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-rw-r--r--src/battle_anim.c18
-rw-r--r--src/battle_anim_80A5C6C.c435
-rw-r--r--src/battle_anim_80A9C70.c2
-rw-r--r--src/battle_anim_80D51AC.c16
-rwxr-xr-xsrc/battle_anim_8170478.c20
-rw-r--r--src/battle_anim_effects_1.c729
-rwxr-xr-xsrc/battle_anim_effects_2.c3884
-rwxr-xr-xsrc/battle_anim_effects_3.c4889
-rw-r--r--src/battle_anim_utility_funcs.c2
-rw-r--r--src/battle_controller_link_opponent.c6
-rw-r--r--src/battle_controller_link_partner.c6
-rw-r--r--src/battle_controller_opponent.c6
-rw-r--r--src/battle_controller_player.c6
-rw-r--r--src/battle_controller_player_partner.c8
-rw-r--r--src/battle_controller_recorded_opponent.c8
-rw-r--r--src/battle_controller_recorded_player.c8
-rw-r--r--src/battle_controller_wally.c2
-rw-r--r--src/battle_factory.c8
-rw-r--r--src/battle_gfx_sfx_util.c6
-rw-r--r--src/battle_main.c19
-rw-r--r--src/battle_script_commands.c10
-rw-r--r--src/battle_tent.c7
-rw-r--r--src/bug.c16
-rw-r--r--src/contest.c2
-rw-r--r--src/data/pokemon_graphics/front_anims.h885
-rw-r--r--src/data/pokemon_graphics/still_front_pic_table.h884
-rw-r--r--src/data/wild_encounters.h4573
-rw-r--r--src/dragon.c14
-rw-r--r--src/effects_2.c1197
-rw-r--r--src/electric.c1089
-rw-r--r--src/event_object_movement.c2
-rw-r--r--src/field_specials.c8
-rw-r--r--src/fight.c40
-rw-r--r--src/fire.c36
-rw-r--r--src/fldeff_softboiled.c2
-rw-r--r--src/ghost.c38
-rw-r--r--src/graphics.c6
-rw-r--r--src/ground.c12
-rw-r--r--src/hall_of_fame.c2
-rwxr-xr-xsrc/item_use.c4
-rw-r--r--src/normal.c36
-rwxr-xr-xsrc/party_menu.c7164
-rw-r--r--src/poison.c8
-rw-r--r--src/pokeball.c2
-rw-r--r--src/pokemon.c8
-rw-r--r--src/pokemon_summary_screen.c6
-rw-r--r--src/reshow_battle_screen.c8
-rw-r--r--src/rock.c12
-rw-r--r--src/tv.c2
-rw-r--r--src/water.c2185
-rw-r--r--src/wild_encounter.c4553
51 files changed, 25494 insertions, 7395 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c
index 5e62c0957..1e1219800 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -1656,7 +1656,7 @@ static void ScriptCmd_createsprite(void)
else
argVar *= -1;
- subpriority = sub_80A82E4(gBattleAnimTarget) + (s8)(argVar);
+ subpriority = GetBattlerSpriteSubpriority(gBattleAnimTarget) + (s8)(argVar);
}
else
{
@@ -1665,13 +1665,17 @@ static void ScriptCmd_createsprite(void)
else
argVar *= -1;
- subpriority = sub_80A82E4(gBattleAnimAttacker) + (s8)(argVar);
+ subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) + (s8)(argVar);
}
if (subpriority < 3)
subpriority = 3;
- CreateSpriteAndAnimate(template, GetBattlerSpriteCoord(gBattleAnimTarget, 2), GetBattlerSpriteCoord(gBattleAnimTarget, 3), subpriority);
+ CreateSpriteAndAnimate(
+ template,
+ GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2),
+ GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET),
+ subpriority);
gAnimVisualTaskCount++;
}
@@ -3029,12 +3033,12 @@ static void ScriptCmd_doublebattle_2D(void)
{
if (wantedBattler == ANIM_ATTACKER)
{
- r4 = sub_80A8364(gBattleAnimAttacker);
+ r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
}
else
{
- r4 = sub_80A8364(gBattleAnimTarget);
+ r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
}
if (spriteId != 0xFF)
@@ -3064,12 +3068,12 @@ static void ScriptCmd_doublebattle_2E(void)
{
if (wantedBattler == ANIM_ATTACKER)
{
- r4 = sub_80A8364(gBattleAnimAttacker);
+ r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
}
else
{
- r4 = sub_80A8364(gBattleAnimTarget);
+ r4 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
}
diff --git a/src/battle_anim_80A5C6C.c b/src/battle_anim_80A5C6C.c
index 9adbdd779..e17dde078 100644
--- a/src/battle_anim_80A5C6C.c
+++ b/src/battle_anim_80A5C6C.c
@@ -40,18 +40,17 @@ void sub_80A7144(struct Sprite *sprite);
void sub_80A791C(struct Sprite *sprite);
void sub_80A8DFC(struct Sprite *sprite);
void sub_80A8E88(struct Sprite *sprite);
-void sub_80A7E6C(u8 spriteId);
-u16 sub_80A7F18(u8 spriteId);
+void SetBattlerSpriteYOffsetFromYScale(u8 spriteId);
+u16 GetBattlerYDeltaFromSpriteId(u8 spriteId);
void AnimTask_BlendMonInAndOutSetup(struct Task *task);
void sub_80A7AFC(u8 taskId);
void sub_80A8CAC(u8 taskId);
void AnimTask_BlendMonInAndOutStep(u8 taskId);
bool8 sub_80A7238(void);
-u8 sub_80A82E4(u8 battlerId);
void sub_80A8D78(struct Task *task, u8 taskId);
// EWRAM vars
-EWRAM_DATA static union AffineAnimCmd *gUnknown_02038444 = NULL;
+EWRAM_DATA static union AffineAnimCmd *gAnimTaskAffineAnim = NULL;
// Const rom data
static const struct UCoords8 sBattlerCoords[][4] =
@@ -124,8 +123,7 @@ static const struct SpriteSheet sUnknown_08525FC0[] =
{ gMiscBlank_Gfx, 0x800, 55126, },
};
-// code
-u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId)
+u8 GetBattlerSpriteCoord(u8 battlerId, u8 coordType)
{
u8 retVal;
u16 species;
@@ -133,11 +131,11 @@ u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId)
if (IsContest())
{
- if (attributeId == BATTLER_COORD_3 && battlerId == 3)
- attributeId = BATTLER_COORD_Y;
+ if (coordType == BATTLER_COORD_Y_PIC_OFFSET && battlerId == 3)
+ coordType = BATTLER_COORD_Y;
}
- switch (attributeId)
+ switch (coordType)
{
case BATTLER_COORD_X:
case BATTLER_COORD_X_2:
@@ -146,15 +144,15 @@ u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId)
case BATTLER_COORD_Y:
retVal = sBattlerCoords[IS_DOUBLE_BATTLE()][GetBattlerPosition(battlerId)].y;
break;
- case BATTLER_COORD_3:
- case BATTLER_COORD_4:
+ case BATTLER_COORD_Y_PIC_OFFSET:
+ case BATTLER_COORD_Y_PIC_OFFSET_DEFAULT:
default:
if (IsContest())
{
- if (shared19348.unk4_0)
- species = shared19348.unk2;
+ if (gContestResources->field_18->unk4_0)
+ species = gContestResources->field_18->unk2;
else
- species = shared19348.species;
+ species = gContestResources->field_18->species;
}
else
{
@@ -175,7 +173,7 @@ u8 GetBattlerSpriteCoord(u8 battlerId, u8 attributeId)
species = spriteInfo[battlerId].transformSpecies;
}
}
- if (attributeId == BATTLER_COORD_3)
+ if (coordType == BATTLER_COORD_Y_PIC_OFFSET)
retVal = GetBattlerSpriteFinal_Y(battlerId, species, TRUE);
else
retVal = GetBattlerSpriteFinal_Y(battlerId, species, FALSE);
@@ -199,10 +197,10 @@ u8 GetBattlerYDelta(u8 battlerId, u16 species)
{
if (IsContest())
{
- if (shared19348.unk4_0)
- personality = shared19348.unk10;
+ if (gContestResources->field_18->unk4_0)
+ personality = gContestResources->field_18->unk10;
else
- personality = shared19348.unk8;
+ personality = gContestResources->field_18->unk8;
}
else
{
@@ -307,19 +305,19 @@ u8 GetBattlerSpriteFinal_Y(u8 battlerId, u16 species, bool8 a3)
return y;
}
-u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId)
+u8 GetBattlerSpriteCoord2(u8 battlerId, u8 coordType)
{
u16 species;
struct BattleSpriteInfo *spriteInfo;
- if (attributeId == BATTLER_COORD_3 || attributeId == BATTLER_COORD_4)
+ if (coordType == BATTLER_COORD_Y_PIC_OFFSET || coordType == BATTLER_COORD_Y_PIC_OFFSET_DEFAULT)
{
if (IsContest())
{
- if (shared19348.unk4_0)
- species = shared19348.unk2;
+ if (gContestResources->field_18->unk4_0)
+ species = gContestResources->field_18->unk2;
else
- species = shared19348.species;
+ species = gContestResources->field_18->species;
}
else
{
@@ -329,20 +327,20 @@ u8 GetBattlerSpriteCoord2(u8 battlerId, u8 attributeId)
else
species = spriteInfo[battlerId].transformSpecies;
}
- if (attributeId == BATTLER_COORD_3)
+ if (coordType == BATTLER_COORD_Y_PIC_OFFSET)
return GetBattlerSpriteFinal_Y(battlerId, species, TRUE);
else
return GetBattlerSpriteFinal_Y(battlerId, species, FALSE);
}
else
{
- return GetBattlerSpriteCoord(battlerId, attributeId);
+ return GetBattlerSpriteCoord(battlerId, coordType);
}
}
u8 GetBattlerSpriteDefault_Y(u8 battlerId)
{
- return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_4);
+ return GetBattlerSpriteCoord(battlerId, BATTLER_COORD_Y_PIC_OFFSET_DEFAULT);
}
u8 GetSubstituteSpriteDefault_Y(u8 battlerId)
@@ -386,11 +384,11 @@ u8 GetBattlerYCoordWithElevation(u8 battlerId)
return y;
}
-u8 GetAnimBattlerSpriteId(u8 which)
+u8 GetAnimBattlerSpriteId(u8 animBattler)
{
u8 *sprites;
- if (which == ANIM_ATTACKER)
+ if (animBattler == ANIM_ATTACKER)
{
if (IsBattlerSpritePresent(gBattleAnimAttacker))
{
@@ -402,7 +400,7 @@ u8 GetAnimBattlerSpriteId(u8 which)
return 0xff;
}
}
- else if (which == ANIM_TARGET)
+ else if (animBattler == ANIM_TARGET)
{
if (IsBattlerSpritePresent(gBattleAnimTarget))
{
@@ -414,7 +412,7 @@ u8 GetAnimBattlerSpriteId(u8 which)
return 0xff;
}
}
- else if (which == ANIM_ATK_PARTNER)
+ else if (animBattler == ANIM_ATK_PARTNER)
{
if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker)))
return 0xff;
@@ -442,7 +440,7 @@ void SetCallbackToStoredInData6(struct Sprite *sprite)
sprite->callback = (void (*)(struct Sprite *))callback;
}
-void sub_80A62EC(struct Sprite *sprite)
+void TranslateSpriteInCircleOverDuration(struct Sprite *sprite)
{
if (sprite->data[3])
{
@@ -461,7 +459,7 @@ void sub_80A62EC(struct Sprite *sprite)
}
}
-void sub_80A634C(struct Sprite *sprite)
+void TranslateSpriteInGrowingCircleOverDuration(struct Sprite *sprite)
{
if (sprite->data[3])
{
@@ -570,7 +568,7 @@ void TranslateSpriteOverDuration(struct Sprite *sprite)
}
}
-void sub_80A656C(struct Sprite *sprite)
+void AnimTranslateLinearSimple(struct Sprite *sprite)
{
if (sprite->data[0] > 0)
{
@@ -665,7 +663,7 @@ void sub_80A66DC(struct Sprite *sprite)
}
}
-void move_anim_8074EE0(struct Sprite *sprite)
+void DestroySpriteAndMatrix(struct Sprite *sprite)
{
FreeSpriteOamMatrix(sprite);
DestroyAnimSprite(sprite);
@@ -683,16 +681,16 @@ void sub_80A6760(struct Sprite *sprite)
void sub_80A67A4(struct Sprite *sprite)
{
ResetPaletteStructByUid(sprite->data[5]);
- move_anim_8074EE0(sprite);
+ DestroySpriteAndMatrix(sprite);
}
-void sub_80A67BC(struct Sprite *sprite)
+void RunStoredCallbackWhenAffineAnimEnds(struct Sprite *sprite)
{
if (sprite->affineAnimEnded)
SetCallbackToStoredInData6(sprite);
}
-void sub_80A67D8(struct Sprite *sprite)
+void RunStoredCallbackWhenAnimEnds(struct Sprite *sprite)
{
if (sprite->animEnded)
SetCallbackToStoredInData6(sprite);
@@ -712,31 +710,33 @@ void sub_80A6814(u8 taskId)
DestroyAnimVisualTask(taskId);
}
-void sub_80A6838(struct Sprite *sprite)
+void SetSpriteCoordsToAnimAttackerCoords(struct Sprite *sprite)
{
- sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
- sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
}
-void sub_80A6864(struct Sprite *sprite, s16 a2)
+// Sets the initial x offset of the anim sprite depending on the horizontal orientation
+// of the two involved mons.
+void SetAnimSpriteInitialXOffset(struct Sprite *sprite, s16 xOffset)
{
- u16 v1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 0);
- u16 v2 = GetBattlerSpriteCoord(gBattleAnimTarget, 0);
+ u16 attackerX = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X);
+ u16 targetX = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X);
- if (v1 > v2)
+ if (attackerX > targetX)
{
- sprite->pos1.x -= a2;
+ sprite->pos1.x -= xOffset;
}
- else if (v1 < v2)
+ else if (attackerX < targetX)
{
- sprite->pos1.x += a2;
+ sprite->pos1.x += xOffset;
}
else
{
- if (GetBattlerSide(gBattleAnimAttacker) != 0)
- sprite->pos1.x -= a2;
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ sprite->pos1.x -= xOffset;
else
- sprite->pos1.x += a2;
+ sprite->pos1.x += xOffset;
}
}
@@ -751,7 +751,7 @@ void InitAnimArcTranslation(struct Sprite *sprite)
bool8 TranslateAnimArc(struct Sprite *sprite)
{
- if (TranslateAnimLinear(sprite))
+ if (AnimTranslateLinear(sprite))
return TRUE;
sprite->data[7] += sprite->data[6];
sprite->pos2.y += Sin((u8)(sprite->data[7] >> 8), sprite->data[5]);
@@ -760,7 +760,7 @@ bool8 TranslateAnimArc(struct Sprite *sprite)
bool8 sub_80A6934(struct Sprite *sprite)
{
- if (TranslateAnimLinear(sprite))
+ if (AnimTranslateLinear(sprite))
return TRUE;
sprite->data[7] += sprite->data[6];
sprite->pos2.x += Sin((u8)(sprite->data[7] >> 8), sprite->data[5]);
@@ -775,30 +775,32 @@ void oamt_add_pos2_onto_pos1(struct Sprite *sprite)
sprite->pos2.y = 0;
}
-void sub_80A6980(struct Sprite *sprite, bool8 a2)
+void InitSpritePosToAnimTarget(struct Sprite *sprite, bool8 respectMonPicOffsets)
{
- if (!a2)
+ // Battle anim sprites are automatically created at the anim target's center, which
+ // is why there is no else clause for the "respectMonPicOffsets" check.
+ if (!respectMonPicOffsets)
{
- sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimTarget, 0);
- sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimTarget, 1);
+ sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimTarget, BATTLER_COORD_X);
+ sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimTarget, BATTLER_COORD_Y);
}
- sub_80A6864(sprite, gBattleAnimArgs[0]);
+ SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
sprite->pos1.y += gBattleAnimArgs[1];
}
-void InitAnimSpritePos(struct Sprite *sprite, u8 a2)
+void InitSpritePosToAnimAttacker(struct Sprite *sprite, u8 respectMonPicOffsets)
{
- if (!a2)
+ if (!respectMonPicOffsets)
{
- sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, 0);
- sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, 1);
+ sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, BATTLER_COORD_X);
+ sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, BATTLER_COORD_Y);
}
else
{
- sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, 2);
- sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, 3);
+ sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
}
- sub_80A6864(sprite, gBattleAnimArgs[0]);
+ SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
sprite->pos1.y += gBattleAnimArgs[1];
}
@@ -908,7 +910,7 @@ void sub_80A6B90(struct UnknownAnimStruct2 *unk, u32 arg1)
}
}
-void sub_80A6BFC(struct UnknownAnimStruct2 *unk)
+void sub_80A6BFC(struct UnknownAnimStruct2 *unk, u8 unused)
{
unk->bgTiles = gUnknown_0202305C;
unk->unk4 = (u16 *)gUnknown_02023060;
@@ -919,7 +921,7 @@ void sub_80A6BFC(struct UnknownAnimStruct2 *unk)
unk->tilesOffset = 0;
unk->unkC = 0;
}
- else if (sub_80A8364(gBattleAnimAttacker) == 1)
+ else if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == 1)
{
unk->unk8 = 8;
unk->bgId = 1;
@@ -1060,7 +1062,7 @@ void sub_80A6F14(struct Sprite *sprite)
sprite->callback(sprite);
}
-bool8 TranslateAnimLinear(struct Sprite *sprite)
+bool8 AnimTranslateLinear(struct Sprite *sprite)
{
u16 v1, v2, x, y;
@@ -1092,14 +1094,14 @@ bool8 TranslateAnimLinear(struct Sprite *sprite)
void sub_80A6F98(struct Sprite *sprite)
{
- if (TranslateAnimLinear(sprite))
+ if (AnimTranslateLinear(sprite))
SetCallbackToStoredInData6(sprite);
}
void sub_80A6FB4(struct Sprite *sprite)
{
sub_8039E9C(sprite);
- if (TranslateAnimLinear(sprite))
+ if (AnimTranslateLinear(sprite))
SetCallbackToStoredInData6(sprite);
}
@@ -1119,14 +1121,14 @@ void sub_80A7000(struct Sprite *sprite)
sprite->callback(sprite);
}
-void sub_80A7028(struct Sprite *sprite)
+static void InitAnimFastLinearTranslation(struct Sprite *sprite)
{
- int x = sprite->data[2] - sprite->data[1];
- int y = sprite->data[4] - sprite->data[3];
- bool8 x_sign = x < 0;
- bool8 y_sign = y < 0;
- u16 x2 = abs(x) << 4;
- u16 y2 = abs(y) << 4;
+ int xDiff = sprite->data[2] - sprite->data[1];
+ int yDiff = sprite->data[4] - sprite->data[3];
+ bool8 x_sign = xDiff < 0;
+ bool8 y_sign = yDiff < 0;
+ u16 x2 = abs(xDiff) << 4;
+ u16 y2 = abs(yDiff) << 4;
x2 /= sprite->data[0];
y2 /= sprite->data[0];
@@ -1147,16 +1149,16 @@ void sub_80A7028(struct Sprite *sprite)
sprite->data[3] = 0;
}
-void sub_80A70C0(struct Sprite *sprite)
+void InitAndRunAnimFastLinearTranslation(struct Sprite *sprite)
{
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
- sub_80A7028(sprite);
+ InitAnimFastLinearTranslation(sprite);
sprite->callback = sub_80A7144;
sprite->callback(sprite);
}
-bool8 sub_80A70E8(struct Sprite *sprite)
+bool8 AnimFastTranslateLinear(struct Sprite *sprite)
{
u16 v1, v2, x, y;
@@ -1188,27 +1190,27 @@ bool8 sub_80A70E8(struct Sprite *sprite)
void sub_80A7144(struct Sprite *sprite)
{
- if (sub_80A70E8(sprite))
+ if (AnimFastTranslateLinear(sprite))
SetCallbackToStoredInData6(sprite);
}
-void sub_80A7160(struct Sprite *sprite)
+void InitAnimFastLinearTranslationWithSpeed(struct Sprite *sprite)
{
- int v1 = abs(sprite->data[2] - sprite->data[1]) << 4;
- sprite->data[0] = v1 / sprite->data[0];
- sub_80A7028(sprite);
+ int xDiff = abs(sprite->data[2] - sprite->data[1]) << 4;
+ sprite->data[0] = xDiff / sprite->data[0];
+ InitAnimFastLinearTranslation(sprite);
}
void sub_80A718C(struct Sprite *sprite)
{
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
- sub_80A7160(sprite);
+ InitAnimFastLinearTranslationWithSpeed(sprite);
sprite->callback = sub_80A7144;
sprite->callback(sprite);
}
-void obj_id_set_rotscale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation)
+void SetSpriteRotScale(u8 spriteId, s16 xScale, s16 yScale, u16 rotation)
{
int i;
struct ObjAffineSrcData src;
@@ -1242,7 +1244,7 @@ bool8 sub_80A7238(void)
}
}
-void sub_80A7270(u8 spriteId, u8 objMode)
+void PrepareBattlerSpriteForRotScale(u8 spriteId, u8 objMode)
{
u8 battlerId = gSprites[spriteId].data[0];
@@ -1251,32 +1253,34 @@ void sub_80A7270(u8 spriteId, u8 objMode)
gSprites[spriteId].oam.objMode = objMode;
gSprites[spriteId].affineAnimPaused = TRUE;
if (!IsContest() && !gSprites[spriteId].oam.affineMode)
- gSprites[spriteId].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[battlerId].field_6;
- gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[battlerId].matrixNum;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode);
}
-void sub_80A7344(u8 spriteId)
+void ResetSpriteRotScale(u8 spriteId)
{
- obj_id_set_rotscale(spriteId, 0x100, 0x100, 0);
- gSprites[spriteId].oam.affineMode = 1;
+ SetSpriteRotScale(spriteId, 0x100, 0x100, 0);
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].oam.objMode = 0;
gSprites[spriteId].affineAnimPaused = FALSE;
CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode);
}
-void sub_80A73A0(u8 spriteId)
+// Sets the sprite's y offset equal to the y displacement caused by the
+// matrix's rotation.
+void SetBattlerSpriteYOffsetFromRotation(u8 spriteId)
{
- u16 matrix = gSprites[spriteId].oam.matrixNum;
- s16 c = gOamMatrices[matrix].c;
-
+ u16 matrixNum = gSprites[spriteId].oam.matrixNum;
+ // The "c" component of the battler sprite matrix contains the sine of the rotation angle divided by some scale amount.
+ s16 c = gOamMatrices[matrixNum].c;
if (c < 0)
c = -c;
+
gSprites[spriteId].pos2.y = c >> 3;
}
-// related to obj_id_set_rotscale
-void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation)
+void TrySetSpriteRotScale(struct Sprite *sprite, bool8 recalcCenterVector, s16 xScale, s16 yScale, u16 rotation)
{
int i;
struct ObjAffineSrcData src;
@@ -1285,7 +1289,7 @@ void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 ro
if (sprite->oam.affineMode & 1)
{
sprite->affineAnimPaused = TRUE;
- if (a2)
+ if (recalcCenterVector)
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
src.xScale = xScale;
src.yScale = yScale;
@@ -1303,7 +1307,7 @@ void sub_80A73E0(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 ro
void sub_80A749C(struct Sprite *sprite)
{
- sub_80A73E0(sprite, TRUE, 0x100, 0x100, 0);
+ TrySetSpriteRotScale(sprite, TRUE, 0x100, 0x100, 0);
sprite->affineAnimPaused = FALSE;
CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, sprite->oam.affineMode);
}
@@ -1319,32 +1323,32 @@ u16 ArcTan2Neg(s16 a, s16 b)
return -var;
}
-void sub_80A750C(u16 a1, bool8 a2)
+void SetGreyscaleOrOriginalPalette(u16 paletteNum, bool8 restoreOriginalColor)
{
int i;
- struct PlttData *c;
- struct PlttData *c2;
+ struct PlttData *originalColor;
+ struct PlttData *destColor;
u16 average;
- a1 *= 0x10;
+ paletteNum *= 16;
- if (!a2)
+ if (!restoreOriginalColor)
{
- for (i = 0; i < 0x10; i++)
+ for (i = 0; i < 16; i++)
{
- c = (struct PlttData *)&gPlttBufferUnfaded[a1 + i];
- average = c->r + c->g + c->b;
+ originalColor = (struct PlttData *)&gPlttBufferUnfaded[paletteNum + i];
+ average = originalColor->r + originalColor->g + originalColor->b;
average /= 3;
- c2 = (struct PlttData *)&gPlttBufferFaded[a1 + i];
- c2->r = average;
- c2->g = average;
- c2->b = average;
+ destColor = (struct PlttData *)&gPlttBufferFaded[paletteNum + i];
+ destColor->r = average;
+ destColor->g = average;
+ destColor->b = average;
}
}
else
{
- CpuCopy32(&gPlttBufferUnfaded[a1], &gPlttBufferFaded[a1], 0x20);
+ CpuCopy32(&gPlttBufferUnfaded[paletteNum], &gPlttBufferFaded[paletteNum], 32);
}
}
@@ -1471,15 +1475,15 @@ void sub_80A77C8(struct Sprite *sprite)
else
var = FALSE;
if (!gBattleAnimArgs[2])
- InitAnimSpritePos(sprite, var);
+ InitSpritePosToAnimAttacker(sprite, var);
else
- sub_80A6980(sprite, var);
+ InitSpritePosToAnimTarget(sprite, var);
sprite->data[0]++;
}
else if (sprite->animEnded || sprite->affineAnimEnded)
{
- move_anim_8074EE0(sprite);
+ DestroySpriteAndMatrix(sprite);
}
}
@@ -1494,7 +1498,7 @@ void sub_80A77C8(struct Sprite *sprite)
void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite)
{
bool8 v1;
- u8 attributeId;
+ u8 coordType;
if (!(gBattleAnimArgs[5] & 0xff00))
v1 = TRUE;
@@ -1502,24 +1506,24 @@ void TranslateAnimSpriteToTargetMonLocation(struct Sprite *sprite)
v1 = FALSE;
if (!(gBattleAnimArgs[5] & 0xff))
- attributeId = BATTLER_COORD_3;
+ coordType = BATTLER_COORD_Y_PIC_OFFSET;
else
- attributeId = BATTLER_COORD_Y;
+ coordType = BATTLER_COORD_Y;
- InitAnimSpritePos(sprite, v1);
+ InitSpritePosToAnimAttacker(sprite, v1);
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[2];
- sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, attributeId) + gBattleAnimArgs[3];
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, coordType) + gBattleAnimArgs[3];
sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
void sub_80A78AC(struct Sprite *sprite)
{
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
if (GetBattlerSide(gBattleAnimAttacker))
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
sprite->data[0] = gBattleAnimArgs[4];
@@ -1544,7 +1548,7 @@ void sub_80A7938(struct Sprite *sprite)
if (!gBattleAnimArgs[6])
{
r4 = TRUE;
- attributeId = BATTLER_COORD_3;
+ attributeId = BATTLER_COORD_Y_PIC_OFFSET;
}
else
{
@@ -1553,17 +1557,17 @@ void sub_80A7938(struct Sprite *sprite)
}
if (!gBattleAnimArgs[5])
{
- InitAnimSpritePos(sprite, r4);
+ InitSpritePosToAnimAttacker(sprite, r4);
battlerId = gBattleAnimAttacker;
}
else
{
- sub_80A6980(sprite, r4);
+ InitSpritePosToAnimTarget(sprite, r4);
battlerId = gBattleAnimTarget;
}
if (GetBattlerSide(gBattleAnimAttacker))
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
- sub_80A6980(sprite, r4);
+ InitSpritePosToAnimTarget(sprite, r4);
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = GetBattlerSpriteCoord(battlerId, BATTLER_COORD_X_2) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(battlerId, attributeId) + gBattleAnimArgs[3];
@@ -1571,19 +1575,19 @@ void sub_80A7938(struct Sprite *sprite)
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
-s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 whichBattler)
+s16 CloneBattlerSpriteWithBlend(u8 animBattler)
{
u16 i;
- u8 spriteId = GetAnimBattlerSpriteId(whichBattler);
+ u8 spriteId = GetAnimBattlerSpriteId(animBattler);
- if (spriteId != 0xff)
+ if (spriteId != 0xFF)
{
for (i = 0; i < MAX_SPRITES; i++)
{
if (!gSprites[i].inUse)
{
gSprites[i] = gSprites[spriteId];
- gSprites[i].oam.objMode = 1;
+ gSprites[i].oam.objMode = ST_OAM_OBJ_BLEND;
gSprites[i].invisible = FALSE;
return i;
}
@@ -1730,49 +1734,49 @@ void sub_80A7CB4(u8 task)
AnimTask_BlendMonInAndOutSetup(&gTasks[task]);
}
-void sub_80A7CFC(struct Task *task, u8 a2, const void *a3)
+void PrepareAffineAnimInTaskData(struct Task *task, u8 spriteId, const union AffineAnimCmd *affineAnimCmds)
{
task->data[7] = 0;
task->data[8] = 0;
task->data[9] = 0;
- task->data[15] = a2;
+ task->data[15] = spriteId;
task->data[10] = 0x100;
task->data[11] = 0x100;
task->data[12] = 0;
- sub_80A8048(&task->data[13], &task->data[14], a3);
- sub_80A7270(a2, 0);
+ StorePointerInVars(&task->data[13], &task->data[14], affineAnimCmds);
+ PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
}
-bool8 sub_80A7D34(struct Task *task)
+bool8 RunAffineAnimFromTaskData(struct Task *task)
{
- gUnknown_02038444 = sub_80A8050(task->data[13], task->data[14]) + (task->data[7] << 3);
- switch (gUnknown_02038444->type)
+ gAnimTaskAffineAnim = LoadPointerFromVars(task->data[13], task->data[14]) + (task->data[7] << 3);
+ switch (gAnimTaskAffineAnim->type)
{
default:
- if (!gUnknown_02038444->frame.duration)
+ if (!gAnimTaskAffineAnim->frame.duration)
{
- task->data[10] = gUnknown_02038444->frame.xScale;
- task->data[11] = gUnknown_02038444->frame.yScale;
- task->data[12] = gUnknown_02038444->frame.rotation;
+ task->data[10] = gAnimTaskAffineAnim->frame.xScale;
+ task->data[11] = gAnimTaskAffineAnim->frame.yScale;
+ task->data[12] = gAnimTaskAffineAnim->frame.rotation;
task->data[7]++;
- gUnknown_02038444++;
+ gAnimTaskAffineAnim++;
}
- task->data[10] += gUnknown_02038444->frame.xScale;
- task->data[11] += gUnknown_02038444->frame.yScale;
- task->data[12] += gUnknown_02038444->frame.rotation;
- obj_id_set_rotscale(task->data[15], task->data[10], task->data[11], task->data[12]);
- sub_80A7E6C(task->data[15]);
- if (++task->data[8] >= gUnknown_02038444->frame.duration)
+ task->data[10] += gAnimTaskAffineAnim->frame.xScale;
+ task->data[11] += gAnimTaskAffineAnim->frame.yScale;
+ task->data[12] += gAnimTaskAffineAnim->frame.rotation;
+ SetSpriteRotScale(task->data[15], task->data[10], task->data[11], task->data[12]);
+ SetBattlerSpriteYOffsetFromYScale(task->data[15]);
+ if (++task->data[8] >= gAnimTaskAffineAnim->frame.duration)
{
task->data[8] = 0;
task->data[7]++;
}
break;
case AFFINEANIMCMDTYPE_JUMP:
- task->data[7] = gUnknown_02038444->jump.target;
+ task->data[7] = gAnimTaskAffineAnim->jump.target;
break;
case AFFINEANIMCMDTYPE_LOOP:
- if (gUnknown_02038444->loop.count)
+ if (gAnimTaskAffineAnim->loop.count)
{
if (task->data[9])
{
@@ -1784,7 +1788,7 @@ bool8 sub_80A7D34(struct Task *task)
}
else
{
- task->data[9] = gUnknown_02038444->loop.count;
+ task->data[9] = gAnimTaskAffineAnim->loop.count;
}
if (!task->data[7])
{
@@ -1793,8 +1797,8 @@ bool8 sub_80A7D34(struct Task *task)
for (;;)
{
task->data[7]--;
- gUnknown_02038444--;
- if (gUnknown_02038444->type == AFFINEANIMCMDTYPE_LOOP)
+ gAnimTaskAffineAnim--;
+ if (gAnimTaskAffineAnim->type == AFFINEANIMCMDTYPE_LOOP)
{
task->data[7]++;
return TRUE;
@@ -1807,36 +1811,40 @@ bool8 sub_80A7D34(struct Task *task)
break;
case AFFINEANIMCMDTYPE_END:
gSprites[task->data[15]].pos2.y = 0;
- sub_80A7344(task->data[15]);
+ ResetSpriteRotScale(task->data[15]);
return FALSE;
}
return TRUE;
}
-void sub_80A7E6C(u8 spriteId)
+// Sets the sprite's y offset equal to the y displacement caused by the
+// matrix's scale in the y dimension.
+void SetBattlerSpriteYOffsetFromYScale(u8 spriteId)
{
- int var = 0x40 - sub_80A7F18(spriteId) * 2;
+ int var = 64 - GetBattlerYDeltaFromSpriteId(spriteId) * 2;
u16 matrix = gSprites[spriteId].oam.matrixNum;
int var2 = (var << 8) / gOamMatrices[matrix].d;
- if (var2 > 0x80)
- var2 = 0x80;
+ if (var2 > 128)
+ var2 = 128;
gSprites[spriteId].pos2.y = (var - var2) / 2;
}
-void sub_80A7EC0(u8 spriteId, u8 spriteId2)
+// Sets the sprite's y offset equal to the y displacement caused by another sprite
+// matrix's scale in the y dimension.
+void SetBattlerSpriteYOffsetFromOtherYScale(u8 spriteId, u8 otherSpriteId)
{
- int var = 0x40 - sub_80A7F18(spriteId2) * 2;
+ int var = 64 - GetBattlerYDeltaFromSpriteId(otherSpriteId) * 2;
u16 matrix = gSprites[spriteId].oam.matrixNum;
int var2 = (var << 8) / gOamMatrices[matrix].d;
- if (var2 > 0x80)
- var2 = 0x80;
+ if (var2 > 128)
+ var2 = 128;
gSprites[spriteId].pos2.y = (var - var2) / 2;
}
-u16 sub_80A7F18(u8 spriteId)
+u16 GetBattlerYDeltaFromSpriteId(u8 spriteId)
{
struct BattleSpriteInfo *spriteInfo;
u8 battlerId = gSprites[spriteId].data[0];
@@ -1849,7 +1857,7 @@ u16 sub_80A7F18(u8 spriteId)
{
if (IsContest())
{
- species = shared19348.species;
+ species = gContestResources->field_18->species;
return gMonBackPicCoords[species].y_offset;
}
else
@@ -1883,18 +1891,18 @@ u16 sub_80A7F18(u8 spriteId)
}
}
}
- return 0x40;
+ return 64;
}
-void sub_80A8048(s16 *bottom, s16 *top, const void *ptr)
+void StorePointerInVars(s16 *lo, s16 *hi, const void *ptr)
{
- *bottom = ((intptr_t) ptr) & 0xffff;
- *top = (((intptr_t) ptr) >> 16) & 0xffff;
+ *lo = ((intptr_t) ptr) & 0xffff;
+ *hi = (((intptr_t) ptr) >> 16) & 0xffff;
}
-void *sub_80A8050(s16 bottom, s16 top)
+void *LoadPointerFromVars(s16 lo, s16 hi)
{
- return (void *)((u16)bottom | ((u16)top << 16));
+ return (void *)((u16)lo | ((u16)hi << 16));
}
void sub_80A805C(struct Task *task, u8 a2, s16 a3, s16 a4, s16 a5, s16 a6, u16 a7)
@@ -1924,9 +1932,9 @@ u8 sub_80A80C8(struct Task *task)
task->data[9] = task->data[13];
task->data[10] = task->data[14];
}
- obj_id_set_rotscale(task->data[15], task->data[9], task->data[10], 0);
+ SetSpriteRotScale(task->data[15], task->data[9], task->data[10], 0);
if (task->data[8])
- sub_80A7E6C(task->data[15]);
+ SetBattlerSpriteYOffsetFromYScale(task->data[15]);
else
gSprites[task->data[15]].pos2.y = 0;
return task->data[8];
@@ -1968,16 +1976,16 @@ void sub_80A8278(void)
{
if (IsBattlerSpriteVisible(i))
{
- gSprites[gBattlerSpriteIds[i]].subpriority = sub_80A82E4(i);
+ gSprites[gBattlerSpriteIds[i]].subpriority = GetBattlerSpriteSubpriority(i);
gSprites[gBattlerSpriteIds[i]].oam.priority = 2;
}
}
}
-u8 sub_80A82E4(u8 battlerId)
+u8 GetBattlerSpriteSubpriority(u8 battlerId)
{
u8 position;
- u8 ret;
+ u8 subpriority;
if (IsContest())
{
@@ -1990,18 +1998,19 @@ u8 sub_80A82E4(u8 battlerId)
{
position = GetBattlerPosition(battlerId);
if (position == B_POSITION_PLAYER_LEFT)
- ret = 30;
+ subpriority = 30;
else if (position == B_POSITION_PLAYER_RIGHT)
- ret = 20;
+ subpriority = 20;
else if (position == B_POSITION_OPPONENT_LEFT)
- ret = 40;
+ subpriority = 40;
else
- ret = 50;
+ subpriority = 50;
}
- return ret;
+
+ return subpriority;
}
-u8 sub_80A8328(u8 battlerId)
+u8 GetBattlerSpriteBGPriority(u8 battlerId)
{
u8 position = GetBattlerPosition(battlerId);
@@ -2013,7 +2022,7 @@ u8 sub_80A8328(u8 battlerId)
return GetAnimBgAttribute(1, BG_ANIM_PRIORITY);
}
-u8 sub_80A8364(u8 battlerId)
+u8 GetBattlerSpriteBGPriorityRank(u8 battlerId)
{
if (!IsContest())
{
@@ -2100,15 +2109,15 @@ s16 sub_80A861C(u8 battlerId, u8 a2)
if (IsContest())
{
- if (shared19348.unk4_0)
+ if (gContestResources->field_18->unk4_0)
{
- species = shared19348.unk2;
- personality = shared19348.unk10;
+ species = gContestResources->field_18->unk2;
+ personality = gContestResources->field_18->unk10;
}
else
{
- species = shared19348.species;
- personality = shared19348.unk8;
+ species = gContestResources->field_18->species;
+ personality = gContestResources->field_18->unk8;
}
if (species == SPECIES_UNOWN)
{
@@ -2224,36 +2233,38 @@ s16 sub_80A861C(u8 battlerId, u8 a2)
}
}
-void SetAverageBattlerPositions(u8 battlerId, bool8 a2, s16 *x, s16 *y)
+void SetAverageBattlerPositions(u8 battlerId, bool8 respectMonPicOffsets, s16 *x, s16 *y)
{
- u8 v1, v2;
- s16 v3, v4;
- s16 v5, v6;
+ u8 xCoordType, yCoordType;
+ s16 battlerX, battlerY;
+ s16 partnerX, partnerY;
- if (!a2)
+ if (!respectMonPicOffsets)
{
- v1 = 0;
- v2 = 1;
+ xCoordType = BATTLER_COORD_X;
+ yCoordType = BATTLER_COORD_Y;
}
else
{
- v1 = 2;
- v2 = 3;
+ xCoordType = BATTLER_COORD_X_2;
+ yCoordType = BATTLER_COORD_Y_PIC_OFFSET;
}
- v3 = GetBattlerSpriteCoord(battlerId, v1);
- v4 = GetBattlerSpriteCoord(battlerId, v2);
+
+ battlerX = GetBattlerSpriteCoord(battlerId, xCoordType);
+ battlerY = GetBattlerSpriteCoord(battlerId, yCoordType);
if (IsDoubleBattle() && !IsContest())
{
- v5 = GetBattlerSpriteCoord(BATTLE_PARTNER(battlerId), v1);
- v6 = GetBattlerSpriteCoord(BATTLE_PARTNER(battlerId), v2);
+ partnerX = GetBattlerSpriteCoord(BATTLE_PARTNER(battlerId), xCoordType);
+ partnerY = GetBattlerSpriteCoord(BATTLE_PARTNER(battlerId), yCoordType);
}
else
{
- v5 = v3;
- v6 = v4;
+ partnerX = battlerX;
+ partnerY = battlerY;
}
- *x = (v3 + v5) / 2;
- *y = (v4 + v6) / 2;
+
+ *x = (battlerX + partnerX) / 2;
+ *y = (battlerY + partnerY) / 2;
}
u8 sub_80A89C8(int battlerId, u8 spriteId, int species)
@@ -2270,7 +2281,7 @@ u8 sub_80A89C8(int battlerId, u8 spriteId, int species)
void sub_80A8A6C(struct Sprite *sprite)
{
- sub_80A6838(sprite);
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
if (GetBattlerSide(gBattleAnimAttacker))
{
sprite->pos1.x -= gBattleAnimArgs[0];
@@ -2286,7 +2297,7 @@ void sub_80A8A6C(struct Sprite *sprite)
sprite->data[1] = gBattleAnimArgs[3];
sprite->data[3] = gBattleAnimArgs[4];
sprite->data[5] = gBattleAnimArgs[5];
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
sprite->callback = sub_80A66DC;
}
@@ -2307,19 +2318,19 @@ void sub_80A8AEC(struct Sprite *sprite)
sprite->data[3] = gBattleAnimArgs[4];
sprite->data[5] = gBattleAnimArgs[5];
StartSpriteAnim(sprite, gBattleAnimArgs[6]);
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
sprite->callback = sub_80A66DC;
}
void sub_80A8B64(struct Sprite *sprite)
{
- sub_80A6838(sprite);
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
if (GetBattlerSide(gBattleAnimAttacker))
sprite->pos1.x -= gBattleAnimArgs[0];
else
sprite->pos1.x += gBattleAnimArgs[0];
sprite->pos1.y += gBattleAnimArgs[1];
- sprite->callback = sub_80A67D8;
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
@@ -2339,7 +2350,7 @@ void sub_80A8BC4(u8 taskId)
dest = (task->data[4] + 0x10) * 0x10;
src = (gSprites[task->data[0]].oam.paletteNum + 0x10) * 0x10;
- task->data[6] = sub_80A82E4(gBattleAnimAttacker);
+ task->data[6] = GetBattlerSpriteSubpriority(gBattleAnimAttacker);
if (task->data[6] == 20 || task->data[6] == 40)
task->data[6] = 2;
else
@@ -2384,7 +2395,7 @@ void sub_80A8CAC(u8 taskId)
void sub_80A8D78(struct Task *task, u8 taskId)
{
- s16 spriteId = duplicate_obj_of_side_rel2move_in_transparent_mode(0);
+ s16 spriteId = CloneBattlerSpriteWithBlend(0);
if (spriteId >= 0)
{
gSprites[spriteId].oam.priority = task->data[6];
@@ -2410,7 +2421,7 @@ void sub_80A8DFC(struct Sprite *sprite)
void sub_80A8E30(struct Sprite *sprite)
{
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
- sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_3);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
if (!GetBattlerSide(gBattleAnimAttacker))
sprite->data[0] = 5;
else
diff --git a/src/battle_anim_80A9C70.c b/src/battle_anim_80A9C70.c
index f1245a032..2eea276a1 100644
--- a/src/battle_anim_80A9C70.c
+++ b/src/battle_anim_80A9C70.c
@@ -175,7 +175,7 @@ static void sub_80A9E78(struct Sprite *sprite)
void sub_80A9EF4(u8 taskId)
{
s16 x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) - 32;
- s16 y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_3) - 36;
+ s16 y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) - 36;
u8 spriteId;
if (IsContest())
diff --git a/src/battle_anim_80D51AC.c b/src/battle_anim_80D51AC.c
index 51be7bbe9..34eee7376 100644
--- a/src/battle_anim_80D51AC.c
+++ b/src/battle_anim_80D51AC.c
@@ -834,7 +834,7 @@ void AnimTask_ScaleMonAndRestore(u8 taskId)
{
u8 spriteId;
spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[3]);
- sub_80A7270(spriteId, gBattleAnimArgs[4]);
+ PrepareBattlerSpriteForRotScale(spriteId, gBattleAnimArgs[4]);
gTasks[taskId].data[0] = gBattleAnimArgs[0];
gTasks[taskId].data[1] = gBattleAnimArgs[1];
gTasks[taskId].data[2] = gBattleAnimArgs[2];
@@ -851,7 +851,7 @@ void AnimTask_ScaleMonAndRestoreStep(u8 taskId)
gTasks[taskId].data[10] += gTasks[taskId].data[0];
gTasks[taskId].data[11] += gTasks[taskId].data[1];
spriteId = gTasks[taskId].data[4];
- obj_id_set_rotscale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[11], 0);
+ SetSpriteRotScale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[11], 0);
if (--gTasks[taskId].data[2] == 0)
{
if (gTasks[taskId].data[3] > 0)
@@ -863,7 +863,7 @@ void AnimTask_ScaleMonAndRestoreStep(u8 taskId)
}
else
{
- sub_80A7344(spriteId);
+ ResetSpriteRotScale(spriteId);
DestroyAnimVisualTask(taskId);
return;
}
@@ -874,7 +874,7 @@ void sub_80D6134(u8 taskId)
{
u8 spriteId;
spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]);
- sub_80A7270(spriteId, 0);
+ PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
gTasks[taskId].data[1] = 0;
gTasks[taskId].data[2] = gBattleAnimArgs[0];
if (gBattleAnimArgs[3] != 1)
@@ -918,7 +918,7 @@ void sub_80D622C(u8 taskId)
{
u8 spriteId;
spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[2]);
- sub_80A7270(spriteId, 0);
+ PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
gTasks[taskId].data[1] = 0;
gTasks[taskId].data[2] = gBattleAnimArgs[0];
if (gBattleAnimArgs[2] == 0)
@@ -955,17 +955,17 @@ void sub_80D622C(u8 taskId)
void sub_80D6308(u8 taskId)
{
gTasks[taskId].data[3] += gTasks[taskId].data[4];
- obj_id_set_rotscale(gTasks[taskId].data[5], 0x100, 0x100, gTasks[taskId].data[3]);
+ SetSpriteRotScale(gTasks[taskId].data[5], 0x100, 0x100, gTasks[taskId].data[3]);
if (gTasks[taskId].data[7])
{
- sub_80A73A0(gTasks[taskId].data[5]);
+ SetBattlerSpriteYOffsetFromRotation(gTasks[taskId].data[5]);
}
if (++gTasks[taskId].data[1] >= gTasks[taskId].data[2])
{
switch (gTasks[taskId].data[6])
{
case 1:
- sub_80A7344(gTasks[taskId].data[5]);
+ ResetSpriteRotScale(gTasks[taskId].data[5]);
case 0:
default:
DestroyAnimVisualTask(taskId);
diff --git a/src/battle_anim_8170478.c b/src/battle_anim_8170478.c
index 94f2c95b5..32214b58d 100755
--- a/src/battle_anim_8170478.c
+++ b/src/battle_anim_8170478.c
@@ -604,19 +604,19 @@ void sub_8170B04(u8 taskId)
switch (gTasks[taskId].data[0])
{
case 0:
- sub_80A7270(spriteId, 0);
+ PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
gTasks[taskId].data[10] = 0x100;
gTasks[taskId].data[0]++;
break;
case 1:
gTasks[taskId].data[10] += 0x30;
- obj_id_set_rotscale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[10], 0);
- sub_80A7E6C(spriteId);
+ SetSpriteRotScale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[10], 0);
+ SetBattlerSpriteYOffsetFromYScale(spriteId);
if (gTasks[taskId].data[10] >= 0x2D0)
gTasks[taskId].data[0]++;
break;
case 2:
- sub_80A7344(spriteId);
+ ResetSpriteRotScale(spriteId);
gSprites[spriteId].invisible = 1;
DestroyAnimVisualTask(taskId);
break;
@@ -756,7 +756,7 @@ void sub_8170F2C(u8 taskId)
}
ballId = ItemIdToBallId(gLastUsedItem);
- subpriority = sub_80A82E4(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) + 1;
+ subpriority = GetBattlerSpriteSubpriority(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)) + 1;
spriteId = CreateSprite(&gBallSpriteTemplates[ballId], x + 32, y | 80, subpriority);
gSprites[spriteId].data[0] = 34;
gSprites[spriteId].data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, 0);
@@ -862,7 +862,7 @@ static void sub_8171240(struct Sprite *sprite)
switch (gTasks[taskId].data[0])
{
case 0:
- sub_80A7270(spriteId, 0);
+ PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
gTasks[taskId].data[10] = 256;
gUnknown_030062DC = 28;
gUnknown_030062E4 = (gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y) - (sprite->pos1.y + sprite->pos2.y);
@@ -872,14 +872,14 @@ static void sub_8171240(struct Sprite *sprite)
break;
case 1:
gTasks[taskId].data[10] += 0x20;
- obj_id_set_rotscale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[10], 0);
+ SetSpriteRotScale(spriteId, gTasks[taskId].data[10], gTasks[taskId].data[10], 0);
gTasks[taskId].data[3] += gTasks[taskId].data[2];
gSprites[spriteId].pos2.y = -gTasks[taskId].data[3] >> 8;
if (gTasks[taskId].data[10] >= 0x480)
gTasks[taskId].data[0]++;
break;
case 2:
- sub_80A7344(spriteId);
+ ResetSpriteRotScale(spriteId);
gSprites[spriteId].invisible = 1;
gTasks[taskId].data[0]++;
break;
@@ -1971,7 +1971,7 @@ void sub_8172D98(u8 taskId)
switch (gTasks[taskId].data[15])
{
case 0:
- if (sub_80A8364(gBattleAnimAttacker) == B_POSITION_OPPONENT_LEFT)
+ if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == B_POSITION_OPPONENT_LEFT)
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
else
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
@@ -2188,7 +2188,7 @@ void sub_81732E4(u8 taskId)
static void sub_817330C(struct Sprite *sprite)
{
- InitAnimSpritePos(sprite, 0);
+ InitSpritePosToAnimAttacker(sprite, 0);
sprite->data[0] = 30;
sprite->data[2] = GetBattlerSpriteCoord(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), 0) + gBattleAnimArgs[2];
sprite->data[4] = GetBattlerSpriteCoord(GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), 1) + gBattleAnimArgs[3];
diff --git a/src/battle_anim_effects_1.c b/src/battle_anim_effects_1.c
index 0f56c05d8..e37d2b5b8 100644
--- a/src/battle_anim_effects_1.c
+++ b/src/battle_anim_effects_1.c
@@ -1,9 +1,15 @@
#include "global.h"
+#include "alloc.h"
#include "battle_anim.h"
#include "battle_interface.h"
+#include "decompress.h"
#include "gpu_regs.h"
+#include "graphics.h"
+#include "main.h"
+#include "math_util.h"
#include "palette.h"
#include "random.h"
+#include "scanline_effect.h"
#include "sound.h"
#include "trig.h"
#include "util.h"
@@ -13,28 +19,28 @@
EWRAM_DATA s16 gUnknown_0203A0F8[4] = {0};
void AnimMovePowderParticle(struct Sprite *);
-void sub_80FE8E0(struct Sprite *);
-void sub_80FE930(struct Sprite *);
-void sub_80FE988(struct Sprite *);
-void sub_80FEAD8(struct Sprite *);
-void sub_80FEB44(struct Sprite *);
-void sub_80FED28(struct Sprite *);
-void sub_80FEE78(struct Sprite *);
-void sub_80FEF44(struct Sprite *);
-void sub_80FEFFC(struct Sprite *);
+void AnimPowerAbsorptionOrb(struct Sprite *);
+void AnimSolarbeamBigOrb(struct Sprite *);
+void AnimSolarbeamSmallOrb(struct Sprite *);
+void AnimAbsorptionOrb(struct Sprite *);
+void AnimHyperBeamOrb(struct Sprite *);
+void AnimSporeParticle(struct Sprite *);
+void AnimPetalDanceBigFlower(struct Sprite *);
+void AnimPetalDanceSmallFlower(struct Sprite *);
+void AnimRazorLeafParticle(struct Sprite *);
void AnimLeechSeed(struct Sprite *);
void AnimTranslateLinearSingleSineWave(struct Sprite *);
void AnimMoveTwisterParticle(struct Sprite *);
-void sub_80FF374(struct Sprite *);
-void sub_80FF698(struct Sprite *);
-void sub_80FF768(struct Sprite *);
-void sub_80FF7EC(struct Sprite *);
-void sub_80FF934(struct Sprite *);
-void sub_80FFB18(struct Sprite *);
-void sub_80FFBF4(struct Sprite *);
-void sub_80FFC70(struct Sprite *);
-void sub_80FFCB4(struct Sprite *);
-void sub_80FFDBC(struct Sprite *);
+void AnimConstrictBinding(struct Sprite *);
+void AnimMimicOrb(struct Sprite *);
+void AnimIngrainRoot(struct Sprite *);
+void AnimFrenzyPlantRoot(struct Sprite *);
+void AnimIngrainOrb(struct Sprite *);
+void AnimPresent(struct Sprite *);
+void AnimKnockOffItem(struct Sprite *);
+void AnimPresentHealParticle(struct Sprite *);
+void AnimItemSteal(struct Sprite *);
+void AnimTrickBag(struct Sprite *);
void sub_8100640(struct Sprite *);
void sub_8100898(struct Sprite *);
void sub_81009F8(struct Sprite *);
@@ -73,27 +79,27 @@ void sub_8103208(struct Sprite *);
void sub_8103284(struct Sprite *);
void sub_8103390(struct Sprite *);
static void AnimMovePowderParticleStep(struct Sprite *);
-static void sub_80FE9E4(struct Sprite *);
-static void sub_80FEB28(struct Sprite *);
-static void sub_80FEBFC(struct Sprite *);
+static void AnimSolarbeamSmallOrbStep(struct Sprite *);
+static void AnimAbsorptionOrbStep(struct Sprite *);
+static void AnimHyperBeamOrbStep(struct Sprite *);
static void AnimLeechSeedStep(struct Sprite *);
static void AnimLeechSeedSprouts(struct Sprite *);
-static void sub_80FED74(struct Sprite *);
-static void sub_80FEECC(struct Sprite *);
-static void sub_80FEF98(struct Sprite *);
-static void sub_80FF044(struct Sprite *);
-static void sub_80FF090(struct Sprite *);
+static void AnimSporeParticleStep(struct Sprite *);
+static void AnimPetalDanceBigFlowerStep(struct Sprite *);
+static void AnimPetalDanceSmallFlowerStep(struct Sprite *);
+static void AnimRazorLeafParticleStep1(struct Sprite *);
+static void AnimRazorLeafParticleStep2(struct Sprite *);
static void AnimTranslateLinearSingleSineWaveStep(struct Sprite *);
static void AnimMoveTwisterParticleStep(struct Sprite *);
-static void sub_80FF3B0(struct Sprite *);
-static void sub_80FF3EC(struct Sprite *);
+static void AnimConstrictBindingStep1(struct Sprite *);
+static void AnimConstrictBindingStep2(struct Sprite *);
static void sub_80FF53C(u8);
static void sub_80FF5CC(u8);
-static void sub_80FFD2C(struct Sprite *);
-static void sub_80FF8DC(struct Sprite *);
-static void sub_80FFE58(struct Sprite *);
-static void sub_80FFEC4(struct Sprite *);
-static void sub_80FFF7C(struct Sprite *);
+static void AnimItemStealStep(struct Sprite *);
+static void AnimRootFlickerOut(struct Sprite *);
+static void AnimTrickBagStep1(struct Sprite *);
+static void AnimTrickBagStep2(struct Sprite *);
+static void AnimTrickBagStep3(struct Sprite *);
static void sub_8100128(u8);
static s16 sub_8100504(struct Sprite *);
static void sub_8100524(struct Task *, u8);
@@ -279,7 +285,7 @@ const union AffineAnimCmd *const gUnknown_085921DC[] = {
gUnknown_085921CC,
};
-const struct SpriteTemplate gUnknown_085921E0 =
+const struct SpriteTemplate gPowerAbsorptionOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
@@ -287,10 +293,10 @@ const struct SpriteTemplate gUnknown_085921E0 =
.anims = gUnknown_085921C8,
.images = NULL,
.affineAnims = gUnknown_085921DC,
- .callback = sub_80FE8E0,
+ .callback = AnimPowerAbsorptionOrb,
};
-const struct SpriteTemplate gUnknown_085921F8 =
+const struct SpriteTemplate gSolarbeamBigOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
@@ -298,10 +304,10 @@ const struct SpriteTemplate gUnknown_085921F8 =
.anims = gUnknown_085921A8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80FE930,
+ .callback = AnimSolarbeamBigOrb,
};
-const struct SpriteTemplate gUnknown_08592210 =
+const struct SpriteTemplate gSolarbeamSmallOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
@@ -309,7 +315,7 @@ const struct SpriteTemplate gUnknown_08592210 =
.anims = gUnknown_085921C4,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80FE988,
+ .callback = AnimSolarbeamSmallOrb,
};
const union AffineAnimCmd gUnknown_08592228[] = {
@@ -322,7 +328,7 @@ const union AffineAnimCmd *const gUnknown_08592240[] = {
gUnknown_08592228,
};
-const struct SpriteTemplate gUnknown_08592244 =
+const struct SpriteTemplate gStockpileAbsorptionOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_GRAY_ORB,
.paletteTag = ANIM_TAG_GRAY_ORB,
@@ -330,7 +336,7 @@ const struct SpriteTemplate gUnknown_08592244 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gUnknown_08592240,
- .callback = sub_80FE8E0,
+ .callback = AnimPowerAbsorptionOrb,
};
const union AffineAnimCmd gUnknown_0859225C[] = {
@@ -342,7 +348,7 @@ const union AffineAnimCmd *const gUnknown_0859226C[] = {
gUnknown_0859225C,
};
-const struct SpriteTemplate gUnknown_08592270 =
+const struct SpriteTemplate gAbsorptionOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
@@ -350,10 +356,10 @@ const struct SpriteTemplate gUnknown_08592270 =
.anims = gUnknown_085921C8,
.images = NULL,
.affineAnims = gUnknown_0859226C,
- .callback = sub_80FEAD8,
+ .callback = AnimAbsorptionOrb,
};
-const struct SpriteTemplate gUnknown_08592288 =
+const struct SpriteTemplate gHyperBeamOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
@@ -361,7 +367,7 @@ const struct SpriteTemplate gUnknown_08592288 =
.anims = gUnknown_085921A8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80FEB44,
+ .callback = AnimHyperBeamOrb,
};
const union AnimCmd gUnknown_085922A0[] =
@@ -412,7 +418,7 @@ const union AnimCmd *const gUnknown_085922E4[] =
gUnknown_085922DC,
};
-const struct SpriteTemplate gUnknown_085922EC =
+const struct SpriteTemplate gSporeParticleSpriteTemplate =
{
.tileTag = ANIM_TAG_SPORE,
.paletteTag = ANIM_TAG_SPORE,
@@ -420,7 +426,7 @@ const struct SpriteTemplate gUnknown_085922EC =
.anims = gUnknown_085922E4,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80FED28,
+ .callback = AnimSporeParticle,
};
const union AnimCmd gUnknown_08592304[] =
@@ -445,7 +451,7 @@ const union AnimCmd *const gUnknown_08592318[] =
gUnknown_0859230C,
};
-const struct SpriteTemplate gUnknown_0859231C =
+const struct SpriteTemplate gPetalDanceBigFlowerSpriteTemplate =
{
.tileTag = ANIM_TAG_FLOWER,
.paletteTag = ANIM_TAG_FLOWER,
@@ -453,10 +459,10 @@ const struct SpriteTemplate gUnknown_0859231C =
.anims = gUnknown_08592314,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80FEE78,
+ .callback = AnimPetalDanceBigFlower,
};
-const struct SpriteTemplate gUnknown_08592334 =
+const struct SpriteTemplate gPetalDanceSmallFlowerSpriteTemplate =
{
.tileTag = ANIM_TAG_FLOWER,
.paletteTag = ANIM_TAG_FLOWER,
@@ -464,7 +470,7 @@ const struct SpriteTemplate gUnknown_08592334 =
.anims = gUnknown_08592318,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80FEF44,
+ .callback = AnimPetalDanceSmallFlower,
};
const union AnimCmd gUnknown_0859234C[] =
@@ -496,7 +502,7 @@ const union AnimCmd *const gUnknown_08592388[] =
gUnknown_08592378,
};
-const struct SpriteTemplate gUnknown_08592390 =
+const struct SpriteTemplate gRazorLeafParticleSpriteTemplate =
{
.tileTag = ANIM_TAG_LEAF,
.paletteTag = ANIM_TAG_LEAF,
@@ -504,10 +510,10 @@ const struct SpriteTemplate gUnknown_08592390 =
.anims = gUnknown_08592388,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80FEFFC,
+ .callback = AnimRazorLeafParticle,
};
-const struct SpriteTemplate gUnknown_085923A8 =
+const struct SpriteTemplate gTwisterLeafParticleSpriteTemplate =
{
.tileTag = ANIM_TAG_LEAF,
.paletteTag = ANIM_TAG_LEAF,
@@ -532,7 +538,7 @@ const union AnimCmd *const gUnknown_085923D4[] =
gUnknown_085923C0,
};
-const struct SpriteTemplate gUnknown_085923D8 =
+const struct SpriteTemplate gRazorLeafCutterSpriteTemplate =
{
.tileTag = ANIM_TAG_RAZOR_LEAF,
.paletteTag = ANIM_TAG_RAZOR_LEAF,
@@ -588,14 +594,14 @@ const union AnimCmd *const gUnknown_08592444[] =
};
const union AffineAnimCmd gUnknown_0859244C[] = {
- AFFINEANIMCMD_FRAME(256, 256, 0, 0),
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(-11, 0, 0, 6),
AFFINEANIMCMD_FRAME(11, 0, 0, 6),
AFFINEANIMCMD_END,
};
const union AffineAnimCmd gUnknown_0859246C[] = {
- AFFINEANIMCMD_FRAME(-256, 256, 0, 0),
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(11, 0, 0, 6),
AFFINEANIMCMD_FRAME(-11, 0, 0, 6),
AFFINEANIMCMD_END,
@@ -606,7 +612,7 @@ const union AffineAnimCmd *const gUnknown_0859248C[] = {
gUnknown_0859246C,
};
-const struct SpriteTemplate gUnknown_08592494 =
+const struct SpriteTemplate gConstrictBindingSpriteTemplate =
{
.tileTag = ANIM_TAG_TENDRILS,
.paletteTag = ANIM_TAG_TENDRILS,
@@ -614,7 +620,7 @@ const struct SpriteTemplate gUnknown_08592494 =
.anims = gUnknown_08592444,
.images = NULL,
.affineAnims = gUnknown_0859248C,
- .callback = sub_80FF374,
+ .callback = AnimConstrictBinding,
};
const union AffineAnimCmd gUnknown_085924AC[] = {
@@ -633,7 +639,7 @@ const union AffineAnimCmd *const gUnknown_085924D4[] = {
gUnknown_085924C4,
};
-const struct SpriteTemplate gUnknown_085924DC =
+const struct SpriteTemplate gMimicOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
@@ -641,7 +647,7 @@ const struct SpriteTemplate gUnknown_085924DC =
.anims = gUnknown_085921C8,
.images = NULL,
.affineAnims = gUnknown_085924D4,
- .callback = sub_80FF698,
+ .callback = AnimMimicOrb,
};
const union AnimCmd gUnknown_085924F4[] =
@@ -686,7 +692,7 @@ const union AnimCmd *const gUnknown_0859253C[] =
gUnknown_0859252C,
};
-const struct SpriteTemplate gUnknown_0859254C =
+const struct SpriteTemplate gIngrainRootSpriteTemplate =
{
.tileTag = ANIM_TAG_ROOTS,
.paletteTag = ANIM_TAG_ROOTS,
@@ -694,10 +700,10 @@ const struct SpriteTemplate gUnknown_0859254C =
.anims = gUnknown_0859253C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80FF768,
+ .callback = AnimIngrainRoot,
};
-const struct SpriteTemplate gUnknown_08592564 =
+const struct SpriteTemplate gFrenzyPlantRootSpriteTemplate =
{
.tileTag = ANIM_TAG_ROOTS,
.paletteTag = ANIM_TAG_ROOTS,
@@ -705,7 +711,7 @@ const struct SpriteTemplate gUnknown_08592564 =
.anims = gUnknown_0859253C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80FF7EC,
+ .callback = AnimFrenzyPlantRoot,
};
const union AnimCmd gUnknown_0859257C[] =
@@ -720,7 +726,7 @@ const union AnimCmd *const gUnknown_08592588[] =
gUnknown_0859257C,
};
-const struct SpriteTemplate gUnknown_0859258C =
+const struct SpriteTemplate gIngrainOrbSpriteTemplate =
{
.tileTag = ANIM_TAG_ORBS,
.paletteTag = ANIM_TAG_ORBS,
@@ -728,7 +734,7 @@ const struct SpriteTemplate gUnknown_0859258C =
.anims = gUnknown_08592588,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80FF934,
+ .callback = AnimIngrainOrb,
};
const union AnimCmd gUnknown_085925A4[] =
@@ -764,7 +770,7 @@ const union AffineAnimCmd *const gUnknown_08592608[] = {
gUnknown_085925D0,
};
-const struct SpriteTemplate gUnknown_08592610 =
+const struct SpriteTemplate gPresentSpriteTemplate =
{
.tileTag = ANIM_TAG_ITEM_BAG,
.paletteTag = ANIM_TAG_ITEM_BAG,
@@ -772,10 +778,10 @@ const struct SpriteTemplate gUnknown_08592610 =
.anims = gUnknown_085925AC,
.images = NULL,
.affineAnims = gUnknown_08592608,
- .callback = sub_80FFB18,
+ .callback = AnimPresent,
};
-const struct SpriteTemplate gBattleAnimSpriteTemplate_8592628 =
+const struct SpriteTemplate gKnockOffItemSpriteTemplate =
{
.tileTag = ANIM_TAG_ITEM_BAG,
.paletteTag = ANIM_TAG_ITEM_BAG,
@@ -783,7 +789,7 @@ const struct SpriteTemplate gBattleAnimSpriteTemplate_8592628 =
.anims = gUnknown_085925AC,
.images = NULL,
.affineAnims = gUnknown_08592608,
- .callback = sub_80FFBF4,
+ .callback = AnimKnockOffItem,
};
const union AnimCmd gUnknown_08592640[] =
@@ -800,7 +806,7 @@ const union AnimCmd *const gUnknown_08592654[] =
gUnknown_08592640,
};
-const struct SpriteTemplate gUnknown_08592658 =
+const struct SpriteTemplate gPresentHealParticleSpriteTemplate =
{
.tileTag = ANIM_TAG_GREEN_SPARKLE,
.paletteTag = ANIM_TAG_GREEN_SPARKLE,
@@ -808,10 +814,10 @@ const struct SpriteTemplate gUnknown_08592658 =
.anims = gUnknown_08592654,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80FFC70,
+ .callback = AnimPresentHealParticle,
};
-const struct SpriteTemplate gUnknown_08592670 =
+const struct SpriteTemplate gItemStealSpriteTemplate =
{
.tileTag = ANIM_TAG_ITEM_BAG,
.paletteTag = ANIM_TAG_ITEM_BAG,
@@ -819,7 +825,7 @@ const struct SpriteTemplate gUnknown_08592670 =
.anims = gUnknown_085925AC,
.images = NULL,
.affineAnims = gUnknown_08592608,
- .callback = sub_80FFCB4,
+ .callback = AnimItemSteal,
};
const union AffineAnimCmd gUnknown_08592688[] = {
@@ -845,7 +851,7 @@ const union AffineAnimCmd *const gUnknown_085926D8[] = {
gUnknown_085925D0,
};
-const struct SpriteTemplate gUnknown_085926E8 =
+const struct SpriteTemplate gTrickBagSpriteTemplate =
{
.tileTag = ANIM_TAG_ITEM_BAG,
.paletteTag = ANIM_TAG_ITEM_BAG,
@@ -853,7 +859,7 @@ const struct SpriteTemplate gUnknown_085926E8 =
.anims = gUnknown_085925AC,
.images = NULL,
.affineAnims = gUnknown_085926D8,
- .callback = sub_80FFDBC,
+ .callback = AnimTrickBag,
};
const s8 gUnknown_08592700[][3] =
@@ -2213,53 +2219,68 @@ static void AnimMovePowderParticleStep(struct Sprite* sprite)
}
}
-void sub_80FE8E0(struct Sprite* sprite)
+// Moves an energy orb towards the center of the mon.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: duration
+void AnimPowerAbsorptionOrb(struct Sprite* sprite)
{
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, TRUE);
sprite->data[0] = gBattleAnimArgs[2];
- sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
- sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
sprite->callback = StartAnimLinearTranslation;
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
}
-void sub_80FE930(struct Sprite* sprite)
+// Moves an orb in a straight line towards the target mon.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: duration
+// arg 3: sprite anim number
+void AnimSolarbeamBigOrb(struct Sprite* sprite)
{
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, TRUE);
StartSpriteAnim(sprite, gBattleAnimArgs[3]);
sprite->data[0] = gBattleAnimArgs[2];
- sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
- sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
-void sub_80FE988(struct Sprite* sprite)
+// Moves a small orb in a wavy pattern towards the target mon.
+// The small orb "circles" the big orbs in AnimSolarbeamBigOrb.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: duration
+// arg 3: initial wave offset
+void AnimSolarbeamSmallOrb(struct Sprite* sprite)
{
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, TRUE);
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[1] = sprite->pos1.x;
- sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
sprite->data[3] = sprite->pos1.y;
- sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
InitAnimLinearTranslation(sprite);
sprite->data[5] = gBattleAnimArgs[3];
- sprite->callback = sub_80FE9E4;
+ sprite->callback = AnimSolarbeamSmallOrbStep;
sprite->callback(sprite);
}
-static void sub_80FE9E4(struct Sprite* sprite)
+static void AnimSolarbeamSmallOrbStep(struct Sprite* sprite)
{
- if (TranslateAnimLinear(sprite))
+ if (AnimTranslateLinear(sprite))
{
DestroySprite(sprite);
}
else
{
if (sprite->data[5] > 0x7F)
- sprite->subpriority = sub_80A82E4(gBattleAnimTarget) + 1;
+ sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimTarget) + 1;
else
- sprite->subpriority = sub_80A82E4(gBattleAnimTarget) + 6;
+ sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimTarget) + 6;
sprite->pos2.x += Sin(sprite->data[5], 5);
sprite->pos2.y += Cos(sprite->data[5], 14);
@@ -2267,10 +2288,12 @@ static void sub_80FE9E4(struct Sprite* sprite)
}
}
-void sub_80FEA58(u8 taskId)
+// Creates 15 small secondary orbs used in the solarbeam anim effect.
+// There is a 7-frame delay between each of them.
+// No args.
+void AnimTask_CreateSmallSolarbeamOrbs(u8 taskId)
{
- gTasks[taskId].data[0]--;
- if (gTasks[taskId].data[0] == -1)
+ if (--gTasks[taskId].data[0] == -1)
{
gTasks[taskId].data[1]++;
gTasks[taskId].data[0] = 6;
@@ -2278,63 +2301,66 @@ void sub_80FEA58(u8 taskId)
gBattleAnimArgs[1] = 0;
gBattleAnimArgs[2] = 80;
gBattleAnimArgs[3] = 0;
- CreateSpriteAndAnimate(&gUnknown_08592210, 0, 0, sub_80A82E4(gBattleAnimTarget) + 1);
+ CreateSpriteAndAnimate(&gSolarbeamSmallOrbSpriteTemplate, 0, 0, GetBattlerSpriteSubpriority(gBattleAnimTarget) + 1);
}
if (gTasks[taskId].data[1] == 15)
DestroyAnimVisualTask(taskId);
}
-void sub_80FEAD8(struct Sprite* sprite)
+// Moves an orb from the target mon to the attacking mon in an arc-like fashion.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: wave amplitude
+// arg 3: wave period (lower means faster wave)
+void AnimAbsorptionOrb(struct Sprite* sprite)
{
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
sprite->data[0] = gBattleAnimArgs[3];
- sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
- sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
sprite->data[5] = gBattleAnimArgs[2];
InitAnimArcTranslation(sprite);
- sprite->callback = sub_80FEB28;
+ sprite->callback = AnimAbsorptionOrbStep;
}
-static void sub_80FEB28(struct Sprite* sprite)
+static void AnimAbsorptionOrbStep(struct Sprite* sprite)
{
if (TranslateAnimArc(sprite))
DestroyAnimSprite(sprite);
}
-void sub_80FEB44(struct Sprite* sprite)
+// Moves an orb in a wave-like fashion towards the target mon. The wave's
+// properties and the sprite anim are randomly determined.
+void AnimHyperBeamOrb(struct Sprite* sprite)
{
- u16 a = Random2();
- u16 b;
+ u16 speed;
+ u16 animNum = Random2();
- StartSpriteAnim(sprite, a & 7);
- sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
- sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
- if (GetBattlerSide(gBattleAnimAttacker))
- {
+ StartSpriteAnim(sprite, animNum % 8);
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
sprite->pos1.x -= 20;
- }
else
- {
sprite->pos1.x += 20;
- }
- b = Random2();
- sprite->data[0] = (b & 31) + 64;
+ speed = Random2();
+ sprite->data[0] = (speed & 31) + 64;
sprite->data[1] = sprite->pos1.x;
- sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
sprite->data[3] = sprite->pos1.y;
- sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
- sub_80A7160(sprite);
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
+ InitAnimFastLinearTranslationWithSpeed(sprite);
sprite->data[5] = Random2() & 0xFF;
sprite->data[6] = sprite->subpriority;
- sprite->callback = sub_80FEBFC;
+ sprite->callback = AnimHyperBeamOrbStep;
sprite->callback(sprite);
}
-static void sub_80FEBFC(struct Sprite* sprite)
+static void AnimHyperBeamOrbStep(struct Sprite* sprite)
{
- if (sub_80A70E8(sprite))
+ if (AnimFastTranslateLinear(sprite))
{
DestroyAnimSprite(sprite);
}
@@ -2346,7 +2372,8 @@ static void sub_80FEBFC(struct Sprite* sprite)
else
sprite->subpriority = sprite->data[6] + 1;
- sprite->data[5] = (sprite->data[5] + 24) & 0xFF;
+ sprite->data[5] += 24;
+ sprite->data[5] &= 0xFF;
}
}
@@ -2360,13 +2387,13 @@ static void sub_80FEBFC(struct Sprite* sprite)
// arg 5: wave amplitude
void AnimLeechSeed(struct Sprite* sprite)
{
- InitAnimSpritePos(sprite, 1);
- if (GetBattlerSide(gBattleAnimAttacker))
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
sprite->data[0] = gBattleAnimArgs[4];
- sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 0) + gBattleAnimArgs[2];
- sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + gBattleAnimArgs[3];
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X) + gBattleAnimArgs[2];
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + gBattleAnimArgs[3];
sprite->data[5] = gBattleAnimArgs[5];
InitAnimArcTranslation(sprite);
sprite->callback = AnimLeechSeedStep;
@@ -2392,42 +2419,54 @@ static void AnimLeechSeedSprouts(struct Sprite* sprite)
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
-void sub_80FED28(struct Sprite* sprite)
+// Moves a spore particle in a halo around the target mon.
+// The sprite's priority is updated to give the effect of going
+// behind the mon's sprite.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: initial wave offset
+// arg 3: duration
+// arg 4: blend (0 = off, 1 = on)
+void AnimSporeParticle(struct Sprite* sprite)
{
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
StartSpriteAnim(sprite, gBattleAnimArgs[4]);
if (gBattleAnimArgs[4] == 1)
sprite->oam.objMode = ST_OAM_OBJ_BLEND;
sprite->data[0] = gBattleAnimArgs[3];
sprite->data[1] = gBattleAnimArgs[2];
- sprite->callback = sub_80FED74;
+ sprite->callback = AnimSporeParticleStep;
sprite->callback(sprite);
}
-static void sub_80FED74(struct Sprite* sprite)
+static void AnimSporeParticleStep(struct Sprite* sprite)
{
sprite->pos2.x = Sin(sprite->data[1], 32);
sprite->pos2.y = Cos(sprite->data[1], -3) + ((sprite->data[2] += 24) >> 8);
if ((u16)(sprite->data[1] - 0x40) < 0x80)
{
- sprite->oam.priority = (sub_80A8328(gBattleAnimTarget) & 3);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget);
}
else
{
- u8 priority = sub_80A8328(gBattleAnimTarget) + 1;
+ u8 priority = GetBattlerSpriteBGPriority(gBattleAnimTarget) + 1;
if (priority > 3)
priority = 3;
sprite->oam.priority = priority;
}
- sprite->data[1] = (sprite->data[1] + 2) & 0xFF;
+ sprite->data[1] += 2;
+ sprite->data[1] &= 0xFF;
if (--sprite->data[0] == -1)
DestroyAnimSprite(sprite);
}
-void sub_80FEE1C(u8 taskId)
+// In a double battle, Updates the mon sprite background priorities to allow
+// the circling effect controlled by AnimSporeParticle.
+// No args.
+void AnimTask_SporeDoubleBattle(u8 taskId)
{
if (IsContest() || !IsDoubleBattle())
{
@@ -2435,7 +2474,7 @@ void sub_80FEE1C(u8 taskId)
}
else
{
- if (sub_80A8364(gBattleAnimTarget) == 1)
+ if (GetBattlerSpriteBGPriorityRank(gBattleAnimTarget) == 1)
SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 3);
else
SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
@@ -2444,30 +2483,36 @@ void sub_80FEE1C(u8 taskId)
}
}
-void sub_80FEE78(struct Sprite* sprite)
+// Rotates a big flower around the attacking mon, and slowly floats
+// downward.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: target y pixel offset
+// arg 3: duration
+void AnimPetalDanceBigFlower(struct Sprite* sprite)
{
- InitAnimSpritePos(sprite, 0);
+ InitSpritePosToAnimAttacker(sprite, FALSE);
sprite->data[0] = gBattleAnimArgs[3];
sprite->data[1] = sprite->pos1.x;
sprite->data[2] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
- sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[2];
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[2];
InitAnimLinearTranslation(sprite);
sprite->data[5] = 0x40;
- sprite->callback = sub_80FEECC;
+ sprite->callback = AnimPetalDanceBigFlowerStep;
sprite->callback(sprite);
}
-static void sub_80FEECC(struct Sprite* sprite)
+static void AnimPetalDanceBigFlowerStep(struct Sprite* sprite)
{
- if (!TranslateAnimLinear(sprite))
+ if (!AnimTranslateLinear(sprite))
{
sprite->pos2.x += Sin(sprite->data[5], 32);
sprite->pos2.y += Cos(sprite->data[5], -5);
if ((u16)(sprite->data[5] - 0x40) < 0x80)
- sprite->subpriority = sub_80A82E4(gBattleAnimAttacker) - 1;
+ sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1;
else
- sprite->subpriority = sub_80A82E4(gBattleAnimAttacker) + 1;
+ sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) + 1;
sprite->data[5] = (sprite->data[5] + 5) & 0xFF;
}
@@ -2477,9 +2522,14 @@ static void sub_80FEECC(struct Sprite* sprite)
}
}
-void sub_80FEF44(struct Sprite* sprite)
+// Slowly floats a small flower downard, while swaying from right to left.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: target y pixel offset
+// arg 3: duration
+void AnimPetalDanceSmallFlower(struct Sprite* sprite)
{
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, TRUE);
sprite->data[0] = gBattleAnimArgs[3];
sprite->data[1] = sprite->pos1.x;
sprite->data[2] = sprite->pos1.x;
@@ -2487,19 +2537,20 @@ void sub_80FEF44(struct Sprite* sprite)
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[2];
InitAnimLinearTranslation(sprite);
sprite->data[5] = 0x40;
- sprite->callback = sub_80FEF98;
+ sprite->callback = AnimPetalDanceSmallFlowerStep;
sprite->callback(sprite);
}
-static void sub_80FEF98(struct Sprite* sprite)
+static void AnimPetalDanceSmallFlowerStep(struct Sprite* sprite)
{
- if (!TranslateAnimLinear(sprite))
+ if (!AnimTranslateLinear(sprite))
{
sprite->pos2.x += Sin(sprite->data[5], 8);
if ((u16)(sprite->data[5] - 59) < 5 || (u16)(sprite->data[5] - 187) < 5)
- sprite->oam.matrixNum ^= 0x8;
+ sprite->oam.matrixNum ^= 0x8; // horizontal flip
- sprite->data[5] = (sprite->data[5] + 5) & 0xFF;
+ sprite->data[5] += 5;
+ sprite->data[5] &= 0xFF;
}
else
{
@@ -2507,17 +2558,21 @@ static void sub_80FEF98(struct Sprite* sprite)
}
}
-void sub_80FEFFC(struct Sprite* sprite)
+// Shoots a leaf upward, then floats it downward while swaying back and forth.
+// arg 0: upward x delta per frame
+// arg 1: upward y delta per frame
+// arg 2: upward duration
+void AnimRazorLeafParticle(struct Sprite* sprite)
{
- sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
- sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
sprite->data[0] = gBattleAnimArgs[0];
sprite->data[1] = gBattleAnimArgs[1];
sprite->data[2] = gBattleAnimArgs[2];
- sprite->callback = sub_80FF044;
+ sprite->callback = AnimRazorLeafParticleStep1;
}
-static void sub_80FF044(struct Sprite* sprite)
+static void AnimRazorLeafParticleStep1(struct Sprite* sprite)
{
if (!sprite->data[2])
{
@@ -2529,11 +2584,11 @@ static void sub_80FF044(struct Sprite* sprite)
}
else
{
- sprite->data[0] = sprite->data[1] & 1;
- sprite->data[1] = sprite->data[1] & 1;
- sprite->data[2] = sprite->data[1] & 1;
+ sprite->data[0] = 0;
+ sprite->data[1] = 0;
+ sprite->data[2] = 0;
}
- sprite->callback = sub_80FF090;
+ sprite->callback = AnimRazorLeafParticleStep2;
}
else
{
@@ -2543,14 +2598,15 @@ static void sub_80FF044(struct Sprite* sprite)
}
}
-static void sub_80FF090(struct Sprite* sprite)
+static void AnimRazorLeafParticleStep2(struct Sprite* sprite)
{
if (GetBattlerSide(gBattleAnimAttacker))
sprite->pos2.x = -Sin(sprite->data[0], 25);
else
sprite->pos2.x = Sin(sprite->data[0], 25);
- sprite->data[0] = (sprite->data[0] + 2) & 0xFF;
+ sprite->data[0] += 2;
+ sprite->data[0] &= 0xFF;
sprite->data[1]++;
if (!(sprite->data[1] & 1))
sprite->pos2.y++;
@@ -2571,19 +2627,19 @@ static void sub_80FF090(struct Sprite* sprite)
// arg 6: target between double battle opponents (boolean)
void AnimTranslateLinearSingleSineWave(struct Sprite* sprite)
{
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, TRUE);
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
sprite->data[0] = gBattleAnimArgs[4];
if (!gBattleAnimArgs[6])
{
- sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2];
- sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3];
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[2];
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[3];
}
else
{
- SetAverageBattlerPositions(gBattleAnimTarget, 1, &sprite->data[2], &sprite->data[4]);
+ SetAverageBattlerPositions(gBattleAnimTarget, TRUE, &sprite->data[2], &sprite->data[4]);
sprite->data[2] += gBattleAnimArgs[2];
sprite->data[4] += gBattleAnimArgs[3];
}
@@ -2670,38 +2726,45 @@ static void AnimMoveTwisterParticleStep(struct Sprite* sprite)
sprite->pos2.x = Cos(sprite->data[5], sprite->data[3]);
sprite->pos2.y = Sin(sprite->data[5], 5);
if (sprite->data[5] < 0x80)
- sprite->oam.priority = sub_80A8328(gBattleAnimTarget) - 1;
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget) - 1;
else
- sprite->oam.priority = sub_80A8328(gBattleAnimTarget) + 1;
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget) + 1;
if (--sprite->data[0] == 0)
DestroyAnimSprite(sprite);
}
-void sub_80FF374(struct Sprite* sprite)
+// Squeezes a constricting "rope" several times via affine animations.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: affine anim num
+// arg 3: num squeezes
+void AnimConstrictBinding(struct Sprite* sprite)
{
- sub_80A6980(sprite, FALSE);
+ InitSpritePosToAnimTarget(sprite, FALSE);
sprite->affineAnimPaused = 1;
StartSpriteAffineAnim(sprite, gBattleAnimArgs[2]);
sprite->data[6] = gBattleAnimArgs[2];
sprite->data[7] = gBattleAnimArgs[3];
- sprite->callback = sub_80FF3B0;
+ sprite->callback = AnimConstrictBindingStep1;
}
-static void sub_80FF3B0(struct Sprite* sprite)
+static void AnimConstrictBindingStep1(struct Sprite* sprite)
{
+ u8 spriteId;
+
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
{
sprite->affineAnimPaused = 0;
- GetAnimBattlerSpriteId(1);
+ spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
sprite->data[0] = 0x100;
- sprite->callback = sub_80FF3EC;
+ sprite->callback = AnimConstrictBindingStep2;
}
}
-static void sub_80FF3EC(struct Sprite* sprite)
+static void AnimConstrictBindingStep2(struct Sprite* sprite)
{
- GetAnimBattlerSpriteId(1);
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
if (!sprite->data[2])
sprite->data[0] += 11;
else
@@ -2731,30 +2794,30 @@ void sub_80FF458(u8 taskId)
}
else
{
- sub_80A7270(spriteId, 1);
+ PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_BLEND);
gTasks[taskId].data[14] = gSprites[spriteId].oam.priority;
- gSprites[spriteId].oam.priority = sub_80A8328(gBattleAnimTarget);
+ gSprites[spriteId].oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget);
spriteId = GetAnimBattlerSpriteId(ANIM_DEF_PARTNER);
gTasks[taskId].data[15] = gSprites[spriteId].oam.priority;
- gSprites[spriteId].oam.priority = sub_80A8328(BATTLE_PARTNER(gBattleAnimTarget));
+ gSprites[spriteId].oam.priority = GetBattlerSpriteBGPriority(BATTLE_PARTNER(gBattleAnimTarget));
gTasks[taskId].data[0] = gBattleAnimArgs[0];
gTasks[taskId].data[1] = gBattleAnimArgs[1];
- gTasks[taskId].data[11] = 256;
+ gTasks[taskId].data[11] = 0x100;
gTasks[taskId].func = sub_80FF53C;
}
}
static void sub_80FF53C(u8 taskId)
{
- u8 spriteId = GetAnimBattlerSpriteId(1);
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
gTasks[taskId].data[10] += gTasks[taskId].data[0];
gSprites[spriteId].pos2.x = gTasks[taskId].data[10] >> 8;
- if (GetBattlerSide(gBattleAnimTarget))
+ if (GetBattlerSide(gBattleAnimTarget) != B_SIDE_PLAYER)
gSprites[spriteId].pos2.x = -gSprites[spriteId].pos2.x;
gTasks[taskId].data[11] += 16;
- obj_id_set_rotscale(spriteId, gTasks[taskId].data[11], gTasks[taskId].data[11], 0);
- sub_80A7E6C(spriteId);
+ SetSpriteRotScale(spriteId, gTasks[taskId].data[11], gTasks[taskId].data[11], 0);
+ SetBattlerSpriteYOffsetFromYScale(spriteId);
if (--gTasks[taskId].data[1] == 0)
{
gTasks[taskId].data[0] = 0;
@@ -2769,7 +2832,7 @@ static void sub_80FF5CC(u8 taskId)
if (gTasks[taskId].data[0] == 0)
{
u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
- sub_80A7344(spriteId);
+ ResetSpriteRotScale(spriteId);
gSprites[spriteId].pos2.x = 0;
gSprites[spriteId].pos2.y = 0;
gSprites[spriteId].oam.priority = gTasks[taskId].data[14];
@@ -2790,44 +2853,49 @@ static void sub_80FF5CC(u8 taskId)
DestroyAnimVisualTask(taskId);
}
-void sub_80FF698(struct Sprite* sprite)
+// Moves an orb from the target mon to the attacking mon.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+void AnimMimicOrb(struct Sprite* sprite)
{
switch (sprite->data[0])
{
case 0:
- {
if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
gBattleAnimArgs[0] *= -1;
- sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0) + gBattleAnimArgs[0];
- sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + gBattleAnimArgs[1];
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X) + gBattleAnimArgs[0];
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + gBattleAnimArgs[1];
sprite->invisible = 1;
sprite->data[0]++;
break;
- }
case 1:
- {
sprite->invisible = 0;
if (sprite->affineAnimEnded)
{
ChangeSpriteAffineAnim(sprite, 1);
sprite->data[0] = 25;
- sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
- sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
- sprite->callback = sub_80A70C0;
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
+ sprite->callback = InitAndRunAnimFastLinearTranslation;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
break;
}
}
- }
}
-void sub_80FF768(struct Sprite* sprite)
+// Animates a root that flickers away after some time.
+// arg 0: x pixel offset
+// arg 1: y pixel offset
+// arg 2: sprite subpriority offset
+// arg 3: sprite anim num
+// arg 4: duration
+void AnimIngrainRoot(struct Sprite* sprite)
{
if (!sprite->data[0])
{
- sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
- sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1);
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y);
sprite->pos2.x = gBattleAnimArgs[0];
sprite->pos2.y = gBattleAnimArgs[1];
sprite->subpriority = gBattleAnimArgs[2] + 30;
@@ -2837,33 +2905,40 @@ void sub_80FF768(struct Sprite* sprite)
if (sprite->pos1.y + sprite->pos2.y > 120)
sprite->pos1.y += sprite->pos2.y + sprite->pos1.y - 120;
}
- sprite->callback = sub_80FF8DC;
+ sprite->callback = AnimRootFlickerOut;
}
-void sub_80FF7EC(struct Sprite *sprite)
+// Places a root on the path to the target mon that flickers away after some time.
+// arg 0: percent along the path to the target mon
+// arg 1: x pixel offset
+// arg 2: y pixel offset
+// arg 3: sprite subpriority offset
+// arg 4: sprite anum num
+// arg 5: duration
+void AnimFrenzyPlantRoot(struct Sprite *sprite)
{
- s16 p1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
- s16 p2 = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
- s16 e1 = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
- s16 e2 = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ s16 attackerX = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ s16 attackerY = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
+ s16 targetX = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
+ s16 targetY = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
- e1 -= p1;
- e2 -= p2;
- sprite->pos1.x = p1 + e1 * gBattleAnimArgs[0] / 100;
- sprite->pos1.y = p2 + e2 * gBattleAnimArgs[0] / 100;
+ targetX -= attackerX;
+ targetY -= attackerY;
+ sprite->pos1.x = attackerX + targetX * gBattleAnimArgs[0] / 100;
+ sprite->pos1.y = attackerY + targetY * gBattleAnimArgs[0] / 100;
sprite->pos2.x = gBattleAnimArgs[1];
sprite->pos2.y = gBattleAnimArgs[2];
sprite->subpriority = gBattleAnimArgs[3] + 30;
StartSpriteAnim(sprite, gBattleAnimArgs[4]);
sprite->data[2] = gBattleAnimArgs[5];
- sprite->callback = sub_80FF8DC;
+ sprite->callback = AnimRootFlickerOut;
gUnknown_0203A0F8[0] = sprite->pos1.x;
gUnknown_0203A0F8[1] = sprite->pos1.y;
- gUnknown_0203A0F8[2] = e1;
- gUnknown_0203A0F8[3] = e2;
+ gUnknown_0203A0F8[2] = targetX;
+ gUnknown_0203A0F8[3] = targetY;
}
-static void sub_80FF8DC(struct Sprite* sprite)
+static void AnimRootFlickerOut(struct Sprite* sprite)
{
if (++sprite->data[0] > (sprite->data[2] - 10))
sprite->invisible = sprite->data[0] % 2;
@@ -2872,7 +2947,13 @@ static void sub_80FF8DC(struct Sprite* sprite)
DestroyAnimSprite(sprite);
}
-void sub_80FF934(struct Sprite* sprite)
+// Moves an orb in a fast wavy path.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: horizontal velocity
+// arg 3: wave amplitude
+// arg 4: duration
+void AnimIngrainOrb(struct Sprite* sprite)
{
if (!sprite->data[0])
{
@@ -2890,11 +2971,11 @@ void sub_80FF934(struct Sprite* sprite)
DestroyAnimSprite(sprite);
}
-void sub_80FF9B8(struct Sprite* sprite, s16 c)
+static void sub_80FF9B8(struct Sprite* sprite, s16 c)
{
- s32 a = (sprite->pos1.x * 256) | sprite->pos1.y;
- s32 b = (sprite->data[6] * 256) | sprite->data[7];
- c *= 256;
+ int a = (sprite->pos1.x << 8) | sprite->pos1.y;
+ int b = (sprite->data[6] << 8) | sprite->data[7];
+ c <<= 8;
sprite->data[5] = a;
sprite->data[6] = b;
sprite->data[7] = c;
@@ -2959,24 +3040,24 @@ static void sub_80FFAB4(struct Sprite* sprite)
}
}
-void sub_80FFB18(struct Sprite* sprite)
+void AnimPresent(struct Sprite* sprite)
{
- s16 e1;
- s16 e2;
- InitAnimSpritePos(sprite, 0);
- e1 = GetBattlerSpriteCoord(gBattleAnimTarget, 0);
- e2 = GetBattlerSpriteCoord(gBattleAnimTarget, 1);
+ s16 targetX;
+ s16 targetY;
+ InitSpritePosToAnimAttacker(sprite, FALSE);
+ targetX = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X);
+ targetY = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y);
if (BATTLE_PARTNER(gBattleAnimAttacker) == gBattleAnimTarget)
{
- sprite->data[6] = e1;
- sprite->data[7] = e2 + 10;
+ sprite->data[6] = targetX;
+ sprite->data[7] = targetY + 10;
sub_80FF9B8(sprite, 60);
sprite->data[3] = 1;
}
else
{
- sprite->data[6] = e1;
- sprite->data[7] = e2 + 10;
+ sprite->data[6] = targetX;
+ sprite->data[7] = targetY + 10;
sub_80FF9B8(sprite, 60);
sprite->data[3] = 3;
}
@@ -3005,37 +3086,42 @@ static void sub_80FFB90(struct Sprite* sprite)
}
}
-void sub_80FFBF4(struct Sprite* sprite)
+void AnimKnockOffItem(struct Sprite* sprite)
{
- s16 e = GetBattlerSpriteCoord(gBattleAnimTarget, 1);
+ s16 targetY = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y);
if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
{
sprite->data[6] = 0;
- sprite->data[7] = e + 10;
+ sprite->data[7] = targetY + 10;
sub_80FF9B8(sprite, 40);
sprite->data[3] = 3;
- sprite->data[4] = 0x3C;
+ sprite->data[4] = 60;
sprite->callback = sub_80FFAB4;
}
else
{
sprite->data[6] = 255;
- sprite->data[7] = e + 10;
+ sprite->data[7] = targetY + 10;
if (IsContest())
sprite->data[6] = 0;
sub_80FF9B8(sprite, 40);
sprite->data[3] = 3;
- sprite->data[4] = 0x3C;
+ sprite->data[4] = 60;
sprite->callback = sub_80FFB90;
}
}
-void sub_80FFC70(struct Sprite* sprite)
+// Animates a heal particle upward.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: vertical velocity
+// arg 3: unused
+void AnimPresentHealParticle(struct Sprite* sprite)
{
- if (sprite->data[0] == 0)
+ if (!sprite->data[0])
{
- sub_80A6980(sprite, FALSE);
+ InitSpritePosToAnimTarget(sprite, FALSE);
sprite->data[1] = gBattleAnimArgs[2];
}
@@ -3045,33 +3131,33 @@ void sub_80FFC70(struct Sprite* sprite)
DestroyAnimSprite(sprite);
}
-void sub_80FFCB4(struct Sprite* sprite)
+void AnimItemSteal(struct Sprite* sprite)
{
- s16 p1;
- s16 p2;
- sub_80A6980(sprite, FALSE);
- p1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 0);
- p2 = GetBattlerSpriteCoord(gBattleAnimAttacker, 1);
+ s16 attackerX;
+ s16 attackerY;
+ InitSpritePosToAnimTarget(sprite, FALSE);
+ attackerX = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X);
+ attackerY = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y);
if (BATTLE_PARTNER(gBattleAnimTarget) == gBattleAnimAttacker)
{
- sprite->data[6] = p1;
- sprite->data[7] = p2 + 10;
+ sprite->data[6] = attackerX;
+ sprite->data[7] = attackerY + 10;
sub_80FF9B8(sprite, 60);
sprite->data[3] = 1;
}
else
{
- sprite->data[6] = p1;
- sprite->data[7] = p2 + 10;
+ sprite->data[6] = attackerX;
+ sprite->data[7] = attackerY + 10;
sub_80FF9B8(sprite, 60);
sprite->data[3] = 3;
}
sprite->data[4] = 60;
- sprite->callback = sub_80FFD2C;
+ sprite->callback = AnimItemStealStep;
}
-static void sub_80FFD2C(struct Sprite* sprite)
+static void AnimItemStealStep(struct Sprite* sprite)
{
int zero;
sprite->data[0] += ((sprite->data[3] * 128) / sprite->data[4]);
@@ -3095,7 +3181,10 @@ static void sub_80FFD2C(struct Sprite* sprite)
}
}
-void sub_80FFDBC(struct Sprite* sprite)
+// Moves a bag in a circular motion.
+// arg 0: y position
+// arg 1: initial wave offset
+void AnimTrickBag(struct Sprite* sprite)
{
int a;
int b;
@@ -3124,7 +3213,7 @@ void sub_80FFDBC(struct Sprite* sprite)
sprite->data[4] = 20;
sprite->pos2.x = Cos(sprite->data[1], 60);
sprite->pos2.y = Sin(sprite->data[1], 20);
- sprite->callback = sub_80FFE58;
+ sprite->callback = AnimTrickBagStep1;
if (sprite->data[1] > 0 && sprite->data[1] < 192)
sprite->subpriority = 31;
else
@@ -3132,7 +3221,7 @@ void sub_80FFDBC(struct Sprite* sprite)
}
}
-static void sub_80FFE58(struct Sprite* sprite)
+static void AnimTrickBagStep1(struct Sprite* sprite)
{
switch (sprite->data[3])
{
@@ -3156,20 +3245,20 @@ static void sub_80FFE58(struct Sprite* sprite)
{
sprite->data[0] = 0;
sprite->data[2] = 0;
- sprite->callback = sub_80FFEC4;
+ sprite->callback = AnimTrickBagStep2;
}
break;
}
}
-static void sub_80FFEC4(struct Sprite* sprite)
+static void AnimTrickBagStep2(struct Sprite* sprite)
{
if (sprite->data[2] == gUnknown_08592700[sprite->data[0]][1])
{
if (gUnknown_08592700[sprite->data[0]][2] == 127)
{
sprite->data[0] = 0;
- sprite->callback = sub_80FFF7C;
+ sprite->callback = AnimTrickBagStep3;
}
sprite->data[2] = 0;
@@ -3192,7 +3281,7 @@ static void sub_80FFEC4(struct Sprite* sprite)
}
}
-static void sub_80FFF7C(struct Sprite* sprite)
+static void AnimTrickBagStep3(struct Sprite* sprite)
{
if (sprite->data[0] > 20)
DestroyAnimSprite(sprite);
@@ -3205,7 +3294,7 @@ void sub_80FFFC0(u8 taskId)
{
struct Task *task = &gTasks[taskId];
- task->data[4] = sub_80A82E4(gBattleAnimTarget) - 1;
+ task->data[4] = GetBattlerSpriteSubpriority(gBattleAnimTarget) - 1;
task->data[6] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
task->data[7] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
task->data[10] = sub_80A861C(gBattleAnimTarget, 1);
@@ -3491,20 +3580,20 @@ void sub_8100640(struct Sprite* sprite)
{
case 0:
sprite->pos1.y = gBattleAnimArgs[0];
- sprite->oam.priority = sub_80A8328(battler);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(battler);
break;
case 1:
sprite->pos1.y = gBattleAnimArgs[0];
- sprite->oam.priority = sub_80A8328(battler) + 1;
+ sprite->oam.priority = GetBattlerSpriteBGPriority(battler) + 1;
break;
case 2:
sprite->pos1.y = GetBattlerSpriteCoord(battler, 3) + gBattleAnimArgs[0];
- sprite->oam.priority = sub_80A8328(battler);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(battler);
break;
case 3:
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[0];
GetAnimBattlerSpriteId(ANIM_TARGET);
- sprite->oam.priority = sub_80A8328(battler) + 1;
+ sprite->oam.priority = GetBattlerSpriteBGPriority(battler) + 1;
break;
}
@@ -3529,7 +3618,7 @@ static void sub_810074C(struct Sprite* sprite)
return;
}
- move_anim_8074EE0(sprite);
+ DestroySpriteAndMatrix(sprite);
}
void sub_81007C4(u8 taskId)
@@ -3613,7 +3702,7 @@ void sub_8100898(struct Sprite* sprite)
if (IsContest())
c -= 0x8000;
- sub_80A73E0(sprite, 0, 0x100, 0x100, c);
+ TrySetSpriteRotScale(sprite, 0, 0x100, 0x100, c);
sprite->callback = sub_81009A0;
}
}
@@ -3630,7 +3719,7 @@ static void sub_81009A0(struct Sprite* sprite)
}
else
{
- move_anim_8074EE0(sprite);
+ DestroySpriteAndMatrix(sprite);
}
}
@@ -3653,7 +3742,7 @@ void sub_81009F8(struct Sprite* sprite)
sprite->pos1.y += gBattleAnimArgs[1];
}
- sprite->callback = sub_80A67D8;
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
@@ -3663,7 +3752,7 @@ void sub_8100A50(struct Sprite* sprite)
StartSpriteAnim(sprite, 1);
sprite->callback = sub_81009DC;
- sub_80A6864(sprite, gBattleAnimArgs[0]);
+ SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
sprite->pos1.y += gBattleAnimArgs[1];
}
@@ -3676,7 +3765,7 @@ void sub_8100A94(struct Sprite* sprite)
sprite->data[3] = gBattleAnimArgs[4];
sprite->data[5] = gBattleAnimArgs[5];
StartSpriteAffineAnim(sprite, gBattleAnimArgs[6]);
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
sprite->callback = sub_80A66DC;
}
@@ -3856,9 +3945,9 @@ void sub_8100EF0(struct Sprite* sprite)
sprite->pos1.x = GetBattlerSpriteCoord2(gBattleAnimAttacker, 0) + gBattleAnimArgs[0];
sprite->pos1.y = GetBattlerSpriteCoord2(gBattleAnimAttacker, 1) + gBattleAnimArgs[1];
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER || IsContest())
- sprite->oam.priority = sub_80A8328(gBattleAnimAttacker) + 1;
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker) + 1;
else
- sprite->oam.priority = sub_80A8328(gBattleAnimAttacker);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker);
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = (IndexOfSpritePaletteTag(ANIM_TAG_PROTECT) << 4) + 0x100;
@@ -4024,15 +4113,15 @@ static void sub_8101298(struct Sprite* sprite, int unk1, int unk2)
void sub_810130C(struct Sprite* sprite)
{
if (!gBattleAnimArgs[2])
- sub_80A6838(sprite);
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
- sub_80A6864(sprite, gBattleAnimArgs[0]);
+ SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
sprite->pos1.y += gBattleAnimArgs[1];
sprite->data[0] = gBattleAnimArgs[5];
sprite->data[1] = gBattleAnimArgs[3];
sprite->data[2] = gBattleAnimArgs[4];
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
- sprite->callback = sub_80A656C;
+ sprite->callback = AnimTranslateLinearSimple;
}
void sub_810135C(struct Sprite* sprite)
@@ -4046,7 +4135,7 @@ void sub_810135C(struct Sprite* sprite)
if (IsDoubleBattle() && IsBattlerSpriteVisible(BATTLE_PARTNER(battler)))
{
SetAverageBattlerPositions(battler, gBattleAnimArgs[6], &sprite->pos1.x, &sprite->pos1.y);
- sub_80A6864(sprite, gBattleAnimArgs[0]);
+ SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
sprite->pos1.y += gBattleAnimArgs[1];
}
else
@@ -4062,20 +4151,20 @@ void sub_810135C(struct Sprite* sprite)
sprite->pos1.y = GetBattlerSpriteCoord(battler, 3) + gBattleAnimArgs[1];
}
- sub_80A6864(sprite, gBattleAnimArgs[0]);
+ SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
}
sprite->data[0] = gBattleAnimArgs[5];
sprite->data[1] = gBattleAnimArgs[3];
sprite->data[2] = gBattleAnimArgs[4];
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
- sprite->callback = sub_80A656C;
+ sprite->callback = AnimTranslateLinearSimple;
}
void sub_8101440(struct Sprite* sprite)
{
- sub_80A6838(sprite);
- if (GetBattlerSide(gBattleAnimAttacker) == 0)
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
{
sprite->pos1.x += gBattleAnimArgs[0];
sprite->pos1.y += gBattleAnimArgs[1];
@@ -4105,7 +4194,7 @@ static void sub_81014A0(struct Sprite* sprite)
void sub_81014F4(struct Sprite* sprite)
{
- sub_80A6838(sprite);
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
{
sprite->pos1.x += gBattleAnimArgs[0];
@@ -4130,7 +4219,7 @@ static void sub_8101560(struct Sprite* sprite)
sprite->data[4] += sprite->data[3] * 2;
sprite->data[0] += sprite->data[1];
if (++sprite->data[1] > 60)
- move_anim_8074EE0(sprite);
+ DestroySpriteAndMatrix(sprite);
}
void sub_81015AC(struct Sprite* sprite)
@@ -4347,14 +4436,14 @@ static void sub_81019E8(struct Sprite* sprite)
if (sprite->data[0] == 0)
{
sprite->data[3] = gBattlerSpriteIds[gBattleAnimAttacker];
- sub_80A7270(sprite->data[3], 0);
+ PrepareBattlerSpriteForRotScale(sprite->data[3], ST_OAM_OBJ_NORMAL);
sprite->data[4] = (sprite->data[6] = GetBattlerSide(gBattleAnimAttacker)) ? 0x300 : 0xFFFFFD00;
sprite->data[5] = 0;
}
sprite->data[5] += sprite->data[4];
- obj_id_set_rotscale(sprite->data[3], 0x100, 0x100, sprite->data[5]);
- sub_80A73A0(sprite->data[3]);
+ SetSpriteRotScale(sprite->data[3], 0x100, 0x100, sprite->data[5]);
+ SetBattlerSpriteYOffsetFromRotation(sprite->data[3]);
if (++sprite->data[0] > 3)
{
sprite->data[0] = 0;
@@ -4400,11 +4489,11 @@ static void sub_8101AE8(struct Sprite* sprite)
}
sprite->data[5] += sprite->data[4];
- obj_id_set_rotscale(sprite->data[3], 0x100, 0x100, sprite->data[5]);
- sub_80A73A0(sprite->data[3]);
+ SetSpriteRotScale(sprite->data[3], 0x100, 0x100, sprite->data[5]);
+ SetBattlerSpriteYOffsetFromRotation(sprite->data[3]);
if (++sprite->data[0] > 2)
{
- sub_80A7344(sprite->data[3]);
+ ResetSpriteRotScale(sprite->data[3]);
sprite->callback = sub_8101B84;
}
}
@@ -4430,13 +4519,13 @@ static void sub_8101BA0(struct Sprite *sprite)
sprite->data[3] = GetBattlerSide(gBattleAnimAttacker);
sprite->data[4] = (sprite->data[3] != B_SIDE_PLAYER) ? 0x200 : -0x200;
sprite->data[5] = 0;
- sub_80A7270(sprite->data[2], 0);
+ PrepareBattlerSpriteForRotScale(sprite->data[2], ST_OAM_OBJ_NORMAL);
sprite->data[0]++;
// fall through
case 1:
sprite->data[5] += sprite->data[4];
- obj_id_set_rotscale(sprite->data[2], 0x100, 0x100, sprite->data[5]);
- sub_80A73A0(sprite->data[2]);
+ SetSpriteRotScale(sprite->data[2], 0x100, 0x100, sprite->data[5]);
+ SetBattlerSpriteYOffsetFromRotation(sprite->data[2]);
if (++sprite->data[1] > 3)
{
sprite->data[1] = 0;
@@ -4446,11 +4535,11 @@ static void sub_8101BA0(struct Sprite *sprite)
break;
case 2:
sprite->data[5] += sprite->data[4];
- obj_id_set_rotscale(sprite->data[2], 0x100, 0x100, sprite->data[5]);
- sub_80A73A0(sprite->data[2]);
+ SetSpriteRotScale(sprite->data[2], 0x100, 0x100, sprite->data[5]);
+ SetBattlerSpriteYOffsetFromRotation(sprite->data[2]);
if (++sprite->data[1] > 3)
{
- sub_80A7344(sprite->data[2]);
+ ResetSpriteRotScale(sprite->data[2]);
DestroyAnimSprite(sprite);
}
break;
@@ -4512,7 +4601,7 @@ static void sub_8101D2C(u8 taskId)
task->data[3] = 8;
task->data[4] = 0;
task->data[5] = (task->data[1] == 0) ? -0xC0 : 0xC0;
- sub_80A7270(task->data[0], 0);
+ PrepareBattlerSpriteForRotScale(task->data[0], ST_OAM_OBJ_NORMAL);
task->data[2]++;
}
break;
@@ -4520,8 +4609,8 @@ static void sub_8101D2C(u8 taskId)
if (task->data[3])
{
task->data[4] += task->data[5];
- obj_id_set_rotscale(task->data[0], 0x100, 0x100, task->data[4]);
- sub_80A73A0(task->data[0]);
+ SetSpriteRotScale(task->data[0], 0x100, 0x100, task->data[4]);
+ SetBattlerSpriteYOffsetFromRotation(task->data[0]);
task->data[3]--;
}
else
@@ -4592,13 +4681,13 @@ static void sub_8101EEC(u8 taskId)
if (task->data[3])
{
task->data[4] -= task->data[5];
- obj_id_set_rotscale(task->data[0], 0x100, 0x100, task->data[4]);
- sub_80A73A0(task->data[0]);
+ SetSpriteRotScale(task->data[0], 0x100, 0x100, task->data[4]);
+ SetBattlerSpriteYOffsetFromRotation(task->data[0]);
task->data[3]--;
}
else
{
- sub_80A7344(task->data[0]);
+ ResetSpriteRotScale(task->data[0]);
DestroyAnimVisualTask(taskId);
}
}
@@ -4619,7 +4708,7 @@ void sub_8101F40(struct Sprite* sprite)
sprite->data[0] = 0;
sprite->data[1] = 0;
StoreSpriteCallbackInData6(sprite, sub_810208C);
- sprite->callback = sub_80A67D8;
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
}
void sub_8101FA8(struct Sprite* sprite)
@@ -4627,7 +4716,7 @@ void sub_8101FA8(struct Sprite* sprite)
sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 0xFFD0;
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
StoreSpriteCallbackInData6(sprite, sub_8102044);
- sprite->callback = sub_80A67D8;
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
}
void sub_8101FF0(struct Sprite* sprite)
@@ -4780,7 +4869,7 @@ void sub_81022D4(u8 taskId)
void sub_810234C(struct Sprite* sprite)
{
- sub_80A6980(sprite, FALSE);
+ InitSpritePosToAnimTarget(sprite, FALSE);
sprite->animPaused = 1;
sprite->data[0] = gBattleAnimArgs[2];
sprite->callback = sub_810237C;
@@ -4914,7 +5003,7 @@ void sub_81025C0(u8 taskId)
gTasks[taskId].data[9] = 15;
b = sub_80A76C4(1, 1, 1, 1);
c = a | b;
- sub_80A8048(&gTasks[taskId].data[14], &gTasks[taskId].data[15], (void*)c);
+ StorePointerInVars(&gTasks[taskId].data[14], &gTasks[taskId].data[15], (void*)c);
b = b | (0x10000 << IndexOfSpritePaletteTag(ANIM_TAG_MOON));
d = IndexOfSpritePaletteTag(ANIM_TAG_GREEN_SPARKLE);
BeginNormalPaletteFade((0x10000 << d) | b, 0, 0, 16, RGB(27, 29, 31));
@@ -4989,7 +5078,7 @@ void sub_81026A8(u8 taskId)
case 2:
if (++task->data[1] > 30)
{
- BeginNormalPaletteFade((u32)sub_80A8050(task->data[14], task->data[15]), 0, 16, 0, RGB(27, 29, 31));
+ BeginNormalPaletteFade((u32)LoadPointerFromVars(task->data[14], task->data[15]), 0, 16, 0, RGB(27, 29, 31));
task->data[0]++;
}
break;
@@ -5080,7 +5169,7 @@ void sub_81029B4(u8 taskId)
BlendPalette(r3, 16, 11, RGB(0, 0, 0));
task->data[3] = 0;
i = 0;
- while (i < 2 && (obj = duplicate_obj_of_side_rel2move_in_transparent_mode(0)) >= 0)
+ while (i < 2 && (obj = CloneBattlerSpriteWithBlend(0)) >= 0)
{
gSprites[obj].oam.paletteNum = task->data[1];
gSprites[obj].data[0] = 0;
@@ -5092,7 +5181,7 @@ void sub_81029B4(u8 taskId)
}
task->func = sub_8102AE0;
- if (sub_80A8364(gBattleAnimAttacker) == 1)
+ if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == 1)
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG1_ON);
else
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
@@ -5103,7 +5192,7 @@ static void sub_8102AE0(u8 taskId)
struct Task* task = &gTasks[taskId];
if (!task->data[3])
{
- if (sub_80A8364(gBattleAnimAttacker) == 1)
+ if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == 1)
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG1_ON);
else
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
@@ -5138,7 +5227,7 @@ static void sub_8102B3C(struct Sprite* sprite)
void sub_8102BCC(struct Sprite* sprite)
{
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
- sprite->callback = sub_80A67D8;
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
}
void sub_8102BE8(u8 taskId)
@@ -5183,7 +5272,7 @@ void sub_8102CD4(struct Sprite* sprite)
u8 index;
u8 a;
u8 b;
- sub_80A6838(sprite);
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
StartSpriteAnim(sprite, gBattleAnimArgs[0]);
if ((index = IndexOfSpritePaletteTag(gUnknown_08593020[gBattleAnimArgs[1]][0])) != 0xFF)
sprite->oam.paletteNum = index;
@@ -5242,7 +5331,7 @@ static void sub_8102DE4(struct Sprite* sprite)
if ((u32)((c + 16) << 16) > (0x110) << 16 || a < -16 || a > 0x80)
{
- move_anim_8074EE0(sprite);
+ DestroySpriteAndMatrix(sprite);
}
else
{
@@ -5296,7 +5385,7 @@ static void sub_8102F40(struct Sprite* sprite)
}
if (++sprite->data[0] == 48)
- move_anim_8074EE0(sprite);
+ DestroySpriteAndMatrix(sprite);
}
void sub_8102FB8(struct Sprite* sprite)
@@ -5323,7 +5412,7 @@ void sub_8103028(struct Sprite* sprite)
{
s16 xDiff;
u8 index;
- sub_80A6838(sprite);
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
sprite->pos1.y += 8;
StartSpriteAnim(sprite, gBattleAnimArgs[1]);
index = IndexOfSpritePaletteTag(gUnknown_08593020[gBattleAnimArgs[2]][0]);
@@ -5343,7 +5432,7 @@ void sub_8103028(struct Sprite* sprite)
static void sub_81030B0(struct Sprite* sprite)
{
- if (TranslateAnimLinear(sprite) == 0)
+ if (AnimTranslateLinear(sprite) == 0)
{
s16 xDiff;
xDiff = Sin(sprite->data[5], 8);
@@ -5385,7 +5474,7 @@ void sub_8103164(struct Sprite* sprite)
sprite->data[1] = a + 2;
StartSpriteAnim(sprite, a);
StoreSpriteCallbackInData6(sprite, sub_81031D0);
- sprite->callback = sub_80A67D8;
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
}
static void sub_81031D0(struct Sprite* sprite)
@@ -5394,7 +5483,7 @@ static void sub_81031D0(struct Sprite* sprite)
{
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
StartSpriteAnim(sprite, sprite->data[1]);
- sprite->callback = sub_80A67D8;
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
}
}
@@ -5409,7 +5498,7 @@ void sub_8103208(struct Sprite* sprite)
sub_810310C(battler, sprite);
sprite->data[0] = 0;
StoreSpriteCallbackInData6(sprite, sub_8103250);
- sprite->callback = sub_80A67BC;
+ sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
}
static void sub_8103250(struct Sprite* sprite)
@@ -5417,8 +5506,8 @@ static void sub_8103250(struct Sprite* sprite)
if (++sprite->data[0] > 16)
{
StartSpriteAffineAnim(sprite, 1);
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
- sprite->callback = sub_80A67BC;
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
+ sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
}
}
@@ -5441,7 +5530,7 @@ void sub_8103284(struct Sprite* sprite)
sprite->data[3] = sprite->subpriority + 4;
sprite->data[4] = 0;
StoreSpriteCallbackInData6(sprite, sub_8103300);
- sprite->callback = sub_80A67BC;
+ sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
}
static void sub_8103300(struct Sprite* sprite)
@@ -5509,7 +5598,7 @@ static void sub_81033F0(struct Sprite* sprite)
sprite->data[1] = 0;
StartSpriteAnim(sprite, sprite->data[0]);
StoreSpriteCallbackInData6(sprite, sub_810342C);
- sprite->callback = sub_80A67D8;
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
}
}
diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c
new file mode 100755
index 000000000..8acbf62d4
--- /dev/null
+++ b/src/battle_anim_effects_2.c
@@ -0,0 +1,3884 @@
+#include "global.h"
+#include "alloc.h"
+#include "battle_anim.h"
+#include "battle_interface.h"
+#include "decompress.h"
+#include "gpu_regs.h"
+#include "graphics.h"
+#include "main.h"
+#include "math_util.h"
+#include "palette.h"
+#include "random.h"
+#include "scanline_effect.h"
+#include "sound.h"
+#include "trig.h"
+#include "util.h"
+#include "constants/rgb.h"
+#include "constants/songs.h"
+
+extern void sub_8108C94(struct Sprite *);
+extern void sub_810310C(u8, struct Sprite *);
+
+void sub_8103448(struct Sprite *);
+void sub_8103498(struct Sprite *);
+void sub_810358C(struct Sprite *);
+void sub_8103620(struct Sprite *);
+void Anim_KinesisZapEnergy(struct Sprite *);
+void Anim_SwordsDanceBlade(struct Sprite *);
+void AnimSonicBoomProjectile(struct Sprite *);
+void sub_8103AA4(struct Sprite *);
+void sub_8103FE8(struct Sprite *);
+void sub_8104088(struct Sprite *);
+void sub_810413C(struct Sprite *);
+void sub_81041C4(struct Sprite *);
+void Anim_RazorWindTornado(struct Sprite *);
+void Anim_ViceGripPincer(struct Sprite *);
+void Anim_GuillotinePincer(struct Sprite *);
+void Anim_BreathPuff(struct Sprite *);
+void Anim_AngerMark(struct Sprite *);
+void sub_810501C(struct Sprite *);
+void sub_81051C4(struct Sprite *);
+void sub_81052A4(struct Sprite *);
+void sub_81054E8(struct Sprite *);
+void sub_8105538(struct Sprite *);
+void sub_8105C48(struct Sprite *);
+void sub_8105DE8(struct Sprite *);
+void sub_8105E60(struct Sprite *);
+void sub_8106140(struct Sprite *);
+void sub_81061C4(struct Sprite *);
+void sub_810624C(struct Sprite *);
+void AnimOrbitFast(struct Sprite *);
+void AnimOrbitScatter(struct Sprite *);
+void sub_8106944(struct Sprite *);
+void sub_81069B8(struct Sprite *);
+void sub_81069D0(struct Sprite *);
+void sub_8106AD0(struct Sprite *);
+void sub_8106B54(struct Sprite *);
+void sub_8106C80(struct Sprite *);
+void sub_8106CD0(struct Sprite *);
+void sub_8106E00(struct Sprite *);
+void sub_8106F00(struct Sprite *);
+void sub_8106F60(struct Sprite *);
+void sub_81070AC(struct Sprite *);
+static void sub_81034D8(struct Sprite *);
+static void sub_8103658(struct Sprite *);
+static void sub_8103680(struct Sprite *);
+static void AnimTask_WithdrawStep(u8);
+static void Anim_SwordsDanceBladeStep(struct Sprite *);
+static void sub_8104018(struct Sprite *);
+static void sub_8104154(struct Sprite *);
+static void sub_810421C(struct Sprite *);
+static void sub_81042A0(struct Sprite *);
+static void Anim_ViceGripPincerStep(struct Sprite *);
+static void Anim_GuillotinePincerStep1(struct Sprite *);
+static void Anim_GuillotinePincerStep2(struct Sprite *);
+static void Anim_GuillotinePincerStep3(struct Sprite *);
+static void AnimTask_GrowAndGreyscaleStep(u8);
+static void AnimTask_MinimizeStep1(u8);
+static void CreateMinimizeSprite(struct Task *, u8);
+static void ClonedMinizeSprite_Step(struct Sprite *);
+static void AnimTask_SplashStep(u8);
+static void AnimTask_GrowAndShrinkStep(u8);
+static void sub_8104C78(u8);
+static void sub_8104D28(u8);
+static void sub_8104F54(u8);
+static void sub_8105078(struct Sprite *);
+static void sub_810557C(struct Sprite *);
+static void sub_81055F4(struct Sprite *);
+static void sub_810561C(struct Sprite *);
+static void sub_8105694(struct Sprite *);
+static void sub_81056D4(struct Sprite *);
+static void sub_810571C(struct Sprite *);
+static void sub_810575C(struct Sprite *);
+static void sub_81057B8(u8);
+static void sub_8105878(u8);
+static void sub_81059E0(u8);
+static void sub_8105B08(u8);
+static void sub_8105F30(u8);
+static void sub_8105F84(u8);
+static void sub_810618C(struct Sprite *);
+static void sub_810627C(struct Sprite *);
+static void sub_81063A8(u8);
+static void sub_81065EC(u8);
+static void AnimOrbitFastStep(struct Sprite *);
+static void AnimOrbitScatterStep(struct Sprite *);
+static void sub_8106D5C(struct Sprite *);
+static void sub_8106DD4(u8);
+static void sub_8106EC8(struct Sprite *);
+static void sub_8107018(struct Sprite *);
+static void sub_810703C(struct Sprite *);
+
+const struct SpriteTemplate gUnknown_08593264 =
+{
+ .tileTag = ANIM_TAG_FINGER,
+ .paletteTag = ANIM_TAG_FINGER,
+ .oam = &gUnknown_08524914,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8103448,
+};
+
+const union AnimCmd gUnknown_0859327C[] =
+{
+ ANIMCMD_FRAME(4, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_08593284[] =
+{
+ gUnknown_0859327C,
+};
+
+const struct SpriteTemplate gUnknown_08593288 =
+{
+ .tileTag = ANIM_TAG_MUSIC_NOTES,
+ .paletteTag = ANIM_TAG_MUSIC_NOTES,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8103498,
+};
+
+const struct SpriteTemplate gUnknown_085932A0 =
+{
+ .tileTag = 0,
+ .paletteTag = 0,
+ .oam = &gDummyOamData,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_810358C,
+};
+
+extern const union AffineAnimCmd *const gUnknown_08597060[];
+const struct SpriteTemplate gUnknown_085932B8 =
+{
+ .tileTag = ANIM_TAG_CLAMP,
+ .paletteTag = ANIM_TAG_CLAMP,
+ .oam = &gUnknown_08524A9C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08597060,
+ .callback = sub_8103620,
+};
+
+const union AnimCmd gUnknown_085932D0[] =
+{
+ ANIMCMD_FRAME(0, 9),
+ ANIMCMD_FRAME(16, 3),
+ ANIMCMD_FRAME(32, 3),
+ ANIMCMD_FRAME(48, 3),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085932E4[] =
+{
+ gUnknown_085932D0,
+};
+
+const union AffineAnimCmd gUnknown_085932E8[] =
+{
+ AFFINEANIMCMD_FRAME(0x50, 0x50, 0, 0),
+ AFFINEANIMCMD_FRAME(0x9, 0x9, 0, 18),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gUnknown_08593300[] =
+{
+ gUnknown_085932E8,
+};
+
+const struct SpriteTemplate gUnknown_08593304 =
+{
+ .tileTag = ANIM_TAG_UNUSED_EXPLOSION,
+ .paletteTag = ANIM_TAG_UNUSED_EXPLOSION,
+ .oam = &gUnknown_08524974,
+ .anims = gUnknown_085932E4,
+ .images = NULL,
+ .affineAnims = gUnknown_08593300,
+ .callback = sub_80A77C8,
+};
+
+const union AnimCmd gUnknown_0859331C[] =
+{
+ ANIMCMD_FRAME(0, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(8, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(24, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(40, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(48, 3, .hFlip = TRUE),
+ ANIMCMD_LOOP(1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_08593340[] =
+{
+ gUnknown_0859331C,
+};
+
+const struct SpriteTemplate gKinesisZapEnergySpriteTemplate =
+{
+ .tileTag = ANIM_TAG_ALERT,
+ .paletteTag = ANIM_TAG_ALERT,
+ .oam = &gUnknown_08524934,
+ .anims = gUnknown_08593340,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = Anim_KinesisZapEnergy,
+};
+
+const union AffineAnimCmd gUnknown_0859335C[] =
+{
+ AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x14, 0x0, 0, 12),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gUnknown_0859337C[] =
+{
+ gUnknown_0859335C,
+};
+
+const struct SpriteTemplate gSwordsDanceBladeSpriteTemplate =
+{
+ .tileTag = ANIM_TAG_SWORD,
+ .paletteTag = ANIM_TAG_SWORD,
+ .oam = &gUnknown_08524ADC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_0859337C,
+ .callback = Anim_SwordsDanceBlade,
+};
+
+const struct SpriteTemplate gSonicBoomSpriteTemplate =
+{
+ .tileTag = ANIM_TAG_AIR_WAVE,
+ .paletteTag = ANIM_TAG_AIR_WAVE,
+ .oam = &gUnknown_08524B14,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = AnimSonicBoomProjectile,
+};
+
+const struct SpriteTemplate gUnknown_085933B0 =
+{
+ .tileTag = ANIM_TAG_AIR_WAVE,
+ .paletteTag = ANIM_TAG_AIR_WAVE,
+ .oam = &gUnknown_08524A54,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8103AA4,
+};
+
+const union AffineAnimCmd gUnknown_085933C8[] =
+{
+ AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 0),
+ AFFINEANIMCMD_FRAME(0x7, 0x7, 0, -56),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gUnknown_085933E0[] =
+{
+ AFFINEANIMCMD_FRAME(0x5, 0x5, 0, 10),
+ AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 10),
+ AFFINEANIMCMD_FRAME(0xA, 0xA, 0, 10),
+ AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 10),
+ AFFINEANIMCMD_FRAME(0xA, 0xA, 0, 10),
+ AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 10),
+ AFFINEANIMCMD_FRAME(0xA, 0xA, 0, 10),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gUnknown_08593420[] =
+{
+ gUnknown_085933C8,
+};
+
+const union AffineAnimCmd *const gUnknown_08593424[] =
+{
+ gUnknown_085933E0,
+};
+
+const struct SpriteTemplate gSupersonicWaveSpriteTemplate =
+{
+ .tileTag = ANIM_TAG_GOLD_RING,
+ .paletteTag = ANIM_TAG_GOLD_RING,
+ .oam = &gUnknown_08524A14,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593420,
+ .callback = TranslateAnimSpriteToTargetMonLocation,
+};
+
+const struct SpriteTemplate gScreechWaveSpriteTemplate =
+{
+ .tileTag = ANIM_TAG_PURPLE_RING,
+ .paletteTag = ANIM_TAG_PURPLE_RING,
+ .oam = &gUnknown_08524A14,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593420,
+ .callback = TranslateAnimSpriteToTargetMonLocation,
+};
+
+const struct SpriteTemplate gUnknown_08593458 =
+{
+ .tileTag = ANIM_TAG_METAL_SOUND_WAVES,
+ .paletteTag = ANIM_TAG_METAL_SOUND_WAVES,
+ .oam = &gUnknown_08524A1C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593420,
+ .callback = TranslateAnimSpriteToTargetMonLocation,
+};
+
+const struct SpriteTemplate gUnknown_08593470 =
+{
+ .tileTag = ANIM_TAG_BLUE_RING_2,
+ .paletteTag = ANIM_TAG_BLUE_RING_2,
+ .oam = &gUnknown_08524A14,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593424,
+ .callback = sub_8108C94,
+};
+
+const struct SpriteTemplate gUnknown_08593488 =
+{
+ .tileTag = ANIM_TAG_LARGE_FRESH_EGG,
+ .paletteTag = ANIM_TAG_LARGE_FRESH_EGG,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A78AC,
+};
+
+const struct SpriteTemplate gUnknown_085934A0 =
+{
+ .tileTag = ANIM_TAG_UNUSED_VOID_LINES,
+ .paletteTag = ANIM_TAG_UNUSED_VOID_LINES,
+ .oam = &gUnknown_08524A3C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8103FE8,
+};
+
+const union AnimCmd gUnknown_085934B8[] =
+{
+ ANIMCMD_FRAME(8, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085934C0[] =
+{
+ gUnknown_085934B8,
+};
+
+const union AffineAnimCmd gUnknown_085934C4[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 10, 1),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd *const gUnknown_085934D4[] =
+{
+ gUnknown_085934C4,
+};
+
+const struct SpriteTemplate gUnknown_085934D8 =
+{
+ .tileTag = ANIM_TAG_COIN,
+ .paletteTag = ANIM_TAG_COIN,
+ .oam = &gUnknown_0852496C,
+ .anims = gUnknown_085934C0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8104088,
+};
+
+const struct SpriteTemplate gUnknown_085934F0 =
+{
+ .tileTag = ANIM_TAG_COIN,
+ .paletteTag = ANIM_TAG_COIN,
+ .oam = &gUnknown_0852496C,
+ .anims = gUnknown_085934C0,
+ .images = NULL,
+ .affineAnims = gUnknown_085934D4,
+ .callback = sub_810413C,
+};
+
+const union AffineAnimCmd gUnknown_08593508[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 20, 1),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd *const gUnknown_08593518[] =
+{
+ gUnknown_08593508,
+};
+
+const struct SpriteTemplate gUnknown_0859351C =
+{
+ .tileTag = ANIM_TAG_SEED,
+ .paletteTag = ANIM_TAG_SEED,
+ .oam = &gUnknown_0852496C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593518,
+ .callback = sub_81041C4,
+};
+
+const union AffineAnimCmd gUnknown_08593534[] =
+{
+ AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x4, 0x0, 0, 40),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gUnknown_0859354C[] =
+{
+ gUnknown_08593534,
+};
+
+const struct SpriteTemplate gRazorWindTornadoSpriteTemplate =
+{
+ .tileTag = ANIM_TAG_GUST,
+ .paletteTag = ANIM_TAG_GUST,
+ .oam = &gUnknown_085249BC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_0859354C,
+ .callback = Anim_RazorWindTornado,
+};
+
+const union AnimCmd gUnknown_08593568[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(16, 3),
+ ANIMCMD_FRAME(32, 20),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_08593578[] =
+{
+ ANIMCMD_FRAME(0, 3, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 3, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 20, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_08593588[] =
+{
+ gUnknown_08593568,
+ gUnknown_08593578,
+};
+
+const struct SpriteTemplate gViceGripSpriteTemplate =
+{
+ .tileTag = ANIM_TAG_CUT,
+ .paletteTag = ANIM_TAG_CUT,
+ .oam = &gUnknown_08524A34,
+ .anims = gUnknown_08593588,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = Anim_ViceGripPincer,
+};
+
+const union AnimCmd gUnknown_085935A8[] =
+{
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(16, 2),
+ ANIMCMD_FRAME(32, 1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_085935B8[] =
+{
+ ANIMCMD_FRAME(0, 2, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 2, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 1, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085935C8[] =
+{
+ gUnknown_085935A8,
+ gUnknown_085935B8,
+};
+
+const struct SpriteTemplate gGuillotineSpriteTemplate =
+{
+ .tileTag = ANIM_TAG_CUT,
+ .paletteTag = ANIM_TAG_CUT,
+ .oam = &gUnknown_08524A34,
+ .anims = gUnknown_085935C8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = Anim_GuillotinePincer,
+};
+
+const union AffineAnimCmd gSplashEffectAffineAnimCmds[] =
+{
+ AFFINEANIMCMD_FRAME(-6, 4, 0, 8),
+ AFFINEANIMCMD_FRAME(10, -10, 0, 8),
+ AFFINEANIMCMD_FRAME(-4, 6, 0, 8),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gGrowAndShrinkAffineAnimCmds[] =
+{
+ AFFINEANIMCMD_FRAME(-4, -5, 0, 12),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 24),
+ AFFINEANIMCMD_FRAME(4, 5, 0, 12),
+ AFFINEANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_08593628[] =
+{
+ ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(4, 40, .hFlip = TRUE),
+ ANIMCMD_FRAME(8, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(12, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_0859363C[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(4, 40),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(12, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_08593650[] =
+{
+ gUnknown_08593628,
+ gUnknown_0859363C,
+};
+
+const struct SpriteTemplate gBreathPuffSpriteTemplate =
+{
+ .tileTag = ANIM_TAG_BREATH,
+ .paletteTag = ANIM_TAG_BREATH,
+ .oam = &gUnknown_0852490C,
+ .anims = gUnknown_08593650,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = Anim_BreathPuff,
+};
+
+const union AffineAnimCmd gUnknown_08593670[] =
+{
+ AFFINEANIMCMD_FRAME(0xB, 0xB, 0, 8),
+ AFFINEANIMCMD_FRAME(0xFFF5, 0xFFF5, 0, 8),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gUnknown_08593688[] =
+{
+ gUnknown_08593670,
+};
+
+const struct SpriteTemplate gAngerMarkSpriteTemplate =
+{
+ .tileTag = ANIM_TAG_ANGER,
+ .paletteTag = ANIM_TAG_ANGER,
+ .oam = &gUnknown_0852496C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593688,
+ .callback = Anim_AngerMark,
+};
+
+const union AffineAnimCmd gUnknown_085936A4[] =
+{
+ AFFINEANIMCMD_FRAME(-10, 9, 0, 7),
+ AFFINEANIMCMD_FRAME(20, -20, 0, 7),
+ AFFINEANIMCMD_FRAME(-20, 20, 0, 7),
+ AFFINEANIMCMD_FRAME(10, -9, 0, 7),
+ AFFINEANIMCMD_LOOP(2),
+ AFFINEANIMCMD_END,
+};
+
+const struct SpriteTemplate gUnknown_085936D4 =
+{
+ .tileTag = ANIM_TAG_PENCIL,
+ .paletteTag = ANIM_TAG_PENCIL,
+ .oam = &gUnknown_08524914,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_810501C,
+};
+
+const struct SpriteTemplate gUnknown_085936EC =
+{
+ .tileTag = ANIM_TAG_SNORE_Z,
+ .paletteTag = ANIM_TAG_SNORE_Z,
+ .oam = &gUnknown_08524914,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A7938,
+};
+
+const union AnimCmd gUnknown_08593704[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_FRAME(16, 5),
+ ANIMCMD_FRAME(32, 5),
+ ANIMCMD_FRAME(48, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_08593718[] =
+{
+ gUnknown_08593704,
+};
+//*
+const struct SpriteTemplate gBattleAnimSpriteTemplate_859371C =
+{
+ .tileTag = ANIM_TAG_EXPLOSION,
+ .paletteTag = ANIM_TAG_EXPLOSION,
+ .oam = &gUnknown_08524914,
+ .anims = gUnknown_08593718,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A77C8,
+};
+
+const union AffineAnimCmd gUnknown_08593734[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 2),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 2),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gUnknown_08593754[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gUnknown_08593764[] =
+{
+ AFFINEANIMCMD_FRAME(0xFFF8, 0x4, 0, 8),
+ AFFINEANIMCMD_LOOP(0),
+ AFFINEANIMCMD_FRAME(0x10, 0xFFF8, 0, 8),
+ AFFINEANIMCMD_FRAME(0xFFF0, 0x8, 0, 8),
+ AFFINEANIMCMD_LOOP(1),
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 15),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gUnknown_085937A4[] =
+{
+ gUnknown_08593734,
+ gUnknown_08593754,
+ gUnknown_08593764,
+};
+//*
+const struct SpriteTemplate gUnknown_085937B0 =
+{
+ .tileTag = ANIM_TAG_BREAKING_EGG,
+ .paletteTag = ANIM_TAG_BREAKING_EGG,
+ .oam = &gUnknown_08524AF4,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_085937A4,
+ .callback = sub_8105538,
+};
+
+const union AffineAnimCmd gUnknown_085937C8[] =
+{
+ AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
+ AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 30),
+ AFFINEANIMCMD_END_ALT(1),
+};
+
+const union AffineAnimCmd gUnknown_085937E0[] =
+{
+ AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
+ AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 15),
+ AFFINEANIMCMD_END_ALT(1),
+};
+
+const union AffineAnimCmd gUnknown_085937F8[] =
+{
+ AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
+ AFFINEANIMCMD_FRAME(0xB, 0xB, 0, 45),
+ AFFINEANIMCMD_END_ALT(1),
+};
+
+const union AffineAnimCmd *const gUnknown_08593810[] =
+{
+ gUnknown_085937C8,
+ gUnknown_085937E0,
+};
+
+const union AffineAnimCmd *const gUnknown_08593818[] =
+{
+ gUnknown_085937F8,
+};
+
+const struct SpriteTemplate gUnknown_0859381C =
+{
+ .tileTag = ANIM_TAG_THIN_RING,
+ .paletteTag = ANIM_TAG_THIN_RING,
+ .oam = &gUnknown_085249DC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593810,
+ .callback = sub_80A77C8,
+};
+//*
+const union AffineAnimCmd gUnknown_08593834[] =
+{
+ AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
+ AFFINEANIMCMD_FRAME(0xFFF0, 0xFFF0, 0, 30),
+ AFFINEANIMCMD_END_ALT(1),
+};
+
+const union AffineAnimCmd *const gUnknown_0859384C[] =
+{
+ gUnknown_08593834,
+};
+
+const struct SpriteTemplate gUnknown_08593850 =
+{
+ .tileTag = ANIM_TAG_THIN_RING,
+ .paletteTag = ANIM_TAG_THIN_RING,
+ .oam = &gUnknown_08524AFC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_0859384C,
+ .callback = sub_80A77C8,
+};
+
+const struct SpriteTemplate gUnknown_08593868 =
+{
+ .tileTag = ANIM_TAG_THIN_RING,
+ .paletteTag = ANIM_TAG_THIN_RING,
+ .oam = &gUnknown_08524AFC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593810,
+ .callback = sub_81051C4,
+};
+
+const struct SpriteTemplate gUnknown_08593880 =
+{
+ .tileTag = ANIM_TAG_THIN_RING,
+ .paletteTag = ANIM_TAG_THIN_RING,
+ .oam = &gUnknown_08524AFC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593818,
+ .callback = sub_81052A4,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_8593898 =
+{
+ .tileTag = ANIM_TAG_THIN_RING,
+ .paletteTag = ANIM_TAG_THIN_RING,
+ .oam = &gUnknown_08524AFC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593810,
+ .callback = sub_81054E8,
+};
+
+const union AffineAnimCmd gUnknown_085938B0[] =
+{
+ AFFINEANIMCMD_FRAME(96, -13, 0, 8),
+ AFFINEANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_085938C0[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(4, 3),
+ ANIMCMD_FRAME(8, 3),
+ ANIMCMD_FRAME(4, 3),
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085938D8[] =
+{
+ gUnknown_085938C0,
+};
+
+const struct SpriteTemplate gUnknown_085938DC =
+{
+ .tileTag = ANIM_TAG_SPEED_DUST,
+ .paletteTag = ANIM_TAG_SPEED_DUST,
+ .oam = &gUnknown_0852490C,
+ .anims = gUnknown_085938D8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8105C48,
+};
+
+const s8 gUnknown_085938F4[][2] =
+{
+ {30, 28},
+ {-20, 24},
+ {16, 26},
+ {-10, 28},
+};
+
+const union AnimCmd gUnknown_085938FC[] =
+{
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_FRAME(16, 6),
+ ANIMCMD_FRAME(32, 15),
+ ANIMCMD_FRAME(16, 6),
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_FRAME(16, 6, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 15, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 6, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_FRAME(16, 6),
+ ANIMCMD_FRAME(32, 15),
+ ANIMCMD_FRAME(16, 6),
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_08593934[] =
+{
+ gUnknown_085938FC,
+};
+
+const struct SpriteTemplate gUnknown_08593938 =
+{
+ .tileTag = ANIM_TAG_BELL,
+ .paletteTag = ANIM_TAG_BELL,
+ .oam = &gUnknown_08524914,
+ .anims = gUnknown_08593934,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A77C8,
+};
+
+const u16 gUnknown_08593950[] =
+{
+ ANIM_TAG_MUSIC_NOTES_2,
+ ANIM_SPRITES_START - 1,
+ ANIM_SPRITES_START - 2,
+};
+
+const struct SpriteTemplate gUnknown_08593958 =
+{
+ .tileTag = ANIM_TAG_MUSIC_NOTES_2,
+ .paletteTag = ANIM_TAG_MUSIC_NOTES_2,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8105DE8,
+};
+
+const struct SpriteTemplate gUnknown_08593970 =
+{
+ .tileTag = ANIM_TAG_MAGENTA_HEART,
+ .paletteTag = ANIM_TAG_MAGENTA_HEART,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8105E60,
+};
+
+const union AffineAnimCmd gUnknown_08593988[] =
+{
+ AFFINEANIMCMD_FRAME(0x000A, 0xFFF3, 0x00, 0x0A),
+ AFFINEANIMCMD_FRAME(0xFFF6, 0x000D, 0x00, 0x0A),
+ AFFINEANIMCMD_END,
+};
+
+const struct SpriteTemplate gUnknown_085939A0 =
+{
+ .tileTag = ANIM_TAG_RED_HEART,
+ .paletteTag = ANIM_TAG_RED_HEART,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8106140,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_85939B8 =
+{
+ .tileTag = ANIM_TAG_RED_HEART,
+ .paletteTag = ANIM_TAG_RED_HEART,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_81061C4,
+};
+
+const struct SpriteTemplate gUnknown_085939D0 =
+{
+ .tileTag = ANIM_TAG_RED_HEART,
+ .paletteTag = ANIM_TAG_RED_HEART,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_810624C,
+};
+
+const union AffineAnimCmd gUnknown_085939E8[] =
+{
+ AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
+ AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 1),
+ AFFINEANIMCMD_JUMP(1),
+};
+
+const union AffineAnimCmd *const gUnknown_08593A00[] =
+{
+ gUnknown_085939E8,
+};
+
+const struct SpriteTemplate gHiddenPowerOrbSpriteTemplate =
+{
+ .tileTag = ANIM_TAG_RED_ORB,
+ .paletteTag = ANIM_TAG_RED_ORB,
+ .oam = &gUnknown_0852496C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593A00,
+ .callback = AnimOrbitFast,
+};
+
+const struct SpriteTemplate gHiddenPowerOrbScatterSpriteTemplate =
+{
+ .tileTag = ANIM_TAG_RED_ORB,
+ .paletteTag = ANIM_TAG_RED_ORB,
+ .oam = &gUnknown_085249CC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593A00,
+ .callback = AnimOrbitScatter,
+};
+
+const union AffineAnimCmd gUnknown_08593A34[] =
+{
+ AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
+ AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 1),
+ AFFINEANIMCMD_JUMP(1),
+};
+
+const union AffineAnimCmd *const gUnknown_08593A4C[] =
+{
+ gUnknown_08593A34,
+};
+
+const struct SpriteTemplate gUnknown_08593A50 =
+{
+ .tileTag = ANIM_TAG_RED_ORB_2,
+ .paletteTag = ANIM_TAG_RED_ORB_2,
+ .oam = &gUnknown_085249C4,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593A4C,
+ .callback = sub_8106944,
+};
+
+const union AnimCmd gUnknown_08593A68[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(4, 4),
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_08593A80[] =
+{
+ gUnknown_08593A68,
+};
+
+const struct SpriteTemplate gUnknown_08593A84 =
+{
+ .tileTag = ANIM_TAG_EYE_SPARKLE,
+ .paletteTag = ANIM_TAG_EYE_SPARKLE,
+ .oam = &gUnknown_0852490C,
+ .anims = gUnknown_08593A80,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_81069B8,
+};
+
+const union AnimCmd gUnknown_08593A9C[] =
+{
+ ANIMCMD_FRAME(0, 24),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_08593AA4[] =
+{
+ gUnknown_08593A9C,
+};
+
+const struct SpriteTemplate gUnknown_08593AA8 =
+{
+ .tileTag = ANIM_TAG_ANGEL,
+ .paletteTag = ANIM_TAG_ANGEL,
+ .oam = &gUnknown_08524914,
+ .anims = gUnknown_08593AA4,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_81069D0,
+};
+
+const struct SpriteTemplate gUnknown_08593AC0 =
+{
+ .tileTag = ANIM_TAG_PINK_HEART,
+ .paletteTag = ANIM_TAG_PINK_HEART,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8106AD0,
+};
+
+const union AnimCmd gUnknown_08593AD8[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gUnknown_08593AE0[] =
+{
+ ANIMCMD_FRAME(16, 3),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd *const gUnknown_08593AE8[] =
+{
+ gUnknown_08593AD8,
+ gUnknown_08593AE0,
+};
+
+const struct SpriteTemplate gUnknown_08593AF0 =
+{
+ .tileTag = ANIM_TAG_DEVIL,
+ .paletteTag = ANIM_TAG_DEVIL,
+ .oam = &gUnknown_08524914,
+ .anims = gUnknown_08593AE8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8106B54,
+};
+
+const union AnimCmd gUnknown_08593B08[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(16, 4),
+ ANIMCMD_FRAME(32, 4),
+ ANIMCMD_FRAME(48, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_08593B1C[] =
+{
+ ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 4, .hFlip = TRUE),
+ ANIMCMD_FRAME(48, 4, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_08593B30[] =
+{
+ gUnknown_08593B08,
+ gUnknown_08593B1C,
+};
+
+const struct SpriteTemplate gUnknown_08593B38 =
+{
+ .tileTag = ANIM_TAG_SWIPE,
+ .paletteTag = ANIM_TAG_SWIPE,
+ .oam = &gUnknown_08524914,
+ .anims = gUnknown_08593B30,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8106C80,
+};
+
+const union AnimCmd gUnknown_08593B50[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(16, 8),
+ ANIMCMD_FRAME(32, 8),
+ ANIMCMD_FRAME(16, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_08593B64[] =
+{
+ ANIMCMD_FRAME(16, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(32, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_08593B78[] =
+{
+ gUnknown_08593B50,
+ gUnknown_08593B64,
+};
+
+const struct SpriteTemplate gUnknown_08593B80 =
+{
+ .tileTag = ANIM_TAG_MOVEMENT_WAVES,
+ .paletteTag = ANIM_TAG_MOVEMENT_WAVES,
+ .oam = &gUnknown_08524914,
+ .anims = gUnknown_08593B78,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8106CD0,
+};
+
+const union AffineAnimCmd gUnknown_08593B98[] =
+{
+ AFFINEANIMCMD_FRAME(-12, 8, 0, 4),
+ AFFINEANIMCMD_FRAME(20, -20, 0, 4),
+ AFFINEANIMCMD_FRAME(-8, 12, 0, 4),
+ AFFINEANIMCMD_END,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_8593BB8 =
+{
+ .tileTag = ANIM_TAG_JAGGED_MUSIC_NOTE,
+ .paletteTag = ANIM_TAG_JAGGED_MUSIC_NOTE,
+ .oam = &gUnknown_08524914,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8106E00,
+};
+
+const union AffineAnimCmd gUnknown_08593BD0[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 5),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gUnknown_08593BE0[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 16),
+ AFFINEANIMCMD_END_ALT(1),
+};
+
+const union AffineAnimCmd gUnknown_08593BF0[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 16),
+ AFFINEANIMCMD_END_ALT(1),
+};
+
+const union AffineAnimCmd *const gUnknown_08593C00[] =
+{
+ gUnknown_08593BD0,
+ gUnknown_08593BE0,
+ gUnknown_08593BF0,
+};
+
+extern const union AnimCmd *const gUnknown_08592FCC[];
+const struct SpriteTemplate gUnknown_08593C0C =
+{
+ .tileTag = ANIM_TAG_MUSIC_NOTES_2,
+ .paletteTag = ANIM_TAG_MUSIC_NOTES_2,
+ .oam = &gUnknown_0852496C,
+ .anims = gUnknown_08592FCC,
+ .images = NULL,
+ .affineAnims = gUnknown_08593C00,
+ .callback = sub_8106F60,
+};
+
+const struct SpriteTemplate gUnknown_08593C24 =
+{
+ .tileTag = ANIM_TAG_MUSIC_NOTES_2,
+ .paletteTag = ANIM_TAG_MUSIC_NOTES_2,
+ .oam = &gUnknown_0852496C,
+ .anims = gUnknown_08592FCC,
+ .images = NULL,
+ .affineAnims = gUnknown_08593C00,
+ .callback = sub_8106F00,
+};
+
+const union AffineAnimCmd gUnknown_08593C3C[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gUnknown_08593C4C[] =
+{
+ AFFINEANIMCMD_FRAME(0x200, 0x100, 0, 0),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gUnknown_08593C5C[] =
+{
+ gUnknown_08593C3C,
+ gUnknown_08593C4C,
+};
+
+const struct SpriteTemplate gUnknown_08593C64 =
+{
+ .tileTag = ANIM_TAG_GUARD_RING,
+ .paletteTag = ANIM_TAG_GUARD_RING,
+ .oam = &gUnknown_08524B1C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_08593C5C,
+ .callback = sub_81070AC,
+};
+
+void sub_8103448(struct Sprite *sprite)
+{
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
+ SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->data[1] = gBattleAnimArgs[2];
+ sprite->data[2] = gBattleAnimArgs[4];
+ sprite->data[3] = gBattleAnimArgs[5];
+ sprite->data[4] = gBattleAnimArgs[3];
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
+ sprite->callback = sub_80A6450;
+ sprite->callback(sprite);
+}
+
+void sub_8103498(struct Sprite *sprite)
+{
+ u8 battler;
+ if (gBattleAnimArgs[0] == 0)
+ battler = gBattleAnimAttacker;
+ else
+ battler = gBattleAnimTarget;
+
+ sub_810310C(battler, sprite);
+ sprite->data[0] = 0;
+ sprite->data[1] = 0;
+ sprite->callback = sub_81034D8;
+}
+
+static void sub_81034D8(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos2.y -= 3;
+ if (++sprite->data[1] == 6)
+ sprite->data[0]++;
+ break;
+ case 1:
+ sprite->pos2.y += 3;
+ if (--sprite->data[1] == 0)
+ sprite->data[0]++;
+ break;
+ case 2:
+ if (++sprite->data[1] == 64)
+ DestroyAnimSprite(sprite);
+ break;
+ }
+}
+
+static void sub_810353C(struct Sprite *sprite)
+{
+ s16 temp;
+ gSprites[sprite->data[2]].pos2.x += sprite->data[1];
+ temp = sprite->data[1];
+ sprite->data[1] = -temp;
+ if (sprite->data[0] == 0)
+ {
+ gSprites[sprite->data[2]].pos2.x = 0;
+ DestroySpriteAndMatrix(sprite);
+ }
+
+ sprite->data[0]--;
+}
+
+void sub_810358C(struct Sprite *sprite)
+{
+ u8 spriteId;
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ spriteId = gBattlerSpriteIds[gBattleAnimTarget];
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ sprite->pos1.x -= gBattleAnimArgs[0];
+ else
+ sprite->pos1.x += gBattleAnimArgs[0];
+
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[1] = gBattleAnimArgs[3];
+ sprite->data[2] = spriteId;
+ sprite->callback = sub_810353C;
+ sprite->invisible = 1;
+}
+
+void sub_8103620(struct Sprite *sprite)
+{
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[1] = gBattleAnimArgs[3];
+ sprite->data[5] = gBattleAnimArgs[4];
+ sprite->callback = WaitAnimForDuration;
+ StoreSpriteCallbackInData6(sprite, sub_8103658);
+}
+
+static void sub_8103658(struct Sprite *sprite)
+{
+ sprite->data[0] = sprite->data[1];
+ sprite->data[2] = sprite->pos1.x;
+ sprite->data[4] = sprite->pos1.y + 15;
+ sprite->callback = StartAnimLinearTranslation;
+ StoreSpriteCallbackInData6(sprite, sub_8103680);
+}
+
+static void sub_8103680(struct Sprite *sprite)
+{
+ if (sprite->data[5] == 0)
+ DestroyAnimSprite(sprite);
+ else
+ sprite->data[5]--;
+}
+
+// Rotates the attacking mon sprite downwards and then back upwards to its original position.
