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-rw-r--r--src/battle_script_commands.c4
-rw-r--r--src/field_map_obj.c2
-rwxr-xr-xsrc/item_use.c4
-rw-r--r--src/overworld.c541
-rw-r--r--src/region_map.c12
5 files changed, 545 insertions, 18 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 75f05e86f..2da48de49 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -76,7 +76,7 @@ extern bool8 sub_81B1250(void); // ?
extern bool8 InBattlePike(void);
extern bool8 InBattlePyramid(void);
extern u16 GetBattlePyramidPickupItemId(void);
-extern u8 sav1_map_get_light_level(void);
+extern u8 Overworld_GetMapTypeOfSaveblockLocation(void);
extern u8 sub_813B21C(void);
extern u16 get_unknown_box_id(void);
@@ -10578,7 +10578,7 @@ static void atkEF_handleballthrow(void)
ballMultiplier = 10;
break;
case ITEM_DIVE_BALL:
- if (sav1_map_get_light_level() == 5)
+ if (Overworld_GetMapTypeOfSaveblockLocation() == 5)
ballMultiplier = 35;
else
ballMultiplier = 10;
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index 906eff4b7..84613365c 100644
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -1673,7 +1673,7 @@ struct MapObjectTemplate *GetFieldObjectTemplateByLocalIdAndMap(u8 localId, u8 m
}
else
{
- mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum);
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum);
templates = mapHeader->events->mapObjects;
count = mapHeader->events->mapObjectCount;
}
diff --git a/src/item_use.c b/src/item_use.c
index bcd453660..99dce9cbd 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -85,7 +85,7 @@ extern void sub_81C59BC(void);
extern void sub_81AB9A8(u8);
extern void sub_81ABA88(u8);
extern void sub_80B7CC8(void);
-extern void flagmods_08054D70(void);
+extern void Overworld_ResetStateAfterDigEscRope(void);
extern u8* sub_806CF78(u16);
extern void sub_81B89F0(void);
extern u8 GetItemEffectType(u16);
@@ -904,7 +904,7 @@ void task08_080A1C44(u8 taskId)
void re_escape_rope(u8 taskId)
{
- flagmods_08054D70();
+ Overworld_ResetStateAfterDigEscRope();
sub_80FE058();
gTasks[taskId].data[0] = 0;
DisplayItemMessageOnField(taskId, gStringVar4, task08_080A1C44);
diff --git a/src/overworld.c b/src/overworld.c
index c538595f2..5757ca20a 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -1,10 +1,82 @@
-
-// Includes
#include "global.h"
+#include "overworld.h"
+#include "battle_setup.h"
+#include "berry.h"
+// #include "cable_club.h"
+#include "clock.h"
+#include "event_data.h"
+#include "field_camera.h"
+// #include "field_control_avatar.h"
+#include "field_effect.h"
+#include "field_fadetransition.h"
+#include "field_ground_effect.h"
+#include "field_map_obj.h"
+#include "field_map_obj_helpers.h"
+#include "field_message_box.h"
+#include "field_player_avatar.h"
+#include "field_screen_effect.h"
+// #include "field_special_scene.h"
+#include "field_specials.h"
+#include "field_tasks.h"
+#include "field_weather.h"
+#include "fieldmap.h"
+// #include "fldeff_flash.h"
+#include "heal_location.h"
+#include "link.h"
+#include "load_save.h"
+#include "main.h"
+#include "m4a.h"
+#include "constants/maps.h"
+#include "map_name_popup.h"
+#include "menu.h"
