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-rw-r--r--src/battle_message.c9
-rw-r--r--src/battle_setup.c25
-rw-r--r--src/data/battle_frontier/trainer_hill.h119
-rwxr-xr-xsrc/ereader_helpers.c6
-rw-r--r--src/field_control_avatar.c13
-rw-r--r--src/fieldmap.c2
-rw-r--r--src/overworld.c7
-rw-r--r--src/trainer_hill.c467
8 files changed, 337 insertions, 311 deletions
diff --git a/src/battle_message.c b/src/battle_message.c
index fd4213baf..1701f26ec 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -24,6 +24,7 @@
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/trainers.h"
+#include "constants/trainer_hill.h"
struct BattleWindowText
{
@@ -2574,7 +2575,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
{
- CopyTrainerHillTrainerText(4, gTrainerBattleOpponent_A);
+ CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_PLAYER_WON, gTrainerBattleOpponent_A);
toCpy = gStringVar4;
}
else
@@ -2590,7 +2591,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
{
- CopyTrainerHillTrainerText(3, gTrainerBattleOpponent_A);
+ CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_PLAYER_LOST, gTrainerBattleOpponent_A);
toCpy = gStringVar4;
}
break;
@@ -2671,7 +2672,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
{
- CopyTrainerHillTrainerText(4, gTrainerBattleOpponent_B);
+ CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_PLAYER_WON, gTrainerBattleOpponent_B);
toCpy = gStringVar4;
}
else
@@ -2687,7 +2688,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
{
- CopyTrainerHillTrainerText(3, gTrainerBattleOpponent_B);
+ CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_PLAYER_LOST, gTrainerBattleOpponent_B);
toCpy = gStringVar4;
}
break;
diff --git a/src/battle_setup.c b/src/battle_setup.c
index 77d98def7..b98b5df06 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -1,25 +1,18 @@
#include "global.h"
-#include "constants/trainers.h"
#include "battle.h"
-#include "constants/battle_setup.h"
#include "battle_setup.h"
#include "battle_transition.h"
#include "main.h"
#include "task.h"
#include "safari_zone.h"
#include "script.h"
-#include "constants/game_stat.h"
#include "event_data.h"
-#include "constants/species.h"
-#include "constants/songs.h"
#include "metatile_behavior.h"
-#include "constants/maps.h"
#include "field_player_avatar.h"
#include "fieldmap.h"
#include "random.h"
#include "starter_choose.h"
#include "script_pokemon_80F8.h"
-#include "constants/items.h"
#include "palette.h"
#include "window.h"
#include "event_object_movement.h"
@@ -42,10 +35,18 @@
#include "fldeff_misc.h"
#include "field_control_avatar.h"
#include "mirage_tower.h"
-#include "constants/map_types.h"
-#include "constants/battle_frontier.h"
#include "field_screen_effect.h"
#include "data.h"
+#include "constants/battle_frontier.h"
+#include "constants/battle_setup.h"
+#include "constants/game_stat.h"
+#include "constants/items.h"
+#include "constants/songs.h"
+#include "constants/map_types.h"
+#include "constants/maps.h"
+#include "constants/species.h"
+#include "constants/trainers.h"
+#include "constants/trainer_hill.h"
enum
{
@@ -1140,7 +1141,7 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
case TRAINER_BATTLE_SET_TRAINER_B:
TrainerBattleLoadArgs(sTrainerBOrdinaryBattleParams, data);
return NULL;
- case TRAINER_BATTLE_12:
+ case TRAINER_BATTLE_HILL:
if (gApproachingTrainerId == 0)
{
TrainerBattleLoadArgs(sOrdinaryBattleParams, data);
@@ -1364,9 +1365,9 @@ void ShowTrainerIntroSpeech(void)
else if (InTrainerHillChallenge())
{
if (gNoOfApproachingTrainers == 0 || gNoOfApproachingTrainers == 1)
- CopyTrainerHillTrainerText(2, LocalIdToHillTrainerId(gSpecialVar_LastTalked));
+ CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_INTRO, LocalIdToHillTrainerId(gSpecialVar_LastTalked));
else
- CopyTrainerHillTrainerText(2, LocalIdToHillTrainerId(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId));
+ CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_INTRO, LocalIdToHillTrainerId(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId));
sub_80982B8();
}
diff --git a/src/data/battle_frontier/trainer_hill.h b/src/data/battle_frontier/trainer_hill.h
index 54d49422a..fe98477b9 100644
--- a/src/data/battle_frontier/trainer_hill.h
+++ b/src/data/battle_frontier/trainer_hill.h
@@ -1,16 +1,17 @@
#define TRAINER_HILL_OTID 0x10000000
-static const struct TrHillTag gUnknown_0862609C = {
- .unkField_0 = 4,
+static const struct TrHillTag sDataTagEReader = {
+ .trainerType = HILL_TRAINER_TYPE_EREADER,
.unused1 = 1,
.numFloors = 2,
.checksum = 0x0
};
-static const struct TrHillFloor gUnknown_0862609C_floors[] = {
+// In the JP Version of Trainer Hill, if there was an odd number of E-Reader trainers then one would be paired with an NPC
+static const struct TrHillFloor sDataTagEReader_Floors[] = {
[0] = {
- .unk0 = 0,
- .unk1 = 0,
+ .trainerNum1 = 0,
+ .trainerNum2 = 0,
.trainers = {
[0] = {
.name = __("シゲノブ$$$$ "),
@@ -33,7 +34,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 100,
.spAttackEV = 0,
.spDefenseEV = 100,
- .otId = 0x10000000,
+ .otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -57,7 +58,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 150,
.spDefenseEV = 120,
- .otId = 0x10000000,
