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-rw-r--r--src/battle_anim.c2
-rwxr-xr-xsrc/battle_anim_effects_2.c2
-rwxr-xr-xsrc/battle_anim_effects_3.c2
-rw-r--r--src/battle_bg.c6
-rw-r--r--src/battle_interface.c4
-rw-r--r--src/battle_intro.c20
-rw-r--r--src/battle_script_commands.c12
-rw-r--r--src/berry_fix_program.c18
-rw-r--r--src/bg.c166
-rw-r--r--src/contest.c2
-rw-r--r--src/credits.c4
-rw-r--r--src/egg_hatch.c2
-rw-r--r--src/evolution_scene.c16
-rw-r--r--src/fldeff_misc.c4
-rw-r--r--src/hall_of_fame.c8
-rw-r--r--src/mail.c46
-rw-r--r--src/menu.c4
-rw-r--r--src/mirage_tower.c4
-rw-r--r--src/overworld.c6
-rwxr-xr-xsrc/pokedex_area_screen.c6
-rw-r--r--src/pokemon_storage_system.c20
-rw-r--r--src/pokemon_summary_screen.c16
-rw-r--r--src/rayquaza_scene.c8
-rw-r--r--src/region_map.c146
-rw-r--r--src/reshow_battle_screen.c4
-rw-r--r--src/starter_choose.c2
-rw-r--r--src/title_screen.c10
-rw-r--r--src/unk_pokedex_area_screen_helper.c8
-rw-r--r--src/unk_transition.c10
-rw-r--r--src/wallclock.c16
-rw-r--r--src/window.c12
31 files changed, 296 insertions, 290 deletions
diff --git a/src/battle_anim.c b/src/battle_anim.c
index d1550f31e..7dd1526dd 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -2283,7 +2283,7 @@ static void ScriptCmd_setalpha(void)
sBattleAnimScriptPtr++;
half1 = *(sBattleAnimScriptPtr++);
half2 = *(sBattleAnimScriptPtr++) << 8;
- SetGpuReg(REG_OFFSET_BLDCNT, 0x3F40);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
SetGpuReg(REG_OFFSET_BLDALPHA, half1 | half2);
}
diff --git a/src/battle_anim_effects_2.c b/src/battle_anim_effects_2.c
index 8acbf62d4..0ec8b63d7 100755
--- a/src/battle_anim_effects_2.c
+++ b/src/battle_anim_effects_2.c
@@ -3134,7 +3134,7 @@ void sub_8105EB0(u8 taskId)
SetGpuReg(REG_OFFSET_WIN0V, gBattle_WIN0V);
SetGpuReg(REG_OFFSET_WININ, 0x3F1F);
SetGpuReg(REG_OFFSET_WINOUT, 0x3F3F);
- SetGpuReg(REG_OFFSET_BLDCNT, 0xC8);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_DARKEN);
SetGpuReg(REG_OFFSET_BLDY, 0x10);
gTasks[taskId].data[0] = win0v;
gTasks[taskId].data[1] = win0h;
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c
index f6858c093..5f135691b 100755
--- a/src/battle_anim_effects_3.c
+++ b/src/battle_anim_effects_3.c
@@ -3220,7 +3220,7 @@ void sub_815CED8(u8 taskId)
gSprites[spriteId].oam.objMode = ST_OAM_OBJ_BLEND;
FillPalette(RGB(31, 31, 31), (gSprites[spriteId].oam.paletteNum << 4) + 0x100, 32);
gSprites[spriteId].oam.priority = priority;
- SetGpuReg(REG_OFFSET_BLDCNT, 0x3F40);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[1], 16 - gTasks[taskId].data[1]));
gTasks[taskId].data[0] = spriteId;
diff --git a/src/battle_bg.c b/src/battle_bg.c
index a6919be1d..a072a2cda 100644
--- a/src/battle_bg.c
+++ b/src/battle_bg.c
@@ -1092,7 +1092,7 @@ void DrawBattleEntryBackground(void)
LZDecompressVram(gUnknown_08D778F0, (void*)(VRAM + 0x4000));
LZDecompressVram(gUnknown_08D77B0C, (void*)(VRAM + 0x10000));
LoadCompressedPalette(gUnknown_08D77AE4, 0x60, 0x20);
- SetBgAttribute(1, BG_CTRL_ATTR_MAPBASEINDEX, 1);
+ SetBgAttribute(1, BG_ATTR_SCREENSIZE, 1);
SetGpuReg(REG_OFFSET_BG1CNT, 0x5C04);
CopyToBgTilemapBuffer(1, gUnknown_08D779D8, 0, 0);
CopyToBgTilemapBuffer(2, gUnknown_08D779D8, 0, 0);
@@ -1113,8 +1113,8 @@ void DrawBattleEntryBackground(void)
}
else
{
- SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 2);
- SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 2);
+ SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 2);
+ SetBgAttribute(2, BG_ATTR_CHARBASEINDEX, 2);
CopyToBgTilemapBuffer(1, gUnknown_08D857A8, 0, 0);
CopyToBgTilemapBuffer(2, gUnknown_08D85A1C, 0, 0);
CopyBgTilemapBufferToVram(1);
diff --git a/src/battle_interface.c b/src/battle_interface.c
index 4a8422091..0eb494db4 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -1753,7 +1753,7 @@ static void sub_8073E08(u8 taskId)
if (--gTasks[taskId].tData15 < 0)
return;
- SetGpuReg(REG_OFFSET_BLDALPHA, (gTasks[taskId].data[15]) | ((16 - gTasks[taskId].data[15]) << 8));
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[15], 16 - gTasks[taskId].data[15]));
}
if (gTasks[taskId].tData15 == 0)
gTasks[taskId].func = sub_8073E64;
@@ -1806,7 +1806,7 @@ static void sub_8073F98(u8 taskId)
if (--gTasks[taskId].tData15 >= 0)
{
- SetGpuReg(REG_OFFSET_BLDALPHA, (gTasks[taskId].tData15) | ((16 - gTasks[taskId].tData15) << 8));
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[15], 16 - gTasks[taskId].data[15]));
}
else if (gTasks[taskId].tData15 == -1)
{
diff --git a/src/battle_intro.c b/src/battle_intro.c
index 736e35a87..21e83ed29 100644
--- a/src/battle_intro.c
+++ b/src/battle_intro.c
@@ -221,8 +221,8 @@ static void BattleIntroSlide1(u8 taskId)
gScanlineEffect.state = 3;
gTasks[taskId].data[0]++;
CpuFill32(0, (void *)BG_SCREEN_ADDR(28), BG_SCREEN_SIZE);
- SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
- SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
+ SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 0);
+ SetBgAttribute(2, BG_ATTR_CHARBASEINDEX, 0);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(28) | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(30) | BGCNT_TXT512x256);
}
@@ -330,8 +330,8 @@ static void BattleIntroSlide2(u8 taskId)
gScanlineEffect.state = 3;
gTasks[taskId].data[0]++;
CpuFill32(0, (void *)BG_SCREEN_ADDR(28), BG_SCREEN_SIZE);
- SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
- SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
+ SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 0);
+ SetBgAttribute(2, BG_ATTR_CHARBASEINDEX, 0);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(28) | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(30) | BGCNT_TXT512x256);
}
@@ -418,8 +418,8 @@ static void BattleIntroSlide3(u8 taskId)
gScanlineEffect.state = 3;
gTasks[taskId].data[0]++;
CpuFill32(0, (void *)BG_SCREEN_ADDR(28), BG_SCREEN_SIZE);
- SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
- SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
+ SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 0);
+ SetBgAttribute(2, BG_ATTR_CHARBASEINDEX, 0);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(28) | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(30) | BGCNT_TXT512x256);
}
@@ -499,8 +499,8 @@ static void BattleIntroSlideLink(u8 taskId)
{
