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-rw-r--r--src/data/trainer_parties.h902
1 files changed, 451 insertions, 451 deletions
diff --git a/src/data/trainer_parties.h b/src/data/trainer_parties.h
index 173d81329..824a49dc3 100644
--- a/src/data/trainer_parties.h
+++ b/src/data/trainer_parties.h
@@ -419,13 +419,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Felix[] = {
.iv = 0,
.lvl = 43,
.species = SPECIES_MEDICHAM,
- .moves = MOVE_PSYCHIC, MOVE_NONE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_PSYCHIC, MOVE_NONE, MOVE_NONE, MOVE_NONE}
},
{
.iv = 0,
.lvl = 43,
.species = SPECIES_CLAYDOL,
- .moves = MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE}
}
};
@@ -514,7 +514,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty1[] = {
.iv = 50,
.lvl = 23,
.species = SPECIES_SANDSLASH,
- .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING
+ .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING}
}
};
@@ -523,19 +523,19 @@ static const struct TrainerMonNoItemCustomMoves sParty_Chip[] = {
.iv = 50,
.lvl = 27,
.species = SPECIES_BALTOY,
- .moves = MOVE_PSYBEAM, MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_ANCIENT_POWER
+ .moves = {MOVE_PSYBEAM, MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_ANCIENT_POWER}
},
{
.iv = 50,
.lvl = 27,
.species = SPECIES_SANDSHREW,
- .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING
+ .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING}
},
{
.iv = 50,
.lvl = 27,
.species = SPECIES_SANDSLASH,
- .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING
+ .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING}
}
};
@@ -544,13 +544,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Foster[] = {
.iv = 100,
.lvl = 25,
.species = SPECIES_SANDSHREW,
- .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING
+ .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING}
},
{
.iv = 100,
.lvl = 25,
.species = SPECIES_SANDSLASH,
- .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING
+ .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING}
}
};
@@ -559,7 +559,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty2[] = {
.iv = 60,
.lvl = 27,
.species = SPECIES_SANDSLASH,
- .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING
+ .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING}
}
};
@@ -568,7 +568,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty3[] = {
.iv = 70,
.lvl = 30,
.species = SPECIES_SANDSLASH,
- .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING
+ .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING}
}
};
@@ -577,7 +577,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty4[] = {
.iv = 80,
.lvl = 33,
.species = SPECIES_SANDSLASH,
- .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING
+ .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING}
}
};
@@ -586,7 +586,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Dusty5[] = {
.iv = 90,
.lvl = 36,
.species = SPECIES_SANDSLASH,
- .moves = MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING
+ .moves = {MOVE_DIG, MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_POISON_STING}
}
};
@@ -660,13 +660,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_GabbyAndTy6[] = {
.iv = 250,
.lvl = 39,
.species = SPECIES_MAGNETON,
- .moves = MOVE_SONIC_BOOM, MOVE_THUNDER_WAVE, MOVE_METAL_SOUND, MOVE_THUNDERBOLT
+ .moves = {MOVE_SONIC_BOOM, MOVE_THUNDER_WAVE, MOVE_METAL_SOUND, MOVE_THUNDERBOLT}
},
{
.iv = 250,
.lvl = 39,
.species = SPECIES_EXPLOUD,
- .moves = MOVE_ASTONISH, MOVE_STOMP, MOVE_SUPERSONIC, MOVE_HYPER_VOICE
+ .moves = {MOVE_ASTONISH, MOVE_STOMP, MOVE_SUPERSONIC, MOVE_HYPER_VOICE}
}
};
@@ -756,7 +756,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky1[] = {
.iv = 10,
.lvl = 13,
.species = SPECIES_ZIGZAGOON,
- .moves = MOVE_SAND_ATTACK, MOVE_HEADBUTT, MOVE_TAIL_WHIP, MOVE_SURF
+ .moves = {MOVE_SAND_ATTACK, MOVE_HEADBUTT, MOVE_TAIL_WHIP, MOVE_SURF}
}
};
@@ -786,7 +786,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky2[] = {
.iv = 10,
.lvl = 27,
.species = SPECIES_LINOONE,
- .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF
+ .moves = {MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF}
}
};
@@ -795,7 +795,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky3[] = {
.iv = 20,
.lvl = 30,
.species = SPECIES_LINOONE,
- .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF
+ .moves = {MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF}
}
};
@@ -804,7 +804,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky4[] = {
.iv = 30,
.lvl = 33,
.species = SPECIES_LINOONE,
- .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF
+ .moves = {MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF}
}
};
@@ -813,7 +813,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ricky5[] = {
.iv = 40,
.lvl = 36,
.species = SPECIES_LINOONE,
- .moves = MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF
+ .moves = {MOVE_SAND_ATTACK, MOVE_PIN_MISSILE, MOVE_TAIL_WHIP, MOVE_SURF}
}
};
@@ -823,7 +823,7 @@ static const struct TrainerMonItemCustomMoves sParty_Randall[] = {
.lvl = 26,
.species = SPECIES_SWELLOW,
.heldItem = ITEM_NONE,
- .moves = MOVE_QUICK_ATTACK, MOVE_AGILITY, MOVE_WING_ATTACK, MOVE_NONE
+ .moves = {MOVE_QUICK_ATTACK, MOVE_AGILITY, MOVE_WING_ATTACK, MOVE_NONE}
}
};
@@ -833,7 +833,7 @@ static const struct TrainerMonItemCustomMoves sParty_Parker[] = {
.lvl = 26,
.species = SPECIES_SPINDA,
.heldItem = ITEM_NONE,
- .moves = MOVE_TEETER_DANCE, MOVE_DIZZY_PUNCH, MOVE_FOCUS_PUNCH, MOVE_NONE
+ .moves = {MOVE_TEETER_DANCE, MOVE_DIZZY_PUNCH, MOVE_FOCUS_PUNCH, MOVE_NONE}
}
};
@@ -843,7 +843,7 @@ static const struct TrainerMonItemCustomMoves sParty_George[] = {
.lvl = 26,
.species = SPECIES_SLAKOTH,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SLACK_OFF, MOVE_COUNTER, MOVE_SHADOW_BALL, MOVE_NONE
+ .moves = {MOVE_SLACK_OFF, MOVE_COUNTER, MOVE_SHADOW_BALL, MOVE_NONE}
}
};
@@ -853,7 +853,7 @@ static const struct TrainerMonItemCustomMoves sParty_Berke[] = {
.lvl = 26,
.species = SPECIES_VIGOROTH,
.heldItem = ITEM_NONE,
- .moves = MOVE_FOCUS_ENERGY, MOVE_SLASH, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_FOCUS_ENERGY, MOVE_SLASH, MOVE_NONE, MOVE_NONE}
}
};
@@ -862,31 +862,31 @@ static const struct TrainerMonNoItemCustomMoves sParty_Braxton[] = {
.iv = 100,
.lvl = 28,
.species = SPECIES_SWELLOW,
- .moves = MOVE_FOCUS_ENERGY, MOVE_QUICK_ATTACK, MOVE_WING_ATTACK, MOVE_ENDEAVOR
+ .moves = {MOVE_FOCUS_ENERGY, MOVE_QUICK_ATTACK, MOVE_WING_ATTACK, MOVE_ENDEAVOR}
},
{
.iv = 100,
.lvl = 28,
.species = SPECIES_TRAPINCH,
- .moves = MOVE_BITE, MOVE_DIG, MOVE_FAINT_ATTACK, MOVE_SAND_TOMB
+ .moves = {MOVE_BITE, MOVE_DIG, MOVE_FAINT_ATTACK, MOVE_SAND_TOMB}
},
{
.iv = 100,
.lvl = 28,
.species = SPECIES_WAILMER,
- .moves = MOVE_ROLLOUT, MOVE_WHIRLPOOL, MOVE_ASTONISH, MOVE_WATER_PULSE
+ .moves = {MOVE_ROLLOUT, MOVE_WHIRLPOOL, MOVE_ASTONISH, MOVE_WATER_PULSE}
},
{
.iv = 100,
.lvl = 28,
.species = SPECIES_MAGNETON,
- .moves = MOVE_THUNDERBOLT, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM
+ .moves = {MOVE_THUNDERBOLT, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM}
},
{
.iv = 100,
.lvl = 28,
.species = SPECIES_SHIFTRY,
- .moves = MOVE_GIGA_DRAIN, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SWAGGER
+ .moves = {MOVE_GIGA_DRAIN, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SWAGGER}
}
};
@@ -1115,7 +1115,7 @@ static const struct TrainerMonItemCustomMoves sParty_Mary[] = {
.lvl = 26,
.species = SPECIES_DELCATTY,
.heldItem = ITEM_NONE,
- .moves = MOVE_FAINT_ATTACK, MOVE_SHOCK_WAVE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_FAINT_ATTACK, MOVE_SHOCK_WAVE, MOVE_NONE, MOVE_NONE}
}
};
@@ -1125,7 +1125,7 @@ static const struct TrainerMonItemCustomMoves sParty_Alexia[] = {
.lvl = 26,
.species = SPECIES_WIGGLYTUFF,
.heldItem = ITEM_NONE,
- .moves = MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_NONE
+ .moves = {MOVE_DEFENSE_CURL, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_NONE}
}
};
@@ -1135,7 +1135,7 @@ static const struct TrainerMonItemCustomMoves sParty_Jody[] = {
.lvl = 26,
.species = SPECIES_ZANGOOSE,
.heldItem = ITEM_NONE,
- .moves = MOVE_SWORDS_DANCE, MOVE_SLASH, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_SWORDS_DANCE, MOVE_SLASH, MOVE_NONE, MOVE_NONE}
}
};
@@ -1144,19 +1144,19 @@ static const struct TrainerMonNoItemCustomMoves sParty_Wendy[] = {
.iv = 100,
.lvl = 29,
.species = SPECIES_MAWILE,
- .moves = MOVE_BATON_PASS, MOVE_FAINT_ATTACK, MOVE_FAKE_TEARS, MOVE_BITE
+ .moves = {MOVE_BATON_PASS, MOVE_FAINT_ATTACK, MOVE_FAKE_TEARS, MOVE_BITE}
},
{
.iv = 100,
.lvl = 29,
.species = SPECIES_ROSELIA,
- .moves = MOVE_MEGA_DRAIN, MOVE_MAGICAL_LEAF, MOVE_GRASS_WHISTLE, MOVE_LEECH_SEED
+ .moves = {MOVE_MEGA_DRAIN, MOVE_MAGICAL_LEAF, MOVE_GRASS_WHISTLE, MOVE_LEECH_SEED}
},
{
.iv = 100,
.lvl = 29,
.species = SPECIES_PELIPPER,
- .moves = MOVE_FLY, MOVE_WATER_GUN, MOVE_MIST, MOVE_PROTECT
+ .moves = {MOVE_FLY, MOVE_WATER_GUN, MOVE_MIST, MOVE_PROTECT}
}
};
@@ -1463,14 +1463,14 @@ static const struct TrainerMonItemCustomMoves sParty_Daphne[] = {
.lvl = 39,
.species = SPECIES_LUVDISC,
.heldItem = ITEM_NUGGET,
- .moves = MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL, MOVE_WATER_PULSE
+ .moves = {MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL, MOVE_WATER_PULSE}
},
{
.iv = 100,
.lvl = 39,
.species = SPECIES_LUVDISC,
.heldItem = ITEM_NUGGET,
- .moves = MOVE_ATTRACT, MOVE_SAFEGUARD, MOVE_TAKE_DOWN, MOVE_WATER_PULSE
+ .moves = {MOVE_ATTRACT, MOVE_SAFEGUARD, MOVE_TAKE_DOWN, MOVE_WATER_PULSE}
}
};
@@ -1498,7 +1498,7 @@ static const struct TrainerMonItemCustomMoves sParty_Cindy2[] = {
.lvl = 11,
.species = SPECIES_ZIGZAGOON,
.heldItem = ITEM_NUGGET,
- .moves = MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_TACKLE, MOVE_TAIL_WHIP, MOVE_NONE, MOVE_NONE}
}
};
@@ -1553,7 +1553,7 @@ static const struct TrainerMonItemCustomMoves sParty_Cindy6[] = {
.lvl = 36,
.species = SPECIES_LINOONE,
.heldItem = ITEM_NUGGET,
- .moves = MOVE_FURY_SWIPES, MOVE_MUD_SPORT, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK
+ .moves = {MOVE_FURY_SWIPES, MOVE_MUD_SPORT, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK}
}
};
@@ -1586,13 +1586,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica1[] = {
.iv = 0,
.lvl = 29,
.species = SPECIES_KECLEON,
- .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK
+ .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK}
},
{
.iv = 0,
.lvl = 29,
.species = SPECIES_SEVIPER,
- .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH
+ .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH}
}
};
@@ -1617,19 +1617,19 @@ static const struct TrainerMonNoItemCustomMoves sParty_Olivia[] = {
.iv = 100,
.lvl = 35,
.species = SPECIES_CLAMPERL,
- .moves = MOVE_IRON_DEFENSE, MOVE_WHIRLPOOL, MOVE_RAIN_DANCE, MOVE_WATER_PULSE
+ .moves = {MOVE_IRON_DEFENSE, MOVE_WHIRLPOOL, MOVE_RAIN_DANCE, MOVE_WATER_PULSE}
},
{
.iv = 100,
.lvl = 37,
.species = SPECIES_CORPHISH,
- .moves = MOVE_TAUNT, MOVE_CRABHAMMER, MOVE_WATER_PULSE, MOVE_NONE
+ .moves = {MOVE_TAUNT, MOVE_CRABHAMMER, MOVE_WATER_PULSE, MOVE_NONE}
},
{
.iv = 100,
.lvl = 39,
.species = SPECIES_LOMBRE,
- .moves = MOVE_UPROAR, MOVE_FURY_SWIPES, MOVE_FAKE_OUT, MOVE_WATER_PULSE
+ .moves = {MOVE_UPROAR, MOVE_FURY_SWIPES, MOVE_FAKE_OUT, MOVE_WATER_PULSE}
}
};
@@ -1651,13 +1651,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica2[] = {
.iv = 10,
.lvl = 35,
.species = SPECIES_KECLEON,
- .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK
+ .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK}
},
{
.iv = 10,
.lvl = 35,
.species = SPECIES_SEVIPER,
- .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH
+ .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH}
}
};
@@ -1666,13 +1666,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica3[] = {
.iv = 20,
.lvl = 38,
.species = SPECIES_KECLEON,
- .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK
+ .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK}
},
{
.iv = 20,
.lvl = 38,
.species = SPECIES_SEVIPER,
- .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH
+ .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH}
}
};
@@ -1681,13 +1681,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica4[] = {
.iv = 30,
.lvl = 41,
.species = SPECIES_KECLEON,
- .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK
+ .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK}
},
{
.iv = 30,
.lvl = 41,
.species = SPECIES_SEVIPER,
- .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH
+ .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH}
}
};
@@ -1696,13 +1696,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jessica5[] = {
.iv = 40,
.lvl = 44,
.species = SPECIES_KECLEON,
- .moves = MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK
+ .moves = {MOVE_BIND, MOVE_LICK, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK}
},
{
.iv = 40,
.lvl = 44,