+// No args.
+void AnimTask_Withdraw(u8 taskId)
+{
+ PrepareBattlerSpriteForRotScale(gBattlerSpriteIds[gBattleAnimAttacker], ST_OAM_OBJ_NORMAL);
+ gTasks[taskId].func = AnimTask_WithdrawStep;
+}
+
+static void AnimTask_WithdrawStep(u8 taskId)
+{
+ u8 spriteId = gBattlerSpriteIds[gBattleAnimAttacker];
+ s16 rotation;
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ rotation = -gTasks[taskId].data[0];
+ else
+ rotation = gTasks[taskId].data[0];
+
+ SetSpriteRotScale(spriteId, 0x100, 0x100, rotation);
+ if (gTasks[taskId].data[1] == 0)
+ {
+ gTasks[taskId].data[0] += 0xB0;
+ // this y position update gets overwritten by SetBattlerSpriteYOffsetFromRotation()
+ gSprites[spriteId].pos2.y++;
+ }
+ else if (gTasks[taskId].data[1] == 1)
+ {
+ if (++gTasks[taskId].data[3] == 30)
+ gTasks[taskId].data[1] = 2;
+
+ return;
+ }
+ else
+ {
+ gTasks[taskId].data[0] -= 0xB0;
+ // this y position update gets overwritten by SetBattlerSpriteYOffsetFromRotation()
+ gSprites[spriteId].pos2.y--;
+ }
+
+ SetBattlerSpriteYOffsetFromRotation(spriteId);
+ if (gTasks[taskId].data[0] == 0xF20 || gTasks[taskId].data[0] == 0)
+ {
+ if (gTasks[taskId].data[1] == 2)
+ {
+ ResetSpriteRotScale(spriteId);
+ DestroyAnimVisualTask(taskId);
+ }
+ else
+ {
+ gTasks[taskId].data[1]++;
+ }
+ }
+}
+
+// Animates a "zap of energy" used in KINESIS.
+// arg 0: x pixel offset
+// arg 1: y pixel offset
+// arg 2: vertical flip
+void Anim_KinesisZapEnergy(struct Sprite *sprite)
+{
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ sprite->pos1.x -= gBattleAnimArgs[0];
+ else
+ sprite->pos1.x += gBattleAnimArgs[0];
+
+ sprite->pos1.y += gBattleAnimArgs[1];
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ {
+ sprite->hFlip = 1;
+ if (gBattleAnimArgs[2])
+ sprite->vFlip = 1;
+ }
+ else
+ {
+ if (gBattleAnimArgs[2])
+ sprite->vFlip = 1;
+ }
+
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+}
+
+// Animates a sword that rises into the air after a brief pause.
+// arg 0: x pixel offset
+// arg 1: y pixel offset
+void Anim_SwordsDanceBlade(struct Sprite *sprite)
+{
+ InitSpritePosToAnimAttacker(sprite, FALSE);
+ sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
+ StoreSpriteCallbackInData6(sprite, Anim_SwordsDanceBladeStep);
+}
+
+static void Anim_SwordsDanceBladeStep(struct Sprite *sprite)
+{
+ sprite->data[0] = 6;
+ sprite->data[2] = sprite->pos1.x;
+ sprite->data[4] = sprite->pos1.y - 32;
+ sprite->callback = StartAnimLinearTranslation;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+}
+
+// Moves a projectile towards the target mon. The sprite is rotated to be pointing
+// in the same direction it's moving.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: target x pixel offset
+// arg 3: target y pixel offset
+// arg 4: duration
+void AnimSonicBoomProjectile(struct Sprite *sprite)
+{
+ s16 targetXPos;
+ s16 targetYPos;
+ u16 rotation;
+
+ if (IsContest())
+ {
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ }
+ else if (GetBattlerSide(gBattleAnimAttacker) != 0)
+ {
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+ gBattleAnimArgs[3] = -gBattleAnimArgs[3];
+ }
+
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ targetXPos = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2];
+ targetYPos = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3];
+ rotation = ArcTan2Neg(targetXPos - sprite->pos1.x, targetYPos - sprite->pos1.y);
+ rotation += 0xF000;
+ if (IsContest())
+ rotation -= 0x6000;
+
+ TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, rotation);
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = targetXPos;
+ sprite->data[4] = targetYPos;
+ sprite->callback = StartAnimLinearTranslation;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+}
+
+static void sub_81039CC(struct Sprite *sprite)
+{
+ if (sprite->data[0]-- <= 0)
+ {
+ gTasks[sprite->data[7]].data[1]--;
+ DestroySprite(sprite);
+ }
+}
+
+static void sub_8103A00(struct Sprite *sprite)
+{
+ struct Task* task = &gTasks[sprite->data[7]];
+ if (sprite->data[0] > task->data[5])
+ {
+ sprite->data[5] += sprite->data[3];
+ sprite->data[6] += sprite->data[4];
+ }
+ else
+ {
+ sprite->data[5] -= sprite->data[3];
+ sprite->data[6] -= sprite->data[4];
+ }
+
+ sprite->data[1] += sprite->data[5];
+ sprite->data[2] += sprite->data[6];
+ if (1 & task->data[7])
+ sprite->pos2.x = ((u16)sprite->data[1] >> 8) * -1;
+ else
+ sprite->pos2.x = (u16)sprite->data[1] >> 8;
+
+ if (1 & task->data[8])
+ sprite->pos2.y = ((u16)sprite->data[2] / 256u) * -1;
+ else
+ sprite->pos2.y = (u16)sprite->data[2] / 256u;
+
+ if (sprite->data[0]-- <= 0)
+ {
+ sprite->data[0] = 30;
+ sprite->callback = sub_81039CC;
+ }
+}
+
+void sub_8103AA4(struct Sprite *sprite)
+{
+ s16 a;
+ s16 b;
+ s16 c;
+
+ struct Task* task = &gTasks[sprite->data[7]];
+ sprite->data[1] += (-2 & task->data[7]);
+ sprite->data[2] += (-2 & task->data[8]);
+ if (1 & task->data[7])
+ sprite->pos2.x = ((u16)sprite->data[1] >> 8) * -1;
+ else
+ sprite->pos2.x = (u16)sprite->data[1] >> 8;
+
+ if (1 & task->data[8])
+ sprite->pos2.y = ((u16)sprite->data[2] / 256u) * -1;
+ else
+ sprite->pos2.y = (u16)sprite->data[2] / 256u;
+
+ if (sprite->data[0]-- <= 0)
+ {
+ sprite->data[0] = 8;
+ task->data[5] = 4;
+ a = sub_8151624(0x1000);
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ if (task->data[11] >= sprite->pos1.x)
+ b = (task->data[11] - sprite->pos1.x) << 8;
+ else
+ b = (sprite->pos1.x - task->data[11]) << 8;
+
+ if (task->data[12] >= sprite->pos1.y)
+ c = (task->data[12] - sprite->pos1.y) << 8;
+ else
+ c = (sprite->pos1.y - task->data[12]) << 8;
+
+ sprite->data[2] = 0;
+ sprite->data[1] = 0;
+ sprite->data[6] = 0;
+ sprite->data[5] = 0;
+ sprite->data[3] = sub_8151534(sub_8151534(b, a), sub_8151624(0x1C0));
+ sprite->data[4] = sub_8151534(sub_8151534(c, a), sub_8151624(0x1C0));
+ sprite->callback = sub_8103A00;
+ }
+}
+
+static void sub_8103BE4(u8 taskId)
+{
+ if (gTasks[taskId].data[1] == 0)
+ DestroyAnimVisualTask(taskId);
+}
+
+static void sub_8103C0C(u8 taskId)
+{
+ if (gTasks[taskId].data[0]-- <= 0)
+ {
+ u8 spriteId;
+ struct Sprite *sprite;
+ spriteId = CreateSprite(&gUnknown_085933B0, gTasks[taskId].data[9], gTasks[taskId].data[10], gTasks[taskId].data[2] - gTasks[taskId].data[1]);
+ sprite = &gSprites[spriteId];
+ switch (gTasks[taskId].data[4])
+ {
+ case 1:
+ sprite->oam.matrixNum |= 24;
+ break;
+ case 2:
+ sprite->oam.matrixNum = 8;
+ break;
+ }
+
+ sprite->data[0] = gTasks[taskId].data[5] - gTasks[taskId].data[6];
+ sprite->data[7] = taskId;
+ gTasks[taskId].data[gTasks[taskId].data[1] + 13] = spriteId;
+ gTasks[taskId].data[0] = gTasks[taskId].data[3];
+ gTasks[taskId].data[1]++;
+ PlaySE12WithPanning(SE_W059B, BattleAnimAdjustPanning(-63));
+ if (gTasks[taskId].data[1] > 2)
+ gTasks[taskId].func = sub_8103BE4;
+ }
+}
+
+void sub_8103CF0(u8 taskId)
+{
+ s16 attackerY = 0;
+ s16 attackerX = 0;
+ s16 targetX = 0;
+ s16 targetY = 0;
+ s16 xDiff, yDiff;
+
+ if (IsContest())
+ {
+ gTasks[taskId].data[4] = 2;
+ gBattleAnimArgs[0] = -gBattleAnimArgs[0];
+ if (gBattleAnimArgs[2] & 1)
+ gBattleAnimArgs[2] &= ~1;
+ else
+ gBattleAnimArgs[2] |= 1;
+ }
+ else
+ {
+ if ((gBattlerPositions[gBattleAnimTarget] & 1) == 0)
+ {
+ gTasks[taskId].data[4] = 1;
+ gBattleAnimArgs[0] = -gBattleAnimArgs[0];
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+ if (gBattleAnimArgs[2] & 1)
+ gBattleAnimArgs[2] &= ~1;
+ else
+ gBattleAnimArgs[2] |= 1;
+ }
+ }
+
+ attackerX = gTasks[taskId].data[9] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X);
+ attackerY = gTasks[taskId].data[10] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y);
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ && IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimTarget)))
+ {
+ SetAverageBattlerPositions(gBattleAnimTarget, 0, &targetX, &targetY);
+ }
+ else
+ {
+ targetX = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X);
+ targetY = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y);
+ }
+
+ targetX = gTasks[taskId].data[11] = targetX + gBattleAnimArgs[0];
+ targetY = gTasks[taskId].data[12] = targetY + gBattleAnimArgs[1];
+ if (targetX >= attackerX)
+ xDiff = targetX - attackerX;
+ else
+ xDiff = attackerX - targetX;
+
+ gTasks[taskId].data[5] = sub_8151534(xDiff, sub_8151624(gBattleAnimArgs[2] & ~1));
+ gTasks[taskId].data[6] = sub_8151534(gTasks[taskId].data[5], 0x80);
+ gTasks[taskId].data[7] = gBattleAnimArgs[2];
+ if (targetY >= attackerY)
+ {
+ yDiff = targetY - attackerY;
+ gTasks[taskId].data[8] = sub_8151534(yDiff, sub_8151624(gTasks[taskId].data[5])) & ~1;
+ }
+ else
+ {
+ yDiff = attackerY - targetY;
+ gTasks[taskId].data[8] = sub_8151534(yDiff, sub_8151624(gTasks[taskId].data[5])) | 1;
+ }
+
+ gTasks[taskId].data[3] = gBattleAnimArgs[3];
+ if (gBattleAnimArgs[4] & 0x80)
+ {
+ gBattleAnimArgs[4] ^= 0x80;
+ if (gBattleAnimArgs[4] >= 64)
+ {
+ u16 var = GetBattlerSpriteSubpriority(gBattleAnimTarget) + (gBattleAnimArgs[4] - 64);
+ gTasks[taskId].data[2] = var;
+ }
+ else
+ {
+ u16 var = GetBattlerSpriteSubpriority(gBattleAnimTarget) - gBattleAnimArgs[4];
+ gTasks[taskId].data[2] = var;
+ }
+ }
+ else
+ {
+ if (gBattleAnimArgs[4] >= 64)
+ {
+ u16 var = GetBattlerSpriteSubpriority(gBattleAnimTarget) + (gBattleAnimArgs[4] - 64);
+ gTasks[taskId].data[2] = var;
+ }
+ else
+ {
+ u16 var = GetBattlerSpriteSubpriority(gBattleAnimTarget) - gBattleAnimArgs[4];
+ gTasks[taskId].data[2] = var;
+ }
+ }
+
+ if (gTasks[taskId].data[2] < 3)
+ gTasks[taskId].data[2] = 3;
+
+ gTasks[taskId].func = sub_8103C0C;
+}
+
+void sub_8103FE8(struct Sprite *sprite)
+{
+ InitSpritePosToAnimAttacker(sprite, FALSE);
+ sprite->data[0] = 0x100 + (IndexOfSpritePaletteTag(gUnknown_085934A0.paletteTag) << 4);
+ sprite->callback = sub_8104018;
+}
+
+#ifdef NONMATCHING
+static void sub_8104018(struct Sprite *sprite)
+{
+ u16 r7;
+ u16 r5;
+ int i;
+ if (++sprite->data[1] == 2)
+ {
+ sprite->data[1] = 0;
+ r5 = sprite->data[0];
+ r7 = gPlttBufferFaded[8 + r5];
+ for (i = 0; i < 8; i++)
+ {
+ gPlttBufferFaded[i + r5 + 8] = gPlttBufferFaded[i + r5 + 9];
+ }
+ gPlttBufferFaded[r5 + 15] = r7;
+
+ if (++sprite->data[2] == 24)
+ DestroyAnimSprite(sprite);
+ }
+}
+#else
+NAKED
+static void sub_8104018(struct Sprite *sprite)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ adds r4, r0, 0\n\
+ ldrh r0, [r4, 0x30]\n\
+ adds r0, 0x1\n\
+ strh r0, [r4, 0x30]\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x2\n\
+ bne _0810407C\n\
+ movs r0, 0\n\
+ strh r0, [r4, 0x30]\n\
+ ldrh r5, [r4, 0x2E]\n\
+ ldr r1, =gPlttBufferFaded\n\
+ adds r0, r5, 0\n\
+ adds r0, 0x8\n\
+ lsls r0, 1\n\
+ adds r0, r1 \n\
+ ldrh r7, [r0]\n\
+ adds r6, r1, 0\n\
+ adds r1, r5, 0\n\
+ adds r1, 0x9\n\
+ lsls r0, r5, 1\n\
+ adds r0, r6\n\
+ adds r2, r0, 0\n\
+ adds r2, 0x10\n\
+ movs r3, 0x7\n\
+ lsls r1, 1\n\
+ adds r1, r6\n\
+_08104050:\n\
+ ldrh r0, [r1]\n\
+ strh r0, [r2]\n\
+ adds r1, 0x2\n\
+ adds r2, 0x2\n\
+ subs r3, 0x1\n\
+ cmp r3, 0\n\
+ bge _08104050\n\
+ adds r0, r5, 0\n\
+ adds r0, 0xF\n\
+ lsls r0, 1\n\
+ adds r0, r6\n\
+ strh r7, [r0]\n\
+ ldrh r0, [r4, 0x32]\n\
+ adds r0, 0x1\n\
+ strh r0, [r4, 0x32]\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x18\n\
+ bne _0810407C\n\
+ adds r0, r4, 0\n\
+ bl DestroyAnimSprite\n\
+_0810407C:\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+.syntax divided\n");
+}
+#endif
+
+void sub_8104088(struct Sprite *sprite)
+{
+ s16 r6;
+ s16 r7;
+ u16 var;
+
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ r6 = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ r7 = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3];
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+
+ r6 += gBattleAnimArgs[2];
+ var = ArcTan2Neg(r6 - sprite->pos1.x, r7 - sprite->pos1.y);
+ var += 0xC000;
+ TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, var);
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = r6;
+ sprite->data[4] = r7;
+ sprite->callback = sub_80A7000;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+}
+
+void sub_810413C(struct Sprite *sprite)
+{
+ sprite->data[2] = -16;
+ sprite->pos1.y += 8;
+ sprite->callback = sub_8104154;
+}
+
+static void sub_8104154(struct Sprite *sprite)
+{
+ sprite->data[0] += 0x80;
+ sprite->pos2.x = sprite->data[0] >> 8;
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ sprite->pos2.x = -sprite->pos2.x;
+
+ sprite->pos2.y = Sin(sprite->data[1], sprite->data[2]);
+ sprite->data[1] += 5;
+ if (sprite->data[1] > 126)
+ {
+ sprite->data[1] = 0;
+ sprite->data[2] /= 2;
+ if (++sprite->data[3] == 2)
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_81041C4(struct Sprite *sprite)
+{
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ sprite->data[0] = 20;
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
+ sprite->callback = StartAnimLinearTranslation;
+ sprite->affineAnimPaused = 1;
+ StoreSpriteCallbackInData6(sprite, sub_810421C);
+}
+
+static void sub_810421C(struct Sprite *sprite)
+{
+ int i;
+ u16 rand;
+ s16* ptr;
+ PlaySE12WithPanning(SE_W030, BattleAnimAdjustPanning(63));
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ ptr = &sprite->data[7];
+ for (i = 0; i < 8; i++)
+ ptr[i - 7] = 0;
+
+ rand = Random2();
+ sprite->data[6] = 0xFFF4 - (rand & 7);
+ rand = Random2();
+ sprite->data[7] = (rand % 0xA0) + 0xA0;
+ sprite->callback = sub_81042A0;
+ sprite->affineAnimPaused = 0;
+}
+
+static void sub_81042A0(struct Sprite *sprite)
+{
+ sprite->data[0] += sprite->data[7];
+ sprite->pos2.x = sprite->data[0] >> 8;
+ if (sprite->data[7] & 1)
+ sprite->pos2.x = -sprite->pos2.x;
+
+ sprite->pos2.y = Sin(sprite->data[1], sprite->data[6]);
+ sprite->data[1] += 8;
+ if (sprite->data[1] > 126)
+ {
+ sprite->data[1] = 0;
+ sprite->data[2] /= 2;
+ if (++sprite->data[3] == 1)
+ DestroyAnimSprite(sprite);
+ }
+}
+
+// Moves a tornado in a circlular motion.
+// arg 0: initial x pixel offset
+// arg 1: initial y pixel offset
+// arg 2: wave amplitude
+// arg 3: unused
+// arg 4: initial wave offset
+// arg 5: wave period (higher means faster wave)
+// arg 6: duration
+void Anim_RazorWindTornado(struct Sprite *sprite)
+{
+ InitSpritePosToAnimAttacker(sprite, FALSE);
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ sprite->pos1.y += 16;
+
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[1] = gBattleAnimArgs[2];
+ sprite->data[2] = gBattleAnimArgs[5];
+ sprite->data[3] = gBattleAnimArgs[6];
+ sprite->data[4] = gBattleAnimArgs[3];
+ sprite->callback = TranslateSpriteInCircleOverDuration;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+ sprite->callback(sprite);
+}
+
+// Animates a single pincer line that extends towards the center of the target mon.
+// arg 0: invert
+void Anim_ViceGripPincer(struct Sprite *sprite)
+{
+ s16 startXOffset = 32;
+ s16 startYOffset = -32;
+ s16 endXOffset = 16;
+ s16 endYOffset = -16;
+ if (gBattleAnimArgs[0])
+ {
+ startXOffset = -32;
+ startYOffset = 32;
+ endXOffset = -16;
+ endYOffset = 16;
+ StartSpriteAnim(sprite, 1);
+ }
+
+ sprite->pos1.x += startXOffset;
+ sprite->pos1.y += startYOffset;
+ sprite->data[0] = 6;
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + endXOffset;
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + endYOffset;
+ sprite->callback = StartAnimLinearTranslation;
+ StoreSpriteCallbackInData6(sprite, Anim_ViceGripPincerStep);
+}
+
+static void Anim_ViceGripPincerStep(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ DestroyAnimSprite(sprite);
+}
+
+// Animates a single pincer line that extends towards the center of the target mon, and then back out.
+// arg 0: animation id
+void Anim_GuillotinePincer(struct Sprite *sprite)
+{
+ s16 startXOffset = 32;
+ s16 startYOffset = -32;
+ s16 endXOffset = 16;
+ s16 endYOffset = -16;
+ if (gBattleAnimArgs[0])
+ {
+ startXOffset = -32;
+ startYOffset = 32;
+ endXOffset = -16;
+ endYOffset = 16;
+ StartSpriteAnim(sprite, gBattleAnimArgs[0]);
+ }
+
+ sprite->pos1.x += startXOffset;
+ sprite->pos1.y += startYOffset;
+ sprite->data[0] = 6;
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + endXOffset;
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + endYOffset;
+ InitAnimLinearTranslation(sprite);
+ sprite->data[5] = gBattleAnimArgs[0];
+ sprite->data[6] = sprite->data[0];
+ sprite->callback = Anim_GuillotinePincerStep1;
+}
+
+static void Anim_GuillotinePincerStep1(struct Sprite *sprite)
+{
+ if (AnimTranslateLinear(sprite) && sprite->animEnded)
+ {
+ SeekSpriteAnim(sprite, 0);
+ sprite->animPaused = 1;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 2;
+ sprite->pos2.y = -2;
+ sprite->data[0] = sprite->data[6];
+ sprite->data[1] ^= 1;
+ sprite->data[2] ^= 1;
+ sprite->data[4] = 0;
+ sprite->data[3] = 0;
+ sprite->callback = Anim_GuillotinePincerStep2;
+ }
+}
+
+static void Anim_GuillotinePincerStep2(struct Sprite *sprite)
+{
+ if (sprite->data[3])
+ {
+ sprite->pos2.x = -sprite->pos2.x;
+ sprite->pos2.y = -sprite->pos2.y;
+ }
+
+ sprite->data[3] ^= 1;
+ if (++sprite->data[4] == 51)
+ {
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ sprite->data[4] = 0;
+ sprite->data[3] = 0;
+ sprite->animPaused = 0;
+ StartSpriteAnim(sprite, sprite->data[5] ^ 1);
+ sprite->callback = Anim_GuillotinePincerStep3;
+ }
+}
+
+static void Anim_GuillotinePincerStep3(struct Sprite *sprite)
+{
+ if (AnimTranslateLinear(sprite))
+ DestroyAnimSprite(sprite);
+}
+
+// Scales up the target mon sprite, and sets the palette to greyscale.
+// Used in MOVE_DISABLE.
+// No args.
+void AnimTask_GrowAndGreyscale(u8 taskId)
+{
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
+ PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_BLEND);
+ SetSpriteRotScale(spriteId, 0xD0, 0xD0, 0);
+ SetGreyscaleOrOriginalPalette(gSprites[spriteId].oam.paletteNum + 16, FALSE);
+ gTasks[taskId].data[0] = 80;
+ gTasks[taskId].func = AnimTask_GrowAndGreyscaleStep;
+}
+
+static void AnimTask_GrowAndGreyscaleStep(u8 taskId)
+{
+ if (--gTasks[taskId].data[0] == -1)
+ {
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
+ ResetSpriteRotScale(spriteId);
+ SetGreyscaleOrOriginalPalette(gSprites[spriteId].oam.paletteNum + 16, TRUE);
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+// Shrinks and grows the attacking mon several times. Also creates transparent versions of the
+// mon's sprite while it is shrinking.
+// No args.
+void AnimTask_Minimize(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ task->data[0] = spriteId;
+ PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[4] = 0x100;
+ task->data[5] = 0;
+ task->data[6] = 0;
+ task->data[7] = GetBattlerSpriteSubpriority(gBattleAnimAttacker);
+ task->func = AnimTask_MinimizeStep1;
+}
+
+static void AnimTask_MinimizeStep1(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ switch (task->data[1])
+ {
+ case 0:
+ if (task->data[2] == 0 || task->data[2] == 3 || task->data[2] == 6)
+ CreateMinimizeSprite(task, taskId);
+ task->data[2]++;
+ task->data[4] += 0x28;
+ SetSpriteRotScale(task->data[0], task->data[4], task->data[4], 0);
+ SetBattlerSpriteYOffsetFromYScale(task->data[0]);
+ if (task->data[2] == 32)
+ {
+ task->data[5]++;
+ task->data[1]++;
+ }
+ break;
+ case 1:
+ if (task->data[6] == 0)
+ {
+ if (task->data[5] == 3)
+ {
+ task->data[2] = 0;
+ task->data[1] = 3;
+ }
+ else
+ {
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[4] = 0x100;
+ SetSpriteRotScale(task->data[0], task->data[4], task->data[4], 0);
+ SetBattlerSpriteYOffsetFromYScale(task->data[0]);
+ task->data[1] = 2;
+ }
+ }
+ break;
+ case 2:
+ task->data[1] = 0;
+ break;
+ case 3:
+ if (++task->data[2] > 32)
+ {
+ task->data[2] = 0;
+ task->data[1]++;
+ }
+ break;
+ case 4:
+ task->data[2] += 2;
+ task->data[4] -= 0x50;
+ SetSpriteRotScale(task->data[0], task->data[4], task->data[4], 0);
+ SetBattlerSpriteYOffsetFromYScale(task->data[0]);
+ if (task->data[2] == 32)
+ {
+ task->data[2] = 0;
+ task->data[1]++;
+ }
+ break;
+ case 5:
+ ResetSpriteRotScale(task->data[0]);
+ gSprites[task->data[15]].pos2.y = 0;
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+static void CreateMinimizeSprite(struct Task* task, u8 taskId)
+{
+ u16 matrixNum;
+ s16 spriteId = CloneBattlerSpriteWithBlend(ANIM_ATTACKER);
+ if (spriteId >= 0)
+ {
+ if ((matrixNum = AllocOamMatrix()) == 0xFF)
+ {
+ obj_delete_but_dont_free_vram(&gSprites[spriteId]);
+ }
+ else
+ {
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
+ gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_DOUBLE;
+ gSprites[spriteId].affineAnimPaused = TRUE;
+ gSprites[spriteId].oam.matrixNum = matrixNum;
+ gSprites[spriteId].subpriority = task->data[7] - task->data[3];
+ task->data[3]++;
+ task->data[6]++;
+ gSprites[spriteId].data[0] = 16;
+ gSprites[spriteId].data[1] = taskId;
+ gSprites[spriteId].data[2] = 6;
+ gSprites[spriteId].callback = ClonedMinizeSprite_Step;
+ SetSpriteRotScale(spriteId, task->data[4], task->data[4], 0);
+ gSprites[spriteId].oam.affineMode = 1;
+ CalcCenterToCornerVec(&gSprites[spriteId], gSprites[spriteId].oam.shape, gSprites[spriteId].oam.size, gSprites[spriteId].oam.affineMode);
+ }
+ }
+}
+
+static void ClonedMinizeSprite_Step(struct Sprite *sprite)
+{
+ if (--sprite->data[0] == 0)
+ {
+ gTasks[sprite->data[1]].data[sprite->data[2]]--;
+ FreeOamMatrix(sprite->oam.matrixNum);
+ obj_delete_but_dont_free_vram(sprite);
+ }
+}
+
+// Task to facilitate expanding and hopping effect seen in Splash.
+// arg 0: anim battler
+// arg 1: num hops
+void AnimTask_Splash(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ if (gBattleAnimArgs[1] == 0)
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+ else
+ {
+ u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+ task->data[0] = spriteId;
+ task->data[1] = 0;
+ task->data[2] = gBattleAnimArgs[1];
+ task->data[3] = 0;
+ task->data[4] = 0;
+ PrepareAffineAnimInTaskData(task, spriteId, gSplashEffectAffineAnimCmds);
+ task->func = AnimTask_SplashStep;
+ }
+}
+
+static void AnimTask_SplashStep(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ switch (task->data[1])
+ {
+ case 0:
+ RunAffineAnimFromTaskData(task);
+ task->data[4] += 3;
+ gSprites[task->data[0]].pos2.y += task->data[4];
+ if (++task->data[3] > 7)
+ {
+ task->data[3] = 0;
+ task->data[1]++;
+ }
+ break;
+ case 1:
+ RunAffineAnimFromTaskData(task);
+ gSprites[task->data[0]].pos2.y += task->data[4];
+ if (++task->data[3] > 7)
+ {
+ task->data[3] = 0;
+ task->data[1]++;
+ }
+ break;
+ case 2:
+ if (task->data[4] != 0)
+ {
+ gSprites[task->data[0]].pos2.y -= 2;
+ task->data[4] -= 2;
+ }
+ else
+ task->data[1]++;
+ break;
+ case 3:
+ if (!RunAffineAnimFromTaskData(task))
+ {
+ if (--task->data[2] == 0)
+ {
+ gSprites[task->data[0]].pos2.y = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+ else
+ {
+ PrepareAffineAnimInTaskData(task, task->data[0], gSplashEffectAffineAnimCmds);
+ task->data[1] = 0;
+ }
+ }
+ break;
+ }
+}
+
+// Grows, pauses, then shrinks the attacking mon.
+// Used by MOVE_SWAGGER and MOVE_BULK_UP
+// No args.
+void AnimTask_GrowAndShrink(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ PrepareAffineAnimInTaskData(task, spriteId, gGrowAndShrinkAffineAnimCmds);
+ task->func = AnimTask_GrowAndShrinkStep;
+}
+
+static void AnimTask_GrowAndShrinkStep(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ if (!RunAffineAnimFromTaskData(task))
+ DestroyAnimVisualTask(taskId);
+}
+
+// Animates a little puff of the mon's breath.
+// Used by MOVE_SWAGGER and MOVE_BULK_UP
+// No args.
+void Anim_BreathPuff(struct Sprite *sprite)
+{
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ {
+ StartSpriteAnim(sprite, 0);
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) + 32;
+ sprite->data[1] = 64;
+ }
+ else
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2) - 32;
+ sprite->data[1] = -64;
+ }
+
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
+ sprite->data[0] = 52;
+ sprite->data[2] = 0;
+ sprite->data[3] = 0;
+ sprite->data[4] = 0;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+ sprite->callback = AnimTranslateLinearSimple;
+}
+
+// Animates an "angry" mark above a mon's head.
+// arg 0: target mon (0 = attacker, 1 = target)
+// arg 1: x pixel offset
+// arg 2: y pixel offset
+void Anim_AngerMark(struct Sprite *sprite)
+{
+ u8 battler;
+ if (!gBattleAnimArgs[0])
+ battler = gBattleAnimAttacker;
+ else
+ battler = gBattleAnimTarget;
+
+ if (GetBattlerSide(battler) == B_SIDE_OPPONENT)
+ gBattleAnimArgs[1] *= -1;
+
+ sprite->pos1.x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2) + gBattleAnimArgs[1];
+ sprite->pos1.y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[2];
+ if (sprite->pos1.y < 8)
+ sprite->pos1.y = 8;
+
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
+ sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
+}
+
+// left/right movements
+void sub_8104C38(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ task->data[0] = spriteId;
+ task->data[1] = 0;
+ PrepareAffineAnimInTaskData(task, spriteId, gUnknown_085936A4);
+ task->func = sub_8104C78;
+}
+
+static void sub_8104C78(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ if (!RunAffineAnimFromTaskData(task))
+ DestroyAnimVisualTask(taskId);
+}
+
+// up/down movements
+void sub_8104CA4(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ task->data[0] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ task->data[1] = 0;
+ task->data[2] = 4;
+ task->data[3] = 7;
+ task->data[4] = 3;
+ task->data[5] = gSprites[task->data[0]].pos1.x;
+ task->data[6] = gSprites[task->data[0]].pos1.y;
+ task->data[7] = 0;
+ task->data[8] = 0;
+ task->data[9] = 2;
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
+ task->data[2] *= -1;
+
+ task->func = sub_8104D28;
+}
+
+static void sub_8104D28(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ if (++task->data[7] > 2)
+ {
+ task->data[7] = 0;
+ task->data[8]++;
+ if (task->data[8] & 1)
+ gSprites[task->data[0]].pos1.y += task->data[9];
+ else
+ gSprites[task->data[0]].pos1.y -= task->data[9];
+ }
+ switch (task->data[1])
+ {
+ case 0:
+ gSprites[task->data[0]].pos1.x += task->data[2];
+ if (--task->data[3] == 0)
+ {
+ task->data[3] = 14;
+ task->data[1] = 1;
+ }
+ break;
+ case 1:
+ gSprites[task->data[0]].pos1.x -= task->data[2];
+ if (--task->data[3] == 0)
+ {
+ task->data[3] = 7;
+ task->data[1] = 2;
+ }
+ break;
+ case 2:
+ gSprites[task->data[0]].pos1.x += task->data[2];
+ if (--task->data[3] == 0)
+ {
+ if (--task->data[4] != 0)
+ {
+ task->data[3] = 7;
+ task->data[1] = 0;
+ }
+ else
+ {
+ if ((task->data[8] & 1) != 0)
+ gSprites[task->data[0]].pos1.y -= task->data[9];
+
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+ break;
+ }
+}
+
+void sub_8104E74(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ struct ScanlineEffectParams params;
+
+ s16 i;
+ task->data[0] = GetBattlerYCoordWithElevation(gBattleAnimTarget) + 32;
+ task->data[1] = 4;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[4] = 0;
+ task->data[5] = 0;
+ task->data[15] = sub_80A861C(gBattleAnimTarget, 0);
+
+ if (GetBattlerSpriteBGPriorityRank(gBattleAnimTarget) == 1)
+ {
+ task->data[6] = gBattle_BG1_X;
+ params.dmaDest = (u16 *)REG_ADDR_BG1HOFS;
+ }
+ else
+ {
+ task->data[6] = gBattle_BG2_X;
+ params.dmaDest = (u16 *)REG_ADDR_BG2HOFS;
+ }
+
+ for (i = task->data[0] - 0x40; i <= task->data[0]; i++)
+ {
+ if (i >= 0)
+ {
+ gScanlineEffectRegBuffers[0][i] = task->data[6] + 0xF0;
+ gScanlineEffectRegBuffers[1][i] = task->data[6] + 0xF0;
+ }
+ }
+
+ params.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT;
+ params.initState = 1;
+ params.unused9 = 0;
+ ScanlineEffect_SetParams(params);
+ task->func = sub_8104F54;
+}
+
+static void sub_8104F54(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+
+ switch (task->data[4])
+ {
+ case 0:
+ if (++task->data[5] > 20)
+ task->data[4]++;
+ break;
+ case 1:
+ if (++task->data[1] > 3)
+ {
+ task->data[1] = 0;
+ task->data[2] = task->data[3] & 3;
+ task->data[5] = task->data[0] - task->data[3];
+ switch (task->data[2])
+ {
+ case 0:
+ break;
+ case 1:
+ task->data[5] -= 2;
+ break;
+ case 2:
+ task->data[5] += 1;
+ break;
+ case 3:
+ task->data[5] += 1;
+ break;
+ }
+
+ if (task->data[5] >= 0)
+ {
+ gScanlineEffectRegBuffers[0][task->data[5]] = task->data[6];
+ gScanlineEffectRegBuffers[1][task->data[5]] = task->data[6];
+ }
+
+ if (++task->data[3] >= task->data[15])
+ {
+ gScanlineEffect.state = 3;
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+ break;
+ }
+}
+
+void sub_810501C(struct Sprite *sprite)
+{
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0) - 16;
+ sprite->pos1.y = GetBattlerYCoordWithElevation(gBattleAnimTarget) + 16;
+ sprite->data[0] = 0;
+ sprite->data[1] = 0;
+ sprite->data[2] = 0;
+ sprite->data[3] = 16;
+ sprite->data[4] = 0;
+ sprite->data[5] = sub_80A861C(gBattleAnimTarget, 0) + 2;
+ sprite->data[6] = BattleAnimAdjustPanning(63);
+ sprite->callback = sub_8105078;
+}
+
+static void sub_8105078(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (++sprite->data[2] > 1)
+ {
+ sprite->data[2] = 0;
+ sprite->invisible = !sprite->invisible;
+ }
+ if (++sprite->data[1] > 16)
+ {
+ sprite->invisible = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (++sprite->data[1] > 3 && sprite->data[2] < sprite->data[5])
+ {
+ sprite->data[1] = 0;
+ sprite->pos1.y -= 1;
+ sprite->data[2]++;
+ if (sprite->data[2] % 10 == 0)
+ PlaySE12WithPanning(SE_W166, sprite->data[6]);
+ }
+ sprite->data[4] += sprite->data[3];
+ if (sprite->data[4] > 31)
+ {
+ sprite->data[4] = 0x40 - sprite->data[4];
+ sprite->data[3] *= -1;
+ }
+ else if (sprite->data[4] <= -32)
+ {
+ sprite->data[4] = -0x40 - sprite->data[4];
+ sprite->data[3] *= -1;
+ }
+ sprite->pos2.x = sprite->data[4];
+ if (sprite->data[5] == sprite->data[2])
+ {
+ sprite->data[1] = 0;
+ sprite->data[2] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ if (++sprite->data[2] > 1)
+ {
+ sprite->data[2] = 0;
+ sprite->invisible = !sprite->invisible;
+ }
+ if (++sprite->data[1] > 16)
+ {
+ sprite->invisible = 0;
+ DestroyAnimSprite(sprite);
+ }
+ break;
+ }
+}
+
+void sub_81051C4(struct Sprite *sprite)
+{
+ u8 battler = 0;
+ u16 sp0 = 0;
+ u16 sp1 = 0;
+ u8 r4;
+
+ if (gBattleAnimArgs[2] == 0)
+ battler = gBattleAnimAttacker;
+ else
+ battler = gBattleAnimTarget;
+
+ r4 = gBattleAnimArgs[3] ^ 1;
+ if (IsDoubleBattle() && IsBattlerSpriteVisible(BATTLE_PARTNER(battler)))
+ {
+ SetAverageBattlerPositions(battler, r4, &sp0, &sp1);
+ if (r4 == 0)
+ r4 = GetBattlerSpriteCoord(battler, 0);
+ else
+ r4 = GetBattlerSpriteCoord(battler, 2);
+
+ if (GetBattlerSide(battler) != B_SIDE_PLAYER)
+ gBattleAnimArgs[0] -= (sp0 - r4) - gBattleAnimArgs[0]; // This is weird.
+ else
+ gBattleAnimArgs[0] = sp0 - r4;
+ }
+
+ sprite->callback = sub_80A77C8;
+ sprite->callback(sprite);
+}
+
+void sub_8105284(struct Sprite *sprite)
+{
+ if (AnimTranslateLinear(sprite))
+ {
+ FreeSpriteOamMatrix(sprite);
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_81052A4(struct Sprite *sprite)
+{
+ u16 r9 = 0;
+ u16 r6 = 0;
+ s16 sp0 = 0;
+ s16 sp1 = 0;
+ u8 sp4;
+ u8 battler1;
+ u8 battler2;
+ u8 r10;
+
+ if (gBattleAnimArgs[5] == 0)
+ {
+ battler1 = gBattleAnimAttacker;
+ battler2 = gBattleAnimTarget;
+ }
+ else
+ {
+ battler1 = gBattleAnimTarget;
+ battler2 = gBattleAnimAttacker;
+ }
+
+ if (!gBattleAnimArgs[6])
+ {
+ r10 = 0;
+ sp4 = 1;
+ }
+ else
+ {
+ r10 = 2;
+ sp4 = 3;
+ }
+
+ if (GetBattlerSide(battler1) != B_SIDE_PLAYER)
+ {
+ r9 = GetBattlerSpriteCoord(battler1, r10) + gBattleAnimArgs[0];
+ if (IsBattlerSpriteVisible(BATTLE_PARTNER(battler2)))
+ sprite->subpriority = gSprites[gBattlerSpriteIds[BATTLE_PARTNER(battler2)]].subpriority - 1;
+ else
+ sprite->subpriority = gSprites[gBattlerSpriteIds[battler2]].subpriority - 1;
+ }
+ else
+ {
+ r9 = GetBattlerSpriteCoord(battler1, r10) - gBattleAnimArgs[0];
+ if (!IsContest() && IsBattlerSpriteVisible(BATTLE_PARTNER(battler1)))
+ {
+ if (gSprites[gBattlerSpriteIds[battler1]].pos1.x < gSprites[gBattlerSpriteIds[BATTLE_PARTNER(battler1)]].pos1.x)
+ sprite->subpriority = gSprites[gBattlerSpriteIds[BATTLE_PARTNER(battler1)]].subpriority + 1;
+ else
+ sprite->subpriority = gSprites[gBattlerSpriteIds[battler1]].subpriority - 1;
+ }
+ else
+ {
+ sprite->subpriority = gSprites[gBattlerSpriteIds[battler1]].subpriority - 1;
+ }
+
+ }
+
+ r6 = GetBattlerSpriteCoord(battler1, sp4) + gBattleAnimArgs[1];
+ if (!IsContest() && IsBattlerSpriteVisible(BATTLE_PARTNER(battler2)))
+ {
+ SetAverageBattlerPositions(battler2, gBattleAnimArgs[6], &sp0, &sp1);
+ }
+ else
+ {
+ sp0 = GetBattlerSpriteCoord(battler2, r10);
+ sp1 = GetBattlerSpriteCoord(battler2, sp4);
+ }
+
+ if (GetBattlerSide(battler2))
+ sp0 += gBattleAnimArgs[3];
+ else
+ sp0 -= gBattleAnimArgs[3];
+
+ sp1 += gBattleAnimArgs[4];
+ sprite->pos1.x = sprite->data[1] = r9;
+ sprite->pos1.y = sprite->data[3] = r6;
+ sprite->data[2] = sp0;
+ sprite->data[4] = sp1;
+ sprite->data[0] = gBattleAnimArgs[0];
+ InitAnimLinearTranslation(sprite);
+ sprite->callback = sub_8105284;
+ sprite->callback(sprite);
+}
+
+void sub_81054E8(struct Sprite *sprite)
+{
+ u8 index = IndexOfSpritePaletteTag(ANIM_TAG_THIN_RING);
+ if (index != 0xFF)
+ {
+ BlendPalette(((index << 20) + 0x1010000) >> 16, 15, gBattleAnimArgs[5], gBattleAnimArgs[4]);
+ }
+
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->callback = sub_80A77C8;
+ sprite->callback(sprite);
+}
+
+void sub_8105538(struct Sprite *sprite)
+{
+ s16 r1;
+ InitSpritePosToAnimAttacker(sprite, FALSE);
+ r1 = GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER ? -160 : 160;
+ sprite->data[0] = 0x380;
+ sprite->data[1] = r1;
+ sprite->data[7] = gBattleAnimArgs[2];
+ sprite->callback = sub_810557C;
+}
+
+static void sub_810557C(struct Sprite *sprite)
+{
+ s16 add;
+ sprite->pos2.y -= (sprite->data[0] >> 8);
+ sprite->pos2.x = sprite->data[1] >> 8;
+ sprite->data[0] -= 32;
+ add = GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER ? -160 : 160;
+ sprite->data[1] += add;
+ if (sprite->pos2.y > 0)
+ {
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ sprite->data[0] = 0;
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->callback = sub_81055F4;
+ }
+}
+
+static void sub_81055F4(struct Sprite *sprite)
+{
+ if (sprite->data[0]++ > 19)
+ {
+ StartSpriteAffineAnim(sprite, 2);
+ sprite->callback = sub_810561C;
+ }
+}
+
+static void sub_810561C(struct Sprite *sprite)
+{
+ if (sprite->affineAnimEnded)
+ {
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->data[0] = 0;
+ if (sprite->data[7] == 0)
+ {
+ sprite->oam.tileNum += 16;
+ sprite->callback = sub_8105694;
+ }
+ else
+ {
+ sprite->oam.tileNum += 32;
+ sprite->callback = sub_810571C;
+ }
+ }
+}
+
+static void sub_8105694(struct Sprite *sprite)
+{
+ sprite->pos2.y -= 2;
+ if (++sprite->data[0] == 9)
+ {
+ sprite->data[0] = 16;
+ sprite->data[1] = 0;
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND((u16)sprite->data[0], 0));
+ sprite->callback = sub_81056D4;
+ }
+}
+
+static void sub_81056D4(struct Sprite *sprite)
+{
+ if (sprite->data[1]++ % 3 == 0)
+ {
+ sprite->data[0]--;
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[0], 16 - sprite->data[0]));
+ if (sprite->data[0] == 0)
+ sprite->callback = sub_810571C;
+ }
+}
+
+static void sub_810571C(struct Sprite *sprite)
+{
+ if ((u16)gBattleAnimArgs[7] == 0xFFFF)
+ {
+ sprite->invisible = 1;
+ if (sprite->data[7] == 0)
+ sprite->callback = sub_810575C;
+ else
+ sprite->callback = DestroyAnimSprite;
+ }
+}
+
+static void sub_810575C(struct Sprite *sprite)
+{
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ DestroyAnimSprite(sprite);
+}
+
+void sub_810577C(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ task->data[0] = spriteId;
+ PrepareAffineAnimInTaskData(task, spriteId, gUnknown_085938B0);
+ task->func = sub_81057B8;
+}
+
+static void sub_81057B8(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ if (!RunAffineAnimFromTaskData(task))
+ {
+ gSprites[task->data[0]].pos2.y = 0;
+ gSprites[task->data[0]].invisible = 1;
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void sub_8105810(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[12] = 3;
+ if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
+ {
+ task->data[13] = 0xFFFF;
+ task->data[14] = 8;
+ }
+ else
+ {
+ task->data[13] = 1;
+ task->data[14] = -8;
+ }
+
+ task->data[15] = GetAnimBattlerSpriteId(ANIM_TARGET);
+ task->func = sub_8105878;
+}
+
+static void sub_8105878(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ gSprites[task->data[15]].pos2.x += task->data[14];
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[0]++;
+ break;
+ case 1:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ task->data[2]++;
+ if (task->data[2] & 1)
+ gSprites[task->data[15]].pos2.x += 6;
+ else
+ gSprites[task->data[15]].pos2.x -= 6;
+
+ if (++task->data[3] > 4)
+ {
+ if (task->data[2] & 1)
+ gSprites[task->data[15]].pos2.x -= 6;
+
+ task->data[0]++;
+ }
+ }
+ break;
+ case 2:
+ if (--task->data[12] != 0)
+ task->data[0] = 0;
+ else
+ task->data[0]++;
+ break;
+ case 3:
+ gSprites[task->data[15]].pos2.x += task->data[13];
+ if (gSprites[task->data[15]].pos2.x == 0)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_810599C(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[4] = 1;
+ task->data[13] = 14;
+ task->data[14] = 2;
+ task->data[15] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ task->func = sub_81059E0;
+}
+
+static void sub_81059E0(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ if (task->data[0] == 0 && ++task->data[1] > task->data[4])
+ {
+ task->data[1] = 0;
+ if (++task->data[2] & 1)
+ gSprites[task->data[15]].invisible = 0;
+ else
+ gSprites[task->data[15]].invisible = 1;
+
+ if (++task->data[3] >= task->data[13])
+ {
+ if (++task->data[4] < task->data[14])
+ {
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ }
+ else
+ {
+ gSprites[task->data[15]].invisible = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+ }
+}
+
+void sub_8105AAC(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ task->data[0] = 0;
+ task->data[1] = 4;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[4] = 0;
+ task->data[5] = 0;
+ task->data[6] = 0;
+ task->data[7] = 0;
+ task->data[8] = 0;
+ task->data[13] = 0;
+ task->data[14] = GetBattlerSpriteCoord(gBattleAnimAttacker, ANIM_ATTACKER);
+ task->data[15] = GetBattlerSpriteCoord(gBattleAnimAttacker, ANIM_TARGET);
+ task->func = sub_8105B08;
+}
+
+static void sub_8105B08(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+ switch (task->data[8])
+ {
+ case 0:
+ if (++task->data[4] > 1)
+ {
+ task->data[4] = 0;
+ task->data[5] = (task->data[5] + 1) & 1;
+ if (++task->data[6] > 20)
+ {
+ if (task->data[7] == 0)
+ {
+ task->data[6] = 0;
+ task->data[8] = 1;
+ }
+ else
+ task->data[8] = 2;
+ }
+ }
+ break;
+ case 1:
+ task->data[5] = 0;
+ if (++task->data[4] > 20)
+ {
+ task->data[7] = 1;
+ task->data[8] = 0;
+ }
+ break;
+ case 2:
+ task->data[5] = 1;
+ break;
+ }
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[1] > 4)
+ {
+ u8 spriteId;
+ task->data[1] = 0;
+ spriteId = CreateSprite(&gUnknown_085938DC, task->data[14], task->data[15], 0);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].data[0] = taskId;
+ gSprites[spriteId].data[1] = 13;
+ gSprites[spriteId].pos2.x = gUnknown_085938F4[task->data[2]][0];
+ gSprites[spriteId].pos2.y = gUnknown_085938F4[task->data[2]][1];
+ task->data[13]++;
+ if (++task->data[2] > 3)
+ {
+ task->data[2] = 0;
+ if (++task->data[3] > 5)
+ task->data[0]++;
+ }
+ }
+ }
+ break;
+ case 1:
+ if (task->data[13] == 0)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_8105C48(struct Sprite *sprite)
+{
+ sprite->invisible = gTasks[sprite->data[0]].data[5];
+ if (sprite->animEnded)
+ {
+ gTasks[sprite->data[0]].data[sprite->data[1]]--;
+ DestroySprite(sprite);
+ }
+}
+
+void sub_8105CB4(u8 taskId)
+{
+ int i;
+ u8 paletteNums[3];
+
+ paletteNums[0] = IndexOfSpritePaletteTag(ANIM_TAG_MUSIC_NOTES_2);
+ for (i = 1; i < 3; i++)
+ paletteNums[i] = AllocSpritePalette(ANIM_SPRITES_START - i);
+
+ gMonSpritesGfxPtr->field_17C = AllocZeroed(0x2000);
+ LZDecompressWram(gBattleAnimSpritePalette_206, gMonSpritesGfxPtr->field_17C);
+ for (i = 0; i < 3; i++)
+ LoadPalette(&gMonSpritesGfxPtr->field_17C[i * 32], (u16)((paletteNums[i] << 4) + 0x100), 32);
+
+ FREE_AND_SET_NULL(gMonSpritesGfxPtr->field_17C);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8105D60(u8 taskId)
+{
+ int i;
+ for (i = 0; i < 3; i++)
+ FreeSpritePaletteByTag(gUnknown_08593950[i]);
+
+ DestroyAnimVisualTask(taskId);
+}
+
+static void sub_8105D88(struct Sprite *sprite, u8 a, u8 b)
+{
+ u8 tile;
+ tile = (b & 1);
+ tile = ((-tile | tile) >> 31) & 32;
+ sprite->oam.tileNum += tile + (a << 2);
+ sprite->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_08593950[b >> 1]);
+}
+
+void sub_8105DE8(struct Sprite *sprite)
+{
+ InitSpritePosToAnimAttacker(sprite, FALSE);
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + gBattleAnimArgs[2];
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + gBattleAnimArgs[3];
+ sprite->callback = StartAnimLinearTranslation;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+ sub_8105D88(sprite, gBattleAnimArgs[5], gBattleAnimArgs[6]);
+}
+
+void sub_8105E60(struct Sprite *sprite)
+{
+ if (++sprite->data[0] == 1)
+ InitSpritePosToAnimAttacker(sprite, FALSE);
+
+ sprite->pos2.x = Sin(sprite->data[1], 8);
+ sprite->pos2.y = sprite->data[2] >> 8;
+ sprite->data[1] = (sprite->data[1] + 7) & 0xFF;
+ sprite->data[2] -= 0x80;
+ if (sprite->data[0] == 60)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_8105EB0(u8 taskId)
+{
+ u16 win0h = IsContest() ? 0x98 : 0xF0;
+ u16 win0v = 0;
+
+ gBattle_WIN0H = win0h;
+ gBattle_WIN0V = 0xA0;
+ SetGpuReg(REG_OFFSET_WIN0H, gBattle_WIN0H);
+ SetGpuReg(REG_OFFSET_WIN0V, gBattle_WIN0V);
+ SetGpuReg(REG_OFFSET_WININ, 0x3F1F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0x3F3F);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0xC8);
+ SetGpuReg(REG_OFFSET_BLDY, 0x10);
+ gTasks[taskId].data[0] = win0v;
+ gTasks[taskId].data[1] = win0h;
+ gTasks[taskId].func = sub_8105F30;
+}
+
+static void sub_8105F30(u8 taskId)
+{
+ gTasks[taskId].data[0] += 13;
+ gTasks[taskId].data[1] -= 13;
+ if (gTasks[taskId].data[0] >= gTasks[taskId].data[1])
+ {
+ gBattle_WIN0H = 0;
+ gTasks[taskId].func = sub_8105F84;
+ }
+ else
+ {
+ gBattle_WIN0H = gTasks[taskId].data[1] | (gTasks[taskId].data[0] << 8);
+ }
+}
+
+static void sub_8105F84(u8 taskId)
+{
+ if (++gTasks[taskId].data[10] == 5)
+ {
+ gTasks[taskId].data[11] = 0x88;
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_LIGHTEN);
+ BlendPalettes(sub_80A75AC(1, 0, 0, 0, 0, 0, 0), 16, RGB(31, 31, 31));
+ }
+ else if (gTasks[taskId].data[10] > 4)
+ {
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void sub_8106020(u8 taskId)
+{
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
+ if (++gTasks[taskId].data[0] == 1)
+ {
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(1), gUnknown_08593988);
+ gSprites[spriteId].pos2.x = 4;
+ }
+ else
+ {
+ gSprites[spriteId].pos2.x = -gSprites[spriteId].pos2.x;
+ if (!RunAffineAnimFromTaskData(&gTasks[taskId]))
+ {
+ gSprites[spriteId].pos2.x = 0;
+ gSprites[spriteId].pos2.y = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+}
+
+void sub_81060B0(u8 taskId)
+{
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ if (++gTasks[taskId].data[0] == 1)
+ {
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(0), gUnknown_08593988);
+ gSprites[spriteId].pos2.x = 4;
+ }
+ else
+ {
+ gSprites[spriteId].pos2.x = -gSprites[spriteId].pos2.x;
+ if (!RunAffineAnimFromTaskData(&gTasks[taskId]))
+ {
+ gSprites[spriteId].pos2.x = 0;
+ gSprites[spriteId].pos2.y = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+}
+
+void sub_8106140(struct Sprite *sprite)
+{
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ sprite->data[0] = 95;
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ InitAnimLinearTranslation(sprite);
+ sprite->callback = sub_810618C;
+}
+
+static void sub_810618C(struct Sprite *sprite)
+{
+ if (!AnimTranslateLinear(sprite))
+ {
+ sprite->pos2.y += Sin(sprite->data[5], 14);
+ sprite->data[5] = (sprite->data[5] + 4) & 0xFF;
+ }
+ else
+ {
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_81061C4(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ sprite->data[1] = gBattleAnimArgs[0];
+ sprite->data[2] = gBattleAnimArgs[1];
+ sprite->data[0]++;
+ }
+ else
+ {
+ sprite->data[4] += sprite->data[1];
+ sprite->pos2.x = sprite->data[4] >> 8;
+ sprite->pos2.y = Sin(sprite->data[3], sprite->data[2]);
+ sprite->data[3] = (sprite->data[3] + 3) & 0xFF;
+ if (sprite->data[3] > 100)
+ sprite->invisible = sprite->data[3] % 2;
+
+ if (sprite->data[3] > 120)
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_810624C(struct Sprite *sprite)
+{
+ sprite->pos1.x = gBattleAnimArgs[0];
+ sprite->pos1.y = 160;
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[1] = gBattleAnimArgs[1];
+ sprite->callback = WaitAnimForDuration;
+ StoreSpriteCallbackInData6(sprite, sub_810627C);
+}
+
+static void sub_810627C(struct Sprite *sprite)
+{
+ s16 y;
+ sprite->data[2] += sprite->data[1];
+ sprite->pos2.y = -((u16)sprite->data[2] >> 8);
+ sprite->pos2.x = Sin(sprite->data[3], 4);
+ sprite->data[3] = (sprite->data[3] + 3) & 0xFF;
+ y = sprite->pos1.y + sprite->pos2.y;
+ if (y <= 72)
+ {
+ sprite->invisible = sprite->data[3] % 2;
+ if (y <= 64)
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_81062E8(u8 taskId)
+{
+ struct UnknownAnimStruct2 unknownStruct;
+
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 3);
+ SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 0);
+ if (!IsContest())
+ SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
+
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
+ sub_80A6B30(&unknownStruct);
+ sub_80A6CC0(unknownStruct.bgId, &gUnknown_08C232E0, unknownStruct.tilesOffset);
+ sub_80A6D60(&unknownStruct, &gUnknown_08C23D78, 0);
+ LoadCompressedPalette(&gUnknown_08C23D50, unknownStruct.unk8 << 4, 32);
+ gTasks[taskId].func = sub_81063A8;
+}
+
+static void sub_81063A8(u8 taskId)
+{
+ struct UnknownAnimStruct2 unknownStruct;
+
+ switch (gTasks[taskId].data[12])
+ {
+ case 0:
+ if (++gTasks[taskId].data[10] == 4)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[11]++;
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[11], 16 - gTasks[taskId].data[11]));
+ if (gTasks[taskId].data[11] == 16)
+ {
+ gTasks[taskId].data[12]++;
+ gTasks[taskId].data[11] = 0;
+ }
+ }
+ break;
+ case 1:
+ if (++gTasks[taskId].data[11] == 141)
+ {
+ gTasks[taskId].data[11] = 16;
+ gTasks[taskId].data[12]++;
+ }
+ break;
+ case 2:
+ if (++gTasks[taskId].data[10] == 4)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[11]--;
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[11], 16 - gTasks[taskId].data[11]));
+ if (gTasks[taskId].data[11] == 0)
+ {
+ gTasks[taskId].data[12]++;
+ gTasks[taskId].data[11] = 0;
+ }
+ }
+ break;
+ case 3:
+ sub_80A6B30(&unknownStruct);
+ sub_80A6C68(unknownStruct.bgId);
+ gTasks[taskId].data[12]++;
+ break;
+ case 4:
+ if (!IsContest())
+ SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0);
+
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_81064F8(u8 taskId)
+{
+ struct UnknownAnimStruct2 unknownStruct;
+
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 0);
+ if (!IsContest())
+ SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
+
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
+ sub_80A6B30(&unknownStruct);
+ if (IsContest())
+ sub_80A6D60(&unknownStruct, &gBattleAnimBackgroundTilemap_ScaryFaceContest, 0);
+ else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT)
+ sub_80A6D60(&unknownStruct, &gBattleAnimBackgroundTilemap_ScaryFacePlayer, 0);
+ else
+ sub_80A6D60(&unknownStruct, &gBattleAnimBackgroundTilemap_ScaryFaceOpponent, 0);
+
+ sub_80A6CC0(unknownStruct.bgId, &gUnknown_08C249F8, unknownStruct.tilesOffset);
+ LoadCompressedPalette(&gUnknown_08C249D0, unknownStruct.unk8 << 4, 32);
+ gTasks[taskId].func = sub_81065EC;
+}
+
+static void sub_81065EC(u8 taskId)
+{
+ struct UnknownAnimStruct2 unknownStruct;
+
+ switch (gTasks[taskId].data[12])
+ {
+ case 0:
+ if (++gTasks[taskId].data[10] == 2)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[11]++;
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[11], 16 - gTasks[taskId].data[11]));
+ if (gTasks[taskId].data[11] == 14)
+ {
+ gTasks[taskId].data[12]++;
+ gTasks[taskId].data[11] = 0;
+ }
+ }
+ break;
+ case 1:
+ if (++gTasks[taskId].data[11] == 21)
+ {
+ gTasks[taskId].data[11] = 14;
+ gTasks[taskId].data[12]++;
+ }
+ break;
+ case 2:
+ if (++gTasks[taskId].data[10] == 2)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[11]--;
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[11], 16 - gTasks[taskId].data[11]));
+ if (gTasks[taskId].data[11] == 0)
+ {
+ gTasks[taskId].data[12]++;
+ gTasks[taskId].data[11] = 0;
+ }
+ }
+ break;
+ case 3:
+ sub_80A6B30(&unknownStruct);
+ sub_80A6C68(1);
+ sub_80A6C68(2);
+ gTasks[taskId].data[12]++;
+ // fall through
+ case 4:
+ if (!IsContest())
+ SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0);
+
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+// Orbits a sphere in an ellipse around the mon.
+// Used by MOVE_HIDDEN_POWER
+// arg 0: duration
+// arg 1: initial wave offset
+void AnimOrbitFast(struct Sprite *sprite)
+{
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ sprite->affineAnimPaused = 1;
+ sprite->data[0] = gBattleAnimArgs[0];
+ sprite->data[1] = gBattleAnimArgs[1];
+ sprite->data[7] = GetBattlerSpriteSubpriority(gBattleAnimAttacker);
+ sprite->callback = AnimOrbitFastStep;
+ sprite->callback(sprite);
+}
+
+static void AnimOrbitFastStep(struct Sprite *sprite)
+{
+ if ((u16)(sprite->data[1] - 64) < 128)
+ sprite->subpriority = sprite->data[7] + 1;
+ else
+ sprite->subpriority = sprite->data[7] - 1;
+
+ sprite->pos2.x = Sin(sprite->data[1], sprite->data[2] >> 8);
+ sprite->pos2.y = Cos(sprite->data[1], sprite->data[3] >> 8);
+ sprite->data[1] = (sprite->data[1] + 9) & 0xFF;
+ switch (sprite->data[5])
+ {
+ case 1:
+ sprite->data[2] -= 0x400;
+ sprite->data[3] -= 0x100;
+ if (++sprite->data[4] == sprite->data[0])
+ {
+ sprite->data[5] = 2;
+ return;
+ }
+ break;
+ case 0:
+ sprite->data[2] += 0x400;
+ sprite->data[3] += 0x100;
+ if (++sprite->data[4] == sprite->data[0])
+ {
+ sprite->data[4] = 0;
+ sprite->data[5] = 1;
+ }
+ break;
+ }
+
+ if ((u16)gBattleAnimArgs[7] == 0xFFFF)
+ DestroyAnimSprite(sprite);
+}
+
+// Moves orbs away from the mon, based on where they are in their orbit.
+// Used in MOVE_HIDDEN_POWER.
+// arg 0: initial wave offset
+void AnimOrbitScatter(struct Sprite *sprite)
+{
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ sprite->data[0] = Sin(gBattleAnimArgs[0], 10);
+ sprite->data[1] = Cos(gBattleAnimArgs[0], 7);
+ sprite->callback = AnimOrbitScatterStep;
+}
+
+static void AnimOrbitScatterStep(struct Sprite *sprite)
+{
+ sprite->pos2.x += sprite->data[0];
+ sprite->pos2.y += sprite->data[1];
+ if (sprite->pos1.x + sprite->pos2.x + 16 > 272u || sprite->pos1.y + sprite->pos2.y > 160 || sprite->pos1.y + sprite->pos2.y < -16)
+ DestroyAnimSprite(sprite);
+}
+
+static void sub_8106914(struct Sprite *sprite)
+{
+ sprite->pos2.x += sprite->data[0];
+ sprite->pos2.y += sprite->data[1];
+ if (sprite->data[3]++ >= sprite->data[2])
+ DestroyAnimSprite(sprite);
+}
+
+void sub_8106944(struct Sprite *sprite)
+{
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ sprite->data[0] = Sin(gBattleAnimArgs[0], 10);
+ sprite->data[1] = Cos(gBattleAnimArgs[0], 7);
+ sprite->data[2] = gBattleAnimArgs[1];
+ sprite->callback = sub_8106914;
+}
+
+static void sub_810699C(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_81069B8(struct Sprite *sprite)
+{
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ sprite->callback = sub_810699C;
+}
+
+void sub_81069D0(struct Sprite *sprite)
+{
+ s16 var0;
+ if (!sprite->data[0])
+ {
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ }
+
+ sprite->data[0]++;
+ var0 = (sprite->data[0] * 10) & 0xFF;
+ sprite->pos2.x = Sin(var0, 80) >> 8;
+ if (sprite->data[0] < 80)
+ sprite->pos2.y = (sprite->data[0] / 2) + (Cos(var0, 80) >> 8);
+
+ if (sprite->data[0] > 90)
+ {
+ sprite->data[2]++;
+ sprite->pos2.x -= sprite->data[2] / 2;
+ }
+
+ if (sprite->data[0] > 100)
+ DestroyAnimSprite(sprite);
+}
+
+static void sub_8106A64(struct Sprite *sprite)
+{
+ sprite->data[5]++;
+ sprite->pos2.x = Sin(sprite->data[3], 5);
+ sprite->pos2.y = sprite->data[5] / 2;
+ sprite->data[3] = (sprite->data[3] + 3) & 0xFF;
+ if (sprite->data[5] > 20)
+ sprite->invisible = sprite->data[5] % 2;
+
+ if (sprite->data[5] > 30)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_8106AD0(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ sprite->data[1] = gBattleAnimArgs[0];
+ sprite->data[2] = gBattleAnimArgs[1];
+ sprite->data[0]++;
+ }
+ else
+ {
+ sprite->data[4] += sprite->data[1];
+ sprite->pos2.x = sprite->data[4] >> 8;
+ sprite->pos2.y = Sin(sprite->data[3], sprite->data[2]);
+ sprite->data[3] = (sprite->data[3] + 3) & 0xFF;
+ if (sprite->data[3] > 70)
+ {
+ sprite->callback = sub_8106A64;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data[3] = Random2() % 180;
+ }
+ }
+}
+
+void sub_8106B54(struct Sprite *sprite)
+{
+ if (sprite->data[3] == 0)
+ {
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ StartSpriteAnim(sprite, 0);
+ sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimTarget) - 1;
+ sprite->data[2] = 1;
+ }
+ sprite->data[0] += sprite->data[2];
+ sprite->data[1] = (sprite->data[0] * 4) % 256;
+ if (sprite->data[1] < 0)
+ sprite->data[1] = 0;
+ sprite->pos2.x = Cos(sprite->data[1], 30 - sprite->data[0] / 4);
+ sprite->pos2.y = Sin(sprite->data[1], 10 - sprite->data[0] / 8);
+ if (sprite->data[1] > 128 && sprite->data[2] > 0)
+ sprite->data[2] = -1;
+ if (sprite->data[1] == 0 && sprite->data[2] < 0)
+ sprite->data[2] = 1;
+ sprite->data[3]++;
+ if (sprite->data[3] < 10 || sprite->data[3] > 80)
+ sprite->invisible = sprite->data[0] % 2;
+ else
+ sprite->invisible = FALSE;
+ if (sprite->data[3] > 90)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_8106C80(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ StartSpriteAnim(sprite, gBattleAnimArgs[2]);
+ sprite->data[0]++;
+ }
+ else if (sprite->animEnded)
+ {
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_8106CD0(struct Sprite *sprite)
+{
+ if (!gBattleAnimArgs[2])
+ {
+ DestroyAnimSprite(sprite);
+ }
+ else
+ {
+ if (!gBattleAnimArgs[0])
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ }
+ else
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ }
+
+ if (!gBattleAnimArgs[1])
+ sprite->pos1.x += 32;
+ else
+ sprite->pos1.x -= 32;
+
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[1] = gBattleAnimArgs[1];
+ StartSpriteAnim(sprite, sprite->data[1]);
+ sprite->callback = sub_8106D5C;
+ }
+}
+
+static void sub_8106D5C(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ {
+ if (--sprite->data[0])
+ StartSpriteAnim(sprite, sprite->data[1]);
+ else
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_8106D90(u8 taskId)
+{
+ u8 spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+
+ PrepareAffineAnimInTaskData(&gTasks[taskId], spriteId, gUnknown_08593B98);
+ gTasks[taskId].func = sub_8106DD4;
+}
+
+static void sub_8106DD4(u8 taskId)
+{
+ if (!RunAffineAnimFromTaskData(&gTasks[taskId]))
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8106E00(struct Sprite *sprite)
+{
+ int var1;
+ u8 battler = !gBattleAnimArgs[0] ? gBattleAnimAttacker : gBattleAnimTarget;
+
+ if (GetBattlerSide(battler) == B_SIDE_OPPONENT)
+ gBattleAnimArgs[1] *= -1;
+
+ sprite->pos1.x = GetBattlerSpriteCoord(battler, 2) + gBattleAnimArgs[1];
+ sprite->pos1.y = GetBattlerSpriteCoord(battler, 3) + gBattleAnimArgs[2];
+ sprite->data[0] = 0;
+ sprite->data[1] = (u16)sprite->pos1.x << 3;
+ sprite->data[2] = (u16)sprite->pos1.y << 3;
+
+ var1 = gBattleAnimArgs[1] << 3;
+ if (var1 < 0)
+ var1 += 7;
+ sprite->data[3] = var1 >> 3;
+
+ var1 = gBattleAnimArgs[2] << 3;
+ if (var1 < 0)
+ var1 += 7;
+ sprite->data[4] = var1 >> 3;
+
+ sprite->oam.tileNum += gBattleAnimArgs[3] * 16;
+ sprite->callback = sub_8106EC8;
+}
+
+static void sub_8106EC8(struct Sprite *sprite)
+{
+ sprite->data[1] += sprite->data[3];
+ sprite->data[2] += sprite->data[4];
+ sprite->pos1.x = sprite->data[1] >> 3;
+ sprite->pos1.y = sprite->data[2] >> 3;
+ if (++sprite->data[0] > 16)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_8106F00(struct Sprite *sprite)
+{
+ if (!sprite->data[0])
+ {
+ sprite->data[1] = 120 - gBattleAnimArgs[0];
+ sprite->invisible = 1;
+ }
+
+ if (++sprite->data[0] == sprite->data[1])
+ SetGreyscaleOrOriginalPalette(sprite->oam.paletteNum + 16, 0);
+
+ if (sprite->data[0] == sprite->data[1] + 80)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_8106F60(struct Sprite *sprite)
+{
+ int index;
+ int var2;
+
+ if (!sprite->data[0])
+ {
+ sprite->pos1.x = 120;
+ sprite->pos1.y = (gBattleAnimArgs[0] + (((u16)gBattleAnimArgs[0]) >> 31)) / 2 - 15;
+
+ StartSpriteAnim(sprite, gBattleAnimArgs[1]);
+
+ sprite->data[5] = 120;
+ sprite->data[3] = gBattleAnimArgs[2];
+ }
+
+ sprite->data[0]++;
+
+ sprite->data[1] = (sprite->data[0] + ((u16)sprite->data[0] >> 31)) / 2;
+ index = ((sprite->data[0] * 3) + (u16)sprite->data[3]);
+ var2 = 0xFF;
+ sprite->data[6] = (sprite->data[6] + 10) & 0xFF;
+
+ index &= var2;
+ sprite->pos2.x = Cos(index, 100);
+
+ sprite->pos2.y = sprite->data[1] + Sin(index, 10) + Cos(sprite->data[6], 4);
+
+ if (sprite->data[0] > sprite->data[5])
+ {
+ sprite->callback = sub_8107018;
+
+ sprite->data[0] = 0;
+ oamt_add_pos2_onto_pos1(sprite);
+ sprite->data[2] = 5;
+ sprite->data[4] = 0;
+ sprite->data[3] = 0;
+
+ StartSpriteAffineAnim(sprite, 1);
+ }
+}
+
+static void sub_8107018(struct Sprite *sprite)
+{
+ if (++sprite->data[0] > 10)
+ {
+ sprite->data[0] = 0;
+ sprite->callback = sub_810703C;
+ }
+}
+
+static void sub_810703C(struct Sprite *sprite)
+{
+ sprite->data[3] += sprite->data[2];
+ sprite->pos2.y = sprite->data[3];
+
+ sprite->data[2]++;
+
+ if (sprite->data[3] > 48 && sprite->data[2] > 0)
+ {
+ sprite->data[2] = sprite->data[4] - 5;
+ sprite->data[4]++;
+ }
+
+ if (sprite->data[4] > 3)
+ {
+ int var1 = sprite->data[2];
+ sprite->invisible = var1 - (((s32)(var1 + ((u32)var1 >> 31)) >> 1) << 1);
+ DestroyAnimSprite(sprite);
+ }
+
+ if (sprite->data[4] == 4)
+ {
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_81070AC(struct Sprite *sprite)
+{
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker)))
+ {
+ SetAverageBattlerPositions(gBattleAnimAttacker, 0, &sprite->pos1.x, &sprite->pos1.y);
+ sprite->pos1.y += 40;
+
+ StartSpriteAffineAnim(sprite, 1);
+ }
+ else
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 40;
+ }
+
+ sprite->data[0] = 13;
+ sprite->data[2] = sprite->pos1.x;
+ sprite->data[4] = sprite->pos1.y - 72;
+
+ sprite->callback = StartAnimLinearTranslation;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+}
+
+void AnimTask_IsFuryCutterHitRight(u8 taskId)
+{
+ gBattleAnimArgs[7] = gAnimDisableStructPtr->furyCutterCounter & 1;
+ DestroyAnimVisualTask(taskId);
+}
+
+void AnimTask_GetFuryCutterHitCount(u8 taskId)
+{
+ gBattleAnimArgs[7] = gAnimDisableStructPtr->furyCutterCounter;
+ DestroyAnimVisualTask(taskId);
+}
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
new file mode 100755
index 000000000..d887eeabf
--- /dev/null
+++ b/src/battle_anim_effects_3.c
@@ -0,0 +1,4889 @@
+#include "global.h"
+#include "alloc.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "bg.h"
+#include "contest.h"
+#include "data2.h"
+#include "decompress.h"
+#include "dma3.h"
+#include "gpu_regs.h"
+#include "graphics.h"
+#include "palette.h"
+#include "pokemon_icon.h"
+#include "random.h"
+#include "scanline_effect.h"
+#include "sound.h"
+#include "sprite.h"
+#include "task.h"
+#include "trig.h"
+#include "util.h"
+#include "constants/battle_anim.h"
+#include "constants/rgb.h"
+#include "constants/songs.h"
+#include "constants/species.h"
+
+extern u8 sub_807521C(s16 x, s16 y, u8 a3);
+extern void sub_810E2C8(struct Sprite *);
+
+extern const struct SpriteTemplate gUnknown_08593114;
+extern const union AffineAnimCmd *const gUnknown_082FF6C0[];
+extern const union AffineAnimCmd *const gUnknown_082FF694[];
+
+void sub_815A0D4(struct Sprite *);
+void sub_815A1B0(struct Sprite *);
+void sub_815A254(struct Sprite *);
+void sub_815A2F0(struct Sprite *);
+void sub_815A6C4(struct Sprite *);
+void sub_815A7B0(struct Sprite *);
+void sub_815A7EC(struct Sprite *);
+void sub_815A8AC(struct Sprite *);
+void sub_815A934(struct Sprite *);
+void sub_815AAA4(struct Sprite *);
+void sub_815ABD0(struct Sprite *);
+void sub_815ACD0(struct Sprite *);
+void sub_815B27C(struct Sprite *);
+void sub_815B394(struct Sprite *);
+void sub_815B49C(struct Sprite *);
+void sub_815B570(struct Sprite *);
+void sub_815B70C(struct Sprite *);
+void sub_815BE04(struct Sprite *);
+void sub_815C400(struct Sprite *);
+void sub_815C6B0(struct Sprite *);
+void sub_815C95C(struct Sprite *);
+void sub_815CB88(struct Sprite *);
+void sub_815CC94(struct Sprite *);
+void sub_815CDB4(struct Sprite *);
+void sub_815D7B4(struct Sprite *);
+void sub_815D870(struct Sprite *);
+void sub_815DEBC(struct Sprite *);
+void sub_815E01C(struct Sprite *);
+void sub_815E404(struct Sprite *);
+void sub_815E444(struct Sprite *);
+void sub_815E6D8(struct Sprite *);
+void sub_815E954(struct Sprite *);
+void sub_815EA14(struct Sprite *);
+void sub_815EE84(struct Sprite *);
+void sub_815F18C(struct Sprite *);
+void sub_815F48C(struct Sprite *);
+void sub_815FE80(struct Sprite *);
+void sub_81061C4(struct Sprite *);
+void sub_8160338(struct Sprite *);
+void sub_81603A8(struct Sprite *);
+static void sub_815A114(struct Sprite *);
+static void sub_815A1F4(struct Sprite *);
+static void sub_815A234(struct Sprite *);
+static void sub_815A31C(struct Sprite *);
+static void sub_815A3AC(struct Sprite *);
+static void sub_815A3F0(struct Sprite *);
+static void sub_815A49C(struct Sprite *);
+static void sub_815A52C(u8);
+static void sub_815A5F0(u8);
+static void sub_815A73C(struct Sprite *);
+static void sub_815A76C(struct Sprite *);
+static void sub_815A9A0(struct Sprite *);
+static void sub_815AA6C(struct Sprite *);
+static void sub_815AB5C(struct Sprite *);
+static void sub_815AD4C(struct Sprite *);
+static void sub_815AED8(u8);
+static void sub_815B054(u8);
+static void sub_815B23C(struct Sprite *);
+static void sub_815B4D4(struct Sprite *);
+static void sub_815B5D0(struct Sprite *);
+static void sub_815BF44(struct Sprite *);
+static void sub_815BFF4(struct Sprite *);
+static void sub_815C050(struct Sprite *);
+static void sub_815C548(u8);
+static void sub_815C700(struct Sprite *);
+static void sub_815C7C4(u8);
+static void sub_815CC34(struct Sprite *);
+static void sub_815CD0C(struct Sprite *);
+static void sub_815CDFC(struct Sprite *);
+static void sub_815D1BC(u8);
+static void sub_815D398(u8);
+static void sub_815D694(u8);
+static void sub_815D804(struct Sprite *);
+static void sub_815DD48(u8);
+static void sub_815DDE0(u8, bool8);
+static void sub_815DF64(u8);
+static void sub_815E0DC(struct Sprite *);
+static void sub_815E20C(u8);
+static void sub_815E34C(s16, s16, s16, s16, u8, u8, s16 *, s16 *);
+static void sub_815E5CC(u8);
+static void sub_815E784(struct Sprite *);
+static void sub_815E898(u8);
+static void sub_815E9BC(struct Sprite *);
+static void sub_815EA60(struct Sprite *);
+static void sub_815ECE4(u8);
+static void sub_815EF08(struct Sprite *);
+static void sub_815F330(u8);
+static void sub_815F4F0(struct Sprite *);
+static void sub_815F79C(u8);
+static void sub_815F7C4(struct Sprite *);
+
+const union AnimCmd gUnknown_085CE004[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(16, 4),
+ ANIMCMD_FRAME(32, 4),
+ ANIMCMD_FRAME(48, 4),
+ ANIMCMD_FRAME(64, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085CE01C[] =
+{
+ gUnknown_085CE004,
+};
+
+const struct SpriteTemplate gUnknown_085CE020 =
+{
+ .tileTag = ANIM_TAG_SCRATCH,
+ .paletteTag = ANIM_TAG_SCRATCH,
+ .oam = &gUnknown_08524A34,
+ .anims = gUnknown_085CE01C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A77C8,
+};
+
+const struct SpriteTemplate gUnknown_085CE038 =
+{
+ .tileTag = ANIM_TAG_BLACK_SMOKE,
+ .paletteTag = ANIM_TAG_BLACK_SMOKE,
+ .oam = &gUnknown_08524934,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815A0D4,
+};
+
+const struct SpriteTemplate gUnknown_085CE050 =
+{
+ .tileTag = ANIM_TAG_BLACK_BALL,
+ .paletteTag = ANIM_TAG_BLACK_BALL,
+ .oam = &gUnknown_08524904,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A78AC,
+};
+
+const union AnimCmd gUnknown_085CE068[] =
+{
+ ANIMCMD_FRAME(0, 40),
+ ANIMCMD_FRAME(16, 8),
+ ANIMCMD_FRAME(32, 40),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085CE078[] =
+{
+ gUnknown_085CE068,
+};
+
+const struct SpriteTemplate gUnknown_085CE07C =
+{
+ .tileTag = ANIM_TAG_OPENING_EYE,
+ .paletteTag = ANIM_TAG_OPENING_EYE,
+ .oam = &gUnknown_08524914,
+ .anims = gUnknown_085CE078,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A77C8,
+};
+
+const struct SpriteTemplate gUnknown_085CE094 =
+{
+ .tileTag = ANIM_TAG_ROUND_WHITE_HALO,
+ .paletteTag = ANIM_TAG_ROUND_WHITE_HALO,
+ .oam = &gUnknown_08524A3C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815A1B0,
+};
+
+const struct SpriteTemplate gUnknown_085CE0AC =
+{
+ .tileTag = ANIM_TAG_TEAL_ALERT,
+ .paletteTag = ANIM_TAG_TEAL_ALERT,
+ .oam = &gUnknown_08524974,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815A254,
+};
+
+const union AffineAnimCmd gUnknown_085CE0C4[] =
+{
+ AFFINEANIMCMD_FRAME(0x180, 0x180, 0, 0),
+ AFFINEANIMCMD_FRAME(-0x20, 0x18, 0, 5),
+ AFFINEANIMCMD_FRAME(0x18, -0x20, 0, 5),
+ AFFINEANIMCMD_JUMP(1),
+};
+
+const union AffineAnimCmd gUnknown_085CE0E4[] =
+{
+ AFFINEANIMCMD_FRAME(0x30, 0x30, 0, 0),
+ AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 6),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gUnknown_085CE0FC[] =
+{
+ gUnknown_085CE0C4,
+ gUnknown_085CE0E4,
+};
+
+const struct SpriteTemplate gUnknown_085CE104 =
+{
+ .tileTag = ANIM_TAG_EYE,
+ .paletteTag = ANIM_TAG_EYE,
+ .oam = &gUnknown_08524AFC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_085CE0FC,
+ .callback = sub_815A2F0,
+};
+
+const struct SpriteTemplate gUnknown_085CE11C =
+{
+ .tileTag = ANIM_TAG_SPIKES,
+ .paletteTag = ANIM_TAG_SPIKES,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815A6C4,
+};
+
+const union AnimCmd gUnknown_085CE134[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(16, 3),
+ ANIMCMD_FRAME(32, 3),
+ ANIMCMD_FRAME(48, 3),
+ ANIMCMD_FRAME(64, 3),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085CE14C[] =
+{
+ gUnknown_085CE134,
+};
+
+const struct SpriteTemplate gUnknown_085CE150 =
+{
+ .tileTag = ANIM_TAG_LEER,
+ .paletteTag = ANIM_TAG_LEER,
+ .oam = &gUnknown_08524914,
+ .anims = gUnknown_085CE14C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815A7B0,
+};
+
+const union AnimCmd gUnknown_085CE168[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085CE170[] =
+{
+ gUnknown_085CE168,
+};
+
+const union AffineAnimCmd gUnknown_085CE174[] =
+{
+ AFFINEANIMCMD_FRAME(-7, -7, -3, 16),
+ AFFINEANIMCMD_FRAME(7, 7, 3, 16),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd *const gUnknown_085CE18C[] =
+{
+ gUnknown_085CE174,
+};
+
+const struct SpriteTemplate gUnknown_085CE190 =
+{
+ .tileTag = ANIM_TAG_LETTER_Z,
+ .paletteTag = ANIM_TAG_LETTER_Z,
+ .oam = &gUnknown_08524974,
+ .anims = gUnknown_085CE170,
+ .images = NULL,
+ .affineAnims = gUnknown_085CE18C,
+ .callback = sub_815A7EC,
+};
+
+const union AnimCmd gUnknown_085CE1A8[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(16, 16),
+ ANIMCMD_FRAME(32, 4),
+ ANIMCMD_FRAME(48, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085CE1BC[] =
+{
+ gUnknown_085CE1A8,
+};
+
+const union AffineAnimCmd gUnknown_085CE1C0[] =
+{
+ AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
+ AFFINEANIMCMD_FRAME(-0x20, -0x20, 0, 8),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gUnknown_085CE1D8[] =
+{
+ gUnknown_085CE1C0,
+};
+
+const struct SpriteTemplate gUnknown_085CE1DC =
+{
+ .tileTag = ANIM_TAG_FANG_ATTACK,
+ .paletteTag = ANIM_TAG_FANG_ATTACK,
+ .oam = &gUnknown_085249D4,
+ .anims = gUnknown_085CE1BC,
+ .images = NULL,
+ .affineAnims = gUnknown_085CE1D8,
+ .callback = sub_815A8AC,
+};
+
+const union AffineAnimCmd gUnknown_085CE1F4[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x180, 0, 0),
+ AFFINEANIMCMD_FRAME(0x10, 0x0, 0, 20),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gUnknown_085CE20C[] =
+{
+ AFFINEANIMCMD_FRAME(0x140, 0x180, 0, 0),
+ AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 19),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gUnknown_085CE224[] =
+{
+ gUnknown_085CE1F4,
+ gUnknown_085CE20C,
+};
+
+const struct SpriteTemplate gUnknown_085CE22C =
+{
+ .tileTag = ANIM_TAG_SPOTLIGHT,
+ .paletteTag = ANIM_TAG_SPOTLIGHT,
+ .oam = &gUnknown_085249DC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_085CE224,
+ .callback = sub_815A934,
+};
+
+const struct SpriteTemplate gUnknown_085CE244 =
+{
+ .tileTag = ANIM_TAG_TAG_HAND,
+ .paletteTag = ANIM_TAG_TAG_HAND,
+ .oam = &gUnknown_08524914,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815AAA4,
+};
+
+const struct SpriteTemplate gUnknown_085CE25C =
+{
+ .tileTag = ANIM_TAG_TAG_HAND,
+ .paletteTag = ANIM_TAG_TAG_HAND,
+ .oam = &gUnknown_08524914,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815ABD0,
+};
+
+const union AnimCmd gUnknown_085CE274[] =
+{
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(8, 2),
+ ANIMCMD_FRAME(16, 2),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd *const gUnknown_085CE284[] =
+{
+ gUnknown_085CE274,
+};
+
+const struct SpriteTemplate gUnknown_085CE288 =
+{
+ .tileTag = ANIM_TAG_RAPID_SPIN,
+ .paletteTag = ANIM_TAG_RAPID_SPIN,
+ .oam = &gUnknown_08524934,
+ .anims = gUnknown_085CE284,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815ACD0,
+};
+
+const union AffineAnimCmd gUnknown_085CE2A0[] =
+{
+ AFFINEANIMCMD_FRAME(-12, 8, 0, 4),
+ AFFINEANIMCMD_FRAME(20, -20, 0, 4),
+ AFFINEANIMCMD_FRAME(-8, 12, 0, 4),
+ AFFINEANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_085CE2C0[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085CE2C8[] =
+{
+ gUnknown_085CE2C0,
+};
+
+const union AffineAnimCmd gUnknown_085CE2CC[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 5, 40),
+ AFFINEANIMCMD_FRAME(0, 0, 10, 10),
+ AFFINEANIMCMD_FRAME(0, 0, 15, 10),
+ AFFINEANIMCMD_FRAME(0, 0, 20, 40),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd *const gUnknown_085CE2F4[] =
+{
+ gUnknown_085CE2CC,
+};
+
+const struct SpriteTemplate gUnknown_085CE2F8 =
+{
+ .tileTag = ANIM_TAG_TRI_FORCE_TRIANGLE,
+ .paletteTag = ANIM_TAG_TRI_FORCE_TRIANGLE,
+ .oam = &gUnknown_085249DC,
+ .anims = gUnknown_085CE2C8,
+ .images = NULL,
+ .affineAnims = gUnknown_085CE2F4,
+ .callback = sub_815B27C,
+};
+
+const union AnimCmd gUnknown_085CE310[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(16, 3),
+ ANIMCMD_FRAME(32, 3),
+ ANIMCMD_FRAME(48, 3),
+ ANIMCMD_FRAME(32, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(16, 3, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 3, .hFlip = TRUE),
+ ANIMCMD_LOOP(1),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085CE334[] =
+{
+ gUnknown_085CE310,
+};
+
+const struct SpriteTemplate gUnknown_085CE338 =
+{
+ .tileTag = ANIM_TAG_ECLIPSING_ORB,
+ .paletteTag = ANIM_TAG_ECLIPSING_ORB,
+ .oam = &gUnknown_08524914,
+ .anims = gUnknown_085CE334,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80A77C8,
+};
+
+const union AffineAnimCmd gUnknown_085CE350[] =
+{
+ AFFINEANIMCMD_FRAME(-12, 20, 0, 8),
+ AFFINEANIMCMD_FRAME(12, -20, 0, 8),
+ AFFINEANIMCMD_LOOP(2),
+ AFFINEANIMCMD_END,
+};
+
+const struct SpriteTemplate gUnknown_085CE370 =
+{
+ .tileTag = ANIM_TAG_POKEBALL,
+ .paletteTag = ANIM_TAG_POKEBALL,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815B394,
+};
+
+const struct SpriteTemplate gUnknown_085CE388 =
+{
+ .tileTag = ANIM_TAG_GOLD_STARS,
+ .paletteTag = ANIM_TAG_GOLD_STARS,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815B49C,
+};
+
+const struct SpriteTemplate gUnknown_085CE3A0 =
+{
+ .tileTag = ANIM_TAG_GOLD_STARS,
+ .paletteTag = ANIM_TAG_GOLD_STARS,
+ .oam = &gUnknown_08524904,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815B570,
+};
+
+const union AffineAnimCmd gUnknown_085CE3B8[] =
+{
+ AFFINEANIMCMD_FRAME(8, -8, 0, 12),
+ AFFINEANIMCMD_FRAME(-16, 16, 0, 12),
+ AFFINEANIMCMD_FRAME(8, -8, 0, 12),
+ AFFINEANIMCMD_LOOP(1),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gUnknown_085CE3E0[] =
+{
+ AFFINEANIMCMD_FRAME(0, 6, 0, 20),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 20),
+ AFFINEANIMCMD_FRAME(0, -18, 0, 6),
+ AFFINEANIMCMD_FRAME(-18, -18, 0, 3),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 15),
+ AFFINEANIMCMD_FRAME(4, 4, 0, 13),
+ AFFINEANIMCMD_END,
+};
+
+const struct SpriteTemplate gUnknown_085CE418 =
+{
+ .tileTag = ANIM_TAG_BLUE_ORB,
+ .paletteTag = ANIM_TAG_BLUE_ORB,
+ .oam = &gUnknown_08524904,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815B70C,
+};
+
+const union AffineAnimCmd gUnknown_085CE430[] =
+{
+ AFFINEANIMCMD_FRAME(0, 6, 0, 20),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 20),
+ AFFINEANIMCMD_FRAME(7, -30, 0, 6),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 20),
+ AFFINEANIMCMD_FRAME(-2, 3, 0, 20),
+ AFFINEANIMCMD_END,
+};
+
+const s8 gUnknown_085CE460[] =
+{
+ 0xE8,
+ 0x18,
+ 0xFC,
+ 0x00,
+};
+
+const union AnimCmd gUnknown_085CE464[] =
+{
+ ANIMCMD_FRAME(0, 6),
+ ANIMCMD_FRAME(4, 6),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gUnknown_085CE470[] =
+{
+ ANIMCMD_FRAME(8, 6),
+ ANIMCMD_END,
+};
+
+const union AnimCmd gUnknown_085CE478[] =
+{
+ ANIMCMD_FRAME(12, 6),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085CE480[] =
+{
+ gUnknown_085CE464,
+ gUnknown_085CE470,
+ gUnknown_085CE478,
+};
+
+const struct SpriteTemplate gUnknown_085CE48C =
+{
+ .tileTag = ANIM_TAG_GREEN_STAR,
+ .paletteTag = ANIM_TAG_GREEN_STAR,
+ .oam = &gUnknown_0852490C,
+ .anims = gUnknown_085CE480,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815BE04,
+};
+
+const s8 gUnknown_085CE4A4[] =
+{
+ 0x78,
+ 0x50,
+ 0x28,
+ 0x00,
+};
+
+const u8 gUnknown_085CE4A8[] =
+{
+ 0,
+ 0,
+ 0,
+ 0,
+ 50,
+};
+
+const union AffineAnimCmd gUnknown_085CE4B0[] =
+{
+ AFFINEANIMCMD_FRAME(0, -15, 0, 7),
+ AFFINEANIMCMD_FRAME(0, 15, 0, 7),
+ AFFINEANIMCMD_LOOP(2),
+ AFFINEANIMCMD_END,
+};
+
+const struct SpriteTemplate gUnknown_085CE4D0 =
+{
+ .tileTag = ANIM_TAG_ANGER,
+ .paletteTag = ANIM_TAG_ANGER,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815C400,
+};
+
+const union AnimCmd gUnknown_085CE4E8[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(1, 8),
+ ANIMCMD_FRAME(2, 8),
+ ANIMCMD_FRAME(3, 8),
+ ANIMCMD_FRAME(3, 8, .vFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .vFlip = TRUE),
+ ANIMCMD_FRAME(0, 8, .vFlip = TRUE),
+ ANIMCMD_FRAME(1, 8, .vFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gUnknown_085CE50C[] =
+{
+ ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(3, 8, .hFlip = TRUE),
+ ANIMCMD_FRAME(3, 8, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_FRAME(2, 8, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_FRAME(0, 8, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_FRAME(1, 8, .vFlip = TRUE, .hFlip = TRUE),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gUnknown_085CE530[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085CE538[] =
+{
+ gUnknown_085CE4E8,
+ gUnknown_085CE50C,
+ gUnknown_085CE530,
+};
+
+const struct SpriteTemplate gUnknown_085CE544 =
+{
+ .tileTag = ANIM_TAG_PINK_PETAL,
+ .paletteTag = ANIM_TAG_PINK_PETAL,
+ .oam = &gUnknown_08524904,
+ .anims = gUnknown_085CE538,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815C6B0,
+};
+
+const u16 gUnknown_085CE55C[] = INCBIN_U16("graphics/unknown/unknown_85CE55C.gbapal");
+
+const union AnimCmd gUnknown_085CE57C[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_FRAME(4, 9),
+ ANIMCMD_FRAME(8, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085CE58C[] =
+{
+ gUnknown_085CE57C,
+};
+
+const struct SpriteTemplate gUnknown_085CE590 =
+{
+ .tileTag = ANIM_TAG_PAIN_SPLIT,
+ .paletteTag = ANIM_TAG_PAIN_SPLIT,
+ .oam = &gUnknown_0852490C,
+ .anims = gUnknown_085CE58C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815C95C,
+};
+
+const struct SpriteTemplate gUnknown_085CE5A8 =
+{
+ .tileTag = ANIM_TAG_CONFETTI,
+ .paletteTag = ANIM_TAG_CONFETTI,
+ .oam = &gUnknown_08524904,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815CB88,
+};
+
+const struct SpriteTemplate gUnknown_085CE5C0 =
+{
+ .tileTag = ANIM_TAG_SPOTLIGHT,
+ .paletteTag = ANIM_TAG_SPOTLIGHT,
+ .oam = &gUnknown_085249DC,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_085CE224,
+ .callback = sub_815CC94,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_85CE5D8 =
+{
+ .tileTag = ANIM_TAG_BLUE_ORB,
+ .paletteTag = ANIM_TAG_BLUE_ORB,
+ .oam = &gUnknown_08524904,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815CDB4,
+};
+
+const union AffineAnimCmd gUnknown_085CE5F0[] =
+{
+ AFFINEANIMCMD_FRAME(16, 0, 0, 4),
+ AFFINEANIMCMD_FRAME(0, -3, 0, 16),
+ AFFINEANIMCMD_FRAME(4, 0, 0, 4),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 24),
+ AFFINEANIMCMD_FRAME(-5, 3, 0, 16),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gUnknown_085CE620[] =
+{
+ AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
+ AFFINEANIMCMD_FRAME(-8, -8, 0, 8),
+ AFFINEANIMCMD_FRAME(8, 8, 0, 8),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gUnknown_085CE640[] =
+{
+ AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0),
+ AFFINEANIMCMD_FRAME(8, 8, 0, 8),
+ AFFINEANIMCMD_FRAME(-8, -8, 0, 8),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gUnknown_085CE660[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(8, 8, 0, 8),
+ AFFINEANIMCMD_FRAME(-8, -8, 0, 8),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd *const gUnknown_085CE680[] =
+{
+ gUnknown_085CE620,
+ gUnknown_085CE640,
+ gUnknown_085CE660,
+};
+
+const struct SpriteTemplate gUnknown_085CE68C =
+{
+ .tileTag = ANIM_TAG_PINK_CLOUD,
+ .paletteTag = ANIM_TAG_PINK_CLOUD,
+ .oam = &gUnknown_08524974,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_085CE680,
+ .callback = sub_815D7B4,
+};
+
+const union AffineAnimCmd gUnknown_085CE6A4[] =
+{
+ AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
+ AFFINEANIMCMD_FRAME(-4, -6, 0, 16),
+ AFFINEANIMCMD_FRAME(4, 6, 0, 16),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gUnknown_085CE6C4[] =
+{
+ AFFINEANIMCMD_FRAME(0xC0, 0xC0, 0, 0),
+ AFFINEANIMCMD_FRAME(4, 6, 0, 16),
+ AFFINEANIMCMD_FRAME(-4, -6, 0, 16),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gUnknown_085CE6E4[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(4, 6, 0, 16),
+ AFFINEANIMCMD_FRAME(-4, -6, 0, 16),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd gUnknown_085CE704[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(8, 10, 0, 30),
+ AFFINEANIMCMD_FRAME(-8, -10, 0, 16),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd *const gUnknown_085CE724[] =
+{
+ gUnknown_085CE6A4,
+ gUnknown_085CE6C4,
+ gUnknown_085CE6E4,
+ gUnknown_085CE704,
+};
+
+const struct SpriteTemplate gUnknown_085CE734 =
+{
+ .tileTag = ANIM_TAG_PINK_CLOUD,
+ .paletteTag = ANIM_TAG_PINK_CLOUD,
+ .oam = &gUnknown_085249D4,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_085CE724,
+ .callback = sub_815D870,
+};
+
+const union AffineAnimCmd gUnknown_085CE74C[] =
+{
+ AFFINEANIMCMD_FRAME(-16, 16, 0, 6),
+ AFFINEANIMCMD_FRAME(16, -16, 0, 12),
+ AFFINEANIMCMD_FRAME(-16, 16, 0, 6),
+ AFFINEANIMCMD_END,
+};
+
+const struct SpriteTemplate gUnknown_085CE76C =
+{
+ .tileTag = ANIM_TAG_SWEAT_DROP,
+ .paletteTag = ANIM_TAG_SWEAT_DROP,
+ .oam = &gUnknown_08524904,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815DEBC,
+};
+
+const u16 gUnknown_085CE784[] = INCBIN_U16("graphics/battle_anims/sprites/effect.gbapal");
+
+const union AnimCmd gUnknown_085CE7B4[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(16, 3),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd gUnknown_085CE7C0[] =
+{
+ ANIMCMD_FRAME(32, 3),
+ ANIMCMD_FRAME(48, 3),
+ ANIMCMD_JUMP(0),
+};
+
+const union AnimCmd *const gUnknown_085CE7CC[] =
+{
+ gUnknown_085CE7B4,
+ gUnknown_085CE7C0,
+};
+
+const struct SpriteTemplate gUnknown_085CE7D4 =
+{
+ .tileTag = ANIM_TAG_NOISE_LINE,
+ .paletteTag = ANIM_TAG_NOISE_LINE,
+ .oam = &gUnknown_08524914,
+ .anims = gUnknown_085CE7CC,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815E01C,
+};
+
+const struct SpriteTemplate gUnknown_085CE7EC =
+{
+ .tileTag = ANIM_TAG_SMALL_RED_EYE,
+ .paletteTag = ANIM_TAG_SMALL_RED_EYE,
+ .oam = &gUnknown_08524904,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815E404,
+};
+
+const struct SpriteTemplate gUnknown_085CE804 =
+{
+ .tileTag = ANIM_TAG_PAW_PRINT,
+ .paletteTag = ANIM_TAG_PAW_PRINT,
+ .oam = &gUnknown_08524914,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815E444,
+};
+
+const union AffineAnimCmd gUnknown_085CE81C[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, -4, 24),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gUnknown_085CE82C[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
+ AFFINEANIMCMD_FRAME(0, 0, 4, 24),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gUnknown_085CE844[] =
+{
+ gUnknown_085CE81C,
+ gUnknown_085CE82C,
+};
+
+const struct SpriteTemplate gUnknown_085CE84C =
+{
+ .tileTag = ANIM_TAG_RED_BALL,
+ .paletteTag = ANIM_TAG_RED_BALL,
+ .oam = &gUnknown_08524974,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_085CE844,
+ .callback = SpriteCallbackDummy,
+};
+
+const struct SpriteTemplate gUnknown_085CE864 =
+{
+ .tileTag = ANIM_TAG_TAG_HAND,
+ .paletteTag = ANIM_TAG_TAG_HAND,
+ .oam = &gUnknown_08524914,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815E6D8,
+};
+
+const union AffineAnimCmd gUnknown_085CE87C[] =
+{
+ AFFINEANIMCMD_FRAME(0, -16, 0, 6),
+ AFFINEANIMCMD_FRAME(0, 16, 0, 6),
+ AFFINEANIMCMD_END,
+};
+
+const struct SpriteTemplate gUnknown_085CE894 =
+{
+ .tileTag = ANIM_TAG_SMELLINGSALT_EFFECT,
+ .paletteTag = ANIM_TAG_SMELLINGSALT_EFFECT,
+ .oam = &gUnknown_08524914,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815E954,
+};
+
+const struct SpriteTemplate gUnknown_085CE8AC =
+{
+ .tileTag = ANIM_TAG_TAG_HAND,
+ .paletteTag = ANIM_TAG_TAG_HAND,
+ .oam = &gUnknown_08524914,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815EA14,
+};
+
+const struct SpriteTemplate gUnknown_085CE8C4 =
+{
+ .tileTag = ANIM_TAG_MAGNIFYING_GLASS,
+ .paletteTag = ANIM_TAG_MAGNIFYING_GLASS,
+ .oam = &gUnknown_08524A34,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815EE84,
+};
+
+const struct SpriteTemplate gUnknown_085CE8DC =
+{
+ .tileTag = ANIM_TAG_GOLD_STARS,
+ .paletteTag = ANIM_TAG_GOLD_STARS,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815F18C,
+};
+
+const struct SpriteTemplate gUnknown_085CE8F4 =
+{
+ .tileTag = ANIM_TAG_GOLD_STARS,
+ .paletteTag = ANIM_TAG_GOLD_STARS,
+ .oam = &gUnknown_0852490C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_81061C4,
+};
+
+const struct SpriteTemplate gUnknown_085CE90C =
+{
+ .tileTag = ANIM_TAG_X_SIGN,
+ .paletteTag = ANIM_TAG_X_SIGN,
+ .oam = &gUnknown_0852491C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815F48C,
+};
+
+const struct SpriteTemplate gUnknown_085CE924 =
+{
+ .tileTag = ANIM_TAG_ITEM_BAG,
+ .paletteTag = ANIM_TAG_ITEM_BAG,
+ .oam = &gUnknown_08524914,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_815FE80,
+};
+
+const union AnimCmd gUnknown_085CE93C[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(64, 4),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gUnknown_085CE948[] =
+{
+ gUnknown_085CE93C,
+};
+
+const union AffineAnimCmd gUnknown_085CE94C[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0, 0, -4, 8),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd gUnknown_085CE964[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0, 0, 4, 8),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gUnknown_085CE97C[] =
+{
+ gUnknown_085CE94C,
+ gUnknown_085CE964,
+};
+
+const struct SpriteTemplate gUnknown_085CE984 =
+{
+ .tileTag = ANIM_TAG_SLAM_HIT_2,
+ .paletteTag = ANIM_TAG_SLAM_HIT_2,
+ .oam = &gUnknown_0852497C,
+ .anims = gUnknown_085CE948,
+ .images = NULL,
+ .affineAnims = gUnknown_085CE97C,
+ .callback = sub_8160338,
+};
+
+const union AffineAnimCmd gUnknown_085CE99C[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, -4, 64),
+ AFFINEANIMCMD_JUMP(0),
+};
+
+const union AffineAnimCmd *const gUnknown_085CE9AC[] =
+{
+ gUnknown_085CE99C,
+};
+
+const struct SpriteTemplate gUnknown_085CE9B0 =
+{
+ .tileTag = ANIM_TAG_RECYCLE,
+ .paletteTag = ANIM_TAG_RECYCLE,
+ .oam = &gUnknown_08524A9C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gUnknown_085CE9AC,
+ .callback = sub_81603A8,
+};
+
+const union AffineAnimCmd gUnknown_085CE9C8[] =
+{
+ AFFINEANIMCMD_FRAME(0, 16, 0, 4),
+ AFFINEANIMCMD_FRAME(-2, 0, 0, 8),
+ AFFINEANIMCMD_FRAME(0, 4, 0, 4),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 24),
+ AFFINEANIMCMD_FRAME(1, -5, 0, 16),
+ AFFINEANIMCMD_END,
+};
+
+void sub_815A0D4(struct Sprite *sprite)
+{
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+
+ if (!gBattleAnimArgs[3])
+ sprite->data[0] = gBattleAnimArgs[2];
+ else
+ sprite->data[0] = -gBattleAnimArgs[2];
+
+ sprite->data[1] = gBattleAnimArgs[4];
+ sprite->callback = sub_815A114;
+}
+
+static void sub_815A114(struct Sprite *sprite)
+{
+ if (sprite->data[1] > 0)
+ {
+ sprite->pos2.x = sprite->data[2] >> 8;
+ sprite->data[2] += sprite->data[0];
+ sprite->invisible ^= 1;
+ sprite->data[1]--;
+ }
+ else
+ {
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_815A160(u8 taskId)
+{
+ sub_807521C(
+ GetBattlerSpriteCoord(gBattleAnimTarget, 2) + 8,
+ GetBattlerSpriteCoord(gBattleAnimTarget, 3) + 8,
+ 0);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_815A1B0(struct Sprite *sprite)
+{
+ sprite->data[0] = 90;
+ sprite->callback = WaitAnimForDuration;
+ sprite->data[1] = 7;
+ StoreSpriteCallbackInData6(sprite, sub_815A1F4);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[1], 16 - sprite->data[1]));
+}
+
+static void sub_815A1F4(struct Sprite *sprite)
+{
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[1], 16 - sprite->data[1]));
+ if (--sprite->data[1] < 0)
+ {
+ sprite->invisible = 1;
+ sprite->callback = sub_815A234;
+ }
+}
+
+static void sub_815A234(struct Sprite *sprite)
+{
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ DestroyAnimSprite(sprite);
+}
+
+void sub_815A254(struct Sprite *sprite)
+{
+ u16 rotation;
+ u8 x = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ u8 y = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+
+ InitSpritePosToAnimTarget(sprite, TRUE);
+
+ rotation = ArcTan2Neg(sprite->pos1.x - x, sprite->pos1.y - y);
+ rotation += 0x6000;
+ if (IsContest())
+ rotation += 0x4000;
+
+ TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, rotation);
+
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[2] = x;
+ sprite->data[4] = y;
+ sprite->callback = StartAnimLinearTranslation;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+}
+
+void sub_815A2F0(struct Sprite *sprite)
+{
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
+ sprite->data[0] = 4;
+ sprite->callback = sub_815A31C;
+}
+
+static void sub_815A31C(struct Sprite *sprite)
+{
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[0], 16 - sprite->data[0]));
+
+ if (sprite->data[1])
+ sprite->data[0]--;
+ else
+ sprite->data[0]++;
+
+ if (sprite->data[0] == 15 || sprite->data[0] == 4)
+ sprite->data[1] ^= 1;
+
+ if (sprite->data[2]++ > 70)
+ {
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->data[2] = 0;
+ sprite->invisible = 1;
+ sprite->affineAnimPaused = 1;
+ sprite->callback = sub_815A3AC;
+ }
+}
+
+static void sub_815A3AC(struct Sprite *sprite)
+{
+ if (sprite->data[2]++ > 9)
+ {
+ sprite->invisible = 0;
+ sprite->affineAnimPaused = 0;
+ if (sprite->affineAnimEnded)
+ sprite->callback = sub_815A3F0;
+ }
+}
+
+static void sub_815A3F0(struct Sprite *sprite)
+{
+ switch (sprite->data[3])
+ {
+ case 0:
+ case 1:
+ sprite->pos2.x = 1;
+ sprite->pos2.y = 0;
+ break;
+ case 2:
+ case 3:
+ sprite->pos2.x = -1;
+ sprite->pos2.y = 0;
+ break;
+ case 4:
+ case 5:
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 1;
+ break;
+ case 6:
+ default:
+ sprite->pos2.x = 0;
+ sprite->pos2.y = -1;
+ break;
+ }
+
+ if (++sprite->data[3] > 7)
+ sprite->data[3] = 0;
+
+ if (sprite->data[4]++ > 15)
+ {
+ sprite->data[0] = 16;
+ sprite->data[1] = 0;
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[0], 0));
+ sprite->callback = sub_815A49C;
+ }
+}
+
+static void sub_815A49C(struct Sprite *sprite)
+{
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[0], 16 - sprite->data[0]));
+
+ if (sprite->data[1]++ > 1)
+ {
+ sprite->data[0]--;
+ sprite->data[1] = 0;
+ }
+
+ if (sprite->data[0] == 0)
+ sprite->invisible = 1;
+
+ if (sprite->data[0] < 0)
+ {
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_815A504(u8 taskId)
+{
+ gTasks[taskId].func = sub_815A52C;
+ gAnimVisualTaskCount--;
+}
+
+static void sub_815A52C(u8 taskId)
+{
+ int i;
+ u16 lastColor;
+ u8 paletteIndex = sub_80A6D94();
+
+ if (++gTasks[taskId].data[5] == 4)
+ {
+ lastColor = gPlttBufferFaded[paletteIndex * 16 + 11];
+ for (i = 10; i > 0; i--)
+ gPlttBufferFaded[paletteIndex * 16 + i + 1] = gPlttBufferFaded[paletteIndex * 16 + i];
+
+ gPlttBufferFaded[paletteIndex * 16 + 1] = lastColor;
+ gTasks[taskId].data[5] = 0;
+ }
+
+ if ((u16)gBattleAnimArgs[7] == 0xFFFF)
+ DestroyTask(taskId);
+}
+
+void sub_815A5C8(u8 taskId)
+{
+ gTasks[taskId].func = sub_815A5F0;
+ gAnimVisualTaskCount--;
+}
+
+static void sub_815A5F0(u8 taskId)
+{
+ int i;
+ u16 lastColor;
+ u8 paletteIndex = sub_80A6D94();
+
+ if (++gTasks[taskId].data[5] == 4)
+ {
+ lastColor = gPlttBufferFaded[paletteIndex * 16 + 11];
+ for (i = 10; i > 0; i--)
+ gPlttBufferFaded[paletteIndex * 16 + i + 1] = gPlttBufferFaded[paletteIndex * 16 + i];
+ gPlttBufferFaded[paletteIndex * 16 + 1] = lastColor;
+
+ lastColor = gPlttBufferUnfaded[paletteIndex * 16 + 11];
+ for (i = 10; i > 0; i--)
+ gPlttBufferUnfaded[paletteIndex * 16 + i + 1] = gPlttBufferUnfaded[paletteIndex * 16 + i];
+ gPlttBufferUnfaded[paletteIndex * 16 + 1] = lastColor;
+
+ gTasks[taskId].data[5] = 0;
+ }
+
+ if ((u16)gBattleAnimArgs[7] == 0xFFFF)
+ DestroyTask(taskId);
+}
+
+void sub_815A6C4(struct Sprite *sprite)
+{
+ u16 x;
+ u16 y;
+
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ SetAverageBattlerPositions(gBattleAnimTarget, FALSE, &x, &y);
+
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = x + gBattleAnimArgs[2];
+ sprite->data[4] = y + gBattleAnimArgs[3];
+ sprite->data[5] = -50;
+
+ InitAnimArcTranslation(sprite);
+ sprite->callback = sub_815A73C;
+}
+
+static void sub_815A73C(struct Sprite *sprite)
+{
+ if (TranslateAnimArc(sprite))
+ {
+ sprite->data[0] = 30;
+ sprite->data[1] = 0;
+ sprite->callback = WaitAnimForDuration;
+ StoreSpriteCallbackInData6(sprite, sub_815A76C);
+ }
+}
+
+static void sub_815A76C(struct Sprite *sprite)
+{
+ if (sprite->data[1] & 1)
+ sprite->invisible ^= 1;
+
+ if (++sprite->data[1] == 16)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_815A7B0(struct Sprite *sprite)
+{
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
+ SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+}
+
+// This is likely fakematching due to some strange type casting behavior.
