unk25_1:1;
- u8 unk25_2:1;
- u8 unk25_3:1;
- u8 unk25_4:1;
- u8 unk25_5:3;
- u16 unk26;
+ s32 targetDepth;
+ u8 newDepth;
+ bool8 noRoomForPowder:1; // Never read
+ bool8 newRecord:1;
+ bool8 playedSound:1;
+ bool8 endGame:1;
+ bool8 bigSparkle:1;
+ u8 sparkleAmount:3;
+ u16 leaderTimer;
u16 timer;
s16 depth;
s16 vibration;
- s16 unk2E;
- s16 unk30;
- s16 unk32;
- s16 unk34;
- u8 commandParams[0xC];
+ s16 bigSparkleCounter;
+ s16 numBigSparkles;
+ s16 numBigSparkleChecks;
+ s16 sparkleCounter;
+ u8 commandArgs[12];
u16 sendCmd[6];
u16 recvCmd[7];
- struct BerryCrushGame_5C localState;
- struct BerryCrushGame_68 unk68;
- struct BerryCrushGame_Player unk98[5];
- struct BerryCrushGame_138 unk138;
+ struct BerryCrushGame_LocalState localState;
+ struct BerryCrushGame_Results results;
+ struct BerryCrushGame_Player players[MAX_RFU_PLAYERS];
+ struct BerryCrushGame_Gfx gfx;
};
static void VBlankCB(void);
static void MainCB(void);
static void MainTask(u8);
-static void ParseName_Options(struct BerryCrushGame *);
-static void BerryCrush_RunOrScheduleCommand(u16, u8, u8 *);
-static void BerryCrush_SetPaletteFadeParams(u8 *, bool8, u32, s8, u8, u8, u16);
-static s32 sub_8021450(struct BerryCrushGame *);
-static void sub_8022588(struct BerryCrushGame *);
-static void sub_8022600(struct BerryCrushGame *);
-static void sub_80226D0(struct BerryCrushGame *);
-static void sub_8022730(struct BerryCrushGame *);
-static void sub_8022960(struct BerryCrushGame *);
-static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 *, u16);
-static void sub_8022B28(struct Sprite *);
-static void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 *r0);
-static void sub_8024578(struct BerryCrushGame *);
-static void BerryCrush_SetShowMessageParams(u8 *params, u8 stringId, u8 flags, u16 waitKeys, u8 followupCmd);
-static void SpriteCB_BerryCrushImpact(struct Sprite *sprite);
-static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame *r6, u8 *r1);
-static u32 BerryCrushCommand_WaitPaletteFade(struct BerryCrushGame *r4, u8 *r5);
-static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame *r7, u8 *r5);
-static u32 BerryCrushCommand_InitGfx(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_TeardownGfx(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_AskPickBerry(struct BerryCrushGame *r4, u8 *r5);
-static u32 BerryCrushCommand_GoToBerryPouch(struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame *r5, u8 *r2);
-static u32 BerryCrushCommand_DropBerriesIntoCrusher(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_DropLid(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_Countdown(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_PlayGame_Master(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_PlayGame_Slave(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_FinishGame(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame *r5, u8 *r6);
-static u32 BerryCrushCommand_TabulateResults(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_ShowResults(struct BerryCrushGame *r5, u8 *r6);
-static u32 BerryCrushCommand_SaveGame(struct BerryCrushGame *r5, u8 *r4);
-static u32 BerryCrushCommand_AskPlayAgain(struct BerryCrushGame *r5, u8 *r6);
-static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_PlayAgainFailureMessage(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1);
-static u32 BerryCrushCommand_Quit(__attribute__((unused)) struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1);
-
-static EWRAM_DATA struct BerryCrushGame *sBerryCrushGamePtr = NULL;
-
-static const u8 gUnknown_082F325C[] = { 1, 2, 4, 8, 16, 32, 64, 128 };
-static const u8 gUnknown_082F3264[] = { 0, 1, 2, 3, 5, 0, 0, 0 };
-
-static const s8 gUnknown_082F326C[][7] =
+static void SetNamesAndTextSpeed(struct BerryCrushGame *);
+static void RunOrScheduleCommand(u16, u8, u8 *);
+static void SetPaletteFadeArgs(u8 *, bool8, u32, s8, u8, u8, u16);
+static s32 UpdateGame(struct BerryCrushGame *);
+static void CreatePlayerNameWindows(struct BerryCrushGame *);
+static void DrawPlayerNameWindows(struct BerryCrushGame *);
+static void CopyPlayerNameWindowGfxToBg(struct BerryCrushGame *);
+static void CreateGameSprites(struct BerryCrushGame *);
+static void DestroyGameSprites(struct BerryCrushGame *);
+static void PrintTimer(struct BerryCrushGame_Gfx *, u16);
+static void SpriteCB_Sparkle_Init(struct Sprite *);
+static void HideTimer(struct BerryCrushGame_Gfx *);
+static void ResetGame(struct BerryCrushGame *);
+static void SetPrintMessageArgs(u8 *, u8, u8, u16, u8);
+static void SpriteCB_Impact(struct Sprite *);
+static u32 Cmd_BeginNormalPaletteFade(struct BerryCrushGame *, u8 *);
+static u32 Cmd_WaitPaletteFade(struct BerryCrushGame *, u8 *);
+static u32 Cmd_PrintMessage(struct BerryCrushGame *, u8 *);
+static u32 Cmd_ShowGameDisplay(struct BerryCrushGame *, u8 *);
+static u32 Cmd_HideGameDisplay(struct BerryCrushGame *, u8 *);
+static u32 Cmd_SignalReadyToBegin(struct BerryCrushGame *, u8 *);
+static u32 Cmd_AskPickBerry(struct BerryCrushGame *, u8 *);
+static u32 Cmd_GoToBerryPouch(struct BerryCrushGame *, u8 *);
+static u32 Cmd_WaitForOthersToPickBerries(struct BerryCrushGame *, u8 *);
+static u32 Cmd_DropBerriesIntoCrusher(struct BerryCrushGame *, u8 *);
+static u32 Cmd_DropLid(struct BerryCrushGame *, u8 *);
+static u32 Cmd_Countdown(struct BerryCrushGame *, u8 *);
+static u32 Cmd_PlayGame_Leader(struct BerryCrushGame *, u8 *);
+static u32 Cmd_PlayGame_Member(struct BerryCrushGame *, u8 *);
+static u32 Cmd_FinishGame(struct BerryCrushGame *, u8 *);
+static u32 Cmd_HandleTimeUp(struct BerryCrushGame *, u8 *);
+static u32 Cmd_TabulateResults(struct BerryCrushGame *, u8 *);
+static u32 Cmd_ShowResults(struct BerryCrushGame *, u8 *);
+static u32 Cmd_SaveGame(struct BerryCrushGame *, u8 *);
+static u32 Cmd_AskPlayAgain(struct BerryCrushGame *, u8 *);
+static u32 Cmd_CommunicatePlayAgainResponses(struct BerryCrushGame *, u8 *);
+static u32 Cmd_PlayAgain(struct BerryCrushGame *, u8 *);
+static u32 Cmd_StopGame(struct BerryCrushGame *, u8 *);
+static u32 Cmd_CloseLink(struct BerryCrushGame *, u8 *);
+static u32 Cmd_Quit(struct BerryCrushGame *, u8 *);
+
+static EWRAM_DATA struct BerryCrushGame *sGame = NULL;
+
+static const u8 sBitTable[] = {
+ 1 << 0,
+ 1 << 1,
+ 1 << 2,
+ 1 << 3,
+ 1 << 4,
+ 1 << 5,
+ 1 << 6,
+ 1 << 7
+};
+// Additional A presses are counted depending on the number of players
+// The bonus of 5 is unobtainable
+static const u8 sSyncPressBonus[MAX_RFU_PLAYERS] = { 0, 1, 2, 3, 5 };
+ALIGNED(4)
+static const s8 sIntroOutroVibrationData[][7] =
{
{ 4, 1, 0, -1, 0, 0, 0},
{ 4, 2, 0, -1, 0, 0, 0},
@@ -244,9 +392,8 @@ static const s8 gUnknown_082F326C[][7] =
{ 6, 4, 1, -2, -4, -2, 0},
};
-static const u8 sUnusedZero = 0;
-
-static const u8 gUnknown_082F3290[][4] =
+ALIGNED(4)
+static const u8 sVibrationData[MAX_RFU_PLAYERS][4] =
{
{3, 2, 1, 0},
{3, 3, 1, 0},
@@ -255,20 +402,20 @@ static const u8 gUnknown_082F3290[][4] =
{3, 5, 3, 0},
};
-static const u8 *const sBerryCrushMessages[] =
-{
- gText_ReadyToBerryCrush,
- gText_WaitForAllChooseBerry,
- gText_EndedWithXUnitsPowder,
- gText_RecordingGameResults,
- gText_PlayBerryCrushAgain,
- gText_YouHaveNoBerries,
- gText_MemberDroppedOut,
- gText_TimesUpNoGoodPowder,
- gText_CommunicationStandby2,
+static const u8 *const sMessages[] =
+{
+ [MSG_PICK_BERRY] = gText_ReadyPickBerry,
+ [MSG_WAIT_PICK] = gText_WaitForAllChooseBerry,
+ [MSG_POWDER] = gText_EndedWithXUnitsPowder,
+ [MSG_SAVING] = gText_RecordingGameResults,
+ [MSG_PLAY_AGAIN] = gText_PlayBerryCrushAgain,
+ [MSG_NO_BERRIES] = gText_YouHaveNoBerries,
+ [MSG_DROPPED] = gText_MemberDroppedOut,
+ [MSG_TIMES_UP] = gText_TimesUpNoGoodPowder,
+ [MSG_COMM_STANDBY] = gText_CommunicationStandby2,
};
-static const struct BgTemplate gUnknown_082F32C8[4] =
+static const struct BgTemplate sBgTemplates[4] =
{
{
.bg = 0,
@@ -308,19 +455,18 @@ static const struct BgTemplate gUnknown_082F32C8[4] =
},
};
-
-static const u8 sBerryCrushTextColorTable[][3] =
+static const u8 sTextColorTable[][3] =
{
- {TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY},
- {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
- {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_RED},
- {TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE},
- {TEXT_COLOR_WHITE, TEXT_COLOR_GREEN, TEXT_COLOR_LIGHT_GREEN},
- {TEXT_COLOR_WHITE, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED},
+ [COLORID_GREY] = {TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY},
+ [COLORID_BLACK] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
+ [COLORID_LIGHT_GREY] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_RED},
+ [COLORID_BLUE] = {TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE},
+ [COLORID_GREEN] = {TEXT_COLOR_WHITE, TEXT_COLOR_GREEN, TEXT_COLOR_LIGHT_GREEN},
+ [COLORID_RED] = {TEXT_COLOR_WHITE, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED},
};
-static const struct WindowTemplate sWindowTemplate_BerryCrushRankings =
+static const struct WindowTemplate sWindowTemplate_Rankings =
{
.bg = 0,
.tilemapLeft = 3,
@@ -331,7 +477,7 @@ static const struct WindowTemplate sWindowTemplate_BerryCrushRankings =
.baseBlock = 1
};
-static const struct WindowTemplate gUnknown_082F32F4[] =
+static const struct WindowTemplate sWindowTemplates_PlayerNames[MAX_RFU_PLAYERS + 1] =
{
{
.bg = 0,
@@ -381,9 +527,9 @@ static const struct WindowTemplate gUnknown_082F32F4[] =
DUMMY_WIN_TEMPLATE,
};
-static const struct WindowTemplate gUnknown_082F3324[] =
+static const struct WindowTemplate sWindowTemplates_Results[] =
{
- {
+ [STATE_RESULTS_PRESSES - RESULTS_STATE_START] = {
.bg = 0,
.tilemapLeft = 5,
.tilemapTop = 2,
@@ -392,7 +538,7 @@ static const struct WindowTemplate gUnknown_082F3324[] =
.paletteNum = 15,
.baseBlock = 1
},
- {
+ [STATE_RESULTS_RANDOM - RESULTS_STATE_START] = {
.bg = 0,
.tilemapLeft = 5,
.tilemapTop = 2,
@@ -401,7 +547,7 @@ static const struct WindowTemplate gUnknown_082F3324[] =
.paletteNum = 15,
.baseBlock = 1
},
- {
+ [STATE_RESULTS_CRUSHING - RESULTS_STATE_START] = {
.bg = 0,
.tilemapLeft = 4,
.tilemapTop = 2,
@@ -413,16 +559,16 @@ static const struct WindowTemplate gUnknown_082F3324[] =
DUMMY_WIN_TEMPLATE,
};
-static const u8 gUnknown_082F3344[][4] =
+// The height of the results window depending on the number of players
+// 2 players, 3 players, 4 players, or 5 players
+static const u8 sResultsWindowHeights[][MAX_RFU_PLAYERS - 1] =
{
- {6, 8, 9, 11},
- {12, 14, 15, 16},
+ {6, 8, 9, 11}, // "Presses" and "Neatness/Cooperative/Power" pages
+ {12, 14, 15, 16}, // "Crushing" page
};
static const u32 sPressingSpeedConversionTable[] =
{
- // Decimal point is vertically aligned with the pixel
- // directly between the >< below.
50000000, // 50
25000000, // 25
12500000, // 12.5
@@ -433,83 +579,85 @@ static const u32 sPressingSpeedConversionTable[] =
390625 // 0.390625
};
-static const u16 gBerryCrushGrinderBasePal[] = INCBIN_U16("graphics/link_games/berrycrush_grinder_base.gbapal");
-static const u16 gBerryCrushMiscSpritesPal[] = INCBIN_U16("graphics/link_games/berrycrush_misc.gbapal");
-static const u16 gBerryCrushTimerDigitsPal[] = INCBIN_U16("graphics/link_games/berrycrush_timerdigits.gbapal");
-static const u32 gBerryCrushGrinderBaseGfx[] = INCBIN_U32("graphics/link_games/berrycrush_grinder_base.4bpp.lz");
-static const u32 gBerryCrushBtnPressGfx[] = INCBIN_U32("graphics/link_games/berrycrush_btnpress.4bpp.lz");
-static const u32 gBerryCrushSparkleGfx[] = INCBIN_U32("graphics/link_games/berrycrush_sparkle.4bpp.lz");
-static const u8 gBerryCrushTimerDigitsGfx[] = INCBIN_U8("graphics/link_games/berrycrush_timerdigits.4bpp.lz");
-static const u8 gBerryCrushGrinderTopTilemap[] = INCBIN_U8("graphics/link_games/berrycrush_grinder_top.bin.lz");
-static const u8 gBerryCrushContainerCapTilemap[] = INCBIN_U8("graphics/link_games/berrycrush_container_cap.bin.lz");
-static const u8 gBerryCrushBackgroundTilemap[] = INCBIN_U8("graphics/link_games/berrycrush_background.bin.lz");
-
-static const u8 gUnknown_082F417C[][5] =
-{
- {1, 3, 0, 0, 0},
- {0, 1, 3, 0, 0},
- {1, 3, 2, 4, 0},
+static const u16 sCrusherBase_Pal[] = INCBIN_U16("graphics/berry_crush/crusher_base.gbapal");
+static const u16 sEffects_Pal[] = INCBIN_U16("graphics/berry_crush/effects.gbapal");
+static const u16 sTimerDigits_Pal[] = INCBIN_U16("graphics/berry_crush/timer_digits.gbapal");
+static const u32 sCrusherBase_Gfx[] = INCBIN_U32("graphics/berry_crush/crusher_base.4bpp.lz");
+static const u32 sImpact_Gfx[] = INCBIN_U32("graphics/berry_crush/impact.4bpp.lz");
+static const u32 sSparkle_Gfx[] = INCBIN_U32("graphics/berry_crush/sparkle.4bpp.lz");
+static const u32 sTimerDigits_Gfx[] = INCBIN_U32("graphics/berry_crush/timer_digits.4bpp.lz");
+static const u8 sCrusherTop_Tilemap[] = INCBIN_U8("graphics/berry_crush/crusher_top.bin.lz");
+static const u8 sContainerCap_Tilemap[] = INCBIN_U8("graphics/berry_crush/container_cap.bin.lz");
+static const u8 sBg_Tilemap[] = INCBIN_U8("graphics/berry_crush/bg.bin.lz");
+
+// Takes the number of players - 2 and a player id and returns the
+// index into sPlayerCoords where that player should be seated
+static const u8 sPlayerIdToPosId[MAX_RFU_PLAYERS - 1][MAX_RFU_PLAYERS] =
+{
+ {1, 3},
+ {0, 1, 3},
+ {1, 3, 2, 4},
{0, 1, 3, 2, 4},
};
-static const struct BerryCrushPlayerSeatCoords gUnknown_082F4190[] =
+static const struct BerryCrushPlayerCoords sPlayerCoords[MAX_RFU_PLAYERS] =
{
{
- .unk0 = 0,
- .unk1 = 0,
- .unk2 = 0,
- .unk4 = 0,
- .unk6 = -16,
- .unk8 = 0,
- .unkA = 0,
+ .playerId = 0,
+ .windowGfxX = 0,
+ .windowGfxY = 0,
+ .impactXOffset = 0,
+ .impactYOffset = -16,
+ .berryXOffset = 0,
+ .berryXDest = 0,
},
{
- .unk0 = 1,
- .unk1 = 0,
- .unk2 = 3,
- .unk4 = -28,
- .unk6 = -4,
- .unk8 = -24,
- .unkA = 16,
+ .playerId = 1,
+ .windowGfxX = 0,
+ .windowGfxY = 3,
+ .impactXOffset = -28,
+ .impactYOffset = -4,
+ .berryXOffset = -24,
+ .berryXDest = 16,
},
{
- .unk0 = 2,
- .unk1 = 0,
- .unk2 = 6,
- .unk4 = -16,
- .unk6 = 20,
- .unk8 = -8,
- .unkA = 16,
+ .playerId = 2,
+ .windowGfxX = 0,
+ .windowGfxY = 6,
+ .impactXOffset = -16,
+ .impactYOffset = 20,
+ .berryXOffset = -8,
+ .berryXDest = 16,
},
{
- .unk0 = 3,
- .unk1 = 20,
- .unk2 = 3,
- .unk4 = 28,
- .unk6 = -4,
- .unk8 = 32,
- .unkA = -8,
+ .playerId = 3,
+ .windowGfxX = 20,
+ .windowGfxY = 3,
+ .impactXOffset = 28,
+ .impactYOffset = -4,
+ .berryXOffset = 32,
+ .berryXDest = -8,
},
{
- .unk0 = 4,
- .unk1 = 20,
- .unk2 = 6,
- .unk4 = 16,
- .unk6 = 20,
- .unk8 = 16,
- .unkA = -8,
+ .playerId = 4,
+ .windowGfxX = 20,
+ .windowGfxY = 6,
+ .impactXOffset = 16,
+ .impactYOffset = 20,
+ .berryXOffset = 16,
+ .berryXDest = -8,
}
};
-static const s8 gUnknown_082F41CC[][2] =
+static const s8 sImpactCoords[][2] =
{
{ 0, 0},
{-1, 0},
{ 1, 1},
};
-static const s8 gUnknown_082F41D2[][2] =
+static const s8 sSparkleCoords[][2] =
{
{ 0, 0},
{-16, -4},
@@ -524,37 +672,42 @@ static const s8 gUnknown_082F41D2[][2] =
{ 40, -16},
};
-static const u16 sPlayerBerrySpriteTags[] = {5, 6, 7, 8, 9, 0};
-
-static const struct CompressedSpriteSheet gUnknown_082F41F4[] =
+static const u16 sPlayerBerrySpriteTags[MAX_RFU_PLAYERS] =
{
- { .data = gBerryCrushGrinderBaseGfx, .size = 0x800, .tag = 1 },
- { .data = gBerryCrushBtnPressGfx, .size = 0xE00, .tag = 2 },
- { .data = gBerryCrushSparkleGfx, .size = 0x700, .tag = 3 },
+ TAG_PLAYER1_BERRY,
+ TAG_PLAYER2_BERRY,
+ TAG_PLAYER3_BERRY,
+ TAG_PLAYER4_BERRY,
+ TAG_PLAYER5_BERRY
};
-static const struct SpriteSheet gUnknown_082F420C[] =
+// sTimerDigits_Gfx is part of this array but is (apparently) uncompressed
+// It gets cast to raw uncompressed data when used in sDigitObjTemplates
+static const struct CompressedSpriteSheet sSpriteSheets[] =
{
- { .data = gBerryCrushTimerDigitsGfx, .size = 0x2C0, .tag = 4 },
+ { .data = sCrusherBase_Gfx, .size = 0x800, .tag = TAG_CRUSHER_BASE },
+ { .data = sImpact_Gfx, .size = 0xE00, .tag = GFXTAG_IMPACT },
+ { .data = sSparkle_Gfx, .size = 0x700, .tag = GFXTAG_SPARKLE },
+ { .data = sTimerDigits_Gfx, .size = 0x2C0, .tag = TAG_TIMER_DIGITS },
{}
};
static const struct SpritePalette sSpritePals[] =
{
- { .data = gBerryCrushGrinderBasePal, .tag = 1 },
- { .data = gBerryCrushMiscSpritesPal, .tag = 2 },
- { .data = gBerryCrushTimerDigitsPal, .tag = 4 },
+ { .data = sCrusherBase_Pal, .tag = TAG_CRUSHER_BASE },
+ { .data = sEffects_Pal, .tag = PALTAG_EFFECT }, // For the impact and sparkle effects
+ { .data = sTimerDigits_Pal, .tag = TAG_TIMER_DIGITS },
{}
};
-static const union AnimCmd gUnknown_082F423C[] =
+static const union AnimCmd sAnim_CrusherBase[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
-static const union AnimCmd gUnknown_082F4244[] =
+static const union AnimCmd sAnim_Impact_Small[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_FRAME(16, 4),
@@ -562,7 +715,7 @@ static const union AnimCmd gUnknown_082F4244[] =
ANIMCMD_END
};
-static const union AnimCmd gUnknown_082F4254[] =
+static const union AnimCmd sAnim_Impact_Big[] =
{
ANIMCMD_FRAME(48, 2),
ANIMCMD_FRAME(64, 2),
@@ -571,7 +724,7 @@ static const union AnimCmd gUnknown_082F4254[] =
ANIMCMD_END
};
-static const union AnimCmd gUnknown_082F4268[] =
+static const union AnimCmd sAnim_Sparkle_Small[] =
{
ANIMCMD_FRAME(0, 2),
ANIMCMD_FRAME(4, 2),
@@ -582,7 +735,7 @@ static const union AnimCmd gUnknown_082F4268[] =
ANIMCMD_JUMP(0)
};
-static const union AnimCmd gUnknown_082F4284[] =
+static const union AnimCmd sAnim_Sparkle_Big[] =
{
ANIMCMD_FRAME(24, 4),
ANIMCMD_FRAME(28, 4),
@@ -595,105 +748,105 @@ static const union AnimCmd gUnknown_082F4284[] =
ANIMCMD_JUMP(0)
};
-static const union AnimCmd gUnknown_082F42A8[] =
+static const union AnimCmd sAnim_Timer[] =
{
ANIMCMD_FRAME(20, 0),
ANIMCMD_END
};
-static const union AnimCmd gUnknown_082F42B0[] =
+static const union AnimCmd sAnim_PlayerBerry[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
-static const union AffineAnimCmd gUnknown_082F42B8[] =
+static const union AffineAnimCmd sAffineAnim_PlayerBerry_0[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, 2, 1),
AFFINEANIMCMD_JUMP(1)
};
-static const union AffineAnimCmd gUnknown_082F42D0[] =
+static const union AffineAnimCmd sAffineAnim_PlayerBerry_1[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(0, 0, -2, 1),
AFFINEANIMCMD_JUMP(1)
};
-static const union AnimCmd *const sAnimTable_BerryCrushCore[] =
+static const union AnimCmd *const sAnims_CrusherBase[] =
{
- gUnknown_082F423C
+ sAnim_CrusherBase
};
-static const union AnimCmd *const sAnimTable_BerryCrushImpact[] =
+static const union AnimCmd *const sAnims_Impact[] =
{
- gUnknown_082F4244,
- gUnknown_082F4254,
+ sAnim_Impact_Small,
+ sAnim_Impact_Big,
};
-static const union AnimCmd *const sAnimTable_BerryCrushPowderSparkles[] =
+static const union AnimCmd *const sAnims_Sparkle[] =
{
- gUnknown_082F4268,
- gUnknown_082F4284,
+ sAnim_Sparkle_Small,
+ sAnim_Sparkle_Big,
};
-static const union AnimCmd *const sAnimTable_BerryCrushTimer[] =
+static const union AnimCmd *const sAnims_Timer[] =
{
- gUnknown_082F42A8
+ sAnim_Timer
};
-static const union AnimCmd *const gUnknown_082F4300[] =
+static const union AnimCmd *const sAnims_PlayerBerry[] =
{
- gUnknown_082F42B0
+ sAnim_PlayerBerry
};
-static const union AffineAnimCmd *const gUnknown_082F4304[] =
+static const union AffineAnimCmd *const sAffineAnims_PlayerBerry[] =
{
- gUnknown_082F42B8,
- gUnknown_082F42D0,
+ sAffineAnim_PlayerBerry_0,
+ sAffineAnim_PlayerBerry_1,
};
-static const struct SpriteTemplate sSpriteTemplate_BerryCrushCore =
+static const struct SpriteTemplate sSpriteTemplate_CrusherBase =
{
- .tileTag = 1,
- .paletteTag = 1,
+ .tileTag = TAG_CRUSHER_BASE,
+ .paletteTag = TAG_CRUSHER_BASE,
.oam = &gOamData_AffineOff_ObjNormal_64x64,
- .anims = sAnimTable_BerryCrushCore,
+ .anims = sAnims_CrusherBase,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
-static const struct SpriteTemplate sSpriteTemplate_BerryCrushImpact =
+static const struct SpriteTemplate sSpriteTemplate_Impact =
{
- .tileTag = 2,
- .paletteTag = 2,
+ .tileTag = GFXTAG_IMPACT,
+ .paletteTag = PALTAG_EFFECT,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
- .anims = sAnimTable_BerryCrushImpact,
+ .anims = sAnims_Impact,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = SpriteCB_BerryCrushImpact
+ .callback = SpriteCB_Impact
};
-static const struct SpriteTemplate sSpriteTemplate_BerryCrushPowderSparkles =
+static const struct SpriteTemplate sSpriteTemplate_Sparkle =
{
- .tileTag = 3,
- .paletteTag = 2,
+ .tileTag = GFXTAG_SPARKLE,
+ .paletteTag = PALTAG_EFFECT,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
- .anims = sAnimTable_BerryCrushPowderSparkles,
+ .anims = sAnims_Sparkle,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
-static const struct SpriteTemplate sSpriteTemplate_BerryCrushTimer =
+static const struct SpriteTemplate sSpriteTemplate_Timer =
{
- .tileTag = 4,
- .paletteTag = 4,
+ .tileTag = TAG_TIMER_DIGITS,
+ .paletteTag = TAG_TIMER_DIGITS,
.oam = &gOamData_AffineOff_ObjNormal_8x16,
- .anims = sAnimTable_BerryCrushTimer,
+ .anims = sAnims_Timer,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
@@ -701,18 +854,18 @@ static const struct SpriteTemplate sSpriteTemplate_BerryCrushTimer =
static const struct SpriteTemplate sSpriteTemplate_PlayerBerry =
{
- .tileTag = 5,
- .paletteTag = 5,
+ .tileTag = TAG_PLAYER1_BERRY,
+ .paletteTag = TAG_PLAYER1_BERRY,
.oam = &gOamData_AffineDouble_ObjNormal_32x32,
- .anims = gUnknown_082F4300,
+ .anims = sAnims_PlayerBerry,
.images = NULL,
- .affineAnims = gUnknown_082F4304,
+ .affineAnims = sAffineAnims_PlayerBerry,
.callback = SpriteCallbackDummy
};
static const struct DigitObjUtilTemplate sDigitObjTemplates[] =
{
- {
+ { // Minutes
.strConvMode = 1,
.shape = 2,
.size = 0,
@@ -721,10 +874,10 @@ static const struct DigitObjUtilTemplate sDigitObjTemplates[] =
.xDelta = 8,
.x = 156,
.y = 0,
- .spriteSheet = gUnknown_082F420C,
+ .spriteSheet = (void*) &sSpriteSheets[3],
.spritePal = &sSpritePals[2],
},
- {
+ { // Seconds
.strConvMode = 0,
.shape = 2,
.size = 0,
@@ -733,10 +886,10 @@ static const struct DigitObjUtilTemplate sDigitObjTemplates[] =
.xDelta = 8,
.x = 180,
.y = 0,
- .spriteSheet = gUnknown_082F420C,
+ .spriteSheet = (void*) &sSpriteSheets[3],
.spritePal = &sSpritePals[2],
},
- {
+ { // 1/60ths of a second
.strConvMode = 0,
.shape = 2,
.size = 0,
@@ -745,79 +898,83 @@ static const struct DigitObjUtilTemplate sDigitObjTemplates[] =
.xDelta = 8,
.x = 204,
.y = 0,
- .spriteSheet = gUnknown_082F420C,
+ .spriteSheet = (void*) &sSpriteSheets[3],
.spritePal = &sSpritePals[2],
}
};
-static const u8 *const sBCRankingHeaders[] =
+static const u8 *const sResultsTexts[] =
{
- gText_SpaceTimes2,
- gText_XDotY,
- gText_Var1Berry,
- gText_NeatnessRankings,
- gText_CoopRankings,
- gText_PressingPowerRankings,
+ [RESULTS_PAGE_PRESSES] = gText_SpaceTimes2, // " times"
+ [RESULTS_PAGE_RANDOM] = gText_XDotY, // "##.##", for Neatness, Cooperation, or Power value
+ [RESULTS_PAGE_CRUSHING] = gText_Var1Berry,
+
+ [RESULTS_PAGE_NEATNESS + NUM_RESULTS_PAGES] = gText_NeatnessRankings,
+ [RESULTS_PAGE_COOPERATIVE + NUM_RESULTS_PAGES] = gText_CoopRankings,
+ [RESULTS_PAGE_POWER + NUM_RESULTS_PAGES] = gText_PressingPowerRankings,
};
-static u32 (*const sBerryCrushCommands[])(struct BerryCrushGame *, u8 *) =
-{
- NULL,
- BerryCrushCommand_BeginNormalPaletteFade,
- BerryCrushCommand_WaitPaletteFade,
- BerryCrushCommand_PrintMessage,
- BerryCrushCommand_InitGfx,
- BerryCrushCommand_TeardownGfx,
- BerryCrushCommand_SignalReadyToBegin,
- BerryCrushCommand_AskPickBerry,
- BerryCrushCommand_GoToBerryPouch,
- BerryCrushCommand_WaitForOthersToPickBerries,
- BerryCrushCommand_DropBerriesIntoCrusher,
- BerryCrushCommand_DropLid,
- BerryCrushCommand_Countdown,
- BerryCrushCommand_PlayGame_Master,
- BerryCrushCommand_PlayGame_Slave,
- BerryCrushCommand_FinishGame,
- BerryCrushCommand_HandleTimeUp,
- BerryCrushCommand_TabulateResults,
- BerryCrushCommand_ShowResults,
- BerryCrushCommand_SaveGame,
- BerryCrushCommand_AskPlayAgain,
- BerryCrushCommand_CommunicatePlayAgainResponses,
- BerryCrushCommand_FadeOutToPlayAgain,
- BerryCrushCommand_PlayAgainFailureMessage,
- BerryCrushCommand_GracefulExit,
- BerryCrushCommand_Quit,
+static u32 (*const sBerryCrushCommands[])(struct BerryCrushGame * game, u8 * data) =
+{
+ [CMD_NONE] = NULL,
+ [CMD_FADE] = Cmd_BeginNormalPaletteFade,
+ [CMD_WAIT_FADE] = Cmd_WaitPaletteFade,
+ [CMD_PRINT_MSG] = Cmd_PrintMessage,
+ [CMD_SHOW_GAME] = Cmd_ShowGameDisplay,
+ [CMD_HIDE_GAME] = Cmd_HideGameDisplay,
+ [CMD_READY_BEGIN] = Cmd_SignalReadyToBegin,
+ [CMD_ASK_PICK_BERRY] = Cmd_AskPickBerry,
+ [CMD_PICK_BERRY] = Cmd_GoToBerryPouch,
+ [CMD_WAIT_BERRIES] = Cmd_WaitForOthersToPickBerries,
+ [CMD_DROP_BERRIES] = Cmd_DropBerriesIntoCrusher,
+ [CMD_DROP_LID] = Cmd_DropLid,
+ [CMD_COUNTDOWN] = Cmd_Countdown,
+ [CMD_PLAY_GAME_LEADER] = Cmd_PlayGame_Leader,
+ [CMD_PLAY_GAME_MEMBER] = Cmd_PlayGame_Member,
+ [CMD_FINISH_GAME] = Cmd_FinishGame,
+ [CMD_TIMES_UP] = Cmd_HandleTimeUp,
+ [CMD_CALC_RESULTS] = Cmd_TabulateResults,
+ [CMD_SHOW_RESULTS] = Cmd_ShowResults,
+ [CMD_SAVE] = Cmd_SaveGame,
+ [CMD_ASK_PLAY_AGAIN] = Cmd_AskPlayAgain,
+ [CMD_COMM_PLAY_AGAIN] = Cmd_CommunicatePlayAgainResponses,
+ [CMD_PLAY_AGAIN_YES] = Cmd_PlayAgain,
+ [CMD_PLAY_AGAIN_NO] = Cmd_StopGame,
+ [CMD_CLOSE_LINK] = Cmd_CloseLink,
+ [CMD_QUIT] = Cmd_Quit,
};
-static const u8 gUnknown_082F4434[][4] =
+// Per group size, the number of A presses required to increase the number of sparkles.