+#include "metatile_behavior.h"
+#include "new_game.h"
+#include "palette.h"
+#include "play_time.h"
+#include "random.h"
+#include "roamer.h"
+// #include "rotating_gate.h"
+#include "safari_zone.h"
+#include "script.h"
+// #include "script_pokemon_80C4.h"
+#include "secret_base.h"
+#include "constants/songs.h"
+#include "sound.h"
+#include "constants/species.h"
+#include "start_menu.h"
+#include "task.h"
+// #include "tileset_anim.h"
+#include "time_events.h"
+#include "tv.h"
+#include "scanline_effect.h"
+#include "wild_encounter.h"
+#include "bg.h"
+#include "money.h"
+
+// event scripts
+extern const u8 EventScript_WhiteOut[];
+extern const u8 EventScript_271862[];
+
+// vars
+extern struct MapData * const gMapAttributes[];
+extern struct MapHeader * const * const gMapGroups[];
+extern s32 gMaxFlashLevel;
+
+// functions
+extern void HealPlayerParty(void);
+extern void move_tilemap_camera_to_upper_left_corner(void);
+extern void cur_mapheader_run_tileset_funcs_after_some_cpuset(void);
+extern void DrawWholeMapView(void);
+extern void copy_map_tileset1_tileset2_to_vram(struct MapData *);
+extern void apply_map_tileset1_tileset2_palette(struct MapData *);
+extern void ResetCyclingRoadChallengeData(void);
+extern void ApplyNewEncryptionKeyToWord(u32 *word, u32 newKey);
-// Static type declarations
+// this file's functions
+static void Overworld_ResetStateAfterWhiteOut(void);
+void ChooseAmbientCrySpecies(void);
-// Static RAM declarations
+// IWRAM bss vars
IWRAM_DATA void *gUnknown_03000E0C;
IWRAM_DATA u8 gUnknown_03000E10[4];
IWRAM_DATA u8 (*gUnknown_03000E14)(u32);
@@ -12,8 +84,463 @@ IWRAM_DATA u8 gUnknown_03000E18;
IWRAM_DATA u8 gUnknown_03000E19;
IWRAM_DATA void *rom4_c_unused_03000e1c;
-// Static ROM declarations
+// EWRAM vars
+EWRAM_DATA struct WarpData gUnknown_020322DC = {0};
+EWRAM_DATA struct WarpData gWarpDestination = {0}; // new warp position
+EWRAM_DATA struct WarpData gUnknown_020322EC = {0};
+EWRAM_DATA struct WarpData gUnknown_020322F4 = {0};
+EWRAM_DATA u16 gLastMapSectionId = 0;
+// EWRAM_DATA struct UnkPlayerStruct gUnknown_02029810 = {0};
+// EWRAM_DATA u16 sAmbientCrySpecies = 0;
+// EWRAM_DATA bool8 sIsAmbientCryWaterMon = FALSE;
+// EWRAM_DATA struct LinkPlayerMapObject gLinkPlayerMapObjects[4] = {0};
+
+// const rom data
+const struct WarpData sDummyWarpData =
+{
+ .mapGroup = -1,
+ .mapNum = -1,
+ .warpId = -1,
+ .x = -1,
+ .y = -1,
+};
+
+const u8 sUnusedData[] =
+{
+ 0xB0, 0x04, 0x00, 0x00,
+ 0x10, 0x0E, 0x00, 0x00,
+ 0xB0, 0x04, 0x00, 0x00,
+ 0x60, 0x09, 0x00, 0x00,
+ 0x32, 0x00, 0x00, 0x00,
+ 0x50, 0x00, 0x00, 0x00,
+ 0xD4, 0xFF, 0xFF, 0xFF,
+ 0x2C, 0x00, 0x00, 0x00,
+};
+
+const struct UCoords32 gUnknown_08339D64[] =
+{
+ { 0, 0},
+ { 0, 1},
+ { 0, -1},
+ {-1, 0},
+ { 1, 0},
+ {-1, 1},
+ { 1, 1},
+ {-1, -1},
+ { 1, -1},
+};
+
+const struct BgTemplate gUnknown_08339DAC[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 31,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+ {
+ .bg = 1,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 29,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 1,
+ .baseTile = 0
+ },
+ {