+ .otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -81,7 +82,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 0,
.spDefenseEV = 200,
- .otId = 0x10000000,
+ .otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -122,7 +123,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 100,
.spDefenseEV = 100,
- .otId = 0x10000000,
+ .otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -146,7 +147,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 100,
.spDefenseEV = 100,
- .otId = 0x10000000,
+ .otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -170,7 +171,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 100,
.spDefenseEV = 100,
- .otId = 0x10000000,
+ .otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -194,8 +195,8 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
}
},
[1] = {
- .unk0 = 0,
- .unk1 = 0,
+ .trainerNum1 = 0,
+ .trainerNum2 = 0,
.trainers = {
[0] = {
.name = __("シゲゾウ$$$$ "),
@@ -218,7 +219,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 120,
.spAttackEV = 150,
.spDefenseEV = 0,
- .otId = 0x10000000,
+ .otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -242,7 +243,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 100,
.spDefenseEV = 100,
- .otId = 0x10000000,
+ .otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -266,7 +267,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 110,
.spDefenseEV = 100,
- .otId = 0x10000000,
+ .otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -307,7 +308,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 110,
.spDefenseEV = 100,
- .otId = 0x10000000,
+ .otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -331,7 +332,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 100,
.spAttackEV = 110,
.spDefenseEV = 100,
- .otId = 0x10000000,
+ .otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -355,7 +356,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 80,
.spAttackEV = 80,
.spDefenseEV = 80,
- .otId = 0x10000000,
+ .otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -382,18 +383,18 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
static const struct TrHillTag sDataTagNormal =
{
- .unkField_0 = 8,
+ .trainerType = HILL_TRAINER_TYPE_NPC,
.unused1 = 2,
.numFloors = 4,
.checksum = 0x00051E05
};
-static const struct TrHillFloor sDataTagNormal_floors[] =
+static const struct TrHillFloor sDataTagNormal_Floors[] =
{
[0] =
{
- .unk0 = 0x11,
- .unk1 = 0x12,
+ .trainerNum1 = 17,
+ .trainerNum2 = 18,
.trainers =
{
[0] =
@@ -694,8 +695,8 @@ static const struct TrHillFloor sDataTagNormal_floors[] =
},
[1] =
{
- .unk0 = 0x13,
- .unk1 = 0x14,
+ .trainerNum1 = 19,
+ .trainerNum2 = 20,
.trainers =
{
[0] =
@@ -999,8 +1000,8 @@ static const struct TrHillFloor sDataTagNormal_floors[] =
},
[2] =
{
- .unk0 = 0x15,
- .unk1 = 0x16,
+ .trainerNum1 = 21,
+ .trainerNum2 = 22,
.trainers =
{
[0] =
@@ -1303,8 +1304,8 @@ static const struct TrHillFloor sDataTagNormal_floors[] =
},
[3] =
{
- .unk0 = 0x17,
- .unk1 = 0x18,
+ .trainerNum1 = 23,
+ .trainerNum2 = 24,
.trainers =
{
[0] =
@@ -1602,17 +1603,17 @@ static const struct TrHillFloor sDataTagNormal_floors[] =
static const struct TrHillTag sDataTagVariety =
{
- .unkField_0 = 8,
+ .trainerType = HILL_TRAINER_TYPE_NPC,
.unused1 = 1,
.numFloors = 4,
.checksum = 0x00054C15
};
-static const struct TrHillFloor sDataTagVariety_floors[] = {
+static const struct TrHillFloor sDataTagVariety_Floors[] = {
[0] =
{
- .unk0 = 0x29,
- .unk1 = 0x2A,
+ .trainerNum1 = 41,
+ .trainerNum2 = 42,
.trainers =
{
[0] =
@@ -1904,8 +1905,8 @@ static const struct TrHillFloor sDataTagVariety_floors[] = {
},
[1] =
{
- .unk0 = 0x2B,
- .unk1 = 0x2C,
+ .trainerNum1 = 43,
+ .trainerNum2 = 44,
.trainers =
{
[0] =
@@ -2227,8 +2228,8 @@ static const struct TrHillFloor sDataTagVariety_floors[] = {
},
[2] =
{
- .unk0 = 0x2D,
- .unk1 = 0x2E,
+ .trainerNum1 = 45,
+ .trainerNum2 = 46,
.trainers =
{
[0] =
@@ -2531,8 +2532,8 @@ static const struct TrHillFloor sDataTagVariety_floors[] = {
},
[3] =
{
- .unk0 = 0x2F,
- .unk1 = 0x30,
+ .trainerNum1 = 47,
+ .trainerNum2 = 48,
.trainers =
{
[0] =
@@ -2828,17 +2829,17 @@ static const struct TrHillFloor sDataTagVariety_floors[] = {
static const struct TrHillTag sDataTagUnique =
{
- .unkField_0 = 8,
+ .trainerType = HILL_TRAINER_TYPE_NPC,
.unused1 = 3,
.numFloors = 4,
.checksum = 0x000652F3
};
-static const struct TrHillFloor sDataTagUnique_floors[] = {
+static const struct TrHillFloor sDataTagUnique_Floors[] = {
[0] =
{
- .unk0 = 0x31,
- .unk1 = 0x32,
+ .trainerNum1 = 49,
+ .trainerNum2 = 50,
.trainers =
{
[0] =
@@ -3135,8 +3136,8 @@ static const struct TrHillFloor sDataTagUnique_floors[] = {
},
[1] =
{
- .unk0 = 0x33,
- .unk1 = 0x34,
+ .trainerNum1 = 51,
+ .trainerNum2 = 52,
.trainers =
{
[0] =
@@ -3439,8 +3440,8 @@ static const struct TrHillFloor sDataTagUnique_floors[] = {
},
[2] =
{
- .unk0 = 0x35,
- .unk1 = 0x36,
+ .trainerNum1 = 53,
+ .trainerNum2 = 54,
.trainers =
{
[0] =
@@ -3743,8 +3744,8 @@ static const struct TrHillFloor sDataTagUnique_floors[] = {
},
[3] =
{
- .unk0 = 0x38,
- .unk1 = 0x37,
+ .trainerNum1 = 56,
+ .trainerNum2 = 55,
.trainers =
{
[0] =
@@ -4039,17 +4040,17 @@ static const struct TrHillFloor sDataTagUnique_floors[] = {