+static const u8 sSparkleThresholds[MAX_RFU_PLAYERS - 1][4] =
{
- {2, 4, 6, 7},
- {3, 5, 8, 11},
- {3, 7, 11, 15},
- {4, 8, 12, 17},
+ {2, 4, 6, 7}, // 2 players
+ {3, 5, 8, 11}, // 3 players
+ {3, 7, 11, 15}, // 4 players
+ {4, 8, 12, 17}, // 5 players
};
-static const u8 gUnknown_082F4444[] = {5, 7, 9, 12};
+// Per group size, the number of A presses required to get big sparkles
+static const u8 sBigSparkleThresholds[MAX_RFU_PLAYERS - 1] = {5, 7, 9, 12};
+
static const u8 sReceivedPlayerBitmasks[] = {0x03, 0x07, 0x0F, 0x1F};
-struct BerryCrushGame * GetBerryCrushGame(void)
+static struct BerryCrushGame * GetBerryCrushGame(void)
{
- return sBerryCrushGamePtr;
+ return sGame;
}
-u32 QuitBerryCrush(MainCallback callback)
+static u32 QuitBerryCrush(MainCallback exitCallback)
{
- if (!sBerryCrushGamePtr)
+ if (!sGame)
return 2;
- if (!callback)
- callback = sBerryCrushGamePtr->savedCallback;
+ if (!exitCallback)
+ exitCallback = sGame->exitCallback;
- DestroyTask(sBerryCrushGamePtr->mainTask);
- FREE_AND_SET_NULL(sBerryCrushGamePtr);
- SetMainCallback2(callback);
- if (callback == CB2_ReturnToField)
+ DestroyTask(sGame->taskId);
+ FREE_AND_SET_NULL(sGame);
+ SetMainCallback2(exitCallback);
+ if (exitCallback == CB2_ReturnToField)
{
gTextFlags.autoScroll = TRUE;
PlayNewMapMusic(MUS_POKE_CENTER);
@@ -827,17 +984,23 @@ u32 QuitBerryCrush(MainCallback callback)
return 0;
}
-void StartBerryCrush(MainCallback callback)
+#define ERROR_EXIT(exitCallback) \
+ { \
+ SetMainCallback2(exitCallback); \
+ Rfu.unk_10 = 0; \
+ Rfu.unk_12 = 0; \
+ Rfu.errorState = 1; \
+ }
+
+void StartBerryCrush(MainCallback exitCallback)
{
u8 playerCount = 0;
u8 multiplayerId;
if (!gReceivedRemoteLinkPlayers || gWirelessCommType == 0)
{
- SetMainCallback2(callback);
- Rfu.unk_10 = 0;
- Rfu.unk_12 = 0;
- Rfu.errorState = 1;
+ // Link disconnected
+ ERROR_EXIT(exitCallback);
return;
}
@@ -845,35 +1008,31 @@ void StartBerryCrush(MainCallback callback)
multiplayerId = GetMultiplayerId();
if (playerCount < 2 || multiplayerId >= playerCount)
{
- SetMainCallback2(callback);
- Rfu.unk_10 = 0;
- Rfu.unk_12 = 0;
- Rfu.errorState = 1;
+ // Too few players, or invalid id
+ ERROR_EXIT(exitCallback);
return;
}
- sBerryCrushGamePtr = AllocZeroed(sizeof(struct BerryCrushGame));
- if (!sBerryCrushGamePtr)
+ sGame = AllocZeroed(sizeof(*sGame));
+ if (!sGame)
{
- SetMainCallback2(callback);
- Rfu.unk_10 = 0;
- Rfu.unk_12 = 0;
- Rfu.errorState = 1;
+ // Alloc failed
+ ERROR_EXIT(exitCallback);
return;
}
- sBerryCrushGamePtr->savedCallback = callback;
- sBerryCrushGamePtr->localId = multiplayerId;
- sBerryCrushGamePtr->playerCount = playerCount;
- ParseName_Options(sBerryCrushGamePtr);
- sBerryCrushGamePtr->gameState = 1;
- sBerryCrushGamePtr->nextCmd = 1;
- sBerryCrushGamePtr->afterPalFadeCmd = 6;
- BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->commandParams, 1, -1, 0, 16, 0, 0);
- BerryCrush_RunOrScheduleCommand(4, 1, sBerryCrushGamePtr->commandParams);
+ sGame->exitCallback = exitCallback;
+ sGame->localId = multiplayerId;
+ sGame->playerCount = playerCount;
+ SetNamesAndTextSpeed(sGame);
+ sGame->gameState = STATE_INIT;
+ sGame->nextCmd = CMD_FADE;
+ sGame->afterPalFadeCmd = CMD_READY_BEGIN;
+ SetPaletteFadeArgs(sGame->commandArgs, TRUE, PALETTES_ALL, 0, 16, 0, RGB_BLACK);
+ RunOrScheduleCommand(CMD_SHOW_GAME, 1, sGame->commandArgs);
SetMainCallback2(MainCB);
- sBerryCrushGamePtr->mainTask = CreateTask(MainTask, 8);
- gTextFlags.autoScroll = 0;
+ sGame->taskId = CreateTask(MainTask, 8);
+ gTextFlags.autoScroll = FALSE;
}
static void GetBerryFromBag(void)
@@ -883,18 +1042,18 @@ static void GetBerryFromBag(void)
else
RemoveBagItem(gSpecialVar_ItemId, 1);
- sBerryCrushGamePtr->unk98[sBerryCrushGamePtr->localId].unkC = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
- sBerryCrushGamePtr->nextCmd = 1;
- sBerryCrushGamePtr->afterPalFadeCmd = 9;
- BerryCrush_SetPaletteFadeParams(sBerryCrushGamePtr->commandParams, 0, -1, 0, 16, 0, 0);
- BerryCrush_RunOrScheduleCommand(4, 1, sBerryCrushGamePtr->commandParams);
- sBerryCrushGamePtr->mainTask = CreateTask(MainTask, 8);
+ sGame->players[sGame->localId].berryId = gSpecialVar_ItemId - FIRST_BERRY_INDEX;
+ sGame->nextCmd = CMD_FADE;
+ sGame->afterPalFadeCmd = CMD_WAIT_BERRIES;
+ SetPaletteFadeArgs(sGame->commandArgs, FALSE, PALETTES_ALL, 0, 16, 0, RGB_BLACK);
+ RunOrScheduleCommand(CMD_SHOW_GAME, 1, sGame->commandArgs);
+ sGame->taskId = CreateTask(MainTask, 8);
SetMainCallback2(MainCB);
}
-static void BerryCrush_SetupMainTask(void)
+static void ChooseBerry(void)
{
- DestroyTask(sBerryCrushGamePtr->mainTask);
+ DestroyTask(sGame->taskId);
ChooseBerryForMachine(GetBerryFromBag);
}
@@ -908,54 +1067,60 @@ static void BerryCrush_InitVBlankCB(void)
SetVBlankCallback(NULL);
}
-static void BerryCrush_SaveResults(void)
+static void SaveResults(void)
{
- u32 var0, var1;
+ u32 time, presses;
+
+ // Calculate pressing speed ((time / 60) / presses)
+ time = sGame->results.time;
+ time = Q_24_8(time);
+ time = MathUtil_Div32(time, Q_24_8(60));
+ presses = sGame->results.totalAPresses;
+ presses = Q_24_8(presses);
+ presses = MathUtil_Div32(presses, time) & 0xFFFF;
+ sGame->pressingSpeed = presses;
- var0 = sBerryCrushGamePtr->unk68.unk04;
- var0 = Q_24_8(var0);
- var0 = MathUtil_Div32(var0, Q_24_8(60));
- var1 = sBerryCrushGamePtr->unk68.unk0A;
- var1 = Q_24_8(var1);
- var1 = MathUtil_Div32(var1, var0) & 0xFFFF;
- sBerryCrushGamePtr->pressingSpeed = var1;
- switch (sBerryCrushGamePtr->playerCount)
+ switch (sGame->playerCount)
{
case 2:
- if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[0])
+ if (sGame->pressingSpeed > gSaveBlock2Ptr->berryCrush.pressingSpeeds[0])
{
- sBerryCrushGamePtr->unk25_1 = 1;
- gSaveBlock2Ptr->berryCrush.berryCrushResults[0] = sBerryCrushGamePtr->pressingSpeed;
+ // New 2-player record
+ sGame->newRecord = TRUE;
+ gSaveBlock2Ptr->berryCrush.pressingSpeeds[0] = sGame->pressingSpeed;
}
break;
case 3:
- if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[1])
+ if (sGame->pressingSpeed > gSaveBlock2Ptr->berryCrush.pressingSpeeds[1])
{
- sBerryCrushGamePtr->unk25_1 = 1;
- gSaveBlock2Ptr->berryCrush.berryCrushResults[1] = sBerryCrushGamePtr->pressingSpeed;
+ // New 3-player record
+ sGame->newRecord = TRUE;
+ gSaveBlock2Ptr->berryCrush.pressingSpeeds[1] = sGame->pressingSpeed;
}
break;
case 4:
- if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[2])
+ if (sGame->pressingSpeed > gSaveBlock2Ptr->berryCrush.pressingSpeeds[2])
{
- sBerryCrushGamePtr->unk25_1 = 1;
- gSaveBlock2Ptr->berryCrush.berryCrushResults[2] = sBerryCrushGamePtr->pressingSpeed;
+ // New 4-player record
+ sGame->newRecord = TRUE;
+ gSaveBlock2Ptr->berryCrush.pressingSpeeds[2] = sGame->pressingSpeed;
}
break;
case 5:
- if (sBerryCrushGamePtr->pressingSpeed > gSaveBlock2Ptr->berryCrush.berryCrushResults[3])
+ if (sGame->pressingSpeed > gSaveBlock2Ptr->berryCrush.pressingSpeeds[3])
{
- sBerryCrushGamePtr->unk25_1 = 1;
- gSaveBlock2Ptr->berryCrush.berryCrushResults[3] = sBerryCrushGamePtr->pressingSpeed;
+ // New 5-player record
+ sGame->newRecord = TRUE;
+ gSaveBlock2Ptr->berryCrush.pressingSpeeds[3] = sGame->pressingSpeed;
}
break;
}
- sBerryCrushGamePtr->powder = sBerryCrushGamePtr->unk68.unk00;
- if (GiveBerryPowder(sBerryCrushGamePtr->powder))
+ sGame->powder = sGame->results.powder;
+ if (GiveBerryPowder(sGame->powder))
return;
- sBerryCrushGamePtr->unk25_0 = 1;
+ sGame->noRoomForPowder = TRUE;
}
static void VBlankCB(void)
@@ -975,40 +1140,38 @@ static void MainCB(void)
static void MainTask(u8 taskId)
{
- if (sBerryCrushGamePtr->cmdCallback)
- sBerryCrushGamePtr->cmdCallback(sBerryCrushGamePtr, sBerryCrushGamePtr->commandParams);
+ if (sGame->cmdCallback)
+ sGame->cmdCallback(sGame, sGame->commandArgs);
- sub_8021450(sBerryCrushGamePtr);
+ UpdateGame(sGame);
}
-static void ParseName_Options(struct BerryCrushGame *arg0)
+static void SetNamesAndTextSpeed(struct BerryCrushGame *game)
{
- u8 i = 0;
-
- for (; i < arg0->playerCount; i++)
- StringCopy(arg0->unk98[i].unk0, gLinkPlayers[i].name);
- for (; i < 5; i++)
+ u8 i;
+ for (i = 0; i < game->playerCount; i++)
+ StringCopy(game->players[i].name, gLinkPlayers[i].name);
+ for (; i < MAX_RFU_PLAYERS; i++)
{
- memset(arg0->unk98[i].unk0, 1, PLAYER_NAME_LENGTH);
- arg0->unk98[i].unk0[PLAYER_NAME_LENGTH] = EOS;
+ memset(game->players[i].name, 1, PLAYER_NAME_LENGTH);
+ game->players[i].name[PLAYER_NAME_LENGTH] = EOS;
}
switch (gSaveBlock2Ptr->optionsTextSpeed)
{
case OPTIONS_TEXT_SPEED_SLOW:
- arg0->textSpeed = 8;
+ game->textSpeed = 8;
break;
case OPTIONS_TEXT_SPEED_MID:
- arg0->textSpeed = 4;
+ game->textSpeed = 4;
break;
case OPTIONS_TEXT_SPEED_FAST:
- arg0->textSpeed = 1;
+ game->textSpeed = 1;
break;
}
}
-// TODO: Everything from here on is likely in separate files.
-s32 InitBerryCrushDisplay(void)
+static s32 ShowGameDisplay(void)
{
struct BerryCrushGame *game = GetBerryCrushGame();
if (!game)
@@ -1035,10 +1198,10 @@ s32 InitBerryCrushDisplay(void)
break;
case 3:
ResetBgsAndClearDma3BusyFlags(0);
- InitBgsFromTemplates(0, gUnknown_082F32C8, ARRAY_COUNT(gUnknown_082F32C8));
- SetBgTilemapBuffer(1, game->unk138.bgBuffers[0]);
- SetBgTilemapBuffer(2, game->unk138.bgBuffers[2]);
- SetBgTilemapBuffer(3, game->unk138.bgBuffers[3]);
+ InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
+ SetBgTilemapBuffer(1, game->gfx.bgBuffers[0]);
+ SetBgTilemapBuffer(2, game->gfx.bgBuffers[2]);
+ SetBgTilemapBuffer(3, game->gfx.bgBuffers[3]);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(2, 0, 0);
@@ -1059,7 +1222,7 @@ s32 InitBerryCrushDisplay(void)
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
- DecompressAndCopyTileDataToVram(1, gUnknown_08DE34B8, 0, 0, 0);
+ DecompressAndCopyTileDataToVram(1, gBerryCrush_Crusher_Gfx, 0, 0, 0);
break;
case 6:
if (FreeTempTileDataBuffersIfPossible())
@@ -1067,16 +1230,16 @@ s32 InitBerryCrushDisplay(void)
InitStandardTextBoxWindows();
InitTextBoxGfxAndPrinters();
- sub_8022588(game);
- sub_8022600(game);
+ CreatePlayerNameWindows(game);
+ DrawPlayerNameWindows(game);
gPaletteFade.bufferTransferDisabled = TRUE;
break;
case 7:
- LoadPalette(gUnknown_08DE3398, 0, 0x180);
- CopyToBgTilemapBuffer(1, gBerryCrushGrinderTopTilemap, 0, 0);
- CopyToBgTilemapBuffer(2, gBerryCrushContainerCapTilemap, 0, 0);
- CopyToBgTilemapBuffer(3, gBerryCrushBackgroundTilemap, 0, 0);
- sub_80226D0(game);
+ LoadPalette(gBerryCrush_Crusher_Pal, 0, 0x180);
+ CopyToBgTilemapBuffer(1, sCrusherTop_Tilemap, 0, 0);
+ CopyToBgTilemapBuffer(2, sContainerCap_Tilemap, 0, 0);
+ CopyToBgTilemapBuffer(3, sBg_Tilemap, 0, 0);
+ CopyPlayerNameWindowGfxToBg(game);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(2);
CopyBgTilemapBufferToVram(3);
@@ -1084,7 +1247,7 @@ s32 InitBerryCrushDisplay(void)
case 8:
LoadWirelessStatusIndicatorSpriteGfx();
CreateWirelessStatusIndicatorSprite(0, 0);
- sub_8022730(game);
+ CreateGameSprites(game);
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
ChangeBgX(1, 0, 0);
ChangeBgY(1, 0, 0);
@@ -1106,13 +1269,13 @@ s32 InitBerryCrushDisplay(void)
return 0;
}
-static s32 BerryCrush_TeardownBgs(void)
+static s32 HideGameDisplay(void)
{
- struct BerryCrushGame *var0 = GetBerryCrushGame();
- if (!var0)
+ struct BerryCrushGame *game = GetBerryCrushGame();
+ if (!game)
return -1;
- switch (var0->cmdState)
+ switch (game->cmdState)
{
case 0:
Rfu_SetLinkStandbyCallback();
@@ -1120,8 +1283,11 @@ static s32 BerryCrush_TeardownBgs(void)
case 1:
if (!IsLinkTaskFinished())
return 0;
- // fall through. The original author forgot to use "break" here
- // because this will call BeginNormalPaletteFade() twice.
+ // fall through
+ // This will call BeginNormalPaletteFade() twice.
+#ifdef BUGFIX
+ break;
+#endif
case 2:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
UpdatePaletteFade();
@@ -1154,83 +1320,98 @@ static s32 BerryCrush_TeardownBgs(void)
break;
case 6:
DestroyWirelessStatusIndicatorSprite();
- sub_8022960(var0);
+ DestroyGameSprites(game);
DigitObjUtil_Free();
break;
case 7:
- var0->cmdState = 0;
+ game->cmdState = 0;
return 1;
}
- var0->cmdState++;
+ game->cmdState++;
return 0;
}
-static s32 sub_8021450(struct BerryCrushGame *arg0)
+// Handles the crusher vibration and the timer
+static s32 UpdateGame(struct BerryCrushGame *game)
{
- gSpriteCoordOffsetY = arg0->depth + arg0->vibration;
+ gSpriteCoordOffsetY = game->depth + game->vibration;
SetGpuReg(REG_OFFSET_BG1VOFS, -gSpriteCoordOffsetY);
- if (arg0->gameState == 7)
- {
- BerryCrush_PrintTimeOnSprites(&arg0->unk138, arg0->timer);
- }
+
+ if (game->gameState == STATE_PLAYING)
+ PrintTimer(&game->gfx, game->timer);
return 0;
}
-void sub_8021488(struct BerryCrushGame *arg0)
+static void ResetCrusherPos(struct BerryCrushGame *game)
{
- arg0->depth = -104;
- arg0->vibration = 0;
+ game->depth = CRUSHER_START_Y;
+ game->vibration = 0;
gSpriteCoordOffsetX = 0;
- gSpriteCoordOffsetY = -104;
-}
-
-static void BerryCrush_CreateBerrySprites(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
+ gSpriteCoordOffsetY = CRUSHER_START_Y;
+}
+
+// Sprite data for berry sprites. Identical to fields for sparkle sprites
+#define sX data[0]
+#define sYSpeed data[1]
+#define sYAccel data[2]
+#define sXSpeed data[3]
+#define sSinIdx data[4]
+#define sSinSpeed data[5]
+#define sAmplitude data[6]
+// The last element (data[7]) is a bitfield.
+// The first 15 bits are the y coord to stop at.
+// The last bit is a flag for whether or not to move horizontally too
+#define sBitfield data[7]
+#define MASK_TARGET_Y 0x7FFF
+#define F_MOVE_HORIZ 0x8000
+
+static void CreateBerrySprites(struct BerryCrushGame *game, struct BerryCrushGame_Gfx *gfx)
{
u8 i;
u8 spriteId;
- s16 var0, var1;
+ s16 distance, var1;
s16 *data;
- s32 var3;
- s16 var5;
- u32 var6;
+ s32 amplitude;
+ s16 speed;
+ u32 var2;
- for (i = 0; i < arg0->playerCount; i++)
+ for (i = 0; i < game->playerCount; i++)
{
spriteId = AddCustomItemIconSprite(
&sSpriteTemplate_PlayerBerry,
sPlayerBerrySpriteTags[i],
sPlayerBerrySpriteTags[i],
- arg0->unk98[i].unkC + FIRST_BERRY_INDEX);
- arg1->berrySprites[i] = &gSprites[spriteId];
- arg1->berrySprites[i]->oam.priority = 3;
- arg1->berrySprites[i]->affineAnimPaused = TRUE;
- arg1->berrySprites[i]->pos1.x = arg1->seatCoords[i]->unk8 + 120;
- arg1->berrySprites[i]->pos1.y = -16;
- data = arg1->berrySprites[i]->data;
- var5 = 512;
- data[1] = var5;
- data[2] = 32;
- data[7] = 112;
- var0 = arg1->seatCoords[i]->unkA - arg1->seatCoords[i]->unk8;
- var3 = var0;
- if (var0 < 0)
- var3 += 3;
-
- data[6] = var3 >> 2;
- var0 *= 128;
- var6 = var5 + 32;
- var6 = var6 / 2;
- var1 = MathUtil_Div16Shift(7, Q_8_8(63.5), var6);
- data[0] = (u16)arg1->berrySprites[i]->pos1.x * 128;
- data[3] = MathUtil_Div16Shift(7, var0, var1);
+ game->players[i].berryId + FIRST_BERRY_INDEX);
+ gfx->berrySprites[i] = &gSprites[spriteId];
+ gfx->berrySprites[i]->oam.priority = 3;
+ gfx->berrySprites[i]->affineAnimPaused = TRUE;
+ gfx->berrySprites[i]->pos1.x = gfx->playerCoords[i]->berryXOffset + 120;
+ gfx->berrySprites[i]->pos1.y = -16;
+ data = gfx->berrySprites[i]->data;
+ speed = 512;
+ sYSpeed = speed;
+ sYAccel = 32;
+ sBitfield = 112; // Setting bits in MASK_TARGET_Y
+ distance = gfx->playerCoords[i]->berryXDest - gfx->playerCoords[i]->berryXOffset;
+ amplitude = distance;
+ if (distance < 0)
+ amplitude += 3;
+
+ sAmplitude = amplitude >> 2;
+ distance *= 128;
+ var2 = speed + 32;
+ var2 = var2 / 2;
+ var1 = MathUtil_Div16Shift(7, Q_8_8(63.5), var2);
+ sX = (u16)gfx->berrySprites[i]->pos1.x * 128;
+ sXSpeed = MathUtil_Div16Shift(7, distance, var1);
var1 = MathUtil_Mul16Shift(7, var1, 85);
- data[4] = 0;
- data[5] = MathUtil_Div16Shift(7, Q_8_8(63.5), var1);
- data[7] |= 0x8000;
- if (arg1->seatCoords[i]->unk8 < 0)
- StartSpriteAffineAnim(arg1->berrySprites[i], 1);
+ sSinIdx = 0;
+ sSinSpeed = MathUtil_Div16Shift(7, Q_8_8(63.5), var1);
+ sBitfield |= F_MOVE_HORIZ;
+ if (gfx->playerCoords[i]->berryXOffset < 0)
+ StartSpriteAffineAnim(gfx->berrySprites[i], 1);
}
}
@@ -1238,22 +1419,22 @@ static void SpriteCB_DropBerryIntoCrusher(struct Sprite *sprite)
{
s16 *data = sprite->data;
- data[1] += data[2];
- sprite->pos2.y += data[1] >> 8;
- if (data[7] & 0x8000)
+ sYSpeed += sYAccel;
+ sprite->pos2.y += sYSpeed >> 8;
+ if (sBitfield & F_MOVE_HORIZ)
{
- sprite->data[0] += data[3];
- data[4] += data[5];
- sprite->pos2.x = Sin(data[4] >> 7, data[6]);
- if ((data[7] & 0x8000) && (data[4] >> 7) > 126)
+ sprite->sX += sXSpeed;
+ sSinIdx += sSinSpeed;
+ sprite->pos2.x = Sin(sSinIdx >> 7, sAmplitude);
+ if ((sBitfield & F_MOVE_HORIZ) && (sSinIdx >> 7) > 126)
{
sprite->pos2.x = 0;
- data[7] &= 0x7FFF;
+ sBitfield &= MASK_TARGET_Y;
}
}
- sprite->pos1.x = data[0] >> 7;
- if (sprite->pos1.y + sprite->pos2.y >= (data[7] & 0x7FFF))
+ sprite->pos1.x = sX >> 7;
+ if (sprite->pos1.y + sprite->pos2.y >= (sBitfield & MASK_TARGET_Y))
{
sprite->callback = SpriteCallbackDummy;
FreeSpriteOamMatrix(sprite);
@@ -1261,119 +1442,143 @@ static void SpriteCB_DropBerryIntoCrusher(struct Sprite *sprite)
}
}
-void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame *arg0, __attribute__((unused)) struct BerryCrushGame_138 *arg1)
+#undef sX
+#undef sYSpeed
+#undef sYAccel
+#undef sXSpeed
+#undef sSinIdx
+#undef sSinSpeed
+#undef sAmplitude
+#undef sBitfield
+#undef MASK_TARGET_Y
+#undef F_MOVE_HORIZ
+
+static void BerryCrushFreeBerrySpriteGfx(struct BerryCrushGame *game, struct BerryCrushGame_Gfx *gfx)
{
u8 i;
- for (i = 0; i < arg0->playerCount; i++)
+ for (i = 0; i < game->playerCount; i++)
{
FreeSpritePaletteByTag(sPlayerBerrySpriteTags[i]);
FreeSpriteTilesByTag(sPlayerBerrySpriteTags[i]);
}
}
-void sub_80216E0(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
+static void UpdateInputEffects(struct BerryCrushGame *game, struct BerryCrushGame_Gfx *gfx)
{
- u8 sp4;
- struct BerryCrushGame_4E *var4E;
+ u8 numPlayersPressed;
+ struct BerryCrushGame_LinkState *linkState;
u8 i;
- u16 var, var2;
+ u16 temp1, xModifier;
- sp4 = 0;
- var4E = (struct BerryCrushGame_4E *)arg0->recvCmd;
- for (i = 0; i < arg0->playerCount; i++)
+ numPlayersPressed = 0;
+ linkState = (struct BerryCrushGame_LinkState *)game->recvCmd;
+
+ // Read inputs and update impact effects
+ for (i = 0; i < game->playerCount; i++)
{
- var = var4E->unkA >> (i * 3);
- var &= 7;
- if (var)
+ #define flags temp1
+
+ flags = linkState->inputFlags >> (i * INPUT_FLAGS_PER_PLAYER);
+ flags &= INPUT_FLAG_MASK;
+ if (flags)
{
- sp4++;
- if (var & 0x4)
- StartSpriteAnim(arg1->impactSprites[i], 1);
+ numPlayersPressed++;
+ if (flags & F_INPUT_HIT_SYNC)
+ StartSpriteAnim(gfx->impactSprites[i], 1); // Big impact sprite
else
- StartSpriteAnim(arg1->impactSprites[i], 0);
+ StartSpriteAnim(gfx->impactSprites[i], 0); // Small impact sprite
- arg1->impactSprites[i]->invisible = FALSE;
- arg1->impactSprites[i]->animPaused = FALSE;
- arg1->impactSprites[i]->pos2.x = gUnknown_082F41CC[(var % 4) - 1][0];
- arg1->impactSprites[i]->pos2.y = gUnknown_082F41CC[(var % 4) - 1][1];
+ gfx->impactSprites[i]->invisible = FALSE;
+ gfx->impactSprites[i]->animPaused = FALSE;
+ gfx->impactSprites[i]->pos2.x = sImpactCoords[(flags % (ARRAY_COUNT(sImpactCoords) + 1)) - 1][0];
+ gfx->impactSprites[i]->pos2.y = sImpactCoords[(flags % (ARRAY_COUNT(sImpactCoords) + 1)) - 1][1];
}
+
+ #undef flags
}
- if (sp4 == 0)
+ if (numPlayersPressed == 0)
{
- arg0->unk25_2 = 0;
+ game->playedSound = FALSE;
}
else
{
- var = (u8)(arg0->timer % 3);
- var2 = var;
- for (i = 0; i < var4E->unkC * 2 + 3; i++)
+ // Update sparkle effect
+ #define yModifier temp1
+
+ yModifier = (u8)(game->timer % 3);
+ xModifier = yModifier;
+ for (i = 0; i < linkState->sparkleAmount * 2 + 3; i++)
{
- if (arg1->sparkleSprites[i]->invisible)
+ if (gfx->sparkleSprites[i]->invisible)
{
- arg1->sparkleSprites[i]->callback = sub_8022B28;
- arg1->sparkleSprites[i]->pos1.x = gUnknown_082F41D2[i][0] + 120;
- arg1->sparkleSprites[i]->pos1.y = gUnknown_082F41D2[i][1] + 136 - (var * 4);
- arg1->sparkleSprites[i]->pos2.x = gUnknown_082F41D2[i][0] + (gUnknown_082F41D2[i][0] / (var2 * 4));
- arg1->sparkleSprites[i]->pos2.y = gUnknown_082F41D2[i][1];
- if (var4E->unk4_1)
- StartSpriteAnim(arg1->sparkleSprites[i], 1);
+ gfx->sparkleSprites[i]->callback = SpriteCB_Sparkle_Init;
+ gfx->sparkleSprites[i]->pos1.x = sSparkleCoords[i][0] + 120;
+ gfx->sparkleSprites[i]->pos1.y = sSparkleCoords[i][1] + 136 - (yModifier * 4);
+ gfx->sparkleSprites[i]->pos2.x = sSparkleCoords[i][0] + (sSparkleCoords[i][0] / (xModifier * 4));
+ gfx->sparkleSprites[i]->pos2.y = sSparkleCoords[i][1];
+ if (linkState->bigSparkle)
+ StartSpriteAnim(gfx->sparkleSprites[i], 1);
else
- StartSpriteAnim(arg1->sparkleSprites[i], 0);
+ StartSpriteAnim(gfx->sparkleSprites[i], 0);
- var++;
- if (var > 3)
- var = 0;
+ yModifier++;
+ if (yModifier > 3)
+ yModifier = 0;
}
}
- if (arg0->unk25_2)
+ #undef yModifier
+
+ if (game->playedSound)
{
- arg0->unk25_2 = 0;
+ game->playedSound = FALSE;
}
else
{
- if (sp4 == 1)
+ if (numPlayersPressed == 1)
PlaySE(SE_MUD_BALL);
else
PlaySE(SE_BREAKABLE_DOOR);
- arg0->unk25_2 = 1;
+ game->playedSound = TRUE;
}
}
}
-bool32 sub_80218D4(struct BerryCrushGame *arg0, struct BerryCrushGame_138 *arg1)
+static bool32 AreEffectsFinished(struct BerryCrushGame *game, struct BerryCrushGame_Gfx *gfx)
{
u8 i;
- for (i = 0; i < arg0->playerCount; i++)
+ // Are any impact sprites active
+ for (i = 0; i < game->playerCount; i++)
{
- if (!arg1->impactSprites[i]->invisible)
+ if (!gfx->impactSprites[i]->invisible)
return FALSE;
}
- for (i = 0; i < 11; i++)
+ // Are any sparkle sprites active
+ for (i = 0; i < ARRAY_COUNT(gfx->sparkleSprites); i++)
{
- if (!arg1->sparkleSprites[i]->invisible)
+ if (!gfx->sparkleSprites[i]->invisible)
return FALSE;
}
- if (arg0->vibration != 0)
- arg0->vibration = 0;
+ if (game->vibration != 0)
+ game->vibration = 0;
return TRUE;
}
-static void FramesToMinSec(struct BerryCrushGame_138 *arg0, u16 arg1)
+static void FramesToMinSec(struct BerryCrushGame_Gfx *gfx, u16 frames)
{
u8 i = 0;
u32 fractionalFrames = 0;
s16 r3 = 0;
- arg0->minutes = arg1 / 3600;
- arg0->secondsInt = (arg1 % 3600) / 60;
- r3 = MathUtil_Mul16(Q_8_8(arg1 % 60), 4);
+ gfx->minutes = frames / (60 * 60);
+ gfx->secondsInt = (frames % (60 * 60)) / 60;
+ r3 = MathUtil_Mul16(Q_8_8(frames % 60), 4);
for (i = 0; i < 8; i++)
{
@@ -1381,277 +1586,262 @@ static void FramesToMinSec(struct BerryCrushGame_138 *arg0, u16 arg1)
fractionalFrames += sPressingSpeedConversionTable[i];
}
- arg0->secondsFrac = fractionalFrames / 1000000;
+ gfx->secondsFrac = fractionalFrames / 1000000;
}
static void PrintTextCentered(u8 windowId, u8 left, u8 colorId, const u8 *string)
{
left = (left * 4) - (GetStringWidth(2, string, -1) / 2u);
- AddTextPrinterParameterized3(windowId, 2, left, 0, sBerryCrushTextColorTable[colorId], 0, string);
+ AddTextPrinterParameterized3(windowId, 2, left, 0, sTextColorTable[colorId], 0, string);
}
-static void PrintBerryCrushResultWindow(struct BerryCrushGame * sp0C, u8 sp10, u8 sp14, u8 sp18)
+static void PrintResultsText(struct BerryCrushGame * game, u8 page, u8 sp14, u8 baseY)
{
- u8 r8;
- u8 sp1C = 0;
- u8 sp20 = 0;
- u8 r2;
- s32 r3;
- u8 r7;
- struct BerryCrushGame_68 * sp24 = &sp0C->unk68;
+ u8 i, j;
+ u8 playerId = 0;
+ u8 ranking = 0;
+ s32 x;
+ u8 stat;
+ struct BerryCrushGame_Results * results = &game->results;
u32 xOffset;
- s32 r6;
-
- sp18 -= 16;
- if (sp10 == 2)
- sp18 -= 42;
- r6 = sp18 - 14 * sp0C->playerCount;
- if (r6 > 0)
- r6 = r6 / 2 + 16;
+ s32 y;
+
+ baseY -= 16;
+ if (page == RESULTS_PAGE_CRUSHING)
+ baseY -= 42;
+
+ y = baseY - 14 * game->playerCount;
+ if (y > 0)
+ y = y / 2 + 16;
else
- r6 = 16;
+ y = 16;
- for (r8 = 0; r8 < sp0C->playerCount; r6 += 14, ++r8)
+ for (i = 0; i < game->playerCount; y += 14, i++)
{
DynamicPlaceholderTextUtil_Reset();
- switch (sp10)
+ switch (page)
{
- case 0:
- sp1C = sp24->unk20[sp10][r8];
- if (r8 != 0 && sp24->stats[sp10][r8] != sp24->stats[sp10][r8 - 1])
- sp20 = r8;
- ConvertIntToDecimalStringN(gStringVar4, sp24->stats[sp10][r8], STR_CONV_MODE_RIGHT_ALIGN, 4);
- StringAppend(gStringVar4, sBCRankingHeaders[sp10]);
+ case RESULTS_PAGE_PRESSES:
+ playerId = results->playerIdsRanked[page][i];
+ if (i != 0 && results->stats[page][i] != results->stats[page][i - 1])
+ ranking = i;
+ ConvertIntToDecimalStringN(gStringVar4, results->stats[page][i], STR_CONV_MODE_RIGHT_ALIGN, 4);
+ StringAppend(gStringVar4, sResultsTexts[page]);
break;
- case 1:
- sp1C = sp24->unk20[sp10][r8];
- if (r8 != 0 && sp24->stats[sp10][r8] != sp24->stats[sp10][r8 - 1])
- sp20 = r8;
- ConvertIntToDecimalStringN(gStringVar1, sp24->stats[sp10][r8] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ case RESULTS_PAGE_RANDOM:
+ playerId = results->playerIdsRanked[page][i];
+ if (i != 0 && results->stats[page][i] != results->stats[page][i - 1])
+ ranking = i;
+ ConvertIntToDecimalStringN(gStringVar1, results->stats[page][i] >> 4, STR_CONV_MODE_RIGHT_ALIGN, 3);
xOffset = 0;
- r7 = sp24->stats[sp10][r8] & 15;
- for (r2 = 0; r2 < 4; ++r2)
- if ((r7 >> (3 - r2)) & 1)
- xOffset += sPressingSpeedConversionTable[r2];
- r7 = xOffset / 1000000u;
- ConvertIntToDecimalStringN(gStringVar2, r7, STR_CONV_MODE_LEADING_ZEROS, 2);
- StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[sp10]);
+ stat = results->stats[page][i] & 15;
+ for (j = 0; j < 4; j++)
+ if ((stat >> (3 - j)) & 1)
+ xOffset += sPressingSpeedConversionTable[j];
+ stat = xOffset / 1000000u;
+ ConvertIntToDecimalStringN(gStringVar2, stat, STR_CONV_MODE_LEADING_ZEROS, 2);
+ StringExpandPlaceholders(gStringVar4, sResultsTexts[page]);
break;
- case 2:
- sp1C = r8;
- sp20 = r8;
- r2 = sp0C->unk98[r8].unkC;
- if (r2 >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2)
- r2 = 0;
- StringCopy(gStringVar1, gBerries[r2].name);
- StringExpandPlaceholders(gStringVar4, sBCRankingHeaders[sp10]);
+ case RESULTS_PAGE_CRUSHING:
+ playerId = i;
+ ranking = i;
+ j = game->players[i].berryId;
+ if (j >= LAST_BERRY_INDEX - FIRST_BERRY_INDEX + 2)
+ j = 0;
+ StringCopy(gStringVar1, gBerries[j].name);
+ StringExpandPlaceholders(gStringVar4, sResultsTexts[page]);
break;
}
- r3 = GetStringRightAlignXOffset(2, gStringVar4, sp14 - 4);
- AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, r3, r6, sBerryCrushTextColorTable[0], 0, gStringVar4);
- if (sp1C == sp0C->localId)
+ x = GetStringRightAlignXOffset(2, gStringVar4, sp14 - 4);
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gStringVar4);
+ if (playerId == game->localId)
StringCopy(gStringVar3, gText_1DotBlueF700);
else
StringCopy(gStringVar3, gText_1DotF700);
- gStringVar3[0] = sp20 + CHAR_1;
- DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sp0C->unk98[sp1C].unk0);
+ gStringVar3[0] = ranking + CHAR_1;
+ DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, game->players[playerId].name);
DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gStringVar3);
- AddTextPrinterParameterized3(sp0C->unk138.unk82, 2, 4, r6, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 4, y, sTextColorTable[COLORID_GREY], 0, gStringVar4);
}
}
-static void sub_8021D34(struct BerryCrushGame *r8)
+static void PrintCrushingResults(struct BerryCrushGame *game)
{
- u8 r10 = 0;
- u8 r6 = 0;
- u32 sp0C = 0;
- struct BerryCrushGame_68 *sp10 = &r8->unk68;
- u8 r7 = GetWindowAttribute(r8->unk138.unk82, WINDOW_HEIGHT) * 8 - 42;
+ u8 i = 0;
+ u8 x = 0;
+ u32 pressingSpeedFrac = 0;
+ struct BerryCrushGame_Results *results = &game->results;
+ u8 y = GetWindowAttribute(game->gfx.resultsWindowId, WINDOW_HEIGHT) * 8 - 42;
+
+ FramesToMinSec(&game->gfx, results->time);
+
+ // Print time text
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gText_TimeColon);
- FramesToMinSec(&r8->unk138, sp10->unk04);
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_TimeColon);
- r6 = 176 - (u8)GetStringWidth(2, gText_SpaceSec, -1);
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_SpaceSec);
- ConvertIntToDecimalStringN(gStringVar1, r8->unk138.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
- ConvertIntToDecimalStringN(gStringVar2, r8->unk138.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
+ // Print seconds text
+ x = 176 - (u8)GetStringWidth(2, gText_SpaceSec, -1);
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gText_SpaceSec);
+
+ // Print seconds value
+ ConvertIntToDecimalStringN(gStringVar1, game->gfx.secondsInt, STR_CONV_MODE_LEADING_ZEROS, 2);
+ ConvertIntToDecimalStringN(gStringVar2, game->gfx.secondsFrac, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gText_XDotY2);
- r6 -= GetStringWidth(2, gStringVar4, -1);
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
- r6 -= GetStringWidth(2, gText_SpaceMin, -1);
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_SpaceMin);
- ConvertIntToDecimalStringN(gStringVar1, r8->unk138.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
+ x -= GetStringWidth(2, gStringVar4, -1);
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gStringVar4);
+
+ // Print minutes text
+ x -= GetStringWidth(2, gText_SpaceMin, -1);
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gText_SpaceMin);
+
+ // Print minutes value
+ ConvertIntToDecimalStringN(gStringVar1, game->gfx.minutes, STR_CONV_MODE_LEADING_ZEROS, 1);
StringExpandPlaceholders(gStringVar4, gText_StrVar1);