+ .bg = 2,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 28,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 2,
+ .baseTile = 0
+ },
+ {
+ .bg = 3,
+ .charBaseIndex = 0,
+ .mapBaseIndex = 30,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 3,
+ .baseTile = 0
+ }
+};
+
+const struct ScanlineEffectParams gUnknown_08339DBC =
+{
+ (void *)REG_ADDR_WIN0H,
+ ((DMA_ENABLE | DMA_START_HBLANK | DMA_REPEAT | DMA_DEST_RELOAD) << 16) | 1,
+ 1,
+ 0,
+};
+
+u8 sub_80879D8(struct LinkPlayerMapObject *, struct MapObject *, u8);
+u8 sub_80879F8(struct LinkPlayerMapObject *, struct MapObject *, u8);
+u8 sub_80879FC(struct LinkPlayerMapObject *, struct MapObject *, u8);
+
+u8 (*const gUnknown_08339DC8[])(struct LinkPlayerMapObject *, struct MapObject *, u8) =
+{
+ sub_80879D8,
+ sub_80879F8,
+ sub_80879FC,
+};
+
+u8 sub_8087A1C(struct LinkPlayerMapObject *, struct MapObject *, u8);
+u8 sub_8087A20(struct LinkPlayerMapObject *, struct MapObject *, u8);
+u8 sub_8087A88(struct LinkPlayerMapObject *, struct MapObject *, u8);
+
+u8 (*const gUnknown_08339DD4[])(struct LinkPlayerMapObject *, struct MapObject *, u8) =
+{
+ sub_8087A1C,
+ sub_8087A20,
+ sub_8087A20,
+ sub_8087A20,
+ sub_8087A20,
+ sub_8087A1C,
+ sub_8087A1C,
+ sub_8087A88,
+ sub_8087A88,
+ sub_8087A88,
+ sub_8087A88,
+};
+
+void sub_8087AA0(struct LinkPlayerMapObject *, struct MapObject *);
+void sub_8087AA8(struct LinkPlayerMapObject *, struct MapObject *);
+
+void (*const gUnknown_08339E00[])(struct LinkPlayerMapObject *, struct MapObject *) =
+{
+ sub_8087AA0,
+ sub_8087AA8,
+};
+
+// code
+void DoWhiteOut(void)
+{
+ ScriptContext2_RunNewScript(EventScript_WhiteOut);
+ SetMoney(&gSaveBlock1Ptr->money, GetMoney(&gSaveBlock1Ptr->money) / 2);
+ HealPlayerParty();
+ Overworld_ResetStateAfterWhiteOut();
+ Overworld_SetWarpDestToLastHealLoc();
+ warp_in();
+}
+
+void Overworld_ResetStateAfterFly(void)
+{
+ player_avatar_init_params_reset();
+ FlagClear(FLAG_SYS_CYCLING_ROAD);
+ FlagClear(FLAG_SYS_CRUISE_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_USE_FLASH);
+}
+
+void Overworld_ResetStateAfterTeleport(void)
+{
+ player_avatar_init_params_reset();
+ FlagClear(FLAG_SYS_CYCLING_ROAD);
+ FlagClear(FLAG_SYS_CRUISE_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_USE_FLASH);
+ ScriptContext2_RunNewScript(EventScript_271862);
+}
+
+void Overworld_ResetStateAfterDigEscRope(void)
+{
+ player_avatar_init_params_reset();
+ FlagClear(FLAG_SYS_CYCLING_ROAD);
+ FlagClear(FLAG_SYS_CRUISE_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_USE_FLASH);
+}
+
+static void Overworld_ResetStateAfterWhiteOut(void)
+{
+ player_avatar_init_params_reset();
+ FlagClear(FLAG_SYS_CYCLING_ROAD);
+ FlagClear(FLAG_SYS_CRUISE_MODE);
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ FlagClear(FLAG_SYS_USE_STRENGTH);
+ FlagClear(FLAG_SYS_USE_FLASH);
+ if (VarGet(VAR_0x4039) == 1)
+ {
+ VarSet(VAR_0x4039, 0);
+ VarSet(VAR_0x4037, 0);
+ }
+}
+
+void sub_8084788(void)
+{
+ FlagClear(FLAG_SYS_SAFARI_MODE);
+ ChooseAmbientCrySpecies();
+ ResetCyclingRoadChallengeData();
+ UpdateLocationHistoryForRoamer();
+ RoamerMoveToOtherLocationSet();
+}
+
