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-rw-r--r--src/data/pokemon_graphics/back_pic_coordinates.h4
-rw-r--r--src/data/pokemon_graphics/front_pic_coordinates.h4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/data/pokemon_graphics/back_pic_coordinates.h b/src/data/pokemon_graphics/back_pic_coordinates.h
index ea8170608..addb48285 100644
--- a/src/data/pokemon_graphics/back_pic_coordinates.h
+++ b/src/data/pokemon_graphics/back_pic_coordinates.h
@@ -1,5 +1,5 @@
-// All Pokémon pics are 64x64, but this data table defines where in this 64x64 the
-// non-trasparent area of pixels the sprite actually occupies are.
+// All Pokémon pics are 64x64, but this data table defines where in this 64x64 frame
+// the sprite's non-transparent pixels actually are.
// .size is the dimensions of this drawn pixel area.
// .y_offset is the number of pixels between the drawn pixel area and the bottom edge.
const struct MonCoords gMonBackPicCoords[] =
diff --git a/src/data/pokemon_graphics/front_pic_coordinates.h b/src/data/pokemon_graphics/front_pic_coordinates.h
index f0cebf1f5..6022f9cc1 100644
--- a/src/data/pokemon_graphics/front_pic_coordinates.h
+++ b/src/data/pokemon_graphics/front_pic_coordinates.h
@@ -1,5 +1,5 @@
-// All Pokémon pics are 64x64, but this data table defines where in this 64x64 the
-// non-trasparent area of pixels the sprite actually occupies are.
+// All Pokémon pics are 64x64, but this data table defines where in this 64x64 frame
+// the sprite's non-transparent pixels actually are.
// .size is the dimensions of this drawn pixel area.
// .y_offset is the number of pixels between the drawn pixel area and the bottom edge.
const struct MonCoords gMonFrontPicCoords[] =