.species = SPECIES_SEVIPER,
- .moves = MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH
+ .moves = {MOVE_POISON_TAIL, MOVE_SCREECH, MOVE_GLARE, MOVE_CRUNCH}
}
};
@@ -1770,7 +1770,7 @@ static const struct TrainerMonItemCustomMoves sParty_Winston5[] = {
.lvl = 36,
.species = SPECIES_LINOONE,
.heldItem = ITEM_NUGGET,
- .moves = MOVE_FURY_SWIPES, MOVE_MUD_SPORT, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK
+ .moves = {MOVE_FURY_SWIPES, MOVE_MUD_SPORT, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK}
}
};
@@ -2302,13 +2302,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Kirk[] = {
.iv = 100,
.lvl = 17,
.species = SPECIES_ELECTRIKE,
- .moves = MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SPARK, MOVE_LEER
+ .moves = {MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SPARK, MOVE_LEER}
},
{
.iv = 100,
.lvl = 17,
.species = SPECIES_VOLTORB,
- .moves = MOVE_CHARGE, MOVE_SHOCK_WAVE, MOVE_SCREECH, MOVE_NONE
+ .moves = {MOVE_CHARGE, MOVE_SHOCK_WAVE, MOVE_SCREECH, MOVE_NONE}
}
};
@@ -2559,7 +2559,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Drew[] = {
.iv = 0,
.lvl = 23,
.species = SPECIES_SANDSHREW,
- .moves = MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH
+ .moves = {MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH}
}
};
@@ -2568,19 +2568,19 @@ static const struct TrainerMonNoItemCustomMoves sParty_Beau[] = {
.iv = 0,
.lvl = 21,
.species = SPECIES_BALTOY,
- .moves = MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB
+ .moves = {MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB}
},
{
.iv = 0,
.lvl = 21,
.species = SPECIES_SANDSHREW,
- .moves = MOVE_POISON_STING, MOVE_SAND_ATTACK, MOVE_SCRATCH, MOVE_DIG
+ .moves = {MOVE_POISON_STING, MOVE_SAND_ATTACK, MOVE_SCRATCH, MOVE_DIG}
},
{
.iv = 0,
.lvl = 21,
.species = SPECIES_BALTOY,
- .moves = MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB
+ .moves = {MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB}
}
};
@@ -2876,7 +2876,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Edward[] = {
.iv = 0,
.lvl = 15,
.species = SPECIES_ABRA,
- .moves = MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE}
}
};
@@ -3000,7 +3000,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jaclyn[] = {
.iv = 0,
.lvl = 16,
.species = SPECIES_ABRA,
- .moves = MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_HIDDEN_POWER, MOVE_NONE, MOVE_NONE, MOVE_NONE}
}
};
@@ -3166,13 +3166,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Walter3[] = {
.iv = 20,
.lvl = 36,
.species = SPECIES_LINOONE,
- .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES
+ .moves = {MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES}
},
{
.iv = 20,
.lvl = 36,
.species = SPECIES_MANECTRIC,
- .moves = MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR
+ .moves = {MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR}
}
};
@@ -3181,13 +3181,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Walter4[] = {
.iv = 30,
.lvl = 39,
.species = SPECIES_LINOONE,
- .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES
+ .moves = {MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES}
},
{
.iv = 30,
.lvl = 39,
.species = SPECIES_MANECTRIC,
- .moves = MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_NONE
+ .moves = {MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_NONE}
}
};
@@ -3196,19 +3196,19 @@ static const struct TrainerMonNoItemCustomMoves sParty_Walter5[] = {
.iv = 40,
.lvl = 41,
.species = SPECIES_LINOONE,
- .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES
+ .moves = {MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_ODOR_SLEUTH, MOVE_FURY_SWIPES}
},
{
.iv = 40,
.lvl = 41,
.species = SPECIES_GOLDUCK,
- .moves = MOVE_FURY_SWIPES, MOVE_DISABLE, MOVE_CONFUSION, MOVE_PSYCH_UP
+ .moves = {MOVE_FURY_SWIPES, MOVE_DISABLE, MOVE_CONFUSION, MOVE_PSYCH_UP}
},
{
.iv = 40,
.lvl = 41,
.species = SPECIES_MANECTRIC,
- .moves = MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR
+ .moves = {MOVE_QUICK_ATTACK, MOVE_SPARK, MOVE_ODOR_SLEUTH, MOVE_ROAR}
}
};
@@ -3218,35 +3218,35 @@ static const struct TrainerMonItemCustomMoves sParty_Sidney[] = {
.lvl = 46,
.species = SPECIES_MIGHTYENA,
.heldItem = ITEM_NONE,
- .moves = MOVE_ROAR, MOVE_DOUBLE_EDGE, MOVE_SAND_ATTACK, MOVE_CRUNCH
+ .moves = {MOVE_ROAR, MOVE_DOUBLE_EDGE, MOVE_SAND_ATTACK, MOVE_CRUNCH}
},
{
.iv = 250,
.lvl = 48,
.species = SPECIES_SHIFTRY,
.heldItem = ITEM_NONE,
- .moves = MOVE_TORMENT, MOVE_DOUBLE_TEAM, MOVE_SWAGGER, MOVE_EXTRASENSORY
+ .moves = {MOVE_TORMENT, MOVE_DOUBLE_TEAM, MOVE_SWAGGER, MOVE_EXTRASENSORY}
},
{
.iv = 250,
.lvl = 46,
.species = SPECIES_CACTURNE,
.heldItem = ITEM_NONE,
- .moves = MOVE_LEECH_SEED, MOVE_FAINT_ATTACK, MOVE_NEEDLE_ARM, MOVE_COTTON_SPORE
+ .moves = {MOVE_LEECH_SEED, MOVE_FAINT_ATTACK, MOVE_NEEDLE_ARM, MOVE_COTTON_SPORE}
},
{
.iv = 250,
.lvl = 48,
.species = SPECIES_CRAWDAUNT,
.heldItem = ITEM_NONE,
- .moves = MOVE_SURF, MOVE_SWORDS_DANCE, MOVE_STRENGTH, MOVE_FACADE
+ .moves = {MOVE_SURF, MOVE_SWORDS_DANCE, MOVE_STRENGTH, MOVE_FACADE}
},
{
.iv = 255,
.lvl = 49,
.species = SPECIES_ABSOL,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_SLASH
+ .moves = {MOVE_AERIAL_ACE, MOVE_ROCK_SLIDE, MOVE_SWORDS_DANCE, MOVE_SLASH}
}
};
@@ -3256,35 +3256,35 @@ static const struct TrainerMonItemCustomMoves sParty_Phoebe[] = {
.lvl = 48,
.species = SPECIES_DUSCLOPS,
.heldItem = ITEM_NONE,
- .moves = MOVE_SHADOW_PUNCH, MOVE_CONFUSE_RAY, MOVE_CURSE, MOVE_PROTECT
+ .moves = {MOVE_SHADOW_PUNCH, MOVE_CONFUSE_RAY, MOVE_CURSE, MOVE_PROTECT}
},
{
.iv = 250,
.lvl = 49,
.species = SPECIES_BANETTE,
.heldItem = ITEM_NONE,
- .moves = MOVE_SHADOW_BALL, MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_FAINT_ATTACK
+ .moves = {MOVE_SHADOW_BALL, MOVE_GRUDGE, MOVE_WILL_O_WISP, MOVE_FAINT_ATTACK}
},
{
.iv = 250,
.lvl = 50,
.species = SPECIES_SABLEYE,
.heldItem = ITEM_NONE,
- .moves = MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_NIGHT_SHADE, MOVE_FAINT_ATTACK
+ .moves = {MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_NIGHT_SHADE, MOVE_FAINT_ATTACK}
},
{
.iv = 250,
.lvl = 49,
.species = SPECIES_BANETTE,
.heldItem = ITEM_NONE,
- .moves = MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_FACADE
+ .moves = {MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_FACADE}
},
{
.iv = 255,
.lvl = 51,
.species = SPECIES_DUSCLOPS,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SHADOW_BALL, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE
+ .moves = {MOVE_SHADOW_BALL, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_EARTHQUAKE}
}
};
@@ -3294,35 +3294,35 @@ static const struct TrainerMonItemCustomMoves sParty_Glacia[] = {
.lvl = 50,
.species = SPECIES_SEALEO,
.heldItem = ITEM_NONE,
- .moves = MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_HAIL, MOVE_ICE_BALL
+ .moves = {MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_HAIL, MOVE_ICE_BALL}
},
{
.iv = 250,
.lvl = 50,
.species = SPECIES_GLALIE,
.heldItem = ITEM_NONE,
- .moves = MOVE_LIGHT_SCREEN, MOVE_CRUNCH, MOVE_ICY_WIND, MOVE_ICE_BEAM
+ .moves = {MOVE_LIGHT_SCREEN, MOVE_CRUNCH, MOVE_ICY_WIND, MOVE_ICE_BEAM}
},
{
.iv = 250,
.lvl = 52,
.species = SPECIES_SEALEO,
.heldItem = ITEM_NONE,
- .moves = MOVE_ATTRACT, MOVE_DOUBLE_EDGE, MOVE_HAIL, MOVE_BLIZZARD
+ .moves = {MOVE_ATTRACT, MOVE_DOUBLE_EDGE, MOVE_HAIL, MOVE_BLIZZARD}
},
{
.iv = 250,
.lvl = 52,
.species = SPECIES_GLALIE,
.heldItem = ITEM_NONE,
- .moves = MOVE_SHADOW_BALL, MOVE_EXPLOSION, MOVE_HAIL, MOVE_ICE_BEAM
+ .moves = {MOVE_SHADOW_BALL, MOVE_EXPLOSION, MOVE_HAIL, MOVE_ICE_BEAM}
},
{
.iv = 255,
.lvl = 53,
.species = SPECIES_WALREIN,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SURF, MOVE_BODY_SLAM, MOVE_ICE_BEAM, MOVE_SHEER_COLD
+ .moves = {MOVE_SURF, MOVE_BODY_SLAM, MOVE_ICE_BEAM, MOVE_SHEER_COLD}
}
};
@@ -3332,35 +3332,35 @@ static const struct TrainerMonItemCustomMoves sParty_Drake[] = {
.lvl = 52,
.species = SPECIES_SHELGON,
.heldItem = ITEM_NONE,
- .moves = MOVE_ROCK_TOMB, MOVE_DRAGON_CLAW, MOVE_PROTECT, MOVE_DOUBLE_EDGE
+ .moves = {MOVE_ROCK_TOMB, MOVE_DRAGON_CLAW, MOVE_PROTECT, MOVE_DOUBLE_EDGE}
},
{
.iv = 250,
.lvl = 54,
.species = SPECIES_ALTARIA,
.heldItem = ITEM_NONE,
- .moves = MOVE_DOUBLE_EDGE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE
+ .moves = {MOVE_DOUBLE_EDGE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE}
},
{
.iv = 250,
.lvl = 53,
.species = SPECIES_KINGDRA,
.heldItem = ITEM_NONE,
- .moves = MOVE_SMOKESCREEN, MOVE_DRAGON_DANCE, MOVE_SURF, MOVE_BODY_SLAM
+ .moves = {MOVE_SMOKESCREEN, MOVE_DRAGON_DANCE, MOVE_SURF, MOVE_BODY_SLAM}
},
{
.iv = 250,
.lvl = 53,
.species = SPECIES_FLYGON,
.heldItem = ITEM_NONE,
- .moves = MOVE_FLAMETHROWER, MOVE_CRUNCH, MOVE_DRAGON_BREATH, MOVE_EARTHQUAKE
+ .moves = {MOVE_FLAMETHROWER, MOVE_CRUNCH, MOVE_DRAGON_BREATH, MOVE_EARTHQUAKE}
},
{
.iv = 255,
.lvl = 55,
.species = SPECIES_SALAMENCE,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_ROCK_SLIDE, MOVE_CRUNCH
+ .moves = {MOVE_FLAMETHROWER, MOVE_DRAGON_CLAW, MOVE_ROCK_SLIDE, MOVE_CRUNCH}
}
};
@@ -3370,21 +3370,21 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne1[] = {
.lvl = 12,
.species = SPECIES_GEODUDE,
.heldItem = ITEM_NONE,
- .moves = MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB
+ .moves = {MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB}
},
{
.iv = 100,
.lvl = 12,
.species = SPECIES_GEODUDE,
.heldItem = ITEM_NONE,
- .moves = MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB
+ .moves = {MOVE_TACKLE, MOVE_DEFENSE_CURL, MOVE_ROCK_THROW, MOVE_ROCK_TOMB}
},
{
.iv = 200,
.lvl = 15,
.species = SPECIES_NOSEPASS,
.heldItem = ITEM_ORAN_BERRY,
- .moves = MOVE_BLOCK, MOVE_HARDEN, MOVE_TACKLE, MOVE_ROCK_TOMB
+ .moves = {MOVE_BLOCK, MOVE_HARDEN, MOVE_TACKLE, MOVE_ROCK_TOMB}
}
};
@@ -3394,21 +3394,21 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly1[] = {
.lvl = 16,
.species = SPECIES_MACHOP,
.heldItem = ITEM_NONE,
- .moves = MOVE_KARATE_CHOP, MOVE_LOW_KICK, MOVE_SEISMIC_TOSS, MOVE_BULK_UP
+ .moves = {MOVE_KARATE_CHOP, MOVE_LOW_KICK, MOVE_SEISMIC_TOSS, MOVE_BULK_UP}
},
{
.iv = 100,
.lvl = 16,
.species = SPECIES_MEDITITE,
.heldItem = ITEM_NONE,
- .moves = MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_BULK_UP
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_BULK_UP}
},
{
.iv = 200,
.lvl = 19,
.species = SPECIES_MAKUHITA,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_ARM_THRUST, MOVE_VITAL_THROW, MOVE_REVERSAL, MOVE_BULK_UP
+ .moves = {MOVE_ARM_THRUST, MOVE_VITAL_THROW, MOVE_REVERSAL, MOVE_BULK_UP}
}
};
@@ -3418,28 +3418,28 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson1[] = {
.lvl = 20,
.species = SPECIES_VOLTORB,
.heldItem = ITEM_NONE,
- .moves = MOVE_ROLLOUT, MOVE_SPARK, MOVE_SELF_DESTRUCT, MOVE_SHOCK_WAVE
+ .moves = {MOVE_ROLLOUT, MOVE_SPARK, MOVE_SELF_DESTRUCT, MOVE_SHOCK_WAVE}
},
{
.iv = 200,
.lvl = 20,
.species = SPECIES_ELECTRIKE,
.heldItem = ITEM_NONE,
- .moves = MOVE_SHOCK_WAVE, MOVE_LEER, MOVE_QUICK_ATTACK, MOVE_HOWL
+ .moves = {MOVE_SHOCK_WAVE, MOVE_LEER, MOVE_QUICK_ATTACK, MOVE_HOWL}
},
{
.iv = 220,
.lvl = 22,
.species = SPECIES_MAGNETON,
.heldItem = ITEM_NONE,
- .moves = MOVE_SUPERSONIC, MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM
+ .moves = {MOVE_SUPERSONIC, MOVE_SHOCK_WAVE, MOVE_THUNDER_WAVE, MOVE_SONIC_BOOM}
},
{
.iv = 250,
.lvl = 24,
.species = SPECIES_MANECTRIC,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SHOCK_WAVE, MOVE_HOWL
+ .moves = {MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_SHOCK_WAVE, MOVE_HOWL}
}
};
@@ -3449,28 +3449,28 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery1[] = {
.lvl = 24,
.species = SPECIES_NUMEL,
.heldItem = ITEM_NONE,
- .moves = MOVE_OVERHEAT, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY
+ .moves = {MOVE_OVERHEAT, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY}
},
{
.iv = 200,
.lvl = 24,
.species = SPECIES_SLUGMA,
.heldItem = ITEM_NONE,
- .moves = MOVE_OVERHEAT, MOVE_SMOG, MOVE_LIGHT_SCREEN, MOVE_SUNNY_DAY
+ .moves = {MOVE_OVERHEAT, MOVE_SMOG, MOVE_LIGHT_SCREEN, MOVE_SUNNY_DAY}
},
{
.iv = 250,
.lvl = 26,
.species = SPECIES_CAMERUPT,
.heldItem = ITEM_NONE,
- .moves = MOVE_OVERHEAT, MOVE_TACKLE, MOVE_SUNNY_DAY, MOVE_ATTRACT
+ .moves = {MOVE_OVERHEAT, MOVE_TACKLE, MOVE_SUNNY_DAY, MOVE_ATTRACT}
},
{
.iv = 250,
.lvl = 29,
.species = SPECIES_TORKOAL,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_BODY_SLAM, MOVE_ATTRACT
+ .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_BODY_SLAM, MOVE_ATTRACT}
}
};
@@ -3480,28 +3480,28 @@ static const struct TrainerMonItemCustomMoves sParty_Norman1[] = {
.lvl = 27,
.species = SPECIES_SPINDA,
.heldItem = ITEM_NONE,
- .moves = MOVE_TEETER_DANCE, MOVE_PSYBEAM, MOVE_FACADE, MOVE_ENCORE
+ .moves = {MOVE_TEETER_DANCE, MOVE_PSYBEAM, MOVE_FACADE, MOVE_ENCORE}
},
{
.iv = 200,
.lvl = 27,
.species = SPECIES_VIGOROTH,
.heldItem = ITEM_NONE,
- .moves = MOVE_SLASH, MOVE_FACADE, MOVE_ENCORE, MOVE_FAINT_ATTACK