+void ResetGameStats(void)
+{
+ s32 i;
+
+ for (i = 0; i < NUM_GAME_STATS; i++)
+ SetGameStat(i, 0);
+}
+
+void IncrementGameStat(u8 index)
+{
+ if (index < NUM_USED_GAME_STATS)
+ {
+ u32 statVal = GetGameStat(index);
+ if (statVal < 0xFFFFFF)
+ statVal++;
+ else
+ statVal = 0xFFFFFF;
+
+ SetGameStat(index, statVal);
+ }
+}
+
+u32 GetGameStat(u8 index)
+{
+ if (index >= NUM_USED_GAME_STATS)
+ return 0;
+
+ return gSaveBlock1Ptr->gameStats[index] ^ gSaveBlock2Ptr->encryptionKey;
+}
+
+void SetGameStat(u8 index, u32 value)
+{
+ if (index < NUM_USED_GAME_STATS)
+ gSaveBlock1Ptr->gameStats[index] = value ^ gSaveBlock2Ptr->encryptionKey;
+}
+
+void ApplyNewEncryptionKeyToGameStats(u32 newKey)
+{
+ u8 i;
+
+ for (i = 0; i < NUM_GAME_STATS; i++)
+ ApplyNewEncryptionKeyToWord(&gSaveBlock1Ptr->gameStats[i], newKey);
+}
+
+void LoadMapObjTemplatesFromHeader(void)
+{
+ // Clear map object templates
+ CpuFill32(0, gSaveBlock1Ptr->mapObjectTemplates, sizeof(gSaveBlock1Ptr->mapObjectTemplates));
+
+ // Copy map header events to save block
+ CpuCopy32(gMapHeader.events->mapObjects,
+ gSaveBlock1Ptr->mapObjectTemplates,
+ gMapHeader.events->mapObjectCount * sizeof(struct MapObjectTemplate));
+}
+
+void LoadSaveblockMapObjScripts(void)
+{
+ struct MapObjectTemplate *mapHeaderObjTemplates = gMapHeader.events->mapObjects;
+ struct MapObjectTemplate *savObjTemplates = gSaveBlock1Ptr->mapObjectTemplates;
+ s32 i;
+
+ for (i = 0; i < 64; i++)
+ savObjTemplates[i].script = mapHeaderObjTemplates[i].script;
+}
+
+void Overworld_SetMapObjTemplateCoords(u8 localId, s16 x, s16 y)
+{
+ s32 i;
+ struct MapObjectTemplate *savObjTemplates = gSaveBlock1Ptr->mapObjectTemplates;
+
+ for (i = 0; i < 64; i++)
+ {
+ struct MapObjectTemplate *mapObjectTemplate = &savObjTemplates[i];
+ if (mapObjectTemplate->localId == localId)
+ {
+ mapObjectTemplate->x = x;
+ mapObjectTemplate->y = y;
+ return;
+ }
+ }
+}
+
+void Overworld_SetMapObjTemplateMovementType(u8 localId, u8 movementType)
+{
+ s32 i;
+
+ struct MapObjectTemplate *savObjTemplates = gSaveBlock1Ptr->mapObjectTemplates;
+ for (i = 0; i < 64; i++)
+ {
+ struct MapObjectTemplate *mapObjectTemplate = &savObjTemplates[i];
+ if (mapObjectTemplate->localId == localId)
+ {
+ mapObjectTemplate->movementType = movementType;
+ return;
+ }
+ }
+}
+
+void mapdata_load_assets_to_gpu_and_full_redraw(void)
+{
+ move_tilemap_camera_to_upper_left_corner();
+ copy_map_tileset1_tileset2_to_vram(gMapHeader.mapData);
+ apply_map_tileset1_tileset2_palette(gMapHeader.mapData);
+ DrawWholeMapView();
+ cur_mapheader_run_tileset_funcs_after_some_cpuset();
+}
+
+struct MapData *get_mapdata_header(void)
+{
+ u16 mapDataId = gSaveBlock1Ptr->mapDataId;
+ if (mapDataId)
+ return gMapAttributes[mapDataId - 1];
+ return NULL;
+}
+
+void ApplyCurrentWarp(void)
+{
+ gUnknown_020322DC = gSaveBlock1Ptr->location;
+ gSaveBlock1Ptr->location = gWarpDestination;
+ gUnknown_020322EC = sDummyWarpData;
+ gUnknown_020322F4 = sDummyWarpData;
+}
+
+void set_warp2_warp3_to_neg_1(void)
+{
+ gUnknown_020322EC = sDummyWarpData;
+ gUnknown_020322F4 = sDummyWarpData;
+}
+
