diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_transition.c | 26 | ||||
-rwxr-xr-x | src/data/field_effects/field_effect_object_template_pointers.h | 8 | ||||
-rwxr-xr-x | src/data/field_effects/field_effect_objects.h | 95 | ||||
-rwxr-xr-x | src/data/object_events/object_event_graphics.h | 14 | ||||
-rw-r--r-- | src/event_object_movement.c | 2 | ||||
-rwxr-xr-x | src/faraway_island.c | 6 | ||||
-rw-r--r-- | src/field_effect.c | 48 | ||||
-rwxr-xr-x | src/field_effect_helpers.c | 18 | ||||
-rw-r--r-- | src/field_screen_effect.c | 2 | ||||
-rw-r--r-- | src/field_special_scene.c | 24 | ||||
-rw-r--r-- | src/fldeff_cut.c | 10 | ||||
-rw-r--r-- | src/fldeff_dig.c | 14 | ||||
-rw-r--r-- | src/fldeff_flash.c | 2 | ||||
-rw-r--r-- | src/fldeff_misc.c | 31 | ||||
-rw-r--r-- | src/fldeff_rocksmash.c | 2 | ||||
-rw-r--r-- | src/fldeff_strength.c | 19 |
16 files changed, 156 insertions, 165 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c index 3e8dbb4e0..8655c9e0e 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -749,7 +749,7 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_Pokeball[] = static const struct SpriteTemplate sSpriteTemplate_Pokeball = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_9, + .paletteTag = FLDEFF_PAL_TAG_POKEBALL, .oam = &gObjectEventBaseOam_32x32, .anims = sSpriteAnimTable_Pokeball, .images = sSpriteImage_Pokeball, @@ -798,7 +798,7 @@ static const union AnimCmd *const sSpriteAnimTable_UnusedBrendanLass[] = static const struct SpriteTemplate sSpriteTemplate_UnusedBrendan = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_10, + .paletteTag = 0x100A, .oam = &sOam_UnusedBrendanLass, .anims = sSpriteAnimTable_UnusedBrendanLass, .images = sImageTable_UnusedBrendan, @@ -809,7 +809,7 @@ static const struct SpriteTemplate sSpriteTemplate_UnusedBrendan = static const struct SpriteTemplate sSpriteTemplate_UnusedLass = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_10, + .paletteTag = 0x100A, .oam = &sOam_UnusedBrendanLass, .anims = sSpriteAnimTable_UnusedBrendanLass, .images = sImageTable_UnusedLass, @@ -817,12 +817,9 @@ static const struct SpriteTemplate sSpriteTemplate_UnusedLass = .callback = SpriteCb_TrainerPic }; -static const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/field_effects/palettes/10.gbapal"); +static const u16 sFieldEffectPal_Pokeball[] = INCBIN_U16("graphics/field_effects/palettes/pokeball.gbapal"); -const struct SpritePalette gFieldEffectObjectPaletteInfo10 = -{ - gFieldEffectObjectPalette10, FLDEFF_PAL_TAG_9 -}; +const struct SpritePalette gSpritePalette_Pokeball = {sFieldEffectPal_Pokeball, FLDEFF_PAL_TAG_POKEBALL}; static const u16 sMugshotPal_Sidney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal"); static const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal"); @@ -848,10 +845,7 @@ static const u16 *const sPlayerMugshotsPals[GENDER_COUNT] = }; static const u16 sUnusedTrainerPalette[] = INCBIN_U16("graphics/battle_transitions/unused_trainer.gbapal"); -static const struct SpritePalette sSpritePalette_UnusedTrainer = -{ - sUnusedTrainerPalette, FLDEFF_PAL_TAG_10 -}; +static const struct SpritePalette sSpritePalette_UnusedTrainer = {sUnusedTrainerPalette, 0x100A}; static const u16 sBigPokeball_Tilemap[] = INCBIN_U16("graphics/battle_transitions/big_pokeball_map.bin"); static const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/elite_four_bg_map.bin"); @@ -1323,7 +1317,7 @@ static bool8 Phase2_BigPokeball_Func1(struct Task *task) GetBg0TilesDst(&tilemap, &tileset); CpuFill16(0, tilemap, 0x800); CpuCopy16(sBigPokeball_Tileset, tileset, 0x580); - LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + LoadPalette(sFieldEffectPal_Pokeball, 0xF0, 0x20); task->tState++; return FALSE; @@ -1629,7 +1623,7 @@ static bool8 Phase2_PokeballsTrail_Func1(struct Task *task) GetBg0TilesDst(&tilemap, &tileset); CpuSet(sPokeballTrail_Tileset, tileset, 0x20); CpuFill32(0, tilemap, 0x800); - LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + LoadPalette(sFieldEffectPal_Pokeball, 0xF0, 0x20); task->tState++; return FALSE; @@ -2919,7 +2913,7 @@ static bool8 Phase2_RectangularSpiral_Func1(struct Task *task) CpuCopy16(sShrinkingBoxTileset, tileset, 0x20); CpuCopy16(sShrinkingBoxTileset + 0x70, tileset + 0x20, 0x20); CpuFill16(0xF000, tilemap, 0x800); - LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + LoadPalette(sFieldEffectPal_Pokeball, 0xF0, 0x20); task->tData3 = 1; task->tState++; @@ -3428,7 +3422,7 @@ static bool8 Phase2_GridSquares_Func1(struct Task *task) GetBg0TilesDst(&tilemap, &tileset); CpuSet(sShrinkingBoxTileset, tileset, 0x10); CpuFill16(0xF000, tilemap, 0x800); - LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + LoadPalette(sFieldEffectPal_Pokeball, 0xF0, 0x20); task->tState++; return FALSE; diff --git a/src/data/field_effects/field_effect_object_template_pointers.h b/src/data/field_effects/field_effect_object_template_pointers.h index e455daf73..41d6271bf 100755 --- a/src/data/field_effects/field_effect_object_template_pointers.h +++ b/src/data/field_effects/field_effect_object_template_pointers.h @@ -15,9 +15,9 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_Splash; const struct SpriteTemplate gFieldEffectObjectTemplate_JumpSmallSplash; const struct SpriteTemplate gFieldEffectObjectTemplate_LongGrass; const struct SpriteTemplate gFieldEffectObjectTemplate_JumpLongGrass; -const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown17; +const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass; const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass2; -const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown19; +const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedSand; const struct SpriteTemplate gFieldEffectObjectTemplate_WaterSurfacing; const struct SpriteTemplate gFieldEffectObjectTemplate_ReflectionDistortion; const struct SpriteTemplate gFieldEffectObjectTemplate_Sparkle; @@ -54,9 +54,9 @@ const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[] = { [FLDEFFOBJ_JUMP_SMALL_SPLASH] = &gFieldEffectObjectTemplate_JumpSmallSplash, [FLDEFFOBJ_LONG_GRASS] = &gFieldEffectObjectTemplate_LongGrass, [FLDEFFOBJ_JUMP_LONG_GRASS] = &gFieldEffectObjectTemplate_JumpLongGrass, - [FLDEFFOBJ_17] = &gFieldEffectObjectTemplate_Unknown17, + [FLDEFFOBJ_UNUSED_GRASS] = &gFieldEffectObjectTemplate_UnusedGrass, [FLDEFFOBJ_UNUSED_GRASS_2] = &gFieldEffectObjectTemplate_UnusedGrass2, - [FLDEFFOBJ_19] = &gFieldEffectObjectTemplate_Unknown19, + [FLDEFFOBJ_UNUSED_SAND] = &gFieldEffectObjectTemplate_UnusedSand, [FLDEFFOBJ_WATER_SURFACING] = &gFieldEffectObjectTemplate_WaterSurfacing, [FLDEFFOBJ_REFLECTION_DISTORTION] = &gFieldEffectObjectTemplate_ReflectionDistortion, [FLDEFFOBJ_SPARKLE] = &gFieldEffectObjectTemplate_Sparkle, diff --git a/src/data/field_effects/field_effect_objects.h b/src/data/field_effects/field_effect_objects.h index 071beeecd..1626b9f32 100755 --- a/src/data/field_effects/field_effect_objects.h +++ b/src/data/field_effects/field_effect_objects.h @@ -1,6 +1,5 @@ -const struct SpritePalette gFieldEffectObjectPaletteInfo0 = {gFieldEffectObjectPalette0, FLDEFF_PAL_TAG_4}; - -const struct SpritePalette gFieldEffectObjectPaletteInfo1 = {gFieldEffectObjectPalette1, FLDEFF_PAL_TAG_5}; +const struct SpritePalette gSpritePalette_GeneralFieldEffect0 = {gFieldEffectObjectPalette0, FLDEFF_PAL_TAG_GENERAL_0}; +const struct SpritePalette gSpritePalette_GeneralFieldEffect1 = {gFieldEffectObjectPalette1, FLDEFF_PAL_TAG_GENERAL_1}; static const union AnimCmd sAnim_Shadow[] = { @@ -94,7 +93,7 @@ static const union AnimCmd *const sAnimTable_TallGrass[] = const struct SpriteTemplate gFieldEffectObjectTemplate_TallGrass = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_5, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_TallGrass, .images = sPicTable_TallGrass, @@ -130,7 +129,7 @@ static const union AnimCmd *const sAnimTable_Ripple[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Ripple = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_5, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_Ripple, .images = sPicTable_Ripple, @@ -163,7 +162,7 @@ static const union AnimCmd *const sAnimTable_Ash[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Ash = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_5, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_Ash, .images = sPicTable_Ash, @@ -297,7 +296,7 @@ static const union AnimCmd *const sAnimTable_GroundImpactDust[] = const struct SpriteTemplate gFieldEffectObjectTemplate_GroundImpactDust = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_4, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x8, .anims = sAnimTable_GroundImpactDust, .images = sPicTable_GroundImpactDust, @@ -328,7 +327,7 @@ static const union AnimCmd *const sAnimTable_JumpTallGrass[] = const struct SpriteTemplate gFieldEffectObjectTemplate_JumpTallGrass = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_5, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x8, .anims = sAnimTable_JumpTallGrass, .images = sPicTable_JumpTallGrass, @@ -376,7 +375,7 @@ static const union AnimCmd *const sAnimTable_SandFootprints[] = const struct SpriteTemplate gFieldEffectObjectTemplate_SandFootprints = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_4, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_SandFootprints, .images = sPicTable_SandFootprints, @@ -424,7 +423,7 @@ static const union AnimCmd *const sAnimTable_DeepSandFootprints[] = const struct SpriteTemplate gFieldEffectObjectTemplate_DeepSandFootprints = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_4, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_DeepSandFootprints, .images = sPicTable_DeepSandFootprints, @@ -502,7 +501,7 @@ static const union AnimCmd *const sAnimTable_BikeTireTracks[] = const struct SpriteTemplate gFieldEffectObjectTemplate_BikeTireTracks = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_4, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_BikeTireTracks, .images = sPicTable_BikeTireTracks, @@ -533,7 +532,7 @@ static const union AnimCmd *const sAnimTable_JumpBigSplash[] = const struct SpriteTemplate gFieldEffectObjectTemplate_JumpBigSplash = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_4, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_JumpBigSplash, .images = sPicTable_JumpBigSplash, @@ -574,7 +573,7 @@ static const union AnimCmd *const sAnimTable_Splash[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Splash = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_4, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x8, .anims = sAnimTable_Splash, .images = sPicTable_Splash, @@ -603,7 +602,7 @@ static const union AnimCmd *const sAnimTable_JumpSmallSplash[] = const struct SpriteTemplate gFieldEffectObjectTemplate_JumpSmallSplash = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_4, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x8, .anims = sAnimTable_JumpSmallSplash, .images = sPicTable_JumpSmallSplash, @@ -637,7 +636,7 @@ static const union AnimCmd *const sAnimTable_LongGrass[] = const struct SpriteTemplate gFieldEffectObjectTemplate_LongGrass = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_5, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_LongGrass, .images = sPicTable_LongGrass, @@ -672,7 +671,7 @@ static const union AnimCmd *const sAnimTable_JumpLongGrass[] = const struct SpriteTemplate gFieldEffectObjectTemplate_JumpLongGrass = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_5, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_JumpLongGrass, .images = sPicTable_JumpLongGrass, @@ -680,7 +679,7 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_JumpLongGrass = { .callback = UpdateJumpImpactEffect, }; -static const struct SpriteFrameImage sPicTable_Unknown17[] = { +static const struct SpriteFrameImage sPicTable_UnusedGrass[] = { overworld_frame(gFieldEffectObjectPic_JumpLongGrass, 