+void sub_815A7EC(struct Sprite *sprite)
+{
+ int var0;
+ int var1;
+ if (sprite->data[0] == 0)
+ {
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
+ SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
+ if (!IsContest())
+ {
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ {
+ sprite->data[1] = gBattleAnimArgs[2];
+ sprite->data[2] = gBattleAnimArgs[3];
+ }
+ else
+ {
+ var1 = -gBattleAnimArgs[2];
+ sprite->data[1] = var1;
+ var1 = -gBattleAnimArgs[3];
+ sprite->data[2] = var1;
+ }
+ }
+ else
+ {
+ var1 = -gBattleAnimArgs[2];
+ sprite->data[1] = var1;
+ sprite->data[2] = gBattleAnimArgs[3];
+ }
+ }
+
+ sprite->data[0]++;
+ var0 = (sprite->data[0] * 20) & 0xFF;
+ sprite->data[3] += sprite->data[1];
+ sprite->data[4] += sprite->data[2];
+ sprite->pos2.x = (sprite->data[3] + (s32)((u32)sprite->data[3] >> 31)) >> 1;
+ sprite->pos2.y = Sin(var0 & 0xFF, 5) + ((s32)(sprite->data[4] + ((u32)sprite->data[4] >> 31)) >> 1);
+
+ if ((u16)(sprite->pos1.x + sprite->pos2.x) > 240)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_815A8AC(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ DestroyAnimSprite(sprite);
+}
+
+void AnimTask_IsTargetPlayerSide(u8 taskId)
+{
+ if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT)
+ gBattleAnimArgs[7] = 0;
+ else
+ gBattleAnimArgs[7] = 1;
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void AnimTask_IsHealingMove(u8 taskId)
+{
+ if (gAnimMoveDmg > 0)
+ gBattleAnimArgs[7] = 0;
+ else
+ gBattleAnimArgs[7] = 1;
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_815A934(struct Sprite *sprite)
+{
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ);
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON);
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ SetGpuReg(REG_OFFSET_WIN0H, gBattle_WIN0H);
+ SetGpuReg(REG_OFFSET_WIN0V, gBattle_WIN0V);
+
+ InitSpritePosToAnimTarget(sprite, FALSE);
+
+ sprite->oam.objMode = ST_OAM_OBJ_WINDOW;
+ sprite->invisible = 1;
+ sprite->callback = sub_815A9A0;
+}
+
+static void sub_815A9A0(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->invisible = 0;
+ if (sprite->affineAnimEnded)
+ sprite->data[0]++;
+ break;
+ case 1:
+ case 3:
+ sprite->data[1] += 117;
+ sprite->pos2.x = sprite->data[1] >> 8;
+ if (++sprite->data[2] == 21)
+ {
+ sprite->data[2] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ sprite->data[1] -= 117;
+ sprite->pos2.x = sprite->data[1] >> 8;
+ if (++sprite->data[2] == 41)
+ {
+ sprite->data[2] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 4:
+ ChangeSpriteAffineAnim(sprite, 1);
+ sprite->data[0]++;
+ break;
+ case 5:
+ if (sprite->affineAnimEnded)
+ {
+ sprite->invisible = 1;
+ sprite->callback = sub_815AA6C;
+ }
+ break;
+ }
+}
+
+static void sub_815AA6C(struct Sprite *sprite)
+{
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR);
+ SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) ^ DISPCNT_OBJWIN_ON);
+ DestroyAnimSprite(sprite);
+}
+
+void sub_815AAA4(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[3] == 0)
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1);
+ }
+
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->oam.tileNum += 16;
+
+ if (gBattleAnimArgs[2] == 0)
+ {
+ sprite->oam.matrixNum = 8;
+ sprite->pos2.x = -12;
+ sprite->data[1] = 2;
+ }
+ else
+ {
+ sprite->pos2.x = 12;
+ sprite->data[1] = -2;
+ }
+
+ sprite->data[0] = gBattleAnimArgs[4];
+
+ if (sprite->data[3] != 255)
+ sprite->data[3] = gBattleAnimArgs[2];
+
+ sprite->callback = sub_815AB5C;
+}
+
+static void sub_815AB5C(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->pos2.x += sprite->data[1];
+ if (sprite->pos2.x == 0)
+ {
+ sprite->data[2]++;
+ if (sprite->data[3] == 0)
+ {
+ PlaySE1WithPanning(SE_W227, BattleAnimAdjustPanning(-64));
+ }
+ }
+ }
+ else
+ {
+ sprite->pos2.x -= sprite->data[1];
+ if (abs(sprite->pos2.x) == 12)
+ {
+ sprite->data[0]--;
+ sprite->data[2]--;
+ }
+
+ }
+
+ if (sprite->data[0] == 0)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_815ABD0(struct Sprite *sprite)
+{
+ sprite->oam.objMode = ST_OAM_OBJ_WINDOW;
+ sprite->data[3] = 255;
+ sub_815AAA4(sprite);
+}
+
+void sub_815ABEC(u8 taskId)
+{
+ if (IsContest())
+ {
+ SetGpuReg(REG_OFFSET_WININ, 0x1F3F);
+ gBattle_WIN1H = 0x98F0;
+ gBattle_WIN1V = 0x00A0;
+ SetGpuReg(REG_OFFSET_WIN1H, gBattle_WIN0H);
+ SetGpuReg(REG_OFFSET_WIN1V, gBattle_WIN0V);
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ);
+ gBattle_WIN1H = 0x00F0;
+ gBattle_WIN1V = 0x78A0;
+ SetGpuReg(REG_OFFSET_WIN1H, 0x00F0);
+ SetGpuReg(REG_OFFSET_WIN1V, gBattle_WIN1V);
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN1_ON);
+ }
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_815AC8C(u8 taskId)
+{
+ SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
+ gBattle_WIN1H = 0;
+ gBattle_WIN1V = 0;
+ if (!IsContest())
+ ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN1_ON);
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_815ACD0(struct Sprite *sprite)
+{
+ int var0;
+ if (gBattleAnimArgs[0] == 0)
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + gBattleAnimArgs[1];
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1);
+ }
+ else
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 0) + gBattleAnimArgs[1];
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1);
+ }
+
+ sprite->pos2.y = gBattleAnimArgs[2];
+ var0 = 0;
+ if (sprite->pos2.y > gBattleAnimArgs[3])
+ var0 = 1;
+
+ sprite->data[0] = var0;
+ sprite->data[1] = 0;
+ sprite->data[2] = gBattleAnimArgs[4];
+ sprite->data[3] = gBattleAnimArgs[5];
+ sprite->data[4] = gBattleAnimArgs[3];
+ sprite->callback = sub_815AD4C;
+}
+
+static void sub_815AD4C(struct Sprite *sprite)
+{
+ sprite->data[1] = (sprite->data[1] + sprite->data[2]) & 0xFF;
+ sprite->pos2.x = gSineTable[sprite->data[1]] >> 4;
+ sprite->pos2.y += sprite->data[3];
+
+ if (sprite->data[0])
+ {
+ if (sprite->pos2.y < sprite->data[4])
+ DestroyAnimSprite(sprite);
+ }
+ else
+ {
+ if (sprite->pos2.y > sprite->data[4])
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_815ADB0(u8 taskId)
+{
+ s16 var0;
+ u8 toBG2;
+ s16 var2;
+ int var3;
+ int var4;
+ s16 i;
+ struct ScanlineEffectParams scanlineParams;
+ struct Task *task = &gTasks[taskId];
+
+ if (!gBattleAnimArgs[0])
+ {
+ var0 = GetBattlerYCoordWithElevation(gBattleAnimAttacker);
+ toBG2 = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
+ }
+ else
+ {
+ var0 = GetBattlerYCoordWithElevation(gBattleAnimTarget);
+ toBG2 = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
+ }
+
+ task->data[0] = var0 + 36;
+ task->data[1] = task->data[0];
+ task->data[2] = var0 - 33;
+ if (task->data[2] < 0)
+ task->data[2] = 0;
+
+ task->data[3] = task->data[0];
+ task->data[4] = 8;
+ task->data[5] = gBattleAnimArgs[1];
+ task->data[6] = 0;
+ task->data[7] = 0;
+
+ if (toBG2 == 1)
+ {
+ var3 = gBattle_BG1_X;
+ task->data[8] = var3;
+ var4 = var3 + 240;
+ }
+ else
+ {
+ var3 = gBattle_BG2_X;
+ task->data[8] = var3;
+ var4 = var3 + 240;
+ }
+
+ task->data[9] = var4;
+ task->data[10] = gBattleAnimArgs[2];
+
+ if (!gBattleAnimArgs[2])
+ {
+ task->data[11] = var4;
+ var2 = task->data[8];
+ }
+ else
+ {
+ task->data[11] = var3;
+ var2 = task->data[9];
+ }
+
+ task->data[15] = 0;
+
+ i = task->data[2];
+ while (i <= task->data[3])
+ {
+ gScanlineEffectRegBuffers[0][i] = var2;
+ gScanlineEffectRegBuffers[1][i] = var2;
+ i++;
+ }
+
+ if (toBG2 == 1)
+ scanlineParams.dmaDest = &REG_BG1HOFS;
+ else
+ scanlineParams.dmaDest = &REG_BG2HOFS;
+
+ scanlineParams.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT;
+ scanlineParams.initState = 1;
+ scanlineParams.unused9 = 0;
+ ScanlineEffect_SetParams(scanlineParams);
+
+ task->func = sub_815AED8;
+}
+
+static void sub_815AED8(u8 taskId)
+{
+ s16 i;
+ struct Task *task = &gTasks[taskId];
+
+ task->data[0] -= task->data[5];
+ if (task->data[0] < task->data[2])
+ task->data[0] = task->data[2];
+
+ if (task->data[4] == 0)
+ {
+ task->data[1] -= task->data[5];
+ if (task->data[1] < task->data[2])
+ {
+ task->data[1] = task->data[2];
+ task->data[15] = 1;
+ }
+ }
+ else
+ {
+ task->data[4]--;
+ }
+
+ if (++task->data[6] > 1)
+ {
+ task->data[6] = 0;
+ task->data[7] = task->data[7] == 0 ? 1 : 0;
+
+ if (task->data[7])
+ task->data[12] = task->data[8];
+ else
+ task->data[12] = task->data[9];
+ }
+
+ i = task->data[0];
+ while (i < task->data[1])
+ {
+ gScanlineEffectRegBuffers[0][i] = task->data[12];
+ gScanlineEffectRegBuffers[1][i] = task->data[12];
+ i++;
+ }
+
+ i = task->data[1];
+ while (i <= task->data[3])
+ {
+ gScanlineEffectRegBuffers[0][i] = task->data[11];
+ gScanlineEffectRegBuffers[1][i] = task->data[11];
+ i++;
+ }
+
+ if (task->data[15])
+ {
+ if (task->data[10])
+ gScanlineEffect.state = 3;
+
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void sub_815AFF0(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ task->data[3] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ task->data[4] = 32;
+ task->data[5] = -20;
+ task->data[6] = 0;
+ task->data[15] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ task->func = sub_815B054;
+}
+
+static void sub_815B054(u8 taskId)
+{
+ int var0, var1;
+ s16 x, y;
+ u16 i, j;
+ u8 spriteId;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ var0 = task->data[2];
+ if (task->data[1] & 1)
+ {
+ var1 = task->data[4];
+ x = var0 - var1;
+ }
+ else
+ {
+ var1 = task->data[4];
+ x = var0 + var1;
+ }
+
+ y = task->data[3] + task->data[5];
+ spriteId = CreateSprite(&gUnknown_08593114, x, y, 6 - task->data[1]);
+ PlaySE12WithPanning(SE_W118, BattleAnimAdjustPanning(-64));
+
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].hFlip = task->data[1] & 1;
+ gSprites[spriteId].callback = SpriteCallbackDummy;
+ }
+
+ if (task->data[1] & 1)
+ {
+ task->data[4] -= 6;
+ task->data[5] -= 6;
+ }
+
+ PrepareAffineAnimInTaskData(task, task->data[15], gUnknown_085CE2A0);
+ task->data[1]++;
+ task->data[0] = 1;
+ break;
+ case 1:
+ if (!RunAffineAnimFromTaskData(task))
+ {
+ if (task->data[1] == 6)
+ {
+ task->data[6] = 8;
+ task->data[0] = 3;
+ }
+ else
+ {
+ if (task->data[1] <= 2)
+ task->data[6] = 10;
+ else
+ task->data[6] = 0;
+
+ task->data[0] = 2;
+ }
+ }
+ break;
+ case 2:
+ if (task->data[6] != 0)
+ task->data[6]--;
+ else
+ task->data[0] = 0;
+ break;
+ case 3:
+ if (task->data[6] != 0)
+ task->data[6]--;
+ else
+ task->data[0] = 4;
+ break;
+ case 4:
+ for (i = 0, j = 0; i < MAX_SPRITES; i++)
+ {
+ if (gSprites[i].template == &gUnknown_08593114)
+ {
+ gSprites[i].data[0] = taskId;
+ gSprites[i].data[1] = 6;
+ StartSpriteAnim(&gSprites[i], 2);
+ gSprites[i].callback = sub_815B23C;
+
+ if (++j == 6)
+ break;
+ }
+ }
+
+ task->data[6] = j;
+ task->data[0] = 5;
+ break;
+ case 5:
+ if (task->data[6] == 0)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+static void sub_815B23C(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ {
+ gTasks[sprite->data[0]].data[sprite->data[1]]--;
+ DestroySprite(sprite);
+ }
+}
+
+void sub_815B27C(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ InitSpritePosToAnimAttacker(sprite, FALSE);
+
+ if (++sprite->data[0] < 40)
+ {
+ u16 var = sprite->data[0];
+ if ((var & 1) == 0)
+ sprite->invisible = 1;
+ else
+ sprite->invisible = 0;
+ }
+
+ if (sprite->data[0] > 30)
+ sprite->invisible = 0;
+
+ if (sprite->data[0] == 61)
+ {
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->data[0] = 20;
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ sprite->callback = StartAnimLinearTranslation;
+ }
+}
+
+void sub_815B338(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_085CE350);
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ if (!RunAffineAnimFromTaskData(&gTasks[taskId]))
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_815B394(struct Sprite *sprite)
+{
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
+ sprite->data[1] = 256;
+ sprite->data[2] = 256;
+ sprite->data[0]++;
+ break;
+ case 1:
+ sprite->data[1] += 96;
+ sprite->data[2] -= 26;
+ SetSpriteRotScale(spriteId, sprite->data[1], sprite->data[2], 0);
+
+ if (++sprite->data[3] == 5)
+ sprite->data[0]++;
+ // fall through
+ case 2:
+ sprite->data[1] += 96;
+ sprite->data[2] += 48;
+ SetSpriteRotScale(spriteId, sprite->data[1], sprite->data[2], 0);
+
+ if (++sprite->data[3] == 9)
+ {
+ sprite->data[3] = 0;
+ gSprites[spriteId].invisible = 1;
+ ResetSpriteRotScale(spriteId);
+ sprite->data[0]++;
+ }
+ break;
+ case 3:
+ sprite->pos2.y -= 6;
+ if (sprite->pos1.y + sprite->pos2.y < -32)
+ DestroyAnimSprite(sprite);
+ break;
+ }
+}
+
+void sub_815B49C(struct Sprite *sprite)
+{
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ sprite->pos1.x = -16;
+ else
+ sprite->pos1.x = 256;
+
+ sprite->pos1.y = 0;
+ sprite->callback = sub_815B4D4;
+}
+
+static void sub_815B4D4(struct Sprite *sprite)
+{
+ u32 newX;
+
+ sprite->data[0] += 72;
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ sprite->pos2.x = sprite->data[0] >> 4;
+ else
+ sprite->pos2.x = -(sprite->data[0] >> 4);
+
+ sprite->data[1] += 16;
+ sprite->pos2.y += sprite->data[1] >> 8;
+
+ if (++sprite->data[2] % 3 == 0)
+ {
+ CreateSpriteAndAnimate(
+ &gUnknown_085CE3A0,
+ sprite->pos1.x + sprite->pos2.x,
+ sprite->pos1.y + sprite->pos2.y,
+ sprite->subpriority + 1);
+ }
+
+ newX = sprite->pos1.x + sprite->pos2.x + 32;
+ if (newX > 304)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_815B570(struct Sprite *sprite)
+{
+ u8 rand;
+ s8 y;
+
+ rand = Random2() & 3;
+ if (rand == 0)
+ sprite->oam.tileNum += 4;
+ else
+ sprite->oam.tileNum += 5;
+
+ y = Random2() & 7;
+ if (y > 3)
+ y = -y;
+
+ sprite->pos2.y = y;
+ sprite->callback = sub_815B5D0;
+}
+
+static void sub_815B5D0(struct Sprite *sprite)
+{
+ if (++sprite->data[0] < 30)
+ {
+ if (++sprite->data[1] == 2)
+ {
+ sprite->invisible ^= 1;
+ sprite->data[1] = 0;
+ }
+ }
+ else
+ {
+ if (sprite->data[1] == 2)
+ sprite->invisible = 0;
+
+ if (sprite->data[1] == 3)
+ {
+ sprite->invisible = 1;
+ sprite->data[1] = -1;
+ }
+
+ sprite->data[1]++;
+ }
+
+ if (sprite->data[0] > 60)
+ DestroySprite(sprite);
+}
+
+void sub_815B65C(u8 taskId)
+{
+ if (!gTasks[taskId].data[0])
+ {
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_085CE3B8);
+ gTasks[taskId].data[0]++;
+ }
+ else
+ {
+ if (!RunAffineAnimFromTaskData(&gTasks[taskId]))
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void sub_815B6B4(u8 taskId)
+{
+ if (!gTasks[taskId].data[0])
+ {
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_085CE3E0);
+ gTasks[taskId].data[0]++;
+ }
+ else
+ {
+ if (!RunAffineAnimFromTaskData(&gTasks[taskId]))
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void sub_815B70C(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ InitSpritePosToAnimAttacker(sprite, FALSE);
+ sprite->data[1] = 0x900;
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ sprite->data[0]++;
+ break;
+ case 1:
+ sprite->pos2.y -= sprite->data[1] >> 8;
+ sprite->data[1] -= 96;
+ if (sprite->pos1.y + sprite->pos2.y > sprite->data[2])
+ DestroyAnimSprite(sprite);
+ break;
+ }
+}
+
+void sub_815B778(u8 taskId)
+{
+ if (!gTasks[taskId].data[0])
+ {
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(ANIM_ATTACKER), gUnknown_085CE430);
+ gTasks[taskId].data[0]++;
+ }
+ else
+ {
+ if (!RunAffineAnimFromTaskData(&gTasks[taskId]))
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void sub_815B7D0(u8 taskId)
+{
+ int i, j;
+ u8 position;
+ struct UnknownAnimStruct2 unknownStruct;
+ u8 *dest;
+ u8 *src;
+ u16 *unk4;
+ u16 stretch;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ SetGpuReg(REG_OFFSET_MOSAIC, 0);
+ if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == 1)
+ SetAnimBgAttribute(1, BG_ANIM_MOSAIC, 1);
+ else
+ SetAnimBgAttribute(2, BG_ANIM_MOSAIC, 1);
+
+ gTasks[taskId].data[10] = gBattleAnimArgs[0];
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ if (gTasks[taskId].data[2]++ > 1)
+ {
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[1]++;
+ stretch = gTasks[taskId].data[1];
+ SetGpuReg(REG_OFFSET_MOSAIC, (stretch << 4) | stretch);
+ if (stretch == 15)
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 2:
+ HandleSpeciesGfxDataChange(gBattleAnimAttacker, gBattleAnimTarget, gTasks[taskId].data[10]);
+ sub_80A6BFC(&unknownStruct, gBattleAnimAttacker);
+
+ if (IsContest())
+ position = 0;
+ else
+ position = GetBattlerPosition(gBattleAnimAttacker);
+
+ src = gMonSpritesGfxPtr->sprites[position] + (gBattleMonForms[gBattleAnimAttacker] << 11);
+ dest = unknownStruct.bgTiles;
+ CpuCopy32(src, dest, 0x800);
+ LoadBgTiles(1, unknownStruct.bgTiles, 0x800, unknownStruct.tilesOffset);
+ if (IsContest())
+ {
+ if (IsSpeciesNotUnown(gContestResources->field_18->species) != IsSpeciesNotUnown(gContestResources->field_18->unk2))
+ {
+ unk4 = (u16 *)unknownStruct.unk4;
+ for (i = 0; i < 8; i++)
+ {
+ for (j = 0; j < 4; j++)
+ {
+ u16 temp = unk4[j + i * 0x20];
+ unk4[j + i * 0x20] = unk4[(7 - j) + i * 0x20];
+ unk4[(7 - j) + i * 0x20] = temp;
+ }
+ }
+
+ for (i = 0; i < 8; i++)
+ {
+ for (j = 0; j < 8; j++)
+ {
+ unk4[j + i * 0x20] ^= 0x400;
+ }
+ }
+ }
+
+ if (IsSpeciesNotUnown(gContestResources->field_18->unk2))
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].affineAnims = gUnknown_082FF6C0;
+ else
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].affineAnims = gUnknown_082FF694;
+
+ StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimAttacker]], 0);
+ }
+
+ gTasks[taskId].data[0]++;
+ break;
+ case 3:
+ if (gTasks[taskId].data[2]++ > 1)
+ {
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[1]--;
+ stretch = gTasks[taskId].data[1];
+ SetGpuReg(REG_OFFSET_MOSAIC, (stretch << 4) | stretch);
+
+ if (stretch == 0)
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 4:
+ SetGpuReg(REG_OFFSET_MOSAIC, 0);
+ if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == 1)
+ SetAnimBgAttribute(1, BG_ANIM_MOSAIC, 0);
+ else
+ SetAnimBgAttribute(2, BG_ANIM_MOSAIC, 0);
+
+ if (!IsContest())
+ {
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
+ {
+ if (gTasks[taskId].data[10] == 0)
+ SetBattlerShadowSpriteCallback(gBattleAnimAttacker, gBattleSpritesDataPtr->battlerData[gBattleAnimAttacker].transformSpecies);
+ }
+ }
+
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_815BB18(u8 taskId)
+{
+ gBattleAnimArgs[7] = gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].invisible;
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_815BB58(u8 taskId)
+{
+ HandleSpeciesGfxDataChange(gBattleAnimAttacker, gBattleAnimTarget, TRUE);
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_815BB84(u8 taskId)
+{
+ struct UnknownAnimStruct2 unknownStruct;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG1);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
+ SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 0);
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ if (!IsContest())
+ SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
+
+ sub_80A6B30(&unknownStruct);
+ sub_80A6D60(&unknownStruct, &gUnknown_08C2A6EC, 0);
+ if (IsContest())
+ {
+ gBattle_BG1_X = -56;
+ gBattle_BG1_Y = 0;
+ }
+ else
+ {
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ gBattle_BG1_X = -135;
+ else
+ gBattle_BG1_X = -10;
+
+ gBattle_BG1_Y = 0;
+ }
+
+ sub_80A6CC0(unknownStruct.bgId, &gUnknown_08C2A634, unknownStruct.tilesOffset);
+ LoadCompressedPalette(&gUnknown_08C2A6D4, unknownStruct.unk8 << 4, 32);
+
+ gTasks[taskId].data[10] = gBattle_BG1_X;
+ gTasks[taskId].data[11] = gBattle_BG1_Y;
+
+ gTasks[taskId].data[0]++;
+ PlaySE12WithPanning(SE_W234, BattleAnimAdjustPanning(-64));
+ break;
+ case 1:
+ if (gTasks[taskId].data[4]++ > 0)
+ {
+ gTasks[taskId].data[4] = 0;
+ if (++gTasks[taskId].data[1] > 12)
+ gTasks[taskId].data[1] = 12;
+
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[1], 16 - gTasks[taskId].data[1]));
+
+ if (gTasks[taskId].data[1] == 12)
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 2:
+ if (--gTasks[taskId].data[1] < 0)
+ gTasks[taskId].data[1] = 0;
+
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[1], 16 - gTasks[taskId].data[1]));
+
+ if (!gTasks[taskId].data[1])
+ {
+ gBattle_BG1_X = gUnknown_085CE460[gTasks[taskId].data[2]] + gTasks[taskId].data[10];
+ if (++gTasks[taskId].data[2] == 4)
+ gTasks[taskId].data[0] = 4;
+ else
+ gTasks[taskId].data[0] = 3;
+ }
+ break;
+ case 3:
+ if (++gTasks[taskId].data[3] == 4)
+ {
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[0] = 1;
+ PlaySE12WithPanning(SE_W234, BattleAnimAdjustPanning(-64));
+ }
+ break;
+ case 4:
+ sub_80A6B30(&unknownStruct);
+ sub_80A6C68(unknownStruct.bgId);
+ if (!IsContest())
+ SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0);
+
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_815BE04(struct Sprite *sprite)
+{
+ s16 xOffset;
+ u8 spriteId1;
+ u8 spriteId2;
+
+ xOffset = Random2();
+ xOffset &= 0x3F;
+ if (xOffset > 31)
+ xOffset = 32 - xOffset;
+
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + xOffset;
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + 32;
+ sprite->data[1] = gBattleAnimArgs[0];
+ sprite->data[2] = gBattleAnimArgs[1];
+
+ spriteId1 = CreateSprite(&gUnknown_085CE48C, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
+ spriteId2 = CreateSprite(&gUnknown_085CE48C, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1);
+ StartSpriteAnim(&gSprites[spriteId1], 1);
+ StartSpriteAnim(&gSprites[spriteId2], 2);
+
+ gSprites[spriteId1].data[1] = gBattleAnimArgs[0];
+ gSprites[spriteId1].data[2] = gBattleAnimArgs[1];
+ gSprites[spriteId2].data[1] = gBattleAnimArgs[0];
+ gSprites[spriteId2].data[2] = gBattleAnimArgs[1];
+ gSprites[spriteId1].data[7] = -1;
+ gSprites[spriteId2].data[7] = -1;
+ gSprites[spriteId1].invisible = 1;
+ gSprites[spriteId2].invisible = 1;
+ gSprites[spriteId1].callback = sub_815C050;
+ gSprites[spriteId2].callback = sub_815C050;
+
+ sprite->data[6] = spriteId1;
+ sprite->data[7] = spriteId2;
+ sprite->callback = sub_815BF44;
+}
+
+static void sub_815BF44(struct Sprite *sprite)
+{
+ int var0;
+ s8 var1;
+
+ var0 = (u16)sprite->data[2] + (u16)sprite->data[3];
+ var1 = var0 >> 8;
+ sprite->pos2.y -= var1;
+ sprite->data[3] = var0 & 0xFF;
+ if (sprite->data[4] == 0 && sprite->pos2.y < -8)
+ {
+ gSprites[sprite->data[6]].invisible = 0;
+ sprite->data[4]++;
+ }
+
+ if (sprite->data[4] == 1 && sprite->pos2.y < -16)
+ {
+ gSprites[sprite->data[7]].invisible = 0;
+ sprite->data[4]++;
+ }
+
+ if (--sprite->data[1] == -1)
+ {
+ sprite->invisible = 1;
+ sprite->callback = sub_815BFF4;
+ }
+}
+
+static void sub_815BFF4(struct Sprite *sprite)
+{
+ if (gSprites[sprite->data[6]].callback == SpriteCallbackDummy
+ && gSprites[sprite->data[7]].callback == SpriteCallbackDummy)
+ {
+ DestroySprite(&gSprites[sprite->data[6]]);
+ DestroySprite(&gSprites[sprite->data[7]]);
+ DestroyAnimSprite(sprite);
+ }
+}
+
+static void sub_815C050(struct Sprite *sprite)
+{
+ u16 d2;
+ register u16 d3 asm("r1");
+ int var0;
+ s8 var1;
+
+ if (!sprite->invisible)
+ {
+ d2 = sprite->data[2];
+ d3 = sprite->data[3];
+ var0 = d2 + d3;
+ var1 = var0 >> 8;
+ sprite->pos2.y -= var1;
+ sprite->data[3] = var0 & 0xFF;
+ if (--sprite->data[1] == -1)
+ {
+ sprite->invisible = 1;
+ sprite->callback = SpriteCallbackDummy;
+ }
+ }
+}
+
+void sub_815C0A4(u8 taskId)
+{
+ struct UnknownAnimStruct2 unknownStruct;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG1);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(3, 13));
+ SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 0);
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ if (!IsContest())
+ SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
+
+ sub_80A6B30(&unknownStruct);
+ sub_80A6D60(&unknownStruct, &gUnknown_08C2A6EC, 0);
+ if (IsContest())
+ {
+ gBattle_BG1_X = -56;
+ gBattle_BG1_Y = 0;
+ }
+ else
+ {
+ u8 position = GetBattlerPosition(gBattleAnimTarget);
+ if (IsDoubleBattle() == TRUE)
+ {
+ if (position == B_POSITION_OPPONENT_LEFT)
+ gBattle_BG1_X = -155;
+ if (position == B_POSITION_OPPONENT_RIGHT)
+ gBattle_BG1_X = -115;
+ if (position == B_POSITION_PLAYER_LEFT)
+ gBattle_BG1_X = 14;
+ if (position == B_POSITION_PLAYER_RIGHT)
+ gBattle_BG1_X = -20;
+ }
+ else
+ {
+ if (position == B_POSITION_OPPONENT_LEFT)
+ gBattle_BG1_X = -135;
+ if (position == B_POSITION_PLAYER_LEFT)
+ gBattle_BG1_X = -10;
+ }
+
+ gBattle_BG1_Y = 0;
+ }
+
+ sub_80A6CC0(unknownStruct.bgId, &gUnknown_08C2A634, unknownStruct.tilesOffset);
+ LoadCompressedPalette(&gUnknown_08C2A6D4, unknownStruct.unk8 << 4, 32);
+ gTasks[taskId].data[10] = gBattle_BG1_X;
+ gTasks[taskId].data[11] = gBattle_BG1_Y;
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ gTasks[taskId].data[3] = 0;
+ if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT)
+ gBattle_BG1_X = gTasks[taskId].data[10] + gUnknown_085CE4A4[gTasks[taskId].data[2]];
+ else
+ gBattle_BG1_X = gTasks[taskId].data[10] - gUnknown_085CE4A4[gTasks[taskId].data[2]];
+
+ if (++gTasks[taskId].data[2] == 5)
+ gTasks[taskId].data[0] = 5;
+ else
+ gTasks[taskId].data[0]++;
+ break;
+ case 2:
+ if (--gTasks[taskId].data[1] <= 4)
+ gTasks[taskId].data[1] = 5;
+
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(3, gTasks[taskId].data[1]));
+ if (gTasks[taskId].data[1] == 5)
+ gTasks[taskId].data[0]++;
+ break;
+ case 3:
+ if (++gTasks[taskId].data[3] > gUnknown_085CE4A8[gTasks[taskId].data[2]])
+ gTasks[taskId].data[0]++;
+ break;
+ case 4:
+ if (++gTasks[taskId].data[1] > 13)
+ gTasks[taskId].data[1] = 13;
+
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(3, gTasks[taskId].data[1]));
+ if (gTasks[taskId].data[1] == 13)
+ gTasks[taskId].data[0] = 1;
+ break;
+ case 5:
+ sub_80A6B30(&unknownStruct);
+ sub_80A6C68(unknownStruct.bgId);
+ if (!IsContest())
+ SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0);
+
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_815C3A8(u8 taskId)
+{
+ if (gTasks[taskId].data[0] == 0)
+ {
+ PrepareAffineAnimInTaskData(&gTasks[taskId], GetAnimBattlerSpriteId(0), gUnknown_085CE4B0);
+ gTasks[taskId].data[0]++;
+ }
+ else
+ {
+ if (!RunAffineAnimFromTaskData(&gTasks[taskId]))
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void sub_815C400(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ InitSpritePosToAnimAttacker(sprite, 0);
+ sprite->data[0]++;
+ }
+ else if (sprite->data[0]++ > 20)
+ {
+ sprite->data[1] += 160;
+ sprite->data[2] += 128;
+
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ sprite->pos2.x = -(sprite->data[1] >> 8);
+ else
+ sprite->pos2.x = sprite->data[1] >> 8;
+
+ sprite->pos2.y += sprite->data[2] >> 8;
+ if (sprite->pos2.y > 64)
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_815C478(u8 taskId)
+{
+ u8 side;
+ struct Task *task = &gTasks[taskId];
+
+ if (!gBattleAnimArgs[1])
+ {
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ if (gBattleAnimArgs[2] < 0)
+ gBattleAnimArgs[2] = 0;
+ if (gBattleAnimArgs[2] > 2)
+ gBattleAnimArgs[2] = 2;
+
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 8 - (2 * gBattleAnimArgs[2]);
+ task->data[4] = 0x100 + (gBattleAnimArgs[2] * 128);
+ task->data[5] = gBattleAnimArgs[2] + 2;
+ task->data[6] = gBattleAnimArgs[1] - 1;
+ task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+
+ if (!gBattleAnimArgs[0])
+ side = GetBattlerSide(gBattleAnimAttacker);
+ else
+ side = GetBattlerSide(gBattleAnimTarget);
+
+ if (side == B_SIDE_OPPONENT)
+ {
+ task->data[4] *= -1;
+ task->data[5] *= -1;
+ }
+
+ PrepareBattlerSpriteForRotScale(task->data[15], ST_OAM_OBJ_NORMAL);
+ task->func = sub_815C548;
+}
+
+static void sub_815C548(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ gSprites[task->data[15]].pos2.x += task->data[5];
+ task->data[2] -= task->data[4];
+ SetSpriteRotScale(task->data[15], 0x100, 0x100, task->data[2]);
+ SetBattlerSpriteYOffsetFromRotation(task->data[15]);
+ if (++task->data[1] >= task->data[3])
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ gSprites[task->data[15]].pos2.x -= task->data[5];
+ task->data[2] += task->data[4];
+ SetSpriteRotScale(task->data[15], 0x100, 0x100, task->data[2]);
+ SetBattlerSpriteYOffsetFromRotation(task->data[15]);
+ if (++task->data[1] >= task->data[3] * 2)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ gSprites[task->data[15]].pos2.x += task->data[5];
+ task->data[2] -= task->data[4];
+ SetSpriteRotScale(task->data[15], 0x100, 0x100, task->data[2]);
+ SetBattlerSpriteYOffsetFromRotation(task->data[15]);
+ if (++task->data[1] >= task->data[3])
+ {
+ if (task->data[6])
+ {
+ task->data[6]--;
+ task->data[1] = 0;
+ task->data[0] = 0;
+ }
+ else
+ {
+ task->data[0]++;
+ }
+ }
+ break;
+ case 3:
+ ResetSpriteRotScale(task->data[15]);
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_815C6B0(struct Sprite *sprite)
+{
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ {
+ sprite->pos1.x = 0;
+ sprite->pos1.y = gBattleAnimArgs[0];
+ }
+ else
+ {
+ sprite->pos1.x = 240;
+ sprite->pos1.y = gBattleAnimArgs[0] - 30;
+ }
+
+ sprite->data[2] = gBattleAnimArgs[2];
+ StartSpriteAnim(sprite, gBattleAnimArgs[1]);
+ sprite->callback = sub_815C700;
+}
+
+static void sub_815C700(struct Sprite *sprite)
+{
+ sprite->data[0] += 3;
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ {
+ sprite->pos1.x += 5;
+ sprite->pos1.y -= 1;
+
+ if (sprite->pos1.x > 240)
+ DestroyAnimSprite(sprite);
+
+ sprite->pos2.y = Sin(sprite->data[0] & 0xFF, 16);
+ }
+ else
+ {
+ sprite->pos1.x -= 5;
+ sprite->pos1.y += 1;
+
+ if (sprite->pos1.x < 0)
+ DestroyAnimSprite(sprite);
+
+ sprite->pos2.y = Cos(sprite->data[0] & 0xFF, 16);
+ }
+}
+
+void sub_815C770(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[12] = 0x20;
+ task->data[13] = 0x40;
+ task->data[14] = 0x800;
+ task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+
+ PrepareBattlerSpriteForRotScale(task->data[15], ST_OAM_OBJ_NORMAL);
+ task->func = sub_815C7C4;
+}
+
+static void sub_815C7C4(u8 taskId)
+{
+ int temp;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[2] += 0x200;
+ if (task->data[2] >= task->data[14])
+ {
+ s16 diff = task->data[14] - task->data[2];
+ s16 div = diff / (task->data[14] * 2);
+ s16 mod = diff % (task->data[14] * 2);
+
+ if ((div & 1) == 0)
+ {
+ task->data[2] = task->data[14] - mod;
+ task->data[0] = 1;
+ }
+ else
+ {
+ task->data[2] = mod - task->data[14];
+ }
+ }
+ break;
+ case 1:
+ task->data[2] -= 0x200;
+ if (task->data[2] <= -task->data[14])
+ {
+ s16 diff = task->data[14] - task->data[2];
+ s16 div = diff / (task->data[14] * 2);
+ s16 mod = diff % (task->data[14] * 2);
+
+ if ((1 & div) == 0)
+ {
+ task->data[2] = mod - task->data[14];
+ task->data[0] = 0;
+ }
+ else
+ {
+ task->data[2] = task->data[14] - mod;
+ }
+ }
+ break;
+ case 2:
+ ResetSpriteRotScale(task->data[15]);
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ SetSpriteRotScale(task->data[15], 0x100, 0x100, task->data[2]);
+ SetBattlerSpriteYOffsetFromRotation(task->data[15]);
+ gSprites[task->data[15]].pos2.x = -(((temp = task->data[2]) >= 0 ? task->data[2] : temp + 63) >> 6);
+
+ if (++task->data[1] > 8)
+ {
+ if (task->data[12])
+ {
+ task->data[12]--;
+ task->data[14] -= task->data[13];
+ if (task->data[14] < 16)
+ task->data[14] = 16;
+ }
+ else
+ {
+ task->data[0] = 2;
+ }
+ }
+}
+
+void sub_815C95C(struct Sprite *sprite)
+{
+ if (!sprite->data[0])
+ {
+ if (!gBattleAnimArgs[2])
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ }
+
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->data[1] = 0x80;
+ sprite->data[2] = 0x300;
+ sprite->data[3] = gBattleAnimArgs[1];
+ sprite->data[0]++;
+ }
+ else
+ {
+ sprite->pos2.x = sprite->data[1] >> 8;
+ sprite->pos2.y += sprite->data[2] >> 8;
+ if (sprite->data[4] == 0 && sprite->pos2.y > -sprite->data[3])
+ {
+ sprite->data[4] = 1;
+ sprite->data[2] = (-sprite->data[2] / 3) * 2;
+ }
+
+ sprite->data[1] += 192;
+ sprite->data[2] += 128;
+ if (sprite->animEnded)
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_815CA20(u8 taskId)
+{
+ u8 spriteId;
+
+ if (gTasks[taskId].data[0] == 0)
+ {
+ if (gBattleAnimArgs[0] == 0)
+ gTasks[taskId].data[11] = gBattleAnimAttacker;
+ else
+ gTasks[taskId].data[11] = gBattleAnimTarget;
+
+ spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+ gTasks[taskId].data[10] = spriteId;
+ PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_NORMAL);
+
+ switch (gBattleAnimArgs[1])
+ {
+ case 0:
+ SetSpriteRotScale(spriteId, 0xE0, 0x140, 0);
+ SetBattlerSpriteYOffsetFromYScale(spriteId);
+ break;
+ case 1:
+ SetSpriteRotScale(spriteId, 0xD0, 0x130, 0xF00);
+ SetBattlerSpriteYOffsetFromYScale(spriteId);
+ if (IsContest() || GetBattlerSide(gTasks[taskId].data[11]) == B_SIDE_PLAYER)
+ gSprites[spriteId].pos2.y += 16;
+ break;
+ case 2:
+ SetSpriteRotScale(spriteId, 0xD0, 0x130, 0xF100);
+ SetBattlerSpriteYOffsetFromYScale(spriteId);
+ if (IsContest() || GetBattlerSide(gTasks[taskId].data[11]) == B_SIDE_PLAYER)
+ gSprites[spriteId].pos2.y += 16;
+ break;
+ }
+
+ gSprites[spriteId].pos2.x = 2;
+ gTasks[taskId].data[0]++;
+ }
+ else
+ {
+ spriteId = gTasks[taskId].data[10];
+ if (++gTasks[taskId].data[2] == 3)
+ {
+ gTasks[taskId].data[2] = 0;
+ gSprites[spriteId].pos2.x = -gSprites[spriteId].pos2.x;
+ }
+
+ if (++gTasks[taskId].data[1] == 13)
+ {
+ ResetSpriteRotScale(spriteId);
+ gSprites[spriteId].pos2.x = 0;
+ gSprites[spriteId].pos2.y = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+}
+
+void sub_815CB88(struct Sprite *sprite)
+{
+ u8 tileOffset;
+ int rand1;
+ int rand2;
+
+ tileOffset = Random2() % 12;
+ sprite->oam.tileNum += tileOffset;
+ rand1 = Random2() & 0x1FF;
+ rand2 = Random2() & 0xFF;
+
+ if (rand1 & 1)
+ sprite->data[0] = 0x5E0 + rand1;
+ else
+ sprite->data[0] = 0x5E0 - rand1;
+
+ if (rand2 & 1)
+ sprite->data[1] = 0x480 + rand2;
+ else
+ sprite->data[1] = 0x480 - rand2;
+
+ sprite->data[2] = gBattleAnimArgs[0];
+ if (sprite->data[2] == 0)
+ sprite->pos1.x = -8;
+ else
+ sprite->pos1.x = 248;
+
+ sprite->pos1.y = 104;
+ sprite->callback = sub_815CC34;
+}
+
+static void sub_815CC34(struct Sprite *sprite)
+{
+ if (sprite->data[2] == 0)
+ {
+ sprite->pos2.x += sprite->data[0] >> 8;
+ sprite->pos2.y -= sprite->data[1] >> 8;
+ }
+ else
+ {
+ sprite->pos2.x -= sprite->data[0] >> 8;
+ sprite->pos2.y -= sprite->data[1] >> 8;
+ }
+
+ sprite->data[0] -= 22;
+ sprite->data[1] -= 48;
+ if (sprite->data[0] < 0)
+ sprite->data[0] = 0;
+
+ if (++sprite->data[3] == 31)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_815CC94(struct Sprite *sprite)
+{
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ);
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJWIN_ON);
+ gBattle_WIN0H = 0;
+ gBattle_WIN0V = 0;
+ SetGpuReg(REG_OFFSET_WIN0H, gBattle_WIN0H);
+ SetGpuReg(REG_OFFSET_WIN0V, gBattle_WIN0V);
+
+ sprite->data[0] = gBattleAnimArgs[2];
+ InitSpritePosToAnimTarget(sprite, FALSE);
+ sprite->oam.objMode = ST_OAM_OBJ_WINDOW;
+ sprite->invisible = 1;
+ sprite->callback = sub_815CD0C;
+}
+
+static void sub_815CD0C(struct Sprite *sprite)
+{
+ switch (sprite->data[1])
+ {
+ case 0:
+ sprite->invisible = 0;
+ if (sprite->affineAnimEnded)
+ sprite->data[1]++;
+ break;
+ case 1:
+ if (--sprite->data[0] == 0)
+ {
+ ChangeSpriteAffineAnim(sprite, 1);
+ sprite->data[1]++;
+ }
+ break;
+ case 2:
+ if (sprite->affineAnimEnded)
+ {
+ sprite->invisible = 1;
+ sprite->data[1]++;
+ }
+ break;
+ case 3:
+ SetGpuReg(REG_OFFSET_WINOUT, WINOUT_WIN01_BG_ALL | WINOUT_WIN01_OBJ | WINOUT_WIN01_CLR | WINOUT_WINOBJ_BG_ALL | WINOUT_WINOBJ_OBJ | WINOUT_WINOBJ_CLR);
+ SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) ^ DISPCNT_OBJWIN_ON);
+ DestroyAnimSprite(sprite);
+ break;
+ }
+}
+
+void sub_815CDB4(struct Sprite *sprite)
+{
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ sprite->data[0] = gBattleAnimArgs[0];
+ sprite->data[1] = gBattleAnimArgs[1];
+ sprite->callback = sub_815CDFC;
+ sprite->callback(sprite);
+}
+
+static void sub_815CDFC(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[1], sprite->data[2] >> 8);
+ sprite->pos2.y = Cos(sprite->data[1], sprite->data[3] >> 8);
+ sprite->data[1] = (sprite->data[1] + 9) & 0xFF;
+
+ if ((u16)sprite->data[1] < 64 || sprite->data[1] > 195)
+ sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1;
+ else
+ sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) + 1;
+
+ if (!sprite->data[5])
+ {
+ sprite->data[2] += 0x400;
+ sprite->data[3] += 0x100;
+ sprite->data[4]++;
+ if (sprite->data[4] == sprite->data[0])
+ {
+ sprite->data[4] = 0;
+ sprite->data[5] = 1;
+ }
+ }
+ else if (sprite->data[5] == 1)
+ {
+ sprite->data[2] -= 0x400;
+ sprite->data[3] -= 0x100;
+ sprite->data[4]++;
+ if (sprite->data[4] == sprite->data[0])
+ DestroyAnimSprite(sprite);
+ }
+}
+
+
+
+extern void sub_815D160(u8);
+
+void sub_815CED8(u8 taskId)
+{
+ u8 isBackPic;
+ u32 personality;
+ u32 otId;
+ u16 species;
+ s16 xOffset;
+ u32 priority;
+ u8 spriteId;
+ s16 coord1, coord2;
+
+ GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ if (IsContest())
+ {
+ isBackPic = 1;
+ personality = gContestResources->field_18->unk10;
+ otId = gContestResources->field_18->unkC;
+ species = gContestResources->field_18->unk2;
+ xOffset = 20;
+ priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker);
+ }
+ else
+ {
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ {
+ isBackPic = 0;
+ personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_OT_ID);
+ if (gBattleSpritesDataPtr->battlerData[gBattleAnimTarget].transformSpecies == SPECIES_NONE)
+ {
+ if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
+ species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_SPECIES);
+ else
+ species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_SPECIES);
+ }
+ else
+ {
+ species = gBattleSpritesDataPtr->battlerData[gBattleAnimTarget].transformSpecies;
+ }
+
+ xOffset = 20;
+ priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker);
+ }
+ else
+ {
+ isBackPic = 1;
+ personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_OT_ID);
+ if (gBattleSpritesDataPtr->battlerData[gBattleAnimTarget].transformSpecies == SPECIES_NONE)
+ {
+ if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
+ species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_SPECIES);
+ else
+ species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_SPECIES);
+ }
+ else
+ {
+ species = gBattleSpritesDataPtr->battlerData[gBattleAnimTarget].transformSpecies;
+ }
+
+ xOffset = -20;
+ priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker);
+ }
+ }
+
+ coord1 = GetBattlerSpriteCoord(gBattleAnimAttacker, 0);
+ coord2 = GetBattlerSpriteCoord(gBattleAnimAttacker, 1);
+ spriteId = sub_80A8394(species, isBackPic, 0, coord1 + xOffset, coord2, 5, personality, otId, gBattleAnimTarget, 1);
+
+ gSprites[spriteId].oam.priority = priority;
+ gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
+ FillPalette(RGB(31, 31, 31), (gSprites[spriteId].oam.paletteNum << 4) + 0x100, 32);
+ gSprites[spriteId].oam.priority = priority;
+ SetGpuReg(REG_OFFSET_BLDCNT, 0x3F40);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[1], 16 - gTasks[taskId].data[1]));
+
+ gTasks[taskId].data[0] = spriteId;
+ gTasks[taskId].func = sub_815D160;
+}
+
+void sub_815D160(u8 taskId)
+{
+ if (gTasks[taskId].data[10]++ > 1)
+ {
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[1]++;
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[1], 16 - gTasks[taskId].data[1]));
+ if (gTasks[taskId].data[1] == 10)
+ {
+ gTasks[taskId].data[10] = 256;
+ gTasks[taskId].data[11] = 256;
+ gTasks[taskId].func = sub_815D1BC;
+ }
+ }
+}
+
+static void sub_815D1BC(u8 taskId)
+{
+ u8 spriteId = gTasks[taskId].data[0];
+ gTasks[taskId].data[10] -= 16;
+ gTasks[taskId].data[11] += 128;
+ gSprites[spriteId].oam.affineMode |= ST_OAM_AFFINE_DOUBLE_MASK;
+ TrySetSpriteRotScale(&gSprites[spriteId], TRUE, gTasks[taskId].data[10], gTasks[taskId].data[11], 0);
+ if (++gTasks[taskId].data[12] == 9)
+ {
+ sub_80A749C(&gSprites[spriteId]);
+ sub_80A8610(&gSprites[spriteId]);
+ gTasks[taskId].func = sub_80A6814;
+ }
+}
+
+void sub_815D240(u8 taskId)
+{
+ u8 battler;
+ u16 bgX, bgY;
+ s16 y, i;
+ struct ScanlineEffectParams scanlineParams;
+ struct Task *task = &gTasks[taskId];
+
+ if (gBattleAnimArgs[0] == 0)
+ battler = gBattleAnimAttacker;
+ else
+ battler = gBattleAnimTarget;
+
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 16;
+ task->data[4] = 0;
+ task->data[5] = battler;
+ task->data[6] = 32;
+ task->data[7] = 0;
+ task->data[8] = 24;
+
+ if (GetBattlerSide(battler) == B_SIDE_OPPONENT)
+ task->data[8] *= -1;
+
+ task->data[13] = GetBattlerYCoordWithElevation(battler) - 34;
+ if (task->data[13] < 0)
+ task->data[13] = 0;
+
+ task->data[14] = task->data[13] + 66;
+ task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+ if (GetBattlerSpriteBGPriorityRank(battler) == 1)
+ {
+ scanlineParams.dmaDest = &REG_BG1HOFS;
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG1);
+ bgX = gBattle_BG1_X;
+ bgY = gBattle_BG1_Y;
+ }
+ else
+ {
+ scanlineParams.dmaDest = &REG_BG2HOFS;
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_BG2);
+ bgX = gBattle_BG2_X;
+ bgY = gBattle_BG2_Y;
+ }
+
+ for (y = 0, i = 0; y < 160; y++, i += 2)
+ {
+ gScanlineEffectRegBuffers[0][i] = bgX;
+ gScanlineEffectRegBuffers[1][i] = bgX;
+ gScanlineEffectRegBuffers[0][i + 1] = bgY;
+ gScanlineEffectRegBuffers[1][i + 1] = bgY;
+ }
+
+ scanlineParams.dmaControl = SCANLINE_EFFECT_DMACNT_32BIT;
+ scanlineParams.initState = 1;
+ scanlineParams.unused9 = 0;
+ ScanlineEffect_SetParams(scanlineParams);
+ task->func = sub_815D398;
+}
+
+static void sub_815D398(u8 taskId)
+{
+ struct Task *task;
+ s16 var1;
+ s16 var2;
+ s16 bgX, bgY;
+ s16 offset;
+ s16 var0;
+ s16 i;
+ s16 sineIndex;
+ s16 var3;
+
+ task = &gTasks[taskId];
+ if (GetBattlerSpriteBGPriorityRank(task->data[5]) == 1)
+ {
+ bgX = gBattle_BG1_X;
+ bgY = gBattle_BG1_Y;
+ }
+ else
+ {
+ bgX = gBattle_BG2_X;
+ bgY = gBattle_BG2_Y;
+ }
+
+ switch (task->data[0])
+ {
+ case 0:
+ offset = task->data[14] * 2;
+ var1 = 0;
+ var2 = 0;
+ i = 0;
+ task->data[1] = (task->data[1] + 2) & 0xFF;
+ sineIndex = task->data[1];
+ task->data[9] = 0x7E0 / task->data[6];
+ task->data[10] = -((task->data[7] * 2) / task->data[9]);
+ task->data[11] = task->data[7];
+ var3 = task->data[11] >> 5;
+ task->data[12] = var3;
+ var0 = task->data[14];
+ while (var0 > task->data[13])
+ {
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][offset + 1] = (i - var2) + bgY;
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][offset] = bgX + var3 + (gSineTable[sineIndex] >> 5);
+ sineIndex = (sineIndex + 10) & 0xFF;
+ task->data[11] += task->data[10];
+ var3 = task->data[11] >> 5;
+ task->data[12] = var3;
+
+ i++;
+ offset -= 2;
+ var1 += task->data[6];
+ var2 = var1 >> 5;
+ var0--;
+ }
+
+ var0 *= 2;
+ while (var0 >= 0)
+ {
+ gScanlineEffectRegBuffers[0][var0] = bgX + 240;
+ gScanlineEffectRegBuffers[1][var0] = bgX + 240;
+ var0 -= 2;
+ }
+
+ if (++task->data[6] > 63)
+ {
+ task->data[6] = 64;
+ task->data[2]++;
+ if (task->data[2] & 1)
+ task->data[3]--;
+ else
+ task->data[4]++;
+
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(task->data[3], task->data[4]));
+ if (task->data[3] == 0 && task->data[4] == 16)
+ {
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[0]++;
+ }
+ }
+ else
+ {
+ task->data[7] += task->data[8];
+ }
+ break;
+ case 1:
+ if (++task->data[2] > 12)
+ {
+ gScanlineEffect.state = 3;
+ task->data[2] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ task->data[2]++;
+ if (task->data[2] & 1)
+ task->data[3]++;
+ else
+ task->data[4]--;
+
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(task->data[3], task->data[4]));
+ if (task->data[3] == 16 && task->data[4] == 0)
+ {
+ task->data[2] = 0;
+ task->data[3] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 3:
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_815D64C(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ task->data[0] = 0;
+ task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], task->data[15], gUnknown_085CE5F0);
+ task->func = sub_815D694;
+}
+
+static void sub_815D694(u8 taskId)
+{
+ u16 var0;
+
+ struct Task *task = &gTasks[taskId];
+ var0 = task->data[0];
+ task->data[0]++;
+ var0 -= 20;
+ if (var0 < 23)
+ {
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ task->data[2]++;
+ if (task->data[2] & 1)
+ gSprites[task->data[15]].pos2.x = 1;
+ else
+ gSprites[task->data[15]].pos2.x = -1;
+ }
+ }
+ else
+ {
+ gSprites[task->data[15]].pos2.x = 0;
+ }
+
+ if (!RunAffineAnimFromTaskData(&gTasks[taskId]))
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_815D72C(struct Sprite *sprite, s16 b, s16 c, s16 d, s16 e, u16 f)
+{
+ sprite->pos1.x = b;
+ sprite->pos1.y = c;
+ sprite->data[4] = b << 4;
+ sprite->data[5] = c << 4;
+ sprite->data[6] = ((d - b) << 4) / f;
+ sprite->data[7] = ((e - c) << 4) / f;
+}
+
+void sub_815D794(struct Sprite *sprite)
+{
+ sprite->data[4] += sprite->data[6];
+ sprite->data[5] += sprite->data[7];
+ sprite->pos1.x = sprite->data[4] >> 4;
+ sprite->pos1.y = sprite->data[5] >> 4;
+}
+
+void sub_815D7B4(struct Sprite *sprite)
+{
+ s16 x = sprite->pos1.x;
+ s16 y = sprite->pos1.y;
+
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
+ StartSpriteAffineAnim(sprite, gBattleAnimArgs[0]);
+ sub_815D72C(sprite, sprite->pos1.x, sprite->pos1.y, x, y, 64);
+ sprite->data[0] = 0;
+ sprite->callback = sub_815D804;
+}
+
+static void sub_815D804(struct Sprite *sprite)
+{
+ int index;
+
+ sprite->data[0]++;
+ index = (sprite->data[0] * 8) & 0xFF;
+ sub_815D794(sprite);
+ sprite->pos2.y = Sin(index, 8);
+ if (sprite->data[0] > 58)
+ {
+ if (++sprite->data[1] > 1)
+ {
+ sprite->data[1] = 0;
+ sprite->data[2]++;
+ sprite->invisible = sprite->data[2] & 1;
+ if (sprite->data[2] > 3)
+ DestroySpriteAndMatrix(sprite);
+ }
+ }
+}
+
+void sub_815D870(struct Sprite *sprite)
+{
+ sprite->data[0] = gBattleAnimArgs[3];
+ StartSpriteAffineAnim(sprite, gBattleAnimArgs[0]);
+ if (GetBattlerSide(gBattleAnimTarget) != B_SIDE_PLAYER)
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[1];
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[2];
+ sprite->callback = sub_810E2C8;
+}
+
+static void sub_815D8D8(u8 taskId)
+{
+ u16 var0 = 0;
+ u16 var1 = 0;
+
+ gTasks[taskId].data[0]--;
+ if ((gTasks[taskId].data[6] & 0x8000) && (--gTasks[taskId].data[1] == -1))
+ {
+ if (gTasks[taskId].data[9] == 0)
+ {
+ gTasks[taskId].data[9] = gTasks[taskId].data[4];
+ gTasks[taskId].data[4] = -gTasks[taskId].data[4];
+ }
+ else
+ {
+ gTasks[taskId].data[9] = 0;
+ }
+
+ if (gTasks[taskId].data[10] == 0)
+ {
+ gTasks[taskId].data[10] = gTasks[taskId].data[5];
+ gTasks[taskId].data[5] = -gTasks[taskId].data[5];
+ }
+ else
+ {
+ gTasks[taskId].data[10] = 0;
+ }
+
+ gTasks[taskId].data[1] = gTasks[taskId].data[13];
+ }
+
+ var0 = gTasks[taskId].data[7];
+ var1 = gTasks[taskId].data[8];
+ if (gTasks[taskId].data[2] & 0x8000)
+ gSprites[gTasks[taskId].data[15]].pos2.x = gTasks[taskId].data[9] - (var0 >> 8);
+ else
+ gSprites[gTasks[taskId].data[15]].pos2.x = gTasks[taskId].data[9] + (var0 >> 8);
+
+ if (gTasks[taskId].data[3] & 0x8000)
+ gSprites[gTasks[taskId].data[15]].pos2.y = gTasks[taskId].data[10] - (var1 >> 8);
+ else
+ gSprites[gTasks[taskId].data[15]].pos2.y = gTasks[taskId].data[10] + (var1 >> 8);
+
+ if (gTasks[taskId].data[0] < 1)
+ {
+ DestroyTask(taskId);
+ gAnimVisualTaskCount--;
+ }
+}
+
+static void sub_815DA20(u8 taskId)
+{
+ u16 var0 = 0;
+ u16 var1 = 0;
+
+ gTasks[taskId].data[0]--;
+ if ((gTasks[taskId].data[6] & 0x8000) && (--gTasks[taskId].data[1] == -1))
+ {
+ if (gTasks[taskId].data[9] == 0)
+ {
+ gTasks[taskId].data[9] = gTasks[taskId].data[4];
+ gTasks[taskId].data[4] = -gTasks[taskId].data[4];
+ }
+ else
+ {
+ gTasks[taskId].data[9] = var0;
+ }
+
+ if (gTasks[taskId].data[10] == 0)
+ {
+ gTasks[taskId].data[10] = gTasks[taskId].data[5];
+ gTasks[taskId].data[5] = -gTasks[taskId].data[5];
+ }
+ else
+ {
+ gTasks[taskId].data[10] = 0;
+ }
+
+ gTasks[taskId].data[1] = gTasks[taskId].data[13];
+ }
+
+ var0 = (gTasks[taskId].data[2] & 0x7FFF) + gTasks[taskId].data[7];
+ var1 = (gTasks[taskId].data[3] & 0x7FFF) + gTasks[taskId].data[8];
+ if (gTasks[taskId].data[2] & 0x8000)
+ gSprites[gTasks[taskId].data[15]].pos2.x = gTasks[taskId].data[9] - (var0 >> 8);
+ else
+ gSprites[gTasks[taskId].data[15]].pos2.x = gTasks[taskId].data[9] + (var0 >> 8);
+
+ if (gTasks[taskId].data[3] & 0x8000)
+ gSprites[gTasks[taskId].data[15]].pos2.y = gTasks[taskId].data[10] - (var1 >> 8);
+ else
+ gSprites[gTasks[taskId].data[15]].pos2.y = gTasks[taskId].data[10] + (var1 >> 8);
+
+ gTasks[taskId].data[7] = var0;
+ gTasks[taskId].data[8] = var1;
+ if (gTasks[taskId].data[0] < 1)
+ {
+ gTasks[taskId].data[0] = 30;
+ gTasks[taskId].data[13] = 0;
+ gTasks[taskId].func = sub_815D8D8;
+ }
+}
+
+void sub_815DB90(u8 taskId)
+{
+ gTasks[taskId].data[15] = gBattlerSpriteIds[gBattleAnimAttacker];
+ gTasks[taskId].data[14] = gBattleAnimArgs[0];
+ gTasks[taskId].data[0] = gBattleAnimArgs[0];
+ gTasks[taskId].data[13] = gBattleAnimArgs[6];
+ if (gBattleAnimArgs[3])
+ gTasks[taskId].data[6] = gTasks[taskId].data[6] | -0x8000;
+
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ {
+ gTasks[taskId].data[2] = gBattleAnimArgs[1];
+ gTasks[taskId].data[3] = gBattleAnimArgs[2];
+ }
+ else
+ {
+ if (gBattleAnimArgs[1] & 0x8000)
+ gTasks[taskId].data[2] = gBattleAnimArgs[1] & 0x7FFF;
+ else
+ gTasks[taskId].data[2] = gBattleAnimArgs[1] | -0x8000;
+
+ if (gBattleAnimArgs[2] & 0x8000)
+ gTasks[taskId].data[3] = gBattleAnimArgs[2] & 0x7FFF;
+ else
+ gTasks[taskId].data[3] = gBattleAnimArgs[2] | -0x8000;
+ }
+
+ gTasks[taskId].data[8] = 0;
+ gTasks[taskId].data[7] = 0;
+ gTasks[taskId].data[4] = gBattleAnimArgs[4];
+ gTasks[taskId].data[5] = gBattleAnimArgs[5];
+ gTasks[taskId].func = sub_815DA20;
+}
+
+void sub_815DCA4(u8 taskId)
+{
+ u8 battler;
+ struct Task *task = &gTasks[taskId];
+
+ if (!gBattleAnimArgs[1])
+ DestroyAnimVisualTask(taskId);
+
+ task->data[0] = 0;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = gBattleAnimArgs[1];
+ if (gBattleAnimArgs[0] == 0)
+ battler = gBattleAnimAttacker;
+ else
+ battler = gBattleAnimTarget;
+
+ task->data[4] = GetBattlerSpriteCoord(battler, 0);
+ task->data[5] = GetBattlerSpriteCoord(battler, 1);
+ task->data[6] = GetBattlerSpriteSubpriority(battler);
+ task->data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+ PrepareAffineAnimInTaskData(task, task->data[15], gUnknown_085CE74C);
+ task->func = sub_815DD48;
+}
+
+static void sub_815DD48(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[1] == 6)
+ sub_815DDE0(taskId, TRUE);
+
+ if (task->data[1] == 18)
+ sub_815DDE0(taskId, FALSE);
+
+ if (!RunAffineAnimFromTaskData(task))
+ {
+ if (--task->data[3] == 0)
+ {
+ task->data[0]++;
+ }
+ else
+ {
+ task->data[1] = 0;
+ PrepareAffineAnimInTaskData(task, task->data[15], gUnknown_085CE74C);
+ }
+ }
+ break;
+ case 1:
+ if (task->data[2] == 0)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+static void sub_815DDE0(u8 taskId, bool8 arg1)
+{
+ u8 i;
+ s8 xOffset, yOffset;
+ struct Task *task;
+ s16 xCoords[4];
+ s16 yCoords[2];
+
+ task = &gTasks[taskId];
+ if (!arg1)
+ {
+ xOffset = 18;
+ yOffset = -20;
+ }
+ else
+ {
+ xOffset = 30;
+ yOffset = 20;
+ }
+
+ xCoords[0] = task->data[4] - xOffset;
+ xCoords[1] = task->data[4] - xOffset - 4;
+ xCoords[2] = task->data[4] + xOffset;
+ xCoords[3] = task->data[4] + xOffset + 4;
+ yCoords[0] = task->data[5] + yOffset;
+ yCoords[1] = task->data[5] + yOffset + 6;
+
+ for (i = 0; i < 4; i++)
+ {
+ u8 spriteId = CreateSprite(&gUnknown_085CE76C, xCoords[i], yCoords[i & 1], task->data[6] - 5);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].data[0] = 0;
+ gSprites[spriteId].data[1] = i < 2 ? -2 : 2;
+ gSprites[spriteId].data[2] = -1;
+ gSprites[spriteId].data[3] = taskId;
+ gSprites[spriteId].data[4] = 2;
+ task->data[2]++;
+ }
+ }
+}
+
+void sub_815DEBC(struct Sprite *sprite)
+{
+ sprite->pos1.x += sprite->data[1];
+ sprite->pos1.y += sprite->data[2];
+ if (++sprite->data[0] > 6)
+ {
+ gTasks[sprite->data[3]].data[sprite->data[4]]--;
+ DestroySprite(sprite);
+ }
+}
+
+void sub_815DF0C(u8 taskId)
+{
+ u8 spriteId;
+
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = gBattleAnimArgs[1];
+ spriteId = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+ gTasks[taskId].data[2] = 0x100 + gSprites[spriteId].oam.paletteNum * 16;
+ gTasks[taskId].func = sub_815DF64;
+}
+
+static void sub_815DF64(u8 taskId)
+{
+ if (gTasks[taskId].data[1])
+ {
+ BlendPalette(gTasks[taskId].data[2], 16, 8, gUnknown_085CE784[gTasks[taskId].data[0]]);
+ if (++gTasks[taskId].data[0] > 23)
+ gTasks[taskId].data[0] = 0;
+
+ gTasks[taskId].data[1]--;
+ }
+ else
+ {
+ BlendPalette(gTasks[taskId].data[2], 16, 0, RGB(0, 0, 0));
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void sub_815DFCC(u8 taskId)
+{
+ sub_8117854(
+ taskId,
+ 0,
+ 0x1A0,
+ gBattleAnimAttacker,
+ gBattleAnimArgs[0],
+ 10,
+ 2,
+ 30,
+ gUnknown_08C2DC68,
+ gUnknown_08C2DDC4,
+ gUnknown_08C2DDA4);
+}
+
+void sub_815E01C(struct Sprite *sprite)
+{
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
+ gBattleAnimArgs[0] = -gBattleAnimArgs[0];
+
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0) + gBattleAnimArgs[0];
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1) + gBattleAnimArgs[1];
+ if (gBattleAnimArgs[2] == 0)
+ {
+ sprite->data[0] = 640;
+ sprite->data[1] = -640;
+ }
+ else if (gBattleAnimArgs[2] == 1)
+ {
+ sprite->vFlip = 1;
+ sprite->data[0] = 640;
+ sprite->data[1] = 640;
+ }
+ else
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->data[0] = 640;
+ }
+
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ {
+ sprite->data[0] = -sprite->data[0];
+ sprite->hFlip = 1;
+ }
+
+ sprite->callback = sub_815E0DC;
+}
+
+static void sub_815E0DC(struct Sprite *sprite)
+{
+ sprite->data[6] += sprite->data[0];
+ sprite->data[7] += sprite->data[1];
+ sprite->pos2.x = sprite->data[6] >> 8;
+ sprite->pos2.y = sprite->data[7] >> 8;
+ if (++sprite->data[5] == 14)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_815E114(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ if (IsContest())
+ {
+ task->data[5] = 8;
+ task->data[6] = 3;
+ task->data[7] = 1;
+ }
+ else
+ {
+ task->data[5] = 12;
+ task->data[6] = 3;
+ task->data[7] = 0;
+ }
+
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ task->data[11] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + sub_80A861C(gBattleAnimAttacker, 0) / 4;
+ else
+ task->data[11] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) - sub_80A861C(gBattleAnimAttacker, 0) / 4;
+
+ task->data[12] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) - sub_80A861C(gBattleAnimAttacker, 0) / 4;
+ task->data[13] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ task->data[14] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ task->func = sub_815E20C;
+}
+
+static void sub_815E20C(u8 taskId)
+{
+ u8 i;
+ s16 x, y;
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[1] > 3)
+ {
+ task->data[1] = 0;
+ sub_815E34C(
+ task->data[11],
+ task->data[12],
+ task->data[13],
+ task->data[14],
+ task->data[5],
+ task->data[2],
+ &x,
+ &y);
+
+ for (i = 0; i < 2; i++)
+ {
+ u8 spriteId = CreateSprite(&gUnknown_085CE7EC, x, y, 35);
+ if (spriteId != MAX_SPRITES)
+ {
+ if (task->data[7] == 0)
+ {
+ if (i == 0)
+ gSprites[spriteId].pos2.x = gSprites[spriteId].pos2.y = -task->data[6];
+ else
+ gSprites[spriteId].pos2.x = gSprites[spriteId].pos2.y = task->data[6];
+ }
+ else
+ {
+ if (i == 0)
+ {
+ gSprites[spriteId].pos2.x = -task->data[6];
+ gSprites[spriteId].pos2.y = task->data[6];
+ }
+ else
+ {
+ gSprites[spriteId].pos2.x = task->data[6];
+ gSprites[spriteId].pos2.y = -task->data[6];
+ }
+ }
+
+ gSprites[spriteId].data[0] = 0;
+ gSprites[spriteId].data[1] = taskId;
+ gSprites[spriteId].data[2] = 10;
+ task->data[10]++;
+ }
+ }
+
+ if (task->data[2] == task->data[5])
+ task->data[0]++;
+
+ task->data[2]++;
+ }
+ break;
+ case 1:
+ if (task->data[10] == 0)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+static void sub_815E34C(s16 arg0, s16 arg1, s16 arg2, s16 arg3, u8 arg4, u8 arg5, s16 *x, s16 *y)
+{
+ int x2;
+ int y2;
+
+ if (arg5 == 0)
+ {
+ *x = arg0;
+ *y = arg1;
+ return;
+ }
+
+ if (arg5 >= arg4)
+ {
+ *x = arg2;
+ *y = arg3;
+ return;
+ }
+
+ arg4--;
+ x2 = (arg0 << 8) + arg5 * (((arg2 - arg0) << 8) / arg4);
+ y2 = (arg1 << 8) + arg5 * (((arg3 - arg1) << 8) / arg4);
+ *x = x2 >> 8;
+ *y = y2 >> 8;
+}
+
+void sub_815E404(struct Sprite *sprite)
+{
+ if (++sprite->data[0] > 36)
+ {
+ gTasks[sprite->data[1]].data[sprite->data[2]]--;
+ DestroySprite(sprite);
+ }
+}
+
+void sub_815E444(struct Sprite *sprite)
+{
+ sprite->pos1.x = gBattleAnimArgs[0];
+ sprite->pos1.y = gBattleAnimArgs[1];
+ sprite->data[2] = gBattleAnimArgs[2];
+ sprite->data[4] = gBattleAnimArgs[3];
+ sprite->data[0] = gBattleAnimArgs[4];
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+ sprite->callback = InitAndRunAnimFastLinearTranslation;
+}
+
+void sub_815E47C(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[11] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ task->data[12] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ task->data[13] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ task->data[14] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + sub_80A861C(gBattleAnimTarget, 0) / 4;
+ task->data[15] = CreateSprite(&gUnknown_085CE84C, task->data[11], task->data[12], GetBattlerSpriteSubpriority(gBattleAnimTarget) - 5);
+ if (task->data[15] != MAX_SPRITES)
+ {
+ gSprites[task->data[15]].data[0] = 16;
+ gSprites[task->data[15]].data[2] = task->data[13];
+ gSprites[task->data[15]].data[4] = task->data[14];
+ gSprites[task->data[15]].data[5] = -32;
+ InitAnimArcTranslation(&gSprites[task->data[15]]);
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
+ StartSpriteAffineAnim(&gSprites[task->data[15]], 1);
+
+ task->func = sub_815E5CC;
+ }
+ else
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+static void sub_815E5CC(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ TranslateAnimArc(&gSprites[task->data[15]]);
+ if (++task->data[2] > 7)
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ if (TranslateAnimArc(&gSprites[task->data[15]]))
+ {
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ task->data[2]++;
+ gSprites[task->data[15]].invisible = task->data[2] & 1;
+ if (task->data[2] == 16)
+ {
+ FreeOamMatrix(gSprites[task->data[15]].oam.matrixNum);
+ DestroySprite(&gSprites[task->data[15]]);
+ task->data[0]++;
+ }
+ }
+ break;
+ case 3:
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_815E6D8(struct Sprite *sprite)
+{
+ u8 battler;
+
+ if (gBattleAnimArgs[0] == 0)
+ battler = gBattleAnimAttacker;
+ else
+ battler = gBattleAnimTarget;
+
+ sprite->oam.tileNum += 16;
+ sprite->data[6] = gBattleAnimArgs[2];
+ sprite->data[7] = gBattleAnimArgs[1] == 0 ? -1 : 1;
+ sprite->pos1.y = GetBattlerSpriteCoord(battler, 3);
+ if (gBattleAnimArgs[1] == 0)
+ {
+ sprite->oam.matrixNum |= 0x8;
+ sprite->pos1.x = sub_80A861C(battler, 4) - 8;
+ }
+ else
+ {
+ sprite->pos1.x = sub_80A861C(battler, 5) + 8;
+ }
+
+ sprite->callback = sub_815E784;
+}
+
+static void sub_815E784(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (++sprite->data[1] > 1)
+ {
+ sprite->data[1] = 0;
+ sprite->pos2.x += sprite->data[7];
+ if (++sprite->data[2] == 12)
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (++sprite->data[1] == 8)
+ {
+ sprite->data[1] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ sprite->pos2.x -= sprite->data[7] * 4;
+ if (++sprite->data[1] == 6)
+ {
+ sprite->data[1] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 3:
+ sprite->pos2.x += sprite->data[7] * 3;
+ if (++sprite->data[1] == 8)
+ {
+ if (--sprite->data[6])
+ {
+ sprite->data[1] = 0;
+ sprite->data[0]--;
+ }
+ else
+ {
+ DestroyAnimSprite(sprite);
+ }
+ }
+ break;
+ }
+}
+
+void sub_815E840(u8 taskId)
+{
+ if (gBattleAnimArgs[0] == 0)
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+ else
+ {
+ gTasks[taskId].data[0] = gBattleAnimArgs[1];
+ gTasks[taskId].data[15] = GetAnimBattlerSpriteId(gBattleAnimArgs[0]);
+ PrepareAffineAnimInTaskData(&gTasks[taskId], gTasks[taskId].data[15], gUnknown_085CE87C);
+ gTasks[taskId].func = sub_815E898;
+ }
+}
+
+static void sub_815E898(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ if (!(task->data[2] & 1))
+ gSprites[task->data[15]].pos2.x = 2;
+ else
+ gSprites[task->data[15]].pos2.x = -2;
+ }
+
+ if (!RunAffineAnimFromTaskData(task))
+ {
+ gSprites[task->data[15]].pos2.x = 0;
+ if (--task->data[0])
+ {
+ PrepareAffineAnimInTaskData(&gTasks[taskId], gTasks[taskId].data[15], gUnknown_085CE87C);
+ task->data[1] = 0;
+ task->data[2] = 0;
+ }
+ else
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+ }
+}
+
+void sub_815E954(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[0] == 0)
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ sprite->pos1.y = sub_80A861C(gBattleAnimAttacker, 2);
+ }
+ else
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ sprite->pos1.y = sub_80A861C(gBattleAnimTarget, 2);
+ }
+
+ if (sprite->pos1.y < 8)
+ sprite->pos1.y = 8;
+
+ sprite->data[0] = 0;
+ sprite->data[1] = gBattleAnimArgs[1];
+ sprite->data[2] = 0;
+ sprite->data[3] = gBattleAnimArgs[2];
+ sprite->callback = sub_815E9BC;
+}
+
+static void sub_815E9BC(struct Sprite *sprite)
+{
+ if (++sprite->data[0] >= sprite->data[1])
+ {
+ sprite->data[0] = 0;
+ sprite->data[2] = (sprite->data[2] + 1) & 1;
+ sprite->invisible = sprite->data[2];
+ if (sprite->data[2] && --sprite->data[3] == 0)
+ DestroyAnimSprite(sprite);
+ }
+}
+
+void sub_815EA14(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[0] == 0)
+ {
+ sprite->oam.matrixNum |= 0x8;
+ sprite->pos1.x = 100;
+ sprite->data[7] = 1;
+ }
+ else
+ {
+ sprite->pos1.x = 140;
+ sprite->data[7] = -1;
+ }
+
+ sprite->pos1.y = 56;
+ sprite->callback = sub_815EA60;
+}
+
+static void sub_815EA60(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos1.y -= sprite->data[7] * 2;
+ if (sprite->data[1] & 1)
+ sprite->pos1.x -= sprite->data[7] * 2;
+
+ if (++sprite->data[1] == 9)
+ {
+ sprite->data[1] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (++sprite->data[1] == 4)
+ {
+ sprite->data[1] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ sprite->data[1]++;
+ sprite->pos1.y += sprite->data[7] * 3;
+ sprite->pos2.x = sprite->data[7] * (gSineTable[sprite->data[1] * 10] >> 3);
+ if (sprite->data[1] == 12)
+ {
+ sprite->data[1] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 3:
+ if (++sprite->data[1] == 2)
+ {
+ sprite->data[1] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 4:
+ sprite->data[1]++;
+ sprite->pos1.y -= sprite->data[7] * 3;
+ sprite->pos2.x = sprite->data[7] * (gSineTable[sprite->data[1] * 10] >> 3);
+ if (sprite->data[1] == 12)
+ sprite->data[0]++;
+ break;
+ case 5:
+ sprite->data[1]++;
+ sprite->pos1.y += sprite->data[7] * 3;
+ sprite->pos2.x = sprite->data[7] * (gSineTable[sprite->data[1] * 10] >> 3);
+ if (sprite->data[1] == 15)
+ sprite->oam.tileNum += 16;
+
+ if (sprite->data[1] == 18)
+ {
+ sprite->data[1] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 6:
+ sprite->pos1.x += sprite->data[7] * 6;
+ if (++sprite->data[1] == 9)
+ {
+ sprite->data[1] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 7:
+ sprite->pos1.x += sprite->data[7] * 2;
+ if (++sprite->data[1] == 1)
+ {
+ sprite->data[1] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 8:
+ sprite->pos1.x -= sprite->data[7] * 3;
+ if (++sprite->data[1] == 5)
+ DestroyAnimSprite(sprite);
+ break;
+ }
+}
+
+void sub_815EC48(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[15] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ if (!IsContest())
+ {
+ if (IsDoubleBattle() == TRUE)
+ {
+ int x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0);
+ int y = GetBattlerSpriteCoord(BATTLE_PARTNER(gBattleAnimAttacker), 0);
+ if (x > y)
+ task->data[14] = 1;
+ else
+ task->data[14] = -1;
+ }
+ else
+ {
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ task->data[14] = -1;
+ else
+ task->data[14] = 1;
+ }
+ }
+ else
+ {
+ task->data[14] = 1;
+ }
+
+ task->func = sub_815ECE4;
+}
+
+static void sub_815ECE4(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[1] == 13)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 1:
+ gSprites[task->data[15]].pos2.x -= task->data[14] * 3;
+ if (++task->data[1] == 6)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ gSprites[task->data[15]].pos2.x += task->data[14] * 3;
+ if (++task->data[1] == 6)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 3:
+ if (++task->data[1] == 2)
+ {
+ task->data[1] = 0;
+ if (task->data[2] == 0)
+ {
+ task->data[2]++;
+ task->data[0] = 1;
+ }
+ else
+ {
+ task->data[0]++;
+ }
+ }
+ break;
+ case 4:
+ gSprites[task->data[15]].pos2.x += task->data[14];
+ if (++task->data[1] == 3)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 5:
+ if (++task->data[1] == 6)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 6:
+ gSprites[task->data[15]].pos2.x -= task->data[14] * 4;
+ if (++task->data[1] == 5)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 7:
+ gSprites[task->data[15]].pos2.x += task->data[14] * 4;
+ if (++task->data[1] == 5)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 8:
+ gSprites[task->data[15]].pos2.x = 0;
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_815EE84(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[0] == 0)
+ {
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ sprite->data[7] = gBattleAnimAttacker;
+ }
+ else
+ {
+ sprite->data[7] = gBattleAnimTarget;
+ }
+
+ if (GetBattlerSide(sprite->data[7]) == B_SIDE_OPPONENT)
+ sprite->oam.matrixNum = 8;
+
+ sprite->oam.priority = GetBattlerSpriteBGPriority(sprite->data[7]);
+ sprite->oam.objMode = ST_OAM_OBJ_BLEND;
+ sprite->callback = sub_815EF08;
+}
+
+static void sub_815EF08(struct Sprite *sprite)
+{
+ u16 x, y;
+
+ switch (sprite->data[5])
+ {
+ case 0:
+ switch (sprite->data[6])
+ {
+ default:
+ sprite->data[6] = 0;
+ case 0:
+ case 4:
+ x = sub_80A861C(sprite->data[7], 5) - 4;
+ y = sub_80A861C(sprite->data[7], 3) - 4;
+ break;
+ case 1:
+ x = sub_80A861C(sprite->data[7], 5) - 4;
+ y = sub_80A861C(sprite->data[7], 2) + 4;
+ break;
+ case 2:
+ x = sub_80A861C(sprite->data[7], 4) + 4;
+ y = sub_80A861C(sprite->data[7], 3) - 4;
+ break;
+ case 3:
+ x = sub_80A861C(sprite->data[7], 4) + 4;
+ y = sub_80A861C(sprite->data[7], 2) - 4;
+ break;
+ case 5:
+ x = GetBattlerSpriteCoord(sprite->data[7], 2);
+ y = GetBattlerSpriteCoord(sprite->data[7], 3);
+ break;
+ }
+
+ if (sprite->data[6] == 4)
+ sprite->data[0] = 24;
+ else if (sprite->data[6] == 5)
+ sprite->data[0] = 6;
+ else
+ sprite->data[0] = 12;
+
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = x;
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = y;
+ InitAnimLinearTranslation(sprite);
+ sprite->data[5]++;
+ break;
+ case 1:
+ if (AnimTranslateLinear(sprite))
+ {
+ switch (sprite->data[6])
+ {
+ default:
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ sprite->data[0] = 0;
+ sprite->data[5]++;
+ sprite->data[6]++;
+ break;
+ case 4:
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ sprite->data[5] = 0;
+ sprite->data[6]++;
+ break;
+ case 5:
+ sprite->data[0] = 0;
+ sprite->data[1] = 16;
+ sprite->data[2] = 0;
+ sprite->data[5] = 3;
+ break;
+ }
+ }
+ break;
+ case 2:
+ if (++sprite->data[0] == 4)
+ sprite->data[5] = 0;
+ break;
+ case 3:
+ if (!(sprite->data[0] & 1))
+ sprite->data[1]--;
+ else
+ sprite->data[2]++;
+
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(sprite->data[1], sprite->data[2]));
+ if (++sprite->data[0] == 32)
+ {
+ sprite->invisible = 1;
+ sprite->data[5]++;
+ }
+ break;
+ case 4:
+ DestroyAnimSprite(sprite);
+ break;
+ }
+}
+
+static void sub_815F10C(struct Sprite *sprite)
+{
+ sprite->pos2.x = ((sprite->data[2] - sprite->data[0]) * sprite->data[5]) / sprite->data[4];
+ sprite->pos2.y = ((sprite->data[3] - sprite->data[1]) * sprite->data[5]) / sprite->data[4];
+ if (!(sprite->data[5] & 1))
+ {
+ CreateSprite(
+ &gUnknown_085CE3A0,
+ sprite->pos1.x + sprite->pos2.x,
+ sprite->pos1.y + sprite->pos2.y, 5);
+ }
+
+ if (sprite->data[5] == sprite->data[4])
+ DestroyAnimSprite(sprite);
+
+ sprite->data[5]++;
+}
+
+void sub_815F18C(struct Sprite *sprite)
+{
+ GetBattlerSpriteCoord(gBattleAnimTarget, 2); // unused local variable
+ GetBattlerSpriteCoord(gBattleAnimTarget, 3); // unused local variable
+
+ if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER || IsContest())
+ {
+ sprite->data[0] = sprite->pos1.x - gBattleAnimArgs[0];
+ sprite->data[2] = sprite->pos1.x - gBattleAnimArgs[2];
+ }
+ else
+ {
+ sprite->data[0] = sprite->pos1.x + gBattleAnimArgs[0];
+ sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
+ }
+
+ sprite->data[1] = sprite->pos1.y + gBattleAnimArgs[1];
+ sprite->data[3] = sprite->pos1.y + gBattleAnimArgs[3];
+ sprite->data[4] = gBattleAnimArgs[4];
+ sprite->pos1.x = sprite->data[0];
+ sprite->pos1.y = sprite->data[1];
+ sprite->callback = sub_815F10C;
+}
+
+void AnimTask_MonToSubstitute(u8 taskId)
+{
+ int i;
+ u8 spriteId = GetAnimBattlerSpriteId(0);
+
+ if (gTasks[taskId].data[0] == 0)
+ {
+ PrepareBattlerSpriteForRotScale(spriteId, FALSE);
+ gTasks[taskId].data[1] = 0x100;
+ gTasks[taskId].data[2] = 0x100;
+ gTasks[taskId].data[0]++;
+ }
+ else if (gTasks[taskId].data[0] == 1)
+ {
+ gTasks[taskId].data[1] += 0x60;
+ gTasks[taskId].data[2] -= 0xD;
+ SetSpriteRotScale(spriteId, gTasks[taskId].data[1], gTasks[taskId].data[2], 0);
+ if (++gTasks[taskId].data[3] == 9)
+ {
+ gTasks[taskId].data[3] = 0;
+ ResetSpriteRotScale(spriteId);
+ gSprites[spriteId].invisible = 1;
+ gTasks[taskId].data[0]++;
+ }
+ }
+ else
+ {
+ LoadBattleMonGfxAndAnimate(gBattleAnimAttacker, 0, spriteId);
+ if (IsContest())
+ {
+ gSprites[gBattlerSpriteIds[gBattleAnimAttacker]].affineAnims = gUnknown_082FF6C0;
+ StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[gBattleAnimAttacker]], 0);
+ }
+
+ for (i = 0; i < 16; i++)
+ gTasks[taskId].data[i] = 0;
+
+ gTasks[taskId].func = sub_815F330;
+ }
+}
+
+static void sub_815F330(u8 taskId)
+{
+ u8 spriteId = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ gSprites[spriteId].pos2.y = -200;
+ gSprites[spriteId].pos2.x = 200;
+ gSprites[spriteId].invisible = 0;
+ gTasks[taskId].data[10] = 0;
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ gTasks[taskId].data[10] += 112;
+ gSprites[spriteId].pos2.y += gTasks[taskId].data[10] >> 8;
+ if (gSprites[spriteId].pos1.y + gSprites[spriteId].pos2.y >= -32)
+ gSprites[spriteId].pos2.x = 0;
+
+ if (gSprites[spriteId].pos2.y > 0)
+ gSprites[spriteId].pos2.y = 0;
+
+ if (gSprites[spriteId].pos2.y == 0)
+ {
+ PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64));
+ gTasks[taskId].data[10] -= 0x800;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 2:
+ gTasks[taskId].data[10] -= 112;
+ if (gTasks[taskId].data[10] < 0)
+ gTasks[taskId].data[10] = 0;
+
+ gSprites[spriteId].pos2.y -= gTasks[taskId].data[10] >> 8;
+ if (gTasks[taskId].data[10] == 0)
+ gTasks[taskId].data[0]++;
+ break;
+ case 3:
+ gTasks[taskId].data[10] += 112;
+ gSprites[spriteId].pos2.y += gTasks[taskId].data[10] >> 8;
+ if (gSprites[spriteId].pos2.y > 0)
+ gSprites[spriteId].pos2.y = 0;
+
+ if (gSprites[spriteId].pos2.y == 0)
+ {
+ PlaySE12WithPanning(SE_W145B, BattleAnimAdjustPanning(-64));
+ DestroyAnimVisualTask(taskId);
+ }
+ break;
+ }
+}
+
+void sub_815F48C(struct Sprite *sprite)
+{
+ s16 y2;
+
+ if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
+ {
+ sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimTarget) - 2;
+ y2 = -144;
+ }
+ else
+ {
+ sprite->subpriority = GetBattlerSpriteSubpriority(gBattleAnimTarget) + 2;
+ y2 = -96;
+ }
+
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ sprite->pos2.y = y2;
+ sprite->callback = sub_815F4F0;
+}
+
+static void sub_815F4F0(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos2.y += 10;
+ if (sprite->pos2.y >= 0)
+ {
+ PlaySE12WithPanning(SE_W166, BattleAnimAdjustPanning(63));
+ sprite->pos2.y = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ sprite->data[1] += 4;
+ sprite->pos2.y = -(gSineTable[sprite->data[1]] >> 3);
+ if (sprite->data[1] > 127)
+ {
+ PlaySE12WithPanning(SE_W166, BattleAnimAdjustPanning(63));
+ sprite->data[1] = 0;
+ sprite->pos2.y = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ sprite->data[1] += 6;
+ sprite->pos2.y = -(gSineTable[sprite->data[1]] >> 4);
+ if (sprite->data[1] > 127)
+ {
+ sprite->data[1] = 0;
+ sprite->pos2.y = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 3:
+ if (++sprite->data[1] > 8)
+ {
+ PlaySE12WithPanning(SE_W043, BattleAnimAdjustPanning(63));
+ sprite->data[1] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 4:
+ if (++sprite->data[1] > 8)
+ {
+ sprite->data[1] = 0;
+ sprite->data[2]++;
+ sprite->invisible = sprite->data[2] & 1;
+ if (sprite->data[2] == 7)
+ DestroyAnimSprite(sprite);
+ }
+ break;
+ }
+}
+
+void sub_815F620(u8 taskId)
+{
+ s16 spriteId1, spriteId2;
+
+ if (IsContest())
+ {
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ spriteId1 = CloneBattlerSpriteWithBlend(ANIM_TARGET);
+ if (spriteId1 < 0)
+ {
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ spriteId2 = CloneBattlerSpriteWithBlend(ANIM_TARGET);
+ if (spriteId2 < 0)
+ {
+ obj_delete_but_dont_free_vram(&gSprites[spriteId1]);
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ gSprites[spriteId2].pos2.x += 24;
+ gSprites[spriteId1].pos2.x -= 24;
+ gSprites[spriteId2].data[0] = 0;
+ gSprites[spriteId1].data[0] = 0;
+ gSprites[spriteId2].data[1] = 0;
+ gSprites[spriteId1].data[1] = 0;
+ gSprites[spriteId2].data[2] = 0;
+ gSprites[spriteId1].data[2] = 0;
+ gSprites[spriteId2].data[3] = 16;
+ gSprites[spriteId1].data[3] = -16;
+ gSprites[spriteId2].data[4] = 0;
+ gSprites[spriteId1].data[4] = 128;
+ gSprites[spriteId2].data[5] = 24;
+ gSprites[spriteId1].data[5] = 24;
+ gSprites[spriteId2].data[6] = taskId;
+ gSprites[spriteId1].data[6] = taskId;
+ gSprites[spriteId2].data[7] = 0;
+ gSprites[spriteId1].data[7] = 0;
+ gTasks[taskId].data[0] = 2;
+
+ if (!gBattleSpritesDataPtr->battlerData[gBattleAnimTarget].invisible)
+ {
+ gSprites[spriteId2].invisible = 0;
+ gSprites[spriteId1].invisible = 1;
+ }
+ else
+ {
+ gSprites[spriteId2].invisible = 1;
+ gSprites[spriteId1].invisible = 1;
+ }
+
+
+ gSprites[spriteId2].oam.objMode = ST_OAM_OBJ_NORMAL;
+ gSprites[spriteId1].oam.objMode = ST_OAM_OBJ_NORMAL;
+ gSprites[spriteId2].callback = sub_815F7C4;
+ gSprites[spriteId1].callback = sub_815F7C4;
+ gTasks[taskId].func = sub_815F79C;
+}
+
+static void sub_815F79C(u8 taskId)
+{
+ if (gTasks[taskId].data[0] == 0)
+ DestroyAnimVisualTask(taskId);
+}
+
+static void sub_815F7C4(struct Sprite *sprite)
+{
+ int zero = 0;
+ if (++sprite->data[1] > 1)
+ {
+ sprite->data[1] = 0;
+ if (!gBattleSpritesDataPtr->battlerData[gBattleAnimTarget].invisible)
+ sprite->invisible ^= 1;
+ }
+
+ sprite->data[4] = sprite->data[4] + sprite->data[3];
+ sprite->data[4] &= 0xFF;
+ sprite->pos2.x = Cos(sprite->data[4], sprite->data[5]);
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (++sprite->data[2] == 60)
+ {
+ sprite->data[2] = 0;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (++sprite->data[2] > 0)
+ {
+ sprite->data[2] = 0;
+ sprite->data[5] -= 2;
+ if (sprite->data[5] < 0)
+ {
+ gTasks[sprite->data[6]].data[sprite->data[7]]--;
+ obj_delete_but_dont_free_vram(sprite);
+ }
+ }
+ break;
+ }
+}
diff --git a/src/battle_anim_utility_funcs.c b/src/battle_anim_utility_funcs.c
index 85ff692b3..f99b1aeac 100644
--- a/src/battle_anim_utility_funcs.c
+++ b/src/battle_anim_utility_funcs.c
@@ -236,7 +236,7 @@ static void sub_81169F8(u8 taskId)
}
else
{
- task->data[6] = duplicate_obj_of_side_rel2move_in_transparent_mode(task->data[0]);
+ task->data[6] = CloneBattlerSpriteWithBlend(task->data[0]);
if (task->data[6] >= 0)
{
gSprites[task->data[6]].oam.priority = task->data[0] ? 1 : 2;
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index 8cbc62aab..e81035fc7 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -1136,7 +1136,7 @@ static void LinkOpponentHandleLoadMonSprite(void)
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(gActiveBattler, 2),
GetBattlerSpriteDefault_Y(gActiveBattler),
- sub_80A82E4(gActiveBattler));
+ GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
@@ -1170,7 +1170,7 @@ static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit)
&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
- sub_80A82E4(battlerId));
+ GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
@@ -1302,7 +1302,7 @@ static void LinkOpponentHandleDrawTrainerPic(void)
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
xPos,
(8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40,
- sub_80A82E4(gActiveBattler));
+ GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index 0cd15f39e..533ec39de 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -1024,7 +1024,7 @@ static void LinkPartnerHandleLoadMonSprite(void)
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(gActiveBattler, 2),
GetBattlerSpriteDefault_Y(gActiveBattler),
- sub_80A82E4(gActiveBattler));
+ GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
@@ -1055,7 +1055,7 @@ static void sub_814CC98(u8 battlerId, bool8 dontClearSubstituteBit)
&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
- sub_80A82E4(battlerId));
+ GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
@@ -1143,7 +1143,7 @@ static void LinkPartnerHandleDrawTrainerPic(void)
DecompressTrainerBackPic(trainerPicId, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
- gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, sub_80A82E4(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, (8 - gTrainerBackPicCoords[trainerPicId].coords) * 4 + 80, GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index c057e8575..30aa3217b 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -1128,7 +1128,7 @@ static void OpponentHandleLoadMonSprite(void)
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(gActiveBattler, 2),
GetBattlerSpriteDefault_Y(gActiveBattler),
- sub_80A82E4(gActiveBattler));
+ GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
@@ -1163,7 +1163,7 @@ static void sub_80613DC(u8 battlerId, bool8 dontClearSubstituteBit)
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
- sub_80A82E4(battlerId));
+ GetBattlerSpriteSubpriority(battlerId));
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
@@ -1293,7 +1293,7 @@ static void OpponentHandleDrawTrainerPic(void)
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
xPos,
(8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40,
- sub_80A82E4(gActiveBattler));
+ GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 2bd5ef365..2d8fba63a 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -2200,7 +2200,7 @@ static void sub_805B258(u8 battlerId, bool8 dontClearSubstituteBit)
&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
- sub_80A82E4(battlerId));
+ GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
@@ -2314,7 +2314,7 @@ static void PlayerHandleDrawTrainerPic(void)
trainerPicId = PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender);
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler));
- gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
@@ -2329,7 +2329,7 @@ static void PlayerHandleDrawTrainerPic(void)
{
DecompressTrainerBackPic(trainerPicId, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
- gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index 02dd1383b..22018add4 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -1211,7 +1211,7 @@ static void PlayerPartnerHandleLoadMonSprite(void)
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(gActiveBattler, 2),
GetBattlerSpriteDefault_Y(gActiveBattler),
- sub_80A82E4(gActiveBattler));
+ GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
@@ -1242,7 +1242,7 @@ static void sub_81BD0E4(u8 battlerId, bool8 dontClearSubstituteBit)
&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
- sub_80A82E4(battlerId));
+ GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
@@ -1322,7 +1322,7 @@ static void PlayerPartnerHandleDrawTrainerPic(void)
{
DecompressTrainerBackPic(trainerPicId, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
- gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
@@ -1333,7 +1333,7 @@ static void PlayerPartnerHandleDrawTrainerPic(void)
{
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler));
- gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index 0cf3634dc..1cf780264 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -1119,9 +1119,7 @@ static void RecordedOpponentHandleLoadMonSprite(void)
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(gActiveBattler, 2),
GetBattlerSpriteDefault_Y(gActiveBattler),
- sub_80A82E4(gActiveBattler));
-
-
+ GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
@@ -1154,7 +1152,7 @@ static void sub_81885D8(u8 battlerId, bool8 dontClearSubstituteBit)
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
- sub_80A82E4(battlerId));
+ GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
@@ -1251,7 +1249,7 @@ static void RecordedOpponentHandleDrawTrainerPic(void)
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
xPos,
(8 - gTrainerFrontPicCoords[trainerPicId].coords) * 4 + 40,
- sub_80A82E4(gActiveBattler));
+ GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = 2;
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index 4d7fdc01e..a788d6be3 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -1105,7 +1105,7 @@ static void RecordedPlayerHandleLoadMonSprite(void)
gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(gActiveBattler, 2),
GetBattlerSpriteDefault_Y(gActiveBattler),
- sub_80A82E4(gActiveBattler));
+ GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = -240;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[0] = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
@@ -1136,7 +1136,7 @@ static void sub_818BA6C(u8 battlerId, bool8 dontClearSubstituteBit)
&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
- sub_80A82E4(battlerId));
+ GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
@@ -1236,7 +1236,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
trainerPicId = PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender);
DecompressTrainerFrontPic(trainerPicId, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerFront(trainerPicId, GetBattlerPosition(gActiveBattler));
- gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = IndexOfSpritePaletteTag(gTrainerFrontPicPaletteTable[trainerPicId].tag);
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
@@ -1250,7 +1250,7 @@ static void RecordedPlayerHandleDrawTrainerPic(void)
{
DecompressTrainerBackPic(trainerPicId, gActiveBattler);
SetMultiuseSpriteTemplateToTrainerBack(trainerPicId, GetBattlerPosition(gActiveBattler));
- gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, sub_80A82E4(gActiveBattler));
+ gBattlerSpriteIds[gActiveBattler] = CreateSprite(&gMultiuseSpriteTemplate, xPos, yPos, GetBattlerSpriteSubpriority(gActiveBattler));
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.paletteNum = gActiveBattler;
gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x = 240;
diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c
index 5d87c4f90..c0b496e47 100644
--- a/src/battle_controller_wally.c
+++ b/src/battle_controller_wally.c
@@ -1464,7 +1464,7 @@ static void sub_816AA80(u8 battlerId)
gBattlerSpriteIds[battlerId] = CreateSprite(&gMultiuseSpriteTemplate,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
- sub_80A82E4(battlerId));
+ GetBattlerSpriteSubpriority(battlerId));
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
diff --git a/src/battle_factory.c b/src/battle_factory.c
index a693acfb6..801b33ba7 100644
--- a/src/battle_factory.c
+++ b/src/battle_factory.c
@@ -526,7 +526,7 @@ static void sub_81A67EC(void)
}
var_40 = sub_81A6F70(factoryBattleMode, factoryLvlMode);
- currSpecies = 0;
+ currSpecies = SPECIES_NONE;
i = 0;
while (i != PARTY_SIZE)
{
@@ -546,7 +546,7 @@ static void sub_81A67EC(void)
break;
if (species[j] == gFacilityTrainerMons[monSetId].species)
{
- if (currSpecies == 0)
+ if (currSpecies == SPECIES_NONE)
currSpecies = gFacilityTrainerMons[monSetId].species;
else
break;
@@ -561,7 +561,7 @@ static void sub_81A67EC(void)
if (heldItems[j] != 0 && heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId])
{
if (gFacilityTrainerMons[monSetId].species == currSpecies)
- currSpecies = 0;
+ currSpecies = SPECIES_NONE;
break;
}
}
@@ -579,7 +579,7 @@ static void sub_81A67EC(void)
static void sub_81A6A08(void)
{
u8 i;
- u8 typesCount[18];
+ u8 typesCount[NUMBER_OF_MON_TYPES];
u8 usedType[2];
gFacilityTrainerMons = gBattleFrontierMons;
diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c
index 8d7ed2dce..f53a6281d 100644
--- a/src/battle_gfx_sfx_util.c
+++ b/src/battle_gfx_sfx_util.c
@@ -1097,14 +1097,14 @@ void sub_805EB9C(u8 affineMode)
if (IsBattlerSpritePresent(i))
{
gSprites[gBattlerSpriteIds[i]].oam.affineMode = affineMode;
- if (affineMode == 0)
+ if (affineMode == ST_OAM_AFFINE_OFF)
{
- gBattleSpritesDataPtr->healthBoxesData[i].field_6 = gSprites[gBattlerSpriteIds[i]].oam.matrixNum;
+ gBattleSpritesDataPtr->healthBoxesData[i].matrixNum = gSprites[gBattlerSpriteIds[i]].oam.matrixNum;
gSprites[gBattlerSpriteIds[i]].oam.matrixNum = 0;
}
else
{
- gSprites[gBattlerSpriteIds[i]].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[i].field_6;
+ gSprites[gBattlerSpriteIds[i]].oam.matrixNum = gBattleSpritesDataPtr->healthBoxesData[i].matrixNum;
}
}
}
diff --git a/src/battle_main.c b/src/battle_main.c
index fb2e5105a..42f204508 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -4,6 +4,7 @@
#include "battle_arena.h"
#include "battle_controllers.h"
#include "battle_interface.h"
+#include "battle_main.h"
#include "battle_message.h"
#include "battle_pyramid.h"
#include "battle_scripts.h"
@@ -55,20 +56,6 @@
#include "constants/species.h"
#include "constants/trainers.h"
-struct UnknownPokemonStruct4
-{
- /*0x00*/ u16 species;
- /*0x02*/ u16 heldItem;
- /*0x04*/ u8 nickname[POKEMON_NAME_LENGTH + 1];
- /*0x0F*/ u8 level;
- /*0x10*/ u16 hp;
- /*0x12*/ u16 maxhp;
- /*0x14*/ u32 status;
- /*0x18*/ u32 personality;
- /*0x1C*/ u8 gender;
- /*0x1D*/ u8 language;
-};
-
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern u8 gUnknown_0203CF00[];
@@ -2122,12 +2109,12 @@ static void sub_8038B94(u8 taskId)
if (species != SPECIES_EGG && hp != 0 && status == 0)
r7 |= 1 << i * 2;
- if (species == 0)
+ if (species == SPECIES_NONE)
continue;
if (hp != 0 && (species == SPECIES_EGG || status != 0))
r7 |= 2 << i * 2;
- if (species == 0)
+ if (species == SPECIES_NONE)
continue;
if (species != SPECIES_EGG && hp == 0)
r7 |= 3 << i * 2;
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 475b16c98..d399cddbb 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -55,11 +55,11 @@ extern const u8* const gBattleScriptsForMoveEffects[];
extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon* party, u8 monPartyId, u8 monCount, void (*callback)(void), u16 move); // pokemon summary screen
extern u8 sub_81C1B94(void); // pokemon summary screen
extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s
-extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
-extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
+extern void sub_81D3640(u16 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
+extern void sub_81D3784(u16 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu
extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu
-extern bool8 sub_81B1250(void); // ?
+extern bool8 IsMultiBattle(void); // ?
extern u8 sub_813B21C(void);
extern u16 get_unknown_box_id(void);
@@ -7609,7 +7609,7 @@ static void atk8F_forcerandomswitch(void)
}
*(gBattleStruct->monToSwitchIntoId + gBattlerTarget) = i;
- if (!sub_81B1250())
+ if (!IsMultiBattle())
sub_803BDA0(gBattlerTarget);
if ((gBattleTypeFlags & BATTLE_TYPE_LINK && gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
@@ -8648,7 +8648,7 @@ static void atkAE_healpartystatus(void)
u16 species = GetMonData(&party[i], MON_DATA_SPECIES2);
u8 abilityBit = GetMonData(&party[i], MON_DATA_ALT_ABILITY);
- if (species != 0 && species != SPECIES_EGG)
+ if (species != SPECIES_NONE && species != SPECIES_EGG)
{
u8 ability;
diff --git a/src/battle_tent.c b/src/battle_tent.c
index d66c093e9..c358deaa5 100644
--- a/src/battle_tent.c
+++ b/src/battle_tent.c
@@ -13,6 +13,7 @@
#include "string_util.h"
#include "constants/items.h"
#include "constants/region_map_sections.h"
+#include "constants/species.h"
// This file's functions.
static void sub_81B99D4(void);
@@ -292,7 +293,7 @@ static void sub_81B9EC0(void)
heldItems[i] = 0;
}
gFacilityTrainerMons = gSlateportBattleTentMons;
- currSpecies = 0;
+ currSpecies = SPECIES_NONE;
i = 0;
while (i != PARTY_SIZE)
{
@@ -305,7 +306,7 @@ static void sub_81B9EC0(void)
break;
if (species[j] == gFacilityTrainerMons[monSetId].species)
{
- if (currSpecies == 0)
+ if (currSpecies == SPECIES_NONE)
currSpecies = gFacilityTrainerMons[monSetId].species;
else
break;
@@ -320,7 +321,7 @@ static void sub_81B9EC0(void)
if (heldItems[j] != 0 && heldItems[j] == gBattleFrontierHeldItems[gFacilityTrainerMons[monSetId].itemTableId])
{
if (gFacilityTrainerMons[monSetId].species == currSpecies)
- currSpecies = 0;
+ currSpecies = SPECIES_NONE;
break;
}
}
diff --git a/src/bug.c b/src/bug.c
index 59b31b37d..31d1a9740 100644
--- a/src/bug.c
+++ b/src/bug.c
@@ -252,7 +252,7 @@ void sub_81104E4(struct Sprite *sprite)
if (IsContest())
gBattleAnimArgs[2] /= 2;
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[1] = sprite->pos1.x;
sprite->data[3] = sprite->pos1.y;
@@ -274,7 +274,7 @@ void sub_81104E4(struct Sprite *sprite)
static void sub_811057C(struct Sprite *sprite)
{
- if (TranslateAnimLinear(sprite))
+ if (AnimTranslateLinear(sprite))
{
DestroyAnimSprite(sprite);
return;
@@ -389,13 +389,13 @@ void AnimTranslateStinger(struct Sprite *sprite)
}
}
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
lVarX = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2];
lVarY = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3];
rot = ArcTan2Neg(lVarX - sprite->pos1.x, lVarY - sprite->pos1.y);
rot += 0xC000;
- sub_80A73E0(sprite, FALSE, 0x100, 0x100, rot);
+ TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, rot);
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[2] = lVarX;
@@ -414,7 +414,7 @@ void AnimTranslateStinger(struct Sprite *sprite)
// arg 5: wave amplitude
void AnimMissileArc(struct Sprite *sprite)
{
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
if (GetBattlerSide(gBattleAnimAttacker))
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
@@ -458,7 +458,7 @@ static void AnimMissileArcStep(struct Sprite *sprite)
u16 rotation = ArcTan2Neg(sprite->pos1.x + sprite->pos2.x - x2,
sprite->pos1.y + sprite->pos2.y - y2);
rotation += 0xC000;
- sub_80A73E0(sprite, FALSE, 0x100, 0x100, rotation);
+ TrySetSpriteRotScale(sprite, FALSE, 0x100, 0x100, rotation);
for (i = 0; i < 8; i++)
data[i] = tempData[i];
@@ -479,6 +479,6 @@ void sub_8110994(struct Sprite *sprite)
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + 18;
}
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
- sprite->callback = sub_80A67BC;
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
+ sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
}
diff --git a/src/contest.c b/src/contest.c
index 0c4397f30..3d74109cb 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -2520,7 +2520,7 @@ u8 sub_80DB174(u16 species, u32 otId, u32 personality, u32 index)
spriteId = CreateSprite(&gMultiuseSpriteTemplate, 0x70, GetBattlerSpriteFinal_Y(2, species, FALSE), 30);
gSprites[spriteId].oam.paletteNum = 2;
gSprites[spriteId].oam.priority = 2;
- gSprites[spriteId].subpriority = sub_80A82E4(2);
+ gSprites[spriteId].subpriority = GetBattlerSpriteSubpriority(2);
gSprites[spriteId].callback = SpriteCallbackDummy;
gSprites[spriteId].data[0] = gSprites[spriteId].oam.paletteNum;
gSprites[spriteId].data[2] = species;
diff --git a/src/data/pokemon_graphics/front_anims.h b/src/data/pokemon_graphics/front_anims.h
index 0e7b75bde..8a42eb5c9 100644
--- a/src/data/pokemon_graphics/front_anims.h
+++ b/src/data/pokemon_graphics/front_anims.h
@@ -1,4 +1,4 @@
-
+
const union AnimCmd gAnimCmd_NONE_1[] =
{
ANIMCMD_FRAME(0, 30),
@@ -6946,446 +6946,449 @@ const union AnimCmd *const gAnims_UNOWN_QMARK[] ={
gAnimCmd_UNOWN_QMARK_1,
};
+#define ANIM_CMD(name) [SPECIES_##name] = gAnims_##name
+#define ANIM_CMD_FULL(name, anims) [SPECIES_##name] = anims
+
const union AnimCmd* const * const gMonAnimationsSpriteAnimsPtrTable[] =
{
- gAnims_NONE,
- gAnims_BULBASAUR,
- gAnims_IVYSAUR,
- gAnims_VENUSAUR,
- gAnims_CHARMANDER,
- gAnims_CHARMELEON,
- gAnims_CHARIZARD,
- gAnims_SQUIRTLE,
- gAnims_WARTORTLE,
- gAnims_BLASTOISE,
- gAnims_CATERPIE,
- gAnims_METAPOD,
- gAnims_BUTTERFREE,
- gAnims_WEEDLE,
- gAnims_KAKUNA,
- gAnims_BEEDRILL,
- gAnims_PIDGEY,
- gAnims_PIDGEOTTO,
- gAnims_PIDGEOT,
- gAnims_RATTATA,
- gAnims_RATICATE,
- gAnims_SPEAROW,
- gAnims_FEAROW,
- gAnims_EKANS,
- gAnims_ARBOK,
- gAnims_PIKACHU,
- gAnims_RAICHU,
- gAnims_SANDSHREW,
- gAnims_SANDSLASH,
- gAnims_NIDORAN_F,
- gAnims_NIDORINA,
- gAnims_NIDOQUEEN,
- gAnims_NIDORAN_M,
- gAnims_NIDORINO,
- gAnims_NIDOKING,
- gAnims_CLEFAIRY,
- gAnims_CLEFABLE,
- gAnims_VULPIX,
- gAnims_NINETALES,
- gAnims_JIGGLYPUFF,
- gAnims_WIGGLYTUFF,
- gAnims_ZUBAT,
- gAnims_GOLBAT,
- gAnims_ODDISH,
- gAnims_GLOOM,
- gAnims_VILEPLUME,
- gAnims_PARAS,
- gAnims_PARASECT,
- gAnims_VENONAT,
- gAnims_VENOMOTH,
- gAnims_DIGLETT,
- gAnims_DUGTRIO,
- gAnims_MEOWTH,
- gAnims_PERSIAN,
- gAnims_PSYDUCK,
- gAnims_GOLDUCK,
- gAnims_MANKEY,
- gAnims_PRIMEAPE,
- gAnims_GROWLITHE,
- gAnims_ARCANINE,
- gAnims_POLIWAG,
- gAnims_POLIWHIRL,
- gAnims_POLIWRATH,
- gAnims_ABRA,
- gAnims_KADABRA,
- gAnims_ALAKAZAM,
- gAnims_MACHOP,
- gAnims_MACHOKE,
- gAnims_MACHAMP,
- gAnims_BELLSPROUT,
- gAnims_WEEPINBELL,
- gAnims_VICTREEBEL,
- gAnims_TENTACOOL,
- gAnims_TENTACRUEL,
- gAnims_GEODUDE,
- gAnims_GRAVELER,
- gAnims_GOLEM,
- gAnims_PONYTA,
- gAnims_RAPIDASH,
- gAnims_SLOWPOKE,
- gAnims_SLOWBRO,
- gAnims_MAGNEMITE,
- gAnims_MAGNETON,
- gAnims_FARFETCHD,
- gAnims_DODUO,
- gAnims_DODRIO,
- gAnims_SEEL,
- gAnims_DEWGONG,
- gAnims_GRIMER,
- gAnims_MUK,
- gAnims_SHELLDER,
- gAnims_CLOYSTER,
- gAnims_GASTLY,
- gAnims_HAUNTER,
- gAnims_GENGAR,
- gAnims_ONIX,
- gAnims_DROWZEE,
- gAnims_HYPNO,
- gAnims_KRABBY,
- gAnims_KINGLER,
- gAnims_VOLTORB,
- gAnims_ELECTRODE,
- gAnims_EXEGGCUTE,
- gAnims_EXEGGUTOR,
- gAnims_CUBONE,
- gAnims_MAROWAK,
- gAnims_HITMONLEE,
- gAnims_HITMONCHAN,
- gAnims_LICKITUNG,
- gAnims_KOFFING,
- gAnims_WEEZING,
- gAnims_RHYHORN,
- gAnims_RHYDON,
- gAnims_CHANSEY,
- gAnims_TANGELA,
- gAnims_KANGASKHAN,
- gAnims_HORSEA,
- gAnims_SEADRA,
- gAnims_GOLDEEN,
- gAnims_SEAKING,
- gAnims_STARYU,
- gAnims_STARMIE,
- gAnims_MR_MIME,
- gAnims_SCYTHER,
- gAnims_JYNX,
- gAnims_ELECTABUZZ,
- gAnims_MAGMAR,
- gAnims_PINSIR,
- gAnims_TAUROS,
- gAnims_MAGIKARP,
- gAnims_GYARADOS,
- gAnims_LAPRAS,
- gAnims_DITTO,
- gAnims_EEVEE,
- gAnims_VAPOREON,
- gAnims_JOLTEON,
- gAnims_FLAREON,
- gAnims_PORYGON,
- gAnims_OMANYTE,
- gAnims_OMASTAR,
- gAnims_KABUTO,
- gAnims_KABUTOPS,
- gAnims_AERODACTYL,
- gAnims_SNORLAX,
- gAnims_ARTICUNO,
- gAnims_ZAPDOS,
- gAnims_MOLTRES,
- gAnims_DRATINI,
- gAnims_DRAGONAIR,
- gAnims_DRAGONITE,
- gAnims_MEWTWO,
- gAnims_MEW,
- gAnims_CHIKORITA,
- gAnims_BAYLEEF,
- gAnims_MEGANIUM,
- gAnims_CYNDAQUIL,
- gAnims_QUILAVA,
- gAnims_TYPHLOSION,
- gAnims_TOTODILE,
- gAnims_CROCONAW,
- gAnims_FERALIGATR,
- gAnims_SENTRET,
- gAnims_FURRET,
- gAnims_HOOTHOOT,
- gAnims_NOCTOWL,
- gAnims_LEDYBA,
- gAnims_LEDIAN,
- gAnims_SPINARAK,
- gAnims_ARIADOS,
- gAnims_CROBAT,
- gAnims_CHINCHOU,
- gAnims_LANTURN,
- gAnims_PICHU,
- gAnims_CLEFFA,
- gAnims_IGGLYBUFF,
- gAnims_TOGEPI,
- gAnims_TOGETIC,
- gAnims_NATU,
- gAnims_XATU,
- gAnims_MAREEP,
- gAnims_FLAAFFY,
- gAnims_AMPHAROS,
- gAnims_BELLOSSOM,
- gAnims_MARILL,
- gAnims_AZUMARILL,
- gAnims_SUDOWOODO,
- gAnims_POLITOED,
- gAnims_HOPPIP,
- gAnims_SKIPLOOM,
- gAnims_JUMPLUFF,
- gAnims_AIPOM,
- gAnims_SUNKERN,
- gAnims_SUNFLORA,
- gAnims_YANMA,
- gAnims_WOOPER,
- gAnims_QUAGSIRE,
- gAnims_ESPEON,
- gAnims_UMBREON,
- gAnims_MURKROW,
- gAnims_SLOWKING,
- gAnims_MISDREAVUS,
- gAnims_UNOWN,
- gAnims_WOBBUFFET,
- gAnims_GIRAFARIG,
- gAnims_PINECO,
- gAnims_FORRETRESS,
- gAnims_DUNSPARCE,
- gAnims_GLIGAR,
- gAnims_STEELIX,
- gAnims_SNUBBULL,
- gAnims_GRANBULL,
- gAnims_QWILFISH,
- gAnims_SCIZOR,
- gAnims_SHUCKLE,
- gAnims_HERACROSS,
- gAnims_SNEASEL,
- gAnims_TEDDIURSA,
- gAnims_URSARING,
- gAnims_SLUGMA,
- gAnims_MAGCARGO,
- gAnims_SWINUB,
- gAnims_PILOSWINE,
- gAnims_CORSOLA,
- gAnims_REMORAID,
- gAnims_OCTILLERY,
- gAnims_DELIBIRD,
- gAnims_MANTINE,
- gAnims_SKARMORY,
- gAnims_HOUNDOUR,
- gAnims_HOUNDOOM,
- gAnims_KINGDRA,
- gAnims_PHANPY,
- gAnims_DONPHAN,
- gAnims_PORYGON2,
- gAnims_STANTLER,
- gAnims_SMEARGLE,
- gAnims_TYROGUE,
- gAnims_HITMONTOP,
- gAnims_SMOOCHUM,
- gAnims_ELEKID,
- gAnims_MAGBY,
- gAnims_MILTANK,
- gAnims_BLISSEY,
- gAnims_RAIKOU,
- gAnims_ENTEI,
- gAnims_SUICUNE,
- gAnims_LARVITAR,
- gAnims_PUPITAR,
- gAnims_TYRANITAR,
- gAnims_LUGIA,
- gAnims_HO_OH,
- gAnims_CELEBI,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_OLD_UNOWN_B,
- gAnims_TREECKO,
- gAnims_GROVYLE,
- gAnims_SCEPTILE,
- gAnims_TORCHIC,
- gAnims_COMBUSKEN,
- gAnims_BLAZIKEN,
- gAnims_MUDKIP,
- gAnims_MARSHTOMP,
- gAnims_SWAMPERT,
- gAnims_POOCHYENA,
- gAnims_MIGHTYENA,
- gAnims_ZIGZAGOON,
- gAnims_LINOONE,
- gAnims_WURMPLE,
- gAnims_SILCOON,
- gAnims_BEAUTIFLY,
- gAnims_CASCOON,
- gAnims_DUSTOX,
- gAnims_LOTAD,
- gAnims_LOMBRE,
- gAnims_LUDICOLO,
- gAnims_SEEDOT,
- gAnims_NUZLEAF,
- gAnims_SHIFTRY,
- gAnims_NINCADA,
- gAnims_NINJASK,
- gAnims_SHEDINJA,
- gAnims_TAILLOW,
- gAnims_SWELLOW,
- gAnims_SHROOMISH,
- gAnims_BRELOOM,
- gAnims_SPINDA,
- gAnims_WINGULL,
- gAnims_PELIPPER,
- gAnims_SURSKIT,
- gAnims_MASQUERAIN,
- gAnims_WAILMER,
- gAnims_WAILORD,
- gAnims_SKITTY,
- gAnims_DELCATTY,
- gAnims_KECLEON,
- gAnims_BALTOY,
- gAnims_CLAYDOL,
- gAnims_NOSEPASS,
- gAnims_TORKOAL,
- gAnims_SABLEYE,
- gAnims_BARBOACH,
- gAnims_WHISCASH,
- gAnims_LUVDISC,
- gAnims_CORPHISH,
- gAnims_CRAWDAUNT,
- gAnims_FEEBAS,
- gAnims_MILOTIC,
- gAnims_CARVANHA,
- gAnims_SHARPEDO,
- gAnims_TRAPINCH,
- gAnims_VIBRAVA,
- gAnims_FLYGON,
- gAnims_MAKUHITA,
- gAnims_HARIYAMA,
- gAnims_ELECTRIKE,
- gAnims_MANECTRIC,
- gAnims_NUMEL,
- gAnims_CAMERUPT,
- gAnims_SPHEAL,
- gAnims_SEALEO,
- gAnims_WALREIN,
- gAnims_CACNEA,
- gAnims_CACTURNE,
- gAnims_SNORUNT,
- gAnims_GLALIE,
- gAnims_LUNATONE,
- gAnims_SOLROCK,
- gAnims_AZURILL,
- gAnims_SPOINK,
- gAnims_GRUMPIG,
- gAnims_PLUSLE,
- gAnims_MINUN,
- gAnims_MAWILE,
- gAnims_MEDITITE,
- gAnims_MEDICHAM,
- gAnims_SWABLU,
- gAnims_ALTARIA,
- gAnims_WYNAUT,
- gAnims_DUSKULL,
- gAnims_DUSCLOPS,
- gAnims_ROSELIA,
- gAnims_SLAKOTH,
- gAnims_VIGOROTH,
- gAnims_SLAKING,
- gAnims_GULPIN,
- gAnims_SWALOT,
- gAnims_TROPIUS,
- gAnims_WHISMUR,
- gAnims_LOUDRED,
- gAnims_EXPLOUD,
- gAnims_CLAMPERL,
- gAnims_HUNTAIL,
- gAnims_GOREBYSS,
- gAnims_ABSOL,
- gAnims_SHUPPET,
- gAnims_BANETTE,
- gAnims_SEVIPER,
- gAnims_ZANGOOSE,
- gAnims_RELICANTH,
- gAnims_ARON,
- gAnims_LAIRON,
- gAnims_AGGRON,
- gAnims_CASTFORM,
- gAnims_VOLBEAT,
- gAnims_ILLUMISE,
- gAnims_LILEEP,
- gAnims_CRADILY,
- gAnims_ANORITH,
- gAnims_ARMALDO,
- gAnims_RALTS,
- gAnims_KIRLIA,
- gAnims_GARDEVOIR,
- gAnims_BAGON,
- gAnims_SHELGON,
- gAnims_SALAMENCE,
- gAnims_BELDUM,
- gAnims_METANG,
- gAnims_METAGROSS,
- gAnims_REGIROCK,
- gAnims_REGICE,
- gAnims_REGISTEEL,
- gAnims_KYOGRE,
- gAnims_GROUDON,
- gAnims_RAYQUAZA,
- gAnims_LATIAS,
- gAnims_LATIOS,
- gAnims_JIRACHI,
- gAnims_DEOXYS,
- gAnims_CHIMECHO,
- gAnims_EGG,
- gAnims_UNOWN_B,
- gAnims_UNOWN_C,
- gAnims_UNOWN_D,
- gAnims_UNOWN_E,
- gAnims_UNOWN_F,
- gAnims_UNOWN_G,
- gAnims_UNOWN_H,
- gAnims_UNOWN_I,
- gAnims_UNOWN_J,
- gAnims_UNOWN_K,
- gAnims_UNOWN_L,
- gAnims_UNOWN_M,
- gAnims_UNOWN_N,
- gAnims_UNOWN_O,
- gAnims_UNOWN_P,
- gAnims_UNOWN_Q,
- gAnims_UNOWN_R,
- gAnims_UNOWN_S,
- gAnims_UNOWN_T,
- gAnims_UNOWN_U,
- gAnims_UNOWN_V,
- gAnims_UNOWN_W,
- gAnims_UNOWN_X,
- gAnims_UNOWN_Y,
- gAnims_UNOWN_Z,
- gAnims_UNOWN_EMARK,
- gAnims_UNOWN_QMARK,
+ ANIM_CMD(NONE),
+ ANIM_CMD(BULBASAUR),
+ ANIM_CMD(IVYSAUR),
+ ANIM_CMD(VENUSAUR),
+ ANIM_CMD(CHARMANDER),
+ ANIM_CMD(CHARMELEON),
+ ANIM_CMD(CHARIZARD),
+ ANIM_CMD(SQUIRTLE),
+ ANIM_CMD(WARTORTLE),
+ ANIM_CMD(BLASTOISE),
+ ANIM_CMD(CATERPIE),
+ ANIM_CMD(METAPOD),
+ ANIM_CMD(BUTTERFREE),
+ ANIM_CMD(WEEDLE),
+ ANIM_CMD(KAKUNA),
+ ANIM_CMD(BEEDRILL),
+ ANIM_CMD(PIDGEY),
+ ANIM_CMD(PIDGEOTTO),
+ ANIM_CMD(PIDGEOT),
+ ANIM_CMD(RATTATA),
+ ANIM_CMD(RATICATE),
+ ANIM_CMD(SPEAROW),
+ ANIM_CMD(FEAROW),
+ ANIM_CMD(EKANS),
+ ANIM_CMD(ARBOK),
+ ANIM_CMD(PIKACHU),
+ ANIM_CMD(RAICHU),
+ ANIM_CMD(SANDSHREW),
+ ANIM_CMD(SANDSLASH),
+ ANIM_CMD(NIDORAN_F),
+ ANIM_CMD(NIDORINA),
+ ANIM_CMD(NIDOQUEEN),
+ ANIM_CMD(NIDORAN_M),
+ ANIM_CMD(NIDORINO),
+ ANIM_CMD(NIDOKING),
+ ANIM_CMD(CLEFAIRY),
+ ANIM_CMD(CLEFABLE),
+ ANIM_CMD(VULPIX),
+ ANIM_CMD(NINETALES),
+ ANIM_CMD(JIGGLYPUFF),
+ ANIM_CMD(WIGGLYTUFF),
+ ANIM_CMD(ZUBAT),
+ ANIM_CMD(GOLBAT),
+ ANIM_CMD(ODDISH),
+ ANIM_CMD(GLOOM),
+ ANIM_CMD(VILEPLUME),
+ ANIM_CMD(PARAS),
+ ANIM_CMD(PARASECT),
+ ANIM_CMD(VENONAT),
+ ANIM_CMD(VENOMOTH),
+ ANIM_CMD(DIGLETT),
+ ANIM_CMD(DUGTRIO),
+ ANIM_CMD(MEOWTH),
+ ANIM_CMD(PERSIAN),
+ ANIM_CMD(PSYDUCK),
+ ANIM_CMD(GOLDUCK),
+ ANIM_CMD(MANKEY),
+ ANIM_CMD(PRIMEAPE),
+ ANIM_CMD(GROWLITHE),
+ ANIM_CMD(ARCANINE),
+ ANIM_CMD(POLIWAG),
+ ANIM_CMD(POLIWHIRL),
+ ANIM_CMD(POLIWRATH),
+ ANIM_CMD(ABRA),
+ ANIM_CMD(KADABRA),
+ ANIM_CMD(ALAKAZAM),
+ ANIM_CMD(MACHOP),
+ ANIM_CMD(MACHOKE),
+ ANIM_CMD(MACHAMP),
+ ANIM_CMD(BELLSPROUT),
+ ANIM_CMD(WEEPINBELL),
+ ANIM_CMD(VICTREEBEL),
+ ANIM_CMD(TENTACOOL),
+ ANIM_CMD(TENTACRUEL),
+ ANIM_CMD(GEODUDE),
+ ANIM_CMD(GRAVELER),
+ ANIM_CMD(GOLEM),
+ ANIM_CMD(PONYTA),
+ ANIM_CMD(RAPIDASH),
+ ANIM_CMD(SLOWPOKE),
+ ANIM_CMD(SLOWBRO),
+ ANIM_CMD(MAGNEMITE),
+ ANIM_CMD(MAGNETON),
+ ANIM_CMD(FARFETCHD),
+ ANIM_CMD(DODUO),
+ ANIM_CMD(DODRIO),
+ ANIM_CMD(SEEL),
+ ANIM_CMD(DEWGONG),
+ ANIM_CMD(GRIMER),
+ ANIM_CMD(MUK),
+ ANIM_CMD(SHELLDER),
+ ANIM_CMD(CLOYSTER),
+ ANIM_CMD(GASTLY),
+ ANIM_CMD(HAUNTER),
+ ANIM_CMD(GENGAR),
+ ANIM_CMD(ONIX),
+ ANIM_CMD(DROWZEE),
+ ANIM_CMD(HYPNO),
+ ANIM_CMD(KRABBY),
+ ANIM_CMD(KINGLER),
+ ANIM_CMD(VOLTORB),
+ ANIM_CMD(ELECTRODE),
+ ANIM_CMD(EXEGGCUTE),
+ ANIM_CMD(EXEGGUTOR),
+ ANIM_CMD(CUBONE),
+ ANIM_CMD(MAROWAK),
+ ANIM_CMD(HITMONLEE),
+ ANIM_CMD(HITMONCHAN),
+ ANIM_CMD(LICKITUNG),
+ ANIM_CMD(KOFFING),
+ ANIM_CMD(WEEZING),
+ ANIM_CMD(RHYHORN),
+ ANIM_CMD(RHYDON),
+ ANIM_CMD(CHANSEY),
+ ANIM_CMD(TANGELA),
+ ANIM_CMD(KANGASKHAN),
+ ANIM_CMD(HORSEA),
+ ANIM_CMD(SEADRA),
+ ANIM_CMD(GOLDEEN),
+ ANIM_CMD(SEAKING),
+ ANIM_CMD(STARYU),
+ ANIM_CMD(STARMIE),
+ ANIM_CMD(MR_MIME),
+ ANIM_CMD(SCYTHER),
+ ANIM_CMD(JYNX),
+ ANIM_CMD(ELECTABUZZ),
+ ANIM_CMD(MAGMAR),
+ ANIM_CMD(PINSIR),
+ ANIM_CMD(TAUROS),
+ ANIM_CMD(MAGIKARP),
+ ANIM_CMD(GYARADOS),
+ ANIM_CMD(LAPRAS),
+ ANIM_CMD(DITTO),
+ ANIM_CMD(EEVEE),
+ ANIM_CMD(VAPOREON),
+ ANIM_CMD(JOLTEON),
+ ANIM_CMD(FLAREON),
+ ANIM_CMD(PORYGON),
+ ANIM_CMD(OMANYTE),
+ ANIM_CMD(OMASTAR),
+ ANIM_CMD(KABUTO),
+ ANIM_CMD(KABUTOPS),
+ ANIM_CMD(AERODACTYL),
+ ANIM_CMD(SNORLAX),
+ ANIM_CMD(ARTICUNO),
+ ANIM_CMD(ZAPDOS),
+ ANIM_CMD(MOLTRES),
+ ANIM_CMD(DRATINI),
+ ANIM_CMD(DRAGONAIR),
+ ANIM_CMD(DRAGONITE),
+ ANIM_CMD(MEWTWO),
+ ANIM_CMD(MEW),
+ ANIM_CMD(CHIKORITA),
+ ANIM_CMD(BAYLEEF),
+ ANIM_CMD(MEGANIUM),
+ ANIM_CMD(CYNDAQUIL),
+ ANIM_CMD(QUILAVA),
+ ANIM_CMD(TYPHLOSION),
+ ANIM_CMD(TOTODILE),
+ ANIM_CMD(CROCONAW),
+ ANIM_CMD(FERALIGATR),
+ ANIM_CMD(SENTRET),
+ ANIM_CMD(FURRET),
+ ANIM_CMD(HOOTHOOT),
+ ANIM_CMD(NOCTOWL),
+ ANIM_CMD(LEDYBA),
+ ANIM_CMD(LEDIAN),
+ ANIM_CMD(SPINARAK),
+ ANIM_CMD(ARIADOS),
+ ANIM_CMD(CROBAT),
+ ANIM_CMD(CHINCHOU),
+ ANIM_CMD(LANTURN),
+ ANIM_CMD(PICHU),
+ ANIM_CMD(CLEFFA),
+ ANIM_CMD(IGGLYBUFF),
+ ANIM_CMD(TOGEPI),
+ ANIM_CMD(TOGETIC),
+ ANIM_CMD(NATU),
+ ANIM_CMD(XATU),
+ ANIM_CMD(MAREEP),
+ ANIM_CMD(FLAAFFY),
+ ANIM_CMD(AMPHAROS),
+ ANIM_CMD(BELLOSSOM),
+ ANIM_CMD(MARILL),
+ ANIM_CMD(AZUMARILL),
+ ANIM_CMD(SUDOWOODO),
+ ANIM_CMD(POLITOED),
+ ANIM_CMD(HOPPIP),
+ ANIM_CMD(SKIPLOOM),
+ ANIM_CMD(JUMPLUFF),
+ ANIM_CMD(AIPOM),
+ ANIM_CMD(SUNKERN),
+ ANIM_CMD(SUNFLORA),
+ ANIM_CMD(YANMA),
+ ANIM_CMD(WOOPER),
+ ANIM_CMD(QUAGSIRE),
+ ANIM_CMD(ESPEON),
+ ANIM_CMD(UMBREON),
+ ANIM_CMD(MURKROW),
+ ANIM_CMD(SLOWKING),
+ ANIM_CMD(MISDREAVUS),
+ ANIM_CMD(UNOWN),
+ ANIM_CMD(WOBBUFFET),
+ ANIM_CMD(GIRAFARIG),
+ ANIM_CMD(PINECO),
+ ANIM_CMD(FORRETRESS),
+ ANIM_CMD(DUNSPARCE),
+ ANIM_CMD(GLIGAR),
+ ANIM_CMD(STEELIX),
+ ANIM_CMD(SNUBBULL),
+ ANIM_CMD(GRANBULL),
+ ANIM_CMD(QWILFISH),
+ ANIM_CMD(SCIZOR),
+ ANIM_CMD(SHUCKLE),
+ ANIM_CMD(HERACROSS),
+ ANIM_CMD(SNEASEL),
+ ANIM_CMD(TEDDIURSA),
+ ANIM_CMD(URSARING),
+ ANIM_CMD(SLUGMA),
+ ANIM_CMD(MAGCARGO),
+ ANIM_CMD(SWINUB),
+ ANIM_CMD(PILOSWINE),
+ ANIM_CMD(CORSOLA),
+ ANIM_CMD(REMORAID),
+ ANIM_CMD(OCTILLERY),
+ ANIM_CMD(DELIBIRD),
+ ANIM_CMD(MANTINE),
+ ANIM_CMD(SKARMORY),
+ ANIM_CMD(HOUNDOUR),
+ ANIM_CMD(HOUNDOOM),
+ ANIM_CMD(KINGDRA),
+ ANIM_CMD(PHANPY),
+ ANIM_CMD(DONPHAN),
+ ANIM_CMD(PORYGON2),
+ ANIM_CMD(STANTLER),
+ ANIM_CMD(SMEARGLE),
+ ANIM_CMD(TYROGUE),
+ ANIM_CMD(HITMONTOP),
+ ANIM_CMD(SMOOCHUM),
+ ANIM_CMD(ELEKID),
+ ANIM_CMD(MAGBY),
+ ANIM_CMD(MILTANK),
+ ANIM_CMD(BLISSEY),
+ ANIM_CMD(RAIKOU),
+ ANIM_CMD(ENTEI),
+ ANIM_CMD(SUICUNE),
+ ANIM_CMD(LARVITAR),
+ ANIM_CMD(PUPITAR),
+ ANIM_CMD(TYRANITAR),
+ ANIM_CMD(LUGIA),
+ ANIM_CMD(HO_OH),
+ ANIM_CMD(CELEBI),
+ ANIM_CMD(OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_C, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_D, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_E, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_F, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_G, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_H, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_I, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_J, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_K, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_L, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_M, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_N, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_O, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_P, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_Q, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_R, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_S, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_T, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_U, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_V, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_W, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_X, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_Y, gAnims_OLD_UNOWN_B),
+ ANIM_CMD_FULL(OLD_UNOWN_Z, gAnims_OLD_UNOWN_B),
+ ANIM_CMD(TREECKO),
+ ANIM_CMD(GROVYLE),
+ ANIM_CMD(SCEPTILE),
+ ANIM_CMD(TORCHIC),
+ ANIM_CMD(COMBUSKEN),
+ ANIM_CMD(BLAZIKEN),
+ ANIM_CMD(MUDKIP),
+ ANIM_CMD(MARSHTOMP),
+ ANIM_CMD(SWAMPERT),
+ ANIM_CMD(POOCHYENA),
+ ANIM_CMD(MIGHTYENA),
+ ANIM_CMD(ZIGZAGOON),
+ ANIM_CMD(LINOONE),
+ ANIM_CMD(WURMPLE),
+ ANIM_CMD(SILCOON),
+ ANIM_CMD(BEAUTIFLY),
+ ANIM_CMD(CASCOON),
+ ANIM_CMD(DUSTOX),
+ ANIM_CMD(LOTAD),
+ ANIM_CMD(LOMBRE),
+ ANIM_CMD(LUDICOLO),
+ ANIM_CMD(SEEDOT),
+ ANIM_CMD(NUZLEAF),
+ ANIM_CMD(SHIFTRY),
+ ANIM_CMD(NINCADA),
+ ANIM_CMD(NINJASK),
+ ANIM_CMD(SHEDINJA),
+ ANIM_CMD(TAILLOW),
+ ANIM_CMD(SWELLOW),
+ ANIM_CMD(SHROOMISH),
+ ANIM_CMD(BRELOOM),
+ ANIM_CMD(SPINDA),
+ ANIM_CMD(WINGULL),
+ ANIM_CMD(PELIPPER),
+ ANIM_CMD(SURSKIT),
+ ANIM_CMD(MASQUERAIN),
+ ANIM_CMD(WAILMER),
+ ANIM_CMD(WAILORD),
+ ANIM_CMD(SKITTY),
+ ANIM_CMD(DELCATTY),
+ ANIM_CMD(KECLEON),
+ ANIM_CMD(BALTOY),
+ ANIM_CMD(CLAYDOL),
+ ANIM_CMD(NOSEPASS),
+ ANIM_CMD(TORKOAL),
+ ANIM_CMD(SABLEYE),
+ ANIM_CMD(BARBOACH),
+ ANIM_CMD(WHISCASH),
+ ANIM_CMD(LUVDISC),
+ ANIM_CMD(CORPHISH),
+ ANIM_CMD(CRAWDAUNT),
+ ANIM_CMD(FEEBAS),
+ ANIM_CMD(MILOTIC),
+ ANIM_CMD(CARVANHA),
+ ANIM_CMD(SHARPEDO),
+ ANIM_CMD(TRAPINCH),
+ ANIM_CMD(VIBRAVA),
+ ANIM_CMD(FLYGON),
+ ANIM_CMD(MAKUHITA),
+ ANIM_CMD(HARIYAMA),
+ ANIM_CMD(ELECTRIKE),
+ ANIM_CMD(MANECTRIC),
+ ANIM_CMD(NUMEL),
+ ANIM_CMD(CAMERUPT),
+ ANIM_CMD(SPHEAL),
+ ANIM_CMD(SEALEO),
+ ANIM_CMD(WALREIN),
+ ANIM_CMD(CACNEA),
+ ANIM_CMD(CACTURNE),
+ ANIM_CMD(SNORUNT),
+ ANIM_CMD(GLALIE),
+ ANIM_CMD(LUNATONE),
+ ANIM_CMD(SOLROCK),
+ ANIM_CMD(AZURILL),
+ ANIM_CMD(SPOINK),
+ ANIM_CMD(GRUMPIG),
+ ANIM_CMD(PLUSLE),
+ ANIM_CMD(MINUN),
+ ANIM_CMD(MAWILE),
+ ANIM_CMD(MEDITITE),
+ ANIM_CMD(MEDICHAM),
+ ANIM_CMD(SWABLU),
+ ANIM_CMD(ALTARIA),
+ ANIM_CMD(WYNAUT),
+ ANIM_CMD(DUSKULL),
+ ANIM_CMD(DUSCLOPS),
+ ANIM_CMD(ROSELIA),
+ ANIM_CMD(SLAKOTH),
+ ANIM_CMD(VIGOROTH),
+ ANIM_CMD(SLAKING),
+ ANIM_CMD(GULPIN),
+ ANIM_CMD(SWALOT),
+ ANIM_CMD(TROPIUS),
+ ANIM_CMD(WHISMUR),
+ ANIM_CMD(LOUDRED),
+ ANIM_CMD(EXPLOUD),
+ ANIM_CMD(CLAMPERL),
+ ANIM_CMD(HUNTAIL),
+ ANIM_CMD(GOREBYSS),
+ ANIM_CMD(ABSOL),
+ ANIM_CMD(SHUPPET),
+ ANIM_CMD(BANETTE),
+ ANIM_CMD(SEVIPER),
+ ANIM_CMD(ZANGOOSE),
+ ANIM_CMD(RELICANTH),
+ ANIM_CMD(ARON),
+ ANIM_CMD(LAIRON),
+ ANIM_CMD(AGGRON),
+ ANIM_CMD(CASTFORM),
+ ANIM_CMD(VOLBEAT),
+ ANIM_CMD(ILLUMISE),
+ ANIM_CMD(LILEEP),
+ ANIM_CMD(CRADILY),
+ ANIM_CMD(ANORITH),
+ ANIM_CMD(ARMALDO),
+ ANIM_CMD(RALTS),
+ ANIM_CMD(KIRLIA),
+ ANIM_CMD(GARDEVOIR),
+ ANIM_CMD(BAGON),
+ ANIM_CMD(SHELGON),
+ ANIM_CMD(SALAMENCE),
+ ANIM_CMD(BELDUM),
+ ANIM_CMD(METANG),
+ ANIM_CMD(METAGROSS),
+ ANIM_CMD(REGIROCK),
+ ANIM_CMD(REGICE),
+ ANIM_CMD(REGISTEEL),
+ ANIM_CMD(KYOGRE),
+ ANIM_CMD(GROUDON),
+ ANIM_CMD(RAYQUAZA),
+ ANIM_CMD(LATIAS),
+ ANIM_CMD(LATIOS),
+ ANIM_CMD(JIRACHI),
+ ANIM_CMD(DEOXYS),
+ ANIM_CMD(CHIMECHO),
+ ANIM_CMD(EGG),
+ ANIM_CMD(UNOWN_B),
+ ANIM_CMD(UNOWN_C),
+ ANIM_CMD(UNOWN_D),
+ ANIM_CMD(UNOWN_E),
+ ANIM_CMD(UNOWN_F),
+ ANIM_CMD(UNOWN_G),
+ ANIM_CMD(UNOWN_H),
+ ANIM_CMD(UNOWN_I),
+ ANIM_CMD(UNOWN_J),
+ ANIM_CMD(UNOWN_K),
+ ANIM_CMD(UNOWN_L),
+ ANIM_CMD(UNOWN_M),
+ ANIM_CMD(UNOWN_N),
+ ANIM_CMD(UNOWN_O),
+ ANIM_CMD(UNOWN_P),
+ ANIM_CMD(UNOWN_Q),
+ ANIM_CMD(UNOWN_R),
+ ANIM_CMD(UNOWN_S),
+ ANIM_CMD(UNOWN_T),
+ ANIM_CMD(UNOWN_U),
+ ANIM_CMD(UNOWN_V),
+ ANIM_CMD(UNOWN_W),
+ ANIM_CMD(UNOWN_X),
+ ANIM_CMD(UNOWN_Y),
+ ANIM_CMD(UNOWN_Z),
+ ANIM_CMD(UNOWN_EMARK),
+ ANIM_CMD(UNOWN_QMARK),
};
diff --git a/src/data/pokemon_graphics/still_front_pic_table.h b/src/data/pokemon_graphics/still_front_pic_table.h
index a345a3d43..308a872b4 100644
--- a/src/data/pokemon_graphics/still_front_pic_table.h
+++ b/src/data/pokemon_graphics/still_front_pic_table.h
