diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_frontier_2.c | 337 |
1 files changed, 337 insertions, 0 deletions
diff --git a/src/battle_frontier_2.c b/src/battle_frontier_2.c new file mode 100644 index 000000000..958aa4692 --- /dev/null +++ b/src/battle_frontier_2.c @@ -0,0 +1,337 @@ +#include "global.h" +#include "sprite.h" +#include "event_data.h" +#include "overworld.h" +#include "random.h" +#include "battle_tower.h" +#include "text.h" +#include "palette.h" +#include "task.h" +#include "main.h" +#include "malloc.h" +#include "bg.h" +#include "gpu_regs.h" +#include "window.h" +#include "decompress.h" +#include "constants/battle_frontier.h" + +#define SELECTABLE_MONS_COUNT 6 +#define TAG_PAL_BALL_GREY 0x64 +#define TAG_PAL_BALL_SELECTED 0x65 + +struct FactorySelecteableMon +{ + u16 unk0; + u16 spriteId; + bool8 selected; + u8 filler6[0x6A - 6]; + u8 unk6A; +}; + +struct UnkStructTempName +{ + u8 menuCursorPos; + u8 unk1; + u8 unk2; + u8 cursorPos; + u8 unk4; + u8 unk5; + bool8 fromSummaryScreen; + u8 unk7; + u8 unk8; + u8 unk9; + struct FactorySelecteableMon mons[SELECTABLE_MONS_COUNT]; + u8 filler294[0x2a1 - 0x294]; + u8 unk2A1; + u8 unk2A2; + u8 unk2A3; + u16 unk2A4; + u16 unk2A6; + u16 unk2A8; + u16 unk2AA; +}; + +extern struct UnkStructTempName *gUnknown_0300127C; +extern u8 *gUnknown_0203CE2C; +extern u8 *gUnknown_0203CE30; +extern u8 *gUnknown_0203CE34; +extern u8 *gUnknown_0203CE38; +extern struct Pokemon *gUnknown_0203CE3C; +extern u8 gUnknown_0203CF20; + +// This file's functions. +void sub_819A514(void); +void sub_819C5D0(u16 mWin0H, u16 nWin0H, u16 mWin0V, u16 nWin0V); +void sub_819A9AC(void); +void sub_819AA18(void); +void sub_819BE34(void); +void sub_819BA64(void); +void sub_819BCF8(void); +void sub_819B9E8(void); +void sub_819B9B4(void); +void sub_819C69C(u8 taskId); +void sub_819B378(u8 taskId); +void sub_819B124(u8 taskId); +void sub_819B484(u8 arg0); +void sub_819B63C(u8 arg0); +void SetBallSpritePaletteNum(u8 id); + +// Const rom data. +extern const struct BgTemplate gUnknown_08610428[3]; +extern const struct WindowTemplate gUnknown_08610434[]; +extern const u8 gUnknown_0861033C[]; +extern const u8 gUnknown_0861023C[]; +extern const u16 gUnknown_0861046C[]; +extern const u16 gUnknown_0861039C[]; +extern const struct SpritePalette gUnknown_086103F4[]; +extern const struct SpriteSheet gUnknown_086103BC[]; +extern const struct CompressedSpriteSheet gUnknown_086103E4[]; +extern const struct SpriteTemplate gUnknown_086105D8; + +// gfx +extern const u8 gFrontierFactorySelectMenu_Gfx[]; +extern const u8 gFrontierFactorySelectMenu_Tilemap[]; +extern const u16 gFrontierFactorySelectMenu_Pal[]; + +// code +void sub_819A44C(struct Sprite *sprite) +{ + if (sprite->oam.paletteNum == IndexOfSpritePaletteTag(TAG_PAL_BALL_SELECTED)) + { + if (sprite->animEnded) + { + if (sprite->data[0] != 0) + { + sprite->data[0]--; + } + else if (Random() % 5 == 0) + { + StartSpriteAnim(sprite, 0); + sprite->data[0] = 32; + } + else + { + StartSpriteAnim(sprite, 1); + } + } + else + { + StartSpriteAnimIfDifferent(sprite, 1); + } + } + else + { + StartSpriteAnimIfDifferent(sprite, 0); + } +} + +void sub_819A4C8(void) +{ + AnimateSprites(); + BuildOamBuffer(); + RunTextPrinters(); + UpdatePaletteFade(); + RunTasks(); +} + +void sub_819A4E4(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void sub_819A4F8(void) +{ + gUnknown_0300127C = NULL; + SetMainCallback2(sub_819A514); +} + +void sub_819A514(void) +{ + u8 taskId; + + switch (gMain.state) + { + case 0: + if (gUnknown_0203CE3C != NULL) + FREE_AND_SET_NULL(gUnknown_0203CE3C); + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_08610428, ARRAY_COUNT(gUnknown_08610428)); + InitWindows(gUnknown_08610434); + DeactivateAllTextPrinters(); + gMain.state++; + break; + case 1: + gUnknown_0203CE2C = Alloc(0x440); + gUnknown_0203CE30 = AllocZeroed(0x440); + gUnknown_0203CE34 = Alloc(0x800); + gUnknown_0203CE38 = AllocZeroed(0x800); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_MOSAIC, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WIN1H, 0); + SetGpuReg(REG_OFFSET_WIN1V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + gMain.state++; + break; + case 2: + ResetPaletteFade(); + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + CpuCopy16(gFrontierFactorySelectMenu_Gfx, gUnknown_0203CE2C, 0x440); + CpuCopy16(gUnknown_0861033C, gUnknown_0203CE30, 0x60); + LoadBgTiles(1, gUnknown_0203CE2C, 0x440, 0); + LoadBgTiles(3, gUnknown_0203CE30, 0x60, 0); + CpuCopy16(gFrontierFactorySelectMenu_Tilemap, gUnknown_0203CE34, 0x800); + LoadBgTilemap(1, gUnknown_0203CE34, 0x800, 0); + LoadPalette(gFrontierFactorySelectMenu_Pal, 0, 0x40); + LoadPalette(gUnknown_0861046C, 0xF0, 8); + LoadPalette(gUnknown_0861046C, 0xE0, 10); + if (gUnknown_0300127C->fromSummaryScreen == TRUE) + gPlttBufferUnfaded[228] = gUnknown_0300127C->unk2A4; + LoadPalette(gUnknown_0861039C, 0x20, 4); + gMain.state++; + break; + case 3: + SetBgTilemapBuffer(3, gUnknown_0203CE38); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 11, 4, 8, 8); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 2, 4, 8, 8); + CopyToBgTilemapBufferRect(3, gUnknown_0861023C, 20, 4, 8, 8); + CopyBgTilemapBufferToVram(3); + gMain.state++; + break; + case 4: + LoadSpritePalettes(gUnknown_086103F4); + LoadSpriteSheets(gUnknown_086103BC); + LoadCompressedObjectPic(gUnknown_086103E4); + ShowBg(0); + ShowBg(1); + SetVBlankCallback(sub_819A4E4); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, 0); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP); + if (gUnknown_0300127C->fromSummaryScreen == TRUE) + { + sub_819C5D0(88, 152, 32, 96); + ShowBg(3); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(11, 4)); + } + else + { + HideBg(3); + } + gMain.state++; + break; + case 5: + if (gUnknown_0300127C->fromSummaryScreen == TRUE) + gUnknown_0300127C->cursorPos = gUnknown_0203CF20; + sub_819A9AC(); + sub_819AA18(); + if (gUnknown_0300127C->fromSummaryScreen == TRUE) + sub_819BE34(); + gMain.state++; + break; + case 6: + sub_819BA64(); + PutWindowTilemap(2); + gMain.state++; + break; + case 7: + sub_819BCF8(); + PutWindowTilemap(5); + gMain.state++; + break; + case 8: + sub_819B9E8(); + PutWindowTilemap(1); + gMain.state++; + break; + case 9: + sub_819B9B4(); + PutWindowTilemap(0); + gMain.state++; + break; + case 10: + gUnknown_0300127C->unk2A1 = CreateTask(sub_819C69C, 0); + if (!gUnknown_0300127C->fromSummaryScreen) + { + gTasks[gUnknown_0300127C->unk2A1].data[0] = 0; + taskId = CreateTask(sub_819B378, 0); + gTasks[taskId].data[0] = 0; + } + else + { + gTasks[gUnknown_0300127C->unk2A1].data[0] = 1; + gUnknown_0300127C->unk2A2 = 0; + taskId = CreateTask(sub_819B124, 0); + gTasks[taskId].data[0] = 13; + } + SetMainCallback2(sub_819A4C8); + break; + } +} + +void sub_819A9AC(void) +{ + u8 i; + + if (gUnknown_0300127C != NULL) + return; + + gUnknown_0300127C = AllocZeroed(sizeof(*gUnknown_0300127C)); + gUnknown_0300127C->cursorPos = 0; + gUnknown_0300127C->unk5 = 1; + gUnknown_0300127C->fromSummaryScreen = FALSE; + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + gUnknown_0300127C->mons[i].selected = FALSE; + + if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT) + sub_819B484(0); + else + sub_819B63C(0); +} + +extern const struct SpriteTemplate gUnknown_086105F0; +extern const struct SpriteTemplate gUnknown_08610608; +extern const struct SpriteTemplate gUnknown_08610620; + +void sub_819AA18(void) +{ + u8 i, cursorPos; + s16 x; + + for (i = 0; i < SELECTABLE_MONS_COUNT; i++) + { + gUnknown_0300127C->mons[i].spriteId = CreateSprite(&gUnknown_086105D8, (35 * i) + 32, 64, 1); + gSprites[gUnknown_0300127C->mons[i].spriteId].data[0] = 0; + SetBallSpritePaletteNum(i); + } + cursorPos = gUnknown_0300127C->cursorPos; + x = gSprites[gUnknown_0300127C->mons[cursorPos].spriteId].pos1.x; + gUnknown_0300127C->unk4 = CreateSprite(&gUnknown_086105F0, x, 88, 0); + gUnknown_0300127C->unk1 = CreateSprite(&gUnknown_08610608, 176, 112, 0); + gUnknown_0300127C->unk2 = CreateSprite(&gUnknown_08610620, 176, 144, 0); + + gSprites[gUnknown_0300127C->unk1].invisible = 1; + gSprites[gUnknown_0300127C->unk2].invisible = 1; + + gSprites[gUnknown_0300127C->unk1].centerToCornerVecX = 0; + gSprites[gUnknown_0300127C->unk1].centerToCornerVecY = 0; + gSprites[gUnknown_0300127C->unk2].centerToCornerVecX = 0; + gSprites[gUnknown_0300127C->unk2].centerToCornerVecY = 0; +} |