gScanlineEffect.state = 3;
gTasks[taskId].data[0]++;
- SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
- SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
+ SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 0);
+ SetBgAttribute(2, BG_ATTR_CHARBASEINDEX, 0);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(28) | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(30) | BGCNT_TXT512x256);
}
@@ -567,8 +567,8 @@ static void BattleIntroSlidePartner(u8 taskId)
{
CpuFill32(0, (void *)BG_SCREEN_ADDR(28), BG_SCREEN_SIZE * 4);
SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) & ~DISPCNT_WIN1_ON);
- SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
- SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
+ SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 0);
+ SetBgAttribute(2, BG_ATTR_CHARBASEINDEX, 0);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(28) | BGCNT_TXT256x512);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_16COLOR | BGCNT_SCREENBASE(30) | BGCNT_TXT512x256);
gScanlineEffect.state = 3;
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 9e1aa6be7..67e9a0b1a 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -6237,7 +6237,7 @@ static void atk6C_drawlvlupbox(void)
{
case 1:
gBattle_BG2_Y = 0x60;
- SetBgAttribute(2, BG_CTRL_ATTR_MOSAIC, 0);
+ SetBgAttribute(2, BG_ATTR_PRIORITY, 0);
ShowBg(2);
sub_804F17C();
gBattleScripting.atk6C_state = 2;
@@ -6249,8 +6249,8 @@ static void atk6C_drawlvlupbox(void)
case 3:
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0x100;
- SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 1);
- SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, 0);
+ SetBgAttribute(0, BG_ATTR_PRIORITY, 1);
+ SetBgAttribute(1, BG_ATTR_PRIORITY, 0);
ShowBg(0);
ShowBg(1);
HandleBattleWindow(0x12, 7, 0x1D, 0x13, WINDOW_x80);
@@ -6296,7 +6296,7 @@ static void atk6C_drawlvlupbox(void)
ClearWindowTilemap(13);
CopyWindowToVram(13, 1);
- SetBgAttribute(2, BG_CTRL_ATTR_MOSAIC, 2);
+ SetBgAttribute(2, BG_ATTR_PRIORITY, 2);
ShowBg(2);
gBattleScripting.atk6C_state = 10;
@@ -6305,8 +6305,8 @@ static void atk6C_drawlvlupbox(void)
case 10:
if (!IsDma3ManagerBusyWithBgCopy())
{
- SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 0);
- SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, 1);
+ SetBgAttribute(0, BG_ATTR_PRIORITY, 0);
+ SetBgAttribute(1, BG_ATTR_PRIORITY, 1);
ShowBg(0);
ShowBg(1);
gBattlescriptCurrInstr++;
diff --git a/src/berry_fix_program.c b/src/berry_fix_program.c
index d87509e10..3631c083a 100644
--- a/src/berry_fix_program.c
+++ b/src/berry_fix_program.c
@@ -67,7 +67,7 @@ static const u16 sUnknown_08618138[] = {
0x7fff, 0x7fff, 0x318c, 0x675a,
0x043c, 0x3aff, 0x0664, 0x4bd2,
0x6546, 0x7b14, 0x7fff, 0x318c,
- 0x675a, 0x0000, 0x0000, 0x0000
+ 0x675a, 0, 0, 0
};
static const u8 sUnknown_08618158[] = {10, 11, 12};
@@ -124,7 +124,7 @@ void CB2_InitBerryFixProgram(void)
ResetSpriteData();
ResetTasks();
ScanlineEffect_Stop();
- SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
berry_fix_mb_manager = AllocZeroed(0x50);
berry_fix_mb_manager->state = 0;
berry_fix_mb_manager->unk1 = 6;
@@ -203,13 +203,13 @@ static void berry_fix_gpu_set(void)
{
s32 width, left;
- SetGpuReg(REG_OFFSET_BG0CNT, 0x0000);
- SetGpuReg(REG_OFFSET_BG1CNT, 0x0000);
- SetGpuReg(REG_OFFSET_BG0HOFS, 0x0000);
- SetGpuReg(REG_OFFSET_BG0VOFS, 0x0000);
- SetGpuReg(REG_OFFSET_BG1HOFS, 0x0000);
- SetGpuReg(REG_OFFSET_BG1VOFS, 0x0000);
- SetGpuReg(REG_OFFSET_BLDCNT, 0x0000);
+ SetGpuReg(REG_OFFSET_BG0CNT, 0);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
DmaFill32(3, 0, VRAM, VRAM_SIZE);
DmaFill32(3, 0, OAM, OAM_SIZE);
diff --git a/src/bg.c b/src/bg.c
index 21624e4a0..54ec3b347 100644
--- a/src/bg.c
+++ b/src/bg.c
@@ -77,15 +77,27 @@ void ResetBgControlStructs(void)
void Unused_ResetBgControlStruct(u8 bg)
{
- if (IsInvalidBg(bg) == FALSE)
+ if (!IsInvalidBg(bg))
{
sGpuBgConfigs.configs[bg] = sZeroedBgControlStruct;
}
}
-void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8 screenSize, u8 paletteMode, u8 priority, u8 mosaic, u8 wraparound)
+enum
{
- if (IsInvalidBg(bg) == FALSE)
+ BG_CTRL_ATTR_VISIBLE = 1,
+ BG_CTRL_ATTR_CHARBASEINDEX = 2,
+ BG_CTRL_ATTR_MAPBASEINDEX = 3,
+ BG_CTRL_ATTR_SCREENSIZE = 4,
+ BG_CTRL_ATTR_PALETTEMODE = 5,
+ BG_CTRL_ATTR_PRIORITY = 6,
+ BG_CTRL_ATTR_MOSAIC = 7,
+ BG_CTRL_ATTR_WRAPAROUND = 8,
+};
+
+static void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8 screenSize, u8 paletteMode, u8 priority, u8 mosaic, u8 wraparound)
+{
+ if (!IsInvalidBg(bg))
{
if (charBaseIndex != 0xFF)
{
@@ -129,9 +141,9 @@ void SetBgControlAttributes(u8 bg, u8 charBaseIndex, u8 mapBaseIndex, u8 screenS
}
}
-u16 GetBgControlAttribute(u8 bg, u8 attributeId)
+static u16 GetBgControlAttribute(u8 bg, u8 attributeId)
{
- if (IsInvalidBg(bg) == FALSE && sGpuBgConfigs.configs[bg].visible != FALSE)
+ if (!IsInvalidBg(bg) && sGpuBgConfigs.configs[bg].visible)
{
switch (attributeId)
{
@@ -162,7 +174,7 @@ u8 LoadBgVram(u8 bg, const void *src, u16 size, u16 destOffset, u8 mode)
u16 offset;
s8 cursor;
- if (IsInvalidBg(bg) == FALSE && sGpuBgConfigs.configs[bg].visible != FALSE)
+ if (!IsInvalidBg(bg) && sGpuBgConfigs.configs[bg].visible)
{
switch (mode)
{
@@ -198,7 +210,7 @@ end:
static void ShowBgInternal(u8 bg)
{
u16 value;
- if (IsInvalidBg(bg) == FALSE && sGpuBgConfigs.configs[bg].visible != FALSE)
+ if (!IsInvalidBg(bg) && sGpuBgConfigs.configs[bg].visible)
{
value = sGpuBgConfigs.configs[bg].priority |
(sGpuBgConfigs.configs[bg].charBaseIndex << 2) |
@@ -217,7 +229,7 @@ static void ShowBgInternal(u8 bg)
static void HideBgInternal(u8 bg)
{
- if (IsInvalidBg(bg) == FALSE)
+ if (!IsInvalidBg(bg))
{
sGpuBgConfigs.bgVisibilityAndMode &= ~(1 << (bg + 8));
sGpuBgConfigs.bgVisibilityAndMode &= DISPCNT_ALL_BG_AND_MODE_BITS;
@@ -226,12 +238,12 @@ static void HideBgInternal(u8 bg)
static void SyncBgVisibilityAndMode(void)
{
- SetGpuReg(0, (GetGpuReg(0) & ~DISPCNT_ALL_BG_AND_MODE_BITS) | sGpuBgConfigs.bgVisibilityAndMode);
+ SetGpuReg(REG_OFFSET_DISPCNT, (GetGpuReg(REG_OFFSET_DISPCNT) & ~DISPCNT_ALL_BG_AND_MODE_BITS) | sGpuBgConfigs.bgVisibilityAndMode);
}
void SetTextModeAndHideBgs(void)
{
- SetGpuReg(0, GetGpuReg(0) & ~DISPCNT_ALL_BG_AND_MODE_BITS);
+ SetGpuReg(REG_OFFSET_DISPCNT, GetGpuReg(REG_OFFSET_DISPCNT) & ~DISPCNT_ALL_BG_AND_MODE_BITS);