@@ -1,446 +1,448 @@
+#define STILL_FRONT_PIC(species, frontpic) [SPECIES_##species] = {frontpic, 0x800, SPECIES_##species}
+
const struct CompressedSpriteSheet gMonStillFrontPicTable[] =
-{ //.data .size .tag
- gMonStillFrontPic_CircledQuestionMark, 0x800, 0,
- gMonStillFrontPic_Bulbasaur, 0x800, 1,
- gMonStillFrontPic_Ivysaur, 0x800, 2,
- gMonStillFrontPic_Venusaur, 0x800, 3,
- gMonStillFrontPic_Charmander, 0x800, 4,
- gMonStillFrontPic_Charmeleon, 0x800, 5,
- gMonStillFrontPic_Charizard, 0x800, 6,
- gMonStillFrontPic_Squirtle, 0x800, 7,
- gMonStillFrontPic_Wartortle, 0x800, 8,
- gMonStillFrontPic_Blastoise, 0x800, 9,
- gMonStillFrontPic_Caterpie, 0x800, 10,
- gMonStillFrontPic_Metapod, 0x800, 11,
- gMonStillFrontPic_Butterfree, 0x800, 12,
- gMonStillFrontPic_Weedle, 0x800, 13,
- gMonStillFrontPic_Kakuna, 0x800, 14,
- gMonStillFrontPic_Beedrill, 0x800, 15,
- gMonStillFrontPic_Pidgey, 0x800, 16,
- gMonStillFrontPic_Pidgeotto, 0x800, 17,
- gMonStillFrontPic_Pidgeot, 0x800, 18,
- gMonStillFrontPic_Rattata, 0x800, 19,
- gMonStillFrontPic_Raticate, 0x800, 20,
- gMonStillFrontPic_Spearow, 0x800, 21,
- gMonStillFrontPic_Fearow, 0x800, 22,
- gMonStillFrontPic_Ekans, 0x800, 23,
- gMonStillFrontPic_Arbok, 0x800, 24,
- gMonStillFrontPic_Pikachu, 0x800, 25,
- gMonStillFrontPic_Raichu, 0x800, 26,
- gMonStillFrontPic_Sandshrew, 0x800, 27,
- gMonStillFrontPic_Sandslash, 0x800, 28,
- gMonStillFrontPic_NidoranF, 0x800, 29,
- gMonStillFrontPic_Nidorina, 0x800, 30,
- gMonStillFrontPic_Nidoqueen, 0x800, 31,
- gMonStillFrontPic_NidoranM, 0x800, 32,
- gMonStillFrontPic_Nidorino, 0x800, 33,
- gMonStillFrontPic_Nidoking, 0x800, 34,
- gMonStillFrontPic_Clefairy, 0x800, 35,
- gMonStillFrontPic_Clefable, 0x800, 36,
- gMonStillFrontPic_Vulpix, 0x800, 37,
- gMonStillFrontPic_Ninetales, 0x800, 38,
- gMonStillFrontPic_Jigglypuff, 0x800, 39,
- gMonStillFrontPic_Wigglytuff, 0x800, 40,
- gMonStillFrontPic_Zubat, 0x800, 41,
- gMonStillFrontPic_Golbat, 0x800, 42,
- gMonStillFrontPic_Oddish, 0x800, 43,
- gMonStillFrontPic_Gloom, 0x800, 44,
- gMonStillFrontPic_Vileplume, 0x800, 45,
- gMonStillFrontPic_Paras, 0x800, 46,
- gMonStillFrontPic_Parasect, 0x800, 47,
- gMonStillFrontPic_Venonat, 0x800, 48,
- gMonStillFrontPic_Venomoth, 0x800, 49,
- gMonStillFrontPic_Diglett, 0x800, 50,
- gMonStillFrontPic_Dugtrio, 0x800, 51,
- gMonStillFrontPic_Meowth, 0x800, 52,
- gMonStillFrontPic_Persian, 0x800, 53,
- gMonStillFrontPic_Psyduck, 0x800, 54,
- gMonStillFrontPic_Golduck, 0x800, 55,
- gMonStillFrontPic_Mankey, 0x800, 56,
- gMonStillFrontPic_Primeape, 0x800, 57,
- gMonStillFrontPic_Growlithe, 0x800, 58,
- gMonStillFrontPic_Arcanine, 0x800, 59,
- gMonStillFrontPic_Poliwag, 0x800, 60,
- gMonStillFrontPic_Poliwhirl, 0x800, 61,
- gMonStillFrontPic_Poliwrath, 0x800, 62,
- gMonStillFrontPic_Abra, 0x800, 63,
- gMonStillFrontPic_Kadabra, 0x800, 64,
- gMonStillFrontPic_Alakazam, 0x800, 65,
- gMonStillFrontPic_Machop, 0x800, 66,
- gMonStillFrontPic_Machoke, 0x800, 67,
- gMonStillFrontPic_Machamp, 0x800, 68,
- gMonStillFrontPic_Bellsprout, 0x800, 69,
- gMonStillFrontPic_Weepinbell, 0x800, 70,
- gMonStillFrontPic_Victreebel, 0x800, 71,
- gMonStillFrontPic_Tentacool, 0x800, 72,
- gMonStillFrontPic_Tentacruel, 0x800, 73,
- gMonStillFrontPic_Geodude, 0x800, 74,
- gMonStillFrontPic_Graveler, 0x800, 75,
- gMonStillFrontPic_Golem, 0x800, 76,
- gMonStillFrontPic_Ponyta, 0x800, 77,
- gMonStillFrontPic_Rapidash, 0x800, 78,
- gMonStillFrontPic_Slowpoke, 0x800, 79,
- gMonStillFrontPic_Slowbro, 0x800, 80,
- gMonStillFrontPic_Magnemite, 0x800, 81,
- gMonStillFrontPic_Magneton, 0x800, 82,
- gMonStillFrontPic_Farfetchd, 0x800, 83,
- gMonStillFrontPic_Doduo, 0x800, 84,
- gMonStillFrontPic_Dodrio, 0x800, 85,
- gMonStillFrontPic_Seel, 0x800, 86,
- gMonStillFrontPic_Dewgong, 0x800, 87,
- gMonStillFrontPic_Grimer, 0x800, 88,
- gMonStillFrontPic_Muk, 0x800, 89,
- gMonStillFrontPic_Shellder, 0x800, 90,
- gMonStillFrontPic_Cloyster, 0x800, 91,
- gMonStillFrontPic_Gastly, 0x800, 92,
- gMonStillFrontPic_Haunter, 0x800, 93,
- gMonStillFrontPic_Gengar, 0x800, 94,
- gMonStillFrontPic_Onix, 0x800, 95,
- gMonStillFrontPic_Drowzee, 0x800, 96,
- gMonStillFrontPic_Hypno, 0x800, 97,
- gMonStillFrontPic_Krabby, 0x800, 98,
- gMonStillFrontPic_Kingler, 0x800, 99,
- gMonStillFrontPic_Voltorb, 0x800, 100,
- gMonStillFrontPic_Electrode, 0x800, 101,
- gMonStillFrontPic_Exeggcute, 0x800, 102,
- gMonStillFrontPic_Exeggutor, 0x800, 103,
- gMonStillFrontPic_Cubone, 0x800, 104,
- gMonStillFrontPic_Marowak, 0x800, 105,
- gMonStillFrontPic_Hitmonlee, 0x800, 106,
- gMonStillFrontPic_Hitmonchan, 0x800, 107,
- gMonStillFrontPic_Lickitung, 0x800, 108,
- gMonStillFrontPic_Koffing, 0x800, 109,
- gMonStillFrontPic_Weezing, 0x800, 110,
- gMonStillFrontPic_Rhyhorn, 0x800, 111,
- gMonStillFrontPic_Rhydon, 0x800, 112,
- gMonStillFrontPic_Chansey, 0x800, 113,
- gMonStillFrontPic_Tangela, 0x800, 114,
- gMonStillFrontPic_Kangaskhan, 0x800, 115,
- gMonStillFrontPic_Horsea, 0x800, 116,
- gMonStillFrontPic_Seadra, 0x800, 117,
- gMonStillFrontPic_Goldeen, 0x800, 118,
- gMonStillFrontPic_Seaking, 0x800, 119,
- gMonStillFrontPic_Staryu, 0x800, 120,
- gMonStillFrontPic_Starmie, 0x800, 121,
- gMonStillFrontPic_Mrmime, 0x800, 122,
- gMonStillFrontPic_Scyther, 0x800, 123,
- gMonStillFrontPic_Jynx, 0x800, 124,
- gMonStillFrontPic_Electabuzz, 0x800, 125,
- gMonStillFrontPic_Magmar, 0x800, 126,
- gMonStillFrontPic_Pinsir, 0x800, 127,
- gMonStillFrontPic_Tauros, 0x800, 128,
- gMonStillFrontPic_Magikarp, 0x800, 129,
- gMonStillFrontPic_Gyarados, 0x800, 130,
- gMonStillFrontPic_Lapras, 0x800, 131,
- gMonStillFrontPic_Ditto, 0x800, 132,
- gMonStillFrontPic_Eevee, 0x800, 133,
- gMonStillFrontPic_Vaporeon, 0x800, 134,
- gMonStillFrontPic_Jolteon, 0x800, 135,
- gMonStillFrontPic_Flareon, 0x800, 136,
- gMonStillFrontPic_Porygon, 0x800, 137,
- gMonStillFrontPic_Omanyte, 0x800, 138,
- gMonStillFrontPic_Omastar, 0x800, 139,
- gMonStillFrontPic_Kabuto, 0x800, 140,
- gMonStillFrontPic_Kabutops, 0x800, 141,
- gMonStillFrontPic_Aerodactyl, 0x800, 142,
- gMonStillFrontPic_Snorlax, 0x800, 143,
- gMonStillFrontPic_Articuno, 0x800, 144,
- gMonStillFrontPic_Zapdos, 0x800, 145,
- gMonStillFrontPic_Moltres, 0x800, 146,
- gMonStillFrontPic_Dratini, 0x800, 147,
- gMonStillFrontPic_Dragonair, 0x800, 148,
- gMonStillFrontPic_Dragonite, 0x800, 149,
- gMonStillFrontPic_Mewtwo, 0x800, 150,
- gMonStillFrontPic_Mew, 0x800, 151,
+{
+ STILL_FRONT_PIC(NONE, gMonStillFrontPic_CircledQuestionMark),
+ STILL_FRONT_PIC(BULBASAUR, gMonStillFrontPic_Bulbasaur),
+ STILL_FRONT_PIC(IVYSAUR, gMonStillFrontPic_Ivysaur),
+ STILL_FRONT_PIC(VENUSAUR, gMonStillFrontPic_Venusaur),
+ STILL_FRONT_PIC(CHARMANDER, gMonStillFrontPic_Charmander),
+ STILL_FRONT_PIC(CHARMELEON, gMonStillFrontPic_Charmeleon),
+ STILL_FRONT_PIC(CHARIZARD, gMonStillFrontPic_Charizard),
+ STILL_FRONT_PIC(SQUIRTLE, gMonStillFrontPic_Squirtle),
+ STILL_FRONT_PIC(WARTORTLE, gMonStillFrontPic_Wartortle),
+ STILL_FRONT_PIC(BLASTOISE, gMonStillFrontPic_Blastoise),
+ STILL_FRONT_PIC(CATERPIE, gMonStillFrontPic_Caterpie),
+ STILL_FRONT_PIC(METAPOD, gMonStillFrontPic_Metapod),
+ STILL_FRONT_PIC(BUTTERFREE, gMonStillFrontPic_Butterfree),
+ STILL_FRONT_PIC(WEEDLE, gMonStillFrontPic_Weedle),
+ STILL_FRONT_PIC(KAKUNA, gMonStillFrontPic_Kakuna),
+ STILL_FRONT_PIC(BEEDRILL, gMonStillFrontPic_Beedrill),
+ STILL_FRONT_PIC(PIDGEY, gMonStillFrontPic_Pidgey),
+ STILL_FRONT_PIC(PIDGEOTTO, gMonStillFrontPic_Pidgeotto),
+ STILL_FRONT_PIC(PIDGEOT, gMonStillFrontPic_Pidgeot),
+ STILL_FRONT_PIC(RATTATA, gMonStillFrontPic_Rattata),
+ STILL_FRONT_PIC(RATICATE, gMonStillFrontPic_Raticate),
+ STILL_FRONT_PIC(SPEAROW, gMonStillFrontPic_Spearow),
+ STILL_FRONT_PIC(FEAROW, gMonStillFrontPic_Fearow),
+ STILL_FRONT_PIC(EKANS, gMonStillFrontPic_Ekans),
+ STILL_FRONT_PIC(ARBOK, gMonStillFrontPic_Arbok),
+ STILL_FRONT_PIC(PIKACHU, gMonStillFrontPic_Pikachu),
+ STILL_FRONT_PIC(RAICHU, gMonStillFrontPic_Raichu),
+ STILL_FRONT_PIC(SANDSHREW, gMonStillFrontPic_Sandshrew),
+ STILL_FRONT_PIC(SANDSLASH, gMonStillFrontPic_Sandslash),
+ STILL_FRONT_PIC(NIDORAN_F, gMonStillFrontPic_NidoranF),
+ STILL_FRONT_PIC(NIDORINA, gMonStillFrontPic_Nidorina),
+ STILL_FRONT_PIC(NIDOQUEEN, gMonStillFrontPic_Nidoqueen),
+ STILL_FRONT_PIC(NIDORAN_M, gMonStillFrontPic_NidoranM),
+ STILL_FRONT_PIC(NIDORINO, gMonStillFrontPic_Nidorino),
+ STILL_FRONT_PIC(NIDOKING, gMonStillFrontPic_Nidoking),
+ STILL_FRONT_PIC(CLEFAIRY, gMonStillFrontPic_Clefairy),
+ STILL_FRONT_PIC(CLEFABLE, gMonStillFrontPic_Clefable),
+ STILL_FRONT_PIC(VULPIX, gMonStillFrontPic_Vulpix),
+ STILL_FRONT_PIC(NINETALES, gMonStillFrontPic_Ninetales),
+ STILL_FRONT_PIC(JIGGLYPUFF, gMonStillFrontPic_Jigglypuff),
+ STILL_FRONT_PIC(WIGGLYTUFF, gMonStillFrontPic_Wigglytuff),
+ STILL_FRONT_PIC(ZUBAT, gMonStillFrontPic_Zubat),
+ STILL_FRONT_PIC(GOLBAT, gMonStillFrontPic_Golbat),
+ STILL_FRONT_PIC(ODDISH, gMonStillFrontPic_Oddish),
+ STILL_FRONT_PIC(GLOOM, gMonStillFrontPic_Gloom),
+ STILL_FRONT_PIC(VILEPLUME, gMonStillFrontPic_Vileplume),
+ STILL_FRONT_PIC(PARAS, gMonStillFrontPic_Paras),
+ STILL_FRONT_PIC(PARASECT, gMonStillFrontPic_Parasect),
+ STILL_FRONT_PIC(VENONAT, gMonStillFrontPic_Venonat),
+ STILL_FRONT_PIC(VENOMOTH, gMonStillFrontPic_Venomoth),
+ STILL_FRONT_PIC(DIGLETT, gMonStillFrontPic_Diglett),
+ STILL_FRONT_PIC(DUGTRIO, gMonStillFrontPic_Dugtrio),
+ STILL_FRONT_PIC(MEOWTH, gMonStillFrontPic_Meowth),
+ STILL_FRONT_PIC(PERSIAN, gMonStillFrontPic_Persian),
+ STILL_FRONT_PIC(PSYDUCK, gMonStillFrontPic_Psyduck),
+ STILL_FRONT_PIC(GOLDUCK, gMonStillFrontPic_Golduck),
+ STILL_FRONT_PIC(MANKEY, gMonStillFrontPic_Mankey),
+ STILL_FRONT_PIC(PRIMEAPE, gMonStillFrontPic_Primeape),
+ STILL_FRONT_PIC(GROWLITHE, gMonStillFrontPic_Growlithe),
+ STILL_FRONT_PIC(ARCANINE, gMonStillFrontPic_Arcanine),
+ STILL_FRONT_PIC(POLIWAG, gMonStillFrontPic_Poliwag),
+ STILL_FRONT_PIC(POLIWHIRL, gMonStillFrontPic_Poliwhirl),
+ STILL_FRONT_PIC(POLIWRATH, gMonStillFrontPic_Poliwrath),
+ STILL_FRONT_PIC(ABRA, gMonStillFrontPic_Abra),
+ STILL_FRONT_PIC(KADABRA, gMonStillFrontPic_Kadabra),
+ STILL_FRONT_PIC(ALAKAZAM, gMonStillFrontPic_Alakazam),
+ STILL_FRONT_PIC(MACHOP, gMonStillFrontPic_Machop),
+ STILL_FRONT_PIC(MACHOKE, gMonStillFrontPic_Machoke),
+ STILL_FRONT_PIC(MACHAMP, gMonStillFrontPic_Machamp),
+ STILL_FRONT_PIC(BELLSPROUT, gMonStillFrontPic_Bellsprout),
+ STILL_FRONT_PIC(WEEPINBELL, gMonStillFrontPic_Weepinbell),
+ STILL_FRONT_PIC(VICTREEBEL, gMonStillFrontPic_Victreebel),
+ STILL_FRONT_PIC(TENTACOOL, gMonStillFrontPic_Tentacool),
+ STILL_FRONT_PIC(TENTACRUEL, gMonStillFrontPic_Tentacruel),
+ STILL_FRONT_PIC(GEODUDE, gMonStillFrontPic_Geodude),
+ STILL_FRONT_PIC(GRAVELER, gMonStillFrontPic_Graveler),
+ STILL_FRONT_PIC(GOLEM, gMonStillFrontPic_Golem),
+ STILL_FRONT_PIC(PONYTA, gMonStillFrontPic_Ponyta),
+ STILL_FRONT_PIC(RAPIDASH, gMonStillFrontPic_Rapidash),
+ STILL_FRONT_PIC(SLOWPOKE, gMonStillFrontPic_Slowpoke),
+ STILL_FRONT_PIC(SLOWBRO, gMonStillFrontPic_Slowbro),
+ STILL_FRONT_PIC(MAGNEMITE, gMonStillFrontPic_Magnemite),
+ STILL_FRONT_PIC(MAGNETON, gMonStillFrontPic_Magneton),
+ STILL_FRONT_PIC(FARFETCHD, gMonStillFrontPic_Farfetchd),
+ STILL_FRONT_PIC(DODUO, gMonStillFrontPic_Doduo),
+ STILL_FRONT_PIC(DODRIO, gMonStillFrontPic_Dodrio),
+ STILL_FRONT_PIC(SEEL, gMonStillFrontPic_Seel),
+ STILL_FRONT_PIC(DEWGONG, gMonStillFrontPic_Dewgong),
+ STILL_FRONT_PIC(GRIMER, gMonStillFrontPic_Grimer),
+ STILL_FRONT_PIC(MUK, gMonStillFrontPic_Muk),
+ STILL_FRONT_PIC(SHELLDER, gMonStillFrontPic_Shellder),
+ STILL_FRONT_PIC(CLOYSTER, gMonStillFrontPic_Cloyster),
+ STILL_FRONT_PIC(GASTLY, gMonStillFrontPic_Gastly),
+ STILL_FRONT_PIC(HAUNTER, gMonStillFrontPic_Haunter),
+ STILL_FRONT_PIC(GENGAR, gMonStillFrontPic_Gengar),
+ STILL_FRONT_PIC(ONIX, gMonStillFrontPic_Onix),
+ STILL_FRONT_PIC(DROWZEE, gMonStillFrontPic_Drowzee),
+ STILL_FRONT_PIC(HYPNO, gMonStillFrontPic_Hypno),
+ STILL_FRONT_PIC(KRABBY, gMonStillFrontPic_Krabby),
+ STILL_FRONT_PIC(KINGLER, gMonStillFrontPic_Kingler),
+ STILL_FRONT_PIC(VOLTORB, gMonStillFrontPic_Voltorb),
+ STILL_FRONT_PIC(ELECTRODE, gMonStillFrontPic_Electrode),
+ STILL_FRONT_PIC(EXEGGCUTE, gMonStillFrontPic_Exeggcute),
+ STILL_FRONT_PIC(EXEGGUTOR, gMonStillFrontPic_Exeggutor),
+ STILL_FRONT_PIC(CUBONE, gMonStillFrontPic_Cubone),
+ STILL_FRONT_PIC(MAROWAK, gMonStillFrontPic_Marowak),
+ STILL_FRONT_PIC(HITMONLEE, gMonStillFrontPic_Hitmonlee),
+ STILL_FRONT_PIC(HITMONCHAN, gMonStillFrontPic_Hitmonchan),
+ STILL_FRONT_PIC(LICKITUNG, gMonStillFrontPic_Lickitung),
+ STILL_FRONT_PIC(KOFFING, gMonStillFrontPic_Koffing),
+ STILL_FRONT_PIC(WEEZING, gMonStillFrontPic_Weezing),
+ STILL_FRONT_PIC(RHYHORN, gMonStillFrontPic_Rhyhorn),
+ STILL_FRONT_PIC(RHYDON, gMonStillFrontPic_Rhydon),
+ STILL_FRONT_PIC(CHANSEY, gMonStillFrontPic_Chansey),
+ STILL_FRONT_PIC(TANGELA, gMonStillFrontPic_Tangela),
+ STILL_FRONT_PIC(KANGASKHAN, gMonStillFrontPic_Kangaskhan),
+ STILL_FRONT_PIC(HORSEA, gMonStillFrontPic_Horsea),
+ STILL_FRONT_PIC(SEADRA, gMonStillFrontPic_Seadra),
+ STILL_FRONT_PIC(GOLDEEN, gMonStillFrontPic_Goldeen),
+ STILL_FRONT_PIC(SEAKING, gMonStillFrontPic_Seaking),
+ STILL_FRONT_PIC(STARYU, gMonStillFrontPic_Staryu),
+ STILL_FRONT_PIC(STARMIE, gMonStillFrontPic_Starmie),
+ STILL_FRONT_PIC(MR_MIME, gMonStillFrontPic_Mrmime),
+ STILL_FRONT_PIC(SCYTHER, gMonStillFrontPic_Scyther),
+ STILL_FRONT_PIC(JYNX, gMonStillFrontPic_Jynx),
+ STILL_FRONT_PIC(ELECTABUZZ, gMonStillFrontPic_Electabuzz),
+ STILL_FRONT_PIC(MAGMAR, gMonStillFrontPic_Magmar),
+ STILL_FRONT_PIC(PINSIR, gMonStillFrontPic_Pinsir),
+ STILL_FRONT_PIC(TAUROS, gMonStillFrontPic_Tauros),
+ STILL_FRONT_PIC(MAGIKARP, gMonStillFrontPic_Magikarp),
+ STILL_FRONT_PIC(GYARADOS, gMonStillFrontPic_Gyarados),
+ STILL_FRONT_PIC(LAPRAS, gMonStillFrontPic_Lapras),
+ STILL_FRONT_PIC(DITTO, gMonStillFrontPic_Ditto),
+ STILL_FRONT_PIC(EEVEE, gMonStillFrontPic_Eevee),
+ STILL_FRONT_PIC(VAPOREON, gMonStillFrontPic_Vaporeon),
+ STILL_FRONT_PIC(JOLTEON, gMonStillFrontPic_Jolteon),
+ STILL_FRONT_PIC(FLAREON, gMonStillFrontPic_Flareon),
+ STILL_FRONT_PIC(PORYGON, gMonStillFrontPic_Porygon),
+ STILL_FRONT_PIC(OMANYTE, gMonStillFrontPic_Omanyte),
+ STILL_FRONT_PIC(OMASTAR, gMonStillFrontPic_Omastar),
+ STILL_FRONT_PIC(KABUTO, gMonStillFrontPic_Kabuto),
+ STILL_FRONT_PIC(KABUTOPS, gMonStillFrontPic_Kabutops),
+ STILL_FRONT_PIC(AERODACTYL, gMonStillFrontPic_Aerodactyl),
+ STILL_FRONT_PIC(SNORLAX, gMonStillFrontPic_Snorlax),
+ STILL_FRONT_PIC(ARTICUNO, gMonStillFrontPic_Articuno),
+ STILL_FRONT_PIC(ZAPDOS, gMonStillFrontPic_Zapdos),
+ STILL_FRONT_PIC(MOLTRES, gMonStillFrontPic_Moltres),
+ STILL_FRONT_PIC(DRATINI, gMonStillFrontPic_Dratini),
+ STILL_FRONT_PIC(DRAGONAIR, gMonStillFrontPic_Dragonair),
+ STILL_FRONT_PIC(DRAGONITE, gMonStillFrontPic_Dragonite),
+ STILL_FRONT_PIC(MEWTWO, gMonStillFrontPic_Mewtwo),
+ STILL_FRONT_PIC(MEW, gMonStillFrontPic_Mew),
// Gen II
- gMonStillFrontPic_Chikorita, 0x800, 152,
- gMonStillFrontPic_Bayleef, 0x800, 153,
- gMonStillFrontPic_Meganium, 0x800, 154,
- gMonStillFrontPic_Cyndaquil, 0x800, 155,
- gMonStillFrontPic_Quilava, 0x800, 156,
- gMonStillFrontPic_Typhlosion, 0x800, 157,
- gMonStillFrontPic_Totodile, 0x800, 158,
- gMonStillFrontPic_Croconaw, 0x800, 159,
- gMonStillFrontPic_Feraligatr, 0x800, 160,
- gMonStillFrontPic_Sentret, 0x800, 161,
- gMonStillFrontPic_Furret, 0x800, 162,
- gMonStillFrontPic_Hoothoot, 0x800, 163,
- gMonStillFrontPic_Noctowl, 0x800, 164,
- gMonStillFrontPic_Ledyba, 0x800, 165,
- gMonStillFrontPic_Ledian, 0x800, 166,
- gMonStillFrontPic_Spinarak, 0x800, 167,
- gMonStillFrontPic_Ariados, 0x800, 168,
- gMonStillFrontPic_Crobat, 0x800, 169,
- gMonStillFrontPic_Chinchou, 0x800, 170,
- gMonStillFrontPic_Lanturn, 0x800, 171,
- gMonStillFrontPic_Pichu, 0x800, 172,
- gMonStillFrontPic_Cleffa, 0x800, 173,
- gMonStillFrontPic_Igglybuff, 0x800, 174,
- gMonStillFrontPic_Togepi, 0x800, 175,
- gMonStillFrontPic_Togetic, 0x800, 176,
- gMonStillFrontPic_Natu, 0x800, 177,
- gMonStillFrontPic_Xatu, 0x800, 178,
- gMonStillFrontPic_Mareep, 0x800, 179,
- gMonStillFrontPic_Flaaffy, 0x800, 180,
- gMonStillFrontPic_Ampharos, 0x800, 181,
- gMonStillFrontPic_Bellossom, 0x800, 182,
- gMonStillFrontPic_Marill, 0x800, 183,
- gMonStillFrontPic_Azumarill, 0x800, 184,
- gMonStillFrontPic_Sudowoodo, 0x800, 185,
- gMonStillFrontPic_Politoed, 0x800, 186,
- gMonStillFrontPic_Hoppip, 0x800, 187,
- gMonStillFrontPic_Skiploom, 0x800, 188,
- gMonStillFrontPic_Jumpluff, 0x800, 189,
- gMonStillFrontPic_Aipom, 0x800, 190,
- gMonStillFrontPic_Sunkern, 0x800, 191,
- gMonStillFrontPic_Sunflora, 0x800, 192,
- gMonStillFrontPic_Yanma, 0x800, 193,
- gMonStillFrontPic_Wooper, 0x800, 194,
- gMonStillFrontPic_Quagsire, 0x800, 195,
- gMonStillFrontPic_Espeon, 0x800, 196,
- gMonStillFrontPic_Umbreon, 0x800, 197,
- gMonStillFrontPic_Murkrow, 0x800, 198,
- gMonStillFrontPic_Slowking, 0x800, 199,
- gMonStillFrontPic_Misdreavus, 0x800, 200,
- gMonStillFrontPic_UnownA, 0x800, 201,
- gMonStillFrontPic_Wobbuffet, 0x800, 202,
- gMonStillFrontPic_Girafarig, 0x800, 203,
- gMonStillFrontPic_Pineco, 0x800, 204,
- gMonStillFrontPic_Forretress, 0x800, 205,
- gMonStillFrontPic_Dunsparce, 0x800, 206,
- gMonStillFrontPic_Gligar, 0x800, 207,
- gMonStillFrontPic_Steelix, 0x800, 208,
- gMonStillFrontPic_Snubbull, 0x800, 209,
- gMonStillFrontPic_Granbull, 0x800, 210,
- gMonStillFrontPic_Qwilfish, 0x800, 211,
- gMonStillFrontPic_Scizor, 0x800, 212,
- gMonStillFrontPic_Shuckle, 0x800, 213,
- gMonStillFrontPic_Heracross, 0x800, 214,
- gMonStillFrontPic_Sneasel, 0x800, 215,
- gMonStillFrontPic_Teddiursa, 0x800, 216,
- gMonStillFrontPic_Ursaring, 0x800, 217,
- gMonStillFrontPic_Slugma, 0x800, 218,
- gMonStillFrontPic_Magcargo, 0x800, 219,
- gMonStillFrontPic_Swinub, 0x800, 220,
- gMonStillFrontPic_Piloswine, 0x800, 221,
- gMonStillFrontPic_Corsola, 0x800, 222,
- gMonStillFrontPic_Remoraid, 0x800, 223,
- gMonStillFrontPic_Octillery, 0x800, 224,
- gMonStillFrontPic_Delibird, 0x800, 225,
- gMonStillFrontPic_Mantine, 0x800, 226,
- gMonStillFrontPic_Skarmory, 0x800, 227,
- gMonStillFrontPic_Houndour, 0x800, 228,
- gMonStillFrontPic_Houndoom, 0x800, 229,
- gMonStillFrontPic_Kingdra, 0x800, 230,
- gMonStillFrontPic_Phanpy, 0x800, 231,
- gMonStillFrontPic_Donphan, 0x800, 232,
- gMonStillFrontPic_Porygon2, 0x800, 233,
- gMonStillFrontPic_Stantler, 0x800, 234,
- gMonStillFrontPic_Smeargle, 0x800, 235,
- gMonStillFrontPic_Tyrogue, 0x800, 236,
- gMonStillFrontPic_Hitmontop, 0x800, 237,
- gMonStillFrontPic_Smoochum, 0x800, 238,
- gMonStillFrontPic_Elekid, 0x800, 239,
- gMonStillFrontPic_Magby, 0x800, 240,
- gMonStillFrontPic_Miltank, 0x800, 241,
- gMonStillFrontPic_Blissey, 0x800, 242,
- gMonStillFrontPic_Raikou, 0x800, 243,
- gMonStillFrontPic_Entei, 0x800, 244,
- gMonStillFrontPic_Suicune, 0x800, 245,
- gMonStillFrontPic_Larvitar, 0x800, 246,
- gMonStillFrontPic_Pupitar, 0x800, 247,
- gMonStillFrontPic_Tyranitar, 0x800, 248,
- gMonStillFrontPic_Lugia, 0x800, 249,
- gMonStillFrontPic_HoOh, 0x800, 250,
- gMonStillFrontPic_Celebi, 0x800, 251,
+ STILL_FRONT_PIC(CHIKORITA, gMonStillFrontPic_Chikorita),
+ STILL_FRONT_PIC(BAYLEEF, gMonStillFrontPic_Bayleef),
+ STILL_FRONT_PIC(MEGANIUM, gMonStillFrontPic_Meganium),
+ STILL_FRONT_PIC(CYNDAQUIL, gMonStillFrontPic_Cyndaquil),
+ STILL_FRONT_PIC(QUILAVA, gMonStillFrontPic_Quilava),
+ STILL_FRONT_PIC(TYPHLOSION, gMonStillFrontPic_Typhlosion),
+ STILL_FRONT_PIC(TOTODILE, gMonStillFrontPic_Totodile),
+ STILL_FRONT_PIC(CROCONAW, gMonStillFrontPic_Croconaw),
+ STILL_FRONT_PIC(FERALIGATR, gMonStillFrontPic_Feraligatr),
+ STILL_FRONT_PIC(SENTRET, gMonStillFrontPic_Sentret),
+ STILL_FRONT_PIC(FURRET, gMonStillFrontPic_Furret),
+ STILL_FRONT_PIC(HOOTHOOT, gMonStillFrontPic_Hoothoot),
+ STILL_FRONT_PIC(NOCTOWL, gMonStillFrontPic_Noctowl),
+ STILL_FRONT_PIC(LEDYBA, gMonStillFrontPic_Ledyba),
+ STILL_FRONT_PIC(LEDIAN, gMonStillFrontPic_Ledian),
+ STILL_FRONT_PIC(SPINARAK, gMonStillFrontPic_Spinarak),
+ STILL_FRONT_PIC(ARIADOS, gMonStillFrontPic_Ariados),
+ STILL_FRONT_PIC(CROBAT, gMonStillFrontPic_Crobat),
+ STILL_FRONT_PIC(CHINCHOU, gMonStillFrontPic_Chinchou),
+ STILL_FRONT_PIC(LANTURN, gMonStillFrontPic_Lanturn),
+ STILL_FRONT_PIC(PICHU, gMonStillFrontPic_Pichu),
+ STILL_FRONT_PIC(CLEFFA, gMonStillFrontPic_Cleffa),
+ STILL_FRONT_PIC(IGGLYBUFF, gMonStillFrontPic_Igglybuff),
+ STILL_FRONT_PIC(TOGEPI, gMonStillFrontPic_Togepi),
+ STILL_FRONT_PIC(TOGETIC, gMonStillFrontPic_Togetic),
+ STILL_FRONT_PIC(NATU, gMonStillFrontPic_Natu),
+ STILL_FRONT_PIC(XATU, gMonStillFrontPic_Xatu),
+ STILL_FRONT_PIC(MAREEP, gMonStillFrontPic_Mareep),
+ STILL_FRONT_PIC(FLAAFFY, gMonStillFrontPic_Flaaffy),
+ STILL_FRONT_PIC(AMPHAROS, gMonStillFrontPic_Ampharos),
+ STILL_FRONT_PIC(BELLOSSOM, gMonStillFrontPic_Bellossom),
+ STILL_FRONT_PIC(MARILL, gMonStillFrontPic_Marill),
+ STILL_FRONT_PIC(AZUMARILL, gMonStillFrontPic_Azumarill),
+ STILL_FRONT_PIC(SUDOWOODO, gMonStillFrontPic_Sudowoodo),
+ STILL_FRONT_PIC(POLITOED, gMonStillFrontPic_Politoed),
+ STILL_FRONT_PIC(HOPPIP, gMonStillFrontPic_Hoppip),
+ STILL_FRONT_PIC(SKIPLOOM, gMonStillFrontPic_Skiploom),
+ STILL_FRONT_PIC(JUMPLUFF, gMonStillFrontPic_Jumpluff),
+ STILL_FRONT_PIC(AIPOM, gMonStillFrontPic_Aipom),
+ STILL_FRONT_PIC(SUNKERN, gMonStillFrontPic_Sunkern),
+ STILL_FRONT_PIC(SUNFLORA, gMonStillFrontPic_Sunflora),
+ STILL_FRONT_PIC(YANMA, gMonStillFrontPic_Yanma),
+ STILL_FRONT_PIC(WOOPER, gMonStillFrontPic_Wooper),
+ STILL_FRONT_PIC(QUAGSIRE, gMonStillFrontPic_Quagsire),
+ STILL_FRONT_PIC(ESPEON, gMonStillFrontPic_Espeon),
+ STILL_FRONT_PIC(UMBREON, gMonStillFrontPic_Umbreon),
+ STILL_FRONT_PIC(MURKROW, gMonStillFrontPic_Murkrow),
+ STILL_FRONT_PIC(SLOWKING, gMonStillFrontPic_Slowking),
+ STILL_FRONT_PIC(MISDREAVUS, gMonStillFrontPic_Misdreavus),
+ STILL_FRONT_PIC(UNOWN, gMonStillFrontPic_UnownA),
+ STILL_FRONT_PIC(WOBBUFFET, gMonStillFrontPic_Wobbuffet),
+ STILL_FRONT_PIC(GIRAFARIG, gMonStillFrontPic_Girafarig),
+ STILL_FRONT_PIC(PINECO, gMonStillFrontPic_Pineco),
+ STILL_FRONT_PIC(FORRETRESS, gMonStillFrontPic_Forretress),
+ STILL_FRONT_PIC(DUNSPARCE, gMonStillFrontPic_Dunsparce),
+ STILL_FRONT_PIC(GLIGAR, gMonStillFrontPic_Gligar),
+ STILL_FRONT_PIC(STEELIX, gMonStillFrontPic_Steelix),
+ STILL_FRONT_PIC(SNUBBULL, gMonStillFrontPic_Snubbull),
+ STILL_FRONT_PIC(GRANBULL, gMonStillFrontPic_Granbull),
+ STILL_FRONT_PIC(QWILFISH, gMonStillFrontPic_Qwilfish),
+ STILL_FRONT_PIC(SCIZOR, gMonStillFrontPic_Scizor),
+ STILL_FRONT_PIC(SHUCKLE, gMonStillFrontPic_Shuckle),
+ STILL_FRONT_PIC(HERACROSS, gMonStillFrontPic_Heracross),
+ STILL_FRONT_PIC(SNEASEL, gMonStillFrontPic_Sneasel),
+ STILL_FRONT_PIC(TEDDIURSA, gMonStillFrontPic_Teddiursa),
+ STILL_FRONT_PIC(URSARING, gMonStillFrontPic_Ursaring),
+ STILL_FRONT_PIC(SLUGMA, gMonStillFrontPic_Slugma),
+ STILL_FRONT_PIC(MAGCARGO, gMonStillFrontPic_Magcargo),
+ STILL_FRONT_PIC(SWINUB, gMonStillFrontPic_Swinub),
+ STILL_FRONT_PIC(PILOSWINE, gMonStillFrontPic_Piloswine),
+ STILL_FRONT_PIC(CORSOLA, gMonStillFrontPic_Corsola),
+ STILL_FRONT_PIC(REMORAID, gMonStillFrontPic_Remoraid),
+ STILL_FRONT_PIC(OCTILLERY, gMonStillFrontPic_Octillery),
+ STILL_FRONT_PIC(DELIBIRD, gMonStillFrontPic_Delibird),
+ STILL_FRONT_PIC(MANTINE, gMonStillFrontPic_Mantine),
+ STILL_FRONT_PIC(SKARMORY, gMonStillFrontPic_Skarmory),
+ STILL_FRONT_PIC(HOUNDOUR, gMonStillFrontPic_Houndour),
+ STILL_FRONT_PIC(HOUNDOOM, gMonStillFrontPic_Houndoom),
+ STILL_FRONT_PIC(KINGDRA, gMonStillFrontPic_Kingdra),
+ STILL_FRONT_PIC(PHANPY, gMonStillFrontPic_Phanpy),
+ STILL_FRONT_PIC(DONPHAN, gMonStillFrontPic_Donphan),
+ STILL_FRONT_PIC(PORYGON2, gMonStillFrontPic_Porygon2),
+ STILL_FRONT_PIC(STANTLER, gMonStillFrontPic_Stantler),
+ STILL_FRONT_PIC(SMEARGLE, gMonStillFrontPic_Smeargle),
+ STILL_FRONT_PIC(TYROGUE, gMonStillFrontPic_Tyrogue),
+ STILL_FRONT_PIC(HITMONTOP, gMonStillFrontPic_Hitmontop),
+ STILL_FRONT_PIC(SMOOCHUM, gMonStillFrontPic_Smoochum),
+ STILL_FRONT_PIC(ELEKID, gMonStillFrontPic_Elekid),
+ STILL_FRONT_PIC(MAGBY, gMonStillFrontPic_Magby),
+ STILL_FRONT_PIC(MILTANK, gMonStillFrontPic_Miltank),
+ STILL_FRONT_PIC(BLISSEY, gMonStillFrontPic_Blissey),
+ STILL_FRONT_PIC(RAIKOU, gMonStillFrontPic_Raikou),
+ STILL_FRONT_PIC(ENTEI, gMonStillFrontPic_Entei),
+ STILL_FRONT_PIC(SUICUNE, gMonStillFrontPic_Suicune),
+ STILL_FRONT_PIC(LARVITAR, gMonStillFrontPic_Larvitar),
+ STILL_FRONT_PIC(PUPITAR, gMonStillFrontPic_Pupitar),
+ STILL_FRONT_PIC(TYRANITAR, gMonStillFrontPic_Tyranitar),
+ STILL_FRONT_PIC(LUGIA, gMonStillFrontPic_Lugia),
+ STILL_FRONT_PIC(HO_OH, gMonStillFrontPic_HoOh),
+ STILL_FRONT_PIC(CELEBI, gMonStillFrontPic_Celebi),
// Empty slots
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 252,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 253,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 254,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 255,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 256,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 257,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 258,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 259,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 260,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 261,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 262,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 263,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 264,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 265,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 266,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 267,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 268,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 269,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 270,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 271,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 272,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 273,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 274,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 275,
- gMonStillFrontPic_DoubleQuestionMark, 0x800, 276,
+ STILL_FRONT_PIC(OLD_UNOWN_B, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_C, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_D, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_E, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_F, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_G, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_H, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_I, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_J, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_K, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_L, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_M, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_N, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_O, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_P, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_Q, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_R, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_S, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_T, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_U, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_V, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_W, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_X, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_Y, gMonStillFrontPic_DoubleQuestionMark),
+ STILL_FRONT_PIC(OLD_UNOWN_Z, gMonStillFrontPic_DoubleQuestionMark),
// Gen III
- gMonStillFrontPic_Treecko, 0x800, 277,
- gMonStillFrontPic_Grovyle, 0x800, 278,
- gMonStillFrontPic_Sceptile, 0x800, 279,
- gMonStillFrontPic_Torchic, 0x800, 280,
- gMonStillFrontPic_Combusken, 0x800, 281,
- gMonStillFrontPic_Blaziken, 0x800, 282,
- gMonStillFrontPic_Mudkip, 0x800, 283,
- gMonStillFrontPic_Marshtomp, 0x800, 284,
- gMonStillFrontPic_Swampert, 0x800, 285,
- gMonStillFrontPic_Poochyena, 0x800, 286,
- gMonStillFrontPic_Mightyena, 0x800, 287,
- gMonStillFrontPic_Zigzagoon, 0x800, 288,
- gMonStillFrontPic_Linoone, 0x800, 289,
- gMonStillFrontPic_Wurmple, 0x800, 290,
- gMonStillFrontPic_Silcoon, 0x800, 291,
- gMonStillFrontPic_Beautifly, 0x800, 292,
- gMonStillFrontPic_Cascoon, 0x800, 293,
- gMonStillFrontPic_Dustox, 0x800, 294,
- gMonStillFrontPic_Lotad, 0x800, 295,
- gMonStillFrontPic_Lombre, 0x800, 296,
- gMonStillFrontPic_Ludicolo, 0x800, 297,
- gMonStillFrontPic_Seedot, 0x800, 298,
- gMonStillFrontPic_Nuzleaf, 0x800, 299,
- gMonStillFrontPic_Shiftry, 0x800, 300,
- gMonStillFrontPic_Nincada, 0x800, 301,
- gMonStillFrontPic_Ninjask, 0x800, 302,
- gMonStillFrontPic_Shedinja, 0x800, 303,
- gMonStillFrontPic_Taillow, 0x800, 304,
- gMonStillFrontPic_Swellow, 0x800, 305,
- gMonStillFrontPic_Shroomish, 0x800, 306,
- gMonStillFrontPic_Breloom, 0x800, 307,
- gMonStillFrontPic_Spinda, 0x800, 308,
- gMonStillFrontPic_Wingull, 0x800, 309,
- gMonStillFrontPic_Pelipper, 0x800, 310,
- gMonStillFrontPic_Surskit, 0x800, 311,
- gMonStillFrontPic_Masquerain, 0x800, 312,
- gMonStillFrontPic_Wailmer, 0x800, 313,
- gMonStillFrontPic_Wailord, 0x800, 314,
- gMonStillFrontPic_Skitty, 0x800, 315,
- gMonStillFrontPic_Delcatty, 0x800, 316,
- gMonStillFrontPic_Kecleon, 0x800, 317,
- gMonStillFrontPic_Baltoy, 0x800, 318,
- gMonStillFrontPic_Claydol, 0x800, 319,
- gMonStillFrontPic_Nosepass, 0x800, 320,
- gMonStillFrontPic_Torkoal, 0x800, 321,
- gMonStillFrontPic_Sableye, 0x800, 322,
- gMonStillFrontPic_Barboach, 0x800, 323,
- gMonStillFrontPic_Whiscash, 0x800, 324,
- gMonStillFrontPic_Luvdisc, 0x800, 325,
- gMonStillFrontPic_Corphish, 0x800, 326,
- gMonStillFrontPic_Crawdaunt, 0x800, 327,
- gMonStillFrontPic_Feebas, 0x800, 328,
- gMonStillFrontPic_Milotic, 0x800, 329,
- gMonStillFrontPic_Carvanha, 0x800, 330,
- gMonStillFrontPic_Sharpedo, 0x800, 331,
- gMonStillFrontPic_Trapinch, 0x800, 332,
- gMonStillFrontPic_Vibrava, 0x800, 333,
- gMonStillFrontPic_Flygon, 0x800, 334,
- gMonStillFrontPic_Makuhita, 0x800, 335,
- gMonStillFrontPic_Hariyama, 0x800, 336,
- gMonStillFrontPic_Electrike, 0x800, 337,
- gMonStillFrontPic_Manectric, 0x800, 338,
- gMonStillFrontPic_Numel, 0x800, 339,
- gMonStillFrontPic_Camerupt, 0x800, 340,
- gMonStillFrontPic_Spheal, 0x800, 341,
- gMonStillFrontPic_Sealeo, 0x800, 342,
- gMonStillFrontPic_Walrein, 0x800, 343,
- gMonStillFrontPic_Cacnea, 0x800, 344,
- gMonStillFrontPic_Cacturne, 0x800, 345,
- gMonStillFrontPic_Snorunt, 0x800, 346,
- gMonStillFrontPic_Glalie, 0x800, 347,
- gMonStillFrontPic_Lunatone, 0x800, 348,
- gMonStillFrontPic_Solrock, 0x800, 349,
- gMonStillFrontPic_Azurill, 0x800, 350,
- gMonStillFrontPic_Spoink, 0x800, 351,
- gMonStillFrontPic_Grumpig, 0x800, 352,
- gMonStillFrontPic_Plusle, 0x800, 353,
- gMonStillFrontPic_Minun, 0x800, 354,
- gMonStillFrontPic_Mawile, 0x800, 355,
- gMonStillFrontPic_Meditite, 0x800, 356,
- gMonStillFrontPic_Medicham, 0x800, 357,
- gMonStillFrontPic_Swablu, 0x800, 358,
- gMonStillFrontPic_Altaria, 0x800, 359,
- gMonStillFrontPic_Wynaut, 0x800, 360,
- gMonStillFrontPic_Duskull, 0x800, 361,
- gMonStillFrontPic_Dusclops, 0x800, 362,
- gMonStillFrontPic_Roselia, 0x800, 363,
- gMonStillFrontPic_Slakoth, 0x800, 364,
- gMonStillFrontPic_Vigoroth, 0x800, 365,
- gMonStillFrontPic_Slaking, 0x800, 366,
- gMonStillFrontPic_Gulpin, 0x800, 367,
- gMonStillFrontPic_Swalot, 0x800, 368,
- gMonStillFrontPic_Tropius, 0x800, 369,
- gMonStillFrontPic_Whismur, 0x800, 370,
- gMonStillFrontPic_Loudred, 0x800, 371,
- gMonStillFrontPic_Exploud, 0x800, 372,
- gMonStillFrontPic_Clamperl, 0x800, 373,
- gMonStillFrontPic_Huntail, 0x800, 374,
- gMonStillFrontPic_Gorebyss, 0x800, 375,
- gMonStillFrontPic_Absol, 0x800, 376,
- gMonStillFrontPic_Shuppet, 0x800, 377,
- gMonStillFrontPic_Banette, 0x800, 378,
- gMonStillFrontPic_Seviper, 0x800, 379,
- gMonStillFrontPic_Zangoose, 0x800, 380,
- gMonStillFrontPic_Relicanth, 0x800, 381,
- gMonStillFrontPic_Aron, 0x800, 382,
- gMonStillFrontPic_Lairon, 0x800, 383,
- gMonStillFrontPic_Aggron, 0x800, 384,
- gMonStillFrontPic_Castform, 0x800, 385,
- gMonStillFrontPic_Volbeat, 0x800, 386,
- gMonStillFrontPic_Illumise, 0x800, 387,
- gMonStillFrontPic_Lileep, 0x800, 388,
- gMonStillFrontPic_Cradily, 0x800, 389,
- gMonStillFrontPic_Anorith, 0x800, 390,
- gMonStillFrontPic_Armaldo, 0x800, 391,
- gMonStillFrontPic_Ralts, 0x800, 392,
- gMonStillFrontPic_Kirlia, 0x800, 393,
- gMonStillFrontPic_Gardevoir, 0x800, 394,
- gMonStillFrontPic_Bagon, 0x800, 395,
- gMonStillFrontPic_Shelgon, 0x800, 396,
- gMonStillFrontPic_Salamence, 0x800, 397,
- gMonStillFrontPic_Beldum, 0x800, 398,
- gMonStillFrontPic_Metang, 0x800, 399,
- gMonStillFrontPic_Metagross, 0x800, 400,
- gMonStillFrontPic_Regirock, 0x800, 401,
- gMonStillFrontPic_Regice, 0x800, 402,
- gMonStillFrontPic_Registeel, 0x800, 403,
- gMonStillFrontPic_Kyogre, 0x800, 404,
- gMonStillFrontPic_Groudon, 0x800, 405,
- gMonStillFrontPic_Rayquaza, 0x800, 406,
- gMonStillFrontPic_Latias, 0x800, 407,
- gMonStillFrontPic_Latios, 0x800, 408,
- gMonStillFrontPic_Jirachi, 0x800, 409,
- gMonStillFrontPic_Deoxys, 0x800, 410,
- gMonStillFrontPic_Chimecho, 0x800, 411,
- gMonStillFrontPic_Egg, 0x800, 412,
- gMonStillFrontPic_UnownB, 0x800, 413,
- gMonStillFrontPic_UnownC, 0x800, 414,
- gMonStillFrontPic_UnownD, 0x800, 415,
- gMonStillFrontPic_UnownE, 0x800, 416,
- gMonStillFrontPic_UnownF, 0x800, 417,
- gMonStillFrontPic_UnownG, 0x800, 418,
- gMonStillFrontPic_UnownH, 0x800, 419,
- gMonStillFrontPic_UnownI, 0x800, 420,
- gMonStillFrontPic_UnownJ, 0x800, 421,
- gMonStillFrontPic_UnownK, 0x800, 422,
- gMonStillFrontPic_UnownL, 0x800, 423,
- gMonStillFrontPic_UnownM, 0x800, 424,
- gMonStillFrontPic_UnownN, 0x800, 425,
- gMonStillFrontPic_UnownO, 0x800, 426,
- gMonStillFrontPic_UnownP, 0x800, 427,
- gMonStillFrontPic_UnownQ, 0x800, 428,
- gMonStillFrontPic_UnownR, 0x800, 429,
- gMonStillFrontPic_UnownS, 0x800, 430,
- gMonStillFrontPic_UnownT, 0x800, 431,
- gMonStillFrontPic_UnownU, 0x800, 432,
- gMonStillFrontPic_UnownV, 0x800, 433,
- gMonStillFrontPic_UnownW, 0x800, 434,
- gMonStillFrontPic_UnownX, 0x800, 435,
- gMonStillFrontPic_UnownY, 0x800, 436,
- gMonStillFrontPic_UnownZ, 0x800, 437,
- gMonStillFrontPic_UnownExclamationMark, 0x800, 438,
- gMonStillFrontPic_UnownQuestionMark, 0x800, 439,
+ STILL_FRONT_PIC(TREECKO, gMonStillFrontPic_Treecko),
+ STILL_FRONT_PIC(GROVYLE, gMonStillFrontPic_Grovyle),
+ STILL_FRONT_PIC(SCEPTILE, gMonStillFrontPic_Sceptile),
+ STILL_FRONT_PIC(TORCHIC, gMonStillFrontPic_Torchic),
+ STILL_FRONT_PIC(COMBUSKEN, gMonStillFrontPic_Combusken),
+ STILL_FRONT_PIC(BLAZIKEN, gMonStillFrontPic_Blaziken),
+ STILL_FRONT_PIC(MUDKIP, gMonStillFrontPic_Mudkip),
+ STILL_FRONT_PIC(MARSHTOMP, gMonStillFrontPic_Marshtomp),
+ STILL_FRONT_PIC(SWAMPERT, gMonStillFrontPic_Swampert),
+ STILL_FRONT_PIC(POOCHYENA, gMonStillFrontPic_Poochyena),
+ STILL_FRONT_PIC(MIGHTYENA, gMonStillFrontPic_Mightyena),
+ STILL_FRONT_PIC(ZIGZAGOON, gMonStillFrontPic_Zigzagoon),
+ STILL_FRONT_PIC(LINOONE, gMonStillFrontPic_Linoone),
+ STILL_FRONT_PIC(WURMPLE, gMonStillFrontPic_Wurmple),
+ STILL_FRONT_PIC(SILCOON, gMonStillFrontPic_Silcoon),
+ STILL_FRONT_PIC(BEAUTIFLY, gMonStillFrontPic_Beautifly),
+ STILL_FRONT_PIC(CASCOON, gMonStillFrontPic_Cascoon),
+ STILL_FRONT_PIC(DUSTOX, gMonStillFrontPic_Dustox),
+ STILL_FRONT_PIC(LOTAD, gMonStillFrontPic_Lotad),
+ STILL_FRONT_PIC(LOMBRE, gMonStillFrontPic_Lombre),
+ STILL_FRONT_PIC(LUDICOLO, gMonStillFrontPic_Ludicolo),
+ STILL_FRONT_PIC(SEEDOT, gMonStillFrontPic_Seedot),
+ STILL_FRONT_PIC(NUZLEAF, gMonStillFrontPic_Nuzleaf),
+ STILL_FRONT_PIC(SHIFTRY, gMonStillFrontPic_Shiftry),
+ STILL_FRONT_PIC(NINCADA, gMonStillFrontPic_Nincada),
+ STILL_FRONT_PIC(NINJASK, gMonStillFrontPic_Ninjask),
+ STILL_FRONT_PIC(SHEDINJA, gMonStillFrontPic_Shedinja),
+ STILL_FRONT_PIC(TAILLOW, gMonStillFrontPic_Taillow),
+ STILL_FRONT_PIC(SWELLOW, gMonStillFrontPic_Swellow),
+ STILL_FRONT_PIC(SHROOMISH, gMonStillFrontPic_Shroomish),
+ STILL_FRONT_PIC(BRELOOM, gMonStillFrontPic_Breloom),
+ STILL_FRONT_PIC(SPINDA, gMonStillFrontPic_Spinda),
+ STILL_FRONT_PIC(WINGULL, gMonStillFrontPic_Wingull),
+ STILL_FRONT_PIC(PELIPPER, gMonStillFrontPic_Pelipper),
+ STILL_FRONT_PIC(SURSKIT, gMonStillFrontPic_Surskit),
+ STILL_FRONT_PIC(MASQUERAIN, gMonStillFrontPic_Masquerain),
+ STILL_FRONT_PIC(WAILMER, gMonStillFrontPic_Wailmer),
+ STILL_FRONT_PIC(WAILORD, gMonStillFrontPic_Wailord),
+ STILL_FRONT_PIC(SKITTY, gMonStillFrontPic_Skitty),
+ STILL_FRONT_PIC(DELCATTY, gMonStillFrontPic_Delcatty),
+ STILL_FRONT_PIC(KECLEON, gMonStillFrontPic_Kecleon),
+ STILL_FRONT_PIC(BALTOY, gMonStillFrontPic_Baltoy),
+ STILL_FRONT_PIC(CLAYDOL, gMonStillFrontPic_Claydol),
+ STILL_FRONT_PIC(NOSEPASS, gMonStillFrontPic_Nosepass),
+ STILL_FRONT_PIC(TORKOAL, gMonStillFrontPic_Torkoal),
+ STILL_FRONT_PIC(SABLEYE, gMonStillFrontPic_Sableye),
+ STILL_FRONT_PIC(BARBOACH, gMonStillFrontPic_Barboach),
+ STILL_FRONT_PIC(WHISCASH, gMonStillFrontPic_Whiscash),
+ STILL_FRONT_PIC(LUVDISC, gMonStillFrontPic_Luvdisc),
+ STILL_FRONT_PIC(CORPHISH, gMonStillFrontPic_Corphish),
+ STILL_FRONT_PIC(CRAWDAUNT, gMonStillFrontPic_Crawdaunt),
+ STILL_FRONT_PIC(FEEBAS, gMonStillFrontPic_Feebas),
+ STILL_FRONT_PIC(MILOTIC, gMonStillFrontPic_Milotic),
+ STILL_FRONT_PIC(CARVANHA, gMonStillFrontPic_Carvanha),
+ STILL_FRONT_PIC(SHARPEDO, gMonStillFrontPic_Sharpedo),
+ STILL_FRONT_PIC(TRAPINCH, gMonStillFrontPic_Trapinch),
+ STILL_FRONT_PIC(VIBRAVA, gMonStillFrontPic_Vibrava),
+ STILL_FRONT_PIC(FLYGON, gMonStillFrontPic_Flygon),
+ STILL_FRONT_PIC(MAKUHITA, gMonStillFrontPic_Makuhita),
+ STILL_FRONT_PIC(HARIYAMA, gMonStillFrontPic_Hariyama),
+ STILL_FRONT_PIC(ELECTRIKE, gMonStillFrontPic_Electrike),
+ STILL_FRONT_PIC(MANECTRIC, gMonStillFrontPic_Manectric),
+ STILL_FRONT_PIC(NUMEL, gMonStillFrontPic_Numel),
+ STILL_FRONT_PIC(CAMERUPT, gMonStillFrontPic_Camerupt),
+ STILL_FRONT_PIC(SPHEAL, gMonStillFrontPic_Spheal),
+ STILL_FRONT_PIC(SEALEO, gMonStillFrontPic_Sealeo),
+ STILL_FRONT_PIC(WALREIN, gMonStillFrontPic_Walrein),
+ STILL_FRONT_PIC(CACNEA, gMonStillFrontPic_Cacnea),
+ STILL_FRONT_PIC(CACTURNE, gMonStillFrontPic_Cacturne),
+ STILL_FRONT_PIC(SNORUNT, gMonStillFrontPic_Snorunt),
+ STILL_FRONT_PIC(GLALIE, gMonStillFrontPic_Glalie),
+ STILL_FRONT_PIC(LUNATONE, gMonStillFrontPic_Lunatone),
+ STILL_FRONT_PIC(SOLROCK, gMonStillFrontPic_Solrock),
+ STILL_FRONT_PIC(AZURILL, gMonStillFrontPic_Azurill),
+ STILL_FRONT_PIC(SPOINK, gMonStillFrontPic_Spoink),
+ STILL_FRONT_PIC(GRUMPIG, gMonStillFrontPic_Grumpig),
+ STILL_FRONT_PIC(PLUSLE, gMonStillFrontPic_Plusle),
+ STILL_FRONT_PIC(MINUN, gMonStillFrontPic_Minun),
+ STILL_FRONT_PIC(MAWILE, gMonStillFrontPic_Mawile),
+ STILL_FRONT_PIC(MEDITITE, gMonStillFrontPic_Meditite),
+ STILL_FRONT_PIC(MEDICHAM, gMonStillFrontPic_Medicham),
+ STILL_FRONT_PIC(SWABLU, gMonStillFrontPic_Swablu),
+ STILL_FRONT_PIC(ALTARIA, gMonStillFrontPic_Altaria),
+ STILL_FRONT_PIC(WYNAUT, gMonStillFrontPic_Wynaut),
+ STILL_FRONT_PIC(DUSKULL, gMonStillFrontPic_Duskull),
+ STILL_FRONT_PIC(DUSCLOPS, gMonStillFrontPic_Dusclops),
+ STILL_FRONT_PIC(ROSELIA, gMonStillFrontPic_Roselia),
+ STILL_FRONT_PIC(SLAKOTH, gMonStillFrontPic_Slakoth),
+ STILL_FRONT_PIC(VIGOROTH, gMonStillFrontPic_Vigoroth),
+ STILL_FRONT_PIC(SLAKING, gMonStillFrontPic_Slaking),
+ STILL_FRONT_PIC(GULPIN, gMonStillFrontPic_Gulpin),
+ STILL_FRONT_PIC(SWALOT, gMonStillFrontPic_Swalot),
+ STILL_FRONT_PIC(TROPIUS, gMonStillFrontPic_Tropius),
+ STILL_FRONT_PIC(WHISMUR, gMonStillFrontPic_Whismur),
+ STILL_FRONT_PIC(LOUDRED, gMonStillFrontPic_Loudred),
+ STILL_FRONT_PIC(EXPLOUD, gMonStillFrontPic_Exploud),
+ STILL_FRONT_PIC(CLAMPERL, gMonStillFrontPic_Clamperl),
+ STILL_FRONT_PIC(HUNTAIL, gMonStillFrontPic_Huntail),
+ STILL_FRONT_PIC(GOREBYSS, gMonStillFrontPic_Gorebyss),
+ STILL_FRONT_PIC(ABSOL, gMonStillFrontPic_Absol),
+ STILL_FRONT_PIC(SHUPPET, gMonStillFrontPic_Shuppet),
+ STILL_FRONT_PIC(BANETTE, gMonStillFrontPic_Banette),
+ STILL_FRONT_PIC(SEVIPER, gMonStillFrontPic_Seviper),
+ STILL_FRONT_PIC(ZANGOOSE, gMonStillFrontPic_Zangoose),
+ STILL_FRONT_PIC(RELICANTH, gMonStillFrontPic_Relicanth),
+ STILL_FRONT_PIC(ARON, gMonStillFrontPic_Aron),
+ STILL_FRONT_PIC(LAIRON, gMonStillFrontPic_Lairon),
+ STILL_FRONT_PIC(AGGRON, gMonStillFrontPic_Aggron),
+ STILL_FRONT_PIC(CASTFORM, gMonStillFrontPic_Castform),
+ STILL_FRONT_PIC(VOLBEAT, gMonStillFrontPic_Volbeat),
+ STILL_FRONT_PIC(ILLUMISE, gMonStillFrontPic_Illumise),
+ STILL_FRONT_PIC(LILEEP, gMonStillFrontPic_Lileep),
+ STILL_FRONT_PIC(CRADILY, gMonStillFrontPic_Cradily),
+ STILL_FRONT_PIC(ANORITH, gMonStillFrontPic_Anorith),
+ STILL_FRONT_PIC(ARMALDO, gMonStillFrontPic_Armaldo),
+ STILL_FRONT_PIC(RALTS, gMonStillFrontPic_Ralts),
+ STILL_FRONT_PIC(KIRLIA, gMonStillFrontPic_Kirlia),
+ STILL_FRONT_PIC(GARDEVOIR, gMonStillFrontPic_Gardevoir),
+ STILL_FRONT_PIC(BAGON, gMonStillFrontPic_Bagon),
+ STILL_FRONT_PIC(SHELGON, gMonStillFrontPic_Shelgon),
+ STILL_FRONT_PIC(SALAMENCE, gMonStillFrontPic_Salamence),
+ STILL_FRONT_PIC(BELDUM, gMonStillFrontPic_Beldum),
+ STILL_FRONT_PIC(METANG, gMonStillFrontPic_Metang),
+ STILL_FRONT_PIC(METAGROSS, gMonStillFrontPic_Metagross),
+ STILL_FRONT_PIC(REGIROCK, gMonStillFrontPic_Regirock),
+ STILL_FRONT_PIC(REGICE, gMonStillFrontPic_Regice),
+ STILL_FRONT_PIC(REGISTEEL, gMonStillFrontPic_Registeel),
+ STILL_FRONT_PIC(KYOGRE, gMonStillFrontPic_Kyogre),
+ STILL_FRONT_PIC(GROUDON, gMonStillFrontPic_Groudon),
+ STILL_FRONT_PIC(RAYQUAZA, gMonStillFrontPic_Rayquaza),
+ STILL_FRONT_PIC(LATIAS, gMonStillFrontPic_Latias),
+ STILL_FRONT_PIC(LATIOS, gMonStillFrontPic_Latios),
+ STILL_FRONT_PIC(JIRACHI, gMonStillFrontPic_Jirachi),
+ STILL_FRONT_PIC(DEOXYS, gMonStillFrontPic_Deoxys),
+ STILL_FRONT_PIC(CHIMECHO, gMonStillFrontPic_Chimecho),
+ STILL_FRONT_PIC(EGG, gMonStillFrontPic_Egg),
+ STILL_FRONT_PIC(UNOWN_B, gMonStillFrontPic_UnownB),
+ STILL_FRONT_PIC(UNOWN_C, gMonStillFrontPic_UnownC),
+ STILL_FRONT_PIC(UNOWN_D, gMonStillFrontPic_UnownD),
+ STILL_FRONT_PIC(UNOWN_E, gMonStillFrontPic_UnownE),
+ STILL_FRONT_PIC(UNOWN_F, gMonStillFrontPic_UnownF),
+ STILL_FRONT_PIC(UNOWN_G, gMonStillFrontPic_UnownG),
+ STILL_FRONT_PIC(UNOWN_H, gMonStillFrontPic_UnownH),
+ STILL_FRONT_PIC(UNOWN_I, gMonStillFrontPic_UnownI),
+ STILL_FRONT_PIC(UNOWN_J, gMonStillFrontPic_UnownJ),
+ STILL_FRONT_PIC(UNOWN_K, gMonStillFrontPic_UnownK),
+ STILL_FRONT_PIC(UNOWN_L, gMonStillFrontPic_UnownL),
+ STILL_FRONT_PIC(UNOWN_M, gMonStillFrontPic_UnownM),
+ STILL_FRONT_PIC(UNOWN_N, gMonStillFrontPic_UnownN),
+ STILL_FRONT_PIC(UNOWN_O, gMonStillFrontPic_UnownO),
+ STILL_FRONT_PIC(UNOWN_P, gMonStillFrontPic_UnownP),
+ STILL_FRONT_PIC(UNOWN_Q, gMonStillFrontPic_UnownQ),
+ STILL_FRONT_PIC(UNOWN_R, gMonStillFrontPic_UnownR),
+ STILL_FRONT_PIC(UNOWN_S, gMonStillFrontPic_UnownS),
+ STILL_FRONT_PIC(UNOWN_T, gMonStillFrontPic_UnownT),
+ STILL_FRONT_PIC(UNOWN_U, gMonStillFrontPic_UnownU),
+ STILL_FRONT_PIC(UNOWN_V, gMonStillFrontPic_UnownV),
+ STILL_FRONT_PIC(UNOWN_W, gMonStillFrontPic_UnownW),
+ STILL_FRONT_PIC(UNOWN_X, gMonStillFrontPic_UnownX),
+ STILL_FRONT_PIC(UNOWN_Y, gMonStillFrontPic_UnownY),
+ STILL_FRONT_PIC(UNOWN_Z, gMonStillFrontPic_UnownZ),
+ STILL_FRONT_PIC(UNOWN_EMARK, gMonStillFrontPic_UnownExclamationMark),
+ STILL_FRONT_PIC(UNOWN_QMARK, gMonStillFrontPic_UnownQuestionMark),
};
diff --git a/src/data/wild_encounters.h b/src/data/wild_encounters.h
new file mode 100644
index 000000000..d1f2eb616
--- /dev/null
+++ b/src/data/wild_encounters.h
@@ -0,0 +1,4573 @@
+// const rom data
+
+/*This file consists of several parts.
+ *First, the actual tables that define the available Pokemon and their level ranges.
+ *Second, the headers for each area that links the tables to the actual maps.
+ *Third, Battle Pyramid-specific tables and headers.
+ *Fourth, Battle Pike-specific tables and headers.
+ *And then finally, Feebas-related data.
+ *You can search for // to jump between the sections.
+ */
+
+ //Start of regular Pokemon tables.
+
+const struct WildPokemon gRoute101_LandMons[] =
+{
+ {2, 2, SPECIES_WURMPLE},
+ {2, 2, SPECIES_POOCHYENA},
+ {2, 2, SPECIES_WURMPLE},
+ {3, 3, SPECIES_WURMPLE},
+ {3, 3, SPECIES_POOCHYENA},
+ {3, 3, SPECIES_POOCHYENA},
+ {3, 3, SPECIES_WURMPLE},
+ {3, 3, SPECIES_POOCHYENA},
+ {2, 2, SPECIES_ZIGZAGOON},
+ {2, 2, SPECIES_ZIGZAGOON},
+ {3, 3, SPECIES_ZIGZAGOON},
+ {3, 3, SPECIES_ZIGZAGOON},
+};
+
+const struct WildPokemonInfo gRoute101_LandMonsInfo = {20, gRoute101_LandMons};
+
+const struct WildPokemon gRoute102_LandMons[] =
+{
+ {3, 3, SPECIES_POOCHYENA},
+ {3, 3, SPECIES_WURMPLE},
+ {4, 4, SPECIES_POOCHYENA},
+ {4, 4, SPECIES_WURMPLE},
+ {3, 3, SPECIES_LOTAD},
+ {4, 4, SPECIES_LOTAD},
+ {3, 3, SPECIES_ZIGZAGOON},
+ {3, 3, SPECIES_ZIGZAGOON},
+ {4, 4, SPECIES_ZIGZAGOON},
+ {4, 4, SPECIES_RALTS},
+ {4, 4, SPECIES_ZIGZAGOON},
+ {3, 3, SPECIES_SEEDOT},
+};
+
+const struct WildPokemonInfo gRoute102_LandMonsInfo = {20, gRoute102_LandMons};
+
+const struct WildPokemon gRoute102_WaterMons[] =
+{
+ {20, 30, SPECIES_MARILL},
+ {10, 20, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+ {20, 30, SPECIES_GOLDEEN},
+};
+
+const struct WildPokemonInfo gRoute102_WaterMonsInfo = {4, gRoute102_WaterMons};
+
+const struct WildPokemon gRoute102_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_CORPHISH},
+ {25, 30, SPECIES_CORPHISH},
+ {30, 35, SPECIES_CORPHISH},
+ {20, 25, SPECIES_CORPHISH},
+ {35, 40, SPECIES_CORPHISH},
+ {40, 45, SPECIES_CORPHISH},
+};
+
+const struct WildPokemonInfo gRoute102_FishingMonsInfo = {30, gRoute102_FishingMons};
+
+const struct WildPokemon gRoute103_LandMons[] =
+{
+ {2, 2, SPECIES_POOCHYENA},
+ {3, 3, SPECIES_POOCHYENA},
+ {3, 3, SPECIES_POOCHYENA},
+ {4, 4, SPECIES_POOCHYENA},
+ {2, 2, SPECIES_WINGULL},
+ {3, 3, SPECIES_ZIGZAGOON},
+ {3, 3, SPECIES_ZIGZAGOON},
+ {4, 4, SPECIES_ZIGZAGOON},
+ {3, 3, SPECIES_WINGULL},
+ {3, 3, SPECIES_WINGULL},
+ {2, 2, SPECIES_WINGULL},
+ {4, 4, SPECIES_WINGULL},
+};
+
+const struct WildPokemonInfo gRoute103_LandMonsInfo = {20, gRoute103_LandMons};
+
+const struct WildPokemon gRoute103_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute103_WaterMonsInfo = {4, gRoute103_WaterMons};
+
+const struct WildPokemon gRoute103_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute103_FishingMonsInfo = {30, gRoute103_FishingMons};
+
+const struct WildPokemon gRoute104_LandMons[] =
+{
+ {4, 4, SPECIES_POOCHYENA},
+ {4, 4, SPECIES_WURMPLE},
+ {5, 5, SPECIES_POOCHYENA},
+ {5, 5, SPECIES_MARILL},
+ {4, 4, SPECIES_MARILL},
+ {5, 5, SPECIES_POOCHYENA},
+ {4, 4, SPECIES_TAILLOW},
+ {5, 5, SPECIES_TAILLOW},
+ {4, 4, SPECIES_WINGULL},
+ {4, 4, SPECIES_WINGULL},
+ {3, 3, SPECIES_WINGULL},
+ {5, 5, SPECIES_WINGULL},
+};
+
+const struct WildPokemonInfo gRoute104_LandMonsInfo = {20, gRoute104_LandMons};
+
+const struct WildPokemon gRoute104_WaterMons[] =
+{
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute104_WaterMonsInfo = {4, gRoute104_WaterMons};
+
+const struct WildPokemon gRoute104_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_MAGIKARP},
+ {25, 30, SPECIES_MAGIKARP},
+ {30, 35, SPECIES_MAGIKARP},
+ {20, 25, SPECIES_MAGIKARP},
+ {35, 40, SPECIES_MAGIKARP},
+ {40, 45, SPECIES_MAGIKARP},
+};
+
+const struct WildPokemonInfo gRoute104_FishingMonsInfo = {30, gRoute104_FishingMons};
+
+const struct WildPokemon gRoute105_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute105_WaterMonsInfo = {4, gRoute105_WaterMons};
+
+const struct WildPokemon gRoute105_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute105_FishingMonsInfo = {30, gRoute105_FishingMons};
+
+const struct WildPokemon gRoute110_LandMons[] =
+{
+ {12, 12, SPECIES_POOCHYENA},
+ {12, 12, SPECIES_ELECTRIKE},
+ {12, 12, SPECIES_GULPIN},
+ {13, 13, SPECIES_ELECTRIKE},
+ {13, 13, SPECIES_MINUN},
+ {13, 13, SPECIES_ODDISH},
+ {13, 13, SPECIES_MINUN},
+ {13, 13, SPECIES_GULPIN},
+ {12, 12, SPECIES_WINGULL},
+ {12, 12, SPECIES_WINGULL},
+ {12, 12, SPECIES_PLUSLE},
+ {13, 13, SPECIES_PLUSLE},
+};
+
+const struct WildPokemonInfo gRoute110_LandMonsInfo = {20, gRoute110_LandMons};
+
+const struct WildPokemon gRoute110_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute110_WaterMonsInfo = {4, gRoute110_WaterMons};
+
+const struct WildPokemon gRoute110_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute110_FishingMonsInfo = {30, gRoute110_FishingMons};
+
+const struct WildPokemon gRoute111_LandMons[] =
+{
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {21, 21, SPECIES_SANDSHREW},
+ {21, 21, SPECIES_TRAPINCH},
+ {19, 19, SPECIES_BALTOY},
+ {21, 21, SPECIES_BALTOY},
+ {19, 19, SPECIES_SANDSHREW},
+ {19, 19, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_BALTOY},
+ {20, 20, SPECIES_CACNEA},
+ {22, 22, SPECIES_CACNEA},
+ {22, 22, SPECIES_CACNEA},
+};
+
+const struct WildPokemonInfo gRoute111_LandMonsInfo = {10, gRoute111_LandMons};
+
+const struct WildPokemon gRoute111_WaterMons[] =
+{
+ {20, 30, SPECIES_MARILL},
+ {10, 20, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+ {20, 30, SPECIES_GOLDEEN},
+};
+
+const struct WildPokemonInfo gRoute111_WaterMonsInfo = {4, gRoute111_WaterMons};
+
+const struct WildPokemon gRoute111_RockSmashMons[] =
+{
+ {10, 15, SPECIES_GEODUDE},
+ {5, 10, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+};
+
+const struct WildPokemonInfo gRoute111_RockSmashMonsInfo = {20, gRoute111_RockSmashMons};
+
+const struct WildPokemon gRoute111_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {20, 25, SPECIES_BARBOACH},
+ {35, 40, SPECIES_BARBOACH},
+ {40, 45, SPECIES_BARBOACH},
+};
+
+const struct WildPokemonInfo gRoute111_FishingMonsInfo = {30, gRoute111_FishingMons};
+
+const struct WildPokemon gRoute112_LandMons[] =
+{
+ {15, 15, SPECIES_NUMEL},
+ {15, 15, SPECIES_NUMEL},
+ {15, 15, SPECIES_MARILL},
+ {14, 14, SPECIES_NUMEL},
+ {14, 14, SPECIES_NUMEL},
+ {14, 14, SPECIES_MARILL},
+ {16, 16, SPECIES_NUMEL},
+ {16, 16, SPECIES_MARILL},
+ {16, 16, SPECIES_NUMEL},
+ {16, 16, SPECIES_NUMEL},
+ {16, 16, SPECIES_NUMEL},
+ {16, 16, SPECIES_NUMEL},
+};
+
+const struct WildPokemonInfo gRoute112_LandMonsInfo = {20, gRoute112_LandMons};
+
+const struct WildPokemon gRoute113_LandMons[] =
+{
+ {15, 15, SPECIES_SPINDA},
+ {15, 15, SPECIES_SPINDA},
+ {15, 15, SPECIES_SLUGMA},
+ {14, 14, SPECIES_SPINDA},
+ {14, 14, SPECIES_SPINDA},
+ {14, 14, SPECIES_SLUGMA},
+ {16, 16, SPECIES_SPINDA},
+ {16, 16, SPECIES_SLUGMA},
+ {16, 16, SPECIES_SPINDA},
+ {16, 16, SPECIES_SKARMORY},
+ {16, 16, SPECIES_SPINDA},
+ {16, 16, SPECIES_SKARMORY},
+};
+
+const struct WildPokemonInfo gRoute113_LandMonsInfo = {20, gRoute113_LandMons};
+
+const struct WildPokemon gRoute114_LandMons[] =
+{
+ {16, 16, SPECIES_SWABLU},
+ {16, 16, SPECIES_LOTAD},
+ {17, 17, SPECIES_SWABLU},
+ {15, 15, SPECIES_SWABLU},
+ {15, 15, SPECIES_LOTAD},
+ {16, 16, SPECIES_LOMBRE},
+ {16, 16, SPECIES_LOMBRE},
+ {18, 18, SPECIES_LOMBRE},
+ {17, 17, SPECIES_SEVIPER},
+ {15, 15, SPECIES_SEVIPER},
+ {17, 17, SPECIES_SEVIPER},
+ {15, 15, SPECIES_NUZLEAF},
+};
+
+const struct WildPokemonInfo gRoute114_LandMonsInfo = {20, gRoute114_LandMons};
+
+const struct WildPokemon gRoute114_WaterMons[] =
+{
+ {20, 30, SPECIES_MARILL},
+ {10, 20, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+ {20, 30, SPECIES_GOLDEEN},
+};
+
+const struct WildPokemonInfo gRoute114_WaterMonsInfo = {4, gRoute114_WaterMons};
+
+const struct WildPokemon gRoute114_RockSmashMons[] =
+{
+ {10, 15, SPECIES_GEODUDE},
+ {5, 10, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+};
+
+const struct WildPokemonInfo gRoute114_RockSmashMonsInfo = {20, gRoute114_RockSmashMons};
+
+const struct WildPokemon gRoute114_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {20, 25, SPECIES_BARBOACH},
+ {35, 40, SPECIES_BARBOACH},
+ {40, 45, SPECIES_BARBOACH},
+};
+
+const struct WildPokemonInfo gRoute114_FishingMonsInfo = {30, gRoute114_FishingMons};
+
+const struct WildPokemon gRoute116_LandMons[] =
+{
+ {6, 6, SPECIES_POOCHYENA},
+ {6, 6, SPECIES_WHISMUR},
+ {6, 6, SPECIES_NINCADA},
+ {7, 7, SPECIES_ABRA},
+ {7, 7, SPECIES_NINCADA},
+ {6, 6, SPECIES_TAILLOW},
+ {7, 7, SPECIES_TAILLOW},
+ {8, 8, SPECIES_TAILLOW},
+ {7, 7, SPECIES_POOCHYENA},
+ {8, 8, SPECIES_POOCHYENA},
+ {7, 7, SPECIES_SKITTY},
+ {8, 8, SPECIES_SKITTY},
+};
+
+const struct WildPokemonInfo gRoute116_LandMonsInfo = {20, gRoute116_LandMons};
+
+const struct WildPokemon gRoute117_LandMons[] =
+{
+ {13, 13, SPECIES_POOCHYENA},
+ {13, 13, SPECIES_ODDISH},
+ {14, 14, SPECIES_POOCHYENA},
+ {14, 14, SPECIES_ODDISH},
+ {13, 13, SPECIES_MARILL},
+ {13, 13, SPECIES_ODDISH},
+ {13, 13, SPECIES_ILLUMISE},
+ {13, 13, SPECIES_ILLUMISE},
+ {14, 14, SPECIES_ILLUMISE},
+ {14, 14, SPECIES_ILLUMISE},
+ {13, 13, SPECIES_VOLBEAT},
+ {13, 13, SPECIES_SEEDOT},
+};
+
+const struct WildPokemonInfo gRoute117_LandMonsInfo = {20, gRoute117_LandMons};
+
+const struct WildPokemon gRoute117_WaterMons[] =
+{
+ {20, 30, SPECIES_MARILL},
+ {10, 20, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+ {20, 30, SPECIES_GOLDEEN},
+};
+
+const struct WildPokemonInfo gRoute117_WaterMonsInfo = {4, gRoute117_WaterMons};
+
+const struct WildPokemon gRoute117_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_CORPHISH},
+ {25, 30, SPECIES_CORPHISH},
+ {30, 35, SPECIES_CORPHISH},
+ {20, 25, SPECIES_CORPHISH},
+ {35, 40, SPECIES_CORPHISH},
+ {40, 45, SPECIES_CORPHISH},
+};
+
+const struct WildPokemonInfo gRoute117_FishingMonsInfo = {30, gRoute117_FishingMons};
+
+const struct WildPokemon gRoute118_LandMons[] =
+{
+ {24, 24, SPECIES_ZIGZAGOON},
+ {24, 24, SPECIES_ELECTRIKE},
+ {26, 26, SPECIES_ZIGZAGOON},
+ {26, 26, SPECIES_ELECTRIKE},
+ {26, 26, SPECIES_LINOONE},
+ {26, 26, SPECIES_MANECTRIC},
+ {25, 25, SPECIES_WINGULL},
+ {25, 25, SPECIES_WINGULL},
+ {26, 26, SPECIES_WINGULL},
+ {26, 26, SPECIES_WINGULL},
+ {27, 27, SPECIES_WINGULL},
+ {25, 25, SPECIES_KECLEON},
+};
+
+const struct WildPokemonInfo gRoute118_LandMonsInfo = {20, gRoute118_LandMons};
+
+const struct WildPokemon gRoute118_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute118_WaterMonsInfo = {4, gRoute118_WaterMons};
+
+const struct WildPokemon gRoute118_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_CARVANHA},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_CARVANHA},
+ {20, 25, SPECIES_CARVANHA},
+ {35, 40, SPECIES_CARVANHA},
+ {40, 45, SPECIES_CARVANHA},
+};
+
+const struct WildPokemonInfo gRoute118_FishingMonsInfo = {30, gRoute118_FishingMons};
+
+const struct WildPokemon gRoute124_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute124_WaterMonsInfo = {4, gRoute124_WaterMons};
+
+const struct WildPokemon gRoute124_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute124_FishingMonsInfo = {30, gRoute124_FishingMons};
+
+const struct WildPokemon gPetalburgWoods_LandMons[] =
+{
+ {5, 5, SPECIES_POOCHYENA},
+ {5, 5, SPECIES_WURMPLE},
+ {5, 5, SPECIES_SHROOMISH},
+ {6, 6, SPECIES_POOCHYENA},
+ {5, 5, SPECIES_SILCOON},
+ {5, 5, SPECIES_CASCOON},
+ {6, 6, SPECIES_WURMPLE},
+ {6, 6, SPECIES_SHROOMISH},
+ {5, 5, SPECIES_TAILLOW},
+ {5, 5, SPECIES_SLAKOTH},
+ {6, 6, SPECIES_TAILLOW},
+ {6, 6, SPECIES_SLAKOTH},
+};
+
+const struct WildPokemonInfo gPetalburgWoods_LandMonsInfo = {20, gPetalburgWoods_LandMons};
+
+const struct WildPokemon gRusturfTunnel_LandMons[] =
+{
+ {6, 6, SPECIES_WHISMUR},
+ {7, 7, SPECIES_WHISMUR},
+ {6, 6, SPECIES_WHISMUR},
+ {6, 6, SPECIES_WHISMUR},
+ {7, 7, SPECIES_WHISMUR},
+ {7, 7, SPECIES_WHISMUR},
+ {5, 5, SPECIES_WHISMUR},
+ {8, 8, SPECIES_WHISMUR},
+ {5, 5, SPECIES_WHISMUR},
+ {8, 8, SPECIES_WHISMUR},
+ {5, 5, SPECIES_WHISMUR},
+ {8, 8, SPECIES_WHISMUR},
+};
+
+const struct WildPokemonInfo gRusturfTunnel_LandMonsInfo = {10, gRusturfTunnel_LandMons};
+
+const struct WildPokemon gGraniteCave_1F_LandMons[] =
+{
+ {7, 7, SPECIES_ZUBAT},
+ {8, 8, SPECIES_MAKUHITA},
+ {7, 7, SPECIES_MAKUHITA},
+ {8, 8, SPECIES_ZUBAT},
+ {9, 9, SPECIES_MAKUHITA},
+ {8, 8, SPECIES_ABRA},
+ {10, 10, SPECIES_MAKUHITA},
+ {6, 6, SPECIES_MAKUHITA},
+ {7, 7, SPECIES_GEODUDE},
+ {8, 8, SPECIES_GEODUDE},
+ {6, 6, SPECIES_GEODUDE},
+ {9, 9, SPECIES_GEODUDE},
+};
+
+const struct WildPokemonInfo gGraniteCave_1F_LandMonsInfo = {10, gGraniteCave_1F_LandMons};
+
+const struct WildPokemon gGraniteCave_B1F_LandMons[] =
+{
+ {9, 9, SPECIES_ZUBAT},
+ {10, 10, SPECIES_ARON},
+ {9, 9, SPECIES_ARON},
+ {11, 11, SPECIES_ARON},
+ {10, 10, SPECIES_ZUBAT},
+ {9, 9, SPECIES_ABRA},
+ {10, 10, SPECIES_MAKUHITA},
+ {11, 11, SPECIES_MAKUHITA},
+ {10, 10, SPECIES_SABLEYE},
+ {10, 10, SPECIES_SABLEYE},
+ {9, 9, SPECIES_SABLEYE},
+ {11, 11, SPECIES_SABLEYE},
+};
+
+const struct WildPokemonInfo gGraniteCave_B1F_LandMonsInfo = {10, gGraniteCave_B1F_LandMons};
+
+const struct WildPokemon gMtPyre_1F_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {23, 23, SPECIES_SHUPPET},
+ {22, 22, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+};
+
+const struct WildPokemonInfo gMtPyre_1F_LandMonsInfo = {10, gMtPyre_1F_LandMons};
+
+const struct WildPokemon gVictoryRoad_1F_LandMons[] =
+{
+ {40, 40, SPECIES_GOLBAT},
+ {40, 40, SPECIES_HARIYAMA},
+ {40, 40, SPECIES_LAIRON},
+ {40, 40, SPECIES_LOUDRED},
+ {36, 36, SPECIES_ZUBAT},
+ {36, 36, SPECIES_MAKUHITA},
+ {38, 38, SPECIES_GOLBAT},
+ {38, 38, SPECIES_HARIYAMA},
+ {36, 36, SPECIES_ARON},
+ {36, 36, SPECIES_WHISMUR},
+ {36, 36, SPECIES_ARON},
+ {36, 36, SPECIES_WHISMUR},
+};
+
+const struct WildPokemonInfo gVictoryRoad_1F_LandMonsInfo = {10, gVictoryRoad_1F_LandMons};
+
+const struct WildPokemon gSafariZone_South_LandMons[] =
+{
+ {25, 25, SPECIES_ODDISH},
+ {27, 27, SPECIES_ODDISH},
+ {25, 25, SPECIES_GIRAFARIG},
+ {27, 27, SPECIES_GIRAFARIG},
+ {25, 25, SPECIES_NATU},
+ {25, 25, SPECIES_DODUO},
+ {25, 25, SPECIES_GLOOM},
+ {27, 27, SPECIES_WOBBUFFET},
+ {25, 25, SPECIES_PIKACHU},
+ {27, 27, SPECIES_WOBBUFFET},
+ {27, 27, SPECIES_PIKACHU},
+ {29, 29, SPECIES_WOBBUFFET},
+};
+
+const struct WildPokemonInfo gSafariZone_South_LandMonsInfo = {25, gSafariZone_South_LandMons};
+
+const struct WildPokemon gUnderwater2_WaterMons[] =
+{
+ {20, 30, SPECIES_CLAMPERL},
+ {20, 30, SPECIES_CHINCHOU},
+ {30, 35, SPECIES_CLAMPERL},
+ {30, 35, SPECIES_RELICANTH},
+ {30, 35, SPECIES_RELICANTH},
+};
+
+const struct WildPokemonInfo gUnderwater2_WaterMonsInfo = {4, gUnderwater2_WaterMons};
+
+const struct WildPokemon gAbandonedShip_Rooms_B1F_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_TENTACOOL},
+ {30, 35, SPECIES_TENTACRUEL},
+};
+
+const struct WildPokemonInfo gAbandonedShip_Rooms_B1F_WaterMonsInfo = {4, gAbandonedShip_Rooms_B1F_WaterMons};
+
+const struct WildPokemon gAbandonedShip_Rooms_B1F_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_TENTACOOL},
+ {25, 30, SPECIES_TENTACOOL},
+ {30, 35, SPECIES_TENTACOOL},
+ {30, 35, SPECIES_TENTACRUEL},
+ {25, 30, SPECIES_TENTACRUEL},
+ {20, 25, SPECIES_TENTACRUEL},
+};
+
+const struct WildPokemonInfo gAbandonedShip_Rooms_B1F_FishingMonsInfo = {20, gAbandonedShip_Rooms_B1F_FishingMons};
+
+const struct WildPokemon gGraniteCave_B2F_LandMons[] =
+{
+ {10, 10, SPECIES_ZUBAT},
+ {11, 11, SPECIES_ARON},
+ {10, 10, SPECIES_ARON},
+ {11, 11, SPECIES_ZUBAT},
+ {12, 12, SPECIES_ARON},
+ {10, 10, SPECIES_ABRA},
+ {10, 10, SPECIES_SABLEYE},
+ {11, 11, SPECIES_SABLEYE},
+ {12, 12, SPECIES_SABLEYE},
+ {10, 10, SPECIES_SABLEYE},
+ {12, 12, SPECIES_SABLEYE},
+ {10, 10, SPECIES_SABLEYE},
+};
+
+const struct WildPokemonInfo gGraniteCave_B2F_LandMonsInfo = {10, gGraniteCave_B2F_LandMons};
+
+const struct WildPokemon gGraniteCave_B2F_RockSmashMons[] =
+{
+ {10, 15, SPECIES_GEODUDE},
+ {10, 20, SPECIES_NOSEPASS},
+ {5, 10, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+};
+
+const struct WildPokemonInfo gGraniteCave_B2F_RockSmashMonsInfo = {20, gGraniteCave_B2F_RockSmashMons};
+
+const struct WildPokemon gFieryPath_LandMons[] =
+{
+ {15, 15, SPECIES_NUMEL},
+ {15, 15, SPECIES_KOFFING},
+ {16, 16, SPECIES_NUMEL},
+ {15, 15, SPECIES_MACHOP},
+ {15, 15, SPECIES_TORKOAL},
+ {15, 15, SPECIES_SLUGMA},
+ {16, 16, SPECIES_KOFFING},
+ {16, 16, SPECIES_MACHOP},
+ {14, 14, SPECIES_TORKOAL},
+ {16, 16, SPECIES_TORKOAL},
+ {14, 14, SPECIES_GRIMER},
+ {14, 14, SPECIES_GRIMER},
+};
+
+const struct WildPokemonInfo gFieryPath_LandMonsInfo = {10, gFieryPath_LandMons};
+
+const struct WildPokemon gMeteorFalls_B1F_2R_LandMons[] =
+{
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {30, 30, SPECIES_BAGON},
+ {35, 35, SPECIES_SOLROCK},
+ {35, 35, SPECIES_BAGON},
+ {37, 37, SPECIES_SOLROCK},
+ {25, 25, SPECIES_BAGON},
+ {39, 39, SPECIES_SOLROCK},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gMeteorFalls_B1F_2R_LandMonsInfo = {10, gMeteorFalls_B1F_2R_LandMons};
+
+const struct WildPokemon gMeteorFalls_B1F_2R_WaterMons[] =
+{
+ {30, 35, SPECIES_GOLBAT},
+ {30, 35, SPECIES_GOLBAT},
+ {25, 35, SPECIES_SOLROCK},
+ {15, 25, SPECIES_SOLROCK},
+ {5, 15, SPECIES_SOLROCK},
+};
+
+const struct WildPokemonInfo gMeteorFalls_B1F_2R_WaterMonsInfo = {4, gMeteorFalls_B1F_2R_WaterMons};
+
+const struct WildPokemon gMeteorFalls_B1F_2R_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {30, 35, SPECIES_WHISCASH},
+ {35, 40, SPECIES_WHISCASH},
+ {40, 45, SPECIES_WHISCASH},
+};
+
+const struct WildPokemonInfo gMeteorFalls_B1F_2R_FishingMonsInfo = {30, gMeteorFalls_B1F_2R_FishingMons};
+
+const struct WildPokemon gJaggedPass_LandMons[] =
+{
+ {21, 21, SPECIES_NUMEL},
+ {21, 21, SPECIES_NUMEL},
+ {21, 21, SPECIES_MACHOP},
+ {20, 20, SPECIES_NUMEL},
+ {20, 20, SPECIES_SPOINK},
+ {20, 20, SPECIES_MACHOP},
+ {21, 21, SPECIES_SPOINK},
+ {22, 22, SPECIES_MACHOP},
+ {22, 22, SPECIES_NUMEL},
+ {22, 22, SPECIES_SPOINK},
+ {22, 22, SPECIES_NUMEL},
+ {22, 22, SPECIES_SPOINK},
+};
+
+const struct WildPokemonInfo gJaggedPass_LandMonsInfo = {20, gJaggedPass_LandMons};
+
+const struct WildPokemon gRoute106_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute106_WaterMonsInfo = {4, gRoute106_WaterMons};
+
+const struct WildPokemon gRoute106_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute106_FishingMonsInfo = {30, gRoute106_FishingMons};
+
+const struct WildPokemon gRoute107_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute107_WaterMonsInfo = {4, gRoute107_WaterMons};
+
+const struct WildPokemon gRoute107_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute107_FishingMonsInfo = {30, gRoute107_FishingMons};
+
+const struct WildPokemon gRoute108_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute108_WaterMonsInfo = {4, gRoute108_WaterMons};
+
+const struct WildPokemon gRoute108_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute108_FishingMonsInfo = {30, gRoute108_FishingMons};
+
+const struct WildPokemon gRoute109_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute109_WaterMonsInfo = {4, gRoute109_WaterMons};
+
+const struct WildPokemon gRoute109_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute109_FishingMonsInfo = {30, gRoute109_FishingMons};
+
+const struct WildPokemon gRoute115_LandMons[] =
+{
+ {23, 23, SPECIES_SWABLU},
+ {23, 23, SPECIES_TAILLOW},
+ {25, 25, SPECIES_SWABLU},
+ {24, 24, SPECIES_TAILLOW},
+ {25, 25, SPECIES_TAILLOW},
+ {25, 25, SPECIES_SWELLOW},
+ {24, 24, SPECIES_JIGGLYPUFF},
+ {25, 25, SPECIES_JIGGLYPUFF},
+ {24, 24, SPECIES_WINGULL},
+ {24, 24, SPECIES_WINGULL},
+ {26, 26, SPECIES_WINGULL},
+ {25, 25, SPECIES_WINGULL},
+};
+
+const struct WildPokemonInfo gRoute115_LandMonsInfo = {20, gRoute115_LandMons};
+
+const struct WildPokemon gRoute115_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute115_WaterMonsInfo = {4, gRoute115_WaterMons};
+
+const struct WildPokemon gRoute115_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute115_FishingMonsInfo = {30, gRoute115_FishingMons};
+
+const struct WildPokemon gNewMauville_Inside_LandMons[] =
+{
+ {24, 24, SPECIES_VOLTORB},
+ {24, 24, SPECIES_MAGNEMITE},
+ {25, 25, SPECIES_VOLTORB},
+ {25, 25, SPECIES_MAGNEMITE},
+ {23, 23, SPECIES_VOLTORB},
+ {23, 23, SPECIES_MAGNEMITE},
+ {26, 26, SPECIES_VOLTORB},
+ {26, 26, SPECIES_MAGNEMITE},
+ {22, 22, SPECIES_VOLTORB},
+ {22, 22, SPECIES_MAGNEMITE},
+ {26, 26, SPECIES_ELECTRODE},
+ {26, 26, SPECIES_MAGNETON},
+};
+
+const struct WildPokemonInfo gNewMauville_Inside_LandMonsInfo = {10, gNewMauville_Inside_LandMons};
+
+const struct WildPokemon gRoute119_LandMons[] =
+{
+ {25, 25, SPECIES_ZIGZAGOON},
+ {25, 25, SPECIES_LINOONE},
+ {27, 27, SPECIES_ZIGZAGOON},
+ {25, 25, SPECIES_ODDISH},
+ {27, 27, SPECIES_LINOONE},
+ {26, 26, SPECIES_ODDISH},
+ {27, 27, SPECIES_ODDISH},
+ {24, 24, SPECIES_ODDISH},
+ {25, 25, SPECIES_TROPIUS},
+ {26, 26, SPECIES_TROPIUS},
+ {27, 27, SPECIES_TROPIUS},
+ {25, 25, SPECIES_KECLEON},
+};
+
+const struct WildPokemonInfo gRoute119_LandMonsInfo = {15, gRoute119_LandMons};
+
+const struct WildPokemon gRoute119_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute119_WaterMonsInfo = {4, gRoute119_WaterMons};
+
+const struct WildPokemon gRoute119_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_CARVANHA},
+ {25, 30, SPECIES_CARVANHA},
+ {30, 35, SPECIES_CARVANHA},
+ {20, 25, SPECIES_CARVANHA},
+ {35, 40, SPECIES_CARVANHA},
+ {40, 45, SPECIES_CARVANHA},
+};
+
+const struct WildPokemonInfo gRoute119_FishingMonsInfo = {30, gRoute119_FishingMons};
+
+const struct WildPokemon gRoute120_LandMons[] =
+{
+ {25, 25, SPECIES_POOCHYENA},
+ {25, 25, SPECIES_MIGHTYENA},
+ {27, 27, SPECIES_MIGHTYENA},
+ {25, 25, SPECIES_ODDISH},
+ {25, 25, SPECIES_MARILL},
+ {26, 26, SPECIES_ODDISH},
+ {27, 27, SPECIES_ODDISH},
+ {27, 27, SPECIES_MARILL},
+ {25, 25, SPECIES_ABSOL},
+ {27, 27, SPECIES_ABSOL},
+ {25, 25, SPECIES_KECLEON},
+ {25, 25, SPECIES_SEEDOT},
+};
+
+const struct WildPokemonInfo gRoute120_LandMonsInfo = {20, gRoute120_LandMons};
+
+const struct WildPokemon gRoute120_WaterMons[] =
+{
+ {20, 30, SPECIES_MARILL},
+ {10, 20, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+ {20, 30, SPECIES_GOLDEEN},
+};
+
+const struct WildPokemonInfo gRoute120_WaterMonsInfo = {4, gRoute120_WaterMons};
+
+const struct WildPokemon gRoute120_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {20, 25, SPECIES_BARBOACH},
+ {35, 40, SPECIES_BARBOACH},
+ {40, 45, SPECIES_BARBOACH},
+};
+
+const struct WildPokemonInfo gRoute120_FishingMonsInfo = {30, gRoute120_FishingMons};
+
+const struct WildPokemon gRoute121_LandMons[] =
+{
+ {26, 26, SPECIES_POOCHYENA},
+ {26, 26, SPECIES_SHUPPET},
+ {26, 26, SPECIES_MIGHTYENA},
+ {28, 28, SPECIES_SHUPPET},
+ {28, 28, SPECIES_MIGHTYENA},
+ {26, 26, SPECIES_ODDISH},
+ {28, 28, SPECIES_ODDISH},
+ {28, 28, SPECIES_GLOOM},
+ {26, 26, SPECIES_WINGULL},
+ {27, 27, SPECIES_WINGULL},
+ {28, 28, SPECIES_WINGULL},
+ {25, 25, SPECIES_KECLEON},
+};
+
+const struct WildPokemonInfo gRoute121_LandMonsInfo = {20, gRoute121_LandMons};
+
+const struct WildPokemon gRoute121_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute121_WaterMonsInfo = {4, gRoute121_WaterMons};
+
+const struct WildPokemon gRoute121_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute121_FishingMonsInfo = {30, gRoute121_FishingMons};
+
+const struct WildPokemon gRoute122_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute122_WaterMonsInfo = {4, gRoute122_WaterMons};
+
+const struct WildPokemon gRoute122_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute122_FishingMonsInfo = {30, gRoute122_FishingMons};
+
+const struct WildPokemon gRoute123_LandMons[] =
+{
+ {26, 26, SPECIES_POOCHYENA},
+ {26, 26, SPECIES_SHUPPET},
+ {26, 26, SPECIES_MIGHTYENA},
+ {28, 28, SPECIES_SHUPPET},
+ {28, 28, SPECIES_MIGHTYENA},
+ {26, 26, SPECIES_ODDISH},
+ {28, 28, SPECIES_ODDISH},
+ {28, 28, SPECIES_GLOOM},
+ {26, 26, SPECIES_WINGULL},
+ {27, 27, SPECIES_WINGULL},
+ {28, 28, SPECIES_WINGULL},
+ {25, 25, SPECIES_KECLEON},
+};
+
+const struct WildPokemonInfo gRoute123_LandMonsInfo = {20, gRoute123_LandMons};
+
+const struct WildPokemon gRoute123_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute123_WaterMonsInfo = {4, gRoute123_WaterMons};
+
+const struct WildPokemon gRoute123_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute123_FishingMonsInfo = {30, gRoute123_FishingMons};
+
+const struct WildPokemon gMtPyre_2F_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {23, 23, SPECIES_SHUPPET},
+ {22, 22, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+};
+
+const struct WildPokemonInfo gMtPyre_2F_LandMonsInfo = {10, gMtPyre_2F_LandMons};
+
+const struct WildPokemon gMtPyre_3F_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {23, 23, SPECIES_SHUPPET},
+ {22, 22, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+};
+
+const struct WildPokemonInfo gMtPyre_3F_LandMonsInfo = {10, gMtPyre_3F_LandMons};
+
+const struct WildPokemon gMtPyre_4F_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {23, 23, SPECIES_SHUPPET},
+ {22, 22, SPECIES_SHUPPET},
+ {27, 27, SPECIES_DUSKULL},
+ {27, 27, SPECIES_DUSKULL},
+ {25, 25, SPECIES_DUSKULL},
+ {29, 29, SPECIES_DUSKULL},
+};
+
+const struct WildPokemonInfo gMtPyre_4F_LandMonsInfo = {10, gMtPyre_4F_LandMons};
+
+const struct WildPokemon gMtPyre_5F_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {23, 23, SPECIES_SHUPPET},
+ {22, 22, SPECIES_SHUPPET},
+ {27, 27, SPECIES_DUSKULL},
+ {27, 27, SPECIES_DUSKULL},
+ {25, 25, SPECIES_DUSKULL},
+ {29, 29, SPECIES_DUSKULL},
+};
+
+const struct WildPokemonInfo gMtPyre_5F_LandMonsInfo = {10, gMtPyre_5F_LandMons};
+
+const struct WildPokemon gMtPyre_6F_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {23, 23, SPECIES_SHUPPET},
+ {22, 22, SPECIES_SHUPPET},
+ {27, 27, SPECIES_DUSKULL},
+ {27, 27, SPECIES_DUSKULL},
+ {25, 25, SPECIES_DUSKULL},
+ {29, 29, SPECIES_DUSKULL},
+};
+
+const struct WildPokemonInfo gMtPyre_6F_LandMonsInfo = {10, gMtPyre_6F_LandMons};
+
+const struct WildPokemon gMtPyre_Exterior_LandMons[] =
+{
+ {27, 27, SPECIES_SHUPPET},
+ {27, 27, SPECIES_SHUPPET},
+ {28, 28, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {29, 29, SPECIES_VULPIX},
+ {27, 27, SPECIES_VULPIX},
+ {29, 29, SPECIES_VULPIX},
+ {25, 25, SPECIES_VULPIX},
+ {27, 27, SPECIES_WINGULL},
+ {27, 27, SPECIES_WINGULL},
+ {26, 26, SPECIES_WINGULL},
+ {28, 28, SPECIES_WINGULL},
+};
+
+const struct WildPokemonInfo gMtPyre_Exterior_LandMonsInfo = {10, gMtPyre_Exterior_LandMons};
+
+const struct WildPokemon gMtPyre_Summit_LandMons[] =
+{
+ {28, 28, SPECIES_SHUPPET},
+ {29, 29, SPECIES_SHUPPET},
+ {27, 27, SPECIES_SHUPPET},
+ {26, 26, SPECIES_SHUPPET},
+ {30, 30, SPECIES_SHUPPET},
+ {25, 25, SPECIES_SHUPPET},
+ {24, 24, SPECIES_SHUPPET},
+ {28, 28, SPECIES_DUSKULL},
+ {26, 26, SPECIES_DUSKULL},
+ {30, 30, SPECIES_DUSKULL},
+ {28, 28, SPECIES_CHIMECHO},
+ {28, 28, SPECIES_CHIMECHO},
+};
+
+const struct WildPokemonInfo gMtPyre_Summit_LandMonsInfo = {10, gMtPyre_Summit_LandMons};
+
+const struct WildPokemon gGraniteCave_StevensRoom_LandMons[] =
+{
+ {7, 7, SPECIES_ZUBAT},
+ {8, 8, SPECIES_MAKUHITA},
+ {7, 7, SPECIES_MAKUHITA},
+ {8, 8, SPECIES_ZUBAT},
+ {9, 9, SPECIES_MAKUHITA},
+ {8, 8, SPECIES_ABRA},
+ {10, 10, SPECIES_MAKUHITA},
+ {6, 6, SPECIES_MAKUHITA},
+ {7, 7, SPECIES_ARON},
+ {8, 8, SPECIES_ARON},
+ {7, 7, SPECIES_ARON},
+ {8, 8, SPECIES_ARON},
+};
+
+const struct WildPokemonInfo gGraniteCave_StevensRoom_LandMonsInfo = {10, gGraniteCave_StevensRoom_LandMons};
+
+const struct WildPokemon gRoute125_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute125_WaterMonsInfo = {4, gRoute125_WaterMons};
+
+const struct WildPokemon gRoute125_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute125_FishingMonsInfo = {30, gRoute125_FishingMons};
+
+const struct WildPokemon gRoute126_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute126_WaterMonsInfo = {4, gRoute126_WaterMons};
+
+const struct WildPokemon gRoute126_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute126_FishingMonsInfo = {30, gRoute126_FishingMons};
+
+const struct WildPokemon gRoute127_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute127_WaterMonsInfo = {4, gRoute127_WaterMons};
+
+const struct WildPokemon gRoute127_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute127_FishingMonsInfo = {30, gRoute127_FishingMons};
+
+const struct WildPokemon gRoute128_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute128_WaterMonsInfo = {4, gRoute128_WaterMons};
+
+const struct WildPokemon gRoute128_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_LUVDISC},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_LUVDISC},
+ {30, 35, SPECIES_WAILMER},
+ {30, 35, SPECIES_CORSOLA},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute128_FishingMonsInfo = {30, gRoute128_FishingMons};
+
+const struct WildPokemon gRoute129_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_WAILORD},
+};
+
+const struct WildPokemonInfo gRoute129_WaterMonsInfo = {4, gRoute129_WaterMons};
+
+const struct WildPokemon gRoute129_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute129_FishingMonsInfo = {30, gRoute129_FishingMons};
+
+const struct WildPokemon gRoute130_LandMons[] =
+{
+ {30, 30, SPECIES_WYNAUT},
+ {35, 35, SPECIES_WYNAUT},
+ {25, 25, SPECIES_WYNAUT},
+ {40, 40, SPECIES_WYNAUT},
+ {20, 20, SPECIES_WYNAUT},
+ {45, 45, SPECIES_WYNAUT},
+ {15, 15, SPECIES_WYNAUT},
+ {50, 50, SPECIES_WYNAUT},
+ {10, 10, SPECIES_WYNAUT},
+ {5, 5, SPECIES_WYNAUT},
+ {10, 10, SPECIES_WYNAUT},
+ {5, 5, SPECIES_WYNAUT},
+};
+
+const struct WildPokemonInfo gRoute130_LandMonsInfo = {20, gRoute130_LandMons};
+
+const struct WildPokemon gRoute130_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute130_WaterMonsInfo = {4, gRoute130_WaterMons};
+
+const struct WildPokemon gRoute130_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute130_FishingMonsInfo = {30, gRoute130_FishingMons};
+
+const struct WildPokemon gRoute131_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute131_WaterMonsInfo = {4, gRoute131_WaterMons};
+
+const struct WildPokemon gRoute131_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute131_FishingMonsInfo = {30, gRoute131_FishingMons};
+
+const struct WildPokemon gRoute132_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute132_WaterMonsInfo = {4, gRoute132_WaterMons};
+
+const struct WildPokemon gRoute132_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_HORSEA},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute132_FishingMonsInfo = {30, gRoute132_FishingMons};
+
+const struct WildPokemon gRoute133_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute133_WaterMonsInfo = {4, gRoute133_WaterMons};
+
+const struct WildPokemon gRoute133_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_HORSEA},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute133_FishingMonsInfo = {30, gRoute133_FishingMons};
+
+const struct WildPokemon gRoute134_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gRoute134_WaterMonsInfo = {4, gRoute134_WaterMons};
+
+const struct WildPokemon gRoute134_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_HORSEA},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gRoute134_FishingMonsInfo = {30, gRoute134_FishingMons};
+
+const struct WildPokemon gAbandonedShip_HiddenFloorCorridors_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_TENTACOOL},
+ {30, 35, SPECIES_TENTACRUEL},
+};
+
+const struct WildPokemonInfo gAbandonedShip_HiddenFloorCorridors_WaterMonsInfo = {4, gAbandonedShip_HiddenFloorCorridors_WaterMons};
+
+const struct WildPokemon gAbandonedShip_HiddenFloorCorridors_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_TENTACOOL},
+ {25, 30, SPECIES_TENTACOOL},
+ {30, 35, SPECIES_TENTACOOL},
+ {30, 35, SPECIES_TENTACRUEL},
+ {25, 30, SPECIES_TENTACRUEL},
+ {20, 25, SPECIES_TENTACRUEL},
+};
+
+const struct WildPokemonInfo gAbandonedShip_HiddenFloorCorridors_FishingMonsInfo = {20, gAbandonedShip_HiddenFloorCorridors_FishingMons};
+
+const struct WildPokemon gSeafloorCavern_Room1_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room1_LandMonsInfo = {4, gSeafloorCavern_Room1_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room2_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room2_LandMonsInfo = {4, gSeafloorCavern_Room2_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room3_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room3_LandMonsInfo = {4, gSeafloorCavern_Room3_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room4_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room4_LandMonsInfo = {4, gSeafloorCavern_Room4_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room5_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room5_LandMonsInfo = {4, gSeafloorCavern_Room5_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room6_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room6_LandMonsInfo = {4, gSeafloorCavern_Room6_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room6_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_GOLBAT},
+ {30, 35, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room6_WaterMonsInfo = {4, gSeafloorCavern_Room6_WaterMons};
+
+const struct WildPokemon gSeafloorCavern_Room6_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room6_FishingMonsInfo = {10, gSeafloorCavern_Room6_FishingMons};
+
+const struct WildPokemon gSeafloorCavern_Room7_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room7_LandMonsInfo = {4, gSeafloorCavern_Room7_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Room7_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_GOLBAT},
+ {30, 35, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room7_WaterMonsInfo = {4, gSeafloorCavern_Room7_WaterMons};
+
+const struct WildPokemon gSeafloorCavern_Room7_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room7_FishingMonsInfo = {10, gSeafloorCavern_Room7_FishingMons};
+
+const struct WildPokemon gSeafloorCavern_Room8_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Room8_LandMonsInfo = {4, gSeafloorCavern_Room8_LandMons};
+
+const struct WildPokemon gSeafloorCavern_Entrance_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_GOLBAT},
+ {30, 35, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Entrance_WaterMonsInfo = {4, gSeafloorCavern_Entrance_WaterMons};
+
+const struct WildPokemon gSeafloorCavern_Entrance_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gSeafloorCavern_Entrance_FishingMonsInfo = {10, gSeafloorCavern_Entrance_FishingMons};
+
+const struct WildPokemon gCaveOfOrigin_Entrance_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {33, 33, SPECIES_ZUBAT},
+ {28, 28, SPECIES_ZUBAT},
+ {29, 29, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {35, 35, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gCaveOfOrigin_Entrance_LandMonsInfo = {4, gCaveOfOrigin_Entrance_LandMons};
+
+const struct WildPokemon gCaveOfOrigin_1F_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SABLEYE},
+ {32, 32, SPECIES_SABLEYE},
+ {34, 34, SPECIES_SABLEYE},
+ {33, 33, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gCaveOfOrigin_1F_LandMonsInfo = {4, gCaveOfOrigin_1F_LandMons};
+
+const struct WildPokemon gCaveOfOrigin_UnusedRubySapphireMap1_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SABLEYE},
+ {32, 32, SPECIES_SABLEYE},
+ {34, 34, SPECIES_SABLEYE},
+ {33, 33, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gCaveOfOrigin_UnusedRubySapphireMap1_LandMonsInfo = {4, gCaveOfOrigin_UnusedRubySapphireMap1_LandMons};
+
+const struct WildPokemon gCaveOfOrigin_UnusedRubySapphireMap2_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SABLEYE},
+ {32, 32, SPECIES_SABLEYE},
+ {34, 34, SPECIES_SABLEYE},
+ {33, 33, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gCaveOfOrigin_UnusedRubySapphireMap2_LandMonsInfo = {4, gCaveOfOrigin_UnusedRubySapphireMap2_LandMons};
+
+const struct WildPokemon gCaveOfOrigin_UnusedRubySapphireMap3_LandMons[] =
+{
+ {30, 30, SPECIES_ZUBAT},
+ {31, 31, SPECIES_ZUBAT},
+ {32, 32, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SABLEYE},
+ {32, 32, SPECIES_SABLEYE},
+ {34, 34, SPECIES_SABLEYE},
+ {33, 33, SPECIES_ZUBAT},
+ {34, 34, SPECIES_ZUBAT},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {36, 36, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gCaveOfOrigin_UnusedRubySapphireMap3_LandMonsInfo = {4, gCaveOfOrigin_UnusedRubySapphireMap3_LandMons};
+
+const struct WildPokemon gNewMauville_Entrance_LandMons[] =
+{
+ {24, 24, SPECIES_VOLTORB},
+ {24, 24, SPECIES_MAGNEMITE},
+ {25, 25, SPECIES_VOLTORB},
+ {25, 25, SPECIES_MAGNEMITE},
+ {23, 23, SPECIES_VOLTORB},
+ {23, 23, SPECIES_MAGNEMITE},
+ {26, 26, SPECIES_VOLTORB},
+ {26, 26, SPECIES_MAGNEMITE},
+ {22, 22, SPECIES_VOLTORB},
+ {22, 22, SPECIES_MAGNEMITE},
+ {22, 22, SPECIES_VOLTORB},
+ {22, 22, SPECIES_MAGNEMITE},
+};
+
+const struct WildPokemonInfo gNewMauville_Entrance_LandMonsInfo = {10, gNewMauville_Entrance_LandMons};
+
+const struct WildPokemon gSafariZone_Southwest_LandMons[] =
+{
+ {25, 25, SPECIES_ODDISH},
+ {27, 27, SPECIES_ODDISH},
+ {25, 25, SPECIES_GIRAFARIG},
+ {27, 27, SPECIES_GIRAFARIG},
+ {25, 25, SPECIES_NATU},
+ {27, 27, SPECIES_DODUO},
+ {25, 25, SPECIES_GLOOM},
+ {27, 27, SPECIES_WOBBUFFET},
+ {25, 25, SPECIES_PIKACHU},
+ {27, 27, SPECIES_WOBBUFFET},
+ {27, 27, SPECIES_PIKACHU},
+ {29, 29, SPECIES_WOBBUFFET},
+};
+
+const struct WildPokemonInfo gSafariZone_Southwest_LandMonsInfo = {25, gSafariZone_Southwest_LandMons};
+
+const struct WildPokemon gSafariZone_Southwest_WaterMons[] =
+{
+ {20, 30, SPECIES_PSYDUCK},
+ {20, 30, SPECIES_PSYDUCK},
+ {30, 35, SPECIES_PSYDUCK},
+ {30, 35, SPECIES_PSYDUCK},
+ {30, 35, SPECIES_PSYDUCK},
+};
+
+const struct WildPokemonInfo gSafariZone_Southwest_WaterMonsInfo = {9, gSafariZone_Southwest_WaterMons};
+
+const struct WildPokemon gSafariZone_Southwest_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 25, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_GOLDEEN},
+ {25, 30, SPECIES_GOLDEEN},
+ {30, 35, SPECIES_GOLDEEN},
+ {30, 35, SPECIES_SEAKING},
+ {35, 40, SPECIES_SEAKING},
+ {25, 30, SPECIES_SEAKING},
+};
+
+const struct WildPokemonInfo gSafariZone_Southwest_FishingMonsInfo = {35, gSafariZone_Southwest_FishingMons};
+
+const struct WildPokemon gSafariZone_North_LandMons[] =
+{
+ {27, 27, SPECIES_PHANPY},
+ {27, 27, SPECIES_ODDISH},
+ {29, 29, SPECIES_PHANPY},
+ {29, 29, SPECIES_ODDISH},
+ {27, 27, SPECIES_NATU},
+ {29, 29, SPECIES_GLOOM},
+ {31, 31, SPECIES_GLOOM},
+ {29, 29, SPECIES_NATU},
+ {29, 29, SPECIES_XATU},
+ {27, 27, SPECIES_HERACROSS},
+ {31, 31, SPECIES_XATU},
+ {29, 29, SPECIES_HERACROSS},
+};
+
+const struct WildPokemonInfo gSafariZone_North_LandMonsInfo = {25, gSafariZone_North_LandMons};
+
+const struct WildPokemon gSafariZone_North_RockSmashMons[] =
+{
+ {10, 15, SPECIES_GEODUDE},
+ {5, 10, SPECIES_GEODUDE},
+ {15, 20, SPECIES_GEODUDE},
+ {20, 25, SPECIES_GEODUDE},
+ {25, 30, SPECIES_GEODUDE},
+};
+
+const struct WildPokemonInfo gSafariZone_North_RockSmashMonsInfo = {25, gSafariZone_North_RockSmashMons};
+
+const struct WildPokemon gSafariZone_Northwest_LandMons[] =
+{
+ {27, 27, SPECIES_RHYHORN},
+ {27, 27, SPECIES_ODDISH},
+ {29, 29, SPECIES_RHYHORN},
+ {29, 29, SPECIES_ODDISH},
+ {27, 27, SPECIES_DODUO},
+ {29, 29, SPECIES_GLOOM},
+ {31, 31, SPECIES_GLOOM},
+ {29, 29, SPECIES_DODUO},
+ {29, 29, SPECIES_DODRIO},
+ {27, 27, SPECIES_PINSIR},
+ {31, 31, SPECIES_DODRIO},
+ {29, 29, SPECIES_PINSIR},
+};
+
+const struct WildPokemonInfo gSafariZone_Northwest_LandMonsInfo = {25, gSafariZone_Northwest_LandMons};
+
+const struct WildPokemon gSafariZone_Northwest_WaterMons[] =
+{
+ {20, 30, SPECIES_PSYDUCK},
+ {20, 30, SPECIES_PSYDUCK},
+ {30, 35, SPECIES_PSYDUCK},
+ {30, 35, SPECIES_GOLDUCK},
+ {25, 40, SPECIES_GOLDUCK},
+};
+
+const struct WildPokemonInfo gSafariZone_Northwest_WaterMonsInfo = {9, gSafariZone_Northwest_WaterMons};
+
+const struct WildPokemon gSafariZone_Northwest_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 25, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_GOLDEEN},
+ {25, 30, SPECIES_GOLDEEN},
+ {30, 35, SPECIES_GOLDEEN},
+ {30, 35, SPECIES_SEAKING},
+ {35, 40, SPECIES_SEAKING},
+ {25, 30, SPECIES_SEAKING},
+};
+
+const struct WildPokemonInfo gSafariZone_Northwest_FishingMonsInfo = {35, gSafariZone_Northwest_FishingMons};
+
+const struct WildPokemon gVictoryRoad_B1F_LandMons[] =
+{
+ {40, 40, SPECIES_GOLBAT},
+ {40, 40, SPECIES_HARIYAMA},
+ {40, 40, SPECIES_LAIRON},
+ {40, 40, SPECIES_LAIRON},
+ {38, 38, SPECIES_GOLBAT},
+ {38, 38, SPECIES_HARIYAMA},
+ {42, 42, SPECIES_GOLBAT},
+ {42, 42, SPECIES_HARIYAMA},
+ {42, 42, SPECIES_LAIRON},
+ {38, 38, SPECIES_MAWILE},
+ {42, 42, SPECIES_LAIRON},
+ {38, 38, SPECIES_MAWILE},
+};
+
+const struct WildPokemonInfo gVictoryRoad_B1F_LandMonsInfo = {10, gVictoryRoad_B1F_LandMons};
+
+const struct WildPokemon gVictoryRoad_B1F_RockSmashMons[] =
+{
+ {30, 40, SPECIES_GRAVELER},
+ {30, 40, SPECIES_GEODUDE},
+ {35, 40, SPECIES_GRAVELER},
+ {35, 40, SPECIES_GRAVELER},
+ {35, 40, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gVictoryRoad_B1F_RockSmashMonsInfo = {20, gVictoryRoad_B1F_RockSmashMons};
+
+const struct WildPokemon gVictoryRoad_B2F_LandMons[] =
+{
+ {40, 40, SPECIES_GOLBAT},
+ {40, 40, SPECIES_SABLEYE},
+ {40, 40, SPECIES_LAIRON},
+ {40, 40, SPECIES_LAIRON},
+ {42, 42, SPECIES_GOLBAT},
+ {42, 42, SPECIES_SABLEYE},
+ {44, 44, SPECIES_GOLBAT},
+ {44, 44, SPECIES_SABLEYE},
+ {42, 42, SPECIES_LAIRON},
+ {42, 42, SPECIES_MAWILE},
+ {44, 44, SPECIES_LAIRON},
+ {44, 44, SPECIES_MAWILE},
+};
+
+const struct WildPokemonInfo gVictoryRoad_B2F_LandMonsInfo = {10, gVictoryRoad_B2F_LandMons};
+
+const struct WildPokemon gVictoryRoad_B2F_WaterMons[] =
+{
+ {30, 35, SPECIES_GOLBAT},
+ {25, 30, SPECIES_GOLBAT},
+ {35, 40, SPECIES_GOLBAT},
+ {35, 40, SPECIES_GOLBAT},
+ {35, 40, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gVictoryRoad_B2F_WaterMonsInfo = {4, gVictoryRoad_B2F_WaterMons};
+
+const struct WildPokemon gVictoryRoad_B2F_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {30, 35, SPECIES_WHISCASH},
+ {35, 40, SPECIES_WHISCASH},
+ {40, 45, SPECIES_WHISCASH},
+};
+
+const struct WildPokemonInfo gVictoryRoad_B2F_FishingMonsInfo = {30, gVictoryRoad_B2F_FishingMons};
+
+const struct WildPokemon gMeteorFalls_1F_1R_LandMons[] =
+{
+ {16, 16, SPECIES_ZUBAT},
+ {17, 17, SPECIES_ZUBAT},
+ {18, 18, SPECIES_ZUBAT},
+ {15, 15, SPECIES_ZUBAT},
+ {14, 14, SPECIES_ZUBAT},
+ {16, 16, SPECIES_SOLROCK},
+ {18, 18, SPECIES_SOLROCK},
+ {14, 14, SPECIES_SOLROCK},
+ {19, 19, SPECIES_ZUBAT},
+ {20, 20, SPECIES_ZUBAT},
+ {19, 19, SPECIES_ZUBAT},
+ {20, 20, SPECIES_ZUBAT},
+};
+
+const struct WildPokemonInfo gMeteorFalls_1F_1R_LandMonsInfo = {10, gMeteorFalls_1F_1R_LandMons};
+
+const struct WildPokemon gMeteorFalls_1F_1R_WaterMons[] =
+{
+ {5, 35, SPECIES_ZUBAT},
+ {30, 35, SPECIES_ZUBAT},
+ {25, 35, SPECIES_SOLROCK},
+ {15, 25, SPECIES_SOLROCK},
+ {5, 15, SPECIES_SOLROCK},
+};
+
+const struct WildPokemonInfo gMeteorFalls_1F_1R_WaterMonsInfo = {4, gMeteorFalls_1F_1R_WaterMons};
+
+const struct WildPokemon gMeteorFalls_1F_1R_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {20, 25, SPECIES_BARBOACH},
+ {35, 40, SPECIES_BARBOACH},
+ {40, 45, SPECIES_BARBOACH},
+};
+
+const struct WildPokemonInfo gMeteorFalls_1F_1R_FishingMonsInfo = {30, gMeteorFalls_1F_1R_FishingMons};
+
+const struct WildPokemon gMeteorFalls_1F_2R_LandMons[] =
+{
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_SOLROCK},
+ {33, 33, SPECIES_SOLROCK},
+ {37, 37, SPECIES_SOLROCK},
+ {35, 35, SPECIES_GOLBAT},
+ {39, 39, SPECIES_SOLROCK},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gMeteorFalls_1F_2R_LandMonsInfo = {10, gMeteorFalls_1F_2R_LandMons};
+
+const struct WildPokemon gMeteorFalls_1F_2R_WaterMons[] =
+{
+ {30, 35, SPECIES_GOLBAT},
+ {30, 35, SPECIES_GOLBAT},
+ {25, 35, SPECIES_SOLROCK},
+ {15, 25, SPECIES_SOLROCK},
+ {5, 15, SPECIES_SOLROCK},
+};
+
+const struct WildPokemonInfo gMeteorFalls_1F_2R_WaterMonsInfo = {4, gMeteorFalls_1F_2R_WaterMons};
+
+const struct WildPokemon gMeteorFalls_1F_2R_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {30, 35, SPECIES_WHISCASH},
+ {35, 40, SPECIES_WHISCASH},
+ {40, 45, SPECIES_WHISCASH},
+};
+
+const struct WildPokemonInfo gMeteorFalls_1F_2R_FishingMonsInfo = {30, gMeteorFalls_1F_2R_FishingMons};
+
+const struct WildPokemon gMeteorFalls_B1F_1R_LandMons[] =
+{
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_SOLROCK},
+ {33, 33, SPECIES_SOLROCK},
+ {37, 37, SPECIES_SOLROCK},
+ {35, 35, SPECIES_GOLBAT},
+ {39, 39, SPECIES_SOLROCK},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gMeteorFalls_B1F_1R_LandMonsInfo = {10, gMeteorFalls_B1F_1R_LandMons};
+
+const struct WildPokemon gMeteorFalls_B1F_1R_WaterMons[] =
+{
+ {30, 35, SPECIES_GOLBAT},
+ {30, 35, SPECIES_GOLBAT},
+ {25, 35, SPECIES_SOLROCK},
+ {15, 25, SPECIES_SOLROCK},
+ {5, 15, SPECIES_SOLROCK},
+};
+
+const struct WildPokemonInfo gMeteorFalls_B1F_1R_WaterMonsInfo = {4, gMeteorFalls_B1F_1R_WaterMons};
+
+const struct WildPokemon gMeteorFalls_B1F_1R_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_BARBOACH},
+ {25, 30, SPECIES_BARBOACH},
+ {30, 35, SPECIES_BARBOACH},
+ {30, 35, SPECIES_WHISCASH},
+ {35, 40, SPECIES_WHISCASH},
+ {40, 45, SPECIES_WHISCASH},
+};
+
+const struct WildPokemonInfo gMeteorFalls_B1F_1R_FishingMonsInfo = {30, gMeteorFalls_B1F_1R_FishingMons};
+
+const struct WildPokemon gShoalCave_LowTideStairsRoom_LandMons[] =
+{
+ {26, 26, SPECIES_ZUBAT},
+ {26, 26, SPECIES_SPHEAL},
+ {28, 28, SPECIES_ZUBAT},
+ {28, 28, SPECIES_SPHEAL},
+ {30, 30, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SPHEAL},
+ {32, 32, SPECIES_ZUBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideStairsRoom_LandMonsInfo = {10, gShoalCave_LowTideStairsRoom_LandMons};
+
+const struct WildPokemon gShoalCave_LowTideLowerRoom_LandMons[] =
+{
+ {26, 26, SPECIES_ZUBAT},
+ {26, 26, SPECIES_SPHEAL},
+ {28, 28, SPECIES_ZUBAT},
+ {28, 28, SPECIES_SPHEAL},
+ {30, 30, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SPHEAL},
+ {32, 32, SPECIES_ZUBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideLowerRoom_LandMonsInfo = {10, gShoalCave_LowTideLowerRoom_LandMons};
+
+const struct WildPokemon gShoalCave_LowTideInnerRoom_LandMons[] =
+{
+ {26, 26, SPECIES_ZUBAT},
+ {26, 26, SPECIES_SPHEAL},
+ {28, 28, SPECIES_ZUBAT},
+ {28, 28, SPECIES_SPHEAL},
+ {30, 30, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SPHEAL},
+ {32, 32, SPECIES_ZUBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideInnerRoom_LandMonsInfo = {10, gShoalCave_LowTideInnerRoom_LandMons};
+
+const struct WildPokemon gShoalCave_LowTideInnerRoom_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_ZUBAT},
+ {25, 30, SPECIES_SPHEAL},
+ {25, 30, SPECIES_SPHEAL},
+ {25, 35, SPECIES_SPHEAL},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideInnerRoom_WaterMonsInfo = {4, gShoalCave_LowTideInnerRoom_WaterMons};
+
+const struct WildPokemon gShoalCave_LowTideInnerRoom_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideInnerRoom_FishingMonsInfo = {10, gShoalCave_LowTideInnerRoom_FishingMons};
+
+const struct WildPokemon gShoalCave_LowTideEntranceRoom_LandMons[] =
+{
+ {26, 26, SPECIES_ZUBAT},
+ {26, 26, SPECIES_SPHEAL},
+ {28, 28, SPECIES_ZUBAT},
+ {28, 28, SPECIES_SPHEAL},
+ {30, 30, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SPHEAL},
+ {32, 32, SPECIES_ZUBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+ {32, 32, SPECIES_GOLBAT},
+ {32, 32, SPECIES_SPHEAL},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideEntranceRoom_LandMonsInfo = {10, gShoalCave_LowTideEntranceRoom_LandMons};
+
+const struct WildPokemon gShoalCave_LowTideEntranceRoom_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {5, 35, SPECIES_ZUBAT},
+ {25, 30, SPECIES_SPHEAL},
+ {25, 30, SPECIES_SPHEAL},
+ {25, 35, SPECIES_SPHEAL},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideEntranceRoom_WaterMonsInfo = {4, gShoalCave_LowTideEntranceRoom_WaterMons};
+
+const struct WildPokemon gShoalCave_LowTideEntranceRoom_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideEntranceRoom_FishingMonsInfo = {10, gShoalCave_LowTideEntranceRoom_FishingMons};
+
+const struct WildPokemon gLilycoveCity_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gLilycoveCity_WaterMonsInfo = {4, gLilycoveCity_WaterMons};
+
+const struct WildPokemon gLilycoveCity_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_STARYU},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gLilycoveCity_FishingMonsInfo = {10, gLilycoveCity_FishingMons};
+
+const struct WildPokemon gDewfordTown_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gDewfordTown_WaterMonsInfo = {4, gDewfordTown_WaterMons};
+
+const struct WildPokemon gDewfordTown_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gDewfordTown_FishingMonsInfo = {10, gDewfordTown_FishingMons};
+
+const struct WildPokemon gSlateportCity_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gSlateportCity_WaterMonsInfo = {4, gSlateportCity_WaterMons};
+
+const struct WildPokemon gSlateportCity_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_WAILMER},
+ {20, 25, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gSlateportCity_FishingMonsInfo = {10, gSlateportCity_FishingMons};
+
+const struct WildPokemon gMossdeepCity_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gMossdeepCity_WaterMonsInfo = {4, gMossdeepCity_WaterMons};
+
+const struct WildPokemon gMossdeepCity_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gMossdeepCity_FishingMonsInfo = {10, gMossdeepCity_FishingMons};
+
+const struct WildPokemon gPacifidlogTown_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gPacifidlogTown_WaterMonsInfo = {4, gPacifidlogTown_WaterMons};
+
+const struct WildPokemon gPacifidlogTown_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_SHARPEDO},
+ {30, 35, SPECIES_WAILMER},
+ {25, 30, SPECIES_WAILMER},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gPacifidlogTown_FishingMonsInfo = {10, gPacifidlogTown_FishingMons};
+
+const struct WildPokemon gEverGrandeCity_WaterMons[] =
+{
+ {5, 35, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_WINGULL},
+ {15, 25, SPECIES_WINGULL},
+ {25, 30, SPECIES_PELIPPER},
+ {25, 30, SPECIES_PELIPPER},
+};
+
+const struct WildPokemonInfo gEverGrandeCity_WaterMonsInfo = {4, gEverGrandeCity_WaterMons};
+
+const struct WildPokemon gEverGrandeCity_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_LUVDISC},
+ {10, 30, SPECIES_WAILMER},
+ {30, 35, SPECIES_LUVDISC},
+ {30, 35, SPECIES_WAILMER},
+ {30, 35, SPECIES_CORSOLA},
+ {35, 40, SPECIES_WAILMER},
+ {40, 45, SPECIES_WAILMER},
+};
+
+const struct WildPokemonInfo gEverGrandeCity_FishingMonsInfo = {10, gEverGrandeCity_FishingMons};
+
+const struct WildPokemon gPetalburgCity_WaterMons[] =
+{
+ {20, 30, SPECIES_MARILL},
+ {10, 20, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+ {5, 10, SPECIES_MARILL},
+};
+
+const struct WildPokemonInfo gPetalburgCity_WaterMonsInfo = {1, gPetalburgCity_WaterMons};
+
+const struct WildPokemon gPetalburgCity_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_GOLDEEN},
+ {10, 30, SPECIES_CORPHISH},
+ {25, 30, SPECIES_CORPHISH},
+ {30, 35, SPECIES_CORPHISH},
+ {20, 25, SPECIES_CORPHISH},
+ {35, 40, SPECIES_CORPHISH},
+ {40, 45, SPECIES_CORPHISH},
+};
+
+const struct WildPokemonInfo gPetalburgCity_FishingMonsInfo = {10, gPetalburgCity_FishingMons};
+
+const struct WildPokemon gUnderwater1_WaterMons[] =
+{
+ {20, 30, SPECIES_CLAMPERL},
+ {20, 30, SPECIES_CHINCHOU},
+ {30, 35, SPECIES_CLAMPERL},
+ {30, 35, SPECIES_RELICANTH},
+ {30, 35, SPECIES_RELICANTH},
+};
+
+const struct WildPokemonInfo gUnderwater1_WaterMonsInfo = {4, gUnderwater1_WaterMons};
+
+const struct WildPokemon gShoalCave_LowTideIceRoom_LandMons[] =
+{
+ {26, 26, SPECIES_ZUBAT},
+ {26, 26, SPECIES_SPHEAL},
+ {28, 28, SPECIES_ZUBAT},
+ {28, 28, SPECIES_SPHEAL},
+ {30, 30, SPECIES_ZUBAT},
+ {30, 30, SPECIES_SPHEAL},
+ {26, 26, SPECIES_SNORUNT},
+ {32, 32, SPECIES_SPHEAL},
+ {30, 30, SPECIES_GOLBAT},
+ {28, 28, SPECIES_SNORUNT},
+ {32, 32, SPECIES_GOLBAT},
+ {30, 30, SPECIES_SNORUNT},
+};
+
+const struct WildPokemonInfo gShoalCave_LowTideIceRoom_LandMonsInfo = {10, gShoalCave_LowTideIceRoom_LandMons};
+
+const struct WildPokemon gSkyPillar_1F_LandMons[] =
+{
+ {33, 33, SPECIES_SABLEYE},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {34, 34, SPECIES_SABLEYE},
+ {36, 36, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_BANETTE},
+ {38, 38, SPECIES_BANETTE},
+ {36, 36, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_CLAYDOL},
+ {38, 38, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_CLAYDOL},
+ {38, 38, SPECIES_CLAYDOL},
+};
+
+const struct WildPokemonInfo gSkyPillar_1F_LandMonsInfo = {10, gSkyPillar_1F_LandMons};
+
+const struct WildPokemon gSootopolisCity_WaterMons[] =
+{
+ {5, 35, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_MAGIKARP},
+ {15, 25, SPECIES_MAGIKARP},
+ {25, 30, SPECIES_MAGIKARP},
+ {25, 30, SPECIES_MAGIKARP},
+};
+
+const struct WildPokemonInfo gSootopolisCity_WaterMonsInfo = {1, gSootopolisCity_WaterMons};
+
+const struct WildPokemon gSootopolisCity_FishingMons[] =
+{
+ {5, 10, SPECIES_MAGIKARP},
+ {5, 10, SPECIES_TENTACOOL},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_MAGIKARP},
+ {10, 30, SPECIES_MAGIKARP},
+ {30, 35, SPECIES_MAGIKARP},
+ {30, 35, SPECIES_MAGIKARP},
+ {35, 40, SPECIES_GYARADOS},
+ {35, 45, SPECIES_GYARADOS},
+ {5, 45, SPECIES_GYARADOS},
+};
+
+const struct WildPokemonInfo gSootopolisCity_FishingMonsInfo = {10, gSootopolisCity_FishingMons};
+
+const struct WildPokemon gSkyPillar_3F_LandMons[] =
+{
+ {33, 33, SPECIES_SABLEYE},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {34, 34, SPECIES_SABLEYE},
+ {36, 36, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_BANETTE},
+ {38, 38, SPECIES_BANETTE},
+ {36, 36, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_CLAYDOL},
+ {38, 38, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_CLAYDOL},
+ {38, 38, SPECIES_CLAYDOL},
+};
+
+const struct WildPokemonInfo gSkyPillar_3F_LandMonsInfo = {10, gSkyPillar_3F_LandMons};
+
+const struct WildPokemon gSkyPillar_5F_LandMons[] =
+{
+ {33, 33, SPECIES_SABLEYE},
+ {34, 34, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {34, 34, SPECIES_SABLEYE},
+ {36, 36, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_BANETTE},
+ {38, 38, SPECIES_BANETTE},
+ {36, 36, SPECIES_CLAYDOL},
+ {37, 37, SPECIES_CLAYDOL},
+ {38, 38, SPECIES_ALTARIA},
+ {39, 39, SPECIES_ALTARIA},
+ {39, 39, SPECIES_ALTARIA},
+};
+
+const struct WildPokemonInfo gSkyPillar_5F_LandMonsInfo = {10, gSkyPillar_5F_LandMons};
+
+const struct WildPokemon gSafariZone_Southeast_LandMons[] =
+{
+ {33, 33, SPECIES_SUNKERN},
+ {34, 34, SPECIES_MAREEP},
+ {35, 35, SPECIES_SUNKERN},
+ {36, 36, SPECIES_MAREEP},
+ {34, 34, SPECIES_AIPOM},
+ {33, 33, SPECIES_SPINARAK},
+ {35, 35, SPECIES_HOOTHOOT},
+ {34, 34, SPECIES_SNUBBULL},
+ {36, 36, SPECIES_STANTLER},
+ {37, 37, SPECIES_GLIGAR},
+ {39, 39, SPECIES_STANTLER},
+ {40, 40, SPECIES_GLIGAR},
+};
+
+const struct WildPokemonInfo gSafariZone_Southeast_LandMonsInfo = {25, gSafariZone_Southeast_LandMons};
+
+const struct WildPokemon gSafariZone_Southeast_WaterMons[] =
+{
+ {25, 30, SPECIES_WOOPER},
+ {25, 30, SPECIES_MARILL},
+ {25, 30, SPECIES_MARILL},
+ {30, 35, SPECIES_MARILL},
+ {35, 40, SPECIES_QUAGSIRE},
+};
+
+const struct WildPokemonInfo gSafariZone_Southeast_WaterMonsInfo = {9, gSafariZone_Southeast_WaterMons};
+
+const struct WildPokemon gSafariZone_Southeast_FishingMons[] =
+{
+ {25, 30, SPECIES_MAGIKARP},
+ {25, 30, SPECIES_GOLDEEN},
+ {25, 30, SPECIES_MAGIKARP},
+ {25, 30, SPECIES_GOLDEEN},
+ {30, 35, SPECIES_REMORAID},
+ {25, 30, SPECIES_GOLDEEN},
+ {25, 30, SPECIES_REMORAID},
+ {30, 35, SPECIES_REMORAID},
+ {30, 35, SPECIES_REMORAID},
+ {35, 40, SPECIES_OCTILLERY},
+};
+
+const struct WildPokemonInfo gSafariZone_Southeast_FishingMonsInfo = {35, gSafariZone_Southeast_FishingMons};
+
+const struct WildPokemon gSafariZone_Northeast_LandMons[] =
+{
+ {33, 33, SPECIES_AIPOM},
+ {34, 34, SPECIES_TEDDIURSA},
+ {35, 35, SPECIES_AIPOM},
+ {36, 36, SPECIES_TEDDIURSA},
+ {34, 34, SPECIES_SUNKERN},
+ {33, 33, SPECIES_LEDYBA},
+ {35, 35, SPECIES_HOOTHOOT},
+ {34, 34, SPECIES_PINECO},
+ {36, 36, SPECIES_HOUNDOUR},
+ {37, 37, SPECIES_MILTANK},
+ {39, 39, SPECIES_HOUNDOUR},
+ {40, 40, SPECIES_MILTANK},
+};
+
+const struct WildPokemonInfo gSafariZone_Northeast_LandMonsInfo = {25, gSafariZone_Northeast_LandMons};
+
+const struct WildPokemon gSafariZone_Northeast_RockSmashMons[] =
+{
+ {25, 30, SPECIES_SHUCKLE},
+ {20, 25, SPECIES_SHUCKLE},
+ {30, 35, SPECIES_SHUCKLE},
+ {30, 35, SPECIES_SHUCKLE},
+ {35, 40, SPECIES_SHUCKLE},
+};
+
+const struct WildPokemonInfo gSafariZone_Northeast_RockSmashMonsInfo = {25, gSafariZone_Northeast_RockSmashMons};
+
+const struct WildPokemon gMagmaHideout_1F_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_1F_LandMonsInfo = {10, gMagmaHideout_1F_LandMons};
+
+const struct WildPokemon gMagmaHideout_2F_1R_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_2F_1R_LandMonsInfo = {10, gMagmaHideout_2F_1R_LandMons};
+
+const struct WildPokemon gMagmaHideout_2F_2R_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_2F_2R_LandMonsInfo = {10, gMagmaHideout_2F_2R_LandMons};
+
+const struct WildPokemon gMagmaHideout_3F_1R_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_3F_1R_LandMonsInfo = {10, gMagmaHideout_3F_1R_LandMons};
+
+const struct WildPokemon gMagmaHideout_3F_2R_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_3F_2R_LandMonsInfo = {10, gMagmaHideout_3F_2R_LandMons};
+
+const struct WildPokemon gMagmaHideout_4F_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_4F_LandMonsInfo = {10, gMagmaHideout_4F_LandMons};
+
+const struct WildPokemon gMagmaHideout_3F_3R_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_3F_3R_LandMonsInfo = {10, gMagmaHideout_3F_3R_LandMons};
+
+const struct WildPokemon gMagmaHideout_2F_3R_LandMons[] =
+{
+ {27, 27, SPECIES_GEODUDE},
+ {28, 28, SPECIES_TORKOAL},
+ {28, 28, SPECIES_GEODUDE},
+ {30, 30, SPECIES_TORKOAL},
+ {29, 29, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GEODUDE},
+ {30, 30, SPECIES_GRAVELER},
+ {30, 30, SPECIES_GRAVELER},
+ {31, 31, SPECIES_GRAVELER},
+ {32, 32, SPECIES_GRAVELER},
+ {33, 33, SPECIES_GRAVELER},
+};
+
+const struct WildPokemonInfo gMagmaHideout_2F_3R_LandMonsInfo = {10, gMagmaHideout_2F_3R_LandMons};
+
+const struct WildPokemon gMirageTower_1F_LandMons[] =
+{
+ {21, 21, SPECIES_SANDSHREW},
+ {21, 21, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {22, 22, SPECIES_SANDSHREW},
+ {22, 22, SPECIES_TRAPINCH},
+ {23, 23, SPECIES_SANDSHREW},
+ {23, 23, SPECIES_TRAPINCH},
+ {24, 24, SPECIES_SANDSHREW},
+ {24, 24, SPECIES_TRAPINCH},
+};
+
+const struct WildPokemonInfo gMirageTower_1F_LandMonsInfo = {10, gMirageTower_1F_LandMons};
+
+const struct WildPokemon gMirageTower_2F_LandMons[] =
+{
+ {21, 21, SPECIES_SANDSHREW},
+ {21, 21, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {22, 22, SPECIES_SANDSHREW},
+ {22, 22, SPECIES_TRAPINCH},
+ {23, 23, SPECIES_SANDSHREW},
+ {23, 23, SPECIES_TRAPINCH},
+ {24, 24, SPECIES_SANDSHREW},
+ {24, 24, SPECIES_TRAPINCH},
+};
+
+const struct WildPokemonInfo gMirageTower_2F_LandMonsInfo = {10, gMirageTower_2F_LandMons};
+
+const struct WildPokemon gMirageTower_3F_LandMons[] =
+{
+ {21, 21, SPECIES_SANDSHREW},
+ {21, 21, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {22, 22, SPECIES_SANDSHREW},
+ {22, 22, SPECIES_TRAPINCH},
+ {23, 23, SPECIES_SANDSHREW},
+ {23, 23, SPECIES_TRAPINCH},
+ {24, 24, SPECIES_SANDSHREW},
+ {24, 24, SPECIES_TRAPINCH},
+};
+
+const struct WildPokemonInfo gMirageTower_3F_LandMonsInfo = {10, gMirageTower_3F_LandMons};
+
+const struct WildPokemon gMirageTower_4F_LandMons[] =
+{
+ {21, 21, SPECIES_SANDSHREW},
+ {21, 21, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {20, 20, SPECIES_SANDSHREW},
+ {20, 20, SPECIES_TRAPINCH},
+ {22, 22, SPECIES_SANDSHREW},
+ {22, 22, SPECIES_TRAPINCH},
+ {23, 23, SPECIES_SANDSHREW},
+ {23, 23, SPECIES_TRAPINCH},
+ {24, 24, SPECIES_SANDSHREW},
+ {24, 24, SPECIES_TRAPINCH},
+};
+
+const struct WildPokemonInfo gMirageTower_4F_LandMonsInfo = {10, gMirageTower_4F_LandMons};
+
+const struct WildPokemon gDesertUnderpass_LandMons[] =
+{
+ {38, 38, SPECIES_DITTO},
+ {35, 35, SPECIES_WHISMUR},
+ {40, 40, SPECIES_DITTO},
+ {40, 40, SPECIES_LOUDRED},
+ {41, 41, SPECIES_DITTO},
+ {36, 36, SPECIES_WHISMUR},
+ {38, 38, SPECIES_LOUDRED},
+ {42, 42, SPECIES_DITTO},
+ {38, 38, SPECIES_WHISMUR},
+ {43, 43, SPECIES_DITTO},
+ {44, 44, SPECIES_LOUDRED},
+ {45, 45, SPECIES_DITTO},
+};
+
+const struct WildPokemonInfo gDesertUnderpass_LandMonsInfo = {10, gDesertUnderpass_LandMons};
+
+const struct WildPokemon gArtisanCave_B1F_LandMons[] =
+{
+ {40, 40, SPECIES_SMEARGLE},
+ {41, 41, SPECIES_SMEARGLE},
+ {42, 42, SPECIES_SMEARGLE},
+ {43, 43, SPECIES_SMEARGLE},
+ {44, 44, SPECIES_SMEARGLE},
+ {45, 45, SPECIES_SMEARGLE},
+ {46, 46, SPECIES_SMEARGLE},
+ {47, 47, SPECIES_SMEARGLE},
+ {48, 48, SPECIES_SMEARGLE},
+ {49, 49, SPECIES_SMEARGLE},
+ {50, 50, SPECIES_SMEARGLE},
+ {50, 50, SPECIES_SMEARGLE},
+};
+
+const struct WildPokemonInfo gArtisanCave_B1F_LandMonsInfo = {10, gArtisanCave_B1F_LandMons};
+
+const struct WildPokemon gArtisanCave_1F_LandMons[] =
+{
+ {40, 40, SPECIES_SMEARGLE},
+ {41, 41, SPECIES_SMEARGLE},
+ {42, 42, SPECIES_SMEARGLE},
+ {43, 43, SPECIES_SMEARGLE},
+ {44, 44, SPECIES_SMEARGLE},
+ {45, 45, SPECIES_SMEARGLE},
+ {46, 46, SPECIES_SMEARGLE},
+ {47, 47, SPECIES_SMEARGLE},
+ {48, 48, SPECIES_SMEARGLE},
+ {49, 49, SPECIES_SMEARGLE},
+ {50, 50, SPECIES_SMEARGLE},
+ {50, 50, SPECIES_SMEARGLE},
+};
+
+const struct WildPokemonInfo gArtisanCave_1F_LandMonsInfo = {10, gArtisanCave_1F_LandMons};
+
+const struct WildPokemon gAlteringCave1_LandMons[] =
+{
+ {10, 10, SPECIES_ZUBAT},
+ {12, 12, SPECIES_ZUBAT},
+ {8, 8, SPECIES_ZUBAT},
+ {14, 14, SPECIES_ZUBAT},
+ {10, 10, SPECIES_ZUBAT},
+ {12, 12, SPECIES_ZUBAT},
+ {16, 16, SPECIES_ZUBAT},
+ {6, 6, SPECIES_ZUBAT},
+ {8, 8, SPECIES_ZUBAT},
+ {14, 14, SPECIES_ZUBAT},
+ {8, 8, SPECIES_ZUBAT},
+ {14, 14, SPECIES_ZUBAT},
+};
+
+const struct WildPokemonInfo gAlteringCave1_LandMonsInfo = {7, gAlteringCave1_LandMons};
+
+const struct WildPokemon gAlteringCave2_LandMons[] =
+{
+ {7, 7, SPECIES_MAREEP},
+ {9, 9, SPECIES_MAREEP},
+ {5, 5, SPECIES_MAREEP},
+ {11, 11, SPECIES_MAREEP},
+ {7, 7, SPECIES_MAREEP},
+ {9, 9, SPECIES_MAREEP},
+ {13, 13, SPECIES_MAREEP},
+ {3, 3, SPECIES_MAREEP},
+ {5, 5, SPECIES_MAREEP},
+ {11, 11, SPECIES_MAREEP},
+ {5, 5, SPECIES_MAREEP},
+ {11, 11, SPECIES_MAREEP},
+};
+
+const struct WildPokemonInfo gAlteringCave2_LandMonsInfo = {7, gAlteringCave2_LandMons};
+
+const struct WildPokemon gAlteringCave3_LandMons[] =
+{
+ {23, 23, SPECIES_PINECO},
+ {25, 25, SPECIES_PINECO},
+ {22, 22, SPECIES_PINECO},
+ {27, 27, SPECIES_PINECO},
+ {23, 23, SPECIES_PINECO},
+ {25, 25, SPECIES_PINECO},
+ {29, 29, SPECIES_PINECO},
+ {19, 19, SPECIES_PINECO},
+ {21, 21, SPECIES_PINECO},
+ {27, 27, SPECIES_PINECO},
+ {21, 21, SPECIES_PINECO},
+ {27, 27, SPECIES_PINECO},
+};
+
+const struct WildPokemonInfo gAlteringCave3_LandMonsInfo = {7, gAlteringCave3_LandMons};
+
+const struct WildPokemon gAlteringCave4_LandMons[] =
+{
+ {16, 16, SPECIES_HOUNDOUR},
+ {18, 18, SPECIES_HOUNDOUR},
+ {14, 14, SPECIES_HOUNDOUR},
+ {20, 20, SPECIES_HOUNDOUR},
+ {16, 16, SPECIES_HOUNDOUR},
+ {18, 18, SPECIES_HOUNDOUR},
+ {22, 22, SPECIES_HOUNDOUR},
+ {12, 12, SPECIES_HOUNDOUR},
+ {14, 14, SPECIES_HOUNDOUR},
+ {20, 20, SPECIES_HOUNDOUR},
+ {14, 14, SPECIES_HOUNDOUR},
+ {20, 20, SPECIES_HOUNDOUR},
+};
+
+const struct WildPokemonInfo gAlteringCave4_LandMonsInfo = {7, gAlteringCave4_LandMons};
+
+const struct WildPokemon gAlteringCave5_LandMons[] =
+{
+ {10, 10, SPECIES_TEDDIURSA},
+ {12, 12, SPECIES_TEDDIURSA},
+ {8, 8, SPECIES_TEDDIURSA},
+ {14, 14, SPECIES_TEDDIURSA},
+ {10, 10, SPECIES_TEDDIURSA},
+ {12, 12, SPECIES_TEDDIURSA},
+ {16, 16, SPECIES_TEDDIURSA},
+ {6, 6, SPECIES_TEDDIURSA},
+ {8, 8, SPECIES_TEDDIURSA},
+ {14, 14, SPECIES_TEDDIURSA},
+ {8, 8, SPECIES_TEDDIURSA},
+ {14, 14, SPECIES_TEDDIURSA},
+};
+
+const struct WildPokemonInfo gAlteringCave5_LandMonsInfo = {7, gAlteringCave5_LandMons};
+
+const struct WildPokemon gAlteringCave6_LandMons[] =
+{
+ {22, 22, SPECIES_AIPOM},
+ {24, 24, SPECIES_AIPOM},
+ {20, 20, SPECIES_AIPOM},
+ {26, 26, SPECIES_AIPOM},
+ {22, 22, SPECIES_AIPOM},
+ {24, 24, SPECIES_AIPOM},
+ {28, 28, SPECIES_AIPOM},
+ {18, 18, SPECIES_AIPOM},
+ {20, 20, SPECIES_AIPOM},
+ {26, 26, SPECIES_AIPOM},
+ {20, 20, SPECIES_AIPOM},
+ {26, 26, SPECIES_AIPOM},
+};
+
+const struct WildPokemonInfo gAlteringCave6_LandMonsInfo = {7, gAlteringCave6_LandMons};
+
+const struct WildPokemon gAlteringCave7_LandMons[] =
+{
+ {22, 22, SPECIES_SHUCKLE},
+ {24, 24, SPECIES_SHUCKLE},
+ {20, 20, SPECIES_SHUCKLE},
+ {26, 26, SPECIES_SHUCKLE},
+ {22, 22, SPECIES_SHUCKLE},
+ {24, 24, SPECIES_SHUCKLE},
+ {28, 28, SPECIES_SHUCKLE},
+ {18, 18, SPECIES_SHUCKLE},
+ {20, 20, SPECIES_SHUCKLE},
+ {26, 26, SPECIES_SHUCKLE},
+ {20, 20, SPECIES_SHUCKLE},
+ {26, 26, SPECIES_SHUCKLE},
+};
+
+const struct WildPokemonInfo gAlteringCave7_LandMonsInfo = {7, gAlteringCave7_LandMons};
+
+const struct WildPokemon gAlteringCave8_LandMons[] =
+{
+ {22, 22, SPECIES_STANTLER},
+ {24, 24, SPECIES_STANTLER},
+ {20, 20, SPECIES_STANTLER},
+ {26, 26, SPECIES_STANTLER},
+ {22, 22, SPECIES_STANTLER},
+ {24, 24, SPECIES_STANTLER},
+ {28, 28, SPECIES_STANTLER},
+ {18, 18, SPECIES_STANTLER},
+ {20, 20, SPECIES_STANTLER},
+ {26, 26, SPECIES_STANTLER},
+ {20, 20, SPECIES_STANTLER},
+ {26, 26, SPECIES_STANTLER},
+};
+
+const struct WildPokemonInfo gAlteringCave8_LandMonsInfo = {7, gAlteringCave8_LandMons};
+
+const struct WildPokemon gAlteringCave9_LandMons[] =
+{
+ {22, 22, SPECIES_SMEARGLE},
+ {24, 24, SPECIES_SMEARGLE},
+ {20, 20, SPECIES_SMEARGLE},
+ {26, 26, SPECIES_SMEARGLE},
+ {22, 22, SPECIES_SMEARGLE},
+ {24, 24, SPECIES_SMEARGLE},
+ {28, 28, SPECIES_SMEARGLE},
+ {18, 18, SPECIES_SMEARGLE},
+ {20, 20, SPECIES_SMEARGLE},
+ {26, 26, SPECIES_SMEARGLE},
+ {20, 20, SPECIES_SMEARGLE},
+ {26, 26, SPECIES_SMEARGLE},
+};
+
+const struct WildPokemonInfo gAlteringCave9_LandMonsInfo = {7, gAlteringCave9_LandMons};
+
+const struct WildPokemon gMeteorFalls_StevensCave_LandMons[] =
+{
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_GOLBAT},
+ {33, 33, SPECIES_GOLBAT},
+ {35, 35, SPECIES_SOLROCK},
+ {33, 33, SPECIES_SOLROCK},
+ {37, 37, SPECIES_SOLROCK},
+ {35, 35, SPECIES_GOLBAT},
+ {39, 39, SPECIES_SOLROCK},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+ {38, 38, SPECIES_GOLBAT},
+ {40, 40, SPECIES_GOLBAT},
+};
+
+const struct WildPokemonInfo gMeteorFalls_StevensCave_LandMonsInfo = {10, gMeteorFalls_StevensCave_LandMons};
+
+//The actual headers that link the encounter tables to particular maps start here.