+void SetWarpData(struct WarpData *warp, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
+{
+ warp->mapGroup = mapGroup;
+ warp->mapNum = mapNum;
+ warp->warpId = warpId;
+ warp->x = x;
+ warp->y = y;
+}
+
+bool32 warp_data_is_not_neg_1(struct WarpData *warp)
+{
+ if (warp->mapGroup != -1)
+ return FALSE;
+ if (warp->mapNum != -1)
+ return FALSE;
+ if (warp->warpId != -1)
+ return FALSE;
+ if (warp->x != -1)
+ return FALSE;
+ if (warp->y != -1)
+ return FALSE;
+ return TRUE;
+}
+
+struct MapHeader *const Overworld_GetMapHeaderByGroupAndId(u16 mapGroup, u16 mapNum)
+{
+ return gMapGroups[mapGroup][mapNum];
+}
+
+struct MapHeader *const warp1_get_mapheader(void)
+{
+ return Overworld_GetMapHeaderByGroupAndId(gWarpDestination.mapGroup, gWarpDestination.mapNum);
+}
+
+void set_current_map_header_from_sav1_save_old_name(void)
+{
+ gLastMapSectionId = gMapHeader.regionMapSectionId;
+ gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
+ gSaveBlock1Ptr->mapDataId = gMapHeader.mapDataId;
+ gMapHeader.mapData = get_mapdata_header();
+}
+
+void LoadSaveblockMapHeader(void)
+{
+ gMapHeader = *Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum);
+ gMapHeader.mapData = get_mapdata_header();
+}
+
+void update_camera_pos_from_warpid(void)
+{
+ if (gSaveBlock1Ptr->location.warpId >= 0 && gSaveBlock1Ptr->location.warpId < gMapHeader.events->warpCount)
+ {
+ gSaveBlock1Ptr->pos.x = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].x;
+ gSaveBlock1Ptr->pos.y = gMapHeader.events->warps[gSaveBlock1Ptr->location.warpId].y;
+ }
+ else if (gSaveBlock1Ptr->location.x >= 0 && gSaveBlock1Ptr->location.y >= 0)
+ {
+ gSaveBlock1Ptr->pos.x = gSaveBlock1Ptr->location.x;
+ gSaveBlock1Ptr->pos.y = gSaveBlock1Ptr->location.y;
+ }
+ else
+ {
+ gSaveBlock1Ptr->pos.x = gMapHeader.mapData->width / 2;
+ gSaveBlock1Ptr->pos.y = gMapHeader.mapData->height / 2;
+ }
+}
+
+void warp_in(void)
+{
+ ApplyCurrentWarp();
+ set_current_map_header_from_sav1_save_old_name();
+ update_camera_pos_from_warpid();
+}
+
+void Overworld_SetWarpDestination(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
+{
+ SetWarpData(&gWarpDestination, mapGroup, mapNum, warpId, x, y);
+}
+
+void warp1_set_2(s8 mapGroup, s8 mapNum, s8 warpId)
+{
+ Overworld_SetWarpDestination(mapGroup, mapNum, warpId, -1, -1);
+}
+
+void saved_warp2_set(int unused, s8 mapGroup, s8 mapNum, s8 warpId)
+{
+ SetWarpData(&gSaveBlock1Ptr->warp2, mapGroup, mapNum, warpId, gSaveBlock1Ptr->pos.x, gSaveBlock1Ptr->pos.y);
+}
+
+void saved_warp2_set_2(int unused, s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
+{
+ SetWarpData(&gSaveBlock1Ptr->warp2, mapGroup, mapNum, warpId, x, y);
+}
+
+void copy_saved_warp2_bank_and_enter_x_to_warp1(u8 unused)
+{
+ gWarpDestination = gSaveBlock1Ptr->warp2;
+}
+
+void sub_8084CCC(u8 a1)
+{
+ const struct HealLocation *warp = GetHealLocationPointer(a1);
+
+ if (warp)
+ Overworld_SetWarpDestination(warp->group, warp->map, -1, warp->x, warp->y);
+}
+
+void Overworld_SetWarpDestToLastHealLoc(void)
+{
+ gWarpDestination = gSaveBlock1Ptr->lastHealLocation;
+}
+
+void Overworld_SetHealLocationWarp(u8 healLocationId)
+{