- r6 -= GetStringWidth(2, gStringVar4, -1);
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
- r7 += 14;
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, 0, r7, sBerryCrushTextColorTable[0], 0, gText_PressingSpeed);
- r6 = 176 - (u8)GetStringWidth(2, gText_TimesPerSec, -1);
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gText_TimesPerSec);
- for (; r10 < 8; ++r10)
- if (((u8)r8->pressingSpeed >> (7 - r10)) & 1)
- sp0C += *(r10 + sPressingSpeedConversionTable); // It's accessed in a different way here for unknown reason
- ConvertIntToDecimalStringN(gStringVar1, r8->pressingSpeed >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
- ConvertIntToDecimalStringN(gStringVar2, sp0C / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
+ x -= GetStringWidth(2, gStringVar4, -1);
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gStringVar4);
+
+ // Print pressing speed text
+ y += 14;
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 0, y, sTextColorTable[COLORID_GREY], 0, gText_PressingSpeed);
+ x = 176 - (u8)GetStringWidth(2, gText_TimesPerSec, -1);
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gText_TimesPerSec);
+
+ // Print pressing speed value
+ for (i = 0; i < 8; i++)
+ if (((u8)game->pressingSpeed >> (7 - i)) & 1)
+ pressingSpeedFrac += *(i + sPressingSpeedConversionTable); // It's accessed in a different way here for unknown reason
+ ConvertIntToDecimalStringN(gStringVar1, game->pressingSpeed >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ ConvertIntToDecimalStringN(gStringVar2, pressingSpeedFrac / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gText_XDotY3);
- r6 -= GetStringWidth(2, gStringVar4, -1);
- if (r8->unk25_1)
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[5], 0, gStringVar4);
+ x -= GetStringWidth(2, gStringVar4, -1);
+ if (game->newRecord)
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_RED], 0, gStringVar4);
else
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
- r7 += 14;
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, 0, r7, sBerryCrushTextColorTable[0], 0, gText_Silkiness);
- ConvertIntToDecimalStringN(gStringVar1, sp10->unk08, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gStringVar4);
+
+ // Print silkiness text
+ y += 14;
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, 0, y, sTextColorTable[COLORID_GREY], 0, gText_Silkiness);
+
+ // Print silkiness value
+ ConvertIntToDecimalStringN(gStringVar1, results->silkiness, STR_CONV_MODE_RIGHT_ALIGN, 3);
StringExpandPlaceholders(gStringVar4, gText_Var1Percent);
- r6 = 176 - (u8)GetStringWidth(2, gStringVar4, -1);
- AddTextPrinterParameterized3(r8->unk138.unk82, 2, r6, r7, sBerryCrushTextColorTable[0], 0, gStringVar4);
+ x = 176 - (u8)GetStringWidth(2, gStringVar4, -1);
+ AddTextPrinterParameterized3(game->gfx.resultsWindowId, 2, x, y, sTextColorTable[COLORID_GREY], 0, gStringVar4);
}
-static bool32 sub_8022070(struct BerryCrushGame *r4, struct BerryCrushGame_138 *r6)
+static bool32 OpenResultsWindow(struct BerryCrushGame *game, struct BerryCrushGame_Gfx *gfx)
{
- u8 r5;
+ u8 playerCountIdx;
struct WindowTemplate template;
- switch (r6->unk80)
+ switch (gfx->resultsState)
{
case 0:
- r5 = r4->playerCount - 2;
- BerryCrush_HideTimerSprites(r6);
- memcpy(&template, &gUnknown_082F3324[r4->gameState - 11], sizeof(struct WindowTemplate));
- if (r4->gameState == 13)
- template.height = gUnknown_082F3344[1][r5];
+ playerCountIdx = game->playerCount - 2;
+ HideTimer(gfx);
+ memcpy(&template, &sWindowTemplates_Results[game->gameState - RESULTS_STATE_START], sizeof(struct WindowTemplate));
+ if (game->gameState == STATE_RESULTS_CRUSHING)
+ template.height = sResultsWindowHeights[1][playerCountIdx];
else
- template.height = gUnknown_082F3344[0][r5];
- r6->unk82 = AddWindow(&template);
+ template.height = sResultsWindowHeights[0][playerCountIdx];
+ gfx->resultsWindowId = AddWindow(&template);
break;
case 1:
- PutWindowTilemap(r6->unk82);
- FillWindowPixelBuffer(r6->unk82, PIXEL_FILL(0));
+ PutWindowTilemap(gfx->resultsWindowId);
+ FillWindowPixelBuffer(gfx->resultsWindowId, PIXEL_FILL(0));
break;
case 2:
- LoadUserWindowBorderGfx_(r6->unk82, 541, 208);
- DrawStdFrameWithCustomTileAndPalette(r6->unk82, 0, 541, 13);
+ LoadUserWindowBorderGfx_(gfx->resultsWindowId, 541, 208);
+ DrawStdFrameWithCustomTileAndPalette(gfx->resultsWindowId, 0, 541, 13);
break;
case 3:
- r5 = r4->playerCount - 2;
- switch (r4->gameState)
+ playerCountIdx = game->playerCount - 2;
+ switch (game->gameState)
{
- case 11:
- PrintTextCentered(r6->unk82, 20, 3, gText_PressesRankings);
- PrintBerryCrushResultWindow(r4, 0, 0xA0, 8 * gUnknown_082F3344[0][r5]);
- r6->unk80 = 5;
+ case STATE_RESULTS_PRESSES:
+ PrintTextCentered(gfx->resultsWindowId, 20, COLORID_BLUE, gText_PressesRankings);
+ PrintResultsText(game, RESULTS_PAGE_PRESSES, 0xA0, 8 * sResultsWindowHeights[0][playerCountIdx]);
+ gfx->resultsState = 5; // Skip past Crushing Results text
return FALSE;
- case 12:
- PrintTextCentered(r6->unk82, 20, 4, sBCRankingHeaders[r4->unk68.unk20[0][7] + 3]);
- PrintBerryCrushResultWindow(r4, 1, 0xA0, 8 * gUnknown_082F3344[0][r5]);
- r6->unk80 = 5;
+ case STATE_RESULTS_RANDOM:
+ PrintTextCentered(gfx->resultsWindowId, 20, COLORID_GREEN, sResultsTexts[game->results.randomPageId + NUM_RESULTS_PAGES]);
+ PrintResultsText(game, RESULTS_PAGE_RANDOM, 0xA0, 8 * sResultsWindowHeights[0][playerCountIdx]);
+ gfx->resultsState = 5; // Skip past Crushing Results text
return FALSE;
- case 13:
- PrintTextCentered(r6->unk82, 22, 3, gText_CrushingResults);
- PrintBerryCrushResultWindow(r4, 2, 0xB0, 8 * gUnknown_082F3344[1][r5]);
+ case STATE_RESULTS_CRUSHING:
+ PrintTextCentered(gfx->resultsWindowId, 22, COLORID_BLUE, gText_CrushingResults);
+ PrintResultsText(game, RESULTS_PAGE_CRUSHING, 0xB0, 8 * sResultsWindowHeights[1][playerCountIdx]);
break;
}
break;
case 4:
- sub_8021D34(r4);
+ PrintCrushingResults(game);
break;
case 5:
- CopyWindowToVram(r6->unk82, 3);
- r6->unk80 = 0;
+ CopyWindowToVram(gfx->resultsWindowId, 3);
+ gfx->resultsState = 0;
return TRUE;
}
- ++r6->unk80;
+ gfx->resultsState++;
return FALSE;
}
-static void sub_802222C(struct BerryCrushGame *r4)
+static void CloseResultsWindow(struct BerryCrushGame *game)
{
- ClearStdWindowAndFrameToTransparent(r4->unk138.unk82, 1);
- RemoveWindow(r4->unk138.unk82);
- sub_8022600(r4);
+ ClearStdWindowAndFrameToTransparent(game->gfx.resultsWindowId, 1);
+ RemoveWindow(game->gfx.resultsWindowId);
+ DrawPlayerNameWindows(game);
}
-static void Task_ShowBerryCrushRankings(u8 taskId)
+#define tState data[0]
+#define tWindowId data[1]
+#define tPressingSpeeds(i) data[2 + (i)] // data[2]-[5], for different group sizes
+
+static void Task_ShowRankings(u8 taskId)
{
u8 i = 0, j, xPos, yPos;
u32 score = 0;
s16 *data = gTasks[taskId].data;
- switch (data[0])
+ switch (tState)
{
case 0:
- data[1] = AddWindow(&sWindowTemplate_BerryCrushRankings);
- PutWindowTilemap(data[1]);
- FillWindowPixelBuffer(data[1], PIXEL_FILL(0));
- LoadUserWindowBorderGfx_(data[1], 541, 208);
- DrawStdFrameWithCustomTileAndPalette(data[1], 0, 541, 13);
+ tWindowId = AddWindow(&sWindowTemplate_Rankings);
+ PutWindowTilemap(tWindowId);
+ FillWindowPixelBuffer(tWindowId, PIXEL_FILL(0));
+ LoadUserWindowBorderGfx_(tWindowId, 541, 208);
+ DrawStdFrameWithCustomTileAndPalette(tWindowId, 0, 541, 13);
break;
case 1:
+ // Print header text
xPos = 96 - GetStringWidth(1, gText_BerryCrush2, -1) / 2u;
- AddTextPrinterParameterized3(
- data[1],
- 1,
- xPos,
- 1,
- sBerryCrushTextColorTable[3],
- 0,
- gText_BerryCrush2
- );
+ AddTextPrinterParameterized3(tWindowId, 1, xPos, 1, sTextColorTable[COLORID_BLUE], 0, gText_BerryCrush2);
xPos = 96 - GetStringWidth(1, gText_PressingSpeedRankings, -1) / 2u;
- AddTextPrinterParameterized3(
- data[1],
- 1,
- xPos,
- 17,
- sBerryCrushTextColorTable[3],
- 0,
- gText_PressingSpeedRankings
- );
+ AddTextPrinterParameterized3(tWindowId, 1, xPos, 17, sTextColorTable[COLORID_BLUE], 0, gText_PressingSpeedRankings);
+
+ // Print pressing speed record for each group size, ranked
yPos = 41;
- for (i = 0; i < 4; ++i)
+ for (i = 0; i < MAX_RFU_PLAYERS - 1; i++)
{
ConvertIntToDecimalStringN(gStringVar1, i + 2, STR_CONV_MODE_LEFT_ALIGN, 1);
StringExpandPlaceholders(gStringVar4, gText_Var1Players);
- AddTextPrinterParameterized3(
- data[1],
- 1,
- 0,
- yPos,
- sBerryCrushTextColorTable[0],
- 0,
- gStringVar4
- );
+ AddTextPrinterParameterized3(tWindowId, 1, 0, yPos, sTextColorTable[COLORID_GREY], 0, gStringVar4);
xPos = 192 - (u8)GetStringWidth(1, gText_TimesPerSec, -1);
- AddTextPrinterParameterized3(
- data[1],
- 1,
- xPos,
- yPos,
- sBerryCrushTextColorTable[0],
- 0,
- gText_TimesPerSec
- );
- for (j = 0; j < 8; ++j)
+ AddTextPrinterParameterized3(tWindowId, 1, xPos, yPos, sTextColorTable[COLORID_GREY], 0, gText_TimesPerSec);
+ for (j = 0; j < 8; j++)
{
- if (((data[i + 2] & 0xFF) >> (7 - j)) & 1)
+ if (((tPressingSpeeds(i) & 0xFF) >> (7 - j)) & 1)
score += sPressingSpeedConversionTable[j];
}
- ConvertIntToDecimalStringN(gStringVar1, (u16)data[i + 2] >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
+ ConvertIntToDecimalStringN(gStringVar1, (u16)tPressingSpeeds(i) >> 8, STR_CONV_MODE_RIGHT_ALIGN, 3);
ConvertIntToDecimalStringN(gStringVar2, score / 1000000, STR_CONV_MODE_LEADING_ZEROS, 2);
StringExpandPlaceholders(gStringVar4, gText_XDotY3);
xPos -= GetStringWidth(1, gStringVar4, -1);
- AddTextPrinterParameterized3(
- data[1],
- 1,
- xPos,
- yPos,
- sBerryCrushTextColorTable[0],
- 0,
- gStringVar4
- );
+ AddTextPrinterParameterized3(tWindowId, 1, xPos, yPos, sTextColorTable[COLORID_GREY], 0, gStringVar4);
yPos += 16;
score = 0;
}
- CopyWindowToVram(data[1], 3);
+ CopyWindowToVram(tWindowId, 3);
break;
case 2:
if (JOY_NEW(A_BUTTON | B_BUTTON))
@@ -1659,16 +1849,16 @@ static void Task_ShowBerryCrushRankings(u8 taskId)
else
return;
case 3:
- ClearStdWindowAndFrameToTransparent(data[1], 1);
- ClearWindowTilemap(data[1]);
- RemoveWindow(data[1]);
+ ClearStdWindowAndFrameToTransparent(tWindowId, 1);
+ ClearWindowTilemap(tWindowId);
+ RemoveWindow(tWindowId);
DestroyTask(taskId);
EnableBothScriptContexts();
ScriptContext2_Disable();
- data[0] = 0;
+ tState = 0;
return;
}
- ++data[0];
+ tState++;
}
void ShowBerryCrushRankings(void)
@@ -1676,97 +1866,98 @@ void ShowBerryCrushRankings(void)
u8 taskId;
ScriptContext2_Enable();
- taskId = CreateTask(Task_ShowBerryCrushRankings, 0);
- gTasks[taskId].data[2] = gSaveBlock2Ptr->berryCrush.berryCrushResults[0];
- gTasks[taskId].data[3] = gSaveBlock2Ptr->berryCrush.berryCrushResults[1];
- gTasks[taskId].data[4] = gSaveBlock2Ptr->berryCrush.berryCrushResults[2];
- gTasks[taskId].data[5] = gSaveBlock2Ptr->berryCrush.berryCrushResults[3];
+ taskId = CreateTask(Task_ShowRankings, 0);
+ gTasks[taskId].tPressingSpeeds(0) = gSaveBlock2Ptr->berryCrush.pressingSpeeds[0];
+ gTasks[taskId].tPressingSpeeds(1) = gSaveBlock2Ptr->berryCrush.pressingSpeeds[1];
+ gTasks[taskId].tPressingSpeeds(2) = gSaveBlock2Ptr->berryCrush.pressingSpeeds[2];
+ gTasks[taskId].tPressingSpeeds(3) = gSaveBlock2Ptr->berryCrush.pressingSpeeds[3];
}
-static void BerryCrush_PrintTimeOnSprites(struct BerryCrushGame_138 *r4, u16 r1)
+static void PrintTimer(struct BerryCrushGame_Gfx *gfx, u16 timer)
{
- FramesToMinSec(r4, r1);
- DigitObjUtil_PrintNumOn(0, r4->minutes);
- DigitObjUtil_PrintNumOn(1, r4->secondsInt);
- DigitObjUtil_PrintNumOn(2, r4->secondsFrac);
+ FramesToMinSec(gfx, timer);
+ DigitObjUtil_PrintNumOn(0, gfx->minutes);
+ DigitObjUtil_PrintNumOn(1, gfx->secondsInt);
+ DigitObjUtil_PrintNumOn(2, gfx->secondsFrac);
}
-static void BerryCrush_HideTimerSprites(struct BerryCrushGame_138 *r0)
+static void HideTimer(struct BerryCrushGame_Gfx *gfx)
{
- r0->timerSprites[0]->invisible = TRUE;
- r0->timerSprites[1]->invisible = TRUE;
+ gfx->timerSprites[0]->invisible = TRUE;
+ gfx->timerSprites[1]->invisible = TRUE;
DigitObjUtil_HideOrShow(2, 1);
DigitObjUtil_HideOrShow(1, 1);
DigitObjUtil_HideOrShow(0, 1);
}
-static void sub_8022588(struct BerryCrushGame *r5)
+static void CreatePlayerNameWindows(struct BerryCrushGame *game)
{
- u8 r6;
-
- for (r6 = 0; r6 < r5->playerCount; ++r6)
+ u8 i;
+ for (i = 0; i < game->playerCount; i++)
{
- r5->unk138.seatCoords[r6] = &gUnknown_082F4190[gUnknown_082F417C[r5->playerCount - 2][r6]];
- r5->unk138.unk83[r6] = AddWindow(&gUnknown_082F32F4[r5->unk138.seatCoords[r6]->unk0]);
- PutWindowTilemap(r5->unk138.unk83[r6]);
- FillWindowPixelBuffer(r5->unk138.unk83[r6], 0);
+ game->gfx.playerCoords[i] = &sPlayerCoords[sPlayerIdToPosId[game->playerCount - 2][i]];
+ game->gfx.nameWindowIds[i] = AddWindow(&sWindowTemplates_PlayerNames[game->gfx.playerCoords[i]->playerId]);
+ PutWindowTilemap(game->gfx.nameWindowIds[i]);
+ FillWindowPixelBuffer(game->gfx.nameWindowIds[i], 0);
}
}
-static void sub_8022600(struct BerryCrushGame *r6)
+static void DrawPlayerNameWindows(struct BerryCrushGame *game)
{
- u8 r7;
-
- for (r7 = 0; r7 < r6->playerCount; ++r7)
+ u8 i;
+ for (i = 0; i < game->playerCount; i++)
{
- PutWindowTilemap(r6->unk138.unk83[r7]);
- if (r7 == r6->localId)
+ PutWindowTilemap(game->gfx.nameWindowIds[i]);
+ if (i == game->localId)
{
+ // Print the player's name
AddTextPrinterParameterized4(
- r6->unk138.unk83[r7],
+ game->gfx.nameWindowIds[i],
2,
- 36 - GetStringWidth(2, r6->unk98[r7].unk0, 0) / 2u,
+ 36 - GetStringWidth(2, game->players[i].name, 0) / 2u,
1,
0,
0,
- sBerryCrushTextColorTable[1],
+ sTextColorTable[COLORID_BLACK],
0,
- r6->unk98[r7].unk0
+ game->players[i].name
);
}
else
{
+ // Print a partner's name
AddTextPrinterParameterized4(
- r6->unk138.unk83[r7],
+ game->gfx.nameWindowIds[i],
2,
- 36 - GetStringWidth(2, r6->unk98[r7].unk0, 0) / 2u,
+ 36 - GetStringWidth(2, game->players[i].name, 0) / 2u,
1,
0,
0,
- sBerryCrushTextColorTable[2],
+ sTextColorTable[COLORID_LIGHT_GREY],
0,
- r6->unk98[r7].unk0
+ game->players[i].name
);
}
- CopyWindowToVram(r6->unk138.unk83[r7], 3);
+ CopyWindowToVram(game->gfx.nameWindowIds[i], 3);
}
CopyBgTilemapBufferToVram(0);
}
-static void sub_80226D0(struct BerryCrushGame *r6)
+// Each player name window border uses a color that corresponds to a slot of the crusher lid
+static void CopyPlayerNameWindowGfxToBg(struct BerryCrushGame *game)
{
- u8 r5 = 0;
- u8 * r4;
+ u8 i = 0;
+ u8 * crusherGfx;
- LZ77UnCompWram(gUnknown_08DE3FD4, gDecompressionBuffer);
+ LZ77UnCompWram(gBerryCrush_Crusher_Tilemap, gDecompressionBuffer);
- for (r4 = gDecompressionBuffer; r5 < r6->playerCount; ++r5)
+ for (crusherGfx = gDecompressionBuffer; i < game->playerCount; i++)
{
CopyToBgTilemapBufferRect(
3,
- &r4[r6->unk138.seatCoords[r5]->unk0 * 40],
- r6->unk138.seatCoords[r5]->unk1,
- r6->unk138.seatCoords[r5]->unk2,
+ &crusherGfx[game->gfx.playerCoords[i]->playerId * 40],
+ game->gfx.playerCoords[i]->windowGfxX,
+ game->gfx.playerCoords[i]->windowGfxY,
10,
2
);
@@ -1774,96 +1965,99 @@ static void sub_80226D0(struct BerryCrushGame *r6)
CopyBgTilemapBufferToVram(3);
}
-static void sub_8022730(struct BerryCrushGame *r6)
+static void CreateGameSprites(struct BerryCrushGame *game)
{
- u8 r5 = 0;
- u8 r2;
+ u8 i = 0;
+ u8 spriteId;
- r6->depth = -104;
- r6->vibration = 0;
+ game->depth = CRUSHER_START_Y;
+ game->vibration = 0;
gSpriteCoordOffsetX = 0;
- gSpriteCoordOffsetY = -104;
- for (; r5 < 4; ++r5)
- LoadCompressedSpriteSheet(&gUnknown_082F41F4[r5]);
+ gSpriteCoordOffsetY = CRUSHER_START_Y;
+ for (i = 0; i < ARRAY_COUNT(sSpriteSheets) - 1; i++)
+ LoadCompressedSpriteSheet(&sSpriteSheets[i]);
LoadSpritePalettes(sSpritePals);
- r2 = CreateSprite(&sSpriteTemplate_BerryCrushCore, 120, 88, 5);
- r6->unk138.coreSprite = &gSprites[r2];
- r6->unk138.coreSprite->oam.priority = 3;
- r6->unk138.coreSprite->coordOffsetEnabled = TRUE;
- r6->unk138.coreSprite->animPaused = TRUE;
- for (r5 = 0; r5 < r6->playerCount; ++r5)
- {
- r2 = CreateSprite(
- &sSpriteTemplate_BerryCrushImpact,
- r6->unk138.seatCoords[r5]->unk4 + 120,
- r6->unk138.seatCoords[r5]->unk6 + 32,
+
+ // Create sprite for crusher base
+ spriteId = CreateSprite(&sSpriteTemplate_CrusherBase, 120, 88, 5);
+ game->gfx.coreSprite = &gSprites[spriteId];
+ game->gfx.coreSprite->oam.priority = 3;
+ game->gfx.coreSprite->coordOffsetEnabled = TRUE;
+ game->gfx.coreSprite->animPaused = TRUE;
+
+ // Create sprites for the impact effect
+ for (i = 0; i < game->playerCount; i++)
+ {
+ spriteId = CreateSprite(
+ &sSpriteTemplate_Impact,
+ game->gfx.playerCoords[i]->impactXOffset + 120,
+ game->gfx.playerCoords[i]->impactYOffset + 32,
0
);
- r6->unk138.impactSprites[r5] = &gSprites[r2];
- r6->unk138.impactSprites[r5]->oam.priority = 1;
- r6->unk138.impactSprites[r5]->invisible = TRUE;
- r6->unk138.impactSprites[r5]->coordOffsetEnabled = TRUE;
- r6->unk138.impactSprites[r5]->animPaused = TRUE;
- }
- for (r5 = 0; r5 < ARRAY_COUNT(r6->unk138.sparkleSprites); ++r5)
- {
- r2 = CreateSprite(
- &sSpriteTemplate_BerryCrushPowderSparkles,
- gUnknown_082F41D2[r5][0] + 120,
- gUnknown_082F41D2[r5][1] + 136,
+ game->gfx.impactSprites[i] = &gSprites[spriteId];
+ game->gfx.impactSprites[i]->oam.priority = 1;
+ game->gfx.impactSprites[i]->invisible = TRUE;
+ game->gfx.impactSprites[i]->coordOffsetEnabled = TRUE;
+ game->gfx.impactSprites[i]->animPaused = TRUE;
+ }
+
+ // Create sprites for sparkle effect
+ for (i = 0; i < ARRAY_COUNT(game->gfx.sparkleSprites); i++)
+ {
+ spriteId = CreateSprite(
+ &sSpriteTemplate_Sparkle,
+ sSparkleCoords[i][0] + 120,
+ sSparkleCoords[i][1] + 136,
6
);
- r6->unk138.sparkleSprites[r5] = &gSprites[r2];
- r6->unk138.sparkleSprites[r5]->oam.priority = 3;
- r6->unk138.sparkleSprites[r5]->invisible = TRUE;
- r6->unk138.sparkleSprites[r5]->animPaused = TRUE;
- r6->unk138.sparkleSprites[r5]->data[0] = r5;
- }
- for (r5 = 0; r5 < ARRAY_COUNT(r6->unk138.timerSprites); ++r5)
- {
- r2 = CreateSprite(
- &sSpriteTemplate_BerryCrushTimer,
- 24 * r5 + 176,
- 8,
- 0
- );
- r6->unk138.timerSprites[r5] = &gSprites[r2];
- r6->unk138.timerSprites[r5]->oam.priority = 0;
- r6->unk138.timerSprites[r5]->invisible = FALSE;
- r6->unk138.timerSprites[r5]->animPaused = FALSE;
+ game->gfx.sparkleSprites[i] = &gSprites[spriteId];
+ game->gfx.sparkleSprites[i]->oam.priority = 3;
+ game->gfx.sparkleSprites[i]->invisible = TRUE;
+ game->gfx.sparkleSprites[i]->animPaused = TRUE;
+ game->gfx.sparkleSprites[i]->data[0] = i;
+ }
+
+ // Create sprites for timer
+ for (i = 0; i < ARRAY_COUNT(game->gfx.timerSprites); i++)
+ {
+ spriteId = CreateSprite(&sSpriteTemplate_Timer, 24 * i + 176, 8, 0);
+ game->gfx.timerSprites[i] = &gSprites[spriteId];
+ game->gfx.timerSprites[i]->oam.priority = 0;
+ game->gfx.timerSprites[i]->invisible = FALSE;
+ game->gfx.timerSprites[i]->animPaused = FALSE;
}
DigitObjUtil_CreatePrinter(0, 0, &sDigitObjTemplates[0]);
DigitObjUtil_CreatePrinter(1, 0, &sDigitObjTemplates[1]);
DigitObjUtil_CreatePrinter(2, 0, &sDigitObjTemplates[2]);
- if (r6->gameState == 1)
- BerryCrush_HideTimerSprites(&r6->unk138);
+
+ if (game->gameState == STATE_INIT)
+ HideTimer(&game->gfx);
}
-static void sub_8022960(struct BerryCrushGame *r5)
+static void DestroyGameSprites(struct BerryCrushGame *game)
{
- u8 r4 = 0;
-
- FreeSpriteTilesByTag(4);
- FreeSpriteTilesByTag(3);
- FreeSpriteTilesByTag(2);
- FreeSpriteTilesByTag(1);
- FreeSpritePaletteByTag(4);
- FreeSpritePaletteByTag(2);
- FreeSpritePaletteByTag(1);
- for (; r4 < ARRAY_COUNT(r5->unk138.timerSprites); ++r4)
- DestroySprite(r5->unk138.timerSprites[r4]);
+ u8 i = 0;
+ FreeSpriteTilesByTag(TAG_TIMER_DIGITS);
+ FreeSpriteTilesByTag(GFXTAG_SPARKLE);
+ FreeSpriteTilesByTag(GFXTAG_IMPACT);
+ FreeSpriteTilesByTag(TAG_CRUSHER_BASE);
+ FreeSpritePaletteByTag(TAG_TIMER_DIGITS);
+ FreeSpritePaletteByTag(PALTAG_EFFECT);
+ FreeSpritePaletteByTag(TAG_CRUSHER_BASE);
+ for (i = 0; i < ARRAY_COUNT(game->gfx.timerSprites); i++)
+ DestroySprite(game->gfx.timerSprites[i]);
DigitObjUtil_DeletePrinter(2);
DigitObjUtil_DeletePrinter(1);
DigitObjUtil_DeletePrinter(0);
- for (r4 = 0; r4 < ARRAY_COUNT(r5->unk138.sparkleSprites); ++r4)
- DestroySprite(r5->unk138.sparkleSprites[r4]);
- for (r4 = 0; r4 < r5->playerCount; ++r4)
- DestroySprite(r5->unk138.impactSprites[r4]);
- if (r5->unk138.coreSprite->inUse)
- DestroySprite(r5->unk138.coreSprite);
+ for (i = 0; i < ARRAY_COUNT(game->gfx.sparkleSprites); i++)
+ DestroySprite(game->gfx.sparkleSprites[i]);
+ for (i = 0; i < game->playerCount; i++)
+ DestroySprite(game->gfx.impactSprites[i]);
+ if (game->gfx.coreSprite->inUse)
+ DestroySprite(game->gfx.coreSprite);
}
-static void SpriteCB_BerryCrushImpact(struct Sprite *sprite)
+static void SpriteCB_Impact(struct Sprite *sprite)
{
if (sprite->animEnded)
{
@@ -1872,93 +2066,116 @@ static void SpriteCB_BerryCrushImpact(struct Sprite *sprite)
}
}
-static void sub_8022A4C(struct Sprite *sprite)
+static void SpriteCB_Sparkle_End(struct Sprite *sprite)
{
- u8 r1 = 0;
- SpriteCallback r5 = SpriteCallbackDummy;
-
- for (; r1 < ARRAY_COUNT(sprite->data); ++r1)
- sprite->data[r1] = 0;
+ u8 i;
+ for (i = 0; i < ARRAY_COUNT(sprite->data); i++)
+ sprite->data[i] = 0;
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sprite->invisible = TRUE;
sprite->animPaused = TRUE;
- sprite->callback = r5;
+ sprite->callback = SpriteCallbackDummy;
}
-static void sub_8022A94(struct Sprite *sprite)
+#define sX data[0]
+#define sYSpeed data[1]
+#define sYAccel data[2]
+#define sXSpeed data[3]
+#define sSinIdx data[4]
+#define sSinSpeed data[5]
+#define sAmplitude data[6]
+// The last element (data[7]) is a bitfield.
+// The first 15 bits are the y coord to stop at.
+// The last bit is a flag for whether or not to move on the x too
+#define sBitfield data[7]
+#define MASK_TARGET_Y 0x7FFF
+#define F_MOVE_HORIZ 0x8000
+
+static void SpriteCB_Sparkle(struct Sprite *sprite)
{
- s16 *r4 = sprite->data;
+ s16 *data = sprite->data;
- r4[1] += r4[2];
- sprite->pos2.y += r4[1] >> 8;
- if (r4[7] & 0x8000)
+ sYSpeed += sYAccel;
+ sprite->pos2.y += sYSpeed >> 8;
+ if (sBitfield & F_MOVE_HORIZ)
{
- sprite->data[0] += r4[3];
- r4[4] += r4[5];
- sprite->pos2.x = Sin(r4[4] >> 7, r4[6]);
- if (r4[7] & 0x8000 && r4[4] >> 7 > 126)
+ sprite->sX += sXSpeed;
+ sSinIdx += sSinSpeed;
+ sprite->pos2.x = Sin(sSinIdx >> 7, sAmplitude);
+ if (sBitfield & F_MOVE_HORIZ && sSinIdx >> 7 > 126)
{
sprite->pos2.x = 0;
- r4[7] &= 0x7FFF;
+ sBitfield &= MASK_TARGET_Y;
}
}
- sprite->pos1.x = r4[0] >> 7;
- if (sprite->pos1.y + sprite->pos2.y > (r4[7] & 0x7FFF))
- sprite->callback = sub_8022A4C;
-}
-
-static void sub_8022B28(struct Sprite *sprite)
-{
- s16 *r7 = sprite->data;
- s16 r4, r5;
- s32 r2;
- u32 r8 = 0;
-
- r2 = 640;
- r7[1] = r2;
- r7[2] = 32;
- r7[7] = 168;
- r4 = sprite->pos2.x * 128;
- r5 = MathUtil_Div16Shift(7, (168 - sprite->pos1.y) << 7, (r2 + 32) >> 1);
- sprite->data[0] = sprite->pos1.x << 7;
- r7[3] = MathUtil_Div16Shift(7, r4, r5);
- r2 = MathUtil_Mul16Shift(7, r5, 85);
- r7[4] = r8;
- r7[5] = MathUtil_Div16Shift(7, Q_8_8(63.5), r2);
- r7[6] = sprite->pos2.x / 4;
- r7[7] |= 0x8000;
- sprite->pos2.y = r8;
- sprite->pos2.x = r8;
- sprite->callback = sub_8022A94;
+ sprite->pos1.x = sX >> 7;
+ if (sprite->pos1.y + sprite->pos2.y > (sBitfield & MASK_TARGET_Y))
+ sprite->callback = SpriteCB_Sparkle_End;
+}
+
+static void SpriteCB_Sparkle_Init(struct Sprite *sprite)
+{
+ s16 *data = sprite->data;
+ s16 xMult, xDiv;
+ s32 var;
+ u32 zero = 0;
+
+ var = 640;
+ sYSpeed = var;
+ sYAccel = 32;
+ sBitfield = 168; // Setting bits in MASK_TARGET_Y
+ xMult = sprite->pos2.x * 128;
+ xDiv = MathUtil_Div16Shift(7, (168 - sprite->pos1.y) << 7, (var + 32) >> 1);
+ sprite->sX = sprite->pos1.x << 7;
+ sXSpeed = MathUtil_Div16Shift(7, xMult, xDiv);
+ var = MathUtil_Mul16Shift(7, xDiv, 85);
+ sSinIdx = zero;
+ sSinSpeed = MathUtil_Div16Shift(7, Q_8_8(63.5), var);
+ sAmplitude = sprite->pos2.x / 4;
+ sBitfield |= F_MOVE_HORIZ;
+ sprite->pos2.y = zero;
+ sprite->pos2.x = zero;
+ sprite->callback = SpriteCB_Sparkle;
sprite->animPaused = FALSE;
sprite->invisible = FALSE;
}
-static void BerryCrush_RunOrScheduleCommand(u16 r5, u8 r4, u8 *r7)
+#undef sX
+#undef sYSpeed
+#undef sYAccel
+#undef sXSpeed
+#undef sSinIdx
+#undef sSinSpeed
+#undef sAmplitude
+#undef sBitfield
+#undef MASK_TARGET_Y
+#undef F_MOVE_HORIZ
+
+static void RunOrScheduleCommand(u16 cmdId, u8 mode, u8 *args)
{
- struct BerryCrushGame *r6 = GetBerryCrushGame();
+ struct BerryCrushGame *game = GetBerryCrushGame();
- if (r5 >= ARRAY_COUNT(sBerryCrushCommands))
- r5 = 0;
- switch (r4)
+ if (cmdId >= ARRAY_COUNT(sBerryCrushCommands))
+ cmdId = CMD_NONE;
+ switch (mode)
{
- case 0:
- if (r5 != 0)
- sBerryCrushCommands[r5](r6, r7);
- if (r6->nextCmd >= ARRAY_COUNT(sBerryCrushCommands))
- r6->nextCmd = r4;
- r6->cmdCallback = sBerryCrushCommands[r6->nextCmd];
+ case RUN_CMD:
+ if (cmdId != CMD_NONE)
+ sBerryCrushCommands[cmdId](game, args);
+ if (game->nextCmd >= ARRAY_COUNT(sBerryCrushCommands))
+ game->nextCmd = CMD_NONE;
+ game->cmdCallback = sBerryCrushCommands[game->nextCmd];
break;
- case 1:
- r6->cmdCallback = sBerryCrushCommands[r5];
+ case SCHEDULE_CMD:
+ game->cmdCallback = sBerryCrushCommands[cmdId];
break;
}
}
-static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame *game, u8 *params)
+static u32 Cmd_BeginNormalPaletteFade(struct BerryCrushGame *game, u8 *args)
{
- // params points to packed values:
+ // args points to packed values:
// bytes 0-3: selectedPals (bitfield)
// byte 4: delay
// byte 5: startY
@@ -1969,126 +2186,128 @@ static u32 BerryCrushCommand_BeginNormalPaletteFade(struct BerryCrushGame *game,
u16 color;
u32 selectedPals[2];
- selectedPals[0] = (u32)params[0];
- selectedPals[1] = (u32)params[1];
+ selectedPals[0] = (u32)args[0];
+ selectedPals[1] = (u32)args[1];
selectedPals[1] <<= 8;
selectedPals[0] |= selectedPals[1];
- selectedPals[1] = (u32)params[2];
+ selectedPals[1] = (u32)args[2];
selectedPals[1] <<= 16;
selectedPals[0] |= selectedPals[1];
- selectedPals[1] = (u32)params[3];
+ selectedPals[1] = (u32)args[3];
selectedPals[1] <<= 24;
selectedPals[0] |= selectedPals[1];
- params[0] = params[9];
+ args[0] = args[9];
- color = params[8];
+ color = args[8];
color <<= 8;
- color |= params[7];
+ color |= args[7];
gPaletteFade.bufferTransferDisabled = FALSE;
- BeginNormalPaletteFade(selectedPals[0], params[4], params[5], params[6], color);
+ BeginNormalPaletteFade(selectedPals[0], args[4], args[5], args[6], color);
UpdatePaletteFade();
- game->nextCmd = 2;
+ game->nextCmd = CMD_WAIT_FADE;
return 0;
}
-static u32 BerryCrushCommand_WaitPaletteFade(struct BerryCrushGame *r4, u8 *r5)
+static u32 Cmd_WaitPaletteFade(struct BerryCrushGame *game, u8 *args)
{
- switch (r4->cmdState)
+ switch (game->cmdState)
{
case 0:
if (UpdatePaletteFade())
return 0;
- if(r5[0] != 0)
- ++r4->cmdState;
+ if(args[0] != 0)
+ game->cmdState++;
else
- r4->cmdState = 3;
+ game->cmdState = 3;
return 0;
case 1:
Rfu_SetLinkStandbyCallback();
- ++r4->cmdState;
+ game->cmdState++;
return 0;
case 2:
if (IsLinkTaskFinished())
{
- ++r4->cmdState;
+ game->cmdState++;
return 0;
}
return 0;
case 3:
- BerryCrush_RunOrScheduleCommand(r4->afterPalFadeCmd, 1, NULL);
- r4->cmdState = 0;
+ RunOrScheduleCommand(game->afterPalFadeCmd, SCHEDULE_CMD, NULL);
+ game->cmdState = 0;
return 0;
default:
- ++r4->cmdState;
+ game->cmdState++;
return 0;
}
}
-static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame *r7, u8 *r5)
+static u32 Cmd_PrintMessage(struct BerryCrushGame *game, u8 *args)
{
- u16 r4 = r5[3];
+ u16 keys = args[3];
+ keys <<= 8;
+ keys |= args[2];
- r4 <<= 8;
- r4 |= r5[2];
- switch (r7->cmdState)
+ switch (game->cmdState)
{
case 0:
DrawDialogueFrame(0, 0);
- if (r5[1] & 2)
+ if (args[1] & F_MSG_EXPAND)
{
- StringExpandPlaceholders(gStringVar4, sBerryCrushMessages[r5[0]]);
- AddTextPrinterParameterized2(0, 1, gStringVar4, r7->textSpeed, 0, 2, 1, 3);
+ StringExpandPlaceholders(gStringVar4, sMessages[args[0]]);
+ AddTextPrinterParameterized2(0, 1, gStringVar4, game->textSpeed, 0, 2, 1, 3);
}
else
{
- AddTextPrinterParameterized2(0, 1, sBerryCrushMessages[r5[0]], r7->textSpeed, 0, 2, 1, 3);
+ AddTextPrinterParameterized2(0, 1, sMessages[args[0]], game->textSpeed, 0, 2, 1, 3);
}
CopyWindowToVram(0, 3);
break;
case 1:
if (!IsTextPrinterActive(0))
{
- if (r4 == 0)
- ++r7->cmdState;
+ // If no wait keys are given, skip
+ // waiting state below
+ if (keys == 0)
+ game->cmdState++;
break;
}
return 0;
case 2:
- if (!(r4 & gMain.newKeys))
+ if (!JOY_NEW(keys))
return 0;
break;
case 3:
- if (r5[1] & 1)
+ if (args[1] & F_MSG_CLEAR)
ClearDialogWindowAndFrame(0, 1);
- BerryCrush_RunOrScheduleCommand(r7->nextCmd, 1, NULL);
- r7->cmdState = r5[4];
+ RunOrScheduleCommand(game->nextCmd, SCHEDULE_CMD, NULL);
+ game->cmdState = args[4];
return 0;
}
- ++r7->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_InitGfx(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 Cmd_ShowGameDisplay(struct BerryCrushGame *game, u8 *args)
{
- if (InitBerryCrushDisplay() != 0)
- BerryCrush_RunOrScheduleCommand(r4->nextCmd, 0, r4->commandParams);
+ if (ShowGameDisplay())
+ RunOrScheduleCommand(game->nextCmd, RUN_CMD, game->commandArgs);
return 0;
}
-static u32 BerryCrushCommand_TeardownGfx(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 Cmd_HideGameDisplay(struct BerryCrushGame *game, u8 *args)
{
- if (BerryCrush_TeardownBgs() != 0)