static const struct TrHillTag sDataTagExpert =
{
- .unkField_0 = 8,
+ .trainerType = HILL_TRAINER_TYPE_NPC,
.unused1 = 1,
.numFloors = 4,
.checksum = 0x00061F3F
};
-static const struct TrHillFloor sDataTagExpert_floors[] = {
+static const struct TrHillFloor sDataTagExpert_Floors[] = {
[0] =
{
- .unk0 = 0x39,
- .unk1 = 0x3A,
+ .trainerNum1 = 57,
+ .trainerNum2 = 58,
.trainers =
{
[0] =
@@ -4353,8 +4354,8 @@ static const struct TrHillFloor sDataTagExpert_floors[] = {
},
[1] =
{
- .unk0 = 0x3B,
- .unk1 = 0x3C,
+ .trainerNum1 = 59,
+ .trainerNum2 = 60,
.trainers =
{
[0] =
@@ -4658,8 +4659,8 @@ static const struct TrHillFloor sDataTagExpert_floors[] = {
},
[2] =
{
- .unk0 = 0x3D,
- .unk1 = 0x3E,
+ .trainerNum1 = 61,
+ .trainerNum2 = 62,
.trainers =
{
[0] =
@@ -4963,8 +4964,8 @@ static const struct TrHillFloor sDataTagExpert_floors[] = {
},
[3] =
{
- .unk0 = 0x3F,
- .unk1 = 0x40,
+ .trainerNum1 = 63,
+ .trainerNum2 = 64,
.trainers =
{
[0] =
diff --git a/src/ereader_helpers.c b/src/ereader_helpers.c
index 7f0887790..229c214ad 100755
--- a/src/ereader_helpers.c
+++ b/src/ereader_helpers.c
@@ -448,7 +448,7 @@ static bool32 TryWriteTrainerHill_r(struct EReaderTrainerHillSet *ttdata, struct
AGB_ASSERT_EX(ttdata->id == 0, "cereader_tool.c", 452);
memset(buffer2, 0, 0x1000);
- buffer2->unkField_0 = ttdata->count;
+ buffer2->trainerType = ttdata->count;
buffer2->unused1 = sub_81D38D4();
buffer2->numFloors = (ttdata->count + 1) / 2;
@@ -456,13 +456,13 @@ static bool32 TryWriteTrainerHill_r(struct EReaderTrainerHillSet *ttdata, struct
{
if (!(i & 1))
{
- buffer2->floors[i / 2].unk0 = ttdata->unk_8[i].unk0;
+ buffer2->floors[i / 2].trainerNum1 = ttdata->unk_8[i].unk0;
buffer2->floors[i / 2].display = ttdata->unk_8[i].unk14C;
buffer2->floors[i / 2].trainers[0] = ttdata->unk_8[i].unk4;
}
else
{
- buffer2->floors[i / 2].unk1 = ttdata->unk_8[i].unk0;
+ buffer2->floors[i / 2].trainerNum2 = ttdata->unk_8[i].unk0;
buffer2->floors[i / 2].trainers[1] = ttdata->unk_8[i].unk4;
}
}
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c
index faa906637..41b7a4dbf 100644
--- a/src/field_control_avatar.c
+++ b/src/field_control_avatar.c
@@ -33,6 +33,7 @@
#include "constants/map_types.h"
#include "constants/maps.h"
#include "constants/songs.h"
+#include "constants/trainer_hill.h"
static EWRAM_DATA u8 sWildEncounterImmunitySteps = 0;
static EWRAM_DATA u16 sPreviousPlayerMetatileBehavior = 0;
@@ -792,20 +793,16 @@ static void SetupWarp(struct MapHeader *unused, s8 warpEventId, struct MapPositi
if (trainerHillMapId)
{
- if (trainerHillMapId == sub_81D6490())
+ if (trainerHillMapId == GetNumFloorsInTrainerHillChallenge())
{
if (warpEventId == 0)
- {
warpEvent = &gMapHeader.events->warps[0];
- }
else
- {
- warpEvent = sub_81D6120();
- }
+ warpEvent = SetWarpDestinationTrainerHill4F();
}
- else if (trainerHillMapId == 5)
+ else if (trainerHillMapId == TRAINER_HILL_ROOF)
{
- warpEvent = sub_81D6134(warpEventId);
+ warpEvent = SetWarpDestinationTrainerHillFinalFloor(warpEventId);
}
else
{
diff --git a/src/fieldmap.c b/src/fieldmap.c
index b2b80a2df..f595803ff 100644
--- a/src/fieldmap.c
+++ b/src/fieldmap.c
@@ -75,7 +75,7 @@ void InitBattlePyramidMap(bool8 setPlayerPosition)
void InitTrainerHillMap(void)
{
CpuFastFill(0x03ff03ff, gBackupMapData, sizeof(gBackupMapData));
- sub_81D5FB4(gBackupMapData);
+ GenerateTrainerHillFloorLayout(gBackupMapData);
}
static void InitMapLayoutData(struct MapHeader *mapHeader)
diff --git a/src/overworld.c b/src/overworld.c
index 42a39d03e..c2e3d2789 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -64,6 +64,7 @@
#include "constants/region_map_sections.h"
#include "constants/songs.h"
#include "constants/species.h"
+#include "constants/trainer_hill.h"
#include "constants/weather.h"
#define PLAYER_TRADING_STATE_IDLE 0x80
@@ -854,7 +855,7 @@ static void mli0_load_map(u32 a1)
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
LoadBattlePyramidEventObjectTemplates();
else if (InTrainerHill())
- sub_81D5DF8();
+ LoadTrainerHillEventObjectTemplates();
else
LoadEventObjTemplatesFromHeader();
}
@@ -1721,8 +1722,8 @@ void CB2_ContinueSavedGame(void)
trainerHillMapId = GetCurrentTrainerHillMapId();
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
LoadBattlePyramidFloorEventObjectScripts();
- else if (trainerHillMapId != 0 && trainerHillMapId != 6)
- sub_81D5F48();
+ else if (trainerHillMapId != 0 && trainerHillMapId != TRAINER_HILL_ENTRANCE)
+ LoadTrainerHillFloorEventObjectScripts();
else
LoadSaveblockEventObjScripts();
diff --git a/src/trainer_hill.c b/src/trainer_hill.c
index af6b0621d..40b5750f4 100644
--- a/src/trainer_hill.c
+++ b/src/trainer_hill.c
@@ -22,6 +22,7 @@
#include "trainer_hill.h"
#include "window.h"
#include "util.h"
+#include "constants/battle_ai.h"
#include "constants/event_object_movement_constants.h"
#include "constants/event_objects.h"
#include "constants/items.h"
@@ -45,7 +46,7 @@ struct TrHillStruct2
{
u8 floorId;
struct TrHillTag tag;
- struct TrHillFloor floors[4];
+ struct TrHillFloor floors[NUM_TRAINER_HILL_FLOORS];
};
static EWRAM_DATA struct TrHillStruct2 *sHillData = NULL;
@@ -54,30 +55,30 @@ EWRAM_DATA u32 *gTrainerHillVBlankCounter = NULL;
// This file's functions.
