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-rw-r--r--src/data/items.h14
-rw-r--r--src/event_object_movement.c22
2 files changed, 29 insertions, 7 deletions
diff --git a/src/data/items.h b/src/data/items.h
index 49f981faf..2293bcfac 100644
--- a/src/data/items.h
+++ b/src/data/items.h
@@ -5961,7 +5961,7 @@ const struct Item gItems[] =
.battleUseFunc = NULL,
.secondaryId = 0,
},
- {
+ {
.name = _("MYSTICTICKET"),
.itemId = ITEM_MYSTIC_TICKET,
.price = 0,
@@ -5977,7 +5977,7 @@ const struct Item gItems[] =
.battleUseFunc = NULL,
.secondaryId = 0,
},
- {
+ {
.name = _("AURORATICKET"),
.itemId = ITEM_AURORA_TICKET,
.price = 0,
@@ -5993,7 +5993,7 @@ const struct Item gItems[] =
.battleUseFunc = NULL,
.secondaryId = 0,
},
- {
+ {
.name = _("POWDER JAR"),
.itemId = ITEM_POWDER_JAR,
.price = 0,
@@ -6009,7 +6009,7 @@ const struct Item gItems[] =
.battleUseFunc = NULL,
.secondaryId = 0,
},
- {
+ {
.name = _("RUBY"),
.itemId = ITEM_RUBY,
.price = 0,
@@ -6025,7 +6025,7 @@ const struct Item gItems[] =
.battleUseFunc = NULL,
.secondaryId = 0,
},
- {
+ {
.name = _("SAPPHIRE"),
.itemId = ITEM_SAPPHIRE,
.price = 0,
@@ -6044,7 +6044,7 @@ const struct Item gItems[] =
//Emerald-specific key items
- {
+ {
.name = _("MAGMA EMBLEM"),
.itemId = ITEM_MAGMA_EMBLEM,
.price = 0,
@@ -6060,7 +6060,7 @@ const struct Item gItems[] =
.battleUseFunc = NULL,
.secondaryId = 0,
},
- {
+ {
.name = _("OLD SEA MAP"),
.itemId = ITEM_OLD_SEA_MAP,
.price = 0,
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index cd5a547a9..e509c7738 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -27,6 +27,28 @@
// this file was known as evobjmv.c in Game Freak's original source
+#define movement_type_def(setup, table) \
+static u8 setup##_callback(struct EventObject *, struct Sprite *);\
+void setup(struct Sprite *sprite)\
+{\
+ UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, setup##_callback);\
+}\
+static u8 setup##_callback(struct EventObject *eventObject, struct Sprite *sprite)\
+{\
+ return table[sprite->data[1]](eventObject, sprite);\
+}
+
+#define movement_type_empty_callback(setup) \
+static u8 setup##_callback(struct EventObject *, struct Sprite *);\
+void setup(struct Sprite *sprite)\
+{\
+ UpdateEventObjectCurrentMovement(&gEventObjects[sprite->data[0]], sprite, setup##_callback);\
+}\
+static u8 setup##_callback(struct EventObject *eventObject, struct Sprite *sprite)\
+{\
+ return 0;\
+}
+
EWRAM_DATA u8 sCurrentReflectionType = 0;
EWRAM_DATA u16 sCurrentSpecialObjectPaletteTag = 0;
EWRAM_DATA struct LockedAnimEventObjects *gLockedAnimEventObjects = {0};