}
static void SetBgAffineInternal(u8 bg, u32 srcCenterX, u32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
@@ -312,7 +324,8 @@ void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numT
for (i = 0; i < numTemplates; i++)
{
bg = templates[i].bg;
- if (bg < 4) {
+ if (bg < 4)
+ {
SetBgControlAttributes(bg,
templates[i].charBaseIndex,
templates[i].mapBaseIndex,
@@ -396,9 +409,7 @@ u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset)
u16 LoadBgTilemap(u8 bg, const void *src, u16 size, u16 destOffset)
{
- u8 cursor;
-
- cursor = LoadBgVram(bg, src, size, destOffset * 2, DISPCNT_MODE_2);
+ u8 cursor = LoadBgVram(bg, src, size, destOffset * 2, DISPCNT_MODE_2);
if (cursor == 0xFF)
{
@@ -412,12 +423,11 @@ u16 LoadBgTilemap(u8 bg, const void *src, u16 size, u16 destOffset)
u16 Unused_LoadBgPalette(u8 bg, const void *src, u16 size, u16 destOffset)
{
- u16 paletteOffset;
s8 cursor;
- if (IsInvalidBg32(bg) == FALSE)
+ if (!IsInvalidBg32(bg))
{
- paletteOffset = (sGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2);
+ u16 paletteOffset = (sGpuBgConfigs2[bg].basePalette * 0x20) + (destOffset * 2);
cursor = RequestDma3Copy(src, (void*)(paletteOffset + BG_PLTT), size, 0);
if (cursor == -1)
@@ -437,20 +447,16 @@ u16 Unused_LoadBgPalette(u8 bg, const void *src, u16 size, u16 destOffset)
bool8 IsDma3ManagerBusyWithBgCopy(void)
{
- u8 mod;
- u8 div;
- s8 reqSpace;
-
int i;
for (i = 0; i < 0x80; i++)
{
- div = i / 0x20;
- mod = i % 0x20;
+ u8 div = i / 0x20;
+ u8 mod = i % 0x20;
- if ((sDmaBusyBitfield[div] & (1 << mod)) != FALSE)
+ if ((sDmaBusyBitfield[div] & (1 << mod)))
{
- reqSpace = CheckForSpaceForDma3Request(i);
+ s8 reqSpace = CheckForSpaceForDma3Request(i);
if (reqSpace == -1)
{
return TRUE;
@@ -479,25 +485,25 @@ void SetBgAttribute(u8 bg, u8 attributeId, u8 value)
{
switch (attributeId)
{
- case 1:
+ case BG_ATTR_CHARBASEINDEX:
SetBgControlAttributes(bg, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF);
break;
- case 2:
+ case BG_ATTR_MAPBASEINDEX:
SetBgControlAttributes(bg, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF);
break;
- case 3:
+ case BG_ATTR_SCREENSIZE:
SetBgControlAttributes(bg, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF, 0xFF);
break;
- case 4:
+ case BG_ATTR_PALETTEMODE:
SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF, 0xFF);
break;
- case 7:
+ case BG_ATTR_PRIORITY:
SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF, 0xFF);
break;
- case 5:
+ case BG_ATTR_MOSAIC:
SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value, 0xFF);
break;
- case 6:
+ case BG_ATTR_WRAPAROUND:
SetBgControlAttributes(bg, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, value);
break;
}
@@ -507,21 +513,21 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
{
switch (attributeId)
{
- case 1:
+ case BG_ATTR_CHARBASEINDEX:
return GetBgControlAttribute(bg, BG_CTRL_ATTR_CHARBASEINDEX);
- case 2:
+ case BG_ATTR_MAPBASEINDEX:
return GetBgControlAttribute(bg, BG_CTRL_ATTR_MAPBASEINDEX);
- case 3:
+ case BG_ATTR_SCREENSIZE:
return GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
- case 4:
+ case BG_ATTR_PALETTEMODE:
return GetBgControlAttribute(bg, BG_CTRL_ATTR_PALETTEMODE);
- case 7:
+ case BG_ATTR_PRIORITY:
return GetBgControlAttribute(bg, BG_CTRL_ATTR_PRIORITY);
- case 5:
+ case BG_ATTR_MOSAIC:
return GetBgControlAttribute(bg, BG_CTRL_ATTR_MOSAIC);
- case 6:
+ case BG_ATTR_WRAPAROUND:
return GetBgControlAttribute(bg, BG_CTRL_ATTR_WRAPAROUND);
- case 8:
+ case BG_ATTR_METRIC:
switch (GetBgType(bg))
{
case 0:
@@ -531,9 +537,9 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
default:
return 0;
}
- case 9:
+ case BG_ATTR_TYPE:
return GetBgType(bg);
- case 10:
+ case BG_ATTR_BASETILE:
return sGpuBgConfigs2[bg].baseTile;
default:
return -1;
@@ -546,7 +552,7 @@ s32 ChangeBgX(u8 bg, s32 value, u8 op)
u16 temp1;
u16 temp2;
- if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
+ if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{
return -1;
}
@@ -612,9 +618,9 @@ s32 ChangeBgX(u8 bg, s32 value, u8 op)
s32 GetBgX(u8 bg)
{
- if (IsInvalidBg32(bg) != FALSE)
+ if (IsInvalidBg32(bg))
return -1;
- else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
+ else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1;
else
return sGpuBgConfigs2[bg].bg_x;
@@ -626,7 +632,7 @@ s32 ChangeBgY(u8 bg, s32 value, u8 op)
u16 temp1;
u16 temp2;
- if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
+ if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{
return -1;
}
@@ -696,7 +702,7 @@ s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
u16 temp1;
u16 temp2;
- if (IsInvalidBg32(bg) != FALSE || GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
+ if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{
return -1;
}
@@ -763,9 +769,9 @@ s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
s32 GetBgY(u8 bg)
{
- if (IsInvalidBg32(bg) != FALSE)
+ if (IsInvalidBg32(bg))
return -1;
- else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
+ else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return -1;
else
return sGpuBgConfigs2[bg].bg_y;
@@ -849,7 +855,7 @@ u8 Unused_AdjustBgMosaic(u8 a1, u8 a2)
void SetBgTilemapBuffer(u8 bg, void *tilemap)
{
- if (IsInvalidBg32(bg) == FALSE && GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) != 0x0)
+ if (!IsInvalidBg32(bg) && GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{
sGpuBgConfigs2[bg].tilemap = tilemap;
}
@@ -857,7 +863,7 @@ void SetBgTilemapBuffer(u8 bg, void *tilemap)
void UnsetBgTilemapBuffer(u8 bg)
{
- if (IsInvalidBg32(bg) == FALSE && GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) != 0x0)
+ if (!IsInvalidBg32(bg) && GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
{
sGpuBgConfigs2[bg].tilemap = NULL;
}
@@ -865,9 +871,9 @@ void UnsetBgTilemapBuffer(u8 bg)
void* GetBgTilemapBuffer(u8 bg)
{
- if (IsInvalidBg32(bg) != FALSE)
+ if (IsInvalidBg32(bg))
return NULL;
- else if (GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE) == 0)
+ else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
return NULL;
else
return sGpuBgConfigs2[bg].tilemap;
@@ -875,7 +881,7 @@ void* GetBgTilemapBuffer(u8 bg)
void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
{
