diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/battle_transition.c | 4 | ||||
-rw-r--r-- | src/berry_fix_program.c | 2 | ||||
-rw-r--r-- | src/diploma.c | 2 | ||||
-rw-r--r-- | src/egg_hatch.c | 4 | ||||
-rw-r--r-- | src/evolution_scene.c | 2 | ||||
-rw-r--r-- | src/hall_of_fame.c | 2 | ||||
-rw-r--r-- | src/mail.c | 26 | ||||
-rw-r--r-- | src/main.c | 4 | ||||
-rw-r--r-- | src/option_menu.c | 662 | ||||
-rw-r--r-- | src/pokeblock.c | 2 | ||||
-rw-r--r-- | src/pokemon_summary_screen.c | 4 | ||||
-rw-r--r-- | src/save_failed_screen.c | 7 | ||||
-rw-r--r-- | src/starter_choose.c | 12 | ||||
-rw-r--r-- | src/text_window.c | 116 | ||||
-rw-r--r-- | src/wallclock.c | 2 |
15 files changed, 782 insertions, 69 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c index ca2134837..e003e0fce 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -2730,6 +2730,10 @@ static bool8 Phase2_ShredSplit_Func2(struct Task *task) return FALSE; } +// This function never increments the state counter, because the loop condition +// is always false, resulting in the game being stuck in an infinite loop. +// It's possible this transition is only partially +// done and the second part was left out. static bool8 Phase2_ShredSplit_Func3(struct Task *task) { u16 i; diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c index 3b2bfb5f7..f487489d4 100644 --- a/src/berry_fix_program.c +++ b/src/berry_fix_program.c @@ -141,7 +141,7 @@ void InitBerryFixProgram(void) SetVBlankCallback(NULL); ResetSpriteData(); ResetTasks(); - remove_some_task(); + ScanlineEffect_Stop(); SetGpuReg(REG_OFFSET_DISPCNT, 0x0000); berry_fix_mb_manager = AllocZeroed(0x50); berry_fix_mb_manager->state = 0; diff --git a/src/diploma.c b/src/diploma.c index d4a269757..fedc10bd0 100644 --- a/src/diploma.c +++ b/src/diploma.c @@ -72,7 +72,7 @@ void CB2_ShowDiploma(void) DmaFill16(3, 0, VRAM, VRAM_SIZE); DmaFill32(3, 0, OAM, OAM_SIZE); DmaFill16(3, 0, PLTT, PLTT_SIZE); - remove_some_task(); + ScanlineEffect_Stop(); ResetTasks(); ResetSpriteData(); ResetPaletteFade(); diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 1aff894b9..37f2b2e19 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -66,7 +66,7 @@ extern void overworld_free_bg_tilemaps(void); extern void sub_80AF168(void); extern void AllocateMonSpritesGfx(void); extern void FreeMonSpritesGfx(void); -extern void remove_some_task(void); +extern void ScanlineEffect_Stop(void); extern void reset_temp_tile_data_buffers(void); extern void c2_exit_to_overworld_2_switch(void); extern void play_some_sound(void); @@ -512,7 +512,7 @@ static void CB2_EggHatch_0(void) FreeAllSpritePalettes(); ResetSpriteData(); ResetTasks(); - remove_some_task(); + ScanlineEffect_Stop(); m4aSoundVSyncOn(); gMain.state++; break; diff --git a/src/evolution_scene.c b/src/evolution_scene.c index 4b59147ff..5dfc36cb2 100644 --- a/src/evolution_scene.c +++ b/src/evolution_scene.c @@ -269,7 +269,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, sub_80356D0(); LoadBattleTextboxAndBackground(); ResetSpriteData(); - remove_some_task(); + ScanlineEffect_Stop(); ResetTasks(); FreeAllSpritePalettes(); diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c index 4465f65a3..3e70e22fa 100644 --- a/src/hall_of_fame.c +++ b/src/hall_of_fame.c @@ -1302,7 +1302,7 @@ static void ClearVramOamPltt_LoadHofPal(void) static void sub_8174F70(void) { - remove_some_task(); + ScanlineEffect_Stop(); ResetTasks(); ResetSpriteData(); reset_temp_tile_data_buffers(); diff --git a/src/mail.c b/src/mail.c index 68a55e242..c3cbe4a3c 100644 --- a/src/mail.c +++ b/src/mail.c @@ -240,30 +240,6 @@ static const struct MailLayout sUnknown_0859F458[] = { { 0x05, 0x09, 0x60, 0x05, 0x1e, Unknown_0859F444 } }; -// What the heck are these meant to be? Call them u16 for now. - -static const u16 Unknown_0859F4E8[] = { - 0x00, 0x4000, 0x00, 0x00 -}; - -static const u16 Unknown_0859F4F0[] = { - 0x00, 0x00, -1, 0x00 -}; - -static const u16 Unknown_0859F4F8[] = { - 0x04, 0x00, -1, 0x00 -}; - -static const u16 Unknown_0859F500[] = { - 0x00, 0x40, -1, 0x00 -}; - -static const u16 *const sUnknown_0859F508[] = { - Unknown_0859F4F0, - Unknown_0859F4F8, - Unknown_0859F500 -}; - // .text void ReadMail(struct MailStruct *mail, void (*callback)(void), bool8 flag) @@ -329,7 +305,7 @@ static bool8 MailReadBuildGraphics(void) { case 