2, 2, 6), overworld_frame(gFieldEffectObjectPic_Unknown17, 2, 2, 0), overworld_frame(gFieldEffectObjectPic_Unknown17, 2, 2, 1), @@ -692,7 +691,7 @@ static const struct SpriteFrameImage sPicTable_Unknown17[] = { overworld_frame(gFieldEffectObjectPic_Unknown17, 2, 2, 7), }; -static const union AnimCmd sAnim_Unknown17[] = +static const union AnimCmd sAnim_UnusedGrass[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 4), @@ -706,17 +705,17 @@ static const union AnimCmd sAnim_Unknown17[] = ANIMCMD_JUMP(7), }; -static const union AnimCmd *const sAnimTable_Unknown17[] = +static const union AnimCmd *const sAnimTable_UnusedGrass[] = { - sAnim_Unknown17, + sAnim_UnusedGrass, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown17 = { +const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_5, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, - .anims = sAnimTable_Unknown17, - .images = sPicTable_Unknown17, + .anims = sAnimTable_UnusedGrass, + .images = sPicTable_UnusedGrass, .affineAnims = gDummySpriteAffineAnimTable, .callback = WaitFieldEffectSpriteAnim, }; @@ -746,7 +745,7 @@ static const union AnimCmd *const sAnimTable_UnusedGrass2[] = const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass2 = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_5, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_UnusedGrass2, .images = sPicTable_UnusedGrass2, @@ -754,14 +753,14 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass2 = { .callback = WaitFieldEffectSpriteAnim, }; -static const struct SpriteFrameImage sPicTable_Unknown19[] = { - overworld_frame(gFieldEffectObjectPic_Unknown19, 2, 2, 0), - overworld_frame(gFieldEffectObjectPic_Unknown19, 2, 2, 1), - overworld_frame(gFieldEffectObjectPic_Unknown19, 2, 2, 2), - overworld_frame(gFieldEffectObjectPic_Unknown19, 2, 2, 3), +static const struct SpriteFrameImage sPicTable_UnusedSand[] = { + overworld_frame(gFieldEffectObjectPic_UnusedSand, 2, 2, 0), + overworld_frame(gFieldEffectObjectPic_UnusedSand, 2, 2, 1), + overworld_frame(gFieldEffectObjectPic_UnusedSand, 2, 2, 2), + overworld_frame(gFieldEffectObjectPic_UnusedSand, 2, 2, 3), }; -static const union AnimCmd sAnim_Unknown19[] = +static const union AnimCmd sAnim_UnusedSand[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), @@ -770,17 +769,17 @@ static const union AnimCmd sAnim_Unknown19[] = ANIMCMD_JUMP(0), }; -static const union AnimCmd *const sAnimTable_Unknown19[] = +static const union AnimCmd *const sAnimTable_UnusedSand[] = { - sAnim_Unknown19, + sAnim_UnusedSand, }; -const struct SpriteTemplate gFieldEffectObjectTemplate_Unknown19 = { +const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedSand = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_4, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x16, - .anims = sAnimTable_Unknown19, - .images = sPicTable_Unknown19, + .anims = sAnimTable_UnusedSand, + .images = sPicTable_UnusedSand, .affineAnims = gDummySpriteAffineAnimTable, .callback = WaitFieldEffectSpriteAnim, }; @@ -806,7 +805,7 @@ static const union AnimCmd *const sAnimTable_SandPile[] = const struct SpriteTemplate gFieldEffectObjectTemplate_SandPile = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_4, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x8, .anims = sAnimTable_SandPile, .images = sPicTable_SandPile, @@ -839,7 +838,7 @@ static const union AnimCmd *const sAnimTable_WaterSurfacing[] = const struct SpriteTemplate gFieldEffectObjectTemplate_WaterSurfacing = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_4, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_WaterSurfacing, .images = sPicTable_WaterSurfacing, @@ -1092,7 +1091,7 @@ static const union AnimCmd *const sAnimTable_ShortGrass[] = const struct SpriteTemplate gFieldEffectObjectTemplate_ShortGrass = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_5, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_ShortGrass, .images = sPicTable_ShortGrass, @@ -1117,7 +1116,7 @@ static const union AnimCmd *const sAnimTable_HotSpringsWater[] = const struct SpriteTemplate gFieldEffectObjectTemplate_HotSpringsWater = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_5, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_1, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_HotSpringsWater, .images = sPicTable_HotSpringsWater, @@ -1151,7 +1150,7 @@ static const union AnimCmd *const sAnimTable_AshPuff[] = const struct SpriteTemplate gFieldEffectObjectTemplate_AshPuff = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_13, + .paletteTag = FLDEFF_PAL_TAG_ASH, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_AshPuff, .images = sPicTable_AshPuff, @@ -1159,7 +1158,7 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_AshPuff = .callback = SpriteCB_AshPuff }; -const struct SpritePalette gFieldEffectObjectPaletteInfo2 = {gFieldEffectObjectPalette2, FLDEFF_PAL_TAG_13}; +const struct SpritePalette gSpritePalette_Ash = {gFieldEffectPal_Ash, FLDEFF_PAL_TAG_ASH}; static const struct SpriteFrameImage sPicTable_AshLaunch[] = { overworld_frame(gFieldEffectObjectPic_AshLaunch, 2, 2, 0), @@ -1187,7 +1186,7 @@ static const union AnimCmd *const sAnimTable_AshLaunch[] = const struct SpriteTemplate gFieldEffectObjectTemplate_AshLaunch = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_13, + .paletteTag = FLDEFF_PAL_TAG_ASH, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_AshLaunch, .images = sPicTable_AshLaunch, @@ -1226,7 +1225,7 @@ static const union AnimCmd *const sAnimTable_Bubbles[] = const struct SpriteTemplate gFieldEffectObjectTemplate_Bubbles = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_4, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &gObjectEventBaseOam_16x32, .anims = sAnimTable_Bubbles, .images = sPicTable_Bubbles, @@ -1254,7 +1253,7 @@ static const union AnimCmd *const sAnimTable_SmallSparkle[] = const struct SpriteTemplate gFieldEffectObjectTemplate_SmallSparkle = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_15, + .paletteTag = FLDEFF_PAL_TAG_SMALL_SPARKLE, .oam = &gObjectEventBaseOam_16x16, .anims = sAnimTable_SmallSparkle, .images = sPicTable_SmallSparkle, @@ -1262,7 +1261,7 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_SmallSparkle = { .callback = UpdateSparkleFieldEffect, }; -const struct SpritePalette gFieldEffectObjectPaletteInfo3 = {gFieldEffectObjectPalette3, FLDEFF_PAL_TAG_15}; +const struct SpritePalette gSpritePalette_SmallSparkle = {gFieldEffectPal_SmallSparkle, FLDEFF_PAL_TAG_SMALL_SPARKLE}; static const union AnimCmd sAnim_Rayquaza[] = { ANIMCMD_FRAME(0, 1), @@ -1287,4 +1286,4 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_Rayquaza = { .callback = UpdateRayquazaSpotlightEffect, }; -const struct SpritePalette gFieldEffectObjectPaletteInfoUnused = {gObjectEventPalette2, FLDEFF_PAL_TAG_17}; +static const struct SpritePalette sSpritePalette_Unused = {gObjectEventPalette2, FLDEFF_PAL_TAG_UNKNOWN}; diff --git a/src/data/object_events/object_event_graphics.h b/src/data/object_events/object_event_graphics.h index 87c0fa8a3..50fc6715c 100755 --- a/src/data/object_events/object_event_graphics.h +++ b/src/data/object_events/object_event_graphics.h @@ -293,15 +293,15 @@ const u32 gFieldEffectObjectPic_ShadowSmall[] = INCBIN_U32("graphics/field_effec const u32 gFieldEffectObjectPic_ShadowMedium[] = INCBIN_U32("graphics/field_effects/pics/shadow_medium.4bpp"); const u32 gFieldEffectObjectPic_ShadowLarge[] = INCBIN_U32("graphics/field_effects/pics/shadow_large.4bpp"); const u32 gFieldEffectObjectPic_ShadowExtraLarge[] = INCBIN_U32("graphics/field_effects/pics/shadow_extra_large.4bpp"); -const u32 filler_8368A08[0x48] = {}; +static const u32 sFiller[0x48] = {}; const u8 gFieldEffectPic_CutGrass[] = INCBIN_U8("graphics/field_effects/pics/cut_grass.4bpp"); const u32 gFieldEffectPic_CutGrass_Copy[] = INCBIN_U32("graphics/field_effects/pics/cut_grass.4bpp"); -const u16 gFieldEffectObjectPalette6[] = INCBIN_U16("graphics/field_effects/palettes/06.gbapal"); +const u16 gFieldEffectPal_CutGrass[] = INCBIN_U16("graphics/field_effects/palettes/cut_grass.gbapal"); const u32 gFieldEffectObjectPic_Ripple[] = INCBIN_U32("graphics/field_effects/pics/ripple.4bpp"); const u32 gFieldEffectObjectPic_Ash[] = INCBIN_U32("graphics/field_effects/pics/ash.4bpp"); const u32 gFieldEffectObjectPic_Arrow[] = INCBIN_U32("graphics/field_effects/pics/arrow.4bpp"); -const u16 gFieldEffectObjectPalette0[] = INCBIN_U16("graphics/field_effects/palettes/00.gbapal"); -const u16 gFieldEffectObjectPalette1[] = INCBIN_U16("graphics/field_effects/palettes/01.gbapal"); +const u16 gFieldEffectObjectPalette0[] = INCBIN_U16("graphics/field_effects/palettes/general_0.gbapal"); +const u16 gFieldEffectObjectPalette1[] = INCBIN_U16("graphics/field_effects/palettes/general_1.gbapal"); const u32 gFieldEffectObjectPic_GroundImpactDust[] = INCBIN_U32("graphics/field_effects/pics/ground_impact_dust.4bpp"); const u32 gFieldEffectObjectPic_JumpTallGrass[] = INCBIN_U32("graphics/field_effects/pics/jump_tall_grass.4bpp"); const u32 gUnusedGrass3[] = INCBIN_U32("graphics/field_effects/pics/unused_grass_3.4bpp"); @@ -314,7 +314,7 @@ const u32 gFieldEffectObjectPic_ShortGrass[] = INCBIN_U32("graphics/field_effect const u32 gFieldEffectObjectPic_SandFootprints[] = INCBIN_U32("graphics/field_effects/pics/sand_footprints.4bpp"); const u32 gFieldEffectObjectPic_DeepSandFootprints[] = INCBIN_U32("graphics/field_effects/pics/deep_sand_footprints.4bpp"); const u32 gFieldEffectObjectPic_BikeTireTracks[] = INCBIN_U32("graphics/field_effects/pics/bike_tire_tracks.4bpp"); -const u32 gFieldEffectObjectPic_Unknown19[] = INCBIN_U32("graphics/field_effects/pics/unknown_19.4bpp"); +const u32 gFieldEffectObjectPic_UnusedSand[] = INCBIN_U32("graphics/field_effects/pics/unused_sand.4bpp"); const u32 gFieldEffectObjectPic_SandPile[] = INCBIN_U32("graphics/field_effects/pics/sand_pile.4bpp"); const u32 gFieldEffectObjectPic_JumpBigSplash[] = INCBIN_U32("graphics/field_effects/pics/jump_big_splash.4bpp"); const u32 gFieldEffectObjectPic_Splash[] = INCBIN_U32("graphics/field_effects/pics/splash.4bpp"); @@ -324,12 +324,12 @@ const u32 gFieldEffectObjectPic_TreeDisguise[] = INCBIN_U32("graphics/field_effe const u32 gFieldEffectObjectPic_MountainDisguise[] = INCBIN_U32("graphics/field_effects/pics/mountain_disguise.4bpp"); const u32 gFieldEffectObjectPic_SandDisguisePlaceholder[] = INCBIN_U32("graphics/field_effects/pics/sand_disguise_placeholder.4bpp"); const u32 gFieldEffectObjectPic_HotSpringsWater[] = INCBIN_U32("graphics/field_effects/pics/hot_springs_water.4bpp"); -const u16 gFieldEffectObjectPalette2[] = INCBIN_U16("graphics/field_effects/palettes/02.gbapal"); +const u16 gFieldEffectPal_Ash[] = INCBIN_U16("graphics/field_effects/palettes/ash.gbapal"); const u32 gFieldEffectObjectPic_AshPuff[] = INCBIN_U32("graphics/field_effects/pics/ash_puff.4bpp"); const u32 gFieldEffectObjectPic_AshLaunch[] = INCBIN_U32("graphics/field_effects/pics/ash_launch.4bpp"); const u32 gFieldEffectObjectPic_Bubbles[] = INCBIN_U32("graphics/field_effects/pics/bubbles.4bpp"); const u32 gFieldEffectObjectPic_SmallSparkle[] = INCBIN_U32("graphics/field_effects/pics/small_sparkle.4bpp"); -const u16 gFieldEffectObjectPalette3[] = INCBIN_U16("graphics/field_effects/palettes/03.gbapal"); +const u16 gFieldEffectPal_SmallSparkle[] = INCBIN_U16("graphics/field_effects/palettes/small_sparkle.gbapal"); const u32 gFieldEffectObjectPic_Bird[] = INCBIN_U32("graphics/field_effects/pics/bird.4bpp"); const u32 gObjectEventPic_Juan[] = INCBIN_U32("graphics/object_events/pics/people/gym_leaders/juan.4bpp"); const u32 gObjectEventPic_Scott[] = INCBIN_U32("graphics/object_events/pics/people/scott.4bpp"); diff --git a/src/event_object_movement.c b/src/event_object_movement.c index c6aa3d9ef..5e1de36a0 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -1948,7 +1948,7 @@ void sub_808E7E4(u8 localId, u8 mapNum, u8 mapGroup) } } -void