- if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
+ if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
{
if (mode != 0)
CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
@@ -888,7 +894,7 @@ void CopyBgTilemapBufferToVram(u8 bg)
{
u16 sizeToLoad;
- if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
+ if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
{
switch (GetBgType(bg))
{
@@ -908,12 +914,12 @@ void CopyBgTilemapBufferToVram(u8 bg)
void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height)
{
- const void* srcCopy;
+ const void *srcCopy;
u16 destX16;
u16 destY16;
u16 mode;
- if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
+ if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
{
switch (GetBgType(bg))
{
@@ -997,29 +1003,29 @@ void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width,
u16 y16;
u16 mode;
- if (IsInvalidBg32(bg) == FALSE && IsTileMapOutsideWram(bg) == FALSE)
+ if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
{
switch (GetBgType(bg))
{
- case 0:
- for (y16 = y; y16 < (y + height); y16++)
+ case 0:
+ for (y16 = y; y16 < (y + height); y16++)
+ {
+ for (x16 = x; x16 < (x + width); x16++)
{
- for (x16 = x; x16 < (x + width); x16++)
- {
- ((u16*)sGpuBgConfigs2[bg].tilemap)[((y16 * 0x20) + x16)] = tileNum;
- }
+ ((u16*)sGpuBgConfigs2[bg].tilemap)[((y16 * 0x20) + x16)] = tileNum;
}
- break;
- case 1:
- mode = GetBgMetricAffineMode(bg, 0x1);
- for (y16 = y; y16 < (y + height); y16++)
+ }
+ break;
+ case 1:
+ mode = GetBgMetricAffineMode(bg, 0x1);
+ for (y16 = y; y16 < (y + height); y16++)
+ {
+ for (x16 = x; x16 < (x + width); x16++)
{
- for (x16 = x; x16 < (x + width); x16++)
- {
- ((u8*)sGpuBgConfigs2[bg].tilemap)[((y16 * mode) + x16)] = tileNum;
- }
+ ((u8*)sGpuBgConfigs2[bg].tilemap)[((y16 * mode) + x16)] = tileNum;
}
- break;
+ }
+ break;
}
}
}
@@ -1071,12 +1077,12 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
{
- u8 attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
+ u8 screenSize = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
switch (whichMetric)
{
case 0:
- switch (attribute)
+ switch (screenSize)
{
case 0:
return 1;
@@ -1088,7 +1094,7 @@ u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
}
break;
case 1:
- switch (attribute)
+ switch (screenSize)
{
case 0:
return 1;
@@ -1101,7 +1107,7 @@ u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
}
break;
case 2:
- switch (attribute)
+ switch (screenSize)
{
case 0:
case 1:
@@ -1117,12 +1123,12 @@ u16 GetBgMetricTextMode(u8 bg, u8 whichMetric)
u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric)
{
- u8 attribute = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
+ u8 screenSize = GetBgControlAttribute(bg, BG_CTRL_ATTR_SCREENSIZE);
switch (whichMetric)
{
case 0:
- switch (attribute)
+ switch (screenSize)
{
case 0:
return 0x1;
@@ -1136,7 +1142,7 @@ u32 GetBgMetricAffineMode(u8 bg, u8 whichMetric)
break;
case 1:
case 2:
- return 0x10 << attribute;
+ return 0x10 << screenSize;
}
return 0;
}
diff --git a/src/contest.c b/src/contest.c
index c3ce9c9aa..0f29f4ad9 100644
--- a/src/contest.c
+++ b/src/contest.c
@@ -285,7 +285,7 @@ void sub_80D779C(void)
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_08587F34, ARRAY_COUNT(gUnknown_08587F34));
- SetBgAttribute(3, BG_CTRL_ATTR_PRIORITY, 1);
+ SetBgAttribute(3, BG_ATTR_WRAPAROUND, 1);
for (i = 0; i < 4; i++)
{
SetBgTilemapBuffer(i, gContestResources->field_24[i]);
diff --git a/src/credits.c b/src/credits.c
index 5e52e5fb7..3639d36e4 100644
--- a/src/credits.c
+++ b/src/credits.c
@@ -2219,8 +2219,8 @@ static void sub_8177050(struct Sprite *sprite)
}
else
{
- SetGpuReg(REG_OFFSET_BLDCNT, 0xF40);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x10);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0));
sprite->oam.objMode = 1;
sprite->data[3] = 16;
sprite->data[0] += 1;
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 360dd2466..a7b3e30b0 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -502,7 +502,7 @@ static void CB2_EggHatch_0(void)
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
- SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, 2);
+ SetBgAttribute(1, BG_ATTR_PRIORITY, 2);
SetBgTilemapBuffer(1, Alloc(0x1000));
SetBgTilemapBuffer(0, Alloc(0x2000));
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
index 1070c69e9..2c1df814b 100644
--- a/src/evolution_scene.c
+++ b/src/evolution_scene.c
@@ -1479,20 +1479,20 @@ static void InitMovingBackgroundTask(bool8 isLink)
if (!isLink)
{
- SetGpuReg(REG_OFFSET_BLDCNT, 0x442);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x808);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG2);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(8, 8));
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG2_ON | DISPCNT_BG1_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP);
- SetBgAttribute(innerBgId, BG_CTRL_ATTR_MOSAIC, 2);
- SetBgAttribute(outerBgId, BG_CTRL_ATTR_MOSAIC, 2);
+ SetBgAttribute(innerBgId, BG_ATTR_PRIORITY, 2);
+ SetBgAttribute(outerBgId, BG_ATTR_PRIORITY, 2);
ShowBg(1);
ShowBg(2);
}
else
{
- SetGpuReg(REG_OFFSET_BLDCNT, 0x842);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x808);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG3);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(8, 8));
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG3_ON | DISPCNT_BG1_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP);
}
@@ -1529,8 +1529,8 @@ static void sub_8140174(void)
gBattle_BG1_X = 0;
gBattle_BG1_Y = 0;
gBattle_BG2_X = 0;
- SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, sub_80391E0(1, 5));
- SetBgAttribute(2, BG_CTRL_ATTR_MOSAIC, sub_80391E0(2, 5));
+ SetBgAttribute(1, BG_ATTR_PRIORITY, sub_80391E0(1, 5));
+ SetBgAttribute(2, BG_ATTR_PRIORITY, sub_80391E0(2, 5));
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG3_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP);
Free(sEvoMovingBgPtr);
}
diff --git a/src/fldeff_misc.c b/src/fldeff_misc.c
index 9d77383ae..1f4c6f9fb 100644
--- a/src/fldeff_misc.c
+++ b/src/fldeff_misc.c
@@ -376,7 +376,7 @@ static void sub_80F9C90(u8 taskId)
task->data[7] = GetGpuReg(REG_OFFSET_BLDCNT);
task->data[8] = GetGpuReg(REG_OFFSET_BLDY);
- SetGpuReg(REG_OFFSET_BLDCNT, 0xBF);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDY, 0x10);