+
+const struct WildPokemonHeader gWildMonHeaders[] =
+{
+ {
+ .mapGroup = MAP_GROUP(ROUTE101),
+ .mapNum = MAP_NUM(ROUTE101),
+ .landMonsInfo = &gRoute101_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE102),
+ .mapNum = MAP_NUM(ROUTE102),
+ .landMonsInfo = &gRoute102_LandMonsInfo,
+ .waterMonsInfo = &gRoute102_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute102_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE103),
+ .mapNum = MAP_NUM(ROUTE103),
+ .landMonsInfo = &gRoute103_LandMonsInfo,
+ .waterMonsInfo = &gRoute103_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute103_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE104),
+ .mapNum = MAP_NUM(ROUTE104),
+ .landMonsInfo = &gRoute104_LandMonsInfo,
+ .waterMonsInfo = &gRoute104_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute104_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE105),
+ .mapNum = MAP_NUM(ROUTE105),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute105_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute105_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE110),
+ .mapNum = MAP_NUM(ROUTE110),
+ .landMonsInfo = &gRoute110_LandMonsInfo,
+ .waterMonsInfo = &gRoute110_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute110_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE111),
+ .mapNum = MAP_NUM(ROUTE111),
+ .landMonsInfo = &gRoute111_LandMonsInfo,
+ .waterMonsInfo = &gRoute111_WaterMonsInfo,
+ .rockSmashMonsInfo = &gRoute111_RockSmashMonsInfo,
+ .fishingMonsInfo = &gRoute111_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE112),
+ .mapNum = MAP_NUM(ROUTE112),
+ .landMonsInfo = &gRoute112_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE113),
+ .mapNum = MAP_NUM(ROUTE113),
+ .landMonsInfo = &gRoute113_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE114),
+ .mapNum = MAP_NUM(ROUTE114),
+ .landMonsInfo = &gRoute114_LandMonsInfo,
+ .waterMonsInfo = &gRoute114_WaterMonsInfo,
+ .rockSmashMonsInfo = &gRoute114_RockSmashMonsInfo,
+ .fishingMonsInfo = &gRoute114_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE116),
+ .mapNum = MAP_NUM(ROUTE116),
+ .landMonsInfo = &gRoute116_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE117),
+ .mapNum = MAP_NUM(ROUTE117),
+ .landMonsInfo = &gRoute117_LandMonsInfo,
+ .waterMonsInfo = &gRoute117_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute117_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE118),
+ .mapNum = MAP_NUM(ROUTE118),
+ .landMonsInfo = &gRoute118_LandMonsInfo,
+ .waterMonsInfo = &gRoute118_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute118_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE124),
+ .mapNum = MAP_NUM(ROUTE124),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute124_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute124_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(PETALBURG_WOODS),
+ .mapNum = MAP_NUM(PETALBURG_WOODS),
+ .landMonsInfo = &gPetalburgWoods_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(RUSTURF_TUNNEL),
+ .mapNum = MAP_NUM(RUSTURF_TUNNEL),
+ .landMonsInfo = &gRusturfTunnel_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(GRANITE_CAVE_1F),
+ .mapNum = MAP_NUM(GRANITE_CAVE_1F),
+ .landMonsInfo = &gGraniteCave_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(GRANITE_CAVE_B1F),
+ .mapNum = MAP_NUM(GRANITE_CAVE_B1F),
+ .landMonsInfo = &gGraniteCave_B1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_1F),
+ .mapNum = MAP_NUM(MT_PYRE_1F),
+ .landMonsInfo = &gMtPyre_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(VICTORY_ROAD_1F),
+ .mapNum = MAP_NUM(VICTORY_ROAD_1F),
+ .landMonsInfo = &gVictoryRoad_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTH),
+ .mapNum = MAP_NUM(SAFARI_ZONE_SOUTH),
+ .landMonsInfo = &gSafariZone_South_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(UNDERWATER2),
+ .mapNum = MAP_NUM(UNDERWATER2),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gUnderwater2_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ABANDONED_SHIP_ROOMS_B1F),
+ .mapNum = MAP_NUM(ABANDONED_SHIP_ROOMS_B1F),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gAbandonedShip_Rooms_B1F_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gAbandonedShip_Rooms_B1F_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(GRANITE_CAVE_B2F),
+ .mapNum = MAP_NUM(GRANITE_CAVE_B2F),
+ .landMonsInfo = &gGraniteCave_B2F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = &gGraniteCave_B2F_RockSmashMonsInfo,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(FIERY_PATH),
+ .mapNum = MAP_NUM(FIERY_PATH),
+ .landMonsInfo = &gFieryPath_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(METEOR_FALLS_B1F_2R),
+ .mapNum = MAP_NUM(METEOR_FALLS_B1F_2R),
+ .landMonsInfo = &gMeteorFalls_B1F_2R_LandMonsInfo,
+ .waterMonsInfo = &gMeteorFalls_B1F_2R_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gMeteorFalls_B1F_2R_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(JAGGED_PASS),
+ .mapNum = MAP_NUM(JAGGED_PASS),
+ .landMonsInfo = &gJaggedPass_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE106),
+ .mapNum = MAP_NUM(ROUTE106),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute106_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute106_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE107),
+ .mapNum = MAP_NUM(ROUTE107),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute107_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute107_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE108),
+ .mapNum = MAP_NUM(ROUTE108),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute108_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute108_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE109),
+ .mapNum = MAP_NUM(ROUTE109),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute109_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute109_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE115),
+ .mapNum = MAP_NUM(ROUTE115),
+ .landMonsInfo = &gRoute115_LandMonsInfo,
+ .waterMonsInfo = &gRoute115_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute115_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(NEW_MAUVILLE_INSIDE),
+ .mapNum = MAP_NUM(NEW_MAUVILLE_INSIDE),
+ .landMonsInfo = &gNewMauville_Inside_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE119),
+ .mapNum = MAP_NUM(ROUTE119),
+ .landMonsInfo = &gRoute119_LandMonsInfo,
+ .waterMonsInfo = &gRoute119_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute119_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE120),
+ .mapNum = MAP_NUM(ROUTE120),
+ .landMonsInfo = &gRoute120_LandMonsInfo,
+ .waterMonsInfo = &gRoute120_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute120_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE121),
+ .mapNum = MAP_NUM(ROUTE121),
+ .landMonsInfo = &gRoute121_LandMonsInfo,
+ .waterMonsInfo = &gRoute121_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute121_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE122),
+ .mapNum = MAP_NUM(ROUTE122),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute122_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute122_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE123),
+ .mapNum = MAP_NUM(ROUTE123),
+ .landMonsInfo = &gRoute123_LandMonsInfo,
+ .waterMonsInfo = &gRoute123_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute123_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_2F),
+ .mapNum = MAP_NUM(MT_PYRE_2F),
+ .landMonsInfo = &gMtPyre_2F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_3F),
+ .mapNum = MAP_NUM(MT_PYRE_3F),
+ .landMonsInfo = &gMtPyre_3F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_4F),
+ .mapNum = MAP_NUM(MT_PYRE_4F),
+ .landMonsInfo = &gMtPyre_4F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_5F),
+ .mapNum = MAP_NUM(MT_PYRE_5F),
+ .landMonsInfo = &gMtPyre_5F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_6F),
+ .mapNum = MAP_NUM(MT_PYRE_6F),
+ .landMonsInfo = &gMtPyre_6F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_EXTERIOR),
+ .mapNum = MAP_NUM(MT_PYRE_EXTERIOR),
+ .landMonsInfo = &gMtPyre_Exterior_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MT_PYRE_SUMMIT),
+ .mapNum = MAP_NUM(MT_PYRE_SUMMIT),
+ .landMonsInfo = &gMtPyre_Summit_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(GRANITE_CAVE_STEVENS_ROOM),
+ .mapNum = MAP_NUM(GRANITE_CAVE_STEVENS_ROOM),
+ .landMonsInfo = &gGraniteCave_StevensRoom_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE125),
+ .mapNum = MAP_NUM(ROUTE125),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute125_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute125_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE126),
+ .mapNum = MAP_NUM(ROUTE126),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute126_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute126_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE127),
+ .mapNum = MAP_NUM(ROUTE127),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute127_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute127_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE128),
+ .mapNum = MAP_NUM(ROUTE128),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute128_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute128_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE129),
+ .mapNum = MAP_NUM(ROUTE129),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute129_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute129_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE130),
+ .mapNum = MAP_NUM(ROUTE130),
+ .landMonsInfo = &gRoute130_LandMonsInfo,
+ .waterMonsInfo = &gRoute130_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute130_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE131),
+ .mapNum = MAP_NUM(ROUTE131),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute131_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute131_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE132),
+ .mapNum = MAP_NUM(ROUTE132),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute132_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute132_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE133),
+ .mapNum = MAP_NUM(ROUTE133),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute133_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute133_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ROUTE134),
+ .mapNum = MAP_NUM(ROUTE134),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gRoute134_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gRoute134_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS),
+ .mapNum = MAP_NUM(ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gAbandonedShip_HiddenFloorCorridors_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gAbandonedShip_HiddenFloorCorridors_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM1),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM1),
+ .landMonsInfo = &gSeafloorCavern_Room1_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM2),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM2),
+ .landMonsInfo = &gSeafloorCavern_Room2_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM3),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM3),
+ .landMonsInfo = &gSeafloorCavern_Room3_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM4),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM4),
+ .landMonsInfo = &gSeafloorCavern_Room4_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM5),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM5),
+ .landMonsInfo = &gSeafloorCavern_Room5_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM6),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM6),
+ .landMonsInfo = &gSeafloorCavern_Room6_LandMonsInfo,
+ .waterMonsInfo = &gSeafloorCavern_Room6_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSeafloorCavern_Room6_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM7),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM7),
+ .landMonsInfo = &gSeafloorCavern_Room7_LandMonsInfo,
+ .waterMonsInfo = &gSeafloorCavern_Room7_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSeafloorCavern_Room7_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM8),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM8),
+ .landMonsInfo = &gSeafloorCavern_Room8_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ENTRANCE),
+ .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ENTRANCE),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gSeafloorCavern_Entrance_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSeafloorCavern_Entrance_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_ENTRANCE),
+ .mapNum = MAP_NUM(CAVE_OF_ORIGIN_ENTRANCE),
+ .landMonsInfo = &gCaveOfOrigin_Entrance_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_1F),
+ .mapNum = MAP_NUM(CAVE_OF_ORIGIN_1F),
+ .landMonsInfo = &gCaveOfOrigin_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1),
+ .mapNum = MAP_NUM(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1),
+ .landMonsInfo = &gCaveOfOrigin_UnusedRubySapphireMap1_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2),
+ .mapNum = MAP_NUM(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2),
+ .landMonsInfo = &gCaveOfOrigin_UnusedRubySapphireMap2_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3),
+ .mapNum = MAP_NUM(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3),
+ .landMonsInfo = &gCaveOfOrigin_UnusedRubySapphireMap3_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(NEW_MAUVILLE_ENTRANCE),
+ .mapNum = MAP_NUM(NEW_MAUVILLE_ENTRANCE),
+ .landMonsInfo = &gNewMauville_Entrance_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTHWEST),
+ .mapNum = MAP_NUM(SAFARI_ZONE_SOUTHWEST),
+ .landMonsInfo = &gSafariZone_Southwest_LandMonsInfo,
+ .waterMonsInfo = &gSafariZone_Southwest_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSafariZone_Southwest_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTH),
+ .mapNum = MAP_NUM(SAFARI_ZONE_NORTH),
+ .landMonsInfo = &gSafariZone_North_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = &gSafariZone_North_RockSmashMonsInfo,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTHWEST),
+ .mapNum = MAP_NUM(SAFARI_ZONE_NORTHWEST),
+ .landMonsInfo = &gSafariZone_Northwest_LandMonsInfo,
+ .waterMonsInfo = &gSafariZone_Northwest_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSafariZone_Northwest_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(VICTORY_ROAD_B1F),
+ .mapNum = MAP_NUM(VICTORY_ROAD_B1F),
+ .landMonsInfo = &gVictoryRoad_B1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = &gVictoryRoad_B1F_RockSmashMonsInfo,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(VICTORY_ROAD_B2F),
+ .mapNum = MAP_NUM(VICTORY_ROAD_B2F),
+ .landMonsInfo = &gVictoryRoad_B2F_LandMonsInfo,
+ .waterMonsInfo = &gVictoryRoad_B2F_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gVictoryRoad_B2F_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(METEOR_FALLS_1F_1R),
+ .mapNum = MAP_NUM(METEOR_FALLS_1F_1R),
+ .landMonsInfo = &gMeteorFalls_1F_1R_LandMonsInfo,
+ .waterMonsInfo = &gMeteorFalls_1F_1R_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gMeteorFalls_1F_1R_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(METEOR_FALLS_1F_2R),
+ .mapNum = MAP_NUM(METEOR_FALLS_1F_2R),
+ .landMonsInfo = &gMeteorFalls_1F_2R_LandMonsInfo,
+ .waterMonsInfo = &gMeteorFalls_1F_2R_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gMeteorFalls_1F_2R_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(METEOR_FALLS_B1F_1R),
+ .mapNum = MAP_NUM(METEOR_FALLS_B1F_1R),
+ .landMonsInfo = &gMeteorFalls_B1F_1R_LandMonsInfo,
+ .waterMonsInfo = &gMeteorFalls_B1F_1R_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gMeteorFalls_B1F_1R_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM),
+ .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM),
+ .landMonsInfo = &gShoalCave_LowTideStairsRoom_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_LOWER_ROOM),
+ .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_LOWER_ROOM),
+ .landMonsInfo = &gShoalCave_LowTideLowerRoom_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_INNER_ROOM),
+ .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_INNER_ROOM),
+ .landMonsInfo = &gShoalCave_LowTideInnerRoom_LandMonsInfo,
+ .waterMonsInfo = &gShoalCave_LowTideInnerRoom_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gShoalCave_LowTideInnerRoom_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM),
+ .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM),
+ .landMonsInfo = &gShoalCave_LowTideEntranceRoom_LandMonsInfo,
+ .waterMonsInfo = &gShoalCave_LowTideEntranceRoom_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gShoalCave_LowTideEntranceRoom_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(LILYCOVE_CITY),
+ .mapNum = MAP_NUM(LILYCOVE_CITY),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gLilycoveCity_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gLilycoveCity_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(DEWFORD_TOWN),
+ .mapNum = MAP_NUM(DEWFORD_TOWN),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gDewfordTown_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gDewfordTown_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SLATEPORT_CITY),
+ .mapNum = MAP_NUM(SLATEPORT_CITY),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gSlateportCity_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSlateportCity_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(MOSSDEEP_CITY),
+ .mapNum = MAP_NUM(MOSSDEEP_CITY),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gMossdeepCity_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gMossdeepCity_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(PACIFIDLOG_TOWN),
+ .mapNum = MAP_NUM(PACIFIDLOG_TOWN),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gPacifidlogTown_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gPacifidlogTown_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(EVER_GRANDE_CITY),
+ .mapNum = MAP_NUM(EVER_GRANDE_CITY),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gEverGrandeCity_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gEverGrandeCity_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(PETALBURG_CITY),
+ .mapNum = MAP_NUM(PETALBURG_CITY),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gPetalburgCity_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gPetalburgCity_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(UNDERWATER1),
+ .mapNum = MAP_NUM(UNDERWATER1),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gUnderwater1_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_ICE_ROOM),
+ .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_ICE_ROOM),
+ .landMonsInfo = &gShoalCave_LowTideIceRoom_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SKY_PILLAR_1F),
+ .mapNum = MAP_NUM(SKY_PILLAR_1F),
+ .landMonsInfo = &gSkyPillar_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SOOTOPOLIS_CITY),
+ .mapNum = MAP_NUM(SOOTOPOLIS_CITY),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = &gSootopolisCity_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSootopolisCity_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SKY_PILLAR_3F),
+ .mapNum = MAP_NUM(SKY_PILLAR_3F),
+ .landMonsInfo = &gSkyPillar_3F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SKY_PILLAR_5F),
+ .mapNum = MAP_NUM(SKY_PILLAR_5F),
+ .landMonsInfo = &gSkyPillar_5F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTHEAST),
+ .mapNum = MAP_NUM(SAFARI_ZONE_SOUTHEAST),
+ .landMonsInfo = &gSafariZone_Southeast_LandMonsInfo,
+ .waterMonsInfo = &gSafariZone_Southeast_WaterMonsInfo,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = &gSafariZone_Southeast_FishingMonsInfo,
+ },
+ {
+ .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTHEAST),
+ .mapNum = MAP_NUM(SAFARI_ZONE_NORTHEAST),
+ .landMonsInfo = &gSafariZone_Northeast_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = &gSafariZone_Northeast_RockSmashMonsInfo,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_1F),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_1F),
+ .landMonsInfo = &gMagmaHideout_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_2F_1R),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_2F_1R),
+ .landMonsInfo = &gMagmaHideout_2F_1R_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_2F_2R),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_2F_2R),
+ .landMonsInfo = &gMagmaHideout_2F_2R_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_3F_1R),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_3F_1R),
+ .landMonsInfo = &gMagmaHideout_3F_1R_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_3F_2R),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_3F_2R),
+ .landMonsInfo = &gMagmaHideout_3F_2R_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_4F),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_4F),
+ .landMonsInfo = &gMagmaHideout_4F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_3F_3R),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_3F_3R),
+ .landMonsInfo = &gMagmaHideout_3F_3R_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_2F_3R),
+ .mapNum = MAP_NUM(MAGMA_HIDEOUT_2F_3R),
+ .landMonsInfo = &gMagmaHideout_2F_3R_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MIRAGE_TOWER_1F),
+ .mapNum = MAP_NUM(MIRAGE_TOWER_1F),
+ .landMonsInfo = &gMirageTower_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MIRAGE_TOWER_2F),
+ .mapNum = MAP_NUM(MIRAGE_TOWER_2F),
+ .landMonsInfo = &gMirageTower_2F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MIRAGE_TOWER_3F),
+ .mapNum = MAP_NUM(MIRAGE_TOWER_3F),
+ .landMonsInfo = &gMirageTower_3F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(MIRAGE_TOWER_4F),
+ .mapNum = MAP_NUM(MIRAGE_TOWER_4F),
+ .landMonsInfo = &gMirageTower_4F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(DESERT_UNDERPASS),
+ .mapNum = MAP_NUM(DESERT_UNDERPASS),
+ .landMonsInfo = &gDesertUnderpass_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ARTISAN_CAVE_B1F),
+ .mapNum = MAP_NUM(ARTISAN_CAVE_B1F),
+ .landMonsInfo = &gArtisanCave_B1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ARTISAN_CAVE_1F),
+ .mapNum = MAP_NUM(ARTISAN_CAVE_1F),
+ .landMonsInfo = &gArtisanCave_1F_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave1_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave2_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave3_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave4_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave5_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave6_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave7_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave8_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(ALTERING_CAVE),
+ .mapNum = MAP_NUM(ALTERING_CAVE),
+ .landMonsInfo = &gAlteringCave9_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(METEOR_FALLS_STEVENS_CAVE),
+ .mapNum = MAP_NUM(METEOR_FALLS_STEVENS_CAVE),
+ .landMonsInfo = &gMeteorFalls_StevensCave_LandMonsInfo,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = MAP_GROUP(UNDEFINED),
+ .mapNum = MAP_NUM(UNDEFINED),
+ .landMonsInfo = NULL,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+};
+
+//Battle Pyramid-specific tables and headers start here.
+
+const struct WildPokemon gBattlePyramidPlaceholders_1[] =
+{
+ {5, 5, SPECIES_BULBASAUR},
+ {5, 5, SPECIES_BULBASAUR},
+ {5, 5, SPECIES_BULBASAUR},
+ {5, 5, SPECIES_BULBASAUR},
+ {5, 5, SPECIES_IVYSAUR},
+ {5, 5, SPECIES_IVYSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_CHARMANDER},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_1Info = {4, gBattlePyramidPlaceholders_1};
+
+const struct WildPokemon gBattlePyramidPlaceholders_2[] =
+{
+ {5, 5, SPECIES_IVYSAUR},
+ {5, 5, SPECIES_IVYSAUR},
+ {5, 5, SPECIES_IVYSAUR},
+ {5, 5, SPECIES_IVYSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMANDER},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_2Info = {4, gBattlePyramidPlaceholders_2};
+
+const struct WildPokemon gBattlePyramidPlaceholders_3[] =
+{
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_VENUSAUR},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARIZARD},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_3Info = {4, gBattlePyramidPlaceholders_3};
+
+const struct WildPokemon gBattlePyramidPlaceholders_4[] =
+{
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMANDER},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_SQUIRTLE},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_4Info = {4, gBattlePyramidPlaceholders_4};
+
+const struct WildPokemon gBattlePyramidPlaceholders_5[] =
+{
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_WARTORTLE},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_5Info = {4, gBattlePyramidPlaceholders_5};
+
+const struct WildPokemon gBattlePyramidPlaceholders_6[] =
+{
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_WARTORTLE},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_6Info = {4, gBattlePyramidPlaceholders_6};
+
+const struct WildPokemon gBattlePyramidPlaceholders_7[] =
+{
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_WARTORTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_SQUIRTLE},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARIZARD},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+ {5, 5, SPECIES_CHARMELEON},
+};
+
+const struct WildPokemonInfo gBattlePyramidPlaceholders_7Info = {8, gBattlePyramidPlaceholders_7};
+
+const struct WildPokemonHeader gBattlePyramidWildMonHeaders[] =
+{
+ {
+ .mapGroup = 0,
+ .mapNum = 1,
+ .landMonsInfo = &gBattlePyramidPlaceholders_1Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 2,
+ .landMonsInfo = &gBattlePyramidPlaceholders_2Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 3,
+ .landMonsInfo = &gBattlePyramidPlaceholders_3Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 4,
+ .landMonsInfo = &gBattlePyramidPlaceholders_4Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 5,
+ .landMonsInfo = &gBattlePyramidPlaceholders_5Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 6,
+ .landMonsInfo = &gBattlePyramidPlaceholders_6Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 7,
+ .landMonsInfo = &gBattlePyramidPlaceholders_7Info,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 255,
+ .mapNum = 255,
+ .landMonsInfo = NULL,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+};
+
+//Battle Pike-specific tables and headers start here.
+
+const struct WildPokemon gBattlePikeMons_1[] =
+{
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_DUSCLOPS},
+ {5, 5, SPECIES_DUSCLOPS},
+ {5, 5, SPECIES_DUSCLOPS},
+ {5, 5, SPECIES_DUSCLOPS},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_DUSCLOPS},
+ {5, 5, SPECIES_DUSCLOPS},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+};
+
+const struct WildPokemonInfo gBattlePikeMonsInfo_1 = {10, gBattlePikeMons_1};
+
+const struct WildPokemon gBattlePikeMons_2[] =
+{
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_ELECTRODE},
+ {5, 5, SPECIES_ELECTRODE},
+ {5, 5, SPECIES_ELECTRODE},
+ {5, 5, SPECIES_ELECTRODE},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_ELECTRODE},
+ {5, 5, SPECIES_ELECTRODE},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+};
+
+const struct WildPokemonInfo gBattlePikeMonsInfo_2 = {10, gBattlePikeMons_2};
+
+const struct WildPokemon gBattlePikeMons_3[] =
+{
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_BRELOOM},
+ {5, 5, SPECIES_BRELOOM},
+ {5, 5, SPECIES_BRELOOM},
+ {5, 5, SPECIES_BRELOOM},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_BRELOOM},
+ {5, 5, SPECIES_BRELOOM},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+};
+
+const struct WildPokemonInfo gBattlePikeMonsInfo_3 = {10, gBattlePikeMons_3};
+
+const struct WildPokemon gBattlePikeMons_4[] =
+{
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_WOBBUFFET},
+ {5, 5, SPECIES_WOBBUFFET},
+ {5, 5, SPECIES_WOBBUFFET},
+ {5, 5, SPECIES_WOBBUFFET},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+ {5, 5, SPECIES_WOBBUFFET},
+ {5, 5, SPECIES_WOBBUFFET},
+ {5, 5, SPECIES_SEVIPER},
+ {5, 5, SPECIES_MILOTIC},
+};
+
+const struct WildPokemonInfo gBattlePikeMonsInfo_4 = {10, gBattlePikeMons_4};
+
+const struct WildPokemonHeader gBattlePikeWildMonHeaders[] =
+{
+ {
+ .mapGroup = 0,
+ .mapNum = 1,
+ .landMonsInfo = &gBattlePikeMonsInfo_1,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 2,
+ .landMonsInfo = &gBattlePikeMonsInfo_2,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 3,
+ .landMonsInfo = &gBattlePikeMonsInfo_3,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 0,
+ .mapNum = 4,
+ .landMonsInfo = &gBattlePikeMonsInfo_4,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+ {
+ .mapGroup = 255,
+ .mapNum = 255,
+ .landMonsInfo = NULL,
+ .waterMonsInfo = NULL,
+ .rockSmashMonsInfo = NULL,
+ .fishingMonsInfo = NULL,
+ },
+};
+
+//Special Feebas-related data.
+
+const struct WildPokemon gWildFeebasRoute119Data = {20, 25, SPECIES_FEEBAS};
+
+const u16 gRoute119WaterTileData[] =
+{
+ 0, 0x2D, 0,
+ 0x2E, 0x5B, 0x83,
+ 0x5C, 0x8B, 0x12A,
+};
+
diff --git a/src/dragon.c b/src/dragon.c
index 49f1b57c8..68577988e 100644
--- a/src/dragon.c
+++ b/src/dragon.c
@@ -208,13 +208,13 @@ void sub_8113064(struct Sprite *sprite)
sprite->data[3] = gBattleAnimArgs[4];
sprite->data[5] = gBattleAnimArgs[5];
sprite->invisible = 1;
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
sprite->callback = sub_80A66DC;
}
static void sub_8113100(struct Sprite *sprite)
{
- sub_80A6838(sprite);
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
@@ -235,7 +235,7 @@ static void sub_8113100(struct Sprite *sprite)
sprite->data[0] = gBattleAnimArgs[4];
sprite->callback = StartAnimLinearTranslation;
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
}
void sub_81131B4(struct Sprite *sprite)
@@ -251,10 +251,10 @@ void sub_81131B4(struct Sprite *sprite)
sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, 1);
}
- sub_80A6864(sprite, gBattleAnimArgs[1]);
+ SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[1]);
sprite->pos1.y += gBattleAnimArgs[2];
- sprite->callback = sub_80A67D8;
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
}
void sub_8113224(struct Sprite *sprite)
@@ -329,7 +329,7 @@ void sub_81133E8(u8 taskId)
struct Task *task = &gTasks[taskId];
u16 i;
u8 r1;
- if (sub_80A8364(gBattleAnimAttacker) == 1)
+ if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == 1)
{
sp.dmaDest = &REG_BG1HOFS;
task->data[2] = gBattle_BG1_X;
diff --git a/src/effects_2.c b/src/effects_2.c
deleted file mode 100644
index 82336be5c..000000000
--- a/src/effects_2.c
+++ /dev/null
@@ -1,1197 +0,0 @@
-#include "global.h"
-#include "battle_anim.h"
-#include "constants/rgb.h"
-
-extern void sub_8103448(struct Sprite *);
-extern void sub_8103498(struct Sprite *);
-extern void sub_810358C(struct Sprite *);
-extern void sub_8103620(struct Sprite *);
-extern void sub_80A77C8(struct Sprite *);
-extern void sub_81037D8(struct Sprite *);
-extern void sub_810387C(struct Sprite *);
-extern void sub_81038C8(struct Sprite *);
-extern void sub_8103AA4(struct Sprite *);
-extern void TranslateAnimSpriteToTargetMonLocation(struct Sprite *);
-extern void sub_8108C94(struct Sprite *);
-extern void sub_80A78AC(struct Sprite *);
-extern void sub_8103FE8(struct Sprite *);
-extern void sub_8104088(struct Sprite *);
-extern void sub_810413C(struct Sprite *);
-extern void sub_81041C4(struct Sprite *);
-extern void sub_8104304(struct Sprite *);
-extern void sub_8104364(struct Sprite *);
-extern void sub_8104414(struct Sprite *);
-extern void sub_8104B1C(struct Sprite *);
-extern void sub_8104BAC(struct Sprite *);
-extern void sub_810501C(struct Sprite *);
-extern void sub_80A7938(struct Sprite *);
-extern void sub_8105538(struct Sprite *);
-extern void sub_81051C4(struct Sprite *);
-extern void sub_81052A4(struct Sprite *);
-extern void sub_81054E8(struct Sprite *);
-extern void sub_8105C48(struct Sprite *);
-extern void sub_8105DE8(struct Sprite *);
-extern void sub_8105E60(struct Sprite *);
-extern void sub_8106140(struct Sprite *);
-extern void sub_81061C4(struct Sprite *);
-extern void sub_810624C(struct Sprite *);
-extern void sub_810673C(struct Sprite *);
-extern void sub_8106878(struct Sprite *);
-extern void sub_8106944(struct Sprite *);
-extern void sub_81069B8(struct Sprite *);
-extern void sub_81069D0(struct Sprite *);
-extern void sub_8106AD0(struct Sprite *);
-extern void sub_8106B54(struct Sprite *);
-extern void sub_8106C80(struct Sprite *);
-extern void sub_8106CD0(struct Sprite *);
-extern void sub_8106E00(struct Sprite *);
-extern void sub_8106F60(struct Sprite *);
-extern void sub_8106F00(struct Sprite *);
-extern void sub_81070AC(struct Sprite *);
-
-const struct SpriteTemplate gUnknown_08593264 =
-{
- .tileTag = ANIM_TAG_FINGER,
- .paletteTag = ANIM_TAG_FINGER,
- .oam = &gUnknown_08524914,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8103448,
-};
-
-const union AnimCmd gUnknown_0859327C[] =
-{
- ANIMCMD_FRAME(4, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_08593284[] =
-{
- gUnknown_0859327C,
-};
-
-const struct SpriteTemplate gUnknown_08593288 =
-{
- .tileTag = ANIM_TAG_MUSIC_NOTES,
- .paletteTag = ANIM_TAG_MUSIC_NOTES,
- .oam = &gUnknown_0852490C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8103498,
-};
-
-const struct SpriteTemplate gUnknown_085932A0 =
-{
- .tileTag = 0,
- .paletteTag = 0,
- .oam = &gDummyOamData,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_810358C,
-};
-
-extern const union AffineAnimCmd *const gUnknown_08597060[];
-const struct SpriteTemplate gUnknown_085932B8 =
-{
- .tileTag = ANIM_TAG_CLAMP,
- .paletteTag = ANIM_TAG_CLAMP,
- .oam = &gUnknown_08524A9C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08597060,
- .callback = sub_8103620,
-};
-
-const union AnimCmd gUnknown_085932D0[] =
-{
- ANIMCMD_FRAME(0, 9),
- ANIMCMD_FRAME(16, 3),
- ANIMCMD_FRAME(32, 3),
- ANIMCMD_FRAME(48, 3),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_085932E4[] =
-{
- gUnknown_085932D0,
-};
-
-const union AffineAnimCmd gUnknown_085932E8[] =
-{
- AFFINEANIMCMD_FRAME(0x50, 0x50, 0, 0),
- AFFINEANIMCMD_FRAME(0x9, 0x9, 0, 18),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd *const gUnknown_08593300[] =
-{
- gUnknown_085932E8,
-};
-
-const struct SpriteTemplate gUnknown_08593304 =
-{
- .tileTag = ANIM_TAG_UNUSED_EXPLOSION,
- .paletteTag = ANIM_TAG_UNUSED_EXPLOSION,
- .oam = &gUnknown_08524974,
- .anims = gUnknown_085932E4,
- .images = NULL,
- .affineAnims = gUnknown_08593300,
- .callback = sub_80A77C8,
-};
-
-const union AnimCmd gUnknown_0859331C[] =
-{
- ANIMCMD_FRAME(0, 3, .hFlip = TRUE),
- ANIMCMD_FRAME(8, 3, .hFlip = TRUE),
- ANIMCMD_FRAME(16, 3, .hFlip = TRUE),
- ANIMCMD_FRAME(24, 3, .hFlip = TRUE),
- ANIMCMD_FRAME(32, 3, .hFlip = TRUE),
- ANIMCMD_FRAME(40, 3, .hFlip = TRUE),
- ANIMCMD_FRAME(48, 3, .hFlip = TRUE),
- ANIMCMD_LOOP(1),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_08593340[] =
-{
- gUnknown_0859331C,
-};
-
-const struct SpriteTemplate gUnknown_08593344 =
-{
- .tileTag = ANIM_TAG_ALERT,
- .paletteTag = ANIM_TAG_ALERT,
- .oam = &gUnknown_08524934,
- .anims = gUnknown_08593340,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_81037D8,
-};
-
-const union AffineAnimCmd gUnknown_0859335C[] =
-{
- AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0),
- AFFINEANIMCMD_FRAME(0x14, 0x0, 0, 12),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd *const gUnknown_0859337C[] =
-{
- gUnknown_0859335C,
-};
-
-const struct SpriteTemplate gBattleAnimSpriteTemplate_8593380 =
-{
- .tileTag = ANIM_TAG_SWORD,
- .paletteTag = ANIM_TAG_SWORD,
- .oam = &gUnknown_08524ADC,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_0859337C,
- .callback = sub_810387C,
-};
-
-const struct SpriteTemplate gSonicBoomSpriteTemplate =
-{
- .tileTag = ANIM_TAG_AIR_WAVE,
- .paletteTag = ANIM_TAG_AIR_WAVE,
- .oam = &gUnknown_08524B14,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_81038C8,
-};
-
-const struct SpriteTemplate gUnknown_085933B0 =
-{
- .tileTag = ANIM_TAG_AIR_WAVE,
- .paletteTag = ANIM_TAG_AIR_WAVE,
- .oam = &gUnknown_08524A54,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8103AA4,
-};
-
-const union AffineAnimCmd gUnknown_085933C8[] =
-{
- AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 0),
- AFFINEANIMCMD_FRAME(0x7, 0x7, 0, -56),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_085933E0[] =
-{
- AFFINEANIMCMD_FRAME(0x5, 0x5, 0, 10),
- AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 10),
- AFFINEANIMCMD_FRAME(0xA, 0xA, 0, 10),
- AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 10),
- AFFINEANIMCMD_FRAME(0xA, 0xA, 0, 10),
- AFFINEANIMCMD_FRAME(0xFFF6, 0xFFF6, 0, 10),
- AFFINEANIMCMD_FRAME(0xA, 0xA, 0, 10),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd *const gUnknown_08593420[] =
-{
- gUnknown_085933C8,
-};
-
-const union AffineAnimCmd *const gUnknown_08593424[] =
-{
- gUnknown_085933E0,
-};
-
-const struct SpriteTemplate gSupersonicWaveSpriteTemplate =
-{
- .tileTag = ANIM_TAG_GOLD_RING,
- .paletteTag = ANIM_TAG_GOLD_RING,
- .oam = &gUnknown_08524A14,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593420,
- .callback = TranslateAnimSpriteToTargetMonLocation,
-};
-
-const struct SpriteTemplate gScreechWaveSpriteTemplate =
-{
- .tileTag = ANIM_TAG_PURPLE_RING,
- .paletteTag = ANIM_TAG_PURPLE_RING,
- .oam = &gUnknown_08524A14,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593420,
- .callback = TranslateAnimSpriteToTargetMonLocation,
-};
-
-const struct SpriteTemplate gUnknown_08593458 =
-{
- .tileTag = ANIM_TAG_METAL_SOUND_WAVES,
- .paletteTag = ANIM_TAG_METAL_SOUND_WAVES,
- .oam = &gUnknown_08524A1C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593420,
- .callback = TranslateAnimSpriteToTargetMonLocation,
-};
-
-const struct SpriteTemplate gUnknown_08593470 =
-{
- .tileTag = ANIM_TAG_BLUE_RING_2,
- .paletteTag = ANIM_TAG_BLUE_RING_2,
- .oam = &gUnknown_08524A14,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593424,
- .callback = sub_8108C94,
-};
-
-const struct SpriteTemplate gUnknown_08593488 =
-{
- .tileTag = ANIM_TAG_LARGE_FRESH_EGG,
- .paletteTag = ANIM_TAG_LARGE_FRESH_EGG,
- .oam = &gUnknown_0852490C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80A78AC,
-};
-
-const struct SpriteTemplate gUnknown_085934A0 =
-{
- .tileTag = ANIM_TAG_UNUSED_VOID_LINES,
- .paletteTag = ANIM_TAG_UNUSED_VOID_LINES,
- .oam = &gUnknown_08524A3C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8103FE8,
-};
-
-const union AnimCmd gUnknown_085934B8[] =
-{
- ANIMCMD_FRAME(8, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_085934C0[] =
-{
- gUnknown_085934B8,
-};
-
-const union AffineAnimCmd gUnknown_085934C4[] =
-{
- AFFINEANIMCMD_FRAME(0x0, 0x0, 10, 1),
- AFFINEANIMCMD_JUMP(0),
-};
-
-const union AffineAnimCmd *const gUnknown_085934D4[] =
-{
- gUnknown_085934C4,
-};
-
-const struct SpriteTemplate gUnknown_085934D8 =
-{
- .tileTag = ANIM_TAG_COIN,
- .paletteTag = ANIM_TAG_COIN,
- .oam = &gUnknown_0852496C,
- .anims = gUnknown_085934C0,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8104088,
-};
-
-const struct SpriteTemplate gUnknown_085934F0 =
-{
- .tileTag = ANIM_TAG_COIN,
- .paletteTag = ANIM_TAG_COIN,
- .oam = &gUnknown_0852496C,
- .anims = gUnknown_085934C0,
- .images = NULL,
- .affineAnims = gUnknown_085934D4,
- .callback = sub_810413C,
-};
-
-const union AffineAnimCmd gUnknown_08593508[] =
-{
- AFFINEANIMCMD_FRAME(0x0, 0x0, 20, 1),
- AFFINEANIMCMD_JUMP(0),
-};
-
-const union AffineAnimCmd *const gUnknown_08593518[] =
-{
- gUnknown_08593508,
-};
-
-const struct SpriteTemplate gUnknown_0859351C =
-{
- .tileTag = ANIM_TAG_SEED,
- .paletteTag = ANIM_TAG_SEED,
- .oam = &gUnknown_0852496C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593518,
- .callback = sub_81041C4,
-};
-
-const union AffineAnimCmd gUnknown_08593534[] =
-{
- AFFINEANIMCMD_FRAME(0x10, 0x100, 0, 0),
- AFFINEANIMCMD_FRAME(0x4, 0x0, 0, 40),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd *const gUnknown_0859354C[] =
-{
- gUnknown_08593534,
-};
-
-const struct SpriteTemplate gUnknown_08593550 =
-{
- .tileTag = ANIM_TAG_GUST,
- .paletteTag = ANIM_TAG_GUST,
- .oam = &gUnknown_085249BC,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_0859354C,
- .callback = sub_8104304,
-};
-
-const union AnimCmd gUnknown_08593568[] =
-{
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(16, 3),
- ANIMCMD_FRAME(32, 20),
- ANIMCMD_END,
-};
-
-const union AnimCmd gUnknown_08593578[] =
-{
- ANIMCMD_FRAME(0, 3, .vFlip = TRUE, .hFlip = TRUE),
- ANIMCMD_FRAME(16, 3, .vFlip = TRUE, .hFlip = TRUE),
- ANIMCMD_FRAME(32, 20, .vFlip = TRUE, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_08593588[] =
-{
- gUnknown_08593568,
- gUnknown_08593578,
-};
-
-const struct SpriteTemplate gUnknown_08593590 =
-{
- .tileTag = ANIM_TAG_CUT,
- .paletteTag = ANIM_TAG_CUT,
- .oam = &gUnknown_08524A34,
- .anims = gUnknown_08593588,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8104364,
-};
-
-const union AnimCmd gUnknown_085935A8[] =
-{
- ANIMCMD_FRAME(0, 2),
- ANIMCMD_FRAME(16, 2),
- ANIMCMD_FRAME(32, 1),
- ANIMCMD_END,
-};
-
-const union AnimCmd gUnknown_085935B8[] =
-{
- ANIMCMD_FRAME(0, 2, .vFlip = TRUE, .hFlip = TRUE),
- ANIMCMD_FRAME(16, 2, .vFlip = TRUE, .hFlip = TRUE),
- ANIMCMD_FRAME(32, 1, .vFlip = TRUE, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_085935C8[] =
-{
- gUnknown_085935A8,
- gUnknown_085935B8,
-};
-
-const struct SpriteTemplate gUnknown_085935D0 =
-{
- .tileTag = ANIM_TAG_CUT,
- .paletteTag = ANIM_TAG_CUT,
- .oam = &gUnknown_08524A34,
- .anims = gUnknown_085935C8,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8104414,
-};
-
-const union AffineAnimCmd gUnknown_085935E8[] =
-{
- AFFINEANIMCMD_FRAME(-6, 4, 0, 8),
- AFFINEANIMCMD_FRAME(10, -10, 0, 8),
- AFFINEANIMCMD_FRAME(-4, 6, 0, 8),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_08593608[] =
-{
- AFFINEANIMCMD_FRAME(-4, -5, 0, 12),
- AFFINEANIMCMD_FRAME(0, 0, 0, 24),
- AFFINEANIMCMD_FRAME(4, 5, 0, 12),
- AFFINEANIMCMD_END,
-};
-
-const union AnimCmd gUnknown_08593628[] =
-{
- ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(4, 40, .hFlip = TRUE),
- ANIMCMD_FRAME(8, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(12, 4, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-const union AnimCmd gUnknown_0859363C[] =
-{
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(4, 40),
- ANIMCMD_FRAME(8, 4),
- ANIMCMD_FRAME(12, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_08593650[] =
-{
- gUnknown_08593628,
- gUnknown_0859363C,
-};
-
-const struct SpriteTemplate gUnknown_08593658 =
-{
- .tileTag = ANIM_TAG_BREATH,
- .paletteTag = ANIM_TAG_BREATH,
- .oam = &gUnknown_0852490C,
- .anims = gUnknown_08593650,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8104B1C,
-};
-
-const union AffineAnimCmd gUnknown_08593670[] =
-{
- AFFINEANIMCMD_FRAME(0xB, 0xB, 0, 8),
- AFFINEANIMCMD_FRAME(0xFFF5, 0xFFF5, 0, 8),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd *const gUnknown_08593688[] =
-{
- gUnknown_08593670,
-};
-
-const struct SpriteTemplate gUnknown_0859368C =
-{
- .tileTag = ANIM_TAG_ANGER,
- .paletteTag = ANIM_TAG_ANGER,
- .oam = &gUnknown_0852496C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593688,
- .callback = sub_8104BAC,
-};
-
-const union AffineAnimCmd gUnknown_085936A4[] =
-{
- AFFINEANIMCMD_FRAME(-10, 9, 0, 7),
- AFFINEANIMCMD_FRAME(20, -20, 0, 7),
- AFFINEANIMCMD_FRAME(-20, 20, 0, 7),
- AFFINEANIMCMD_FRAME(10, -9, 0, 7),
- AFFINEANIMCMD_LOOP(2),
- AFFINEANIMCMD_END,
-};
-
-const struct SpriteTemplate gUnknown_085936D4 =
-{
- .tileTag = ANIM_TAG_PENCIL,
- .paletteTag = ANIM_TAG_PENCIL,
- .oam = &gUnknown_08524914,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_810501C,
-};
-
-const struct SpriteTemplate gUnknown_085936EC =
-{
- .tileTag = ANIM_TAG_SNORE_Z,
- .paletteTag = ANIM_TAG_SNORE_Z,
- .oam = &gUnknown_08524914,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80A7938,
-};
-
-const union AnimCmd gUnknown_08593704[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_FRAME(16, 5),
- ANIMCMD_FRAME(32, 5),
- ANIMCMD_FRAME(48, 5),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_08593718[] =
-{
- gUnknown_08593704,
-};
-//*
-const struct SpriteTemplate gBattleAnimSpriteTemplate_859371C =
-{
- .tileTag = ANIM_TAG_EXPLOSION,
- .paletteTag = ANIM_TAG_EXPLOSION,
- .oam = &gUnknown_08524914,
- .anims = gUnknown_08593718,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80A77C8,
-};
-
-const union AffineAnimCmd gUnknown_08593734[] =
-{
- AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 2),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 4),
- AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 2),
- AFFINEANIMCMD_JUMP(0),
-};
-
-const union AffineAnimCmd gUnknown_08593754[] =
-{
- AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_08593764[] =
-{
- AFFINEANIMCMD_FRAME(0xFFF8, 0x4, 0, 8),
- AFFINEANIMCMD_LOOP(0),
- AFFINEANIMCMD_FRAME(0x10, 0xFFF8, 0, 8),
- AFFINEANIMCMD_FRAME(0xFFF0, 0x8, 0, 8),
- AFFINEANIMCMD_LOOP(1),
- AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 15),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd *const gUnknown_085937A4[] =
-{
- gUnknown_08593734,
- gUnknown_08593754,
- gUnknown_08593764,
-};
-//*
-const struct SpriteTemplate gUnknown_085937B0 =
-{
- .tileTag = ANIM_TAG_BREAKING_EGG,
- .paletteTag = ANIM_TAG_BREAKING_EGG,
- .oam = &gUnknown_08524AF4,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_085937A4,
- .callback = sub_8105538,
-};
-
-const union AffineAnimCmd gUnknown_085937C8[] =
-{
- AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
- AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 30),
- AFFINEANIMCMD_END_ALT(1),
-};
-
-const union AffineAnimCmd gUnknown_085937E0[] =
-{
- AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
- AFFINEANIMCMD_FRAME(0x20, 0x20, 0, 15),
- AFFINEANIMCMD_END_ALT(1),
-};
-
-const union AffineAnimCmd gUnknown_085937F8[] =
-{
- AFFINEANIMCMD_FRAME(0x10, 0x10, 0, 0),
- AFFINEANIMCMD_FRAME(0xB, 0xB, 0, 45),
- AFFINEANIMCMD_END_ALT(1),
-};
-
-const union AffineAnimCmd *const gUnknown_08593810[] =
-{
- gUnknown_085937C8,
- gUnknown_085937E0,
-};
-
-const union AffineAnimCmd *const gUnknown_08593818[] =
-{
- gUnknown_085937F8,
-};
-
-const struct SpriteTemplate gUnknown_0859381C =
-{
- .tileTag = ANIM_TAG_THIN_RING,
- .paletteTag = ANIM_TAG_THIN_RING,
- .oam = &gUnknown_085249DC,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593810,
- .callback = sub_80A77C8,
-};
-//*
-const union AffineAnimCmd gUnknown_08593834[] =
-{
- AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
- AFFINEANIMCMD_FRAME(0xFFF0, 0xFFF0, 0, 30),
- AFFINEANIMCMD_END_ALT(1),
-};
-
-const union AffineAnimCmd *const gUnknown_0859384C[] =
-{
- gUnknown_08593834,
-};
-
-const struct SpriteTemplate gUnknown_08593850 =
-{
- .tileTag = ANIM_TAG_THIN_RING,
- .paletteTag = ANIM_TAG_THIN_RING,
- .oam = &gUnknown_08524AFC,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_0859384C,
- .callback = sub_80A77C8,
-};
-
-const struct SpriteTemplate gUnknown_08593868 =
-{
- .tileTag = ANIM_TAG_THIN_RING,
- .paletteTag = ANIM_TAG_THIN_RING,
- .oam = &gUnknown_08524AFC,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593810,
- .callback = sub_81051C4,
-};
-
-const struct SpriteTemplate gUnknown_08593880 =
-{
- .tileTag = ANIM_TAG_THIN_RING,
- .paletteTag = ANIM_TAG_THIN_RING,
- .oam = &gUnknown_08524AFC,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593818,
- .callback = sub_81052A4,
-};
-
-const struct SpriteTemplate gBattleAnimSpriteTemplate_8593898 =
-{
- .tileTag = ANIM_TAG_THIN_RING,
- .paletteTag = ANIM_TAG_THIN_RING,
- .oam = &gUnknown_08524AFC,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593810,
- .callback = sub_81054E8,
-};
-
-const union AffineAnimCmd gUnknown_085938B0[] =
-{
- AFFINEANIMCMD_FRAME(96, -13, 0, 8),
- AFFINEANIMCMD_END,
-};
-
-const union AnimCmd gUnknown_085938C0[] =
-{
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_FRAME(4, 3),
- ANIMCMD_FRAME(8, 3),
- ANIMCMD_FRAME(4, 3),
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_085938D8[] =
-{
- gUnknown_085938C0,
-};
-
-const struct SpriteTemplate gUnknown_085938DC =
-{
- .tileTag = ANIM_TAG_SPEED_DUST,
- .paletteTag = ANIM_TAG_SPEED_DUST,
- .oam = &gUnknown_0852490C,
- .anims = gUnknown_085938D8,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8105C48,
-};
-
-const s8 gUnknown_085938F4[][2] =
-{
- {30, 28},
- {-20, 24},
- {16, 26},
- {-10, 28},
-};
-
-const union AnimCmd gUnknown_085938FC[] =
-{
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(16, 6),
- ANIMCMD_FRAME(32, 15),
- ANIMCMD_FRAME(16, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(16, 6, .hFlip = TRUE),
- ANIMCMD_FRAME(32, 15, .hFlip = TRUE),
- ANIMCMD_FRAME(16, 6, .hFlip = TRUE),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_FRAME(16, 6),
- ANIMCMD_FRAME(32, 15),
- ANIMCMD_FRAME(16, 6),
- ANIMCMD_FRAME(0, 6),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_08593934[] =
-{
- gUnknown_085938FC,
-};
-
-const struct SpriteTemplate gUnknown_08593938 =
-{
- .tileTag = ANIM_TAG_BELL,
- .paletteTag = ANIM_TAG_BELL,
- .oam = &gUnknown_08524914,
- .anims = gUnknown_08593934,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80A77C8,
-};
-
-const u16 gUnknown_08593950[] =
-{
- 10206,
- 9999,
- 9998,
- 0,
-};
-
-const struct SpriteTemplate gUnknown_08593958 =
-{
- .tileTag = ANIM_TAG_MUSIC_NOTES_2,
- .paletteTag = ANIM_TAG_MUSIC_NOTES_2,
- .oam = &gUnknown_0852490C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8105DE8,
-};
-
-const struct SpriteTemplate gUnknown_08593970 =
-{
- .tileTag = ANIM_TAG_MAGENTA_HEART,
- .paletteTag = ANIM_TAG_MAGENTA_HEART,
- .oam = &gUnknown_0852490C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8105E60,
-};
-
-const union AffineAnimCmd gUnknown_08593988[] =
-{
- AFFINEANIMCMD_FRAME(0x000A, 0xFFF3, 0x00, 0x0A),
- AFFINEANIMCMD_FRAME(0xFFF6, 0x000D, 0x00, 0x0A),
- AFFINEANIMCMD_END,
-};
-
-const struct SpriteTemplate gUnknown_085939A0 =
-{
- .tileTag = ANIM_TAG_RED_HEART,
- .paletteTag = ANIM_TAG_RED_HEART,
- .oam = &gUnknown_0852490C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8106140,
-};
-
-const struct SpriteTemplate gBattleAnimSpriteTemplate_85939B8 =
-{
- .tileTag = ANIM_TAG_RED_HEART,
- .paletteTag = ANIM_TAG_RED_HEART,
- .oam = &gUnknown_0852490C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_81061C4,
-};
-
-const struct SpriteTemplate gUnknown_085939D0 =
-{
- .tileTag = ANIM_TAG_RED_HEART,
- .paletteTag = ANIM_TAG_RED_HEART,
- .oam = &gUnknown_0852490C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_810624C,
-};
-
-const union AffineAnimCmd gUnknown_085939E8[] =
-{
- AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
- AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 1),
- AFFINEANIMCMD_JUMP(1),
-};
-
-const union AffineAnimCmd *const gUnknown_08593A00[] =
-{
- gUnknown_085939E8,
-};
-
-const struct SpriteTemplate gHiddenPowerOrbSpriteTemplate =
-{
- .tileTag = ANIM_TAG_RED_ORB,
- .paletteTag = ANIM_TAG_RED_ORB,
- .oam = &gUnknown_0852496C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593A00,
- .callback = sub_810673C,
-};
-
-const struct SpriteTemplate gHiddenPowerOrbScatterSpriteTemplate =
-{
- .tileTag = ANIM_TAG_RED_ORB,
- .paletteTag = ANIM_TAG_RED_ORB,
- .oam = &gUnknown_085249CC,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593A00,
- .callback = sub_8106878,
-};
-
-const union AffineAnimCmd gUnknown_08593A34[] =
-{
- AFFINEANIMCMD_FRAME(0x80, 0x80, 0, 0),
- AFFINEANIMCMD_FRAME(0x8, 0x8, 0, 1),
- AFFINEANIMCMD_JUMP(1),
-};
-
-const union AffineAnimCmd *const gUnknown_08593A4C[] =
-{
- gUnknown_08593A34,
-};
-
-const struct SpriteTemplate gUnknown_08593A50 =
-{
- .tileTag = ANIM_TAG_RED_ORB_2,
- .paletteTag = ANIM_TAG_RED_ORB_2,
- .oam = &gUnknown_085249C4,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593A4C,
- .callback = sub_8106944,
-};
-
-const union AnimCmd gUnknown_08593A68[] =
-{
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(4, 4),
- ANIMCMD_FRAME(8, 4),
- ANIMCMD_FRAME(4, 4),
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_08593A80[] =
-{
- gUnknown_08593A68,
-};
-
-const struct SpriteTemplate gUnknown_08593A84 =
-{
- .tileTag = ANIM_TAG_EYE_SPARKLE,
- .paletteTag = ANIM_TAG_EYE_SPARKLE,
- .oam = &gUnknown_0852490C,
- .anims = gUnknown_08593A80,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_81069B8,
-};
-
-const union AnimCmd gUnknown_08593A9C[] =
-{
- ANIMCMD_FRAME(0, 24),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_08593AA4[] =
-{
- gUnknown_08593A9C,
-};
-
-const struct SpriteTemplate gUnknown_08593AA8 =
-{
- .tileTag = ANIM_TAG_ANGEL,
- .paletteTag = ANIM_TAG_ANGEL,
- .oam = &gUnknown_08524914,
- .anims = gUnknown_08593AA4,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_81069D0,
-};
-
-const struct SpriteTemplate gUnknown_08593AC0 =
-{
- .tileTag = ANIM_TAG_PINK_HEART,
- .paletteTag = ANIM_TAG_PINK_HEART,
- .oam = &gUnknown_0852490C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8106AD0,
-};
-
-const union AnimCmd gUnknown_08593AD8[] =
-{
- ANIMCMD_FRAME(0, 3),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd gUnknown_08593AE0[] =
-{
- ANIMCMD_FRAME(16, 3),
- ANIMCMD_JUMP(0),
-};
-
-const union AnimCmd *const gUnknown_08593AE8[] =
-{
- gUnknown_08593AD8,
- gUnknown_08593AE0,
-};
-
-const struct SpriteTemplate gUnknown_08593AF0 =
-{
- .tileTag = ANIM_TAG_DEVIL,
- .paletteTag = ANIM_TAG_DEVIL,
- .oam = &gUnknown_08524914,
- .anims = gUnknown_08593AE8,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8106B54,
-};
-
-const union AnimCmd gUnknown_08593B08[] =
-{
- ANIMCMD_FRAME(0, 4),
- ANIMCMD_FRAME(16, 4),
- ANIMCMD_FRAME(32, 4),
- ANIMCMD_FRAME(48, 4),
- ANIMCMD_END,
-};
-
-const union AnimCmd gUnknown_08593B1C[] =
-{
- ANIMCMD_FRAME(0, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(16, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(32, 4, .hFlip = TRUE),
- ANIMCMD_FRAME(48, 4, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_08593B30[] =
-{
- gUnknown_08593B08,
- gUnknown_08593B1C,
-};
-
-const struct SpriteTemplate gUnknown_08593B38 =
-{
- .tileTag = ANIM_TAG_SWIPE,
- .paletteTag = ANIM_TAG_SWIPE,
- .oam = &gUnknown_08524914,
- .anims = gUnknown_08593B30,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8106C80,
-};
-
-const union AnimCmd gUnknown_08593B50[] =
-{
- ANIMCMD_FRAME(0, 8),
- ANIMCMD_FRAME(16, 8),
- ANIMCMD_FRAME(32, 8),
- ANIMCMD_FRAME(16, 8),
- ANIMCMD_END,
-};
-
-const union AnimCmd gUnknown_08593B64[] =
-{
- ANIMCMD_FRAME(16, 8, .hFlip = TRUE),
- ANIMCMD_FRAME(32, 8, .hFlip = TRUE),
- ANIMCMD_FRAME(16, 8, .hFlip = TRUE),
- ANIMCMD_FRAME(0, 8, .hFlip = TRUE),
- ANIMCMD_END,
-};
-
-const union AnimCmd *const gUnknown_08593B78[] =
-{
- gUnknown_08593B50,
- gUnknown_08593B64,
-};
-
-const struct SpriteTemplate gUnknown_08593B80 =
-{
- .tileTag = ANIM_TAG_MOVEMENT_WAVES,
- .paletteTag = ANIM_TAG_MOVEMENT_WAVES,
- .oam = &gUnknown_08524914,
- .anims = gUnknown_08593B78,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8106CD0,
-};
-
-const union AffineAnimCmd gUnknown_08593B98[] =
-{
- AFFINEANIMCMD_FRAME(-12, 8, 0, 4),
- AFFINEANIMCMD_FRAME(20, -20, 0, 4),
- AFFINEANIMCMD_FRAME(-8, 12, 0, 4),
- AFFINEANIMCMD_END,
-};
-
-const struct SpriteTemplate gBattleAnimSpriteTemplate_8593BB8 =
-{
- .tileTag = ANIM_TAG_JAGGED_MUSIC_NOTE,
- .paletteTag = ANIM_TAG_JAGGED_MUSIC_NOTE,
- .oam = &gUnknown_08524914,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_8106E00,
-};
-
-const union AffineAnimCmd gUnknown_08593BD0[] =
-{
- AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 5),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_08593BE0[] =
-{
- AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 16),
- AFFINEANIMCMD_END_ALT(1),
-};
-
-const union AffineAnimCmd gUnknown_08593BF0[] =
-{
- AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 16),
- AFFINEANIMCMD_END_ALT(1),
-};
-
-const union AffineAnimCmd *const gUnknown_08593C00[] =
-{
- gUnknown_08593BD0,
- gUnknown_08593BE0,
- gUnknown_08593BF0,
-};
-
-extern const union AnimCmd *const gUnknown_08592FCC[];
-const struct SpriteTemplate gUnknown_08593C0C =
-{
- .tileTag = ANIM_TAG_MUSIC_NOTES_2,
- .paletteTag = ANIM_TAG_MUSIC_NOTES_2,
- .oam = &gUnknown_0852496C,
- .anims = gUnknown_08592FCC,
- .images = NULL,
- .affineAnims = gUnknown_08593C00,
- .callback = sub_8106F60,
-};
-
-const struct SpriteTemplate gUnknown_08593C24 =
-{
- .tileTag = ANIM_TAG_MUSIC_NOTES_2,
- .paletteTag = ANIM_TAG_MUSIC_NOTES_2,
- .oam = &gUnknown_0852496C,
- .anims = gUnknown_08592FCC,
- .images = NULL,
- .affineAnims = gUnknown_08593C00,
- .callback = sub_8106F00,
-};
-
-const union AffineAnimCmd gUnknown_08593C3C[] =
-{
- AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd gUnknown_08593C4C[] =
-{
- AFFINEANIMCMD_FRAME(0x200, 0x100, 0, 0),
- AFFINEANIMCMD_END,
-};
-
-const union AffineAnimCmd *const gUnknown_08593C5C[] =
-{
- gUnknown_08593C3C,
- gUnknown_08593C4C,
-};
-
-const struct SpriteTemplate gUnknown_08593C64 =
-{
- .tileTag = ANIM_TAG_GUARD_RING,
- .paletteTag = ANIM_TAG_GUARD_RING,
- .oam = &gUnknown_08524B1C,
- .anims = gDummySpriteAnimTable,
- .images = NULL,
- .affineAnims = gUnknown_08593C5C,
- .callback = sub_81070AC,
-};
diff --git a/src/electric.c b/src/electric.c
index 5d65915b2..ed495fa59 100644
--- a/src/electric.c
+++ b/src/electric.c
@@ -1,24 +1,43 @@
#include "global.h"
#include "battle_anim.h"
#include "constants/rgb.h"
+#include "trig.h"
+#include "constants/songs.h"
+#include "sound.h"
-extern void sub_810A1A8(struct Sprite *);
-extern void sub_810A214(struct Sprite *);
-extern void sub_810A274(struct Sprite *);
-extern void sub_810A308(struct Sprite *);
+extern void sub_810E2C8(struct Sprite *);
+extern bool8 sub_810B614(struct Task *task, u8 taskId);
extern void TranslateAnimSpriteToTargetMonLocation(struct Sprite *);
-extern void sub_810A46C(struct Sprite *);
-extern void sub_810A5BC(struct Sprite *);
-extern void sub_810A628(struct Sprite *);
-extern void sub_810A75C(struct Sprite *);
-extern void sub_810A9DC(struct Sprite *);
-extern void sub_810AA2C(struct Sprite *);
-extern void sub_810ACD8(struct Sprite *);
-extern void sub_810AD30(struct Sprite *);
-extern void sub_810AD98(struct Sprite *);
-extern void sub_810B1F0(struct Sprite *);
-extern void sub_810B23C(struct Sprite *);
-extern void sub_810B51C(struct Sprite *);
+
+static void sub_810A1A8(struct Sprite *);
+static void sub_810A1F8(struct Sprite *);
+static void sub_810A214(struct Sprite *);
+static void sub_810A258(struct Sprite *);
+static void sub_810A274(struct Sprite *);
+static void sub_810A308(struct Sprite *);
+static void sub_810A46C(struct Sprite *);
+static void sub_810A4F4(struct Sprite *);
+static void sub_810A56C(struct Sprite *);
+static void sub_810A5BC(struct Sprite *);
+static void sub_810A628(struct Sprite *);
+static void sub_810A6EC(struct Sprite *);
+static void sub_810A75C(struct Sprite *);
+static void sub_810A834(u8 taskId);
+static void sub_810A9DC(struct Sprite *);
+static void sub_810AA2C(struct Sprite *);
+static void sub_810AAB0(struct Sprite *);
+static void sub_810AB78(u8 taskId);
+static void sub_810AC8C(struct Sprite *);
+static void sub_810ACC0(struct Sprite *);
+static void sub_810ACD8(struct Sprite *);
+static void sub_810AD30(struct Sprite *);
+static void sub_810AD98(struct Sprite *);
+static void sub_810ADF8(struct Sprite *);
+static bool8 sub_810B154(struct Task *task, u8 taskId);
+static void sub_810B1F0(struct Sprite *);
+static void sub_810B23C(struct Sprite *);
+static bool8 sub_810B430(struct Task *task, u8 taskId);
+static void sub_810B51C(struct Sprite *);
const union AnimCmd gUnknown_085956A4[] =
{
@@ -436,3 +455,1041 @@ const struct SpriteTemplate gUnknown_08595A30 =
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_810B51C,
};
+
+static void sub_810A1A8(struct Sprite *sprite)
+{
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ sprite->pos1.x -= gBattleAnimArgs[0];
+ else
+ sprite->pos1.x += gBattleAnimArgs[0];
+
+ sprite->pos1.y += gBattleAnimArgs[1];
+ sprite->callback = sub_810A1F8;
+}
+
+static void sub_810A1F8(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ DestroyAnimSprite(sprite);
+}
+
+static void sub_810A214(struct Sprite *sprite)
+{
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ sprite->pos1.x -= gBattleAnimArgs[0];
+ else
+ sprite->pos1.x += gBattleAnimArgs[0];
+
+ sprite->callback = sub_810A258;
+}
+
+static void sub_810A258(struct Sprite *sprite)
+{
+ if (sprite->affineAnimEnded)
+ DestroySpriteAndMatrix(sprite);
+}
+
+static void sub_810A274(struct Sprite *sprite)
+{
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
+
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ {
+ sprite->pos1.x -= gBattleAnimArgs[0];
+ sprite->pos1.y -= gBattleAnimArgs[1];
+ }
+ else
+ {
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ }
+ sprite->data[0] = 0;
+ sprite->data[1] = gBattleAnimArgs[2];
+ sprite->data[2] = gBattleAnimArgs[3];
+ sprite->data[3] = gBattleAnimArgs[4];
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
+ sprite->callback = TranslateSpriteInCircleOverDuration;
+}
+
+static void sub_810A308(struct Sprite *sprite)
+{
+ u8 battler;
+ u32 matrixNum;
+ s16 sineVal;
+
+ switch (gBattleAnimArgs[4])
+ {
+ case 0:
+ battler = gBattleAnimAttacker;
+ break;
+ case 1:
+ default:
+ battler = gBattleAnimTarget;
+ break;
+ case 2:
+ if (!IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker)))
+ battler = gBattleAnimAttacker;
+ else
+ battler = BATTLE_PARTNER(gBattleAnimAttacker);
+ break;
+ case 3:
+ if (IsBattlerSpriteVisible(BATTLE_PARTNER(gBattleAnimAttacker)))
+ battler = BATTLE_PARTNER(gBattleAnimTarget);
+ else
+ battler = gBattleAnimTarget;
+ break;
+ }
+
+ if (gBattleAnimArgs[5] == 0)
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X);
+ sprite->pos1.y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y);
+ }
+ else
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET);
+ }
+
+ sprite->pos2.x = (gSineTable[gBattleAnimArgs[0]] * gBattleAnimArgs[1]) >> 8;
+ sprite->pos2.y = (gSineTable[gBattleAnimArgs[0] + 64] * gBattleAnimArgs[1]) >> 8;
+
+ if (gBattleAnimArgs[6] & 1)
+ sprite->oam.priority = GetBattlerSpriteBGPriority(battler) + 1;
+
+ matrixNum = sprite->oam.matrixNum;
+ sineVal = gSineTable[gBattleAnimArgs[2]];
+
+ gOamMatrices[matrixNum].a = gOamMatrices[matrixNum].d = gSineTable[gBattleAnimArgs[2] + 64];
+ gOamMatrices[matrixNum].b = sineVal;
+ gOamMatrices[matrixNum].c = -sineVal;
+
+ sprite->data[0] = gBattleAnimArgs[3];
+ sprite->callback = sub_810E2C8;
+}
+
+static void sub_810A46C(struct Sprite *sprite)
+{
+ InitSpritePosToAnimAttacker(sprite, 1);
+ sprite->data[0] = gBattleAnimArgs[3];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
+ InitAnimLinearTranslation(sprite);
+ sprite->data[5] = gBattleAnimArgs[2];
+ sprite->data[6] = gBattleAnimArgs[5];
+ sprite->data[7] = gBattleAnimArgs[4];
+ sprite->oam.tileNum += gBattleAnimArgs[6] * 4;
+ sprite->callback = sub_810A4F4;
+ sub_810A4F4(sprite);
+}
+
+static void sub_810A4F4(struct Sprite *sprite)
+{
+ if (!AnimTranslateLinear(sprite))
+ {
+ sprite->pos2.x += Sin(sprite->data[7], sprite->data[5]);
+ sprite->pos2.y += Cos(sprite->data[7], sprite->data[5]);
+ sprite->data[7] = (sprite->data[7] + sprite->data[6]) & 0xFF;
+ if(!(sprite->data[7] % 3))
+ sprite->invisible ^= 1;
+ }
+ else
+ DestroyAnimSprite(sprite);
+}
+
+static void sub_810A56C(struct Sprite *sprite)
+{
+ if (--sprite->data[5] == -1)
+ {
+ sprite->invisible ^= 1;
+ sprite->data[5] = sprite->data[4];
+ }
+ if (sprite->data[3]-- <= 0)
+ DestroyAnimSprite(sprite);
+}
+
+static void sub_810A5BC(struct Sprite *sprite)
+{
+ if (IsContest() || GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
+ gBattleAnimArgs[1] = -gBattleAnimArgs[1];
+
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) + gBattleAnimArgs[1];
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[2];
+ sprite->data[3] = gBattleAnimArgs[0];
+ sprite->data[4] = gBattleAnimArgs[3];
+ sprite->data[5] = gBattleAnimArgs[3];
+ sprite->callback = sub_810A56C;
+}
+
+static void sub_810A628(struct Sprite *sprite)
+{
+ u8 battler;
+
+ sprite->data[0] = gBattleAnimArgs[3];
+ if (gBattleAnimArgs[7] & 0x8000)
+ battler = gBattleAnimTarget;
+ else
+ battler = gBattleAnimAttacker;
+
+ if (IsContest() || GetBattlerSide(battler) == B_SIDE_PLAYER)
+ gBattleAnimArgs[0] = -gBattleAnimArgs[0];
+
+ sprite->pos1.x = GetBattlerSpriteCoord(battler, BATTLER_COORD_X_2) + gBattleAnimArgs[0];
+ sprite->pos1.y = GetBattlerSpriteCoord(battler, BATTLER_COORD_Y_PIC_OFFSET) + gBattleAnimArgs[1];
+
+ sprite->data[4] = gBattleAnimArgs[7] & 0x7FFF;
+ sprite->data[5] = gBattleAnimArgs[2];
+ sprite->data[6] = gBattleAnimArgs[5];
+ sprite->data[7] = gBattleAnimArgs[4];
+
+ sprite->oam.tileNum += gBattleAnimArgs[6] * 4;
+ sprite->callback = sub_810A6EC;
+ sprite->callback(sprite);
+}
+
+static void sub_810A6EC(struct Sprite *sprite)
+{
+ sprite->pos2.x = Sin(sprite->data[7], sprite->data[5]);
+ sprite->pos2.y = Cos(sprite->data[7], sprite->data[5]);
+
+ sprite->data[7] = (sprite->data[7] + sprite->data[6]) & 0xFF;
+ if (sprite->data[7] % sprite->data[4] == 0)
+ sprite->invisible ^= 1;
+
+ if (sprite->data[0]-- <= 0)
+ DestroyAnimSprite(sprite);
+}
+
+static void sub_810A75C(struct Sprite *sprite)
+{
+ InitSpritePosToAnimTarget(sprite, FALSE);
+ sprite->oam.tileNum += gBattleAnimArgs[3] * 4;
+
+ if (gBattleAnimArgs[3] == 1)
+ sprite->oam.matrixNum = 8;
+ else if (gBattleAnimArgs[3] == 2)
+ sprite->oam.matrixNum = 16;
+
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->callback = WaitAnimForDuration;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+}
+
+void sub_810A7DC(u8 taskId)
+{
+ gTasks[taskId].data[0] = GetBattlerSpriteCoord(gBattleAnimTarget, 0) + gBattleAnimArgs[0];
+ gTasks[taskId].data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, 1) + gBattleAnimArgs[1];
+ gTasks[taskId].data[2] = gBattleAnimArgs[2];
+ gTasks[taskId].func = sub_810A834;
+}
+
+#ifdef NONMATCHING // couldn't get the proper tail merging in the "CreateSprite" switch cases.(ported from ruby)
+static void sub_810A834(u8 taskId)
+{
+ u16 r8;
+ s16 r12;
+ s16 r2;
+ u8 spriteId = 0;
+ u8 r7 = 0;
+ u8 sp = gTasks[taskId].data[2];
+ s16 r4 = gTasks[taskId].data[0];
+ s16 r6 = gTasks[taskId].data[1];
+
+ if (!gTasks[taskId].data[2])
+ {
+ r8 = 0;
+ r2 = 1;
+ r12 = 16;
+ }
+ else
+ {
+ r12 = 16;
+ r8 = 8;
+ r2 = 4;
+ }
+
+ switch (gTasks[taskId].data[10])
+ {
+ case 0:
+ r8 += r2 * 0;
+ spriteId = CreateSprite(&gUnknown_08595828, r4, r6 + (r12 * 1), 2);
+ r7++;
+ break;
+ case 2:
+ r8 += r2;
+ spriteId = CreateSprite(&gUnknown_08595828, r4, r6 + (r12 * 2), 2);
+ r7++;
+ break;
+ case 4:
+ r8 += r2 * 2;
+ spriteId = CreateSprite(&gUnknown_08595828, r4, r6 + (r12 * 3), 2);
+ r7++;
+ break;
+ case 6:
+ r8 += r2 * 3;
+ spriteId = CreateSprite(&gUnknown_08595828, r4, r6 + (r12 * 4), 2);
+ r7++;
+ break;
+ case 8:
+ spriteId = CreateSprite(&gUnknown_08595828, r4, r6 + (r12 * 5), 2);
+ r7++;
+ break;
+ case 10:
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ if (r7)
+ {
+ gSprites[spriteId].oam.tileNum += r8;
+ gSprites[spriteId].data[0] = sp;
+ gSprites[spriteId].callback(&gSprites[spriteId]);
+ }
+
+ gTasks[taskId].data[10]++;
+}
+#else
+NAKED
+static void sub_810A834(u8 taskId)
+{
+ asm_unified("\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x4\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ movs r5, 0\n\
+ movs r7, 0\n\
+ ldr r1, =gTasks\n\
+ lsls r0, 2\n\
+ add r0, r9\n\
+ lsls r0, 3\n\
+ adds r0, r1\n\
+ ldrb r2, [r0, 0xC]\n\
+ str r2, [sp]\n\
+ ldrh r4, [r0, 0x8]\n\
+ ldrh r6, [r0, 0xA]\n\
+ movs r3, 0xC\n\
+ ldrsh r0, [r0, r3]\n\
+ mov r10, r1\n\
+ cmp r0, 0\n\
+ bne _0810A878\n\
+ movs r0, 0\n\
+ mov r8, r0\n\
+ movs r2, 0x1\n\
+ movs r1, 0x10\n\
+ mov r12, r1\n\
+ b _0810A882\n\
+ .pool\n\
+_0810A878:\n\
+ movs r2, 0x10\n\
+ mov r12, r2\n\
+ movs r3, 0x8\n\
+ mov r8, r3\n\
+ movs r2, 0x4\n\
+_0810A882:\n\
+ mov r0, r9\n\
+ lsls r1, r0, 2\n\
+ adds r0, r1, r0\n\
+ lsls r0, 3\n\
+ add r0, r10\n\
+ movs r3, 0x1C\n\
+ ldrsh r0, [r0, r3]\n\
+ mov r10, r1\n\
+ cmp r0, 0xA\n\
+ bhi _0810A978\n\
+ lsls r0, 2\n\
+ ldr r1, =_0810A8A4\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .pool\n\
+ .align 2, 0\n\
+_0810A8A4:\n\
+ .4byte _0810A8D0\n\
+ .4byte _0810A978\n\
+ .4byte _0810A8E4\n\
+ .4byte _0810A978\n\
+ .4byte _0810A904\n\
+ .4byte _0810A978\n\
+ .4byte _0810A91A\n\
+ .4byte _0810A978\n\
+ .4byte _0810A93C\n\
+ .4byte _0810A978\n\
+ .4byte _0810A970\n\
+_0810A8D0:\n\
+ ldr r0, =gUnknown_08595828\n\
+ lsls r1, r4, 16\n\
+ asrs r1, 16\n\
+ lsls r2, r6, 16\n\
+ asrs r2, 16\n\
+ mov r4, r12\n\
+ lsls r3, r4, 16\n\
+ b _0810A952\n\
+ .pool\n\
+_0810A8E4:\n\
+ mov r0, r12\n\
+ lsls r3, r0, 17\n\
+ mov r1, r8\n\
+ adds r0, r1, r2\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ mov r8, r0\n\
+ ldr r0, =gUnknown_08595828\n\
+ lsls r1, r4, 16\n\
+ asrs r1, 16\n\
+ lsls r2, r6, 16\n\
+ asrs r2, 16\n\
+ b _0810A952\n\
+ .pool\n\
+_0810A904:\n\
+ mov r3, r12\n\
+ lsls r0, r3, 16\n\
+ asrs r0, 16\n\
+ lsls r3, r0, 1\n\
+ adds r3, r0\n\
+ lsls r0, r2, 1\n\
+ add r0, r8\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ mov r8, r0\n\
+ b _0810A946\n\
+_0810A91A:\n\
+ mov r0, r12\n\
+ lsls r3, r0, 18\n\
+ lsls r0, r2, 1\n\
+ adds r0, r2\n\
+ add r0, r8\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ mov r8, r0\n\
+ ldr r0, =gUnknown_08595828\n\
+ lsls r1, r4, 16\n\
+ asrs r1, 16\n\
+ lsls r2, r6, 16\n\
+ asrs r2, 16\n\
+ b _0810A952\n\
+ .pool\n\
+_0810A93C:\n\
+ mov r1, r12\n\
+ lsls r0, r1, 16\n\
+ asrs r0, 16\n\
+ lsls r3, r0, 2\n\
+ adds r3, r0\n\
+_0810A946:\n\
+ ldr r0, =gUnknown_08595828\n\
+ lsls r1, r4, 16\n\
+ asrs r1, 16\n\
+ lsls r2, r6, 16\n\
+ asrs r2, 16\n\
+ lsls r3, 16\n\
+_0810A952:\n\
+ asrs r3, 16\n\
+ adds r2, r3\n\
+ lsls r2, 16\n\
+ asrs r2, 16\n\
+ movs r3, 0x2\n\
+ bl CreateSprite\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ adds r0, r7, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r7, r0, 24\n\
+ b _0810A978\n\
+ .pool\n\
+_0810A970:\n\
+ mov r0, r9\n\
+ bl DestroyAnimVisualTask\n\
+ b _0810A9BC\n\
+_0810A978:\n\
+ cmp r7, 0\n\
+ beq _0810A9AC\n\
+ ldr r4, =gSprites\n\
+ lsls r3, r5, 4\n\
+ adds r3, r5\n\
+ lsls r3, 2\n\
+ adds r0, r3, r4\n\
+ ldrh r5, [r0, 0x4]\n\
+ lsls r2, r5, 22\n\
+ lsrs r2, 22\n\
+ add r2, r8\n\
+ ldr r6, =0x000003ff\n\
+ adds r1, r6, 0\n\
+ ands r2, r1\n\
+ ldr r1, =0xfffffc00\n\
+ ands r1, r5\n\
+ orrs r1, r2\n\
+ strh r1, [r0, 0x4]\n\
+ mov r1, sp\n\
+ ldrh r1, [r1]\n\
+ strh r1, [r0, 0x2E]\n\
+ adds r4, 0x1C\n\
+ adds r3, r4\n\
+ ldr r1, [r3]\n\
+ bl _call_via_r1\n\
+_0810A9AC:\n\
+ ldr r0, =gTasks\n\
+ mov r1, r10\n\
+ add r1, r9\n\
+ lsls r1, 3\n\
+ adds r1, r0\n\
+ ldrh r0, [r1, 0x1C]\n\
+ adds r0, 0x1\n\
+ strh r0, [r1, 0x1C]\n\
+_0810A9BC:\n\
+ add sp, 0x4\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n\
+ ");
+}
+#endif
+
+static void sub_810A9DC(struct Sprite *sprite)
+{
+ if (!sprite->data[0])
+ {
+ sprite->oam.shape = 2;
+ sprite->oam.size = 0;
+ }
+ else
+ {
+ sprite->oam.shape = 0;
+ sprite->oam.size = 1;
+ }
+ if (++sprite->data[1] == 15)
+ DestroySprite(sprite);
+}
+
+static void sub_810AA2C(struct Sprite *sprite)
+{
+ u8 spriteId;
+
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ spriteId = CreateSprite(&gUnknown_08595840, sprite->pos1.x + 32, sprite->pos1.y, sprite->subpriority);
+ gSprites[spriteId].oam.tileNum += 8;
+ gAnimVisualTaskCount++;
+ gSprites[spriteId].callback = sub_810AAB0;
+ sprite->callback = sub_810AAB0;
+}
+
+static void sub_810AAB0(struct Sprite *sprite)
+{
+ if (++sprite->data[0] == 3)
+ {
+ sprite->data[0] = 0;
+ sprite->invisible ^= 1;
+ }
+
+ if (++sprite->data[1] == 51)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_810AAFC(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ if (!gBattleAnimArgs[0])
+ {
+ task->data[14] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ task->data[15] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
+ }
+ else
+ {
+ task->data[14] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
+ task->data[15] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
+ }
+
+ task->data[6] = gBattleAnimArgs[1];
+ task->data[7] = 0;
+ task->data[8] = 0;
+ task->data[9] = 0;
+ task->data[10] = 0;
+ task->data[11] = gBattleAnimArgs[3];
+ task->data[12] = 0;
+ task->data[13] = gBattleAnimArgs[2];
+ task->func = sub_810AB78;
+}
+
+void sub_810AB78(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ if (task->data[6])
+ {
+ if (++task->data[12] > task->data[13])
+ {
+ u8 spriteId;
+ task->data[12] = 0;
+ spriteId = CreateSprite(&gUnknown_085958A8, task->data[14], task->data[15], 2);
+ if (spriteId != MAX_SPRITES)
+ {
+ struct Sprite *sprite = &gSprites[spriteId];
+ sprite->pos1.x += gUnknown_08595858[task->data[9]][0];
+ sprite->pos1.y += gUnknown_08595858[task->data[9]][1];
+
+ sprite->data[0] = 40 - task->data[8] * 5;
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = task->data[14];
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = task->data[15];
+ sprite->data[5] = taskId;
+
+ InitAnimLinearTranslation(sprite);
+ StoreSpriteCallbackInData6(sprite, sub_810ACC0);
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
+
+ if (++task->data[9] > 15)
+ task->data[9] = 0;
+
+ if (++task->data[10] >= task->data[11])
+ {
+ task->data[10] = 0;
+ if (task->data[8] <= 5)
+ task->data[8]++;
+ }
+
+ task->data[7]++;
+ task->data[6]--;
+ }
+ }
+ }
+ else if(task->data[7] == 0)
+ DestroyAnimVisualTask(taskId);
+}
+
+static void sub_810AC8C(struct Sprite *sprite)
+{
+ if (AnimTranslateLinear(sprite))
+ {
+ gTasks[sprite->data[5]].data[7]--;
+ DestroySprite(sprite);
+ }
+}
+
+static void sub_810ACC0(struct Sprite *sprite)
+{
+ StartSpriteAnim(sprite, 1);
+ sprite->callback = sub_810AC8C;
+}
+
+static void sub_810ACD8(struct Sprite *sprite)
+{
+ if (!gBattleAnimArgs[0])
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
+ }
+ else
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
+ }
+
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
+ sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
+}
+
+static void sub_810AD30(struct Sprite *sprite)
+{
+ if (!gBattleAnimArgs[0])
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
+ }
+ else
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
+ }
+
+ sprite->pos2.x = gBattleAnimArgs[1];
+ sprite->pos2.y = gBattleAnimArgs[2];
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
+}
+
+static void sub_810AD98(struct Sprite *sprite)
+{
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
+ sprite->data[6] = GetAnimBattlerSpriteId(0);
+ sprite->data[7] = 16;
+
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
+ sprite->data[7] *= -1;
+
+ sprite->callback = sub_810ADF8;
+}
+
+static void sub_810ADF8(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (++sprite->data[1] > 40)
+ sprite->data[0]++;
+ break;
+ case 1:
+ sprite->pos1.x += sprite->data[7];
+ gSprites[sprite->data[6]].pos2.x += sprite->data[7];
+ if ((u16)(sprite->pos1.x + 80) > 400)
+ DestroySpriteAndMatrix(sprite);
+ }
+}
+
+void sub_810AE5C(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[15] = GetAnimBattlerSpriteId(0);
+ task->data[14] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ {
+ task->data[14] = -32;
+ task->data[13] = 2;
+ }
+ else
+ {
+ task->data[14] = 32;
+ task->data[13] = -2;
+ }
+
+ gSprites[task->data[15]].pos2.x = task->data[14];
+ task->data[0]++;
+ break;
+ case 1:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ gSprites[task->data[15]].invisible ^= 1;
+
+ if (task->data[14])
+ {
+ task->data[14] += task->data[13];
+ gSprites[task->data[15]].pos2.x = task->data[14];
+ }
+ else
+ task->data[0]++;
+
+ }
+ break;
+ case 2:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ gSprites[task->data[15]].invisible ^= 1;
+
+ if (++task->data[2] == 8)
+ task->data[0]++;
+ }
+ break;
+ case 3:
+ gSprites[task->data[15]].invisible = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void sub_810AFCC(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch(task->data[0])
+ {
+ case 0:
+ task->data[1] = GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER ? 1 : -1;
+
+ switch (gBattleAnimArgs[0])
+ {
+ case 0:
+ task->data[3] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ task->data[5] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
+ task->data[4] = (task->data[1] * 128) + 120;
+ break;
+ case 4:
+ task->data[3] = 120 - (task->data[1] * 128);
+ task->data[5] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y_PIC_OFFSET);
+ task->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2) - (task->data[1] * 32);
+ break;
+ default:
+ if ((gBattleAnimArgs[0] & 1) != 0)
+ {
+ task->data[3] = 256;
+ task->data[4] = -16;
+ }
+ else
+ {
+ task->data[3] = -16;
+ task->data[4] = 256;
+ }
+
+ if (task->data[1] == 1)
+ {
+ task->data[5] = 80 - gBattleAnimArgs[0] * 10;
+ }
+ else
+ {
+ u16 temp;
+ task->data[5] = gBattleAnimArgs[0] * 10 + 40;
+ temp = task->data[3];
+ task->data[3] = task->data[4];
+ task->data[4] = temp;
+ }
+ }
+
+ if (task->data[3] < task->data[4])
+ {
+ task->data[1] = 1;
+ task->data[6] = 0;
+ }
+ else
+ {
+ task->data[1] = -1;
+ task->data[6] = 3;
+ }
+
+ task->data[0]++;
+ break;
+ case 1:
+ if (++task->data[2] > 0)
+ {
+ task->data[2] = 0;
+ if (sub_810B154(task, taskId) || sub_810B154(task, taskId))
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ if (task->data[7] == 0)
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+static bool8 sub_810B154(struct Task *task, u8 taskId)
+{
+ u8 spriteId = CreateSprite(&gUnknown_08595A00, task->data[3], task->data[5], 35);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].data[6] = taskId;
+ gSprites[spriteId].data[7] = 7;
+ task->data[7]++;
+ }
+
+ task->data[6] += task->data[1];
+ if (task->data[6] < 0)
+ task->data[6] = 3;
+
+ if (task->data[6] > 3)
+ task->data[6] = 0;
+
+ task->data[3] += task->data[1] * 16;
+
+ if ((task->data[1] == 1 && task->data[3] >= task->data[4])
+ || (task->data[1] == -1 && task->data[3] <= task->data[4]))
+ {
+ return TRUE;
+ }
+ else
+ {
+ return FALSE;
+ }
+}
+
+static void sub_810B1F0(struct Sprite *sprite)
+{
+ if (++sprite->data[0] > 12)
+ {
+ gTasks[sprite->data[6]].data[sprite->data[7]]--;
+ FreeOamMatrix(sprite->oam.matrixNum);
+ DestroySprite(sprite);
+ }
+}
+
+static void sub_810B23C(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
+ StartSpriteAffineAnim(sprite, 2);
+ sprite->data[0]++;
+ break;
+ case 1:
+ if (sprite->affineAnimEnded)
+ DestroySpriteAndMatrix(sprite);
+ }
+}
+
+void sub_810B29C(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[6] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_X_2);
+ task->data[7] = GetBattlerSpriteCoord(gBattleAnimAttacker, BATTLER_COORD_Y_PIC_OFFSET);
+ task->data[8] = 4;
+ task->data[10] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
+ task->data[9] = (task->data[10] - task->data[6]) / 5;
+ task->data[4] = 7;
+ task->data[5] = -1;
+ task->data[11] = 12;
+ task->data[12] = BattleAnimAdjustPanning(task->data[11] - 76);
+ task->data[13] = BattleAnimAdjustPanning(SOUND_PAN_TARGET);
+ task->data[14] = task->data[12];
+ task->data[15] = (task->data[13] - task->data[12]) / 3;
+ task->data[0]++;
+ break;
+ case 1:
+ if (++task->data[1] > 0)
+ {
+ task->data[1] = 0;
+ if (sub_810B430(task, taskId))
+ {
+ if (task->data[2] == 5)
+ task->data[0] = 3;
+ else
+ task->data[0]++;
+ }
+ }
+
+ if (task->data[11])
+ task->data[11]--;
+ break;
+ case 2:
+ if (task->data[11])
+ task->data[11]--;
+
+ if (++task->data[1] > 4)
+ {
+ task->data[1] = 0;
+ if (task->data[2] & 1)
+ {
+ task->data[7] = 4;
+ task->data[8] = 68;
+ task->data[4] = 0;
+ task->data[5] = 1;
+ }
+ else
+ {
+ task->data[7] = 68;
+ task->data[8] = 4;
+ task->data[4] = 7;
+ task->data[5] = -1;
+ }
+
+ if (task->data[11])
+ task->data[0] = 4;
+ else
+ task->data[0] = 1;
+ }
+ break;
+ case 3:
+ if (task->data[3] == 0)
+ DestroyAnimVisualTask(taskId);
+ break;
+ case 4:
+ if (task->data[11])
+ task->data[11]--;
+ else
+ task->data[0] = 1;
+ break;
+ }
+}
+
+static bool8 sub_810B430(struct Task *task, u8 taskId)
+{
+ u8 spriteId = CreateSprite(&gUnknown_08595A30, task->data[6], task->data[7], 35);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].oam.tileNum += task->data[4];
+ task->data[4] += task->data[5];
+ if (task->data[4] < 0)
+ task->data[4] = 7;
+ if (task->data[4] > 7)
+ task->data[4] = 0;
+
+ gSprites[spriteId].data[6] = taskId;
+ gSprites[spriteId].data[7] = 3;
+ task->data[3]++;
+ }
+
+ if (task->data[4] == 0 && task->data[5] > 0)
+ {
+ task->data[14] += task->data[15];
+ PlaySE12WithPanning(SE_W085, task->data[14]);
+ }
+
+ if ((task->data[5] < 0 && task->data[7] <= task->data[8])
+ || (task->data[5] > 0 && task->data[7] >= task->data[8]))
+ {
+ task->data[2]++;
+ task->data[6] += task->data[9];
+ return TRUE;
+ }
+ else
+ {
+ task->data[7] += task->data[5] * 8;
+ return FALSE;
+ }
+}
+
+static void sub_810B51C(struct Sprite *sprite)
+{
+ if (++sprite->data[0] > 12)
+ {
+ gTasks[sprite->data[6]].data[sprite->data[7]]--;
+ DestroySprite(sprite);
+ }
+}
+
+void sub_810B55C(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ task->data[15] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y) + 32;
+ task->data[14] = task->data[15];
+ while (task->data[14] > 16)
+ {
+ task->data[14] -= 32;
+ }
+
+ task->data[13] = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X_2);
+ task->data[12] = GetBattlerSpriteSubpriority(gBattleAnimTarget) - 2;
+ task->data[0]++;
+ break;
+ case 1:
+ if (++task->data[1] > 1)
+ {
+ task->data[1] = 0;
+ if (sub_810B614(task, taskId))
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ if (task->data[10] == 0)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
diff --git a/src/event_object_movement.c b/src/event_object_movement.c
index ef125e564..ffa8f53c9 100644
--- a/src/event_object_movement.c
+++ b/src/event_object_movement.c
@@ -1144,7 +1144,7 @@ u8 GetFirstInactiveEventObjectId(void)
u8 GetEventObjectIdByLocalIdAndMap(u8 localId, u8 mapNum, u8 mapGroupId)
{
- if (localId < 0xFF)
+ if (localId < EVENT_OBJ_ID_PLAYER)
{
return GetEventObjectIdByLocalIdAndMapInternal(localId, mapNum, mapGroupId);
}
diff --git a/src/field_specials.c b/src/field_specials.c
index 3a50e272e..3f945fcfb 100644
--- a/src/field_specials.c
+++ b/src/field_specials.c
@@ -1279,17 +1279,17 @@ void IsGrassTypeInParty(void)
gSpecialVar_Result = FALSE;
}
-void SpawnScriptEventObject(void)
+void SpawnCameraObject(void)
{
- u8 obj = SpawnSpecialEventObjectParameterized(EVENT_OBJ_GFX_BOY_1, 8, 0x7F, gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7, 3);
+ u8 obj = SpawnSpecialEventObjectParameterized(EVENT_OBJ_GFX_BOY_1, 8, EVENT_OBJ_ID_CAMERA, gSaveBlock1Ptr->pos.x + 7, gSaveBlock1Ptr->pos.y + 7, 3);
gEventObjects[obj].invisible = TRUE;
CameraObjectSetFollowedObjectId(gEventObjects[obj].spriteId);
}
-void RemoveScriptEventObject(void)
+void RemoveCameraObject(void)
{
CameraObjectSetFollowedObjectId(GetPlayerAvatarObjectId());
- RemoveEventObjectByLocalIdAndMap(0x7F, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ RemoveEventObjectByLocalIdAndMap(EVENT_OBJ_ID_CAMERA, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
}
u8 GetPokeblockNameByMonNature(void)
diff --git a/src/fight.c b/src/fight.c
index c9000fae4..b7ca2e87a 100644
--- a/src/fight.c
+++ b/src/fight.c
@@ -416,7 +416,7 @@ const struct SpriteTemplate gUnknown_08596104 =
void unc_080B08A0(struct Sprite *sprite)
{
- sub_80A6864(sprite, gBattleAnimArgs[0]);
+ SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
sprite->pos1.y += gBattleAnimArgs[1];
sprite->data[0] = 15;
sprite->callback = WaitAnimForDuration;
@@ -459,9 +459,9 @@ void AnimBasicFistOrFoot(struct Sprite *sprite)
StartSpriteAnim(sprite, gBattleAnimArgs[4]);
if (gBattleAnimArgs[3] == 0)
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
else
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
sprite->data[0] = gBattleAnimArgs[2];
sprite->callback = WaitAnimForDuration;
@@ -534,7 +534,7 @@ static void sub_810D0B8(struct Sprite *sprite)
void sub_810D10C(struct Sprite *sprite)
{
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
sprite->data[0] = 30;
if (gBattleAnimArgs[2] == 0)
@@ -574,7 +574,7 @@ void sub_810D1B4(struct Sprite *sprite)
if (BATTLE_PARTNER(gBattleAnimAttacker) == gBattleAnimTarget && GetBattlerPosition(gBattleAnimTarget) < B_POSITION_PLAYER_RIGHT)
gBattleAnimArgs[0] *= -1;
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
@@ -596,7 +596,7 @@ void sub_810D1B4(struct Sprite *sprite)
static void sub_810D240(struct Sprite *sprite)
{
- if (!TranslateAnimLinear(sprite))
+ if (!AnimTranslateLinear(sprite))
{
sprite->pos2.y += Sin(sprite->data[7] >> 8, sprite->data[5]);
sprite->data[7] += sprite->data[6];
@@ -615,7 +615,7 @@ static void sub_810D240(struct Sprite *sprite)
// arg 3: spin duration
void AnimSpinningKickOrPunch(struct Sprite *sprite)
{
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
StartSpriteAnim(sprite, gBattleAnimArgs[2]);
sprite->data[0] = gBattleAnimArgs[3];
@@ -639,7 +639,7 @@ static void AnimSpinningKickOrPunchFinish(struct Sprite *sprite)
// arg 2: initial wait duration
void AnimStompFoot(struct Sprite *sprite)
{
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
sprite->data[0] = gBattleAnimArgs[2];
sprite->callback = AnimStompFootStep;
@@ -670,7 +670,7 @@ void sub_810D37C(struct Sprite *sprite)
{
if (sprite->data[0] == 0)
{
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
sprite->data[1] = gBattleAnimArgs[2];
sprite->data[2] = gBattleAnimArgs[3];
sprite->data[0]++;
@@ -800,12 +800,12 @@ void sub_810D608(struct Sprite *sprite)
{
sprite->pos1.x = GetBattlerSpriteCoord(gBattlerAttacker, 2);
sprite->pos1.y = GetBattlerSpriteCoord(gBattlerAttacker, 3);
- sprite->oam.priority = sub_80A8328(gBattleAnimAttacker);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker);
sprite->data[7] = gBattleAnimTarget;
}
else
{
- sprite->oam.priority = sub_80A8328(gBattleAnimTarget);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget);
sprite->data[7] = gBattleAnimAttacker;
}
@@ -828,7 +828,7 @@ static void sub_810D6A8(struct Sprite *sprite)
sprite->data[4] = GetBattlerSpriteCoord(sprite->data[7], 3);
InitAnimLinearTranslation(sprite);
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
sprite->callback = sub_80A6F98;
}
}
@@ -839,7 +839,7 @@ void sub_810D714(struct Sprite *sprite)
sprite->pos1.y = 120;
sprite->data[0] = gBattleAnimArgs[3];
- sub_80A8048(&sprite->data[4], &sprite->data[5], (void *)(sprite->pos1.y << 8));
+ StorePointerInVars(&sprite->data[4], &sprite->data[5], (void *)(sprite->pos1.y << 8));
sprite->data[6] = gBattleAnimArgs[1];
sprite->oam.tileNum += gBattleAnimArgs[2] * 4;
@@ -853,9 +853,9 @@ static void sub_810D770(struct Sprite *sprite)
if (sprite->data[0] != 0)
{
- var0 = sub_80A8050(sprite->data[4], sprite->data[5]);
+ var0 = LoadPointerFromVars(sprite->data[4], sprite->data[5]);
var0 -= sprite->data[6];
- sub_80A8048(&sprite->data[4], &sprite->data[5], var0);
+ StorePointerInVars(&sprite->data[4], &sprite->data[5], var0);
var0 = (void *)(((intptr_t)var0) >> 8);
sprite->pos1.y = (intptr_t)var0;
@@ -903,12 +903,12 @@ void sub_810D874(struct Sprite *sprite)
sprite->pos1.x = GetBattlerSpriteCoord(gBattlerAttacker, 2);
sprite->pos1.y = GetBattlerSpriteCoord(gBattlerAttacker, 3);
battler = gBattleAnimTarget;
- sprite->oam.priority = sub_80A8328(gBattleAnimAttacker);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimAttacker);
}
else
{
battler = gBattleAnimAttacker;
- sprite->oam.priority = sub_80A8328(gBattleAnimTarget);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget);
}
if (IsContest())
@@ -965,9 +965,9 @@ void sub_810D984(struct Sprite *sprite)
void sub_810DA10(struct Sprite *sprite)
{
if (gBattleAnimArgs[2] == 0)
- InitAnimSpritePos(sprite, 0);
+ InitSpritePosToAnimAttacker(sprite, 0);
else
- sub_80A6980(sprite, FALSE);
+ InitSpritePosToAnimTarget(sprite, FALSE);
if (IsContest())
{
@@ -978,7 +978,7 @@ void sub_810DA10(struct Sprite *sprite)
StartSpriteAnim(sprite, 1);
}
- sprite->callback = sub_80A67D8;
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
diff --git a/src/fire.c b/src/fire.c
index 526da1ef6..5f501a340 100644
--- a/src/fire.c
+++ b/src/fire.c
@@ -466,26 +466,26 @@ static void sub_8108EC8(struct Sprite *sprite)
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
- sprite->callback = sub_80A634C;
+ sprite->callback = TranslateSpriteInGrowingCircleOverDuration;
sprite->callback(sprite);
}
static void sub_8108F08(struct Sprite *sprite)
{
- sub_80A6864(sprite, gBattleAnimArgs[0]);
+ SetAnimSpriteInitialXOffset(sprite, gBattleAnimArgs[0]);
sprite->pos1.y += gBattleAnimArgs[1];
sprite->data[0] = gBattleAnimArgs[4];
sprite->data[1] = gBattleAnimArgs[2];
sprite->data[2] = gBattleAnimArgs[3];
- sprite->callback = sub_80A656C;
+ sprite->callback = AnimTranslateLinearSimple;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
static void sub_8108F4C(struct Sprite *sprite)
{
- sub_80A6838(sprite);
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
if (GetBattlerSide(gBattleAnimAttacker))
{
@@ -538,12 +538,12 @@ static void sub_8109028(struct Sprite *sprite)
}
if (sprite->data[0] == sprite->data[1])
- move_anim_8074EE0(sprite);
+ DestroySpriteAndMatrix(sprite);
}
static void sub_8109064(struct Sprite *sprite)
{
- sub_80A6838(sprite);
+ SetSpriteCoordsToAnimAttackerCoords(sprite);
if (GetBattlerSide(gBattleAnimAttacker))
{
@@ -588,7 +588,7 @@ static void sub_81090D8(struct Sprite *sprite)
}
else
{
- move_anim_8074EE0(sprite);
+ DestroySpriteAndMatrix(sprite);
}
}
@@ -644,7 +644,7 @@ static void sub_8109200(struct Sprite *sprite)
//void AnimFireRing(struct Sprite *sprite)
void AnimFireRing(struct Sprite *sprite)
{
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
sprite->data[7] = gBattleAnimArgs[2];
sprite->data[0] = 0;
@@ -672,7 +672,7 @@ static void AnimFireRingStep1(struct Sprite *sprite)
static void AnimFireRingStep2(struct Sprite *sprite)
{
- if (TranslateAnimLinear(sprite))
+ if (AnimTranslateLinear(sprite))
{
sprite->data[0] = 0;
@@ -731,7 +731,7 @@ static void AnimFireCross(struct Sprite *sprite)
static void sub_81093A4(struct Sprite *sprite)
{
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
sprite->data[1] = gBattleAnimArgs[2];
sprite->data[0] = gBattleAnimArgs[3];
@@ -779,7 +779,7 @@ void sub_8109460(u8 taskId) // initialize animation task for Move_ERUPTION?
task->data[5] = GetBattlerSide(gBattleAnimAttacker);
task->data[6] = 0;
- sub_80A7270(task->data[15], 0);
+ PrepareBattlerSpriteForRotScale(task->data[15], ST_OAM_OBJ_NORMAL);
task->func = sub_81094D0;
}
@@ -816,7 +816,7 @@ static void sub_81094D0(u8 taskId) // animate Move_ERUPTION?
if(!sub_80A80C8(task))
{
- sub_80A7E6C(task->data[15]);
+ SetBattlerSpriteYOffsetFromYScale(task->data[15]);
gSprites[task->data[15]].pos2.x = 0;
task->data[1] = 0;
@@ -879,7 +879,7 @@ static void sub_81094D0(u8 taskId) // animate Move_ERUPTION?
if (!sub_80A80C8(task))
{
gSprites[task->data[15]].pos1.y = task->data[4];
- sub_80A7344(task->data[15]);
+ ResetSpriteRotScale(task->data[15]);
task->data[2] = 0;
task->data[0]++;
@@ -1054,7 +1054,7 @@ static void sub_8109AFC(struct Sprite *sprite)
switch (sprite->data[0])
{
case 0:
- InitAnimSpritePos(sprite, 0);
+ InitSpritePosToAnimAttacker(sprite, 0);
StartSpriteAnim(sprite, gBattleAnimArgs[2]);
sprite->data[7] = gBattleAnimArgs[2];
@@ -1067,7 +1067,7 @@ static void sub_8109AFC(struct Sprite *sprite)
sprite->data[4] = -4;
}
- sprite->oam.priority = sub_80A8328(gBattleAnimTarget);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget);
sprite->data[0]++;
break;
case 1:
@@ -1119,7 +1119,7 @@ static void sub_8109C4C(struct Sprite *sprite)
s16 initialData5;
s16 newData5;
- if (!TranslateAnimLinear(sprite))
+ if (!AnimTranslateLinear(sprite))
{
sprite->pos2.x += Sin(sprite->data[5], 16);
initialData5 = sprite->data[5];
@@ -1157,9 +1157,9 @@ void sub_8109CB0(struct Sprite *sprite)
if (!IsContest())
{
if (sprite->data[1] < 64 || sprite->data[1] > 195)
- sprite->oam.priority = sub_80A8328(gBattleAnimTarget);
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget);
else
- sprite->oam.priority = sub_80A8328(gBattleAnimTarget) + 1;
+ sprite->oam.priority = GetBattlerSpriteBGPriority(gBattleAnimTarget) + 1;
}
else
{
diff --git a/src/fldeff_softboiled.c b/src/fldeff_softboiled.c
index 471a83c61..adec780b3 100644
--- a/src/fldeff_softboiled.c
+++ b/src/fldeff_softboiled.c
@@ -103,7 +103,7 @@ static void sub_8161784(u8 taskId)
static void sub_81617B8(u8 taskId)
{
PlaySE(SE_SELECT);
- sub_81B1B5C(&gText_CantBeUsedOnPkmn, 0);
+ sub_81B1B5C(gText_CantBeUsedOnPkmn, 0);
schedule_bg_copy_tilemap_to_vram(2);
gTasks[taskId].func = sub_8161784;
}
diff --git a/src/ghost.c b/src/ghost.c
index 0464d1491..a755783b7 100644
--- a/src/ghost.c
+++ b/src/ghost.c
@@ -217,7 +217,7 @@ const struct SpriteTemplate gUnknown_08596E48 =
static void sub_811160C(struct Sprite *sprite)
{
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[1] = sprite->pos1.x;
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
@@ -235,7 +235,7 @@ static void sub_8111674(struct Sprite *sprite)
s16 r0;
s16 r2;
sub_8111764(sprite);
- if (TranslateAnimLinear(sprite))
+ if (AnimTranslateLinear(sprite))
{
sprite->callback = sub_81116E8;
return;
@@ -258,7 +258,7 @@ static void sub_81116E8(struct Sprite *sprite)
s16 r2;
s16 r0;
sprite->data[0] = 1;
- TranslateAnimLinear(sprite);
+ AnimTranslateLinear(sprite);
sprite->pos2.x += Sin(sprite->data[5], 10);
sprite->pos2.y += Cos(sprite->data[5], 15);
@@ -313,7 +313,7 @@ static void sub_8111764(struct Sprite *sprite)
static void sub_81117F4(struct Sprite *sprite)
{
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
sprite->callback = sub_8111814;
sprite->callback(sprite);
}
@@ -342,8 +342,8 @@ void sub_811188C(u8 taskId)
SetGpuReg(REG_OFFSET_BLDCNT, (BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL));
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 0x10));
spriteId = GetAnimBattlerSpriteId(0);
- sub_80A7270(spriteId, 1);
- obj_id_set_rotscale(spriteId, 128, 128, 0);
+ PrepareBattlerSpriteForRotScale(spriteId, ST_OAM_OBJ_BLEND);
+ SetSpriteRotScale(spriteId, 128, 128, 0);
gSprites[spriteId].invisible = FALSE;
gTasks[taskId].data[0] = 128;
gTasks[taskId].data[1] = *gBattleAnimArgs;
@@ -381,11 +381,11 @@ static void sub_811196C(u8 taskId)
gTasks[taskId].data[0] += 8;
if (gTasks[taskId].data[0] <= 0xFF)
{
- obj_id_set_rotscale(spriteId, gTasks[taskId].data[0], gTasks[taskId].data[0], 0);
+ SetSpriteRotScale(spriteId, gTasks[taskId].data[0], gTasks[taskId].data[0], 0);
}
else
{
- sub_80A7344(spriteId);
+ ResetSpriteRotScale(spriteId);
DestroyAnimVisualTask(taskId);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
@@ -454,14 +454,14 @@ static void AnimShadowBallStep(struct Sprite *sprite)
sprite->data[0] += 1;
break;
case 3:
- move_anim_8074EE0(sprite);
+ DestroySpriteAndMatrix(sprite);
break;
}
}
static void sub_8111B9C(struct Sprite *sprite)
{
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
sprite->callback = sub_8111BB4;
}
@@ -510,7 +510,7 @@ void sub_8111C50(u8 taskId)
struct Task *task;
task = &gTasks[taskId];
- task->data[0] = duplicate_obj_of_side_rel2move_in_transparent_mode(1);
+ task->data[0] = CloneBattlerSpriteWithBlend(1);
if (task->data[0] < 0)
{
DestroyAnimVisualTask(taskId);
@@ -536,7 +536,7 @@ void sub_8111C50(u8 taskId)
gSprites[task->data[0]].data[3] = 0;
gSprites[task->data[0]].data[4] = 0;
StoreSpriteCallbackInData6(&gSprites[task->data[0]], SpriteCallbackDummy);
- gSprites[task->data[0]].callback = sub_80A656C;
+ gSprites[task->data[0]].callback = AnimTranslateLinearSimple;
task->func = sub_8111D78;
}
@@ -590,7 +590,7 @@ static void sub_8111E78(u8 taskId)
{
s16 startLine;
struct Task *task = &gTasks[taskId];
- u8 position = sub_80A8364(gBattleAnimTarget);
+ u8 position = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
switch (task->data[15])
{
@@ -602,7 +602,7 @@ static void sub_8111E78(u8 taskId)
}
else
{
- task->data[0] = duplicate_obj_of_side_rel2move_in_transparent_mode(1);
+ task->data[0] = CloneBattlerSpriteWithBlend(1);
if (task->data[0] < 0)
{
FreeSpritePaletteByTag(0x2771);
@@ -698,7 +698,7 @@ static void sub_81120DC(u8 taskId)
static void sub_8112170(u8 taskId)
{
struct Task *task = &gTasks[taskId];
- u8 position = sub_80A8364(gBattleAnimTarget);
+ u8 position = GetBattlerSpriteBGPriorityRank(gBattleAnimTarget);
switch (task->data[15])
{
@@ -1026,7 +1026,7 @@ static void sub_81129F0(struct Sprite *sprite)
s16 xDelta;
s16 xDelta2;
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
{
xDelta = 24;
@@ -1170,8 +1170,8 @@ void sub_8112C6C(u8 taskId)
task->data[10] = GetBattlerYCoordWithElevation(gBattleAnimAttacker);
task->data[11] = (sub_80A861C(gBattleAnimAttacker, 1) / 2) + 8;
task->data[7] = 0;
- task->data[5] = sub_80A8328(gBattleAnimAttacker);
- task->data[6] = sub_80A82E4(gBattleAnimAttacker) - 2;
+ task->data[5] = GetBattlerSpriteBGPriority(gBattleAnimAttacker);
+ task->data[6] = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 2;
task->data[3] = 0;
task->data[4] = 16;
SetGpuReg(REG_OFFSET_BLDCNT, (BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL));
@@ -1322,6 +1322,6 @@ static void sub_8112FB8(struct Sprite *sprite)
gSprites[sprite->data[5]].pos2.x = 0;
gSprites[sprite->data[5]].pos2.y = 0;
gSprites[sprite->data[5]].pos1.y -= 8;
- sprite->callback = move_anim_8074EE0;
+ sprite->callback = DestroySpriteAndMatrix;
}
}
diff --git a/src/graphics.c b/src/graphics.c
index b2de074bc..c0deb2883 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -897,9 +897,9 @@ const u32 gBattleStatMask6_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat6
const u32 gBattleStatMask7_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat7.gbapal.lz");
const u32 gBattleStatMask8_Pal[] = INCBIN_U32("graphics/battle_anims/masks/stat8.gbapal.lz");
-const u32 gUnknown_08C2DC68[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.4bpp.lz");
-const u32 gUnknown_08C2DDA4[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.gbapal.lz");
-const u32 gUnknown_08C2DDC4[] = INCBIN_U32("graphics/battle_anims/masks/cure_bubbles.bin.lz");
+const u8 gUnknown_08C2DC68[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.4bpp.lz");
+const u16 gUnknown_08C2DDA4[] = INCBIN_U16("graphics/battle_anims/masks/cure_bubbles.gbapal.lz");
+const u8 gUnknown_08C2DDC4[] = INCBIN_U8("graphics/battle_anims/masks/cure_bubbles.bin.lz");
const u32 gBattleAnimSpritePalette_245[] = INCBIN_U32("graphics/battle_anims/sprites/245.gbapal.lz");
const u32 gBattleAnimSpriteSheet_245[] = INCBIN_U32("graphics/battle_anims/sprites/245.4bpp.lz");
diff --git a/src/ground.c b/src/ground.c
index 6cb7b8557..807205ad8 100644
--- a/src/ground.c
+++ b/src/ground.c
@@ -183,7 +183,7 @@ static void AnimBonemerangProjectileEnd(struct Sprite *sprite)
// arg 4: duration
void AnimBoneHitProjectile(struct Sprite *sprite)
{
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
gBattleAnimArgs[2] = -gBattleAnimArgs[2];
@@ -205,7 +205,7 @@ void AnimDirtScatter(struct Sprite *sprite)
u8 targetXPos, targetYPos;
s16 xOffset, yOffset;
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
targetXPos = GetBattlerSpriteCoord2(gBattleAnimTarget, 2);
targetYPos = GetBattlerSpriteCoord2(gBattleAnimTarget, 3);
@@ -221,7 +221,7 @@ void AnimDirtScatter(struct Sprite *sprite)
sprite->data[2] = targetXPos + xOffset;
sprite->data[4] = targetYPos + yOffset;
sprite->callback = StartAnimLinearTranslation;
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
}
// Moves a particle of dirt in the Mud Sport animation.
@@ -306,7 +306,7 @@ static void sub_8114CFC(u8 taskId)
{
case 0:
task->data[10] = GetAnimBattlerSpriteId(0);
- task->data[11] = sub_80A8364(gBattleAnimAttacker);
+ task->data[11] = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
if (task->data[11] == 1)
{
task->data[12] = gBattle_BG1_X;
@@ -375,7 +375,7 @@ static void sub_8114EB4(u8 taskId)
gSprites[spriteId].pos2.x = 0;
gSprites[spriteId].pos2.y = 0;
- if (sub_80A8364(gBattleAnimAttacker) == 1)
+ if (GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker) == 1)
gBattle_BG1_Y = 0;
else
gBattle_BG2_Y = 0;
@@ -422,7 +422,7 @@ static void sub_8114FD8(u8 taskId)
{
case 0:
task->data[10] = GetAnimBattlerSpriteId(0);
- task->data[11] = sub_80A8364(gBattleAnimAttacker);
+ task->data[11] = GetBattlerSpriteBGPriorityRank(gBattleAnimAttacker);
if (task->data[11] == 1)
task->data[12] = gBattle_BG1_X;
else
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index ad5673036..f7792e935 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -497,7 +497,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
for (i = 0; i < HALL_OF_FAME_MAX_TEAMS; i++, lastSavedTeam++)
{
- if (lastSavedTeam->mon[0].species == 0)
+ if (lastSavedTeam->mon[0].species == SPECIES_NONE)
break;
}
if (i >= HALL_OF_FAME_MAX_TEAMS)
diff --git a/src/item_use.c b/src/item_use.c
index 474b16ae1..f82071a17 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -38,7 +38,7 @@
#include "constants/vars.h"
extern void(*gUnknown_0203A0F4)(u8 taskId);
-extern void (*gUnknown_03006328)(u8, u16, TaskFunc);
+extern void (*gUnknown_03006328)(u8, TaskFunc);
extern void unknown_ItemMenu_Confirm(u8 taskId);
extern void sub_81C5B14(u8 taskId);
extern void ScriptUnfreezeEventObjects(void);
@@ -52,7 +52,7 @@ extern u8 BattleFrontier_OutsideEast_EventScript_242CFC[];
extern int sub_80247BC(void);
extern struct MapHeader* mapconnection_get_mapheader(struct MapConnection *connection);
extern void SetUpItemUseCallback(u8 taskId);
-extern void ItemUseCB_Medicine(u8, u16, TaskFunc);
+extern void ItemUseCB_Medicine(u8, TaskFunc);
extern void bag_menu_yes_no(u8, u8, const struct YesNoFuncTable*);
extern void sub_81C5924(void);
extern void sub_81C59BC(void);
diff --git a/src/normal.c b/src/normal.c
index 3de8b1157..95c99d29e 100644
--- a/src/normal.c
+++ b/src/normal.c
@@ -410,8 +410,8 @@ void sub_81159B4(struct Sprite *sprite)
sprite->data[3] = 40;
sprite->data[4] = 112;
sprite->data[5] = 0;
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
- sprite->callback = sub_80A634C;
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
+ sprite->callback = TranslateSpriteInGrowingCircleOverDuration;
sprite->callback(sprite);
}
@@ -880,11 +880,11 @@ void sub_8116388(struct Sprite *sprite)
{
StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]);
if (gBattleAnimArgs[2] == 0)
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
else
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
- sprite->callback = sub_80A67BC;
+ sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
}
@@ -892,12 +892,12 @@ static void sub_81163D0(struct Sprite *sprite)
{
StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]);
if (gBattleAnimArgs[2] == 0)
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
else
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
sprite->data[0] = gBattleAnimArgs[4];
- sprite->callback = sub_80A67BC;
+ sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
StoreSpriteCallbackInData6(sprite, sub_810E2C8);
}
@@ -916,15 +916,15 @@ void sub_8116458(struct Sprite *sprite)
StartSpriteAffineAnim(sprite, gBattleAnimArgs[1]);
if (gBattleAnimArgs[0] == 0)
- InitAnimSpritePos(sprite, 0);
+ InitSpritePosToAnimAttacker(sprite, 0);
else
- sub_80A6980(sprite, FALSE);
+ InitSpritePosToAnimTarget(sprite, FALSE);
sprite->pos2.x += (Random2() % 48) - 24;
sprite->pos2.y += (Random2() % 24) - 12;
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
- sprite->callback = sub_80A67BC;
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
+ sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
}
void sub_81164F0(struct Sprite *sprite)
@@ -935,16 +935,16 @@ void sub_81164F0(struct Sprite *sprite)
sprite->pos2.x = gBattleAnimArgs[1];
sprite->pos2.y = gBattleAnimArgs[2];
StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]);
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
- sprite->callback = sub_80A67BC;
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
+ sprite->callback = RunStoredCallbackWhenAffineAnimEnds;
}
void sub_8116560(struct Sprite *sprite)
{
if (gBattleAnimArgs[2] == 0)
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
else
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
sprite->data[0] = gBattleAnimArgs[3];
StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
@@ -955,9 +955,9 @@ void sub_81165A8(struct Sprite *sprite)
{
StartSpriteAffineAnim(sprite, gBattleAnimArgs[3]);
if (gBattleAnimArgs[2] == 0)
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
else
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
sprite->callback = sub_81165E4;
}
diff --git a/src/party_menu.c b/src/party_menu.c
new file mode 100755
index 000000000..f9977fb89
--- /dev/null
+++ b/src/party_menu.c
@@ -0,0 +1,7164 @@
+#include "global.h"
+#include "alloc.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "battle_controllers.h"
+#include "battle_gfx_sfx_util.h"
+#include "battle_interface.h"
+#include "battle_pike.h"
+#include "battle_pyramid.h"
+#include "battle_pyramid_bag.h"
+#include "bg.h"
+#include "contest.h"
+#include "data2.h"
+#include "decompress.h"
+#include "easy_chat.h"
+#include "event_data.h"
+#include "evolution_scene.h"
+#include "field_control_avatar.h"
+#include "field_effect.h"
+#include "field_player_avatar.h"
+#include "field_screen_effect.h"
+#include "field_specials.h"
+#include "field_weather.h"
+#include "fieldmap.h"
+#include "fldeff_softboiled.h"
+#include "frontier_util.h"
+#include "gpu_regs.h"
+#include "graphics.h"
+#include "international_string_util.h"
+#include "item.h"
+#include "item_menu.h"
+#include "item_use.h"
+#include "link.h"
+#include "link_rfu.h"
+#include "mail.h"
+#include "main.h"
+#include "menu.h"
+#include "menu_helpers.h"
+#include "metatile_behavior.h"
+#include "overworld.h"
+#include "palette.h"
+#include "party_menu.h"
+#include "pokemon.h"
+#include "pokemon_icon.h"
+#include "pokemon_storage_system.h"
+#include "pokemon_summary_screen.h"
+#include "pokenav.h"
+#include "region_map.h"
+#include "reshow_battle_screen.h"
+#include "rom_8011DC0.h"
+#include "scanline_effect.h"
+#include "script.h"
+#include "sound.h"
+#include "sprite.h"
+#include "start_menu.h"
+#include "string_util.h"
+#include "strings.h"
+#include "task.h"
+#include "text.h"
+#include "text_window.h"
+#include "trade.h"
+#include "window.h"
+#include "constants/battle.h"
+#include "constants/battle_frontier.h"
+#include "constants/field_effects.h"
+#include "constants/flags.h"
+#include "constants/items.h"
+#include "constants/maps.h"
+#include "constants/moves.h"
+#include "constants/rgb.h"
+#include "constants/songs.h"
+#include "constants/species.h"
+#include "constants/vars.h"
+
+enum {
+ CAN_LEARN_MOVE,
+ CANNOT_LEARN_MOVE,
+ ALREADY_KNOWS_MOVE,
+ CANNOT_LEARN_MOVE_IS_EGG
+};
+
+struct Unk_Rodata1 {
+ void (*unk0)(u8, u8, u8, u8, u8, u8);
+ u8 unk4[24];
+ u8 unk1C;
+ u8 unk1D;
+ u8 unk1E;
+ u8 unk1F;
+};
+
+struct Struct203CEC4 {
+ TaskFunc unk0;
+ MainCallback exitCallback;
+ u32 unk8_0:1;
+ u32 unk8_1:3;
+ u32 unk8_2:7;
+ u32 unk9_0:7;
+ u32 unkA_0:14;
+ u8 unkC[3];
+ u8 unkF[8];
+ u8 unk17;
+ u16 palBuffer[0xB0];
+ u8 filler[0xA0];
+ s16 data[16];
+};
+
+struct Struct203CEDC {
+ struct Unk_Rodata1 *unk0;
+ u8 *unk4;
+ u8 windowId;
+ u8 unk9;
+ u8 unkA;
+ u8 unkB;
+ u8 unkC;
+};
+
+struct Struct8615C08 {
+ const u8 *textPtr;
+ TaskFunc func;
+};
+
+struct Struct8615D9C {
+ bool8 (*fieldMoveFunc)(void);
+ u8 msgID;
+};
+
+EWRAM_DATA struct Struct203CEC4 *gUnknown_0203CEC4 = NULL;
+EWRAM_DATA struct Struct203CEC8 gUnknown_0203CEC8 = {0};
+EWRAM_DATA struct Struct203CEDC *gUnknown_0203CEDC = NULL;
+EWRAM_DATA u8 *gUnknown_0203CEE0 = NULL;
+EWRAM_DATA u8 *gUnknown_0203CEE4 = NULL;
+EWRAM_DATA u8 gUnknown_0203CEE8 = 0;
+EWRAM_DATA u8 gUnknown_0203CEE9 = 0;
+EWRAM_DATA MainCallback gPostMenuFieldCallback = NULL;
+EWRAM_DATA u16 *gUnknown_0203CEF0 = 0;
+EWRAM_DATA u16 *gUnknown_0203CEF4 = 0;
+EWRAM_DATA u8 gSelectedOrderFromParty[4] = {0};
+EWRAM_DATA u16 gUnknown_0203CEFC = 0;
+EWRAM_DATA u16 gUnknown_0203CEFE = 0; // unused
+EWRAM_DATA u8 gUnknown_0203CF00[3] = {0};
+
+// BELOW TO BE CONVERTED TO C
+
+extern u32 gUnknown_08615048[]; // tutor compatibility table
+extern struct BgTemplate gUnknown_086156B8[];
+extern struct Unk_Rodata1 gUnknown_086156C4[2];
+// extern struct Unk_Rodata1 gUnknown_086156E4;
+extern u8 gUnknown_08615704[][6][8];
+extern u8 gUnknown_086157C4[];
+extern u8 gUnknown_086157E0[];
+extern const u8 gUnknown_086157FC[][3];
+extern struct WindowTemplate gUnknown_08615810[];
+extern struct WindowTemplate gUnknown_08615850[];
+extern struct WindowTemplate gUnknown_086158D0[];
+extern struct WindowTemplate gUnknown_08615890[];
+extern struct WindowTemplate gUnknown_08615908;
+extern struct WindowTemplate gUnknown_08615910;
+extern struct WindowTemplate gUnknown_08615918;
+extern struct WindowTemplate gUnknown_08615920;
+extern struct WindowTemplate gUnknown_08615928;
+extern struct WindowTemplate gUnknown_08615930;
+extern struct WindowTemplate gUnknown_08615938;
+extern struct WindowTemplate gUnknown_08615940;
+extern struct WindowTemplate gUnknown_08615948;
+extern struct WindowTemplate gUnknown_08615950;
+extern struct WindowTemplate gUnknown_08615958;
+extern struct WindowTemplate gUnknown_08615960;
+extern struct WindowTemplate gUnknown_08615968;
+extern struct WindowTemplate gUnknown_08615970;
+extern u8 gUnknown_08615988[];
+extern u8 gUnknown_086159CE[];
+extern u8 gUnknown_08615A14[];
+extern u8 gUnknown_08615A4A[];
+extern u8 gUnknown_08615A80[];
+extern u8 gUnknown_08615AB6[];
+extern u8 gUnknown_08615AB8[];
+extern u8 gUnknown_08615ABA[];
+extern u8 gUnknown_08615ABD[];
+extern u8 gUnknown_08615AC0[];
+extern u8 gUnknown_08615AC3[];
+extern u8 gUnknown_08615AC5[];
+extern u8 gUnknown_08615AC7[];
+extern u8 gUnknown_08615AC9[];
+extern u8 gUnknown_08615ACB[];
+extern u8 gUnknown_08615ACD[];
+extern u8 gUnknown_08615AD0[];
+extern u8 gUnknown_08615AD3[];
+extern u8 gUnknown_08615AD6[];
+extern u8 gUnknown_08615AD9[];
+extern u8 gUnknown_08615ADC[];
+extern u8 gUnknown_08615ADF[];
+extern u8 gUnknown_08615AE2[];
+extern u8 gUnknown_08615AE5[];
+extern u8 gUnknown_08615AE8[];
+extern u8 gUnknown_08615AEB[];
+extern u8 gUnknown_08615AEE[];
+extern u8 gUnknown_08615AF1[];
+extern const u8 *gUnknown_08615AF4[];
+extern const u8 *gUnknown_08615B60[];
+extern struct Struct8615C08 gUnknown_08615C08[];
+extern u8 *gUnknown_08615D38[];
+extern u8 gUnknown_08615D70[];
+extern const u16 gUnknown_08615D7E[];
+extern const struct Struct8615D9C gUnknown_08615D9C[];
+extern const u8 *gUnknown_08615E0C[];
+extern const struct SpriteSheet gUnknown_08615EB0;
+extern const struct SpritePalette gUnknown_08615EB8;
+extern struct SpriteTemplate gSpriteTemplate_8615EC0;
+extern const struct CompressedSpriteSheet gUnknown_08615EF8;
+extern const struct CompressedSpritePalette gUnknown_08615F00;
+extern struct SpriteTemplate gSpriteTemplate_8615F08;
+extern const struct CompressedSpriteSheet gUnknown_08615F70;
+extern struct SpriteTemplate gSpriteTemplate_8615F78;
+extern const struct CompressedSpriteSheet gUnknown_08615FF8;
+extern const struct CompressedSpritePalette gUnknown_08616000;
+extern struct SpriteTemplate gSpriteTemplate_8616008;
+extern u8 gUnknown_08616020[];
+extern u16 gUnknown_08616040[];
+
+// ABOVE TO BE CONVERTED TO C
+
+extern void (*gUnknown_03006328)(u8, TaskFunc);
+
+void reset_brm(void);
+void PartyMenuInitCallback(void);
+bool8 PartyMenuSetup(void);
+void sub_81B209C(void);
+void PartyMenuExit(void);
+bool8 AllocPartyMenuBg(void);
+bool8 AllocPartyMiscGfx(void);
+void sub_81B239C(u8);
+void PartyMenuInitHelperStructs(u8);
+void LoadHeldItemIcons(void);
+void LoadPartyMenuPokeballGfx(void);
+void LoadPartyMenuAilmentGfx(void);
+bool8 party_menu_add_per_mon_objects(void);
+bool8 RenderPartyMenuBoxes(void);
+void sub_81B0F28(void);
+void sub_81B2428(u8);
+void display_pokemon_menu_message(u32);
+void PartyMenuExitTask(u8);
+void FreePartyPointers(void);
+void PartyPaletteBufferCopy(u8);
+void sub_81B0CEC(u8);
+void UpdateSelectedPartyBox(struct Struct203CEDC *, u8);
+void sub_81B2720(u8);
+void DisplayPartyPokemonSelectForRelearner(u8);
+void DisplayPartyPokemonSelectForContest(u8);
+void DisplayPartyPokemonSelectForBattle(u8);
+void sub_81B0B98(u8);
+void DisplayPartyPokemonSelectHeldItemRelated(u8);
+bool8 sub_81B0BFC(u8);
+void DisplayPartyPokemonData(u8);
+void sub_81B0FCC(u8, u8);
+void DisplayPartyPokemonNickname(struct Pokemon *, struct Struct203CEDC *, u8);
+void DisplayPartyPokemonLevelCheck(struct Pokemon *, struct Struct203CEDC *, u8);
+void DisplayPartyPokemonGenderNidoranCheck(struct Pokemon *, struct Struct203CEDC *, u8);
+void DisplayPartyPokemonHPCheck(struct Pokemon *, struct Struct203CEDC *, u8);
+void DisplayPartyPokemonMaxHPCheck(struct Pokemon *, struct Struct203CEDC *, u8);
+void DisplayPartyPokemonHPBarCheck(struct Pokemon *, struct Struct203CEDC *);
+void DisplayPartyPokemonOtherText(u8, struct Struct203CEDC *, u8);
+u8 sub_81B8830(void);
+bool8 GetBattleEntryEligibility(struct Pokemon *);
+bool8 sub_81B218C(u8);
+void DisplayPartyPokemonSelectToTeachMove(u8, u16, u8);
+u8 CanPartyPokemonLearnTMTutor(struct Pokemon *, u16, u8);
+void DisplayPartyPokemonBarDetail(u8, const u8*, u8, u8*);
+void DisplayPartyPokemonLevel(u8, struct Struct203CEDC *);
+void DisplayPartyPokemonGender(u8, u16, u8*, struct Struct203CEDC *);
+void DisplayPartyPokemonHP(u16, struct Struct203CEDC *);
+void DisplayPartyPokemonMaxHP(u16, struct Struct203CEDC *);
+void DisplayPartyPokemonHPBar(u16, u16, struct Struct203CEDC *);
+void party_menu_link_mon_icon_anim(u16, u32, struct Struct203CEDC *, u8, u32);
+void party_menu_link_mon_held_item_object(u16, u16, struct Struct203CEDC *);
+void party_menu_link_mon_pokeball_object(u16, struct Struct203CEDC *);
+void party_menu_link_mon_status_condition_object(u16, u8, struct Struct203CEDC *);
+void party_menu_held_item_object(struct Pokemon *, struct Struct203CEDC *);
+void party_menu_pokeball_object(struct Pokemon *, struct Struct203CEDC *);
+void party_menu_icon_anim(struct Pokemon *, struct Struct203CEDC *, u32);
+void party_menu_status_condition_object(struct Pokemon *, struct Struct203CEDC *);
+u8 sub_81B5F74(u8, u8);
+void sub_81B120C(void);
+u8 sub_81B5F34(u8, u8);
+void AnimateSelectedPartyIcon(u8, u8);
+void sub_81B5F98(u8, u8);
+u8 GetPartyBoxPalBitfield(u8, u8);
+bool8 PartyBoxPal_ParnterOrDisqualifiedInArena(u8);
+u8 sub_81B8F38(u8);
+void c3_0811FAB4(u8);
+void sub_81B9080(void);
+void sub_81B4F88(void);
+void sub_81B15D0(u8, s8*);
+void sub_81B140C(u8, s8*);
+u16 PartyMenuButtonHandler(s8*);
+s8* sub_81B13EC(void);
+bool8 sub_81B15A4(u8*);
+void sub_81B302C(u8*);
+void sub_81B9140(void);
+void sub_81B6794(u8);
+void sub_81B7E4C(u8);
+void sub_81B8474(u8);
+void sub_81B7FAC(u8);
+void sub_81B3938(u8);
+void sub_81B21AC(u8, u8);
+void sub_81B36FC(u8);
+void sub_81B407C(u8);
+void sub_81B2210(u8);
+bool8 sub_81B1660(u8);
+const u8* sub_81B88BC(void);
+u8 sub_81B1B5C(const u8*, u8);
+void sub_81B16D4(u8);
+void sub_81B334C(void);
+void sub_81B1708(u8);
+bool8 sub_81B1BD4(void);
+void sub_81B1C1C(u8);
+void sub_81B8558(void);
+void UpdateCurrentPartySelection(s8*, s8);
+void SetNewPartySelectTarget1(s8*, s8);
+void SetNewPartySelectTarget2(s8*, s8);
+s8 sub_81B1B00(s8, s8);
+void sub_81B3300(const u8*);
+void sub_81B1B8C(u8);
+void DisplayPartyPokemonHPCheck(struct Pokemon*, struct Struct203CEDC*, u8);
+void DisplayPartyPokemonHPBarCheck(struct Pokemon*, struct Struct203CEDC*);
+bool16 sub_81B2134(struct Pokemon*);
+bool16 sub_81B2164(struct Pokemon*);
+void sub_81B2248(u8);
+void sub_81B227C(u8);
+bool8 sub_81B2370(u16, u8);
+u16 sub_81B2360(u8);
+bool8 sub_81B314C(void);
+void sub_81B3414(struct Pokemon*, u8);
+u8 sub_81B8A2C(struct Pokemon*);
+u8 sub_81B856C(s8);
+void sub_81B469C(u8);
+void sub_81B3730(u8);
+void sub_81B3828(void);
+void pokemon_change_order(void);
+void sub_81B3894(void);
+void sub_81B3CC0(u8);
+void sub_81B3D48(u8);
+void swap_pokemon_and_oams(void);
+void sub_81B3E60(u8);
+void sub_81B41C4(void);
+void c2_8123744(void);
+void sub_81B452C(void);
+void sub_81B4350(u8);
+void sub_81B42D0(u8);
+void sub_81B43A8(u8);
+void sub_81B43DC(u8);
+void sub_81B44FC(u8);
+void sub_81B4578(void);
+void sub_81B4624(u8);
+void sub_81B5C94(struct Pokemon*, struct Struct203CEDC*);
+void sub_81B48A8(u8);
+void sub_81B48DC(u8);
+void sub_81B4988(u8);
+void sub_81B4A98(void);
+void sub_81B4AE0(void);
+void sub_81B4B6C(u8);
+void sub_81B4BA0(u8);
+void sub_81B4C60(u8);
+void sub_81B4C94(u8);
+bool8 sub_81B8A7C(void);
+void sub_81B53FC(u8);
+void sub_81B5430(u8);
+void task_brm_cancel_1_on_keypad_a_or_b(u8);
+void sub_81B5674(u8);
+void sub_81B57DC(void);
+void sub_81B5864(void);
+void sub_81B56A4(u8);
+void sub_81B56D8(u8);
+void task_launch_hm_phase_2(u8);
+u16 brm_get_selected_species(void);
+void sub_81B5B38(u8, struct Pokemon*);
+void UpdatePartyMonIconFrame(struct Sprite*);
+void UpdatePartyMonIconFrameAndBounce(struct Sprite*);
+void sub_81B5CB0(u16, struct Struct203CEDC*);
+void sub_81B5DF0(u8, u8);
+void sub_81B5E74(struct Sprite*);
+void party_menu_get_status_condition_and_update_object(struct Pokemon*, struct Struct203CEDC*);
+void party_menu_update_status_condition_object(u8, struct Struct203CEDC*);
+u8 sub_81B8984(void);
+void sub_81B6280(u8);
+void c2_815ABFC(void);
+u8 GetItemEffectType(u16);
+void sub_81B672C(u8);
+u16 sub_81B691C(struct Pokemon*, u8);
+void option_menu_get_string(u8, u8*);
+void sub_81B6BB4(u8);
+void ether_effect_related_2(u8);
+void ether_effect_related(u8);
+void sub_81B6EB4(u8);
+void sub_81B6FF4(u8);
+void sub_81B6F60(u8);
+void sub_81B6F98(u8);
+void sub_81B77AC(u8);
+void sub_81B7028(u8);
+void sub_81B7088(u8);
+void sub_81B7230(u8);
+void sub_81B70B8(void);
+void sub_81B70F0(void);
+void sub_81B711C(u8);
+void sub_81B7154(u8);
+void sub_81B71D4(u8);
+void sub_81B7294(u8);
+void sub_81B72C8(u8);
+void sub_81B73E4(u8);
+void sub_81B79A0(struct Pokemon*, s16*);
+void sub_81B754C(u8, struct Pokemon*);
+void sub_81B75D4(u8);
+void sub_81B767C(u8);
+void sub_81B7634(u8);
+void sub_81B76C8(u8);
+void sub_81B7704(u8);
+void sub_81B7810(u8);
+void sub_81B787C(u8);
+void sub_81B7910(u8, u16);
+void sub_81B7A28(u8);
+void task_sacred_ash_party_loop(u8);
+void sub_81B7C10(u8);
+void sub_81B8044(u8);
+void sub_81B83B8(u8);
+void sub_81B82A0(u8);
+void sub_81B83F0(u16);
+void sub_81B814C(void);
+void sub_81B8088(u8);
+void sub_81B8104(u8);
+void sub_81B81A8(void);
+bool8 sub_81B841C(u16);
+void sub_81B8230(u8);
+void sub_81B82D4(u8);
+void sub_81B879C(u8);
+void sub_81B8558(void);
+bool8 GetBattleEntryEligibility(struct Pokemon*);
+bool8 sub_81B8770(u8);
+u8 sub_81B8888(void);
+u8 sub_81B885C(void);
+void sub_81B87E8(u8);
+u8 pokemon_order_func(u8);
+void sub_81B8FB0(u8, u8);
+void sub_81B8C88(u8*, bool8);
+void sub_81B8D88(u8*, u8, u8);
+void sub_81B917C(u8);
+void sub_81B91B4(u8);
+void sub_81B9294(u8);
+void sub_81B9240(u8);
+void sub_81B9390(void);
+void task_hm_without_phase_2(u8);
+void sub_81B9424(u8);
+void sub_81B9470(void);
+void sub_81B94D0(u8);
+void sub_81B953C(u8);
+void sub_81B9588(void);
+void sub_81B9640(u8);
+void sub_81B97DC(struct Pokemon*, u8, u8);
+
+void InitPartyMenu(u8 a, u8 b, u8 c, u8 d, u8 e, TaskFunc task, MainCallback callback)
+{
+ u16 i;
+
+ reset_brm();
+ gUnknown_0203CEC4 = Alloc(sizeof(struct Struct203CEC4));
+ if (gUnknown_0203CEC4 == NULL)
+ {
+ SetMainCallback2(callback);
+ }
+ else
+ {
+ gUnknown_0203CEC8.unk8_0 = a;
+ gUnknown_0203CEC8.exitCallback = callback;
+ gUnknown_0203CEC8.unkB = c;
+ gUnknown_0203CEC4->unkA_0 = e;
+ gUnknown_0203CEC4->unk0 = task;
+ gUnknown_0203CEC4->exitCallback = NULL;
+ gUnknown_0203CEC4->unk8_1 = 0;
+ gUnknown_0203CEC4->unk8_2 = 0xFF;
+ gUnknown_0203CEC4->unk9_0 = 0xFF;
+
+ if (a == 4)
+ gUnknown_0203CEC4->unk8_0 = TRUE;
+ else
+ gUnknown_0203CEC4->unk8_0 = FALSE;
+
+ if (b != 0xFF)
+ gUnknown_0203CEC8.mode = b;
+
+ for (i = 0; i <= 15; i++)
+ gUnknown_0203CEC4->data[i] = 0;
+ for (i = 0; i < 3; i++)
+ gUnknown_0203CEC4->unkC[i] |= 0xFF;
+
+ if (d == 0)
+ gUnknown_0203CEC8.unk9 = 0;
+ else if (gUnknown_0203CEC8.unk9 > 5 || GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_SPECIES) == SPECIES_NONE)
+ gUnknown_0203CEC8.unk9 = 0; // wut why is this else if?
