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-rw-r--r--src/field_door.c58
-rw-r--r--src/field_effect.c23
-rw-r--r--src/fldeff_flash.c40
3 files changed, 60 insertions, 61 deletions
diff --git a/src/field_door.c b/src/field_door.c
index 4dcb07cca..8aeb1d491 100644
--- a/src/field_door.c
+++ b/src/field_door.c
@@ -357,40 +357,42 @@ static void DrawDoor(const struct DoorGraphics *gfx, const struct DoorAnimFrame
}
}
-enum
+#define tFramesHi data[0]
+#define tFramesLo data[1]
+#define tGfxHi data[2]
+#define tGfxLo data[3]
+#define tFrameId data[4]
+#define tCounter data[5]
+#define tX data[6]
+#define tY data[7]
+
+// Draws a single frame of the door animation, or skips drawing to wait between frames.
+// Returns FALSE when the final frame has been reached
+static bool32 AnimateDoorFrame(struct DoorGraphics *gfx, struct DoorAnimFrame *frames, s16 *data)
{
- TD_FRAMELIST = 0,
- TD_GFX = 2,
- TD_FRAME = 4,
- TD_COUNTER,
- TD_X,
- TD_Y
-};
+ if (tCounter == 0)
+ DrawDoor(gfx, &frames[tFrameId], tX, tY);
-static bool32 sub_808A5F0(struct DoorGraphics *gfx, struct DoorAnimFrame *frames, s16 *taskData)
-{
- if (taskData[TD_COUNTER] == 0)
- DrawDoor(gfx, &frames[taskData[TD_FRAME]], taskData[TD_X], taskData[TD_Y]);
- if (taskData[TD_COUNTER] == frames[taskData[TD_FRAME]].time)
+ if (tCounter == frames[tFrameId].time)
{
- taskData[TD_COUNTER] = 0;
- taskData[TD_FRAME]++;
- if (frames[taskData[TD_FRAME]].time == 0)
+ tCounter = 0;
+ tFrameId++;
+ if (frames[tFrameId].time == 0)
return FALSE;
else
return TRUE;
}
- taskData[TD_COUNTER]++;
+ tCounter++;
return TRUE;
}
static void Task_AnimateDoor(u8 taskId)
{
- u16 *taskData = gTasks[taskId].data;
- struct DoorAnimFrame *frames = (struct DoorAnimFrame *)(taskData[TD_FRAMELIST] << 16 | taskData[TD_FRAMELIST + 1]);
- struct DoorGraphics *gfx = (struct DoorGraphics *)(taskData[TD_GFX] << 16 | taskData[TD_GFX + 1]);
+ u16 *data = gTasks[taskId].data;
+ struct DoorAnimFrame *frames = (struct DoorAnimFrame *)(tFramesHi << 16 | tFramesLo);
+ struct DoorGraphics *gfx = (struct DoorGraphics *)(tGfxHi << 16 | tGfxLo);
- if (sub_808A5F0(gfx, frames, taskData) == FALSE)
+ if (AnimateDoorFrame(gfx, frames, data) == FALSE)
DestroyTask(taskId);
}
@@ -419,16 +421,16 @@ static s8 StartDoorAnimationTask(const struct DoorGraphics *gfx, const struct Do
else
{
u8 taskId = CreateTask(Task_AnimateDoor, 0x50);
- s16 *taskData = gTasks[taskId].data;
+ s16 *data = gTasks[taskId].data;
- taskData[TD_X] = x;
- taskData[TD_Y] = y;
+ tX = x;
+ tY = y;
- taskData[TD_FRAMELIST + 1] = (u32)frames;
- taskData[TD_FRAMELIST] = (u32)frames >> 16;
+ tFramesLo = (u32)frames;
+ tFramesHi = (u32)frames >> 16;
- taskData[TD_GFX + 1] = (u32)gfx;
- taskData[TD_GFX] = (u32)gfx >> 16;
+ tGfxLo = (u32)gfx;
+ tGfxHi = (u32)gfx >> 16;
return taskId;
}
diff --git a/src/field_effect.c b/src/field_effect.c
index a70ef2892..445827390 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -480,13 +480,13 @@ static const struct Subsprite sSubsprites_HofMonitorBig[] =
static const struct SubspriteTable sSubspriteTable_HofMonitorBig = subsprite_table(sSubsprites_HofMonitorBig);
-const union AnimCmd gSpriteAnim_855C2CC[] =
+const union AnimCmd sAnim_Static[] =
{
ANIMCMD_FRAME(.imageValue = 0, .duration = 1),
ANIMCMD_JUMP(0)
};
-const union AnimCmd gSpriteAnim_855C2D4[] =
+const union AnimCmd sAnim_Flicker[] =
{
ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