sub_808E82C(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) +void SetObjectEventSpritePosByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y) { u8 objectEventId; struct Sprite *sprite; diff --git a/src/faraway_island.c b/src/faraway_island.c index 4233c43d8..d66a7c41e 100755 --- a/src/faraway_island.c +++ b/src/faraway_island.c @@ -26,7 +26,7 @@ static s16 sPlayerToMewDeltaX; static s16 sPlayerToMewDeltaY; static u8 sMewDirectionCandidates[4]; -extern const struct SpritePalette gFieldEffectObjectPaletteInfo1; +extern const struct SpritePalette gSpritePalette_GeneralFieldEffect1; extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[]; static const s16 sFarawayIslandRockCoords[4][2] = @@ -374,8 +374,8 @@ void sub_81D4A90(void) if (gSpecialVar_Facing != DIR_NORTH) gSprites[mew->spriteId].subpriority = 1; - LoadSpritePalette(&gFieldEffectObjectPaletteInfo1); - UpdateSpritePaletteWithWeather(IndexOfSpritePaletteTag(gFieldEffectObjectPaletteInfo1.tag)); + LoadSpritePalette(&gSpritePalette_GeneralFieldEffect1); + UpdateSpritePaletteWithWeather(IndexOfSpritePaletteTag(gSpritePalette_GeneralFieldEffect1.tag)); x = mew->currentCoords.x; y = mew->currentCoords.y; diff --git a/src/field_effect.c b/src/field_effect.c index c2302eed9..699db4c99 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -246,12 +246,12 @@ static const u32 sNewGameBirch_Gfx[] = INCBIN_U32("graphics/birch_speech/birch.4 static const u32 sUnusedBirchBeauty[] = INCBIN_U32("graphics/unused/intro_birch_beauty.4bpp"); static const u16 sNewGameBirch_Pal[16] = INCBIN_U16("graphics/birch_speech/birch.gbapal"); static const u32 sPokeballGlow_Gfx[] = INCBIN_U32("graphics/misc/pokeball_glow.4bpp"); -static const u16 sFieldEffectObjectPalette4[16] = INCBIN_U16("graphics/field_effects/palettes/04.gbapal"); +static const u16 sPokeballGlow_Pal[16] = INCBIN_U16("graphics/field_effects/palettes/pokeball_glow.gbapal"); static const u32 sPokecenterMonitor0_Gfx[] = INCBIN_U32("graphics/misc/pokecenter_monitor/0.4bpp"); static const u32 sPokecenterMonitor1_Gfx[] = INCBIN_U32("graphics/misc/pokecenter_monitor/1.4bpp"); static const u32 sHofMonitorBig_Gfx[] = INCBIN_U32("graphics/misc/hof_monitor_big.4bpp"); static const u8 sHofMonitorSmall_Gfx[] = INCBIN_U8("graphics/misc/hof_monitor_small.4bpp"); -static const u16 sFieldEffectObjectPalette5[16] = INCBIN_U16("graphics/field_effects/palettes/05.gbapal"); +static const u16 sHofMonitor_Pal[16] = INCBIN_U16("graphics/field_effects/palettes/hof_monitor.gbapal"); // Graphics for the lights streaking past your Pokemon when it uses a field move. static const u32 sFieldMoveStreaksOutdoors_Gfx[] = INCBIN_U32("graphics/misc/field_move_streaks.4bpp"); @@ -332,7 +332,7 @@ static const struct SpriteFrameImage sPicTable_NewGameBirch[] = static const struct SpritePalette sSpritePalette_NewGameBirch = { .data = sNewGameBirch_Pal, - .tag = FLDEFF_PAL_TAG_6 + .tag = 0x1006 }; static const union AnimCmd sAnim_NewGameBirch[] = @@ -349,7 +349,7 @@ static const union AnimCmd *const sAnimTable_NewGameBirch[] = static const struct SpriteTemplate sSpriteTemplate_NewGameBirch = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_6, + .paletteTag = 0x1006, .oam = &sOam_64x64, .anims = sAnimTable_NewGameBirch, .images = sPicTable_NewGameBirch, @@ -357,16 +357,16 @@ static const struct SpriteTemplate sSpriteTemplate_NewGameBirch = .callback = SpriteCallbackDummy }; -const struct SpritePalette gFieldEffectObjectPaletteInfo4 = +const struct SpritePalette gSpritePalette_PokeballGlow = { - .data = sFieldEffectObjectPalette4, - .tag = FLDEFF_PAL_TAG_7 + .data = sPokeballGlow_Pal, + .tag = FLDEFF_PAL_TAG_POKEBALL_GLOW }; -const struct SpritePalette gFieldEffectObjectPaletteInfo5 = +const struct SpritePalette gSpritePalette_HofMonitor = { - .data = sFieldEffectObjectPalette5, - .tag = FLDEFF_PAL_TAG_16 + .data = sHofMonitor_Pal, + .tag = FLDEFF_PAL_TAG_HOF_MONITOR }; static const struct OamData sOam_32x16 = @@ -513,7 +513,7 @@ static const union AnimCmd *const sAnimTable_HofMonitor[] = static const struct SpriteTemplate sSpriteTemplate_PokeballGlow = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_7, + .paletteTag = FLDEFF_PAL_TAG_POKEBALL_GLOW, .oam = &sOam_8x8, .anims = gSpriteAnimTable_855C2F8, .images = sPicTable_PokeballGlow, @@ -524,7 +524,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokeballGlow = static const struct SpriteTemplate sSpriteTemplate_PokecenterMonitor = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_4, + .paletteTag = FLDEFF_PAL_TAG_GENERAL_0, .oam = &sOam_16x16, .anims = gSpriteAnimTable_855C2F8, .images = sPicTable_PokecenterMonitor, @@ -535,7 +535,7 @@ static const struct SpriteTemplate sSpriteTemplate_PokecenterMonitor = static const struct SpriteTemplate sSpriteTemplate_HofMonitorBig = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_16, + .paletteTag = FLDEFF_PAL_TAG_HOF_MONITOR, .oam = &sOam_16x16, .anims = sAnimTable_HofMonitor, .images = sPicTable_HofMonitorBig, @@ -546,7 +546,7 @@ static const struct SpriteTemplate sSpriteTemplate_HofMonitorBig = static const struct SpriteTemplate sSpriteTemplate_HofMonitorSmall = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_16, + .paletteTag = FLDEFF_PAL_TAG_HOF_MONITOR, .oam = &sOam_32x16, .anims = sAnimTable_HofMonitor, .images = sPicTable_HofMonitorSmall, @@ -1178,14 +1178,14 @@ static void PokeballGlowEffect_Flash1(struct Sprite *sprite) sprite->data[3]++; } phase = (sprite->sCounter + 3) & 3; - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_7) << 4) + 0x108, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x108, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); phase = (sprite->sCounter + 2) & 3; - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_7) << 4) + 0x106, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x106, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); phase = (sprite->sCounter + 1) & 3; - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_7) << 