static void TrainerHillStartChallenge(void);
-static void sub_81D58D8(void);
-static void sub_81D5924(void);
-static void sub_81D59D0(void);
+static void GetOwnerState(void);
+static void GiveChallengePrize(void);
+static void CheckFinalTime(void);
static void TrainerHillResumeTimer(void);
static void TrainerHillSetPlayerLost(void);
static void TrainerHillGetChallengeStatus(void);
-static void sub_81D5B2C(void);
-static void sub_81D5BBC(void);
-static void sub_81D5C00(void);
-static void GetInTrainerHill(void);
-static void sub_81D62B4(void);
-static void sub_81D64AC(void);
-static void sub_81D64DC(void);
-static void sub_81D64FC(void);
-static void sub_81D6518(void);
-static void sub_81D6568(void);
+static void BufferChallengeTime(void);
+static void GetAllFloorsUsed(void);
+static void ClearVarResult(void);
+static void IsTrainerHillChallengeActive(void);
+static void ShowTrainerHillPostBattleText(void);
+static void SetAllTrainerFlags(void);
+static void GetGameSaved(void);
+static void SetGameSaved(void);
+static void ClearGameSaved(void);
+static void GetChallengeWon(void);
static void TrainerHillSetTag(void);
static void SetUpDataStruct(void);
static void FreeDataStruct(void);
static void nullsub_2(void);
static void SetTimerValue(u32 *dst, u32 val);
static u32 GetTimerValue(u32 *src);
-static void sub_81D642C(struct Pokemon *mon, u8 level);
-static u16 sub_81D6640(void);
+static void SetTrainerHillMonLevel(struct Pokemon *mon, u8 level);
+static u16 GetPrizeItemId(void);
// const data
#include "data/battle_frontier/trainer_hill.h"
@@ -86,7 +87,7 @@ struct
{
u8 trainerClass;
u8 musicId;
-} static const gUnknown_0862A3B4[] =
+} static const sTrainerClassesAndMusic[] =
{
{TRAINER_CLASS_TEAM_AQUA, TRAINER_ENCOUNTER_MUSIC_AQUA},
{TRAINER_CLASS_AQUA_ADMIN, TRAINER_ENCOUNTER_MUSIC_AQUA},
@@ -144,63 +145,64 @@ struct
{TRAINER_CLASS_SCHOOL_KID, TRAINER_ENCOUNTER_MUSIC_MALE},
};
-static const u16 gUnknown_0862A48C[] = {ITEM_RARE_CANDY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A498[] = {ITEM_LUXURY_BALL, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A4A4[] = {ITEM_MAX_REVIVE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A4B0[] = {ITEM_MAX_ETHER, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A4BC[] = {ITEM_ELIXIR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A4C8[] = {ITEM_TM05_ROAR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A4D4[] = {ITEM_TM36_SLUDGE_BOMB, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A4E0[] = {ITEM_TM06_TOXIC, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A4EC[] = {ITEM_TM11_SUNNY_DAY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A4F8[] = {ITEM_TM26_EARTHQUAKE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A504[] = {ITEM_RARE_CANDY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A510[] = {ITEM_LUXURY_BALL, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A51C[] = {ITEM_MAX_REVIVE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A528[] = {ITEM_MAX_ETHER, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A534[] = {ITEM_ELIXIR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A540[] = {ITEM_TM31_BRICK_BREAK, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A54C[] = {ITEM_TM41_TORMENT, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A558[] = {ITEM_TM48_SKILL_SWAP, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A564[] = {ITEM_TM19_GIGA_DRAIN, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-static const u16 gUnknown_0862A570[] = {ITEM_TM45_ATTRACT, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
-
-static const u16 *const gUnknown_0862A57C[] =
-{
- gUnknown_0862A48C,
- gUnknown_0862A498,
- gUnknown_0862A4A4,
- gUnknown_0862A4B0,
- gUnknown_0862A4BC,
- gUnknown_0862A4C8,
- gUnknown_0862A4D4,
- gUnknown_0862A4E0,
- gUnknown_0862A4EC,
- gUnknown_0862A4F8
+static const u16 sPrizeListRareCandy1[] = {ITEM_RARE_CANDY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListLuxuryBall1[] = {ITEM_LUXURY_BALL, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListMaxRevive1[] = {ITEM_MAX_REVIVE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListMaxEther1[] = {ITEM_MAX_ETHER, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListElixir1[] = {ITEM_ELIXIR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListRoar[] = {ITEM_TM05_ROAR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListSludgeBomb[] = {ITEM_TM36_SLUDGE_BOMB, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListToxic[] = {ITEM_TM06_TOXIC, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListSunnyDay[] = {ITEM_TM11_SUNNY_DAY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListEarthQuake[] = {ITEM_TM26_EARTHQUAKE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+
+static const u16 sPrizeListRareCandy2[] = {ITEM_RARE_CANDY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListLuxuryBall2[] = {ITEM_LUXURY_BALL, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListMaxRevive2[] = {ITEM_MAX_REVIVE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListMaxEther2[] = {ITEM_MAX_ETHER, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListElixir2[] = {ITEM_ELIXIR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListBrickBreak[] = {ITEM_TM31_BRICK_BREAK, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListTorment[] = {ITEM_TM41_TORMENT, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListSkillSwap[] = {ITEM_TM48_SKILL_SWAP, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListGigaSwap[] = {ITEM_TM19_GIGA_DRAIN, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+static const u16 sPrizeListAttract[] = {ITEM_TM45_ATTRACT, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
+
+static const u16 *const sPrizeLists1[NUM_TRAINER_HILL_PRIZE_LISTS] =
+{
+ sPrizeListRareCandy1,
+ sPrizeListLuxuryBall1,
+ sPrizeListMaxRevive1,
+ sPrizeListMaxEther1,
+ sPrizeListElixir1,
+ sPrizeListRoar,
+ sPrizeListSludgeBomb,
+ sPrizeListToxic,
+ sPrizeListSunnyDay,
+ sPrizeListEarthQuake
};
-static const u16 *const gUnknown_0862A5A4[] =
-{
- gUnknown_0862A504,
- gUnknown_0862A510,
- gUnknown_0862A51C,
- gUnknown_0862A528,
- gUnknown_0862A534,
- gUnknown_0862A540,
- gUnknown_0862A54C,
- gUnknown_0862A558,
- gUnknown_0862A564,
- gUnknown_0862A570
+static const u16 *const sPrizeLists2[NUM_TRAINER_HILL_PRIZE_LISTS] =
+{
+ sPrizeListRareCandy2,
+ sPrizeListLuxuryBall2,
+ sPrizeListMaxRevive2,
+ sPrizeListMaxEther2,
+ sPrizeListElixir2,
+ sPrizeListBrickBreak,
+ sPrizeListTorment,
+ sPrizeListSkillSwap,
+ sPrizeListGigaSwap,
+ sPrizeListAttract
};
-static const u16 *const *const gUnknown_0862A5CC[] =
+static const u16 *const *const sPrizeListSets[] =
{
- gUnknown_0862A57C,
- gUnknown_0862A5A4
+ sPrizeLists1,
+ sPrizeLists2
};
-static const u16 gUnknown_0862A5D4[] = INCBIN_U16("graphics/pokenav/862A5D4.gbapal");
-static const u8 sRecordWinColors[] = {0, 2, 3};
+static const u16 sUnknown_0862A5D4[] = INCBIN_U16("graphics/pokenav/862A5D4.gbapal");