+ .moves = {MOVE_SLASH, MOVE_FACADE, MOVE_ENCORE, MOVE_FAINT_ATTACK}
},
{
.iv = 200,
.lvl = 29,
.species = SPECIES_LINOONE,
.heldItem = ITEM_NONE,
- .moves = MOVE_SLASH, MOVE_BELLY_DRUM, MOVE_FACADE, MOVE_HEADBUTT
+ .moves = {MOVE_SLASH, MOVE_BELLY_DRUM, MOVE_FACADE, MOVE_HEADBUTT}
},
{
.iv = 250,
.lvl = 31,
.species = SPECIES_SLAKING,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_COUNTER, MOVE_YAWN, MOVE_FACADE, MOVE_FAINT_ATTACK
+ .moves = {MOVE_COUNTER, MOVE_YAWN, MOVE_FACADE, MOVE_FAINT_ATTACK}
}
};
@@ -3511,35 +3511,35 @@ static const struct TrainerMonItemCustomMoves sParty_Winona1[] = {
.lvl = 29,
.species = SPECIES_SWABLU,
.heldItem = ITEM_NONE,
- .moves = MOVE_PERISH_SONG, MOVE_MIRROR_MOVE, MOVE_SAFEGUARD, MOVE_AERIAL_ACE
+ .moves = {MOVE_PERISH_SONG, MOVE_MIRROR_MOVE, MOVE_SAFEGUARD, MOVE_AERIAL_ACE}
},
{
.iv = 210,
.lvl = 29,
.species = SPECIES_TROPIUS,
.heldItem = ITEM_NONE,
- .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_SYNTHESIS
+ .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_SYNTHESIS}
},
{
.iv = 210,
.lvl = 30,
.species = SPECIES_PELIPPER,
.heldItem = ITEM_NONE,
- .moves = MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE
+ .moves = {MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE}
},
{
.iv = 220,
.lvl = 31,
.species = SPECIES_SKARMORY,
.heldItem = ITEM_NONE,
- .moves = MOVE_SAND_ATTACK, MOVE_FURY_ATTACK, MOVE_STEEL_WING, MOVE_AERIAL_ACE
+ .moves = {MOVE_SAND_ATTACK, MOVE_FURY_ATTACK, MOVE_STEEL_WING, MOVE_AERIAL_ACE}
},
{
.iv = 255,
.lvl = 33,
.species = SPECIES_ALTARIA,
.heldItem = ITEM_ORAN_BERRY,
- .moves = MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE
+ .moves = {MOVE_EARTHQUAKE, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE, MOVE_AERIAL_ACE}
}
};
@@ -3549,28 +3549,28 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza1[] = {
.lvl = 41,
.species = SPECIES_CLAYDOL,
.heldItem = ITEM_NONE,
- .moves = MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN
+ .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN}
},
{
.iv = 250,
.lvl = 41,
.species = SPECIES_XATU,
.heldItem = ITEM_NONE,
- .moves = MOVE_PSYCHIC, MOVE_SUNNY_DAY, MOVE_CONFUSE_RAY, MOVE_CALM_MIND
+ .moves = {MOVE_PSYCHIC, MOVE_SUNNY_DAY, MOVE_CONFUSE_RAY, MOVE_CALM_MIND}
},
{
.iv = 250,
.lvl = 42,
.species = SPECIES_LUNATONE,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_CALM_MIND
+ .moves = {MOVE_LIGHT_SCREEN, MOVE_PSYCHIC, MOVE_HYPNOSIS, MOVE_CALM_MIND}
},
{
.iv = 250,
.lvl = 42,
.species = SPECIES_SOLROCK,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER
+ .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER}
}
};
@@ -3580,35 +3580,35 @@ static const struct TrainerMonItemCustomMoves sParty_Juan1[] = {
.lvl = 41,
.species = SPECIES_LUVDISC,
.heldItem = ITEM_NONE,
- .moves = MOVE_WATER_PULSE, MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL
+ .moves = {MOVE_WATER_PULSE, MOVE_ATTRACT, MOVE_SWEET_KISS, MOVE_FLAIL}
},
{
.iv = 200,
.lvl = 41,
.species = SPECIES_WHISCASH,
.heldItem = ITEM_NONE,
- .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_AMNESIA, MOVE_EARTHQUAKE
+ .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_AMNESIA, MOVE_EARTHQUAKE}
},
{
.iv = 200,
.lvl = 43,
.species = SPECIES_SEALEO,
.heldItem = ITEM_NONE,
- .moves = MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_AURORA_BEAM, MOVE_WATER_PULSE
+ .moves = {MOVE_ENCORE, MOVE_BODY_SLAM, MOVE_AURORA_BEAM, MOVE_WATER_PULSE}
},
{
.iv = 200,
.lvl = 43,
.species = SPECIES_CRAWDAUNT,
.heldItem = ITEM_NONE,
- .moves = MOVE_WATER_PULSE, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_LEER
+ .moves = {MOVE_WATER_PULSE, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_LEER}
},
{
.iv = 250,
.lvl = 46,
.species = SPECIES_KINGDRA,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST
+ .moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST}
}
};
@@ -3781,13 +3781,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_KateAndJoy[] = {
.iv = 0,
.lvl = 30,
.species = SPECIES_SPINDA,
- .moves = MOVE_HYPNOSIS, MOVE_PSYBEAM, MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE
+ .moves = {MOVE_HYPNOSIS, MOVE_PSYBEAM, MOVE_DIZZY_PUNCH, MOVE_TEETER_DANCE}
},
{
.iv = 0,
.lvl = 32,
.species = SPECIES_SLAKING,
- .moves = MOVE_FOCUS_PUNCH, MOVE_YAWN, MOVE_SLACK_OFF, MOVE_FAINT_ATTACK
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_YAWN, MOVE_SLACK_OFF, MOVE_FAINT_ATTACK}
}
};
@@ -3796,13 +3796,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg1[] = {
.iv = 0,
.lvl = 15,
.species = SPECIES_ZIGZAGOON,
- .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH
+ .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH}
},
{
.iv = 0,
.lvl = 17,
.species = SPECIES_MAKUHITA,
- .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE
+ .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE}
}
};
@@ -3811,13 +3811,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg2[] = {
.iv = 10,
.lvl = 28,
.species = SPECIES_ZIGZAGOON,
- .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH
+ .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH}
},
{
.iv = 10,
.lvl = 30,
.species = SPECIES_MAKUHITA,
- .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE
+ .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE}
}
};
@@ -3826,13 +3826,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg3[] = {
.iv = 20,
.lvl = 31,
.species = SPECIES_ZIGZAGOON,
- .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH
+ .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH}
},
{
.iv = 20,
.lvl = 33,
.species = SPECIES_MAKUHITA,
- .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE
+ .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE}
}
};
@@ -3841,13 +3841,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg4[] = {
.iv = 30,
.lvl = 34,
.species = SPECIES_LINOONE,
- .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH
+ .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH}
},
{
.iv = 30,
.lvl = 36,
.species = SPECIES_MAKUHITA,
- .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE
+ .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE}
}
};
@@ -3856,13 +3856,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AnnaAndMeg5[] = {
.iv = 40,
.lvl = 36,
.species = SPECIES_LINOONE,
- .moves = MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH
+ .moves = {MOVE_GROWL, MOVE_TAIL_WHIP, MOVE_HEADBUTT, MOVE_ODOR_SLEUTH}
},
{
.iv = 40,
.lvl = 38,
.species = SPECIES_HARIYAMA,
- .moves = MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE
+ .moves = {MOVE_TACKLE, MOVE_FOCUS_ENERGY, MOVE_ARM_THRUST, MOVE_NONE}
}
};
@@ -3896,42 +3896,42 @@ static const struct TrainerMonItemCustomMoves sParty_Colton[] = {
.lvl = 22,
.species = SPECIES_SKITTY,
.heldItem = ITEM_ORAN_BERRY,
- .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL
+ .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL}
},
{
.iv = 0,
.lvl = 36,
.species = SPECIES_SKITTY,
.heldItem = ITEM_ORAN_BERRY,
- .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL
+ .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL}
},
{
.iv = 0,
.lvl = 40,
.species = SPECIES_SKITTY,
.heldItem = ITEM_ORAN_BERRY,
- .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL
+ .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL}
},
{
.iv = 0,
.lvl = 12,
.species = SPECIES_SKITTY,
.heldItem = ITEM_ORAN_BERRY,
- .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL
+ .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL}
},
{
.iv = 0,
.lvl = 30,
.species = SPECIES_SKITTY,
.heldItem = ITEM_ORAN_BERRY,
- .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL
+ .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL}
},
{
.iv = 0,
.lvl = 42,
.species = SPECIES_DELCATTY,
.heldItem = ITEM_ORAN_BERRY,
- .moves = MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL
+ .moves = {MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK, MOVE_HEAL_BELL}
}
};
@@ -4098,7 +4098,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Timothy2[] = {
.iv = 210,
.lvl = 33,
.species = SPECIES_HARIYAMA,
- .moves = MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG
+ .moves = {MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG}
}
};
@@ -4107,7 +4107,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Timothy3[] = {
.iv = 220,
.lvl = 36,
.species = SPECIES_HARIYAMA,
- .moves = MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG
+ .moves = {MOVE_ARM_THRUST, MOVE_KNOCK_OFF, MOVE_SAND_ATTACK, MOVE_DIG}
}
};
@@ -4116,7 +4116,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Timothy4[] = {
.iv = 230,
.lvl = 39,
.species = SPECIES_HARIYAMA,
- .moves = MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG
+ .moves = {MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG}
}
};
@@ -4125,7 +4125,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Timothy5[] = {
.iv = 240,
.lvl = 42,
.species = SPECIES_HARIYAMA,
- .moves = MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG
+ .moves = {MOVE_ARM_THRUST, MOVE_BELLY_DRUM, MOVE_SAND_ATTACK, MOVE_DIG}
}
};
@@ -4134,7 +4134,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Vicky[] = {
.iv = 200,
.lvl = 18,
.species = SPECIES_MEDITITE,
- .moves = MOVE_HI_JUMP_KICK, MOVE_MEDITATE, MOVE_CONFUSION, MOVE_DETECT
+ .moves = {MOVE_HI_JUMP_KICK, MOVE_MEDITATE, MOVE_CONFUSION, MOVE_DETECT}
}
};
@@ -4229,7 +4229,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Josh[] = {
.iv = 100,
.lvl = 10,
.species = SPECIES_GEODUDE,
- .moves = MOVE_TACKLE, MOVE_NONE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_TACKLE, MOVE_NONE, MOVE_NONE, MOVE_NONE}
}
};
@@ -4259,13 +4259,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Ben[] = {
.iv = 150,
.lvl = 17,
.species = SPECIES_ZIGZAGOON,
- .moves = MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_GROWL, MOVE_THUNDERBOLT
+ .moves = {MOVE_HEADBUTT, MOVE_SAND_ATTACK, MOVE_GROWL, MOVE_THUNDERBOLT}
},
{
.iv = 150,
.lvl = 17,
.species = SPECIES_GULPIN,
- .moves = MOVE_AMNESIA, MOVE_SLUDGE, MOVE_YAWN, MOVE_POUND
+ .moves = {MOVE_AMNESIA, MOVE_SLUDGE, MOVE_YAWN, MOVE_POUND}
}
};
@@ -4274,13 +4274,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Quincy[] = {
.iv = 100,
.lvl = 43,
.species = SPECIES_SLAKING,
- .moves = MOVE_ATTRACT, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER
+ .moves = {MOVE_ATTRACT, MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER}
},
{
.iv = 100,
.lvl = 43,
.species = SPECIES_DUSCLOPS,
- .moves = MOVE_SKILL_SWAP, MOVE_PROTECT, MOVE_WILL_O_WISP, MOVE_TOXIC
+ .moves = {MOVE_SKILL_SWAP, MOVE_PROTECT, MOVE_WILL_O_WISP, MOVE_TOXIC}
}
};
@@ -4289,13 +4289,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Katelynn[] = {
.iv = 100,
.lvl = 43,
.species = SPECIES_GARDEVOIR,
- .moves = MOVE_SKILL_SWAP, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_CALM_MIND
+ .moves = {MOVE_SKILL_SWAP, MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_CALM_MIND}
},
{
.iv = 100,
.lvl = 43,
.species = SPECIES_SLAKING,
- .moves = MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK
+ .moves = {MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_AERIAL_ACE, MOVE_BRICK_BREAK}
}
};
@@ -4417,42 +4417,42 @@ static const struct TrainerMonItemCustomMoves sParty_Wallace[] = {
.lvl = 57,
.species = SPECIES_WAILORD,
.heldItem = ITEM_NONE,
- .moves = MOVE_RAIN_DANCE, MOVE_WATER_SPOUT, MOVE_DOUBLE_EDGE, MOVE_BLIZZARD
+ .moves = {MOVE_RAIN_DANCE, MOVE_WATER_SPOUT, MOVE_DOUBLE_EDGE, MOVE_BLIZZARD}
},
{
.iv = 255,
.lvl = 55,
.species = SPECIES_TENTACRUEL,
.heldItem = ITEM_NONE,
- .moves = MOVE_TOXIC, MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_ICE_BEAM
+ .moves = {MOVE_TOXIC, MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_ICE_BEAM}
},
{
.iv = 255,
.lvl = 56,
.species = SPECIES_LUDICOLO,
.heldItem = ITEM_NONE,
- .moves = MOVE_GIGA_DRAIN, MOVE_SURF, MOVE_LEECH_SEED, MOVE_DOUBLE_TEAM
+ .moves = {MOVE_GIGA_DRAIN, MOVE_SURF, MOVE_LEECH_SEED, MOVE_DOUBLE_TEAM}
},
{
.iv = 255,
.lvl = 56,
.species = SPECIES_WHISCASH,
.heldItem = ITEM_NONE,
- .moves = MOVE_EARTHQUAKE, MOVE_SURF, MOVE_AMNESIA, MOVE_HYPER_BEAM
+ .moves = {MOVE_EARTHQUAKE, MOVE_SURF, MOVE_AMNESIA, MOVE_HYPER_BEAM}
},
{
.iv = 255,
.lvl = 56,
.species = SPECIES_GYARADOS,
.heldItem = ITEM_NONE,
- .moves = MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SURF
+ .moves = {MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SURF}
},
{
.iv = 255,
.lvl = 58,
.species = SPECIES_MILOTIC,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_RECOVER, MOVE_SURF, MOVE_ICE_BEAM, MOVE_TOXIC
+ .moves = {MOVE_RECOVER, MOVE_SURF, MOVE_ICE_BEAM, MOVE_TOXIC}
}
};
@@ -5187,7 +5187,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Aaron[] = {
.iv = 255,
.lvl = 34,
.species = SPECIES_BAGON,
- .moves = MOVE_DRAGON_BREATH, MOVE_HEADBUTT, MOVE_FOCUS_ENERGY, MOVE_EMBER
+ .moves = {MOVE_DRAGON_BREATH, MOVE_HEADBUTT, MOVE_FOCUS_ENERGY, MOVE_EMBER}
}
};
@@ -5424,14 +5424,14 @@ static const struct TrainerMonItemCustomMoves sParty_Dianne[] = {