+
+ gTextFlags.autoScroll = 0;
+ CalculatePlayerPartyCount();
+ SetMainCallback2(PartyMenuInitCallback);
+ }
+}
+
+void PartyMenuCallback(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ do_scheduled_bg_tilemap_copies_to_vram();
+ UpdatePaletteFade();
+}
+
+void PartyMenuVBlankCallback(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+void PartyMenuInitCallback(void)
+{
+ while (TRUE)
+ {
+ if (sub_81221EC() == TRUE || PartyMenuSetup() == TRUE || sub_81221AC() == TRUE)
+ break;
+ }
+}
+
+bool8 PartyMenuSetup(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankHBlankCallbacksToNull();
+ ResetVramOamAndBgCntRegs();
+ clear_scheduled_bg_copies_to_vram();
+ gMain.state++;
+ break;
+ case 1:
+ ScanlineEffect_Stop();
+ gMain.state++;
+ break;
+ case 2:
+ ResetPaletteFade();
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ gMain.state++;
+ break;
+ case 3:
+ ResetSpriteData();
+ gMain.state++;
+ break;
+ case 4:
+ FreeAllSpritePalettes();
+ gMain.state++;
+ break;
+ case 5:
+ if (!sub_81221AC())
+ ResetTasks();
+ gMain.state++;
+ break;
+ case 6:
+ sub_81B209C();
+ gMain.state++;
+ break;
+ case 7:
+ if (!AllocPartyMenuBg())
+ {
+ PartyMenuExit();
+ return TRUE;
+ }
+ else
+ {
+ gUnknown_0203CEC4->data[0] = 0;
+ gMain.state++;
+ }
+ break;
+ case 8:
+ if (AllocPartyMiscGfx())
+ gMain.state++;
+ break;
+ case 9:
+ sub_81B239C(gUnknown_0203CEC8.mode);
+ gMain.state++;
+ break;
+ case 10:
+ PartyMenuInitHelperStructs(gUnknown_0203CEC8.mode);
+ gUnknown_0203CEC4->data[0] = 0;
+ gMain.state++;
+ break;
+ case 11:
+ LoadHeldItemIcons();
+ gMain.state++;
+ break;
+ case 12:
+ LoadPartyMenuPokeballGfx();
+ gMain.state++;
+ break;
+ case 13:
+ LoadPartyMenuAilmentGfx();
+ gMain.state++;
+ break;
+ case 14:
+ LoadMonIconPalettes();
+ gMain.state++;
+ break;
+ case 15:
+ if (party_menu_add_per_mon_objects())
+ {
+ gUnknown_0203CEC4->data[0] = 0;
+ gMain.state++;
+ }
+ break;
+ case 16:
+ if (RenderPartyMenuBoxes())
+ {
+ gUnknown_0203CEC4->data[0] = 0;
+ gMain.state++;
+ }
+ break;
+ case 17:
+ sub_81B0F28();
+ gMain.state++;
+ break;
+ case 18:
+ sub_81B2428(gUnknown_0203CEC4->unk8_0);
+ gMain.state++;
+ break;
+ case 19:
+ gMain.state++;
+ break;
+ case 20:
+ CreateTask(gUnknown_0203CEC4->unk0, 0);
+ display_pokemon_menu_message(gUnknown_0203CEC4->unkA_0);
+ gMain.state++;
+ break;
+ case 21:
+ BlendPalettes(0xFFFFFFFF, 16, 0);
+ gPaletteFade.bufferTransferDisabled = FALSE;
+ gMain.state++;
+ break;
+ case 22:
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ gMain.state++;
+ break;
+ default:
+ SetVBlankCallback(PartyMenuVBlankCallback);
+ SetMainCallback2(PartyMenuCallback);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void PartyMenuExit(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ CreateTask(PartyMenuExitTask, 0);
+ SetVBlankCallback(PartyMenuVBlankCallback);
+ SetMainCallback2(PartyMenuCallback);
+}
+
+void PartyMenuExitTask(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ SetMainCallback2(gUnknown_0203CEC8.exitCallback);
+ FreePartyPointers();
+ DestroyTask(taskId);
+ }
+}
+
+void reset_brm(void)
+{
+ gUnknown_0203CEC4 = NULL;
+ gUnknown_0203CEE4 = NULL;
+ gUnknown_0203CEDC = NULL;
+ gUnknown_0203CEE0 = NULL;
+}
+
+bool8 AllocPartyMenuBg(void)
+{
+ gUnknown_0203CEE4 = Alloc(0x800);
+ if (gUnknown_0203CEE4 == NULL)
+ return FALSE;
+ memset(gUnknown_0203CEE4, 0, 0x800);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_086156B8, 3);
+ SetBgTilemapBuffer(1, gUnknown_0203CEE4);
+ ResetAllBgsCoordinates();
+ schedule_bg_copy_tilemap_to_vram(1);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ return TRUE;
+}
+
+bool8 AllocPartyMiscGfx(void)
+{
+ int sizeout;
+
+ switch (gUnknown_0203CEC4->data[0])
+ {
+ case 0:
+ gUnknown_0203CEE0 = malloc_and_decompress(gPartyMenuMisc_Gfx, &sizeout);
+ LoadBgTiles(1, gUnknown_0203CEE0, sizeout, 0);
+ gUnknown_0203CEC4->data[0]++;
+ break;
+ case 1:
+ if (!IsDma3ManagerBusyWithBgCopy())
+ {
+ LZDecompressWram(gPartyMenuMisc_Tilemap, gUnknown_0203CEE4);
+ gUnknown_0203CEC4->data[0]++;
+ }
+ break;
+ case 2:
+ LoadCompressedPalette(gPartyMenuMisc_Pal, 0, 0x160);
+ CpuCopy16(gPlttBufferUnfaded, gUnknown_0203CEC4->palBuffer, 0x160);
+ gUnknown_0203CEC4->data[0]++;
+ break;
+ case 3:
+ PartyPaletteBufferCopy(4);
+ gUnknown_0203CEC4->data[0]++;
+ break;
+ case 4:
+ PartyPaletteBufferCopy(5);
+ gUnknown_0203CEC4->data[0]++;
+ break;
+ case 5:
+ PartyPaletteBufferCopy(6);
+ gUnknown_0203CEC4->data[0]++;
+ break;
+ case 6:
+ PartyPaletteBufferCopy(7);
+ gUnknown_0203CEC4->data[0]++;
+ break;
+ case 7:
+ PartyPaletteBufferCopy(8);
+ gUnknown_0203CEC4->data[0]++;
+ break;
+ default:
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void PartyPaletteBufferCopy(u8 offset)
+{
+ offset *= 16;
+ CpuCopy16(&gPlttBufferUnfaded[0x30], &gPlttBufferUnfaded[offset], 32);
+ CpuCopy16(&gPlttBufferUnfaded[0x30], &gPlttBufferFaded[offset], 32);
+}
+
+void FreePartyPointers(void)
+{
+ if (gUnknown_0203CEC4)
+ Free(gUnknown_0203CEC4);
+ if (gUnknown_0203CEE4)
+ Free(gUnknown_0203CEE4);
+ if (gUnknown_0203CEE0)
+ Free(gUnknown_0203CEE0);
+ if (gUnknown_0203CEDC)
+ Free(gUnknown_0203CEDC);
+ FreeAllWindowBuffers();
+}
+
+void PartyMenuInitHelperStructs(u8 a)
+{
+ u8 i;
+
+ gUnknown_0203CEDC = Alloc(sizeof(struct Struct203CEDC[PARTY_SIZE]));
+
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ gUnknown_0203CEDC[i].unk0 = &gUnknown_086156C4[1];
+ gUnknown_0203CEDC[i].unk4 = gUnknown_08615704[a][i];
+ gUnknown_0203CEDC[i].windowId = i;
+ gUnknown_0203CEDC[i].unk9 |= 0xFF;
+ gUnknown_0203CEDC[i].unkA |= 0xFF;
+ gUnknown_0203CEDC[i].unkB |= 0xFF;
+ gUnknown_0203CEDC[i].unkC |= 0xFF;
+ }
+ gUnknown_0203CEDC[0].unk0 = &gUnknown_086156C4[0];
+ if (a == 3)
+ gUnknown_0203CEDC[3].unk0 = &gUnknown_086156C4[0];
+ else if (a != 0)
+ gUnknown_0203CEDC[1].unk0 = &gUnknown_086156C4[0];
+}
+
+void RenderPartyMenuBox(u8 slot)
+{
+ if (gUnknown_0203CEC8.unk8_0 == 5 && slot > 2)
+ {
+ sub_81B0CEC(slot);
+ if (gUnknown_02022FF8[slot - 3].species == SPECIES_NONE)
+ UpdateSelectedPartyBox(&gUnknown_0203CEDC[slot], 0x40);
+ else
+ UpdateSelectedPartyBox(&gUnknown_0203CEDC[slot], 8);
+ CopyWindowToVram(gUnknown_0203CEDC[slot].windowId, 2);
+ PutWindowTilemap(gUnknown_0203CEDC[slot].windowId);
+ schedule_bg_copy_tilemap_to_vram(2);
+ }
+ else
+ {
+ if (GetMonData(&gPlayerParty[slot], MON_DATA_SPECIES) == SPECIES_NONE)
+ {
+ sub_81B2720(gUnknown_0203CEDC[slot].windowId);
+ UpdateSelectedPartyBox(&gUnknown_0203CEDC[slot], 0x40);
+ CopyWindowToVram(gUnknown_0203CEDC[slot].windowId, 2);
+ }
+ else
+ {
+ if (gUnknown_0203CEC8.unk8_0 == 7)
+ DisplayPartyPokemonSelectForRelearner(slot);
+ else if (gUnknown_0203CEC8.unk8_0 == 2)
+ DisplayPartyPokemonSelectForContest(slot);
+ else if (gUnknown_0203CEC8.unk8_0 == 4)
+ DisplayPartyPokemonSelectForBattle(slot);
+ else if (gUnknown_0203CEC8.unk8_0 == 11)
+ sub_81B0B98(slot);
+ else if (gUnknown_0203CEC8.unk8_0 == 12)
+ DisplayPartyPokemonSelectHeldItemRelated(slot);
+ else if (!sub_81B0BFC(slot))
+ DisplayPartyPokemonData(slot);
+
+ if (gUnknown_0203CEC8.unk8_0 == 5)
+ sub_81B0FCC(slot, 0);
+ else if (gUnknown_0203CEC8.unk9 == slot)
+ sub_81B0FCC(slot, 1);
+ else
+ sub_81B0FCC(slot, 0);
+ }
+ PutWindowTilemap(gUnknown_0203CEDC[slot].windowId);
+ schedule_bg_copy_tilemap_to_vram(0);
+ }
+}
+
+void DisplayPartyPokemonData(u8 slot)
+{
+ if (GetMonData(&gPlayerParty[slot], MON_DATA_IS_EGG))
+ {
+ gUnknown_0203CEDC[slot].unk0->unk0(gUnknown_0203CEDC[slot].windowId, 0, 0, 0, 0, 1);
+ DisplayPartyPokemonNickname(&gPlayerParty[slot], &gUnknown_0203CEDC[slot], 0);
+ }
+ else
+ {
+ gUnknown_0203CEDC[slot].unk0->unk0(gUnknown_0203CEDC[slot].windowId, 0, 0, 0, 0, 0);
+ DisplayPartyPokemonNickname(&gPlayerParty[slot], &gUnknown_0203CEDC[slot], 0);
+ DisplayPartyPokemonLevelCheck(&gPlayerParty[slot], &gUnknown_0203CEDC[slot], 0);
+ DisplayPartyPokemonGenderNidoranCheck(&gPlayerParty[slot], &gUnknown_0203CEDC[slot], 0);
+ DisplayPartyPokemonHPCheck(&gPlayerParty[slot], &gUnknown_0203CEDC[slot], 0);
+ DisplayPartyPokemonMaxHPCheck(&gPlayerParty[slot], &gUnknown_0203CEDC[slot], 0);
+ DisplayPartyPokemonHPBarCheck(&gPlayerParty[slot], &gUnknown_0203CEDC[slot]);
+ }
+}
+
+void DisplayPartyPokemonSelectData(u8 slot, u8 stringID)
+{
+ struct Pokemon *mon = &gPlayerParty[slot];
+
+ gUnknown_0203CEDC[slot].unk0->unk0(gUnknown_0203CEDC[slot].windowId, 0, 0, 0, 0, 1);
+ DisplayPartyPokemonNickname(mon, &gUnknown_0203CEDC[slot], 0);
+ if (!GetMonData(mon, MON_DATA_IS_EGG))
+ {
+ DisplayPartyPokemonLevelCheck(mon, &gUnknown_0203CEDC[slot], 0);
+ DisplayPartyPokemonGenderNidoranCheck(mon, &gUnknown_0203CEDC[slot], 0);
+ }
+ DisplayPartyPokemonOtherText(stringID, &gUnknown_0203CEDC[slot], 0);
+}
+
+void DisplayPartyPokemonSelectForBattle(u8 slot)
+{
+ u8 i;
+ struct Pokemon *mon = &gPlayerParty[slot];
+ u8 *ptr = gSelectedOrderFromParty;
+
+ if (!GetBattleEntryEligibility(mon))
+ {
+ DisplayPartyPokemonSelectData(slot, 7);
+ return;
+ }
+ else
+ {
+ for (i = 0; i < sub_81B8830(); i++)
+ {
+ if (ptr[i] != 0 && (ptr[i] - 1) == slot)
+ {
+ DisplayPartyPokemonSelectData(slot, i + 2);
+ return;
+ }
+ }
+ DisplayPartyPokemonSelectData(slot, 1);
+ }
+}
+
+void DisplayPartyPokemonSelectForContest(u8 slot)
+{
+ switch (sub_80DAE0C(&gPlayerParty[slot]))
+ {
+ case 0:
+ case 3:
+ case 4:
+ DisplayPartyPokemonSelectData(slot, 7);
+ break;
+ case 1:
+ case 2:
+ DisplayPartyPokemonSelectData(slot, 6);
+ break;
+ }
+}
+
+void DisplayPartyPokemonSelectForRelearner(u8 slot)
+{
+ if (GetNumberOfRelearnableMoves(&gPlayerParty[slot]) == 0)
+ DisplayPartyPokemonSelectData(slot, 9);
+ else
+ DisplayPartyPokemonSelectData(slot, 8);
+}
+
+void sub_81B0B98(u8 slot)
+{
+ if (sub_81B218C(slot) == TRUE)
+ DisplayPartyPokemonSelectData(slot, 6);
+ else
+ DisplayPartyPokemonSelectData(slot, 7);
+}
+
+void DisplayPartyPokemonSelectHeldItemRelated(u8 slot)
+{
+ if (GetMonData(&gPlayerParty[slot], MON_DATA_HELD_ITEM))
+ DisplayPartyPokemonSelectData(slot, 11);
+ else
+ DisplayPartyPokemonSelectData(slot, 12);
+}
+
+bool8 sub_81B0BFC(u8 slot)
+{
+ struct Pokemon *currentPokemon = &gPlayerParty[slot];
+ u16 item = gSpecialVar_ItemId;
+
+ if (gUnknown_0203CEC8.unkB == 12)
+ {
+ gSpecialVar_Result = FALSE;
+ DisplayPartyPokemonSelectToTeachMove(slot, 0, gSpecialVar_0x8005);
+ }
+ else
+ {
+ if (gUnknown_0203CEC8.unkB != 3)
+ return FALSE;
+
+ switch (CheckIfItemIsTMHMOrEvolutionStone(item))
+ {
+ default:
+ return FALSE;
+ case 1:
+ DisplayPartyPokemonSelectToTeachMove(slot, item, 0);
+ break;
+ case 2:
+ if (!GetMonData(currentPokemon, MON_DATA_IS_EGG) && GetEvolutionTargetSpecies(currentPokemon, 3, item) != SPECIES_NONE)
+ return FALSE;
+ DisplayPartyPokemonSelectData(slot, 0);
+ break;
+ }
+ }
+ return TRUE;
+}
+
+void DisplayPartyPokemonSelectToTeachMove(u8 slot, u16 item, u8 tutor)
+{
+ switch (CanPartyPokemonLearnTMTutor(&gPlayerParty[slot], item, tutor))
+ {
+ case CANNOT_LEARN_MOVE:
+ case CANNOT_LEARN_MOVE_IS_EGG:
+ DisplayPartyPokemonSelectData(slot, 9);
+ break;
+ case ALREADY_KNOWS_MOVE:
+ DisplayPartyPokemonSelectData(slot, 10);
+ break;
+ default:
+ DisplayPartyPokemonSelectData(slot, 8);
+ break;
+ }
+}
+
+void sub_81B0CEC(u8 slot)
+{
+ struct Struct203CEDC *structPtr = &gUnknown_0203CEDC[slot];
+ u8 actualSlot = slot - 3;
+
+ if (gUnknown_02022FF8[actualSlot].species == SPECIES_NONE)
+ {
+ sub_81B2720(structPtr->windowId);
+ }
+ else
+ {
+ structPtr->unk0->unk0(structPtr->windowId, 0, 0, 0, 0, 0);
+ StringCopy(gStringVar1, gUnknown_02022FF8[actualSlot].nickname);
+ StringGetEnd10(gStringVar1);
+ sub_81DB52C(gStringVar1);
+ DisplayPartyPokemonBarDetail(structPtr->windowId, gStringVar1, 0, structPtr->unk0->unk4);
+ DisplayPartyPokemonLevel(gUnknown_02022FF8[actualSlot].level, structPtr);
+ DisplayPartyPokemonGender(gUnknown_02022FF8[actualSlot].gender, gUnknown_02022FF8[actualSlot].species, gUnknown_02022FF8[actualSlot].nickname, structPtr);
+ DisplayPartyPokemonHP(gUnknown_02022FF8[actualSlot].hp, structPtr);
+ DisplayPartyPokemonMaxHP(gUnknown_02022FF8[actualSlot].maxhp, structPtr);
+ DisplayPartyPokemonHPBar(gUnknown_02022FF8[actualSlot].hp, gUnknown_02022FF8[actualSlot].maxhp, structPtr);
+ }
+}
+
+bool8 RenderPartyMenuBoxes(void)
+{
+ RenderPartyMenuBox(gUnknown_0203CEC4->data[0]);
+ if (++gUnknown_0203CEC4->data[0] == 6)
+ return TRUE;
+ return FALSE;
+}
+
+u8* GetPartyMiscGraphicsTile(u16 tileId)
+{
+ return &gUnknown_0203CEE0[tileId << 5];
+}
+
+void party_menu_add_per_mon_objects_internal(u8 slot)
+{
+ u8 actualSlot;
+
+ if (gUnknown_0203CEC8.unk8_0 == 5 && slot > 2)
+ {
+ u8 status;
+ actualSlot = slot - 3;
+
+ if (gUnknown_02022FF8[actualSlot].species != SPECIES_NONE)
+ {
+ party_menu_link_mon_icon_anim(gUnknown_02022FF8[actualSlot].species, gUnknown_02022FF8[actualSlot].personality, &gUnknown_0203CEDC[slot], 0, 0);
+ party_menu_link_mon_held_item_object(gUnknown_02022FF8[actualSlot].species, gUnknown_02022FF8[actualSlot].heldItem, &gUnknown_0203CEDC[slot]);
+ party_menu_link_mon_pokeball_object(gUnknown_02022FF8[actualSlot].species, &gUnknown_0203CEDC[slot]);
+ if (gUnknown_02022FF8[actualSlot].hp == 0)
+ status = AILMENT_FNT;
+ else
+ status = pokemon_ailments_get_primary(gUnknown_02022FF8[actualSlot].status);
+ party_menu_link_mon_status_condition_object(gUnknown_02022FF8[actualSlot].species, status, &gUnknown_0203CEDC[slot]);
+ }
+ }
+ else if (GetMonData(&gPlayerParty[slot], MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ party_menu_icon_anim(&gPlayerParty[slot], &gUnknown_0203CEDC[slot], slot);
+ party_menu_held_item_object(&gPlayerParty[slot], &gUnknown_0203CEDC[slot]);
+ party_menu_pokeball_object(&gPlayerParty[slot], &gUnknown_0203CEDC[slot]);
+ party_menu_status_condition_object(&gPlayerParty[slot], &gUnknown_0203CEDC[slot]);
+ }
+}
+
+bool8 party_menu_add_per_mon_objects(void)
+{
+ party_menu_add_per_mon_objects_internal(gUnknown_0203CEC4->data[0]);
+ if (++gUnknown_0203CEC4->data[0] == 6)
+ return TRUE;
+ return FALSE;
+}
+
+void sub_81B0F28(void)
+{
+ if (gUnknown_0203CEC8.unk8_0 == 5)
+ {
+ FillBgTilemapBufferRect(1, 14, 23, 17, 7, 2, 1);
+ }
+ else
+ {
+ if (gUnknown_0203CEC4->unk8_0)
+ {
+ gUnknown_0203CEC4->unk8_2 = sub_81B5F74(0xBF, 0x88);
+ sub_81B120C();
+ gUnknown_0203CEC4->unk9_0 = sub_81B5F74(0xBF, 0x98);
+ }
+ else
+ {
+ gUnknown_0203CEC4->unk9_0 = sub_81B5F34(0xC6, 0x94);
+ }
+ sub_81B0FCC(gUnknown_0203CEC8.unk9, 1);
+ }
+}
+
+void sub_81B0FCC(u8 slot, u8 b)
+{
+ u8 spriteId;
+
+ switch (slot)
+ {
+ default:
+ if (GetMonData(&gPlayerParty[slot], MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ UpdateSelectedPartyBox(&gUnknown_0203CEDC[slot], GetPartyBoxPalBitfield(slot, b));
+ AnimateSelectedPartyIcon(gUnknown_0203CEDC[slot].unk9, b);
+ sub_81B5F98(gUnknown_0203CEDC[slot].unkB, b);
+ }
+ return;
+ case 6:
+ if (b == 0)
+ sub_8199C30(1, 23, 16, 7, 2, 1);
+ else
+ sub_8199C30(1, 23, 16, 7, 2, 2);
+ spriteId = gUnknown_0203CEC4->unk8_2;
+ break;
+ case 7:
+ if (!gUnknown_0203CEC4->unk8_0)
+ {
+ if (b == 0)
+ sub_8199C30(1, 23, 17, 7, 2, 1);
+ else
+ sub_8199C30(1, 23, 17, 7, 2, 2);
+ }
+ else if (b == 0)
+ {
+ sub_8199C30(1, 23, 18, 7, 2, 1);
+ }
+ else
+ {
+ sub_8199C30(1, 23, 18, 7, 2, 2);
+ }
+ spriteId = gUnknown_0203CEC4->unk9_0;
+ break;
+ }
+ sub_81B5F98(spriteId, b);
+ schedule_bg_copy_tilemap_to_vram(1);
+}
+
+u8 GetPartyBoxPalBitfield(u8 slot, u8 b)
+{
+ u8 returnVar = 0;
+ if (b == 1)
+ returnVar |= 1;
+ if (GetMonData(&gPlayerParty[slot], MON_DATA_HP) == 0)
+ returnVar |= 2;
+ if (PartyBoxPal_ParnterOrDisqualifiedInArena(slot) == TRUE)
+ returnVar |= 8;
+ if (gUnknown_0203CEC8.unkB == 9)
+ returnVar |= 16;
+ if (gUnknown_0203CEC8.unkB == 8)
+ {
+ if (slot == gUnknown_0203CEC8.unk9 || slot == gUnknown_0203CEC8.unkA)
+ returnVar |= 4;
+ }
+ if (gUnknown_0203CEC8.unkB == 10 && slot == gUnknown_0203CEC8.unk9 )
+ returnVar |= 32;
+
+ return returnVar;
+}
+
+bool8 PartyBoxPal_ParnterOrDisqualifiedInArena(u8 slot)
+{
+ if (gUnknown_0203CEC8.mode == 2 && (slot == 1 || slot == 4 || slot == 5))
+ return TRUE;
+
+ if (slot < 3 && (gBattleTypeFlags & BATTLE_TYPE_ARENA) && gMain.inBattle && (gBattleStruct->arenaLostPlayerMons >> sub_81B8F38(slot) & 1))
+ return TRUE;
+
+ return FALSE;
+}
+
+void sub_81B120C(void)
+{
+ CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_086157C4, 23, 16, 7, 2, 17);
+ CopyToBgTilemapBufferRect_ChangePalette(1, gUnknown_086157E0, 23, 18, 7, 2, 17);
+ schedule_bg_copy_tilemap_to_vram(1);
+}
+
+bool8 IsMultiBattle(void)
+{
+ if ((gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TRAINER | BATTLE_TYPE_MULTI)) == (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TRAINER | BATTLE_TYPE_MULTI) && gMain.inBattle)
+ return TRUE;
+ return FALSE;
+}
+
+void sub_81B1288(struct Pokemon *partySlot, struct Pokemon *pokemon)
+{
+ struct Pokemon *temp = Alloc(sizeof(struct Pokemon));
+
+ *temp = *partySlot;
+ *partySlot = *pokemon;
+ *pokemon = *temp;
+
+ Free(temp);
+}
+
+void sub_81B12C0(u8 taskId)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ gTasks[taskId].func = c3_0811FAB4;
+}
+
+void c3_0811FAB4(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gUnknown_0203CEC8.unk8_0 == 1)
+ sub_81B9080();
+
+ if (gUnknown_0203CEC4->exitCallback != NULL)
+ SetMainCallback2(gUnknown_0203CEC4->exitCallback);
+ else
+ SetMainCallback2(gUnknown_0203CEC8.exitCallback);
+
+ ResetSpriteData();
+ FreePartyPointers();
+ DestroyTask(taskId);
+ }
+}
+
+u8 GetCursorSelectionMonId(void)
+{
+ return gUnknown_0203CEC8.unk9;
+}
+
+u8 sub_81B1360(void)
+{
+ return gUnknown_0203CEC8.unk8_0;
+}
+
+void sub_81B1370(u8 taskId)
+{
+ if (!gPaletteFade.active && sub_81221EC() != TRUE)
+ {
+ s8 *ptr = sub_81B13EC();
+
+ switch (PartyMenuButtonHandler(ptr))
+ {
+ case 1:
+ sub_81B140C(taskId, ptr);
+ break;
+ case 2:
+ sub_81B15D0(taskId, ptr);
+ break;
+ case 8:
+ if (gUnknown_0203CEC4->unk8_0)
+ {
+ PlaySE(SE_SELECT);
+ sub_81B4F88();
+ }
+ }
+ }
+}
+
+s8* sub_81B13EC(void)
+{
+ if (gUnknown_0203CEC8.unkB == 8 || gUnknown_0203CEC8.unkB == 10)
+ return &gUnknown_0203CEC8.unkA;
+ return &gUnknown_0203CEC8.unk9;
+}
+
+void sub_81B140C(u8 taskId, s8 *ptr)
+{
+ if (*ptr == 6)
+ {
+ gUnknown_0203CEC8.unk4(taskId);
+ }
+ else
+ {
+ switch (gUnknown_0203CEC8.unkB - 3)
+ {
+ case 7:
+ if (sub_81B15A4((u8*)ptr))
+ {
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ sub_81615A8(taskId);
+ }
+ break;
+ case 0:
+ if (sub_81B15A4((u8*)ptr))
+ {
+ if (gUnknown_0203CEC8.unk8_0 == 1)
+ gUnknown_0203CEC4->exitCallback = sub_81B9140;
+
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ gUnknown_03006328(taskId, sub_81B6794);
+ }
+ break;
+ case 9:
+ if (sub_81B15A4((u8*)ptr))
+ {
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ sub_81B7E4C(taskId);
+ }
+ break;
+ case 4:
+ if (sub_81B15A4((u8*)ptr))
+ {
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ sub_81B8474(taskId);
+ }
+ break;
+ case 2:
+ case 3:
+ if (sub_81B15A4((u8*)ptr))
+ {
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ sub_81B7FAC(taskId);
+ }
+ break;
+ case 5:
+ PlaySE(SE_SELECT);
+ sub_81B3938(taskId);
+ break;
+ case 8:
+ PlaySE(SE_SELECT);
+ sub_81B12C0(taskId);
+ break;
+ case 10:
+ if (sub_81B15A4((u8*)ptr))
+ {
+ sub_81B21AC(taskId, (u8)*ptr);
+ }
+ break;
+ default:
+ case 1:
+ case 6:
+ PlaySE(SE_SELECT);
+ sub_81B36FC(taskId);
+ break;
+ }
+ }
+}
+
+bool8 sub_81B15A4(u8 *slotPtr)
+{
+ if (GetMonData(&gPlayerParty[*slotPtr], MON_DATA_IS_EGG) == TRUE)
+ {
+ PlaySE(SE_HAZURE);
+ return FALSE;
+ }
+ return TRUE;
+}
+
+void sub_81B15D0(u8 taskId, s8 *ptr)
+{
+ switch (gUnknown_0203CEC8.unkB)
+ {
+ case 1:
+ PlaySE(SE_HAZURE);
+ break;
+ case 8:
+ case 10:
+ PlaySE(SE_SELECT);
+ sub_81B407C(taskId);
+ break;
+ case 13:
+ PlaySE(SE_SELECT);
+ sub_81B2210(taskId);
+ break;
+ default:
+ PlaySE(SE_SELECT);
+ if (sub_81B1660(taskId) != TRUE)
+ {
+ if (!sub_81221AC())
+ gSpecialVar_0x8004 = 7;
+ gUnknown_0203CEE8 = 0;
+ *ptr = 7;
+ sub_81B12C0(taskId);
+ }
+ break;
+ }
+}
+
+bool8 sub_81B1660(u8 taskId)
+{
+ const u8* stringPtr = NULL;
+
+ if (gUnknown_0203CEC8.unk8_0 == 2)
+ stringPtr = gText_CancelParticipation;
+ else if (gUnknown_0203CEC8.unk8_0 == 4)
+ stringPtr = sub_81B88BC();
+
+ if (stringPtr == NULL)
+ return FALSE;
+
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ StringExpandPlaceholders(gStringVar4, stringPtr);
+ sub_81B1B5C(gStringVar4, 1);
+ gTasks[taskId].func = sub_81B16D4;
+ return TRUE;
+}
+
+void sub_81B16D4(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B334C();
+ gTasks[taskId].func = sub_81B1708;
+ }
+}
+
+void sub_81B1708(u8 taskId)
+{
+ switch (Menu_ProcessInputNoWrapClearOnChoose())
+ {
+ case 0:
+ gUnknown_0203CEE8 = 0;
+ gUnknown_0203CEC8.unk9 = 7;
+ sub_81B8558();
+ sub_81B12C0(taskId);
+ break;
+ case MENU_B_PRESSED:
+ PlaySE(SE_SELECT);
+ case 1:
+ sub_81B1C1C(taskId);
+ break;
+ }
+}
+
+u16 PartyMenuButtonHandler(s8 *ptr)
+{
+ s8 movementDir;
+
+ switch (gMain.newAndRepeatedKeys)
+ {
+ case DPAD_UP:
+ movementDir = -1;
+ break;
+ case DPAD_DOWN:
+ movementDir = 1;
+ break;
+ case DPAD_LEFT:
+ movementDir = -2;
+ break;
+ case DPAD_RIGHT:
+ movementDir = 2;
+ break;
+ default:
+ switch (sub_812210C())
+ {
+ case 1:
+ movementDir = -1;
+ break;
+ case 2:
+ movementDir = 1;
+ break;
+ default:
+ movementDir = 0;
+ break;
+ }
+ }
+
+ if (gMain.newKeys & START_BUTTON)
+ return 8;
+
+ if (movementDir)
+ {
+ UpdateCurrentPartySelection(ptr, movementDir);
+ return 0;
+ }
+
+ if ((gMain.newKeys & A_BUTTON) && *ptr == 7)
+ return 2;
+
+ return gMain.newKeys & (A_BUTTON | B_BUTTON);
+}
+
+#ifdef NONMATCHING
+void UpdateCurrentPartySelection(s8 *ptr, s8 movementDir)
+{
+ s8 slot = *ptr;
+
+ if (gUnknown_0203CEC8.mode == 0)
+ SetNewPartySelectTarget1(ptr, movementDir);
+ else
+ SetNewPartySelectTarget2(ptr, movementDir);
+
+ if (*ptr != slot)
+ {
+ PlaySE(SE_SELECT);
+ sub_81B0FCC(slot, 0);
+ sub_81B0FCC(*ptr, 1);
+ }
+}
+#else
+NAKED
+void UpdateCurrentPartySelection(s8 *ptr, s8 b)
+{
+ asm_unified("push {r4,r5,lr}\n\
+ adds r5, r0, 0\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ ldrb r4, [r5]\n\
+ ldr r0, =gUnknown_0203CEC8\n\
+ ldrb r0, [r0, 0x8]\n\
+ lsls r0, 26\n\
+ lsrs r0, 30\n\
+ cmp r0, 0\n\
+ bne _081B1820\n\
+ lsls r1, 24\n\
+ asrs r1, 24\n\
+ adds r0, r5, 0\n\
+ bl SetNewPartySelectTarget1\n\
+ b _081B182A\n\
+ .pool\n\
+_081B1820:\n\
+ lsls r1, 24\n\
+ asrs r1, 24\n\
+ adds r0, r5, 0\n\
+ bl SetNewPartySelectTarget2\n\
+_081B182A:\n\
+ movs r1, 0\n\
+ ldrsb r1, [r5, r1]\n\
+ lsls r4, 24\n\
+ asrs r0, r4, 24\n\
+ cmp r1, r0\n\
+ beq _081B184C\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ lsrs r0, r4, 24\n\
+ movs r1, 0\n\
+ bl sub_81B0FCC\n\
+ ldrb r0, [r5]\n\
+ movs r1, 0x1\n\
+ bl sub_81B0FCC\n\
+_081B184C:\n\
+ pop {r4,r5}\n\
+ pop {r0}\n\
+ bx r0\n");
+}
+#endif
+
+#ifdef NONMATCHING
+void SetNewPartySelectTarget1(s8 *ptr, s8 b)
+{
+ u8 r0r2;
+
+ switch (b)
+ {
+ case -1:
+ r0r2 = *ptr;
+ if (*ptr == 0)
+ {
+ *ptr = 7;
+ }
+ else if (*ptr == 6)
+ {
+ *ptr = gPlayerPartyCount - 1;
+ }
+ else if (*ptr == 7)
+ {
+ if (gUnknown_0203CEC4->unk8_0)
+ *ptr = 6;
+ else
+ *ptr = gPlayerPartyCount - 1;
+ }
+ else
+ {
+ *ptr = r0r2 - 1;
+ }
+ break;
+ case 1:
+ r0r2 = *ptr;
+ if (*ptr != 7)
+ {
+ if ((u32)*ptr == gPlayerPartyCount - 1)
+ {
+ if (gUnknown_0203CEC4->unk8_0)
+ *ptr = 6;
+ else
+ *ptr = 7;
+ }
+ else
+ {
+ *ptr = r0r2 + 1;
+ }
+ }
+ else
+ {
+ *ptr = 0;
+ }
+ break;
+ case 2:
+ if (gPlayerPartyCount != 1 && *ptr == 0)
+ {
+ if (gUnknown_0203CEC4->unk8_1 == 0)
+ *ptr = 1;
+ else
+ *ptr = gUnknown_0203CEC4->unk8_1;
+ }
+ break;
+ case -2:
+ if (*ptr != 0 && *ptr != 6 && *ptr != 7)
+ {
+ gUnknown_0203CEC4->unk8_1 = *ptr;
+ *ptr = 0;
+ }
+ break;
+ }
+}
+#else
+NAKED
+void SetNewPartySelectTarget1(s8 *ptr, s8 b)
+{
+ asm_unified("push {r4,lr}\n\
+ adds r4, r0, 0\n\
+ lsls r1, 24\n\
+ asrs r1, 24\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ cmp r1, r0\n\
+ beq _081B187A\n\
+ cmp r1, r0\n\
+ bgt _081B1870\n\
+ subs r0, 0x1\n\
+ cmp r1, r0\n\
+ beq _081B1924\n\
+ b _081B1952\n\
+_081B1870:\n\
+ cmp r1, 0x1\n\
+ beq _081B18C0\n\
+ cmp r1, 0x2\n\
+ beq _081B18F8\n\
+ b _081B1952\n\
+_081B187A:\n\
+ ldrb r0, [r4]\n\
+ movs r1, 0\n\
+ ldrsb r1, [r4, r1]\n\
+ cmp r1, 0\n\
+ bne _081B1888\n\
+ movs r0, 0x7\n\
+ b _081B1950\n\
+_081B1888:\n\
+ cmp r1, 0x6\n\
+ bne _081B1898\n\
+ ldr r0, =gPlayerPartyCount\n\
+ ldrb r0, [r0]\n\
+ subs r0, 0x1\n\
+ b _081B1950\n\
+ .pool\n\
+_081B1898:\n\
+ cmp r1, 0x7\n\
+ bne _081B18BC\n\
+ ldr r0, =gUnknown_0203CEC4\n\
+ ldr r0, [r0]\n\
+ ldrb r0, [r0, 0x8]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _081B18B0\n\
+ movs r0, 0x6\n\
+ b _081B1950\n\
+ .pool\n\
+_081B18B0:\n\
+ ldr r0, =gPlayerPartyCount\n\
+ ldrb r0, [r0]\n\
+ subs r0, 0x1\n\
+ b _081B1950\n\
+ .pool\n\
+_081B18BC:\n\
+ subs r0, 0x1\n\
+ b _081B1950\n\
+_081B18C0:\n\
+ ldrb r2, [r4]\n\
+ movs r0, 0\n\
+ ldrsb r0, [r4, r0]\n\
+ cmp r0, 0x7\n\
+ beq _081B194E\n\
+ movs r1, 0\n\
+ ldrsb r1, [r4, r1]\n\
+ ldr r0, =gPlayerPartyCount\n\
+ ldrb r0, [r0]\n\
+ subs r0, 0x1\n\
+ cmp r1, r0\n\
+ bne _081B18F4\n\
+ ldr r0, =gUnknown_0203CEC4\n\
+ ldr r0, [r0]\n\
+ ldrb r0, [r0, 0x8]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _081B18F0\n\
+ movs r0, 0x6\n\
+ b _081B1950\n\
+ .pool\n\
+_081B18F0:\n\
+ movs r0, 0x7\n\
+ b _081B1950\n\
+_081B18F4:\n\
+ adds r0, r2, 0x1\n\
+ b _081B1950\n\
+_081B18F8:\n\
+ ldr r0, =gPlayerPartyCount\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x1\n\
+ beq _081B1952\n\
+ movs r0, 0\n\
+ ldrsb r0, [r4, r0]\n\
+ cmp r0, 0\n\
+ bne _081B1952\n\
+ ldr r0, =gUnknown_0203CEC4\n\
+ ldr r0, [r0]\n\
+ ldrb r0, [r0, 0x8]\n\
+ lsls r0, 28\n\
+ lsrs r0, 29\n\
+ cmp r0, 0\n\
+ bne _081B1950\n\
+ movs r0, 0x1\n\
+ b _081B1950\n\
+ .pool\n\
+_081B1924:\n\
+ movs r0, 0\n\
+ ldrsb r0, [r4, r0]\n\
+ cmp r0, 0\n\
+ beq _081B1952\n\
+ cmp r0, 0x6\n\
+ beq _081B1952\n\
+ cmp r0, 0x7\n\
+ beq _081B1952\n\
+ ldr r0, =gUnknown_0203CEC4\n\
+ ldr r3, [r0]\n\
+ movs r1, 0\n\
+ ldrsb r1, [r4, r1]\n\
+ movs r0, 0x7\n\
+ ands r1, r0\n\
+ lsls r1, 1\n\
+ ldrb r2, [r3, 0x8]\n\
+ movs r0, 0xF\n\
+ negs r0, r0\n\
+ ands r0, r2\n\
+ orrs r0, r1\n\
+ strb r0, [r3, 0x8]\n\
+_081B194E:\n\
+ movs r0, 0\n\
+_081B1950:\n\
+ strb r0, [r4]\n\
+_081B1952:\n\
+ pop {r4}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n");
+}
+#endif
+
+#ifdef NONMATCHING
+void SetNewPartySelectTarget2(s8 *ptr, s8 b)
+{
+ u8 unk;
+ s8 unk2 = b;
+ u8 unk3;
+
+ switch (b)
+ {
+ case -1:
+ unk = *ptr;
+ if (*ptr == 0)
+ {
+ *ptr = 7;
+ }
+ else if (*ptr == 6)
+ {
+ *ptr = gPlayerPartyCount - 1;
+ }
+ else if (*ptr == 7)
+ {
+ if (gUnknown_0203CEC4->unk8_0)
+ {
+ *ptr = 6;
+ }
+ else
+ {
+ *ptr = unk - 1;
+ unk2 = sub_81B1B00(*ptr, unk2);
+ if (unk2 != -1)
+ *ptr = unk2;
+ }
+ }
+ else
+ {
+ unk2 = sub_81B1B00(*ptr, unk2);
+ if (unk2 != -1)
+ *ptr = unk2;
+ }
+ break;
+ case 1:
+ if (*ptr == 6)
+ {
+ *ptr = 7;
+ }
+ else if (*ptr == 7)
+ {
+ *ptr = 0;
+ }
+ else
+ {
+ unk2 = sub_81B1B00(*ptr, 1);
+ if (unk2 == -1)
+ {
+ if (gUnknown_0203CEC4->unk8_0)
+ *ptr = 6;
+ else
+ *ptr = 7;
+ }
+ else
+ {
+ *ptr = unk2;
+ }
+ }
+ break;
+ case 2:
+ if (*ptr == 0)
+ {
+ if (gUnknown_0203CEC4->unk8_1 == 3)
+ {
+ if (GetMonData(&gPlayerParty[3], MON_DATA_SPECIES) != SPECIES_NONE)
+ *ptr = 3;
+ }
+ else if (GetMonData(&gPlayerParty[2], MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ *ptr = 2;
+ }
+ }
+ else if (*ptr == 1)
+ {
+ if (gUnknown_0203CEC4->unk8_1 == 5)
+ {
+ if (GetMonData(&gPlayerParty[5], MON_DATA_SPECIES) != SPECIES_NONE)
+ *ptr = 5;
+ }
+ else if (GetMonData(&gPlayerParty[4], MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ *ptr = 4;
+ }
+ }
+ break;
+ case -2:
+ unk3 = *ptr - 2;
+ if (unk3 <= 1)
+ {
+ gUnknown_0203CEC4->unk8_1 = *ptr;
+ *ptr = 0;
+ }
+ else
+ {
+ unk3 = *ptr - 4;
+ if (unk3 <= 1)
+ {
+ gUnknown_0203CEC4->unk8_1 = *ptr;
+ *ptr = 1;
+ }
+ }
+ break;
+ }
+}
+#else
+NAKED
+void SetNewPartySelectTarget2(s8 *ptr, s8 b)
+{
+ asm_unified("push {r4-r6,lr}\n\
+ adds r4, r0, 0\n\
+ lsls r1, 24\n\
+ lsrs r2, r1, 24\n\
+ asrs r5, r1, 24\n\
+ movs r6, 0x1\n\
+ negs r6, r6\n\
+ cmp r5, r6\n\
+ beq _081B1988\n\
+ cmp r5, r6\n\
+ bgt _081B197E\n\
+ movs r0, 0x2\n\
+ negs r0, r0\n\
+ cmp r5, r0\n\
+ bne _081B197C\n\
+ b _081B1A9C\n\
+_081B197C:\n\
+ b _081B1AF4\n\
+_081B197E:\n\
+ cmp r5, 0x1\n\
+ beq _081B19E4\n\
+ cmp r5, 0x2\n\
+ beq _081B1A24\n\
+ b _081B1AF4\n\
+_081B1988:\n\
+ ldrb r1, [r4]\n\
+ movs r0, 0\n\
+ ldrsb r0, [r4, r0]\n\
+ cmp r0, 0\n\
+ bne _081B1996\n\
+ movs r0, 0x7\n\
+ b _081B1AF2\n\
+_081B1996:\n\
+ cmp r0, 0x6\n\
+ bne _081B19A8\n\
+ ldr r0, =gPlayerPartyCount\n\
+ ldrb r0, [r0]\n\
+ subs r0, 0x1\n\
+ b _081B1AF2\n\
+ .pool\n\
+_081B19A8:\n\
+ cmp r0, 0x7\n\
+ bne _081B19C4\n\
+ ldr r0, =gUnknown_0203CEC4\n\
+ ldr r0, [r0]\n\
+ ldrb r0, [r0, 0x8]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _081B19C0\n\
+ movs r0, 0x6\n\
+ b _081B1AF2\n\
+ .pool\n\
+_081B19C0:\n\
+ subs r0, r1, 0x1\n\
+ strb r0, [r4]\n\
+_081B19C4:\n\
+ movs r0, 0\n\
+ ldrsb r0, [r4, r0]\n\
+ lsls r1, r2, 24\n\
+ asrs r1, 24\n\
+ bl sub_81B1B00\n\
+ lsls r0, 24\n\
+ lsrs r2, r0, 24\n\
+ asrs r0, 24\n\
+ movs r1, 0x1\n\
+ negs r1, r1\n\
+ cmp r0, r1\n\
+ bne _081B19E0\n\
+ b _081B1AF4\n\
+_081B19E0:\n\
+ strb r2, [r4]\n\
+ b _081B1AF4\n\
+_081B19E4:\n\
+ movs r0, 0\n\
+ ldrsb r0, [r4, r0]\n\
+ cmp r0, 0x6\n\
+ bne _081B19F0\n\
+ movs r0, 0x7\n\
+ b _081B1AF2\n\
+_081B19F0:\n\
+ cmp r0, 0x7\n\
+ bne _081B19F8\n\
+ movs r0, 0\n\
+ b _081B1AF2\n\
+_081B19F8:\n\
+ movs r0, 0\n\
+ ldrsb r0, [r4, r0]\n\
+ movs r1, 0x1\n\
+ bl sub_81B1B00\n\
+ lsls r0, 24\n\
+ lsrs r2, r0, 24\n\
+ asrs r0, 24\n\
+ cmp r0, r6\n\
+ bne _081B19E0\n\
+ ldr r0, =gUnknown_0203CEC4\n\
+ ldr r0, [r0]\n\
+ ldrb r0, [r0, 0x8]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _081B1A20\n\
+ movs r0, 0x6\n\
+ b _081B1AF2\n\
+ .pool\n\
+_081B1A20:\n\
+ movs r0, 0x7\n\
+ b _081B1AF2\n\
+_081B1A24:\n\
+ movs r0, 0\n\
+ ldrsb r0, [r4, r0]\n\
+ cmp r0, 0\n\
+ bne _081B1A5C\n\
+ ldr r0, =gUnknown_0203CEC4\n\
+ ldr r0, [r0]\n\
+ ldrb r0, [r0, 0x8]\n\
+ lsls r0, 28\n\
+ lsrs r6, r0, 29\n\
+ cmp r6, 0x3\n\
+ bne _081B1A54\n\
+ ldr r0, =gPlayerParty + 300\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ cmp r0, 0\n\
+ beq _081B1AF4\n\
+ strb r6, [r4]\n\
+ b _081B1AF4\n\
+ .pool\n\
+_081B1A54:\n\
+ ldr r0, =gPlayerParty + 200\n\
+ b _081B1A70\n\
+ .pool\n\
+_081B1A5C:\n\
+ cmp r0, 0x1\n\
+ bne _081B1AF4\n\
+ ldr r0, =gUnknown_0203CEC4\n\
+ ldr r0, [r0]\n\
+ ldrb r0, [r0, 0x8]\n\
+ lsls r0, 28\n\
+ lsrs r5, r0, 29\n\
+ cmp r5, 0x5\n\
+ bne _081B1A88\n\
+ ldr r0, =gPlayerParty + 500\n\
+_081B1A70:\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ cmp r0, 0\n\
+ beq _081B1AF4\n\
+ strb r5, [r4]\n\
+ b _081B1AF4\n\
+ .pool\n\
+_081B1A88:\n\
+ ldr r0, =gPlayerParty + 400\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ cmp r0, 0\n\
+ beq _081B1AF4\n\
+ movs r0, 0x4\n\
+ b _081B1AF2\n\
+ .pool\n\
+_081B1A9C:\n\
+ ldrb r1, [r4]\n\
+ subs r0, r1, 0x2\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0x1\n\
+ bhi _081B1ACC\n\
+ ldr r0, =gUnknown_0203CEC4\n\
+ ldr r3, [r0]\n\
+ movs r1, 0\n\
+ ldrsb r1, [r4, r1]\n\
+ movs r0, 0x7\n\
+ ands r1, r0\n\
+ lsls r1, 1\n\
+ ldrb r2, [r3, 0x8]\n\
+ movs r0, 0xF\n\
+ negs r0, r0\n\
+ ands r0, r2\n\
+ orrs r0, r1\n\
+ strb r0, [r3, 0x8]\n\
+ movs r0, 0\n\
+ b _081B1AF2\n\
+ .pool\n\
+_081B1ACC:\n\
+ subs r0, r1, 0x4\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0x1\n\
+ bhi _081B1AF4\n\
+ ldr r0, =gUnknown_0203CEC4\n\
+ ldr r3, [r0]\n\
+ movs r1, 0\n\
+ ldrsb r1, [r4, r1]\n\
+ movs r0, 0x7\n\
+ ands r1, r0\n\
+ lsls r1, 1\n\
+ ldrb r2, [r3, 0x8]\n\
+ movs r0, 0xF\n\
+ negs r0, r0\n\
+ ands r0, r2\n\
+ orrs r0, r1\n\
+ strb r0, [r3, 0x8]\n\
+ movs r0, 0x1\n\
+_081B1AF2:\n\
+ strb r0, [r4]\n\
+_081B1AF4:\n\
+ pop {r4-r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n");
+}
+#endif
+
+s8 sub_81B1B00(s8 a, s8 b)
+{
+ while (TRUE)
+ {
+ a += b;
+ if ((u8)a >= 6)
+ return -1;
+ if (GetMonData(&gPlayerParty[a], MON_DATA_SPECIES) != SPECIES_NONE)
+ return a;
+ }
+}
+
+u8* GetMonNickname(struct Pokemon *mon, u8 *dest)
+{
+ GetMonData(mon, MON_DATA_NICKNAME, dest);
+ return StringGetEnd10(dest);
+}
+
+u8 sub_81B1B5C(const u8* str, u8 b)
+{
+ u8 taskId;
+
+ sub_81B3300(str);
+ taskId = CreateTask(sub_81B1B8C, 1);
+ gTasks[taskId].data[0] = b;
+ return taskId;
+}
+
+void sub_81B1B8C(u8 taskId)
+{
+ if (RunTextPrintersRetIsActive(6) != TRUE)
+ {
+ if (gTasks[taskId].data[0] == 0)
+ {
+ sub_8198070(6, 0);
+ ClearWindowTilemap(6);
+ }
+ DestroyTask(taskId);
+ }
+}
+
+bool8 sub_81B1BD4(void)
+{
+ return FuncIsActiveTask(sub_81B1B8C);
+}
+
+void sub_81B1BE8(u8 taskId)
+{
+ if (sub_81221EC() != TRUE)
+ {
+ display_pokemon_menu_message(0);
+ gTasks[taskId].func = sub_81B1370;
+ }
+}
+
+void sub_81B1C1C(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_8198070(6, 0);
+ ClearWindowTilemap(6);
+ if (sub_81221AC() == TRUE)
+ {
+ gTasks[taskId].func = sub_81B1BE8;
+ }
+ else
+ {
+ display_pokemon_menu_message(0);
+ gTasks[taskId].func = sub_81B1370;
+ }
+ }
+}
+
+void sub_81B1C84(struct Pokemon *mon, u16 item, u8 c, u8 unused)
+{
+ GetMonNickname(mon, gStringVar1);
+ CopyItemName(item, gStringVar2);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnWasGivenItem);
+ sub_81B1B5C(gStringVar4, c);
+ schedule_bg_copy_tilemap_to_vram(2);
+}
+
+void sub_81B1CD0(struct Pokemon *mon, u16 item, u8 c)
+{
+ GetMonNickname(mon, gStringVar1);
+ CopyItemName(item, gStringVar2);
+ StringExpandPlaceholders(gStringVar4, gText_RecievedItemFromPkmn);
+ sub_81B1B5C(gStringVar4, c);
+ schedule_bg_copy_tilemap_to_vram(2);
+}
+
+void sub_81B1D1C(struct Pokemon *mon, u16 item, u8 c)
+{
+ GetMonNickname(mon, gStringVar1);
+ CopyItemName(item, gStringVar2);
+ StringExpandPlaceholders(gStringVar4, gText_SwitchPkmnItem);
+ sub_81B1B5C(gStringVar4, c);
+ schedule_bg_copy_tilemap_to_vram(2);
+}
+
+void sub_81B1D68(u16 item, u16 item2, u8 c)
+{
+ CopyItemName(item, gStringVar1);
+ CopyItemName(item2, gStringVar2);
+ StringExpandPlaceholders(gStringVar4, gText_SwitchedPkmnItem);
+ sub_81B1B5C(gStringVar4, c);
+ schedule_bg_copy_tilemap_to_vram(2);
+}
+
+void sub_81B1DB8(struct Pokemon *mon, u16 item)
+{
+ u8 itemBytes[2];
+
+ if (ItemIsMail(item) == TRUE)
+ {
+ if (GiveMailToMon(mon, item) == 0xFF)
+ return;
+ }
+ itemBytes[0] = item;
+ itemBytes[1] = item >> 8;
+ SetMonData(mon, MON_DATA_HELD_ITEM, itemBytes);
+}
+
+u8 sub_81B1E00(struct Pokemon* mon)
+{
+ u16 item = GetMonData(mon, MON_DATA_HELD_ITEM);
+
+ if (item == ITEM_NONE)
+ return 0;
+ if (AddBagItem(item, 1) == FALSE)
+ return 1;
+
+ item = ITEM_NONE;
+ SetMonData(mon, MON_DATA_HELD_ITEM, &item);
+ return 2;
+}
+
+void pokemon_item_not_removed(u16 itemUnused)
+{
+ StringExpandPlaceholders(gStringVar4, gText_BagFullCouldNotRemoveItem);
+}
+
+void sub_81B1E60(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ data[0] += data[2];
+ data[3]--;
+ SetMonData(&gPlayerParty[data[4]], MON_DATA_HP, &data[0]);
+ DisplayPartyPokemonHPCheck(&gPlayerParty[data[4]], &gUnknown_0203CEDC[data[4]], 1);
+ DisplayPartyPokemonHPBarCheck(&gPlayerParty[data[4]], &gUnknown_0203CEDC[data[4]]);
+ if (data[3] == 0 || data[0] == 0 || data[0] == data[1])
+ {
+ if (data[0] > data[5])
+ ConvertIntToDecimalStringN(gStringVar2, data[0] - data[5], 0, 3);
+ SwitchTaskToFollowupFunc(taskId);
+ }
+}
+
+void sub_81B1F18(u8 taskId, u8 slot, s8 c, s16 HPDifference, TaskFunc func)
+{
+ struct Pokemon *mon = &gPlayerParty[slot];
+ s16 *data = gTasks[taskId].data;
+
+ data[0] = GetMonData(mon, MON_DATA_HP);
+ data[1] = GetMonData(mon, MON_DATA_MAX_HP);
+ data[2] = c;
+ data[3] = HPDifference;
+ data[4] = slot;
+ data[5] = data[0];
+ SetTaskFuncWithFollowupFunc(taskId, sub_81B1E60, func);
+}
+
+void sub_81B1FA8(u8 taskId, u8 b, u32 hp)
+{
+ s16 *data = gTasks[taskId].data;
+
+ switch (b) // only case 0 is used
+ {
+ case 0:
+ data[0] = hp;
+ data[5] = hp;
+ break;
+ case 1:
+ data[1] = hp;
+ break;
+ case 2:
+ data[2] = hp;
+ break;
+ case 3:
+ data[3] = hp;
+ break;
+ case 4:
+ data[4] = hp;
+ break;
+ case 5:
+ SetTaskFuncWithFollowupFunc(taskId, sub_81B1E60, (TaskFunc)hp); // >casting hp as a taskfunc
+ break;
+ }
+}
+
+u8 pokemon_ailments_get_primary(u32 status)
+{
+ if (status & STATUS1_PSN_ANY)
+ return AILMENT_PSN;
+ if (status & STATUS1_PARALYSIS)
+ return AILMENT_PRZ;
+ if (status & STATUS1_SLEEP)
+ return AILMENT_SLP;
+ if (status & STATUS1_FREEZE)
+ return AILMENT_FRZ;
+ if (status & STATUS1_BURN)
+ return AILMENT_BRN;
+ return AILMENT_NONE;
+}
+
+u8 sub_81B205C(struct Pokemon *mon)
+{
+ u8 ailment;
+
+ if (GetMonData(mon, MON_DATA_HP) == 0)
+ return AILMENT_FNT;
+ ailment = pokemon_ailments_get_primary(GetMonData(mon, MON_DATA_STATUS));
+ if (ailment != AILMENT_NONE)
+ return ailment;
+ if (CheckPartyPokerus(mon, 0))
+ return AILMENT_PKRS;
+ return AILMENT_NONE;
+}
+
+void sub_81B209C(void)
+{
+ u16 *ptr;
+
+ if (gUnknown_0203CEC8.unk8_0 == 11)
+ {
+ u8 i;
+
+ ptr = &gUnknown_0203CEC8.unkE;
+ gUnknown_0203CEC8.unkE = 0;
+ if (gSpecialVar_0x8005 == 0)
+ {
+ for (i = 0; i < gPlayerPartyCount; i++)
+ *ptr += sub_81B2134(&gPlayerParty[i]) << i;
+ }
+ else
+ {
+ for (i = 0; i < gPlayerPartyCount; i++)
+ *ptr += sub_81B2164(&gPlayerParty[i]) << i;
+ }
+ }
+}
+
+bool16 sub_81B2134(struct Pokemon *mon)
+{
+ if (GetMonData(mon, MON_DATA_IS_EGG) != TRUE && sub_802C908(GetMonData(mon, MON_DATA_SPECIES)))
+ return TRUE;
+ return FALSE;
+}
+
+// Dodrio Berry Picking select?
+
+bool16 sub_81B2164(struct Pokemon *mon)
+{
+ if (GetMonData(mon, MON_DATA_IS_EGG) != TRUE && GetMonData(mon, MON_DATA_SPECIES) == SPECIES_DODRIO)
+ return TRUE;
+ return FALSE;
+}
+
+bool8 sub_81B218C(u8 slot)
+{
+ if (!((gUnknown_0203CEC8.unkE >> slot) & 1))
+ return FALSE;
+ return TRUE;
+}
+
+void sub_81B21AC(u8 taskId, u8 slot)
+{
+ if (sub_81B218C(slot) == TRUE)
+ {
+ PlaySE(SE_SELECT);
+ gSpecialVar_0x8004 = slot;
+ sub_81B12C0(taskId);
+ }
+ else
+ {
+ PlaySE(SE_HAZURE);
+ sub_81B1B5C(gText_PkmnCantParticipate, 0);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81B1C1C;
+ }
+}
+
+void sub_81B2210(u8 taskId)
+{
+ sub_81B1B5C(gText_CancelParticipation, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81B2248;
+}
+
+void sub_81B2248(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B334C();
+ gTasks[taskId].func = sub_81B227C;
+ }
+}
+
+void sub_81B227C(u8 taskId)
+{
+ switch (Menu_ProcessInputNoWrapClearOnChoose())
+ {
+ case 0:
+ gSpecialVar_0x8004 = 7;
+ sub_81B12C0(taskId);
+ break;
+ case MENU_B_PRESSED:
+ PlaySE(SE_SELECT);
+ case 1:
+ gTasks[taskId].func = sub_81B1C1C;
+ break;
+ }
+}
+
+u8 CanPartyPokemonLearnTMTutor(struct Pokemon *mon, u16 item, u8 tutor)
+{
+ u16 move;
+
+ if (GetMonData(mon, MON_DATA_IS_EGG))
+ return CANNOT_LEARN_MOVE_IS_EGG;
+ if (item >= ITEM_TM01_FOCUS_PUNCH)
+ {
+ if (CanMonLearnTMHM(mon, item - ITEM_TM01_FOCUS_PUNCH))
+ move = ItemIdToBattleMoveId(item);
+ else
+ return CANNOT_LEARN_MOVE;
+ do {} while (0); // :morphon:
+ }
+ else if (sub_81B2370(GetMonData(mon, MON_DATA_SPECIES), tutor) == FALSE)
+ {
+ return CANNOT_LEARN_MOVE;
+ }
+ else
+ {
+ move = sub_81B2360(tutor);
+ }
+
+ if (pokemon_has_move(mon, move) == TRUE)
+ return ALREADY_KNOWS_MOVE;
+ return CAN_LEARN_MOVE;
+}
+
+u16 sub_81B2360(u8 tutor)
+{
+ return gUnknown_0861500C[tutor];
+}
+
+bool8 sub_81B2370(u16 species, u8 tutor)
+{
+ if (gUnknown_08615048[species] & (1 << tutor))
+ return TRUE;
+ return FALSE;
+}
+
+void sub_81B239C(u8 a)
+{
+ u8 i;
+
+ switch (a)
+ {
+ case 0:
+ InitWindows(gUnknown_08615810);
+ break;
+ case 1:
+ InitWindows(gUnknown_08615850);
+ break;
+ case 2:
+ InitWindows(gUnknown_08615890);
+ break;
+ default:
+ InitWindows(gUnknown_086158D0);
+ break;
+ }
+ DeactivateAllTextPrinters();
+ for (i = 0; i < PARTY_SIZE; i++)
+ FillWindowPixelBuffer(i, 0);
+ LoadUserWindowBorderGfx(0, 0x4F, 0xD0);
+ LoadPalette(GetOverworldTextboxPalettePtr(), 0xE0, 0x20);
+ LoadPalette(gUnknown_0860F074, 0xF0, 0x20);
+}
+
+void sub_81B2428(bool8 a)
+{
+ u8 firstWindowId;
+ u8 windowId;
+ u8 offset;
+ u8 mainOffset;
+
+ if (gUnknown_0203CEC8.unk8_0 != 5)
+ {
+ if (a == TRUE)
+ {
+ firstWindowId = AddWindow(&gUnknown_08615918);
+ FillWindowPixelBuffer(firstWindowId, 0);
+ mainOffset = GetStringCenterAlignXOffset(0, gMenuText_Confirm, 48);
+ AddTextPrinterParameterized4(firstWindowId, 0, mainOffset, 1, 0, 0, gUnknown_086157FC[0], -1, gMenuText_Confirm);
+ PutWindowTilemap(firstWindowId);
+ CopyWindowToVram(firstWindowId, 2);
+ windowId = AddWindow(&gUnknown_08615910);
+ offset = 0;
+ }
+ else
+ {
+ windowId = AddWindow(&gUnknown_08615908);
+ offset = 3;
+ }
+ FillWindowPixelBuffer(windowId, 0);
+ if (gUnknown_0203CEC8.unk8_0 != 10)
+ {
+ mainOffset = GetStringCenterAlignXOffset(0, gText_Cancel, 48);
+ AddTextPrinterParameterized3(windowId, 0, mainOffset + offset, 1, gUnknown_086157FC[0], -1, gText_Cancel);
+ }
+ else
+ {
+ mainOffset = GetStringCenterAlignXOffset(0, gText_Cancel2, 48);
+ AddTextPrinterParameterized3(windowId, 0, mainOffset + offset, 1, gUnknown_086157FC[0], -1, gText_Cancel2);
+ }
+ PutWindowTilemap(windowId);
+ CopyWindowToVram(windowId, 2);
+ schedule_bg_copy_tilemap_to_vram(0);
+ }
+}
+
+u16* GetPartyMenuPaletteFromBuffer(u8 paletteId)
+{
+ return &gUnknown_0203CEC4->palBuffer[paletteId];
+}
+
+void BlitBitmapToPartyWindow(u8 windowId, u8 *b, u8 c, u8 x, u8 y, u8 width, u8 height)
+{
+ u8 *pixels = AllocZeroed(height * width * 32);
+ u8 i, j;
+
+ if (pixels != NULL)
+ {
+ for (i = 0; i < height; i++)
+ {
+ for (j = 0; j < width; j++)
+ CpuCopy16(GetPartyMiscGraphicsTile(b[x + j + ((y + i) * c)]), &pixels[(i * width + j) * 32], 32);
+ }
+ BlitBitmapToWindow(windowId, pixels, x * 8, y * 8, width * 8, height * 8);
+ Free(pixels);
+ }
+}
+
+void BlitBitmapToPartyWindow_Default1(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 f)
+{
+ if (width == 0 && height == 0)
+ {
+ width = 10;
+ height = 7;
+ }
+ if (f == 0)
+ BlitBitmapToPartyWindow(windowId, gUnknown_08615988, 10, x, y, width, height);
+ else
+ BlitBitmapToPartyWindow(windowId, gUnknown_086159CE, 10, x, y, width, height);
+}
+
+void BlitBitmapToPartyWindow_Default2(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 f)
+{
+ if (width == 0 && height == 0)
+ {
+ width = 18;
+ height = 3;
+ }
+ if (f == 0)
+ BlitBitmapToPartyWindow(windowId, gUnknown_08615A14, 18, x, y, width, height);
+ else
+ BlitBitmapToPartyWindow(windowId, gUnknown_08615A4A, 18, x, y, width, height);
+}
+
+void sub_81B2720(u8 windowId)
+{
+ BlitBitmapToPartyWindow(windowId, gUnknown_08615A80, 18, 0, 0, 18, 3);
+}
+
+void UpdateSelectedPartyBox(struct Struct203CEDC *ptr, u8 bitfield)
+{
+ u8 palNum = GetWindowAttribute(ptr->windowId, WINDOW_PALETTE_NUM) * 16;
+
+ if (bitfield & 0x40)
+ {
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AF1[0]), gUnknown_08615AC0[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AF1[1]), gUnknown_08615AC0[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AF1[2]), gUnknown_08615AC0[2] + palNum, 2);
+ }
+ else if (bitfield & 0x20)
+ {
+ if (bitfield & 1)
+ {
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[0]), gUnknown_08615ABA[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[1]), gUnknown_08615ABA[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[2]), gUnknown_08615ABA[2] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[0]), gUnknown_08615ABD[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[1]), gUnknown_08615ABD[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[2]), gUnknown_08615ABD[2] + palNum, 2);
+ }
+ else
+ {
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[0]), gUnknown_08615ABA[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[1]), gUnknown_08615ABA[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[2]), gUnknown_08615ABA[2] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEE[0]), gUnknown_08615ABD[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEE[1]), gUnknown_08615ABD[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEE[2]), gUnknown_08615ABD[2] + palNum, 2);
+ }
+ }
+ else if (bitfield & 0x10)
+ {
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[0]), gUnknown_08615ABA[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[1]), gUnknown_08615ABA[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[2]), gUnknown_08615ABA[2] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEE[0]), gUnknown_08615ABD[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEE[1]), gUnknown_08615ABD[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEE[2]), gUnknown_08615ABD[2] + palNum, 2);
+ }
+ else if (bitfield & 4)
+ {
+ if (bitfield & 1)
+ {
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[0]), gUnknown_08615ABA[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[1]), gUnknown_08615ABA[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[2]), gUnknown_08615ABA[2] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[0]), gUnknown_08615ABD[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[1]), gUnknown_08615ABD[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[2]), gUnknown_08615ABD[2] + palNum, 2);
+ }
+ else
+ {
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[0]), gUnknown_08615ABA[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[1]), gUnknown_08615ABA[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADF[2]), gUnknown_08615ABA[2] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEE[0]), gUnknown_08615ABD[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEE[1]), gUnknown_08615ABD[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEE[2]), gUnknown_08615ABD[2] + palNum, 2);
+ }
+ }
+ else if (bitfield & 2)
+ {
+ if (bitfield & 1)
+ {
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADC[0]), gUnknown_08615ABA[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADC[1]), gUnknown_08615ABA[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ADC[2]), gUnknown_08615ABA[2] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[0]), gUnknown_08615ABD[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[1]), gUnknown_08615ABD[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[2]), gUnknown_08615ABD[2] + palNum, 2);
+ }
+ else
+ {
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AD3[0]), gUnknown_08615ABA[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AD3[1]), gUnknown_08615ABA[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AD3[2]), gUnknown_08615ABA[2] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AE8[0]), gUnknown_08615ABD[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AE8[1]), gUnknown_08615ABD[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AE8[2]), gUnknown_08615ABD[2] + palNum, 2);
+ }
+ }
+ else if (bitfield & 8)
+ {
+ if (bitfield & 1)
+ {
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AD9[0]), gUnknown_08615ABA[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AD9[1]), gUnknown_08615ABA[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AD9[2]), gUnknown_08615ABA[2] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[0]), gUnknown_08615ABD[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[1]), gUnknown_08615ABD[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[2]), gUnknown_08615ABD[2] + palNum, 2);
+ }
+ else
+ {
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AD0[0]), gUnknown_08615ABA[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AD0[1]), gUnknown_08615ABA[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AD0[2]), gUnknown_08615ABA[2] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AE5[0]), gUnknown_08615ABD[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AE5[1]), gUnknown_08615ABD[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AE5[2]), gUnknown_08615ABD[2] + palNum, 2);
+ }
+ }
+ else if (bitfield & 1)
+ {
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AD6[0]), gUnknown_08615ABA[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AD6[1]), gUnknown_08615ABA[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AD6[2]), gUnknown_08615ABA[2] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[0]), gUnknown_08615ABD[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[1]), gUnknown_08615ABD[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AEB[2]), gUnknown_08615ABD[2] + palNum, 2);
+ }
+ else
+ {
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ACD[0]), gUnknown_08615ABA[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ACD[1]), gUnknown_08615ABA[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ACD[2]), gUnknown_08615ABA[2] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AE2[0]), gUnknown_08615ABD[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AE2[1]), gUnknown_08615ABD[1] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AE2[2]), gUnknown_08615ABD[2] + palNum, 2);
+ }
+}
+
+void DisplayPartyPokemonBarDetail(u8 windowId, const u8 *str, u8 color, u8 *align)
+{
+ AddTextPrinterParameterized3(windowId, 0, align[0], align[1], gUnknown_086157FC[color], 0, str);
+}
+
+void DisplayPartyPokemonNickname(struct Pokemon *mon, struct Struct203CEDC *ptr, u8 c)
+{
+ u8 nickname[POKEMON_NAME_LENGTH + 1];
+
+ if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ if (c == 1)
+ ptr->unk0->unk0(ptr->windowId, ptr->unk0->unk4[0] >> 3, ptr->unk0->unk4[1] >> 3, ptr->unk0->unk4[2] >> 3, ptr->unk0->unk4[3] >> 3, 0);
+ GetMonNickname(mon, nickname);
+ DisplayPartyPokemonBarDetail(ptr->windowId, nickname, 0, ptr->unk0->unk4);
+ }
+}
+
+void DisplayPartyPokemonLevelCheck(struct Pokemon *mon, struct Struct203CEDC *ptr, u8 c)
+{
+ if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ u8 ailment = sub_81B205C(mon);
+ if (ailment == AILMENT_NONE || ailment == AILMENT_PKRS)
+ {
+ if (c != 0)
+ ptr->unk0->unk0(ptr->windowId, ptr->unk0->unk4[4] >> 3, (ptr->unk0->unk4[5] >> 3) + 1, ptr->unk0->unk4[6] >> 3, ptr->unk0->unk4[7] >> 3, 0);
+ if (c != 2)
+ DisplayPartyPokemonLevel(GetMonData(mon, MON_DATA_LEVEL), ptr);
+ }
+ }
+}
+
+void DisplayPartyPokemonLevel(u8 level, struct Struct203CEDC *ptr)
+{
+ ConvertIntToDecimalStringN(gStringVar2, level, 0, 3);
+ StringCopy(gStringVar1, gText_LevelSymbol);
+ StringAppend(gStringVar1, gStringVar2);
+ DisplayPartyPokemonBarDetail(ptr->windowId, gStringVar1, 0, &ptr->unk0->unk4[4]);
+}
+
+void DisplayPartyPokemonGenderNidoranCheck(struct Pokemon *mon, struct Struct203CEDC *ptr, u8 c)
+{
+ u8 nickname[POKEMON_NAME_LENGTH + 1];
+
+ if (c == 1)
+ ptr->unk0->unk0(ptr->windowId, ptr->unk0->unk4[8] >> 3, (ptr->unk0->unk4[9] >> 3) + 1, ptr->unk0->unk4[10] >> 3, ptr->unk0->unk4[11] >> 3, 0);
+ GetMonNickname(mon, nickname);
+ DisplayPartyPokemonGender(GetMonGender(mon), GetMonData(mon, MON_DATA_SPECIES), nickname, ptr);
+}
+
+void DisplayPartyPokemonGender(u8 gender, u16 species, u8 *nickname, struct Struct203CEDC *ptr)
+{
+ u8 palNum = GetWindowAttribute(ptr->windowId, WINDOW_PALETTE_NUM) * 16;
+
+ if (species == SPECIES_NONE)
+ return;
+ if ((species == SPECIES_NIDORAN_M || species == SPECIES_NIDORAN_F) && StringCompare(nickname, gSpeciesNames[species]) == 0)
+ return;
+ switch (gender)
+ {
+ case MON_MALE:
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AC3[0]), gUnknown_08615AB6[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AC3[1]), gUnknown_08615AB6[1] + palNum, 2);
+ DisplayPartyPokemonBarDetail(ptr->windowId, gText_MaleSymbol, 2, &ptr->unk0->unk4[8]);
+ break;
+ case MON_FEMALE:
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AC5[0]), gUnknown_08615AB6[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AC5[1]), gUnknown_08615AB6[1] + palNum, 2);
+ DisplayPartyPokemonBarDetail(ptr->windowId, gText_FemaleSymbol, 2, &ptr->unk0->unk4[8]);
+ break;
+ }
+}
+
+void DisplayPartyPokemonHPCheck(struct Pokemon *mon, struct Struct203CEDC *ptr, u8 c)
+{
+ if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ if (c != 0)
+ ptr->unk0->unk0(ptr->windowId, ptr->unk0->unk4[12] >> 3, (ptr->unk0->unk4[13] >> 3) + 1, ptr->unk0->unk4[14] >> 3, ptr->unk0->unk4[15] >> 3, 0);
+ if (c != 2)
+ DisplayPartyPokemonHP(GetMonData(mon, MON_DATA_HP), ptr);
+ }
+}
+
+void DisplayPartyPokemonHP(u16 hp, struct Struct203CEDC *ptr)
+{
+ u8 *strOut = ConvertIntToDecimalStringN(gStringVar1, hp, 1, 3);
+
+ strOut[0] = CHAR_SLASH;
+ strOut[1] = EOS;
+
+ DisplayPartyPokemonBarDetail(ptr->windowId, gStringVar1, 0, &ptr->unk0->unk4[12]);
+}
+
+void DisplayPartyPokemonMaxHPCheck(struct Pokemon *mon, struct Struct203CEDC *ptr, u8 c)
+{
+ if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ if (c != 0)
+ ptr->unk0->unk0(ptr->windowId, (ptr->unk0->unk4[16] >> 3) + 1, (ptr->unk0->unk4[17] >> 3) + 1, ptr->unk0->unk4[18] >> 3, ptr->unk0->unk4[19] >> 3, 0);
+ if (c != 2)
+ DisplayPartyPokemonMaxHP(GetMonData(mon, MON_DATA_MAX_HP), ptr);
+ }
+}
+
+void DisplayPartyPokemonMaxHP(u16 maxhp, struct Struct203CEDC *ptr)
+{
+ ConvertIntToDecimalStringN(gStringVar2, maxhp, 1, 3);
+ StringCopy(gStringVar1, gText_Slash);
+ StringAppend(gStringVar1, gStringVar2);
+ DisplayPartyPokemonBarDetail(ptr->windowId, gStringVar1, 0, &ptr->unk0->unk4[16]);
+}
+
+void DisplayPartyPokemonHPBarCheck(struct Pokemon *mon, struct Struct203CEDC *ptr)
+{
+ if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_NONE)
+ DisplayPartyPokemonHPBar(GetMonData(mon, MON_DATA_HP), GetMonData(mon, MON_DATA_MAX_HP), ptr);
+}
+
+void DisplayPartyPokemonHPBar(u16 hp, u16 maxhp, struct Struct203CEDC *ptr)
+{
+ u8 palNum = GetWindowAttribute(ptr->windowId, WINDOW_PALETTE_NUM) * 16;
+ u8 hpFraction;
+
+ switch (GetHPBarLevel(hp, maxhp))
+ {
+ case HP_BAR_GREEN:
+ case HP_BAR_FULL:
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AC7[0]), gUnknown_08615AB8[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AC7[1]), gUnknown_08615AB8[1] + palNum, 2);
+ break;
+ case HP_BAR_YELLOW:
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AC9[0]), gUnknown_08615AB8[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615AC9[1]), gUnknown_08615AB8[1] + palNum, 2);
+ break;
+ default:
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ACB[0]), gUnknown_08615AB8[0] + palNum, 2);
+ LoadPalette(GetPartyMenuPaletteFromBuffer(gUnknown_08615ACB[1]), gUnknown_08615AB8[1] + palNum, 2);
+ break;
+ }
+
+ hpFraction = GetScaledHPFraction(hp, maxhp, ptr->unk0->unk4[22]);
+ FillWindowPixelRect(ptr->windowId, gUnknown_08615AB8[1], ptr->unk0->unk4[20], ptr->unk0->unk4[21], hpFraction, 1);
+ FillWindowPixelRect(ptr->windowId, gUnknown_08615AB8[0], ptr->unk0->unk4[20], ptr->unk0->unk4[21] + 1, hpFraction, 2);
+ if (hpFraction != ptr->unk0->unk4[22])
+ {
+ FillWindowPixelRect(ptr->windowId, 13, ptr->unk0->unk4[20] + hpFraction, ptr->unk0->unk4[21], ptr->unk0->unk4[22] - hpFraction, 1);
+ FillWindowPixelRect(ptr->windowId, 2, ptr->unk0->unk4[20] + hpFraction, ptr->unk0->unk4[21] + 1, ptr->unk0->unk4[22] - hpFraction, 2);
+ }
+ CopyWindowToVram(ptr->windowId, 2);
+}
+
+#ifdef NONMATCHING
+void DisplayPartyPokemonOtherText(u8 stringID, struct Struct203CEDC *ptr, u8 c)
+{
+ if (c != 0)
+ {
+ int unk = ((ptr->unk0->unk1C & 7) + ptr->unk0->unk1E + 7) / 8;
+ int unk2 = ((ptr->unk0->unk1D & 7) + ptr->unk0->unk1F + 7) / 8;
+ ptr->unk0->unk0(ptr->windowId, ptr->unk0->unk1C >> 3, ptr->unk0->unk1D >> 3, unk, unk2, 1);
+ }
+ if (c != 2)
+ AddTextPrinterParameterized3(ptr->windowId, 1, ptr->unk0->unk1C, ptr->unk0->unk1D, gUnknown_086157FC[0], 0, gUnknown_08615B60[stringID]);
+}
+#else
+NAKED
+void DisplayPartyPokemonOtherText(u8 stringID, struct Struct203CEDC *ptr, u8 c)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ sub sp, 0xC\n\
+ adds r6, r1, 0\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ lsls r2, 24\n\
+ lsrs r7, r2, 24\n\
+ cmp r7, 0\n\
+ beq _081B2FF2\n\
+ ldr r5, [r6]\n\
+ ldrb r1, [r5, 0x1C]\n\
+ movs r4, 0x7\n\
+ adds r0, r1, 0\n\
+ ands r0, r4\n\
+ ldrb r2, [r5, 0x1E]\n\
+ adds r0, r2\n\
+ adds r3, r0, 0x7\n\
+ asrs r3, 3\n\
+ ldrb r2, [r5, 0x1D]\n\
+ adds r0, r2, 0\n\
+ ands r0, r4\n\
+ ldrb r4, [r5, 0x1F]\n\
+ adds r0, r4\n\
+ adds r4, r0, 0x7\n\
+ ldrb r0, [r6, 0x8]\n\
+ lsrs r1, 3\n\
+ lsrs r2, 3\n\
+ lsrs r4, 3\n\
+ str r4, [sp]\n\
+ movs r4, 0x1\n\
+ str r4, [sp, 0x4]\n\
+ ldr r4, [r5]\n\
+ bl _call_via_r4\n\
+_081B2FF2:\n\
+ cmp r7, 0x2\n\
+ beq _081B3018\n\
+ ldrb r0, [r6, 0x8]\n\
+ ldr r1, [r6]\n\
+ ldrb r2, [r1, 0x1C]\n\
+ ldrb r3, [r1, 0x1D]\n\
+ ldr r1, =gUnknown_086157FC\n\
+ str r1, [sp]\n\
+ movs r1, 0\n\
+ str r1, [sp, 0x4]\n\
+ ldr r4, =gUnknown_08615B60\n\
+ mov r5, r8\n\
+ lsls r1, r5, 2\n\
+ adds r1, r4\n\
+ ldr r1, [r1]\n\
+ str r1, [sp, 0x8]\n\
+ movs r1, 0x1\n\
+ bl AddTextPrinterParameterized3\n\
+_081B3018:\n\
+ add sp, 0xC\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n");
+}
+#endif
+
+void sub_81B302C(u8 *ptr)
+{
+ if (*ptr != 0xFF)
+ {
+ sub_8198070(*ptr, 0);
+ RemoveWindow(*ptr);
+ *ptr = 0xFF;
+ schedule_bg_copy_tilemap_to_vram(2);
+ }
+}
+
+void display_pokemon_menu_message(u32 stringID)
+{
+ u8 *windowPtr = &gUnknown_0203CEC4->unkC[1];
+
+ if (*windowPtr != 0xFF)
+ sub_81B302C(windowPtr);
+
+ if (stringID != 0x7F)
+ {
+ switch (stringID)
+ {
+ case 21:
+ *windowPtr = AddWindow(&gUnknown_08615928);
+ break;
+ case 24:
+ *windowPtr = AddWindow(&gUnknown_08615930);
+ break;
+ case 25:
+ *windowPtr = AddWindow(&gUnknown_08615938);
+ break;
+ case 22:
+ case 23:
+ *windowPtr = AddWindow(&gUnknown_08615940);
+ break;
+ case 26:
+ *windowPtr = AddWindow(&gUnknown_08615948);
+ break;
+ default:
+ *windowPtr = AddWindow(&gUnknown_08615920);
+ break;
+ }
+ if (stringID == 0)
+ {
+ if (gUnknown_0203CEC4->unk8_0)
+ stringID = 2;
+ else if (sub_81B314C() == FALSE)
+ stringID = 1;
+ }
+ SetWindowBorderStyle(*windowPtr, FALSE, 0x4F, 0xD);
+ StringExpandPlaceholders(gStringVar4, gUnknown_08615AF4[stringID]);
+ AddTextPrinterParameterized(*windowPtr, 1, gStringVar4, 0, 1, 0, 0);
+ schedule_bg_copy_tilemap_to_vram(2);
+ }
+}
+
+bool8 sub_81B314C(void)
+{
+ struct Pokemon *party = gPlayerParty;
+ u8 i;
+ u8 j = 0;
+
+ if (gUnknown_0203CEC8.unkB == 1)
+ return TRUE;
+
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE && (GetMonData(&party[i], MON_DATA_HP) != 0 || GetMonData(&party[i], MON_DATA_IS_EGG)))
+ j++;
+ if (j > 1)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+u8 sub_81B31B0(u8 a)
+{
+ struct WindowTemplate window;
+ u8 cursorDimension;
+ u8 fontAttribute;
+ u8 i;
+
+ switch (a)
+ {
+ case 0:
+ SetWindowTemplateFields(&window, 2, 19, 19 - (gUnknown_0203CEC4->unk17 * 2), 10, gUnknown_0203CEC4->unk17 * 2, 14, 0x2E9);
+ break;
+ case 1:
+ window = gUnknown_08615950;
+ break;
+ case 2:
+ window = gUnknown_08615958;
+ break;
+ default:
+ window = gUnknown_08615960;
+ break;
+ }
+
+ gUnknown_0203CEC4->unkC[0] = AddWindow(&window);
+ SetWindowBorderStyle(gUnknown_0203CEC4->unkC[0], FALSE, 0x4F, 13);
+ if (a == 3)
+ return gUnknown_0203CEC4->unkC[0];
+ cursorDimension = GetMenuCursorDimensionByFont(1, 0);
+ fontAttribute = GetFontAttribute(1, 2);
+
+ for (i = 0; i < gUnknown_0203CEC4->unk17; i++)
+ {
+ u8 unk = (gUnknown_0203CEC4->unkF[i] > 18) ? 4 : 3;
+ AddTextPrinterParameterized4(gUnknown_0203CEC4->unkC[0], 1, cursorDimension, (i * 16) + 1, fontAttribute, 0, gUnknown_086157FC[unk], 0, gUnknown_08615C08[gUnknown_0203CEC4->unkF[i]].textPtr);
+ }
+
+ InitMenuInUpperLeftCorner(gUnknown_0203CEC4->unkC[0], gUnknown_0203CEC4->unk17, 0, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+
+ return gUnknown_0203CEC4->unkC[0];
+}
+
+void sub_81B3300(const u8 *text)
+{
+ SetWindowBorderStyle(6, FALSE, 0x4F, 13);
+ gTextFlags.canABSpeedUpPrint = TRUE;
+ AddTextPrinterParameterized2(6, 1, text, GetPlayerTextSpeedDelay(), 0, 2, 1, 3);
+}
+
+void sub_81B334C(void)
+{
+ CreateYesNoMenu(&gUnknown_08615968, 0x4F, 13, 0);
+}
+
+u8 sub_81B3364(void)
+{
+ gUnknown_0203CEC4->unkC[0] = AddWindow(&gUnknown_08615970);
+ SetWindowBorderStyle(gUnknown_0203CEC4->unkC[0], FALSE, 0x4F, 13);
+ return gUnknown_0203CEC4->unkC[0];
+}
+
+void sub_81B3394(void)
+{
+ ClearWindowTilemap(gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+}
+
+void sub_81B33B4(struct Pokemon *mons, u8 a, u8 b)
+{
+ u8 i;
+
+ if (b == 0)
+ {
+ sub_81B3414(mons, a);
+ }
+ else
+ {
+ gUnknown_0203CEC4->unk17 = gUnknown_08615D70[b];
+ for (i = 0; i < gUnknown_0203CEC4->unk17; i++)
+ gUnknown_0203CEC4->unkF[i] = gUnknown_08615D38[b][i];
+ }
+}
+
+void sub_81B3414(struct Pokemon *mons, u8 a)
+{
+ u8 i, j;
+
+ gUnknown_0203CEC4->unk17 = 0;
+ AppendToList(gUnknown_0203CEC4->unkF, &gUnknown_0203CEC4->unk17, 0);
+ for (i = 0; i < MAX_MON_MOVES; i++)
+ {
+ for (j = 0; gUnknown_08615D7E[j] != MOVE_SWORDS_DANCE; j++)
+ {
+ if (GetMonData(&mons[a], i + MON_DATA_MOVE1) == gUnknown_08615D7E[j])
+ {
+ AppendToList(gUnknown_0203CEC4->unkF, &gUnknown_0203CEC4->unk17, j + 19);
+ break;
+ }
+ }
+ }
+ if (!InBattlePike())
+ {
+ if (GetMonData(&mons[1], MON_DATA_SPECIES) != SPECIES_NONE)
+ AppendToList(gUnknown_0203CEC4->unkF, &gUnknown_0203CEC4->unk17, 1);
+ if (ItemIsMail(GetMonData(&mons[a], MON_DATA_HELD_ITEM)))
+ AppendToList(gUnknown_0203CEC4->unkF, &gUnknown_0203CEC4->unk17, 6);
+ else
+ AppendToList(gUnknown_0203CEC4->unkF, &gUnknown_0203CEC4->unk17, 3);
+ }
+ AppendToList(gUnknown_0203CEC4->unkF, &gUnknown_0203CEC4->unk17, 2);
+}
+
+u8 sub_81B353C(struct Pokemon *mon)
+{
+ u32 returnVar;
+
+ switch (gUnknown_0203CEC8.unk8_0)
+ {
+ case 0:
+ if (InMultiBattleRoom() == TRUE || GetMonData(mon, MON_DATA_IS_EGG))
+ returnVar = 1;
+ else
+ returnVar = 0;
+ break;
+ case 1:
+ returnVar = sub_81B8A2C(mon);
+ break;
+ case 4:
+ switch (sub_81B856C(gUnknown_0203CEC8.unk9))
+ {
+ default:
+ returnVar = 7;
+ break;
+ case 0:
+ returnVar = 4;
+ break;
+ case 1:
+ returnVar = 5;
+ break;
+ }
+ break;
+ case 6:
+ returnVar = (GetMonData(mon, MON_DATA_IS_EGG)) ? 7 : 6;
+ break;
+ case 8:
+ returnVar = 10;
+ break;
+ case 9:
+ returnVar = 11;
+ break;
+ case 10:
+ returnVar = 12;
+ break;
+ case 12:
+ returnVar = 13;
+ break;
+ default:
+ returnVar = 0;
+ break;
+ }
+ return returnVar;
+}
+
+bool8 sub_81B3608(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ u16 item;
+
+ GetMonNickname(mon, gStringVar1);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ if (gUnknown_0203CEC8.unk8_0 != 12)
+ {
+ sub_81B33B4(gPlayerParty, gUnknown_0203CEC8.unk9, sub_81B353C(mon));
+ sub_81B31B0(0);
+ display_pokemon_menu_message(21);
+ }
+ else
+ {
+ item = GetMonData(mon, MON_DATA_HELD_ITEM);
+ if (item != ITEM_NONE)
+ {
+ sub_81B33B4(gPlayerParty, gUnknown_0203CEC8.unk9, sub_81B353C(mon));
+ sub_81B31B0(1);
+ CopyItemName(item, gStringVar2);
+ display_pokemon_menu_message(26);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gText_PkmnNotHolding);
+ sub_81B1B5C(gStringVar4, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81B469C;
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+void sub_81B36FC(u8 taskId)
+{
+ if (sub_81B3608(taskId))
+ {
+ gTasks[taskId].data[0] = 0xFF;
+ gTasks[taskId].func = sub_81B3730;
+ }
+}
+
+void sub_81B3730(u8 taskId)
+{
+ s16 *data;
+ s8 input;
+
+ if (gPaletteFade.active == FALSE && sub_81221EC() != TRUE)
+ {
+ data = gTasks[taskId].data;
+ if (gUnknown_0203CEC4->unk17 <= 3)
+ input = Menu_ProcessInputNoWrapAround_other();
+ else
+ input = ProcessMenuInput_other();
+ data[0] = GetMenuCursorPos();
+ if (input != MENU_NOTHING_CHOSEN)
+ {
+ if (input == MENU_B_PRESSED)
+ {
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[2]);
+ gUnknown_08615C08[gUnknown_0203CEC4->unkF[gUnknown_0203CEC4->unk17 - 1]].func(taskId);
+ }
+ else
+ {
+ sub_81B302C(&gUnknown_0203CEC4->unkC[2]);
+ gUnknown_08615C08[gUnknown_0203CEC4->unkF[input]].func(taskId);
+ }
+ }
+ }
+}
+
+void sub_81B37FC(u8 taskId)
+{
+ PlaySE(SE_SELECT);
+ gUnknown_0203CEC4->exitCallback = sub_81B3828;
+ sub_81B12C0(taskId);
+}
+
+void sub_81B3828(void)
+{
+ if (gUnknown_0203CEC8.unk8_0 == 1)
+ {
+ pokemon_change_order();
+ ShowPokemonSummaryScreen(PSS_MODE_UNK1, gPlayerParty, gUnknown_0203CEC8.unk9, gPlayerPartyCount - 1, sub_81B3894);
+ }
+ else
+ {
+ ShowPokemonSummaryScreen(PSS_MODE_NORMAL, gPlayerParty, gUnknown_0203CEC8.unk9, gPlayerPartyCount - 1, sub_81B3894);
+ }
+}
+
+void sub_81B3894(void)
+{
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ gUnknown_0203CEC8.unk9 = gUnknown_0203CF20;
+ InitPartyMenu(gUnknown_0203CEC8.unk8_0, 0xFF, gUnknown_0203CEC8.unkB, 1, 21, sub_81B36FC, gUnknown_0203CEC8.exitCallback);
+}
+
+void brm_switch(u8 taskId)
+{
+ PlaySE(SE_SELECT);
+ gUnknown_0203CEC8.unkB = 8;
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ display_pokemon_menu_message(3);
+ sub_81B0FCC(gUnknown_0203CEC8.unk9, 1);
+ gUnknown_0203CEC8.unkA = gUnknown_0203CEC8.unk9;
+ gTasks[taskId].func = sub_81B1370;
+}
+
+void sub_81B3938(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ u8 windowIds[2];
+
+ if (gUnknown_0203CEC8.unkA == gUnknown_0203CEC8.unk9)
+ {
+ sub_81B407C(taskId);
+ }
+ else
+ {
+ windowIds[0] = gUnknown_0203CEDC[gUnknown_0203CEC8.unk9].windowId;
+ data[0] = GetWindowAttribute(windowIds[0], WINDOW_TILEMAP_LEFT);
+ data[1] = GetWindowAttribute(windowIds[0], WINDOW_TILEMAP_TOP);
+ data[2] = GetWindowAttribute(windowIds[0], WINDOW_WIDTH);
+ data[3] = GetWindowAttribute(windowIds[0], WINDOW_HEIGHT);
+ data[8] = 0;
+ if (data[2] == 10)
+ data[10] = -1;
+ else
+ data[10] = 1;
+ windowIds[1] = gUnknown_0203CEDC[gUnknown_0203CEC8.unkA].windowId;
+ data[4] = GetWindowAttribute(windowIds[1], WINDOW_TILEMAP_LEFT);
+ data[5] = GetWindowAttribute(windowIds[1], WINDOW_TILEMAP_TOP);
+ data[6] = GetWindowAttribute(windowIds[1], WINDOW_WIDTH);
+ data[7] = GetWindowAttribute(windowIds[1], WINDOW_HEIGHT);
+ data[9] = 0;
+ if (data[6] == 10)
+ data[11] = -1;
+ else
+ data[11] = 1;
+ gUnknown_0203CEF0 = Alloc(data[2] * (data[3] << 1));
+ gUnknown_0203CEF4 = Alloc(data[6] * (data[7] << 1));
+ sub_8199CBC(0, gUnknown_0203CEF0, data[0], data[1], data[2], data[3]);
+ sub_8199CBC(0, gUnknown_0203CEF4, data[4], data[5], data[6], data[7]);
+ ClearWindowTilemap(windowIds[0]);
+ ClearWindowTilemap(windowIds[1]);
+ gUnknown_0203CEC8.unkB = 9;
+ sub_81B0FCC(gUnknown_0203CEC8.unk9, 1);
+ sub_81B0FCC(gUnknown_0203CEC8.unkA, 1);
+ sub_81B3CC0(taskId);
+ gTasks[taskId].func = sub_81B3D48;
+ }
+}
+
+#ifdef NONMATCHING
+bool8 sub_81B3AD8(s16 a, s16 b, u8 *c, u8 *d, u8 *e)
+{
+
+ if ((a + b) < 0 || a > 31)
+ {
+ return FALSE;
+ }
+ if (a < 0)
+ {
+ *c = -a;
+ *d = 0;
+ *e = a + b;
+ return TRUE;
+ }
+ else
+ {
+ *c = 0;
+ *d = a;
+ if ((a + b) > 31)
+ *e = 32 - a;
+ else
+ *e = b;
+ return TRUE;
+ }
+
+}
+#else
+NAKED
+bool8 sub_81B3AD8(s16 a, s16 b, u8 *c, u8 *d, u8 *e)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ adds r6, r2, 0\n\
+ mov r12, r3\n\
+ ldr r7, [sp, 0x18]\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ adds r5, r3, 0\n\
+ lsls r1, 16\n\
+ lsrs r2, r1, 16\n\
+ mov r8, r2\n\
+ lsls r0, r3, 16\n\
+ asrs r1, r0, 16\n\
+ lsls r0, r2, 16\n\
+ asrs r0, 16\n\
+ adds r4, r1, r0\n\
+ cmp r4, 0\n\
+ blt _081B3B02\n\
+ cmp r1, 0x1F\n\
+ ble _081B3B06\n\
+_081B3B02:\n\
+ movs r0, 0\n\
+ b _081B3B34\n\
+_081B3B06:\n\
+ cmp r1, 0\n\
+ bge _081B3B1A\n\
+ negs r0, r1\n\
+ strb r0, [r6]\n\
+ movs r0, 0\n\
+ mov r1, r12\n\
+ strb r0, [r1]\n\
+ adds r0, r2, r3\n\
+ strb r0, [r7]\n\
+ b _081B3B32\n\
+_081B3B1A:\n\
+ movs r0, 0\n\
+ strb r0, [r6]\n\
+ mov r0, r12\n\
+ strb r5, [r0]\n\
+ cmp r4, 0x1F\n\
+ ble _081B3B2E\n\
+ movs r0, 0x20\n\
+ subs r0, r5\n\
+ strb r0, [r7]\n\
+ b _081B3B32\n\
+_081B3B2E:\n\
+ mov r1, r8\n\
+ strb r1, [r7]\n\
+_081B3B32:\n\
+ movs r0, 0x1\n\
+_081B3B34:\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n");
+}
+#endif
+
+void sub_81B3B40(const void *rectSrc, s16 a, s16 b, s16 c, s16 d, s16 e)
+{
+ u8 f, g, h;
+
+ if (sub_81B3AD8(a, c, &f, &g, &h))
+ {
+ FillBgTilemapBufferRect_Palette0(0, 0, g, b, h, d);
+ if (sub_81B3AD8(a + e, c, &f, &g, &h))
+ CopyRectToBgTilemapBufferRect(0, rectSrc, f, 0, c, d, g, b, h, d, 17, 0, 0);
+ }
+}
+
+void sub_81B3C0C(struct Struct203CEDC *ptr, s16 a)
+{
+ gSprites[ptr->unkB].pos2.x += a * 8;
+ gSprites[ptr->unkA].pos2.x += a * 8;
+ gSprites[ptr->unk9].pos2.x += a * 8;
+ gSprites[ptr->unkC].pos2.x += a * 8;
+}
+
+void sub_81B3C60(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (data[10] != 0)
+ sub_81B3C0C(&gUnknown_0203CEDC[gUnknown_0203CEC8.unk9], data[10]);
+ if (data[11] != 0)
+ sub_81B3C0C(&gUnknown_0203CEDC[gUnknown_0203CEC8.unkA], data[11]);
+}
+
+void sub_81B3CC0(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (data[10] != 0)
+ sub_81B3B40(gUnknown_0203CEF0, data[0] + data[8], data[1], data[2], data[3], data[10]);
+ if (data[11] != 0)
+ sub_81B3B40(gUnknown_0203CEF4, data[4] + data[9], data[5], data[6], data[7], data[11]);
+ schedule_bg_copy_tilemap_to_vram(0);
+}
+
+void sub_81B3D48(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ u16 tilemapRelatedMaybe[2];
+
+ sub_81B3CC0(taskId);
+ sub_81B3C60(taskId);
+ data[8] += data[10];
+ data[9] += data[11];
+ tilemapRelatedMaybe[0] = data[0] + data[8];
+ tilemapRelatedMaybe[1] = data[4] + data[9];
+ if (tilemapRelatedMaybe[0] > 33 && tilemapRelatedMaybe[1] > 33)
+ {
+ data[10] *= -1;
+ data[11] *= -1;
+ swap_pokemon_and_oams();
+ DisplayPartyPokemonData(gUnknown_0203CEC8.unk9);
+ DisplayPartyPokemonData(gUnknown_0203CEC8.unkA);
+ PutWindowTilemap(gUnknown_0203CEDC[gUnknown_0203CEC8.unk9].windowId);
+ PutWindowTilemap(gUnknown_0203CEDC[gUnknown_0203CEC8.unkA].windowId);
+ sub_8199CBC(0, gUnknown_0203CEF0, data[0], data[1], data[2], data[3]);
+ sub_8199CBC(0, gUnknown_0203CEF4, data[4], data[5], data[6], data[7]);
+ ClearWindowTilemap(gUnknown_0203CEDC[gUnknown_0203CEC8.unk9].windowId);
+ ClearWindowTilemap(gUnknown_0203CEDC[gUnknown_0203CEC8.unkA].windowId);
+ gTasks[taskId].func = sub_81B3E60;
+ }
+}
+
+void sub_81B3E60(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ sub_81B3CC0(taskId);
+ sub_81B3C60(taskId);
+ if (data[10] == 0 && data[11] == 0)
+ {
+ PutWindowTilemap(gUnknown_0203CEDC[gUnknown_0203CEC8.unk9].windowId);
+ PutWindowTilemap(gUnknown_0203CEDC[gUnknown_0203CEC8.unkA].windowId);
+ schedule_bg_copy_tilemap_to_vram(0);
+ Free(gUnknown_0203CEF0);
+ Free(gUnknown_0203CEF4);
+ sub_81B407C(taskId);
+ }
+ else
+ {
+ data[8] += data[10];
+ data[9] += data[11];
+ if (data[8] == 0)
+ data[10] = 0;
+ if (data[9] == 0)
+ data[11] = 0;
+ }
+}
+
+void oamt_swap_pos(u8 *spriteIdPtr1, u8 *spriteIdPtr2)
+{
+ u8 spriteIdBuffer = *spriteIdPtr1;
+ u16 xBuffer1, yBuffer1, xBuffer2, yBuffer2;
+
+ *spriteIdPtr1 = *spriteIdPtr2;
+ *spriteIdPtr2 = spriteIdBuffer;
+ xBuffer1 = gSprites[*spriteIdPtr1].pos1.x;
+ yBuffer1 = gSprites[*spriteIdPtr1].pos1.y;
+ xBuffer2 = gSprites[*spriteIdPtr1].pos2.x;
+ yBuffer2 = gSprites[*spriteIdPtr1].pos2.y;
+ gSprites[*spriteIdPtr1].pos1.x = gSprites[*spriteIdPtr2].pos1.x;
+ gSprites[*spriteIdPtr1].pos1.y = gSprites[*spriteIdPtr2].pos1.y;
+ gSprites[*spriteIdPtr1].pos2.x = gSprites[*spriteIdPtr2].pos2.x;
+ gSprites[*spriteIdPtr1].pos2.y = gSprites[*spriteIdPtr2].pos2.y;
+ gSprites[*spriteIdPtr2].pos1.x = xBuffer1;
+ gSprites[*spriteIdPtr2].pos1.y = yBuffer1;
+ gSprites[*spriteIdPtr2].pos2.x = xBuffer2;
+ gSprites[*spriteIdPtr2].pos2.y = yBuffer2;
+}
+
+void swap_pokemon_and_oams(void)
+{
+ struct Struct203CEDC *structPtrs[2];
+ struct Pokemon *mon1, *mon2;
+ struct Pokemon *monBuffer;
+
+ structPtrs[0] = &gUnknown_0203CEDC[gUnknown_0203CEC8.unk9];
+ structPtrs[1] = &gUnknown_0203CEDC[gUnknown_0203CEC8.unkA];
+ mon1 = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ mon2 = &gPlayerParty[gUnknown_0203CEC8.unkA];
+ monBuffer = Alloc(sizeof(struct Pokemon));
+ *monBuffer = *mon1;
+ *mon1 = *mon2;
+ *mon2 = *monBuffer;
+ Free(monBuffer);
+ oamt_swap_pos(&structPtrs[0]->unkB, &structPtrs[1]->unkB);
+ oamt_swap_pos(&structPtrs[0]->unkA, &structPtrs[1]->unkA);
+ oamt_swap_pos(&structPtrs[0]->unk9, &structPtrs[1]->unk9);
+ oamt_swap_pos(&structPtrs[0]->unkC, &structPtrs[1]->unkC);
+}
+
+void sub_81B407C(u8 taskId)
+{
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ gUnknown_0203CEC8.unkB = 0;
+ sub_81B0FCC(gUnknown_0203CEC8.unk9, 0);
+ gUnknown_0203CEC8.unk9 = gUnknown_0203CEC8.unkA;
+ sub_81B0FCC(gUnknown_0203CEC8.unkA, 1);
+ display_pokemon_menu_message(0);
+ gTasks[taskId].func = sub_81B1370;
+}
+
+void brm_cancel_1(u8 taskId)
+{
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ if (gUnknown_0203CEC8.unk8_0 == 6)
+ display_pokemon_menu_message(15);
+ else
+ display_pokemon_menu_message(0);
+ gTasks[taskId].func = sub_81B1370;
+}
+
+void sub_81B4134(u8 taskId)
+{
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ sub_81B33B4(gPlayerParty, gUnknown_0203CEC8.unk9, 8);
+ sub_81B31B0(1);
+ display_pokemon_menu_message(24);
+ gTasks[taskId].data[0] = 0xFF;
+ gTasks[taskId].func = sub_81B3730;
+}
+
+void sub_81B4198(u8 taskId)
+{
+ PlaySE(SE_SELECT);
+ gUnknown_0203CEC4->exitCallback = sub_81B41C4;
+ sub_81B12C0(taskId);
+}
+
+void sub_81B41C4(void)
+{
+ if (InBattlePyramid() == FALSE)
+ GoToBagMenu(RETURN_LOCATION_POKEMON_LIST, POCKETS_COUNT, c2_8123744);
+ else
+ sub_81C4F98(2, c2_8123744);
+}
+
+void c2_8123744(void)
+{
+ if (gSpecialVar_ItemId == ITEM_NONE)
+ {
+ InitPartyMenu(gUnknown_0203CEC8.unk8_0, 0xFF, gUnknown_0203CEC8.unkB, 1, 0x7F, sub_81B36FC, gUnknown_0203CEC8.exitCallback);
+ }
+ else
+ {
+ gUnknown_0203CEFC = GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_HELD_ITEM);
+ if (gUnknown_0203CEFC != ITEM_NONE)
+ {
+ InitPartyMenu(gUnknown_0203CEC8.unk8_0, 0xFF, gUnknown_0203CEC8.unkB, 1, 0x7F, sub_81B4350, gUnknown_0203CEC8.exitCallback);
+ }
+ else if (ItemIsMail(gSpecialVar_ItemId))
+ {
+ RemoveBagItem(gSpecialVar_ItemId, 1);
+ sub_81B1DB8(&gPlayerParty[gUnknown_0203CEC8.unk9], gSpecialVar_ItemId);
+ sub_81B452C();
+ }
+ else
+ {
+ InitPartyMenu(gUnknown_0203CEC8.unk8_0, 0xFF, gUnknown_0203CEC8.unkB, 1, 0x7F, sub_81B42D0, gUnknown_0203CEC8.exitCallback);
+ }
+ }
+}
+
+void sub_81B42D0(u8 taskId)
+{
+ u16 item;
+
+ if (!gPaletteFade.active)
+ {
+ item = gSpecialVar_ItemId;
+ sub_81B1C84(&gPlayerParty[gUnknown_0203CEC8.unk9], item, 0, 0);
+ sub_81B1DB8(&gPlayerParty[gUnknown_0203CEC8.unk9], item);
+ RemoveBagItem(item, 1);
+ gTasks[taskId].func = sub_81B469C;
+ }
+}
+
+void sub_81B4350(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ sub_81B1D1C(&gPlayerParty[gUnknown_0203CEC8.unk9], gUnknown_0203CEFC, 1);
+ gTasks[taskId].func = sub_81B43A8;
+ }
+}
+
+void sub_81B43A8(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B334C();
+ gTasks[taskId].func = sub_81B43DC;
+ }
+}
+
+void sub_81B43DC(u8 taskId)
+{
+ switch (Menu_ProcessInputNoWrapClearOnChoose())
+ {
+ case 0:
+ RemoveBagItem(gSpecialVar_ItemId, 1);
+ if (AddBagItem(gUnknown_0203CEFC, 1) == FALSE)
+ {
+ AddBagItem(gSpecialVar_ItemId, 1);
+ pokemon_item_not_removed(gUnknown_0203CEFC);
+ sub_81B1B5C(gStringVar4, 0);
+ gTasks[taskId].func = sub_81B1C1C;
+ }
+ else if (ItemIsMail(gSpecialVar_ItemId))
+ {
+ sub_81B1DB8(&gPlayerParty[gUnknown_0203CEC8.unk9], gSpecialVar_ItemId);
+ gTasks[taskId].func = sub_81B44FC;
+ }
+ else
+ {
+ sub_81B1DB8(&gPlayerParty[gUnknown_0203CEC8.unk9], gSpecialVar_ItemId);
+ sub_81B1D68(gSpecialVar_ItemId, gUnknown_0203CEFC, 1);
+ gTasks[taskId].func = sub_81B469C;
+ }
+ break;
+ case MENU_B_PRESSED:
+ PlaySE(SE_SELECT);
+ case 1:
+ gTasks[taskId].func = sub_81B1C1C;
+ break;
+ }
+}
+
+void sub_81B44FC(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ gUnknown_0203CEC4->exitCallback = sub_81B452C;
+ sub_81B12C0(taskId);
+ }
+}
+
+void sub_81B452C(void)
+{
+ u8 mail = GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_MAIL);
+
+ sub_811A20C(4, gSaveBlock1Ptr->mail[mail].words, sub_81B4578, 3);
+}
+
+void sub_81B4578(void)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ u16 item = GetMonData(mon, MON_DATA_HELD_ITEM);
+
+ if (gSpecialVar_Result == FALSE)
+ {
+ TakeMailFromMon(mon);
+ SetMonData(mon, MON_DATA_HELD_ITEM, &gUnknown_0203CEFC);
+ RemoveBagItem(gUnknown_0203CEFC, 1);
+ AddBagItem(item, 1);
+ InitPartyMenu(gUnknown_0203CEC8.unk8_0, 0xFF, gUnknown_0203CEC8.unkB, 1, 0, sub_81B36FC, gUnknown_0203CEC8.exitCallback);
+ }
+ else
+ {
+ InitPartyMenu(gUnknown_0203CEC8.unk8_0, 0xFF, gUnknown_0203CEC8.unkB, 1, 0x7F, sub_81B4624, gUnknown_0203CEC8.exitCallback);
+ }
+}
+
+void sub_81B4624(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gUnknown_0203CEFC == ITEM_NONE)
+ sub_81B1C84(&gPlayerParty[gUnknown_0203CEC8.unk9], gSpecialVar_ItemId, 0, 0);
+ else
+ sub_81B1D68(gSpecialVar_ItemId, gUnknown_0203CEFC, 0);
+ gTasks[taskId].func = sub_81B469C;
+ }
+}
+
+void sub_81B469C(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B5C94(mon, &gUnknown_0203CEDC[gUnknown_0203CEC8.unk9]);
+ if (gUnknown_0203CEC8.unk8_0 == 12)
+ {
+ if (GetMonData(mon, MON_DATA_HELD_ITEM) != ITEM_NONE)
+ DisplayPartyPokemonOtherText(11, &gUnknown_0203CEDC[gUnknown_0203CEC8.unk9], 1);
+ else
+ DisplayPartyPokemonOtherText(12, &gUnknown_0203CEDC[gUnknown_0203CEC8.unk9], 1);
+ }
+ sub_81B1C1C(taskId);
+ }
+}
+
+void sub_81B4724(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ u16 item = GetMonData(mon, MON_DATA_HELD_ITEM);
+
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ switch (sub_81B1E00(mon))
+ {
+ case 0:
+ GetMonNickname(mon, gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnNotHolding);
+ sub_81B1B5C(gStringVar4, 1);
+ break;
+ case 1:
+ pokemon_item_not_removed(item);
+ sub_81B1B5C(gStringVar4, 1);
+ break;
+ default:
+ sub_81B1CD0(mon, item, 1);
+ break;
+ }
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81B469C;
+}
+
+void sub_81B47E0(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ u16 item = GetMonData(mon, MON_DATA_HELD_ITEM);
+
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ if (item == ITEM_NONE)
+ {
+ GetMonNickname(mon, gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnNotHolding);
+ sub_81B1B5C(gStringVar4, 1);
+ gTasks[taskId].func = sub_81B469C;
+ }
+ else
+ {
+ CopyItemName(item, gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_ThrowAwayItem);
+ sub_81B1B5C(gStringVar4, 1);
+ gTasks[taskId].func = sub_81B48A8;
+ }
+}
+
+void sub_81B48A8(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B334C();
+ gTasks[taskId].func = sub_81B48DC;
+ }
+}
+
+void sub_81B48DC(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+
+ switch (Menu_ProcessInputNoWrapClearOnChoose())
+ {
+ case 0:
+ CopyItemName(GetMonData(mon, MON_DATA_HELD_ITEM), gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_ItemThrownAway);
+ sub_81B1B5C(gStringVar4, 0);
+ gTasks[taskId].func = sub_81B4988;
+ break;
+ case MENU_B_PRESSED:
+ PlaySE(SE_SELECT);
+ case 1:
+ gTasks[taskId].func = sub_81B1C1C;
+ break;
+ }
+}
+
+void sub_81B4988(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ u16 itemClear;
+
+ if (sub_81B1BD4() != TRUE)
+ {
+ itemClear = ITEM_NONE;
+ SetMonData(mon, MON_DATA_HELD_ITEM, &itemClear);
+ sub_81B5C94(mon, &gUnknown_0203CEDC[gUnknown_0203CEC8.unk9]);
+ DisplayPartyPokemonOtherText(12, &gUnknown_0203CEDC[gUnknown_0203CEC8.unk9], 1);
+ gTasks[taskId].func = sub_81B1C1C;
+ }
+}
+
+void sub_81B4A08(u8 taskId)
+{
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ sub_81B33B4(gPlayerParty, gUnknown_0203CEC8.unk9, 9);
+ sub_81B31B0(2);
+ display_pokemon_menu_message(25);
+ gTasks[taskId].data[0] = 0xFF;
+ gTasks[taskId].func = sub_81B3730;
+}
+
+void sub_81B4A6C(u8 taskId)
+{
+ PlaySE(SE_SELECT);
+ gUnknown_0203CEC4->exitCallback = sub_81B4A98;
+ sub_81B12C0(taskId);
+}
+
+void sub_81B4A98(void)
+{
+ ReadMail(&gSaveBlock1Ptr->mail[GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_MAIL)], sub_81B4AE0, 1);
+}
+
+void sub_81B4AE0(void)
+{
+ gPaletteFade.bufferTransferDisabled = TRUE;
+ InitPartyMenu(gUnknown_0203CEC8.unk8_0, 0xFF, gUnknown_0203CEC8.unkB, 1, 21, sub_81B36FC, gUnknown_0203CEC8.exitCallback);
+}
+
+void brm_take_2(u8 taskId)
+{
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B1B5C(gText_SendMailToPC, 1);
+ gTasks[taskId].func = sub_81B4B6C;
+}
+
+void sub_81B4B6C(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B334C();
+ gTasks[taskId].func = sub_81B4BA0;
+ }
+}
+
+void sub_81B4BA0(u8 taskId)
+{
+ switch (Menu_ProcessInputNoWrapClearOnChoose())
+ {
+ case 0:
+ if (TakeMailFromMon2(&gPlayerParty[gUnknown_0203CEC8.unk9]) != 0xFF)
+ {
+ sub_81B1B5C(gText_MailSentToPC, 0);
+ gTasks[taskId].func = sub_81B469C;
+ }
+ else
+ {
+ sub_81B1B5C(gText_PCMailboxFull, 0);
+ gTasks[taskId].func = sub_81B1C1C;
+ }
+ break;
+ case MENU_B_PRESSED:
+ PlaySE(SE_SELECT);
+ case 1:
+ sub_81B1B5C(gText_MailMessageWillBeLost, 1);
+ gTasks[taskId].func = sub_81B4C60;
+ break;
+ }
+}
+
+void sub_81B4C60(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B334C();
+ gTasks[taskId].func = sub_81B4C94;
+ }
+}
+
+void sub_81B4C94(u8 taskId)
+{
+ u16 item;
+
+ switch (Menu_ProcessInputNoWrapClearOnChoose())
+ {
+ case 0:
+ item = GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_HELD_ITEM);
+ if (AddBagItem(item, 1) == TRUE)
+ {
+ TakeMailFromMon(&gPlayerParty[gUnknown_0203CEC8.unk9]);
+ sub_81B1B5C(gText_MailTakenFromPkmn, 0);
+ gTasks[taskId].func = sub_81B469C;
+ }
+ else
+ {
+ pokemon_item_not_removed(item);
+ sub_81B1B5C(gStringVar4, 0);
+ gTasks[taskId].func = sub_81B1C1C;
+ }
+ break;
+ case MENU_B_PRESSED:
+ PlaySE(SE_SELECT);
+ case 1:
+ gTasks[taskId].func = sub_81B1C1C;
+ break;
+ }
+}
+
+void sub_81B4D78(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ sub_81B33B4(gPlayerParty, gUnknown_0203CEC8.unk9, sub_81B353C(mon));
+ if (gUnknown_0203CEC8.unk8_0 != 12)
+ {
+ sub_81B31B0(0);
+ display_pokemon_menu_message(21);
+ }
+ else
+ {
+ sub_81B31B0(1);
+ CopyItemName(GetMonData(mon, MON_DATA_HELD_ITEM), gStringVar2);
+ display_pokemon_menu_message(26);
+ }
+ gTasks[taskId].data[0] = 0xFF;
+ gTasks[taskId].func = sub_81B3730;
+}
+
+void brm_shift_sendout(u8 taskId)
+{
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ if (sub_81B8A7C() == TRUE)
+ {
+ sub_81B12C0(taskId);
+ }
+ else
+ {
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ sub_81B1B5C(gStringVar4, 1);
+ gTasks[taskId].func = sub_81B1C1C;
+ }
+}
+
+void sub_81B4E8C(u8 taskId)
+{
+ u8 unk;
+ u8 i;
+
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ unk = sub_81B8830();
+ for (i = 0; i < unk; i++)
+ {
+ if (gSelectedOrderFromParty[i] == 0)
+ {
+ PlaySE(SE_SELECT);
+ gSelectedOrderFromParty[i] = gUnknown_0203CEC8.unk9 + 1;
+ DisplayPartyPokemonOtherText(i + 2, &gUnknown_0203CEDC[gUnknown_0203CEC8.unk9], 1);
+ if (i == (unk - 1))
+ sub_81B4F88();
+ display_pokemon_menu_message(0);
+ gTasks[taskId].func = sub_81B1370;
+ return;
+ }
+ }
+ ConvertIntToDecimalStringN(gStringVar1, unk, 0, 1);
+ StringExpandPlaceholders(gStringVar4, gText_NoMoreThanVar1Pkmn);
+ PlaySE(SE_HAZURE);
+ sub_81B1B5C(gStringVar4, 1);
+ gTasks[taskId].func = sub_81B1C1C;
+}
+
+void sub_81B4F88(void)
+{
+ sub_81B0FCC(gUnknown_0203CEC8.unk9, 0);
+ gUnknown_0203CEC8.unk9 = 6;
+ sub_81B0FCC(gUnknown_0203CEC8.unk9, 1);
+}
+
+void sub_81B4FA8(u8 taskId)
+{
+ u8 unk;
+ u8 i, j;
+
+ PlaySE(SE_SELECT);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ unk = sub_81B8830();
+ for (i = 0; i < unk; i++)
+ {
+ if (gSelectedOrderFromParty[i] == (gUnknown_0203CEC8.unk9 + 1))
+ {
+ for (j = i; j < (unk - 1); j++)
+ gSelectedOrderFromParty[j] = gSelectedOrderFromParty[j + 1];
+ gSelectedOrderFromParty[j] = 0;
+ break;
+ }
+ }
+ DisplayPartyPokemonOtherText(1, &gUnknown_0203CEDC[gUnknown_0203CEC8.unk9], 1);
+ for (i = 0; i < (unk - 1); i++)
+ {
+ if (gSelectedOrderFromParty[i] != 0)
+ DisplayPartyPokemonOtherText(i + 2, &gUnknown_0203CEDC[gSelectedOrderFromParty[i] - 1], 1);
+ }
+ display_pokemon_menu_message(0);
+ gTasks[taskId].func = sub_81B1370;
+}
+
+void sub_81B50AC(u8 taskId)
+{
+ PlaySE(SE_SELECT);
+ sub_81B12C0(taskId);
+}
+
+void sub_81B50C8(u8 taskId)
+{
+ u16 species2 = GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_SPECIES2);
+ u16 species = GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_SPECIES);
+ u8 obedience = GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_OBEDIENCE);
+
+ switch (sub_807A8D0(*(u32 *)sub_800F7DC() /* dirty cast, probably needs to be changed */, species2, species, obedience))
+ {
+ case 1:
+ StringExpandPlaceholders(gStringVar4, gText_PkmnCantBeTradedNow);
+ break;
+ case 2:
+ StringExpandPlaceholders(gStringVar4, gText_EggCantBeTradedNow);
+ break;
+ default:
+ PlaySE(SE_SELECT);
+ sub_81B12C0(taskId);
+ return;
+ }
+ PlaySE(SE_HAZURE);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ StringAppend(gStringVar4, gText_PauseUntilPress);
+ sub_81B1B5C(gStringVar4, 1);
+ gTasks[taskId].func = sub_81B1C1C;
+}
+
+void brm_trade_1(u8 taskId)
+{
+ u16 species2 = GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_SPECIES2);
+ u16 species = GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_SPECIES);
+ u8 obedience = GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_OBEDIENCE);
+ u32 stringId = sub_807A7E0(*(u32 *)sub_800F7DC() /* dirty cast, probably needs to be changed */, *(u32 *)&gUnknown_02022C38 /* dirty cast, probably needs to be changed */, species2, gUnknown_02022C3C, gUnknown_02022C3E, species, obedience);
+
+ if (stringId != 0)
+ {
+ StringExpandPlaceholders(gStringVar4, gUnknown_08615E0C[stringId - 1]);
+ PlaySE(SE_HAZURE);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ StringAppend(gStringVar4, gText_PauseUntilPress);
+ sub_81B1B5C(gStringVar4, 1);
+ gTasks[taskId].func = sub_81B1C1C;
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ sub_81B12C0(taskId);
+ }
+}
+
+void sub_81B52E4(u8 taskId)
+{
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ switch (sub_807A918(gPlayerParty, gUnknown_0203CEC8.unk9))
+ {
+ case 1:
+ StringExpandPlaceholders(gStringVar4, gText_OnlyPkmnForBattle);
+ break;
+ case 2:
+ StringExpandPlaceholders(gStringVar4, gText_PkmnCantBeTradedNow);
+ break;
+ case 3:
+ StringExpandPlaceholders(gStringVar4, gText_EggCantBeTradedNow);
+ break;
+ default:
+ PlaySE(SE_SELECT);
+ GetMonNickname(&gPlayerParty[gUnknown_0203CEC8.unk9], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gJPText_PutVar1IntoSpinner);
+ sub_81B1B5C(gStringVar4, 1);
+ gTasks[taskId].func = sub_81B53FC;
+ return;
+ }
+ PlaySE(SE_HAZURE);
+ StringAppend(gStringVar4, gText_PauseUntilPress);
+ sub_81B1B5C(gStringVar4, 1);
+ gTasks[taskId].func = sub_81B1C1C;
+}
+
+void sub_81B53FC(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B334C();
+ gTasks[taskId].func = sub_81B5430;
+ }
+}
+
+void sub_81B5430(u8 taskId)
+{
+ switch (Menu_ProcessInputNoWrapClearOnChoose())
+ {
+ case 0:
+ sub_81B12C0(taskId);
+ break;
+ case MENU_B_PRESSED:
+ PlaySE(SE_SELECT);
+ case 1:
+ sub_81B1C1C(taskId);
+ break;
+ }
+}
+
+void sub_81B5470(u8 taskId)
+{
+ u8 fieldMove = gUnknown_0203CEC4->unkF[GetMenuCursorPos()] - 19;
+ struct MapHeader const *mapHeader;
+ u8 fieldMove2;
+
+ PlaySE(SE_SELECT);
+ if (gUnknown_08615D9C[fieldMove].fieldMoveFunc != NULL)
+ {
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ if (sub_81221AC() == TRUE || InUnionRoom() == TRUE)
+ {
+ fieldMove2 = fieldMove - 11;
+ if (fieldMove2 <= 1)
+ display_pokemon_menu_message(13);
+ else
+ display_pokemon_menu_message(gUnknown_08615D9C[fieldMove].msgID);
+ gTasks[taskId].func = task_brm_cancel_1_on_keypad_a_or_b;
+ }
+ else
+ {
+ if (fieldMove <= 7 && FlagGet(FLAG_BADGE01_GET + fieldMove) != TRUE)
+ {
+ sub_81B1B5C(gText_CantUseUntilNewBadge, 1);
+ gTasks[taskId].func = sub_81B1C1C;
+ }
+ else if (gUnknown_08615D9C[fieldMove].fieldMoveFunc() == TRUE)
+ {
+ switch (fieldMove - 5)
+ {
+ case 6:
+ case 7:
+ sub_8161560(taskId);
+ break;
+ case 3:
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->lastHealLocation.mapGroup, gSaveBlock1Ptr->lastHealLocation.mapNum);
+ sub_81245DC(gStringVar1, mapHeader->regionMapSectionId);
+ StringExpandPlaceholders(gStringVar4, gText_ReturnToHealingSpot);
+ sub_81B5674(taskId);
+ gUnknown_0203CEC4->data[0] = fieldMove;
+ break;
+ case 4:
+ mapHeader = Overworld_GetMapHeaderByGroupAndId(gSaveBlock1Ptr->warp4.mapGroup, gSaveBlock1Ptr->warp4.mapNum);
+ sub_81245DC(gStringVar1, mapHeader->regionMapSectionId);
+ StringExpandPlaceholders(gStringVar4, gText_EscapeFromHere);
+ sub_81B5674(taskId);
+ gUnknown_0203CEC4->data[0] = fieldMove;
+ break;
+ case 0:
+ gUnknown_0203CEC8.exitCallback = MCB2_FlyMap;
+ sub_81B12C0(taskId);
+ break;
+ default:
+ gUnknown_0203CEC8.exitCallback = CB2_ReturnToField;
+ sub_81B12C0(taskId);
+ break;
+ }
+ }
+ else
+ {
+ switch (fieldMove)
+ {
+ case 4:
+ sub_81B5864();
+ break;
+ case 1:
+ sub_81B57DC();
+ break;
+ default:
+ display_pokemon_menu_message(gUnknown_08615D9C[fieldMove].msgID);
+ break;
+ }
+ gTasks[taskId].func = task_brm_cancel_1_on_keypad_a_or_b;
+ }
+ }
+ }
+}
+
+void sub_81B5674(u8 taskId)
+{
+ sub_81B1B5C(gStringVar4, 1);
+ gTasks[taskId].func = sub_81B56A4;
+}
+
+void sub_81B56A4(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B334C();
+ gTasks[taskId].func = sub_81B56D8;
+ }
+}
+
+void sub_81B56D8(u8 taskId)
+{
+ switch (Menu_ProcessInputNoWrapClearOnChoose())
+ {
+ case 0:
+ gUnknown_0203CEC8.exitCallback = CB2_ReturnToField;
+ sub_81B12C0(taskId);
+ break;
+ case MENU_B_PRESSED:
+ PlaySE(SE_SELECT);
+ case 1:
+ gFieldCallback2 = NULL;
+ gPostMenuFieldCallback = NULL;
+ sub_81B1C1C(taskId);
+ break;
+ }
+}
+
+bool8 FieldCallback_PrepareFadeInFromMenu(void)
+{
+ pal_fill_black();
+ CreateTask(task_launch_hm_phase_2, 8);
+ return TRUE;
+}
+
+void task_launch_hm_phase_2(u8 taskId)
+{
+ if (IsWeatherNotFadingIn() == TRUE)
+ {
+ gFieldEffectArguments[0] = brm_get_selected_species();
+ gPostMenuFieldCallback();
+ DestroyTask(taskId);
+ }
+}
+
+u16 brm_get_selected_species(void)
+{
+ return GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_SPECIES);
+}
+
+void task_brm_cancel_1_on_keypad_a_or_b(u8 taskId)
+{
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
+ brm_cancel_1(taskId);
+}
+
+void sub_81B57DC(void)
+{
+ if (FlagGet(FLAG_SYS_USE_FLASH) == TRUE)
+ display_pokemon_menu_message(12);
+ else
+ display_pokemon_menu_message(13);
+}
+
+void hm_surf_run_dp02scr(void)
+{
+ gFieldEffectArguments[0] = GetCursorSelectionMonId();
+ FieldEffectStart(FLDEFF_USE_SURF);
+}
+
+bool8 sub_81B5820(void)
+{
+ if (PartyHasMonWithSurf() == TRUE && IsPlayerFacingSurfableFishableWater() == TRUE)
+ {
+ gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
+ gPostMenuFieldCallback = hm_surf_run_dp02scr;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_81B5864(void)
+{
+ if (TestPlayerAvatarFlags(8))
+ display_pokemon_menu_message(9);
+ else
+ display_pokemon_menu_message(8);
+}
+
+bool8 sub_81B5884(void)
+{
+ if (Overworld_MapTypeAllowsTeleportAndFly(gMapHeader.mapType) == TRUE)
+ return TRUE;
+ return FALSE;
+}
+
+void sub_81B58A8(void)
+{
+ InitPartyMenu(0, 0, 0, 1, 0, sub_81B1370, CB2_ReturnToFieldWithOpenMenu);
+}
+
+void hm2_waterfall(void)
+{
+ gFieldEffectArguments[0] = GetCursorSelectionMonId();
+ FieldEffectStart(FLDEFF_USE_WATERFALL);
+}
+
+bool8 hm_prepare_waterfall(void)
+{
+ s16 x, y;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
+ if (MetatileBehavior_IsWaterfall(MapGridGetMetatileBehaviorAt(x, y)) == TRUE && IsPlayerSurfingNorth() == TRUE)
+ {
+ gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
+ gPostMenuFieldCallback = hm2_waterfall;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_81B5958(void)
+{
+ gFieldEffectArguments[0] = GetCursorSelectionMonId();
+ FieldEffectStart(FLDEFF_USE_DIVE);
+}
+
+bool8 sub_81B5974(void)
+{
+ gFieldEffectArguments[1] = TrySetDiveWarp();
+ if (gFieldEffectArguments[1] != 0)
+ {
+ gFieldCallback2 = FieldCallback_PrepareFadeInFromMenu;
+ gPostMenuFieldCallback = sub_81B5958;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void party_menu_icon_anim(struct Pokemon *mon, struct Struct203CEDC *ptr, u32 a)
+{
+ u32 bit = 1;
+ u16 species2;
+
+ if (IsMultiBattle() == TRUE && gMain.inBattle)
+ bit = (gUnknown_08616020[a] ^ bit) ? 1 : 0;
+ species2 = GetMonData(mon, MON_DATA_SPECIES2);
+ party_menu_link_mon_icon_anim(species2, GetMonData(mon, MON_DATA_PERSONALITY), ptr, 1, bit);
+ sub_81B5B38(ptr->unk9, mon);
+}
+
+void party_menu_link_mon_icon_anim(u16 species, u32 pid, struct Struct203CEDC *ptr, u8 priority, u32 bit)
+{
+ if (species != SPECIES_NONE)
+ {
+ ptr->unk9 = CreateMonIcon(species, sub_80D3014, ptr->unk4[0], ptr->unk4[1], 4, pid, bit);
+ gSprites[ptr->unk9].oam.priority = priority;
+ }
+}
+
+void sub_81B5A8C(u8 spriteId, u16 hp, u16 maxhp)
+{
+ switch (GetHPBarLevel(hp, maxhp))
+ {
+ case HP_BAR_FULL:
+ sub_80D32C8(&gSprites[spriteId], 0);
+ break;
+ case HP_BAR_GREEN:
+ sub_80D32C8(&gSprites[spriteId], 1);
+ break;
+ case HP_BAR_YELLOW:
+ sub_80D32C8(&gSprites[spriteId], 2);
+ break;
+ case HP_BAR_RED:
+ sub_80D32C8(&gSprites[spriteId], 3);
+ break;
+ default:
+ sub_80D32C8(&gSprites[spriteId], 4);
+ break;
+ }
+}
+
+void sub_81B5B38(u8 spriteId, struct Pokemon *mon)
+{
+ sub_81B5A8C(spriteId, GetMonData(mon, MON_DATA_HP), GetMonData(mon, MON_DATA_MAX_HP));
+}
+
+void AnimateSelectedPartyIcon(u8 spriteId, u8 a)
+{
+ gSprites[spriteId].data[0] = 0;
+ if (a == 0)
+ {
+ if (gSprites[spriteId].pos1.x == 16)
+ {
+ gSprites[spriteId].pos2.x = 0;
+ gSprites[spriteId].pos2.y = -4;
+ }
+ else
+ {
+ gSprites[spriteId].pos2.x = -4;
+ gSprites[spriteId].pos2.y = 0;
+ }
+ gSprites[spriteId].callback = UpdatePartyMonIconFrame;
+ }
+ else
+ {
+ gSprites[spriteId].pos2.x = 0;
+ gSprites[spriteId].pos2.y = 0;
+ gSprites[spriteId].callback = UpdatePartyMonIconFrameAndBounce;
+ }
+}
+
+void UpdatePartyMonIconFrameAndBounce(struct Sprite *sprite)
+{
+ u8 unk = UpdateMonIconFrame(sprite);
+
+ if (unk != 0)
+ {
+ if (unk & 1)
+ sprite->pos2.y = -3;
+ else
+ sprite->pos2.y = 1;
+ }
+}
+
+void UpdatePartyMonIconFrame(struct Sprite *sprite)
+{
+ UpdateMonIconFrame(sprite);
+}
+
+void party_menu_held_item_object(struct Pokemon *mon, struct Struct203CEDC *ptr)
+{
+ if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ ptr->unkA = CreateSprite(&gSpriteTemplate_8615EC0, ptr->unk4[2], ptr->unk4[3], 0);
+ sub_81B5C94(mon, ptr);
+ }
+}
+
+void party_menu_link_mon_held_item_object(u16 species, u16 item, struct Struct203CEDC *ptr)
+{
+ if (species != SPECIES_NONE)
+ {
+ ptr->unkA = CreateSprite(&gSpriteTemplate_8615EC0, ptr->unk4[2], ptr->unk4[3], 0);
+ gSprites[ptr->unkA].oam.priority = 0;
+ sub_81B5CB0(item, ptr);
+ }
+}
+
+void sub_81B5C94(struct Pokemon *mon, struct Struct203CEDC *ptr)
+{
+ sub_81B5CB0(GetMonData(mon, MON_DATA_HELD_ITEM), ptr);
+}
+
+void sub_81B5CB0(u16 item, struct Struct203CEDC *ptr)
+{
+ if (item == ITEM_NONE)
+ {
+ gSprites[ptr->unkA].invisible = TRUE;
+ }
+ else
+ {
+ if (ItemIsMail(item))
+ StartSpriteAnim(&gSprites[ptr->unkA], 1);
+ else
+ StartSpriteAnim(&gSprites[ptr->unkA], 0);
+ gSprites[ptr->unkA].invisible = FALSE;
+ }
+}
+
+void LoadHeldItemIcons(void)
+{
+ LoadSpriteSheet(&gUnknown_08615EB0);
+ LoadSpritePalette(&gUnknown_08615EB8);
+}
+
+void sub_81B5D4C(u8 *a, u8 *b, u8 c)
+{
+ u16 i;
+ u16 item;
+
+ switch (c)
+ {
+ case 0:
+ for (i = 0; i < a[0]; i++)
+ {
+ item = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
+ if (item != ITEM_NONE)
+ sub_81B5DF0(b[i], ItemIsMail(item));
+ }
+ break;
+ case 1:
+ for (i = 0; i < a[1]; i++)
+ {
+ item = GetMonData(&gEnemyParty[i], MON_DATA_HELD_ITEM);
+ if (item != ITEM_NONE)
+ sub_81B5DF0(b[i + 6], ItemIsMail(item));
+ }
+ break;
+ }
+}
+
+void sub_81B5DF0(u8 spriteId, u8 isMail)
+{
+ u8 subpriority = gSprites[spriteId].subpriority;
+ u8 newSpriteId = CreateSprite(&gSpriteTemplate_8615EC0, 250, 170, subpriority - 1);
+
+ gSprites[newSpriteId].pos2.x = 4;
+ gSprites[newSpriteId].pos2.y = 10;
+ gSprites[newSpriteId].callback = sub_81B5E74;
+ gSprites[newSpriteId].data[7] = spriteId;
+ StartSpriteAnim(&gSprites[newSpriteId], isMail);
+ gSprites[newSpriteId].callback(&gSprites[newSpriteId]);
+}
+
+void sub_81B5E74(struct Sprite *sprite)
+{
+ u8 otherSpriteId = sprite->data[7];
+
+ if (gSprites[otherSpriteId].invisible)
+ {
+ sprite->invisible = TRUE;
+ }
+ else
+ {
+ sprite->invisible = FALSE;
+ sprite->pos1.x = gSprites[otherSpriteId].pos1.x + gSprites[otherSpriteId].pos2.x;
+ sprite->pos1.y = gSprites[otherSpriteId].pos1.y + gSprites[otherSpriteId].pos2.y;
+ }
+}
+
+void party_menu_pokeball_object(struct Pokemon *mon, struct Struct203CEDC *ptr)
+{
+ if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_NONE)
+ ptr->unkB = CreateSprite(&gSpriteTemplate_8615F08, ptr->unk4[6], ptr->unk4[7], 8);
+}
+
+void party_menu_link_mon_pokeball_object(u16 species, struct Struct203CEDC *ptr)
+{
+ if (species != SPECIES_NONE)
+ {
+ ptr->unkB = CreateSprite(&gSpriteTemplate_8615F08, ptr->unk4[6], ptr->unk4[7], 8);
+ gSprites[ptr->unkB].oam.priority = 0;
+ }
+}
+
+u8 sub_81B5F34(u8 x, u8 y)
+{
+ u8 spriteId = CreateSprite(&gSpriteTemplate_8615F08, x, y, 8);
+
+ gSprites[spriteId].oam.priority = 2;
+ return spriteId;
+}
+
+u8 sub_81B5F74(u8 x, u8 y)
+{
+ return CreateSprite(&gSpriteTemplate_8615F78, x, y, 8);
+}
+
+void sub_81B5F98(u8 spriteId, u8 a)
+{
+ StartSpriteAnim(&gSprites[spriteId], a);
+}
+
+void sub_81B5FBC(u8 spriteId, u8 spriteId2, u8 a)
+{
+ if (a == 0)
+ {
+ StartSpriteAnim(&gSprites[spriteId], 2);
+ StartSpriteAnim(&gSprites[spriteId2], 4);
+ gSprites[spriteId].pos2.y = 0;
+ gSprites[spriteId2].pos2.y = 0;
+ }
+ else
+ {
+ StartSpriteAnim(&gSprites[spriteId], 3);
+ StartSpriteAnim(&gSprites[spriteId2], 5);
+ gSprites[spriteId].pos2.y = -4;
+ gSprites[spriteId2].pos2.y = 4;
+ }
+}
+
+void LoadPartyMenuPokeballGfx(void)
+{
+ LoadCompressedObjectPic(&gUnknown_08615EF8);
+ LoadCompressedObjectPic(&gUnknown_08615F70);
+ LoadCompressedObjectPalette(&gUnknown_08615F00);
+}
+
+void party_menu_status_condition_object(struct Pokemon *mon, struct Struct203CEDC *ptr)
+{
+ if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ ptr->unkC = CreateSprite(&gSpriteTemplate_8616008, ptr->unk4[4], ptr->unk4[5], 0);
+ party_menu_get_status_condition_and_update_object(mon, ptr);
+ }
+}
+
+void party_menu_link_mon_status_condition_object(u16 species, u8 status, struct Struct203CEDC *ptr)
+{
+ if (species != SPECIES_NONE)
+ {
+ ptr->unkC = CreateSprite(&gSpriteTemplate_8616008, ptr->unk4[4], ptr->unk4[5], 0);
+ party_menu_update_status_condition_object(status, ptr);
+ gSprites[ptr->unkC].oam.priority = 0;
+ }
+}
+
+void party_menu_get_status_condition_and_update_object(struct Pokemon *mon, struct Struct203CEDC *ptr)
+{
+ party_menu_update_status_condition_object(sub_81B205C(mon), ptr);
+}
+
+void party_menu_update_status_condition_object(u8 status, struct Struct203CEDC *ptr)
+{
+ switch (status)
+ {
+ case AILMENT_NONE:
+ case AILMENT_PKRS:
+ gSprites[ptr->unkC].invisible = TRUE;
+ break;
+ default:
+ StartSpriteAnim(&gSprites[ptr->unkC], status - 1);
+ gSprites[ptr->unkC].invisible = FALSE;
+ break;
+ }
+}
+
+void LoadPartyMenuAilmentGfx(void)
+{
+ LoadCompressedObjectPic(&gUnknown_08615FF8);
+ LoadCompressedObjectPalette(&gUnknown_08616000);
+}
+
+void sub_81B617C(void)
+{
+ MainCallback callback = c2_815ABFC;
+ u8 doubleBattleStatus;
+ bool8 inBattle;
+ u8 i;
+ u8 msgIDMaybe;
+ register TaskFunc task asm("r0");
+
+ if (gMain.inBattle)
+ {
+ inBattle = TRUE;
+ doubleBattleStatus = sub_81B8984();
+ }
+ else
+ {
+ inBattle = FALSE;
+ doubleBattleStatus = 0;
+ }
+ if (GetItemEffectType(gSpecialVar_ItemId) == 10)
+ {
+ gUnknown_0203CEC8.unk9 = 0;
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) != SPECIES_NONE && GetMonData(&gPlayerParty[i], MON_DATA_HP) == 0)
+ {
+ gUnknown_0203CEC8.unk9 = i;
+ break;
+ }
+ }
+ task = sub_81B6280;
+ msgIDMaybe = 0x7F;
+ }
+ else
+ {
+ msgIDMaybe = (GetPocketByItemId(gSpecialVar_ItemId) == POCKET_TM_HM) ? 4 : 5;
+ task = sub_81B1370;
+ }
+ InitPartyMenu(inBattle, doubleBattleStatus, 3, 1, msgIDMaybe, task, callback);
+}
+
+void c2_815ABFC(void)
+{
+ if (InBattlePyramid() == FALSE)
+ GoToBagMenu(RETURN_LOCATION_UNCHANGED, POCKETS_COUNT, NULL);
+ else
+ sub_81C4F98(4, gPyramidBagCursorData.callback);
+}
+
+void sub_81B6280(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gUnknown_0203CEC8.unk8_0 == 1)
+ gUnknown_0203CEC4->exitCallback = sub_81B9140;
+ gUnknown_03006328(taskId, sub_81B6794);
+ }
+}
+
+bool8 IsHPRecoveryItem(u16 item)
+{
+ const u8 *effect;
+
+ if (item == ITEM_ENIGMA_BERRY)
+ effect = gSaveBlock1Ptr->enigmaBerry.itemEffect;
+ else
+ effect = gItemEffectTable[item - ITEM_POTION];
+ if ((effect[4] & 4) != 0)
+ return TRUE;
+ return FALSE;
+}
+
+void GetMedicineItemEffectMessage(u16 item)
+{
+ switch (GetItemEffectType(item) - 3)
+ {
+ case 0:
+ StringExpandPlaceholders(gStringVar4, gText_PkmnCuredOfPoison);
+ break;
+ case 1:
+ StringExpandPlaceholders(gStringVar4, gText_PkmnWokeUp2);
+ break;
+ case 2:
+ StringExpandPlaceholders(gStringVar4, gText_PkmnBurnHealed);
+ break;
+ case 3:
+ StringExpandPlaceholders(gStringVar4, gText_PkmnThawedOut);
+ break;
+ case 4:
+ StringExpandPlaceholders(gStringVar4, gText_PkmnCuredOfParalysis);
+ break;
+ case 5:
+ StringExpandPlaceholders(gStringVar4, gText_PkmnSnappedOutOfConfusion);
+ break;
+ case 6:
+ StringExpandPlaceholders(gStringVar4, gText_PkmnGotOverInfatuation);
+ break;
+ case 8:
+ StringExpandPlaceholders(gStringVar4, gText_PkmnBecameHealthy);
+ break;
+ case 10:
+ StringCopy(gStringVar2, gText_HP3);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnBaseVar2StatIncreased);
+ break;
+ case 9:
+ StringCopy(gStringVar2, gText_Attack3);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnBaseVar2StatIncreased);
+ break;
+ case 14:
+ StringCopy(gStringVar2, gText_Defense3);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnBaseVar2StatIncreased);
+ break;
+ case 13:
+ StringCopy(gStringVar2, gText_Speed2);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnBaseVar2StatIncreased);
+ break;
+ case 11:
+ StringCopy(gStringVar2, gText_SpAtk3);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnBaseVar2StatIncreased);
+ break;
+ case 12:
+ StringCopy(gStringVar2, gText_SpDef3);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnBaseVar2StatIncreased);
+ break;
+ case 16:
+ case 17:
+ StringExpandPlaceholders(gStringVar4, gText_MovesPPIncreased);
+ break;
+ case 18:
+ StringExpandPlaceholders(gStringVar4, gText_PPWasRestored);
+ break;
+ default:
+ StringExpandPlaceholders(gStringVar4, gText_WontHaveEffect);
+ break;
+ }
+}
+
+bool8 UsingHPEVItemOnShedinja(struct Pokemon *mon, u16 item)
+{
+ if (GetItemEffectType(item) == 13 && GetMonData(mon, MON_DATA_SPECIES) == SPECIES_SHEDINJA)
+ return FALSE;
+ return TRUE;
+}
+
+bool8 IsBlueYellowRedFlute(u16 item)
+{
+ if (item == ITEM_BLUE_FLUTE || item == ITEM_RED_FLUTE || item == ITEM_YELLOW_FLUTE)
+ return TRUE;
+ return FALSE;
+}
+
+bool8 ExecuteTableBasedItemEffect__(u8 partyMonIndex, u16 item, u8 monMoveIndex)
+{
+ if (gMain.inBattle)
+ return ExecuteTableBasedItemEffect(&gPlayerParty[partyMonIndex], item, sub_81B8F38(partyMonIndex), monMoveIndex);
+ else
+ return ExecuteTableBasedItemEffect(&gPlayerParty[partyMonIndex], item, partyMonIndex, monMoveIndex);
+}
+
+void ItemUseCB_Medicine(u8 taskId, TaskFunc task)
+{
+ u16 hp = 0;
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ u16 item = gSpecialVar_ItemId;
+ bool8 canHeal;
+
+ if (UsingHPEVItemOnShedinja(mon, item))
+ {
+ canHeal = IsHPRecoveryItem(item);
+ if (canHeal == TRUE)
+ {
+ hp = GetMonData(mon, MON_DATA_HP);
+ if (hp == GetMonData(mon, MON_DATA_MAX_HP))
+ canHeal = FALSE;
+ }
+ if (ExecuteTableBasedItemEffect__(gUnknown_0203CEC8.unk9, item, 0))
+ {
+ iTriedHonestlyIDid:
+ gUnknown_0203CEE8 = 0;
+ PlaySE(SE_SELECT);
+ sub_81B1B5C(gText_WontHaveEffect, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = task;
+ return;
+ }
+ }
+ else
+ {
+ goto iTriedHonestlyIDid;
+ }
+ gUnknown_0203CEE8 = 1;
+ if (IsBlueYellowRedFlute(item) == FALSE)
+ {
+ PlaySE(SE_KAIFUKU);
+ if (gUnknown_0203CEC8.unkB != 14)
+ RemoveBagItem(item, 1);
+ }
+ else
+ {
+ PlaySE(SE_BIDORO);
+ }
+ party_menu_get_status_condition_and_update_object(mon, &gUnknown_0203CEDC[gUnknown_0203CEC8.unk9]);
+ if (gSprites[gUnknown_0203CEDC[gUnknown_0203CEC8.unk9].unkC].invisible)
+ DisplayPartyPokemonLevelCheck(mon, &gUnknown_0203CEDC[gUnknown_0203CEC8.unk9], 1);
+ if (canHeal == TRUE)
+ {
+ if (hp == 0)
+ sub_81B0FCC(gUnknown_0203CEC8.unk9, 1);
+ sub_81B1F18(taskId, gUnknown_0203CEC8.unk9, 1, GetMonData(mon, MON_DATA_HP) - hp, sub_81B672C);
+ sub_81B1FA8(taskId, 0, hp);
+ return;
+ }
+ else
+ {
+ GetMonNickname(mon, gStringVar1);
+ GetMedicineItemEffectMessage(item);
+ sub_81B1B5C(gStringVar4, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = task;
+ }
+}
+
+void sub_81B672C(u8 taskId)
+{
+ GetMonNickname(&gPlayerParty[gUnknown_0203CEC8.unk9], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnHPRestoredByVar2);
+ sub_81B1B5C(gStringVar4, 0);
+ schedule_bg_copy_tilemap_to_vram(2);
+ HandleBattleLowHpMusicChange();
+ gTasks[taskId].func = sub_81B6794;
+}
+
+void sub_81B6794(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ if (gUnknown_0203CEE8 == 0)
+ gUnknown_0203CEC4->exitCallback = NULL;
+ sub_81B12C0(taskId);
+ }
+}
+
+void sub_81B67C8(u8 taskId, TaskFunc task)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ u16 item = gSpecialVar_ItemId;
+ u8 effectType = GetItemEffectType(item);
+ u16 friendship = GetMonData(mon, MON_DATA_FRIENDSHIP);
+ u16 relevantEV = sub_81B691C(mon, effectType);
+ bool8 cannotUseEffect = ExecuteTableBasedItemEffect__(gUnknown_0203CEC8.unk9, item, 0);
+ u16 newFriendship = GetMonData(mon, MON_DATA_FRIENDSHIP);
+ u16 newRelevantEV = sub_81B691C(mon, effectType);
+
+ if (cannotUseEffect || (friendship == newFriendship && relevantEV == newRelevantEV))
+ {
+ gUnknown_0203CEE8 = 0;
+ PlaySE(SE_SELECT);
+ sub_81B1B5C(gText_WontHaveEffect, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = task;
+ }
+ else
+ {
+ gUnknown_0203CEE8 = 1;
+ PlaySE(SE_KAIFUKU);
+ RemoveBagItem(item, 1);
+ GetMonNickname(mon, gStringVar1);
+ option_menu_get_string(effectType, gStringVar2);
+ if (friendship != newFriendship)
+ {
+ if (relevantEV != newRelevantEV)
+ StringExpandPlaceholders(gStringVar4, gText_PkmnFriendlyBaseVar2Fell);
+ else
+ StringExpandPlaceholders(gStringVar4, gText_PkmnFriendlyBaseVar2CantFall);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gText_PkmnAdoresBaseVar2Fell);
+ }
+ sub_81B1B5C(gStringVar4, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = task;
+ }
+}
+
+u16 sub_81B691C(struct Pokemon *mon, u8 effectType)
+{
+ switch (effectType)
+ {
+ case 13:
+ if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_SHEDINJA)
+ return GetMonData(mon, MON_DATA_HP_EV);
+ break;
+ case 12:
+ return GetMonData(mon, MON_DATA_ATK_EV);
+ case 17:
+ return GetMonData(mon, MON_DATA_DEF_EV);
+ case 16:
+ return GetMonData(mon, MON_DATA_SPEED_EV);
+ case 14:
+ return GetMonData(mon, MON_DATA_SPATK_EV);
+ case 15:
+ return GetMonData(mon, MON_DATA_SPDEF_EV);
+ }
+ return 0;
+}
+
+void option_menu_get_string(u8 effectType, u8 *dest)
+{
+ switch (effectType)
+ {
+ case 13:
+ StringCopy(dest, gText_HP3);
+ break;
+ case 12:
+ StringCopy(dest, gText_Attack3);
+ break;
+ case 17:
+ StringCopy(dest, gText_Defense3);
+ break;
+ case 16:
+ StringCopy(dest, gText_Speed2);
+ break;
+ case 14:
+ StringCopy(dest, gText_SpAtk3);
+ break;
+ case 15:
+ StringCopy(dest, gText_SpDef3);
+ break;
+ }
+}
+
+void sub_81B6A10(u8 slot)
+{
+ u8 i;
+ u8 moveCount = 0;
+ u8 fontId = 1;
+ u8 windowId = sub_81B31B0(3);
+ u16 move;
+
+ for (i = 0; i < MAX_MON_MOVES; i++)
+ {
+ move = GetMonData(&gPlayerParty[slot], MON_DATA_MOVE1 + i);
+ AddTextPrinterParameterized(windowId, fontId, gMoveNames[move], 8, (i * 16) + 1, 0xFF, NULL);
+ if (move != MOVE_NONE)
+ moveCount++;
+ }
+ InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, moveCount, 0);
+ schedule_bg_copy_tilemap_to_vram(2);
+}
+
+void ether_effect_related_3(u8 taskId)
+{
+ s8 input = Menu_ProcessInput();
+
+ if (input != MENU_NOTHING_CHOSEN)
+ {
+ if (input == MENU_B_PRESSED)
+ {
+ PlaySE(SE_SELECT);
+ sub_81B6BB4(taskId);
+ }
+ else
+ {
+ sub_81B302C(&gUnknown_0203CEC4->unkC[1]);
+ ether_effect_related_2(taskId);
+ }
+ }
+}
+
+void dp05_ether(u8 taskId, TaskFunc unused)
+{
+ const u8 *effect;
+ u16 item = gSpecialVar_ItemId;
+
+ if (item == ITEM_ENIGMA_BERRY)
+ effect = gSaveBlock1Ptr->enigmaBerry.itemEffect;
+ else
+ effect = gItemEffectTable[item - ITEM_POTION];
+ if ((effect[4] & 0x10) == 0)
+ {
+ gUnknown_0203CEC8.unkE = 0;
+ ether_effect_related(taskId);
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ display_pokemon_menu_message(22);
+ sub_81B6A10(gUnknown_0203CEC8.unk9);
+ gTasks[taskId].func = ether_effect_related_3;
+ }
+}
+
+void ether_effect_related_2(u8 taskId)
+{
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ gUnknown_0203CEC8.unkE = GetMenuCursorPos();
+ ether_effect_related(taskId);
+}
+
+void sub_81B6BB4(u8 taskId)
+{
+ gTasks[taskId].func = sub_81B1370;
+ gUnknown_0203CEC4->exitCallback = NULL;
+ sub_81B302C(&gUnknown_0203CEC4->unkC[0]);
+ display_pokemon_menu_message(5);
+}
+
+void ether_effect_related(u8 taskId)
+{
+ u16 move = MOVE_NONE;
+ s16 *moveslot = &gUnknown_0203CEC8.unkE;
+ u16 item = gSpecialVar_ItemId;
+ struct Struct203CEC8 *ptr = &gUnknown_0203CEC8;
+ struct Pokemon *mon;
+
+ if (ExecuteTableBasedItemEffect__(ptr->unk9, item, *moveslot))
+ {
+ gUnknown_0203CEE8 = 0;
+ PlaySE(SE_SELECT);
+ sub_81B1B5C(gText_WontHaveEffect, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81B6794;
+ }
+ else
+ {
+ gUnknown_0203CEE8 = 1;
+ mon = &gPlayerParty[ptr->unk9];
+ PlaySE(SE_KAIFUKU);
+ RemoveBagItem(item, 1);
+ move = GetMonData(mon, MON_DATA_MOVE1 + *moveslot);
+ StringCopy(gStringVar1, gMoveNames[move]);
+ GetMedicineItemEffectMessage(item);
+ sub_81B1B5C(gStringVar4, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81B6794;
+ }
+}
+
+void dp05_pp_up(u8 taskId, TaskFunc unused)
+{
+ PlaySE(SE_SELECT);
+ display_pokemon_menu_message(23);
+ sub_81B6A10(gUnknown_0203CEC8.unk9);
+ gTasks[taskId].func = ether_effect_related_3;
+}
+
+u16 ItemIdToBattleMoveId(u16 item)
+{
+ u16 tmNumber = item - ITEM_TM01_FOCUS_PUNCH;
+ return gUnknown_08616040[tmNumber];
+}
+
+bool8 sub_81B6D14(u16 move)
+{
+ u8 i;
+
+ for (i = 0; i < NUM_HIDDEN_MACHINES; i++)
+ {
+ if (gUnknown_08616040[i + NUM_TECHNICAL_MACHINES] == move)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+bool8 pokemon_has_move(struct Pokemon *mon, u16 move)
+{
+ u8 i;
+
+ for (i = 0; i < MAX_MON_MOVES; i++)
+ {
+ if (GetMonData(mon, MON_DATA_MOVE1 + i) == move)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_81B6D74(const u8 *str)
+{
+ StringExpandPlaceholders(gStringVar4, str);
+ sub_81B1B5C(gStringVar4, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+}
+
+void sub_81B6D98(u8 taskId, const u8 *str)
+{
+ sub_81B6D74(str);
+ gTasks[taskId].func = sub_81B6794;
+}
+
+// move[1] doesn't use constants cause I don't know if it's actually a move ID storage
+
+void sub_81B6DC4(u8 taskId, TaskFunc unused)
+{
+ struct Pokemon *mon;
+ s16 *move;
+ u16 item;
+
+ PlaySE(SE_SELECT);
+ mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ move = &gUnknown_0203CEC8.unkE;
+ item = gSpecialVar_ItemId;
+ GetMonNickname(mon, gStringVar1);
+ move[0] = ItemIdToBattleMoveId(item);
+ StringCopy(gStringVar2, gMoveNames[move[0]]);
+ move[1] = 0;
+ switch (CanPartyPokemonLearnTMTutor(mon, item, 0))
+ {
+ case CANNOT_LEARN_MOVE:
+ sub_81B6D98(taskId, gText_PkmnCantLearnMove);
+ return;
+ case ALREADY_KNOWS_MOVE:
+ sub_81B6D98(taskId, gText_PkmnAlreadyKnows);
+ return;
+ }
+ if (GiveMoveToMon(mon, move[0]) != 0xFFFF)
+ {
+ gTasks[taskId].func = sub_81B6EB4;
+ }
+ else
+ {
+ sub_81B6D74(gText_PkmnNeedsToReplaceMove);
+ gTasks[taskId].func = sub_81B6FF4;
+ }
+}
+
+void sub_81B6EB4(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ s16 *move = &gUnknown_0203CEC8.unkE;
+ u16 item = gSpecialVar_ItemId;
+
+ if (move[1] == 0)
+ {
+ AdjustFriendship(mon, 4);
+ if (item < ITEM_HM01_CUT)
+ RemoveBagItem(item, 1);
+ }
+ GetMonNickname(mon, gStringVar1);
+ StringCopy(gStringVar2, gMoveNames[move[0]]);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnLearnedMove3);
+ sub_81B1B5C(gStringVar4, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81B6F60;
+}
+
+void sub_81B6F60(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ PlayFanfare(MUS_FANFA1);
+ gTasks[taskId].func = sub_81B6F98;
+ }
+}
+
+void sub_81B6F98(u8 taskId)
+{
+ if (IsFanfareTaskInactive() && ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON)))
+ {
+ if (gUnknown_0203CEC8.unk10 == 1)
+ sub_81B77AC(taskId);
+ else
+ {
+ if (gUnknown_0203CEC8.unk10 == 2)
+ gSpecialVar_Result = TRUE;
+ sub_81B12C0(taskId);
+ }
+ }
+}
+
+void sub_81B6FF4(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B334C();
+ gTasks[taskId].func = sub_81B7028;
+ }
+}
+
+void sub_81B7028(u8 taskId)
+{
+ switch (Menu_ProcessInputNoWrapClearOnChoose())
+ {
+ case 0:
+ sub_81B1B5C(gText_WhichMoveToForget, 1);
+ gTasks[taskId].func = sub_81B7088;
+ break;
+ case MENU_B_PRESSED:
+ PlaySE(SE_SELECT);
+ case 1:
+ sub_81B7230(taskId);
+ break;
+ }
+}
+
+void sub_81B7088(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ gUnknown_0203CEC4->exitCallback = sub_81B70B8;
+ sub_81B12C0(taskId);
+ }
+}
+
+void sub_81B70B8(void)
+{
+ ShowSelectMovePokemonSummaryScreen(gPlayerParty, gUnknown_0203CEC8.unk9, gPlayerPartyCount - 1, sub_81B70F0, gUnknown_0203CEC8.unkE);
+}
+
+void sub_81B70F0(void)
+{
+ InitPartyMenu(0, 0, 0, 1, 0x7F, sub_81B711C, gUnknown_0203CEC8.exitCallback);
+}
+
+void sub_81B711C(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ if (sub_81C1B94() != 4)
+ sub_81B7154(taskId);
+ else
+ sub_81B7230(taskId);
+ }
+}
+
+void sub_81B7154(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ u16 move = GetMonData(mon, MON_DATA_MOVE1 + sub_81C1B94());
+
+ GetMonNickname(mon, gStringVar1);
+ StringCopy(gStringVar2, gMoveNames[move]);
+ sub_81B6D74(gText_12PoofForgotMove);
+ gTasks[taskId].func = sub_81B71D4;
+}
+
+void sub_81B71D4(u8 taskId)
+{
+ struct Pokemon *mon;
+ u16 move;
+
+ if (sub_81B1BD4() != TRUE)
+ {
+ mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ RemoveMonPPBonus(mon, sub_81C1B94());
+ move = gUnknown_0203CEC8.unkE;
+ SetMonMoveSlot(mon, move, sub_81C1B94());
+ sub_81B6EB4(taskId);
+ }
+}
+
+void sub_81B7230(u8 taskId)
+{
+ StringCopy(gStringVar2, gMoveNames[gUnknown_0203CEC8.unkE]);
+ StringExpandPlaceholders(gStringVar4, gText_StopLearningMove2);
+ sub_81B1B5C(gStringVar4, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81B7294;
+}
+
+void sub_81B7294(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B334C();
+ gTasks[taskId].func = sub_81B72C8;
+ }
+}
+
+void sub_81B72C8(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+
+ switch (Menu_ProcessInputNoWrapClearOnChoose())
+ {
+ case 0:
+ GetMonNickname(mon, gStringVar1);
+ StringCopy(gStringVar2, gMoveNames[gUnknown_0203CEC8.unkE]);
+ StringExpandPlaceholders(gStringVar4, gText_MoveNotLearned);
+ sub_81B1B5C(gStringVar4, 1);
+ if (gUnknown_0203CEC8.unk10 == 1)
+ {
+ gTasks[taskId].func = sub_81B73E4;
+ }
+ else
+ {
+ if (gUnknown_0203CEC8.unk10 == 2)
+ gSpecialVar_Result = FALSE;
+ gTasks[taskId].func = sub_81B6794;
+ }
+ break;
+ case MENU_B_PRESSED:
+ PlaySE(SE_SELECT);
+ case 1:
+ GetMonNickname(mon, gStringVar1);
+ StringCopy(gStringVar2, gMoveNames[gUnknown_0203CEC8.unkE]);
+ sub_81B6D74(gText_PkmnNeedsToReplaceMove);
+ gTasks[taskId].func = sub_81B6FF4;
+ break;
+ }
+}
+
+void sub_81B73E4(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ sub_81B77AC(taskId);
+}
+
+void dp05_rare_candy(u8 taskId, TaskFunc task)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ struct Struct203CEC4 *ptr = gUnknown_0203CEC4;
+ s16 *arrayPtr = ptr->data;
+ u16 *itemPtr = &gSpecialVar_ItemId;
+ bool8 cannotUseEffect;
+
+ if (GetMonData(mon, MON_DATA_LEVEL) != MAX_LEVEL)
+ {
+ sub_81B79A0(mon, arrayPtr);
+ cannotUseEffect = ExecuteTableBasedItemEffect__(gUnknown_0203CEC8.unk9, *itemPtr, 0);
+ sub_81B79A0(mon, &ptr->data[6]);
+ }
+ else
+ {
+ cannotUseEffect = TRUE;
+ }
+ PlaySE(SE_SELECT);
+ if (cannotUseEffect)
+ {
+ gUnknown_0203CEE8 = 0;
+ sub_81B1B5C(gText_WontHaveEffect, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = task;
+ }
+ else
+ {
+ gUnknown_0203CEE8 = 1;
+ PlayFanfareByFanfareNum(0);
+ sub_81B754C(gUnknown_0203CEC8.unk9, mon);
+ RemoveBagItem(gSpecialVar_ItemId, 1);
+ GetMonNickname(mon, gStringVar1);
+ ConvertIntToDecimalStringN(gStringVar2, GetMonData(mon, MON_DATA_LEVEL), 0, 3);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnElevatedToLvVar2);
+ sub_81B1B5C(gStringVar4, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81B75D4;
+ }
+}
+
+void sub_81B754C(u8 slot, struct Pokemon *mon)
+{
+ party_menu_get_status_condition_and_update_object(mon, &gUnknown_0203CEDC[slot]);
+ if (gSprites[gUnknown_0203CEDC[slot].unkC].invisible)
+ DisplayPartyPokemonLevelCheck(mon, &gUnknown_0203CEDC[slot], 1);
+ DisplayPartyPokemonHPCheck(mon, &gUnknown_0203CEDC[slot], 1);
+ DisplayPartyPokemonMaxHPCheck(mon, &gUnknown_0203CEDC[slot], 1);
+ DisplayPartyPokemonHPBarCheck(mon, &gUnknown_0203CEDC[slot]);
+ sub_81B5B38(gUnknown_0203CEDC[slot].unk9, mon);
+ sub_81B0FCC(slot, 1);
+ schedule_bg_copy_tilemap_to_vram(0);
+}
+
+void sub_81B75D4(u8 taskId)
+{
+ if (WaitFanfare(FALSE) && sub_81B1BD4() != TRUE && ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON)))
+ {
+ PlaySE(SE_SELECT);
+ sub_81B767C(taskId);
+ gTasks[taskId].func = sub_81B7634;
+ }
+}
+
+void sub_81B7634(u8 taskId)
+{
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ sub_81B76C8(taskId);
+ gTasks[taskId].func = sub_81B7704;
+ }
+}
+
+void sub_81B767C(u8 taskId)
+{
+ s16 *arrayPtr = gUnknown_0203CEC4->data;
+
+ arrayPtr[12] = sub_81B3364();
+ sub_81D3640(arrayPtr[12], arrayPtr, &arrayPtr[6], 1, 2, 3);
+ CopyWindowToVram(arrayPtr[12], 2);
+ schedule_bg_copy_tilemap_to_vram(2);
+}
+
+void sub_81B76C8(u8 taskIdUnused)
+{
+ s16 *arrayPtr = gUnknown_0203CEC4->data;
+
+ sub_81D3784(arrayPtr[12], &arrayPtr[6], 1, 2, 3);
+ CopyWindowToVram(arrayPtr[12], 2);
+ schedule_bg_copy_tilemap_to_vram(2);
+}
+
+void sub_81B7704(u8 taskId)
+{
+ u16 result;
+
+ if (WaitFanfare(0) && ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON)))
+ {
+ sub_81B3394();
+ result = MonTryLearningNewMove(&gPlayerParty[gUnknown_0203CEC8.unk9], 1);
+ gUnknown_0203CEC8.unk10 = 1;
+ switch (result)
+ {
+ case 0:
+ sub_81B7810(taskId);
+ break;
+ case 0xFFFF:
+ sub_81B787C(taskId);
+ break;
+ case 0xFFFE:
+ gTasks[taskId].func = sub_81B77AC;
+ break;
+ default:
+ sub_81B7910(taskId, result);
+ break;
+ }
+ }
+}
+
+void sub_81B77AC(u8 taskId)
+{
+ u16 result = MonTryLearningNewMove(&gPlayerParty[gUnknown_0203CEC8.unk9], 0);
+
+ switch (result)
+ {
+ case 0:
+ sub_81B7810(taskId);
+ break;
+ case 0xFFFF:
+ sub_81B787C(taskId);
+ break;
+ case 0xFFFE:
+ return;
+ default:
+ sub_81B7910(taskId, result);
+ break;
+ }
+}
+
+void sub_81B7810(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ u16 targetSpecies = GetEvolutionTargetSpecies(mon, 0, 0);
+
+ if (targetSpecies != SPECIES_NONE)
+ {
+ FreePartyPointers();
+ gCB2_AfterEvolution = gUnknown_0203CEC8.exitCallback;
+ BeginEvolutionScene(mon, targetSpecies, 1, gUnknown_0203CEC8.unk9);
+ DestroyTask(taskId);
+ }
+ else
+ {
+ gTasks[taskId].func = sub_81B6794;
+ }
+}
+
+void sub_81B787C(u8 taskId)
+{
+ GetMonNickname(&gPlayerParty[gUnknown_0203CEC8.unk9], gStringVar1);
+ StringCopy(gStringVar2, gMoveNames[gMoveToLearn]);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnNeedsToReplaceMove);
+ sub_81B1B5C(gStringVar4, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gUnknown_0203CEC8.unkE = gMoveToLearn;
+ gTasks[taskId].func = sub_81B6FF4;
+}
+
+void sub_81B7910(u8 taskId, u16 move)
+{
+ GetMonNickname(&gPlayerParty[gUnknown_0203CEC8.unk9], gStringVar1);
+ StringCopy(gStringVar2, gMoveNames[move]);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnLearnedMove3);
+ sub_81B1B5C(gStringVar4, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gUnknown_0203CEC8.unkE = move;
+ gTasks[taskId].func = sub_81B6F60;
+}
+
+void sub_81B79A0(struct Pokemon *mon, s16 *data)
+{
+ data[0] = GetMonData(mon, MON_DATA_MAX_HP);
+ data[1] = GetMonData(mon, MON_DATA_ATK);
+ data[2] = GetMonData(mon, MON_DATA_DEF);
+ data[4] = GetMonData(mon, MON_DATA_SPATK);
+ data[5] = GetMonData(mon, MON_DATA_SPDEF);
+ data[3] = GetMonData(mon, MON_DATA_SPEED);
+}
+
+void sub_81B79E8(u8 taskId, TaskFunc unused)
+{
+ gUnknown_0203CEC4->data[0] = 0;
+ gUnknown_0203CEC4->data[1] = 0;
+ gUnknown_0203CEC4->data[2] = gUnknown_0203CEC8.unk9;
+ sub_81B7A28(taskId);
+}
+
+#ifdef NONMATCHING
+void sub_81B7A28(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ u16 hp;
+
+ if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_NONE)
+ {
+ hp = GetMonData(mon, MON_DATA_HP);
+ if (ExecuteTableBasedItemEffect__(gUnknown_0203CEC8.unk9, gSpecialVar_ItemId, 0))
+ {
+ gTasks[taskId].func = task_sacred_ash_party_loop;
+ return;
+ }
+ }
+ else
+ {
+ gTasks[taskId].func = task_sacred_ash_party_loop;
+ return;
+ }
+ PlaySE(SE_KAIFUKU);
+ party_menu_get_status_condition_and_update_object(mon, &gUnknown_0203CEDC[gUnknown_0203CEC8.unk9]);
+ if (gSprites[gUnknown_0203CEDC[gUnknown_0203CEC8.unk9].unkC].invisible)
+ DisplayPartyPokemonLevelCheck(mon, &gUnknown_0203CEDC[gUnknown_0203CEC8.unk9], 1);
+ sub_81B0FCC(gUnknown_0203CEC4->data[2], 0);
+ sub_81B0FCC(gUnknown_0203CEC8.unk9, 1);
+ sub_81B1F18(taskId, gUnknown_0203CEC8.unk9, 1, GetMonData(mon, MON_DATA_HP) - hp, sub_81B7C10);
+ sub_81B1FA8(taskId, 0, hp);
+ gUnknown_0203CEC4->data[0] = 1;
+ gUnknown_0203CEC4->data[1] = 1;
+}
+#else
+NAKED
+void sub_81B7A28(u8 taskId)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ sub sp, 0x4\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ mov r8, r4\n\
+ ldr r6, =gUnknown_0203CEC8\n\
+ movs r1, 0x9\n\
+ ldrsb r1, [r6, r1]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, =gPlayerParty\n\
+ adds r5, r1, r0\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ cmp r0, 0\n\
+ beq _081B7A6E\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x39\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r7, r0, 16\n\
+ ldrb r0, [r6, 0x9]\n\
+ ldr r1, =gSpecialVar_ItemId\n\
+ ldrh r1, [r1]\n\
+ movs r2, 0\n\
+ bl ExecuteTableBasedItemEffect__\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _081B7A94\n\
+_081B7A6E:\n\
+ ldr r0, =gTasks\n\
+ lsls r1, r4, 2\n\
+ adds r1, r4\n\
+ lsls r1, 3\n\
+ adds r1, r0\n\
+ ldr r0, =task_sacred_ash_party_loop\n\
+ str r0, [r1]\n\
+ b _081B7B2A\n\
+ .pool\n\
+_081B7A94:\n\
+ movs r0, 0x1\n\
+ bl PlaySE\n\
+ ldr r4, =gUnknown_0203CEDC\n\
+ movs r0, 0x9\n\
+ ldrsb r0, [r6, r0]\n\
+ lsls r0, 4\n\
+ ldr r1, [r4]\n\
+ adds r1, r0\n\
+ adds r0, r5, 0\n\
+ bl party_menu_get_status_condition_and_update_object\n\
+ ldr r2, =gSprites\n\
+ movs r0, 0x9\n\
+ ldrsb r0, [r6, r0]\n\
+ ldr r1, [r4]\n\
+ lsls r0, 4\n\
+ adds r3, r0, r1\n\
+ ldrb r1, [r3, 0xC]\n\
+ lsls r0, r1, 4\n\
+ adds r0, r1\n\
+ lsls r0, 2\n\
+ adds r0, r2\n\
+ adds r0, 0x3E\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 29\n\
+ cmp r0, 0\n\
+ bge _081B7AD6\n\
+ adds r0, r5, 0\n\
+ adds r1, r3, 0\n\
+ movs r2, 0x1\n\
+ bl DisplayPartyPokemonLevelCheck\n\
+_081B7AD6:\n\
+ ldr r4, =gUnknown_0203CEC4\n\
+ ldr r0, [r4]\n\
+ movs r1, 0x87\n\
+ lsls r1, 2\n\
+ adds r0, r1\n\
+ ldrb r0, [r0]\n\
+ movs r1, 0\n\
+ bl sub_81B0FCC\n\
+ ldrb r0, [r6, 0x9]\n\
+ movs r1, 0x1\n\
+ bl sub_81B0FCC\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x39\n\
+ bl GetMonData\n\
+ adds r3, r0, 0\n\
+ subs r3, r7\n\
+ lsls r3, 16\n\
+ asrs r3, 16\n\
+ ldrb r1, [r6, 0x9]\n\
+ ldr r0, =sub_81B7C10\n\
+ str r0, [sp]\n\
+ mov r0, r8\n\
+ movs r2, 0x1\n\
+ bl sub_81B1F18\n\
+ mov r0, r8\n\
+ movs r1, 0\n\
+ adds r2, r7, 0\n\
+ bl sub_81B1FA8\n\
+ ldr r0, [r4]\n\
+ movs r2, 0x86\n\
+ lsls r2, 2\n\
+ adds r1, r0, r2\n\
+ movs r2, 0x1\n\
+ strh r2, [r1]\n\
+ ldr r1, =0x0000021a\n\
+ adds r0, r1\n\
+ strh r2, [r0]\n\
+_081B7B2A:\n\
+ add sp, 0x4\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n");
+}
+#endif
+
+void task_sacred_ash_party_loop(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ if (gUnknown_0203CEC4->data[0] == 1)
+ {
+ gUnknown_0203CEC4->data[0] = 0;
+ gUnknown_0203CEC4->data[2] = gUnknown_0203CEC8.unk9;
+ }
+ if (++(gUnknown_0203CEC8.unk9) == PARTY_SIZE)
+ {
+ if (gUnknown_0203CEC4->data[1] == 0)
+ {
+ gUnknown_0203CEE8 = 0;
+ sub_81B1B5C(gText_WontHaveEffect, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ }
+ else
+ {
+ gUnknown_0203CEE8 = 1;
+ RemoveBagItem(gSpecialVar_ItemId, 1);
+ }
+ gTasks[taskId].func = sub_81B6794;
+ gUnknown_0203CEC8.unk9 = 0;
+ }
+ else
+ {
+ sub_81B7A28(taskId);
+ }
+ }
+}
+
+void sub_81B7C10(u8 taskId)
+{
+ GetMonNickname(&gPlayerParty[gUnknown_0203CEC8.unk9], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnHPRestoredByVar2);
+ sub_81B1B5C(gStringVar4, 0);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = task_sacred_ash_party_loop;
+}
+
+void sub_81B7C74(u8 taskId, TaskFunc task)
+{
+ PlaySE(SE_SELECT);
+ gCB2_AfterEvolution = gUnknown_0203CEC8.exitCallback;
+ if (ExecuteTableBasedItemEffect__(gUnknown_0203CEC8.unk9, gSpecialVar_ItemId, 0))
+ {
+ gUnknown_0203CEE8 = 0;
+ sub_81B1B5C(gText_WontHaveEffect, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = task;
+ }
+ else
+ {
+ RemoveBagItem(gSpecialVar_ItemId, 1);
+ FreePartyPointers();
+ }
+}
+
+u8 GetItemEffectType(u16 item)
+{
+ const u8 *itemEffect;
+#ifndef NONMATCHING
+ register u8 itemEffect0 asm("r1");
+ register u8 itemEffect3 asm("r3");
+ register u32 itemEffect0_r0 asm("r0"); // u32 to prevent shifting when transferring itemEffect0 to this
+ u8 mask;
+#else
+#define itemEffect0 itemEffect[0]
+#define itemEffect3 itemEffect[3]
+#define mask 0x3F
+#endif
+
+ if (!IS_POKEMON_ITEM(item))
+ {
+ return 22;
+ }
+ else
+ {
+ // Read the item's effect properties.