0: SetVBlankCallback(NULL); - remove_some_task(); + ScanlineEffect_Stop(); SetGpuReg(REG_OFFSET_DISPCNT, 0x0000); break; case 1: diff --git a/src/main.c b/src/main.c index 07b7d9147..d4601293b 100644 --- a/src/main.c +++ b/src/main.c @@ -29,7 +29,7 @@ extern void MapMusicMain(void); extern void EnableInterrupts(u16); extern void sub_8033648(void); extern u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void)); -extern void remove_some_task(void); +extern void ScanlineEffect_Stop(void); extern struct SoundInfo gSoundInfo; extern u32 gFlashMemoryPresent; @@ -425,7 +425,7 @@ void DoSoftReset(void) { REG_IME = 0; m4aSoundVSyncOff(); - remove_some_task(); + ScanlineEffect_Stop(); DmaStop(1); DmaStop(2); DmaStop(3); diff --git a/src/option_menu.c b/src/option_menu.c new file mode 100644 index 000000000..7f92756ab --- /dev/null +++ b/src/option_menu.c @@ -0,0 +1,662 @@ +#include "global.h" +#include "option_menu.h" +#include "main.h" +#include "menu.h" +#include "unknown_task.h" +#include "palette.h" +#include "sprite.h" +#include "task.h" +#include "bg.h" +#include "gpu_regs.h" +#include "window.h" +#include "text.h" +#include "text_window.h" +#include "international_string_util.h" +#include "strings.h" + +extern void SetPokemonCryStereo(u32 val); + +// Task data +enum +{ + TD_MENUSELECTION, + TD_TEXTSPEED, + TD_BATTLESCENE, + TD_BATTLESTYLE, + TD_SOUND, + TD_BUTTONMODE, + TD_FRAMETYPE, +}; + +// Menu items +enum +{ + MENUITEM_TEXTSPEED, + MENUITEM_BATTLESCENE, + MENUITEM_BATTLESTYLE, + MENUITEM_SOUND, + MENUITEM_BUTTONMODE, + MENUITEM_FRAMETYPE, + MENUITEM_CANCEL, + MENUITEM_COUNT, +}; + +// Window Ids +enum +{ + WIN_TEXT_OPTION, + WIN_OPTIONS +}; + +// this file's functions +static void Task_OptionMenuFadeIn(u8 taskId); +static void Task_OptionMenuProcessInput(u8 taskId); +static void Task_OptionMenuSave(u8 taskId); +static void Task_OptionMenuFadeOut(u8 taskId); +static void HighlightOptionMenuItem(u8 selection); +static u8 TextSpeed_ProcessInput(u8 selection); +static void TextSpeed_DrawChoices(u8 selection); +static u8 BattleScene_ProcessInput(u8 selection); +static void BattleScene_DrawChoices(u8 selection); +static u8 BattleStyle_ProcessInput(u8 selection); +static void BattleStyle_DrawChoices(u8 selection); +static u8 Sound_ProcessInput(u8 selection); +static void Sound_DrawChoices(u8 selection); +static u8 FrameType_ProcessInput(u8 selection); +static void FrameType_DrawChoices(u8 selection); +static u8 ButtonMode_ProcessInput(u8 selection); +static void ButtonMode_DrawChoices(u8 selection); +static void DrawTextOption(void); +static void DrawOptionMenuTexts(void); +static void sub_80BB154(void); + +// EWRAM vars +EWRAM_DATA static bool8 sArrowPressed = FALSE; + +// const rom data +static const u16 sUnknown_0855C604[] = INCBIN_U16("graphics/misc/option_menu_text.gbapal"); +// note: this is only used in the Japanese release +static const u8 sEqualSignGfx[] = INCBIN_U8("graphics/misc/option_menu_equals_sign.4bpp"); + +static const u8 *const sOptionMenuItemsNames[MENUITEM_COUNT] = +{ + gText_TextSpeed, + gText_BattleScene, + gText_BattleStyle, + gText_Sound, + gText_ButtonMode, + gText_Frame, + gText_OptionMenuCancel, +}; + +static const struct WindowTemplate sOptionMenuWinTemplates[] = +{ + {1, 2, 1, 0x1A, 2, 1, 2}, + {0, 2, 5, 0x1A, 0xE, 1, 0x36}, + DUMMY_WIN_TEMPLATE +}; + +static const struct BgTemplate sOptionMenuBgTemplates[] = +{ + { + .bg = 1, + .charBaseIndex = 1, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 0, + .charBaseIndex = 1, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 1, + .baseTile = 0 + } +}; + +static const u16 sUnknown_0855C6A0[] = {0x7E51}; + +// code +static void MainCB2(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void VBlankCB(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void CB2_InitOptionMenu(void) +{ + switch (gMain.state) + { + default: + case 0: + SetVBlankCallback(NULL); + gMain.state++; + break; + case 1: + { + u8 *addr; + u32 size; + + addr = (u8 *)VRAM; + size = 0x18000; + while (1) + { + DmaFill16(3, 0, addr, 0x1000); + addr += 0x1000; + size -= 0x1000; + if (size <= 0x1000) + { + DmaFill16(3, 0, addr, size); + break; + } + } + DmaClear32(3, OAM, OAM_SIZE); + DmaClear16(3, PLTT, PLTT_SIZE); + SetGpuReg(REG_OFFSET_DISPCNT, 0); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, sOptionMenuBgTemplates, ARRAY_COUNT(sOptionMenuBgTemplates)); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + InitWindows(sOptionMenuWinTemplates); + DeactivateAllTextPrinters(); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WININ, 1); + SetGpuReg(REG_OFFSET_WINOUT, 35); + SetGpuReg(REG_OFFSET_BLDCNT, 193); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 4); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + ShowBg(1); + gMain.state++; + } + break; + case 2: + ResetPaletteFade(); + ScanlineEffect_Stop(); + ResetTasks(); + ResetSpriteData(); + gMain.state++; + break; + case 3: + LoadBgTiles(1, GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->tiles, 0x120, 0x1A2); + gMain.state++; + break; + case 4: + LoadPalette(sUnknown_0855C6A0, 0, sizeof(sUnknown_0855C6A0)); + LoadPalette(GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->pal, 0x70, 0x20); + gMain.state++; + break; + case 5: + LoadPalette(sUnknown_0855C604, 0x10, sizeof(sUnknown_0855C604)); + gMain.state++; + break; + case 6: + PutWindowTilemap(0); + DrawTextOption(); + gMain.state++; + break; + case 7: + gMain.state++; + break; + case 8: + PutWindowTilemap(1); + DrawOptionMenuTexts(); + gMain.state++; + case 9: + sub_80BB154(); + gMain.state++; + break; + case 10: + { + u8 taskId = CreateTask(Task_OptionMenuFadeIn, 0); + + gTasks[taskId].data[TD_MENUSELECTION] = 0; + gTasks[taskId].data[TD_TEXTSPEED] = gSaveBlock2Ptr->optionsTextSpeed; + gTasks[taskId].data[TD_BATTLESCENE] = gSaveBlock2Ptr->optionsBattleSceneOff; + gTasks[taskId].data[TD_BATTLESTYLE] = gSaveBlock2Ptr->optionsBattleStyle; + gTasks[taskId].data[TD_SOUND] = gSaveBlock2Ptr->optionsSound; + gTasks[taskId].data[TD_BUTTONMODE] = gSaveBlock2Ptr->optionsButtonMode; + gTasks[taskId].data[TD_FRAMETYPE] = gSaveBlock2Ptr->optionsWindowFrameType; + + TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]); + BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]); + BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]); + Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]); + ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]); + FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]); + HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); + + CopyWindowToVram(WIN_OPTIONS, 3); + gMain.state++; + break; + } + case 11: + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0); + SetVBlankCallback(VBlankCB); + SetMainCallback2(MainCB2); + return; + } +} + +static void Task_OptionMenuFadeIn(u8 taskId) +{ + if (!gPaletteFade.active) + gTasks[taskId].func = Task_OptionMenuProcessInput; +} + +static void Task_OptionMenuProcessInput(u8 taskId) +{ + if (gMain.newKeys & A_BUTTON) + { + if (gTasks[taskId].data[TD_MENUSELECTION] == MENUITEM_CANCEL) + gTasks[taskId].func = Task_OptionMenuSave; + } + else if (gMain.newKeys & B_BUTTON) + { + gTasks[taskId].func = Task_OptionMenuSave; + } + else if (gMain.newKeys & DPAD_UP) + { + if (gTasks[taskId].data[TD_MENUSELECTION] > 0) + gTasks[taskId].data[TD_MENUSELECTION]--; + else + gTasks[taskId].data[TD_MENUSELECTION] = 6; + HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (gTasks[taskId].data[TD_MENUSELECTION] <= 5) + gTasks[taskId].data[TD_MENUSELECTION]++; + else + gTasks[taskId].data[TD_MENUSELECTION] = 0; + HighlightOptionMenuItem(gTasks[taskId].data[TD_MENUSELECTION]); + } + else + { + u8 previousOption; + + switch (gTasks[taskId].data[TD_MENUSELECTION]) + { + case MENUITEM_TEXTSPEED: + previousOption = gTasks[taskId].data[TD_TEXTSPEED]; + gTasks[taskId].data[TD_TEXTSPEED] = TextSpeed_ProcessInput(gTasks[taskId].data[TD_TEXTSPEED]); + + if (previousOption != gTasks[taskId].data[TD_TEXTSPEED]) + TextSpeed_DrawChoices(gTasks[taskId].data[TD_TEXTSPEED]); + break; + case MENUITEM_BATTLESCENE: + previousOption = gTasks[taskId].data[TD_BATTLESCENE]; + gTasks[taskId].data[TD_BATTLESCENE] = BattleScene_ProcessInput(gTasks[taskId].data[TD_BATTLESCENE]); + + if (previousOption != gTasks[taskId].data[TD_BATTLESCENE]) + BattleScene_DrawChoices(gTasks[taskId].data[TD_BATTLESCENE]); + break; + case MENUITEM_BATTLESTYLE: + previousOption = gTasks[taskId].data[TD_BATTLESTYLE]; + gTasks[taskId].data[TD_BATTLESTYLE] = BattleStyle_ProcessInput(gTasks[taskId].data[TD_BATTLESTYLE]); + + if (previousOption != gTasks[taskId].data[TD_BATTLESTYLE]) + BattleStyle_DrawChoices(gTasks[taskId].data[TD_BATTLESTYLE]); + break; + case MENUITEM_SOUND: + previousOption = gTasks[taskId].data[TD_SOUND]; + gTasks[taskId].data[TD_SOUND] = Sound_ProcessInput(gTasks[taskId].data[TD_SOUND]); + + if (previousOption != gTasks[taskId].data[TD_SOUND]) + Sound_DrawChoices(gTasks[taskId].data[TD_SOUND]); + break; + case MENUITEM_BUTTONMODE: + previousOption = gTasks[taskId].data[TD_BUTTONMODE]; + gTasks[taskId].data[TD_BUTTONMODE] = ButtonMode_ProcessInput(gTasks[taskId].data[TD_BUTTONMODE]); + + if (previousOption != gTasks[taskId].data[TD_BUTTONMODE]) + ButtonMode_DrawChoices(gTasks[taskId].data[TD_BUTTONMODE]); + break; + case MENUITEM_FRAMETYPE: + previousOption = gTasks[taskId].data[TD_FRAMETYPE]; + gTasks[taskId].data[TD_FRAMETYPE] = FrameType_ProcessInput(gTasks[taskId].data[TD_FRAMETYPE]); + + if (previousOption != gTasks[taskId].data[TD_FRAMETYPE]) + FrameType_DrawChoices(gTasks[taskId].data[TD_FRAMETYPE]); + break; + default: + return; + } + + if (sArrowPressed) + { + sArrowPressed = FALSE; + CopyWindowToVram(WIN_OPTIONS, 2); + } + } +} + +static void Task_OptionMenuSave(u8 taskId) +{ + gSaveBlock2Ptr->optionsTextSpeed = gTasks[taskId].data[TD_TEXTSPEED]; + gSaveBlock2Ptr->optionsBattleSceneOff = gTasks[taskId].data[TD_BATTLESCENE]; + gSaveBlock2Ptr->optionsBattleStyle = gTasks[taskId].data[TD_BATTLESTYLE]; + gSaveBlock2Ptr->optionsSound = gTasks[taskId].data[TD_SOUND]; + gSaveBlock2Ptr->optionsButtonMode = gTasks[taskId].data[TD_BUTTONMODE]; + gSaveBlock2Ptr->optionsWindowFrameType = gTasks[taskId].data[TD_FRAMETYPE]; + + BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); + gTasks[taskId].func = Task_OptionMenuFadeOut; +} + +static void Task_OptionMenuFadeOut(u8 taskId) +{ + if (!gPaletteFade.active) + { + DestroyTask(taskId); + FreeAllWindowBuffers(); + SetMainCallback2(gMain.savedCallback); + } +} + +static void HighlightOptionMenuItem(u8 index) +{ + SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(16, 224)); + SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(index * 16 + 40, index * 16 + 56)); +} + +static void DrawOptionMenuChoice(const u8 *text, u8 x, u8 y, u8 style) +{ + u8 dst[16]; + u16 i; + + for (i = 0; *text != EOS && i <= 14; i++) + dst[i] = *(text++); + + if (style != 0) + { + dst[2] = 4; + dst[5] = 5; + } + + dst[i] = EOS; + PrintTextOnWindow(WIN_OPTIONS, 1, dst, x, y + 1, TEXT_SPEED_FF, NULL); +} + +static u8 TextSpeed_ProcessInput(u8 selection) +{ + if (gMain.newKeys & DPAD_RIGHT) + { + if (selection <= 1) + selection++; + else + selection = 0; + + sArrowPressed = TRUE; + } + if (gMain.newKeys & DPAD_LEFT) + { + if (selection != 0) + selection--; + else + selection = 2; + + sArrowPressed = TRUE; + } + return selection; +} + +static void TextSpeed_DrawChoices(u8 selection) +{ + u8 styles[3]; + s32 widthSlow, widthMid, widthFast, xMid; + + styles[0] = 0; + styles[1] = 0; + styles[2] = 0; + styles[selection] = 1; + + DrawOptionMenuChoice(gText_TextSpeedSlow, 104, 0, styles[0]); + + widthSlow = GetStringWidth(1, gText_TextSpeedSlow, 0); + widthMid = GetStringWidth(1, gText_TextSpeedMid, 0); + widthFast = GetStringWidth(1, gText_TextSpeedFast, 0); + + widthMid -= 94; + xMid = (widthSlow - widthMid - widthFast) / 2 + 104; + DrawOptionMenuChoice(gText_TextSpeedMid, xMid, 0, styles[1]); + + DrawOptionMenuChoice(gText_TextSpeedFast, GetStringRightAlignXOffset(1, gText_TextSpeedFast, 198), 0, styles[2]); +} + +static u8 BattleScene_ProcessInput(u8 selection) +{ + if (gMain.newKeys & (DPAD_LEFT | DPAD_RIGHT)) + { + selection ^= 1; + sArrowPressed = TRUE; + } + + return selection; +} + +static void BattleScene_DrawChoices(u8 selection) +{ + u8 styles[2]; + + styles[0] = 0; + styles[1] = 0; + styles[selection] = 1; + + DrawOptionMenuChoice(gText_BattleSceneOn, 104, 16, styles[0]); + DrawOptionMenuChoice(gText_BattleSceneOff, GetStringRightAlignXOffset(1, gText_BattleSceneOff, 198), 16, styles[1]); +} + +static u8 BattleStyle_ProcessInput(u8 selection) +{ + if (gMain.newKeys & (DPAD_LEFT | DPAD_RIGHT)) + { + selection ^= 1; + sArrowPressed = TRUE; + } + + return selection; +} + +static void BattleStyle_DrawChoices(u8 selection) +{ + u8 styles[2]; + + styles[0] = 0; + styles[1] = 0; + styles[selection] = 1; + + DrawOptionMenuChoice(gText_BattleStyleShift, 104, 