- BerryCrush_RunOrScheduleCommand(r4->nextCmd, 0, r4->commandParams);
+ if (HideGameDisplay())
+ RunOrScheduleCommand(game->nextCmd, RUN_CMD, game->commandArgs);
return 0;
}
-static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 Cmd_SignalReadyToBegin(struct BerryCrushGame *game, u8 *args)
{
- switch (r4->cmdState)
+ switch (game->cmdState)
{
case 0:
Rfu_SetLinkStandbyCallback();
@@ -2097,55 +2316,55 @@ static u32 BerryCrushCommand_SignalReadyToBegin(struct BerryCrushGame *r4, __att
if (IsLinkTaskFinished())
{
PlayNewMapMusic(MUS_RG_GAME_CORNER);
- BerryCrush_RunOrScheduleCommand(7, 1, NULL);
- r4->gameState = 3;
- r4->cmdState = 0;
+ RunOrScheduleCommand(CMD_ASK_PICK_BERRY, SCHEDULE_CMD, NULL);
+ game->gameState = STATE_PICK_BERRY;
+ game->cmdState = 0;
}
return 0;
}
- ++r4->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_AskPickBerry(struct BerryCrushGame *r4, u8 *r5)
+static u32 Cmd_AskPickBerry(struct BerryCrushGame *game, u8 *args)
{
- switch (r4->cmdState)
+ switch (game->cmdState)
{
default:
- ++r4->cmdState;
+ game->cmdState++;
break;
case 0:
- sub_8024578(r4);
- BerryCrush_SetShowMessageParams(r5, 0, 1, 0, 1);
- r4->nextCmd = 7;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
+ ResetGame(game);
+ SetPrintMessageArgs(args, MSG_PICK_BERRY, F_MSG_CLEAR, 0, 1);
+ game->nextCmd = CMD_ASK_PICK_BERRY;
+ RunOrScheduleCommand(CMD_PRINT_MSG, SCHEDULE_CMD, NULL);
break;
case 1:
- r4->nextCmd = 8;
- BerryCrush_RunOrScheduleCommand(5, 1, NULL);
- r4->cmdState = 2;
+ game->nextCmd = CMD_PICK_BERRY;
+ RunOrScheduleCommand(CMD_HIDE_GAME, SCHEDULE_CMD, NULL);
+ game->cmdState = 2;
break;
}
return 0;
}
-static u32 BerryCrushCommand_GoToBerryPouch(struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1)
+static u32 Cmd_GoToBerryPouch(struct BerryCrushGame *game, u8 *args)
{
- r0->cmdCallback = NULL;
- SetMainCallback2(BerryCrush_SetupMainTask);
+ game->cmdCallback = NULL;
+ SetMainCallback2(ChooseBerry);
return 0;
}
-static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame *r5, u8 *r2)
+static u32 Cmd_WaitForOthersToPickBerries(struct BerryCrushGame *game, u8 *args)
{
- u8 r3;
+ u8 i;
- switch (r5->cmdState)
+ switch (game->cmdState)
{
case 0:
- BerryCrush_SetShowMessageParams(r2, 1, 0, 0, 1);
- r5->nextCmd = 9;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
+ SetPrintMessageArgs(args, MSG_WAIT_PICK, 0, 0, 1);
+ game->nextCmd = CMD_WAIT_BERRIES;
+ RunOrScheduleCommand(CMD_PRINT_MSG, SCHEDULE_CMD, NULL);
return 0;
case 1:
Rfu_SetLinkStandbyCallback();
@@ -2153,126 +2372,131 @@ static u32 BerryCrushCommand_WaitForOthersToPickBerries(struct BerryCrushGame *r
case 2:
if (!IsLinkTaskFinished())
return 0;
- memset(r5->sendCmd, 0, sizeof(r5->sendCmd));
- r5->sendCmd[0] = r5->unk98[r5->localId].unkC;
- SendBlock(0, r5->sendCmd, 2);
+
+ // Send player's chosen berry to partners
+ memset(game->sendCmd, 0, sizeof(game->sendCmd));
+ game->sendCmd[0] = game->players[game->localId].berryId;
+ SendBlock(0, game->sendCmd, 2);
break;
case 3:
if (!IsLinkTaskFinished())
return 0;
- r5->unk10 = 0;
+ game->cmdTimer = 0;
break;
case 4:
- if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[r5->playerCount - 2])
+ // Wait for partners responses
+ if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
return 0;
- for (r3 = 0; r3 < r5->playerCount; ++r3)
+
+ // Read partners chosen berries
+ for (i = 0; i < game->playerCount; i++)
{
- r5->unk98[r3].unkC = gBlockRecvBuffer[r3][0];
- if (r5->unk98[r3].unkC > 0xB0)
- r5->unk98[r3].unkC = 0;
- r5->unk18 += gUnknown_0858AB24[r5->unk98[r3].unkC].unk0;
- r5->powder += gUnknown_0858AB24[r5->unk98[r3].unkC].unk1;
+ game->players[i].berryId = gBlockRecvBuffer[i][0];
+ if (game->players[i].berryId > LAST_BERRY_INDEX + 1)
+ game->players[i].berryId = 0;
+ game->targetAPresses += gBerryCrush_BerryData[game->players[i].berryId].difficulty;
+ game->powder += gBerryCrush_BerryData[game->players[i].berryId].powder;
}
- r5->unk10 = 0;
+ game->cmdTimer = 0;
ResetBlockReceivedFlags();
- r5->unk20 = MathUtil_Div32(Q_24_8(r5->unk18), Q_24_8(32));
+ game->targetDepth = MathUtil_Div32(Q_24_8(game->targetAPresses), Q_24_8(32));
break;
case 5:
ClearDialogWindowAndFrame(0, 1);
- BerryCrush_RunOrScheduleCommand(10, 1, NULL);
- r5->gameState = 4;
- r5->cmdState = 0;
+ RunOrScheduleCommand(CMD_DROP_BERRIES, SCHEDULE_CMD, NULL);
+ game->gameState = STATE_DROP_BERRIES;
+ game->cmdState = 0;
return 0;
}
- ++r5->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_DropBerriesIntoCrusher(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 Cmd_DropBerriesIntoCrusher(struct BerryCrushGame *game, u8 *args)
{
- switch (r4->cmdState)
+ switch (game->cmdState)
{
case 0:
- BerryCrush_CreateBerrySprites(r4, &r4->unk138);
+ CreateBerrySprites(game, &game->gfx);
Rfu_SetLinkStandbyCallback();
break;
case 1:
if (!IsLinkTaskFinished())
return 0;
- r4->unk138.animBerryIdx = 0;
- r4->unk138.unk1 = 0;
- r4->unk138.unk2 = 0;
- r4->unk138.unk3 = 0;
+ game->gfx.counter = 0;
+ game->gfx.vibrationIdx = 0;
+ game->gfx.numVibrations = 0;
+ game->gfx.vibrating = FALSE;
break;
case 2:
- r4->unk138.berrySprites[r4->unk138.animBerryIdx]->callback = SpriteCB_DropBerryIntoCrusher;
- r4->unk138.berrySprites[r4->unk138.animBerryIdx]->affineAnimPaused = FALSE;
+ game->gfx.berrySprites[game->gfx.counter]->callback = SpriteCB_DropBerryIntoCrusher;
+ game->gfx.berrySprites[game->gfx.counter]->affineAnimPaused = FALSE;
PlaySE(SE_BALL_THROW);
break;
case 3:
- if (r4->unk138.berrySprites[r4->unk138.animBerryIdx]->callback == SpriteCB_DropBerryIntoCrusher)
+ if (game->gfx.berrySprites[game->gfx.counter]->callback == SpriteCB_DropBerryIntoCrusher)
return 0;
- r4->unk138.berrySprites[r4->unk138.animBerryIdx] = NULL;
- ++r4->unk138.animBerryIdx;
+ game->gfx.berrySprites[game->gfx.counter] = NULL;
+ game->gfx.counter++;
Rfu_SetLinkStandbyCallback();
break;
case 4:
if (!IsLinkTaskFinished())
return 0;
- if (r4->unk138.animBerryIdx < r4->playerCount)
+ if (game->gfx.counter < game->playerCount)
{
- r4->cmdState = 2;
+ game->cmdState = 2;
return 0;
}
- r4->unk138.animBerryIdx = 0;
+ game->gfx.counter = 0;
break;
case 5:
- BerryCrushFreeBerrySpriteGfx(r4, &r4->unk138);
+ BerryCrushFreeBerrySpriteGfx(game, &game->gfx);
Rfu_SetLinkStandbyCallback();
break;
case 6:
if (!IsLinkTaskFinished())
return 0;
PlaySE(SE_FALL);
- BerryCrush_RunOrScheduleCommand(11, 1, NULL);
- r4->gameState = 5;
- r4->cmdState = 0;
+ RunOrScheduleCommand(CMD_DROP_LID, SCHEDULE_CMD, NULL);
+ game->gameState = STATE_DROP_LID;
+ game->cmdState = 0;
return 0;
}
- ++r4->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_DropLid(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 Cmd_DropLid(struct BerryCrushGame *game, u8 *args)
{
- switch (r4->cmdState)
+ switch (game->cmdState)
{
case 0:
- r4->depth += 4;
- if (r4->depth < 0)
+ game->depth += 4;
+ if (game->depth < 0)
return 0;
- r4->depth = 0;
- r4->unk138.unk1 = 4;
- r4->unk138.animBerryIdx = 0;
- r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
+ game->depth = 0;
+ game->gfx.vibrationIdx = 4;
+ game->gfx.counter = 0;
+ game->gfx.numVibrations = sIntroOutroVibrationData[game->gfx.vibrationIdx][0];
PlaySE(SE_M_STRENGTH);
break;
case 1:
- r4->vibration = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.animBerryIdx];
- SetGpuReg(REG_OFFSET_BG0VOFS, -r4->vibration);
- SetGpuReg(REG_OFFSET_BG2VOFS, -r4->vibration);
- SetGpuReg(REG_OFFSET_BG3VOFS, -r4->vibration);
- ++r4->unk138.animBerryIdx;
- if (r4->unk138.animBerryIdx < r4->unk138.unk2)
+ game->vibration = sIntroOutroVibrationData[game->gfx.vibrationIdx][game->gfx.counter];
+ SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
+ game->gfx.counter++;
+ if (game->gfx.counter < game->gfx.numVibrations)
return 0;
- if (r4->unk138.unk1 == 0)
+ if (game->gfx.vibrationIdx == 0)
break;
- --r4->unk138.unk1;
- r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
- r4->unk138.animBerryIdx = 0;
+ game->gfx.vibrationIdx--;
+ game->gfx.numVibrations = sIntroOutroVibrationData[game->gfx.vibrationIdx][0];
+ game->gfx.counter = 0;
return 0;
case 2:
- r4->vibration = 0;
+ game->vibration = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
@@ -2281,18 +2505,18 @@ static u32 BerryCrushCommand_DropLid(struct BerryCrushGame *r4, __attribute__((
case 3:
if (!IsLinkTaskFinished())
return 0;
- BerryCrush_RunOrScheduleCommand(12, 1, NULL);
- r4->gameState = 6;
- r4->cmdState = 0;
+ RunOrScheduleCommand(CMD_COUNTDOWN, SCHEDULE_CMD, NULL);
+ game->gameState = STATE_COUNTDOWN;
+ game->cmdState = 0;
return 0;
}
- ++r4->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_Countdown(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 Cmd_Countdown(struct BerryCrushGame *game, u8 *args)
{
- switch (r4-> cmdState)
+ switch (game->cmdState)
{
case 1:
if (!IsLinkTaskFinished())
@@ -2309,405 +2533,442 @@ static u32 BerryCrushCommand_Countdown(struct BerryCrushGame *r4, __attribute__
case 3:
if (!IsLinkTaskFinished())
return 0;
- r4->unk138.animBerryIdx = 0;
- r4->unk138.unk1 = 0;
- r4->unk138.unk2 = 0;
- r4->unk138.unk3 = 0;
- r4->unk10 = 0;
- if (r4->localId == 0)
- BerryCrush_RunOrScheduleCommand(13, 1, NULL);
+ game->gfx.counter = 0;
+ game->gfx.vibrationIdx = 0;
+ game->gfx.numVibrations = 0;
+ game->gfx.vibrating = FALSE;
+ game->cmdTimer = 0;
+ if (game->localId == 0)
+ RunOrScheduleCommand(CMD_PLAY_GAME_LEADER, SCHEDULE_CMD, NULL);
else
- BerryCrush_RunOrScheduleCommand(14, 1, NULL);
- r4->gameState = 7;
- r4->cmdState = 0;
+ RunOrScheduleCommand(CMD_PLAY_GAME_MEMBER, SCHEDULE_CMD, NULL);
+ game->gameState = STATE_PLAYING;
+ game->cmdState = 0;
return 0;
}
- ++r4->cmdState;
+ game->cmdState++;
return 0;
}
-void BerryCrush_ProcessGamePartnerInput(struct BerryCrushGame *r4)
+// Receive and process data from all players
+// Only used by the link leader
+static void HandlePartnerInput(struct BerryCrushGame *game)
{
- u8 r8 = 0;
- u8 r7 = 0;
- u16 r3;
- s32 r2_ = 0;
- struct BerryCrushGame_4E *r2;
+ u8 numPlayersPressed = 0;
+ u8 i = 0;
+ u16 timeDiff;
+ s32 temp = 0;
+ struct BerryCrushGame_LinkState *linkState;
- for (r7 = 0; r7 < r4->playerCount; r7++)
+ for (i = 0; i < game->playerCount; i++)
{
- r2 = (struct BerryCrushGame_4E *)gRecvCmds[r7];
- if ((r2->unk0 & 0xFF00) != RFUCMD_SEND_PACKET)
+ linkState = (struct BerryCrushGame_LinkState *)gRecvCmds[i];
+
+ // Skip player if we have not received a packet from them
+ if ((linkState->rfuCmd & 0xFF00) != RFUCMD_SEND_PACKET)
continue;
- if (r2->unk2 != 2)
+ if (linkState->sendFlag != SEND_GAME_STATE)
continue;
- if (r2->unk4_2)
+ if (linkState->pushedAButton)
{
- r4->localState.unk02_3 |= gUnknown_082F325C[r7];
- r4->unk98[r7].unk1C = 1;
- ++r4->unk98[r7].unk16;
- ++r8;
- r3 = r4->timer - r4->unk98[r7].unkE;
- if (r3 >= r4->unk98[r7].unk12 - 1 && r3 <= r4->unk98[r7].unk12 + 1)
+ game->localState.playerPressedAFlags |= sBitTable[i];
+ game->players[i].inputState = INPUT_STATE_HIT;
+ game->players[i].numAPresses++;
+ numPlayersPressed++;
+ timeDiff = game->timer - game->players[i].inputTime;
+
+ // If the interval between inputs is regular, the input is considered "neat"
+ // This counts toward the player's neatness score
+ if (timeDiff >= game->players[i].timeSincePrevInput - 1
+ && timeDiff <= game->players[i].timeSincePrevInput + 1)
{
- ++r4->unk98[r7].unk10;
- r4->unk98[r7].unk12 = r3;
- if (r4->unk98[r7].unk10 > r4->unk98[r7].unk14)
- r4->unk98[r7].unk14 = r4->unk98[r7].unk10;
+ // On neat input streak
+ game->players[i].neatInputStreak++;
+ game->players[i].timeSincePrevInput = timeDiff;
+ if (game->players[i].neatInputStreak > game->players[i].maxNeatInputStreak)
+ game->players[i].maxNeatInputStreak = game->players[i].neatInputStreak;
}
else
{
- r4->unk98[r7].unk10 = 0;
- r4->unk98[r7].unk12 = r3;
+ // End neat input streak
+ game->players[i].neatInputStreak = 0;
+ game->players[i].timeSincePrevInput = timeDiff;
}
- r4->unk98[r7].unkE = r4->timer;
- ++r4->unk98[r7].unk1B;
- if (r4->unk98[r7].unk1B > 2)
- r4->unk98[r7].unk1B = 0;
+
+ game->players[i].inputTime = game->timer;
+ game->players[i].inputFlags++;
+ if (game->players[i].inputFlags > F_INPUT_HIT_B)
+ game->players[i].inputFlags = 0;
}
else
{
- r4->unk98[r7].unk1C = 0;
+ game->players[i].inputState = INPUT_STATE_NONE;
}
}
- if (r8 > 1)
+ if (numPlayersPressed > 1)
{
- for (r7 = 0; r7 < r4->playerCount; ++r7)
+ // For each player that pressed A, flag their input as synchronous
+ // This is used to change their impact sprite to a big impact
+ for (i = 0; i < game->playerCount; i++)
{
- if (!r4->unk98[r7].unk1C)
+ if (game->players[i].inputState == INPUT_STATE_NONE)
continue;
- r4->unk98[r7].unk1C |= 2;
- ++r4->unk98[r7].unk18;
+ game->players[i].inputState |= INPUT_STATE_HIT_SYNC;
+ game->players[i].numSyncedAPresses++;
}
}
- if (r8 == 0)
+ if (numPlayersPressed == 0)
return;
- r4->unk2E += r8;
- r8 += gUnknown_082F3264[r8 - 1];
- r4->unk34 += r8;
- r4->unk1A += r8;
- if (r4->unk18 - r4->unk1A > 0)
- {
- r2_ = (s32)r4->unk1A;
- r2_ <<= 8;
- r2_ = MathUtil_Div32(r2_, r4->unk20);
- r2_ >>= 8;
- r4->unk24 = (u8)r2_;
+ game->bigSparkleCounter += numPlayersPressed;
+ numPlayersPressed += sSyncPressBonus[numPlayersPressed - 1];
+ game->sparkleCounter += numPlayersPressed;
+ game->totalAPresses += numPlayersPressed;
+ if (game->targetAPresses - game->totalAPresses > 0)
+ {
+ temp = (s32)game->totalAPresses;
+ temp = Q_24_8(temp);
+ temp = MathUtil_Div32(temp, game->targetDepth);
+ temp = Q_24_8_TO_INT(temp);
+ game->newDepth = (u8)temp;
return;
}
- r4->unk24 = 32;
- r4->localState.unk02_0 = 1;
+ // Target number of A presses has been reached, game is complete
+ game->newDepth = 32;
+ game->localState.endGame = TRUE;
}
-void BerryCrush_BuildLocalState(struct BerryCrushGame *r3)
+// Updates the crusher, input flags, and timer to send to group members
+// Only used by the link leader
+static void UpdateLeaderGameState(struct BerryCrushGame *game)
{
- u8 r6 = 0;
- u16 r1 = 0;
- u16 r2 = 0;
- u8 r4 = 0;
+ u8 numPlayersPressed = 0;
+ u16 flags = 0;
+ u16 temp = 0;
+ u8 i = 0;
- for (r4 = 0; r4 < r3->playerCount; ++r4)
+ for (i = 0; i < game->playerCount; i++)
{
- if (r3->unk98[r4].unk1C != 0)
+ if (game->players[i].inputState != INPUT_STATE_NONE)
{
- ++r6;
- r1 = r3->unk98[r4].unk1B + 1;
- if (r3->unk98[r4].unk1C & 2)
- r1 |= 4;
- r1 <<= 3 * r4;
- r3->localState.unk08 |= r1;
+ numPlayersPressed++;
+ flags = game->players[i].inputFlags + F_INPUT_HIT_A;
+ if (game->players[i].inputState & INPUT_STATE_HIT_SYNC)
+ flags |= F_INPUT_HIT_SYNC;
+ flags <<= INPUT_FLAGS_PER_PLAYER * i;
+ game->localState.inputFlags |= flags;
}
}
- r2 = (u16)r3->unk24;
- r3->localState.unk04 = r2;
- if (r6 == 0)
+ temp = (u16)game->newDepth;
+ game->localState.depth = temp;
+ if (numPlayersPressed == 0)
{
- if (r3->unk138.unk3 != 0)
- ++r3->unk138.animBerryIdx;
+ if (game->gfx.vibrating)
+ game->gfx.counter++;
}
- else if (r3->unk138.unk3 != 0)
+ else if (game->gfx.vibrating)
{
- if (r6 != r3->unk138.unk1)
+ if (numPlayersPressed != game->gfx.vibrationIdx)
{
- r3->unk138.unk1 = r6 - 1;
- r3->unk138.unk2 = gUnknown_082F3290[r6 - 1][0];
+ game->gfx.vibrationIdx = numPlayersPressed - 1;
+ game->gfx.numVibrations = sVibrationData[numPlayersPressed - 1][0];
}
else
{
- ++r3->unk138.animBerryIdx;
+ game->gfx.counter++;
}
}
else
{
- r3->unk138.animBerryIdx = 0;
- r3->unk138.unk1 = r6 - 1;
- r3->unk138.unk2 = gUnknown_082F3290[r6 - 1][0];
- r3->unk138.unk3 = 1;
+ game->gfx.counter = 0;
+ game->gfx.vibrationIdx = numPlayersPressed - 1;
+ game->gfx.numVibrations = sVibrationData[numPlayersPressed - 1][0];
+ game->gfx.vibrating = TRUE;
}
- if (r3->unk138.unk3 != 0)
+ if (game->gfx.vibrating)
{
- if (r3->unk138.animBerryIdx >= r3->unk138.unk2)
+ if (game->gfx.counter >= game->gfx.numVibrations)
{
- r3->unk138.animBerryIdx = 0;
- r3->unk138.unk1 = 0;
- r3->unk138.unk2 = 0;
- r3->unk138.unk3 = 0;
- r1 = 0;
+ game->gfx.counter = 0;
+ game->gfx.vibrationIdx = 0;
+ game->gfx.numVibrations = 0;
+ game->gfx.vibrating = FALSE;
+ temp = 0;
}
else
{
- r1 = gUnknown_082F3290[r3->unk138.unk1][r3->unk138.animBerryIdx + 1];
+ temp = sVibrationData[game->gfx.vibrationIdx][game->gfx.counter + 1];
}
- r3->localState.unk03 = (u8)r1;
+ game->localState.vibration = (u8)temp;
}
else
{
- r3->localState.unk03 = 0;
+ game->localState.vibration = 0;
}
- r3->localState.unk06 = r3->unk26;
+ game->localState.timer = game->leaderTimer;
}
-void BerryCrush_HandlePlayerInput(struct BerryCrushGame *r5)
+// Checks for input and sends data to group members
+static void HandlePlayerInput(struct BerryCrushGame *game)
{
if (JOY_NEW(A_BUTTON))
- r5->localState.pushedAButton = 1;
+ game->localState.pushedAButton = TRUE;
+
if (JOY_HELD(A_BUTTON))
{
- if (r5->unk98[r5->localId].unk1A < r5->timer)
- ++r5->unk98[r5->localId].unk1A;
+ if (game->players[game->localId].timePressingA < game->timer)
+ game->players[game->localId].timePressingA++;
}
- if (r5->localId != 0 && r5->localState.pushedAButton == 0)
+
+ // Only send data to other players if you are the leader or you pressed A
+ if (game->localId != 0 && !game->localState.pushedAButton)
return;
- r5->localState.unk00 = 2;
- if (r5->timer % 30 == 0)
+ game->localState.sendFlag = SEND_GAME_STATE;
+
+ // Every 30 frames, check whether the sparkles produced should be big,
+ // depending on how many A presses there were in that time
+ if (game->timer % 30 == 0)
{
- if (r5->unk2E > gUnknown_082F4444[r5->playerCount - 2])
+ if (game->bigSparkleCounter > sBigSparkleThresholds[game->playerCount - 2])
{
- ++r5->unk30;
- r5->unk25_4 = 1;
+ game->numBigSparkles++;
+ game->bigSparkle = TRUE;
}
else
{
- r5->unk25_4 = 0;
+ game->bigSparkle = FALSE;
}
- r5->unk2E = 0;
- ++r5->unk32;
- }
- if (r5->timer % 15 == 0)
- {
- if (r5->unk34 < gUnknown_082F4434[r5->playerCount - 2][0])
- r5->unk25_5 = 0;
- else if (r5->unk34 < gUnknown_082F4434[r5->playerCount - 2][1])
- r5->unk25_5 = 1;
- else if (r5->unk34 < gUnknown_082F4434[r5->playerCount - 2][2])
- r5->unk34 = 2; // typo since r5->unk34 will be reset?
- else if (r5->unk34 < gUnknown_082F4434[r5->playerCount - 2][3])
- r5->unk34 = 3; // typo since r5->unk34 will be reset?
+ game->bigSparkleCounter = 0;
+ game->numBigSparkleChecks++;
+ }
+
+ // Every 15 frames, update the amount of sparkles that should be produced,
+ // depending on how many A presses there were in that time (including the bonus)
+ if (game->timer % 15 == 0)
+ {
+ // BUG: The wrong field is used twice below
+ // As a result, only a sparkleAmount of 0, 1, or 4 is attainable
+ #ifdef BUGFIX
+ #define field sparkleAmount
+ #else
+ #define field sparkleCounter
+ #endif
+
+ if (game->sparkleCounter < sSparkleThresholds[game->playerCount - 2][0])
+ game->sparkleAmount = 0;
+ else if (game->sparkleCounter < sSparkleThresholds[game->playerCount - 2][1])
+ game->sparkleAmount = 1;
+ else if (game->sparkleCounter < sSparkleThresholds[game->playerCount - 2][2])
+ game->field = 2;
+ else if (game->sparkleCounter < sSparkleThresholds[game->playerCount - 2][3])
+ game->field = 3;
else
- r5->unk25_5 = 4;
- r5->unk34 = 0;
+ game->sparkleAmount = 4;
+ game->sparkleCounter = 0;
+
+ #undef field
}
else
{
- ++r5->unk10;
- if (r5->unk10 > 60)
+ game->cmdTimer++;
+ if (game->cmdTimer > 60)
{
- if (r5->unk10 > 70)
+ if (game->cmdTimer > 70)
{
ClearRecvCommands();
- r5->unk10 = 0;
+ game->cmdTimer = 0;
}
- else if (r5->localState.unk02_3 == 0)
+ else if (game->localState.playerPressedAFlags == 0)
{
ClearRecvCommands();
- r5->unk10 = 0;
+ game->cmdTimer = 0;
}
}
}
- if (r5->timer >= 36000)
- r5->localState.unk02_0 = 1;
- r5->localState.unk02_1 = r5->unk25_4;
- r5->localState.unk0A = r5->unk25_5;
- memcpy(r5->sendCmd, &r5->localState, sizeof(r5->sendCmd));
- Rfu_SendPacket(r5->sendCmd);
+ if (game->timer >= MAX_TIME)
+ game->localState.endGame = TRUE;
+ game->localState.bigSparkle = game->bigSparkle;
+ game->localState.sparkleAmount = game->sparkleAmount;
+ memcpy(game->sendCmd, &game->localState, sizeof(game->sendCmd));
+ Rfu_SendPacket(game->sendCmd);
}
-void BerryCrush_UpdateGameState(struct BerryCrushGame *r5)
+static void RecvLinkData(struct BerryCrushGame *game)
{
- u8 r4 = 0;
- struct BerryCrushGame_4E *r4_ = NULL;
+ u8 i = 0;
+ struct BerryCrushGame_LinkState *linkState = NULL;
+
+ for (i = 0; i < game->playerCount; i++)
+ game->players[i].inputState = INPUT_STATE_NONE;
- for (r4 = 0; r4 < r5->playerCount; r4++)
- r5->unk98[r4].unk1C = 0;
if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET)
{
- r5->unk25_2 = 0;
+ game->playedSound = FALSE;
return;
}
if (gRecvCmds[0][1] != 2)
{
- r5->unk25_2 = 0;
+ game->playedSound = FALSE;
return;
}
- memcpy(r5->recvCmd, gRecvCmds[0], 14);
- r4_ = (struct BerryCrushGame_4E *)&r5->recvCmd;
- r5->depth = r4_->unk6;
- r5->vibration = (s16)r4_->unk5;
- r5->timer = r4_->unk8;
- sub_80216E0(r5, &(r5->unk138));
- if (r4_->unk4_0)
- {
- r5->unk25_3 = 1;
- }
+ memcpy(game->recvCmd, gRecvCmds[0], sizeof(game->recvCmd));
+ linkState = (struct BerryCrushGame_LinkState *)&game->recvCmd;
+ game->depth = linkState->depth;
+ game->vibration = (s16)linkState->vibration;
+ game->timer = linkState->timer;
+ UpdateInputEffects(game, &(game->gfx));
+
+ if (linkState->endGame)
+ game->endGame = TRUE;
}
-static u32 BerryCrushCommand_PlayGame_Master(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 Cmd_PlayGame_Leader(struct BerryCrushGame *game, u8 *args)
{
- memset(&r4->localState, 0, sizeof(r4->localState));
- memset(&r4->recvCmd, 0, sizeof(r4->recvCmd));
- BerryCrush_UpdateGameState(r4);
- SetGpuReg(REG_OFFSET_BG0VOFS, -r4->vibration);
- SetGpuReg(REG_OFFSET_BG2VOFS, -r4->vibration);
- SetGpuReg(REG_OFFSET_BG3VOFS, -r4->vibration);
- if (r4->unk25_3)
+ memset(&game->localState, 0, sizeof(game->localState));
+ memset(&game->recvCmd, 0, sizeof(game->recvCmd));
+ RecvLinkData(game);
+ SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
+ if (game->endGame)
{
- if (r4->timer >= 36000)
+ if (game->timer >= MAX_TIME)
{
- r4->timer = 36000;
- BerryCrush_RunOrScheduleCommand(16, 1, NULL);
+ game->timer = MAX_TIME;
+ RunOrScheduleCommand(CMD_TIMES_UP, SCHEDULE_CMD, NULL);
}
else
{
- BerryCrush_RunOrScheduleCommand(15, 1, NULL);
+ RunOrScheduleCommand(CMD_FINISH_GAME, SCHEDULE_CMD, NULL);
}
- r4->unk10 = 0;
- r4->cmdState = 0;
+ game->cmdTimer = 0;
+ game->cmdState = 0;
return 0;
}
else
{
- ++r4->unk26;
- BerryCrush_ProcessGamePartnerInput(r4);
- BerryCrush_BuildLocalState(r4);
- BerryCrush_HandlePlayerInput(r4);
+ game->leaderTimer++;
+ HandlePartnerInput(game);
+ UpdateLeaderGameState(game);
+ HandlePlayerInput(game);
return 0;
}
}
-static u32 BerryCrushCommand_PlayGame_Slave(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 Cmd_PlayGame_Member(struct BerryCrushGame *game, u8 *args)
{
- memset(&r4->localState, 0, sizeof(r4->localState));
- memset(&r4->recvCmd, 0, sizeof(r4->recvCmd));
- BerryCrush_UpdateGameState(r4);
- SetGpuReg(REG_OFFSET_BG0VOFS, -r4->vibration);
- SetGpuReg(REG_OFFSET_BG2VOFS, -r4->vibration);
- SetGpuReg(REG_OFFSET_BG3VOFS, -r4->vibration);
- if (r4->unk25_3)
+ memset(&game->localState, 0, sizeof(game->localState));
+ memset(&game->recvCmd, 0, sizeof(game->recvCmd));
+ RecvLinkData(game);
+ SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
+ if (game->endGame)
{
- if (r4->timer >= 36000)
+ if (game->timer >= MAX_TIME)
{
- r4->timer = 36000;
- BerryCrush_RunOrScheduleCommand(16, 1, NULL);
+ game->timer = MAX_TIME;
+ RunOrScheduleCommand(CMD_TIMES_UP, SCHEDULE_CMD, NULL);
}
else
{
- BerryCrush_RunOrScheduleCommand(15, 1, NULL);
+ RunOrScheduleCommand(CMD_FINISH_GAME, SCHEDULE_CMD, NULL);
}
- r4->unk10 = 0;
- r4->cmdState = 0;
+ game->cmdTimer = 0;
+ game->cmdState = 0;
return 0;
}
else
{
- BerryCrush_HandlePlayerInput(r4);
+ HandlePlayerInput(game);
return 0;
}
}
-static u32 BerryCrushCommand_FinishGame(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+// Game was 'won', crusher was pushed down fully before time was up
+static u32 Cmd_FinishGame(struct BerryCrushGame *game, u8 *args)
{
- switch (r4->cmdState)
+ switch (game->cmdState)
{
case 0:
- r4->gameState = 8;
+ game->gameState = STATE_FINISHED;
PlaySE(SE_M_STRENGTH);
BlendPalettes(PALETTES_ALL, 8, RGB(31, 31, 0));
- r4->unk138.animBerryIdx = 2;
+ game->gfx.counter = 2;
break;
case 1:
- if (--r4->unk138.animBerryIdx != 255)
+ if (--game->gfx.counter != (u8)-1)
return 0;
BlendPalettes(PALETTES_ALL, 0, RGB(31, 31, 0));
- r4->unk138.unk1 = 4;
- r4->unk138.animBerryIdx = 0;
- r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
+ game->gfx.vibrationIdx = 4;
+ game->gfx.counter = 0;
+ game->gfx.numVibrations = sIntroOutroVibrationData[game->gfx.vibrationIdx][0];
break;
case 2:
- r4->vibration = gUnknown_082F326C[r4->unk138.unk1][r4->unk138.animBerryIdx];
- SetGpuReg(REG_OFFSET_BG0VOFS, -r4->vibration);
- SetGpuReg(REG_OFFSET_BG2VOFS, -r4->vibration);
- SetGpuReg(REG_OFFSET_BG3VOFS, -r4->vibration);
- if (++r4->unk138.animBerryIdx < r4->unk138.unk2)
+ game->vibration = sIntroOutroVibrationData[game->gfx.vibrationIdx][game->gfx.counter];
+ SetGpuReg(REG_OFFSET_BG0VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG2VOFS, -game->vibration);
+ SetGpuReg(REG_OFFSET_BG3VOFS, -game->vibration);
+ if (++game->gfx.counter < game->gfx.numVibrations)
return 0;
- if (r4->unk138.unk1 != 0)
+ if (game->gfx.vibrationIdx != 0)
{
- --r4->unk138.unk1;
- r4->unk138.unk2 = gUnknown_082F326C[r4->unk138.unk1][0];
- r4->unk138.animBerryIdx = 0;
+ game->gfx.vibrationIdx--;
+ game->gfx.numVibrations = sIntroOutroVibrationData[game->gfx.vibrationIdx][0];
+ game->gfx.counter = 0;
return 0;
}
break;
case 3:
- r4->vibration = 0;
+ game->vibration = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
break;
case 4:
- if (!sub_80218D4(r4, &r4->unk138))
+ if (!AreEffectsFinished(game, &game->gfx))
return 0;
Rfu_SetLinkStandbyCallback();
- r4->unk10 = 0;
+ game->cmdTimer = 0;
break;
case 5:
if (!IsLinkTaskFinished())
return 0;
- BerryCrush_RunOrScheduleCommand(17, 1, NULL);
- r4->unk10 = 0;
- r4->cmdState = 0;
+ RunOrScheduleCommand(CMD_CALC_RESULTS, SCHEDULE_CMD, NULL);
+ game->cmdTimer = 0;
+ game->cmdState = 0;
return 0;
}
- ++r4->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame *r5, u8 *r6)
+static u32 Cmd_HandleTimeUp(struct BerryCrushGame *game, u8 *args)
{
- switch (r5->cmdState)
+ switch (game->cmdState)
{
case 0:
- r5->gameState = 9;
+ game->gameState = STATE_TIMES_UP;
PlaySE(SE_FAILURE);
BlendPalettes(PALETTES_ALL, 8, RGB(31, 0, 0));
- r5->unk138.animBerryIdx = 4;
+ game->gfx.counter = 4;
break;
case 1:
- if (--r5->unk138.animBerryIdx != 255)
+ if (--game->gfx.counter != (u8)-1)
return 0;
BlendPalettes(PALETTES_ALL, 0, RGB(31, 0, 0));
- r5->unk138.animBerryIdx = 0;
+ game->gfx.counter = 0;
break;
case 2:
- if (!sub_80218D4(r5, &r5->unk138))
+ if (!AreEffectsFinished(game, &game->gfx))
return 0;
Rfu_SetLinkStandbyCallback();
- r5->unk10 = 0;
+ game->cmdTimer = 0;
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
@@ -2715,235 +2976,264 @@ static u32 BerryCrushCommand_HandleTimeUp(struct BerryCrushGame *r5, u8 *r6)
case 3:
if (!IsLinkTaskFinished())
return 0;
- ConvertIntToDecimalStringN(gStringVar1, r5->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
- BerryCrush_SetShowMessageParams(r6, 7, 1, 0, 0);
- r5->nextCmd = 19;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
- r5->unk10 = 0;
- r5->cmdState = 0;
+ ConvertIntToDecimalStringN(gStringVar1, game->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
+ SetPrintMessageArgs(args, MSG_TIMES_UP, F_MSG_CLEAR, 0, 0);
+ game->nextCmd = CMD_SAVE;
+ RunOrScheduleCommand(CMD_PRINT_MSG, SCHEDULE_CMD, NULL);
+ game->cmdTimer = 0;
+ game->cmdState = 0;
return 0;
}
- ++r5->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_TabulateResults(struct BerryCrushGame *r7, __attribute__((unused)) u8 *r1)
+static u32 Cmd_TabulateResults(struct BerryCrushGame *game, u8 *args)
{
- u8 r8, r4_, r3;
- s32 r2;
- s32 r4;
- u16 r6;
+ u8 i, j, tempPlayerId;
+ s32 temp1, temp2;
+ u16 tempStat;
- switch (r7->cmdState)
+ switch (game->cmdState)
{
case 0:
- memset(r7->sendCmd, 0, 2 * sizeof(u16));
- if (r7->unk98[r7->localId].unk1A > r7->timer)
- r7->unk98[r7->localId].unk1A = r7->timer;
- r7->sendCmd[0] = r7->unk98[r7->localId].unk1A;
- SendBlock(0, r7->sendCmd, 2);
+ memset(game->sendCmd, 0, 2 * sizeof(u16));
+ if (game->players[game->localId].timePressingA > game->timer)
+ game->players[game->localId].timePressingA = game->timer;
+ game->sendCmd[0] = game->players[game->localId].timePressingA;
+ SendBlock(0, game->sendCmd, 2);
break;
case 1:
if (!IsLinkTaskFinished())
return 0;
- r7->unk10 = 0;
+ game->cmdTimer = 0;
break;
case 2:
- if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[r7->playerCount - 2])
+ if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
return 0;
- for (r8 = 0; r8 < r7->playerCount; ++r8)
- r7->unk98[r8].unk1A = gBlockRecvBuffer[r8][0];
- r7->unk10 = 0;
- r7->sendCmd[0] = 0;
+ for (i = 0; i < game->playerCount; i++)
+ game->players[i].timePressingA = gBlockRecvBuffer[i][0];
+
+ game->cmdTimer = 0;
+ game->sendCmd[0] = 0;
ResetBlockReceivedFlags();
- if (r7->localId == 0)
- r7->cmdState = 3;
+
+ // If player is not leader, skip the steps
+ // where the results are calculated and sent.
+ // Group members just read the results sent
+ // to them by the leader.