@@ -499,15 +499,16 @@ const union AnimCmd gSpriteAnim_855C2D4[] =
ANIMCMD_END
};
-const union AnimCmd *const gSpriteAnimTable_855C2F8[] =
+// Flicker on and off, for the Pokéballs / monitors during the PokéCenter heal effect
+const union AnimCmd *const sAnims_Flicker[] =
{
- gSpriteAnim_855C2CC,
- gSpriteAnim_855C2D4
+ sAnim_Static,
+ sAnim_Flicker
};
-static const union AnimCmd *const sAnimTable_HofMonitor[] =
+static const union AnimCmd *const sAnims_HofMonitor[] =
{
- gSpriteAnim_855C2CC
+ sAnim_Static
};
static const struct SpriteTemplate sSpriteTemplate_PokeballGlow =
@@ -515,7 +516,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokeballGlow =
.tileTag = 0xFFFF,
.paletteTag = FLDEFF_PAL_TAG_POKEBALL_GLOW,
.oam = &sOam_8x8,
- .anims = gSpriteAnimTable_855C2F8,
+ .anims = sAnims_Flicker,
.images = sPicTable_PokeballGlow,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_PokeballGlow
@@ -526,7 +527,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokecenterMonitor =
.tileTag = 0xFFFF,
.paletteTag = FLDEFF_PAL_TAG_GENERAL_0,
.oam = &sOam_16x16,
- .anims = gSpriteAnimTable_855C2F8,
+ .anims = sAnims_Flicker,
.images = sPicTable_PokecenterMonitor,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_PokecenterMonitor
@@ -537,7 +538,7 @@ static const struct SpriteTemplate sSpriteTemplate_HofMonitorBig =
.tileTag = 0xFFFF,
.paletteTag = FLDEFF_PAL_TAG_HOF_MONITOR,
.oam = &sOam_16x16,
- .anims = sAnimTable_HofMonitor,
+ .anims = sAnims_HofMonitor,
.images = sPicTable_HofMonitorBig,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_HallOfFameMonitor
@@ -548,7 +549,7 @@ static const struct SpriteTemplate sSpriteTemplate_HofMonitorSmall =
.tileTag = 0xFFFF,
.paletteTag = FLDEFF_PAL_TAG_HOF_MONITOR,
.oam = &sOam_32x16,
- .anims = sAnimTable_HofMonitor,
+ .anims = sAnims_HofMonitor,
.images = sPicTable_HofMonitorSmall,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_HallOfFameMonitor
diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c
index b2ddf3180..9c166d008 100644
--- a/src/fldeff_flash.c
+++ b/src/fldeff_flash.c
@@ -16,7 +16,6 @@
#include "constants/songs.h"
#include "constants/map_types.h"
-// structures
struct FlashStruct
{
u8 fromType;
@@ -26,7 +25,6 @@ struct FlashStruct
void (*func)(void);
};
-// static functions
static void FieldCallback_Flash(void);
static void FldEff_UseFlash(void);
static bool8 TryDoMapTransition(void);
@@ -42,7 +40,6 @@ static void Task_EnterCaveTransition2(u8 taskId);
static void Task_EnterCaveTransition3(u8 taskId);
static void Task_EnterCaveTransition4(u8 taskId);
-// rodata
static const struct FlashStruct sTransitionTypes[] =
{
{MAP_TYPE_TOWN, MAP_TYPE_UNDERGROUND, TRUE, FALSE, DoEnterCaveTransition},
@@ -64,15 +61,14 @@ static const struct FlashStruct sTransitionTypes[] =
{},
};
-static const u16 gCaveTransitionPalette_White[] = INCBIN_U16("graphics/misc/cave_transition_white.gbapal");
-static const u16 gCaveTransitionPalette_Black[] = INCBIN_U16("graphics/misc/cave_transition_black.gbapal");
+static const u16 sCaveTransitionPalette_White[] = INCBIN_U16("graphics/misc/cave_transition_white.gbapal");
+static const u16 sCaveTransitionPalette_Black[] = INCBIN_U16("graphics/misc/cave_transition_black.gbapal");
-static const u16 gUnknown_085B2890[] = INCBIN_U16("graphics/misc/85B2890.gbapal");
-static const u16 gUnknown_085B28A0[] = INCBIN_U16("graphics/misc/85B28A0.gbapal");