break;
@@ -452,7 +452,7 @@ static void sub_80F9DFC(u8 taskId)
{
task->data[5] = 0x50;
task->data[6] = 0x51;
- SetGpuReg(REG_OFFSET_BLDCNT, 0xBF);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_ALL | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDY, 0x10);
}
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index b973798f6..34d62149a 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -355,8 +355,8 @@ static bool8 InitHallOfFameScreen(void)
gMain.state++;
break;
case 2:
- SetGpuReg(REG_OFFSET_BLDCNT, 0x3F42);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x710);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 7));
SetGpuReg(REG_OFFSET_BLDY, 0);
sub_8174FAC();
sHofGfxPtr->state = 0;
@@ -817,8 +817,8 @@ void CB2_DoHallOfFamePC(void)
{
u8 taskId, i;
- SetGpuReg(REG_OFFSET_BLDCNT, 0x3F42);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x710);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 7));
SetGpuReg(REG_OFFSET_BLDY, 0);
taskId = CreateTask(Task_HofPC_CopySaveData, 0);
diff --git a/src/mail.c b/src/mail.c
index 7b096ed00..45e96e85e 100644
--- a/src/mail.c
+++ b/src/mail.c
@@ -170,29 +170,29 @@ static const u16 sUnknown_0859F2B0[][2] = {
static const struct MailGraphics sUnknown_0859F2B8[] = {
{
- gMailPalette_Orange, gMailTiles_Orange, gMailTilemap_Orange, 0x02c0, 0x0000, 0x294a, 0x6739
+ gMailPalette_Orange, gMailTiles_Orange, gMailTilemap_Orange, 0x02c0, 0, 0x294a, 0x6739
}, {
- gMailPalette_Harbor, gMailTiles_Harbor, gMailTilemap_Harbor, 0x02e0, 0x0000, 0x7fff, 0x4631
+ gMailPalette_Harbor, gMailTiles_Harbor, gMailTilemap_Harbor, 0x02e0, 0, 0x7fff, 0x4631
}, {
- gMailPalette_Glitter, gMailTiles_Glitter, gMailTilemap_Glitter, 0x0400, 0x0000, 0x294a, 0x6739
+ gMailPalette_Glitter, gMailTiles_Glitter, gMailTilemap_Glitter, 0x0400, 0, 0x294a, 0x6739
}, {
- gMailPalette_Mech, gMailTiles_Mech, gMailTilemap_Mech, 0x01e0, 0x0000, 0x7fff, 0x4631
+ gMailPalette_Mech, gMailTiles_Mech, gMailTilemap_Mech, 0x01e0, 0, 0x7fff, 0x4631
}, {
- gMailPalette_Wood, gMailTiles_Wood, gMailTilemap_Wood, 0x02e0, 0x0000, 0x7fff, 0x4631
+ gMailPalette_Wood, gMailTiles_Wood, gMailTilemap_Wood, 0x02e0, 0, 0x7fff, 0x4631
}, {
- gMailPalette_Wave, gMailTiles_Wave, gMailTilemap_Wave, 0x0300, 0x0000, 0x294a, 0x6739
+ gMailPalette_Wave, gMailTiles_Wave, gMailTilemap_Wave, 0x0300, 0, 0x294a, 0x6739
}, {
- gMailPalette_Bead, gMailTiles_Bead, gMailTilemap_Bead, 0x0140, 0x0000, 0x7fff, 0x4631
+ gMailPalette_Bead, gMailTiles_Bead, gMailTilemap_Bead, 0x0140, 0, 0x7fff, 0x4631
}, {
- gMailPalette_Shadow, gMailTiles_Shadow, gMailTilemap_Shadow, 0x0300, 0x0000, 0x7fff, 0x4631
+ gMailPalette_Shadow, gMailTiles_Shadow, gMailTilemap_Shadow, 0x0300, 0, 0x7fff, 0x4631
}, {
- gMailPalette_Tropic, gMailTiles_Tropic, gMailTilemap_Tropic, 0x0220, 0x0000, 0x294a, 0x6739
+ gMailPalette_Tropic, gMailTiles_Tropic, gMailTilemap_Tropic, 0x0220, 0, 0x294a, 0x6739
}, {
- gMailPalette_Dream, gMailTiles_Dream, gMailTilemap_Dream, 0x0340, 0x0000, 0x294a, 0x6739
+ gMailPalette_Dream, gMailTiles_Dream, gMailTilemap_Dream, 0x0340, 0, 0x294a, 0x6739
}, {
- gMailPalette_Fab, gMailTiles_Fab, gMailTilemap_Fab, 0x02a0, 0x0000, 0x294a, 0x6739
+ gMailPalette_Fab, gMailTiles_Fab, gMailTilemap_Fab, 0x02a0, 0, 0x294a, 0x6739
}, {
- gMailPalette_Retro, gMailTiles_Retro, gMailTilemap_Retro, 0x0520, 0x0000, 0x294a, 0x6739
+ gMailPalette_Retro, gMailTiles_Retro, gMailTilemap_Retro, 0x0520, 0, 0x294a, 0x6739
}
};
@@ -306,7 +306,7 @@ static bool8 MailReadBuildGraphics(void)
case 0:
SetVBlankCallback(NULL);
ScanlineEffect_Stop();
- SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
break;
case 1:
CpuFill16(0, (void *)OAM, OAM_SIZE);
@@ -323,16 +323,16 @@ static bool8 MailReadBuildGraphics(void)
case 5:
FreeAllSpritePalettes();
reset_temp_tile_data_buffers();
- SetGpuReg(REG_OFFSET_BG0HOFS, 0x0000);
- SetGpuReg(REG_OFFSET_BG0VOFS, 0x0000);
- SetGpuReg(REG_OFFSET_BG1HOFS, 0x0000);
- SetGpuReg(REG_OFFSET_BG1VOFS, 0x0000);
- SetGpuReg(REG_OFFSET_BG2VOFS, 0x0000);
- SetGpuReg(REG_OFFSET_BG2HOFS, 0x0000);
- SetGpuReg(REG_OFFSET_BG3HOFS, 0x0000);
- SetGpuReg(REG_OFFSET_BG3VOFS, 0x0000);
- SetGpuReg(REG_OFFSET_BLDCNT, 0x0000);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x0000);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
break;
case 6:
ResetBgsAndClearDma3BusyFlags(0);
diff --git a/src/menu.c b/src/menu.c
index e0e5eb4eb..8c3c61ea7 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -1934,8 +1934,8 @@ void sub_8199D98(void)
void sub_8199DF0(u32 bg, u8 a1, int a2, int a3)
{
- int temp = (!GetBgAttribute(bg, 4)) ? 0x20 : 0x40;
- void *addr = (void *)((GetBgAttribute(bg, 1) * 0x4000) + (GetBgAttribute(bg, 10) + a2) * temp);
+ int temp = (!GetBgAttribute(bg, BG_ATTR_PALETTEMODE)) ? 0x20 : 0x40;
+ void *addr = (void *)((GetBgAttribute(bg, BG_ATTR_CHARBASEINDEX) * 0x4000) + (GetBgAttribute(bg, BG_ATTR_BASETILE) + a2) * temp);
RequestDma3Fill(a1 << 24 | a1 << 16 | a1 << 8 | a1, addr + VRAM, a3 * temp, 1);
}
diff --git a/src/mirage_tower.c b/src/mirage_tower.c
index d002e1de4..bfaea4c5e 100644
--- a/src/mirage_tower.c
+++ b/src/mirage_tower.c
@@ -509,7 +509,7 @@ static void InitMirageTowerShake(u8 taskId)
{
case 0:
FreeAllWindowBuffers();
- SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 2);
+ SetBgAttribute(0, BG_ATTR_PRIORITY, 2);
gTasks[taskId].data[0]++;
break;
case 1:
@@ -624,7 +624,7 @@ static void DoMirageTowerDisintegration(u8 taskId)
case 6:
SetGpuRegBits(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2));
SetGpuRegBits(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0));
- SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 0);
+ SetBgAttribute(0, BG_ATTR_PRIORITY, 0);
sub_81971D0();
break;
case 7:
diff --git a/src/overworld.c b/src/overworld.c
index ea4b44cbf..2aad68861 100644
--- a/src/overworld.c
+++ b/src/overworld.c
@@ -1448,9 +1448,9 @@ u8 GetCurrentMapBattleScene(void)
static void overworld_bg_setup(void)
{
InitBgsFromTemplates(0, gUnknown_08339DAC, ARRAY_COUNT(gUnknown_08339DAC));
- SetBgAttribute(1, BG_CTRL_ATTR_PALETTEMODE, 1);
- SetBgAttribute(2, BG_CTRL_ATTR_PALETTEMODE, 1);
- SetBgAttribute(3, BG_CTRL_ATTR_PALETTEMODE, 1);
+ SetBgAttribute(1, BG_ATTR_MOSAIC, 1);
+ SetBgAttribute(2, BG_ATTR_MOSAIC, 1);
+ SetBgAttribute(3, BG_ATTR_MOSAIC, 1);