+ if (game->localId == 0)
+ game->cmdState = 3;
else
- r7->cmdState = 6;
+ game->cmdState = 6;
return 0;
case 3:
- memset(&r7->unk68, 0, sizeof(struct BerryCrushGame_68));
- r7->unk68.unk04 = r7->timer;
- r7->unk68.unk06 = r7->unk18 / (r7->timer / 60);
- r2 = MathUtil_Mul32(Q_24_8(r7->unk30), Q_24_8(50));
- r2 = MathUtil_Div32(r2, Q_24_8(r7->unk32)) + Q_24_8(50);
- r2 = Q_24_8_TO_INT(r2);
- r7->unk68.unk08 = r2 & 0x7F;
- r2 = Q_24_8(r2);
- r2 = MathUtil_Div32(r2, Q_24_8(100));
- r4 = Q_24_8(r7->powder * r7->playerCount);
- r4 = MathUtil_Mul32(r4, r2);
- r7->unk68.unk00 = r4 >> 8;
- r7->unk68.unk20[0][7] = Random() % 3;
- for (r8 = 0; r8 < r7->playerCount; ++r8)
+ memset(&game->results, 0, sizeof(game->results));
+ game->results.time = game->timer;
+ game->results.targetPressesPerSec = game->targetAPresses / (game->timer / 60);
+
+ // Calculate silkiness
+ // Silkiness is the percentage of times big sparkles were produced when possible,
+ // which itself depends on the number of A presses every 30 frames
+ temp1 = MathUtil_Mul32(Q_24_8(game->numBigSparkles), Q_24_8(50));
+ temp1 = MathUtil_Div32(temp1, Q_24_8(game->numBigSparkleChecks)) + Q_24_8(50);
+ temp1 = Q_24_8_TO_INT(temp1);
+ game->results.silkiness = temp1 & 0x7F;
+
+ // Calculate amount of powder
+ temp1 = Q_24_8(temp1);
+ temp1 = MathUtil_Div32(temp1, Q_24_8(100));
+ temp2 = Q_24_8(game->powder * game->playerCount);
+ temp2 = MathUtil_Mul32(temp2, temp1);
+ game->results.powder = Q_24_8_TO_INT(temp2);
+
+ // Choose random second results page
+ game->results.randomPageId = Random() % NUM_RANDOM_RESULTS_PAGES;
+
+ for (i = 0; i < game->playerCount; i++)
{
- r7->unk68.unk20[0][r8] = r8;
- r7->unk68.unk20[1][r8] = r8;
- r7->unk68.stats[0][r8] = r7->unk98[r8].unk16;
- r7->unk68.unk0A += r7->unk68.stats[0][r8];
- switch (r7->unk68.unk20[0][7])
+ game->results.playerIdsRanked[RESULTS_PAGE_PRESSES][i] = i;
+ game->results.playerIdsRanked[RESULTS_PAGE_RANDOM][i] = i;
+ game->results.stats[RESULTS_PAGE_PRESSES][i] = game->players[i].numAPresses;
+ game->results.totalAPresses += game->results.stats[RESULTS_PAGE_PRESSES][i];
+
+ // Calculate value for random second results page
+ switch (game->results.randomPageId)
{
- case 0:
- if (r7->unk98[r8].unk16 != 0)
+ case RESULTS_PAGE_NEATNESS:
+ if (game->players[i].numAPresses != 0)
{
- r2 = r7->unk98[r8].unk14;
- r2 = Q_24_8(r2);
- r2 = MathUtil_Mul32(r2, Q_24_8(100));
- r4 = r7->unk98[r8].unk16;
- r4 = Q_24_8(r4);
- r4 = MathUtil_Div32(r2, r4);
+ // Calculate percentage of inputs that were in largest "neat" streak
+ // "Neat" inputs are those done at a regular interval
+ temp1 = game->players[i].maxNeatInputStreak;
+ temp1 = Q_24_8(temp1);
+ temp1 = MathUtil_Mul32(temp1, Q_24_8(100));
+ temp2 = game->players[i].numAPresses;
+ temp2 = Q_24_8(temp2);
+ temp2 = MathUtil_Div32(temp1, temp2);
}
else
{
- r4 = 0;
+ temp2 = 0;
}
break;
- case 1:
- if (r7->unk98[r8].unk16 != 0)
+ case RESULTS_PAGE_COOPERATIVE:
+ if (game->players[i].numAPresses != 0)
{
- r2 = r7->unk98[r8].unk18;
- r2 = Q_24_8(r2);
- r2 = MathUtil_Mul32(r2, Q_24_8(100));
- r4 = r7->unk98[r8].unk16;
- r4 = Q_24_8(r4);
- r4 = MathUtil_Div32(r2, r4);
+ // Calculate percentage of inputs that were
+ // done at the same time as another player
+ temp1 = game->players[i].numSyncedAPresses;
+ temp1 = Q_24_8(temp1);
+ temp1 = MathUtil_Mul32(temp1, Q_24_8(100));
+ temp2 = game->players[i].numAPresses;
+ temp2 = Q_24_8(temp2);
+ temp2 = MathUtil_Div32(temp1, temp2);
}
else
{
- r4 = 0;
+ temp2 = 0;
}
break;
- case 2:
- if (r7->unk98[r8].unk16 == 0)
+ case RESULTS_PAGE_POWER:
+ if (game->players[i].numAPresses == 0)
{
- r4 = 0;
+ temp2 = 0;
}
- else if (r7->unk98[r8].unk1A >= r7->timer)
+ else if (game->players[i].timePressingA >= game->timer)
{
- r4 = 0x6400;
+ // Spent 100% of the time pressing A
+ temp2 = Q_24_8(100);
}
else
{
- r2 = r7->unk98[r8].unk1A;
- r2 = Q_24_8(r2);
- r2 = MathUtil_Mul32(r2, Q_24_8(100));
- r4 = r7->timer;
- r4 = Q_24_8(r4);
- r4 = MathUtil_Div32(r2, r4);
+ // Calculate percentage of time the
+ // player spent pressing A
+ temp1 = game->players[i].timePressingA;
+ temp1 = Q_24_8(temp1);
+ temp1 = MathUtil_Mul32(temp1, Q_24_8(100));
+ temp2 = game->timer;
+ temp2 = Q_24_8(temp2);
+ temp2 = MathUtil_Div32(temp1, temp2);
}
break;
}
- r4 >>= 4;
- r7->unk68.stats[1][r8] = r4;
+ temp2 >>= 4;
+ game->results.stats[RESULTS_PAGE_RANDOM][i] = temp2;
}
break;
case 4:
- for (r8 = 0; r8 < r7->playerCount - 1; ++r8)
+ for (i = 0; i < game->playerCount - 1; i++)
{
- for (r4_ = r7->playerCount - 1; r4_ > r8; --r4_)
+ for (j = game->playerCount - 1; j > i; j--)
{
- if (r7->unk68.stats[0][r4_ - 1] < r7->unk68.stats[0][r4_])
+ // Calculate player rankings for "Number of Presses" by sorting arrays
+ if (game->results.stats[RESULTS_PAGE_PRESSES][j - 1] < game->results.stats[RESULTS_PAGE_PRESSES][j])
{
- r6 = r7->unk68.stats[0][r4_];
- r7->unk68.stats[0][r4_] = r7->unk68.stats[0][r4_ - 1];
- r7->unk68.stats[0][r4_ - 1] = r6;
- r3 = r7->unk68.unk20[0][r4_];
- r7->unk68.unk20[0][r4_] = r7->unk68.unk20[0][r4_ - 1];
- r7->unk68.unk20[0][r4_ - 1] = r3;
+ SWAP(game->results.stats[RESULTS_PAGE_PRESSES][j],
+ game->results.stats[RESULTS_PAGE_PRESSES][j - 1],
+ tempStat);
+ SWAP(game->results.playerIdsRanked[RESULTS_PAGE_PRESSES][j],
+ game->results.playerIdsRanked[RESULTS_PAGE_PRESSES][j - 1],
+ tempPlayerId);
}
- if (r7->unk68.stats[1][r4_ - 1] < r7->unk68.stats[1][r4_])
+ // Calculate player rankings for random second results page by sorting arrays
+ if (game->results.stats[RESULTS_PAGE_RANDOM][j - 1] < game->results.stats[RESULTS_PAGE_RANDOM][j])
{
- r6 = r7->unk68.stats[1][r4_];
- r7->unk68.stats[1][r4_] = r7->unk68.stats[1][r4_ - 1];
- r7->unk68.stats[1][r4_ - 1] = r6;
- r3 = r7->unk68.unk20[1][r4_];
- r7->unk68.unk20[1][r4_] = r7->unk68.unk20[1][r4_ - 1];
- r7->unk68.unk20[1][r4_ - 1] = r3;
+ SWAP(game->results.stats[RESULTS_PAGE_RANDOM][j],
+ game->results.stats[RESULTS_PAGE_RANDOM][j - 1],
+ tempStat);
+ SWAP(game->results.playerIdsRanked[RESULTS_PAGE_RANDOM][j],
+ game->results.playerIdsRanked[RESULTS_PAGE_RANDOM][j - 1],
+ tempPlayerId);
}
}
}
- SendBlock(0,&r7->unk68, sizeof(struct BerryCrushGame_68));
+ SendBlock(0, &game->results, sizeof(game->results));
break;
case 5:
if (!IsLinkTaskFinished())
return 0;
- r7->unk10 = 0;
+ game->cmdTimer = 0;
break;
case 6:
if (GetBlockReceivedStatus() != 1)
return 0;
- memset(&r7->unk68, 0, sizeof(struct BerryCrushGame_68));
- memcpy(&r7->unk68, gBlockRecvBuffer, sizeof(struct BerryCrushGame_68));
+
+ // Receive results calculated by leader
+ memset(&game->results, 0, sizeof(game->results));
+ memcpy(&game->results, gBlockRecvBuffer, sizeof(game->results));
ResetBlockReceivedFlags();
- r7->unk10 = 0;
+ game->cmdTimer = 0;
break;
case 7:
- BerryCrush_SaveResults();
- BerryCrush_RunOrScheduleCommand(18, 1, NULL);
- r7->gameState = 11;
- r7->cmdState = 0;
- r7->unk24 = 0;
+ SaveResults();
+ RunOrScheduleCommand(CMD_SHOW_RESULTS, SCHEDULE_CMD, NULL);
+ game->gameState = STATE_RESULTS_PRESSES;
+ game->cmdState = 0;
+ game->newDepth = 0;
return 0;
}
- ++r7->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_ShowResults(struct BerryCrushGame *r5, u8 *r6)
+static u32 Cmd_ShowResults(struct BerryCrushGame *game, u8 *args)
{
- switch (r5->cmdState)
+ switch (game->cmdState)
{
case 0:
- if (!sub_8022070(r5, &r5->unk138))
+ if (!OpenResultsWindow(game, &game->gfx))
return 0;
break;
case 1:
CopyBgTilemapBufferToVram(0);
- r5->unk138.animBerryIdx = 30;
+ game->gfx.counter = 30;
break;
case 2:
- if (r5->unk138.animBerryIdx != 0)
+ if (game->gfx.counter != 0)
{
- --r5->unk138.animBerryIdx;
+ game->gfx.counter--;
return 0;
}
if (!(JOY_NEW(A_BUTTON)))
return 0;
PlaySE(SE_SELECT);
- sub_802222C(r5);
+ CloseResultsWindow(game);
break;
case 3:
- if (r5->gameState <= 12)
+ // Progress through each page of the results
+ if (game->gameState < RESULTS_STATE_END)
{
- ++r5->gameState;
- r5->cmdState = 0;
+ game->gameState++;
+ game->cmdState = 0;
return 0;
}
break;
case 4:
- ConvertIntToDecimalStringN(gStringVar1, r5->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
+ // Print message showing how much powder was created
+ ConvertIntToDecimalStringN(gStringVar1, game->powder, STR_CONV_MODE_LEFT_ALIGN, 6);
ConvertIntToDecimalStringN(gStringVar2, GetBerryPowder(), STR_CONV_MODE_LEFT_ALIGN, 6);
- BerryCrush_SetShowMessageParams(r6, 2, 3, 0, 0);
- r5->nextCmd = 19;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
- r5->cmdState = 0;
+ SetPrintMessageArgs(args, MSG_POWDER, F_MSG_CLEAR | F_MSG_EXPAND, 0, 0);
+ game->nextCmd = CMD_SAVE;
+ RunOrScheduleCommand(CMD_PRINT_MSG, SCHEDULE_CMD, NULL);
+ game->cmdState = 0;
return 0;
}
- ++r5->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_SaveGame(struct BerryCrushGame *r5, u8 *r4)
+static u32 Cmd_SaveGame(struct BerryCrushGame *game, u8 *args)
{
- switch (r5->cmdState)
+ switch (game->cmdState)
{
case 0:
- if (r5->timer >= 36000)
- BerryCrush_HideTimerSprites(&r5->unk138);
- BerryCrush_SetShowMessageParams(r4, 8, 0, 0, 1);
- r5->nextCmd = 19;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
- r5->cmdState = 0;
+ if (game->timer >= MAX_TIME)
+ HideTimer(&game->gfx);
+ SetPrintMessageArgs(args, MSG_COMM_STANDBY, 0, 0, 1);
+ game->nextCmd = CMD_SAVE;
+ RunOrScheduleCommand(CMD_PRINT_MSG, SCHEDULE_CMD, NULL);
+ game->cmdState = 0; // State is progressed by CMD_PRINT_MSG
return 0;
case 1:
Rfu_SetLinkStandbyCallback();
@@ -2961,63 +3251,67 @@ static u32 BerryCrushCommand_SaveGame(struct BerryCrushGame *r5, u8 *r4)
return 0;
break;
case 4:
- BerryCrush_RunOrScheduleCommand(20, 1, NULL);
- r5->gameState = 15;
- r5->cmdState = 0;
+ RunOrScheduleCommand(CMD_ASK_PLAY_AGAIN, SCHEDULE_CMD, NULL);
+ game->gameState = STATE_PLAY_AGAIN;
+ game->cmdState = 0;
return 0;
}
- ++r5->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_AskPlayAgain(struct BerryCrushGame *r5, u8 *r6)
+static u32 Cmd_AskPlayAgain(struct BerryCrushGame *game, u8 *args)
{
- s8 r4 = 0;
+ s8 input = 0;
- switch (r5->cmdState)
+ switch (game->cmdState)
{
case 0:
- BerryCrush_SetShowMessageParams(r6, 4, 0, 0, 1);
- r5->nextCmd = 20;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
- r5->cmdState = 0; // dunno what it's doing because it's already in case 0
+ SetPrintMessageArgs(args, MSG_PLAY_AGAIN, 0, 0, 1);
+ game->nextCmd = CMD_ASK_PLAY_AGAIN;
+ RunOrScheduleCommand(CMD_PRINT_MSG, SCHEDULE_CMD, NULL);
+ game->cmdState = 0; // State is progressed by CMD_PRINT_MSG
return 0;
case 1:
DisplayYesNoMenuDefaultYes();
break;
case 2:
- r4 = Menu_ProcessInputNoWrapClearOnChoose();
- if (r4 != -2)
+ input = Menu_ProcessInputNoWrapClearOnChoose();
+ if (input != -2)
{
- memset(r5->sendCmd, 0, sizeof(r5->sendCmd));
- if (r4 == 0)
+ memset(game->sendCmd, 0, sizeof(game->sendCmd));
+ if (input == 0)
{
+ // Selected Yes
if (HasAtLeastOneBerry())
- r5->unk14 = 0;
+ game->playAgainState = PLAY_AGAIN_YES;
else
- r5->unk14 = 3;
+ game->playAgainState = PLAY_AGAIN_NO_BERRIES;
}
else
{
- r5->unk14 = 1;
+ // Selected No
+ game->playAgainState = PLAY_AGAIN_NO;
}
+
+ // Close Yes/No and start communication
ClearDialogWindowAndFrame(0, 1);
- BerryCrush_SetShowMessageParams(r6, 8, 0, 0, 0);
- r5->nextCmd = 21;
- BerryCrush_RunOrScheduleCommand(3, 1, NULL);
- r5->cmdState = 0;
+ SetPrintMessageArgs(args, MSG_COMM_STANDBY, 0, 0, 0);
+ game->nextCmd = CMD_COMM_PLAY_AGAIN;
+ RunOrScheduleCommand(CMD_PRINT_MSG, SCHEDULE_CMD, NULL);
+ game->cmdState = 0;
}
return 0;
}
- ++r5->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame *r4, __attribute__((unused)) u8 *r1)
+static u32 Cmd_CommunicatePlayAgainResponses(struct BerryCrushGame *game, u8 *args)
{
- u8 r5 = 0;
+ u8 i = 0;
- switch (r4->cmdState)
+ switch (game->cmdState)
{
case 0:
Rfu_SetLinkStandbyCallback();
@@ -3025,41 +3319,47 @@ static u32 BerryCrushCommand_CommunicatePlayAgainResponses(struct BerryCrushGame
case 1:
if (!IsLinkTaskFinished())
return 0;
- r4->sendCmd[0] = r4->unk14;
- r4->recvCmd[0] = 0;
- SendBlock(0, r4->sendCmd, sizeof(u16));
+
+ // Send player's Yes/No response to partners
+ game->sendCmd[0] = game->playAgainState;
+ game->recvCmd[0] = 0;
+ SendBlock(0, game->sendCmd, sizeof(u16));
break;
case 2:
if (!IsLinkTaskFinished())
return 0;
- r4->unk10 = 0;
+ game->cmdTimer = 0;
break;
case 3:
- if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[r4->playerCount - 2])
+ // Wait for partners responses
+ if (GetBlockReceivedStatus() != sReceivedPlayerBitmasks[game->playerCount - 2])
return 0;
- for (; r5 < r4->playerCount; ++r5)
- r4->recvCmd[0] += gBlockRecvBuffer[r5][0];
- if (r4->recvCmd[0] != 0)
- BerryCrush_RunOrScheduleCommand(23, 1, NULL);
+
+ // Read partners responses
+ for (i = 0; i < game->playerCount; i++)
+ game->recvCmd[0] += gBlockRecvBuffer[i][0];
+
+ if (game->recvCmd[0] != PLAY_AGAIN_YES)
+ RunOrScheduleCommand(CMD_PLAY_AGAIN_NO, SCHEDULE_CMD, NULL);
else
- BerryCrush_RunOrScheduleCommand(22, 1, NULL);
+ RunOrScheduleCommand(CMD_PLAY_AGAIN_YES, SCHEDULE_CMD, NULL);
ResetBlockReceivedFlags();
- r4->sendCmd[0] = 0;
- r4->recvCmd[0] = 0;
- r4->unk10 = 0;
- r4->cmdState = 0;
+ game->sendCmd[0] = 0;
+ game->recvCmd[0] = 0;
+ game->cmdTimer = 0;
+ game->cmdState = 0;
return 0;
}
- ++r4->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1)
+static u32 Cmd_PlayAgain(struct BerryCrushGame *game, u8 *args)
{
- switch (r5->cmdState)
+ switch (game->cmdState)
{
case 0:
- BeginNormalPaletteFade(PALETTES_ALL, 1, 0, 0x10, RGB_BLACK);
+ BeginNormalPaletteFade(PALETTES_ALL, 1, 0, 16, RGB_BLACK);
UpdatePaletteFade();
break;
case 1:
@@ -3068,56 +3368,56 @@ static u32 BerryCrushCommand_FadeOutToPlayAgain(struct BerryCrushGame *r5, __att
break;
case 2:
ClearDialogWindowAndFrame(0, 1);
- sub_8021488(r5);
- BeginNormalPaletteFade(PALETTES_ALL, 0, 0x10, 0, RGB_BLACK);
+ ResetCrusherPos(game);
+ BeginNormalPaletteFade(PALETTES_ALL, 0, 16, 0, RGB_BLACK);
UpdatePaletteFade();
break;
case 3:
if (UpdatePaletteFade())
return 0;
- BerryCrush_RunOrScheduleCommand(7, 1, NULL);
- r5->gameState = 3;
- r5->cmdState = 0;
+ RunOrScheduleCommand(CMD_ASK_PICK_BERRY, SCHEDULE_CMD, NULL);
+ game->gameState = STATE_PICK_BERRY;
+ game->cmdState = 0;
return 0;
}
- ++r5->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_PlayAgainFailureMessage(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1)
+static u32 Cmd_StopGame(struct BerryCrushGame *game, u8 *args)
{
- switch (r5->cmdState)
+ switch (game->cmdState)
{
case 0:
DrawDialogueFrame(0, 0);
- if (r5->unk14 == 3)
- AddTextPrinterParameterized2(0, 1, sBerryCrushMessages[5], r5->textSpeed, 0, 2, 1, 3);
+ if (game->playAgainState == PLAY_AGAIN_NO_BERRIES)
+ AddTextPrinterParameterized2(0, 1, sMessages[MSG_NO_BERRIES], game->textSpeed, 0, 2, 1, 3);
else
- AddTextPrinterParameterized2(0, 1, sBerryCrushMessages[6], r5->textSpeed, 0, 2, 1, 3);
+ AddTextPrinterParameterized2(0, 1, sMessages[MSG_DROPPED], game->textSpeed, 0, 2, 1, 3);
CopyWindowToVram(0, 3);
break;
case 1:
if (IsTextPrinterActive(0))
return 0;
- r5->unk138.animBerryIdx = 120;
+ game->gfx.counter = 120;
break;
case 2:
- if (r5->unk138.animBerryIdx != 0)
- --r5->unk138.animBerryIdx;
+ if (game->gfx.counter != 0)
+ game->gfx.counter--;
else
{
- BerryCrush_RunOrScheduleCommand(24, 1, NULL);
- r5->cmdState = 0;
+ RunOrScheduleCommand(CMD_CLOSE_LINK, SCHEDULE_CMD, NULL);
+ game->cmdState = 0;
}
return 0;
}
- ++r5->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame *r5, __attribute__((unused)) u8 *r1)
+static u32 Cmd_CloseLink(struct BerryCrushGame *game, u8 *args)
{
- switch (r5->cmdState)
+ switch (game->cmdState)
{
case 0:
Rfu_SetLinkStandbyCallback();
@@ -3130,81 +3430,81 @@ static u32 BerryCrushCommand_GracefulExit(struct BerryCrushGame *r5, __attribute
case 2:
if (gReceivedRemoteLinkPlayers != 0)
return 0;
- r5->nextCmd = 25;
- BerryCrush_RunOrScheduleCommand(5, 1, NULL);
- r5->cmdState = 2; // ???
+ game->nextCmd = CMD_QUIT;
+ RunOrScheduleCommand(CMD_HIDE_GAME, SCHEDULE_CMD, NULL);
+ game->cmdState = 2; // ???
return 0;
}
- ++r5->cmdState;
+ game->cmdState++;
return 0;
}
-static u32 BerryCrushCommand_Quit(__attribute__((unused)) struct BerryCrushGame *r0, __attribute__((unused)) u8 *r1)
+static u32 Cmd_Quit(struct BerryCrushGame *game, u8 *args)
{
QuitBerryCrush(NULL);
return 0;
}
-static void sub_8024578(struct BerryCrushGame *r4)
-{
- u8 r5 = 0;
-
- IncrementGameStat(GAME_STAT_51);
- r4->unkD = 0;
- r4->unk10 = 0;
- r4->gameState = 2;
- r4->unk14 = 0;
- r4->powder = 0;
- r4->unk18 = 0;
- r4->unk1A = 0;
- r4->unk20 = 0;
- r4->unk24 = 0;
- r4->unk25_0 = 0;
- r4->unk25_1 = 0;
- r4->unk25_2 = 0;
- r4->unk25_3 = 0;
- r4->unk25_4 = 0;
- r4->unk25_5 = 0;
- r4->unk26 = 0;
- r4->timer = 0;
- r4->unk2E = 0;
- r4->unk32 = -1;
- r4->unk30 = 0;
- r4->unk34 = 0;
- for (; r5 < 5; ++r5)
- {
- r4->unk98[r5].unkC = -1;
- r4->unk98[r5].unkE = 0;
- r4->unk98[r5].unk10 = 0;
- r4->unk98[r5].unk12 = 1;
- r4->unk98[r5].unk14 = 0;
- r4->unk98[r5].unk16 = 0;
- r4->unk98[r5].unk18 = 0;
- r4->unk98[r5].unk1A = 0;
- r4->unk98[r5].unk1B = 0;
- r4->unk98[r5].unk1C = 0;
- }
-}
-
-static void BerryCrush_SetPaletteFadeParams(u8 *params, bool8 communicateAfter, u32 selectedPals, s8 delay, u8 startY, u8 targetY, u16 palette)
-{
- params[0] = ((u8 *)&selectedPals)[0];
- params[1] = ((u8 *)&selectedPals)[1];
- params[2] = ((u8 *)&selectedPals)[2];
- params[3] = ((u8 *)&selectedPals)[3];
- params[4] = delay;
- params[5] = startY;
- params[6] = targetY;
- params[7] = ((u8 *)&palette)[0];
- params[8] = ((u8 *)&palette)[1];
- params[9] = communicateAfter;
-}
-
-static void BerryCrush_SetShowMessageParams(u8 *params, u8 stringId, u8 flags, u16 waitKeys, u8 followupCmd)
-{
- params[0] = stringId;
- params[1] = flags;
- params[2] = ((u8 *)&waitKeys)[0];
- params[3] = ((u8 *)&waitKeys)[1];
- params[4] = followupCmd;
+static void ResetGame(struct BerryCrushGame *game)
+{
+ u8 i = 0;
+
+ IncrementGameStat(GAME_STAT_PLAYED_BERRY_CRUSH);
+ game->unused = 0;
+ game->cmdTimer = 0;
+ game->gameState = STATE_RESET;
+ game->playAgainState = 0;
+ game->powder = 0;
+ game->targetAPresses = 0;
+ game->totalAPresses = 0;
+ game->targetDepth = 0;
+ game->newDepth = 0;
+ game->noRoomForPowder = FALSE;
+ game->newRecord = FALSE;
+ game->playedSound = FALSE;
+ game->endGame = FALSE;
+ game->bigSparkle = FALSE;
+ game->sparkleAmount = 0;
+ game->leaderTimer = 0;
+ game->timer = 0;
+ game->bigSparkleCounter = 0;
+ game->numBigSparkleChecks = -1;
+ game->numBigSparkles = 0;
+ game->sparkleCounter = 0;
+ for (i = 0; i < MAX_RFU_PLAYERS; i++)
+ {
+ game->players[i].berryId = -1;
+ game->players[i].inputTime = 0;
+ game->players[i].neatInputStreak = 0;
+ game->players[i].timeSincePrevInput = 1;
+ game->players[i].maxNeatInputStreak = 0;
+ game->players[i].numAPresses = 0;
+ game->players[i].numSyncedAPresses = 0;
+ game->players[i].timePressingA = 0;
+ game->players[i].inputFlags = 0;
+ game->players[i].inputState = INPUT_STATE_NONE;
+ }
+}
+
+static void SetPaletteFadeArgs(u8 *args, bool8 communicateAfter, u32 selectedPals, s8 delay, u8 startY, u8 targetY, u16 palette)
+{
+ args[0] = ((u8 *)&selectedPals)[0];
+ args[1] = ((u8 *)&selectedPals)[1];
+ args[2] = ((u8 *)&selectedPals)[2];
+ args[3] = ((u8 *)&selectedPals)[3];
+ args[4] = delay;
+ args[5] = startY;
+ args[6] = targetY;
+ args[7] = ((u8 *)&palette)[0];
+ args[8] = ((u8 *)&palette)[1];
+ args[9] = communicateAfter;
+}
+
+static void SetPrintMessageArgs(u8 *args, u8 msgId, u8 flags, u16 waitKeys, u8 followupState)
+{
+ args[0] = msgId;
+ args[1] = flags;
+ args[2] = ((u8 *)&waitKeys)[0];
+ args[3] = ((u8 *)&waitKeys)[1];
+ args[4] = followupState;
}
diff --git a/src/cable_club.c b/src/cable_club.c
index 8b321d670..1d8c6e53d 100644
--- a/src/cable_club.c
+++ b/src/cable_club.c
@@ -904,7 +904,7 @@ static void Task_StartWirelessCableClubBattle(u8 taskId)
{
struct LinkPlayer *player = (struct LinkPlayer *)gBlockRecvBuffer[i];
gLinkPlayers[i] = *player;
- sub_800B524(&gLinkPlayers[i]);
+ ConvertLinkPlayerName(&gLinkPlayers[i]);
ResetBlockReceivedFlag(i);
}
tState = 4;
diff --git a/src/data/items.h b/src/data/items.h
index e4e7e0fbc..fc7792186 100644
--- a/src/data/items.h
+++ b/src/data/items.h
@@ -2250,7 +2250,7 @@ const struct Item gItems[] =
.name = _("SOOTHE BELL"),
.itemId = ITEM_SOOTHE_BELL,
.price = 100,
- .holdEffect = HOLD_EFFECT_HAPPINESS_UP,
+ .holdEffect = HOLD_EFFECT_FRIENDSHIP_UP,
.description = sSootheBellDesc,
.pocket = POCKET_ITEMS,
.type = ITEM_USE_BAG_MENU,
diff --git a/src/data/party_menu.h b/src/data/party_menu.h
index daf3f4f6c..a4a030e3f 100644
--- a/src/data/party_menu.h
+++ b/src/data/party_menu.h
@@ -543,7 +543,7 @@ static const struct WindowTemplate sLevelUpStatsWindowTemplate =
.baseBlock = 0x2E9,
};
-static const struct WindowTemplate sUnusedWindowTemplate_08615978 =
+static const struct WindowTemplate sUnusedWindowTemplate1 =
{
.bg = 2,
.tilemapLeft = 2,
@@ -554,7 +554,7 @@ static const struct WindowTemplate sUnusedWindowTemplate_08615978 =
.baseBlock = 0x1DF,
};
-static const struct WindowTemplate sUnusedWindowTemplate_08615980 =
+static const struct WindowTemplate sUnusedWindowTemplate2 =
{
.bg = 2,
.tilemapLeft = 0,
@@ -669,7 +669,7 @@ static const u8 *const sDescriptionStringTable[] =
[PARTYBOX_DESC_DONT_HAVE] = gText_DontHave,
};
-static const u16 sUnused_08615B94[] =
+static const u16 sUnusedData[] =
{
0x0108, 0x0151, 0x0160, 0x015b, 0x002e, 0x005c, 0x0102, 0x0153, 0x014b, 0x00ed, 0x00f1, 0x010d, 0x003a, 0x003b, 0x003f, 0x0071,
0x00b6, 0x00f0, 0x00ca, 0x00db, 0x00da, 0x004c, 0x00e7, 0x0055, 0x0057, 0x0059, 0x00d8, 0x005b, 0x005e, 0x00f7, 0x0118, 0x0068,
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c
index a811901a9..6ec280fd0 100644
--- a/src/field_control_avatar.c
+++ b/src/field_control_avatar.c
@@ -67,7 +67,7 @@ static bool8 TryStartCoordEventScript(struct MapPosition *);
static bool8 TryStartWarpEventScript(struct MapPosition *, u16);
static bool8 TryStartMiscWalkingScripts(u16);
static bool8 TryStartStepCountScript(u16);
-static void UpdateHappinessStepCounter(void);
+static void UpdateFriendshipStepCounter(void);
static bool8 UpdatePoisonStepCounter(void);
void FieldClearPlayerInput(struct FieldInput *input)
@@ -542,7 +542,7 @@ static bool8 TryStartStepCountScript(u16 metatileBehavior)
}
IncrementRematchStepCounter();
- UpdateHappinessStepCounter();
+ UpdateFriendshipStepCounter();
UpdateFarawayIslandStepCounter();
if (!(gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_FORCED_MOVE) && !MetatileBehavior_IsForcedMovementTile(metatileBehavior))
@@ -607,14 +607,15 @@ static bool8 TryStartStepCountScript(u16 metatileBehavior)
return FALSE;
}
-void Unref_ClearHappinessStepCounter(void)
+// Unused
+static void ClearFriendshipStepCounter(void)
{
- VarSet(VAR_HAPPINESS_STEP_COUNTER, 0);
+ VarSet(VAR_FRIENDSHIP_STEP_COUNTER, 0);
}
-static void UpdateHappinessStepCounter(void)
+static void UpdateFriendshipStepCounter(void)
{
- u16 *ptr = GetVarPointer(VAR_HAPPINESS_STEP_COUNTER);
+ u16 *ptr = GetVarPointer(VAR_FRIENDSHIP_STEP_COUNTER);
int i;
(*ptr)++;
diff --git a/src/field_door.c b/src/field_door.c
index 4dcb07cca..8aeb1d491 100644
--- a/src/field_door.c
+++ b/src/field_door.c
@@ -357,40 +357,42 @@ static void DrawDoor(const struct DoorGraphics *gfx, const struct DoorAnimFrame
}
}
-enum
+#define tFramesHi data[0]
+#define tFramesLo data[1]
+#define tGfxHi data[2]
+#define tGfxLo data[3]
+#define tFrameId data[4]
+#define tCounter data[5]
+#define tX data[6]
+#define tY data[7]
+
+// Draws a single frame of the door animation, or skips drawing to wait between frames.
+// Returns FALSE when the final frame has been reached
+static bool32 AnimateDoorFrame(struct DoorGraphics *gfx, struct DoorAnimFrame *frames, s16 *data)
{
- TD_FRAMELIST = 0,
- TD_GFX = 2,
- TD_FRAME = 4,
- TD_COUNTER,
- TD_X,
- TD_Y
-};
+ if (tCounter == 0)
+ DrawDoor(gfx, &frames[tFrameId], tX, tY);
-static bool32 sub_808A5F0(struct DoorGraphics *gfx, struct DoorAnimFrame *frames, s16 *taskData)
-{
- if (taskData[TD_COUNTER] == 0)
- DrawDoor(gfx, &frames[taskData[TD_FRAME]], taskData[TD_X], taskData[TD_Y]);
- if (taskData[TD_COUNTER] == frames[taskData[TD_FRAME]].time)
+ if (tCounter == frames[tFrameId].time)
{
- taskData[TD_COUNTER] = 0;
- taskData[TD_FRAME]++;
- if (frames[taskData[TD_FRAME]].time == 0)
+ tCounter = 0;
+ tFrameId++;
+ if (frames[tFrameId].time == 0)
return FALSE;
else
return TRUE;
}
- taskData[TD_COUNTER]++;
+ tCounter++;
return TRUE;
}
static void Task_AnimateDoor(u8 taskId)
{
- u16 *taskData = gTasks[taskId].data;
- struct DoorAnimFrame *frames = (struct DoorAnimFrame *)(taskData[TD_FRAMELIST] << 16 | taskData[TD_FRAMELIST + 1]);
- struct DoorGraphics *gfx = (struct DoorGraphics *)(taskData[TD_GFX] << 16 | taskData[TD_GFX + 1]);
+ u16 *data = gTasks[taskId].data;
+ struct DoorAnimFrame *frames = (struct DoorAnimFrame *)(tFramesHi << 16 | tFramesLo);
+ struct DoorGraphics *gfx = (struct DoorGraphics *)(tGfxHi << 16 | tGfxLo);
- if (sub_808A5F0(gfx, frames, taskData) == FALSE)
+ if (AnimateDoorFrame(gfx, frames, data) == FALSE)
DestroyTask(taskId);
}
@@ -419,16 +421,16 @@ static s8 StartDoorAnimationTask(const struct DoorGraphics *gfx, const struct Do
else
{
u8 taskId = CreateTask(Task_AnimateDoor, 0x50);
- s16 *taskData = gTasks[taskId].data;
+ s16 *data = gTasks[taskId].data;
- taskData[TD_X] = x;
- taskData[TD_Y] = y;
+ tX = x;
+ tY = y;
- taskData[TD_FRAMELIST + 1] = (u32)frames;
- taskData[TD_FRAMELIST] = (u32)frames >> 16;
+ tFramesLo = (u32)frames;
+ tFramesHi = (u32)frames >> 16;
- taskData[TD_GFX + 1] = (u32)gfx;
- taskData[TD_GFX] = (u32)gfx >> 16;
+ tGfxLo = (u32)gfx;
+ tGfxHi = (u32)gfx >> 16;
return taskId;
}
diff --git a/src/field_effect.c b/src/field_effect.c
index 162a530ca..445827390 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -480,13 +480,13 @@ static const struct Subsprite sSubsprites_HofMonitorBig[] =
static const struct SubspriteTable sSubspriteTable_HofMonitorBig = subsprite_table(sSubsprites_HofMonitorBig);
-const union AnimCmd gSpriteAnim_855C2CC[] =
+const union AnimCmd sAnim_Static[] =
{
ANIMCMD_FRAME(.imageValue = 0, .duration = 1),
ANIMCMD_JUMP(0)
};
-const union AnimCmd gSpriteAnim_855C2D4[] =
+const union AnimCmd sAnim_Flicker[] =
{
ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
@@ -499,15 +499,16 @@ const union AnimCmd gSpriteAnim_855C2D4[] =
ANIMCMD_END
};
-const union AnimCmd *const gSpriteAnimTable_855C2F8[] =
+// Flicker on and off, for the Pokéballs / monitors during the PokéCenter heal effect
+const union AnimCmd *const sAnims_Flicker[] =
{
- gSpriteAnim_855C2CC,
- gSpriteAnim_855C2D4
+ sAnim_Static,
+ sAnim_Flicker
};
-static const union AnimCmd *const sAnimTable_HofMonitor[] =
+static const union AnimCmd *const sAnims_HofMonitor[] =
{
- gSpriteAnim_855C2CC
+ sAnim_Static
};
static const struct SpriteTemplate sSpriteTemplate_PokeballGlow =
@@ -515,7 +516,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokeballGlow =
.tileTag = 0xFFFF,
.paletteTag = FLDEFF_PAL_TAG_POKEBALL_GLOW,
.oam = &sOam_8x8,
- .anims = gSpriteAnimTable_855C2F8,
+ .anims = sAnims_Flicker,
.images = sPicTable_PokeballGlow,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_PokeballGlow
@@ -526,7 +527,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokecenterMonitor =
.tileTag = 0xFFFF,
.paletteTag = FLDEFF_PAL_TAG_GENERAL_0,
.oam = &sOam_16x16,
- .anims = gSpriteAnimTable_855C2F8,
+ .anims = sAnims_Flicker,
.images = sPicTable_PokecenterMonitor,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_PokecenterMonitor
@@ -537,7 +538,7 @@ static const struct SpriteTemplate sSpriteTemplate_HofMonitorBig =
.tileTag = 0xFFFF,
.paletteTag = FLDEFF_PAL_TAG_HOF_MONITOR,
.oam = &sOam_16x16,
- .anims = sAnimTable_HofMonitor,
+ .anims = sAnims_HofMonitor,
.images = sPicTable_HofMonitorBig,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_HallOfFameMonitor
@@ -548,7 +549,7 @@ static const struct SpriteTemplate sSpriteTemplate_HofMonitorSmall =
.tileTag = 0xFFFF,
.paletteTag = FLDEFF_PAL_TAG_HOF_MONITOR,
.oam = &sOam_32x16,
- .anims = sAnimTable_HofMonitor,
+ .anims = sAnims_HofMonitor,
.images = sPicTable_HofMonitorSmall,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_HallOfFameMonitor
@@ -3853,16 +3854,8 @@ static void Task_MoveDeoxysRock(u8 taskId)
case 0:
data[4] = sprite->pos1.x << 4;
data[5] = sprite->pos1.y << 4;
-
- // UB: Possible divide by zero
- #ifdef UBFIX
- #define DIVISOR (data[8] ? data[8] : 1);
- #else
- #define DIVISOR (data[8])
- #endif
-
- data[6] = (data[2] * 16 - data[4]) / DIVISOR;
- data[7] = (data[3] * 16 - data[5]) / DIVISOR;
+ data[6] = SAFE_DIV(data[2] * 16 - data[4], data[8]);
+ data[7] = SAFE_DIV(data[3] * 16 - data[5], data[8]);
data[0]++;
case 1:
if (data[8] != 0)
diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c
index b2ddf3180..9c166d008 100644
--- a/src/fldeff_flash.c
+++ b/src/fldeff_flash.c
@@ -16,7 +16,6 @@
#include "constants/songs.h"
#include "constants/map_types.h"
-// structures
struct FlashStruct
{
u8 fromType;
@@ -26,7 +25,6 @@ struct FlashStruct
void (*func)(void);
};
-// static functions
static void FieldCallback_Flash(void);
static void FldEff_UseFlash(void);
static bool8 TryDoMapTransition(void);
@@ -42,7 +40,6 @@ static void Task_EnterCaveTransition2(u8 taskId);
static void Task_EnterCaveTransition3(u8 taskId);
static void Task_EnterCaveTransition4(u8 taskId);
-// rodata
static const struct FlashStruct sTransitionTypes[] =
{
{MAP_TYPE_TOWN, MAP_TYPE_UNDERGROUND, TRUE, FALSE, DoEnterCaveTransition},
@@ -64,15 +61,14 @@ static const struct FlashStruct sTransitionTypes[] =
{},
};
-static const u16 gCaveTransitionPalette_White[] = INCBIN_U16("graphics/misc/cave_transition_white.gbapal");
-static const u16 gCaveTransitionPalette_Black[] = INCBIN_U16("graphics/misc/cave_transition_black.gbapal");
+static const u16 sCaveTransitionPalette_White[] = INCBIN_U16("graphics/misc/cave_transition_white.gbapal");
+static const u16 sCaveTransitionPalette_Black[] = INCBIN_U16("graphics/misc/cave_transition_black.gbapal");
-static const u16 gUnknown_085B2890[] = INCBIN_U16("graphics/misc/85B2890.gbapal");
-static const u16 gUnknown_085B28A0[] = INCBIN_U16("graphics/misc/85B28A0.gbapal");
-static const u32 gCaveTransitionTilemap[] = INCBIN_U32("graphics/misc/cave_transition_map.bin.lz");
-static const u32 gCaveTransitionTiles[] = INCBIN_U32("graphics/misc/cave_transition.4bpp.lz");
+static const u16 sCaveTransitionPalette_Enter[] = INCBIN_U16("graphics/misc/cave_transition_enter.gbapal");
+static const u16 sCaveTransitionPalette_Exit[] = INCBIN_U16("graphics/misc/cave_transition_exit.gbapal");
+static const u32 sCaveTransitionTilemap[] = INCBIN_U32("graphics/misc/cave_transition_map.bin.lz");
+static const u32 sCaveTransitionTiles[] = INCBIN_U32("graphics/misc/cave_transition.4bpp.lz");
-// text
bool8 SetUpFieldMove_Flash(void)
{
// In Ruby and Sapphire, Registeel's tomb is opened by using Fly. In Emerald,
@@ -220,10 +216,10 @@ static void Task_ExitCaveTransition1(u8 taskId)
static void Task_ExitCaveTransition2(u8 taskId)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
- LZ77UnCompVram(gCaveTransitionTiles, (void *)(VRAM + 0xC000));
- LZ77UnCompVram(gCaveTransitionTilemap, (void *)(VRAM + 0xF800));
- LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20);
- LoadPalette(gUnknown_085B28A0, 0xE0, 0x10);
+ LZ77UnCompVram(sCaveTransitionTiles, (void *)(VRAM + 0xC000));
+ LZ77UnCompVram(sCaveTransitionTilemap, (void *)(VRAM + 0xF800));
+ LoadPalette(sCaveTransitionPalette_White, 0xE0, 0x20);
+ LoadPalette(sCaveTransitionPalette_Exit, 0xE0, 0x10);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0
| BLDCNT_EFFECT_BLEND
| BLDCNT_TGT2_BG1
@@ -274,11 +270,11 @@ static void Task_ExitCaveTransition4(u8 taskId)
if (count < 8)
{
gTasks[taskId].data[2]++;
- LoadPalette(&gUnknown_085B28A0[count], 0xE0, 16 - 2 * count);
+ LoadPalette(&sCaveTransitionPalette_Exit[count], 0xE0, 16 - 2 * count);
}
else
{
- LoadPalette(gCaveTransitionPalette_White, 0, 0x20);
+ LoadPalette(sCaveTransitionPalette_White, 0, 0x20);
gTasks[taskId].func = Task_ExitCaveTransition5;
gTasks[taskId].data[2] = 8;
}
@@ -305,8 +301,8 @@ static void Task_EnterCaveTransition1(u8 taskId)
static void Task_EnterCaveTransition2(u8 taskId)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
- LZ77UnCompVram(gCaveTransitionTiles, (void *)(VRAM + 0xC000));
- LZ77UnCompVram(gCaveTransitionTilemap, (void *)(VRAM + 0xF800));
+ LZ77UnCompVram(sCaveTransitionTiles, (void *)(VRAM + 0xC000));
+ LZ77UnCompVram(sCaveTransitionTilemap, (void *)(VRAM + 0xF800));
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
@@ -319,8 +315,8 @@ static void Task_EnterCaveTransition2(u8 taskId)
| DISPCNT_OBJ_1D_MAP
| DISPCNT_BG0_ON
| DISPCNT_OBJ_ON);
- LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20);
- LoadPalette(gCaveTransitionPalette_Black, 0, 0x20);
+ LoadPalette(sCaveTransitionPalette_White, 0xE0, 0x20);
+ LoadPalette(sCaveTransitionPalette_Black, 0, 0x20);
gTasks[taskId].func = Task_EnterCaveTransition3;
gTasks[taskId].data[0] = 16;
gTasks[taskId].data[1] = 0;
@@ -335,7 +331,7 @@ static void Task_EnterCaveTransition3(u8 taskId)
{
gTasks[taskId].data[2]++;
gTasks[taskId].data[2]++;
- LoadPalette(&gUnknown_085B2890[15 - count], 0xE0, 2 * (count + 1));
+ LoadPalette(&sCaveTransitionPalette_Enter[15 - count], 0xE0, 2 * (count + 1));
}
else
{
@@ -363,7 +359,7 @@ static void Task_EnterCaveTransition4(u8 taskId)
}
else
{
- LoadPalette(gCaveTransitionPalette_Black, 0, 0x20);
+ LoadPalette(sCaveTransitionPalette_Black, 0, 0x20);
SetMainCallback2(gMain.savedCallback);
}
}
diff --git a/src/frontier_util.c b/src/frontier_util.c
index 095c750a6..491aef936 100644
--- a/src/frontier_util.c
+++ b/src/frontier_util.c
@@ -2383,13 +2383,13 @@ void ClearRankingHallRecords(void)
{
s32 i, j, k;
- // BUG: Passing 0 as a pointer instead of a pointer holding a value of 0.