.lvl = 43,
.species = SPECIES_CLAYDOL,
.heldItem = ITEM_NONE,
- .moves = MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_SKILL_SWAP, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE}
},
{
.iv = 0,
.lvl = 43,
.species = SPECIES_LANTURN,
.heldItem = ITEM_NONE,
- .moves = MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE}
}
};
@@ -5448,19 +5448,19 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lao1[] = {
.iv = 0,
.lvl = 17,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT}
},
{
.iv = 0,
.lvl = 17,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SMOG, MOVE_SELF_DESTRUCT}
},
{
.iv = 0,
.lvl = 17,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT}
}
};
@@ -5482,25 +5482,25 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lao2[] = {
.iv = 0,
.lvl = 24,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT}
},
{
.iv = 0,
.lvl = 24,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE}
},
{
.iv = 0,
.lvl = 24,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT}
},
{
.iv = 0,
.lvl = 26,
.species = SPECIES_KOFFING,
- .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE}
}
};
@@ -5509,25 +5509,25 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lao3[] = {
.iv = 20,
.lvl = 27,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT}
},
{
.iv = 20,
.lvl = 27,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT}
},
{
.iv = 20,
.lvl = 27,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE}
},
{
.iv = 20,
.lvl = 29,
.species = SPECIES_KOFFING,
- .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE}
}
};
@@ -5536,25 +5536,25 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lao4[] = {
.iv = 30,
.lvl = 30,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE}
},
{
.iv = 30,
.lvl = 30,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE}
},
{
.iv = 30,
.lvl = 30,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE}
},
{
.iv = 30,
.lvl = 32,
.species = SPECIES_KOFFING,
- .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE}
}
};
@@ -5564,28 +5564,28 @@ static const struct TrainerMonItemCustomMoves sParty_Lao5[] = {
.lvl = 33,
.species = SPECIES_KOFFING,
.heldItem = ITEM_NONE,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE}
},
{
.iv = 40,
.lvl = 33,
.species = SPECIES_KOFFING,
.heldItem = ITEM_NONE,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT}
},
{
.iv = 40,
.lvl = 33,
.species = SPECIES_KOFFING,
.heldItem = ITEM_NONE,
- .moves = MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT
+ .moves = {MOVE_POISON_GAS, MOVE_TACKLE, MOVE_SLUDGE, MOVE_SELF_DESTRUCT}
},
{
.iv = 40,
.lvl = 35,
.species = SPECIES_WEEZING,
.heldItem = ITEM_SMOKE_BALL,
- .moves = MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_TACKLE, MOVE_SLUDGE, MOVE_NONE, MOVE_NONE}
}
};
@@ -5691,7 +5691,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline1[] = {
.iv = 0,
.lvl = 19,
.species = SPECIES_NUMEL,
- .moves = MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY
+ .moves = {MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY}
}
};
@@ -5713,7 +5713,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Angelica[] = {
.iv = 50,
.lvl = 30,
.species = SPECIES_CASTFORM,
- .moves = MOVE_RAIN_DANCE, MOVE_WEATHER_BALL, MOVE_THUNDER, MOVE_WATER_PULSE
+ .moves = {MOVE_RAIN_DANCE, MOVE_WEATHER_BALL, MOVE_THUNDER, MOVE_WATER_PULSE}
}
};
@@ -5722,7 +5722,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline2[] = {
.iv = 10,
.lvl = 29,
.species = SPECIES_NUMEL,
- .moves = MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY
+ .moves = {MOVE_EMBER, MOVE_TACKLE, MOVE_MAGNITUDE, MOVE_SUNNY_DAY}
}
};
@@ -5731,7 +5731,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline3[] = {
.iv = 20,
.lvl = 32,
.species = SPECIES_NUMEL,
- .moves = MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY
+ .moves = {MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY}
}
};
@@ -5740,13 +5740,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline4[] = {
.iv = 30,
.lvl = 34,
.species = SPECIES_ROSELIA,
- .moves = MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_GRASS_WHISTLE, MOVE_SUNNY_DAY
+ .moves = {MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_GRASS_WHISTLE, MOVE_SUNNY_DAY}
},
{
.iv = 30,
.lvl = 34,
.species = SPECIES_NUMEL,
- .moves = MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY
+ .moves = {MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_MAGNITUDE, MOVE_SUNNY_DAY}
}
};
@@ -5755,13 +5755,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Madeline5[] = {
.iv = 40,
.lvl = 37,
.species = SPECIES_ROSELIA,
- .moves = MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY
+ .moves = {MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_SOLAR_BEAM, MOVE_SUNNY_DAY}
},
{
.iv = 40,
.lvl = 37,
.species = SPECIES_CAMERUPT,
- .moves = MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY
+ .moves = {MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY}
}
};
@@ -6064,13 +6064,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Heidi[] = {
.iv = 0,
.lvl = 22,
.species = SPECIES_SANDSHREW,
- .moves = MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH
+ .moves = {MOVE_DIG, MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH}
},
{
.iv = 0,
.lvl = 22,
.species = SPECIES_BALTOY,
- .moves = MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB
+ .moves = {MOVE_RAPID_SPIN, MOVE_MUD_SLAP, MOVE_PSYBEAM, MOVE_ROCK_TOMB}
}
};
@@ -6079,13 +6079,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Becky[] = {
.iv = 0,
.lvl = 22,
.species = SPECIES_SANDSHREW,
- .moves = MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH, MOVE_DIG
+ .moves = {MOVE_SAND_ATTACK, MOVE_POISON_STING, MOVE_SLASH, MOVE_DIG}
},
{
.iv = 0,
.lvl = 22,
.species = SPECIES_MARILL,
- .moves = MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_TAIL_WHIP, MOVE_DEFENSE_CURL
+ .moves = {MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_TAIL_WHIP, MOVE_DEFENSE_CURL}
}
};
@@ -6151,7 +6151,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Cedric[] = {
.iv = 0,
.lvl = 32,
.species = SPECIES_WOBBUFFET,
- .moves = MOVE_DESTINY_BOND, MOVE_SAFEGUARD, MOVE_COUNTER, MOVE_MIRROR_COAT
+ .moves = {MOVE_DESTINY_BOND, MOVE_SAFEGUARD, MOVE_COUNTER, MOVE_MIRROR_COAT}
}
};
@@ -6310,13 +6310,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_GinaAndMia2[] = {
.iv = 0,
.lvl = 10,
.species = SPECIES_DUSKULL,
- .moves = MOVE_NIGHT_SHADE, MOVE_DISABLE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_NIGHT_SHADE, MOVE_DISABLE, MOVE_NONE, MOVE_NONE}
},
{
.iv = 0,
.lvl = 10,
.species = SPECIES_SHROOMISH,
- .moves = MOVE_ABSORB, MOVE_LEECH_SEED, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_ABSORB, MOVE_LEECH_SEED, MOVE_NONE, MOVE_NONE}
}
};
@@ -6338,13 +6338,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AmyAndLiv5[] = {
.iv = 30,
.lvl = 33,
.species = SPECIES_PLUSLE,
- .moves = MOVE_SPARK, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND
+ .moves = {MOVE_SPARK, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND}
},
{
.iv = 30,
.lvl = 33,
.species = SPECIES_MINUN,
- .moves = MOVE_SPARK, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND
+ .moves = {MOVE_SPARK, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND}
}
};
@@ -6353,13 +6353,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_AmyAndLiv6[] = {
.iv = 40,
.lvl = 36,
.species = SPECIES_PLUSLE,
- .moves = MOVE_THUNDER, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND
+ .moves = {MOVE_THUNDER, MOVE_CHARGE, MOVE_FAKE_TEARS, MOVE_HELPING_HAND}
},
{
.iv = 40,
.lvl = 36,
.species = SPECIES_MINUN,
- .moves = MOVE_THUNDER, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND
+ .moves = {MOVE_THUNDER, MOVE_CHARGE, MOVE_CHARM, MOVE_HELPING_HAND}
}
};
@@ -6545,14 +6545,14 @@ static const struct TrainerMonItemCustomMoves sParty_Annika[] = {
.lvl = 39,
.species = SPECIES_FEEBAS,
.heldItem = ITEM_ORAN_BERRY,
- .moves = MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT
+ .moves = {MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT}
},
{
.iv = 100,
.lvl = 39,
.species = SPECIES_FEEBAS,
.heldItem = ITEM_ORAN_BERRY,
- .moves = MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT
+ .moves = {MOVE_FLAIL, MOVE_WATER_PULSE, MOVE_RETURN, MOVE_ATTRACT}
}
};
@@ -6569,7 +6569,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Jonas[] = {
.iv = 0,
.lvl = 31,
.species = SPECIES_KOFFING,
- .moves = MOVE_TOXIC, MOVE_THUNDER, MOVE_SELF_DESTRUCT, MOVE_SLUDGE_BOMB
+ .moves = {MOVE_TOXIC, MOVE_THUNDER, MOVE_SELF_DESTRUCT, MOVE_SLUDGE_BOMB}
}
};
@@ -6578,7 +6578,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Kayley[] = {
.iv = 0,
.lvl = 31,
.species = SPECIES_CASTFORM,
- .moves = MOVE_SUNNY_DAY, MOVE_WEATHER_BALL, MOVE_FLAMETHROWER, MOVE_SOLAR_BEAM
+ .moves = {MOVE_SUNNY_DAY, MOVE_WEATHER_BALL, MOVE_FLAMETHROWER, MOVE_SOLAR_BEAM}
}
};
@@ -6614,7 +6614,7 @@ static const struct TrainerMonItemCustomMoves sParty_Marley[] = {
.lvl = 34,
.species = SPECIES_MANECTRIC,
.heldItem = ITEM_NONE,
- .moves = MOVE_BITE, MOVE_ROAR, MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT
+ .moves = {MOVE_BITE, MOVE_ROAR, MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT}
}
};
@@ -6753,31 +6753,31 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR1[] = {
.iv = 150,
.lvl = 44,
.species = SPECIES_ALTARIA,
- .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE
+ .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE}
},
{
.iv = 150,
.lvl = 43,
.species = SPECIES_DELCATTY,
- .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK
+ .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK}
},
{
.iv = 150,
.lvl = 44,
.species = SPECIES_ROSELIA,
- .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC
+ .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC}
},
{
.iv = 150,
.lvl = 41,
.species = SPECIES_MAGNETON,
- .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH
+ .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH}
},
{
.iv = 250,
.lvl = 45,
.species = SPECIES_GARDEVOIR,
- .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT
+ .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT}
}
};
@@ -7091,13 +7091,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Mitchell[] = {
.iv = 0,
.lvl = 43,
.species = SPECIES_LUNATONE,
- .moves = MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_PSYCHIC
+ .moves = {MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_PSYCHIC}
},
{
.iv = 0,
.lvl = 43,
.species = SPECIES_SOLROCK,
- .moves = MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_SHADOW_BALL
+ .moves = {MOVE_EXPLOSION, MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_SHADOW_BALL}
}
};
@@ -7705,14 +7705,14 @@ static const struct TrainerMonItemCustomMoves sParty_Athena[] = {
.lvl = 32,
.species = SPECIES_MANECTRIC,
.heldItem = ITEM_NONE,
- .moves = MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_NONE
+ .moves = {MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_QUICK_ATTACK, MOVE_NONE}
},
{
.iv = 100,
.lvl = 32,
.species = SPECIES_LINOONE,
.heldItem = ITEM_NONE,
- .moves = MOVE_SURF, MOVE_THIEF, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_SURF, MOVE_THIEF, MOVE_NONE, MOVE_NONE}
}
};
@@ -7833,7 +7833,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Macey[] = {
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTreecko[] = {//Brendan10
+static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTreecko[] = {
{
.iv = 25,
.lvl = 13,
@@ -7846,7 +7846,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTreecko[]
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroMudkip[] = {//Brendan11
+static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroMudkip[] = {
{
.iv = 25,
.lvl = 13,
@@ -7929,7 +7929,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Jonathan[] = {
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTorchic[] = {//Brendan12
+static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTorchic[] = {
{
.iv = 25,
.lvl = 13,
@@ -7942,7 +7942,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanRustboroTorchic[]
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroMudkip[] = {//May10
+static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroMudkip[] = {
{
.iv = 25,
.lvl = 13,
@@ -7955,7 +7955,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroMudkip[] = {/
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMagmaHideout[] = {//Maxie1
+static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMagmaHideout[] = {
{
.iv = 150,
.lvl = 37,
@@ -7973,7 +7973,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMagmaHideout[] = {/
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMtChimney[] = {//Maxie2
+static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMtChimney[] = {
{
.iv = 150,
.lvl = 24,
@@ -8406,7 +8406,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Lucas2[] = {
.iv = 0,
.lvl = 9,
.species = SPECIES_WAILMER,