+static const u8 sRecordWinColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
static const struct TrHillTag *const sDataPerTag[] =
{
@@ -221,24 +223,24 @@ static const u8 *const sFloorStrings[] =
static void (* const sHillFunctions[])(void) =
{
- TrainerHillStartChallenge,
- sub_81D58D8,
- sub_81D5924,
- sub_81D59D0,
- TrainerHillResumeTimer,
- TrainerHillSetPlayerLost,
- TrainerHillGetChallengeStatus,
- sub_81D5B2C,
- sub_81D5BBC,
- sub_81D5C00,
- GetInTrainerHill,
- sub_81D62B4,
- sub_81D64AC,
- sub_81D64DC,
- sub_81D64FC,
- sub_81D6518,
- sub_81D6568,
- TrainerHillSetTag,
+ [TRAINER_HILL_FUNC_START] = TrainerHillStartChallenge,
+ [TRAINER_HILL_FUNC_GET_OWNER_STATE] = GetOwnerState,
+ [TRAINER_HILL_FUNC_GIVE_PRIZE] = GiveChallengePrize,
+ [TRAINER_HILL_FUNC_CHECK_FINAL_TIME] = CheckFinalTime,
+ [TRAINER_HILL_FUNC_RESUME_TIMER] = TrainerHillResumeTimer,
+ [TRAINER_HILL_FUNC_SET_LOST] = TrainerHillSetPlayerLost,
+ [TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS] = TrainerHillGetChallengeStatus,
+ [TRAINER_HILL_FUNC_GET_CHALLENGE_TIME] = BufferChallengeTime,
+ [TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED] = GetAllFloorsUsed,
+ [TRAINER_HILL_FUNC_CLEAR_RESULT] = ClearVarResult,
+ [TRAINER_HILL_FUNC_IN_CHALLENGE] = IsTrainerHillChallengeActive,
+ [TRAINER_HILL_FUNC_POST_BATTLE_TEXT] = ShowTrainerHillPostBattleText,
+ [TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS] = SetAllTrainerFlags,
+ [TRAINER_HILL_FUNC_GET_GAME_SAVED] = GetGameSaved,
+ [TRAINER_HILL_FUNC_SET_GAME_SAVED] = SetGameSaved,
+ [TRAINER_HILL_FUNC_CLEAR_GAME_SAVED] = ClearGameSaved,
+ [TRAINER_HILL_FUNC_GET_WON] = GetChallengeWon,
+ [TRAINER_HILL_FUNC_SET_TAG] = TrainerHillSetTag,
};
static const u8 *const sTagMatchStrings[] =
@@ -249,7 +251,7 @@ static const u8 *const sTagMatchStrings[] =
gText_ExpertTagMatch,
};
-static const struct EventObjectTemplate gUnknown_0862A670 =
+static const struct EventObjectTemplate sTrainerEventObjectTemplate =
{
.graphicsId = EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL,
.elevation = 3,
@@ -259,8 +261,18 @@ static const struct EventObjectTemplate gUnknown_0862A670 =
.trainerType = 1,
};
-static const u32 gUnknown_0862A688[] = {MAP_NUM(TRAINER_HILL_2F), MAP_NUM(TRAINER_HILL_3F), MAP_NUM(TRAINER_HILL_4F), MAP_NUM(TRAINER_HILL_ROOF)};
-static const u8 gUnknown_0862A698[][3] = {{0, 1, 2}, {3, 4, 5}};
+static const u32 sNextFloorMapNum[NUM_TRAINER_HILL_FLOORS] =
+{
+ MAP_NUM(TRAINER_HILL_2F),
+ MAP_NUM(TRAINER_HILL_3F),
+ MAP_NUM(TRAINER_HILL_4F),
+ MAP_NUM(TRAINER_HILL_ROOF)
+};
+static const u8 sTrainerPartySlots[][PARTY_SIZE / 2] =
+{
+ {0, 1, 2},
+ {3, 4, 5}
+};
// code
void CallTrainerHillFunction(void)
@@ -274,8 +286,8 @@ void ResetTrainerHillResults(void)
{
s32 i;
- gSaveBlock2Ptr->frontier.field_EF9_1 = 0;
- gSaveBlock2Ptr->frontier.field_EF9_0 = 0;
+ gSaveBlock2Ptr->frontier.savedGame = FALSE;
+ gSaveBlock2Ptr->frontier.neverRead = 0;
gSaveBlock1Ptr->trainerHill.bestTime = 0;
for (i = 0; i < 4; i++)
SetTimerValue(&gSaveBlock1Ptr->trainerHillTimes[i], HILL_MAX_TIME);
@@ -366,16 +378,16 @@ void CopyTrainerHillTrainerText(u8 which, u16 trainerId)
switch (which)
{
- case 2:
+ case TRAINER_HILL_TEXT_INTRO:
FrontierSpeechToString(sHillData->floors[floorId].trainers[id].speechBefore);
break;
- case 3:
+ case TRAINER_HILL_TEXT_PLAYER_LOST:
FrontierSpeechToString(sHillData->floors[floorId].trainers[id].speechWin);
break;
- case 4:
+ case TRAINER_HILL_TEXT_PLAYER_WON:
FrontierSpeechToString(sHillData->floors[floorId].trainers[id].speechLose);
break;
- case 5:
+ case TRAINER_HILL_TEXT_AFTER:
FrontierSpeechToString(sHillData->floors[floorId].trainers[id].speechAfter);
break;
}
@@ -391,42 +403,42 @@ static void TrainerHillStartChallenge(void)
else
gSaveBlock1Ptr->trainerHill.field_3D6E_0f = 0;
- gSaveBlock1Ptr->trainerHill.field_3D6C = 0;
+ gSaveBlock1Ptr->trainerHill.neverRead = 0;
SetTrainerHillVBlankCounter(&gSaveBlock1Ptr->trainerHill.timer);
gSaveBlock1Ptr->trainerHill.timer = 0;
- gSaveBlock1Ptr->trainerHill.field_3D6E_0c = 0;
- gSaveBlock1Ptr->trainerHill.field_3D6E_0b = 0;
+ gSaveBlock1Ptr->trainerHill.spokeToOwner = 0;
+ gSaveBlock1Ptr->trainerHill.checkedFinalTime = 0;
gSaveBlock1Ptr->trainerHill.maybeECardScanDuringChallenge = 0;
- gSaveBlock2Ptr->frontier.field_EE0 = 0;
+ gSaveBlock2Ptr->frontier.trainerFlags = 0;
gBattleOutcome = 0;
- gSaveBlock1Ptr->trainerHill.field_3D6E_0a = 0;
+ gSaveBlock1Ptr->trainerHill.receivedPrize = 0;
}
-static void sub_81D58D8(void)
+static void GetOwnerState(void)
{
ClearTrainerHillVBlankCounter();
gSpecialVar_Result = 0;
- if (gSaveBlock1Ptr->trainerHill.field_3D6E_0c)
+ if (gSaveBlock1Ptr->trainerHill.spokeToOwner)
gSpecialVar_Result++;
- if (gSaveBlock1Ptr->trainerHill.field_3D6E_0a && gSaveBlock1Ptr->trainerHill.field_3D6E_0b)
+ if (gSaveBlock1Ptr->trainerHill.receivedPrize && gSaveBlock1Ptr->trainerHill.checkedFinalTime)
gSpecialVar_Result++;
- gSaveBlock1Ptr->trainerHill.field_3D6E_0c = 1;
+ gSaveBlock1Ptr->trainerHill.spokeToOwner = TRUE;
}
-static void sub_81D5924(void)
+static void GiveChallengePrize(void)
{
- u16 itemId = sub_81D6640();
+ u16 itemId = GetPrizeItemId();
- if (sHillData->tag.numFloors != 4 || gSaveBlock1Ptr->trainerHill.field_3D6E_0a)
+ if (sHillData->tag.numFloors != NUM_TRAINER_HILL_FLOORS || gSaveBlock1Ptr->trainerHill.receivedPrize)
{
gSpecialVar_Result = 2;
}
else if (AddBagItem(itemId, 1) == TRUE)
{
CopyItemName(itemId, gStringVar2);
- gSaveBlock1Ptr->trainerHill.field_3D6E_0a = 1;
- gSaveBlock2Ptr->frontier.field_EF9_0 = 0;
+ gSaveBlock1Ptr->trainerHill.receivedPrize = TRUE;
+ gSaveBlock2Ptr->frontier.neverRead = 0;
gSpecialVar_Result = 0;
}
else
@@ -435,9 +447,12 @@ static void sub_81D5924(void)
}
}
-static void sub_81D59D0(void)
+// Either the bestTime and Timer field names are incorrect or something weird is going on
+// Because when gSpecialVar_Result == 0 after this call the player is complimented on their fast time
+// And when gSpecialVar_Result == 1 theyre told that they werent very quick
+static void CheckFinalTime(void)
{
- if (gSaveBlock1Ptr->trainerHill.field_3D6E_0b)
+ if (gSaveBlock1Ptr->trainerHill.checkedFinalTime)
{
gSpecialVar_Result = 2;
}
@@ -452,12 +467,12 @@ static void sub_81D59D0(void)
gSpecialVar_Result = 1;
}
- gSaveBlock1Ptr->trainerHill.field_3D6E_0b = 1;
+ gSaveBlock1Ptr->trainerHill.checkedFinalTime = TRUE;
}
static void TrainerHillResumeTimer(void)
{
- if (!gSaveBlock1Ptr->trainerHill.field_3D6E_0c)
+ if (!gSaveBlock1Ptr->trainerHill.spokeToOwner)
{
if (gSaveBlock1Ptr->trainerHill.timer >= HILL_MAX_TIME)
gSaveBlock1Ptr->trainerHill.timer = HILL_MAX_TIME;
@@ -468,7 +483,7 @@ static void TrainerHillResumeTimer(void)
static void TrainerHillSetPlayerLost(void)
{
- gSaveBlock1Ptr->trainerHill.hasLost = 1;
+ gSaveBlock1Ptr->trainerHill.hasLost = TRUE;
}
static void TrainerHillGetChallengeStatus(void)
@@ -476,7 +491,7 @@ static void TrainerHillGetChallengeStatus(void)
if (gSaveBlock1Ptr->trainerHill.hasLost)
{
// The player lost their last match.