- #ifdef BUGFIX
- u8 zero = 0;
- #define ZERO (&zero)
- #else
+ // UB: Passing 0 as a pointer instead of a pointer holding a value of 0.
+#ifdef UBFIX
+ u8 emptyId[TRAINER_ID_LENGTH] = {0};
+ #define ZERO emptyId
+#else
#define ZERO 0
- #endif
+#endif
for (i = 0; i < HALL_FACILITIES_COUNT; i++)
{
diff --git a/src/graphics.c b/src/graphics.c
index 1a3423fb6..7a7a11b2b 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -1543,9 +1543,9 @@ const u16 gUnknown_08DE3350[] = INCBIN_U16("graphics/frontier_pass/tilemap1.bin"
const u16 gUnknown_08DE3374[] = INCBIN_U16("graphics/frontier_pass/tilemap2.bin");
// Berry Crush
-const u16 gUnknown_08DE3398[] = INCBIN_U16("graphics/berry_crusher/tiles.gbapal");
-const u32 gUnknown_08DE34B8[] = INCBIN_U32("graphics/berry_crusher/tiles.4bpp.lz");
-const u32 gUnknown_08DE3FD4[] = INCBIN_U32("graphics/berry_crusher/tiles.bin.lz");
+const u16 gBerryCrush_Crusher_Pal[] = INCBIN_U16("graphics/berry_crush/crusher.gbapal");
+const u32 gBerryCrush_Crusher_Gfx[] = INCBIN_U32("graphics/berry_crush/crusher.4bpp.lz");
+const u32 gBerryCrush_Crusher_Tilemap[] = INCBIN_U32("graphics/berry_crush/crusher.bin.lz");
// random garbage at the end.
static const u8 sEmpty3[0x54BAC] = {0};
diff --git a/src/intro.c b/src/intro.c
index 376176fe4..324ec6d46 100644
--- a/src/intro.c
+++ b/src/intro.c
@@ -1576,7 +1576,7 @@ static void Task_IntroSpinAndZoomPokeball(u8 taskId)
gTasks[taskId].func = Task_IntroWaitToSetupPart3LegendsFight;
}
- PanFadeAndZoomScreen(0x78, 0x50, 0x10000 / gTasks[taskId].data[1], gTasks[taskId].data[0]);
+ PanFadeAndZoomScreen(0x78, 0x50, SAFE_DIV(0x10000, gTasks[taskId].data[1]), gTasks[taskId].data[0]);
if (gIntroFrameCounter == 28)
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 0x10, RGB_WHITEALPHA);
diff --git a/src/link.c b/src/link.c
index fac5f3252..0b2f46a34 100644
--- a/src/link.c
+++ b/src/link.c
@@ -41,8 +41,8 @@ struct LinkTestBGInfo
{
u32 screenBaseBlock;
u32 paletteNum;
- u32 dummy_8;
- u32 dummy_C;
+ u32 baseChar;
+ u32 unused;
};
static struct BlockTransfer sBlockSend;
@@ -97,28 +97,26 @@ struct Link gLink;
u8 gLastRecvQueueCount;
u16 gLinkSavedIme;
-EWRAM_DATA u8 gLinkTestDebugValuesEnabled = 0;
-EWRAM_DATA u8 gUnknown_020223BD = 0;
+static EWRAM_DATA u8 sLinkTestDebugValuesEnabled = 0;
+static EWRAM_DATA u8 sDummyFlag = FALSE;
EWRAM_DATA u32 gBerryBlenderKeySendAttempts = 0;
EWRAM_DATA u16 gBlockRecvBuffer[MAX_RFU_PLAYERS][BLOCK_BUFFER_SIZE / 2] = {};
EWRAM_DATA u8 gBlockSendBuffer[BLOCK_BUFFER_SIZE] = {};
-EWRAM_DATA bool8 gLinkOpen = FALSE;
+static EWRAM_DATA bool8 sLinkOpen = FALSE;
EWRAM_DATA u16 gLinkType = 0;
-EWRAM_DATA u16 gLinkTimeOutCounter = 0;
+static EWRAM_DATA u16 sTimeOutCounter = 0;
EWRAM_DATA struct LinkPlayer gLocalLinkPlayer = {};
EWRAM_DATA struct LinkPlayer gLinkPlayers[MAX_RFU_PLAYERS] = {};
-EWRAM_DATA struct LinkPlayer gSavedLinkPlayers[MAX_RFU_PLAYERS] = {};
+static EWRAM_DATA struct LinkPlayer sSavedLinkPlayers[MAX_RFU_PLAYERS] = {};
EWRAM_DATA struct {
u32 status;
u8 lastRecvQueueCount;
u8 lastSendQueueCount;
- u8 unk_06;
+ bool8 disconnected;
} sLinkErrorBuffer = {};
static EWRAM_DATA u16 sReadyCloseLinkAttempts = 0; // never read
static EWRAM_DATA void *sLinkErrorBgTilemapBuffer = NULL;
-// Static ROM declarations
-
static void InitLocalLinkPlayer(void);
static void VBlankCB_LinkError(void);
static void CB2_LinkTest(void);
@@ -131,7 +129,7 @@ static void LinkCB_BlockSend(void);
static void LinkCB_BlockSendEnd(void);
static void SetBlockReceivedFlag(u8 who);
static u16 LinkTestCalcBlockChecksum(const u16 *src, u16 size);
-static void LinkTest_prnthex(u32 pos, u8 a0, u8 a1, u8 a2);
+static void LinkTest_PrintHex(u32 pos, u8 a0, u8 a1, u8 a2);
static void LinkCB_RequestPlayerDataExchange(void);
static void Task_PrintTestData(u8 taskId);
@@ -160,8 +158,6 @@ static void DoSend(void);
static void StopTimer(void);
static void SendRecvDone(void);
-// .rodata
-
static const u16 sWirelessLinkDisplayPal[] = INCBIN_U16("graphics/interface/wireless_link_display.gbapal");
static const u32 sWirelessLinkDisplayGfx[] = INCBIN_U32("graphics/interface/wireless_link_display.4bpp.lz");
static const u32 sWirelessLinkDisplayTilemap[] = INCBIN_U32("graphics/interface/wireless_link_display.bin.lz");
@@ -226,15 +222,13 @@ static const struct WindowTemplate sLinkErrorWindowTemplates[] = {
};
static const u8 sTextColors[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
-static const u8 sUnused_082ED224[] = {0x00, 0xFF, 0xFE, 0xFF, 0x00};
-
-// .text
+static const u8 sUnusedData[] = {0x00, 0xFF, 0xFE, 0xFF, 0x00};
bool8 IsWirelessAdapterConnected(void)
{
SetWirelessCommType1();
InitRFUAPI();
- if (rfu_LMAN_REQBN_softReset_and_checkID() == 0x8001)
+ if (rfu_LMAN_REQBN_softReset_and_checkID() == RFU_ID)
{
rfu_REQ_stopMode();
rfu_waitREQComplete();
@@ -251,13 +245,13 @@ void Task_DestroySelf(u8 taskId)
DestroyTask(taskId);
}
-static void InitLinkTestBG(u8 paletteNum, u8 bgNum, u8 screenBaseBlock, u8 charBaseBlock, u16 a4)
+static void InitLinkTestBG(u8 paletteNum, u8 bgNum, u8 screenBaseBlock, u8 charBaseBlock, u16 baseChar)
{
LoadPalette(sLinkTestDigitsPal, paletteNum * 16, 0x20);
- DmaCopy16(3, sLinkTestDigitsGfx, (u16 *)BG_CHAR_ADDR(charBaseBlock) + (16 * a4), sizeof sLinkTestDigitsGfx);
+ DmaCopy16(3, sLinkTestDigitsGfx, (u16 *)BG_CHAR_ADDR(charBaseBlock) + (16 * baseChar), sizeof sLinkTestDigitsGfx);
gLinkTestBGInfo.screenBaseBlock = screenBaseBlock;
gLinkTestBGInfo.paletteNum = paletteNum;
- gLinkTestBGInfo.dummy_8 = a4;
+ gLinkTestBGInfo.baseChar = baseChar;
switch (bgNum)
{
case 1:
@@ -274,17 +268,19 @@ static void InitLinkTestBG(u8 paletteNum, u8 bgNum, u8 screenBaseBlock, u8 charB
SetGpuReg(REG_OFFSET_BG0VOFS + bgNum * 4, 0);
}
-void sub_80094EC(u8 paletteNum, u8 bgNum, u8 screenBaseBlock, u8 charBaseBlock)
+// Unused
+static void LoadLinkTestBgGfx(u8 paletteNum, u8 bgNum, u8 screenBaseBlock, u8 charBaseBlock)
{
LoadPalette(sLinkTestDigitsPal, paletteNum * 16, 0x20);
DmaCopy16(3, sLinkTestDigitsGfx, (u16 *)BG_CHAR_ADDR(charBaseBlock), sizeof sLinkTestDigitsGfx);
gLinkTestBGInfo.screenBaseBlock = screenBaseBlock;
gLinkTestBGInfo.paletteNum = paletteNum;
- gLinkTestBGInfo.dummy_8 = 0;
+ gLinkTestBGInfo.baseChar = 0;
SetGpuReg(sBGControlRegs[bgNum], BGCNT_SCREENBASE(screenBaseBlock) | BGCNT_CHARBASE(charBaseBlock));
}
-void LinkTestScreen(void)
+// Unused
+static void LinkTestScreen(void)
{
int i;
@@ -346,10 +342,9 @@ static void InitLink(void)
int i;
for (i = 0; i < CMD_LENGTH; i++)
- {
- gSendCmd[i] = 0xEfff;
- }
- gLinkOpen = TRUE;
+ gSendCmd[i] = LINKCMD_NONE;
+
+ sLinkOpen = TRUE;
EnableSerial();
}
@@ -402,7 +397,7 @@ void CloseLink(void)
{
LinkRfu_Shutdown();
}
- gLinkOpen = FALSE;
+ sLinkOpen = FALSE;
DisableSerial();
}
@@ -413,14 +408,14 @@ static void TestBlockTransfer(u8 nothing, u8 is, u8 used)
if (sLinkTestLastBlockSendPos != sBlockSend.pos)
{
- LinkTest_prnthex(sBlockSend.pos, 2, 3, 2);
+ LinkTest_PrintHex(sBlockSend.pos, 2, 3, 2);
sLinkTestLastBlockSendPos = sBlockSend.pos;
}
for (i = 0; i < MAX_LINK_PLAYERS; i++)
{
if (sLinkTestLastBlockRecvPos[i] != sBlockRecv[i].pos)
{
- LinkTest_prnthex(sBlockRecv[i].pos, 2, i + 4, 2);
+ LinkTest_PrintHex(sBlockRecv[i].pos, 2, i + 4, 2);
sLinkTestLastBlockRecvPos[i] = sBlockRecv[i].pos;
}
}
@@ -435,8 +430,8 @@ static void TestBlockTransfer(u8 nothing, u8 is, u8 used)
ResetBlockReceivedFlag(i);
if (gLinkTestBlockChecksums[i] != 0x0342)
{
- gLinkTestDebugValuesEnabled = FALSE;
- gUnknown_020223BD = FALSE;
+ sLinkTestDebugValuesEnabled = FALSE;
+ sDummyFlag = FALSE;
}
}
}
@@ -469,7 +464,7 @@ static void LinkTestProcessKeyInput(void)
{
SetCloseLinkCallback();
}
- if (gLinkTestDebugValuesEnabled)
+ if (sLinkTestDebugValuesEnabled)
{
SetLinkDebugValues(gMain.vblankCounter2, gLinkCallback ? gLinkVSyncDisabled : gLinkVSyncDisabled | 0x10);
}
@@ -489,7 +484,7 @@ u16 LinkMain2(const u16 *heldKeys)
{
u8 i;
- if (!gLinkOpen)
+ if (!sLinkOpen)
{
return 0;
}
@@ -555,10 +550,10 @@ static void ProcessRecvCmds(u8 unused)
case LINKCMD_BLENDER_SEND_KEYS:
gLinkPartnersHeldKeys[i] = gRecvCmds[i][1];
break;
- case LINKCMD_0x5555:
+ case LINKCMD_DUMMY_1:
gLinkDummy2 = TRUE;
break;
- case LINKCMD_0x5566:
+ case LINKCMD_DUMMY_2:
gLinkDummy2 = TRUE;
break;
case LINKCMD_INIT_BLOCK:
@@ -612,7 +607,7 @@ static void ProcessRecvCmds(u8 unused)
linkPlayer->neverRead = 0;
linkPlayer->progressFlags = 0;
}
- sub_800B524(linkPlayer);
+ ConvertLinkPlayerName(linkPlayer);
if (strcmp(block->magic1, sASCIIGameFreakInc) != 0
|| strcmp(block->magic2, sASCIIGameFreakInc) != 0)
{
@@ -664,22 +659,19 @@ static void BuildSendCmd(u16 command)
gSendCmd[0] = LINKCMD_BLENDER_SEND_KEYS;
gSendCmd[1] = gMain.heldKeys;
break;
- case LINKCMD_0x5555:
- gSendCmd[0] = LINKCMD_0x5555;
+ case LINKCMD_DUMMY_1:
+ gSendCmd[0] = LINKCMD_DUMMY_1;
break;
- case LINKCMD_0x6666:
- gSendCmd[0] = LINKCMD_0x6666;
+ case LINKCMD_SEND_EMPTY:
+ gSendCmd[0] = LINKCMD_SEND_EMPTY;
gSendCmd[1] = 0;
break;
- case LINKCMD_0x7777:
+ case LINKCMD_SEND_0xEE:
{
u8 i;
-
- gSendCmd[0] = LINKCMD_0x7777;
+ gSendCmd[0] = LINKCMD_SEND_0xEE;
for (i = 0; i < 5; i++)
- {
gSendCmd[i + 1] = 0xEE;
- }
break;
}
case LINKCMD_INIT_BLOCK:
@@ -690,8 +682,8 @@ static void BuildSendCmd(u16 command)
case LINKCMD_BLENDER_NO_PBLOCK_SPACE:
gSendCmd[0] = LINKCMD_BLENDER_NO_PBLOCK_SPACE;
break;
- case LINKCMD_0xAAAB:
- gSendCmd[0] = LINKCMD_0xAAAB;
+ case LINKCMD_SEND_ITEM:
+ gSendCmd[0] = LINKCMD_SEND_ITEM;
gSendCmd[1] = gSpecialVar_ItemId;
break;
case LINKCMD_SEND_BLOCK_REQ:
@@ -702,14 +694,13 @@ static void BuildSendCmd(u16 command)
gSendCmd[0] = LINKCMD_READY_CLOSE_LINK;
gSendCmd[1] = gReadyCloseLinkType;
break;
- case LINKCMD_0x5566:
- gSendCmd[0] = LINKCMD_0x5566;
+ case LINKCMD_DUMMY_2:
+ gSendCmd[0] = LINKCMD_DUMMY_2;
break;
case LINKCMD_SEND_HELD_KEYS:
if (gHeldKeyCodeToSend == 0 || gLinkTransferringData)
- {
break;
- }
+
gSendCmd[0] = LINKCMD_SEND_HELD_KEYS;
gSendCmd[1] = gHeldKeyCodeToSend;
break;
@@ -819,7 +810,7 @@ bool32 Link_AnyPartnersPlayingFRLG_JP(void)
void OpenLinkTimed(void)
{
sPlayerDataExchangeStatus = EXCHANGE_NOT_STARTED;
- gLinkTimeOutCounter = 0;
+ sTimeOutCounter = 0;
OpenLink();
}
@@ -892,7 +883,7 @@ u8 GetLinkPlayerDataExchangeStatusTimed(int minPlayers, int maxPlayers)
}
}
}
- else if (++gLinkTimeOutCounter > 600)
+ else if (++sTimeOutCounter > 600)
{
sPlayerDataExchangeStatus = EXCHANGE_TIMED_OUT;
}
@@ -909,9 +900,7 @@ bool8 IsLinkPlayerDataExchangeComplete(void)
for (i = 0; i < GetLinkPlayerCount(); i++)
{
if (gLinkPlayers[i].linkType == gLinkPlayers[0].linkType)
- {
count++;
- }
}
if (count == GetLinkPlayerCount())
{
@@ -936,9 +925,7 @@ void ResetLinkPlayers(void)
int i;
for (i = 0; i <= MAX_LINK_PLAYERS; i++)
- {
gLinkPlayers[i] = (struct LinkPlayer){};
- }
}
static void ResetBlockSend(void)
@@ -966,9 +953,8 @@ static bool32 InitBlockSend(const void *src, size_t size)
else
{
if (src != gBlockSendBuffer)
- {
memcpy(gBlockSendBuffer, src, size);
- }
+
sBlockSend.src = gBlockSendBuffer;
}
BuildSendCmd(LINKCMD_INIT_BLOCK);
@@ -980,9 +966,7 @@ static bool32 InitBlockSend(const void *src, size_t size)
static void LinkCB_BlockSendBegin(void)
{
if (++sBlockSendDelayCounter > 2)
- {
gLinkCallback = LinkCB_BlockSend;
- }
}
static void LinkCB_BlockSend(void)
@@ -1020,13 +1004,9 @@ void SetBerryBlenderLinkCallback(void)
{
gBerryBlenderKeySendAttempts = 0;
if (gWirelessCommType)
- {
Rfu_SetBerryBlenderLinkCallback();
- }
else
- {
gLinkCallback = LinkCB_BerryBlenderSendHeldKeys;
- }
}
// Unused
@@ -1044,9 +1024,8 @@ static void SendBerryBlenderNoSpaceForPokeblocks(void)
u8 GetMultiplayerId(void)
{
if (gWirelessCommType == TRUE)
- {
return Rfu_GetMultiplayerId();
- }
+
return SIO_MULTI_CNT->id;
}
@@ -1061,18 +1040,16 @@ u8 bitmask_all_link_players_but_self(void)
bool8 SendBlock(u8 unused, const void *src, u16 size)
{
if (gWirelessCommType == TRUE)
- {
return Rfu_InitBlockSend(src, size);
- }
+
return InitBlockSend(src, size);
}
bool8 SendBlockRequest(u8 blockReqType)
{
if (gWirelessCommType == TRUE)
- {
return Rfu_SendBlockRequest(blockReqType);
- }
+
if (gLinkCallback == NULL)
{
gBlockRequestType = blockReqType;
@@ -1085,31 +1062,25 @@ bool8 SendBlockRequest(u8 blockReqType)
bool8 IsLinkTaskFinished(void)
{
if (gWirelessCommType == TRUE)
- {
return IsLinkRfuTaskFinished();
- }
+
return gLinkCallback == NULL;
}
u8 GetBlockReceivedStatus(void)
{
if (gWirelessCommType == TRUE)
- {
return Rfu_GetBlockReceivedStatus();
- }
+
return (gBlockReceivedStatus[3] << 3) | (gBlockReceivedStatus[2] << 2) | (gBlockReceivedStatus[1] << 1) | (gBlockReceivedStatus[0] << 0);
}
static void SetBlockReceivedFlag(u8 who)
{
if (gWirelessCommType == TRUE)
- {
Rfu_SetBlockReceivedFlag(who);
- }
else
- {
gBlockReceivedStatus[who] = TRUE;
- }
}
void ResetBlockReceivedFlags(void)
@@ -1119,16 +1090,12 @@ void ResetBlockReceivedFlags(void)
if (gWirelessCommType == TRUE)
{
for (i = 0; i < MAX_RFU_PLAYERS; i++)
- {
Rfu_ResetBlockReceivedFlag(i);
- }
}
else
{
for (i = 0; i < MAX_LINK_PLAYERS; i++)
- {
gBlockReceivedStatus[i] = FALSE;
- }
}
}
@@ -1147,9 +1114,7 @@ void ResetBlockReceivedFlag(u8 who)
void CheckShouldAdvanceLinkState(void)
{
if ((gLinkStatus & LINK_STAT_MASTER) && EXTRACT_PLAYER_COUNT(gLinkStatus) > 1)
- {
gShouldAdvanceLinkState = 1;
- }
}
static u16 LinkTestCalcBlockChecksum(const u16 *src, u16 size)
@@ -1159,92 +1124,90 @@ static u16 LinkTestCalcBlockChecksum(const u16 *src, u16 size)
chksum = 0;
for (i = 0; i < size / 2; i++)
- {
chksum += src[i];
- }
+
return chksum;
}
-static void LinkTest_prnthexchar(char a0, u8 a1, u8 a2)
+static void LinkTest_PrintNumChar(char val, u8 x, u8 y)
{
u16 *vAddr;
vAddr = (u16 *)BG_SCREEN_ADDR(gLinkTestBGInfo.screenBaseBlock);
- vAddr[a2 * 32 + a1] = (gLinkTestBGInfo.paletteNum << 12) | (a0 + 1 + gLinkTestBGInfo.dummy_8);
+ vAddr[y * 32 + x] = (gLinkTestBGInfo.paletteNum << 12) | (val + 1 + gLinkTestBGInfo.baseChar);
}
-static void LinkTest_prntchar(char a0, u8 a1, u8 a2)
+static void LinkTest_PrintChar(char val, u8 x, u8 y)
{
u16 *vAddr;
vAddr = (u16 *)BG_SCREEN_ADDR(gLinkTestBGInfo.screenBaseBlock);
- vAddr[a2 * 32 + a1] = (gLinkTestBGInfo.paletteNum << 12) | (a0 + gLinkTestBGInfo.dummy_8);
+ vAddr[y * 32 + x] = (gLinkTestBGInfo.paletteNum << 12) | (val + gLinkTestBGInfo.baseChar);
}
-static void LinkTest_prnthex(u32 pos, u8 a0, u8 a1, u8 a2)
+static void LinkTest_PrintHex(u32 num, u8 x, u8 y, u8 length)
{
- char sp[32 / 2];
+ char buff[16];
int i;
- for (i = 0; i < a2; i++)
+ for (i = 0; i < length; i++)
{
- sp[i] = pos & 0xf;
- pos >>= 4;
+ buff[i] = num & 0xF;
+ num >>= 4;
}
- for (i = a2 - 1; i >= 0; i--)
+ for (i = length - 1; i >= 0; i--)
{
- LinkTest_prnthexchar(sp[i], a0, a1);
- a0++;
+ LinkTest_PrintNumChar(buff[i], x, y);
+ x++;
}
}
-static void LinkTest_prntint(int a0, u8 a1, u8 a2, u8 a3)
+static void LinkTest_PrintInt(int num, u8 x, u8 y, u8 length)
{
- char sp[32 / 2];
- int sp10;
+ char buff[16];
+ int negX;
int i;
- sp10 = -1;
- if (a0 < 0)
+ negX = -1;
+ if (num < 0)
{
- sp10 = a1;
- a0 = -a0;
+ negX = x;
+ num = -num;
}
- for (i = 0; i < a3; i++)
+ for (i = 0; i < length; i++)
{
- sp[i] = a0 % 10;
- a0 /= 10;
+ buff[i] = num % 10;
+ num /= 10;
}
- for (i = a3 - 1; i >= 0; i--)
+ for (i = length - 1; i >= 0; i--)
{
- LinkTest_prnthexchar(sp[i], a1, a2);
- a1++;
- }
- if (sp10 != -1)
- {
- LinkTest_prnthexchar(*"\n", sp10, a2);
+ LinkTest_PrintNumChar(buff[i], x, y);
+ x++;
}
+
+ if (negX != -1)
+ LinkTest_PrintNumChar(*"\n", negX, y);
}
-static void LinkTest_prntstr(const char *a0, u8 a1, u8 a2)
+static void LinkTest_PrintString(const char *str, u8 x, u8 y)
{
- int r6;
+ int xOffset;
int i;
- int r5;
+ int yOffset;
- r5 = 0;
- r6 = 0;
- for (i = 0; a0[i] != 0; a0++)
+ yOffset = 0;
+ xOffset = 0;
+ for (i = 0; str[i] != 0; str++)
{
- if (a0[i] == *"\n")
+ if (str[i] == *"\n")
{
- r5++;
- r6 = 0;
+ yOffset++;
+ xOffset = 0;
}
else
{
- LinkTest_prntchar(a0[i], a1 + r6, a2 + r5);
- r6++;
+ LinkTest_PrintChar(str[i], x + xOffset, y + yOffset);
+ xOffset++;
}
}
}
@@ -1260,29 +1223,28 @@ static void LinkCB_RequestPlayerDataExchange(void)
static void Task_PrintTestData(u8 taskId)
{
- char sp[32];
+ char testTitle[32];
int i;
- strcpy(sp, sASCIITestPrint);
- LinkTest_prntstr(sp, 5, 2);
- LinkTest_prnthex(gShouldAdvanceLinkState, 2, 1, 2);
- LinkTest_prnthex(gLinkStatus, 15, 1, 8);
- LinkTest_prnthex(gLink.state, 2, 10, 2);
- LinkTest_prnthex(EXTRACT_PLAYER_COUNT(gLinkStatus), 15, 10, 2);
- LinkTest_prnthex(GetMultiplayerId(), 15, 12, 2);
- LinkTest_prnthex(gLastSendQueueCount, 25, 1, 2);
- LinkTest_prnthex(gLastRecvQueueCount, 25, 2, 2);
- LinkTest_prnthex(GetBlockReceivedStatus(), 15, 5, 2);
- LinkTest_prnthex(gLinkDebugSeed, 2, 12, 8);
- LinkTest_prnthex(gLinkDebugFlags, 2, 13, 8);
- LinkTest_prnthex(GetSioMultiSI(), 25, 5, 1);
- LinkTest_prnthex(IsSioMultiMaster(), 25, 6, 1);
- LinkTest_prnthex(IsLinkConnectionEstablished(), 25, 7, 1);
- LinkTest_prnthex(HasLinkErrorOccurred(), 25, 8, 1);
+ strcpy(testTitle, sASCIITestPrint);
+ LinkTest_PrintString(testTitle, 5, 2);
+ LinkTest_PrintHex(gShouldAdvanceLinkState, 2, 1, 2);
+ LinkTest_PrintHex(gLinkStatus, 15, 1, 8);
+ LinkTest_PrintHex(gLink.state, 2, 10, 2);
+ LinkTest_PrintHex(EXTRACT_PLAYER_COUNT(gLinkStatus), 15, 10, 2);
+ LinkTest_PrintHex(GetMultiplayerId(), 15, 12, 2);
+ LinkTest_PrintHex(gLastSendQueueCount, 25, 1, 2);
+ LinkTest_PrintHex(gLastRecvQueueCount, 25, 2, 2);
+ LinkTest_PrintHex(GetBlockReceivedStatus(), 15, 5, 2);
+ LinkTest_PrintHex(gLinkDebugSeed, 2, 12, 8);
+ LinkTest_PrintHex(gLinkDebugFlags, 2, 13, 8);
+ LinkTest_PrintHex(GetSioMultiSI(), 25, 5, 1);
+ LinkTest_PrintHex(IsSioMultiMaster(), 25, 6, 1);
+ LinkTest_PrintHex(IsLinkConnectionEstablished(), 25, 7, 1);
+ LinkTest_PrintHex(HasLinkErrorOccurred(), 25, 8, 1);
+
for (i = 0; i < MAX_LINK_PLAYERS; i++)
- {
- LinkTest_prnthex(gLinkTestBlockChecksums[i], 10, 4 + i, 4);
- }
+ LinkTest_PrintHex(gLinkTestBlockChecksums[i], 10, 4 + i, 4);
}
void SetLinkDebugValues(u32 seed, u32 flags)
@@ -1298,9 +1260,8 @@ u8 GetSavedLinkPlayerCountAsBitFlags(void)
flags = 0;
for (i = 0; i < gSavedLinkPlayerCount; i++)
- {
flags |= (1 << i);
- }
+
return flags;
}
@@ -1311,9 +1272,8 @@ u8 GetLinkPlayerCountAsBitFlags(void)
flags = 0;
for (i = 0; i < GetLinkPlayerCount(); i++)
- {
flags |= (1 << i);
- }
+
return flags;
}
@@ -1324,9 +1284,7 @@ void SaveLinkPlayers(u8 playerCount)
gSavedLinkPlayerCount = playerCount;
gSavedMultiplayerId = GetMultiplayerId();
for (i = 0; i < MAX_RFU_PLAYERS; i++)
- {
- gSavedLinkPlayers[i] = gLinkPlayers[i];
- }
+ sSavedLinkPlayers[i] = gLinkPlayers[i];
}
// The number of players when trading began. This is frequently compared against the
@@ -1349,7 +1307,7 @@ bool8 DoesLinkPlayerCountMatchSaved(void)
for (i = 0; i < gSavedLinkPlayerCount; i++)
{
- if (gLinkPlayers[i].trainerId == gSavedLinkPlayers[i].trainerId)
+ if (gLinkPlayers[i].trainerId == sSavedLinkPlayers[i].trainerId)
{
if (gLinkType == LINKTYPE_BATTLE_TOWER)
{
@@ -1375,12 +1333,15 @@ bool8 DoesLinkPlayerCountMatchSaved(void)
void ClearSavedLinkPlayers(void)
{
int i;
-
- // Clearly not what was meant to be written, but here it is anyway.
- for (i = 0; i < 4; i++)
- {
- CpuSet(&gSavedLinkPlayers[i], NULL, sizeof(struct LinkPlayer));
- }
+ // The CpuSet loop below is incorrectly writing to NULL
+ // instead of sSavedLinkPlayers.
+ // Additionally it's using the wrong array size.