- .moves = MOVE_SPLASH, MOVE_WATER_GUN, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_SPLASH, MOVE_WATER_GUN, MOVE_NONE, MOVE_NONE}
}
};
@@ -8415,13 +8415,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Mike1[] = {
.iv = 0,
.lvl = 10,
.species = SPECIES_PELIPPER,
- .moves = MOVE_GUST, MOVE_GROWL, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_GUST, MOVE_GROWL, MOVE_NONE, MOVE_NONE}
},
{
.iv = 0,
.lvl = 10,
.species = SPECIES_POOCHYENA,
- .moves = MOVE_BITE, MOVE_SCARY_FACE, MOVE_NONE, MOVE_NONE
+ .moves = {MOVE_BITE, MOVE_SCARY_FACE, MOVE_NONE, MOVE_NONE}
}
};
@@ -8639,7 +8639,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Gerald[] = {
.iv = 100,
.lvl = 23,
.species = SPECIES_KECLEON,
- .moves = MOVE_FLAMETHROWER, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK, MOVE_BIND
+ .moves = {MOVE_FLAMETHROWER, MOVE_FURY_SWIPES, MOVE_FAINT_ATTACK, MOVE_BIND}
}
};
@@ -8648,13 +8648,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Vivian[] = {
.iv = 100,
.lvl = 17,
.species = SPECIES_MEDITITE,
- .moves = MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_THUNDER_PUNCH
+ .moves = {MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_THUNDER_PUNCH}
},
{
.iv = 100,
.lvl = 17,
.species = SPECIES_MEDITITE,
- .moves = MOVE_THUNDER_PUNCH, MOVE_DETECT, MOVE_CONFUSION, MOVE_MEDITATE
+ .moves = {MOVE_THUNDER_PUNCH, MOVE_DETECT, MOVE_CONFUSION, MOVE_MEDITATE}
}
};
@@ -8663,7 +8663,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Danielle[] = {
.iv = 100,
.lvl = 23,
.species = SPECIES_MEDITITE,
- .moves = MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_FIRE_PUNCH
+ .moves = {MOVE_BIDE, MOVE_DETECT, MOVE_CONFUSION, MOVE_FIRE_PUNCH}
}
};
@@ -8672,13 +8672,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Hideo[] = {
.iv = 0,
.lvl = 25,
.species = SPECIES_KOFFING,
- .moves = MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN
+ .moves = {MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN}
},
{
.iv = 0,
.lvl = 25,
.species = SPECIES_KOFFING,
- .moves = MOVE_TACKLE, MOVE_POISON_GAS, MOVE_SLUDGE, MOVE_SMOKESCREEN
+ .moves = {MOVE_TACKLE, MOVE_POISON_GAS, MOVE_SLUDGE, MOVE_SMOKESCREEN}
}
};
@@ -8687,13 +8687,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Keigo[] = {
.iv = 0,
.lvl = 28,
.species = SPECIES_KOFFING,
- .moves = MOVE_POISON_GAS, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN
+ .moves = {MOVE_POISON_GAS, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN}
},
{
.iv = 0,
.lvl = 28,
.species = SPECIES_NINJASK,
- .moves = MOVE_SAND_ATTACK, MOVE_DOUBLE_TEAM, MOVE_FURY_CUTTER, MOVE_SWORDS_DANCE
+ .moves = {MOVE_SAND_ATTACK, MOVE_DOUBLE_TEAM, MOVE_FURY_CUTTER, MOVE_SWORDS_DANCE}
}
};
@@ -8702,13 +8702,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_Riley[] = {
.iv = 0,
.lvl = 28,
.species = SPECIES_NINCADA,
- .moves = MOVE_LEECH_LIFE, MOVE_FURY_SWIPES, MOVE_MIND_READER, MOVE_DIG
+ .moves = {MOVE_LEECH_LIFE, MOVE_FURY_SWIPES, MOVE_MIND_READER, MOVE_DIG}
},
{
.iv = 0,
.lvl = 28,
.species = SPECIES_KOFFING,
- .moves = MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN
+ .moves = {MOVE_TACKLE, MOVE_SELF_DESTRUCT, MOVE_SLUDGE, MOVE_SMOKESCREEN}
}
};
@@ -8756,31 +8756,31 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR2[] = {
.iv = 150,
.lvl = 47,
.species = SPECIES_ALTARIA,
- .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE
+ .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE}
},
{
.iv = 150,
.lvl = 46,
.species = SPECIES_DELCATTY,
- .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK
+ .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK}
},
{
.iv = 150,
.lvl = 47,
.species = SPECIES_ROSELIA,
- .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC
+ .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC}
},
{
.iv = 150,
.lvl = 44,
.species = SPECIES_MAGNETON,
- .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH
+ .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH}
},
{
.iv = 250,
.lvl = 48,
.species = SPECIES_GARDEVOIR,
- .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT
+ .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT}
}
};
@@ -8789,31 +8789,31 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR3[] = {
.iv = 150,
.lvl = 50,
.species = SPECIES_ALTARIA,
- .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE
+ .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE}
},
{
.iv = 150,
.lvl = 49,
.species = SPECIES_DELCATTY,
- .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK
+ .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK}
},
{
.iv = 150,
.lvl = 50,
.species = SPECIES_ROSELIA,
- .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC
+ .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC}
},
{
.iv = 150,
.lvl = 47,
.species = SPECIES_MAGNETON,
- .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH
+ .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH}
},
{
.iv = 250,
.lvl = 51,
.species = SPECIES_GARDEVOIR,
- .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT
+ .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT}
}
};
@@ -8822,31 +8822,31 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR4[] = {
.iv = 150,
.lvl = 53,
.species = SPECIES_ALTARIA,
- .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE
+ .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE}
},
{
.iv = 150,
.lvl = 52,
.species = SPECIES_DELCATTY,
- .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK
+ .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK}
},
{
.iv = 150,
.lvl = 53,
.species = SPECIES_ROSELIA,
- .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC
+ .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC}
},
{
.iv = 150,
.lvl = 50,
.species = SPECIES_MAGNETON,
- .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH
+ .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH}
},
{
.iv = 250,
.lvl = 54,
.species = SPECIES_GARDEVOIR,
- .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT
+ .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT}
}
};
@@ -8855,35 +8855,35 @@ static const struct TrainerMonNoItemCustomMoves sParty_WallyVR5[] = {
.iv = 150,
.lvl = 56,
.species = SPECIES_ALTARIA,
- .moves = MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE
+ .moves = {MOVE_AERIAL_ACE, MOVE_SAFEGUARD, MOVE_DRAGON_BREATH, MOVE_DRAGON_DANCE}
},
{
.iv = 150,
.lvl = 55,
.species = SPECIES_DELCATTY,
- .moves = MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK
+ .moves = {MOVE_SING, MOVE_ASSIST, MOVE_CHARM, MOVE_FAINT_ATTACK}
},
{
.iv = 150,
.lvl = 56,
.species = SPECIES_ROSELIA,
- .moves = MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC
+ .moves = {MOVE_MAGICAL_LEAF, MOVE_LEECH_SEED, MOVE_GIGA_DRAIN, MOVE_TOXIC}
},
{
.iv = 150,
.lvl = 53,
.species = SPECIES_MAGNETON,
- .moves = MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH
+ .moves = {MOVE_SUPERSONIC, MOVE_THUNDERBOLT, MOVE_TRI_ATTACK, MOVE_SCREECH}
},
{
.iv = 250,
.lvl = 57,
.species = SPECIES_GARDEVOIR,
- .moves = MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT
+ .moves = {MOVE_DOUBLE_TEAM, MOVE_CALM_MIND, MOVE_PSYCHIC, MOVE_FUTURE_SIGHT}
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveMudkip[] = {//Brendan13
+static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveMudkip[] = {
{
.iv = 150,
.lvl = 31,
@@ -8906,7 +8906,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveMudkip[]
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTreecko[] = {//Brendan14
+static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTreecko[] = {
{
.iv = 150,
.lvl = 31,
@@ -8929,7 +8929,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTreecko[]
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTorchic[] = {//Brendan15
+static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTorchic[] = {
{
.iv = 150,
.lvl = 31,
@@ -8952,7 +8952,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_BrendanLilycoveTorchic[]
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveMudkip[] = {//May11
+static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveMudkip[] = {
{
.iv = 150,
.lvl = 31,
@@ -8975,7 +8975,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveMudkip[] = {/
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTreecko[] = {//May12
+static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTreecko[] = {
{
.iv = 150,
.lvl = 31,
@@ -8998,7 +8998,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTreecko[] = {
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTorchic[] = {//May13
+static const struct TrainerMonNoItemDefaultMoves sParty_MayLilycoveTorchic[] = {
{
.iv = 150,
.lvl = 31,
@@ -9174,13 +9174,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_KimAndIris[] = {
.iv = 0,
.lvl = 32,
.species = SPECIES_SWABLU,
- .moves = MOVE_SING, MOVE_FURY_ATTACK, MOVE_SAFEGUARD, MOVE_AERIAL_ACE
+ .moves = {MOVE_SING, MOVE_FURY_ATTACK, MOVE_SAFEGUARD, MOVE_AERIAL_ACE}
},
{
.iv = 0,
.lvl = 35,
.species = SPECIES_NUMEL,
- .moves = MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_REST, MOVE_EARTHQUAKE
+ .moves = {MOVE_FLAMETHROWER, MOVE_TAKE_DOWN, MOVE_REST, MOVE_EARTHQUAKE}
}
};
@@ -9189,13 +9189,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_TyraAndIvy[] = {
.iv = 0,
.lvl = 18,
.species = SPECIES_ROSELIA,
- .moves = MOVE_GROWTH, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_LEECH_SEED
+ .moves = {MOVE_GROWTH, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_LEECH_SEED}
},
{
.iv = 0,
.lvl = 20,
.species = SPECIES_GRAVELER,
- .moves = MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_MUD_SPORT, MOVE_ROCK_THROW
+ .moves = {MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_MUD_SPORT, MOVE_ROCK_THROW}
}
};
@@ -9204,13 +9204,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_MelAndPaul[] = {
.iv = 0,
.lvl = 27,
.species = SPECIES_DUSTOX,
- .moves = MOVE_GUST, MOVE_PSYBEAM, MOVE_TOXIC, MOVE_PROTECT
+ .moves = {MOVE_GUST, MOVE_PSYBEAM, MOVE_TOXIC, MOVE_PROTECT}
},
{
.iv = 0,
.lvl = 27,
.species = SPECIES_BEAUTIFLY,
- .moves = MOVE_GUST, MOVE_MEGA_DRAIN, MOVE_ATTRACT, MOVE_STUN_SPORE
+ .moves = {MOVE_GUST, MOVE_MEGA_DRAIN, MOVE_ATTRACT, MOVE_STUN_SPORE}
}
};
@@ -9219,13 +9219,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay1[] = {
.iv = 200,
.lvl = 39,
.species = SPECIES_MEDICHAM,
- .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT
+ .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT}
},
{
.iv = 200,
.lvl = 39,
.species = SPECIES_HARIYAMA,
- .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM}
}
};
@@ -9234,13 +9234,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay2[] = {
.iv = 210,
.lvl = 43,
.species = SPECIES_MEDICHAM,
- .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT
+ .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT}
},
{
.iv = 210,
.lvl = 43,
.species = SPECIES_HARIYAMA,
- .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM}
}
};
@@ -9249,13 +9249,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay3[] = {
.iv = 220,
.lvl = 46,
.species = SPECIES_MEDICHAM,
- .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT
+ .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT}
},
{
.iv = 220,
.lvl = 46,
.species = SPECIES_HARIYAMA,
- .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM}
}
};
@@ -9264,13 +9264,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay4[] = {
.iv = 230,
.lvl = 49,
.species = SPECIES_MEDICHAM,
- .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT
+ .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT}
},
{
.iv = 230,
.lvl = 49,
.species = SPECIES_HARIYAMA,
- .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM}
}
};
@@ -9279,13 +9279,13 @@ static const struct TrainerMonNoItemCustomMoves sParty_JohnAndJay5[] = {
.iv = 240,
.lvl = 52,
.species = SPECIES_MEDICHAM,
- .moves = MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT
+ .moves = {MOVE_PSYCHIC, MOVE_FIRE_PUNCH, MOVE_PSYCH_UP, MOVE_PROTECT}
},
{
.iv = 240,
.lvl = 52,
.species = SPECIES_HARIYAMA,
- .moves = MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_REST, MOVE_BELLY_DRUM}
}
};
@@ -9819,7 +9819,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Darcy[] = {
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMossdeep[] = {//Maxie3
+static const struct TrainerMonNoItemDefaultMoves sParty_MaxieMossdeep[] = {
{
.iv = 150,
.lvl = 42,
@@ -10163,7 +10163,7 @@ static const struct TrainerMonNoItemCustomMoves sParty_Leonel[] = {
.iv = 100,
.lvl = 30,
.species = SPECIES_MANECTRIC,
- .moves = MOVE_THUNDER, MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_NONE
+ .moves = {MOVE_THUNDER, MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_NONE}
}
};
@@ -10272,7 +10272,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_Cristin1[] = {
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTreecko[] = {//May14
+static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTreecko[] = {
{
.iv = 25,
.lvl = 13,
@@ -10285,7 +10285,7 @@ static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTreecko[] = {