- gSaveBlock1Ptr->trainerHill.hasLost = 0;
+ gSaveBlock1Ptr->trainerHill.hasLost = FALSE;
gSpecialVar_Result = TRAINER_HILL_PLAYER_STATUS_LOST;
}
else if (gSaveBlock1Ptr->trainerHill.maybeECardScanDuringChallenge)
@@ -492,7 +507,7 @@ static void TrainerHillGetChallengeStatus(void)
}
}
-static void sub_81D5B2C(void)
+static void BufferChallengeTime(void)
{
s32 total, minutes, secondsWhole, secondsFraction;
@@ -511,23 +526,26 @@ static void sub_81D5B2C(void)
ConvertIntToDecimalStringN(gStringVar3, secondsFraction, STR_CONV_MODE_LEADING_ZEROS, 2);
}
-static void sub_81D5BBC(void)
+// Returns TRUE if all 4 floors are used
+// Returns FALSE otherwise, and buffers the number of floors used
+static void GetAllFloorsUsed(void)
{
SetUpDataStruct();
- if (sHillData->tag.numFloors != 4)
+ if (sHillData->tag.numFloors != NUM_TRAINER_HILL_FLOORS)
{
ConvertIntToDecimalStringN(gStringVar1, sHillData->tag.numFloors, STR_CONV_MODE_LEFT_ALIGN, 1);
- gSpecialVar_Result = 0;
+ gSpecialVar_Result = FALSE;
}
else
{
- gSpecialVar_Result = 1;
+ gSpecialVar_Result = TRUE;
}
FreeDataStruct();
}
-static void sub_81D5C00(void)
+// May have been dummied. Every time this is called a conditional for var result occurs afterwards
+static void ClearVarResult(void)
{
SetUpDataStruct();
gSpecialVar_Result = 0;
@@ -538,7 +556,7 @@ bool8 InTrainerHillChallenge(void)
{
if (VarGet(VAR_TRAINER_HILL_IS_ACTIVE) == 0)
return FALSE;
- else if (gSaveBlock1Ptr->trainerHill.field_3D6E_0c)
+ else if (gSaveBlock1Ptr->trainerHill.spokeToOwner)
return FALSE;
else if (GetCurrentTrainerHillMapId() != 0)
return TRUE;
@@ -546,12 +564,12 @@ bool8 InTrainerHillChallenge(void)
return FALSE;
}
-static void GetInTrainerHill(void)
+static void IsTrainerHillChallengeActive(void)
{
if (!InTrainerHillChallenge())
- gSpecialVar_Result = 0;
+ gSpecialVar_Result = FALSE;
else
- gSpecialVar_Result = 1;
+ gSpecialVar_Result = TRUE;
}
void nullsub_129(void)
@@ -611,12 +629,12 @@ static void SetTimerValue(u32 *dst, u32 val)
*dst = val;
}
-void sub_81D5DF8(void)
+void LoadTrainerHillEventObjectTemplates(void)
{
u8 i, floorId;
struct EventObjectTemplate *eventTemplates = gSaveBlock1Ptr->eventObjectTemplates;
- if (!sub_81D5F48())
+ if (!LoadTrainerHillFloorEventObjectScripts())
return;
SetUpDataStruct();
@@ -629,7 +647,7 @@ void sub_81D5DF8(void)
{
u8 bits;
- eventTemplates[i] = gUnknown_0862A670;
+ eventTemplates[i] = sTrainerEventObjectTemplate;
eventTemplates[i].localId = i + 1;
eventTemplates[i].graphicsId = FacilityClassToGraphicsId(sHillData->floors[floorId].trainers[i].facilityClass);
eventTemplates[i].x = sHillData->floors[floorId].display.coords[i] & 0xF;
@@ -637,16 +655,17 @@ void sub_81D5DF8(void)
bits = i << 2;
eventTemplates[i].movementType = ((sHillData->floors[floorId].display.direction >> bits) & 0xF) + MOVEMENT_TYPE_FACE_UP;
eventTemplates[i].trainerRange_berryTreeId = (sHillData->floors[floorId].display.range >> bits) & 0xF;
- eventTemplates[i].script = EventScript_2C83F0;
+ eventTemplates[i].script = TrainerHill_EventScript_TrainerBattle;
gSaveBlock2Ptr->frontier.trainerIds[i] = i + 1;
}
FreeDataStruct();
}
-bool32 sub_81D5F48(void)
+bool32 LoadTrainerHillFloorEventObjectScripts(void)
{
SetUpDataStruct();
+ // Something may have been dummied here
FreeDataStruct();
return TRUE;
}
@@ -657,8 +676,8 @@ static u32 sub_81D5F58(u8 floorId, u32 bit, u32 arg2, u32 arg3)
{
u32 var0, var1, var2, var3;
- var0 = (sHillData->floors[floorId].unk3A0[arg2] >> (15 - bit)) & 1;
- var1 = sHillData->floors[floorId].data[arg2 * arg3 + bit];
+ var0 = (sHillData->floors[floorId].display.unk3A0[arg2] >> (15 - bit)) & 1;
+ var1 = sHillData->floors[floorId].display.data[arg2 * arg3 + bit];
var3 = 0x200;
var2 = 0x3000;
@@ -716,20 +735,20 @@ static u32 sub_81D5F58(u8 floorId, u32 bit, u32 arg2, u32 arg3)
}
#endif // NONMATCHING
-void sub_81D5FB4(u16 *mapArg)
+void GenerateTrainerHillFloorLayout(u16 *mapArg)
{
s32 i, j;
u16 *src, *dst;
u8 mapId = GetCurrentTrainerHillMapId();
- if (mapId == 6)
+ if (mapId == TRAINER_HILL_ENTRANCE)
{
InitMapFromSavedGame();
return;
}
SetUpDataStruct();
- if (mapId == 5)
+ if (mapId == TRAINER_HILL_ROOF)
{
InitMapFromSavedGame();
FreeDataStruct();
@@ -766,9 +785,9 @@ bool32 InTrainerHill(void)
bool32 ret;
if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_1F
- || gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_2F
- || gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_3F
- || gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_4F)
+ || gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_2F
+ || gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_3F
+ || gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_4F)
ret = TRUE;
else
ret = FALSE;
@@ -778,58 +797,61 @@ bool32 InTrainerHill(void)
u8 GetCurrentTrainerHillMapId(void)
{
- u8 ret;
+ u8 mapId;