+#ifdef UBFIX
+ memset(sSavedLinkPlayers, 0, sizeof(sSavedLinkPlayers));
+#else
+ for (i = 0; i < MAX_LINK_PLAYERS; i++)
+ CpuSet(&sSavedLinkPlayers[i], NULL, sizeof(struct LinkPlayer));
+#endif
}
void CheckLinkPlayersMatchSaved(void)
@@ -1389,8 +1350,8 @@ void CheckLinkPlayersMatchSaved(void)
for (i = 0; i < gSavedLinkPlayerCount; i++)
{
- if (gSavedLinkPlayers[i].trainerId != gLinkPlayers[i].trainerId
- || StringCompare(gSavedLinkPlayers[i].name, gLinkPlayers[i].name) != 0)
+ if (sSavedLinkPlayers[i].trainerId != gLinkPlayers[i].trainerId
+ || StringCompare(sSavedLinkPlayers[i].name, gLinkPlayers[i].name) != 0)
{
gLinkErrorOccurred = TRUE;
CloseLink();
@@ -1413,9 +1374,8 @@ u8 GetLinkPlayerCount_2(void)
bool8 IsLinkMaster(void)
{
if (gWirelessCommType)
- {
return Rfu_IsMaster();
- }
+
return EXTRACT_MASTER(gLinkStatus);
}
@@ -1568,9 +1528,8 @@ void SetLinkStandbyCallback(void)
else
{
if (gLinkCallback == NULL)
- {
gLinkCallback = LinkCB_Standby;
- }
+
gLinkDummy1 = FALSE;
}
}
@@ -1606,7 +1565,7 @@ static void LinkCB_StandbyForAll(void)
static void CheckErrorStatus(void)
{
- if (gLinkOpen && EXTRACT_LINK_ERRORS(gLinkStatus))
+ if (sLinkOpen && EXTRACT_LINK_ERRORS(gLinkStatus))
{
if (!gSuppressLinkErrorMessage)
{
@@ -1620,12 +1579,12 @@ static void CheckErrorStatus(void)
}
}
-void BufferLinkErrorInfo(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, bool8 unk_06)
+void BufferLinkErrorInfo(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, bool8 disconnected)
{
sLinkErrorBuffer.status = status;
sLinkErrorBuffer.lastSendQueueCount = lastSendQueueCount;
sLinkErrorBuffer.lastRecvQueueCount = lastRecvQueueCount;
- sLinkErrorBuffer.unk_06 = unk_06;
+ sLinkErrorBuffer.disconnected = disconnected;
}
void CB2_LinkError(void)
@@ -1645,16 +1604,15 @@ void CB2_LinkError(void)
ScanlineEffect_Stop();
if (gWirelessCommType)
{
- if (!sLinkErrorBuffer.unk_06)
- {
+ if (!sLinkErrorBuffer.disconnected)
gWirelessCommType = 3;
- }
+
ResetLinkRfuGFLayer();
}
SetVBlankCallback(VBlankCB_LinkError);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sLinkErrorBgTemplates, ARRAY_COUNT(sLinkErrorBgTemplates));
- sLinkErrorBgTilemapBuffer = tilemapBuffer = malloc(0x800);
+ sLinkErrorBgTilemapBuffer = tilemapBuffer = malloc(BG_SCREEN_SIZE);
SetBgTilemapBuffer(1, tilemapBuffer);
if (InitWindows(sLinkErrorWindowTemplates))
{
@@ -1714,14 +1672,16 @@ static void CB2_PrintErrorMessage(void)
switch (gMain.state)
{
case 00:
- if (sLinkErrorBuffer.unk_06)
+ // Below is only true for the RFU, so the other error
+ // type is inferred to be from a wired connection
+ if (sLinkErrorBuffer.disconnected)
ErrorMsg_MoveCloserToPartner();
else
ErrorMsg_CheckConnections();
break;
case 02:
ShowBg(0);
- if (sLinkErrorBuffer.unk_06)
+ if (sLinkErrorBuffer.disconnected)
ShowBg(1);
break;
case 30:
@@ -1748,7 +1708,7 @@ static void CB2_PrintErrorMessage(void)
{
PlaySE(SE_PIN);
gWirelessCommType = 0;
- sLinkErrorBuffer.unk_06 = 0;
+ sLinkErrorBuffer.disconnected = FALSE;
sub_81700F8();
}
}
@@ -1762,10 +1722,9 @@ static void CB2_PrintErrorMessage(void)
}
}
}
+
if (gMain.state != 160)
- {
gMain.state++;
- }
}
// TODO: there might be a file boundary here, let's name it
@@ -1795,7 +1754,7 @@ bool8 HasLinkErrorOccurred(void)
return gLinkErrorOccurred;
}
-void sub_800B348(void)
+void LocalLinkPlayerToBlock(void)
{
struct LinkPlayerBlock *block;
@@ -1816,11 +1775,11 @@ void LinkPlayerFromBlock(u32 who)
block = (struct LinkPlayerBlock *)gBlockRecvBuffer[who_];
player = &gLinkPlayers[who_];
*player = block->linkPlayer;
- sub_800B524(player);
- if (strcmp(block->magic1, sASCIIGameFreakInc) != 0 || strcmp(block->magic2, sASCIIGameFreakInc) != 0)
- {
+ ConvertLinkPlayerName(player);
+
+ if (strcmp(block->magic1, sASCIIGameFreakInc) != 0
+ || strcmp(block->magic2, sASCIIGameFreakInc) != 0)
SetMainCallback2(CB2_LinkError);
- }
}
bool8 HandleLinkConnection(void)
@@ -1833,9 +1792,7 @@ bool8 HandleLinkConnection(void)
gLinkStatus = LinkMain1(&gShouldAdvanceLinkState, gSendCmd, gRecvCmds);
LinkMain2(&gMain.heldKeys);
if ((gLinkStatus & LINK_STAT_RECEIVED_NOTHING) && IsSendingKeysOverCable() == TRUE)
- {
return TRUE;
- }
}
else
{
@@ -1844,9 +1801,7 @@ bool8 HandleLinkConnection(void)
if (IsSendingKeysOverCable() == TRUE)
{
if (r4 == TRUE || IsRfuRecvQueueEmpty() || r5)
- {
return TRUE;
- }
}
}
return FALSE;
@@ -1855,42 +1810,34 @@ bool8 HandleLinkConnection(void)
void SetWirelessCommType1(void)
{
if (gReceivedRemoteLinkPlayers == 0)
- {
gWirelessCommType = 1;
- }
}
static void SetWirelessCommType0_Internal(void)
{
if (gReceivedRemoteLinkPlayers == 0)
- {
gWirelessCommType = 0;
- }
}
void SetWirelessCommType0(void)
{
if (gReceivedRemoteLinkPlayers == 0)
- {
gWirelessCommType = 0;
- }
}
u32 GetLinkRecvQueueLength(void)
{
if (gWirelessCommType != 0)
- {
return GetRfuRecvQueueLength();
- }
+
return gLink.recvQueue.count;
}
-bool32 sub_800B504(void)
+bool32 IsLinkRecvQueueLengthAtLeast3(void)
{
if (GetLinkRecvQueueLength() > 2)
- {
return TRUE;
- }
+
return FALSE;
}
@@ -1900,9 +1847,9 @@ u8 GetWirelessCommType(void)
return gWirelessCommType;
}
-void sub_800B524(struct LinkPlayer *player)
+void ConvertLinkPlayerName(struct LinkPlayer *player)
{
- player->progressFlagsCopy = player->progressFlags;
+ player->progressFlagsCopy = player->progressFlags; // ? Perhaps relocating for a longer name field
ConvertInternationalString(player->name, player->language);
}
@@ -2410,9 +2357,7 @@ void ResetSendBuffer(void)
for (i = 0; i < CMD_LENGTH; i++)
{
for (j = 0; j < QUEUE_CAPACITY; j++)
- {
- gLink.sendQueue.data[i][j] = 0xEFFF;
- }
+ gLink.sendQueue.data[i][j] = LINKCMD_NONE;
}
}
@@ -2429,9 +2374,7 @@ void ResetRecvBuffer(void)
for (j = 0; j < CMD_LENGTH; j++)
{
for (k = 0; k < QUEUE_CAPACITY; k++)
- {
- gLink.recvQueue.data[i][j][k] = 0xEFFF;
- }
+ gLink.recvQueue.data[i][j][k] = LINKCMD_NONE;
}
}
}
diff --git a/src/link_rfu_2.c b/src/link_rfu_2.c
index 54f21ed9f..6366b9704 100644
--- a/src/link_rfu_2.c
+++ b/src/link_rfu_2.c
@@ -1697,7 +1697,7 @@ static void sub_801084C(u8 taskId)
if (AreNoPlayersReceiving())
{
ResetBlockReceivedFlags();
- sub_800B348();
+ LocalLinkPlayerToBlock();
gTasks[taskId].data[0]++;
}
break;
@@ -1786,7 +1786,7 @@ static void ReceiveRfuLinkPlayers(const struct SioInfo *sioInfo)
for (i = 0; i < MAX_RFU_PLAYERS; i++)
{
gLinkPlayers[i] = sioInfo->linkPlayers[i];
- sub_800B524(gLinkPlayers + i);
+ ConvertLinkPlayerName(gLinkPlayers + i);
}
}
@@ -1831,7 +1831,7 @@ static void Task_ExchangeLinkPlayers(u8 taskId)
ResetBlockReceivedFlag(r4);
r2 = (struct LinkPlayerBlock *)gBlockRecvBuffer[r4];
gLinkPlayers[r4] = r2->linkPlayer;
- sub_800B524(gLinkPlayers + r4);
+ ConvertLinkPlayerName(gLinkPlayers + r4);
gTasks[taskId].data[0]++;
}
break;
@@ -1887,7 +1887,7 @@ static void sub_8010D0C(u8 taskId)
case 0:
if (Rfu.playerCount)
{
- sub_800B348();
+ LocalLinkPlayerToBlock();
SendBlock(0, gBlockSendBuffer, sizeof(struct LinkPlayerBlock));
gTasks[taskId].data[0]++;
}
diff --git a/src/m4a.c b/src/m4a.c
index e079ba4f6..7d7193334 100644
--- a/src/m4a.c
+++ b/src/m4a.c
@@ -1616,6 +1616,9 @@ void ply_xcmd_0C(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tra
void ply_xcmd_0D(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 unk;
+#ifdef UBFIX
+ unk = 0;
+#endif
READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
READ_XCMD_BYTE(unk, 1)
@@ -1657,18 +1660,12 @@ start_song:
mplayInfo = &gPokemonCryMusicPlayers[i];
mplayInfo->ident++;
-#define CRY ((s32)&gPokemonCrySongs + i * sizeof(struct PokemonCrySong))
-#define CRY_OFS(field) offsetof(struct PokemonCrySong, field)
+ gPokemonCrySongs[i] = gPokemonCrySong;
- memcpy((void *)CRY, &gPokemonCrySong, sizeof(struct PokemonCrySong));
-
- *(u32 *)(CRY + CRY_OFS(tone)) = (u32)tone;
- *(u32 *)(CRY + CRY_OFS(part)) = CRY + CRY_OFS(part0);
- *(u32 *)(CRY + CRY_OFS(part) + 4) = CRY + CRY_OFS(part1);
- *(u32 *)(CRY + CRY_OFS(gotoTarget)) = CRY + CRY_OFS(cont);
-
-#undef CRY_OFS
-#undef CRY
+ gPokemonCrySongs[i].tone = tone;
+ gPokemonCrySongs[i].part[0] = &gPokemonCrySongs[i].part0;
+ gPokemonCrySongs[i].part[1] = &gPokemonCrySongs[i].part1;
+ gPokemonCrySongs[i].gotoTarget = (u32)&gPokemonCrySongs[i].cont;
mplayInfo->ident = ID_NUMBER;
diff --git a/src/map_name_popup.c b/src/map_name_popup.c
index 8939edd90..65192fa33 100644
--- a/src/map_name_popup.c
+++ b/src/map_name_popup.c
@@ -197,8 +197,8 @@ static const u8 * const gBattlePyramid_MapHeaderStrings[] =
gText_Pyramid,
};
-// text
-bool8 sub_80D47D4(void)
+// Unused
+static bool8 StartMenu_ShowMapNamePopup(void)
{
HideStartMenu();
ShowMapNamePopup();
@@ -333,24 +333,36 @@ static void ShowMapNamePopUpWindow(void)
CopyWindowToVram(GetMapNamePopUpWindowId(), 3);
}
-static void sub_80D4A78(u8 bg, u8 x, u8 y, u8 deltaX, u8 deltaY, u8 unused)
+#define TILE_TOP_EDGE_START 0x21D
+#define TILE_TOP_EDGE_END 0x228
+#define TILE_LEFT_EDGE_TOP 0x229
+#define TILE_RIGHT_EDGE_TOP 0x22A
+#define TILE_LEFT_EDGE_MID 0x22B
+#define TILE_RIGHT_EDGE_MID 0x22C
+#define TILE_LEFT_EDGE_BOT 0x22D
+#define TILE_RIGHT_EDGE_BOT 0x22E
+#define TILE_BOT_EDGE_START 0x22F
+#define TILE_BOT_EDGE_END 0x23A
+
+static void DrawMapNamePopUpFrame(u8 bg, u8 x, u8 y, u8 deltaX, u8 deltaY, u8 unused)
{
s32 i;
- for (i = 0; i < 12; i++)
- {
- FillBgTilemapBufferRect(bg, 0x21D + i, i - 1 + x, y - 1, 1, 1, 0xE);
- }
- FillBgTilemapBufferRect(bg, 0x229, x - 1, y, 1, 1, 0xE);
- FillBgTilemapBufferRect(bg, 0x22A, deltaX + x, y, 1, 1, 0xE);
- FillBgTilemapBufferRect(bg, 0x22B, x - 1, y + 1 , 1, 1, 0xE);
- FillBgTilemapBufferRect(bg, 0x22C, deltaX + x, y + 1, 1, 1, 0xE);
- FillBgTilemapBufferRect(bg, 0x22D, x - 1, y + 2, 1, 1, 0xE);
- FillBgTilemapBufferRect(bg, 0x22E, deltaX + x, y + 2, 1, 1, 0xE);
- for (i = 0; i < 12; i++)
- {
- FillBgTilemapBufferRect(bg, 0x22F + i, i - 1 + x, y + deltaY, 1, 1, 0xE);
- }
+ // Draw top edge
+ for (i = 0; i < 1 + TILE_TOP_EDGE_END - TILE_TOP_EDGE_START; i++)
+ FillBgTilemapBufferRect(bg, TILE_TOP_EDGE_START + i, i - 1 + x, y - 1, 1, 1, 14);
+
+ // Draw sides
+ FillBgTilemapBufferRect(bg, TILE_LEFT_EDGE_TOP, x - 1, y, 1, 1, 14);
+ FillBgTilemapBufferRect(bg, TILE_RIGHT_EDGE_TOP, deltaX + x, y, 1, 1, 14);
+ FillBgTilemapBufferRect(bg, TILE_LEFT_EDGE_MID, x - 1, y + 1, 1, 1, 14);
+ FillBgTilemapBufferRect(bg, TILE_RIGHT_EDGE_MID, deltaX + x, y + 1, 1, 1, 14);
+ FillBgTilemapBufferRect(bg, TILE_LEFT_EDGE_BOT, x - 1, y + 2, 1, 1, 14);
+ FillBgTilemapBufferRect(bg, TILE_RIGHT_EDGE_BOT, deltaX + x, y + 2, 1, 1, 14);
+
+ // Draw bottom edge
+ for (i = 0; i < 1 + TILE_BOT_EDGE_END - TILE_BOT_EDGE_START; i++)
+ FillBgTilemapBufferRect(bg, TILE_BOT_EDGE_START + i, i - 1 + x, y + deltaY, 1, 1, 14);
}
static void LoadMapNamePopUpWindowBg(void)
@@ -369,7 +381,7 @@ static void LoadMapNamePopUpWindowBg(void)
popUpThemeId = gRegionMapSectionId_To_PopUpThemeIdMapping[regionMapSectionId];
LoadBgTiles(GetWindowAttribute(popupWindowId, WINDOW_BG), gMapPopUp_Outline_Table[popUpThemeId], 0x400, 0x21D);
- CallWindowFunction(popupWindowId, sub_80D4A78);
+ CallWindowFunction(popupWindowId, DrawMapNamePopUpFrame);
PutWindowTilemap(popupWindowId);
if (gMapHeader.weather == WEATHER_UNDERWATER_BUBBLES)
LoadPalette(&gUnknown_0857F444, 0xE0, 0x20);
diff --git a/src/mauville_old_man.c b/src/mauville_old_man.c
index cdcde9b06..228415628 100644
--- a/src/mauville_old_man.c
+++ b/src/mauville_old_man.c
@@ -425,21 +425,21 @@ static void StartBardSong(bool8 useTemporaryLyrics)
gTasks[taskId].tUseTemporaryLyrics = useTemporaryLyrics;
}
-static void sub_81206F0(void)
+static void EnableTextPrinters(void)
{
- gUnknown_03002F84 = FALSE;
+ gDisableTextPrinters = FALSE;
}
-static void BardSong_TextSubPrinter(struct TextPrinterTemplate * printer, u16 a1)
+static void BardSong_DisableTextPrinters(struct TextPrinterTemplate * printer, u16 a1)
{
- gUnknown_03002F84 = TRUE;
+ gDisableTextPrinters = TRUE;
}
static void sub_8120708(const u8 * src)
{
DrawDialogueFrame(0, 0);
- AddTextPrinterParameterized(0, 1, src, 0, 1, 1, BardSong_TextSubPrinter);
- gUnknown_03002F84 = TRUE;
+ AddTextPrinterParameterized(0, 1, src, 0, 1, 1, BardSong_DisableTextPrinters);
+ gDisableTextPrinters = TRUE;
CopyWindowToVram(0, 3);
}
@@ -620,7 +620,7 @@ static void Task_BardSong(u8 taskId)
else if (gStringVar4[task->tCharIndex] == CHAR_SPACE)
{
- sub_81206F0();
+ EnableTextPrinters();
task->tCharIndex++;
task->tState = 2;
task->data[2] = 0;
@@ -640,7 +640,7 @@ static void Task_BardSong(u8 taskId)
else if (gStringVar4[task->tCharIndex] == CHAR_SONG_WORD_SEPARATOR)
{
gStringVar4[task->tCharIndex] = CHAR_SPACE; // restore it back to a space
- sub_81206F0();
+ EnableTextPrinters();
task->tCharIndex++;
task->data[2] = 0;
}
@@ -649,7 +649,7 @@ static void Task_BardSong(u8 taskId)
switch (task->data[1])
{
case 0:
- sub_81206F0();
+ EnableTextPrinters();
task->data[1]++;
break;
case 1:
diff --git a/src/menu_helpers.c b/src/menu_helpers.c
index edff67ab8..e7385a5ed 100644
--- a/src/menu_helpers.c
+++ b/src/menu_helpers.c
@@ -319,7 +319,7 @@ bool8 MenuHelpers_CallLinkSomething(void)
{
if (sub_81221D0() == TRUE)
return TRUE;
- else if (sub_800B504() != TRUE)
+ else if (IsLinkRecvQueueLengthAtLeast3() != TRUE)
return FALSE;
else
return TRUE;
diff --git a/src/minigame_countdown.c b/src/minigame_countdown.c
index f7dad4800..2d4d98138 100644
--- a/src/minigame_countdown.c
+++ b/src/minigame_countdown.c
@@ -48,8 +48,8 @@ static void Task_StaticCountdown_Free(u8 taskId);
static void Task_StaticCountdown_Start(u8 taskId);
static void Task_StaticCountdown_Run(u8 taskId);
-static const u16 s321Start_Static_Pal[] = INCBIN_U16("graphics/link_games/321start_static.gbapal");
-static const u32 s321Start_Static_Gfx[] = INCBIN_U32("graphics/link_games/321start_static.4bpp.lz");
+static const u16 s321Start_Static_Pal[] = INCBIN_U16("graphics/minigame_countdown/321start_static.gbapal");
+static const u32 s321Start_Static_Gfx[] = INCBIN_U32("graphics/minigame_countdown/321start_static.4bpp.lz");
static const struct CompressedSpriteSheet sSpriteSheet_321Start_Static[] =
{
@@ -374,8 +374,8 @@ static void CreateStartSprite(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subprior
static void InitStartGraphic(u8 spriteId1, u8 spriteId2, u8 spriteId3);
static void SpriteCB_Start(struct Sprite *sprite);
-static const u16 s321Start_Pal[] = INCBIN_U16("graphics/link_games/321start.gbapal");
-static const u32 s321Start_Gfx[] = INCBIN_U32("graphics/link_games/321start.4bpp.lz");
+static const u16 s321Start_Pal[] = INCBIN_U16("graphics/minigame_countdown/321start.gbapal");
+static const u32 s321Start_Gfx[] = INCBIN_U32("graphics/minigame_countdown/321start.4bpp.lz");
#define tState data[0]
#define tTilesTag data[2]
diff --git a/src/option_menu.c b/src/option_menu.c
index 64e9b6576..936aff923 100644
--- a/src/option_menu.c
+++ b/src/option_menu.c
@@ -75,7 +75,7 @@ static u8 ButtonMode_ProcessInput(u8 selection);
static void ButtonMode_DrawChoices(u8 selection);
static void DrawTextOption(void);
static void DrawOptionMenuTexts(void);
-static void sub_80BB154(void);
+static void DrawBgWindowFrames(void);
EWRAM_DATA static bool8 sArrowPressed = FALSE;
@@ -228,7 +228,7 @@ void CB2_InitOptionMenu(void)
DrawOptionMenuTexts();
gMain.state++;
case 9:
- sub_80BB154();
+ DrawBgWindowFrames();
gMain.state++;
break;
case 10:
@@ -642,25 +642,37 @@ static void DrawOptionMenuTexts(void)
CopyWindowToVram(WIN_OPTIONS, 3);
}
-static void sub_80BB154(void)
+#define TILE_TOP_CORNER_L 0x1A2
+#define TILE_TOP_EDGE 0x1A3
+#define TILE_TOP_CORNER_R 0x1A4
+#define TILE_LEFT_EDGE 0x1A5
+#define TILE_RIGHT_EDGE 0x1A7
+#define TILE_BOT_CORNER_L 0x1A8
+#define TILE_BOT_EDGE 0x1A9
+#define TILE_BOT_CORNER_R 0x1AA
+
+static void DrawBgWindowFrames(void)
{
- // bg, tileNum, x, y, width, height, pal
- FillBgTilemapBufferRect(1, 0x1A2, 1, 0, 1, 1, 7);
- FillBgTilemapBufferRect(1, 0x1A3, 2, 0, 0x1B, 1, 7);
- FillBgTilemapBufferRect(1, 0x1A4, 28, 0, 1, 1, 7);
- FillBgTilemapBufferRect(1, 0x1A5, 1, 1, 1, 2, 7);
- FillBgTilemapBufferRect(1, 0x1A7, 28, 1, 1, 2, 7);
- FillBgTilemapBufferRect(1, 0x1A8, 1, 3, 1, 1, 7);
- FillBgTilemapBufferRect(1, 0x1A9, 2, 3, 0x1B, 1, 7);
- FillBgTilemapBufferRect(1, 0x1AA, 28, 3, 1, 1, 7);
- FillBgTilemapBufferRect(1, 0x1A2, 1, 4, 1, 1, 7);
- FillBgTilemapBufferRect(1, 0x1A3, 2, 4, 0x1A, 1, 7);
- FillBgTilemapBufferRect(1, 0x1A4, 28, 4, 1, 1, 7);
- FillBgTilemapBufferRect(1, 0x1A5, 1, 5, 1, 0x12, 7);
- FillBgTilemapBufferRect(1, 0x1A7, 28, 5, 1, 0x12, 7);
- FillBgTilemapBufferRect(1, 0x1A8, 1, 19, 1, 1, 7);
- FillBgTilemapBufferRect(1, 0x1A9, 2, 19, 0x1A, 1, 7);
- FillBgTilemapBufferRect(1, 0x1AA, 28, 19, 1, 1, 7);
+ // bg, tile, x, y, width, height, palNum
+ // Draw title window frame
+ FillBgTilemapBufferRect(1, TILE_TOP_CORNER_L, 1, 0, 1, 1, 7);
+ FillBgTilemapBufferRect(1, TILE_TOP_EDGE, 2, 0, 27, 1, 7);
+ FillBgTilemapBufferRect(1, TILE_TOP_CORNER_R, 28, 0, 1, 1, 7);
+ FillBgTilemapBufferRect(1, TILE_LEFT_EDGE, 1, 1, 1, 2, 7);
+ FillBgTilemapBufferRect(1, TILE_RIGHT_EDGE, 28, 1, 1, 2, 7);
+ FillBgTilemapBufferRect(1, TILE_BOT_CORNER_L, 1, 3, 1, 1, 7);
+ FillBgTilemapBufferRect(1, TILE_BOT_EDGE, 2, 3, 27, 1, 7);
+ FillBgTilemapBufferRect(1, TILE_BOT_CORNER_R, 28, 3, 1, 1, 7);
+
+ // Draw options list window frame
+ FillBgTilemapBufferRect(1, TILE_TOP_CORNER_L, 1, 4, 1, 1, 7);
+ FillBgTilemapBufferRect(1, TILE_TOP_EDGE, 2, 4, 26, 1, 7);
+ FillBgTilemapBufferRect(1, TILE_TOP_CORNER_R, 28, 4, 1, 1, 7);
+ FillBgTilemapBufferRect(1, TILE_LEFT_EDGE, 1, 5, 1, 18, 7);
+ FillBgTilemapBufferRect(1, TILE_RIGHT_EDGE, 28, 5, 1, 18, 7);
+ FillBgTilemapBufferRect(1, TILE_BOT_CORNER_L, 1, 19, 1, 1, 7);
+ FillBgTilemapBufferRect(1, TILE_BOT_EDGE, 2, 19, 26, 1, 7);
+ FillBgTilemapBufferRect(1, TILE_BOT_CORNER_R, 28, 19, 1, 1, 7);
CopyBgTilemapBufferToVram(1);
}
diff --git a/src/pokedex.c b/src/pokedex.c
index 645d8e6c8..558c27083 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -3032,17 +3032,8 @@ static void SpriteCB_PokedexListMonSprite(struct Sprite *sprite)
else
{
u32 var;
-
sprite->pos2.y = gSineTable[(u8)sprite->data[5]] * 76 / 256;
- // UB: possible division by zero
-#ifdef UBFIX
- if (gSineTable[sprite->data[5] + 64] != 0)
- var = 0x10000 / gSineTable[sprite->data[5] + 64];
- else
- var = 0;
-#else
- var = 0x10000 / gSineTable[sprite->data[5] + 64];
-#endif //UBFIX
+ var = SAFE_DIV(0x10000, gSineTable[sprite->data[5] + 64]);
if (var > 0xFFFF)
var = 0xFFFF;
SetOamMatrix(sprite->data[1] + 1, 0x100, 0, 0, var);
diff --git a/src/pokemon.c b/src/pokemon.c
index 2abf9cb56..5b683584b 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -4649,7 +4649,7 @@ bool8 ExecuteTableBasedItemEffect(struct Pokemon *mon, u16 item, u8 partyIndex,
{ \
friendshipChange = itemEffect[itemEffectParam]; \
friendship = GetMonData(mon, MON_DATA_FRIENDSHIP, NULL); \
- if (friendshipChange > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP) \
+ if (friendshipChange > 0 && holdEffect == HOLD_EFFECT_FRIENDSHIP_UP) \
friendship += 150 * friendshipChange / 100; \
else \
friendship += friendshipChange; \
@@ -5828,7 +5828,7 @@ void AdjustFriendship(struct Pokemon *mon, u8 event)
&& (event != FRIENDSHIP_EVENT_LEAGUE_BATTLE || IS_LEAGUE_BATTLE))
{
s8 mod = sFriendshipEventModifiers[event][friendshipLevel];
- if (mod > 0 && holdEffect == HOLD_EFFECT_HAPPINESS_UP)
+ if (mod > 0 && holdEffect == HOLD_EFFECT_FRIENDSHIP_UP)
mod = (150 * mod) / 100;
friendship += mod;
if (mod > 0)
diff --git a/src/shop.c b/src/shop.c
index 26bd964c5..dac43c96d 100755
--- a/src/shop.c
+++ b/src/shop.c
@@ -40,11 +40,14 @@
#include "constants/songs.h"
#include "constants/tv.h"
-EWRAM_DATA struct MartInfo gMartInfo = {0};
-EWRAM_DATA struct ShopData *gShopDataPtr = NULL;
-EWRAM_DATA struct ListMenuItem *gUnknown_02039F74 = NULL;
-EWRAM_DATA u8 (*gUnknown_02039F78)[16] = {0};
-EWRAM_DATA u8 gMartPurchaseHistoryId = 0;
+#define TAG_SCROLL_ARROW 2100
+#define TAG_ITEM_ICON_BASE 2110
+
+static EWRAM_DATA struct MartInfo sMartInfo = {0};
+static EWRAM_DATA struct ShopData *sShopData = NULL;
+static EWRAM_DATA struct ListMenuItem *sListMenuItems = NULL;
+static EWRAM_DATA u8 (*sItemNames)[16] = {0};
+static EWRAM_DATA u8 sPurchaseHistoryId = 0;
EWRAM_DATA struct ItemSlot gMartPurchaseHistory[3] = {0};
static void Task_ShopMenu(u8 taskId);
@@ -276,15 +279,15 @@ static u8 CreateShopMenu(u8 martType)
int numMenuItems;
ScriptContext2_Enable();
- gMartInfo.martType = martType;
+ sMartInfo.martType = martType;
if (martType == MART_TYPE_NORMAL)
{
struct WindowTemplate winTemplate;
winTemplate = sShopMenuWindowTemplates[0];
winTemplate.width = GetMaxWidthInMenuTable(sShopMenuActions_BuySellQuit, ARRAY_COUNT(sShopMenuActions_BuySellQuit));
- gMartInfo.windowId = AddWindow(&winTemplate);
- gMartInfo.menuActions = sShopMenuActions_BuySellQuit;
+ sMartInfo.windowId = AddWindow(&winTemplate);
+ sMartInfo.menuActions = sShopMenuActions_BuySellQuit;
numMenuItems = ARRAY_COUNT(sShopMenuActions_BuySellQuit);
}
else
@@ -292,35 +295,35 @@ static u8 CreateShopMenu(u8 martType)
struct WindowTemplate winTemplate;
winTemplate = sShopMenuWindowTemplates[1];
winTemplate.width = GetMaxWidthInMenuTable(sShopMenuActions_BuyQuit, ARRAY_COUNT(sShopMenuActions_BuyQuit));
- gMartInfo.windowId = AddWindow(&winTemplate);
- gMartInfo.menuActions = sShopMenuActions_BuyQuit;
+ sMartInfo.windowId = AddWindow(&winTemplate);
+ sMartInfo.menuActions = sShopMenuActions_BuyQuit;
numMenuItems = ARRAY_COUNT(sShopMenuActions_BuyQuit);
}
- SetStandardWindowBorderStyle(gMartInfo.windowId, 0);
- PrintMenuTable(gMartInfo.windowId, numMenuItems, gMartInfo.menuActions);
- InitMenuInUpperLeftCornerPlaySoundWhenAPressed(gMartInfo.windowId, numMenuItems, 0);
- PutWindowTilemap(gMartInfo.windowId);
- CopyWindowToVram(gMartInfo.windowId, 1);
+ SetStandardWindowBorderStyle(sMartInfo.windowId, 0);
+ PrintMenuTable(sMartInfo.windowId, numMenuItems, sMartInfo.menuActions);
+ InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sMartInfo.windowId, numMenuItems, 0);
+ PutWindowTilemap(sMartInfo.windowId);
+ CopyWindowToVram(sMartInfo.windowId, 1);
return CreateTask(Task_ShopMenu, 8);
}
static void SetShopMenuCallback(void (* callback)(void))
{
- gMartInfo.callback = callback;
+ sMartInfo.callback = callback;
}
static void SetShopItemsForSale(const u16 *items)
{
u16 i = 0;
- gMartInfo.itemList = items;
- gMartInfo.itemCount = 0;
+ sMartInfo.itemList = items;
+ sMartInfo.itemCount = 0;
- while (gMartInfo.itemList[i])
+ while (sMartInfo.itemList[i])
{
- gMartInfo.itemCount++;
+ sMartInfo.itemCount++;
i++;
}
}
@@ -337,7 +340,7 @@ static void Task_ShopMenu(u8 taskId)
Task_HandleShopMenuQuit(taskId);
break;
default:
- gMartInfo.menuActions[inputCode].func.void_u8(taskId);
+ sMartInfo.menuActions[inputCode].func.void_u8(taskId);
break;
}
}
@@ -368,14 +371,14 @@ void CB2_ExitSellMenu(void)
static void Task_HandleShopMenuQuit(u8 taskId)
{
- ClearStdWindowAndFrameToTransparent(gMartInfo.windowId, 2);
- RemoveWindow(gMartInfo.windowId);
+ ClearStdWindowAndFrameToTransparent(sMartInfo.windowId, 2);
+ RemoveWindow(sMartInfo.windowId);
SaveRecordedItemPurchasesForTVShow();
ScriptContext2_Disable();
DestroyTask(taskId);
- if (gMartInfo.callback)
- gMartInfo.callback();
+ if (sMartInfo.callback)
+ sMartInfo.callback();
}
static void Task_GoToBuyOrSellMenu(u8 taskId)
@@ -398,7 +401,7 @@ static void Task_ReturnToShopMenu(u8 taskId)
{
if (IsWeatherNotFadingIn() == TRUE)
{
- if (gMartInfo.martType == MART_TYPE_DECOR2)
+ if (sMartInfo.martType == MART_TYPE_DECOR2)
DisplayItemMessageOnField(taskId, gText_CanIHelpWithAnythingElse, ShowShopMenuAfterExitingBuyOrSellMenu);
else
DisplayItemMessageOnField(taskId, gText_AnythingElseICanHelp, ShowShopMenuAfterExitingBuyOrSellMenu);
@@ -407,7 +410,7 @@ static void Task_ReturnToShopMenu(u8 taskId)
static void ShowShopMenuAfterExitingBuyOrSellMenu(u8 taskId)
{
- CreateShopMenu(gMartInfo.martType);
+ CreateShopMenu(sMartInfo.martType);
DestroyTask(taskId);
}
@@ -447,10 +450,10 @@ static void CB2_InitBuyMenu(void)
ResetSpriteData();
ResetTasks();
ClearScheduledBgCopiesToVram();
- gShopDataPtr = AllocZeroed(sizeof(struct ShopData));
- gShopDataPtr->scrollIndicatorsTaskId = TASK_NONE;
- gShopDataPtr->itemSpriteIds[0] = SPRITE_NONE;
- gShopDataPtr->itemSpriteIds[1] = SPRITE_NONE;
+ sShopData = AllocZeroed(sizeof(struct ShopData));
+ sShopData->scrollIndicatorsTaskId = TASK_NONE;
+ sShopData->itemSpriteIds[0] = SPRITE_NONE;
+ sShopData->itemSpriteIds[1] = SPRITE_NONE;
BuyMenuBuildListMenuTemplate();
BuyMenuInitBgs();
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
@@ -480,9 +483,9 @@ static void CB2_InitBuyMenu(void)
static void BuyMenuFreeMemory(void)
{
- Free(gShopDataPtr);
- Free(gUnknown_02039F74);
- Free(gUnknown_02039F78);
+ Free(sShopData);
+ Free(sListMenuItems);
+ Free(sItemNames);
FreeAllWindowBuffers();
}
@@ -490,29 +493,29 @@ static void BuyMenuBuildListMenuTemplate(void)
{
u16 i;
- gUnknown_02039F74 = Alloc((gMartInfo.itemCount + 1) * sizeof(*gUnknown_02039F74));
- gUnknown_02039F78 = Alloc((gMartInfo.itemCount + 1) * sizeof(*gUnknown_02039F78));
- for (i = 0; i < gMartInfo.itemCount; i++)
- BuyMenuSetListEntry(&gUnknown_02039F74[i], gMartInfo.itemList[i], gUnknown_02039F78[i]);
+ sListMenuItems = Alloc((sMartInfo.itemCount + 1) * sizeof(*sListMenuItems));
+ sItemNames = Alloc((sMartInfo.itemCount + 1) * sizeof(*sItemNames));
+ for (i = 0; i < sMartInfo.itemCount; i++)
+ BuyMenuSetListEntry(&sListMenuItems[i], sMartInfo.itemList[i], sItemNames[i]);
- StringCopy(gUnknown_02039F78[i], gText_Cancel2);
- gUnknown_02039F74[i].name = gUnknown_02039F78[i];
- gUnknown_02039F74[i].id = -2;
+ StringCopy(sItemNames[i], gText_Cancel2);
+ sListMenuItems[i].name = sItemNames[i];
+ sListMenuItems[i].id = LIST_CANCEL;
gMultiuseListMenuTemplate = sShopBuyMenuListTemplate;
- gMultiuseListMenuTemplate.items = gUnknown_02039F74;
- gMultiuseListMenuTemplate.totalItems = gMartInfo.itemCount + 1;
+ gMultiuseListMenuTemplate.items = sListMenuItems;
+ gMultiuseListMenuTemplate.totalItems = sMartInfo.itemCount + 1;
if (gMultiuseListMenuTemplate.totalItems > 8)
gMultiuseListMenuTemplate.maxShowed = 8;
else
gMultiuseListMenuTemplate.maxShowed = gMultiuseListMenuTemplate.totalItems;
- gShopDataPtr->itemsShowed = gMultiuseListMenuTemplate.maxShowed;
+ sShopData->itemsShowed = gMultiuseListMenuTemplate.maxShowed;
}
static void BuyMenuSetListEntry(struct ListMenuItem *menuItem, u16 item, u8 *name)
{
- if (gMartInfo.martType == MART_TYPE_NORMAL)
+ if (sMartInfo.martType == MART_TYPE_NORMAL)
CopyItemName(item, name);
else
StringCopy(name, gDecorations[item].name);
@@ -527,16 +530,16 @@ static void BuyMenuPrintItemDescriptionAndShowItemIcon(s32 item, bool8 onInit, s
if (onInit != TRUE)
PlaySE(SE_SELECT);
- if (item != -2)
- BuyMenuAddItemIcon(item, gShopDataPtr->iconSlot);
+ if (item != LIST_CANCEL)
+ BuyMenuAddItemIcon(item, sShopData->iconSlot);
else
- BuyMenuAddItemIcon(-1, gShopDataPtr->iconSlot);
+ BuyMenuAddItemIcon(-1, sShopData->iconSlot);
- BuyMenuRemoveItemIcon(item, gShopDataPtr->iconSlot ^ 1);
- gShopDataPtr->iconSlot ^= 1;
- if (item != -2)
+ BuyMenuRemoveItemIcon(item, sShopData->iconSlot ^ 1);
+ sShopData->iconSlot ^= 1;
+ if (item != LIST_CANCEL)
{
- if (gMartInfo.martType == MART_TYPE_NORMAL)
+ if (sMartInfo.martType == MART_TYPE_NORMAL)
description = ItemId_GetDescription(item);
else
description = gDecorations[item].description;
@@ -554,9 +557,9 @@ static void BuyMenuPrintPriceInList(u8 windowId, s32 item, u8 y)
{
u8 x;
- if (item != -2)
+ if (item != LIST_CANCEL)
{
- if (gMartInfo.martType == MART_TYPE_NORMAL)
+ if (sMartInfo.martType == MART_TYPE_NORMAL)
{
ConvertIntToDecimalStringN(
gStringVar1,
@@ -581,26 +584,26 @@ static void BuyMenuPrintPriceInList(u8 windowId, s32 item, u8 y)
static void BuyMenuAddScrollIndicatorArrows(void)
{
- if (gShopDataPtr->scrollIndicatorsTaskId == TASK_NONE && gMartInfo.itemCount + 1 > 8)
+ if (sShopData->scrollIndicatorsTaskId == TASK_NONE && sMartInfo.itemCount + 1 > 8)
{
- gShopDataPtr->scrollIndicatorsTaskId = AddScrollIndicatorArrowPairParameterized(
+ sShopData->scrollIndicatorsTaskId = AddScrollIndicatorArrowPairParameterized(
SCROLL_ARROW_UP,
- 0xAC,
- 0xC,
- 0x94,
- gMartInfo.itemCount - 7,
- 2100,
- 2100,
- &gShopDataPtr->scrollOffset);
+ 172,
+ 12,
+ 148,
+ sMartInfo.itemCount - 7,
+ TAG_SCROLL_ARROW,
+ TAG_SCROLL_ARROW,
+ &sShopData->scrollOffset);
}
}
static void BuyMenuRemoveScrollIndicatorArrows(void)
{
- if (gShopDataPtr->scrollIndicatorsTaskId != TASK_NONE)
+ if (sShopData->scrollIndicatorsTaskId != TASK_NONE)
{
- RemoveScrollIndicatorArrowPair(gShopDataPtr->scrollIndicatorsTaskId);
- gShopDataPtr->scrollIndicatorsTaskId = TASK_NONE;
+ RemoveScrollIndicatorArrowPair(sShopData->scrollIndicatorsTaskId);
+ sShopData->scrollIndicatorsTaskId = TASK_NONE;
}
}
@@ -613,13 +616,13 @@ static void BuyMenuPrintCursor(u8 scrollIndicatorsTaskId, u8 colorSet)
static void BuyMenuAddItemIcon(u16 item, u8 iconSlot)
{
u8 spriteId;
- u8 *spriteIdPtr = &gShopDataPtr->itemSpriteIds[iconSlot];
+ u8 *spriteIdPtr = &sShopData->itemSpriteIds[iconSlot];
if (*spriteIdPtr != SPRITE_NONE)
return;
- if (gMartInfo.martType == MART_TYPE_NORMAL || item == 0xFFFF)
+ if (sMartInfo.martType == MART_TYPE_NORMAL || item == 0xFFFF)
{
- spriteId = AddItemIconSprite(iconSlot + 2110, iconSlot + 2110, item);
+ spriteId = AddItemIconSprite(iconSlot + TAG_ITEM_ICON_BASE, iconSlot + TAG_ITEM_ICON_BASE, item);
if (spriteId != MAX_SPRITES)
{
*spriteIdPtr = spriteId;
@@ -629,7 +632,7 @@ static void BuyMenuAddItemIcon(u16 item, u8 iconSlot)
}
else
{
- spriteId = AddDecorationIconObject(item, 20, 84, 1, iconSlot + 2110, iconSlot + 2110);
+ spriteId = AddDecorationIconObject(item, 20, 84, 1, iconSlot + TAG_ITEM_ICON_BASE, iconSlot + TAG_ITEM_ICON_BASE);
if (spriteId != MAX_SPRITES)
*spriteIdPtr = spriteId;
}
@@ -637,12 +640,12 @@ static void BuyMenuAddItemIcon(u16 item, u8 iconSlot)
static void BuyMenuRemoveItemIcon(u16 item, u8 iconSlot)
{
- u8 *spriteIdPtr = &gShopDataPtr->itemSpriteIds[iconSlot];
+ u8 *spriteIdPtr = &sShopData->itemSpriteIds[iconSlot];
if (*spriteIdPtr == SPRITE_NONE)
return;
- FreeSpriteTilesByTag(iconSlot + 2110);
- FreeSpritePaletteByTag(iconSlot + 2110);
+ FreeSpriteTilesByTag(iconSlot + TAG_ITEM_ICON_BASE);
+ FreeSpritePaletteByTag(iconSlot + TAG_ITEM_ICON_BASE);
DestroySprite(&gSprites[*spriteIdPtr]);
*spriteIdPtr = SPRITE_NONE;
}
@@ -651,9 +654,9 @@ static void BuyMenuInitBgs(void)
{
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sShopBuyMenuBgTemplates, ARRAY_COUNT(sShopBuyMenuBgTemplates));
- SetBgTilemapBuffer(1, gShopDataPtr->tilemapBuffers[1]);
- SetBgTilemapBuffer(2, gShopDataPtr->tilemapBuffers[3]);
- SetBgTilemapBuffer(3, gShopDataPtr->tilemapBuffers[2]);
+ SetBgTilemapBuffer(1, sShopData->tilemapBuffers[1]);
+ SetBgTilemapBuffer(2, sShopData->tilemapBuffers[3]);
+ SetBgTilemapBuffer(3, sShopData->tilemapBuffers[2]);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
@@ -673,7 +676,7 @@ static void BuyMenuInitBgs(void)
static void BuyMenuDecompressBgGraphics(void)
{
DecompressAndCopyTileDataToVram(1, gBuyMenuFrame_Gfx, 0x3A0, 0x3E3, 0);
- LZDecompressWram(gBuyMenuFrame_Tilemap, gShopDataPtr->tilemapBuffers[0]);
+ LZDecompressWram(gBuyMenuFrame_Tilemap, sShopData->tilemapBuffers[0]);
LoadCompressedPalette(gMenuMoneyPal, 0xC0, 0x20);
}
@@ -763,16 +766,16 @@ static void BuyMenuDrawMapMetatile(s16 x, s16 y, const u16 *src, u8 metatileLaye
switch (metatileLayerType)
{
case 0:
- BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[3], offset1, offset2, src);
- BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[1], offset1, offset2, src + 4);
+ BuyMenuDrawMapMetatileLayer(sShopData->tilemapBuffers[3], offset1, offset2, src);
+ BuyMenuDrawMapMetatileLayer(sShopData->tilemapBuffers[1], offset1, offset2, src + 4);
break;
case 1:
- BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[2], offset1, offset2, src);
- BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[3], offset1, offset2, src + 4);
+ BuyMenuDrawMapMetatileLayer(sShopData->tilemapBuffers[2], offset1, offset2, src);
+ BuyMenuDrawMapMetatileLayer(sShopData->tilemapBuffers[3], offset1, offset2, src + 4);
break;
case 2:
- BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[2], offset1, offset2, src);