}
};
-static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTorchic[] = {//May15
+static const struct TrainerMonNoItemDefaultMoves sParty_MayRustboroTorchic[] = {
{
.iv = 25,
.lvl = 13,
@@ -10304,28 +10304,28 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne2[] = {
.lvl = 32,
.species = SPECIES_GOLEM,
.heldItem = ITEM_NONE,
- .moves = MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION
+ .moves = {MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION}
},
{
.iv = 255,
.lvl = 35,
.species = SPECIES_KABUTO,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE
+ .moves = {MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE}
},
{
.iv = 255,
.lvl = 35,
.species = SPECIES_ONIX,
.heldItem = ITEM_NONE,
- .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE
+ .moves = {MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE}
},
{
.iv = 255,
.lvl = 37,
.species = SPECIES_NOSEPASS,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE
+ .moves = {MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE}
}
};
@@ -10335,35 +10335,35 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne3[] = {
.lvl = 37,
.species = SPECIES_OMANYTE,
.heldItem = ITEM_NONE,
- .moves = MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF
+ .moves = {MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF}
},
{
.iv = 255,
.lvl = 37,
.species = SPECIES_GOLEM,
.heldItem = ITEM_NONE,
- .moves = MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION
+ .moves = {MOVE_PROTECT, MOVE_ROLLOUT, MOVE_MAGNITUDE, MOVE_EXPLOSION}
},
{
.iv = 255,
.lvl = 40,
.species = SPECIES_KABUTOPS,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE
+ .moves = {MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE}
},
{
.iv = 255,
.lvl = 40,
.species = SPECIES_ONIX,
.heldItem = ITEM_NONE,
- .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE
+ .moves = {MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE}
},
{
.iv = 255,
.lvl = 42,
.species = SPECIES_NOSEPASS,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE
+ .moves = {MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE}
}
};
@@ -10373,35 +10373,35 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne4[] = {
.lvl = 42,
.species = SPECIES_OMASTAR,
.heldItem = ITEM_NONE,
- .moves = MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF
+ .moves = {MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF}
},
{
.iv = 255,
.lvl = 42,
.species = SPECIES_GOLEM,
.heldItem = ITEM_NONE,
- .moves = MOVE_PROTECT, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION
+ .moves = {MOVE_PROTECT, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION}
},
{
.iv = 255,
.lvl = 45,
.species = SPECIES_KABUTOPS,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE
+ .moves = {MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE}
},
{
.iv = 255,
.lvl = 45,
.species = SPECIES_ONIX,
.heldItem = ITEM_NONE,
- .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE
+ .moves = {MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE}
},
{
.iv = 255,
.lvl = 47,
.species = SPECIES_NOSEPASS,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE
+ .moves = {MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE}
}
};
@@ -10411,42 +10411,42 @@ static const struct TrainerMonItemCustomMoves sParty_Roxanne5[] = {
.lvl = 47,
.species = SPECIES_AERODACTYL,
.heldItem = ITEM_NONE,
- .moves = MOVE_ROCK_SLIDE, MOVE_HYPER_BEAM, MOVE_SUPERSONIC, MOVE_PROTECT
+ .moves = {MOVE_ROCK_SLIDE, MOVE_HYPER_BEAM, MOVE_SUPERSONIC, MOVE_PROTECT}
},
{
.iv = 255,
.lvl = 47,
.species = SPECIES_GOLEM,
.heldItem = ITEM_NONE,
- .moves = MOVE_FOCUS_PUNCH, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_ROLLOUT, MOVE_EARTHQUAKE, MOVE_EXPLOSION}
},
{
.iv = 255,
.lvl = 47,
.species = SPECIES_OMASTAR,
.heldItem = ITEM_NONE,
- .moves = MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF
+ .moves = {MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_ROCK_SLIDE, MOVE_SURF}
},
{
.iv = 255,
.lvl = 50,
.species = SPECIES_KABUTOPS,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE
+ .moves = {MOVE_SWORDS_DANCE, MOVE_ICE_BEAM, MOVE_SURF, MOVE_ROCK_SLIDE}
},
{
.iv = 255,
.lvl = 50,
.species = SPECIES_STEELIX,
.heldItem = ITEM_NONE,
- .moves = MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE
+ .moves = {MOVE_IRON_TAIL, MOVE_EXPLOSION, MOVE_ROAR, MOVE_ROCK_SLIDE}
},
{
.iv = 255,
.lvl = 52,
.species = SPECIES_NOSEPASS,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE
+ .moves = {MOVE_DOUBLE_TEAM, MOVE_EXPLOSION, MOVE_PROTECT, MOVE_ROCK_SLIDE}
}
};
@@ -10456,28 +10456,28 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly2[] = {
.lvl = 33,
.species = SPECIES_MACHAMP,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP
+ .moves = {MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP}
},
{
.iv = 255,
.lvl = 33,
.species = SPECIES_MEDITITE,
.heldItem = ITEM_NONE,
- .moves = MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH
+ .moves = {MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH}
},
{
.iv = 255,
.lvl = 35,
.species = SPECIES_HITMONTOP,
.heldItem = ITEM_NONE,
- .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK
+ .moves = {MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK}
},
{
.iv = 255,
.lvl = 37,
.species = SPECIES_HARIYAMA,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE
+ .moves = {MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE}
}
};
@@ -10487,28 +10487,28 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly3[] = {
.lvl = 38,
.species = SPECIES_MACHAMP,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP
+ .moves = {MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP}
},
{
.iv = 255,
.lvl = 38,
.species = SPECIES_MEDICHAM,
.heldItem = ITEM_NONE,
- .moves = MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH
+ .moves = {MOVE_PSYCHIC, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_FOCUS_PUNCH}
},
{
.iv = 255,
.lvl = 40,
.species = SPECIES_HITMONTOP,
.heldItem = ITEM_NONE,
- .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK
+ .moves = {MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK}
},
{
.iv = 255,
.lvl = 42,
.species = SPECIES_HARIYAMA,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE
+ .moves = {MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE}
}
};
@@ -10518,35 +10518,35 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly4[] = {
.lvl = 40,
.species = SPECIES_HITMONCHAN,
.heldItem = ITEM_NONE,
- .moves = MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH
+ .moves = {MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH}
},
{
.iv = 255,
.lvl = 43,
.species = SPECIES_MACHAMP,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP
+ .moves = {MOVE_KARATE_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP}
},
{
.iv = 255,
.lvl = 43,
.species = SPECIES_MEDICHAM,
.heldItem = ITEM_NONE,
- .moves = MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC}
},
{
.iv = 255,
.lvl = 45,
.species = SPECIES_HITMONTOP,
.heldItem = ITEM_NONE,
- .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK
+ .moves = {MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK}
},
{
.iv = 255,
.lvl = 47,
.species = SPECIES_HARIYAMA,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE
+ .moves = {MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE}
}
};
@@ -10556,42 +10556,42 @@ static const struct TrainerMonItemCustomMoves sParty_Brawly5[] = {
.lvl = 46,
.species = SPECIES_HITMONLEE,
.heldItem = ITEM_NONE,
- .moves = MOVE_MEGA_KICK, MOVE_FOCUS_PUNCH, MOVE_EARTHQUAKE, MOVE_BULK_UP
+ .moves = {MOVE_MEGA_KICK, MOVE_FOCUS_PUNCH, MOVE_EARTHQUAKE, MOVE_BULK_UP}
},
{
.iv = 255,
.lvl = 46,
.species = SPECIES_HITMONCHAN,
.heldItem = ITEM_NONE,
- .moves = MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH
+ .moves = {MOVE_SKY_UPPERCUT, MOVE_PROTECT, MOVE_FIRE_PUNCH, MOVE_ICE_PUNCH}
},
{
.iv = 255,
.lvl = 48,
.species = SPECIES_MACHAMP,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP
+ .moves = {MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_BULK_UP}
},
{
.iv = 255,
.lvl = 48,
.species = SPECIES_MEDICHAM,
.heldItem = ITEM_NONE,
- .moves = MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC
+ .moves = {MOVE_FOCUS_PUNCH, MOVE_LIGHT_SCREEN, MOVE_REFLECT, MOVE_PSYCHIC}
},
{
.iv = 255,
.lvl = 50,
.species = SPECIES_HITMONTOP,
.heldItem = ITEM_NONE,
- .moves = MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK
+ .moves = {MOVE_PURSUIT, MOVE_COUNTER, MOVE_PROTECT, MOVE_TRIPLE_KICK}
},
{
.iv = 255,
.lvl = 52,
.species = SPECIES_HARIYAMA,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE
+ .moves = {MOVE_FAKE_OUT, MOVE_FOCUS_PUNCH, MOVE_BELLY_DRUM, MOVE_EARTHQUAKE}
}
};
@@ -10601,28 +10601,28 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson2[] = {
.lvl = 36,
.species = SPECIES_MAREEP,
.heldItem = ITEM_NONE,
- .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN
+ .moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN}
},
{
.iv = 255,
.lvl = 36,
.species = SPECIES_ELECTRODE,
.heldItem = ITEM_NONE,
- .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE
+ .moves = {MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE}
},
{
.iv = 255,
.lvl = 38,
.species = SPECIES_MAGNETON,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE
+ .moves = {MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE}
},
{
.iv = 255,
.lvl = 40,
.species = SPECIES_MANECTRIC,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT
+ .moves = {MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT}
}
};
@@ -10632,35 +10632,35 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson3[] = {
.lvl = 39,
.species = SPECIES_PIKACHU,
.heldItem = ITEM_NONE,
- .moves = MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_SHOCK_WAVE
+ .moves = {MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_SHOCK_WAVE}
},
{
.iv = 255,
.lvl = 41,
.species = SPECIES_FLAAFFY,
.heldItem = ITEM_NONE,
- .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN
+ .moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN}
},
{
.iv = 255,
.lvl = 41,
.species = SPECIES_ELECTRODE,
.heldItem = ITEM_NONE,
- .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE
+ .moves = {MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE}
},
{
.iv = 255,
.lvl = 43,
.species = SPECIES_MAGNETON,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE
+ .moves = {MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE}
},
{
.iv = 255,
.lvl = 45,
.species = SPECIES_MANECTRIC,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT
+ .moves = {MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT}
}
};
@@ -10670,35 +10670,35 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson4[] = {
.lvl = 44,
.species = SPECIES_RAICHU,
.heldItem = ITEM_NONE,
- .moves = MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT
+ .moves = {MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT}
},
{
.iv = 255,
.lvl = 46,
.species = SPECIES_AMPHAROS,
.heldItem = ITEM_NONE,
- .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN
+ .moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN}
},
{
.iv = 255,
.lvl = 46,
.species = SPECIES_ELECTRODE,
.heldItem = ITEM_NONE,
- .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE
+ .moves = {MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE}
},
{
.iv = 255,
.lvl = 48,
.species = SPECIES_MAGNETON,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE
+ .moves = {MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE}
},
{
.iv = 255,
.lvl = 50,
.species = SPECIES_MANECTRIC,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT
+ .moves = {MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT}
}
};
@@ -10708,42 +10708,42 @@ static const struct TrainerMonItemCustomMoves sParty_Wattson5[] = {
.lvl = 50,
.species = SPECIES_ELECTABUZZ,
.heldItem = ITEM_NONE,
- .moves = MOVE_SWIFT, MOVE_FOCUS_PUNCH, MOVE_THUNDER_PUNCH, MOVE_LIGHT_SCREEN
+ .moves = {MOVE_SWIFT, MOVE_FOCUS_PUNCH, MOVE_THUNDER_PUNCH, MOVE_LIGHT_SCREEN}
},
{
.iv = 255,
.lvl = 51,
.species = SPECIES_RAICHU,
.heldItem = ITEM_NONE,
- .moves = MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT
+ .moves = {MOVE_THUNDER, MOVE_SLAM, MOVE_RAIN_DANCE, MOVE_PROTECT}
},
{
.iv = 255,
.lvl = 51,
.species = SPECIES_AMPHAROS,
.heldItem = ITEM_NONE,
- .moves = MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN
+ .moves = {MOVE_THUNDER, MOVE_PROTECT, MOVE_THUNDER_WAVE, MOVE_LIGHT_SCREEN}
},
{
.iv = 255,
.lvl = 53,
.species = SPECIES_ELECTRODE,
.heldItem = ITEM_NONE,
- .moves = MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE
+ .moves = {MOVE_ROLLOUT, MOVE_THUNDER, MOVE_EXPLOSION, MOVE_RAIN_DANCE}
},
{
.iv = 255,
.lvl = 53,
.species = SPECIES_MAGNETON,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE
+ .moves = {MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_THUNDER, MOVE_RAIN_DANCE}
},
{
.iv = 255,
.lvl = 55,
.species = SPECIES_MANECTRIC,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT
+ .moves = {MOVE_BITE, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_PROTECT}
}
};
@@ -10753,28 +10753,28 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery2[] = {
.lvl = 38,
.species = SPECIES_MAGCARGO,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE
+ .moves = {MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE}
},
{
.iv = 255,
.lvl = 36,
.species = SPECIES_PONYTA,
.heldItem = ITEM_NONE,
- .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE
+ .moves = {MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE}
},
{
.iv = 255,
.lvl = 38,
.species = SPECIES_CAMERUPT,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT
+ .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT}
},
{
.iv = 255,
.lvl = 40,
.species = SPECIES_TORKOAL,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT
+ .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT}
}
};
@@ -10784,35 +10784,35 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery3[] = {
.lvl = 41,
.species = SPECIES_GROWLITHE,
.heldItem = ITEM_NONE,
- .moves = MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_SUNNY_DAY
+ .moves = {MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_ROAR, MOVE_SUNNY_DAY}
},
{
.iv = 255,
.lvl = 43,
.species = SPECIES_MAGCARGO,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE
+ .moves = {MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE}
},
{
.iv = 255,
.lvl = 41,
.species = SPECIES_PONYTA,
.heldItem = ITEM_NONE,
- .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE
+ .moves = {MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE}
},
{
.iv = 255,
.lvl = 43,
.species = SPECIES_CAMERUPT,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT
+ .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT}
},
{
.iv = 255,
.lvl = 45,
.species = SPECIES_TORKOAL,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT
+ .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT}
}
};
@@ -10822,42 +10822,42 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery4[] = {
.lvl = 46,
.species = SPECIES_HOUNDOUR,
.heldItem = ITEM_NONE,
- .moves = MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY
+ .moves = {MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY}
},
{
.iv = 255,
.lvl = 46,
.species = SPECIES_GROWLITHE,
.heldItem = ITEM_NONE,
- .moves = MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR
+ .moves = {MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR}
},
{
.iv = 255,
.lvl = 48,
.species = SPECIES_MAGCARGO,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE
+ .moves = {MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE}
},
{
.iv = 255,
.lvl = 46,
.species = SPECIES_RAPIDASH,
.heldItem = ITEM_NONE,
- .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE
+ .moves = {MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE}
},
{
.iv = 255,
.lvl = 48,
.species = SPECIES_CAMERUPT,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT
+ .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT}
},
{
.iv = 255,
.lvl = 50,
.species = SPECIES_TORKOAL,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT
+ .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT}
}
};
@@ -10867,42 +10867,42 @@ static const struct TrainerMonItemCustomMoves sParty_Flannery5[] = {
.lvl = 51,
.species = SPECIES_ARCANINE,
.heldItem = ITEM_NONE,
- .moves = MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR
+ .moves = {MOVE_HELPING_HAND, MOVE_FLAMETHROWER, MOVE_SUNNY_DAY, MOVE_ROAR}
},
{
.iv = 255,
.lvl = 53,
.species = SPECIES_MAGCARGO,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE
+ .moves = {MOVE_OVERHEAT, MOVE_ATTRACT, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE}
},
{
.iv = 255,
.lvl = 51,
.species = SPECIES_HOUNDOOM,
.heldItem = ITEM_NONE,
- .moves = MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY
+ .moves = {MOVE_ROAR, MOVE_SOLAR_BEAM, MOVE_TAUNT, MOVE_SUNNY_DAY}
},
{
.iv = 255,
.lvl = 51,
.species = SPECIES_RAPIDASH,
.heldItem = ITEM_NONE,
- .moves = MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE
+ .moves = {MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_SOLAR_BEAM, MOVE_BOUNCE}
},
{
.iv = 255,
.lvl = 53,
.species = SPECIES_CAMERUPT,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT
+ .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EARTHQUAKE, MOVE_ATTRACT}
},
{
.iv = 255,
.lvl = 55,
.species = SPECIES_TORKOAL,
.heldItem = ITEM_WHITE_HERB,
- .moves = MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT
+ .moves = {MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_EXPLOSION, MOVE_ATTRACT}
}
};
@@ -10912,28 +10912,28 @@ static const struct TrainerMonItemCustomMoves sParty_Norman2[] = {
.lvl = 42,
.species = SPECIES_CHANSEY,
.heldItem = ITEM_NONE,
- .moves = MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH
+ .moves = {MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH}
},
{
.iv = 255,
.lvl = 42,
.species = SPECIES_SLAKING,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST
+ .moves = {MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST}
},
{
.iv = 255,
.lvl = 43,
.species = SPECIES_SPINDA,
.heldItem = ITEM_NONE,
- .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS
+ .moves = {MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS}
},
{
.iv = 255,
.lvl = 45,
.species = SPECIES_SLAKING,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL
+ .moves = {MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL}
}
};
@@ -10943,35 +10943,35 @@ static const struct TrainerMonItemCustomMoves sParty_Norman3[] = {
.lvl = 47,
.species = SPECIES_SLAKING,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST
+ .moves = {MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST}
},
{
.iv = 255,
.lvl = 47,
.species = SPECIES_CHANSEY,
.heldItem = ITEM_NONE,
- .moves = MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH
+ .moves = {MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH}
},
{
.iv = 255,
.lvl = 45,
.species = SPECIES_KANGASKHAN,
.heldItem = ITEM_NONE,
- .moves = MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL
+ .moves = {MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL}
},
{
.iv = 255,
.lvl = 48,
.species = SPECIES_SPINDA,
.heldItem = ITEM_NONE,
- .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS
+ .moves = {MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS}
},
{
.iv = 255,
.lvl = 50,
.species = SPECIES_SLAKING,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL
+ .moves = {MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL}
}
};
@@ -10981,35 +10981,35 @@ static const struct TrainerMonItemCustomMoves sParty_Norman4[] = {
.lvl = 52,
.species = SPECIES_SLAKING,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST
+ .moves = {MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST}
},
{
.iv = 255,
.lvl = 52,
.species = SPECIES_BLISSEY,
.heldItem = ITEM_NONE,
- .moves = MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH
+ .moves = {MOVE_LIGHT_SCREEN, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH}
},
{
.iv = 255,
.lvl = 50,
.species = SPECIES_KANGASKHAN,
.heldItem = ITEM_NONE,
- .moves = MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL
+ .moves = {MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL}
},
{
.iv = 255,
.lvl = 53,
.species = SPECIES_SPINDA,
.heldItem = ITEM_NONE,
- .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS
+ .moves = {MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS}
},
{
.iv = 255,
.lvl = 55,
.species = SPECIES_SLAKING,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL
+ .moves = {MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL}
}
};
@@ -11019,42 +11019,42 @@ static const struct TrainerMonItemCustomMoves sParty_Norman5[] = {
.lvl = 57,
.species = SPECIES_SLAKING,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST
+ .moves = {MOVE_BLIZZARD, MOVE_SHADOW_BALL, MOVE_DOUBLE_EDGE, MOVE_FIRE_BLAST}
},
{
.iv = 255,
.lvl = 57,
.species = SPECIES_BLISSEY,
.heldItem = ITEM_NONE,
- .moves = MOVE_PROTECT, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH
+ .moves = {MOVE_PROTECT, MOVE_SING, MOVE_SKILL_SWAP, MOVE_FOCUS_PUNCH}
},
{
.iv = 255,
.lvl = 55,
.species = SPECIES_KANGASKHAN,
.heldItem = ITEM_NONE,
- .moves = MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL
+ .moves = {MOVE_FAKE_OUT, MOVE_DIZZY_PUNCH, MOVE_ENDURE, MOVE_REVERSAL}
},
{
.iv = 255,
.lvl = 57,
.species = SPECIES_TAUROS,
.heldItem = ITEM_NONE,
- .moves = MOVE_TAKE_DOWN, MOVE_PROTECT, MOVE_FIRE_BLAST, MOVE_EARTHQUAKE
+ .moves = {MOVE_TAKE_DOWN, MOVE_PROTECT, MOVE_FIRE_BLAST, MOVE_EARTHQUAKE}
},
{
.iv = 255,
.lvl = 58,
.species = SPECIES_SPINDA,
.heldItem = ITEM_NONE,
- .moves = MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS
+ .moves = {MOVE_TEETER_DANCE, MOVE_SKILL_SWAP, MOVE_FACADE, MOVE_HYPNOSIS}
},
{
.iv = 255,
.lvl = 60,
.species = SPECIES_SLAKING,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL
+ .moves = {MOVE_HYPER_BEAM, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_BALL}
}
};
@@ -11064,35 +11064,35 @@ static const struct TrainerMonItemCustomMoves sParty_Winona2[] = {
.lvl = 40,
.species = SPECIES_DRATINI,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM
+ .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM}
},
{
.iv = 255,
.lvl = 38,
.species = SPECIES_TROPIUS,
.heldItem = ITEM_NONE,
- .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE
+ .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE}
},
{
.iv = 255,
.lvl = 41,
.species = SPECIES_PELIPPER,
.heldItem = ITEM_NONE,
- .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE
+ .moves = {MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE}
},
{
.iv = 255,
.lvl = 43,
.species = SPECIES_SKARMORY,
.heldItem = ITEM_NONE,
- .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE
+ .moves = {MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE}
},
{
.iv = 255,
.lvl = 45,
.species = SPECIES_ALTARIA,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE
+ .moves = {MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE}
}
};
@@ -11102,42 +11102,42 @@ static const struct TrainerMonItemCustomMoves sParty_Winona3[] = {
.lvl = 43,
.species = SPECIES_HOOTHOOT,
.heldItem = ITEM_NONE,
- .moves = MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER
+ .moves = {MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER}
},
{
.iv = 255,
.lvl = 43,
.species = SPECIES_TROPIUS,
.heldItem = ITEM_NONE,
- .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE
+ .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE}
},
{
.iv = 255,
.lvl = 45,
.species = SPECIES_DRAGONAIR,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM
+ .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM}
},
{
.iv = 255,
.lvl = 46,
.species = SPECIES_PELIPPER,
.heldItem = ITEM_NONE,
- .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE
+ .moves = {MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE}
},
{
.iv = 255,
.lvl = 48,
.species = SPECIES_SKARMORY,
.heldItem = ITEM_NONE,
- .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE
+ .moves = {MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE}
},
{
.iv = 255,
.lvl = 50,
.species = SPECIES_ALTARIA,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE
+ .moves = {MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE}
}
};
@@ -11147,42 +11147,42 @@ static const struct TrainerMonItemCustomMoves sParty_Winona4[] = {
.lvl = 48,
.species = SPECIES_NOCTOWL,
.heldItem = ITEM_NONE,
- .moves = MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER
+ .moves = {MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER}
},
{
.iv = 255,
.lvl = 49,
.species = SPECIES_TROPIUS,
.heldItem = ITEM_NONE,
- .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE
+ .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE}
},
{
.iv = 255,
.lvl = 50,
.species = SPECIES_DRAGONAIR,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM
+ .moves = {MOVE_THUNDER_WAVE, MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_ICE_BEAM}
},
{
.iv = 255,
.lvl = 51,
.species = SPECIES_PELIPPER,
.heldItem = ITEM_NONE,
- .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE
+ .moves = {MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE}
},
{
.iv = 255,
.lvl = 53,
.species = SPECIES_SKARMORY,
.heldItem = ITEM_NONE,
- .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE
+ .moves = {MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE}
},
{
.iv = 255,
.lvl = 55,
.species = SPECIES_ALTARIA,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE
+ .moves = {MOVE_AERIAL_ACE, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE}
}
};
@@ -11192,42 +11192,42 @@ static const struct TrainerMonItemCustomMoves sParty_Winona5[] = {
.lvl = 53,
.species = SPECIES_NOCTOWL,
.heldItem = ITEM_NONE,
- .moves = MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER
+ .moves = {MOVE_HYPNOSIS, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_DREAM_EATER}