4) + 0x102, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x102, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); phase = sprite->sCounter; - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_7) << 4) + 0x105, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_7) << 4) + 0x103, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x105, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x103, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); if (sprite->data[3] > 2) { sprite->sState++; @@ -1209,11 +1209,11 @@ static void PokeballGlowEffect_Flash2(struct Sprite *sprite) } } phase = sprite->sCounter; - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_7) << 4) + 0x108, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_7) << 4) + 0x106, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_7) << 4) + 0x102, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_7) << 4) + 0x105, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); - MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_7) << 4) + 0x103, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x108, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x106, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x102, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x105, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); + MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(FLDEFF_PAL_TAG_POKEBALL_GLOW) << 4) + 0x103, sPokeballGlowReds[phase], sPokeballGlowGreens[phase], sPokeballGlowBlues[phase]); } static void PokeballGlowEffect_WaitAfterFlash(struct Sprite *sprite) diff --git a/src/field_effect_helpers.c b/src/field_effect_helpers.c index 9950978ad..78948618f 100755 --- a/src/field_effect_helpers.c +++ b/src/field_effect_helpers.c @@ -348,7 +348,7 @@ u32 FldEff_JumpTallGrass(void) sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = gFieldEffectArguments[2]; - sprite->data[1] = 12; + sprite->data[1] = FLDEFF_JUMP_TALL_GRASS; } return 0; } @@ -451,7 +451,7 @@ u32 FldEff_JumpLongGrass(void) sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = gFieldEffectArguments[2]; - sprite->data[1] = 18; + sprite->data[1] = FLDEFF_JUMP_LONG_GRASS; } return 0; } @@ -800,19 +800,19 @@ void UpdateHotSpringsWaterFieldEffect(struct Sprite *sprite) } } -u32 FldEff_Unknown19(void) +u32 FldEff_UnusedGrass(void) { u8 spriteId; struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_UNUSED_GRASS], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; - sprite->data[0] = FLDEFF_UNKNOWN_19; + sprite->data[0] = FLDEFF_UNUSED_GRASS; } return 0; } @@ -834,19 +834,19 @@ u32 FldEff_UnusedGrass2(void) return 0; } -u32 FldEff_Unknown21(void) +u32 FldEff_UnusedSand(void) { u8 spriteId; struct Sprite *sprite; sub_80930E0((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8); - spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); + spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_UNUSED_SAND], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]); if (spriteId != MAX_SPRITES) { sprite = &gSprites[spriteId]; sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; - sprite->data[0] = FLDEFF_UNKNOWN_21; + sprite->data[0] = FLDEFF_UNUSED_SAND; } return 0; } @@ -1115,7 +1115,7 @@ u32 FldEff_Dust(void) sprite->coordOffsetEnabled = TRUE; sprite->oam.priority = gFieldEffectArguments[3]; sprite->data[0] = gFieldEffectArguments[2]; - sprite->data[1] = 10; + sprite->data[1] = FLDEFF_DUST; } return 0; } diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c index e14efce67..7727f4ac1 100644 --- a/src/field_screen_effect.c +++ b/src/field_screen_effect.c @@ -36,11 +36,9 @@ #include "fldeff.h" // This file's functions. -static void sub_8080B9C(u8); static void Task_ExitNonAnimDoor(u8); static void Task_ExitNonDoor(u8); static void Task_DoContestHallWarp(u8); -static void sub_808115C(u8); static void FillPalBufferWhite(void); static void Task_ExitDoor(u8); static bool32 WaitForWeatherFadeIn(void); diff --git a/src/field_special_scene.c b/src/field_special_scene.c index e19e31361..df45af097 100644 --- a/src/field_special_scene.c +++ b/src/field_special_scene.c @@ -74,11 +74,11 @@ void Task_Truck1(u8 taskId) s16 box1, box2, box3; box1 = GetTruckBoxMovement(data[0] + 30) * 4; // top box. - sub_808E82C(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, box1 + 3); + SetObjectEventSpritePosByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, box1 + 3); box2 = GetTruckBoxMovement(data[0]) * 2; // bottom left box. - sub_808E82C(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, box2 - 3); + SetObjectEventSpritePosByLocalIdAndMap(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, box2 - 3); box3 = GetTruckBoxMovement(data[0]) * 4; // bottom right box. - sub_808E82C(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, box3); + SetObjectEventSpritePosByLocalIdAndMap(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, box3); if (++data[0] == SECONDS(500)) // this will never run data[0] = 0; // reset the timer if it gets stuck. @@ -117,11 +117,11 @@ void Task_Truck2(u8 taskId) cameraYpan = GetTruckCameraBobbingY(data[2]); SetCameraPanning(cameraXpan, cameraYpan); box1 = GetTruckBoxMovement(data[2] + 30) * 4; - sub_808E82C(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, box1 + 3); + SetObjectEventSpritePosByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, box1 + 3); box2 = GetTruckBoxMovement(data[2]) * 2; - sub_808E82C(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, box2 - 3); + SetObjectEventSpritePosByLocalIdAndMap(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, box2 - 3); box3 = GetTruckBoxMovement(data[2]) * 4; - sub_808E82C(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, box3); + SetObjectEventSpritePosByLocalIdAndMap(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, box3); } } @@ -148,9 +148,9 @@ static void Task_Truck3(u8 taskId) cameraXpan = gTruckCamera_HorizontalTable[data[1]]; cameraYpan = 0; SetCameraPanning(cameraXpan, 0); - sub_808E82C(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, cameraYpan + 3); - sub_808E82C(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, cameraYpan - 3); - sub_808E82C(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, cameraYpan); + SetObjectEventSpritePosByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3 - cameraXpan, cameraYpan + 3); + SetObjectEventSpritePosByLocalIdAndMap(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -cameraXpan, cameraYpan - 3); + SetObjectEventSpritePosByLocalIdAndMap(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3 - cameraXpan, cameraYpan); } } @@ -243,9 +243,9 @@ void EndTruckSequence(u8 taskId) { if (!FuncIsActiveTask(Task_HandleTruckSequence)) { - sub_808E82C(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3, 3); - sub_808E82C(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 0, -3); - sub_808E82C(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3, 0); + SetObjectEventSpritePosByLocalIdAndMap(1, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 3, 3); + SetObjectEventSpritePosByLocalIdAndMap(2, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, 0, -3); + SetObjectEventSpritePosByLocalIdAndMap(3, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, -3, 0); } } diff --git a/src/fldeff_cut.c b/src/fldeff_cut.c index efd533d08..34868342f 100644 --- a/src/fldeff_cut.c +++ b/src/fldeff_cut.c @@ -1,6 +1,7 @@ #include "global.h" #include "event_object_lock.h" #include "event_object_movement.h" +#include "event_scripts.h" #include "faraway_island.h" #include "field_camera.h" #include "field_effect.h" @@ -24,11 +25,10 @@ extern struct MapPosition gPlayerFacingPosition; -extern const u8 EventScript_FldEffCut[]; extern const u8 FarawayIsland_Interior_EventScript_HideMewWhenGrassCut[]; extern const u8 gFieldEffectPic_CutGrass[]; -extern const u16 gFieldEffectObjectPalette6[]; +extern const u16 gFieldEffectPal_CutGrass[]; // cut 'square' defines #define CUT_NORMAL_SIDE 3 @@ -122,12 +122,12 @@ static const struct SpriteFrameImage sSpriteImageTable_CutGrass[] = {gFieldEffectPic_CutGrass, 0x20}, }; -const struct SpritePalette gFieldEffectObjectPaletteInfo6 = {gFieldEffectObjectPalette6, FLDEFF_PAL_TAG_0}; +const struct SpritePalette gSpritePalette_CutGrass = {gFieldEffectPal_CutGrass, FLDEFF_PAL_TAG_CUT_GRASS}; static const struct SpriteTemplate sSpriteTemplate_CutGrass = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_0, + .paletteTag = FLDEFF_PAL_TAG_CUT_GRASS, .oam = &sOamData_CutGrass, .anims = sSpriteAnimTable_CutGrass, .images = sSpriteImageTable_CutGrass, @@ -292,7 +292,7 @@ bool8 FldEff_UseCutOnGrass(void) static void FieldCallback_CutTree(void) { gFieldEffectArguments[0] = GetCursorSelectionMonId(); - ScriptContext1_SetupScript(EventScript_FldEffCut); + ScriptContext1_SetupScript(EventScript_UseCut); } bool8 FldEff_UseCutOnTree(void) diff --git a/src/fldeff_dig.c b/src/fldeff_dig.c index 322758a42..c3ab989cd 100644 --- a/src/fldeff_dig.c +++ b/src/fldeff_dig.c @@ -10,8 +10,8 @@ #include "constants/field_effects.h" // static functions -static void hm2_dig(void); -static void sub_8135780(void); +static void FieldCallback_Dig(void); +static void StartDigFieldEffect(void); // text bool8 SetUpFieldMove_Dig(void) @@ -19,7 +19,7 @@ bool8 SetUpFieldMove_Dig(void) if (CanUseDigOrEscapeRopeOnCurMap() == TRUE) { gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; - gPostMenuFieldCallback = hm2_dig; + gPostMenuFieldCallback = FieldCallback_Dig; return TRUE; } else @@ -28,7 +28,7 @@ bool8 SetUpFieldMove_Dig(void) } } -static void hm2_dig(void) +static void FieldCallback_Dig(void) { Overworld_ResetStateAfterDigEscRope(); FieldEffectStart(FLDEFF_USE_DIG); @@ -39,14 +39,14 @@ bool8 FldEff_UseDig(void) { u8 taskId = CreateFieldMoveTask(); - gTasks[taskId].data[8] = (u32)sub_8135780 >> 16; - gTasks[taskId].data[9] = (u32)sub_8135780; + gTasks[taskId].data[8] = (u32)StartDigFieldEffect >> 16; + gTasks[taskId].data[9] = (u32)StartDigFieldEffect; if (!ShouldDoBrailleDigEffect()) SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT); return FALSE; } -static void sub_8135780(void) +static void StartDigFieldEffect(void) { u8 taskId; diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c index d10635a56..2d25928b8 100644 --- a/src/fldeff_flash.c +++ b/src/fldeff_flash.c @@ -106,7 +106,7 @@ static void FldEff_UseFlash(void) { PlaySE(SE_W115); FlagSet(FLAG_SYS_USE_FLASH); - ScriptContext1_SetupScript(EventScript_FldEffFlash); + ScriptContext1_SetupScript(EventScript_UseFlash); } static void CB2_ChangeMapMain(void) diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c index 50feaf368..6160cae36 100644 --- a/src/fldeff_misc.c +++ b/src/fldeff_misc.c @@ -65,12 +65,12 @@ static void SpriteCB_SandPillar_End(struct Sprite *); static const u8 sSecretPowerCave_Gfx[] = INCBIN_U8("graphics/field_effects/pics/secret_power_cave.4bpp"); static const u8 sFiller[32] = {0}; -static const u16 sSecretPowerCave_Pal[] = INCBIN_U16("graphics/field_effects/palettes/07.gbapal"); +static const u16 sSecretPowerCave_Pal[] = INCBIN_U16("graphics/field_effects/palettes/secret_power_cave.gbapal"); static const u8 sSecretPowerShrub_Gfx[] = INCBIN_U8("graphics/field_effects/pics/secret_power_shrub.4bpp"); static const u8 sSecretPowerTree_Gfx[] = INCBIN_U8("graphics/field_effects/pics/secret_power_tree.4bpp"); -static const u16 sSecretPowerPlant_Pal[] = INCBIN_U16("graphics/field_effects/palettes/08.gbapal"); +static const u16 sSecretPowerPlant_Pal[] = INCBIN_U16("graphics/field_effects/palettes/secret_power_plant.gbapal"); -// TODO: These should also be combined into a single image +// TODO: These should also be combined into a single image, not matching for some reason static const u8 sSandPillar0_Gfx[] = INCBIN_U8("graphics/field_effects/pics/sand_pillar/0.4bpp"); static const u8 sSandPillar1_Gfx[] = INCBIN_U8("graphics/field_effects/pics/sand_pillar/1.4bpp"); static const u8 sSandPillar2_Gfx[] = INCBIN_U8("graphics/field_effects/pics/sand_pillar/2.4bpp"); @@ -196,7 +196,7 @@ static const struct SpriteFrameImage sPicTable_SecretPowerShrub[] = static const struct SpriteTemplate sSpriteTemplate_SecretPowerCave = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_3, + .paletteTag = FLDEFF_PAL_TAG_SECRET_POWER_TREE, .oam = &sOam_SecretPower, .anims = sAnimTable_SecretPowerCave, .images = sPicTable_SecretPowerCave, @@ -207,7 +207,7 @@ static const struct SpriteTemplate sSpriteTemplate_SecretPowerCave = static const struct SpriteTemplate sSpriteTemplate_SecretPowerTree = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_8, + .paletteTag = FLDEFF_PAL_TAG_SECRET_POWER_PLANT, .oam = &sOam_SecretPower, .anims = sAnimTable_SecretPowerTree, .images = sPicTable_SecretPowerTree, @@ -218,7 +218,7 @@ static const struct SpriteTemplate sSpriteTemplate_SecretPowerTree = static const struct SpriteTemplate sSpriteTemplate_SecretPowerShrub = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_8, + .paletteTag = FLDEFF_PAL_TAG_SECRET_POWER_PLANT, .oam = &sOam_SecretPower, .anims = sAnimTable_SecretPowerShrub, .images = sPicTable_SecretPowerShrub, @@ -226,8 +226,8 @@ static const struct SpriteTemplate sSpriteTemplate_SecretPowerShrub = .callback = SpriteCB_ShrubEntranceInit, }; -const struct SpritePalette gSpritePalette_SecretPower_Cave = {sSecretPowerCave_Pal, FLDEFF_PAL_TAG_3}; -const struct SpritePalette gSpritePalette_SecretPower_Plant = {sSecretPowerPlant_Pal, FLDEFF_PAL_TAG_8}; +const struct SpritePalette gSpritePalette_SecretPower_Cave = {sSecretPowerCave_Pal, FLDEFF_PAL_TAG_SECRET_POWER_TREE}; +const struct SpritePalette gSpritePalette_SecretPower_Plant = {sSecretPowerPlant_Pal, FLDEFF_PAL_TAG_SECRET_POWER_PLANT}; static const struct OamData sOam_SandPillar = { @@ -256,15 +256,15 @@ static const union AnimCmd *const sAnimTable_SandPillar[] = static const struct SpriteFrameImage sPicTable_SandPillar[] = { - {sSandPillar0_Gfx, 0x100}, - {sSandPillar1_Gfx, 0x100}, - {sSandPillar2_Gfx, 0x100}, + {sSandPillar0_Gfx, sizeof(sSandPillar0_Gfx)}, + {sSandPillar1_Gfx, sizeof(sSandPillar1_Gfx)}, + {sSandPillar2_Gfx, sizeof(sSandPillar2_Gfx)}, }; static const struct SpriteTemplate sSpriteTemplate_SandPillar = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_14, + .paletteTag = FLDEFF_PAL_TAG_SAND_PILLAR, .oam = &sOam_SandPillar, .anims = sAnimTable_SandPillar, .images = sPicTable_SandPillar, @@ -272,8 +272,7 @@ static const struct SpriteTemplate sSpriteTemplate_SandPillar = .callback = SpriteCB_SandPillar_BreakTop, }; -// This uses one of the secret base palettes, so there is no "graphics/field_effects/palettes/09.pal" file. -const struct SpritePalette gSpritePalette_SandPillar = {gTilesetPalettes_SecretBase[5], FLDEFF_PAL_TAG_14}; +const struct SpritePalette gSpritePalette_SandPillar = {gTilesetPalettes_SecretBase[5], FLDEFF_PAL_TAG_SAND_PILLAR}; static const u8 sRecordMixLights_Gfx[] = INCBIN_U8("graphics/field_effects/pics/record_mix_lights.4bpp"); static const u16 sRecordMixLights_Pal[] = INCBIN_U16("graphics/field_effects/palettes/record_mix_lights.gbapal"); @@ -285,7 +284,7 @@ static const struct SpriteFrameImage sPicTable_RecordMixLights[] = overworld_frame(sRecordMixLights_Gfx, 4, 1, 2), }; -static const struct SpritePalette sSpritePalette_RecordMixLights = {sRecordMixLights_Pal, FLDEFF_PAL_TAG_0}; +static const struct SpritePalette sSpritePalette_RecordMixLights = {sRecordMixLights_Pal, 0x1000}; static const union AnimCmd sAnim_RecordMixLights[] = { @@ -303,7 +302,7 @@ static const union AnimCmd *const sAnimTable_RecordMixLights[] = static const struct SpriteTemplate sSpriteTemplate_RecordMixLights = { .tileTag = 0xFFFF, - .paletteTag = FLDEFF_PAL_TAG_0, + .paletteTag = 0x1000, .oam = &gObjectEventBaseOam_32x8, .anims = sAnimTable_RecordMixLights, .images = sPicTable_RecordMixLights, diff --git a/src/fldeff_rocksmash.c b/src/fldeff_rocksmash.c index ec8e64012..0c35ec74e 100644 --- a/src/fldeff_rocksmash.c +++ b/src/fldeff_rocksmash.c @@ -146,7 +146,7 @@ bool8 SetUpFieldMove_RockSmash(void) static void FieldCallback_RockSmash(void) { gFieldEffectArguments[0] = GetCursorSelectionMonId(); - ScriptContext1_SetupScript(EventScript_RockSmashFromPartyMenu); + ScriptContext1_SetupScript(EventScript_UseRockSmash); } bool8 FldEff_UseRockSmash(void) diff --git a/src/fldeff_strength.c b/src/fldeff_strength.c index 800e45821..61960d0ff 100644 --- a/src/fldeff_strength.c +++ b/src/fldeff_strength.c @@ -11,8 +11,8 @@ #include "constants/field_effects.h" // static functions -static void FldEff_UseStrength(void); -static void sub_8145E74(void); +static void FieldCallback_Strength(void); +static void StartStrengthFieldEffect(void); // text bool8 SetUpFieldMove_Strength(void) @@ -21,28 +21,29 @@ bool8 SetUpFieldMove_Strength(void) { gSpecialVar_Result = GetCursorSelectionMonId(); gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu; - gPostMenuFieldCallback = FldEff_UseStrength; + gPostMenuFieldCallback = FieldCallback_Strength; return TRUE; } return FALSE; } -static void FldEff_UseStrength(void) +static void FieldCallback_Strength(void) { gFieldEffectArguments[0] = GetCursorSelectionMonId(); - ScriptContext1_SetupScript(EventScript_FldEffStrength); + ScriptContext1_SetupScript(EventScript_UseStrength); } -bool8 sub_8145E2C(void) +bool8 FldEff_UseStrength(void) { u8 taskId = CreateFieldMoveTask(); - gTasks[taskId].data[8] = (u32)sub_8145E74 >> 16; - gTasks[taskId].data[9] = (u32)sub_8145E74; + gTasks[taskId].data[8] = (u32)StartStrengthFieldEffect >> 16; + gTasks[taskId].data[9] = (u32)StartStrengthFieldEffect; GetMonNickname(&gPlayerParty[gFieldEffectArguments[0]], gStringVar1); return FALSE; } -static void sub_8145E74(void) +// Just passes control back to EventScript_UseStrength +static void StartStrengthFieldEffect(void) { FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH); EnableBothScriptContexts(); |