+ const struct HealLocation *healLocation = GetHealLocationPointer(healLocationId);
+
+ if (healLocation != NULL)
+ SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, -1, healLocation->x, healLocation->y);
+}
-// .rodata
+void sub_8084D5C(s16 a1, s16 a2)
+{
+ u8 currMapType = Overworld_GetMapTypeOfSaveblockLocation();
+ u8 destMapType = GetMapTypeByGroupAndId(gWarpDestination.mapGroup, gWarpDestination.mapNum);
+ if (is_light_level_1_2_3_5_or_6(currMapType) && is_light_level_1_2_3_5_or_6(destMapType) != TRUE)
+ sub_8084DD4(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1, a1 - 7, a2 - 6);
+}
-// .text
+void sub_8084DD4(s8 mapGroup, s8 mapNum, s8 warpId, s8 x, s8 y)
+{
+ SetWarpData(&gSaveBlock1Ptr->warp4, mapGroup, mapNum, warpId, x, y);
+}
diff --git a/src/region_map.c b/src/region_map.c
index 086c0ba68..7f121d1de 100644
--- a/src/region_map.c
+++ b/src/region_map.c
@@ -881,7 +881,7 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
return;
}
- switch (get_map_light_level_by_bank_and_number(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum))
+ switch (GetMapTypeByGroupAndId(gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum))
{
default:
case 1:
@@ -904,7 +904,7 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
case 7:
if (gMapHeader.flags & 0x02)
{
- mapHeader = get_mapheader_by_bank_and_number(gSaveBlock1Ptr->warp4.mapGroup, gSaveBlock1Ptr->warp4.mapNum);
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->warp4.mapGroup, gSaveBlock1Ptr->warp4.mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
gRegionMap->playerIsInCave = TRUE;
mapWidth = mapHeader->mapData->width;
@@ -923,7 +923,7 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
}
break;
case 9:
- mapHeader = get_mapheader_by_bank_and_number((u16)gSaveBlock1Ptr->warp2.mapGroup, (u16)gSaveBlock1Ptr->warp2.mapNum);
+ mapHeader = Overworld_GetMapHeaderByGroupAndId((u16)gSaveBlock1Ptr->warp2.mapGroup, (u16)gSaveBlock1Ptr->warp2.mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
gRegionMap->playerIsInCave = TRUE;
mapWidth = mapHeader->mapData->width;
@@ -937,12 +937,12 @@ static void RegionMap_InitializeStateBasedOnPlayerLocation(void)
if (gRegionMap->mapSecId != MAPSEC_DYNAMIC)
{
storedWarp = &gSaveBlock1Ptr->warp4;
- mapHeader = get_mapheader_by_bank_and_number(storedWarp->mapGroup, storedWarp->mapNum);
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(storedWarp->mapGroup, storedWarp->mapNum);
}
else
{
storedWarp = &gSaveBlock1Ptr->warp2;
- mapHeader = get_mapheader_by_bank_and_number(storedWarp->mapGroup, storedWarp->mapNum);
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(storedWarp->mapGroup, storedWarp->mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
}
if (RegionMap_IsPlayerInCave(gRegionMap->mapSecId))
@@ -1065,7 +1065,7 @@ static void RegionMap_InitializeStateBasedOnSSTidalLocation(void)
break;
default:
case 0:
- mapHeader = get_mapheader_by_bank_and_number(mapGroup, mapNum);
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(mapGroup, mapNum);
gRegionMap->mapSecId = mapHeader->regionMapSectionId;
dimensionScale = mapHeader->mapData->width / gRegionMapEntries[gRegionMap->mapSecId].width;