32, styles[0]); + DrawOptionMenuChoice(gText_BattleStyleSet, GetStringRightAlignXOffset(1, gText_BattleStyleSet, 198), 32, styles[1]); +} + +static u8 Sound_ProcessInput(u8 selection) +{ + if (gMain.newKeys & (DPAD_LEFT | DPAD_RIGHT)) + { + selection ^= 1; + SetPokemonCryStereo(selection); + sArrowPressed = TRUE; + } + + return selection; +} + +static void Sound_DrawChoices(u8 selection) +{ + u8 styles[2]; + + styles[0] = 0; + styles[1] = 0; + styles[selection] = 1; + + DrawOptionMenuChoice(gText_SoundMono, 104, 48, styles[0]); + DrawOptionMenuChoice(gText_SoundStereo, GetStringRightAlignXOffset(1, gText_SoundStereo, 198), 48, styles[1]); +} + +static u8 FrameType_ProcessInput(u8 selection) +{ + if (gMain.newKeys & DPAD_RIGHT) + { + if (selection < WINDOW_FRAMES_COUNT - 1) + selection++; + else + selection = 0; + + LoadBgTiles(1, GetWindowFrameTilesPal(selection)->tiles, 0x120, 0x1A2); + LoadPalette(GetWindowFrameTilesPal(selection)->pal, 0x70, 0x20); + sArrowPressed = TRUE; + } + if (gMain.newKeys & DPAD_LEFT) + { + if (selection != 0) + selection--; + else + selection = WINDOW_FRAMES_COUNT - 1; + + LoadBgTiles(1, GetWindowFrameTilesPal(selection)->tiles, 0x120, 0x1A2); + LoadPalette(GetWindowFrameTilesPal(selection)->pal, 0x70, 0x20); + sArrowPressed = TRUE; + } + return selection; +} + +static void FrameType_DrawChoices(u8 selection) +{ + u8 text[16]; + u8 n = selection + 1; + u16 i; + + for (i = 0; gText_FrameTypeNumber[i] != EOS && i <= 5; i++) + text[i] = gText_FrameTypeNumber[i]; + + // Convert a number to decimal string + if (n / 10 != 0) + { + text[i] = n / 10 + CHAR_0; + i++; + text[i] = n % 10 + CHAR_0; + i++; + } + else + { + text[i] = n % 10 + CHAR_0; + i++; + text[i] = 0x77; + i++; + } + + text[i] = EOS; + + DrawOptionMenuChoice(gText_FrameType, 104, 80, 0); + DrawOptionMenuChoice(text, 128, 80, 1); +} + +static u8 ButtonMode_ProcessInput(u8 selection) +{ + if (gMain.newKeys & DPAD_RIGHT) + { + if (selection <= 1) + selection++; + else + selection = 0; + + sArrowPressed = TRUE; + } + if (gMain.newKeys & DPAD_LEFT) + { + if (selection != 0) + selection--; + else + selection = 2; + + sArrowPressed = TRUE; + } + return selection; +} + +static void ButtonMode_DrawChoices(u8 selection) +{ + s32 widthNormal, widthLR, widthLA, xLR; + u8 styles[3]; + + styles[0] = 0; + styles[1] = 0; + styles[2] = 0; + styles[selection] = 1; + + DrawOptionMenuChoice(gText_ButtonTypeNormal, 104, 64, styles[0]); + + widthNormal = GetStringWidth(1, gText_ButtonTypeNormal, 0); + widthLR = GetStringWidth(1, gText_ButtonTypeLR, 0); + widthLA = GetStringWidth(1, gText_ButtonTypeLEqualsA, 0); + + widthLR -= 94; + xLR = (widthNormal - widthLR - widthLA) / 2 + 104; + DrawOptionMenuChoice(gText_ButtonTypeLR, xLR, 64, styles[1]); + + DrawOptionMenuChoice(gText_ButtonTypeLEqualsA, GetStringRightAlignXOffset(1, gText_ButtonTypeLEqualsA, 198), 64, styles[2]); +} + +static void DrawTextOption(void) +{ + FillWindowPixelBuffer(WIN_TEXT_OPTION, 0x11); + PrintTextOnWindow(WIN_TEXT_OPTION, 1, gText_Option, 8, 1, TEXT_SPEED_FF, NULL); + CopyWindowToVram(WIN_TEXT_OPTION, 3); +} + +static void DrawOptionMenuTexts(void) +{ + u8 i; + + FillWindowPixelBuffer(WIN_OPTIONS, 0x11); + for (i = 0; i < MENUITEM_COUNT; i++) + { + PrintTextOnWindow(WIN_OPTIONS, 1, sOptionMenuItemsNames[i], 8, (i * 16) + 1, TEXT_SPEED_FF, NULL); + } + CopyWindowToVram(WIN_OPTIONS, 3); +} + +static void sub_80BB154(void) +{ + // bg, tileNum, x, y, width, height, pal + FillBgTilemapBufferRect(1, 0x1A2, 1, 0, 1, 1, 7); + FillBgTilemapBufferRect(1, 0x1A3, 2, 0, 0x1B, 1, 7); + FillBgTilemapBufferRect(1, 0x1A4, 28, 0, 1, 1, 7); + FillBgTilemapBufferRect(1, 0x1A5, 1, 1, 1, 2, 7); + FillBgTilemapBufferRect(1, 0x1A7, 28, 1, 1, 2, 7); + FillBgTilemapBufferRect(1, 0x1A8, 1, 3, 1, 1, 7); + FillBgTilemapBufferRect(1, 0x1A9, 2, 3, 0x1B, 1, 7); + FillBgTilemapBufferRect(1, 0x1AA, 28, 3, 1, 1, 7); + FillBgTilemapBufferRect(1, 0x1A2, 1, 4, 1, 1, 7); + FillBgTilemapBufferRect(1, 0x1A3, 2, 4, 0x1A, 1, 7); + FillBgTilemapBufferRect(1, 0x1A4, 28, 4, 1, 1, 7); + FillBgTilemapBufferRect(1, 0x1A5, 1, 5, 1, 0x12, 7); + FillBgTilemapBufferRect(1, 0x1A7, 28, 5, 1, 0x12, 7); + FillBgTilemapBufferRect(1, 0x1A8, 1, 19, 1, 1, 7); + FillBgTilemapBufferRect(1, 0x1A9, 2, 19, 0x1A, 1, 7); + FillBgTilemapBufferRect(1, 0x1AA, 28, 19, 1, 1, 7); + + CopyBgTilemapBufferToVram(1); +} diff --git a/src/pokeblock.c b/src/pokeblock.c index 737f2c6f3..573eed52b 100644 --- a/src/pokeblock.c +++ b/src/pokeblock.c @@ -419,7 +419,7 @@ static bool8 InitPokeblockMenu(void) gMain.state++; break; case 1: - remove_some_task(); + ScanlineEffect_Stop(); gMain.state++; break; case 2: diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index e56448d8b..a900badd1 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -75,7 +75,7 @@ extern u8 sub_81221AC(); extern void SetVBlankHBlankCallbacksToNull(); extern void ResetVramOamAndBgCntRegs(); extern void clear_scheduled_bg_copies_to_vram(); -extern void remove_some_task(); +extern void ScanlineEffect_Stop(); extern void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable); extern void ShowBg(u8 a); extern void SetGpuReg(u8 regOffset, u16 value); @@ -455,7 +455,7 @@ bool8 sub_81BFB10(void) gMain.state++; break; case 1: - remove_some_task(); + ScanlineEffect_Stop(); gMain.state++; break; case 2: diff --git a/src/save_failed_screen.c b/src/save_failed_screen.c index 218ef68d7..8764daa5f 100644 --- a/src/save_failed_screen.c +++ b/src/save_failed_screen.c @@ -9,6 +9,7 @@ #include "menu.h" #include "save.h" #include "gba/flash_internal.h" +#include "text_window.h" #define MSG_WIN_TOP 12 #define CLOCK_WIN_TOP (MSG_WIN_TOP - 4) @@ -21,9 +22,7 @@ extern const u8 gBirchHelpGfx[]; extern const u8 gBirchBagTilemap[]; extern const u8 gBirchGrassTilemap[]; extern const u16 gBirchBagGrassPal[]; -extern const u16 gUnknown_0850FEFC[]; extern const u16 gUnknown_0860F074[]; -extern const u32 gUnknown_0850E87C[]; extern struct SaveSection gSaveDataBuffer; extern u8 gText_SaveFailedCheckingBackup[]; @@ -226,7 +225,7 @@ static void CB2_SaveFailedScreen(void) InitBgsFromTemplates(0, gUnknown_085EFD88, 3); SetBgTilemapBuffer(0, (void *)&gDecompressionBuffer[0x2000]); CpuFill32(0, &gDecompressionBuffer[0x2000], 0x800); - LoadBgTiles(0, gUnknown_0850E87C, 0x120, 0x214); + LoadBgTiles(0, gTextWindowFrame1_Gfx, 0x120, 0x214); InitWindows(gUnknown_085EFD94); // AddWindowWithoutTileMap returns a u16/integer, but the info is clobbered into a u8 here resulting in lost info. Bug? gSaveFailedWindowIds[TEXT_WIN_ID] = AddWindowWithoutTileMap(gUnknown_085EFD9C); @@ -239,7 +238,7 @@ static void CB2_SaveFailedScreen(void) ResetPaletteFade(); LoadPalette(gBirchBagGrassPal, 0, 0x40); LoadPalette(sSaveFailedClockPal, 0x100, 0x20); - LoadPalette(gUnknown_0850FEFC, 0xE0, 0x20); + LoadPalette(gTextWindowFrame1_Pal, 0xE0, 0x20); LoadPalette(gUnknown_0860F074, 0xF0, 0x20); SetWindowBorderStyle(gSaveFailedWindowIds[TEXT_WIN_ID], FALSE, 0x214, 0xE); SetWindowBorderStyle(gSaveFailedWindowIds[CLOCK_WIN_ID], FALSE, 0x214, 0xE); diff --git a/src/starter_choose.c b/src/starter_choose.c index 2d78af8fb..83a7b8112 100644 --- a/src/starter_choose.c +++ b/src/starter_choose.c @@ -53,7 +53,7 @@ extern const u8 gUnknown_085B1E0C[]; extern const u8 gUnknown_085B1E28[][2]; extern void sub_809882C(u8, u16, u8); -extern void remove_some_task(void); +extern void ScanlineEffect_Stop(void); extern void clear_scheduled_bg_copies_to_vram(void); extern void dp13_810BB8C(void); extern void do_scheduled_bg_tilemap_copies_to_vram(void); @@ -74,7 +74,7 @@ static void Task_MoveStarterChooseCursor(u8 taskId); static void sub_8134668(u8 taskId); static void CreateStarterPokemonLabel(u8 selection); static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y); -static void StarterPokemonSpriteCallback(struct Sprite *sprite); +void StarterPokemonSpriteCallback(struct Sprite *sprite); static IWRAM_DATA u16 sStarterChooseWindowId; @@ -134,7 +134,7 @@ void CB2_ChooseStarter(void) DeactivateAllTextPrinters(); sub_809882C(0, 0x2A8, 0xD0); clear_scheduled_bg_copies_to_vram(); - remove_some_task(); + ScanlineEffect_Stop(); ResetTasks(); ResetSpriteData(); ResetPaletteFade(); @@ -361,7 +361,7 @@ static u8 CreatePokemonFrontSprite(u16 species, u8 x, u8 y) return spriteId; } -static void sub_81346DC(struct Sprite *sprite) +void sub_81346DC(struct Sprite *sprite) { sprite->pos1.x = gUnknown_085B1E28[gTasks[sprite->data[0]].tStarterSelection][0]; sprite->pos1.y = gUnknown_085B1E28[gTasks[sprite->data[0]].tStarterSelection][1]; @@ -369,7 +369,7 @@ static void sub_81346DC(struct Sprite *sprite) sprite->data[1] = (u8)(sprite->data[1]) + 4; } -static void