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-rw-r--r--src/battle_tower.c22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/battle_tower.c b/src/battle_tower.c
index b7d03a5bc..6fc0cd5be 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -999,7 +999,7 @@ static bool8 ChooseSpecialBattleTowerTrainer(void)
return FALSE;
winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
- for (i = 0; i < 5; i++)
+ for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
{
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
u32 recordHasData = 0;
@@ -1010,7 +1010,7 @@ static bool8 ChooseSpecialBattleTowerTrainer(void)
checksum += record[j];
}
validMons = 0;
- for (j = 0; j < 4; j++)
+ for (j = 0; j < MAX_FRONTIER_PARTY_SIZE; j++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0
&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode))
@@ -1324,7 +1324,7 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
struct EmeraldBattleTowerRecord *newRecord = newRecordEm; // Needed to match.
// Find a record slot of the same player and replace it.
- for (i = 0; i < 5; i++)
+ for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
{
k = 0;
for (j = 0; j < TRAINER_ID_LENGTH; j++)
@@ -1350,19 +1350,19 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
if (k == PLAYER_NAME_LENGTH)
break;
}
- if (i < 5)
+ if (i < BATTLE_TOWER_RECORD_COUNT)
{
gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecord;
return;
}
// Find an empty record slot.
- for (i = 0; i < 5; i++)
+ for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == 0)
break;
}
- if (i < 5)
+ if (i < BATTLE_TOWER_RECORD_COUNT)
{
gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecord;
return;
@@ -1373,7 +1373,7 @@ void PutNewBattleTowerRecord(struct EmeraldBattleTowerRecord *newRecordEm)
slotIds[0] = 0;
slotsCount++;
- for (i = 1; i < 5; i++)
+ for (i = 1; i < BATTLE_TOWER_RECORD_COUNT; i++)
{
for (j = 0; j < slotsCount; j++)
{
@@ -2240,7 +2240,7 @@ static void GetRecordMixFriendMultiPartnerParty(u16 trainerId)
u16 species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
count = 0;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < MAX_FRONTIER_PARTY_SIZE; i++)
{
if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species1
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - TRAINER_RECORD_MIXING_FRIEND].party[i].species != species2
@@ -2362,7 +2362,7 @@ static void LoadMultiPartnerCandidatesData(void)
}
r10 = 0;
- for (i = 0; i < 5; i++)
+ for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
{
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
u32 recordHasData = 0;
@@ -2379,7 +2379,7 @@ static void LoadMultiPartnerCandidatesData(void)
&& gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum)
{
k = 0;
- for (j = 0; j < 4; j++)
+ for (j = 0; j < MAX_FRONTIER_PARTY_SIZE; j++)
{
if (species1 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species
&& species2 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species
@@ -2682,7 +2682,7 @@ static void ValidateBattleTowerRecordChecksums(void)
if (gSaveBlock2Ptr->frontier.towerPlayer.checksum != checksum)
ClearBattleTowerRecord(&gSaveBlock2Ptr->frontier.towerPlayer);
- for (i = 0; i < 5; i++)
+ for (i = 0; i < BATTLE_TOWER_RECORD_COUNT; i++)
{
record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
checksum = 0;