if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_1F)
- ret = 1;
+ mapId = TRAINER_HILL_1F;
else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_2F)
- ret = 2;
+ mapId = TRAINER_HILL_2F;
else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_3F)
- ret = 3;
+ mapId = TRAINER_HILL_3F;
else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_4F)
- ret = 4;
+ mapId = TRAINER_HILL_4F;
else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_ROOF)
- ret = 5;
+ mapId = TRAINER_HILL_ROOF;
else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_ENTRANCE)
- ret = 6;
+ mapId = TRAINER_HILL_ENTRANCE;
else
- ret = 0;
+ mapId = 0;
- return ret;
+ return mapId;
}
-static bool32 sub_81D6100(void)
+// Unused
+static bool32 OnTrainerHillRoof(void)
{
- bool32 ret;
+ bool32 onRoof;
if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_ROOF)
- ret = TRUE;
+ onRoof = TRUE;
else
- ret = FALSE;
+ onRoof = FALSE;
- return ret;
+ return onRoof;
}
-const struct WarpEvent* sub_81D6120(void)
+const struct WarpEvent* SetWarpDestinationTrainerHill4F(void)
{
const struct MapHeader *header = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(TRAINER_HILL_4F), MAP_NUM(TRAINER_HILL_4F));
return &header->events->warps[1];
}
-const struct WarpEvent* sub_81D6134(u8 warpEventId)
+// For warping from the roof in challenges where the 4F is not the final challenge floor
+// This would only occur in an E-Reader challenge, which is exclusive to JP Emerald
+const struct WarpEvent* SetWarpDestinationTrainerHillFinalFloor(u8 warpEventId)
{
- u8 id;
+ u8 numFloors;
const struct MapHeader *header;
if (warpEventId == 1)
return &gMapHeader.events->warps[1];
- id = sub_81D6490();
- if (id == 0 || id >= 5)
- id = 4;
+ numFloors = GetNumFloorsInTrainerHillChallenge();
+ if (numFloors == 0 || numFloors > NUM_TRAINER_HILL_FLOORS)
+ numFloors = NUM_TRAINER_HILL_FLOORS;
- header = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(TRAINER_HILL_4F), gUnknown_0862A688[id - 1]);
+ header = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(TRAINER_HILL_4F), sNextFloorMapNum[numFloors - 1]);
return &header->events->warps[0];
}
@@ -843,7 +865,7 @@ bool8 GetHillTrainerFlag(u8 eventObjectId)
u32 floorId = GetFloorId() * 2;
u8 bitId = gEventObjects[eventObjectId].localId - 1 + floorId;
- return gSaveBlock2Ptr->frontier.field_EE0 & gBitTable[bitId];
+ return gSaveBlock2Ptr->frontier.trainerFlags & gBitTable[bitId];
}
void SetHillTrainerFlag(void)
@@ -855,7 +877,7 @@ void SetHillTrainerFlag(void)
{
if (gSaveBlock2Ptr->frontier.trainerIds[i] == gTrainerBattleOpponent_A)
{
- gSaveBlock2Ptr->frontier.field_EE0 |= gBitTable[floorId + i];
+ gSaveBlock2Ptr->frontier.trainerFlags |= gBitTable[floorId + i];
break;
}
}
@@ -866,7 +888,7 @@ void SetHillTrainerFlag(void)
{
if (gSaveBlock2Ptr->frontier.trainerIds[i] == gTrainerBattleOpponent_B)
{
- gSaveBlock2Ptr->frontier.field_EE0 |= gBitTable[floorId + i];
+ gSaveBlock2Ptr->frontier.trainerFlags |= gBitTable[floorId + i];
break;
}
}
@@ -875,19 +897,19 @@ void SetHillTrainerFlag(void)
const u8 *GetTrainerHillTrainerScript(void)
{
- return EventScript_2C83F0;
+ return TrainerHill_EventScript_TrainerBattle;
}
-static void sub_81D62B4(void)
+static void ShowTrainerHillPostBattleText(void)
{
- CopyTrainerHillTrainerText(5, gSpecialVar_LastTalked);
+ CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_AFTER, gSpecialVar_LastTalked);
sub_80982B8();
}
-static void sub_81D62CC(u16 trainerId, u8 firstMonId)
+static void CreateNPCTrainerHillParty(u16 trainerId, u8 firstMonId)
{
u8 trId, level;
- s32 i, floorId, arrId;
+ s32 i, floorId, partySlot;
if (trainerId == 0 || trainerId > 2)
return;
@@ -896,13 +918,13 @@ static void sub_81D62CC(u16 trainerId, u8 firstMonId)
SetUpDataStruct();
level = GetHighestLevelInPlayerParty();
floorId = GetFloorId();
- for (i = firstMonId, arrId = 0; i < firstMonId + 3; i++, arrId++)
+ for (i = firstMonId, partySlot = 0; i < firstMonId + 3; i++, partySlot++)
{
- u8 id = gUnknown_0862A698[trId][arrId];
+ u8 id = sTrainerPartySlots[trId][partySlot];
struct Pokemon *mon = &gEnemyParty[i];
CreateBattleTowerMon(mon, &sHillData->floors[floorId].trainers[trId].mons[id]);
- sub_81D642C(mon, level);
+ SetTrainerHillMonLevel(mon, level);
}
FreeDataStruct();
@@ -911,22 +933,22 @@ static void sub_81D62CC(u16 trainerId, u8 firstMonId)
void FillHillTrainerParty(void)
{
ZeroEnemyPartyMons();
- sub_81D62CC(gTrainerBattleOpponent_A, 0);
+ CreateNPCTrainerHillParty(gTrainerBattleOpponent_A, 0);
}
void FillHillTrainersParties(void)
{
ZeroEnemyPartyMons();
- sub_81D62CC(gTrainerBattleOpponent_A, 0);
- sub_81D62CC(gTrainerBattleOpponent_B, 3);
+ CreateNPCTrainerHillParty(gTrainerBattleOpponent_A, 0);
+ CreateNPCTrainerHillParty(gTrainerBattleOpponent_B, 3);
}
// This function is unused, but my best guess is
// it was supposed to return AI scripts for trainer
// hill trainers.