gBGTilemapBuffers2 = AllocZeroed(0x800);
gBGTilemapBuffers1 = AllocZeroed(0x800);
gBGTilemapBuffers3 = AllocZeroed(0x800);
diff --git a/src/pokedex_area_screen.c b/src/pokedex_area_screen.c
index 30a127c71..a268b5382 100755
--- a/src/pokedex_area_screen.c
+++ b/src/pokedex_area_screen.c
@@ -533,7 +533,7 @@ static void Task_PokedexAreaScreen_0(u8 taskId)
HideBg(0);
break;
case 1:
- SetBgAttribute(3, BG_CTRL_ATTR_VISIBLE, 3);
+ SetBgAttribute(3, BG_ATTR_CHARBASEINDEX, 3);
sub_81C4D70(&sUnknown_085B4018);
StringFill(sPokedexAreaScreen->charBuffer, CHAR_SPACE, 16);
break;
@@ -628,8 +628,8 @@ static void Task_PokedexAreaScreen_1(u8 taskId)
static void sub_813D6B4(void)
{
- SetBgAttribute(3, BG_CTRL_ATTR_VISIBLE, 0);
- SetBgAttribute(3, BG_CTRL_ATTR_SCREENSIZE, 0);
+ SetBgAttribute(3, BG_ATTR_CHARBASEINDEX, 0);
+ SetBgAttribute(3, BG_ATTR_PALETTEMODE, 0);
}
static void CreateAreaMarkerSprites(void)
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
index 7b1d8da7c..91a1a5fd0 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon_storage_system.c
@@ -8826,7 +8826,7 @@ static bool8 sub_80D024C(void)
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
FillWindowPixelBuffer8Bit(sPSSData->field_2200, 0);
sub_80D07B0(sMoveMonsPtr->fromRow, sMoveMonsPtr->fromColumn);
- SetBgAttribute(0, 4, 1);
+ SetBgAttribute(0, BG_ATTR_PALETTEMODE, 1);
PutWindowTilemap(sPSSData->field_2200);
CopyWindowToVram8Bit(sPSSData->field_2200, 3);
BlendPalettes(0x3F00, 8, RGB_WHITE);
@@ -9246,7 +9246,7 @@ static void sub_80D0B5C(void)
{
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
- SetBgAttribute(0, 4, 0);
+ SetBgAttribute(0, BG_ATTR_PALETTEMODE, 0);
ClearGpuRegBits(REG_OFFSET_BG0CNT, BGCNT_256COLOR);
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 32, 32);
CopyBgTilemapBufferToVram(0);
@@ -9865,7 +9865,7 @@ static bool8 sub_80D184C(void)
var = 0x15 - sPSSData->field_2236;
for (i = 0; i < var; i++)
{
- WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, 10) + 0x14 + sPSSData->field_2236 + i, i, 13, 1, 7, 15, 21);
+ WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sPSSData->field_2236 + i, i, 13, 1, 7, 15, 21);
}
sub_80D19B4(var);
@@ -9886,7 +9886,7 @@ static bool8 sub_80D18E4(void)
var = 0x15 - sPSSData->field_2236;
for (i = 0; i < var; i++)
{
- WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, 10) + 0x14 + sPSSData->field_2236 + i, i, 13, 1, 7, 15, 21);
+ WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sPSSData->field_2236 + i, i, 13, 1, 7, 15, 21);
}
if (var >= 0)
@@ -10423,7 +10423,7 @@ static const sUnkVars[][4] =
static void sub_80D2644(u8 id, u8 bg, const void *arg2, u16 arg3, u16 arg4)
{
- u16 attribute1, attribute2;
+ u16 bgScreenSize, bgType;
if (id >= gUnknown_02039D88)
return;
@@ -10434,11 +10434,11 @@ static void sub_80D2644(u8 id, u8 bg, const void *arg2, u16 arg3, u16 arg4)
gUnknown_02039D84[id].field_24 = arg3;
gUnknown_02039D84[id].field_26 = arg4;
- attribute1 = GetBgAttribute(bg, 3);
- attribute2 = GetBgAttribute(bg, 9);
- gUnknown_02039D84[id].field_20 = sUnkVars[attribute2][attribute1].a;
- gUnknown_02039D84[id].field_22 = sUnkVars[attribute2][attribute1].b;
- if (attribute2 != 0)
+ bgScreenSize = GetBgAttribute(bg, BG_ATTR_SCREENSIZE);
+ bgType = GetBgAttribute(bg, BG_ATTR_TYPE);
+ gUnknown_02039D84[id].field_20 = sUnkVars[bgType][bgScreenSize].a;
+ gUnknown_02039D84[id].field_22 = sUnkVars[bgType][bgScreenSize].b;
+ if (bgType != 0)
gUnknown_02039D84[id].field_2A = 1;
else
gUnknown_02039D84[id].field_2A = 2;
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index eedb9417b..7feeb79e7 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -1688,15 +1688,15 @@ static void sub_81C0B8C(u8 taskId)
if (pssData->unk40C9 == 0)
{
data[1] = 1;
- SetBgAttribute(1, 7, 1);
- SetBgAttribute(2, 7, 2);
+ SetBgAttribute(1, BG_ATTR_PRIORITY, 1);
+ SetBgAttribute(2, BG_ATTR_PRIORITY, 2);
schedule_bg_copy_tilemap_to_vram(1);
}
else
{
data[1] = 2;
- SetBgAttribute(2, 7, 1);
- SetBgAttribute(1, 7, 2);
+ SetBgAttribute(2, BG_ATTR_PRIORITY, 1);
+ SetBgAttribute(1, BG_ATTR_PRIORITY, 2);
schedule_bg_copy_tilemap_to_vram(2);
}
ChangeBgX(data[1], 0, 0);
@@ -1745,14 +1745,14 @@ static void sub_81C0D44(u8 taskId)
s16 *data = gTasks[taskId].data;
if (pssData->unk40C9 == 0)
{
- SetBgAttribute(1, 7, 1);
- SetBgAttribute(2, 7, 2);
+ SetBgAttribute(1, BG_ATTR_PRIORITY, 1);
+ SetBgAttribute(2, BG_ATTR_PRIORITY, 2);
schedule_bg_copy_tilemap_to_vram(2);
}
else
{
- SetBgAttribute(2, 7, 1);
- SetBgAttribute(1, 7, 2);
+ SetBgAttribute(2, BG_ATTR_PRIORITY, 1);
+ SetBgAttribute(1, BG_ATTR_PRIORITY, 2);
schedule_bg_copy_tilemap_to_vram(1);
}
if (pssData->currPageIndex > 1)
diff --git a/src/rayquaza_scene.c b/src/rayquaza_scene.c
index 94d81e30f..00a73a0a2 100644
--- a/src/rayquaza_scene.c
+++ b/src/rayquaza_scene.c
@@ -1708,7 +1708,7 @@ static void sub_81D752C(u8 taskId)
if (data[0] != 16)
{
data[0]++;
- SetGpuReg(REG_OFFSET_BLDALPHA, (data[0] << 8) | (16 - data[0]));
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16 - data[0], data[0]));
}
}
@@ -1954,7 +1954,7 @@ static void Task_RayTakesFlightAnim(u8 taskId)
sub_81D7E10();
sub_81D7E9C();
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_OBJ | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x808);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(8, 8));
BlendPalettes(-1, 0x10, 0);
SetVBlankCallback(VBlankCB_RayquazaScene);
CreateTask(sub_81D81A4, 0);
@@ -2153,7 +2153,7 @@ static void Task_RayDescendsAnim(u8 taskId)
sub_81D82B0();
sub_81D8358();
SetGpuRegBits(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_EFFECT_BLEND);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
BlendPalettes(-1, 0x10, 0);
SetVBlankCallback(VBlankCB_RayquazaScene);
sRayScene->field_2008 = 0;
@@ -2509,7 +2509,7 @@ static void Task_RayChasesAwayAnim(u8 taskId)
sub_81D68C8();
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0xE09);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(9, 14));
BlendPalettes(-1, 0x10, 0);
SetVBlankCallback(VBlankCB_RayquazaScene);
data[0] = 0;
diff --git a/src/region_map.c b/src/region_map.c
index 4caf3147a..4752d96f0 100644
--- a/src/region_map.c
+++ b/src/region_map.c
@@ -427,82 +427,82 @@ bool8 sub_8122DB0(void)
{
switch (gRegionMap->initStep)
{
- case 0:
- if (gRegionMap->bgManaged)
- {
- decompress_and_copy_tile_data_to_vram(gRegionMap->bgNum, sRegionMapBkgnd_GfxLZ, 0, 0, 0);
- }
- else
- {
- LZ77UnCompVram(sRegionMapBkgnd_GfxLZ, (u16 *)BG_CHAR_ADDR(2));
- }
- break;
- case 1:
- if (gRegionMap->bgManaged)
- {
- if (!free_temp_tile_data_buffers_if_possible())
- {
- decompress_and_copy_tile_data_to_vram(gRegionMap->bgNum, sRegionMapBkgnd_TilemapLZ, 0, 0, 1);
- }
- }
- else
- {
- LZ77UnCompVram(sRegionMapBkgnd_TilemapLZ, (u16 *)BG_SCREEN_ADDR(28));
- }
- break;
- case 2:
+ case 0:
+ if (gRegionMap->bgManaged)
+ {
+ decompress_and_copy_tile_data_to_vram(gRegionMap->bgNum, sRegionMapBkgnd_GfxLZ, 0, 0, 0);
+ }
+ else
+ {
+ LZ77UnCompVram(sRegionMapBkgnd_GfxLZ, (u16 *)BG_CHAR_ADDR(2));
+ }
+ break;
+ case 1:
+ if (gRegionMap->bgManaged)
+ {
if (!free_temp_tile_data_buffers_if_possible())
{
- LoadPalette(sRegionMapBkgnd_Pal, 0x70, 0x60);
- }
- break;
- case 3:
- LZ77UnCompWram(sRegionMapCursorSmallGfxLZ, gRegionMap->cursorSmallImage);
- break;
- case 4:
- LZ77UnCompWram(sRegionMapCursorLargeGfxLZ, gRegionMap->cursorLargeImage);
- break;
- case 5:
- RegionMap_InitializeStateBasedOnPlayerLocation();
- gRegionMap->playerIconSpritePosX = gRegionMap->cursorPosX;
- gRegionMap->playerIconSpritePosY = gRegionMap->cursorPosY;
- gRegionMap->mapSecId = CorrectSpecialMapSecId_Internal(gRegionMap->mapSecId);
- gRegionMap->iconDrawType = get_flagnr_blue_points(gRegionMap->mapSecId);
- GetMapName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16);
- break;
- case 6:
- if (gRegionMap->zoomed == FALSE)
- {
- CalcZoomScrollParams(0, 0, 0, 0, 0x100, 0x100, 0);
- }
- else
- {
- gRegionMap->scrollX = gRegionMap->cursorPosX * 8 - 0x34;
- gRegionMap->scrollY = gRegionMap->cursorPosY * 8 - 0x44;
- gRegionMap->zoomedCursorPosX = gRegionMap->cursorPosX;
- gRegionMap->zoomedCursorPosY = gRegionMap->cursorPosY;
- CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, 0x80, 0x80, 0);
+ decompress_and_copy_tile_data_to_vram(gRegionMap->bgNum, sRegionMapBkgnd_TilemapLZ, 0, 0, 1);
}
- break;
- case 7:
- RegionMap_GetPositionOfCursorWithinMapSection();
- UpdateRegionMapVideoRegs();
- gRegionMap->cursorSprite = NULL;
- gRegionMap->playerIconSprite = NULL;
- gRegionMap->cursorMovementFrameCounter = 0;
- gRegionMap->blinkPlayerIcon = FALSE;
- if (gRegionMap->bgManaged)
- {
- SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_MAPBASEINDEX, 2);
- SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_VISIBLE, gRegionMap->charBaseIdx);
- SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_CHARBASEINDEX, gRegionMap->mapBaseIdx);
- SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_PRIORITY, 1);
- SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_SCREENSIZE, 1);
- }
- gRegionMap->initStep++;
- return FALSE;
- default:
- return FALSE;
+ }
+ else
+ {
+ LZ77UnCompVram(sRegionMapBkgnd_TilemapLZ, (u16 *)BG_SCREEN_ADDR(28));
+ }
+ break;
+ case 2:
+ if (!free_temp_tile_data_buffers_if_possible())
+ {
+ LoadPalette(sRegionMapBkgnd_Pal, 0x70, 0x60);
+ }
+ break;
+ case 3:
+ LZ77UnCompWram(sRegionMapCursorSmallGfxLZ, gRegionMap->cursorSmallImage);
+ break;
+ case 4:
+ LZ77UnCompWram(sRegionMapCursorLargeGfxLZ, gRegionMap->cursorLargeImage);
+ break;
+ case 5:
+ RegionMap_InitializeStateBasedOnPlayerLocation();
+ gRegionMap->playerIconSpritePosX = gRegionMap->cursorPosX;
+ gRegionMap->playerIconSpritePosY = gRegionMap->cursorPosY;
+ gRegionMap->mapSecId = CorrectSpecialMapSecId_Internal(gRegionMap->mapSecId);
+ gRegionMap->iconDrawType = get_flagnr_blue_points(gRegionMap->mapSecId);
+ GetMapName(gRegionMap->mapSecName, gRegionMap->mapSecId, 16);
+ break;
+ case 6:
+ if (gRegionMap->zoomed == FALSE)
+ {
+ CalcZoomScrollParams(0, 0, 0, 0, 0x100, 0x100, 0);
+ }
+ else
+ {
+ gRegionMap->scrollX = gRegionMap->cursorPosX * 8 - 0x34;
+ gRegionMap->scrollY = gRegionMap->cursorPosY * 8 - 0x44;
+ gRegionMap->zoomedCursorPosX = gRegionMap->cursorPosX;
+ gRegionMap->zoomedCursorPosY = gRegionMap->cursorPosY;
+ CalcZoomScrollParams(gRegionMap->scrollX, gRegionMap->scrollY, 0x38, 0x48, 0x80, 0x80, 0);
+ }
+ break;
+ case 7:
+ RegionMap_GetPositionOfCursorWithinMapSection();
+ UpdateRegionMapVideoRegs();
+ gRegionMap->cursorSprite = NULL;
+ gRegionMap->playerIconSprite = NULL;
+ gRegionMap->cursorMovementFrameCounter = 0;
+ gRegionMap->blinkPlayerIcon = FALSE;
+ if (gRegionMap->bgManaged)
+ {
+ SetBgAttribute(gRegionMap->bgNum, BG_ATTR_SCREENSIZE, 2);
+ SetBgAttribute(gRegionMap->bgNum, BG_ATTR_CHARBASEINDEX, gRegionMap->charBaseIdx);
+ SetBgAttribute(gRegionMap->bgNum, BG_ATTR_MAPBASEINDEX, gRegionMap->mapBaseIdx);
+ SetBgAttribute(gRegionMap->bgNum, BG_ATTR_WRAPAROUND, 1);
+ SetBgAttribute(gRegionMap->bgNum, BG_ATTR_PALETTEMODE, 1);
+ }
+ gRegionMap->initStep++;
+ return FALSE;
+ default:
+ return FALSE;
}
gRegionMap->initStep++;
return TRUE;
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
index 06d2af5b7..1b17c372c 100644
--- a/src/reshow_battle_screen.c
+++ b/src/reshow_battle_screen.c
@@ -50,8 +50,8 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
case 0:
ScanlineEffect_Clear();
BattleInitBgsAndWindows();
- SetBgAttribute(1, BG_CTRL_ATTR_VISIBLE, 0);
- SetBgAttribute(2, BG_CTRL_ATTR_VISIBLE, 0);
+ SetBgAttribute(1, BG_ATTR_CHARBASEINDEX, 0);
+ SetBgAttribute(2, BG_ATTR_CHARBASEINDEX, 0);
ShowBg(0);
ShowBg(1);
ShowBg(2);
diff --git a/src/starter_choose.c b/src/starter_choose.c
index afa3fabbf..2d4a1b1e1 100644
--- a/src/starter_choose.c
+++ b/src/starter_choose.c
@@ -425,7 +425,7 @@ void CB2_ChooseStarter(void)
SetGpuReg(REG_OFFSET_WINOUT, 0x1F);
SetGpuReg(REG_OFFSET_WIN0H, 0);
SetGpuReg(REG_OFFSET_WIN0V, 0);
- SetGpuReg(REG_OFFSET_BLDCNT, 0xFE);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_DARKEN);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 7);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
diff --git a/src/title_screen.c b/src/title_screen.c
index c6e9aa26f..48571ff96 100644
--- a/src/title_screen.c
+++ b/src/title_screen.c
@@ -553,7 +553,7 @@ void CB2_InitTitleScreen(void)
SetGpuReg(REG_OFFSET_WIN1V, 0);
SetGpuReg(REG_OFFSET_WININ, 0x1F1F);
SetGpuReg(REG_OFFSET_WINOUT, 0x3F1F);
- SetGpuReg(REG_OFFSET_BLDCNT, 0x84);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG2 | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0xC);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(26) | BGCNT_16COLOR | BGCNT_TXT256x256);