+ if (item == ITEM_ENIGMA_BERRY)
+ {
+ itemEffect = gSaveBlock1Ptr->enigmaBerry.itemEffect;
+ }
+ else
+ {
+ itemEffect = gItemEffectTable[item - ITEM_POTION];
+ }
+
+#ifndef NONMATCHING
+ itemEffect0 = itemEffect[0];
+ mask = 0x3F;
+#endif
+
+ if ((itemEffect0 & mask) || itemEffect[1] || itemEffect[2])
+ {
+ return 0;
+ }
+#ifndef NONMATCHING
+ itemEffect3 = itemEffect[3];
+#endif
+ if (itemEffect3 & 0x80)
+ {
+ return 0;
+ }
+ else if (itemEffect0 & 0x40)
+ {
+ return 10;
+ }
+ else if (itemEffect3 & 0x40)
+ {
+ return 1;
+ }
+ else if ((itemEffect3 & mask) || (itemEffect0 >> 7))
+ {
+ if ((itemEffect3 & mask) == 0x20)
+ {
+ return 4;
+ }
+ else if ((itemEffect3 & mask) == 0x10)
+ {
+ return 3;
+ }
+ else if ((itemEffect3 & mask) == 0x8)
+ {
+ return 5;
+ }
+ else if ((itemEffect3 & mask) == 0x4)
+ {
+ return 6;
+ }
+ else if ((itemEffect3 & mask) == 0x2)
+ {
+ return 7;
+ }
+ else if ((itemEffect3 & mask) == 0x1)
+ {
+ return 8;
+ }
+ // alternate fakematching
+ // itemEffect0_r0 = itemEffect0 >> 7;
+ // asm(""); // increase live length for greg
+ // if ((itemEffect0_r0 != 0) && (itemEffect3 & mask) == 0)
+#ifndef NONMATCHING
+ else if (((itemEffect0_r0 = itemEffect0 >> 7) != 0) && (itemEffect3 & mask) == 0)
+#else
+ else if (((itemEffect[0] >> 7) != 0) && (itemEffect[3] & 0x3F) == 0)
+#endif
+ {
+ return 9;
+ }
+ else
+ {
+ return 11;
+ }
+ }
+ else if (itemEffect[4] & 0x44)
+ {
+ return 2;
+ }
+ else if (itemEffect[4] & 0x2)
+ {
+ return 12;
+ }
+ else if (itemEffect[4] & 0x1)
+ {
+ return 13;
+ }
+ else if (itemEffect[5] & 0x8)
+ {
+ return 14;
+ }
+ else if (itemEffect[5] & 0x4)
+ {
+ return 15;
+ }
+ else if (itemEffect[5] & 0x2)
+ {
+ return 16;
+ }
+ else if (itemEffect[5] & 0x1)
+ {
+ return 17;
+ }
+ else if (itemEffect[4] & 0x80)
+ {
+ return 18;
+ }
+ else if (itemEffect[4] & 0x20)
+ {
+ return 19;
+ }
+ else if (itemEffect[5] & 0x10)
+ {
+ return 20;
+ }
+ else if (itemEffect[4] & 0x18)
+ {
+ return 21;
+ }
+ return 22;
+ }
+#ifdef NONMATCHING
+#undef itemEffect0
+#undef itemEffect3
+#undef mask
+#endif
+}
+
+void sub_81B7E4C(u8 taskId)
+{
+ struct Pokemon *mon;
+ s16 *move;
+
+ if (!gPaletteFade.active)
+ {
+ mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ move = &gUnknown_0203CEC8.unkE;
+ GetMonNickname(mon, gStringVar1);
+ gUnknown_0203CEC8.unkE = sub_81B2360(gSpecialVar_0x8005);
+ StringCopy(gStringVar2, gMoveNames[gUnknown_0203CEC8.unkE]);
+ move[1] = 2;
+ switch (CanPartyPokemonLearnTMTutor(mon, 0, gSpecialVar_0x8005))
+ {
+ case CANNOT_LEARN_MOVE:
+ sub_81B6D98(taskId, gText_PkmnCantLearnMove);
+ return;
+ case ALREADY_KNOWS_MOVE:
+ sub_81B6D98(taskId, gText_PkmnAlreadyKnows);
+ return;
+ default:
+ if (GiveMoveToMon(mon, gUnknown_0203CEC8.unkE) != 0xFFFF)
+ {
+ sub_81B6EB4(taskId);
+ return;
+ }
+ break;
+ }
+ sub_81B6D74(gText_PkmnNeedsToReplaceMove);
+ gTasks[taskId].func = sub_81B6FF4;
+ }
+}
+
+void CB2_PartyMenuFromStartMenu(void)
+{
+ InitPartyMenu(0, 0, 0, 0, 0, sub_81B1370, CB2_ReturnToFieldWithOpenMenu);
+}
+
+void sub_81B7F60(void)
+{
+ MainCallback callback = (InBattlePyramid() == FALSE) ? c2_815ABFC : sub_81C4F84;
+ InitPartyMenu(0, 0, 5, 0, 6, sub_81B1370, callback);
+ gUnknown_0203CEC8.unkC = gSpecialVar_ItemId;
+}
+
+void sub_81B7FAC(u8 taskId)
+{
+ gUnknown_0203CEFC = GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_HELD_ITEM);
+ if (gUnknown_0203CEFC == ITEM_NONE)
+ {
+ sub_81B8044(taskId);
+ }
+ else if (ItemIsMail(gUnknown_0203CEFC))
+ {
+ sub_81B83B8(taskId);
+ }
+ else
+ {
+ sub_81B1D1C(&gPlayerParty[gUnknown_0203CEC8.unk9], gUnknown_0203CEFC, 1);
+ gTasks[taskId].func = sub_81B82A0;
+ }
+}
+
+void sub_81B8044(u8 taskId)
+{
+ if (ItemIsMail(gUnknown_0203CEC8.unkC))
+ {
+ sub_81B83F0(gUnknown_0203CEC8.unkC);
+ gUnknown_0203CEC4->exitCallback = sub_81B814C;
+ sub_81B12C0(taskId);
+ }
+ else
+ {
+ sub_81B8088(taskId);
+ }
+}
+
+void sub_81B8088(u8 taskId)
+{
+ u16 item;
+
+ if (!gPaletteFade.active)
+ {
+ item = gUnknown_0203CEC8.unkC;
+ sub_81B1C84(&gPlayerParty[gUnknown_0203CEC8.unk9], item, 0, 1);
+ sub_81B1DB8(&gPlayerParty[gUnknown_0203CEC8.unk9], item);
+ sub_81B83F0(item);
+ gTasks[taskId].func = sub_81B8104;
+ }
+}
+
+void sub_81B8104(u8 taskId)
+{
+ s8 slot = gUnknown_0203CEC8.unk9;
+
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B5C94(&gPlayerParty[slot], &gUnknown_0203CEDC[slot]);
+ sub_81B12C0(taskId);
+ }
+}
+
+void sub_81B814C(void)
+{
+ u8 mail;
+
+ sub_81B1DB8(&gPlayerParty[gUnknown_0203CEC8.unk9], gUnknown_0203CEC8.unkC);
+ mail = GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_MAIL);
+ sub_811A20C(4, gSaveBlock1Ptr->mail[mail].words, sub_81B81A8, 3);
+}
+
+void sub_81B81A8(void)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ u16 item = GetMonData(mon, MON_DATA_HELD_ITEM);
+
+ if (gSpecialVar_Result == FALSE)
+ {
+ TakeMailFromMon(mon);
+ SetMonData(mon, MON_DATA_HELD_ITEM, &gUnknown_0203CEFC);
+ RemoveBagItem(gUnknown_0203CEFC, 1);
+ sub_81B841C(item);
+ SetMainCallback2(gUnknown_0203CEC8.exitCallback);
+ }
+ else
+ {
+ InitPartyMenu(gUnknown_0203CEC8.unk8_0, 0xFF, gUnknown_0203CEC8.unkB, 1, 0x7F, sub_81B8230, gUnknown_0203CEC8.exitCallback);
+ }
+}
+
+void sub_81B8230(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gUnknown_0203CEFC != ITEM_NONE)
+ sub_81B1D68(gUnknown_0203CEC8.unkC, gUnknown_0203CEFC, 0);
+ else
+ sub_81B1C84(&gPlayerParty[gUnknown_0203CEC8.unk9], gUnknown_0203CEC8.unkC, 0, 1);
+ gTasks[taskId].func = sub_81B8104;
+ }
+}
+
+void sub_81B82A0(u8 taskId)
+{
+ if (sub_81B1BD4() != TRUE)
+ {
+ sub_81B334C();
+ gTasks[taskId].func = sub_81B82D4;
+ }
+}
+
+void sub_81B82D4(u8 taskId)
+{
+ u16 item;
+
+ switch (Menu_ProcessInputNoWrapClearOnChoose())
+ {
+ case 0:
+ item = gUnknown_0203CEC8.unkC;
+ sub_81B83F0(item);
+ if (AddBagItem(gUnknown_0203CEFC, 1) == FALSE)
+ {
+ sub_81B841C(item);
+ pokemon_item_not_removed(gUnknown_0203CEFC);
+ sub_81B1B5C(gStringVar4, 0);
+ gTasks[taskId].func = sub_81B8104;
+ }
+ else if (ItemIsMail(item))
+ {
+ gUnknown_0203CEC4->exitCallback = sub_81B814C;
+ sub_81B12C0(taskId);
+ }
+ else
+ {
+ sub_81B1DB8(&gPlayerParty[gUnknown_0203CEC8.unk9], item);
+ sub_81B1D68(item, gUnknown_0203CEFC, 1);
+ gTasks[taskId].func = sub_81B8104;
+ }
+ break;
+ case MENU_B_PRESSED:
+ PlaySE(SE_SELECT);
+ case 1:
+ gTasks[taskId].func = sub_81B8104;
+ break;
+ }
+}
+
+void sub_81B83B8(u8 taskId)
+{
+ sub_81B1B5C(gText_RemoveMailBeforeItem, 1);
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81B8104;
+}
+
+void sub_81B83F0(u16 item)
+{
+ if (gUnknown_0203CEC8.unkB == 6)
+ RemovePCItem(item, 1);
+ else
+ RemoveBagItem(item, 1);
+}
+
+bool8 sub_81B841C(u16 item)
+{
+ if (gUnknown_0203CEC8.unkB == 5)
+ return AddBagItem(item, 1);
+ else
+ return AddPCItem(item, 1);
+}
+
+void sub_81B8448(void)
+{
+ InitPartyMenu(0, 0, 7, 0, 6, sub_81B1370, Mailbox_ReturnToMailListAfterDeposit);
+}
+
+void sub_81B8474(u8 taskId)
+{
+ struct Pokemon *mon = &gPlayerParty[gUnknown_0203CEC8.unk9];
+ struct MailStruct *mail;
+
+ gUnknown_0203CEE8 = 0;
+ mail = &gSaveBlock1Ptr->mail[playerPCItemPageInfo.itemsAbove + 6 + playerPCItemPageInfo.cursorPos];
+ if (GetMonData(mon, MON_DATA_HELD_ITEM) != ITEM_NONE)
+ {
+ sub_81B1B5C(gText_PkmnHoldingItemCantHoldMail, 1);
+ }
+ else
+ {
+ GiveMailToMon2(mon, mail);
+ ClearMailStruct(mail);
+ sub_81B1B5C(gText_MailTransferredFromMailbox, 1);
+ }
+ schedule_bg_copy_tilemap_to_vram(2);
+ gTasks[taskId].func = sub_81B8104;
+}
+
+void sub_81B8518(u8 unused)
+{
+ sub_81B8558();
+ InitPartyMenu(4, 0, 0, 0, 0, sub_81B1370, gMain.savedCallback);
+ gUnknown_0203CEC8.unk4 = sub_81B879C;
+}
+
+void sub_81B8558(void)
+{
+ memset(gSelectedOrderFromParty, 0, ARRAY_COUNT(gSelectedOrderFromParty));
+}
+
+u8 sub_81B856C(s8 slot)
+{
+ if (GetBattleEntryEligibility(&gPlayerParty[slot]) == FALSE)
+ return 2;
+ if (sub_81B8770(slot + 1) == TRUE)
+ return 1;
+ return 0;
+}
+
+bool8 GetBattleEntryEligibility(struct Pokemon *mon)
+{
+ u16 i = 0;
+ u16 species;
+
+ if (GetMonData(mon, MON_DATA_IS_EGG) || GetMonData(mon, MON_DATA_LEVEL) > sub_81B8888() ||
+ (gSaveBlock1Ptr->location.mapGroup == MAP_GROUP(BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY) &&
+ gSaveBlock1Ptr->location.mapNum == MAP_NUM(BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY) &&
+ GetMonData(mon, MON_DATA_HELD_ITEM) != ITEM_NONE))
+ return FALSE;
+ switch (VarGet(VAR_FRONTIER_FACILITY)) // oddly the specific cases are beyond 6, turns out case 9 is apparently related to link battles
+ {
+ case 9:
+ if (GetMonData(mon, MON_DATA_HP) != 0)
+ return TRUE;
+ return FALSE;
+ case 8:
+ return TRUE;
+ default:
+ species = GetMonData(mon, MON_DATA_SPECIES);
+ for (; gFrontierBannedSpecies[i] != 0xFFFF; i++)
+ {
+ if (gFrontierBannedSpecies[i] == species)
+ return FALSE;
+ }
+ return TRUE;
+ }
+}
+
+#ifdef NONMATCHING
+u8 sub_81B865C(void)
+{
+ u8 unk = sub_81B885C();
+ u8 unk2;
+ u8 i, j;
+ u16 species;
+ u16 item;
+ u8 facilityNum;
+
+ if (gSelectedOrderFromParty[unk - 1] == 0)
+ {
+ if (unk == 1)
+ return 14;
+ ConvertIntToDecimalStringN(gStringVar1, unk, 0, 1);
+ return 17;
+ }
+ facilityNum = VarGet(VAR_FRONTIER_FACILITY);
+ if (facilityNum != 8 && facilityNum != 9)
+ {
+ unk2 = sub_81B8830();
+ for (i = 0; i < (unk2 - 1); i++)
+ {
+ species = GetMonData(&gPlayerParty[gSelectedOrderFromParty[i - 1]], MON_DATA_SPECIES);
+ item = GetMonData(&gPlayerParty[gSelectedOrderFromParty[i - 1]], MON_DATA_HELD_ITEM);
+ for (j = i + 1; j < unk2; j++)
+ {
+ if (species == GetMonData(&gPlayerParty[gSelectedOrderFromParty[j - 1]], MON_DATA_SPECIES))
+ return 18;
+ if (item != ITEM_NONE && item == GetMonData(&gPlayerParty[gSelectedOrderFromParty[j - 1]], MON_DATA_HELD_ITEM))
+ return 19;
+ }
+ }
+ }
+ return 0xFF;
+}
+#else
+NAKED
+u8 sub_81B865C(void)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ bl sub_81B885C\n\
+ lsls r0, 24\n\
+ lsrs r2, r0, 24\n\
+ adds r1, r2, 0\n\
+ ldr r3, =gSelectedOrderFromParty\n\
+ adds r0, r2, r3\n\
+ subs r0, 0x1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _081B869C\n\
+ cmp r2, 0x1\n\
+ bne _081B8688\n\
+ movs r0, 0xE\n\
+ b _081B8758\n\
+ .pool\n\
+_081B8688:\n\
+ ldr r0, =gStringVar1\n\
+ movs r2, 0\n\
+ movs r3, 0x1\n\
+ bl ConvertIntToDecimalStringN\n\
+ movs r0, 0x11\n\
+ b _081B8758\n\
+ .pool\n\
+_081B869C:\n\
+ ldr r0, =0x000040cf\n\
+ bl VarGet\n\
+ lsls r0, 24\n\
+ movs r1, 0xF8\n\
+ lsls r1, 24\n\
+ adds r0, r1\n\
+ lsrs r0, 24\n\
+ cmp r0, 0x1\n\
+ bhi _081B86C0\n\
+ b _081B8756\n\
+ .pool\n\
+_081B86B8:\n\
+ movs r0, 0x12\n\
+ b _081B8758\n\
+_081B86BC:\n\
+ movs r0, 0x13\n\
+ b _081B8758\n\
+_081B86C0:\n\
+ bl sub_81B8830\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ movs r5, 0\n\
+ b _081B8750\n\
+_081B86CE:\n\
+ ldr r3, =gSelectedOrderFromParty\n\
+ adds r4, r3, r5\n\
+ ldrb r0, [r4]\n\
+ movs r1, 0x64\n\
+ muls r0, r1\n\
+ subs r0, 0x64\n\
+ ldr r3, =gPlayerParty\n\
+ adds r0, r3, r0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ mov r10, r0\n\
+ ldrb r0, [r4]\n\
+ movs r1, 0x64\n\
+ muls r0, r1\n\
+ subs r0, 0x64\n\
+ ldr r3, =gPlayerParty\n\
+ adds r0, r3, r0\n\
+ movs r1, 0xC\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r6, r0, 16\n\
+ adds r1, r5, 0x1\n\
+ lsls r0, r1, 24\n\
+ lsrs r4, r0, 24\n\
+ mov r9, r1\n\
+ cmp r4, r8\n\
+ bcs _081B8748\n\
+ movs r7, 0x64\n\
+_081B870E:\n\
+ ldr r0, =gSelectedOrderFromParty\n\
+ adds r5, r0, r4\n\
+ ldrb r0, [r5]\n\
+ muls r0, r7\n\
+ subs r0, 0x64\n\
+ ldr r1, =gPlayerParty\n\
+ adds r0, r1, r0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ cmp r10, r0\n\
+ beq _081B86B8\n\
+ cmp r6, 0\n\
+ beq _081B873E\n\
+ ldrb r0, [r5]\n\
+ muls r0, r7\n\
+ subs r0, 0x64\n\
+ ldr r3, =gPlayerParty\n\
+ adds r0, r3, r0\n\
+ movs r1, 0xC\n\
+ bl GetMonData\n\
+ cmp r6, r0\n\
+ beq _081B86BC\n\
+_081B873E:\n\
+ adds r0, r4, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r4, r8\n\
+ bcc _081B870E\n\
+_081B8748:\n\
+ mov r1, r9\n\
+ lsls r0, r1, 24\n\
+ lsrs r5, r0, 24\n\
+ mov r0, r8\n\
+_081B8750:\n\
+ subs r0, 0x1\n\
+ cmp r5, r0\n\
+ blt _081B86CE\n\
+_081B8756:\n\
+ movs r0, 0xFF\n\
+_081B8758:\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .pool\n");
+}
+#endif
+
+bool8 sub_81B8770(u8 slot)
+{
+ u8 i;
+
+ for (i = 0; i < 4; i++)
+ {
+ if (gSelectedOrderFromParty[i] == slot)
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void sub_81B879C(u8 taskId)
+{
+ u8 msgID = sub_81B865C();
+
+ if (msgID != 0xFF)
+ {
+ PlaySE(SE_HAZURE);
+ display_pokemon_menu_message(msgID);
+ gTasks[taskId].func = sub_81B87E8;
+ }
+ else
+ {
+ PlaySE(SE_SELECT);
+ sub_81B12C0(taskId);
+ }
+}
+
+void sub_81B87E8(u8 taskId)
+{
+ if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ display_pokemon_menu_message(0);
+ gTasks[taskId].func = sub_81B1370;
+ }
+}
+
+u8 sub_81B8830(void)
+{
+ switch (VarGet(VAR_FRONTIER_FACILITY))
+ {
+ case 9:
+ return 3;
+ case 8:
+ return 2;
+ default:
+ return gSpecialVar_0x8005;
+ }
+}
+
+u8 sub_81B885C(void)
+{
+ switch (VarGet(VAR_FRONTIER_FACILITY))
+ {
+ case 9:
+ return 1;
+ case 8:
+ return 2;
+ default:
+ return gSpecialVar_0x8005;
+ }
+}
+
+u8 sub_81B8888(void)
+{
+ switch (VarGet(VAR_FRONTIER_FACILITY))
+ {
+ case 9:
+ return 100;
+ case 8:
+ return 30;
+ default:
+ if (gSpecialVar_0x8004 == 0)
+ return 50;
+ return 100;
+ }
+}
+
+const u8* sub_81B88BC(void)
+{
+ u8 facilityNum = VarGet(VAR_FRONTIER_FACILITY);
+
+ if (!(facilityNum != 8 && facilityNum != 9))
+ return gText_CancelBattle;
+ if (facilityNum == FRONTIER_FACILITY_DOME && gSpecialVar_0x8005 == 2)
+ return gText_ReturnToWaitingRoom;
+ return gText_CancelChallenge;
+}
+
+void sub_81B8904(u8 initArg, MainCallback callback)
+{
+ InitPartyMenu(initArg, 0, 0, 0, 0, sub_81B1370, callback);
+}
+
+void sub_81B892C(void)
+{
+ InitPartyMenu(0, 0, 12, 0, 4, sub_81B1370, CB2_ReturnToFieldContinueScriptPlayMapMusic);
+}
+
+void sub_81B8958(void)
+{
+ InitPartyMenu(11, 0, 13, 0, 1, sub_81B1370, CB2_ReturnToFieldContinueScriptPlayMapMusic);
+}
+
+u8 sub_81B8984(void)
+{
+ if (IsDoubleBattle() == FALSE)
+ return 0;
+ if (IsMultiBattle() == TRUE)
+ return 2;
+ return 1;
+}
+
+void OpenPartyMenuInBattle(u8 arg)
+{
+ InitPartyMenu(1, sub_81B8984(), arg, 0, 0, sub_81B1370, SetCB2ToReshowScreenAfterMenu);
+ nullsub_35();
+ pokemon_change_order();
+}
+
+void sub_81B89F0(void)
+{
+ InitPartyMenu(1, sub_81B8984(), 3, 0, 5, sub_81B1370, c2_815ABFC);
+ nullsub_35();
+ pokemon_change_order();
+}
+
+u8 sub_81B8A2C(struct Pokemon *mon)
+{
+ if (GetMonData(&gPlayerParty[1], MON_DATA_SPECIES) != SPECIES_NONE && GetMonData(mon, MON_DATA_IS_EGG) == FALSE)
+ {
+ if (gUnknown_0203CEC8.unkB == 1)
+ return 3;
+ if (!(gBattleTypeFlags & BATTLE_TYPE_ARENA))
+ return 2;
+ }
+ return 7;
+}
+
+bool8 sub_81B8A7C(void)
+{
+ u8 slot = GetCursorSelectionMonId();
+ u8 newSlot;
+ u8 i;
+ u8 neededToMatch;
+
+ if (IsMultiBattle() == TRUE && (slot == 1 || slot == 4 || slot == 5))
+ {
+ StringCopy(gStringVar1, GetTrainerPartnerName());
+ StringExpandPlaceholders(gStringVar4, gText_CantSwitchWithAlly);
+ return FALSE;
+ }
+ if (GetMonData(&gPlayerParty[slot], MON_DATA_HP) == 0)
+ {
+ GetMonNickname(&gPlayerParty[slot], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnHasNoEnergy);
+ return FALSE;
+ }
+ for (i = 0; i < gBattlersCount; i++)
+ {
+ if (GetBattlerSide(i) == B_SIDE_PLAYER && sub_81B8F38(slot) == gBattlerPartyIndexes[i])
+ {
+ GetMonNickname(&gPlayerParty[slot], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnAlreadyInBattle);
+ return FALSE;
+ }
+ }
+ if (GetMonData(&gPlayerParty[slot], MON_DATA_IS_EGG))
+ {
+ StringExpandPlaceholders(gStringVar4, gText_EggCantBattle);
+ return FALSE;
+ }
+ if (sub_81B8F38(slot) == gBattleStruct->field_8B)
+ {
+ GetMonNickname(&gPlayerParty[slot], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnAlreadySelected);
+ return FALSE;
+ }
+ if (gUnknown_0203CEC8.unkB == 4)
+ {
+ SetMonPreventsSwitchingString();
+ return FALSE;
+ }
+ if (gUnknown_0203CEC8.unkB == 2)
+ {
+ neededToMatch = gBattlerInMenuId;
+ GetMonNickname(&gPlayerParty[pokemon_order_func(gBattlerPartyIndexes[neededToMatch])], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gText_PkmnCantSwitchOut);
+ return FALSE;
+ }
+ gUnknown_0203CEE9 = sub_81B8F38(slot);
+ gUnknown_0203CEE8 = 1;
+ newSlot = pokemon_order_func(gBattlerPartyIndexes[gBattlerInMenuId]);
+ sub_81B8FB0(newSlot, slot);
+ sub_81B1288(&gPlayerParty[newSlot], &gPlayerParty[slot]);
+ return TRUE;
+}
+
+void sub_81B8C68(void)
+{
+ sub_81B8C88(gUnknown_0203CF00, sub_806D7EC());
+}
+
+void sub_81B8C88(u8 *ptr, bool8 multiplayerFlag)
+{
+ u8 partyIndexes[6];
+ int i, j;
+
+ if (IsMultiBattle() == TRUE)
+ {
+ if (multiplayerFlag)
+ {
+ ptr[0] = 0 | (3 << 4);
+ ptr[1] = 5 | (4 << 4);
+ ptr[2] = 2 | (1 << 4);
+ }
+ else
+ {
+ ptr[0] = 3 | (0 << 4);
+ ptr[1] = 2 | (1 << 4);
+ ptr[2] = 5 | (4 << 4);
+ }
+ return;
+ }
+ else if (IsDoubleBattle() == FALSE)
+ {
+ j = 1;
+ partyIndexes[0] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)];
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (i != partyIndexes[0])
+ {
+ partyIndexes[j] = i;
+ j++;
+ }
+ }
+ }
+ else
+ {
+ j = 2;
+ partyIndexes[0] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)];
+ partyIndexes[1] = gBattlerPartyIndexes[GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT)];
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (i != partyIndexes[0] && i != partyIndexes[1])
+ {
+ partyIndexes[j] = i;
+ j++;
+ }
+ }
+ }
+ for (i = 0; i < 3; i++)
+ ptr[i] = (partyIndexes[0 + (i * 2)] << 4) | partyIndexes[1 + (i * 2)];
+}
+
+void sub_81B8D64(u8 battlerPosition, u8 multiplayerFlag)
+{
+ sub_81B8D88(gBattleStruct->field_60[battlerPosition], multiplayerFlag, battlerPosition);
+}
+
+void sub_81B8D88(u8 *ptr, bool8 multiplayerFlag, u8 battlerPosition)
+{
+ u8 partyIndexes[6];
+ int i, j;
+ u8 leftBattler;
+ u8 rightBattler;
+
+ if (GetBattlerSide(battlerPosition) == B_SIDE_PLAYER)
+ {
+ leftBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT);
+ rightBattler = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT);
+ }
+ else
+ {
+ leftBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
+ rightBattler = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
+ }
+ if (IsMultiBattle() == TRUE)
+ {
+ if (multiplayerFlag)
+ {
+ ptr[0] = 0 | (3 << 4);
+ ptr[1] = 5 | (4 << 4);
+ ptr[2] = 2 | (1 << 4);
+ }
+ else
+ {
+ ptr[0] = 3 | (0 << 4);
+ ptr[1] = 2 | (1 << 4);
+ ptr[2] = 5 | (4 << 4);
+ }
+ return;
+ }
+ else if (IsDoubleBattle() == FALSE)
+ {
+ j = 1;
+ partyIndexes[0] = gBattlerPartyIndexes[leftBattler];
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (i != partyIndexes[0])
+ {
+ partyIndexes[j] = i;
+ j++;
+ }
+ }
+ }
+ else
+ {
+ j = 2;
+ partyIndexes[0] = gBattlerPartyIndexes[leftBattler];
+ partyIndexes[1] = gBattlerPartyIndexes[rightBattler];
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (i != partyIndexes[0] && i != partyIndexes[1])
+ {
+ partyIndexes[j] = i;
+ j++;
+ }
+ }
+ }
+ for (i = 0; i < 3; i++)
+ ptr[i] = (partyIndexes[0 + (i * 2)] << 4) | partyIndexes[1 + (i * 2)];
+}
+
+void sub_81B8E80(u8 battlerPosition, u8 unk, u8 arrayIndex)
+{
+ u8 possiblePartyIndexes[6];
+ u8 unk2 = 0;
+ int i, j;
+ u8 *battleStructRelated;
+ u8 possiblePartyIndexBuffer;
+
+ if (IsMultiBattle())
+ {
+ battleStructRelated = gBattleStruct->field_60[battlerPosition];
+ for (i = j = 0; i < 3; j++, i++)
+ {
+ possiblePartyIndexes[j] = battleStructRelated[i] >> 4;
+ j++;
+ possiblePartyIndexes[j] = battleStructRelated[i] & 0xF;
+ }
+ possiblePartyIndexBuffer = possiblePartyIndexes[arrayIndex];
+ for (i = 0; i < PARTY_SIZE; i++)
+ {
+ if (possiblePartyIndexes[i] == unk)
+ {
+ unk2 = possiblePartyIndexes[i];
+ possiblePartyIndexes[i] = possiblePartyIndexBuffer;
+ break;
+ }
+ }
+ if (i != PARTY_SIZE)
+ {
+ possiblePartyIndexes[arrayIndex] = unk2;
+ battleStructRelated[0] = (possiblePartyIndexes[0] << 4) | possiblePartyIndexes[1];
+ battleStructRelated[1] = (possiblePartyIndexes[2] << 4) | possiblePartyIndexes[3];
+ battleStructRelated[2] = (possiblePartyIndexes[4] << 4) | possiblePartyIndexes[5];
+ }
+ }
+}
+
+u8 sub_81B8F38(u8 slot)
+{
+ u8 modResult = slot & 1;
+ u8 retVal;
+
+ slot /= 2;
+ if (modResult != 0)
+ retVal = gUnknown_0203CF00[slot] & 0xF;
+ else
+ retVal = gUnknown_0203CF00[slot] >> 4;
+ return retVal;
+}
+
+void sub_81B8F6C(u8 slot, u8 setVal)
+{
+ bool32 modResult = slot & 1;
+
+ slot /= 2;
+ if (modResult != 0)
+ gUnknown_0203CF00[slot] = (gUnknown_0203CF00[slot] & 0xF0) | setVal;
+ else
+ gUnknown_0203CF00[slot] = (gUnknown_0203CF00[slot] & 0xF) | (setVal << 4);
+}
+
+void sub_81B8FB0(u8 slot, u8 slot2)
+{
+ u8 valBuffer = sub_81B8F38(slot);
+ sub_81B8F6C(slot, sub_81B8F38(slot2));
+ sub_81B8F6C(slot2, valBuffer);
+}
+
+u8 pokemon_order_func(u8 slot)
+{
+ u8 i, j;
+
+ for (j = i = 0; i < 3; j++, i++)
+ {
+ if ((gUnknown_0203CF00[i] >> 4) != slot)
+ {
+ j++;
+ if ((gUnknown_0203CF00[i] & 0xF) == slot)
+ return j;
+ }
+ else
+ {
+ return j;
+ }
+ }
+ return 0;
+}
+
+void pokemon_change_order(void)
+{
+ struct Pokemon *partyBuffer = Alloc(sizeof(gPlayerParty));
+ u8 i;
+
+ memcpy(partyBuffer, gPlayerParty, sizeof(gPlayerParty));
+ for (i = 0; i < PARTY_SIZE; i++)
+ memcpy(&gPlayerParty[pokemon_order_func(i)], &partyBuffer[i], sizeof(struct Pokemon));
+ Free(partyBuffer);
+}
+
+void sub_81B9080(void)
+{
+ struct Pokemon *partyBuffer = Alloc(sizeof(gPlayerParty));
+ u8 i;
+
+ memcpy(partyBuffer, gPlayerParty, sizeof(gPlayerParty));
+ for (i = 0; i < PARTY_SIZE; i++)
+ memcpy(&gPlayerParty[sub_81B8F38(i)], &partyBuffer[i], sizeof(struct Pokemon));
+ Free(partyBuffer);
+}
+
+void sub_81B90D0(void)
+{
+ u8 i;
+ struct Pokemon *mon;
+ u8 leadVal;
+
+ for (i = 1; i < PARTY_SIZE; i++)
+ {
+ mon = &gPlayerParty[sub_81B8F38(i)];
+ if (GetMonData(mon, MON_DATA_SPECIES) != SPECIES_NONE && GetMonData(mon, MON_DATA_HP) != 0)
+ {
+ leadVal = sub_81B8F38(0);
+ sub_81B8FB0(0, i);
+ sub_81B1288(&gPlayerParty[leadVal], mon);
+ break;
+ }
+ }
+}
+
+void sub_81B9140(void)
+{
+ SetMainCallback2(SetCB2ToReshowScreenAfterMenu);
+}
+
+void sub_81B9150(void)
+{
+ InitPartyMenu(5, 3, 0, 0, 0x7F, sub_81B917C, gMain.savedCallback);
+}
+
+void sub_81B917C(u8 taskId)
+{
+ gTasks[taskId].data[0] = 256;
+ sub_81B9294(taskId);
+ ChangeBgX(2, 0x10000, 0);
+ gTasks[taskId].func = sub_81B91B4;
+}
+
+void sub_81B91B4(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ u8 i;
+
+ if (!gPaletteFade.active)
+ {
+ data[0] -= 8;
+ sub_81B9294(taskId);
+ if (data[0] == 0)
+ {
+ for (i = 3; i < PARTY_SIZE; i++)
+ {
+ if (gUnknown_02022FF8[i - 3].species != SPECIES_NONE)
+ AnimateSelectedPartyIcon(gUnknown_0203CEDC[i].unk9, 0);
+ }
+ PlaySE(SE_W231); // Harden SE?
+ gTasks[taskId].func = sub_81B9240;
+ }
+ }
+}
+
+void sub_81B9240(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (++data[0] == 0x100)
+ sub_81B12C0(taskId);
+}
+
+void sub_81B9270(u8 spriteId, s16 x)
+{
+ if (x >= 0)
+ gSprites[spriteId].pos2.x = x;
+}
+
+void sub_81B9294(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ u8 i;
+
+ for (i = 3; i < PARTY_SIZE; i++)
+ {
+ if (gUnknown_02022FF8[i - 3].species != SPECIES_NONE)
+ {
+ sub_81B9270(gUnknown_0203CEDC[i].unk9, data[0] - 8);
+ sub_81B9270(gUnknown_0203CEDC[i].unkA, data[0] - 8);
+ sub_81B9270(gUnknown_0203CEDC[i].unkB, data[0] - 8);
+ sub_81B9270(gUnknown_0203CEDC[i].unkC, data[0] - 8);
+ }
+ }
+ ChangeBgX(2, 0x800, 1);
+}
+
+void sub_81B9328(void)
+{
+ InitPartyMenu(6, 0, 0, 0, 15, sub_81B1370, sub_81B9390);
+}
+
+void sub_81B9354(u8 arg1)
+{
+ gFieldCallback2 = hm_add_c3_without_phase_2;
+ InitPartyMenu(arg1, 0, 11, 0, 0, sub_81B1370, CB2_ReturnToField);
+}
+
+void sub_81B9390(void)
+{
+ gSpecialVar_0x8004 = GetCursorSelectionMonId();
+ if (gSpecialVar_0x8004 >= PARTY_SIZE)
+ gSpecialVar_0x8004 = 0xFF;
+ gFieldCallback2 = hm_add_c3_without_phase_2;
+ SetMainCallback2(CB2_ReturnToField);
+}
+
+bool8 hm_add_c3_without_phase_2(void) // might not be bool
+{
+ pal_fill_black();
+ CreateTask(task_hm_without_phase_2, 10);
+ return TRUE;
+}
+
+void task_hm_without_phase_2(u8 taskId)
+{
+ if (IsWeatherNotFadingIn())
+ {
+ DestroyTask(taskId);
+ ScriptContext2_Disable();
+ EnableBothScriptContexts();
+ }
+}
+
+void sub_81B9404(void)
+{
+ ScriptContext2_Enable();
+ FadeScreen(FADE_TO_BLACK, 0);
+ CreateTask(sub_81B9424, 10);
+}
+
+void sub_81B9424(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ overworld_free_bg_tilemaps();
+ InitPartyMenu(2, 0, 11, 0, 0, sub_81B1370, sub_81B9470);
+ DestroyTask(taskId);
+ }
+}
+
+void sub_81B9470(void)
+{
+ gUnknown_02039F24 = GetCursorSelectionMonId();
+ if (gUnknown_02039F24 >= PARTY_SIZE)
+ gUnknown_02039F24 = 0xFF;
+ gSpecialVar_0x8004 = gUnknown_02039F24;
+ gFieldCallback2 = hm_add_c3_without_phase_2;
+ SetMainCallback2(CB2_ReturnToField);
+}
+
+void sub_81B94B0(void)
+{
+ ScriptContext2_Enable();
+ FadeScreen(FADE_TO_BLACK, 0);
+ CreateTask(sub_81B94D0, 10);
+}
+
+void sub_81B94D0(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ overworld_free_bg_tilemaps();
+ InitPartyMenu(3, 0, 11, 0, 0, sub_81B1370, sub_81B9390);
+ DestroyTask(taskId);
+ }
+}
+
+void sub_81B951C(void)
+{
+ ScriptContext2_Enable();
+ FadeScreen(FADE_TO_BLACK, 0);
+ CreateTask(sub_81B953C, 10);
+}
+
+void sub_81B953C(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ overworld_free_bg_tilemaps();
+ InitPartyMenu(7, 0, 11, 0, 0, sub_81B1370, sub_81B9588);
+ DestroyTask(taskId);
+ }
+}
+
+void sub_81B9588(void)
+{
+ gSpecialVar_0x8004 = GetCursorSelectionMonId();
+ if (gSpecialVar_0x8004 >= PARTY_SIZE)
+ gSpecialVar_0x8004 = 0xFF;
+ else
+ gSpecialVar_0x8005 = GetNumberOfRelearnableMoves(&gPlayerParty[gSpecialVar_0x8004]);
+ gFieldCallback2 = hm_add_c3_without_phase_2;
+ SetMainCallback2(CB2_ReturnToField);
+}
+
+void sub_81B95E0(void)
+{
+ u8 i;
+
+ gSpecialVar_Result = FALSE;
+ for (i = 0; i < 3; i++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) != ITEM_NONE)
+ {
+ gSpecialVar_Result = TRUE;
+ break;
+ }
+ }
+}
+
+void sub_81B9620(void)
+{
+ ScriptContext2_Enable();
+ FadeScreen(FADE_TO_BLACK, 0);
+ CreateTask(sub_81B9640, 10);
+}
+
+void sub_81B9640(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ overworld_free_bg_tilemaps();
+ InitPartyMenu(12, 0, 0, 0, 0, sub_81B1370, sub_81B9390);
+ DestroyTask(taskId);
+ }
+}
+
+void sub_81B968C(void)
+{
+ ShowPokemonSummaryScreen(PSS_MODE_SELECT_MOVE, gPlayerParty, gSpecialVar_0x8004, gPlayerPartyCount - 1, CB2_ReturnToField);
+ gFieldCallback = sub_80AF168;
+}
+
+void sub_81B96D0(void)
+{
+ u8 i;
+
+ gSpecialVar_Result = 0;
+ for (i = 0; i < MAX_MON_MOVES; i++)
+ {
+ if (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_MOVE1 + i) != ITEM_NONE)
+ gSpecialVar_Result++;
+ }
+}
+
+void sub_81B9718(void)
+{
+ struct Pokemon *mon = &gPlayerParty[gSpecialVar_0x8004];
+ u16 move = GetMonData(mon, MON_DATA_MOVE1 + gSpecialVar_0x8005);
+
+ GetMonNickname(mon, gStringVar1);
+ StringCopy(gStringVar2, gMoveNames[move]);
+}
+
+void sub_81B9770(void)
+{
+ u16 i;
+
+ SetMonMoveSlot(&gPlayerParty[gSpecialVar_0x8004], MOVE_NONE, gSpecialVar_0x8005);
+ RemoveMonPPBonus(&gPlayerParty[gSpecialVar_0x8004], gSpecialVar_0x8005);
+ for (i = gSpecialVar_0x8005; i < MAX_MON_MOVES - 1; i++)
+ sub_81B97DC(&gPlayerParty[gSpecialVar_0x8004], i, i + 1);
+}
+
+void sub_81B97DC(struct Pokemon *mon, u8 slotTo, u8 slotFrom)
+{
+ u16 move1 = GetMonData(mon, MON_DATA_MOVE1 + slotTo);
+ u16 move0 = GetMonData(mon, MON_DATA_MOVE1 + slotFrom);
+ u8 pp1 = GetMonData(mon, MON_DATA_PP1 + slotTo);
+ u8 pp0 = GetMonData(mon, MON_DATA_PP1 + slotFrom);
+ u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
+ u8 ppBonusMask1 = gUnknown_08329D22[slotTo];
+ u8 ppBonusMove1 = (ppBonuses & ppBonusMask1) >> (slotTo * 2);
+ u8 ppBonusMask2 = gUnknown_08329D22[slotFrom];
+ u8 ppBonusMove2 = (ppBonuses & ppBonusMask2) >> (slotFrom * 2);
+ ppBonuses &= ~ppBonusMask1;
+ ppBonuses &= ~ppBonusMask2;
+ ppBonuses |= (ppBonusMove1 << (slotFrom * 2)) + (ppBonusMove2 << (slotTo * 2));
+ SetMonData(mon, MON_DATA_MOVE1 + slotTo, &move0);
+ SetMonData(mon, MON_DATA_MOVE1 + slotFrom, &move1);
+ SetMonData(mon, MON_DATA_PP1 + slotTo, &pp0);
+ SetMonData(mon, MON_DATA_PP1 + slotFrom, &pp1);
+ SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses);
+}
+
+void sub_81B98DC(void)
+{
+ if (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_IS_EGG))
+ gSpecialVar_Result = TRUE;
+ else
+ gSpecialVar_Result = FALSE;
+}
+
+void sub_81B9918(void)
+{
+ u16 move;
+ u32 i, j;
+
+ gSpecialVar_Result = FALSE;
+ move = GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_MOVE1 + gSpecialVar_0x8005);
+ if (move == MOVE_SURF)
+ {
+ for (i = 0; i < CalculatePlayerPartyCount(); i++)
+ {
+ if (i != gSpecialVar_0x8004)
+ {
+ for (j = 0; j < MAX_MON_MOVES; j++)
+ {
+ if (GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + j) == MOVE_SURF)
+ return;
+ }
+ }
+ }
+ if (sub_80D23A8(move) != TRUE)
+ gSpecialVar_Result = TRUE;
+ }
+}
diff --git a/src/poison.c b/src/poison.c
index efa89ec13..a72aab111 100644
--- a/src/poison.c
+++ b/src/poison.c
@@ -194,7 +194,7 @@ void sub_810DBAC(struct Sprite *sprite)
if (!gBattleAnimArgs[3])
StartSpriteAnim(sprite, 2);
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
sprite->data[0] = gBattleAnimArgs[2];
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
@@ -218,7 +218,7 @@ void sub_810DC2C(struct Sprite *sprite)
if (!gBattleAnimArgs[3])
StartSpriteAnim(sprite, 2);
- InitAnimSpritePos(sprite, 1);
+ InitSpritePosToAnimAttacker(sprite, 1);
SetAverageBattlerPositions(gBattleAnimTarget, 1, &l1, &l2);
if (GetBattlerSide(gBattleAnimAttacker))
@@ -258,7 +258,7 @@ void sub_810DCD0(struct Sprite *sprite)
static void sub_810DD24(struct Sprite *sprite)
{
- sub_80A656C(sprite);
+ AnimTranslateLinearSimple(sprite);
sprite->data[1] -= sprite->data[5];
sprite->data[2] -= sprite->data[6];
@@ -295,7 +295,7 @@ void AnimBubbleEffect(struct Sprite *sprite)
{
if (!gBattleAnimArgs[2])
{
- sub_80A6980(sprite, TRUE);
+ InitSpritePosToAnimTarget(sprite, TRUE);
}
else
{
diff --git a/src/pokeball.c b/src/pokeball.c
index 82d2f2cea..aa29b020f 100644
--- a/src/pokeball.c
+++ b/src/pokeball.c
@@ -922,7 +922,7 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
StartSpriteAffineAnim(sprite, 4);
}
r4 = sprite->data[0];
- TranslateAnimLinear(sprite);
+ AnimTranslateLinear(sprite);
sprite->data[7] += sprite->sBattler / 3;
sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]);
sprite->oam.affineParam += 0x100;
diff --git a/src/pokemon.c b/src/pokemon.c
index 14b4ea388..640d70776 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -5929,13 +5929,13 @@ u16 HoennToNationalOrder(u16 hoennNum)
u16 SpeciesToCryId(u16 species)
{
- if (species <= 250)
+ if (species <= SPECIES_CELEBI - 1)
return species;
- if (species < 276)
- return 200;
+ if (species < SPECIES_TREECKO - 1)
+ return SPECIES_UNOWN - 1;
- return gSpeciesIdToCryId[species - 276];
+ return gSpeciesIdToCryId[species - (SPECIES_TREECKO - 1)];
}
void sub_806D544(u16 species, u32 personality, u8 *dest)
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index f1c248a1a..fb2a43786 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -129,7 +129,7 @@ struct UnkStruct_61CC04
};
// forward declarations
-bool8 sub_81B1250(void);
+bool8 IsMultiBattle(void);
static bool8 SummaryScreen_LoadGraphics(void);
static void SummaryScreen_LoadingCB2(void);
static void InitBGs(void);
@@ -1500,7 +1500,7 @@ static void sub_81C0604(u8 taskId, s8 a)
}
r4_2 = sub_80D214C(pssData->monList.boxMons, pssData->curMonIndex, pssData->maxMonIndex, a);
}
- else if (sub_81B1250() == 1)
+ else if (IsMultiBattle() == TRUE)
{
r4_2 = sub_81C09B4(a);
}
@@ -3254,7 +3254,7 @@ static void PrintHeldItemName(void)
const u8 *text;
int offset;
- if (pssData->summary.item == ITEM_ENIGMA_BERRY && sub_81B1250() == TRUE && (pssData->curMonIndex == 1 || pssData->curMonIndex == 4 || pssData->curMonIndex == 5))
+ if (pssData->summary.item == ITEM_ENIGMA_BERRY && IsMultiBattle() == TRUE && (pssData->curMonIndex == 1 || pssData->curMonIndex == 4 || pssData->curMonIndex == 5))
{
text = ItemId_GetName(ITEM_ENIGMA_BERRY);
}
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index 7f2eb3746..06d2af5b7 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -226,7 +226,7 @@ static void CreateBattlerSprite(u8 battler)
return;
SetMultiuseSpriteTemplateToPokemon(GetMonData(&gEnemyParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler));
- gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, sub_80A82E4(battler));
+ gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, GetBattlerSpriteSubpriority(battler));
gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler;
gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battler]].data[0] = battler;
@@ -241,7 +241,7 @@ static void CreateBattlerSprite(u8 battler)
SetMultiuseSpriteTemplateToTrainerBack(gSaveBlock2Ptr->playerGender, GetBattlerPosition(B_POSITION_PLAYER_LEFT));
gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, 0x50,
(8 - gTrainerBackPicCoords[gSaveBlock2Ptr->playerGender].coords) * 4 + 80,
- sub_80A82E4(0));
+ GetBattlerSpriteSubpriority(0));
gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler;
gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battler]].data[0] = battler;
@@ -251,7 +251,7 @@ static void CreateBattlerSprite(u8 battler)
SetMultiuseSpriteTemplateToTrainerBack(TRAINER_BACK_PIC_WALLY, GetBattlerPosition(0));
gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, 0x50,
(8 - gTrainerBackPicCoords[TRAINER_BACK_PIC_WALLY].coords) * 4 + 80,
- sub_80A82E4(0));
+ GetBattlerSpriteSubpriority(0));
gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler;
gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battler]].data[0] = battler;
@@ -262,7 +262,7 @@ static void CreateBattlerSprite(u8 battler)
return;
SetMultiuseSpriteTemplateToPokemon(GetMonData(&gPlayerParty[gBattlerPartyIndexes[battler]], MON_DATA_SPECIES), GetBattlerPosition(battler));
- gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, sub_80A82E4(battler));
+ gBattlerSpriteIds[battler] = CreateSprite(&gMultiuseSpriteTemplate, GetBattlerSpriteCoord(battler, 2), posY, GetBattlerSpriteSubpriority(battler));
gSprites[gBattlerSpriteIds[battler]].oam.paletteNum = battler;
gSprites[gBattlerSpriteIds[battler]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battler]].data[0] = battler;
diff --git a/src/rock.c b/src/rock.c
index 3b8e505d8..ff3840fb3 100644
--- a/src/rock.c
+++ b/src/rock.c
@@ -340,7 +340,7 @@ static void sub_8110A70(struct Sprite *sprite)
sprite->data[3] = 32;
sprite->data[4] = -24;
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
sprite->callback = sub_80A6450;
sprite->callback(sprite);
}
@@ -367,16 +367,16 @@ void sub_8110AB4(struct Sprite *sprite)
sprite->data[3] = 0;
sprite->data[4] = 0;
- sprite->callback = sub_80A656C;
- StoreSpriteCallbackInData6(sprite, move_anim_8074EE0);
+ sprite->callback = AnimTranslateLinearSimple;
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
}
void sub_8110B38(struct Sprite *sprite)
{
if (gBattleAnimArgs[6] == 0)
- InitAnimSpritePos(sprite, 0);
+ InitSpritePosToAnimAttacker(sprite, 0);
else
- sub_80A6980(sprite, FALSE);
+ InitSpritePosToAnimTarget(sprite, FALSE);
sprite->data[0] = gBattleAnimArgs[3];
sprite->data[1] = gBattleAnimArgs[2];
@@ -555,7 +555,7 @@ void AnimDirtParticleAcrossScreen(struct Sprite *sprite)
void AnimRaiseSprite(struct Sprite *sprite)
{
StartSpriteAnim(sprite, gBattleAnimArgs[4]);
- InitAnimSpritePos(sprite, 0);
+ InitSpritePosToAnimAttacker(sprite, 0);
sprite->data[0] = gBattleAnimArgs[3];
sprite->data[2] = sprite->pos1.x;
diff --git a/src/tv.c b/src/tv.c
index 5c27b28a7..4e7c46a7e 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -3231,7 +3231,7 @@ u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer(u16 passedSpecies)
initSpecies = species;
while (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), FLAG_GET_SEEN) != TRUE || species == passedSpecies)
{
- if (species == 1)
+ if (species == SPECIES_NONE + 1)
{
species = NUM_SPECIES - 1;
}
diff --git a/src/water.c b/src/water.c
index 955526ccd..42ab1d67f 100644
--- a/src/water.c
+++ b/src/water.c
@@ -1,21 +1,60 @@
#include "global.h"
+#include "battle.h"
#include "battle_anim.h"
+#include "gpu_regs.h"
+#include "graphics.h"
+#include "palette.h"
+#include "random.h"
+#include "scanline_effect.h"
+#include "sprite.h"
+#include "task.h"
+#include "trig.h"
+#include "util.h"
+#include "constants/battle.h"
#include "constants/rgb.h"
extern void sub_810721C(struct Sprite *);
+extern void sub_8107228(struct Sprite *);
extern void sub_8107260(struct Sprite *);
+extern void sub_8107380(struct Sprite *);
+extern void sub_8107408(struct Sprite *);
+extern void sub_8107430(struct Sprite *);
extern void sub_810744C(struct Sprite *);
+extern void sub_81074E4(struct Sprite *);
extern void sub_81075EC(struct Sprite *);
+extern void sub_8107674(struct Sprite *);
extern void sub_8107730(struct Sprite *);
+extern void sub_81077A4(struct Sprite *);
extern void sub_81077C0(struct Sprite *);
extern void sub_80A78AC(struct Sprite *);
extern void sub_8107894(struct Sprite *);
extern void sub_81078D0(struct Sprite *);
+extern void sub_810790C(struct Sprite *);
extern void sub_8108034(struct Sprite *);
+extern void sub_8108098(struct Sprite *);
extern void sub_810851C(struct Sprite *);
+extern void sub_81087C0(struct Sprite *);
+extern void sub_810886C(struct Sprite *);
+extern void sub_8108B2C(struct Sprite *);
+extern void sub_8108B94(struct Sprite *);
extern void sub_8108BE0(struct Sprite *);
+extern void sub_8108C08(struct Sprite *);
extern void sub_8108C54(struct Sprite *);
+extern void sub_8108CDC(struct Sprite *);
extern void sub_80A8EE4(struct Sprite *);
+void sub_810756C(u8);
+void sub_81076F4(u8);
+void sub_8107B84(u8);
+void sub_8107CC4(u8);
+void sub_8107D58(u8);
+void sub_8108140(u8);
+void sub_810862C(u8);
+void sub_8108978(u8);
+u8 sub_8108384(void);
+void sub_8108408(struct Task*, u8);
+void sub_810871C(struct Task*, u8);
+void sub_8108AC0(struct Task*);
+void sub_8108D54(struct Sprite*, int, int);
extern const union AffineAnimCmd *const gUnknown_08593420[];
extern const union AffineAnimCmd *const gUnknown_08596208[];
@@ -440,3 +479,2149 @@ const struct SpriteTemplate gUnknown_08595328 =
.affineAnims = gUnknown_085952F4,
.callback = sub_80A8EE4,
};
+
+extern const struct SpriteTemplate gUnknown_08597388;
+
+void AnimTask_CreateRaindrops(u8 taskId)
+{
+ u8 x, y;
+
+ if (gTasks[taskId].data[0] == 0)
+ {
+ gTasks[taskId].data[1] = gBattleAnimArgs[0];
+ gTasks[taskId].data[2] = gBattleAnimArgs[1];
+ gTasks[taskId].data[3] = gBattleAnimArgs[2];
+ }
+ gTasks[taskId].data[0]++;
+ if (gTasks[taskId].data[0] % gTasks[taskId].data[2] == 1)
+ {
+ x = Random2() % 240;
+ y = Random2() % 80;
+ CreateSprite(&gUnknown_08595020, x, y, 4);
+ }
+ if (gTasks[taskId].data[0] == gTasks[taskId].data[3])
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_810721C(struct Sprite *sprite)
+{
+ sprite->callback = sub_8107228;
+}
+
+void sub_8107228(struct Sprite *sprite)
+{
+ if (++sprite->data[0] <= 13)
+ {
+ sprite->pos2.x++;
+ sprite->pos2.y += 4;
+ }
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+}
+
+void sub_8107260(struct Sprite *sprite)
+{
+ u8 spriteId;
+
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) - gBattleAnimArgs[0];
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[1];
+ sprite->animPaused = TRUE;
+ }
+ else
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 2) + gBattleAnimArgs[0];
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 3) + gBattleAnimArgs[1];
+ sprite->animPaused = TRUE;
+ }
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ sprite->data[0] = gBattleAnimArgs[6];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ InitAnimLinearTranslation(sprite);
+ spriteId = CreateInvisibleSpriteWithCallback(SpriteCallbackDummy);
+ sprite->data[5] = spriteId;
+ sprite->pos1.x -= Sin((u8)gBattleAnimArgs[4], gBattleAnimArgs[2]);
+ sprite->pos1.y -= Cos((u8)gBattleAnimArgs[4], gBattleAnimArgs[3]);
+ gSprites[spriteId].data[0] = gBattleAnimArgs[2];
+ gSprites[spriteId].data[1] = gBattleAnimArgs[3];
+ gSprites[spriteId].data[2] = gBattleAnimArgs[5];
+ gSprites[spriteId].data[3] = (u8)gBattleAnimArgs[4] * 256;
+ gSprites[spriteId].data[4] = gBattleAnimArgs[6];
+ sprite->callback = sub_8107380;
+ sprite->callback(sprite);
+}
+
+void sub_8107380(struct Sprite *sprite)
+{
+ u8 otherSpriteId = sprite->data[5];
+ u8 timer = gSprites[otherSpriteId].data[4];
+ u16 trigIndex = gSprites[otherSpriteId].data[3];
+
+ sprite->data[0] = 1;
+ AnimTranslateLinear(sprite);
+ sprite->pos2.x += Sin(trigIndex >> 8, gSprites[otherSpriteId].data[0]);
+ sprite->pos2.y += Cos(trigIndex >> 8, gSprites[otherSpriteId].data[1]);
+ gSprites[otherSpriteId].data[3] = trigIndex + gSprites[otherSpriteId].data[2];
+ if (--timer != 0)
+ {
+ gSprites[otherSpriteId].data[4] = timer;
+ }
+ else
+ {
+ sprite->callback = sub_8107408;
+ DestroySprite(&gSprites[otherSpriteId]);
+ }
+}
+
+void sub_8107408(struct Sprite *sprite)
+{
+ sprite->animPaused = FALSE;
+ sprite->callback = RunStoredCallbackWhenAnimEnds;
+ StoreSpriteCallbackInData6(sprite, sub_8107430);
+}
+
+void sub_8107430(struct Sprite *sprite)
+{
+ sprite->data[0] = 10;
+ sprite->callback = WaitAnimForDuration;
+ StoreSpriteCallbackInData6(sprite, DestroySpriteAndMatrix);
+}
+
+void sub_810744C(struct Sprite *sprite)
+{
+ s16 unkArg;
+
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ unkArg = -gBattleAnimArgs[2];
+ else
+ unkArg = gBattleAnimArgs[2];
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + unkArg;
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + gBattleAnimArgs[3];
+ InitAnimLinearTranslation(sprite);
+ sprite->callback = sub_81074E4;
+ sprite->affineAnimPaused = TRUE;
+ sprite->callback(sprite);
+}
+
+void sub_81074E4(struct Sprite *sprite)
+{
+ if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF)
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->affineAnimPaused = FALSE;
+ }
+ if (AnimTranslateLinear(sprite))
+ DestroyAnimSprite(sprite);
+}
+
+void sub_8107528(u8 taskId)
+{
+ gTasks[taskId].data[0] = gBattleAnimArgs[0];
+ gTasks[taskId].data[2] = IndexOfSpritePaletteTag(ANIM_TAG_RAINBOW_RINGS) * 16 + 256;
+ gTasks[taskId].func = sub_810756C;
+}
+
+#ifdef NONMATCHING
+void sub_810756C(u8 taskId)
+{
+ int i;
+ u16 palIndex;
+ u16 *palPtr1;
+ u16 *palPtr2;
+ u16 rgbBuffer;
+
+ if (++gTasks[taskId].data[10] == 3)
+ {
+ gTasks[taskId].data[10] = 0;
+ palIndex = gTasks[taskId].data[2] + 1;
+ palPtr1 = &gPlttBufferFaded[palIndex];
+ rgbBuffer = *palPtr1;
+ palPtr2 = &palPtr1[1];
+ for (i = 0; i < 7; i++)
+ palPtr1[i] = palPtr2[i];
+ gPlttBufferFaded[palIndex + 7] = rgbBuffer;
+ }
+ if (++gTasks[taskId].data[11] == gTasks[taskId].data[0])
+ DestroyAnimVisualTask(taskId);
+}
+#else
+NAKED
+void sub_810756C(u8 taskId)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ ldr r1, =gTasks\n\
+ lsls r0, r4, 2\n\
+ adds r0, r4\n\
+ lsls r0, 3\n\
+ adds r2, r0, r1\n\
+ ldrh r0, [r2, 0x1C]\n\
+ adds r0, 0x1\n\
+ strh r0, [r2, 0x1C]\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ mov r12, r1\n\
+ cmp r0, 0x3\n\
+ bne _081075BE\n\
+ movs r0, 0\n\
+ strh r0, [r2, 0x1C]\n\
+ ldrh r0, [r2, 0xC]\n\
+ adds r0, 0x1\n\
+ lsls r0, 16\n\
+ lsrs r5, r0, 16\n\
+ ldr r1, =gPlttBufferFaded\n\
+ lsls r0, r5, 1\n\
+ adds r0, r1\n\
+ ldrh r6, [r0]\n\
+ adds r7, r1, 0\n\
+ adds r3, r0, 0x2\n\
+ movs r1, 0x6\n\
+ adds r2, r0, 0\n\
+_081075A8:\n\
+ ldrh r0, [r3]\n\
+ strh r0, [r2]\n\
+ adds r3, 0x2\n\
+ adds r2, 0x2\n\
+ subs r1, 0x1\n\
+ cmp r1, 0\n\
+ bge _081075A8\n\
+ adds r0, r5, 0x7\n\
+ lsls r0, 1\n\
+ adds r0, r7\n\
+ strh r6, [r0]\n\
+_081075BE:\n\
+ lsls r0, r4, 2\n\
+ adds r0, r4\n\
+ lsls r0, 3\n\
+ add r0, r12\n\
+ ldrh r1, [r0, 0x1E]\n\
+ adds r1, 0x1\n\
+ strh r1, [r0, 0x1E]\n\
+ lsls r1, 16\n\
+ asrs r1, 16\n\
+ movs r2, 0x8\n\
+ ldrsh r0, [r0, r2]\n\
+ cmp r1, r0\n\
+ bne _081075DE\n\
+ adds r0, r4, 0\n\
+ bl DestroyAnimVisualTask\n\
+_081075DE:\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n");
+}
+#endif
+
+void sub_81075EC(struct Sprite *sprite)
+{
+ u16 retArg;
+
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ sprite->data[0] = 30;
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ InitAnimLinearTranslation(sprite);
+ sprite->data[5] = 0xD200 / sprite->data[0];
+ sprite->data[7] = gBattleAnimArgs[3];
+ retArg = gBattleAnimArgs[ARG_RET_ID];
+ if (gBattleAnimArgs[ARG_RET_ID] > 127)
+ {
+ sprite->data[6] = (retArg - 127) * 256;
+ sprite->data[7] = -sprite->data[7];
+ }
+ else
+ {
+ sprite->data[6] = retArg * 256;
+ }
+ sprite->callback = sub_8107674;
+ sprite->callback(sprite);
+}
+
+void sub_8107674(struct Sprite *sprite)
+{
+ if (AnimTranslateLinear(sprite))
+ DestroyAnimSprite(sprite);
+ sprite->pos2.y += Sin(sprite->data[6] >> 8, sprite->data[7]);
+ if ((sprite->data[6] + sprite->data[5]) >> 8 > 127)
+ {
+ sprite->data[6] = 0;
+ sprite->data[7] = -sprite->data[7];
+ }
+ else
+ {
+ sprite->data[6] += sprite->data[5];
+ }
+}
+
+void sub_81076C8(u8 taskId)
+{
+ gTasks[taskId].data[0] = gBattleAnimArgs[0];
+ gBattleAnimArgs[ARG_RET_ID] = 0;
+ gTasks[taskId].func = sub_81076F4;
+}
+
+void sub_81076F4(u8 taskId)
+{
+ gBattleAnimArgs[ARG_RET_ID] = (gBattleAnimArgs[ARG_RET_ID] + 3) & 0xFF;
+ if (--gTasks[taskId].data[0] == 0)
+ DestroyAnimVisualTask(taskId);
+}
+
+void sub_8107730(struct Sprite *sprite)
+{
+ u8 priority;
+
+ sprite->pos1.x = GetBattlerSpriteCoord(gBattleAnimAttacker, 0);
+ sprite->pos1.y = GetBattlerSpriteCoord(gBattleAnimAttacker, 1);
+ sprite->pos2.y = -10;
+ priority = GetBattlerSpriteSubpriority(gBattleAnimAttacker);
+ if (!IsContest())
+ {
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ {
+ sprite->pos2.x = 10;
+ sprite->subpriority = priority + 2;
+ }
+ else
+ {
+ sprite->pos2.x = -10;
+ sprite->subpriority = priority - 2;
+ }
+ }
+ else
+ {
+ sprite->pos2.x = -10;
+ sprite->subpriority = priority + 2;
+ }
+ sprite->callback = sub_81077A4;
+}
+
+void sub_81077A4(struct Sprite *sprite)
+{
+ if (sprite->affineAnimEnded)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_81077C0(struct Sprite *sprite)
+{
+ bool8 animType;
+ u8 coordType;
+ if (GetBattlerSide(gBattleAnimAttacker) == GetBattlerSide(gBattleAnimTarget))
+ {
+ gBattleAnimArgs[0] *= -1;
+ if (GetBattlerPosition(gBattleAnimAttacker) == B_POSITION_PLAYER_LEFT || GetBattlerPosition(gBattleAnimAttacker) == B_POSITION_OPPONENT_LEFT)
+ gBattleAnimArgs[0] *= -1;
+ }
+ if ((gBattleAnimArgs[5] & 0xFF00) == 0)
+ animType = TRUE;
+ else
+ animType = FALSE;
+ if ((u8)gBattleAnimArgs[5] == 0)
+ coordType = 3;
+ else
+ coordType = 1;
+ InitSpritePosToAnimAttacker(sprite, animType);
+ if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
+ gBattleAnimArgs[2] = -gBattleAnimArgs[2];
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + gBattleAnimArgs[2];
+ sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, coordType) + gBattleAnimArgs[3];
+ sprite->callback = StartAnimLinearTranslation;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+}
+
+void sub_8107894(struct Sprite *sprite)
+{
+ InitSpritePosToAnimTarget(sprite, TRUE);
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[2] = sprite->pos1.x + gBattleAnimArgs[2];
+ sprite->data[4] = sprite->pos1.y + gBattleAnimArgs[4];
+ sprite->callback = StartAnimLinearTranslation;
+ StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
+}
+
+void sub_81078D0(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[3])
+ InitSpritePosToAnimTarget(sprite, TRUE);
+ else
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ sprite->data[7] = gBattleAnimArgs[2];
+ sprite->callback = sub_810790C;
+}
+
+void sub_810790C(struct Sprite *sprite)
+{
+ sprite->data[0] = (sprite->data[0] + 11) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data[0], 4);
+ sprite->data[1] += 48;
+ sprite->pos2.y = -(sprite->data[1] >> 8);
+ if (--sprite->data[7] == -1)
+ DestroyAnimSprite(sprite);
+}
+
+#ifdef NONMATCHING
+void AnimTask_CreateSurfWave(u8 taskId)
+{
+ struct UnknownAnimStruct2 unk;
+ u8 taskId2;
+
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
+ SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
+ SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 1);
+ sub_80A6B30(&unk);
+ if (!IsContest())
+ {
+ SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 1);
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
+ sub_80A6D48(unk.bgId, gUnknown_08D95E00);
+ else
+ sub_80A6D48(unk.bgId, gUnknown_08D960D0);
+ }
+ else
+ {
+ sub_80A6D60(&unk, gUnknown_08D963A4, 1);
+ }
+ sub_80A6CC0(unk.bgId, gBattleAnimBackgroundImage_Surf, unk.tilesOffset);
+ if (gBattleAnimArgs[0] == 0)
+ LoadCompressedPalette(gBattleAnimBackgroundPalette_Surf, unk.unk8 * 16, 32);
+ else
+ LoadCompressedPalette(gBattleAnimBackgroundImageMuddyWater_Pal, unk.unk8 * 16, 32);
+ taskId2 = CreateTask(sub_8107D58, gTasks[taskId].priority + 1);
+ gTasks[taskId].data[15] = taskId2;
+ gTasks[taskId2].data[0] = 0;
+ gTasks[taskId2].data[1] = 0x1000;
+ gTasks[taskId2].data[2] = 0x1000;
+ if (IsContest())
+ {
+ gBattle_BG1_X = -80;
+ gBattle_BG1_Y = -48;
+ gTasks[taskId].data[0] = 2;
+ gTasks[taskId].data[1] = 1;
+ gTasks[taskId2].data[3] = 0;
+ }
+ else if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT)
+ {
+ gBattle_BG1_X = -224;
+ gBattle_BG1_Y = 256;
+ gTasks[taskId].data[0] = 2;
+ gTasks[taskId].data[1] = -1;
+ gTasks[taskId2].data[3] = 1;
+ }
+ else
+ {
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = -48;
+ gTasks[taskId].data[0] = -2;
+ gTasks[taskId].data[1] = 1;
+ gTasks[taskId2].data[3] = 0;
+ }
+ SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
+ if (gTasks[taskId2].data[3] == 0)
+ {
+ gTasks[taskId2].data[4] = 48;
+ gTasks[taskId2].data[5] = 112;
+ }
+ else
+ {
+ gTasks[taskId2].data[4] = 0;
+ gTasks[taskId2].data[5] = 0;
+ }
+ gTasks[taskId].data[6] = 1;
+ gTasks[taskId].func = sub_8107B84;
+}
+#else
+NAKED
+void AnimTask_CreateSurfWave(u8 taskId)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x10\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ ldr r1, =0x00003f42\n\
+ movs r0, 0x50\n\
+ bl SetGpuReg\n\
+ movs r1, 0x80\n\
+ lsls r1, 5\n\
+ movs r0, 0x52\n\
+ bl SetGpuReg\n\
+ movs r0, 0x1\n\
+ movs r1, 0x4\n\
+ movs r2, 0x1\n\
+ bl SetAnimBgAttribute\n\
+ movs r0, 0x1\n\
+ movs r1, 0\n\
+ movs r2, 0x1\n\
+ bl SetAnimBgAttribute\n\
+ mov r0, sp\n\
+ bl sub_80A6B30\n\
+ bl IsContest\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _081079E0\n\
+ movs r0, 0x1\n\
+ movs r1, 0x3\n\
+ movs r2, 0x1\n\
+ bl SetAnimBgAttribute\n\
+ ldr r0, =gBattleAnimAttacker\n\
+ ldrb r0, [r0]\n\
+ bl GetBattlerSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0x1\n\
+ bne _081079D0\n\
+ mov r0, sp\n\
+ ldrb r0, [r0, 0x9]\n\
+ ldr r1, =gUnknown_08D95E00\n\
+ bl sub_80A6D48\n\
+ b _081079EA\n\
+ .pool\n\
+_081079D0:\n\
+ mov r0, sp\n\
+ ldrb r0, [r0, 0x9]\n\
+ ldr r1, =gUnknown_08D960D0\n\
+ bl sub_80A6D48\n\
+ b _081079EA\n\
+ .pool\n\
+_081079E0:\n\
+ ldr r1, =gUnknown_08D963A4\n\
+ mov r0, sp\n\
+ movs r2, 0x1\n\
+ bl sub_80A6D60\n\
+_081079EA:\n\
+ mov r0, sp\n\
+ ldrb r0, [r0, 0x9]\n\
+ ldr r1, =gBattleAnimBackgroundImage_Surf\n\
+ mov r2, sp\n\
+ ldrh r2, [r2, 0xA]\n\
+ bl sub_80A6CC0\n\
+ ldr r0, =gBattleAnimArgs\n\
+ movs r1, 0\n\
+ ldrsh r0, [r0, r1]\n\
+ cmp r0, 0\n\
+ bne _08107A24\n\
+ ldr r0, =gBattleAnimBackgroundPalette_Surf\n\
+ mov r1, sp\n\
+ ldrb r1, [r1, 0x8]\n\
+ lsls r1, 4\n\
+ movs r2, 0x20\n\
+ bl LoadCompressedPalette\n\
+ b _08107A32\n\
+ .pool\n\
+_08107A24:\n\
+ ldr r0, =gBattleAnimBackgroundImageMuddyWater_Pal\n\
+ mov r1, sp\n\
+ ldrb r1, [r1, 0x8]\n\
+ lsls r1, 4\n\
+ movs r2, 0x20\n\
+ bl LoadCompressedPalette\n\
+_08107A32:\n\
+ ldr r0, =sub_8107D58\n\
+ ldr r4, =gTasks\n\
+ mov r2, r10\n\
+ lsls r5, r2, 2\n\
+ adds r1, r5, r2\n\
+ lsls r1, 3\n\
+ adds r6, r1, r4\n\
+ ldrb r1, [r6, 0x7]\n\
+ adds r1, 0x1\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ bl CreateTask\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ movs r0, 0\n\
+ mov r9, r0\n\
+ mov r1, r8\n\
+ strh r1, [r6, 0x26]\n\
+ mov r2, r8\n\
+ lsls r0, r2, 2\n\
+ add r0, r8\n\
+ lsls r0, 3\n\
+ adds r7, r0, r4\n\
+ mov r0, r9\n\
+ strh r0, [r7, 0x8]\n\
+ movs r0, 0x80\n\
+ lsls r0, 5\n\
+ strh r0, [r7, 0xA]\n\
+ strh r0, [r7, 0xC]\n\
+ bl IsContest\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r4, 0\n\
+ beq _08107AB4\n\
+ ldr r1, =0x0000ffb0\n\
+ adds r0, r1, 0\n\
+ ldr r2, =gBattle_BG1_X\n\
+ strh r0, [r2]\n\
+ adds r1, 0x20\n\
+ adds r0, r1, 0\n\
+ ldr r2, =gBattle_BG1_Y\n\
+ strh r0, [r2]\n\
+ movs r0, 0x2\n\
+ strh r0, [r6, 0x8]\n\
+ movs r0, 0x1\n\
+ strh r0, [r6, 0xA]\n\
+ mov r0, r9\n\
+ strh r0, [r7, 0xE]\n\
+ b _08107B0E\n\
+ .pool\n\
+_08107AB4:\n\
+ ldr r0, =gBattleAnimAttacker\n\
+ ldrb r0, [r0]\n\
+ bl GetBattlerSide\n\
+ lsls r0, 24\n\
+ lsrs r1, r0, 24\n\
+ cmp r1, 0x1\n\
+ bne _08107AF8\n\
+ ldr r2, =0x0000ff20\n\
+ adds r0, r2, 0\n\
+ ldr r2, =gBattle_BG1_X\n\
+ strh r0, [r2]\n\
+ movs r2, 0x80\n\
+ lsls r2, 1\n\
+ adds r0, r2, 0\n\
+ ldr r2, =gBattle_BG1_Y\n\
+ strh r0, [r2]\n\
+ movs r0, 0x2\n\
+ strh r0, [r6, 0x8]\n\
+ ldr r0, =0x0000ffff\n\
+ strh r0, [r6, 0xA]\n\
+ strh r1, [r7, 0xE]\n\
+ b _08107B0E\n\
+ .pool\n\
+_08107AF8:\n\
+ ldr r0, =gBattle_BG1_X\n\
+ strh r4, [r0]\n\
+ ldr r1, =0x0000ffd0\n\
+ adds r0, r1, 0\n\
+ ldr r2, =gBattle_BG1_Y\n\
+ strh r0, [r2]\n\
+ ldr r0, =0x0000fffe\n\
+ strh r0, [r6, 0x8]\n\
+ movs r0, 0x1\n\
+ strh r0, [r6, 0xA]\n\
+ strh r4, [r7, 0xE]\n\
+_08107B0E:\n\
+ ldr r0, =gBattle_BG1_X\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x14\n\
+ bl SetGpuReg\n\
+ ldr r2, =gBattle_BG1_Y\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x16\n\
+ bl SetGpuReg\n\
+ ldr r1, =gTasks\n\
+ mov r2, r8\n\
+ lsls r0, r2, 2\n\
+ add r0, r8\n\
+ lsls r0, 3\n\
+ adds r1, r0, r1\n\
+ movs r2, 0xE\n\
+ ldrsh r0, [r1, r2]\n\
+ cmp r0, 0\n\
+ bne _08107B54\n\
+ movs r0, 0x30\n\
+ strh r0, [r1, 0x10]\n\
+ movs r0, 0x70\n\
+ b _08107B58\n\
+ .pool\n\
+_08107B54:\n\
+ movs r0, 0\n\
+ strh r0, [r1, 0x10]\n\
+_08107B58:\n\
+ strh r0, [r1, 0x12]\n\
+ ldr r1, =gTasks\n\
+ mov r2, r10\n\
+ adds r0, r5, r2\n\
+ lsls r0, 3\n\
+ adds r0, r1\n\
+ movs r1, 0x1\n\
+ strh r1, [r0, 0x14]\n\
+ ldr r1, =sub_8107B84\n\
+ str r1, [r0]\n\
+ add sp, 0x10\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n");
+}
+#endif
+
+#ifdef NONMATCHING
+void sub_8107B84(u8 taskId)
+{
+ struct UnknownAnimStruct2 unk;
+ u8 i;
+ u16 rgbBuffer;
+ u16 *BGptrX = &gBattle_BG1_X;
+ u16 *BGptrY = &gBattle_BG1_Y;
+ s16 unkUse;
+ u32 palOffset;
+ u16 palNum;
+
+ *BGptrX += gTasks[taskId].data[0];
+ *BGptrY += gTasks[taskId].data[1];
+ sub_80A6B30(&unk);
+ gTasks[taskId].data[2] += gTasks[taskId].data[1];
+ if (++gTasks[taskId].data[5] == 4)
+ {
+ rgbBuffer = gPlttBufferFaded[unk.unk8 * 16 + 7];
+ for (i = 6; i != 0; i--)
+ {
+ palNum = unk.unk8 * 16;
+ palOffset = 1 + i;
+ gPlttBufferFaded[palNum + palOffset] = gPlttBufferFaded[palNum + palOffset - 1];
+ }
+ gPlttBufferFaded[unk.unk8 * 16 + 1] = rgbBuffer;
+ gTasks[taskId].data[5] = 0;
+ }
+ if (++gTasks[taskId].data[6] > 1)
+ {
+ gTasks[taskId].data[6] = 0;
+ unkUse = ++gTasks[taskId].data[3];
+ if (unkUse <= 13)
+ {
+ gTasks[gTasks[taskId].data[15]].data[1] = unkUse | ((16 - unkUse) * 256);
+ gTasks[taskId].data[4]++;
+ }
+ if (gTasks[taskId].data[3] > 54)
+ {
+ unkUse = --gTasks[taskId].data[4];
+ gTasks[gTasks[taskId].data[15]].data[1] = unkUse | ((16 - unkUse) * 256);
+ }
+ }
+ if (!(gTasks[gTasks[taskId].data[15]].data[1] & 0x1F))
+ {
+ gTasks[taskId].data[0] = gTasks[gTasks[taskId].data[15]].data[1] & 0x1F;
+ gTasks[taskId].func = sub_8107CC4;
+ }
+}
+#else
+NAKED
+void sub_8107B84(u8 taskId)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ sub sp, 0x10\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ ldr r1, =gBattle_BG1_X\n\
+ ldr r2, =gBattle_BG1_Y\n\
+ ldr r0, =gTasks\n\
+ lsls r4, r5, 2\n\
+ adds r4, r5\n\
+ lsls r4, 3\n\
+ adds r4, r0\n\
+ ldrh r0, [r4, 0x8]\n\
+ ldrh r3, [r1]\n\
+ adds r0, r3\n\
+ strh r0, [r1]\n\
+ ldrh r0, [r4, 0xA]\n\
+ ldrh r1, [r2]\n\
+ adds r0, r1\n\
+ strh r0, [r2]\n\
+ mov r0, sp\n\
+ bl sub_80A6B30\n\
+ ldrh r0, [r4, 0xA]\n\
+ ldrh r3, [r4, 0xC]\n\
+ adds r0, r3\n\
+ strh r0, [r4, 0xC]\n\
+ ldrh r0, [r4, 0x12]\n\
+ adds r0, 0x1\n\
+ strh r0, [r4, 0x12]\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x4\n\
+ bne _08107C18\n\
+ ldr r1, =gPlttBufferFaded\n\
+ mov r0, sp\n\
+ ldrb r0, [r0, 0x8]\n\
+ lsls r0, 4\n\
+ adds r0, 0x7\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r6, [r0]\n\
+ movs r2, 0x6\n\
+ adds r7, r1, 0\n\
+ adds r3, r7, 0\n\
+ mov r4, sp\n\
+_08107BDE:\n\
+ ldrb r0, [r4, 0x8]\n\
+ lsls r0, 4\n\
+ adds r1, r2, 0x1\n\
+ adds r0, r1\n\
+ lsls r1, r0, 1\n\
+ adds r1, r3\n\
+ subs r0, 0x1\n\
+ lsls r0, 1\n\
+ adds r0, r3\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r1]\n\
+ subs r0, r2, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r2, r0, 24\n\
+ cmp r2, 0\n\
+ bne _08107BDE\n\
+ mov r0, sp\n\
+ ldrb r0, [r0, 0x8]\n\
+ lsls r0, 4\n\
+ adds r0, 0x1\n\
+ lsls r0, 1\n\
+ adds r0, r7\n\
+ strh r6, [r0]\n\
+ ldr r1, =gTasks\n\
+ lsls r0, r5, 2\n\
+ adds r0, r5\n\
+ lsls r0, 3\n\
+ adds r0, r1\n\
+ strh r2, [r0, 0x12]\n\
+_08107C18:\n\
+ ldr r1, =gTasks\n\
+ lsls r2, r5, 2\n\
+ adds r0, r2, r5\n\
+ lsls r0, 3\n\
+ adds r3, r0, r1\n\
+ ldrh r0, [r3, 0x14]\n\
+ adds r0, 0x1\n\
+ strh r0, [r3, 0x14]\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ adds r4, r1, 0\n\
+ adds r6, r2, 0\n\
+ cmp r0, 0x1\n\
+ ble _08107C86\n\
+ movs r0, 0\n\
+ strh r0, [r3, 0x14]\n\
+ ldrh r0, [r3, 0xE]\n\
+ adds r2, r0, 0x1\n\
+ strh r2, [r3, 0xE]\n\
+ lsls r0, r2, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0xD\n\
+ bgt _08107C62\n\
+ movs r1, 0x26\n\
+ ldrsh r0, [r3, r1]\n\
+ lsls r1, r0, 2\n\
+ adds r1, r0\n\
+ lsls r1, 3\n\
+ adds r1, r4\n\
+ movs r0, 0x10\n\
+ subs r0, r2\n\
+ lsls r0, 8\n\
+ orrs r2, r0\n\
+ strh r2, [r1, 0xA]\n\
+ ldrh r0, [r3, 0x10]\n\
+ adds r0, 0x1\n\
+ strh r0, [r3, 0x10]\n\
+_08107C62:\n\
+ movs r1, 0xE\n\
+ ldrsh r0, [r3, r1]\n\
+ cmp r0, 0x36\n\
+ ble _08107C86\n\
+ ldrh r2, [r3, 0x10]\n\
+ subs r2, 0x1\n\
+ strh r2, [r3, 0x10]\n\
+ movs r1, 0x26\n\
+ ldrsh r0, [r3, r1]\n\
+ lsls r1, r0, 2\n\
+ adds r1, r0\n\
+ lsls r1, 3\n\
+ adds r1, r4\n\
+ movs r0, 0x10\n\
+ subs r0, r2\n\
+ lsls r0, 8\n\
+ orrs r2, r0\n\
+ strh r2, [r1, 0xA]\n\
+_08107C86:\n\
+ adds r0, r6, r5\n\
+ lsls r0, 3\n\
+ adds r2, r0, r4\n\
+ movs r3, 0x26\n\
+ ldrsh r1, [r2, r3]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r0, 3\n\
+ adds r0, r4\n\
+ ldrh r0, [r0, 0xA]\n\
+ movs r3, 0x1F\n\
+ ands r3, r0\n\
+ cmp r3, 0\n\
+ bne _08107CA8\n\
+ strh r3, [r2, 0x8]\n\
+ ldr r0, =sub_8107CC4\n\
+ str r0, [r2]\n\
+_08107CA8:\n\
+ add sp, 0x10\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n");
+}
+#endif
+
+void sub_8107CC4(u8 taskId)
+{
+ u16 *BGptrX = &gBattle_BG1_X;
+ u16 *BGptrY = &gBattle_BG1_Y;
+ if (gTasks[taskId].data[0] == 0)
+ {
+ sub_80A6C68(1);
+ sub_80A6C68(2);
+ gTasks[taskId].data[0]++;
+ }
+ else
+ {
+ if (!IsContest())
+ SetAnimBgAttribute(1, BG_ANIM_CHAR_BASE_BLOCK, 0);
+ *BGptrX = 0;
+ *BGptrY = 0;
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 0));
+ gTasks[gTasks[taskId].data[15]].data[15] = -1;
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+#ifdef NONMATCHING
+void sub_8107D58(u8 taskId)
+{
+ s16 i;
+ struct ScanlineEffectParams params;
+ struct Task *task = &gTasks[taskId];
+ // u16 *scanlineBuffer;
+
+ switch (task->data[0])
+ {
+ case 0:
+ for (i = 0; i < task->data[4]; i++)
+ {
+ /* scanlineBuffer = &gScanlineEffectRegBuffers[0][i];
+ *(u16 *)(&gScanlineEffect) = task->data[2];
+ *scanlineBuffer = task->data[2] & -1; */
+ gScanlineEffectRegBuffers[1][i] = task->data[2];
+ gScanlineEffectRegBuffers[0][i] = (u16)((int)(task->data[2] & 0xFFFF));
+ }
+ for (i = task->data[4]; i < task->data[5]; i++)
+ {
+ gScanlineEffectRegBuffers[1][i] = task->data[1];
+ gScanlineEffectRegBuffers[0][i] = (u16)((int)(task->data[1] & 0xFFFF));
+ }
+ for (i = task->data[5]; i < 160; i++)
+ {
+ gScanlineEffectRegBuffers[1][i] = task->data[2];
+ gScanlineEffectRegBuffers[0][i] = (u16)((int)(task->data[2] & 0xFFFF));
+ }
+ if (task->data[4] == 0)
+ {
+ gScanlineEffectRegBuffers[1][i] = task->data[1];
+ gScanlineEffectRegBuffers[0][i] = task->data[1];
+ }
+ else
+ {
+ gScanlineEffectRegBuffers[1][i] = task->data[2];
+ gScanlineEffectRegBuffers[0][i] = task->data[2];
+ }
+ params.dmaDest = (vu16 *)REG_ADDR_BLDALPHA;
+ params.dmaControl = SCANLINE_EFFECT_DMACNT_16BIT;
+ params.initState = 1;
+ params.unused9 = 0;
+ ScanlineEffect_SetParams(params);
+ task->data[0]++;
+ break;
+ case 1:
+ if (task->data[3] == 0)
+ {
+ if (--task->data[4] <= 0)
+ {
+ task->data[4] = 0;
+ task->data[0]++;
+ }
+ }
+ else if (++task->data[5] > 111)
+ {
+ task->data[0]++;
+ }
+ for (i = 0; i < task->data[4]; i++)
+ {
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = task->data[2];
+ }
+ for (i = task->data[4]; i < task->data[5]; i++)
+ {
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = task->data[1];
+ }
+ for (i = task->data[5]; i < 160; i++)
+ {
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = task->data[2];
+ }
+ break;
+ case 2:
+ for (i = 0; i < task->data[4]; i++)
+ {
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = task->data[2];
+ }
+ for (i = task->data[4]; i < task->data[5]; i++)
+ {
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = task->data[1];
+ }
+ for (i = task->data[5]; i < 160; i++)
+ {
+ gScanlineEffectRegBuffers[gScanlineEffect.srcBuffer][i] = task->data[2];
+ }
+ if (task->data[15] == -1)
+ {
+ ScanlineEffect_Stop();
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
+#else
+NAKED
+void sub_8107D58(u8 taskId)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ sub sp, 0xC\n\
+ lsls r0, 24\n\
+ lsrs r7, r0, 24\n\
+ lsls r0, r7, 2\n\
+ adds r0, r7\n\
+ lsls r0, 3\n\
+ ldr r1, =gTasks\n\
+ adds r4, r0, r1\n\
+ movs r1, 0x8\n\
+ ldrsh r0, [r4, r1]\n\
+ cmp r0, 0x1\n\
+ bne _08107D74\n\
+ b _08107EAC\n\
+_08107D74:\n\
+ cmp r0, 0x1\n\
+ bgt _08107D84\n\
+ cmp r0, 0\n\
+ beq _08107D8C\n\
+ b _08108022\n\
+ .pool\n\
+_08107D84:\n\
+ cmp r0, 0x2\n\
+ bne _08107D8A\n\
+ b _08107F78\n\
+_08107D8A:\n\
+ b _08108022\n\
+_08107D8C:\n\
+ movs r3, 0\n\
+ movs r2, 0x10\n\
+ ldrsh r0, [r4, r2]\n\
+ ldr r1, =gScanlineEffectRegBuffers\n\
+ mov r12, r1\n\
+ cmp r3, r0\n\
+ bge _08107DCA\n\
+ mov r7, r12\n\
+ movs r5, 0xF0\n\
+ lsls r5, 3\n\
+ add r5, r12\n\
+ ldr r6, =0x0000ffff\n\
+_08107DA4:\n\
+ lsls r2, r3, 16\n\
+ asrs r2, 16\n\
+ lsls r1, r2, 1\n\
+ adds r3, r1, r7\n\
+ adds r1, r5\n\
+ ldrh r0, [r4, 0xC]\n\
+ strh r0, [r1]\n\
+ ldrh r1, [r4, 0xC]\n\
+ adds r0, r6, 0\n\
+ ands r0, r1\n\
+ strh r0, [r3]\n\
+ adds r2, 0x1\n\
+ lsls r2, 16\n\
+ lsrs r3, r2, 16\n\
+ asrs r2, 16\n\
+ movs r1, 0x10\n\
+ ldrsh r0, [r4, r1]\n\
+ cmp r2, r0\n\
+ blt _08107DA4\n\
+_08107DCA:\n\
+ ldrh r3, [r4, 0x10]\n\
+ lsls r2, r3, 16\n\
+ asrs r1, r2, 16\n\
+ movs r3, 0x12\n\
+ ldrsh r0, [r4, r3]\n\
+ cmp r1, r0\n\
+ bge _08107E04\n\
+ ldr r5, =gScanlineEffectRegBuffers\n\
+ movs r0, 0xF0\n\
+ lsls r0, 3\n\
+ adds r6, r5, r0\n\
+ ldr r7, =0x0000ffff\n\
+_08107DE2:\n\
+ asrs r2, 16\n\
+ lsls r1, r2, 1\n\
+ adds r3, r1, r5\n\
+ adds r1, r6\n\
+ ldrh r0, [r4, 0xA]\n\
+ strh r0, [r1]\n\
+ ldrh r1, [r4, 0xA]\n\
+ adds r0, r7, 0\n\
+ ands r0, r1\n\
+ strh r0, [r3]\n\
+ adds r2, 0x1\n\
+ lsls r2, 16\n\
+ asrs r1, r2, 16\n\
+ movs r3, 0x12\n\
+ ldrsh r0, [r4, r3]\n\
+ cmp r1, r0\n\
+ blt _08107DE2\n\
+_08107E04:\n\
+ ldrh r3, [r4, 0x12]\n\
+ lsls r2, r3, 16\n\
+ asrs r0, r2, 16\n\
+ cmp r0, 0x9F\n\
+ bgt _08107E3A\n\
+ ldr r5, =gScanlineEffectRegBuffers\n\
+ movs r0, 0xF0\n\
+ lsls r0, 3\n\
+ adds r6, r5, r0\n\
+ ldr r7, =0x0000ffff\n\
+_08107E18:\n\
+ asrs r2, 16\n\
+ lsls r1, r2, 1\n\
+ adds r3, r1, r5\n\
+ adds r1, r6\n\
+ ldrh r0, [r4, 0xC]\n\
+ strh r0, [r1]\n\
+ ldrh r1, [r4, 0xC]\n\
+ adds r0, r7, 0\n\
+ ands r0, r1\n\
+ strh r0, [r3]\n\
+ adds r2, 0x1\n\
+ lsls r2, 16\n\
+ lsrs r3, r2, 16\n\
+ lsls r2, r3, 16\n\
+ asrs r0, r2, 16\n\
+ cmp r0, 0x9F\n\
+ ble _08107E18\n\
+_08107E3A:\n\
+ movs r1, 0x10\n\
+ ldrsh r0, [r4, r1]\n\
+ cmp r0, 0\n\
+ bne _08107E64\n\
+ lsls r0, r3, 16\n\
+ asrs r0, 15\n\
+ mov r3, r12\n\
+ adds r2, r0, r3\n\
+ movs r1, 0xF0\n\
+ lsls r1, 3\n\
+ add r1, r12\n\
+ adds r0, r1\n\
+ ldrh r1, [r4, 0xA]\n\
+ strh r1, [r0]\n\
+ ldrh r0, [r4, 0xA]\n\
+ b _08107E7A\n\
+ .pool\n\
+_08107E64:\n\
+ lsls r0, r3, 16\n\
+ asrs r0, 15\n\
+ mov r1, r12\n\
+ adds r2, r0, r1\n\
+ movs r1, 0xF0\n\
+ lsls r1, 3\n\
+ add r1, r12\n\
+ adds r0, r1\n\
+ ldrh r1, [r4, 0xC]\n\
+ strh r1, [r0]\n\
+ ldrh r0, [r4, 0xC]\n\
+_08107E7A:\n\
+ strh r0, [r2]\n\
+ ldr r0, =0x04000052\n\
+ str r0, [sp]\n\
+ ldr r0, =0xa2600001\n\
+ str r0, [sp, 0x4]\n\
+ mov r1, sp\n\
+ movs r2, 0\n\
+ movs r0, 0x1\n\
+ strb r0, [r1, 0x8]\n\
+ mov r0, sp\n\
+ strb r2, [r0, 0x9]\n\
+ ldr r0, [sp]\n\
+ ldr r1, [sp, 0x4]\n\
+ ldr r2, [sp, 0x8]\n\
+ bl ScanlineEffect_SetParams\n\
+ ldrh r0, [r4, 0x8]\n\
+ adds r0, 0x1\n\
+ strh r0, [r4, 0x8]\n\
+ b _08108022\n\
+ .pool\n\
+_08107EAC:\n\
+ movs r2, 0xE\n\
+ ldrsh r1, [r4, r2]\n\
+ cmp r1, 0\n\
+ bne _08107EC4\n\
+ ldrh r0, [r4, 0x10]\n\
+ subs r0, 0x1\n\
+ strh r0, [r4, 0x10]\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ bgt _08107ED8\n\
+ strh r1, [r4, 0x10]\n\
+ b _08107ED2\n\
+_08107EC4:\n\
+ ldrh r0, [r4, 0x12]\n\
+ adds r0, 0x1\n\
+ strh r0, [r4, 0x12]\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ cmp r0, 0x6F\n\
+ ble _08107ED8\n\
+_08107ED2:\n\
+ ldrh r0, [r4, 0x8]\n\
+ adds r0, 0x1\n\
+ strh r0, [r4, 0x8]\n\
+_08107ED8:\n\
+ movs r3, 0\n\
+ movs r1, 0x10\n\
+ ldrsh r0, [r4, r1]\n\
+ cmp r3, r0\n\
+ bge _08107F0C\n\
+ ldr r6, =gScanlineEffectRegBuffers\n\
+ ldr r5, =gScanlineEffect\n\
+_08107EE6:\n\
+ lsls r1, r3, 16\n\
+ asrs r1, 16\n\
+ lsls r3, r1, 1\n\
+ ldrb r2, [r5, 0x14]\n\
+ lsls r0, r2, 4\n\
+ subs r0, r2\n\
+ lsls r0, 7\n\
+ adds r3, r0\n\
+ adds r3, r6\n\
+ ldrh r0, [r4, 0xC]\n\
+ strh r0, [r3]\n\
+ adds r1, 0x1\n\
+ lsls r1, 16\n\
+ lsrs r3, r1, 16\n\
+ asrs r1, 16\n\
+ movs r2, 0x10\n\
+ ldrsh r0, [r4, r2]\n\
+ cmp r1, r0\n\
+ blt _08107EE6\n\
+_08107F0C:\n\
+ ldrh r3, [r4, 0x10]\n\
+ lsls r2, r3, 16\n\
+ asrs r1, r2, 16\n\
+ movs r3, 0x12\n\
+ ldrsh r0, [r4, r3]\n\
+ cmp r1, r0\n\
+ bge _08107F40\n\
+ ldr r6, =gScanlineEffectRegBuffers\n\
+ ldr r5, =gScanlineEffect\n\
+_08107F1E:\n\
+ asrs r3, r2, 16\n\
+ lsls r2, r3, 1\n\
+ ldrb r1, [r5, 0x14]\n\
+ lsls r0, r1, 4\n\
+ subs r0, r1\n\
+ lsls r0, 7\n\
+ adds r2, r0\n\
+ adds r2, r6\n\
+ ldrh r0, [r4, 0xA]\n\
+ strh r0, [r2]\n\
+ adds r3, 0x1\n\
+ lsls r2, r3, 16\n\
+ asrs r1, r2, 16\n\
+ movs r3, 0x12\n\
+ ldrsh r0, [r4, r3]\n\
+ cmp r1, r0\n\
+ blt _08107F1E\n\
+_08107F40:\n\
+ ldrh r3, [r4, 0x12]\n\
+ lsls r1, r3, 16\n\
+ asrs r0, r1, 16\n\
+ cmp r0, 0x9F\n\
+ bgt _08108022\n\
+ ldr r6, =gScanlineEffectRegBuffers\n\
+ ldr r5, =gScanlineEffect\n\
+_08107F4E:\n\
+ asrs r3, r1, 16\n\
+ lsls r2, r3, 1\n\
+ ldrb r1, [r5, 0x14]\n\
+ lsls r0, r1, 4\n\
+ subs r0, r1\n\
+ lsls r0, 7\n\
+ adds r2, r0\n\
+ adds r2, r6\n\
+ ldrh r0, [r4, 0xC]\n\
+ strh r0, [r2]\n\
+ adds r3, 0x1\n\
+ lsls r1, r3, 16\n\
+ asrs r0, r1, 16\n\
+ cmp r0, 0x9F\n\
+ ble _08107F4E\n\
+ b _08108022\n\
+ .pool\n\
+_08107F78:\n\
+ movs r3, 0\n\
+ movs r1, 0x10\n\
+ ldrsh r0, [r4, r1]\n\
+ cmp r3, r0\n\
+ bge _08107FAC\n\
+ ldr r6, =gScanlineEffectRegBuffers\n\
+ ldr r5, =gScanlineEffect\n\
+_08107F86:\n\
+ lsls r1, r3, 16\n\
+ asrs r1, 16\n\
+ lsls r3, r1, 1\n\
+ ldrb r2, [r5, 0x14]\n\
+ lsls r0, r2, 4\n\
+ subs r0, r2\n\
+ lsls r0, 7\n\
+ adds r3, r0\n\
+ adds r3, r6\n\
+ ldrh r0, [r4, 0xC]\n\
+ strh r0, [r3]\n\
+ adds r1, 0x1\n\
+ lsls r1, 16\n\
+ lsrs r3, r1, 16\n\
+ asrs r1, 16\n\
+ movs r2, 0x10\n\
+ ldrsh r0, [r4, r2]\n\
+ cmp r1, r0\n\
+ blt _08107F86\n\
+_08107FAC:\n\
+ ldrh r3, [r4, 0x10]\n\
+ lsls r2, r3, 16\n\
+ asrs r1, r2, 16\n\
+ movs r3, 0x12\n\
+ ldrsh r0, [r4, r3]\n\
+ cmp r1, r0\n\
+ bge _08107FE0\n\
+ ldr r6, =gScanlineEffectRegBuffers\n\
+ ldr r5, =gScanlineEffect\n\
+_08107FBE:\n\
+ asrs r3, r2, 16\n\
+ lsls r2, r3, 1\n\
+ ldrb r1, [r5, 0x14]\n\
+ lsls r0, r1, 4\n\
+ subs r0, r1\n\
+ lsls r0, 7\n\
+ adds r2, r0\n\
+ adds r2, r6\n\
+ ldrh r0, [r4, 0xA]\n\
+ strh r0, [r2]\n\
+ adds r3, 0x1\n\
+ lsls r2, r3, 16\n\
+ asrs r1, r2, 16\n\
+ movs r3, 0x12\n\
+ ldrsh r0, [r4, r3]\n\
+ cmp r1, r0\n\
+ blt _08107FBE\n\
+_08107FE0:\n\
+ ldrh r3, [r4, 0x12]\n\
+ lsls r1, r3, 16\n\
+ asrs r0, r1, 16\n\
+ cmp r0, 0x9F\n\
+ bgt _0810800C\n\
+ ldr r6, =gScanlineEffectRegBuffers\n\
+ ldr r5, =gScanlineEffect\n\
+_08107FEE:\n\
+ asrs r3, r1, 16\n\
+ lsls r2, r3, 1\n\
+ ldrb r1, [r5, 0x14]\n\
+ lsls r0, r1, 4\n\
+ subs r0, r1\n\
+ lsls r0, 7\n\
+ adds r2, r0\n\
+ adds r2, r6\n\
+ ldrh r0, [r4, 0xC]\n\
+ strh r0, [r2]\n\
+ adds r3, 0x1\n\
+ lsls r1, r3, 16\n\
+ asrs r0, r1, 16\n\
+ cmp r0, 0x9F\n\
+ ble _08107FEE\n\
+_0810800C:\n\
+ movs r0, 0x26\n\
+ ldrsh r1, [r4, r0]\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ cmp r1, r0\n\
+ bne _08108022\n\
+ bl ScanlineEffect_Stop\n\
+ adds r0, r7, 0\n\
+ bl DestroyTask\n\
+_08108022:\n\
+ add sp, 0xC\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool\n");
+}
+#endif
+
+void sub_8108034(struct Sprite *sprite)
+{
+ s16 randData;
+ s16 randData2;
+
+ sprite->oam.tileNum += 8;
+ InitSpritePosToAnimTarget(sprite, TRUE);
+ randData = (Random2() & 0xFF) | 256;
+ randData2 = (Random2() & 0x1FF);
+ if (randData2 > 255)
+ randData2 = 256 - randData2;
+ sprite->data[1] = randData;
+ sprite->data[2] = randData2;
+ sprite->callback = sub_8108098;
+}
+
+void sub_8108098(struct Sprite *sprite)
+{
+ sprite->data[3] += sprite->data[1];
+ sprite->data[4] += sprite->data[2];
+ if (sprite->data[1] & 1)
+ sprite->pos2.x = -(sprite->data[3] >> 8);
+ else
+ sprite->pos2.x = sprite->data[3] >> 8;
+ sprite->pos2.y = sprite->data[4] >> 8;
+ if (++sprite->data[0] == 21)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_81080E4(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[15] = GetAnimBattlerSpriteId(ANIM_ATTACKER);
+ task->data[5] = gSprites[task->data[15]].pos1.y;
+ task->data[1] = sub_8108384();
+ PrepareBattlerSpriteForRotScale(task->data[15], ST_OAM_OBJ_NORMAL);
+ task->func = sub_8108140;
+}
+
+void sub_8108140(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ sub_80A805C(task, task->data[15], 0x100, 0x100, 224, 0x200, 32);
+ task->data[0]++;
+ case 1:
+ if (++task->data[3] > 1)
+ {
+ task->data[3] = 0;
+ if (++task->data[4] & 1)
+ {
+ gSprites[task->data[15]].pos2.x = 3;
+ gSprites[task->data[15]].pos1.y++;
+ }
+ else
+ {
+ gSprites[task->data[15]].pos2.x = -3;
+ }
+ }
+ if (sub_80A80C8(task) == 0)
+ {
+ SetBattlerSpriteYOffsetFromYScale(task->data[15]);
+ gSprites[task->data[15]].pos2.x = 0;
+ task->data[3] = 0;
+ task->data[4] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ if (++task->data[3] > 4)
+ {
+ sub_80A805C(task, task->data[15], 224, 0x200, 384, 224, 8);
+ task->data[3] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 3:
+ if (sub_80A80C8(task) == 0)
+ {
+ task->data[3] = 0;
+ task->data[4] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 4:
+ sub_8108408(task, taskId);
+ task->data[0]++;
+ case 5:
+ if (++task->data[3] > 1)
+ {
+ task->data[3] = 0;
+ if (++task->data[4] & 1)
+ gSprites[task->data[15]].pos2.y += 2;
+ else
+ gSprites[task->data[15]].pos2.y -= 2;
+ if (task->data[4] == 10)
+ {
+ sub_80A805C(task, task->data[15], 384, 224, 0x100, 0x100, 8);
+ task->data[3] = 0;
+ task->data[4] = 0;
+ task->data[0]++;
+ }
+ }
+ break;
+ case 6:
+ gSprites[task->data[15]].pos1.y--;
+ if (sub_80A80C8(task) == 0)
+ {
+ ResetSpriteRotScale(task->data[15]);
+ gSprites[task->data[15]].pos1.y = task->data[5];
+ task->data[4] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 7:
+ if (task->data[2] == 0)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+u8 sub_8108384(void)
+{
+ u8 i;
+ u16 hp;
+ u16 maxhp;
+ u16 partyIndex;
+ struct Pokemon *slot;
+
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ {
+ partyIndex = gBattlerPartyIndexes[gBattleAnimAttacker];
+ slot = &gPlayerParty[partyIndex];
+ maxhp = GetMonData(slot, MON_DATA_MAX_HP);
+ hp = GetMonData(slot, MON_DATA_HP);
+ maxhp /= 4;
+ }
+ else
+ {
+ partyIndex = gBattlerPartyIndexes[gBattleAnimAttacker];
+ slot = &gEnemyParty[partyIndex];
+ maxhp = GetMonData(slot, MON_DATA_MAX_HP);
+ hp = GetMonData(slot, MON_DATA_HP);
+ maxhp /= 4;
+ }
+ for (i = 0; i < 3; i++)
+ {
+ if (hp < maxhp * (i + 1))
+ return i;
+ }
+ return 3;
+}
+
+void sub_8108408(struct Task *task, u8 taskId)
+{
+ s16 i;
+ s16 attackerCoordX = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ s16 attackerCoordY = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ s16 trigIndex = 172;
+ u8 subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1;
+ s16 increment = 4 - task->data[1];
+ u8 spriteId;
+
+ if (increment <= 0)
+ increment = 1;
+ for (i = 0; i < 20; i += increment)
+ {
+ spriteId = CreateSprite(&gUnknown_08595268, attackerCoordX, attackerCoordY, subpriority);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].data[1] = i;
+ gSprites[spriteId].data[2] = attackerCoordX * 16;
+ gSprites[spriteId].data[3] = attackerCoordY * 16;
+ gSprites[spriteId].data[4] = Cos(trigIndex, 64);
+ gSprites[spriteId].data[5] = Sin(trigIndex, 64);
+ gSprites[spriteId].data[6] = taskId;
+ gSprites[spriteId].data[7] = 2;
+ if (task->data[2] & 1)
+ sub_810851C(&gSprites[spriteId]);
+ task->data[2]++;
+ }
+ trigIndex = (trigIndex + increment * 2);
+ trigIndex &= 0xFF;
+ }
+}
+
+void sub_810851C(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->data[4] += (sprite->data[1] % 6) * 3;
+ sprite->data[5] += (sprite->data[1] % 3) * 3;
+ sprite->data[0]++;
+ case 1:
+ sprite->data[2] += sprite->data[4];
+ sprite->data[3] += sprite->data[5];
+ sprite->pos1.x = sprite->data[2] >> 4;
+ sprite->pos1.y = sprite->data[3] >> 4;
+ if (sprite->pos1.x < -8 || sprite->pos1.x > 248 || sprite->pos1.y < -8 || sprite->pos1.y > 120)
+ {
+ gTasks[sprite->data[6]].data[sprite->data[7]]--;
+ DestroySprite(sprite);
+ }
+ break;
+ }
+}
+
+void sub_81085C8(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[1] = sub_8108384();
+ if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
+ {
+ task->data[4] = 136;
+ task->data[6] = 40;
+ }
+ else
+ {
+ task->data[4] = 16;
+ task->data[6] = 80;
+ }
+ task->data[5] = 98;
+ task->data[7] = task->data[4] + 49;
+ task->data[12] = task->data[1] * 5 + 5;
+ task->func = sub_810862C;
+}
+
+void sub_810862C(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+ u8 taskId2;
+
+ switch (task->data[0])
+ {
+ case 0:
+ if (++task->data[2] > 2)
+ {
+ task->data[2] = 0;
+ sub_810871C(task, taskId);
+ }
+ if (task->data[10] != 0 && task->data[13] == 0)
+ {
+ gBattleAnimArgs[0] = 1;
+ gBattleAnimArgs[1] = 0;
+ gBattleAnimArgs[2] = 12;
+ taskId2 = CreateTask(sub_81152DC, 80);
+ if (taskId2 != 0xFF)
+ {
+ gTasks[taskId2].func(taskId2);
+ gAnimVisualTaskCount++;
+ }
+ gBattleAnimArgs[0] = 3;
+ taskId2 = CreateTask(sub_81152DC, 80);
+ if (taskId2 != 0xFF)
+ {
+ gTasks[taskId2].func(taskId2);
+ gAnimVisualTaskCount++;
+ }
+ task->data[13] = 1;
+ }
+ if (task->data[11] >= task->data[12])
+ task->data[0]++;
+ break;
+ case 1:
+ if (task->data[9] == 0)
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_810871C(struct Task *task, u8 taskId)
+{
+ u16 yPosArg = ((gSineTable[task->data[8]] + 3) >> 4) + task->data[6];
+ u8 spriteId = CreateSprite(&gUnknown_08595268, task->data[7], 0, 0);
+
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].callback = sub_81087C0;
+ gSprites[spriteId].data[5] = yPosArg;
+ gSprites[spriteId].data[6] = taskId;
+ gSprites[spriteId].data[7] = 9;
+ task->data[9]++;
+ }
+ task->data[11]++;
+ task->data[8] = (task->data[8] + 39) & 0xFF;
+ task->data[7] = ((task->data[7] * 0x41c64e6d + 0x3039) % task->data[5]) + task->data[4];
+}
+
+void sub_81087C0(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ sprite->pos1.y += 8;
+ if (sprite->pos1.y >= sprite->data[5])
+ {
+ gTasks[sprite->data[6]].data[10] = 1;
+ sprite->data[1] = CreateSprite(&gUnknown_08597388, sprite->pos1.x, sprite->pos1.y, 1);
+ if (sprite->data[1] != MAX_SPRITES)
+ {
+ StartSpriteAffineAnim(&gSprites[sprite->data[1]], 3);
+ gSprites[sprite->data[1]].data[6] = sprite->data[6];
+ gSprites[sprite->data[1]].data[7] = sprite->data[7];
+ gSprites[sprite->data[1]].callback = sub_810886C;
+ }
+ DestroySprite(sprite);
+ }
+ }
+}
+
+void sub_810886C(struct Sprite *sprite)
+{
+ if (++sprite->data[1] > 1)
+ {
+ sprite->data[1] = 0;
+ sprite->invisible ^= 1;
+ if (++sprite->data[2] == 12)
+ {
+ gTasks[sprite->data[6]].data[sprite->data[7]]--;
+ FreeOamMatrix(sprite->oam.matrixNum);
+ DestroySprite(sprite);
+ }
+ }
+}
+
+void sub_81088E4(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[3] = GetBattlerSpriteCoord(gBattleAnimAttacker, 2);
+ task->data[4] = GetBattlerSpriteCoord(gBattleAnimAttacker, 3);
+ task->data[7] = (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER) ? 1 : -1;
+ if (IsContest())
+ task->data[7] *= -1;
+ task->data[5] = task->data[3] + task->data[7] * 8;
+ task->data[6] = task->data[4] - task->data[7] * 8;
+ task->data[9] = -32;
+ task->data[1] = 0;
+ task->data[0] = 0;
+ task->func = sub_8108978;
+}
+
+void sub_8108978(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ sub_8108AC0(task);
+ if (task->data[10] != 0)
+ task->data[0]++;
+ break;
+ case 1:
+ sub_8108AC0(task);
+ if (++task->data[1] > 16)
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 2:
+ sub_8108AC0(task);
+ task->data[5] += task->data[7] * 6;
+ if (!(task->data[5] >= -16 && task->data[5] <= 256))
+ {
+ if (++task->data[12] > 2)
+ {
+ task->data[13] = 1;
+ task->data[0] = 6;
+ task->data[1] = 0;
+ }
+ else
+ {
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ }
+ break;
+ case 3:
+ sub_8108AC0(task);
+ task->data[6] -= task->data[7] * 2;
+ if (++task->data[1] > 7)
+ task->data[0]++;
+ break;
+ case 4:
+ sub_8108AC0(task);
+ task->data[5] -= task->data[7] * 6;
+ if (!(task->data[5] >= -16 && task->data[5] <= 256))
+ {
+ task->data[12]++;
+ task->data[1] = 0;
+ task->data[0]++;
+ }
+ break;
+ case 5:
+ sub_8108AC0(task);
+ task->data[6] -= task->data[7] * 2;
+ if (++task->data[1] > 7)
+ task->data[0] = 2;
+ break;
+ case 6:
+ if (task->data[8] == 0)
+ task->data[0]++;
+ break;
+ default:
+ DestroyAnimVisualTask(taskId);
+ break;
+ }
+}
+
+void sub_8108AC0(struct Task *task)
+{
+ u8 spriteId;
+
+ if (++task->data[2] > 1)
+ {
+ task->data[2] = 0;
+ spriteId = CreateSprite(&gUnknown_08595268, task->data[3], task->data[4], 10);
+ if (spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].data[0] = 16;
+ gSprites[spriteId].data[2] = task->data[5];
+ gSprites[spriteId].data[4] = task->data[6];
+ gSprites[spriteId].data[5] = task->data[9];
+ InitAnimArcTranslation(&gSprites[spriteId]);
+ gSprites[spriteId].callback = sub_8108B2C;
+ task->data[8]++;
+ }
+ }
+}
+
+void sub_8108B2C(struct Sprite *sprite)
+{
+ if (TranslateAnimArc(sprite))
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->data[0] = 6;
+ sprite->data[2] = (Random2() & 0x1F) - 16 + sprite->pos1.x;
+ sprite->data[4] = (Random2() & 0x1F) - 16 + sprite->pos1.y;
+ sprite->data[5] = ~(Random2() & 7);
+ InitAnimArcTranslation(sprite);
+ sprite->callback = sub_8108B94;
+ }
+}
+
+void sub_8108B94(struct Sprite *sprite)
+{
+ u16 i;
+
+ if (TranslateAnimArc(sprite))
+ {
+ for (i = 0; i < NUM_TASKS; i++)
+ {
+ if (gTasks[i].func == sub_8108978)
+ {
+ gTasks[i].data[10] = 1;
+ gTasks[i].data[8]--;
+ DestroySprite(sprite);
+ }
+ }
+ }
+}
+
+void sub_8108BE0(struct Sprite *sprite)
+{
+ sprite->pos1.x = gBattleAnimArgs[0];
+ sprite->pos1.y = gBattleAnimArgs[1];
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[1] = gBattleAnimArgs[3];
+ sprite->data[2] = gBattleAnimArgs[4];
+ sprite->data[3] = gBattleAnimArgs[5];
+ sprite->callback = sub_8108C08;
+}
+
+void sub_8108C08(struct Sprite *sprite)
+{
+ sprite->data[4] -= sprite->data[0];
+ sprite->pos2.y = sprite->data[4] / 10;
+ sprite->data[5] = (sprite->data[5] + sprite->data[1]) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data[5], sprite->data[2]);
+ if (--sprite->data[3] == 0)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_8108C54(struct Sprite *sprite)
+{
+ sprite->data[3] += sprite->data[1];
+ sprite->data[4] += sprite->data[2];
+ sprite->pos2.x = sprite->data[3] >> 7;
+ sprite->pos2.y = sprite->data[4] >> 7;
+ if (--sprite->data[0] == 0)
+ {
+ FreeSpriteOamMatrix(sprite);
+ DestroySprite(sprite);
+ }
+}
+
+void sub_8108C94(struct Sprite *sprite)
+{
+ InitSpritePosToAnimAttacker(sprite, TRUE);
+ sprite->data[1] = GetBattlerSpriteCoord(gBattleAnimTarget, 2);
+ sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 3);
+ sprite->data[3] = gBattleAnimArgs[2];
+ sprite->data[4] = gBattleAnimArgs[3];
+ sprite->callback = sub_8108CDC;
+}
+
+void sub_8108CDC(struct Sprite *sprite)
+{
+ int xDiff = sprite->data[1] - sprite->pos1.x;
+ int yDiff = sprite->data[2] - sprite->pos1.y;
+
+ sprite->pos2.x = (sprite->data[0] * xDiff) / sprite->data[3];
+ sprite->pos2.y = (sprite->data[0] * yDiff) / sprite->data[3];
+ if (++sprite->data[5] == sprite->data[4])
+ {
+ sprite->data[5] = 0;
+ sub_8108D54(sprite, xDiff, yDiff);
+ }
+ if (sprite->data[3] == sprite->data[0])
+ DestroyAnimSprite(sprite);
+ sprite->data[0]++;
+}
+
+#ifdef NONMATCHING
+void sub_8108D54(struct Sprite *sprite, int xDiff, int yDiff)
+{
+ s16 something = sprite->data[0] / 2;
+ s16 combinedX = sprite->pos1.x + sprite->pos2.x;
+ s16 combinedY = sprite->pos1.y + sprite->pos2.y;
+ s16 randomSomethingY = yDiff + (Random2() % 10) - 5;
+ s16 randomSomethingX = -xDiff + (Random2() % 10) - 5;
+ s16 i;
+ u8 spriteId;
+
+ for (i = 0; i <= 0; i++)
+ {
+ spriteId = CreateSprite(&gUnknown_08595310, combinedX, combinedY + something, 130);
+ gSprites[spriteId].data[0] = 20;
+ gSprites[spriteId].data[1] = randomSomethingY;
+ gSprites[spriteId].subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1;
+ if (randomSomethingX < 0)
+ gSprites[spriteId].data[2] = -randomSomethingX;
+ else
+ gSprites[spriteId].data[2] = randomSomethingX;
+ }
+ for (i = 0; i <= 0; i++)
+ {
+ spriteId = CreateSprite(&gUnknown_08595310, combinedX, combinedY - something, 130);
+ gSprites[spriteId].data[0] = 20;
+ gSprites[spriteId].data[1] = randomSomethingY;
+ gSprites[spriteId].subpriority = GetBattlerSpriteSubpriority(gBattleAnimAttacker) - 1;
+ if (randomSomethingX > 0)
+ gSprites[spriteId].data[2] = -randomSomethingX;
+ else
+ gSprites[spriteId].data[2] = randomSomethingX;
+ }
+}
+#else
+NAKED
+void sub_8108D54(struct Sprite *sprite, int xDiff, int yDiff)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x18\n\
+ adds r4, r1, 0\n\
+ adds r5, r2, 0\n\
+ movs r2, 0x2E\n\
+ ldrsh r1, [r0, r2]\n\
+ lsrs r2, r1, 31\n\
+ adds r1, r2\n\
+ lsls r1, 15\n\
+ lsrs r1, 16\n\
+ str r1, [sp]\n\
+ ldrh r1, [r0, 0x24]\n\
+ ldrh r3, [r0, 0x20]\n\
+ adds r1, r3\n\
+ lsls r1, 16\n\
+ lsrs r1, 16\n\
+ mov r8, r1\n\
+ ldrh r1, [r0, 0x26]\n\
+ ldrh r0, [r0, 0x22]\n\
+ adds r1, r0\n\
+ lsls r1, 16\n\
+ lsrs r1, 16\n\
+ mov r10, r1\n\
+ bl Random2\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ adds r0, r5, r0\n\
+ subs r0, 0x5\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ mov r9, r0\n\
+ bl Random2\n\
+ negs r4, r4\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ adds r4, r0\n\
+ subs r4, 0x5\n\
+ lsls r4, 16\n\
+ lsrs r7, r4, 16\n\
+ movs r6, 0\n\
+ mov r0, r8\n\
+ lsls r0, 16\n\
+ mov r8, r0\n\
+ mov r1, r10\n\
+ lsls r1, 16\n\
+ str r1, [sp, 0xC]\n\
+ ldr r2, [sp]\n\
+ lsls r2, 16\n\
+ str r2, [sp, 0x10]\n\
+ asrs r1, 16\n\
+ lsls r0, r7, 16\n\
+ asrs r5, r0, 16\n\
+ str r0, [sp, 0x14]\n\
+ negs r3, r5\n\
+ str r3, [sp, 0x4]\n\
+ asrs r0, r2, 16\n\
+ adds r1, r0\n\
+ lsls r1, 16\n\
+ mov r10, r1\n\
+_08108DE2:\n\
+ ldr r0, =gUnknown_08595310\n\
+ mov r2, r8\n\
+ asrs r1, r2, 16\n\
+ mov r3, r10\n\
+ asrs r2, r3, 16\n\
+ movs r3, 0x82\n\
+ bl CreateSprite\n\
+ lsls r0, 24\n\
+ lsrs r2, r0, 24\n\
+ ldr r1, =gSprites\n\
+ lsls r0, r2, 4\n\
+ adds r0, r2\n\
+ lsls r0, 2\n\
+ adds r4, r0, r1\n\
+ movs r0, 0x14\n\
+ strh r0, [r4, 0x2E]\n\
+ mov r0, r9\n\
+ strh r0, [r4, 0x30]\n\
+ ldr r0, =gBattleAnimAttacker\n\
+ ldrb r0, [r0]\n\
+ bl GetBattlerSpriteSubpriority\n\
+ subs r0, 0x1\n\
+ adds r1, r4, 0\n\
+ adds r1, 0x43\n\
+ strb r0, [r1]\n\
+ cmp r5, 0\n\
+ bge _08108E30\n\
+ mov r1, sp\n\
+ ldrh r1, [r1, 0x4]\n\
+ strh r1, [r4, 0x32]\n\
+ b _08108E32\n\
+ .pool\n\
+_08108E30:\n\
+ strh r7, [r4, 0x32]\n\
+_08108E32:\n\
+ lsls r0, r6, 16\n\
+ movs r2, 0x80\n\
+ lsls r2, 9\n\
+ adds r0, r2\n\
+ lsrs r6, r0, 16\n\
+ cmp r0, 0\n\
+ ble _08108DE2\n\
+ movs r6, 0\n\
+ ldr r3, [sp, 0xC]\n\
+ asrs r1, r3, 16\n\
+ ldr r0, [sp, 0x14]\n\
+ asrs r5, r0, 16\n\
+ negs r2, r5\n\
+ str r2, [sp, 0x8]\n\
+ ldr r3, [sp, 0x10]\n\
+ asrs r0, r3, 16\n\
+ subs r1, r0\n\
+ lsls r1, 16\n\
+ mov r10, r1\n\
+_08108E58:\n\
+ ldr r0, =gUnknown_08595310\n\
+ mov r2, r8\n\
+ asrs r1, r2, 16\n\
+ mov r3, r10\n\
+ asrs r2, r3, 16\n\
+ movs r3, 0x82\n\
+ bl CreateSprite\n\
+ lsls r0, 24\n\
+ lsrs r2, r0, 24\n\
+ ldr r1, =gSprites\n\
+ lsls r0, r2, 4\n\
+ adds r0, r2\n\
+ lsls r0, 2\n\
+ adds r4, r0, r1\n\
+ movs r0, 0x14\n\
+ strh r0, [r4, 0x2E]\n\
+ mov r0, r9\n\
+ strh r0, [r4, 0x30]\n\
+ ldr r0, =gBattleAnimAttacker\n\
+ ldrb r0, [r0]\n\
+ bl GetBattlerSpriteSubpriority\n\
+ subs r0, 0x1\n\
+ adds r1, r4, 0\n\
+ adds r1, 0x43\n\
+ strb r0, [r1]\n\
+ cmp r5, 0\n\
+ ble _08108EA8\n\
+ mov r1, sp\n\
+ ldrh r1, [r1, 0x8]\n\
+ strh r1, [r4, 0x32]\n\
+ b _08108EAA\n\
+ .pool\n\
+_08108EA8:\n\
+ strh r7, [r4, 0x32]\n\
+_08108EAA:\n\
+ lsls r0, r6, 16\n\
+ movs r2, 0x80\n\
+ lsls r2, 9\n\
+ adds r0, r2\n\
+ lsrs r6, r0, 16\n\
+ cmp r0, 0\n\
+ ble _08108E58\n\
+ add sp, 0x18\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n");
+}
+#endif
diff --git a/src/wild_encounter.c b/src/wild_encounter.c
index 3a8adaf15..906cca3a0 100644
--- a/src/wild_encounter.c
+++ b/src/wild_encounter.c
@@ -40,4558 +40,7 @@ static bool8 IsAbilityAllowingEncounter(u8 level);
EWRAM_DATA static u8 sWildEncountersDisabled = 0;
EWRAM_DATA static u32 sFeebasRngValue = 0;
-// const rom data
-const struct WildPokemon gRoute101_LandMons[] =
-{
- {2, 2, SPECIES_WURMPLE},
- {2, 2, SPECIES_POOCHYENA},
- {2, 2, SPECIES_WURMPLE},
- {3, 3, SPECIES_WURMPLE},
- {3, 3, SPECIES_POOCHYENA},
- {3, 3, SPECIES_POOCHYENA},
- {3, 3, SPECIES_WURMPLE},
- {3, 3, SPECIES_POOCHYENA},
- {2, 2, SPECIES_ZIGZAGOON},
- {2, 2, SPECIES_ZIGZAGOON},
- {3, 3, SPECIES_ZIGZAGOON},
- {3, 3, SPECIES_ZIGZAGOON},
-};
-
-const struct WildPokemonInfo gRoute101_LandMonsInfo = {20, gRoute101_LandMons};
-
-const struct WildPokemon gRoute102_LandMons[] =
-{
- {3, 3, SPECIES_POOCHYENA},
- {3, 3, SPECIES_WURMPLE},
- {4, 4, SPECIES_POOCHYENA},
- {4, 4, SPECIES_WURMPLE},
- {3, 3, SPECIES_LOTAD},
- {4, 4, SPECIES_LOTAD},
- {3, 3, SPECIES_ZIGZAGOON},
- {3, 3, SPECIES_ZIGZAGOON},
- {4, 4, SPECIES_ZIGZAGOON},
- {4, 4, SPECIES_RALTS},
- {4, 4, SPECIES_ZIGZAGOON},
- {3, 3, SPECIES_SEEDOT},
-};
-
-const struct WildPokemonInfo gRoute102_LandMonsInfo = {20, gRoute102_LandMons};
-
-const struct WildPokemon gRoute102_WaterMons[] =
-{
- {20, 30, SPECIES_MARILL},
- {10, 20, SPECIES_MARILL},
- {30, 35, SPECIES_MARILL},
- {5, 10, SPECIES_MARILL},
- {20, 30, SPECIES_GOLDEEN},
-};
-
-const struct WildPokemonInfo gRoute102_WaterMonsInfo = {4, gRoute102_WaterMons};
-
-const struct WildPokemon gRoute102_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_GOLDEEN},
- {10, 30, SPECIES_CORPHISH},
- {25, 30, SPECIES_CORPHISH},
- {30, 35, SPECIES_CORPHISH},
- {20, 25, SPECIES_CORPHISH},
- {35, 40, SPECIES_CORPHISH},
- {40, 45, SPECIES_CORPHISH},
-};
-
-const struct WildPokemonInfo gRoute102_FishingMonsInfo = {30, gRoute102_FishingMons};
-
-const struct WildPokemon gRoute103_LandMons[] =
-{
- {2, 2, SPECIES_POOCHYENA},
- {3, 3, SPECIES_POOCHYENA},
- {3, 3, SPECIES_POOCHYENA},
- {4, 4, SPECIES_POOCHYENA},
- {2, 2, SPECIES_WINGULL},
- {3, 3, SPECIES_ZIGZAGOON},
- {3, 3, SPECIES_ZIGZAGOON},
- {4, 4, SPECIES_ZIGZAGOON},
- {3, 3, SPECIES_WINGULL},
- {3, 3, SPECIES_WINGULL},
- {2, 2, SPECIES_WINGULL},
- {4, 4, SPECIES_WINGULL},
-};
-
-const struct WildPokemonInfo gRoute103_LandMonsInfo = {20, gRoute103_LandMons};
-
-const struct WildPokemon gRoute103_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute103_WaterMonsInfo = {4, gRoute103_WaterMons};
-
-const struct WildPokemon gRoute103_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute103_FishingMonsInfo = {30, gRoute103_FishingMons};
-
-const struct WildPokemon gRoute104_LandMons[] =
-{
- {4, 4, SPECIES_POOCHYENA},
- {4, 4, SPECIES_WURMPLE},
- {5, 5, SPECIES_POOCHYENA},
- {5, 5, SPECIES_MARILL},
- {4, 4, SPECIES_MARILL},
- {5, 5, SPECIES_POOCHYENA},
- {4, 4, SPECIES_TAILLOW},
- {5, 5, SPECIES_TAILLOW},
- {4, 4, SPECIES_WINGULL},
- {4, 4, SPECIES_WINGULL},
- {3, 3, SPECIES_WINGULL},
- {5, 5, SPECIES_WINGULL},
-};
-
-const struct WildPokemonInfo gRoute104_LandMonsInfo = {20, gRoute104_LandMons};
-
-const struct WildPokemon gRoute104_WaterMons[] =
-{
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute104_WaterMonsInfo = {4, gRoute104_WaterMons};
-
-const struct WildPokemon gRoute104_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_MAGIKARP},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_MAGIKARP},
- {25, 30, SPECIES_MAGIKARP},
- {30, 35, SPECIES_MAGIKARP},
- {20, 25, SPECIES_MAGIKARP},
- {35, 40, SPECIES_MAGIKARP},
- {40, 45, SPECIES_MAGIKARP},
-};
-
-const struct WildPokemonInfo gRoute104_FishingMonsInfo = {30, gRoute104_FishingMons};
-
-const struct WildPokemon gRoute105_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute105_WaterMonsInfo = {4, gRoute105_WaterMons};
-
-const struct WildPokemon gRoute105_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute105_FishingMonsInfo = {30, gRoute105_FishingMons};
-
-const struct WildPokemon gRoute110_LandMons[] =
-{
- {12, 12, SPECIES_POOCHYENA},
- {12, 12, SPECIES_ELECTRIKE},
- {12, 12, SPECIES_GULPIN},
- {13, 13, SPECIES_ELECTRIKE},
- {13, 13, SPECIES_MINUN},
- {13, 13, SPECIES_ODDISH},
- {13, 13, SPECIES_MINUN},
- {13, 13, SPECIES_GULPIN},
- {12, 12, SPECIES_WINGULL},
- {12, 12, SPECIES_WINGULL},
- {12, 12, SPECIES_PLUSLE},
- {13, 13, SPECIES_PLUSLE},
-};
-
-const struct WildPokemonInfo gRoute110_LandMonsInfo = {20, gRoute110_LandMons};
-
-const struct WildPokemon gRoute110_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute110_WaterMonsInfo = {4, gRoute110_WaterMons};
-
-const struct WildPokemon gRoute110_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute110_FishingMonsInfo = {30, gRoute110_FishingMons};
-
-const struct WildPokemon gRoute111_LandMons[] =
-{
- {20, 20, SPECIES_SANDSHREW},
- {20, 20, SPECIES_TRAPINCH},
- {21, 21, SPECIES_SANDSHREW},
- {21, 21, SPECIES_TRAPINCH},
- {19, 19, SPECIES_BALTOY},
- {21, 21, SPECIES_BALTOY},
- {19, 19, SPECIES_SANDSHREW},
- {19, 19, SPECIES_TRAPINCH},
- {20, 20, SPECIES_BALTOY},
- {20, 20, SPECIES_CACNEA},
- {22, 22, SPECIES_CACNEA},
- {22, 22, SPECIES_CACNEA},
-};
-
-const struct WildPokemonInfo gRoute111_LandMonsInfo = {10, gRoute111_LandMons};
-
-const struct WildPokemon gRoute111_WaterMons[] =
-{
- {20, 30, SPECIES_MARILL},
- {10, 20, SPECIES_MARILL},
- {30, 35, SPECIES_MARILL},
- {5, 10, SPECIES_MARILL},
- {20, 30, SPECIES_GOLDEEN},
-};
-
-const struct WildPokemonInfo gRoute111_WaterMonsInfo = {4, gRoute111_WaterMons};
-
-const struct WildPokemon gRoute111_RockSmashMons[] =
-{
- {10, 15, SPECIES_GEODUDE},
- {5, 10, SPECIES_GEODUDE},
- {15, 20, SPECIES_GEODUDE},
- {15, 20, SPECIES_GEODUDE},
- {15, 20, SPECIES_GEODUDE},
-};
-
-const struct WildPokemonInfo gRoute111_RockSmashMonsInfo = {20, gRoute111_RockSmashMons};
-
-const struct WildPokemon gRoute111_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_GOLDEEN},
- {10, 30, SPECIES_BARBOACH},
- {25, 30, SPECIES_BARBOACH},
- {30, 35, SPECIES_BARBOACH},
- {20, 25, SPECIES_BARBOACH},
- {35, 40, SPECIES_BARBOACH},
- {40, 45, SPECIES_BARBOACH},
-};
-
-const struct WildPokemonInfo gRoute111_FishingMonsInfo = {30, gRoute111_FishingMons};
-
-const struct WildPokemon gRoute112_LandMons[] =
-{
- {15, 15, SPECIES_NUMEL},
- {15, 15, SPECIES_NUMEL},
- {15, 15, SPECIES_MARILL},
- {14, 14, SPECIES_NUMEL},
- {14, 14, SPECIES_NUMEL},
- {14, 14, SPECIES_MARILL},
- {16, 16, SPECIES_NUMEL},
- {16, 16, SPECIES_MARILL},
- {16, 16, SPECIES_NUMEL},
- {16, 16, SPECIES_NUMEL},
- {16, 16, SPECIES_NUMEL},
- {16, 16, SPECIES_NUMEL},
-};
-
-const struct WildPokemonInfo gRoute112_LandMonsInfo = {20, gRoute112_LandMons};
-
-const struct WildPokemon gRoute113_LandMons[] =
-{
- {15, 15, SPECIES_SPINDA},
- {15, 15, SPECIES_SPINDA},
- {15, 15, SPECIES_SLUGMA},
- {14, 14, SPECIES_SPINDA},
- {14, 14, SPECIES_SPINDA},
- {14, 14, SPECIES_SLUGMA},
- {16, 16, SPECIES_SPINDA},
- {16, 16, SPECIES_SLUGMA},
- {16, 16, SPECIES_SPINDA},
- {16, 16, SPECIES_SKARMORY},
- {16, 16, SPECIES_SPINDA},
- {16, 16, SPECIES_SKARMORY},
-};
-
-const struct WildPokemonInfo gRoute113_LandMonsInfo = {20, gRoute113_LandMons};
-
-const struct WildPokemon gRoute114_LandMons[] =
-{
- {16, 16, SPECIES_SWABLU},
- {16, 16, SPECIES_LOTAD},
- {17, 17, SPECIES_SWABLU},
- {15, 15, SPECIES_SWABLU},
- {15, 15, SPECIES_LOTAD},
- {16, 16, SPECIES_LOMBRE},
- {16, 16, SPECIES_LOMBRE},
- {18, 18, SPECIES_LOMBRE},
- {17, 17, SPECIES_SEVIPER},
- {15, 15, SPECIES_SEVIPER},
- {17, 17, SPECIES_SEVIPER},
- {15, 15, SPECIES_NUZLEAF},
-};
-
-const struct WildPokemonInfo gRoute114_LandMonsInfo = {20, gRoute114_LandMons};
-
-const struct WildPokemon gRoute114_WaterMons[] =
-{
- {20, 30, SPECIES_MARILL},
- {10, 20, SPECIES_MARILL},
- {30, 35, SPECIES_MARILL},
- {5, 10, SPECIES_MARILL},
- {20, 30, SPECIES_GOLDEEN},
-};
-
-const struct WildPokemonInfo gRoute114_WaterMonsInfo = {4, gRoute114_WaterMons};
-
-const struct WildPokemon gRoute114_RockSmashMons[] =
-{
- {10, 15, SPECIES_GEODUDE},
- {5, 10, SPECIES_GEODUDE},
- {15, 20, SPECIES_GEODUDE},
- {15, 20, SPECIES_GEODUDE},
- {15, 20, SPECIES_GEODUDE},
-};
-
-const struct WildPokemonInfo gRoute114_RockSmashMonsInfo = {20, gRoute114_RockSmashMons};
-
-const struct WildPokemon gRoute114_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_GOLDEEN},
- {10, 30, SPECIES_BARBOACH},
- {25, 30, SPECIES_BARBOACH},
- {30, 35, SPECIES_BARBOACH},
- {20, 25, SPECIES_BARBOACH},
- {35, 40, SPECIES_BARBOACH},
- {40, 45, SPECIES_BARBOACH},
-};
-
-const struct WildPokemonInfo gRoute114_FishingMonsInfo = {30, gRoute114_FishingMons};
-
-const struct WildPokemon gRoute116_LandMons[] =
-{
- {6, 6, SPECIES_POOCHYENA},
- {6, 6, SPECIES_WHISMUR},
- {6, 6, SPECIES_NINCADA},
- {7, 7, SPECIES_ABRA},
- {7, 7, SPECIES_NINCADA},
- {6, 6, SPECIES_TAILLOW},
- {7, 7, SPECIES_TAILLOW},
- {8, 8, SPECIES_TAILLOW},
- {7, 7, SPECIES_POOCHYENA},
- {8, 8, SPECIES_POOCHYENA},
- {7, 7, SPECIES_SKITTY},
- {8, 8, SPECIES_SKITTY},
-};
-
-const struct WildPokemonInfo gRoute116_LandMonsInfo = {20, gRoute116_LandMons};
-
-const struct WildPokemon gRoute117_LandMons[] =
-{
- {13, 13, SPECIES_POOCHYENA},
- {13, 13, SPECIES_ODDISH},
- {14, 14, SPECIES_POOCHYENA},
- {14, 14, SPECIES_ODDISH},
- {13, 13, SPECIES_MARILL},
- {13, 13, SPECIES_ODDISH},
- {13, 13, SPECIES_ILLUMISE},
- {13, 13, SPECIES_ILLUMISE},