-static const u32 gCaveTransitionTilemap[] = INCBIN_U32("graphics/misc/cave_transition_map.bin.lz");
-static const u32 gCaveTransitionTiles[] = INCBIN_U32("graphics/misc/cave_transition.4bpp.lz");
+static const u16 sCaveTransitionPalette_Enter[] = INCBIN_U16("graphics/misc/cave_transition_enter.gbapal");
+static const u16 sCaveTransitionPalette_Exit[] = INCBIN_U16("graphics/misc/cave_transition_exit.gbapal");
+static const u32 sCaveTransitionTilemap[] = INCBIN_U32("graphics/misc/cave_transition_map.bin.lz");
+static const u32 sCaveTransitionTiles[] = INCBIN_U32("graphics/misc/cave_transition.4bpp.lz");
-// text
bool8 SetUpFieldMove_Flash(void)
{
// In Ruby and Sapphire, Registeel's tomb is opened by using Fly. In Emerald,
@@ -220,10 +216,10 @@ static void Task_ExitCaveTransition1(u8 taskId)
static void Task_ExitCaveTransition2(u8 taskId)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
- LZ77UnCompVram(gCaveTransitionTiles, (void *)(VRAM + 0xC000));
- LZ77UnCompVram(gCaveTransitionTilemap, (void *)(VRAM + 0xF800));
- LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20);
- LoadPalette(gUnknown_085B28A0, 0xE0, 0x10);
+ LZ77UnCompVram(sCaveTransitionTiles, (void *)(VRAM + 0xC000));
+ LZ77UnCompVram(sCaveTransitionTilemap, (void *)(VRAM + 0xF800));
+ LoadPalette(sCaveTransitionPalette_White, 0xE0, 0x20);
+ LoadPalette(sCaveTransitionPalette_Exit, 0xE0, 0x10);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0
| BLDCNT_EFFECT_BLEND
| BLDCNT_TGT2_BG1
@@ -274,11 +270,11 @@ static void Task_ExitCaveTransition4(u8 taskId)
if (count < 8)
{
gTasks[taskId].data[2]++;
- LoadPalette(&gUnknown_085B28A0[count], 0xE0, 16 - 2 * count);
+ LoadPalette(&sCaveTransitionPalette_Exit[count], 0xE0, 16 - 2 * count);
}
else
{
- LoadPalette(gCaveTransitionPalette_White, 0, 0x20);
+ LoadPalette(sCaveTransitionPalette_White, 0, 0x20);
gTasks[taskId].func = Task_ExitCaveTransition5;
gTasks[taskId].data[2] = 8;
}
@@ -305,8 +301,8 @@ static void Task_EnterCaveTransition1(u8 taskId)
static void Task_EnterCaveTransition2(u8 taskId)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
- LZ77UnCompVram(gCaveTransitionTiles, (void *)(VRAM + 0xC000));
- LZ77UnCompVram(gCaveTransitionTilemap, (void *)(VRAM + 0xF800));
+ LZ77UnCompVram(sCaveTransitionTiles, (void *)(VRAM + 0xC000));
+ LZ77UnCompVram(sCaveTransitionTilemap, (void *)(VRAM + 0xF800));
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
@@ -319,8 +315,8 @@ static void Task_EnterCaveTransition2(u8 taskId)
| DISPCNT_OBJ_1D_MAP
| DISPCNT_BG0_ON
| DISPCNT_OBJ_ON);
- LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20);
- LoadPalette(gCaveTransitionPalette_Black, 0, 0x20);
+ LoadPalette(sCaveTransitionPalette_White, 0xE0, 0x20);
+ LoadPalette(sCaveTransitionPalette_Black, 0, 0x20);
gTasks[taskId].func = Task_EnterCaveTransition3;
gTasks[taskId].data[0] = 16;
gTasks[taskId].data[1] = 0;
@@ -335,7 +331,7 @@ static void Task_EnterCaveTransition3(u8 taskId)
{
gTasks[taskId].data[2]++;
gTasks[taskId].data[2]++;
- LoadPalette(&gUnknown_085B2890[15 - count], 0xE0, 2 * (count + 1));
+ LoadPalette(&sCaveTransitionPalette_Enter[15 - count], 0xE0, 2 * (count + 1));
}
else
{
@@ -363,7 +359,7 @@ static void Task_EnterCaveTransition4(u8 taskId)
}
else
{
- LoadPalette(gCaveTransitionPalette_Black, 0, 0x20);
+ LoadPalette(sCaveTransitionPalette_Black, 0, 0x20);
SetMainCallback2(gMain.savedCallback);
}
}