@@ -615,8 +615,8 @@ static void Task_TitleScreenPhase1(u8 taskId)
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON);
SetGpuReg(REG_OFFSET_WININ, 0);
SetGpuReg(REG_OFFSET_WINOUT, 0);
- SetGpuReg(REG_OFFSET_BLDCNT, 0x3F50);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x10);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_OBJ | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0));
SetGpuReg(REG_OFFSET_BLDY, 0);
// Create left side of version banner
@@ -652,8 +652,8 @@ static void Task_TitleScreenPhase2(u8 taskId)
else
{
gTasks[taskId].tSkipToNext = TRUE;
- SetGpuReg(REG_OFFSET_BLDCNT, 0x2142);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0xF06);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BD);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(6, 15));
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1
| DISPCNT_OBJ_1D_MAP
diff --git a/src/unk_pokedex_area_screen_helper.c b/src/unk_pokedex_area_screen_helper.c
index 67fd52cb5..0041d628c 100644
--- a/src/unk_pokedex_area_screen_helper.c
+++ b/src/unk_pokedex_area_screen_helper.c
@@ -22,21 +22,21 @@ void sub_81C4D70(const struct UnkStruct_1C4D70 *template)
if (unk == 0)
{
- SetBgAttribute(template->bg, BG_CTRL_ATTR_WRAPAROUND, 0);
+ SetBgAttribute(template->bg, BG_ATTR_METRIC, 0);
decompress_and_copy_tile_data_to_vram(template->bg, gUnknown_0861D1A0, 0, template->unk2, unk);
sub_8199D3C(decompress_and_copy_tile_data_to_vram(template->bg, gUnknown_0861DEF4, 0, 0, 1), template->unk2, 32, 32, unk);
}
else
{
- SetBgAttribute(template->bg, BG_CTRL_ATTR_WRAPAROUND, 2);
- SetBgAttribute(template->bg, 9, 1);
+ SetBgAttribute(template->bg, BG_ATTR_METRIC, 2);
+ SetBgAttribute(template->bg, BG_ATTR_TYPE, 1);
decompress_and_copy_tile_data_to_vram(template->bg, gUnknown_0861E208, 0, template->unk2, 0);
sub_8199D3C(decompress_and_copy_tile_data_to_vram(template->bg, gUnknown_0861EF64, 0, 0, 1), template->unk2, 64, 64, 1);
}
ChangeBgX(template->bg, 0, 0);
ChangeBgY(template->bg, 0, 0);
- SetBgAttribute(template->bg, BG_CTRL_ATTR_SCREENSIZE, 1);
+ SetBgAttribute(template->bg, BG_ATTR_PALETTEMODE, 1);
CpuCopy32(gUnknown_0861D140, &gPlttBufferUnfaded[0x70], 0x60);
*gUnknown_0203CF28 = template->bg;
}
diff --git a/src/unk_transition.c b/src/unk_transition.c
index 7346e06ab..d56998b5b 100644
--- a/src/unk_transition.c
+++ b/src/unk_transition.c
@@ -337,8 +337,8 @@ static bool8 sub_81DAACC(struct Task *task)
else
{
sub_81DA700();
- SetGpuReg(REG_OFFSET_BLDCNT, 0x3F41);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x1000);
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_ALL);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16));
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgY(0, 0x500, 2);
@@ -368,11 +368,11 @@ static bool8 sub_81DAB4C(struct Task *task)
}
else
{
- u16 var;
+ u16 blnd;
task->data[2]++;
- var = task->data[2];
- SetGpuReg(REG_OFFSET_BLDALPHA, (var) | ((16 - var) << 8));
+ blnd = task->data[2];
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(blnd, 16 - blnd));
}
return FALSE;
diff --git a/src/wallclock.c b/src/wallclock.c
index 58704c8a3..546750ba6 100644
--- a/src/wallclock.c
+++ b/src/wallclock.c
@@ -585,11 +585,11 @@ static void WallClockVblankCallback(void)
static void LoadWallClockGraphics(void)
{
SetVBlankCallback(NULL);
- SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
- SetGpuReg(REG_OFFSET_BG3CNT, 0x0000);
- SetGpuReg(REG_OFFSET_BG2CNT, 0x0000);
- SetGpuReg(REG_OFFSET_BG1CNT, 0x0000);
- SetGpuReg(REG_OFFSET_BG0CNT, 0x0000);
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG3CNT, 0);
+ SetGpuReg(REG_OFFSET_BG2CNT, 0);
+ SetGpuReg(REG_OFFSET_BG1CNT, 0);
+ SetGpuReg(REG_OFFSET_BG0CNT, 0);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(1, 0, 0);
@@ -633,9 +633,9 @@ static void WallClockInit(void)
EnableInterrupts(INTR_FLAG_VBLANK);
SetVBlankCallback(WallClockVblankCallback);
SetMainCallback2(WallClockMainCallback);
- SetGpuReg(REG_OFFSET_BLDCNT, 0x0000);
- SetGpuReg(REG_OFFSET_BLDALPHA, 0x0000);
- SetGpuReg(REG_OFFSET_BLDY, 0x0000);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
ShowBg(0);
ShowBg(2);
diff --git a/src/window.c b/src/window.c
index aa1df3a12..3da529178 100644
--- a/src/window.c
+++ b/src/window.c
@@ -63,7 +63,7 @@ bool16 InitWindows(const struct WindowTemplate *templates)
if (gUnknown_03002F70[bgLayer] == NULL)
{
- attrib = GetBgAttribute(bgLayer, 0x8);
+ attrib = GetBgAttribute(bgLayer, BG_ATTR_METRIC);
if (attrib != 0xFFFF)
{
@@ -141,7 +141,7 @@ u16 AddWindow(const struct WindowTemplate *template)
if (gUnknown_03002F70[bgLayer] == NULL)
{
- attrib = GetBgAttribute(bgLayer, 0x8);
+ attrib = GetBgAttribute(bgLayer, BG_ATTR_METRIC);
if (attrib != 0xFFFF)
{
@@ -328,7 +328,7 @@ void PutWindowTilemap(u8 windowId)
WriteSequenceToBgTilemapBuffer(
windowLocal.window.bg,
- GetBgAttribute(windowLocal.window.bg, 0xA) + windowLocal.window.baseBlock,
+ GetBgAttribute(windowLocal.window.bg, BG_ATTR_BASETILE) + windowLocal.window.baseBlock,
windowLocal.window.tilemapLeft,
windowLocal.window.tilemapTop,
windowLocal.window.width,
@@ -340,7 +340,7 @@ void PutWindowTilemap(u8 windowId)
void PutWindowRectTilemapOverridePalette(u8 windowId, u8 x, u8 y, u8 width, u8 height, u8 palette)
{
struct Window windowLocal = gWindows[windowId];
- u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, 0xA);
+ u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, BG_ATTR_BASETILE);
int i;
for (i = 0; i < height; ++i)
@@ -376,7 +376,7 @@ void ClearWindowTilemap(u8 windowId)
void PutWindowRectTilemap(u8 windowId, u8 x, u8 y, u8 width, u8 height)
{
struct Window windowLocal = gWindows[windowId];
- u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, 0xA);
+ u16 currentRow = windowLocal.window.baseBlock + (y * windowLocal.window.width) + x + GetBgAttribute(windowLocal.window.bg, BG_ATTR_BASETILE);
int i;
for (i = 0; i < height; ++i)
@@ -617,7 +617,7 @@ u16 AddWindow8Bit(const struct WindowTemplate *template)
bgLayer = template->bg;
if (gUnknown_03002F70[bgLayer] == 0)
{
- u16 attribute = GetBgAttribute(bgLayer, 8);
+ u16 attribute = GetBgAttribute(bgLayer, BG_ATTR_METRIC);
if (attribute != 0xFFFF)
{
s32 i;