sub_813473C(struct Sprite *sprite) +void sub_813473C(struct Sprite *sprite) { if (gTasks[sprite->data[0]].tStarterSelection == sprite->data[1]) StartSpriteAnimIfDifferent(sprite, 1); @@ -377,7 +377,7 @@ static void sub_813473C(struct Sprite *sprite) StartSpriteAnimIfDifferent(sprite, 0); } -static void StarterPokemonSpriteCallback(struct Sprite *sprite) +void StarterPokemonSpriteCallback(struct Sprite *sprite) { //Move sprite to upper center of screen if (sprite->pos1.x > STARTER_PKMN_POS_X) diff --git a/src/text_window.c b/src/text_window.c index 336536c04..33cd7cffe 100644 --- a/src/text_window.c +++ b/src/text_window.c @@ -3,26 +3,97 @@ #include "text_window.h" #include "window.h" #include "palette.h" - -extern u8 LoadBgTiles(u8 bg, const void *src, u16 size, u16 destOffset); -extern void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette); - -extern const struct TilesPal gUnknown_0851021C[]; -extern const u32 gUnknown_08DDD748[]; -extern const u16 gUnknown_0851017C[]; -extern const u16 gUnknown_08DDD728[]; - -const struct TilesPal* sub_8098758(u8 id) +#include "bg.h" +#include "graphics.h" + +// const rom data +const u32 gTextWindowFrame1_Gfx[] = INCBIN_U32("graphics/text_window/1.4bpp"); +static const u32 sTextWindowFrame2_Gfx[] = INCBIN_U32("graphics/text_window/2.4bpp"); +static const u32 sTextWindowFrame3_Gfx[] = INCBIN_U32("graphics/text_window/3.4bpp"); +static const u32 sTextWindowFrame4_Gfx[] = INCBIN_U32("graphics/text_window/4.4bpp"); +static const u32 sTextWindowFrame5_Gfx[] = INCBIN_U32("graphics/text_window/5.4bpp"); +static const u32 sTextWindowFrame6_Gfx[] = INCBIN_U32("graphics/text_window/6.4bpp"); +static const u32 sTextWindowFrame7_Gfx[] = INCBIN_U32("graphics/text_window/7.4bpp"); +static const u32 sTextWindowFrame8_Gfx[] = INCBIN_U32("graphics/text_window/8.4bpp"); +static const u32 sTextWindowFrame9_Gfx[] = INCBIN_U32("graphics/text_window/9.4bpp"); +static const u32 sTextWindowFrame10_Gfx[] = INCBIN_U32("graphics/text_window/10.4bpp"); +static const u32 sTextWindowFrame11_Gfx[] = INCBIN_U32("graphics/text_window/11.4bpp"); +static const u32 sTextWindowFrame12_Gfx[] = INCBIN_U32("graphics/text_window/12.4bpp"); +static const u32 sTextWindowFrame13_Gfx[] = INCBIN_U32("graphics/text_window/13.4bpp"); +static const u32 sTextWindowFrame14_Gfx[] = INCBIN_U32("graphics/text_window/14.4bpp"); +static const u32 sTextWindowFrame15_Gfx[] = INCBIN_U32("graphics/text_window/15.4bpp"); +static const u32 sTextWindowFrame16_Gfx[] = INCBIN_U32("graphics/text_window/16.4bpp"); +static const u32 sTextWindowFrame17_Gfx[] = INCBIN_U32("graphics/text_window/17.4bpp"); +static const u32 sTextWindowFrame18_Gfx[] = INCBIN_U32("graphics/text_window/18.4bpp"); +static const u32 sTextWindowFrame19_Gfx[] = INCBIN_U32("graphics/text_window/19.4bpp"); +static const u32 sTextWindowFrame20_Gfx[] = INCBIN_U32("graphics/text_window/20.4bpp"); + +const u16 gTextWindowFrame1_Pal[] = INCBIN_U16("graphics/text_window/1.gbapal"); +static const u16 sTextWindowFrame2_Pal[] = INCBIN_U16("graphics/text_window/2.gbapal"); +static const u16 sTextWindowFrame3_Pal[] = INCBIN_U16("graphics/text_window/3.gbapal"); +static const u16 sTextWindowFrame4_Pal[] = INCBIN_U16("graphics/text_window/4.gbapal"); +static const u16 sTextWindowFrame5_Pal[] = INCBIN_U16("graphics/text_window/5.gbapal"); +static const u16 sTextWindowFrame6_Pal[] = INCBIN_U16("graphics/text_window/6.gbapal"); +static const u16 sTextWindowFrame7_Pal[] = INCBIN_U16("graphics/text_window/7.gbapal"); +static const u16 sTextWindowFrame8_Pal[] = INCBIN_U16("graphics/text_window/8.gbapal"); +static const u16 sTextWindowFrame9_Pal[] = INCBIN_U16("graphics/text_window/9.gbapal"); +static const u16 sTextWindowFrame10_Pal[] = INCBIN_U16("graphics/text_window/10.gbapal"); +static const u16 sTextWindowFrame11_Pal[] = INCBIN_U16("graphics/text_window/11.gbapal"); +static const u16 sTextWindowFrame12_Pal[] = INCBIN_U16("graphics/text_window/12.gbapal"); +static const u16 sTextWindowFrame13_Pal[] = INCBIN_U16("graphics/text_window/13.gbapal"); +static const u16 sTextWindowFrame14_Pal[] = INCBIN_U16("graphics/text_window/14.gbapal"); +static const u16 sTextWindowFrame15_Pal[] = INCBIN_U16("graphics/text_window/15.gbapal"); +static const u16 sTextWindowFrame16_Pal[] = INCBIN_U16("graphics/text_window/16.gbapal"); +static