- {14, 14, SPECIES_ILLUMISE},
- {14, 14, SPECIES_ILLUMISE},
- {13, 13, SPECIES_VOLBEAT},
- {13, 13, SPECIES_SEEDOT},
-};
-
-const struct WildPokemonInfo gRoute117_LandMonsInfo = {20, gRoute117_LandMons};
-
-const struct WildPokemon gRoute117_WaterMons[] =
-{
- {20, 30, SPECIES_MARILL},
- {10, 20, SPECIES_MARILL},
- {30, 35, SPECIES_MARILL},
- {5, 10, SPECIES_MARILL},
- {20, 30, SPECIES_GOLDEEN},
-};
-
-const struct WildPokemonInfo gRoute117_WaterMonsInfo = {4, gRoute117_WaterMons};
-
-const struct WildPokemon gRoute117_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_GOLDEEN},
- {10, 30, SPECIES_CORPHISH},
- {25, 30, SPECIES_CORPHISH},
- {30, 35, SPECIES_CORPHISH},
- {20, 25, SPECIES_CORPHISH},
- {35, 40, SPECIES_CORPHISH},
- {40, 45, SPECIES_CORPHISH},
-};
-
-const struct WildPokemonInfo gRoute117_FishingMonsInfo = {30, gRoute117_FishingMons};
-
-const struct WildPokemon gRoute118_LandMons[] =
-{
- {24, 24, SPECIES_ZIGZAGOON},
- {24, 24, SPECIES_ELECTRIKE},
- {26, 26, SPECIES_ZIGZAGOON},
- {26, 26, SPECIES_ELECTRIKE},
- {26, 26, SPECIES_LINOONE},
- {26, 26, SPECIES_MANECTRIC},
- {25, 25, SPECIES_WINGULL},
- {25, 25, SPECIES_WINGULL},
- {26, 26, SPECIES_WINGULL},
- {26, 26, SPECIES_WINGULL},
- {27, 27, SPECIES_WINGULL},
- {25, 25, SPECIES_KECLEON},
-};
-
-const struct WildPokemonInfo gRoute118_LandMonsInfo = {20, gRoute118_LandMons};
-
-const struct WildPokemon gRoute118_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute118_WaterMonsInfo = {4, gRoute118_WaterMons};
-
-const struct WildPokemon gRoute118_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_CARVANHA},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_CARVANHA},
- {20, 25, SPECIES_CARVANHA},
- {35, 40, SPECIES_CARVANHA},
- {40, 45, SPECIES_CARVANHA},
-};
-
-const struct WildPokemonInfo gRoute118_FishingMonsInfo = {30, gRoute118_FishingMons};
-
-const struct WildPokemon gRoute124_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute124_WaterMonsInfo = {4, gRoute124_WaterMons};
-
-const struct WildPokemon gRoute124_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute124_FishingMonsInfo = {30, gRoute124_FishingMons};
-
-const struct WildPokemon gPetalburgWoods_LandMons[] =
-{
- {5, 5, SPECIES_POOCHYENA},
- {5, 5, SPECIES_WURMPLE},
- {5, 5, SPECIES_SHROOMISH},
- {6, 6, SPECIES_POOCHYENA},
- {5, 5, SPECIES_SILCOON},
- {5, 5, SPECIES_CASCOON},
- {6, 6, SPECIES_WURMPLE},
- {6, 6, SPECIES_SHROOMISH},
- {5, 5, SPECIES_TAILLOW},
- {5, 5, SPECIES_SLAKOTH},
- {6, 6, SPECIES_TAILLOW},
- {6, 6, SPECIES_SLAKOTH},
-};
-
-const struct WildPokemonInfo gPetalburgWoods_LandMonsInfo = {20, gPetalburgWoods_LandMons};
-
-const struct WildPokemon gRusturfTunnel_LandMons[] =
-{
- {6, 6, SPECIES_WHISMUR},
- {7, 7, SPECIES_WHISMUR},
- {6, 6, SPECIES_WHISMUR},
- {6, 6, SPECIES_WHISMUR},
- {7, 7, SPECIES_WHISMUR},
- {7, 7, SPECIES_WHISMUR},
- {5, 5, SPECIES_WHISMUR},
- {8, 8, SPECIES_WHISMUR},
- {5, 5, SPECIES_WHISMUR},
- {8, 8, SPECIES_WHISMUR},
- {5, 5, SPECIES_WHISMUR},
- {8, 8, SPECIES_WHISMUR},
-};
-
-const struct WildPokemonInfo gRusturfTunnel_LandMonsInfo = {10, gRusturfTunnel_LandMons};
-
-const struct WildPokemon gGraniteCave_1F_LandMons[] =
-{
- {7, 7, SPECIES_ZUBAT},
- {8, 8, SPECIES_MAKUHITA},
- {7, 7, SPECIES_MAKUHITA},
- {8, 8, SPECIES_ZUBAT},
- {9, 9, SPECIES_MAKUHITA},
- {8, 8, SPECIES_ABRA},
- {10, 10, SPECIES_MAKUHITA},
- {6, 6, SPECIES_MAKUHITA},
- {7, 7, SPECIES_GEODUDE},
- {8, 8, SPECIES_GEODUDE},
- {6, 6, SPECIES_GEODUDE},
- {9, 9, SPECIES_GEODUDE},
-};
-
-const struct WildPokemonInfo gGraniteCave_1F_LandMonsInfo = {10, gGraniteCave_1F_LandMons};
-
-const struct WildPokemon gGraniteCave_B1F_LandMons[] =
-{
- {9, 9, SPECIES_ZUBAT},
- {10, 10, SPECIES_ARON},
- {9, 9, SPECIES_ARON},
- {11, 11, SPECIES_ARON},
- {10, 10, SPECIES_ZUBAT},
- {9, 9, SPECIES_ABRA},
- {10, 10, SPECIES_MAKUHITA},
- {11, 11, SPECIES_MAKUHITA},
- {10, 10, SPECIES_SABLEYE},
- {10, 10, SPECIES_SABLEYE},
- {9, 9, SPECIES_SABLEYE},
- {11, 11, SPECIES_SABLEYE},
-};
-
-const struct WildPokemonInfo gGraniteCave_B1F_LandMonsInfo = {10, gGraniteCave_B1F_LandMons};
-
-const struct WildPokemon gMtPyre_1F_LandMons[] =
-{
- {27, 27, SPECIES_SHUPPET},
- {28, 28, SPECIES_SHUPPET},
- {26, 26, SPECIES_SHUPPET},
- {25, 25, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
- {23, 23, SPECIES_SHUPPET},
- {22, 22, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
-};
-
-const struct WildPokemonInfo gMtPyre_1F_LandMonsInfo = {10, gMtPyre_1F_LandMons};
-
-const struct WildPokemon gVictoryRoad_1F_LandMons[] =
-{
- {40, 40, SPECIES_GOLBAT},
- {40, 40, SPECIES_HARIYAMA},
- {40, 40, SPECIES_LAIRON},
- {40, 40, SPECIES_LOUDRED},
- {36, 36, SPECIES_ZUBAT},
- {36, 36, SPECIES_MAKUHITA},
- {38, 38, SPECIES_GOLBAT},
- {38, 38, SPECIES_HARIYAMA},
- {36, 36, SPECIES_ARON},
- {36, 36, SPECIES_WHISMUR},
- {36, 36, SPECIES_ARON},
- {36, 36, SPECIES_WHISMUR},
-};
-
-const struct WildPokemonInfo gVictoryRoad_1F_LandMonsInfo = {10, gVictoryRoad_1F_LandMons};
-
-const struct WildPokemon gSafariZone_South_LandMons[] =
-{
- {25, 25, SPECIES_ODDISH},
- {27, 27, SPECIES_ODDISH},
- {25, 25, SPECIES_GIRAFARIG},
- {27, 27, SPECIES_GIRAFARIG},
- {25, 25, SPECIES_NATU},
- {25, 25, SPECIES_DODUO},
- {25, 25, SPECIES_GLOOM},
- {27, 27, SPECIES_WOBBUFFET},
- {25, 25, SPECIES_PIKACHU},
- {27, 27, SPECIES_WOBBUFFET},
- {27, 27, SPECIES_PIKACHU},
- {29, 29, SPECIES_WOBBUFFET},
-};
-
-const struct WildPokemonInfo gSafariZone_South_LandMonsInfo = {25, gSafariZone_South_LandMons};
-
-const struct WildPokemon gUnderwater2_WaterMons[] =
-{
- {20, 30, SPECIES_CLAMPERL},
- {20, 30, SPECIES_CHINCHOU},
- {30, 35, SPECIES_CLAMPERL},
- {30, 35, SPECIES_RELICANTH},
- {30, 35, SPECIES_RELICANTH},
-};
-
-const struct WildPokemonInfo gUnderwater2_WaterMonsInfo = {4, gUnderwater2_WaterMons};
-
-const struct WildPokemon gAbandonedShip_Rooms_B1F_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {5, 35, SPECIES_TENTACOOL},
- {5, 35, SPECIES_TENTACOOL},
- {5, 35, SPECIES_TENTACOOL},
- {30, 35, SPECIES_TENTACRUEL},
-};
-
-const struct WildPokemonInfo gAbandonedShip_Rooms_B1F_WaterMonsInfo = {4, gAbandonedShip_Rooms_B1F_WaterMons};
-
-const struct WildPokemon gAbandonedShip_Rooms_B1F_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_TENTACOOL},
- {25, 30, SPECIES_TENTACOOL},
- {30, 35, SPECIES_TENTACOOL},
- {30, 35, SPECIES_TENTACRUEL},
- {25, 30, SPECIES_TENTACRUEL},
- {20, 25, SPECIES_TENTACRUEL},
-};
-
-const struct WildPokemonInfo gAbandonedShip_Rooms_B1F_FishingMonsInfo = {20, gAbandonedShip_Rooms_B1F_FishingMons};
-
-const struct WildPokemon gGraniteCave_B2F_LandMons[] =
-{
- {10, 10, SPECIES_ZUBAT},
- {11, 11, SPECIES_ARON},
- {10, 10, SPECIES_ARON},
- {11, 11, SPECIES_ZUBAT},
- {12, 12, SPECIES_ARON},
- {10, 10, SPECIES_ABRA},
- {10, 10, SPECIES_SABLEYE},
- {11, 11, SPECIES_SABLEYE},
- {12, 12, SPECIES_SABLEYE},
- {10, 10, SPECIES_SABLEYE},
- {12, 12, SPECIES_SABLEYE},
- {10, 10, SPECIES_SABLEYE},
-};
-
-const struct WildPokemonInfo gGraniteCave_B2F_LandMonsInfo = {10, gGraniteCave_B2F_LandMons};
-
-const struct WildPokemon gGraniteCave_B2F_RockSmashMons[] =
-{
- {10, 15, SPECIES_GEODUDE},
- {10, 20, SPECIES_NOSEPASS},
- {5, 10, SPECIES_GEODUDE},
- {15, 20, SPECIES_GEODUDE},
- {15, 20, SPECIES_GEODUDE},
-};
-
-const struct WildPokemonInfo gGraniteCave_B2F_RockSmashMonsInfo = {20, gGraniteCave_B2F_RockSmashMons};
-
-const struct WildPokemon gFieryPath_LandMons[] =
-{
- {15, 15, SPECIES_NUMEL},
- {15, 15, SPECIES_KOFFING},
- {16, 16, SPECIES_NUMEL},
- {15, 15, SPECIES_MACHOP},
- {15, 15, SPECIES_TORKOAL},
- {15, 15, SPECIES_SLUGMA},
- {16, 16, SPECIES_KOFFING},
- {16, 16, SPECIES_MACHOP},
- {14, 14, SPECIES_TORKOAL},
- {16, 16, SPECIES_TORKOAL},
- {14, 14, SPECIES_GRIMER},
- {14, 14, SPECIES_GRIMER},
-};
-
-const struct WildPokemonInfo gFieryPath_LandMonsInfo = {10, gFieryPath_LandMons};
-
-const struct WildPokemon gMeteorFalls_B1F_2R_LandMons[] =
-{
- {33, 33, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {30, 30, SPECIES_BAGON},
- {35, 35, SPECIES_SOLROCK},
- {35, 35, SPECIES_BAGON},
- {37, 37, SPECIES_SOLROCK},
- {25, 25, SPECIES_BAGON},
- {39, 39, SPECIES_SOLROCK},
- {38, 38, SPECIES_GOLBAT},
- {40, 40, SPECIES_GOLBAT},
- {38, 38, SPECIES_GOLBAT},
- {40, 40, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gMeteorFalls_B1F_2R_LandMonsInfo = {10, gMeteorFalls_B1F_2R_LandMons};
-
-const struct WildPokemon gMeteorFalls_B1F_2R_WaterMons[] =
-{
- {30, 35, SPECIES_GOLBAT},
- {30, 35, SPECIES_GOLBAT},
- {25, 35, SPECIES_SOLROCK},
- {15, 25, SPECIES_SOLROCK},
- {5, 15, SPECIES_SOLROCK},
-};
-
-const struct WildPokemonInfo gMeteorFalls_B1F_2R_WaterMonsInfo = {4, gMeteorFalls_B1F_2R_WaterMons};
-
-const struct WildPokemon gMeteorFalls_B1F_2R_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_GOLDEEN},
- {10, 30, SPECIES_BARBOACH},
- {25, 30, SPECIES_BARBOACH},
- {30, 35, SPECIES_BARBOACH},
- {30, 35, SPECIES_WHISCASH},
- {35, 40, SPECIES_WHISCASH},
- {40, 45, SPECIES_WHISCASH},
-};
-
-const struct WildPokemonInfo gMeteorFalls_B1F_2R_FishingMonsInfo = {30, gMeteorFalls_B1F_2R_FishingMons};
-
-const struct WildPokemon gJaggedPass_LandMons[] =
-{
- {21, 21, SPECIES_NUMEL},
- {21, 21, SPECIES_NUMEL},
- {21, 21, SPECIES_MACHOP},
- {20, 20, SPECIES_NUMEL},
- {20, 20, SPECIES_SPOINK},
- {20, 20, SPECIES_MACHOP},
- {21, 21, SPECIES_SPOINK},
- {22, 22, SPECIES_MACHOP},
- {22, 22, SPECIES_NUMEL},
- {22, 22, SPECIES_SPOINK},
- {22, 22, SPECIES_NUMEL},
- {22, 22, SPECIES_SPOINK},
-};
-
-const struct WildPokemonInfo gJaggedPass_LandMonsInfo = {20, gJaggedPass_LandMons};
-
-const struct WildPokemon gRoute106_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute106_WaterMonsInfo = {4, gRoute106_WaterMons};
-
-const struct WildPokemon gRoute106_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute106_FishingMonsInfo = {30, gRoute106_FishingMons};
-
-const struct WildPokemon gRoute107_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute107_WaterMonsInfo = {4, gRoute107_WaterMons};
-
-const struct WildPokemon gRoute107_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute107_FishingMonsInfo = {30, gRoute107_FishingMons};
-
-const struct WildPokemon gRoute108_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute108_WaterMonsInfo = {4, gRoute108_WaterMons};
-
-const struct WildPokemon gRoute108_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute108_FishingMonsInfo = {30, gRoute108_FishingMons};
-
-const struct WildPokemon gRoute109_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute109_WaterMonsInfo = {4, gRoute109_WaterMons};
-
-const struct WildPokemon gRoute109_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute109_FishingMonsInfo = {30, gRoute109_FishingMons};
-
-const struct WildPokemon gRoute115_LandMons[] =
-{
- {23, 23, SPECIES_SWABLU},
- {23, 23, SPECIES_TAILLOW},
- {25, 25, SPECIES_SWABLU},
- {24, 24, SPECIES_TAILLOW},
- {25, 25, SPECIES_TAILLOW},
- {25, 25, SPECIES_SWELLOW},
- {24, 24, SPECIES_JIGGLYPUFF},
- {25, 25, SPECIES_JIGGLYPUFF},
- {24, 24, SPECIES_WINGULL},
- {24, 24, SPECIES_WINGULL},
- {26, 26, SPECIES_WINGULL},
- {25, 25, SPECIES_WINGULL},
-};
-
-const struct WildPokemonInfo gRoute115_LandMonsInfo = {20, gRoute115_LandMons};
-
-const struct WildPokemon gRoute115_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute115_WaterMonsInfo = {4, gRoute115_WaterMons};
-
-const struct WildPokemon gRoute115_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute115_FishingMonsInfo = {30, gRoute115_FishingMons};
-
-const struct WildPokemon gNewMauville_Inside_LandMons[] =
-{
- {24, 24, SPECIES_VOLTORB},
- {24, 24, SPECIES_MAGNEMITE},
- {25, 25, SPECIES_VOLTORB},
- {25, 25, SPECIES_MAGNEMITE},
- {23, 23, SPECIES_VOLTORB},
- {23, 23, SPECIES_MAGNEMITE},
- {26, 26, SPECIES_VOLTORB},
- {26, 26, SPECIES_MAGNEMITE},
- {22, 22, SPECIES_VOLTORB},
- {22, 22, SPECIES_MAGNEMITE},
- {26, 26, SPECIES_ELECTRODE},
- {26, 26, SPECIES_MAGNETON},
-};
-
-const struct WildPokemonInfo gNewMauville_Inside_LandMonsInfo = {10, gNewMauville_Inside_LandMons};
-
-const struct WildPokemon gRoute119_LandMons[] =
-{
- {25, 25, SPECIES_ZIGZAGOON},
- {25, 25, SPECIES_LINOONE},
- {27, 27, SPECIES_ZIGZAGOON},
- {25, 25, SPECIES_ODDISH},
- {27, 27, SPECIES_LINOONE},
- {26, 26, SPECIES_ODDISH},
- {27, 27, SPECIES_ODDISH},
- {24, 24, SPECIES_ODDISH},
- {25, 25, SPECIES_TROPIUS},
- {26, 26, SPECIES_TROPIUS},
- {27, 27, SPECIES_TROPIUS},
- {25, 25, SPECIES_KECLEON},
-};
-
-const struct WildPokemonInfo gRoute119_LandMonsInfo = {15, gRoute119_LandMons};
-
-const struct WildPokemon gRoute119_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute119_WaterMonsInfo = {4, gRoute119_WaterMons};
-
-const struct WildPokemon gRoute119_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_CARVANHA},
- {25, 30, SPECIES_CARVANHA},
- {30, 35, SPECIES_CARVANHA},
- {20, 25, SPECIES_CARVANHA},
- {35, 40, SPECIES_CARVANHA},
- {40, 45, SPECIES_CARVANHA},
-};
-
-const struct WildPokemonInfo gRoute119_FishingMonsInfo = {30, gRoute119_FishingMons};
-
-const struct WildPokemon gRoute120_LandMons[] =
-{
- {25, 25, SPECIES_POOCHYENA},
- {25, 25, SPECIES_MIGHTYENA},
- {27, 27, SPECIES_MIGHTYENA},
- {25, 25, SPECIES_ODDISH},
- {25, 25, SPECIES_MARILL},
- {26, 26, SPECIES_ODDISH},
- {27, 27, SPECIES_ODDISH},
- {27, 27, SPECIES_MARILL},
- {25, 25, SPECIES_ABSOL},
- {27, 27, SPECIES_ABSOL},
- {25, 25, SPECIES_KECLEON},
- {25, 25, SPECIES_SEEDOT},
-};
-
-const struct WildPokemonInfo gRoute120_LandMonsInfo = {20, gRoute120_LandMons};
-
-const struct WildPokemon gRoute120_WaterMons[] =
-{
- {20, 30, SPECIES_MARILL},
- {10, 20, SPECIES_MARILL},
- {30, 35, SPECIES_MARILL},
- {5, 10, SPECIES_MARILL},
- {20, 30, SPECIES_GOLDEEN},
-};
-
-const struct WildPokemonInfo gRoute120_WaterMonsInfo = {4, gRoute120_WaterMons};
-
-const struct WildPokemon gRoute120_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_GOLDEEN},
- {10, 30, SPECIES_BARBOACH},
- {25, 30, SPECIES_BARBOACH},
- {30, 35, SPECIES_BARBOACH},
- {20, 25, SPECIES_BARBOACH},
- {35, 40, SPECIES_BARBOACH},
- {40, 45, SPECIES_BARBOACH},
-};
-
-const struct WildPokemonInfo gRoute120_FishingMonsInfo = {30, gRoute120_FishingMons};
-
-const struct WildPokemon gRoute121_LandMons[] =
-{
- {26, 26, SPECIES_POOCHYENA},
- {26, 26, SPECIES_SHUPPET},
- {26, 26, SPECIES_MIGHTYENA},
- {28, 28, SPECIES_SHUPPET},
- {28, 28, SPECIES_MIGHTYENA},
- {26, 26, SPECIES_ODDISH},
- {28, 28, SPECIES_ODDISH},
- {28, 28, SPECIES_GLOOM},
- {26, 26, SPECIES_WINGULL},
- {27, 27, SPECIES_WINGULL},
- {28, 28, SPECIES_WINGULL},
- {25, 25, SPECIES_KECLEON},
-};
-
-const struct WildPokemonInfo gRoute121_LandMonsInfo = {20, gRoute121_LandMons};
-
-const struct WildPokemon gRoute121_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute121_WaterMonsInfo = {4, gRoute121_WaterMons};
-
-const struct WildPokemon gRoute121_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute121_FishingMonsInfo = {30, gRoute121_FishingMons};
-
-const struct WildPokemon gRoute122_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute122_WaterMonsInfo = {4, gRoute122_WaterMons};
-
-const struct WildPokemon gRoute122_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute122_FishingMonsInfo = {30, gRoute122_FishingMons};
-
-const struct WildPokemon gRoute123_LandMons[] =
-{
- {26, 26, SPECIES_POOCHYENA},
- {26, 26, SPECIES_SHUPPET},
- {26, 26, SPECIES_MIGHTYENA},
- {28, 28, SPECIES_SHUPPET},
- {28, 28, SPECIES_MIGHTYENA},
- {26, 26, SPECIES_ODDISH},
- {28, 28, SPECIES_ODDISH},
- {28, 28, SPECIES_GLOOM},
- {26, 26, SPECIES_WINGULL},
- {27, 27, SPECIES_WINGULL},
- {28, 28, SPECIES_WINGULL},
- {25, 25, SPECIES_KECLEON},
-};
-
-const struct WildPokemonInfo gRoute123_LandMonsInfo = {20, gRoute123_LandMons};
-
-const struct WildPokemon gRoute123_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute123_WaterMonsInfo = {4, gRoute123_WaterMons};
-
-const struct WildPokemon gRoute123_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute123_FishingMonsInfo = {30, gRoute123_FishingMons};
-
-const struct WildPokemon gMtPyre_2F_LandMons[] =
-{
- {27, 27, SPECIES_SHUPPET},
- {28, 28, SPECIES_SHUPPET},
- {26, 26, SPECIES_SHUPPET},
- {25, 25, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
- {23, 23, SPECIES_SHUPPET},
- {22, 22, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
-};
-
-const struct WildPokemonInfo gMtPyre_2F_LandMonsInfo = {10, gMtPyre_2F_LandMons};
-
-const struct WildPokemon gMtPyre_3F_LandMons[] =
-{
- {27, 27, SPECIES_SHUPPET},
- {28, 28, SPECIES_SHUPPET},
- {26, 26, SPECIES_SHUPPET},
- {25, 25, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
- {23, 23, SPECIES_SHUPPET},
- {22, 22, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
-};
-
-const struct WildPokemonInfo gMtPyre_3F_LandMonsInfo = {10, gMtPyre_3F_LandMons};
-
-const struct WildPokemon gMtPyre_4F_LandMons[] =
-{
- {27, 27, SPECIES_SHUPPET},
- {28, 28, SPECIES_SHUPPET},
- {26, 26, SPECIES_SHUPPET},
- {25, 25, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
- {23, 23, SPECIES_SHUPPET},
- {22, 22, SPECIES_SHUPPET},
- {27, 27, SPECIES_DUSKULL},
- {27, 27, SPECIES_DUSKULL},
- {25, 25, SPECIES_DUSKULL},
- {29, 29, SPECIES_DUSKULL},
-};
-
-const struct WildPokemonInfo gMtPyre_4F_LandMonsInfo = {10, gMtPyre_4F_LandMons};
-
-const struct WildPokemon gMtPyre_5F_LandMons[] =
-{
- {27, 27, SPECIES_SHUPPET},
- {28, 28, SPECIES_SHUPPET},
- {26, 26, SPECIES_SHUPPET},
- {25, 25, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
- {23, 23, SPECIES_SHUPPET},
- {22, 22, SPECIES_SHUPPET},
- {27, 27, SPECIES_DUSKULL},
- {27, 27, SPECIES_DUSKULL},
- {25, 25, SPECIES_DUSKULL},
- {29, 29, SPECIES_DUSKULL},
-};
-
-const struct WildPokemonInfo gMtPyre_5F_LandMonsInfo = {10, gMtPyre_5F_LandMons};
-
-const struct WildPokemon gMtPyre_6F_LandMons[] =
-{
- {27, 27, SPECIES_SHUPPET},
- {28, 28, SPECIES_SHUPPET},
- {26, 26, SPECIES_SHUPPET},
- {25, 25, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
- {23, 23, SPECIES_SHUPPET},
- {22, 22, SPECIES_SHUPPET},
- {27, 27, SPECIES_DUSKULL},
- {27, 27, SPECIES_DUSKULL},
- {25, 25, SPECIES_DUSKULL},
- {29, 29, SPECIES_DUSKULL},
-};
-
-const struct WildPokemonInfo gMtPyre_6F_LandMonsInfo = {10, gMtPyre_6F_LandMons};
-
-const struct WildPokemon gMtPyre_Exterior_LandMons[] =
-{
- {27, 27, SPECIES_SHUPPET},
- {27, 27, SPECIES_SHUPPET},
- {28, 28, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {29, 29, SPECIES_VULPIX},
- {27, 27, SPECIES_VULPIX},
- {29, 29, SPECIES_VULPIX},
- {25, 25, SPECIES_VULPIX},
- {27, 27, SPECIES_WINGULL},
- {27, 27, SPECIES_WINGULL},
- {26, 26, SPECIES_WINGULL},
- {28, 28, SPECIES_WINGULL},
-};
-
-const struct WildPokemonInfo gMtPyre_Exterior_LandMonsInfo = {10, gMtPyre_Exterior_LandMons};
-
-const struct WildPokemon gMtPyre_Summit_LandMons[] =
-{
- {28, 28, SPECIES_SHUPPET},
- {29, 29, SPECIES_SHUPPET},
- {27, 27, SPECIES_SHUPPET},
- {26, 26, SPECIES_SHUPPET},
- {30, 30, SPECIES_SHUPPET},
- {25, 25, SPECIES_SHUPPET},
- {24, 24, SPECIES_SHUPPET},
- {28, 28, SPECIES_DUSKULL},
- {26, 26, SPECIES_DUSKULL},
- {30, 30, SPECIES_DUSKULL},
- {28, 28, SPECIES_CHIMECHO},
- {28, 28, SPECIES_CHIMECHO},
-};
-
-const struct WildPokemonInfo gMtPyre_Summit_LandMonsInfo = {10, gMtPyre_Summit_LandMons};
-
-const struct WildPokemon gGraniteCave_StevensRoom_LandMons[] =
-{
- {7, 7, SPECIES_ZUBAT},
- {8, 8, SPECIES_MAKUHITA},
- {7, 7, SPECIES_MAKUHITA},
- {8, 8, SPECIES_ZUBAT},
- {9, 9, SPECIES_MAKUHITA},
- {8, 8, SPECIES_ABRA},
- {10, 10, SPECIES_MAKUHITA},
- {6, 6, SPECIES_MAKUHITA},
- {7, 7, SPECIES_ARON},
- {8, 8, SPECIES_ARON},
- {7, 7, SPECIES_ARON},
- {8, 8, SPECIES_ARON},
-};
-
-const struct WildPokemonInfo gGraniteCave_StevensRoom_LandMonsInfo = {10, gGraniteCave_StevensRoom_LandMons};
-
-const struct WildPokemon gRoute125_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute125_WaterMonsInfo = {4, gRoute125_WaterMons};
-
-const struct WildPokemon gRoute125_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute125_FishingMonsInfo = {30, gRoute125_FishingMons};
-
-const struct WildPokemon gRoute126_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute126_WaterMonsInfo = {4, gRoute126_WaterMons};
-
-const struct WildPokemon gRoute126_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute126_FishingMonsInfo = {30, gRoute126_FishingMons};
-
-const struct WildPokemon gRoute127_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute127_WaterMonsInfo = {4, gRoute127_WaterMons};
-
-const struct WildPokemon gRoute127_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute127_FishingMonsInfo = {30, gRoute127_FishingMons};
-
-const struct WildPokemon gRoute128_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute128_WaterMonsInfo = {4, gRoute128_WaterMons};
-
-const struct WildPokemon gRoute128_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_LUVDISC},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_LUVDISC},
- {30, 35, SPECIES_WAILMER},
- {30, 35, SPECIES_CORSOLA},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute128_FishingMonsInfo = {30, gRoute128_FishingMons};
-
-const struct WildPokemon gRoute129_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_WAILORD},
-};
-
-const struct WildPokemonInfo gRoute129_WaterMonsInfo = {4, gRoute129_WaterMons};
-
-const struct WildPokemon gRoute129_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute129_FishingMonsInfo = {30, gRoute129_FishingMons};
-
-const struct WildPokemon gRoute130_LandMons[] =
-{
- {30, 30, SPECIES_WYNAUT},
- {35, 35, SPECIES_WYNAUT},
- {25, 25, SPECIES_WYNAUT},
- {40, 40, SPECIES_WYNAUT},
- {20, 20, SPECIES_WYNAUT},
- {45, 45, SPECIES_WYNAUT},
- {15, 15, SPECIES_WYNAUT},
- {50, 50, SPECIES_WYNAUT},
- {10, 10, SPECIES_WYNAUT},
- {5, 5, SPECIES_WYNAUT},
- {10, 10, SPECIES_WYNAUT},
- {5, 5, SPECIES_WYNAUT},
-};
-
-const struct WildPokemonInfo gRoute130_LandMonsInfo = {20, gRoute130_LandMons};
-
-const struct WildPokemon gRoute130_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute130_WaterMonsInfo = {4, gRoute130_WaterMons};
-
-const struct WildPokemon gRoute130_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute130_FishingMonsInfo = {30, gRoute130_FishingMons};
-
-const struct WildPokemon gRoute131_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute131_WaterMonsInfo = {4, gRoute131_WaterMons};
-
-const struct WildPokemon gRoute131_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute131_FishingMonsInfo = {30, gRoute131_FishingMons};
-
-const struct WildPokemon gRoute132_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute132_WaterMonsInfo = {4, gRoute132_WaterMons};
-
-const struct WildPokemon gRoute132_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_HORSEA},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute132_FishingMonsInfo = {30, gRoute132_FishingMons};
-
-const struct WildPokemon gRoute133_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute133_WaterMonsInfo = {4, gRoute133_WaterMons};
-
-const struct WildPokemon gRoute133_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_HORSEA},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute133_FishingMonsInfo = {30, gRoute133_FishingMons};
-
-const struct WildPokemon gRoute134_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gRoute134_WaterMonsInfo = {4, gRoute134_WaterMons};
-
-const struct WildPokemon gRoute134_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_HORSEA},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gRoute134_FishingMonsInfo = {30, gRoute134_FishingMons};
-
-const struct WildPokemon gAbandonedShip_HiddenFloorCorridors_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {5, 35, SPECIES_TENTACOOL},
- {5, 35, SPECIES_TENTACOOL},
- {5, 35, SPECIES_TENTACOOL},
- {30, 35, SPECIES_TENTACRUEL},
-};
-
-const struct WildPokemonInfo gAbandonedShip_HiddenFloorCorridors_WaterMonsInfo = {4, gAbandonedShip_HiddenFloorCorridors_WaterMons};
-
-const struct WildPokemon gAbandonedShip_HiddenFloorCorridors_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_TENTACOOL},
- {25, 30, SPECIES_TENTACOOL},
- {30, 35, SPECIES_TENTACOOL},
- {30, 35, SPECIES_TENTACRUEL},
- {25, 30, SPECIES_TENTACRUEL},
- {20, 25, SPECIES_TENTACRUEL},
-};
-
-const struct WildPokemonInfo gAbandonedShip_HiddenFloorCorridors_FishingMonsInfo = {20, gAbandonedShip_HiddenFloorCorridors_FishingMons};
-
-const struct WildPokemon gSeafloorCavern_Room1_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {33, 33, SPECIES_ZUBAT},
- {28, 28, SPECIES_ZUBAT},
- {29, 29, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {35, 35, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Room1_LandMonsInfo = {4, gSeafloorCavern_Room1_LandMons};
-
-const struct WildPokemon gSeafloorCavern_Room2_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {33, 33, SPECIES_ZUBAT},
- {28, 28, SPECIES_ZUBAT},
- {29, 29, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {35, 35, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Room2_LandMonsInfo = {4, gSeafloorCavern_Room2_LandMons};
-
-const struct WildPokemon gSeafloorCavern_Room3_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {33, 33, SPECIES_ZUBAT},
- {28, 28, SPECIES_ZUBAT},
- {29, 29, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {35, 35, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Room3_LandMonsInfo = {4, gSeafloorCavern_Room3_LandMons};
-
-const struct WildPokemon gSeafloorCavern_Room4_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {33, 33, SPECIES_ZUBAT},
- {28, 28, SPECIES_ZUBAT},
- {29, 29, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {35, 35, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Room4_LandMonsInfo = {4, gSeafloorCavern_Room4_LandMons};
-
-const struct WildPokemon gSeafloorCavern_Room5_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {33, 33, SPECIES_ZUBAT},
- {28, 28, SPECIES_ZUBAT},
- {29, 29, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {35, 35, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Room5_LandMonsInfo = {4, gSeafloorCavern_Room5_LandMons};
-
-const struct WildPokemon gSeafloorCavern_Room6_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {33, 33, SPECIES_ZUBAT},
- {28, 28, SPECIES_ZUBAT},
- {29, 29, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {35, 35, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Room6_LandMonsInfo = {4, gSeafloorCavern_Room6_LandMons};
-
-const struct WildPokemon gSeafloorCavern_Room6_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {5, 35, SPECIES_ZUBAT},
- {30, 35, SPECIES_ZUBAT},
- {30, 35, SPECIES_GOLBAT},
- {30, 35, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Room6_WaterMonsInfo = {4, gSeafloorCavern_Room6_WaterMons};
-
-const struct WildPokemon gSeafloorCavern_Room6_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Room6_FishingMonsInfo = {10, gSeafloorCavern_Room6_FishingMons};
-
-const struct WildPokemon gSeafloorCavern_Room7_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {33, 33, SPECIES_ZUBAT},
- {28, 28, SPECIES_ZUBAT},
- {29, 29, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {35, 35, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Room7_LandMonsInfo = {4, gSeafloorCavern_Room7_LandMons};
-
-const struct WildPokemon gSeafloorCavern_Room7_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {5, 35, SPECIES_ZUBAT},
- {30, 35, SPECIES_ZUBAT},
- {30, 35, SPECIES_GOLBAT},
- {30, 35, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Room7_WaterMonsInfo = {4, gSeafloorCavern_Room7_WaterMons};
-
-const struct WildPokemon gSeafloorCavern_Room7_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Room7_FishingMonsInfo = {10, gSeafloorCavern_Room7_FishingMons};
-
-const struct WildPokemon gSeafloorCavern_Room8_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {33, 33, SPECIES_ZUBAT},
- {28, 28, SPECIES_ZUBAT},
- {29, 29, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {35, 35, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Room8_LandMonsInfo = {4, gSeafloorCavern_Room8_LandMons};
-
-const struct WildPokemon gSeafloorCavern_Entrance_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {5, 35, SPECIES_ZUBAT},
- {30, 35, SPECIES_ZUBAT},
- {30, 35, SPECIES_GOLBAT},
- {30, 35, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Entrance_WaterMonsInfo = {4, gSeafloorCavern_Entrance_WaterMons};
-
-const struct WildPokemon gSeafloorCavern_Entrance_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gSeafloorCavern_Entrance_FishingMonsInfo = {10, gSeafloorCavern_Entrance_FishingMons};
-
-const struct WildPokemon gCaveOfOrigin_Entrance_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {33, 33, SPECIES_ZUBAT},
- {28, 28, SPECIES_ZUBAT},
- {29, 29, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {35, 35, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gCaveOfOrigin_Entrance_LandMonsInfo = {4, gCaveOfOrigin_Entrance_LandMons};
-
-const struct WildPokemon gCaveOfOrigin_1F_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {30, 30, SPECIES_SABLEYE},
- {32, 32, SPECIES_SABLEYE},
- {34, 34, SPECIES_SABLEYE},
- {33, 33, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gCaveOfOrigin_1F_LandMonsInfo = {4, gCaveOfOrigin_1F_LandMons};
-
-const struct WildPokemon gCaveOfOrigin_UnusedRubySapphireMap1_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {30, 30, SPECIES_SABLEYE},
- {32, 32, SPECIES_SABLEYE},
- {34, 34, SPECIES_SABLEYE},
- {33, 33, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gCaveOfOrigin_UnusedRubySapphireMap1_LandMonsInfo = {4, gCaveOfOrigin_UnusedRubySapphireMap1_LandMons};
-
-const struct WildPokemon gCaveOfOrigin_UnusedRubySapphireMap2_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {30, 30, SPECIES_SABLEYE},
- {32, 32, SPECIES_SABLEYE},
- {34, 34, SPECIES_SABLEYE},
- {33, 33, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gCaveOfOrigin_UnusedRubySapphireMap2_LandMonsInfo = {4, gCaveOfOrigin_UnusedRubySapphireMap2_LandMons};
-
-const struct WildPokemon gCaveOfOrigin_UnusedRubySapphireMap3_LandMons[] =
-{
- {30, 30, SPECIES_ZUBAT},
- {31, 31, SPECIES_ZUBAT},
- {32, 32, SPECIES_ZUBAT},
- {30, 30, SPECIES_SABLEYE},
- {32, 32, SPECIES_SABLEYE},
- {34, 34, SPECIES_SABLEYE},
- {33, 33, SPECIES_ZUBAT},
- {34, 34, SPECIES_ZUBAT},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {36, 36, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gCaveOfOrigin_UnusedRubySapphireMap3_LandMonsInfo = {4, gCaveOfOrigin_UnusedRubySapphireMap3_LandMons};
-
-const struct WildPokemon gNewMauville_Entrance_LandMons[] =
-{
- {24, 24, SPECIES_VOLTORB},
- {24, 24, SPECIES_MAGNEMITE},
- {25, 25, SPECIES_VOLTORB},
- {25, 25, SPECIES_MAGNEMITE},
- {23, 23, SPECIES_VOLTORB},
- {23, 23, SPECIES_MAGNEMITE},
- {26, 26, SPECIES_VOLTORB},
- {26, 26, SPECIES_MAGNEMITE},
- {22, 22, SPECIES_VOLTORB},
- {22, 22, SPECIES_MAGNEMITE},
- {22, 22, SPECIES_VOLTORB},
- {22, 22, SPECIES_MAGNEMITE},
-};
-
-const struct WildPokemonInfo gNewMauville_Entrance_LandMonsInfo = {10, gNewMauville_Entrance_LandMons};
-
-const struct WildPokemon gSafariZone_Southwest_LandMons[] =
-{
- {25, 25, SPECIES_ODDISH},
- {27, 27, SPECIES_ODDISH},
- {25, 25, SPECIES_GIRAFARIG},
- {27, 27, SPECIES_GIRAFARIG},
- {25, 25, SPECIES_NATU},
- {27, 27, SPECIES_DODUO},
- {25, 25, SPECIES_GLOOM},
- {27, 27, SPECIES_WOBBUFFET},
- {25, 25, SPECIES_PIKACHU},
- {27, 27, SPECIES_WOBBUFFET},
- {27, 27, SPECIES_PIKACHU},
- {29, 29, SPECIES_WOBBUFFET},
-};
-
-const struct WildPokemonInfo gSafariZone_Southwest_LandMonsInfo = {25, gSafariZone_Southwest_LandMons};
-
-const struct WildPokemon gSafariZone_Southwest_WaterMons[] =
-{
- {20, 30, SPECIES_PSYDUCK},
- {20, 30, SPECIES_PSYDUCK},
- {30, 35, SPECIES_PSYDUCK},
- {30, 35, SPECIES_PSYDUCK},
- {30, 35, SPECIES_PSYDUCK},
-};
-
-const struct WildPokemonInfo gSafariZone_Southwest_WaterMonsInfo = {9, gSafariZone_Southwest_WaterMons};
-
-const struct WildPokemon gSafariZone_Southwest_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 25, SPECIES_GOLDEEN},
- {10, 30, SPECIES_GOLDEEN},
- {25, 30, SPECIES_GOLDEEN},
- {30, 35, SPECIES_GOLDEEN},
- {30, 35, SPECIES_SEAKING},
- {35, 40, SPECIES_SEAKING},
- {25, 30, SPECIES_SEAKING},
-};
-
-const struct WildPokemonInfo gSafariZone_Southwest_FishingMonsInfo = {35, gSafariZone_Southwest_FishingMons};
-
-const struct WildPokemon gSafariZone_North_LandMons[] =
-{
- {27, 27, SPECIES_PHANPY},
- {27, 27, SPECIES_ODDISH},
- {29, 29, SPECIES_PHANPY},
- {29, 29, SPECIES_ODDISH},
- {27, 27, SPECIES_NATU},
- {29, 29, SPECIES_GLOOM},
- {31, 31, SPECIES_GLOOM},
- {29, 29, SPECIES_NATU},
- {29, 29, SPECIES_XATU},
- {27, 27, SPECIES_HERACROSS},
- {31, 31, SPECIES_XATU},
- {29, 29, SPECIES_HERACROSS},
-};
-
-const struct WildPokemonInfo gSafariZone_North_LandMonsInfo = {25, gSafariZone_North_LandMons};
-
-const struct WildPokemon gSafariZone_North_RockSmashMons[] =
-{
- {10, 15, SPECIES_GEODUDE},
- {5, 10, SPECIES_GEODUDE},
- {15, 20, SPECIES_GEODUDE},
- {20, 25, SPECIES_GEODUDE},
- {25, 30, SPECIES_GEODUDE},
-};
-
-const struct WildPokemonInfo gSafariZone_North_RockSmashMonsInfo = {25, gSafariZone_North_RockSmashMons};
-
-const struct WildPokemon gSafariZone_Northwest_LandMons[] =
-{
- {27, 27, SPECIES_RHYHORN},
- {27, 27, SPECIES_ODDISH},
- {29, 29, SPECIES_RHYHORN},
- {29, 29, SPECIES_ODDISH},
- {27, 27, SPECIES_DODUO},
- {29, 29, SPECIES_GLOOM},
- {31, 31, SPECIES_GLOOM},
- {29, 29, SPECIES_DODUO},
- {29, 29, SPECIES_DODRIO},
- {27, 27, SPECIES_PINSIR},
- {31, 31, SPECIES_DODRIO},
- {29, 29, SPECIES_PINSIR},
-};
-
-const struct WildPokemonInfo gSafariZone_Northwest_LandMonsInfo = {25, gSafariZone_Northwest_LandMons};
-
-const struct WildPokemon gSafariZone_Northwest_WaterMons[] =
-{
- {20, 30, SPECIES_PSYDUCK},
- {20, 30, SPECIES_PSYDUCK},
- {30, 35, SPECIES_PSYDUCK},
- {30, 35, SPECIES_GOLDUCK},
- {25, 40, SPECIES_GOLDUCK},
-};
-
-const struct WildPokemonInfo gSafariZone_Northwest_WaterMonsInfo = {9, gSafariZone_Northwest_WaterMons};
-
-const struct WildPokemon gSafariZone_Northwest_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 25, SPECIES_GOLDEEN},
- {10, 30, SPECIES_GOLDEEN},
- {25, 30, SPECIES_GOLDEEN},
- {30, 35, SPECIES_GOLDEEN},
- {30, 35, SPECIES_SEAKING},
- {35, 40, SPECIES_SEAKING},
- {25, 30, SPECIES_SEAKING},
-};
-
-const struct WildPokemonInfo gSafariZone_Northwest_FishingMonsInfo = {35, gSafariZone_Northwest_FishingMons};
-
-const struct WildPokemon gVictoryRoad_B1F_LandMons[] =
-{
- {40, 40, SPECIES_GOLBAT},
- {40, 40, SPECIES_HARIYAMA},
- {40, 40, SPECIES_LAIRON},
- {40, 40, SPECIES_LAIRON},
- {38, 38, SPECIES_GOLBAT},
- {38, 38, SPECIES_HARIYAMA},
- {42, 42, SPECIES_GOLBAT},
- {42, 42, SPECIES_HARIYAMA},
- {42, 42, SPECIES_LAIRON},
- {38, 38, SPECIES_MAWILE},
- {42, 42, SPECIES_LAIRON},
- {38, 38, SPECIES_MAWILE},
-};
-
-const struct WildPokemonInfo gVictoryRoad_B1F_LandMonsInfo = {10, gVictoryRoad_B1F_LandMons};
-
-const struct WildPokemon gVictoryRoad_B1F_RockSmashMons[] =
-{
- {30, 40, SPECIES_GRAVELER},
- {30, 40, SPECIES_GEODUDE},
- {35, 40, SPECIES_GRAVELER},
- {35, 40, SPECIES_GRAVELER},
- {35, 40, SPECIES_GRAVELER},
-};
-
-const struct WildPokemonInfo gVictoryRoad_B1F_RockSmashMonsInfo = {20, gVictoryRoad_B1F_RockSmashMons};
-
-const struct WildPokemon gVictoryRoad_B2F_LandMons[] =
-{
- {40, 40, SPECIES_GOLBAT},
- {40, 40, SPECIES_SABLEYE},
- {40, 40, SPECIES_LAIRON},
- {40, 40, SPECIES_LAIRON},
- {42, 42, SPECIES_GOLBAT},
- {42, 42, SPECIES_SABLEYE},
- {44, 44, SPECIES_GOLBAT},
- {44, 44, SPECIES_SABLEYE},
- {42, 42, SPECIES_LAIRON},
- {42, 42, SPECIES_MAWILE},
- {44, 44, SPECIES_LAIRON},
- {44, 44, SPECIES_MAWILE},
-};
-
-const struct WildPokemonInfo gVictoryRoad_B2F_LandMonsInfo = {10, gVictoryRoad_B2F_LandMons};
-
-const struct WildPokemon gVictoryRoad_B2F_WaterMons[] =
-{
- {30, 35, SPECIES_GOLBAT},
- {25, 30, SPECIES_GOLBAT},
- {35, 40, SPECIES_GOLBAT},
- {35, 40, SPECIES_GOLBAT},
- {35, 40, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gVictoryRoad_B2F_WaterMonsInfo = {4, gVictoryRoad_B2F_WaterMons};
-
-const struct WildPokemon gVictoryRoad_B2F_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_GOLDEEN},
- {10, 30, SPECIES_BARBOACH},
- {25, 30, SPECIES_BARBOACH},
- {30, 35, SPECIES_BARBOACH},
- {30, 35, SPECIES_WHISCASH},
- {35, 40, SPECIES_WHISCASH},
- {40, 45, SPECIES_WHISCASH},
-};
-
-const struct WildPokemonInfo gVictoryRoad_B2F_FishingMonsInfo = {30, gVictoryRoad_B2F_FishingMons};
-
-const struct WildPokemon gMeteorFalls_1F_1R_LandMons[] =
-{
- {16, 16, SPECIES_ZUBAT},
- {17, 17, SPECIES_ZUBAT},
- {18, 18, SPECIES_ZUBAT},
- {15, 15, SPECIES_ZUBAT},
- {14, 14, SPECIES_ZUBAT},
- {16, 16, SPECIES_SOLROCK},
- {18, 18, SPECIES_SOLROCK},
- {14, 14, SPECIES_SOLROCK},
- {19, 19, SPECIES_ZUBAT},
- {20, 20, SPECIES_ZUBAT},
- {19, 19, SPECIES_ZUBAT},
- {20, 20, SPECIES_ZUBAT},
-};
-
-const struct WildPokemonInfo gMeteorFalls_1F_1R_LandMonsInfo = {10, gMeteorFalls_1F_1R_LandMons};
-
-const struct WildPokemon gMeteorFalls_1F_1R_WaterMons[] =
-{
- {5, 35, SPECIES_ZUBAT},
- {30, 35, SPECIES_ZUBAT},
- {25, 35, SPECIES_SOLROCK},
- {15, 25, SPECIES_SOLROCK},
- {5, 15, SPECIES_SOLROCK},
-};
-
-const struct WildPokemonInfo gMeteorFalls_1F_1R_WaterMonsInfo = {4, gMeteorFalls_1F_1R_WaterMons};
-
-const struct WildPokemon gMeteorFalls_1F_1R_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_GOLDEEN},
- {10, 30, SPECIES_BARBOACH},
- {25, 30, SPECIES_BARBOACH},
- {30, 35, SPECIES_BARBOACH},
- {20, 25, SPECIES_BARBOACH},
- {35, 40, SPECIES_BARBOACH},
- {40, 45, SPECIES_BARBOACH},
-};
-
-const struct WildPokemonInfo gMeteorFalls_1F_1R_FishingMonsInfo = {30, gMeteorFalls_1F_1R_FishingMons};
-
-const struct WildPokemon gMeteorFalls_1F_2R_LandMons[] =
-{
- {33, 33, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {35, 35, SPECIES_SOLROCK},
- {33, 33, SPECIES_SOLROCK},
- {37, 37, SPECIES_SOLROCK},
- {35, 35, SPECIES_GOLBAT},
- {39, 39, SPECIES_SOLROCK},
- {38, 38, SPECIES_GOLBAT},
- {40, 40, SPECIES_GOLBAT},
- {38, 38, SPECIES_GOLBAT},
- {40, 40, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gMeteorFalls_1F_2R_LandMonsInfo = {10, gMeteorFalls_1F_2R_LandMons};
-
-const struct WildPokemon gMeteorFalls_1F_2R_WaterMons[] =
-{
- {30, 35, SPECIES_GOLBAT},
- {30, 35, SPECIES_GOLBAT},
- {25, 35, SPECIES_SOLROCK},
- {15, 25, SPECIES_SOLROCK},
- {5, 15, SPECIES_SOLROCK},
-};
-
-const struct WildPokemonInfo gMeteorFalls_1F_2R_WaterMonsInfo = {4, gMeteorFalls_1F_2R_WaterMons};
-
-const struct WildPokemon gMeteorFalls_1F_2R_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_GOLDEEN},
- {10, 30, SPECIES_BARBOACH},
- {25, 30, SPECIES_BARBOACH},
- {30, 35, SPECIES_BARBOACH},
- {30, 35, SPECIES_WHISCASH},
- {35, 40, SPECIES_WHISCASH},
- {40, 45, SPECIES_WHISCASH},
-};
-
-const struct WildPokemonInfo gMeteorFalls_1F_2R_FishingMonsInfo = {30, gMeteorFalls_1F_2R_FishingMons};
-
-const struct WildPokemon gMeteorFalls_B1F_1R_LandMons[] =
-{
- {33, 33, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {35, 35, SPECIES_SOLROCK},
- {33, 33, SPECIES_SOLROCK},
- {37, 37, SPECIES_SOLROCK},
- {35, 35, SPECIES_GOLBAT},
- {39, 39, SPECIES_SOLROCK},
- {38, 38, SPECIES_GOLBAT},
- {40, 40, SPECIES_GOLBAT},
- {38, 38, SPECIES_GOLBAT},
- {40, 40, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gMeteorFalls_B1F_1R_LandMonsInfo = {10, gMeteorFalls_B1F_1R_LandMons};
-
-const struct WildPokemon gMeteorFalls_B1F_1R_WaterMons[] =
-{
- {30, 35, SPECIES_GOLBAT},
- {30, 35, SPECIES_GOLBAT},
- {25, 35, SPECIES_SOLROCK},
- {15, 25, SPECIES_SOLROCK},
- {5, 15, SPECIES_SOLROCK},
-};
-
-const struct WildPokemonInfo gMeteorFalls_B1F_1R_WaterMonsInfo = {4, gMeteorFalls_B1F_1R_WaterMons};
-
-const struct WildPokemon gMeteorFalls_B1F_1R_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_GOLDEEN},
- {10, 30, SPECIES_BARBOACH},
- {25, 30, SPECIES_BARBOACH},
- {30, 35, SPECIES_BARBOACH},
- {30, 35, SPECIES_WHISCASH},
- {35, 40, SPECIES_WHISCASH},
- {40, 45, SPECIES_WHISCASH},
-};
-
-const struct WildPokemonInfo gMeteorFalls_B1F_1R_FishingMonsInfo = {30, gMeteorFalls_B1F_1R_FishingMons};
-
-const struct WildPokemon gShoalCave_LowTideStairsRoom_LandMons[] =
-{
- {26, 26, SPECIES_ZUBAT},
- {26, 26, SPECIES_SPHEAL},
- {28, 28, SPECIES_ZUBAT},
- {28, 28, SPECIES_SPHEAL},
- {30, 30, SPECIES_ZUBAT},
- {30, 30, SPECIES_SPHEAL},
- {32, 32, SPECIES_ZUBAT},
- {32, 32, SPECIES_SPHEAL},
- {32, 32, SPECIES_GOLBAT},
- {32, 32, SPECIES_SPHEAL},
- {32, 32, SPECIES_GOLBAT},
- {32, 32, SPECIES_SPHEAL},
-};
-
-const struct WildPokemonInfo gShoalCave_LowTideStairsRoom_LandMonsInfo = {10, gShoalCave_LowTideStairsRoom_LandMons};
-
-const struct WildPokemon gShoalCave_LowTideLowerRoom_LandMons[] =
-{
- {26, 26, SPECIES_ZUBAT},
- {26, 26, SPECIES_SPHEAL},
- {28, 28, SPECIES_ZUBAT},
- {28, 28, SPECIES_SPHEAL},
- {30, 30, SPECIES_ZUBAT},
- {30, 30, SPECIES_SPHEAL},
- {32, 32, SPECIES_ZUBAT},
- {32, 32, SPECIES_SPHEAL},
- {32, 32, SPECIES_GOLBAT},
- {32, 32, SPECIES_SPHEAL},
- {32, 32, SPECIES_GOLBAT},
- {32, 32, SPECIES_SPHEAL},
-};
-
-const struct WildPokemonInfo gShoalCave_LowTideLowerRoom_LandMonsInfo = {10, gShoalCave_LowTideLowerRoom_LandMons};
-
-const struct WildPokemon gShoalCave_LowTideInnerRoom_LandMons[] =
-{
- {26, 26, SPECIES_ZUBAT},
- {26, 26, SPECIES_SPHEAL},
- {28, 28, SPECIES_ZUBAT},
- {28, 28, SPECIES_SPHEAL},
- {30, 30, SPECIES_ZUBAT},
- {30, 30, SPECIES_SPHEAL},
- {32, 32, SPECIES_ZUBAT},
- {32, 32, SPECIES_SPHEAL},
- {32, 32, SPECIES_GOLBAT},
- {32, 32, SPECIES_SPHEAL},
- {32, 32, SPECIES_GOLBAT},
- {32, 32, SPECIES_SPHEAL},
-};
-
-const struct WildPokemonInfo gShoalCave_LowTideInnerRoom_LandMonsInfo = {10, gShoalCave_LowTideInnerRoom_LandMons};
-
-const struct WildPokemon gShoalCave_LowTideInnerRoom_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {5, 35, SPECIES_ZUBAT},
- {25, 30, SPECIES_SPHEAL},
- {25, 30, SPECIES_SPHEAL},
- {25, 35, SPECIES_SPHEAL},
-};
-
-const struct WildPokemonInfo gShoalCave_LowTideInnerRoom_WaterMonsInfo = {4, gShoalCave_LowTideInnerRoom_WaterMons};
-
-const struct WildPokemon gShoalCave_LowTideInnerRoom_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gShoalCave_LowTideInnerRoom_FishingMonsInfo = {10, gShoalCave_LowTideInnerRoom_FishingMons};
-
-const struct WildPokemon gShoalCave_LowTideEntranceRoom_LandMons[] =
-{
- {26, 26, SPECIES_ZUBAT},
- {26, 26, SPECIES_SPHEAL},
- {28, 28, SPECIES_ZUBAT},
- {28, 28, SPECIES_SPHEAL},
- {30, 30, SPECIES_ZUBAT},
- {30, 30, SPECIES_SPHEAL},
- {32, 32, SPECIES_ZUBAT},
- {32, 32, SPECIES_SPHEAL},
- {32, 32, SPECIES_GOLBAT},
- {32, 32, SPECIES_SPHEAL},
- {32, 32, SPECIES_GOLBAT},
- {32, 32, SPECIES_SPHEAL},
-};
-
-const struct WildPokemonInfo gShoalCave_LowTideEntranceRoom_LandMonsInfo = {10, gShoalCave_LowTideEntranceRoom_LandMons};
-
-const struct WildPokemon gShoalCave_LowTideEntranceRoom_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {5, 35, SPECIES_ZUBAT},
- {25, 30, SPECIES_SPHEAL},
- {25, 30, SPECIES_SPHEAL},
- {25, 35, SPECIES_SPHEAL},
-};
-
-const struct WildPokemonInfo gShoalCave_LowTideEntranceRoom_WaterMonsInfo = {4, gShoalCave_LowTideEntranceRoom_WaterMons};
-
-const struct WildPokemon gShoalCave_LowTideEntranceRoom_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gShoalCave_LowTideEntranceRoom_FishingMonsInfo = {10, gShoalCave_LowTideEntranceRoom_FishingMons};
-
-const struct WildPokemon gLilycoveCity_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gLilycoveCity_WaterMonsInfo = {4, gLilycoveCity_WaterMons};
-
-const struct WildPokemon gLilycoveCity_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_STARYU},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gLilycoveCity_FishingMonsInfo = {10, gLilycoveCity_FishingMons};
-
-const struct WildPokemon gDewfordTown_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gDewfordTown_WaterMonsInfo = {4, gDewfordTown_WaterMons};
-
-const struct WildPokemon gDewfordTown_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gDewfordTown_FishingMonsInfo = {10, gDewfordTown_FishingMons};
-
-const struct WildPokemon gSlateportCity_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gSlateportCity_WaterMonsInfo = {4, gSlateportCity_WaterMons};
-
-const struct WildPokemon gSlateportCity_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_WAILMER},
- {20, 25, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gSlateportCity_FishingMonsInfo = {10, gSlateportCity_FishingMons};
-
-const struct WildPokemon gMossdeepCity_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gMossdeepCity_WaterMonsInfo = {4, gMossdeepCity_WaterMons};
-
-const struct WildPokemon gMossdeepCity_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gMossdeepCity_FishingMonsInfo = {10, gMossdeepCity_FishingMons};
-
-const struct WildPokemon gPacifidlogTown_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gPacifidlogTown_WaterMonsInfo = {4, gPacifidlogTown_WaterMons};
-
-const struct WildPokemon gPacifidlogTown_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_SHARPEDO},
- {30, 35, SPECIES_WAILMER},
- {25, 30, SPECIES_WAILMER},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gPacifidlogTown_FishingMonsInfo = {10, gPacifidlogTown_FishingMons};
-
-const struct WildPokemon gEverGrandeCity_WaterMons[] =
-{
- {5, 35, SPECIES_TENTACOOL},
- {10, 30, SPECIES_WINGULL},
- {15, 25, SPECIES_WINGULL},
- {25, 30, SPECIES_PELIPPER},
- {25, 30, SPECIES_PELIPPER},
-};
-
-const struct WildPokemonInfo gEverGrandeCity_WaterMonsInfo = {4, gEverGrandeCity_WaterMons};
-
-const struct WildPokemon gEverGrandeCity_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_LUVDISC},
- {10, 30, SPECIES_WAILMER},
- {30, 35, SPECIES_LUVDISC},
- {30, 35, SPECIES_WAILMER},
- {30, 35, SPECIES_CORSOLA},
- {35, 40, SPECIES_WAILMER},
- {40, 45, SPECIES_WAILMER},
-};
-
-const struct WildPokemonInfo gEverGrandeCity_FishingMonsInfo = {10, gEverGrandeCity_FishingMons};
-
-const struct WildPokemon gPetalburgCity_WaterMons[] =
-{
- {20, 30, SPECIES_MARILL},
- {10, 20, SPECIES_MARILL},
- {30, 35, SPECIES_MARILL},
- {5, 10, SPECIES_MARILL},
- {5, 10, SPECIES_MARILL},
-};
-
-const struct WildPokemonInfo gPetalburgCity_WaterMonsInfo = {1, gPetalburgCity_WaterMons};
-
-const struct WildPokemon gPetalburgCity_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_GOLDEEN},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_GOLDEEN},
- {10, 30, SPECIES_CORPHISH},
- {25, 30, SPECIES_CORPHISH},
- {30, 35, SPECIES_CORPHISH},
- {20, 25, SPECIES_CORPHISH},
- {35, 40, SPECIES_CORPHISH},
- {40, 45, SPECIES_CORPHISH},
-};
-
-const struct WildPokemonInfo gPetalburgCity_FishingMonsInfo = {10, gPetalburgCity_FishingMons};
-
-const struct WildPokemon gUnderwater1_WaterMons[] =
-{
- {20, 30, SPECIES_CLAMPERL},
- {20, 30, SPECIES_CHINCHOU},
- {30, 35, SPECIES_CLAMPERL},
- {30, 35, SPECIES_RELICANTH},
- {30, 35, SPECIES_RELICANTH},
-};
-
-const struct WildPokemonInfo gUnderwater1_WaterMonsInfo = {4, gUnderwater1_WaterMons};
-
-const struct WildPokemon gShoalCave_LowTideIceRoom_LandMons[] =
-{
- {26, 26, SPECIES_ZUBAT},
- {26, 26, SPECIES_SPHEAL},
- {28, 28, SPECIES_ZUBAT},
- {28, 28, SPECIES_SPHEAL},
- {30, 30, SPECIES_ZUBAT},
- {30, 30, SPECIES_SPHEAL},
- {26, 26, SPECIES_SNORUNT},
- {32, 32, SPECIES_SPHEAL},
- {30, 30, SPECIES_GOLBAT},
- {28, 28, SPECIES_SNORUNT},
- {32, 32, SPECIES_GOLBAT},
- {30, 30, SPECIES_SNORUNT},
-};
-
-const struct WildPokemonInfo gShoalCave_LowTideIceRoom_LandMonsInfo = {10, gShoalCave_LowTideIceRoom_LandMons};
-
-const struct WildPokemon gSkyPillar_1F_LandMons[] =
-{
- {33, 33, SPECIES_SABLEYE},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {34, 34, SPECIES_SABLEYE},
- {36, 36, SPECIES_CLAYDOL},
- {37, 37, SPECIES_BANETTE},
- {38, 38, SPECIES_BANETTE},
- {36, 36, SPECIES_CLAYDOL},
- {37, 37, SPECIES_CLAYDOL},
- {38, 38, SPECIES_CLAYDOL},
- {37, 37, SPECIES_CLAYDOL},
- {38, 38, SPECIES_CLAYDOL},
-};
-
-const struct WildPokemonInfo gSkyPillar_1F_LandMonsInfo = {10, gSkyPillar_1F_LandMons};
-
-const struct WildPokemon gSootopolisCity_WaterMons[] =
-{
- {5, 35, SPECIES_MAGIKARP},
- {10, 30, SPECIES_MAGIKARP},
- {15, 25, SPECIES_MAGIKARP},
- {25, 30, SPECIES_MAGIKARP},
- {25, 30, SPECIES_MAGIKARP},
-};
-
-const struct WildPokemonInfo gSootopolisCity_WaterMonsInfo = {1, gSootopolisCity_WaterMons};
-
-const struct WildPokemon gSootopolisCity_FishingMons[] =
-{
- {5, 10, SPECIES_MAGIKARP},
- {5, 10, SPECIES_TENTACOOL},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_MAGIKARP},
- {10, 30, SPECIES_MAGIKARP},
- {30, 35, SPECIES_MAGIKARP},
- {30, 35, SPECIES_MAGIKARP},
- {35, 40, SPECIES_GYARADOS},
- {35, 45, SPECIES_GYARADOS},
- {5, 45, SPECIES_GYARADOS},
-};
-
-const struct WildPokemonInfo gSootopolisCity_FishingMonsInfo = {10, gSootopolisCity_FishingMons};
-
-const struct WildPokemon gSkyPillar_3F_LandMons[] =
-{
- {33, 33, SPECIES_SABLEYE},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {34, 34, SPECIES_SABLEYE},
- {36, 36, SPECIES_CLAYDOL},
- {37, 37, SPECIES_BANETTE},
- {38, 38, SPECIES_BANETTE},
- {36, 36, SPECIES_CLAYDOL},
- {37, 37, SPECIES_CLAYDOL},
- {38, 38, SPECIES_CLAYDOL},
- {37, 37, SPECIES_CLAYDOL},
- {38, 38, SPECIES_CLAYDOL},
-};
-
-const struct WildPokemonInfo gSkyPillar_3F_LandMonsInfo = {10, gSkyPillar_3F_LandMons};
-
-const struct WildPokemon gSkyPillar_5F_LandMons[] =
-{
- {33, 33, SPECIES_SABLEYE},
- {34, 34, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {34, 34, SPECIES_SABLEYE},
- {36, 36, SPECIES_CLAYDOL},
- {37, 37, SPECIES_BANETTE},
- {38, 38, SPECIES_BANETTE},
- {36, 36, SPECIES_CLAYDOL},
- {37, 37, SPECIES_CLAYDOL},
- {38, 38, SPECIES_ALTARIA},
- {39, 39, SPECIES_ALTARIA},
- {39, 39, SPECIES_ALTARIA},
-};
-
-const struct WildPokemonInfo gSkyPillar_5F_LandMonsInfo = {10, gSkyPillar_5F_LandMons};
-
-const struct WildPokemon gSafariZone_Southeast_LandMons[] =
-{
- {33, 33, SPECIES_SUNKERN},
- {34, 34, SPECIES_MAREEP},
- {35, 35, SPECIES_SUNKERN},
- {36, 36, SPECIES_MAREEP},
- {34, 34, SPECIES_AIPOM},
- {33, 33, SPECIES_SPINARAK},
- {35, 35, SPECIES_HOOTHOOT},
- {34, 34, SPECIES_SNUBBULL},
- {36, 36, SPECIES_STANTLER},
- {37, 37, SPECIES_GLIGAR},
- {39, 39, SPECIES_STANTLER},
- {40, 40, SPECIES_GLIGAR},
-};
-
-const struct WildPokemonInfo gSafariZone_Southeast_LandMonsInfo = {25, gSafariZone_Southeast_LandMons};
-
-const struct WildPokemon gSafariZone_Southeast_WaterMons[] =
-{
- {25, 30, SPECIES_WOOPER},
- {25, 30, SPECIES_MARILL},
- {25, 30, SPECIES_MARILL},
- {30, 35, SPECIES_MARILL},
- {35, 40, SPECIES_QUAGSIRE},
-};
-
-const struct WildPokemonInfo gSafariZone_Southeast_WaterMonsInfo = {9, gSafariZone_Southeast_WaterMons};
-
-const struct WildPokemon gSafariZone_Southeast_FishingMons[] =
-{
- {25, 30, SPECIES_MAGIKARP},
- {25, 30, SPECIES_GOLDEEN},
- {25, 30, SPECIES_MAGIKARP},
- {25, 30, SPECIES_GOLDEEN},
- {30, 35, SPECIES_REMORAID},
- {25, 30, SPECIES_GOLDEEN},
- {25, 30, SPECIES_REMORAID},
- {30, 35, SPECIES_REMORAID},
- {30, 35, SPECIES_REMORAID},
- {35, 40, SPECIES_OCTILLERY},
-};
-
-const struct WildPokemonInfo gSafariZone_Southeast_FishingMonsInfo = {35, gSafariZone_Southeast_FishingMons};
-
-const struct WildPokemon gSafariZone_Northeast_LandMons[] =
-{
- {33, 33, SPECIES_AIPOM},
- {34, 34, SPECIES_TEDDIURSA},
- {35, 35, SPECIES_AIPOM},
- {36, 36, SPECIES_TEDDIURSA},
- {34, 34, SPECIES_SUNKERN},
- {33, 33, SPECIES_LEDYBA},
- {35, 35, SPECIES_HOOTHOOT},
- {34, 34, SPECIES_PINECO},
- {36, 36, SPECIES_HOUNDOUR},
- {37, 37, SPECIES_MILTANK},
- {39, 39, SPECIES_HOUNDOUR},
- {40, 40, SPECIES_MILTANK},
-};
-
-const struct WildPokemonInfo gSafariZone_Northeast_LandMonsInfo = {25, gSafariZone_Northeast_LandMons};
-
-const struct WildPokemon gSafariZone_Northeast_RockSmashMons[] =
-{
- {25, 30, SPECIES_SHUCKLE},
- {20, 25, SPECIES_SHUCKLE},
- {30, 35, SPECIES_SHUCKLE},
- {30, 35, SPECIES_SHUCKLE},
- {35, 40, SPECIES_SHUCKLE},
-};
-
-const struct WildPokemonInfo gSafariZone_Northeast_RockSmashMonsInfo = {25, gSafariZone_Northeast_RockSmashMons};
-
-const struct WildPokemon gMagmaHideout_1F_LandMons[] =
-{
- {27, 27, SPECIES_GEODUDE},
- {28, 28, SPECIES_TORKOAL},
- {28, 28, SPECIES_GEODUDE},
- {30, 30, SPECIES_TORKOAL},
- {29, 29, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GRAVELER},
- {30, 30, SPECIES_GRAVELER},
- {31, 31, SPECIES_GRAVELER},
- {32, 32, SPECIES_GRAVELER},
- {33, 33, SPECIES_GRAVELER},
-};
-
-const struct WildPokemonInfo gMagmaHideout_1F_LandMonsInfo = {10, gMagmaHideout_1F_LandMons};
-
-const struct WildPokemon gMagmaHideout_2F_1R_LandMons[] =
-{
- {27, 27, SPECIES_GEODUDE},
- {28, 28, SPECIES_TORKOAL},
- {28, 28, SPECIES_GEODUDE},
- {30, 30, SPECIES_TORKOAL},
- {29, 29, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GRAVELER},
- {30, 30, SPECIES_GRAVELER},
- {31, 31, SPECIES_GRAVELER},
- {32, 32, SPECIES_GRAVELER},
- {33, 33, SPECIES_GRAVELER},
-};
-
-const struct WildPokemonInfo gMagmaHideout_2F_1R_LandMonsInfo = {10, gMagmaHideout_2F_1R_LandMons};
-
-const struct WildPokemon gMagmaHideout_2F_2R_LandMons[] =
-{
- {27, 27, SPECIES_GEODUDE},
- {28, 28, SPECIES_TORKOAL},
- {28, 28, SPECIES_GEODUDE},
- {30, 30, SPECIES_TORKOAL},
- {29, 29, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GRAVELER},
- {30, 30, SPECIES_GRAVELER},
- {31, 31, SPECIES_GRAVELER},
- {32, 32, SPECIES_GRAVELER},
- {33, 33, SPECIES_GRAVELER},
-};
-
-const struct WildPokemonInfo gMagmaHideout_2F_2R_LandMonsInfo = {10, gMagmaHideout_2F_2R_LandMons};
-
-const struct WildPokemon gMagmaHideout_3F_1R_LandMons[] =
-{
- {27, 27, SPECIES_GEODUDE},
- {28, 28, SPECIES_TORKOAL},
- {28, 28, SPECIES_GEODUDE},
- {30, 30, SPECIES_TORKOAL},
- {29, 29, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GRAVELER},
- {30, 30, SPECIES_GRAVELER},
- {31, 31, SPECIES_GRAVELER},
- {32, 32, SPECIES_GRAVELER},
- {33, 33, SPECIES_GRAVELER},
-};
-
-const struct WildPokemonInfo gMagmaHideout_3F_1R_LandMonsInfo = {10, gMagmaHideout_3F_1R_LandMons};
-
-const struct WildPokemon gMagmaHideout_3F_2R_LandMons[] =
-{
- {27, 27, SPECIES_GEODUDE},
- {28, 28, SPECIES_TORKOAL},
- {28, 28, SPECIES_GEODUDE},
- {30, 30, SPECIES_TORKOAL},
- {29, 29, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GRAVELER},
- {30, 30, SPECIES_GRAVELER},
- {31, 31, SPECIES_GRAVELER},
- {32, 32, SPECIES_GRAVELER},
- {33, 33, SPECIES_GRAVELER},
-};
-
-const struct WildPokemonInfo gMagmaHideout_3F_2R_LandMonsInfo = {10, gMagmaHideout_3F_2R_LandMons};
-
-const struct WildPokemon gMagmaHideout_4F_LandMons[] =
-{
- {27, 27, SPECIES_GEODUDE},
- {28, 28, SPECIES_TORKOAL},
- {28, 28, SPECIES_GEODUDE},
- {30, 30, SPECIES_TORKOAL},
- {29, 29, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GRAVELER},
- {30, 30, SPECIES_GRAVELER},
- {31, 31, SPECIES_GRAVELER},
- {32, 32, SPECIES_GRAVELER},
- {33, 33, SPECIES_GRAVELER},
-};
-
-const struct WildPokemonInfo gMagmaHideout_4F_LandMonsInfo = {10, gMagmaHideout_4F_LandMons};
-
-const struct WildPokemon gMagmaHideout_3F_3R_LandMons[] =
-{
- {27, 27, SPECIES_GEODUDE},
- {28, 28, SPECIES_TORKOAL},
- {28, 28, SPECIES_GEODUDE},
- {30, 30, SPECIES_TORKOAL},
- {29, 29, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GRAVELER},
- {30, 30, SPECIES_GRAVELER},
- {31, 31, SPECIES_GRAVELER},
- {32, 32, SPECIES_GRAVELER},
- {33, 33, SPECIES_GRAVELER},
-};
-
-const struct WildPokemonInfo gMagmaHideout_3F_3R_LandMonsInfo = {10, gMagmaHideout_3F_3R_LandMons};
-
-const struct WildPokemon gMagmaHideout_2F_3R_LandMons[] =
-{
- {27, 27, SPECIES_GEODUDE},
- {28, 28, SPECIES_TORKOAL},
- {28, 28, SPECIES_GEODUDE},
- {30, 30, SPECIES_TORKOAL},
- {29, 29, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GEODUDE},
- {30, 30, SPECIES_GRAVELER},
- {30, 30, SPECIES_GRAVELER},
- {31, 31, SPECIES_GRAVELER},
- {32, 32, SPECIES_GRAVELER},
- {33, 33, SPECIES_GRAVELER},
-};
-
-const struct WildPokemonInfo gMagmaHideout_2F_3R_LandMonsInfo = {10, gMagmaHideout_2F_3R_LandMons};
-
-const struct WildPokemon gMirageTower_1F_LandMons[] =
-{
- {21, 21, SPECIES_SANDSHREW},
- {21, 21, SPECIES_TRAPINCH},
- {20, 20, SPECIES_SANDSHREW},
- {20, 20, SPECIES_TRAPINCH},
- {20, 20, SPECIES_SANDSHREW},
- {20, 20, SPECIES_TRAPINCH},
- {22, 22, SPECIES_SANDSHREW},
- {22, 22, SPECIES_TRAPINCH},
- {23, 23, SPECIES_SANDSHREW},
- {23, 23, SPECIES_TRAPINCH},
- {24, 24, SPECIES_SANDSHREW},
- {24, 24, SPECIES_TRAPINCH},
-};
-
-const struct WildPokemonInfo gMirageTower_1F_LandMonsInfo = {10, gMirageTower_1F_LandMons};
-
-const struct WildPokemon gMirageTower_2F_LandMons[] =
-{
- {21, 21, SPECIES_SANDSHREW},
- {21, 21, SPECIES_TRAPINCH},
- {20, 20, SPECIES_SANDSHREW},
- {20, 20, SPECIES_TRAPINCH},
- {20, 20, SPECIES_SANDSHREW},
- {20, 20, SPECIES_TRAPINCH},
- {22, 22, SPECIES_SANDSHREW},
- {22, 22, SPECIES_TRAPINCH},
- {23, 23, SPECIES_SANDSHREW},
- {23, 23, SPECIES_TRAPINCH},
- {24, 24, SPECIES_SANDSHREW},
- {24, 24, SPECIES_TRAPINCH},
-};
-
-const struct WildPokemonInfo gMirageTower_2F_LandMonsInfo = {10, gMirageTower_2F_LandMons};
-
-const struct WildPokemon gMirageTower_3F_LandMons[] =
-{
- {21, 21, SPECIES_SANDSHREW},
- {21, 21, SPECIES_TRAPINCH},
- {20, 20, SPECIES_SANDSHREW},
- {20, 20, SPECIES_TRAPINCH},
- {20, 20, SPECIES_SANDSHREW},
- {20, 20, SPECIES_TRAPINCH},
- {22, 22, SPECIES_SANDSHREW},
- {22, 22, SPECIES_TRAPINCH},
- {23, 23, SPECIES_SANDSHREW},
- {23, 23, SPECIES_TRAPINCH},
- {24, 24, SPECIES_SANDSHREW},
- {24, 24, SPECIES_TRAPINCH},
-};
-
-const struct WildPokemonInfo gMirageTower_3F_LandMonsInfo = {10, gMirageTower_3F_LandMons};
-
-const struct WildPokemon gMirageTower_4F_LandMons[] =
-{
- {21, 21, SPECIES_SANDSHREW},
- {21, 21, SPECIES_TRAPINCH},
- {20, 20, SPECIES_SANDSHREW},
- {20, 20, SPECIES_TRAPINCH},
- {20, 20, SPECIES_SANDSHREW},
- {20, 20, SPECIES_TRAPINCH},
- {22, 22, SPECIES_SANDSHREW},
- {22, 22, SPECIES_TRAPINCH},
- {23, 23, SPECIES_SANDSHREW},
- {23, 23, SPECIES_TRAPINCH},
- {24, 24, SPECIES_SANDSHREW},
- {24, 24, SPECIES_TRAPINCH},
-};
-
-const struct WildPokemonInfo gMirageTower_4F_LandMonsInfo = {10, gMirageTower_4F_LandMons};
-
-const struct WildPokemon gDesertUnderpass_LandMons[] =
-{
- {38, 38, SPECIES_DITTO},
- {35, 35, SPECIES_WHISMUR},
- {40, 40, SPECIES_DITTO},
- {40, 40, SPECIES_LOUDRED},
- {41, 41, SPECIES_DITTO},
- {36, 36, SPECIES_WHISMUR},
- {38, 38, SPECIES_LOUDRED},
- {42, 42, SPECIES_DITTO},
- {38, 38, SPECIES_WHISMUR},
- {43, 43, SPECIES_DITTO},
- {44, 44, SPECIES_LOUDRED},
- {45, 45, SPECIES_DITTO},
-};
-
-const struct WildPokemonInfo gDesertUnderpass_LandMonsInfo = {10, gDesertUnderpass_LandMons};
-
-const struct WildPokemon gArtisanCave_B1F_LandMons[] =
-{
- {40, 40, SPECIES_SMEARGLE},
- {41, 41, SPECIES_SMEARGLE},
- {42, 42, SPECIES_SMEARGLE},
- {43, 43, SPECIES_SMEARGLE},
- {44, 44, SPECIES_SMEARGLE},
- {45, 45, SPECIES_SMEARGLE},
- {46, 46, SPECIES_SMEARGLE},
- {47, 47, SPECIES_SMEARGLE},
- {48, 48, SPECIES_SMEARGLE},
- {49, 49, SPECIES_SMEARGLE},
- {50, 50, SPECIES_SMEARGLE},
- {50, 50, SPECIES_SMEARGLE},
-};
-
-const struct WildPokemonInfo gArtisanCave_B1F_LandMonsInfo = {10, gArtisanCave_B1F_LandMons};
-
-const struct WildPokemon gArtisanCave_1F_LandMons[] =
-{
- {40, 40, SPECIES_SMEARGLE},
- {41, 41, SPECIES_SMEARGLE},
- {42, 42, SPECIES_SMEARGLE},
- {43, 43, SPECIES_SMEARGLE},
- {44, 44, SPECIES_SMEARGLE},
- {45, 45, SPECIES_SMEARGLE},
- {46, 46, SPECIES_SMEARGLE},
- {47, 47, SPECIES_SMEARGLE},
- {48, 48, SPECIES_SMEARGLE},
- {49, 49, SPECIES_SMEARGLE},
- {50, 50, SPECIES_SMEARGLE},
- {50, 50, SPECIES_SMEARGLE},
-};
-
-const struct WildPokemonInfo gArtisanCave_1F_LandMonsInfo = {10, gArtisanCave_1F_LandMons};
-
-const struct WildPokemon gAlteringCave1_LandMons[] =
-{
- {10, 10, SPECIES_ZUBAT},
- {12, 12, SPECIES_ZUBAT},
- {8, 8, SPECIES_ZUBAT},
- {14, 14, SPECIES_ZUBAT},
- {10, 10, SPECIES_ZUBAT},
- {12, 12, SPECIES_ZUBAT},
- {16, 16, SPECIES_ZUBAT},
- {6, 6, SPECIES_ZUBAT},
- {8, 8, SPECIES_ZUBAT},
- {14, 14, SPECIES_ZUBAT},
- {8, 8, SPECIES_ZUBAT},
- {14, 14, SPECIES_ZUBAT},
-};
-
-const struct WildPokemonInfo gAlteringCave1_LandMonsInfo = {7, gAlteringCave1_LandMons};
-
-const struct WildPokemon gAlteringCave2_LandMons[] =
-{
- {7, 7, SPECIES_MAREEP},
- {9, 9, SPECIES_MAREEP},
- {5, 5, SPECIES_MAREEP},
- {11, 11, SPECIES_MAREEP},
- {7, 7, SPECIES_MAREEP},
- {9, 9, SPECIES_MAREEP},
- {13, 13, SPECIES_MAREEP},
- {3, 3, SPECIES_MAREEP},
- {5, 5, SPECIES_MAREEP},
- {11, 11, SPECIES_MAREEP},
- {5, 5, SPECIES_MAREEP},
- {11, 11, SPECIES_MAREEP},
-};
-
-const struct WildPokemonInfo gAlteringCave2_LandMonsInfo = {7, gAlteringCave2_LandMons};
-
-const struct WildPokemon gAlteringCave3_LandMons[] =
-{
- {23, 23, SPECIES_PINECO},
- {25, 25, SPECIES_PINECO},
- {22, 22, SPECIES_PINECO},
- {27, 27, SPECIES_PINECO},
- {23, 23, SPECIES_PINECO},
- {25, 25, SPECIES_PINECO},
- {29, 29, SPECIES_PINECO},
- {19, 19, SPECIES_PINECO},
- {21, 21, SPECIES_PINECO},
- {27, 27, SPECIES_PINECO},
- {21, 21, SPECIES_PINECO},
- {27, 27, SPECIES_PINECO},
-};
-
-const struct WildPokemonInfo gAlteringCave3_LandMonsInfo = {7, gAlteringCave3_LandMons};
-
-const struct WildPokemon gAlteringCave4_LandMons[] =
-{
- {16, 16, SPECIES_HOUNDOUR},
- {18, 18, SPECIES_HOUNDOUR},
- {14, 14, SPECIES_HOUNDOUR},
- {20, 20, SPECIES_HOUNDOUR},
- {16, 16, SPECIES_HOUNDOUR},
- {18, 18, SPECIES_HOUNDOUR},
- {22, 22, SPECIES_HOUNDOUR},
- {12, 12, SPECIES_HOUNDOUR},
- {14, 14, SPECIES_HOUNDOUR},
- {20, 20, SPECIES_HOUNDOUR},
- {14, 14, SPECIES_HOUNDOUR},
- {20, 20, SPECIES_HOUNDOUR},
-};
-
-const struct WildPokemonInfo gAlteringCave4_LandMonsInfo = {7, gAlteringCave4_LandMons};
-
-const struct WildPokemon gAlteringCave5_LandMons[] =
-{
- {10, 10, SPECIES_TEDDIURSA},
- {12, 12, SPECIES_TEDDIURSA},
- {8, 8, SPECIES_TEDDIURSA},
- {14, 14, SPECIES_TEDDIURSA},
- {10, 10, SPECIES_TEDDIURSA},
- {12, 12, SPECIES_TEDDIURSA},
- {16, 16, SPECIES_TEDDIURSA},
- {6, 6, SPECIES_TEDDIURSA},
- {8, 8, SPECIES_TEDDIURSA},
- {14, 14, SPECIES_TEDDIURSA},
- {8, 8, SPECIES_TEDDIURSA},
- {14, 14, SPECIES_TEDDIURSA},
-};
-
-const struct WildPokemonInfo gAlteringCave5_LandMonsInfo = {7, gAlteringCave5_LandMons};
-
-const struct WildPokemon gAlteringCave6_LandMons[] =
-{
- {22, 22, SPECIES_AIPOM},
- {24, 24, SPECIES_AIPOM},
- {20, 20, SPECIES_AIPOM},
- {26, 26, SPECIES_AIPOM},
- {22, 22, SPECIES_AIPOM},
- {24, 24, SPECIES_AIPOM},
- {28, 28, SPECIES_AIPOM},
- {18, 18, SPECIES_AIPOM},
- {20, 20, SPECIES_AIPOM},
- {26, 26, SPECIES_AIPOM},
- {20, 20, SPECIES_AIPOM},
- {26, 26, SPECIES_AIPOM},
-};
-
-const struct WildPokemonInfo gAlteringCave6_LandMonsInfo = {7, gAlteringCave6_LandMons};
-
-const struct WildPokemon gAlteringCave7_LandMons[] =
-{
- {22, 22, SPECIES_SHUCKLE},
- {24, 24, SPECIES_SHUCKLE},
- {20, 20, SPECIES_SHUCKLE},
- {26, 26, SPECIES_SHUCKLE},
- {22, 22, SPECIES_SHUCKLE},
- {24, 24, SPECIES_SHUCKLE},
- {28, 28, SPECIES_SHUCKLE},
- {18, 18, SPECIES_SHUCKLE},
- {20, 20, SPECIES_SHUCKLE},
- {26, 26, SPECIES_SHUCKLE},
- {20, 20, SPECIES_SHUCKLE},
- {26, 26, SPECIES_SHUCKLE},
-};
-
-const struct WildPokemonInfo gAlteringCave7_LandMonsInfo = {7, gAlteringCave7_LandMons};
-
-const struct WildPokemon gAlteringCave8_LandMons[] =
-{
- {22, 22, SPECIES_STANTLER},
- {24, 24, SPECIES_STANTLER},
- {20, 20, SPECIES_STANTLER},
- {26, 26, SPECIES_STANTLER},
- {22, 22, SPECIES_STANTLER},
- {24, 24, SPECIES_STANTLER},
- {28, 28, SPECIES_STANTLER},
- {18, 18, SPECIES_STANTLER},
- {20, 20, SPECIES_STANTLER},
- {26, 26, SPECIES_STANTLER},
- {20, 20, SPECIES_STANTLER},
- {26, 26, SPECIES_STANTLER},
-};
-
-const struct WildPokemonInfo gAlteringCave8_LandMonsInfo = {7, gAlteringCave8_LandMons};
-
-const struct WildPokemon gAlteringCave9_LandMons[] =
-{
- {22, 22, SPECIES_SMEARGLE},
- {24, 24, SPECIES_SMEARGLE},
- {20, 20, SPECIES_SMEARGLE},
- {26, 26, SPECIES_SMEARGLE},
- {22, 22, SPECIES_SMEARGLE},
- {24, 24, SPECIES_SMEARGLE},
- {28, 28, SPECIES_SMEARGLE},
- {18, 18, SPECIES_SMEARGLE},
- {20, 20, SPECIES_SMEARGLE},
- {26, 26, SPECIES_SMEARGLE},
- {20, 20, SPECIES_SMEARGLE},
- {26, 26, SPECIES_SMEARGLE},
-};
-
-const struct WildPokemonInfo gAlteringCave9_LandMonsInfo = {7, gAlteringCave9_LandMons};
-
-const struct WildPokemon gMeteorFalls_StevensCave_LandMons[] =
-{
- {33, 33, SPECIES_GOLBAT},
- {35, 35, SPECIES_GOLBAT},
- {33, 33, SPECIES_GOLBAT},
- {35, 35, SPECIES_SOLROCK},
- {33, 33, SPECIES_SOLROCK},
- {37, 37, SPECIES_SOLROCK},
- {35, 35, SPECIES_GOLBAT},
- {39, 39, SPECIES_SOLROCK},
- {38, 38, SPECIES_GOLBAT},
- {40, 40, SPECIES_GOLBAT},
- {38, 38, SPECIES_GOLBAT},
- {40, 40, SPECIES_GOLBAT},
-};
-
-const struct WildPokemonInfo gMeteorFalls_StevensCave_LandMonsInfo = {10, gMeteorFalls_StevensCave_LandMons};
-
-const struct WildPokemonHeader gWildMonHeaders[] =
-{
- {
- .mapGroup = MAP_GROUP(ROUTE101),
- .mapNum = MAP_NUM(ROUTE101),
- .landMonsInfo = &gRoute101_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE102),
- .mapNum = MAP_NUM(ROUTE102),
- .landMonsInfo = &gRoute102_LandMonsInfo,
- .waterMonsInfo = &gRoute102_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute102_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE103),
- .mapNum = MAP_NUM(ROUTE103),
- .landMonsInfo = &gRoute103_LandMonsInfo,
- .waterMonsInfo = &gRoute103_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute103_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE104),
- .mapNum = MAP_NUM(ROUTE104),
- .landMonsInfo = &gRoute104_LandMonsInfo,
- .waterMonsInfo = &gRoute104_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute104_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE105),
- .mapNum = MAP_NUM(ROUTE105),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute105_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute105_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE110),
- .mapNum = MAP_NUM(ROUTE110),
- .landMonsInfo = &gRoute110_LandMonsInfo,
- .waterMonsInfo = &gRoute110_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute110_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE111),
- .mapNum = MAP_NUM(ROUTE111),
- .landMonsInfo = &gRoute111_LandMonsInfo,
- .waterMonsInfo = &gRoute111_WaterMonsInfo,
- .rockSmashMonsInfo = &gRoute111_RockSmashMonsInfo,
- .fishingMonsInfo = &gRoute111_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE112),
- .mapNum = MAP_NUM(ROUTE112),
- .landMonsInfo = &gRoute112_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE113),
- .mapNum = MAP_NUM(ROUTE113),
- .landMonsInfo = &gRoute113_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE114),
- .mapNum = MAP_NUM(ROUTE114),
- .landMonsInfo = &gRoute114_LandMonsInfo,
- .waterMonsInfo = &gRoute114_WaterMonsInfo,
- .rockSmashMonsInfo = &gRoute114_RockSmashMonsInfo,
- .fishingMonsInfo = &gRoute114_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE116),
- .mapNum = MAP_NUM(ROUTE116),
- .landMonsInfo = &gRoute116_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE117),
- .mapNum = MAP_NUM(ROUTE117),
- .landMonsInfo = &gRoute117_LandMonsInfo,
- .waterMonsInfo = &gRoute117_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute117_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE118),
- .mapNum = MAP_NUM(ROUTE118),
- .landMonsInfo = &gRoute118_LandMonsInfo,
- .waterMonsInfo = &gRoute118_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute118_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE124),
- .mapNum = MAP_NUM(ROUTE124),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute124_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute124_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(PETALBURG_WOODS),
- .mapNum = MAP_NUM(PETALBURG_WOODS),
- .landMonsInfo = &gPetalburgWoods_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(RUSTURF_TUNNEL),
- .mapNum = MAP_NUM(RUSTURF_TUNNEL),
- .landMonsInfo = &gRusturfTunnel_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(GRANITE_CAVE_1F),
- .mapNum = MAP_NUM(GRANITE_CAVE_1F),
- .landMonsInfo = &gGraniteCave_1F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(GRANITE_CAVE_B1F),
- .mapNum = MAP_NUM(GRANITE_CAVE_B1F),
- .landMonsInfo = &gGraniteCave_B1F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MT_PYRE_1F),
- .mapNum = MAP_NUM(MT_PYRE_1F),
- .landMonsInfo = &gMtPyre_1F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(VICTORY_ROAD_1F),
- .mapNum = MAP_NUM(VICTORY_ROAD_1F),
- .landMonsInfo = &gVictoryRoad_1F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTH),
- .mapNum = MAP_NUM(SAFARI_ZONE_SOUTH),
- .landMonsInfo = &gSafariZone_South_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(UNDERWATER2),
- .mapNum = MAP_NUM(UNDERWATER2),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gUnderwater2_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ABANDONED_SHIP_ROOMS_B1F),
- .mapNum = MAP_NUM(ABANDONED_SHIP_ROOMS_B1F),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gAbandonedShip_Rooms_B1F_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gAbandonedShip_Rooms_B1F_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(GRANITE_CAVE_B2F),
- .mapNum = MAP_NUM(GRANITE_CAVE_B2F),
- .landMonsInfo = &gGraniteCave_B2F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = &gGraniteCave_B2F_RockSmashMonsInfo,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(FIERY_PATH),
- .mapNum = MAP_NUM(FIERY_PATH),
- .landMonsInfo = &gFieryPath_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(METEOR_FALLS_B1F_2R),
- .mapNum = MAP_NUM(METEOR_FALLS_B1F_2R),
- .landMonsInfo = &gMeteorFalls_B1F_2R_LandMonsInfo,
- .waterMonsInfo = &gMeteorFalls_B1F_2R_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gMeteorFalls_B1F_2R_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(JAGGED_PASS),
- .mapNum = MAP_NUM(JAGGED_PASS),
- .landMonsInfo = &gJaggedPass_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE106),
- .mapNum = MAP_NUM(ROUTE106),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute106_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute106_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE107),
- .mapNum = MAP_NUM(ROUTE107),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute107_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute107_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE108),
- .mapNum = MAP_NUM(ROUTE108),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute108_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute108_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE109),
- .mapNum = MAP_NUM(ROUTE109),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute109_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute109_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE115),
- .mapNum = MAP_NUM(ROUTE115),
- .landMonsInfo = &gRoute115_LandMonsInfo,
- .waterMonsInfo = &gRoute115_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute115_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(NEW_MAUVILLE_INSIDE),
- .mapNum = MAP_NUM(NEW_MAUVILLE_INSIDE),
- .landMonsInfo = &gNewMauville_Inside_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE119),
- .mapNum = MAP_NUM(ROUTE119),
- .landMonsInfo = &gRoute119_LandMonsInfo,
- .waterMonsInfo = &gRoute119_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute119_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE120),
- .mapNum = MAP_NUM(ROUTE120),
- .landMonsInfo = &gRoute120_LandMonsInfo,
- .waterMonsInfo = &gRoute120_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute120_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE121),
- .mapNum = MAP_NUM(ROUTE121),
- .landMonsInfo = &gRoute121_LandMonsInfo,
- .waterMonsInfo = &gRoute121_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute121_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE122),
- .mapNum = MAP_NUM(ROUTE122),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute122_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute122_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE123),
- .mapNum = MAP_NUM(ROUTE123),
- .landMonsInfo = &gRoute123_LandMonsInfo,
- .waterMonsInfo = &gRoute123_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute123_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(MT_PYRE_2F),
- .mapNum = MAP_NUM(MT_PYRE_2F),
- .landMonsInfo = &gMtPyre_2F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MT_PYRE_3F),
- .mapNum = MAP_NUM(MT_PYRE_3F),
- .landMonsInfo = &gMtPyre_3F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MT_PYRE_4F),
- .mapNum = MAP_NUM(MT_PYRE_4F),
- .landMonsInfo = &gMtPyre_4F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MT_PYRE_5F),
- .mapNum = MAP_NUM(MT_PYRE_5F),
- .landMonsInfo = &gMtPyre_5F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MT_PYRE_6F),
- .mapNum = MAP_NUM(MT_PYRE_6F),
- .landMonsInfo = &gMtPyre_6F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MT_PYRE_EXTERIOR),
- .mapNum = MAP_NUM(MT_PYRE_EXTERIOR),
- .landMonsInfo = &gMtPyre_Exterior_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MT_PYRE_SUMMIT),
- .mapNum = MAP_NUM(MT_PYRE_SUMMIT),
- .landMonsInfo = &gMtPyre_Summit_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(GRANITE_CAVE_STEVENS_ROOM),
- .mapNum = MAP_NUM(GRANITE_CAVE_STEVENS_ROOM),
- .landMonsInfo = &gGraniteCave_StevensRoom_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE125),
- .mapNum = MAP_NUM(ROUTE125),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute125_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute125_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE126),
- .mapNum = MAP_NUM(ROUTE126),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute126_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute126_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE127),
- .mapNum = MAP_NUM(ROUTE127),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute127_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute127_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE128),
- .mapNum = MAP_NUM(ROUTE128),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute128_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute128_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE129),
- .mapNum = MAP_NUM(ROUTE129),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute129_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute129_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE130),
- .mapNum = MAP_NUM(ROUTE130),
- .landMonsInfo = &gRoute130_LandMonsInfo,
- .waterMonsInfo = &gRoute130_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute130_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE131),
- .mapNum = MAP_NUM(ROUTE131),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute131_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute131_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE132),
- .mapNum = MAP_NUM(ROUTE132),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute132_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute132_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE133),
- .mapNum = MAP_NUM(ROUTE133),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute133_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute133_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ROUTE134),
- .mapNum = MAP_NUM(ROUTE134),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gRoute134_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gRoute134_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS),
- .mapNum = MAP_NUM(ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gAbandonedShip_HiddenFloorCorridors_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gAbandonedShip_HiddenFloorCorridors_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM1),
- .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM1),
- .landMonsInfo = &gSeafloorCavern_Room1_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM2),
- .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM2),
- .landMonsInfo = &gSeafloorCavern_Room2_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM3),
- .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM3),
- .landMonsInfo = &gSeafloorCavern_Room3_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM4),
- .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM4),
- .landMonsInfo = &gSeafloorCavern_Room4_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM5),
- .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM5),
- .landMonsInfo = &gSeafloorCavern_Room5_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM6),
- .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM6),
- .landMonsInfo = &gSeafloorCavern_Room6_LandMonsInfo,
- .waterMonsInfo = &gSeafloorCavern_Room6_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gSeafloorCavern_Room6_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM7),
- .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM7),
- .landMonsInfo = &gSeafloorCavern_Room7_LandMonsInfo,
- .waterMonsInfo = &gSeafloorCavern_Room7_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gSeafloorCavern_Room7_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ROOM8),
- .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ROOM8),
- .landMonsInfo = &gSeafloorCavern_Room8_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SEAFLOOR_CAVERN_ENTRANCE),
- .mapNum = MAP_NUM(SEAFLOOR_CAVERN_ENTRANCE),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gSeafloorCavern_Entrance_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gSeafloorCavern_Entrance_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_ENTRANCE),
- .mapNum = MAP_NUM(CAVE_OF_ORIGIN_ENTRANCE),
- .landMonsInfo = &gCaveOfOrigin_Entrance_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_1F),
- .mapNum = MAP_NUM(CAVE_OF_ORIGIN_1F),
- .landMonsInfo = &gCaveOfOrigin_1F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1),
- .mapNum = MAP_NUM(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP1),
- .landMonsInfo = &gCaveOfOrigin_UnusedRubySapphireMap1_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2),
- .mapNum = MAP_NUM(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP2),
- .landMonsInfo = &gCaveOfOrigin_UnusedRubySapphireMap2_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3),
- .mapNum = MAP_NUM(CAVE_OF_ORIGIN_UNUSED_RUBY_SAPPHIRE_MAP3),
- .landMonsInfo = &gCaveOfOrigin_UnusedRubySapphireMap3_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(NEW_MAUVILLE_ENTRANCE),
- .mapNum = MAP_NUM(NEW_MAUVILLE_ENTRANCE),
- .landMonsInfo = &gNewMauville_Entrance_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTHWEST),
- .mapNum = MAP_NUM(SAFARI_ZONE_SOUTHWEST),
- .landMonsInfo = &gSafariZone_Southwest_LandMonsInfo,
- .waterMonsInfo = &gSafariZone_Southwest_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gSafariZone_Southwest_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTH),
- .mapNum = MAP_NUM(SAFARI_ZONE_NORTH),
- .landMonsInfo = &gSafariZone_North_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = &gSafariZone_North_RockSmashMonsInfo,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTHWEST),
- .mapNum = MAP_NUM(SAFARI_ZONE_NORTHWEST),
- .landMonsInfo = &gSafariZone_Northwest_LandMonsInfo,
- .waterMonsInfo = &gSafariZone_Northwest_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gSafariZone_Northwest_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(VICTORY_ROAD_B1F),
- .mapNum = MAP_NUM(VICTORY_ROAD_B1F),
- .landMonsInfo = &gVictoryRoad_B1F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = &gVictoryRoad_B1F_RockSmashMonsInfo,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(VICTORY_ROAD_B2F),
- .mapNum = MAP_NUM(VICTORY_ROAD_B2F),
- .landMonsInfo = &gVictoryRoad_B2F_LandMonsInfo,
- .waterMonsInfo = &gVictoryRoad_B2F_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gVictoryRoad_B2F_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(METEOR_FALLS_1F_1R),
- .mapNum = MAP_NUM(METEOR_FALLS_1F_1R),
- .landMonsInfo = &gMeteorFalls_1F_1R_LandMonsInfo,
- .waterMonsInfo = &gMeteorFalls_1F_1R_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gMeteorFalls_1F_1R_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(METEOR_FALLS_1F_2R),
- .mapNum = MAP_NUM(METEOR_FALLS_1F_2R),
- .landMonsInfo = &gMeteorFalls_1F_2R_LandMonsInfo,
- .waterMonsInfo = &gMeteorFalls_1F_2R_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gMeteorFalls_1F_2R_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(METEOR_FALLS_B1F_1R),
- .mapNum = MAP_NUM(METEOR_FALLS_B1F_1R),
- .landMonsInfo = &gMeteorFalls_B1F_1R_LandMonsInfo,
- .waterMonsInfo = &gMeteorFalls_B1F_1R_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gMeteorFalls_B1F_1R_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM),
- .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM),
- .landMonsInfo = &gShoalCave_LowTideStairsRoom_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_LOWER_ROOM),
- .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_LOWER_ROOM),
- .landMonsInfo = &gShoalCave_LowTideLowerRoom_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_INNER_ROOM),
- .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_INNER_ROOM),
- .landMonsInfo = &gShoalCave_LowTideInnerRoom_LandMonsInfo,
- .waterMonsInfo = &gShoalCave_LowTideInnerRoom_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gShoalCave_LowTideInnerRoom_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM),
- .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM),
- .landMonsInfo = &gShoalCave_LowTideEntranceRoom_LandMonsInfo,
- .waterMonsInfo = &gShoalCave_LowTideEntranceRoom_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gShoalCave_LowTideEntranceRoom_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(LILYCOVE_CITY),
- .mapNum = MAP_NUM(LILYCOVE_CITY),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gLilycoveCity_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gLilycoveCity_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(DEWFORD_TOWN),
- .mapNum = MAP_NUM(DEWFORD_TOWN),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gDewfordTown_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gDewfordTown_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(SLATEPORT_CITY),
- .mapNum = MAP_NUM(SLATEPORT_CITY),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gSlateportCity_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gSlateportCity_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(MOSSDEEP_CITY),
- .mapNum = MAP_NUM(MOSSDEEP_CITY),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gMossdeepCity_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gMossdeepCity_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(PACIFIDLOG_TOWN),
- .mapNum = MAP_NUM(PACIFIDLOG_TOWN),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gPacifidlogTown_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gPacifidlogTown_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(EVER_GRANDE_CITY),
- .mapNum = MAP_NUM(EVER_GRANDE_CITY),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gEverGrandeCity_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gEverGrandeCity_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(PETALBURG_CITY),
- .mapNum = MAP_NUM(PETALBURG_CITY),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gPetalburgCity_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gPetalburgCity_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(UNDERWATER1),
- .mapNum = MAP_NUM(UNDERWATER1),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gUnderwater1_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SHOAL_CAVE_LOW_TIDE_ICE_ROOM),
- .mapNum = MAP_NUM(SHOAL_CAVE_LOW_TIDE_ICE_ROOM),
- .landMonsInfo = &gShoalCave_LowTideIceRoom_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SKY_PILLAR_1F),
- .mapNum = MAP_NUM(SKY_PILLAR_1F),
- .landMonsInfo = &gSkyPillar_1F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SOOTOPOLIS_CITY),
- .mapNum = MAP_NUM(SOOTOPOLIS_CITY),
- .landMonsInfo = NULL,
- .waterMonsInfo = &gSootopolisCity_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gSootopolisCity_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(SKY_PILLAR_3F),
- .mapNum = MAP_NUM(SKY_PILLAR_3F),
- .landMonsInfo = &gSkyPillar_3F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SKY_PILLAR_5F),
- .mapNum = MAP_NUM(SKY_PILLAR_5F),
- .landMonsInfo = &gSkyPillar_5F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(SAFARI_ZONE_SOUTHEAST),
- .mapNum = MAP_NUM(SAFARI_ZONE_SOUTHEAST),
- .landMonsInfo = &gSafariZone_Southeast_LandMonsInfo,
- .waterMonsInfo = &gSafariZone_Southeast_WaterMonsInfo,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = &gSafariZone_Southeast_FishingMonsInfo,
- },
- {
- .mapGroup = MAP_GROUP(SAFARI_ZONE_NORTHEAST),
- .mapNum = MAP_NUM(SAFARI_ZONE_NORTHEAST),
- .landMonsInfo = &gSafariZone_Northeast_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = &gSafariZone_Northeast_RockSmashMonsInfo,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_1F),
- .mapNum = MAP_NUM(MAGMA_HIDEOUT_1F),
- .landMonsInfo = &gMagmaHideout_1F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_2F_1R),
- .mapNum = MAP_NUM(MAGMA_HIDEOUT_2F_1R),
- .landMonsInfo = &gMagmaHideout_2F_1R_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_2F_2R),
- .mapNum = MAP_NUM(MAGMA_HIDEOUT_2F_2R),
- .landMonsInfo = &gMagmaHideout_2F_2R_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_3F_1R),
- .mapNum = MAP_NUM(MAGMA_HIDEOUT_3F_1R),
- .landMonsInfo = &gMagmaHideout_3F_1R_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_3F_2R),
- .mapNum = MAP_NUM(MAGMA_HIDEOUT_3F_2R),
- .landMonsInfo = &gMagmaHideout_3F_2R_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_4F),
- .mapNum = MAP_NUM(MAGMA_HIDEOUT_4F),
- .landMonsInfo = &gMagmaHideout_4F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_3F_3R),
- .mapNum = MAP_NUM(MAGMA_HIDEOUT_3F_3R),
- .landMonsInfo = &gMagmaHideout_3F_3R_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MAGMA_HIDEOUT_2F_3R),
- .mapNum = MAP_NUM(MAGMA_HIDEOUT_2F_3R),
- .landMonsInfo = &gMagmaHideout_2F_3R_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MIRAGE_TOWER_1F),
- .mapNum = MAP_NUM(MIRAGE_TOWER_1F),
- .landMonsInfo = &gMirageTower_1F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MIRAGE_TOWER_2F),
- .mapNum = MAP_NUM(MIRAGE_TOWER_2F),
- .landMonsInfo = &gMirageTower_2F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MIRAGE_TOWER_3F),
- .mapNum = MAP_NUM(MIRAGE_TOWER_3F),
- .landMonsInfo = &gMirageTower_3F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(MIRAGE_TOWER_4F),
- .mapNum = MAP_NUM(MIRAGE_TOWER_4F),
- .landMonsInfo = &gMirageTower_4F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(DESERT_UNDERPASS),
- .mapNum = MAP_NUM(DESERT_UNDERPASS),
- .landMonsInfo = &gDesertUnderpass_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ARTISAN_CAVE_B1F),
- .mapNum = MAP_NUM(ARTISAN_CAVE_B1F),
- .landMonsInfo = &gArtisanCave_B1F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ARTISAN_CAVE_1F),
- .mapNum = MAP_NUM(ARTISAN_CAVE_1F),
- .landMonsInfo = &gArtisanCave_1F_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ALTERING_CAVE),
- .mapNum = MAP_NUM(ALTERING_CAVE),
- .landMonsInfo = &gAlteringCave1_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ALTERING_CAVE),
- .mapNum = MAP_NUM(ALTERING_CAVE),
- .landMonsInfo = &gAlteringCave2_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ALTERING_CAVE),
- .mapNum = MAP_NUM(ALTERING_CAVE),
- .landMonsInfo = &gAlteringCave3_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ALTERING_CAVE),
- .mapNum = MAP_NUM(ALTERING_CAVE),
- .landMonsInfo = &gAlteringCave4_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ALTERING_CAVE),
- .mapNum = MAP_NUM(ALTERING_CAVE),
- .landMonsInfo = &gAlteringCave5_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ALTERING_CAVE),
- .mapNum = MAP_NUM(ALTERING_CAVE),
- .landMonsInfo = &gAlteringCave6_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ALTERING_CAVE),
- .mapNum = MAP_NUM(ALTERING_CAVE),
- .landMonsInfo = &gAlteringCave7_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ALTERING_CAVE),
- .mapNum = MAP_NUM(ALTERING_CAVE),
- .landMonsInfo = &gAlteringCave8_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(ALTERING_CAVE),
- .mapNum = MAP_NUM(ALTERING_CAVE),
- .landMonsInfo = &gAlteringCave9_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(METEOR_FALLS_STEVENS_CAVE),
- .mapNum = MAP_NUM(METEOR_FALLS_STEVENS_CAVE),
- .landMonsInfo = &gMeteorFalls_StevensCave_LandMonsInfo,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = MAP_GROUP(UNDEFINED),
- .mapNum = MAP_NUM(UNDEFINED),
- .landMonsInfo = NULL,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
-};
-
-const struct WildPokemon gBattlePyramidPlaceholders_1[] =
-{
- {5, 5, SPECIES_BULBASAUR},
- {5, 5, SPECIES_BULBASAUR},
- {5, 5, SPECIES_BULBASAUR},
- {5, 5, SPECIES_BULBASAUR},
- {5, 5, SPECIES_IVYSAUR},
- {5, 5, SPECIES_IVYSAUR},
- {5, 5, SPECIES_VENUSAUR},
- {5, 5, SPECIES_VENUSAUR},
- {5, 5, SPECIES_VENUSAUR},
- {5, 5, SPECIES_CHARMANDER},
- {5, 5, SPECIES_VENUSAUR},
- {5, 5, SPECIES_CHARMANDER},
-};
-
-const struct WildPokemonInfo gBattlePyramidPlaceholders_1Info = {4, gBattlePyramidPlaceholders_1};
-
-const struct WildPokemon gBattlePyramidPlaceholders_2[] =
-{
- {5, 5, SPECIES_IVYSAUR},
- {5, 5, SPECIES_IVYSAUR},
- {5, 5, SPECIES_IVYSAUR},
- {5, 5, SPECIES_IVYSAUR},
- {5, 5, SPECIES_VENUSAUR},
- {5, 5, SPECIES_VENUSAUR},
- {5, 5, SPECIES_CHARMANDER},
- {5, 5, SPECIES_CHARMANDER},
- {5, 5, SPECIES_CHARMANDER},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARMANDER},
-};
-
-const struct WildPokemonInfo gBattlePyramidPlaceholders_2Info = {4, gBattlePyramidPlaceholders_2};
-
-const struct WildPokemon gBattlePyramidPlaceholders_3[] =
-{
- {5, 5, SPECIES_VENUSAUR},
- {5, 5, SPECIES_VENUSAUR},
- {5, 5, SPECIES_VENUSAUR},
- {5, 5, SPECIES_VENUSAUR},
- {5, 5, SPECIES_CHARMANDER},
- {5, 5, SPECIES_CHARMANDER},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARIZARD},
-};
-
-const struct WildPokemonInfo gBattlePyramidPlaceholders_3Info = {4, gBattlePyramidPlaceholders_3};
-
-const struct WildPokemon gBattlePyramidPlaceholders_4[] =
-{
- {5, 5, SPECIES_CHARMANDER},
- {5, 5, SPECIES_CHARMANDER},
- {5, 5, SPECIES_CHARMANDER},
- {5, 5, SPECIES_CHARMANDER},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_SQUIRTLE},
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_SQUIRTLE},
-};
-
-const struct WildPokemonInfo gBattlePyramidPlaceholders_4Info = {4, gBattlePyramidPlaceholders_4};
-
-const struct WildPokemon gBattlePyramidPlaceholders_5[] =
-{
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_SQUIRTLE},
- {5, 5, SPECIES_SQUIRTLE},
- {5, 5, SPECIES_SQUIRTLE},
- {5, 5, SPECIES_WARTORTLE},
- {5, 5, SPECIES_SQUIRTLE},
- {5, 5, SPECIES_WARTORTLE},
-};
-
-const struct WildPokemonInfo gBattlePyramidPlaceholders_5Info = {4, gBattlePyramidPlaceholders_5};
-
-const struct WildPokemon gBattlePyramidPlaceholders_6[] =
-{
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_SQUIRTLE},
- {5, 5, SPECIES_SQUIRTLE},
- {5, 5, SPECIES_WARTORTLE},
- {5, 5, SPECIES_WARTORTLE},
- {5, 5, SPECIES_WARTORTLE},
- {5, 5, SPECIES_WARTORTLE},
- {5, 5, SPECIES_WARTORTLE},
- {5, 5, SPECIES_WARTORTLE},
-};
-
-const struct WildPokemonInfo gBattlePyramidPlaceholders_6Info = {4, gBattlePyramidPlaceholders_6};
-
-const struct WildPokemon gBattlePyramidPlaceholders_7[] =
-{
- {5, 5, SPECIES_WARTORTLE},
- {5, 5, SPECIES_WARTORTLE},
- {5, 5, SPECIES_SQUIRTLE},
- {5, 5, SPECIES_SQUIRTLE},
- {5, 5, SPECIES_SQUIRTLE},
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_CHARIZARD},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARMELEON},
- {5, 5, SPECIES_CHARMELEON},
-};
-
-const struct WildPokemonInfo gBattlePyramidPlaceholders_7Info = {8, gBattlePyramidPlaceholders_7};
-
-const struct WildPokemonHeader gBattlePyramidWildMonHeaders[] =
-{
- {
- .mapGroup = 0,
- .mapNum = 1,
- .landMonsInfo = &gBattlePyramidPlaceholders_1Info,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = 0,
- .mapNum = 2,
- .landMonsInfo = &gBattlePyramidPlaceholders_2Info,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = 0,
- .mapNum = 3,
- .landMonsInfo = &gBattlePyramidPlaceholders_3Info,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = 0,
- .mapNum = 4,
- .landMonsInfo = &gBattlePyramidPlaceholders_4Info,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = 0,
- .mapNum = 5,
- .landMonsInfo = &gBattlePyramidPlaceholders_5Info,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = 0,
- .mapNum = 6,
- .landMonsInfo = &gBattlePyramidPlaceholders_6Info,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = 0,
- .mapNum = 7,
- .landMonsInfo = &gBattlePyramidPlaceholders_7Info,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = 255,
- .mapNum = 255,
- .landMonsInfo = NULL,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
-};
-
-const struct WildPokemon gBattlePikeMons_1[] =
-{
- {5, 5, SPECIES_SEVIPER},
- {5, 5, SPECIES_MILOTIC},
- {5, 5, SPECIES_DUSCLOPS},
- {5, 5, SPECIES_DUSCLOPS},
- {5, 5, SPECIES_DUSCLOPS},
- {5, 5, SPECIES_DUSCLOPS},
- {5, 5, SPECIES_SEVIPER},
- {5, 5, SPECIES_MILOTIC},
- {5, 5, SPECIES_DUSCLOPS},
- {5, 5, SPECIES_DUSCLOPS},
- {5, 5, SPECIES_SEVIPER},
- {5, 5, SPECIES_MILOTIC},
-};
-
-const struct WildPokemonInfo gBattlePikeMonsInfo_1 = {10, gBattlePikeMons_1};
-
-const struct WildPokemon gBattlePikeMons_2[] =
-{
- {5, 5, SPECIES_SEVIPER},
- {5, 5, SPECIES_MILOTIC},
- {5, 5, SPECIES_ELECTRODE},
- {5, 5, SPECIES_ELECTRODE},
- {5, 5, SPECIES_ELECTRODE},
- {5, 5, SPECIES_ELECTRODE},
- {5, 5, SPECIES_SEVIPER},
- {5, 5, SPECIES_MILOTIC},
- {5, 5, SPECIES_ELECTRODE},
- {5, 5, SPECIES_ELECTRODE},
- {5, 5, SPECIES_SEVIPER},
- {5, 5, SPECIES_MILOTIC},
-};
-
-const struct WildPokemonInfo gBattlePikeMonsInfo_2 = {10, gBattlePikeMons_2};
-
-const struct WildPokemon gBattlePikeMons_3[] =
-{
- {5, 5, SPECIES_SEVIPER},
- {5, 5, SPECIES_MILOTIC},
- {5, 5, SPECIES_BRELOOM},
- {5, 5, SPECIES_BRELOOM},
- {5, 5, SPECIES_BRELOOM},
- {5, 5, SPECIES_BRELOOM},
- {5, 5, SPECIES_SEVIPER},
- {5, 5, SPECIES_MILOTIC},
- {5, 5, SPECIES_BRELOOM},
- {5, 5, SPECIES_BRELOOM},
- {5, 5, SPECIES_SEVIPER},
- {5, 5, SPECIES_MILOTIC},
-};
-
-const struct WildPokemonInfo gBattlePikeMonsInfo_3 = {10, gBattlePikeMons_3};
-
-const struct WildPokemon gBattlePikeMons_4[] =
-{
- {5, 5, SPECIES_SEVIPER},
- {5, 5, SPECIES_MILOTIC},
- {5, 5, SPECIES_WOBBUFFET},
- {5, 5, SPECIES_WOBBUFFET},
- {5, 5, SPECIES_WOBBUFFET},
- {5, 5, SPECIES_WOBBUFFET},
- {5, 5, SPECIES_SEVIPER},
- {5, 5, SPECIES_MILOTIC},
- {5, 5, SPECIES_WOBBUFFET},
- {5, 5, SPECIES_WOBBUFFET},
- {5, 5, SPECIES_SEVIPER},
- {5, 5, SPECIES_MILOTIC},
-};
-
-const struct WildPokemonInfo gBattlePikeMonsInfo_4 = {10, gBattlePikeMons_4};
-
-const struct WildPokemonHeader gBattlePikeWildMonHeaders[] =
-{
- {
- .mapGroup = 0,
- .mapNum = 1,
- .landMonsInfo = &gBattlePikeMonsInfo_1,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = 0,
- .mapNum = 2,
- .landMonsInfo = &gBattlePikeMonsInfo_2,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = 0,
- .mapNum = 3,
- .landMonsInfo = &gBattlePikeMonsInfo_3,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = 0,
- .mapNum = 4,
- .landMonsInfo = &gBattlePikeMonsInfo_4,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
- {
- .mapGroup = 255,
- .mapNum = 255,
- .landMonsInfo = NULL,
- .waterMonsInfo = NULL,
- .rockSmashMonsInfo = NULL,
- .fishingMonsInfo = NULL,
- },
-};
-
-const struct WildPokemon gWildFeebasRoute119Data = {20, 25, SPECIES_FEEBAS};
-
-const u16 gRoute119WaterTileData[] =
-{
- 0, 0x2D, 0,
- 0x2E, 0x5B, 0x83,
- 0x5C, 0x8B, 0x12A,
-};
+#include "data/wild_encounters.h"
// code
void DisableWildEncounters(bool8 disabled)