-u32 sub_81D63C4(void)
+u32 GetTrainerHillAIFlags(void)
{
- return 7;
+ return (AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY);
}
u8 GetTrainerEncounterMusicIdInTrainerHill(u16 trainerId)
@@ -939,16 +961,16 @@ u8 GetTrainerEncounterMusicIdInTrainerHill(u16 trainerId)
facilityClass = sHillData->floors[sHillData->floorId].trainers[trId].facilityClass;
FreeDataStruct();
- for (i = 0; i < ARRAY_COUNT(gUnknown_0862A3B4); i++)
+ for (i = 0; i < ARRAY_COUNT(sTrainerClassesAndMusic); i++)
{
- if (gUnknown_0862A3B4[i].trainerClass == gFacilityClassToTrainerClass[facilityClass])
- return gUnknown_0862A3B4[i].musicId;
+ if (sTrainerClassesAndMusic[i].trainerClass == gFacilityClassToTrainerClass[facilityClass])
+ return sTrainerClassesAndMusic[i].musicId;
}
return 0;
}
-static void sub_81D642C(struct Pokemon *mon, u8 level)
+static void SetTrainerHillMonLevel(struct Pokemon *mon, u8 level)
{
u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
u32 exp = gExperienceTables[gBaseStats[species].growthRate][level];
@@ -958,61 +980,63 @@ static void sub_81D642C(struct Pokemon *mon, u8 level)
CalculateMonStats(mon);
}
-u8 sub_81D6490(void)
+u8 GetNumFloorsInTrainerHillChallenge(void)
{
- u8 ret;
+ u8 floors;
SetUpDataStruct();
- ret = sHillData->tag.numFloors;
+ floors = sHillData->tag.numFloors;
FreeDataStruct();
- return ret;
+ return floors;
}
-static void sub_81D64AC(void)
+static void SetAllTrainerFlags(void)
{
- gSaveBlock2Ptr->frontier.field_EE0 = 0xFF;
+ gSaveBlock2Ptr->frontier.trainerFlags = 0xFF;
}
+// Palette never loaded, sub_81D6534 always FALSE
void sub_81D64C0(void)
{
if (sub_81D6534() == TRUE)
- LoadPalette(gUnknown_0862A5D4, 0x70, 0x20);
+ LoadPalette(sUnknown_0862A5D4, 0x70, 0x20);
}
-static void sub_81D64DC(void)
+static void GetGameSaved(void)
{
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_EF9_1;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.savedGame;
}
-static void sub_81D64FC(void)
+static void SetGameSaved(void)
{
- gSaveBlock2Ptr->frontier.field_EF9_1 = 1;
+ gSaveBlock2Ptr->frontier.savedGame = TRUE;
}
-static void sub_81D6518(void)
+static void ClearGameSaved(void)
{
- gSaveBlock2Ptr->frontier.field_EF9_1 = 0;
+ gSaveBlock2Ptr->frontier.savedGame = FALSE;
}
+// Always FALSE
bool32 sub_81D6534(void)
{
- if (!InTrainerHillChallenge() || GetCurrentTrainerHillMapId() == 6)
+ if (!InTrainerHillChallenge() || GetCurrentTrainerHillMapId() == TRAINER_HILL_ENTRANCE)
return FALSE;
- sub_81D5C00();
+ ClearVarResult();
if (gSpecialVar_Result == 0)
return FALSE;
else
return TRUE;
}
-static void sub_81D6568(void)
+static void GetChallengeWon(void)
{
if (gSaveBlock1Ptr->trainerHill.hasLost)
- gSpecialVar_Result = 0;
+ gSpecialVar_Result = FALSE;
else
- gSpecialVar_Result = 1;
+ gSpecialVar_Result = TRUE;
}
static void TrainerHillSetTag(void)
@@ -1021,49 +1045,50 @@ static void TrainerHillSetTag(void)
gSaveBlock1Ptr->trainerHill.bestTime = gSaveBlock1Ptr->trainerHillTimes[gSpecialVar_0x8005];
}
-static u8 sub_81D65E8(u8 arg0)
+static u8 GetPrizeListId(bool8 npcChallenge)
{
- u8 var, i, modBy;
+ u8 prizeListId, i, modBy;
- var = 0;
- for (i = 0; i < 4; i++)
+ prizeListId = 0;
+ for (i = 0; i < NUM_TRAINER_HILL_FLOORS; i++)
{
- var ^= sHillData->floors[i].unk0 & 0x1F;
- var ^= sHillData->floors[i].unk1 & 0x1F;
+ prizeListId ^= sHillData->floors[i].trainerNum1 & 0x1F;
+ prizeListId ^= sHillData->floors[i].trainerNum2 & 0x1F;
}
- if (arg0)
- modBy = 10;
+ // Not possible to win TMs from E-Reader challenges
+ if (npcChallenge)
+ modBy = NUM_TRAINER_HILL_PRIZE_LISTS;
else
- modBy = 5;
+ modBy = NUM_TRAINER_HILL_PRIZE_LISTS / 2;
- var %= modBy;
- return var;
+ prizeListId %= modBy;
+ return prizeListId;
}
-static u16 sub_81D6640(void)
+static u16 GetPrizeItemId(void)
{
u8 i;
- const u16 *ptr;
- s32 var = 0, var2, minutes, id;
+ const u16 *prizeList;
+ s32 var = 0, prizeListSetId, minutes, id;
- for (i = 0; i < 4; i++)
+ for (i = 0; i < NUM_TRAINER_HILL_FLOORS; i++)
{
- var += sHillData->floors[i].unk0;
- var += sHillData->floors[i].unk1;
+ var += sHillData->floors[i].trainerNum1;
+ var += sHillData->floors[i].trainerNum2;
}
- var2 = var / 256;
- var2 %= 2;
- if (FlagGet(FLAG_SYS_GAME_CLEAR) && sHillData->tag.unkField_0 == 8)
- i = sub_81D65E8(1);
+ prizeListSetId = var / 256;
+ prizeListSetId %= 2;
+ if (FlagGet(FLAG_SYS_GAME_CLEAR) && sHillData->tag.trainerType == HILL_TRAINER_TYPE_NPC)
+ i = GetPrizeListId(TRUE);
else
- i = sub_81D65E8(0);
+ i = GetPrizeListId(FALSE);
if (gSaveBlock1Ptr->trainerHill.tag == HILL_TAG_EXPERT)
- i = (i + 1) % 10;
+ i = (i + 1) % NUM_TRAINER_HILL_PRIZE_LISTS;
- ptr = gUnknown_0862A5CC[var2][i];
+ prizeList = sPrizeListSets[prizeListSetId][i];
minutes = (signed)(gSaveBlock1Ptr->trainerHill.timer) / (60 * 60);
if (minutes < 12)
id = 0;
@@ -1078,5 +1103,5 @@ static u16 sub_81D6640(void)
else
id = 5;
- return ptr[id];
+ return prizeList[id];
}