const u16 sTextWindowFrame17_Pal[] = INCBIN_U16("graphics/text_window/17.gbapal"); +static const u16 sTextWindowFrame18_Pal[] = INCBIN_U16("graphics/text_window/18.gbapal"); +static const u16 sTextWindowFrame19_Pal[] = INCBIN_U16("graphics/text_window/19.gbapal"); +static const u16 sTextWindowFrame20_Pal[] = INCBIN_U16("graphics/text_window/20.gbapal"); + +static const u16 sUnknown_0851017C[][16] = { - if (id > 19) - return &gUnknown_0851021C[0]; + INCBIN_U16("graphics/text_window/message_box.gbapal"), + INCBIN_U16("graphics/text_window/text_pal1.gbapal"), + INCBIN_U16("graphics/text_window/text_pal2.gbapal"), + INCBIN_U16("graphics/text_window/text_pal3.gbapal"), + INCBIN_U16("graphics/text_window/text_pal4.gbapal") +}; + +static const struct TilesPal sWindowFrames[WINDOW_FRAMES_COUNT] = +{ + {gTextWindowFrame1_Gfx, gTextWindowFrame1_Pal}, + {sTextWindowFrame2_Gfx, sTextWindowFrame2_Pal}, + {sTextWindowFrame3_Gfx, sTextWindowFrame3_Pal}, + {sTextWindowFrame4_Gfx, sTextWindowFrame4_Pal}, + {sTextWindowFrame5_Gfx, sTextWindowFrame5_Pal}, + {sTextWindowFrame6_Gfx, sTextWindowFrame6_Pal}, + {sTextWindowFrame7_Gfx, sTextWindowFrame7_Pal}, + {sTextWindowFrame8_Gfx, sTextWindowFrame8_Pal}, + {sTextWindowFrame9_Gfx, sTextWindowFrame9_Pal}, + {sTextWindowFrame10_Gfx, sTextWindowFrame10_Pal}, + {sTextWindowFrame11_Gfx, sTextWindowFrame11_Pal}, + {sTextWindowFrame12_Gfx, sTextWindowFrame12_Pal}, + {sTextWindowFrame13_Gfx, sTextWindowFrame13_Pal}, + {sTextWindowFrame14_Gfx, sTextWindowFrame14_Pal}, + {sTextWindowFrame15_Gfx, sTextWindowFrame15_Pal}, + {sTextWindowFrame16_Gfx, sTextWindowFrame16_Pal}, + {sTextWindowFrame17_Gfx, sTextWindowFrame17_Pal}, + {sTextWindowFrame18_Gfx, sTextWindowFrame18_Pal}, + {sTextWindowFrame19_Gfx, sTextWindowFrame19_Pal}, + {sTextWindowFrame20_Gfx, sTextWindowFrame20_Pal} +}; + +// code +const struct TilesPal *GetWindowFrameTilesPal(u8 id) +{ + if (id >= WINDOW_FRAMES_COUNT) + return &sWindowFrames[0]; else - return &gUnknown_0851021C[id]; + return &sWindowFrames[id]; } void copy_textbox_border_tile_patterns_to_vram(u8 windowId, u16 destOffset, u8 palOffset) { - LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gUnknown_08DDD748, 0x1C0, destOffset); + LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gMessageBox_Gfx, 0x1C0, destOffset); LoadPalette(GetOverworldTextboxPalettePtr(), palOffset, 0x20); } @@ -33,8 +104,8 @@ void box_border_load_tiles_and_pal(u8 windowId, u16 destOffset, u8 palOffset) void sub_80987D4(u8 windowId, u8 frameId, u16 destOffset, u8 palOffset) { - LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), gUnknown_0851021C[frameId].tiles, 0x120, destOffset); - LoadPalette(gUnknown_0851021C[frameId].pal, palOffset, 0x20); + LoadBgTiles(GetWindowAttribute(windowId, WINDOW_PRIORITY), sWindowFrames[frameId].tiles, 0x120, destOffset); + LoadPalette(sWindowFrames[frameId].pal, palOffset, 0x20); } void sub_809882C(u8 windowId, u16 destOffset, u8 palOffset) @@ -89,7 +160,7 @@ void rbox_fill_rectangle(u8 windowId) FillBgTilemapBufferRect(bgLayer, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, 0x11); } -const u16* stdpal_get(u8 id) +const u16 *stdpal_get(u8 id) { switch (id) { @@ -110,16 +181,17 @@ const u16* stdpal_get(u8 id) id = 0x40; break; } - return &gUnknown_0851017C[id]; + + return (const u16 *)(sUnknown_0851017C) + id; } -const u16* GetOverworldTextboxPalettePtr(void) +const u16 *GetOverworldTextboxPalettePtr(void) { - return gUnknown_08DDD728; + return gMessageBox_Pal; } void sub_8098C6C(u8 bg, u16 destOffset, u8 palOffset) { - LoadBgTiles(bg, gUnknown_0851021C[gSaveBlock2Ptr->optionsWindowFrameType].tiles, 0x120, destOffset); - LoadPalette(sub_8098758(gSaveBlock2Ptr->optionsWindowFrameType)->pal, palOffset, 0x20); + LoadBgTiles(bg, sWindowFrames[gSaveBlock2Ptr->optionsWindowFrameType].tiles, 0x120, destOffset); + LoadPalette(GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->pal, palOffset, 0x20); } diff --git a/src/wallclock.c b/src/wallclock.c index ea6137c5d..dbea24b4c 100644 --- a/src/wallclock.c +++ b/src/wallclock.c @@ -578,7 +578,7 @@ static void LoadWallClockGraphics(void) DeactivateAllTextPrinters(); sub_809882C(0, 0x250, 0xd0); clear_scheduled_bg_copies_to_vram(); - remove_some_task(); + ScanlineEffect_Stop(); ResetTasks(); ResetSpriteData(); ResetPaletteFade(); |