- BuyMenuDrawMapMetatileLayer(gShopDataPtr->tilemapBuffers[1], offset1, offset2, src + 4);
+ BuyMenuDrawMapMetatileLayer(sShopData->tilemapBuffers[2], offset1, offset2, src);
+ BuyMenuDrawMapMetatileLayer(sShopData->tilemapBuffers[1], offset1, offset2, src + 4);
break;
}
}
@@ -796,7 +799,7 @@ static void BuyMenuCollectObjectEventData(void)
GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY);
for (y = 0; y < OBJECT_EVENTS_COUNT; y++)
- gShopDataPtr->viewportObjects[y][OBJ_EVENT_ID] = OBJECT_EVENTS_COUNT;
+ sShopData->viewportObjects[y][OBJ_EVENT_ID] = OBJECT_EVENTS_COUNT;
for (y = 0; y < 5; y++)
{
for (x = 0; x < 7; x++)
@@ -805,25 +808,25 @@ static void BuyMenuCollectObjectEventData(void)
if (objEventId != OBJECT_EVENTS_COUNT)
{
- gShopDataPtr->viewportObjects[r8][OBJ_EVENT_ID] = objEventId;
- gShopDataPtr->viewportObjects[r8][X_COORD] = x;
- gShopDataPtr->viewportObjects[r8][Y_COORD] = y;
- gShopDataPtr->viewportObjects[r8][LAYER_TYPE] = MapGridGetMetatileLayerTypeAt(facingX - 4 + x, facingY - 2 + y);
+ sShopData->viewportObjects[r8][OBJ_EVENT_ID] = objEventId;
+ sShopData->viewportObjects[r8][X_COORD] = x;
+ sShopData->viewportObjects[r8][Y_COORD] = y;
+ sShopData->viewportObjects[r8][LAYER_TYPE] = MapGridGetMetatileLayerTypeAt(facingX - 4 + x, facingY - 2 + y);
switch (gObjectEvents[objEventId].facingDirection)
{
case DIR_SOUTH:
- gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 0;
+ sShopData->viewportObjects[r8][ANIM_NUM] = 0;
break;
case DIR_NORTH:
- gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 1;
+ sShopData->viewportObjects[r8][ANIM_NUM] = 1;
break;
case DIR_WEST:
- gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 2;
+ sShopData->viewportObjects[r8][ANIM_NUM] = 2;
break;
case DIR_EAST:
default:
- gShopDataPtr->viewportObjects[r8][ANIM_NUM] = 3;
+ sShopData->viewportObjects[r8][ANIM_NUM] = 3;
break;
}
r8++;
@@ -840,25 +843,25 @@ static void BuyMenuDrawObjectEvents(void)
for (i = 0; i < OBJECT_EVENTS_COUNT; i++)
{
- if (gShopDataPtr->viewportObjects[i][OBJ_EVENT_ID] == OBJECT_EVENTS_COUNT)
+ if (sShopData->viewportObjects[i][OBJ_EVENT_ID] == OBJECT_EVENTS_COUNT)
continue;
- graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[gShopDataPtr->viewportObjects[i][OBJ_EVENT_ID]].graphicsId);
+ graphicsInfo = GetObjectEventGraphicsInfo(gObjectEvents[sShopData->viewportObjects[i][OBJ_EVENT_ID]].graphicsId);
spriteId = AddPseudoObjectEvent(
- gObjectEvents[gShopDataPtr->viewportObjects[i][OBJ_EVENT_ID]].graphicsId,
+ gObjectEvents[sShopData->viewportObjects[i][OBJ_EVENT_ID]].graphicsId,
SpriteCallbackDummy,
- (u16)gShopDataPtr->viewportObjects[i][X_COORD] * 16 + 8,
- (u16)gShopDataPtr->viewportObjects[i][Y_COORD] * 16 + 48 - graphicsInfo->height / 2,
+ (u16)sShopData->viewportObjects[i][X_COORD] * 16 + 8,
+ (u16)sShopData->viewportObjects[i][Y_COORD] * 16 + 48 - graphicsInfo->height / 2,
2);
- if (BuyMenuCheckIfObjectEventOverlapsMenuBg(gShopDataPtr->viewportObjects[i]) == TRUE)
+ if (BuyMenuCheckIfObjectEventOverlapsMenuBg(sShopData->viewportObjects[i]) == TRUE)
{
gSprites[spriteId].subspriteTableNum = 4;
gSprites[spriteId].subspriteMode = SUBSPRITES_ON;
}
- StartSpriteAnim(&gSprites[spriteId], gShopDataPtr->viewportObjects[i][ANIM_NUM]);
+ StartSpriteAnim(&gSprites[spriteId], sShopData->viewportObjects[i][ANIM_NUM]);
}
}
@@ -877,8 +880,8 @@ static bool8 BuyMenuCheckIfObjectEventOverlapsMenuBg(s16 *object)
static void BuyMenuCopyMenuBgToBg1TilemapBuffer(void)
{
s16 i;
- u16 *dest = gShopDataPtr->tilemapBuffers[1];
- const u16 *src = gShopDataPtr->tilemapBuffers[0];
+ u16 *dest = sShopData->tilemapBuffers[1];
+ const u16 *src = sShopData->tilemapBuffers[0];
for (i = 0; i < 1024; i++)
{
@@ -891,7 +894,7 @@ static void BuyMenuCopyMenuBgToBg1TilemapBuffer(void)
static bool8 BuyMenuCheckForOverlapWithMenuBg(int x, int y)
{
- const u16 *metatile = gShopDataPtr->tilemapBuffers[0];
+ const u16 *metatile = sShopData->tilemapBuffers[0];
int offset1 = x * 2;
int offset2 = y * 64;
@@ -913,7 +916,7 @@ static void Task_BuyMenu(u8 taskId)
if (!gPaletteFade.active)
{
s32 itemId = ListMenu_ProcessInput(tListTaskId);
- ListMenuGetScrollAndRow(tListTaskId, &gShopDataPtr->scrollOffset, &gShopDataPtr->selectedRow);
+ ListMenuGetScrollAndRow(tListTaskId, &sShopData->scrollOffset, &sShopData->selectedRow);
switch (itemId)
{
@@ -930,22 +933,22 @@ static void Task_BuyMenu(u8 taskId)
BuyMenuRemoveScrollIndicatorArrows();
BuyMenuPrintCursor(tListTaskId, 2);
- if (gMartInfo.martType == MART_TYPE_NORMAL)
+ if (sMartInfo.martType == MART_TYPE_NORMAL)
{
- gShopDataPtr->totalCost = (ItemId_GetPrice(itemId) >> GetPriceReduction(POKENEWS_SLATEPORT));
+ sShopData->totalCost = (ItemId_GetPrice(itemId) >> GetPriceReduction(POKENEWS_SLATEPORT));
}
else
{
- gShopDataPtr->totalCost = gDecorations[itemId].price;
+ sShopData->totalCost = gDecorations[itemId].price;
}
- if (!IsEnoughMoney(&gSaveBlock1Ptr->money, gShopDataPtr->totalCost))
+ if (!IsEnoughMoney(&gSaveBlock1Ptr->money, sShopData->totalCost))
{
BuyMenuDisplayMessage(taskId, gText_YouDontHaveMoney, BuyMenuReturnToItemList);
}
else
{
- if (gMartInfo.martType == MART_TYPE_NORMAL)
+ if (sMartInfo.martType == MART_TYPE_NORMAL)
{
CopyItemName(itemId, gStringVar1);
if (ItemId_GetPocket(itemId) == POCKET_TM_HM)
@@ -961,9 +964,9 @@ static void Task_BuyMenu(u8 taskId)
else
{
StringCopy(gStringVar1, gDecorations[itemId].name);
- ConvertIntToDecimalStringN(gStringVar2, gShopDataPtr->totalCost, STR_CONV_MODE_LEFT_ALIGN, 6);
+ ConvertIntToDecimalStringN(gStringVar2, sShopData->totalCost, STR_CONV_MODE_LEFT_ALIGN, 6);
- if (gMartInfo.martType == MART_TYPE_DECOR)
+ if (sMartInfo.martType == MART_TYPE_DECOR)
StringExpandPlaceholders(gStringVar4, gText_Var1IsItThatllBeVar2);
else // MART_TYPE_DECOR2
StringExpandPlaceholders(gStringVar4, gText_YouWantedVar1ThatllBeVar2);
@@ -992,15 +995,15 @@ static void Task_BuyHowManyDialogueInit(u8 taskId)
BuyMenuPrintItemQuantityAndPrice(taskId);
ScheduleBgCopyTilemapToVram(0);
- maxQuantity = GetMoney(&gSaveBlock1Ptr->money) / gShopDataPtr->totalCost;
+ maxQuantity = GetMoney(&gSaveBlock1Ptr->money) / sShopData->totalCost;
if (maxQuantity > MAX_BAG_ITEM_CAPACITY)
{
- gShopDataPtr->maxQuantity = MAX_BAG_ITEM_CAPACITY;
+ sShopData->maxQuantity = MAX_BAG_ITEM_CAPACITY;
}
else
{
- gShopDataPtr->maxQuantity = maxQuantity;
+ sShopData->maxQuantity = maxQuantity;
}
gTasks[taskId].func = Task_BuyHowManyDialogueHandleInput;
@@ -1010,9 +1013,9 @@ static void Task_BuyHowManyDialogueHandleInput(u8 taskId)
{
s16 *data = gTasks[taskId].data;
- if (AdjustQuantityAccordingToDPadInput(&tItemCount, gShopDataPtr->maxQuantity) == TRUE)
+ if (AdjustQuantityAccordingToDPadInput(&tItemCount, sShopData->maxQuantity) == TRUE)
{
- gShopDataPtr->totalCost = (ItemId_GetPrice(tItemId) >> GetPriceReduction(POKENEWS_SLATEPORT)) * tItemCount;
+ sShopData->totalCost = (ItemId_GetPrice(tItemId) >> GetPriceReduction(POKENEWS_SLATEPORT)) * tItemCount;
BuyMenuPrintItemQuantityAndPrice(taskId);
}
else
@@ -1027,7 +1030,7 @@ static void Task_BuyHowManyDialogueHandleInput(u8 taskId)
PutWindowTilemap(1);
CopyItemName(tItemId, gStringVar1);
ConvertIntToDecimalStringN(gStringVar2, tItemCount, STR_CONV_MODE_LEFT_ALIGN, BAG_ITEM_CAPACITY_DIGITS);
- ConvertIntToDecimalStringN(gStringVar3, gShopDataPtr->totalCost, STR_CONV_MODE_LEFT_ALIGN, 6);
+ ConvertIntToDecimalStringN(gStringVar3, sShopData->totalCost, STR_CONV_MODE_LEFT_ALIGN, 6);
BuyMenuDisplayMessage(taskId, gText_Var1AndYouWantedVar2, BuyMenuConfirmPurchase);
}
else if (JOY_NEW(B_BUTTON))
@@ -1053,7 +1056,7 @@ static void BuyMenuTryMakePurchase(u8 taskId)
PutWindowTilemap(1);
- if (gMartInfo.martType == MART_TYPE_NORMAL)
+ if (sMartInfo.martType == MART_TYPE_NORMAL)
{
if (AddBagItem(tItemId, tItemCount) == TRUE)
{
@@ -1069,7 +1072,7 @@ static void BuyMenuTryMakePurchase(u8 taskId)
{
if (DecorationAdd(tItemId))
{
- if (gMartInfo.martType == MART_TYPE_DECOR)
+ if (sMartInfo.martType == MART_TYPE_DECOR)
BuyMenuDisplayMessage(taskId, gText_ThankYouIllSendItHome, BuyMenuSubtractMoney);
else // MART_TYPE_DECOR2
BuyMenuDisplayMessage(taskId, gText_ThanksIllSendItHome, BuyMenuSubtractMoney);
@@ -1084,11 +1087,11 @@ static void BuyMenuTryMakePurchase(u8 taskId)
static void BuyMenuSubtractMoney(u8 taskId)
{
IncrementGameStat(GAME_STAT_SHOPPED);
- RemoveMoney(&gSaveBlock1Ptr->money, gShopDataPtr->totalCost);
+ RemoveMoney(&gSaveBlock1Ptr->money, sShopData->totalCost);
PlaySE(SE_SHOP);
PrintMoneyAmountInMoneyBox(0, GetMoney(&gSaveBlock1Ptr->money), 0);
- if (gMartInfo.martType == MART_TYPE_NORMAL)
+ if (sMartInfo.martType == MART_TYPE_NORMAL)
{
gTasks[taskId].func = Task_ReturnToItemListAfterItemPurchase;
}
@@ -1143,7 +1146,7 @@ static void BuyMenuPrintItemQuantityAndPrice(u8 taskId)
s16 *data = gTasks[taskId].data;
FillWindowPixelBuffer(4, PIXEL_FILL(1));
- PrintMoneyAmount(4, 38, 1, gShopDataPtr->totalCost, TEXT_SPEED_FF);
+ PrintMoneyAmount(4, 38, 1, sShopData->totalCost, TEXT_SPEED_FF);
ConvertIntToDecimalStringN(gStringVar1, tItemCount, STR_CONV_MODE_LEADING_ZEROS, BAG_ITEM_CAPACITY_DIGITS);
StringExpandPlaceholders(gStringVar4, gText_xVar1);
BuyMenuPrint(4, gStringVar4, 0, 1, 0, 0);
@@ -1169,7 +1172,7 @@ static void Task_ExitBuyMenu(u8 taskId)
static void ClearItemPurchases(void)
{
- gMartPurchaseHistoryId = 0;
+ sPurchaseHistoryId = 0;
memset(gMartPurchaseHistory, 0, sizeof(gMartPurchaseHistory));
}
@@ -1179,27 +1182,23 @@ static void RecordItemPurchase(u8 taskId)
u16 i;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < ARRAY_COUNT(gMartPurchaseHistory); i++)
{
if (gMartPurchaseHistory[i].itemId == tItemId && gMartPurchaseHistory[i].quantity != 0)
{
if (gMartPurchaseHistory[i].quantity + tItemCount > 255)
- {
gMartPurchaseHistory[i].quantity = 255;
- }
else
- {
gMartPurchaseHistory[i].quantity += tItemCount;
- }
return;
}
}
- if (gMartPurchaseHistoryId < 3)
+ if (sPurchaseHistoryId < ARRAY_COUNT(gMartPurchaseHistory))
{
- gMartPurchaseHistory[gMartPurchaseHistoryId].itemId = tItemId;
- gMartPurchaseHistory[gMartPurchaseHistoryId].quantity = tItemCount;
- gMartPurchaseHistoryId++;
+ gMartPurchaseHistory[sPurchaseHistoryId].itemId = tItemId;
+ gMartPurchaseHistory[sPurchaseHistoryId].quantity = tItemCount;
+ sPurchaseHistoryId++;
}
}
diff --git a/src/start_menu.c b/src/start_menu.c
index 26a5097a6..2316b85b6 100644
--- a/src/start_menu.c
+++ b/src/start_menu.c
@@ -170,7 +170,7 @@ static const struct MenuAction sStartMenuItems[] =
{gText_MenuBag, {.u8_void = StartMenuBattlePyramidBagCallback}}
};
-static const struct BgTemplate sUnknown_085105A8[] =
+static const struct BgTemplate sBgTemplates_LinkBattleSave[] =
{
{
.bg = 0,
@@ -183,13 +183,29 @@ static const struct BgTemplate sUnknown_085105A8[] =
}
};
-static const struct WindowTemplate sUnknown_085105AC[] =
+static const struct WindowTemplate sWindowTemplates_LinkBattleSave[] =
{
- {0, 2, 0xF, 0x1A, 4, 0xF, 0x194},
+ {
+ .bg = 0,
+ .tilemapLeft = 2,
+ .tilemapTop = 15,
+ .width = 26,
+ .height = 4,
+ .paletteNum = 15,
+ .baseBlock = 0x194
+ },
DUMMY_WIN_TEMPLATE
};
-static const struct WindowTemplate sSaveInfoWindowTemplate = {0, 1, 1, 0xE, 0xA, 0xF, 8};
+static const struct WindowTemplate sSaveInfoWindowTemplate = {
+ .bg = 0,
+ .tilemapLeft = 1,
+ .tilemapTop = 1,
+ .width = 14,
+ .height = 10,
+ .paletteNum = 15,
+ .baseBlock = 8
+};
// Local functions
static void BuildStartMenuActions(void);
@@ -211,13 +227,13 @@ static void CreateStartMenuTask(TaskFunc followupFunc);
static void InitSave(void);
static u8 RunSaveCallback(void);
static void ShowSaveMessage(const u8 *message, u8 (*saveCallback)(void));
-static void sub_80A0014(void);
+static void HideSaveMessageWindow(void);
static void HideSaveInfoWindow(void);
static void SaveStartTimer(void);
static bool8 SaveSuccesTimer(void);
static bool8 SaveErrorTimer(void);
static void InitBattlePyramidRetire(void);
-static void sub_80A03D8(void);
+static void VBlankCB_LinkBattleSave(void);
static bool32 InitSaveWindowAfterLinkBattle(u8 *par1);
static void CB2_SaveAfterLinkBattle(void);
static void ShowSaveInfoWindow(void);
@@ -887,7 +903,7 @@ static void SaveGameTask(u8 taskId)
EnableBothScriptContexts();
}
-static void sub_80A0014(void)
+static void HideSaveMessageWindow(void)
{
ClearDialogWindowAndFrame(0, TRUE);
}
@@ -982,7 +998,7 @@ static u8 SaveConfirmInputCallback(void)
case -1: // B Button
case 1: // No
HideSaveInfoWindow();
- sub_80A0014();
+ HideSaveMessageWindow();
return SAVE_CANCELED;
}
@@ -1028,7 +1044,7 @@ static u8 SaveOverwriteInputCallback(void)
case -1: // B Button
case 1: // No
HideSaveInfoWindow();
- sub_80A0014();
+ HideSaveMessageWindow();
return SAVE_CANCELED;
}
@@ -1146,14 +1162,14 @@ static u8 BattlePyramidRetireInputCallback(void)
return SAVE_CANCELED;
case -1: // B Button
case 1: // No
- sub_80A0014();
+ HideSaveMessageWindow();
return SAVE_SUCCESS;
}
return SAVE_IN_PROGRESS;
}
-static void sub_80A03D8(void)
+static void VBlankCB_LinkBattleSave(void)
{
TransferPlttBuffer();
}
@@ -1167,7 +1183,7 @@ static bool32 InitSaveWindowAfterLinkBattle(u8 *state)
SetVBlankCallback(NULL);
ScanlineEffect_Stop();
DmaClear16(3, PLTT, PLTT_SIZE);
- DmaFillLarge16(3, 0, (void *)(VRAM + 0x0), 0x18000, 0x1000);
+ DmaFillLarge16(3, 0, (void *)VRAM, VRAM_SIZE, 0x1000);
break;
case 1:
ResetSpriteData();
@@ -1177,15 +1193,15 @@ static bool32 InitSaveWindowAfterLinkBattle(u8 *state)
break;
case 2:
ResetBgsAndClearDma3BusyFlags(0);
- InitBgsFromTemplates(0, sUnknown_085105A8, ARRAY_COUNT(sUnknown_085105A8));
- InitWindows(sUnknown_085105AC);
+ InitBgsFromTemplates(0, sBgTemplates_LinkBattleSave, ARRAY_COUNT(sBgTemplates_LinkBattleSave));
+ InitWindows(sWindowTemplates_LinkBattleSave);
LoadUserWindowBorderGfx_(0, 8, 224);
Menu_LoadStdPalAt(240);
break;
case 3:
ShowBg(0);
BlendPalettes(-1, 16, 0);
- SetVBlankCallback(sub_80A03D8);
+ SetVBlankCallback(VBlankCB_LinkBattleSave);
EnableInterrupts(1);
break;
case 4:
diff --git a/src/strings.c b/src/strings.c
index fe5051d71..19d0e3cca 100644
--- a/src/strings.c
+++ b/src/strings.c
@@ -1292,7 +1292,7 @@ const u8 gText_MatchCallMay_Intro1[] = _("My POKéMON and I help");
const u8 gText_MatchCallMay_Intro2[] = _("my father's research.");
const u8 gText_HatchedFromEgg[] = _("{STR_VAR_1} hatched from the EGG!");
const u8 gText_NicknameHatchPrompt[] = _("Would you like to nickname the newly\nhatched {STR_VAR_1}?");
-ALIGNED(4) const u8 gText_ReadyToBerryCrush[] = _("Are you ready to BERRY-CRUSH?\nPlease pick a BERRY for use.\p");
+ALIGNED(4) const u8 gText_ReadyPickBerry[] = _("Are you ready to BERRY-CRUSH?\nPlease pick a BERRY for use.\p");
ALIGNED(4) const u8 gText_WaitForAllChooseBerry[] = _("Please wait while each member\nchooses a BERRY.");
ALIGNED(4) const u8 gText_EndedWithXUnitsPowder[] = _("{PAUSE_MUSIC}{PLAY_BGM MUS_LEVEL_UP}You ended up with {STR_VAR_1} units of\nsilky-smooth BERRY POWDER.{RESUME_MUSIC}\pYour total amount of BERRY POWDER\nis {STR_VAR_2}.\p");
ALIGNED(4) const u8 gText_RecordingGameResults[] = _("Recording your game results in the\nsave file.\lPlease wait.");
diff --git a/src/trade.c b/src/trade.c
index a42c9c805..0e5110a58 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -1160,12 +1160,12 @@ static void ReactToLinkTradeData(u8 mpId, u8 status)
{
switch (gBlockRecvBuffer[0][0])
{
- case LINKCMD_CANCEL_TRADE:
+ case LINKCMD_BOTH_CANCEL_TRADE:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
PrintTradeMessage(TRADE_MSG_WAITING_FOR_FRIEND);
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_CANCEL_TRADE_1;
break;
- case LINKCMD_0xEECC:
+ case LINKCMD_PARTNER_CANCEL_TRADE:
PrintTradeMessage(TRADE_MSG_FRIEND_WANTS_TO_TRADE);
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_REDRAW_MAIN_MENU;
break;
@@ -1180,7 +1180,7 @@ static void ReactToLinkTradeData(u8 mpId, u8 status)
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_LINK_TRADE_WAIT_FADE;
break;
- case LINKCMD_0xDDEE:
+ case LINKCMD_PLAYER_CANCEL_TRADE:
PrintTradeMessage(TRADE_MSG_CANCELED);
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_REDRAW_MAIN_MENU;
}
@@ -1208,7 +1208,7 @@ static void QueueLinkTradeData(void)
&& sTradeMenuData->partnerLinkFlagChoseAction == WANTS_TO_CANCEL)
{
PrintTradeMessage(TRADE_MSG_CANCELED);
- sTradeMenuData->linkData[0] = LINKCMD_0xEECC;
+ sTradeMenuData->linkData[0] = LINKCMD_PARTNER_CANCEL_TRADE;
sTradeMenuData->linkData[1] = 0;
QueueAction(QUEUE_DELAY_DATA, QUEUE_SEND_DATA);
sTradeMenuData->playerLinkFlagStatus = sTradeMenuData->partnerLinkFlagStatus = 0;
@@ -1219,7 +1219,7 @@ static void QueueLinkTradeData(void)
&& sTradeMenuData->partnerLinkFlagChoseAction == WANTS_TO_TRADE)
{
PrintTradeMessage(TRADE_MSG_FRIEND_WANTS_TO_TRADE);
- sTradeMenuData->linkData[0] = LINKCMD_0xDDEE;
+ sTradeMenuData->linkData[0] = LINKCMD_PLAYER_CANCEL_TRADE;
sTradeMenuData->linkData[1] = 0;
QueueAction(QUEUE_DELAY_DATA, QUEUE_SEND_DATA);
sTradeMenuData->playerLinkFlagStatus = sTradeMenuData->partnerLinkFlagStatus = 0;
@@ -1229,7 +1229,7 @@ static void QueueLinkTradeData(void)
else if (sTradeMenuData->playerLinkFlagChoseAction == WANTS_TO_CANCEL
&& sTradeMenuData->partnerLinkFlagChoseAction == WANTS_TO_CANCEL)
{
- sTradeMenuData->linkData[0] = LINKCMD_CANCEL_TRADE;
+ sTradeMenuData->linkData[0] = LINKCMD_BOTH_CANCEL_TRADE;
sTradeMenuData->linkData[1] = 0;
QueueAction(QUEUE_DELAY_DATA, QUEUE_SEND_DATA);
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
@@ -1255,7 +1255,7 @@ static void QueueLinkTradeData(void)
|| sTradeMenuData->partnerLinkFlagStatus == CANCEL_TRADE)
{
PrintTradeMessage(TRADE_MSG_CANCELED);
- sTradeMenuData->linkData[0] = LINKCMD_0xDDEE;
+ sTradeMenuData->linkData[0] = LINKCMD_PLAYER_CANCEL_TRADE;
sTradeMenuData->linkData[1] = 0;
QueueAction(QUEUE_DELAY_DATA, QUEUE_SEND_DATA);
sTradeMenuData->playerLinkFlagStatus = 0;
diff --git a/src/trainer_card.c b/src/trainer_card.c
index 9e14a7e9c..d4bcf4299 100755
--- a/src/trainer_card.c
+++ b/src/trainer_card.c
@@ -80,7 +80,7 @@ struct TrainerCardData
u8 cardTiles[0x2300];
u16 cardTilemapBuffer[0x1000];
u16 bgTilemapBuffer[0x1000];
- u16 var_7CA8;
+ u16 cardTop;
u8 language;
};
@@ -113,7 +113,7 @@ static void SetPlayerCardData(struct TrainerCard*, u8);
static void TrainerCard_GenerateCardForLinkPlayer(struct TrainerCard*);
static u8 VersionToCardType(u8);
static void SetDataFromTrainerCard(void);
-static void HandleGpuRegs(void);
+static void InitGpuRegs(void);
static void ResetGpuRegs(void);
static void InitBgsAndWindows(void);
static void SetTrainerCardCb2(void);
@@ -158,31 +158,30 @@ static bool8 Task_DrawFlippedCardSide(struct Task* task);
static bool8 Task_SetCardFlipped(struct Task* task);
static bool8 Task_AnimateCardFlipUp(struct Task* task);
static bool8 Task_EndCardFlip(struct Task* task);
-static void sub_80C32EC(u16);
+static void UpdateCardFlipRegs(u16);
static void LoadMonIconGfx(void);
-// const rom data
-static const u32 sTrainerCardStickers_Gfx[] = INCBIN_U32("graphics/trainer_card/stickers_fr.4bpp.lz");
-static const u16 sUnused_0856F18C[] = INCBIN_U16("graphics/trainer_card/unknown_56F18C.gbapal");
-static const u16 sHoennTrainerCard1Star_Pal[] = INCBIN_U16("graphics/trainer_card/one_star.gbapal");
-static const u16 sKantoTrainerCard1Star_Pal[] = INCBIN_U16("graphics/trainer_card/one_star_fr.gbapal");
-static const u16 sHoennTrainerCard2Star_Pal[] = INCBIN_U16("graphics/trainer_card/two_stars.gbapal");
-static const u16 sKantoTrainerCard2Star_Pal[] = INCBIN_U16("graphics/trainer_card/two_stars_fr.gbapal");
-static const u16 sHoennTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_card/three_stars.gbapal");
-static const u16 sKantoTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_card/three_stars_fr.gbapal");
-static const u16 sHoennTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars.gbapal");
-static const u16 sKantoTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars_fr.gbapal");
+static const u32 sTrainerCardStickers_Gfx[] = INCBIN_U32("graphics/trainer_card/stickers_fr.4bpp.lz");
+static const u16 sUnused_Pal[] = INCBIN_U16("graphics/trainer_card/unused.gbapal");
+static const u16 sHoennTrainerCard1Star_Pal[] = INCBIN_U16("graphics/trainer_card/one_star.gbapal");
+static const u16 sKantoTrainerCard1Star_Pal[] = INCBIN_U16("graphics/trainer_card/one_star_fr.gbapal");
+static const u16 sHoennTrainerCard2Star_Pal[] = INCBIN_U16("graphics/trainer_card/two_stars.gbapal");
+static const u16 sKantoTrainerCard2Star_Pal[] = INCBIN_U16("graphics/trainer_card/two_stars_fr.gbapal");
+static const u16 sHoennTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_card/three_stars.gbapal");
+static const u16 sKantoTrainerCard3Star_Pal[] = INCBIN_U16("graphics/trainer_card/three_stars_fr.gbapal");
+static const u16 sHoennTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars.gbapal");
+static const u16 sKantoTrainerCard4Star_Pal[] = INCBIN_U16("graphics/trainer_card/four_stars_fr.gbapal");
static const u16 sHoennTrainerCardFemaleBg_Pal[] = INCBIN_U16("graphics/trainer_card/female_bg.gbapal");
static const u16 sKantoTrainerCardFemaleBg_Pal[] = INCBIN_U16("graphics/trainer_card/female_bg_fr.gbapal");
-static const u16 sHoennTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges.gbapal");
-static const u16 sKantoTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges_fr.gbapal");
-static const u16 sTrainerCardGold_Pal[] = INCBIN_U16("graphics/trainer_card/gold.gbapal");
-static const u16 sTrainerCardSticker1_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr1.gbapal");
-static const u16 sTrainerCardSticker2_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr2.gbapal");
-static const u16 sTrainerCardSticker3_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr3.gbapal");
-static const u16 sTrainerCardSticker4_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr4.gbapal");
-static const u32 sHoennTrainerCardBadges_Gfx[] = INCBIN_U32("graphics/trainer_card/badges.4bpp.lz");
-static const u32 sKantoTrainerCardBadges_Gfx[] = INCBIN_U32("graphics/trainer_card/badges_fr.4bpp.lz");
+static const u16 sHoennTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges.gbapal");
+static const u16 sKantoTrainerCardBadges_Pal[] = INCBIN_U16("graphics/trainer_card/badges_fr.gbapal");
+static const u16 sTrainerCardGold_Pal[] = INCBIN_U16("graphics/trainer_card/gold.gbapal");
+static const u16 sTrainerCardSticker1_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr1.gbapal");
+static const u16 sTrainerCardSticker2_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr2.gbapal");
+static const u16 sTrainerCardSticker3_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr3.gbapal");
+static const u16 sTrainerCardSticker4_Pal[] = INCBIN_U16("graphics/trainer_card/stickers_fr4.gbapal");
+static const u32 sHoennTrainerCardBadges_Gfx[] = INCBIN_U32("graphics/trainer_card/badges.4bpp.lz");
+static const u32 sKantoTrainerCardBadges_Gfx[] = INCBIN_U32("graphics/trainer_card/badges_fr.4bpp.lz");
static const struct BgTemplate sTrainerCardBgTemplates[4] =
{
@@ -321,7 +320,6 @@ static bool8 (*const sTrainerCardFlipTasks[])(struct Task *) =
Task_EndCardFlip,
};
-// code
static void VblankCb_TrainerCard(void)
{
LoadOam();
@@ -620,7 +618,7 @@ static void CB2_InitTrainerCard(void)
gMain.state++;
break;
case 8:
- HandleGpuRegs();
+ InitGpuRegs();
gMain.state++;
break;
case 9:
@@ -841,7 +839,7 @@ static void SetDataFromTrainerCard(void)
}
}
-static void HandleGpuRegs(void)
+static void InitGpuRegs(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
ShowBg(0);
@@ -852,24 +850,23 @@ static void HandleGpuRegs(void)
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR);
SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ);
- SetGpuReg(REG_OFFSET_WIN0V, 160);
- SetGpuReg(REG_OFFSET_WIN0H, 240);
+ SetGpuReg(REG_OFFSET_WIN0V, DISPLAY_HEIGHT);
+ SetGpuReg(REG_OFFSET_WIN0H, DISPLAY_WIDTH);
if (gReceivedRemoteLinkPlayers)
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK | INTR_FLAG_VCOUNT | INTR_FLAG_TIMER3 | INTR_FLAG_SERIAL);
else
EnableInterrupts(INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
}
-// Part of animating card flip
-static void sub_80C32EC(u16 arg0)
+static void UpdateCardFlipRegs(u16 cardTop)
{
- s8 quotient = (arg0 + 40) / 10;
+ s8 blendY = (cardTop + 40) / 10;
- if (quotient <= 4)
- quotient = 0;
- sData->flipBlendY = quotient;
+ if (blendY <= 4)
+ blendY = 0;
+ sData->flipBlendY = blendY;
SetGpuReg(REG_OFFSET_BLDY, sData->flipBlendY);
- SetGpuReg(REG_OFFSET_WIN0V, (sData->var_7CA8 * 256) | (160 - sData->var_7CA8));
+ SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(sData->cardTop, DISPLAY_HEIGHT - sData->cardTop));
}
static void ResetGpuRegs(void)
@@ -1578,6 +1575,7 @@ u8 GetTrainerCardStars(u8 cardId)
}
#define tFlipState data[0]
+#define tCardTop data[1]
static void FlipTrainerCard(void)
{
@@ -1608,41 +1606,43 @@ static bool8 Task_BeginCardFlip(struct Task* task)
HideBg(3);
ScanlineEffect_Stop();
ScanlineEffect_Clear();
- for (i = 0; i < 160; i++)
+ for (i = 0; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[1][i] = 0;
task->tFlipState++;
return FALSE;
}
+// Note: Cannot be DISPLAY_HEIGHT / 2, or cardHeight will be 0
+#define CARD_FLIP_Y ((DISPLAY_HEIGHT / 2) - 3)
+
static bool8 Task_AnimateCardFlipDown(struct Task* task)
{
- u32 r4, r5, r10, r7, r6, var_24, r9, var;
+ u32 cardHeight, r5, r10, cardTop, r6, var_24, cardBottom, var;
s16 i;
sData->allowDMACopy = FALSE;
- if (task->data[1] >= 77)
- task->data[1] = 77;
+ if (task->tCardTop >= CARD_FLIP_Y)
+ task->tCardTop = CARD_FLIP_Y;
else
- task->data[1] += 7;
-
- sData->var_7CA8 = task->data[1];
- sub_80C32EC(task->data[1]);
-
- // ???
- r7 = task->data[1];
- r9 = 160 - r7;
- r4 = r9 - r7;
- r6 = -r7 << 16;
- r5 = 0xA00000 / r4;
- r5 += 0xFFFF0000;
+ task->tCardTop += 7;
+
+ sData->cardTop = task->tCardTop;
+ UpdateCardFlipRegs(task->tCardTop);
+
+ cardTop = task->tCardTop;
+ cardBottom = DISPLAY_HEIGHT - cardTop;
+ cardHeight = cardBottom - cardTop;
+ r6 = -cardTop << 16;
+ r5 = (DISPLAY_HEIGHT << 16) / cardHeight;
+ r5 -= 1 << 16;
var_24 = r6;
- var_24 += r5 * r4;
- r10 = r5 / r4;
+ var_24 += r5 * cardHeight;
+ r10 = r5 / cardHeight;
r5 *= 2;
- for (i = 0; i < r7; i++)
+ for (i = 0; i < cardTop; i++)
gScanlineEffectRegBuffers[0][i] = -i;
- for (; i < (s16)(r9); i++)
+ for (; i < (s16)cardBottom; i++)
{
var = r6 >> 16;
r6 += r5;
@@ -1650,11 +1650,11 @@ static bool8 Task_AnimateCardFlipDown(struct Task* task)
gScanlineEffectRegBuffers[0][i] = var;
}
var = var_24 >> 16;
- for (; i < 160; i++)
+ for (; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[0][i] = var;
sData->allowDMACopy = TRUE;
- if (task->data[1] >= 77)
+ if (task->tCardTop >= CARD_FLIP_Y)
task->tFlipState++;
return FALSE;
@@ -1736,33 +1736,32 @@ static bool8 Task_SetCardFlipped(struct Task* task)
static bool8 Task_AnimateCardFlipUp(struct Task* task)
{
- u32 r4, r5, r10, r7, r6, var_24, r9, var;
+ u32 cardHeight, r5, r10, cardTop, r6, var_24, cardBottom, var;
s16 i;
sData->allowDMACopy = FALSE;
- if (task->data[1] <= 5)
- task->data[1] = 0;
+ if (task->tCardTop <= 5)
+ task->tCardTop = 0;
else
- task->data[1] -= 5;
-
- sData->var_7CA8 = task->data[1];
- sub_80C32EC(task->data[1]);
-
- // ???
- r7 = task->data[1];
- r9 = 160 - r7;
- r4 = r9 - r7;
- r6 = -r7 << 16;
- r5 = 0xA00000 / r4;
- r5 += 0xFFFF0000;
+ task->tCardTop -= 5;
+
+ sData->cardTop = task->tCardTop;
+ UpdateCardFlipRegs(task->tCardTop);
+
+ cardTop = task->tCardTop;
+ cardBottom = DISPLAY_HEIGHT - cardTop;
+ cardHeight = cardBottom - cardTop;
+ r6 = -cardTop << 16;
+ r5 = (DISPLAY_HEIGHT << 16) / cardHeight;
+ r5 -= 1 << 16;
var_24 = r6;
- var_24 += r5 * r4;
- r10 = r5 / r4;
+ var_24 += r5 * cardHeight;
+ r10 = r5 / cardHeight;
r5 /= 2;
- for (i = 0; i < r7; i++)
+ for (i = 0; i < cardTop; i++)
gScanlineEffectRegBuffers[0][i] = -i;
- for (; i < (s16)(r9); i++)
+ for (; i < (s16)cardBottom; i++)
{
var = r6 >> 16;
r6 += r5;
@@ -1770,11 +1769,11 @@ static bool8 Task_AnimateCardFlipUp(struct Task* task)
gScanlineEffectRegBuffers[0][i] = var;
}
var = var_24 >> 16;
- for (; i < 160; i++)
+ for (; i < DISPLAY_HEIGHT; i++)
gScanlineEffectRegBuffers[0][i] = var;
sData->allowDMACopy = TRUE;
- if (task->data[1] <= 0)
+ if (task->tCardTop <= 0)
task->tFlipState++;
return FALSE;
diff --git a/src/trainer_hill.c b/src/trainer_hill.c
index 18d56723c..3bc6c970b 100644
--- a/src/trainer_hill.c
+++ b/src/trainer_hill.c
@@ -74,7 +74,7 @@ static void GetChallengeWon(void);
static void TrainerHillSetTag(void);
static void SetUpDataStruct(void);
static void FreeDataStruct(void);
-static void nullsub_2(void);
+static void TrainerHillDummy(void);
static void SetTimerValue(u32 *dst, u32 val);
static u32 GetTimerValue(u32 *src);
static void SetTrainerHillMonLevel(struct Pokemon *mon, u8 level);
@@ -358,7 +358,7 @@ static void SetUpDataStruct(void)
sHillData = AllocZeroed(sizeof(*sHillData));
sHillData->floorId = gMapHeader.mapLayoutId - LAYOUT_TRAINER_HILL_1F;
CpuCopy32(sDataPerTag[gSaveBlock1Ptr->trainerHill.tag], &sHillData->tag, sizeof(sHillData->tag) + 4 * sizeof(struct TrHillFloor));
- nullsub_2();
+ TrainerHillDummy();
}
}
@@ -397,7 +397,7 @@ void CopyTrainerHillTrainerText(u8 which, u16 trainerId)
static void TrainerHillStartChallenge(void)
{
- nullsub_2();
+ TrainerHillDummy();
if (!ReadTrainerHillAndValidate())
gSaveBlock1Ptr->trainerHill.field_3D6E_0f = 1;
else
@@ -573,12 +573,12 @@ static void IsTrainerHillChallengeActive(void)
gSpecialVar_Result = TRUE;
}
-void nullsub_129(void)
+static void TrainerHillDummy_Unused(void)
{
}
-static void nullsub_2(void)
+static void TrainerHillDummy(void)
{
}
diff --git a/src/unk_text_util_2.c b/src/unk_text_util_2.c
index b92b34fbd..3459dde85 100644
--- a/src/unk_text_util_2.c
+++ b/src/unk_text_util_2.c
@@ -5,7 +5,7 @@
#include "sound.h"
ALIGNED(4)
-static const u8 sUnknown_08616124[] = {1, 2, 4};
+static const u8 sScrollDistances[] = {1, 2, 4};
static const u16 sFont6BrailleGlyphs[] = INCBIN_U16("graphics/fonts/font6.fwjpnfont");
static void DecompressGlyphFont6(u16);
@@ -135,7 +135,7 @@ u16 Font6Func(struct TextPrinter *textPrinter)
}
DecompressGlyphFont6(char_);
CopyGlyphToWindow(textPrinter);
- textPrinter->printerTemplate.currentX += gUnknown_03002F90.width + textPrinter->printerTemplate.letterSpacing;
+ textPrinter->printerTemplate.currentX += gCurGlyph.width + textPrinter->printerTemplate.letterSpacing;
return 0;
case 1:
if (TextPrinterWait(textPrinter))
@@ -164,15 +164,15 @@ u16 Font6Func(struct TextPrinter *textPrinter)
case 4:
if (textPrinter->scrollDistance)
{
- if (textPrinter->scrollDistance < sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed])
+ if (textPrinter->scrollDistance < sScrollDistances[gSaveBlock2Ptr->optionsTextSpeed])
{
ScrollWindow(textPrinter->printerTemplate.windowId, 0, textPrinter->scrollDistance, PIXEL_FILL(textPrinter->printerTemplate.bgColor));
textPrinter->scrollDistance = 0;
}
else
{
- ScrollWindow(textPrinter->printerTemplate.windowId, 0, sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed], PIXEL_FILL(textPrinter->printerTemplate.bgColor));
- textPrinter->scrollDistance -= sUnknown_08616124[gSaveBlock2Ptr->optionsTextSpeed];
+ ScrollWindow(textPrinter->printerTemplate.windowId, 0, sScrollDistances[gSaveBlock2Ptr->optionsTextSpeed], PIXEL_FILL(textPrinter->printerTemplate.bgColor));
+ textPrinter->scrollDistance -= sScrollDistances[gSaveBlock2Ptr->optionsTextSpeed];
}
CopyWindowToVram(textPrinter->printerTemplate.windowId, 2);
}
@@ -206,12 +206,12 @@ static void DecompressGlyphFont6(u16 glyph)
const u16 *glyphs;
glyphs = sFont6BrailleGlyphs + 0x100 * (glyph / 8) + 0x10 * (glyph % 8);
- DecompressGlyphTile(glyphs, (u16 *)gUnknown_03002F90.unk0);
- DecompressGlyphTile(glyphs + 0x8, (u16 *)(gUnknown_03002F90.unk20));
- DecompressGlyphTile(glyphs + 0x80, (u16 *)(gUnknown_03002F90.unk40));
- DecompressGlyphTile(glyphs + 0x88, (u16 *)(gUnknown_03002F90.unk60));
- gUnknown_03002F90.width = 0x10;
- gUnknown_03002F90.height = 0x10;
+ DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
+ DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
+ DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom);
+ DecompressGlyphTile(glyphs + 0x88, gCurGlyph.gfxBufferBottom + 8);
+ gCurGlyph.width = 0x10;
+ gCurGlyph.height = 0x10;
}
u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese)