diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/field_map_obj.c | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c index 0ccf6039f..0ba4cc052 100755 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -2910,3 +2910,93 @@ bool8 sub_8090C88 (struct MapObject *mapObject, struct Sprite *sprite) sprite->data1 = 1; return TRUE; } + +field_object_step(LookAroundCounterclockwise, gUnknown_0850D89C) + +bool8 sub_8090D14 (struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 1; + return TRUE; +} + +bool8 sub_8090D40 (struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + SetFieldObjectStepTimer(sprite, 48); + sprite->data1 = 2; + } + return FALSE; +} + +bool8 sub_8090D64 (struct MapObject *mapObject, struct Sprite *sprite) +{ + if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 3; + } + return FALSE; +} + +bool8 sub_8090D90 (struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 directions[5]; + u8 direction; + + memcpy(directions, gUnknown_0850D8AC, sizeof gUnknown_0850D8AC); + direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_ANY); + if (direction == 0) + { + direction = directions[mapObject->mapobj_unk_18]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 0; + return TRUE; +} + +field_object_step(LookAroundClockwise, gUnknown_0850D8B4) + +bool8 sub_8090E18 (struct MapObject *mapObject, struct Sprite *sprite) +{ + npc_reset(mapObject, sprite); + FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18)); + sprite->data1 = 1; + return TRUE; +} + +bool8 sub_8090E44 (struct MapObject *mapObject, struct Sprite *sprite) +{ + if (FieldObjectExecRegularAnim(mapObject, sprite)) + { + SetFieldObjectStepTimer(sprite, 48); + sprite->data1 = 2; + } + return FALSE; +} + +bool8 sub_8090E68 (struct MapObject *mapObject, struct Sprite *sprite) +{ + if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject)) + { + sprite->data1 = 3; + } + return FALSE; +} + +bool8 sub_8090E94 (struct MapObject *mapObject, struct Sprite *sprite) +{ + u8 directions[5]; + u8 direction; + + memcpy(directions, gUnknown_0850D8C4, sizeof gUnknown_0850D8C4); + direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_ANY); + if (direction == 0) + { + direction = directions[mapObject->mapobj_unk_18]; + } + FieldObjectSetDirection(mapObject, direction); + sprite->data1 = 0; + return TRUE; +} |