},
{
.iv = 255,
.lvl = 54,
.species = SPECIES_TROPIUS,
.heldItem = ITEM_NONE,
- .moves = MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE
+ .moves = {MOVE_SUNNY_DAY, MOVE_AERIAL_ACE, MOVE_SOLAR_BEAM, MOVE_EARTHQUAKE}
},
{
.iv = 255,
.lvl = 55,
.species = SPECIES_PELIPPER,
.heldItem = ITEM_NONE,
- .moves = MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE
+ .moves = {MOVE_SURF, MOVE_SUPERSONIC, MOVE_PROTECT, MOVE_AERIAL_ACE}
},
{
.iv = 255,
.lvl = 55,
.species = SPECIES_DRAGONITE,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM
+ .moves = {MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM}
},
{
.iv = 255,
.lvl = 58,
.species = SPECIES_SKARMORY,
.heldItem = ITEM_NONE,
- .moves = MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE
+ .moves = {MOVE_WHIRLWIND, MOVE_SPIKES, MOVE_STEEL_WING, MOVE_AERIAL_ACE}
},
{
.iv = 255,
.lvl = 60,
.species = SPECIES_ALTARIA,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_SKY_ATTACK, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE
+ .moves = {MOVE_SKY_ATTACK, MOVE_REST, MOVE_DRAGON_DANCE, MOVE_EARTHQUAKE}
}
};
@@ -11237,35 +11237,35 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza2[] = {
.lvl = 48,
.species = SPECIES_SLOWPOKE,
.heldItem = ITEM_NONE,
- .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT
+ .moves = {MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT}
},
{
.iv = 255,
.lvl = 49,
.species = SPECIES_CLAYDOL,
.heldItem = ITEM_NONE,
- .moves = MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN
+ .moves = {MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN}
},
{
.iv = 255,
.lvl = 49,
.species = SPECIES_XATU,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND
+ .moves = {MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND}
},
{
.iv = 255,
.lvl = 50,
.species = SPECIES_LUNATONE,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND
+ .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND}
},
{
.iv = 255,
.lvl = 50,
.species = SPECIES_SOLROCK,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER
+ .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER}
}
};
@@ -11275,42 +11275,42 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza3[] = {
.lvl = 53,
.species = SPECIES_DROWZEE,
.heldItem = ITEM_NONE,
- .moves = MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT
+ .moves = {MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT}
},
{
.iv = 255,
.lvl = 53,
.species = SPECIES_SLOWPOKE,
.heldItem = ITEM_NONE,
- .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT
+ .moves = {MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT}
},
{
.iv = 255,
.lvl = 54,
.species = SPECIES_CLAYDOL,
.heldItem = ITEM_NONE,
- .moves = MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN
+ .moves = {MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN}
},
{
.iv = 255,
.lvl = 54,
.species = SPECIES_XATU,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND
+ .moves = {MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND}
},
{
.iv = 255,
.lvl = 55,
.species = SPECIES_LUNATONE,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND
+ .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND}
},
{
.iv = 255,
.lvl = 55,
.species = SPECIES_SOLROCK,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER
+ .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER}
}
};
@@ -11320,42 +11320,42 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza4[] = {
.lvl = 58,
.species = SPECIES_HYPNO,
.heldItem = ITEM_NONE,
- .moves = MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT
+ .moves = {MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT}
},
{
.iv = 255,
.lvl = 59,
.species = SPECIES_CLAYDOL,
.heldItem = ITEM_NONE,
- .moves = MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN
+ .moves = {MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN}
},
{
.iv = 255,
.lvl = 58,
.species = SPECIES_SLOWPOKE,
.heldItem = ITEM_NONE,
- .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT
+ .moves = {MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT}
},
{
.iv = 255,
.lvl = 59,
.species = SPECIES_XATU,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND
+ .moves = {MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND}
},
{
.iv = 255,
.lvl = 60,
.species = SPECIES_LUNATONE,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND
+ .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND}
},
{
.iv = 255,
.lvl = 60,
.species = SPECIES_SOLROCK,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER
+ .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER}
}
};
@@ -11365,42 +11365,42 @@ static const struct TrainerMonItemCustomMoves sParty_TateAndLiza5[] = {
.lvl = 63,
.species = SPECIES_HYPNO,
.heldItem = ITEM_NONE,
- .moves = MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT
+ .moves = {MOVE_HYPNOSIS, MOVE_DREAM_EATER, MOVE_HEADBUTT, MOVE_PROTECT}
},
{
.iv = 255,
.lvl = 64,
.species = SPECIES_CLAYDOL,
.heldItem = ITEM_NONE,
- .moves = MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN
+ .moves = {MOVE_EARTHQUAKE, MOVE_EXPLOSION, MOVE_PSYCHIC, MOVE_LIGHT_SCREEN}
},
{
.iv = 255,
.lvl = 63,
.species = SPECIES_SLOWKING,
.heldItem = ITEM_NONE,
- .moves = MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT
+ .moves = {MOVE_YAWN, MOVE_PSYCHIC, MOVE_CALM_MIND, MOVE_PROTECT}
},
{
.iv = 255,
.lvl = 64,
.species = SPECIES_XATU,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND
+ .moves = {MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_CALM_MIND}
},
{
.iv = 255,
.lvl = 65,
.species = SPECIES_LUNATONE,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND
+ .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_REST, MOVE_CALM_MIND}
},
{
.iv = 255,
.lvl = 65,
.species = SPECIES_SOLROCK,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER
+ .moves = {MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_PSYCHIC, MOVE_FLAMETHROWER}
}
};
@@ -11410,35 +11410,35 @@ static const struct TrainerMonItemCustomMoves sParty_Juan2[] = {
.lvl = 46,
.species = SPECIES_POLIWAG,
.heldItem = ITEM_NONE,
- .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP
+ .moves = {MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP}
},
{
.iv = 255,
.lvl = 46,
.species = SPECIES_WHISCASH,
.heldItem = ITEM_NONE,
- .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE
+ .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE}
},
{
.iv = 255,
.lvl = 48,
.species = SPECIES_WALREIN,
.heldItem = ITEM_NONE,
- .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM
+ .moves = {MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM}
},
{
.iv = 255,
.lvl = 48,
.species = SPECIES_CRAWDAUNT,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_REST, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_DOUBLE_TEAM
+ .moves = {MOVE_REST, MOVE_CRABHAMMER, MOVE_TAUNT, MOVE_DOUBLE_TEAM}
},
{
.iv = 255,
.lvl = 51,
.species = SPECIES_KINGDRA,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST
+ .moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST}
}
};
@@ -11448,35 +11448,35 @@ static const struct TrainerMonItemCustomMoves sParty_Juan3[] = {
.lvl = 50,
.species = SPECIES_POLIWHIRL,
.heldItem = ITEM_NONE,
- .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP
+ .moves = {MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP}
},
{
.iv = 255,
.lvl = 51,
.species = SPECIES_WHISCASH,
.heldItem = ITEM_NONE,
- .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE
+ .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE}
},
{
.iv = 255,
.lvl = 53,
.species = SPECIES_WALREIN,
.heldItem = ITEM_NONE,
- .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM
+ .moves = {MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM}
},
{
.iv = 255,
.lvl = 53,
.species = SPECIES_CRAWDAUNT,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM
+ .moves = {MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM}
},
{
.iv = 255,
.lvl = 56,
.species = SPECIES_KINGDRA,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST
+ .moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST}
}
};
@@ -11486,42 +11486,42 @@ static const struct TrainerMonItemCustomMoves sParty_Juan4[] = {
.lvl = 56,
.species = SPECIES_LAPRAS,
.heldItem = ITEM_NONE,
- .moves = MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY
+ .moves = {MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY}
},
{
.iv = 255,
.lvl = 58,
.species = SPECIES_WHISCASH,
.heldItem = ITEM_NONE,
- .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE
+ .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE}
},
{
.iv = 255,
.lvl = 56,
.species = SPECIES_POLIWHIRL,
.heldItem = ITEM_NONE,
- .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP
+ .moves = {MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_HYDRO_PUMP}
},
{
.iv = 255,
.lvl = 58,
.species = SPECIES_WALREIN,
.heldItem = ITEM_NONE,
- .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM
+ .moves = {MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_ICE_BEAM}
},
{
.iv = 255,
.lvl = 58,
.species = SPECIES_CRAWDAUNT,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM
+ .moves = {MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM}
},
{
.iv = 255,
.lvl = 61,
.species = SPECIES_KINGDRA,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST
+ .moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST}
}
};
@@ -11531,42 +11531,42 @@ static const struct TrainerMonItemCustomMoves sParty_Juan5[] = {
.lvl = 61,
.species = SPECIES_LAPRAS,
.heldItem = ITEM_NONE,
- .moves = MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY
+ .moves = {MOVE_HYDRO_PUMP, MOVE_PERISH_SONG, MOVE_ICE_BEAM, MOVE_CONFUSE_RAY}
},
{
.iv = 255,
.lvl = 63,
.species = SPECIES_WHISCASH,
.heldItem = ITEM_NONE,
- .moves = MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE
+ .moves = {MOVE_RAIN_DANCE, MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_FISSURE}
},
{
.iv = 255,
.lvl = 61,
.species = SPECIES_POLITOED,
.heldItem = ITEM_NONE,
- .moves = MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_HYDRO_PUMP, MOVE_PERISH_SONG
+ .moves = {MOVE_HYPNOSIS, MOVE_RAIN_DANCE, MOVE_HYDRO_PUMP, MOVE_PERISH_SONG}
},
{
.iv = 255,
.lvl = 63,
.species = SPECIES_WALREIN,
.heldItem = ITEM_NONE,
- .moves = MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_SHEER_COLD
+ .moves = {MOVE_WATER_PULSE, MOVE_BODY_SLAM, MOVE_PROTECT, MOVE_SHEER_COLD}
},
{
.iv = 255,
.lvl = 63,
.species = SPECIES_CRAWDAUNT,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM
+ .moves = {MOVE_REST, MOVE_GUILLOTINE, MOVE_TAUNT, MOVE_DOUBLE_TEAM}
},
{
.iv = 255,
.lvl = 66,
.species = SPECIES_KINGDRA,
.heldItem = ITEM_CHESTO_BERRY,
- .moves = MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST
+ .moves = {MOVE_WATER_PULSE, MOVE_DOUBLE_TEAM, MOVE_ICE_BEAM, MOVE_REST}
}
};
@@ -11576,14 +11576,14 @@ static const struct TrainerMonItemCustomMoves sParty_Angelo[] = {
.lvl = 17,
.species = SPECIES_ILLUMISE,
.heldItem = ITEM_NONE,
- .moves = MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CHARM, MOVE_NONE
+ .moves = {MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CHARM, MOVE_NONE}
},
{
.iv = 100,
.lvl = 17,
.species = SPECIES_VOLBEAT,
.heldItem = ITEM_NONE,
- .moves = MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CONFUSE_RAY, MOVE_NONE
+ .moves = {MOVE_SHOCK_WAVE, MOVE_QUICK_ATTACK, MOVE_CONFUSE_RAY, MOVE_NONE}
}
};
@@ -11601,42 +11601,42 @@ static const struct TrainerMonItemCustomMoves sParty_Steven[] = {
.lvl = 77,
.species = SPECIES_SKARMORY,
.heldItem = ITEM_NONE,
- .moves = MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_SPIKES, MOVE_STEEL_WING
+ .moves = {MOVE_TOXIC, MOVE_AERIAL_ACE, MOVE_SPIKES, MOVE_STEEL_WING}
},
{
.iv = 255,
.lvl = 75,
.species = SPECIES_CLAYDOL,
.heldItem = ITEM_NONE,
- .moves = MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_ANCIENT_POWER, MOVE_EARTHQUAKE
+ .moves = {MOVE_REFLECT, MOVE_LIGHT_SCREEN, MOVE_ANCIENT_POWER, MOVE_EARTHQUAKE}
},
{
.iv = 255,
.lvl = 76,
.species = SPECIES_AGGRON,
.heldItem = ITEM_NONE,
- .moves = MOVE_THUNDER, MOVE_EARTHQUAKE, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW
+ .moves = {MOVE_THUNDER, MOVE_EARTHQUAKE, MOVE_SOLAR_BEAM, MOVE_DRAGON_CLAW}
},
{
.iv = 255,
.lvl = 76,
.species = SPECIES_CRADILY,
.heldItem = ITEM_NONE,
- .moves = MOVE_GIGA_DRAIN, MOVE_ANCIENT_POWER, MOVE_INGRAIN, MOVE_CONFUSE_RAY
+ .moves = {MOVE_GIGA_DRAIN, MOVE_ANCIENT_POWER, MOVE_INGRAIN, MOVE_CONFUSE_RAY}
},
{
.iv = 255,
.lvl = 76,
.species = SPECIES_ARMALDO,
.heldItem = ITEM_NONE,
- .moves = MOVE_WATER_PULSE, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE, MOVE_SLASH
+ .moves = {MOVE_WATER_PULSE, MOVE_ANCIENT_POWER, MOVE_AERIAL_ACE, MOVE_SLASH}
},
{
.iv = 255,
.lvl = 78,
.species = SPECIES_METAGROSS,
.heldItem = ITEM_SITRUS_BERRY,
- .moves = MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_SHADOW_BALL
+ .moves = {MOVE_EARTHQUAKE, MOVE_PSYCHIC, MOVE_METEOR_MASH, MOVE_SHADOW_BALL}
}
};