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-rw-r--r--src/decoration.c2
-rw-r--r--src/evolution_scene.c102
-rw-r--r--src/hall_of_fame.c4
-rw-r--r--src/landmark.c441
-rw-r--r--src/palette.c62
-rw-r--r--src/region_map.c11
-rw-r--r--src/tv.c7
7 files changed, 567 insertions, 62 deletions
diff --git a/src/decoration.c b/src/decoration.c
index faef779b7..c539091c8 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -25,7 +25,7 @@
#include "sound.h"
#include "event_scripts.h"
#include "event_data.h"
-#include "region_map.h"
+#include "constants/region_map_sections.h"
#include "player_pc.h"
#include "strings.h"
#include "tv.h"
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
index 85310eace..4b59147ff 100644
--- a/src/evolution_scene.c
+++ b/src/evolution_scene.c
@@ -60,16 +60,8 @@ extern u8 gBattleCommunication[];
extern const struct WindowTemplate gUnknown_0833900C;
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
-extern const u8 gUnknown_085B58C9[][4];
-extern const u16 gUnknown_085B5884[];
-extern const u8 gUnknown_085B58D9[];
-extern const u16 gUnknown_085B51E4[];
-extern const u32 gUnknown_085B4134[];
-extern const u32 gUnknown_085B482C[];
-extern const u32 gUnknown_085B4D10[];
// strings
-extern const u8 gText_ShedinjaJapaneseName2[];
extern const u8 gText_PkmnIsEvolving[];
extern const u8 gText_CongratsPkmnEvolved[];
extern const u8 gText_BattleYesNoChoice[];
@@ -108,6 +100,80 @@ static void InitMovingBackgroundTask(bool8 isLink);
static void sub_813FEE8(u8 taskId);
static void sub_8140174(void);
+// const data
+static const u16 sUnknown_085B4114[] = INCBIN_U16("graphics/evolution_scene/unknown_5B4114.gbapal");
+static const u32 sUnknown_085B4134[] = INCBIN_U32("graphics/evolution_scene/bg.4bpp.lz");
+static const u32 sUnknown_085B482C[] = INCBIN_U32("graphics/evolution_scene/bg.bin.lz");
+static const u32 sUnknown_085B4D10[] = INCBIN_U32("graphics/evolution_scene/bg2.bin.lz");
+static const u16 sUnknown_085B51E4[] = INCBIN_U16("graphics/evolution_scene/gray_transition_intro.gbapal");
+static const u16 sUnknown_085B53E4[] = INCBIN_U16("graphics/evolution_scene/gray_transition_lighten.gbapal");
+static const u16 sUnknown_085B5544[] = INCBIN_U16("graphics/evolution_scene/gray_transition_darken.gbapal");
+static const u16 sUnknown_085B56E4[] = INCBIN_U16("graphics/evolution_scene/gray_transition_outro.gbapal");
+static const u16 sUnknown_085B5884[] = INCBIN_U16("graphics/evolution_scene/transition.gbapal");
+
+static const u8 Text_ShedinjaJapaneseName[] = _("ヌケニン");
+
+static const u8 sUnknown_085B58C9[][4] =
+{
+ { 0x00, 0x0C, 0x01, 0x06 },
+ { 0x0D, 0x24, 0x05, 0x02 },
+ { 0x0D, 0x18, 0x01, 0x02 },
+ { 0x25, 0x31, 0x01, 0x06 },
+};
+
+static const u8 sUnknown_085B58D9[][16] = {
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x00, 0x0B, 0x00, 0x00 },
+ { 0x00, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x00, 0x00 },
+ { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x00, 0x00 },
+ { 0x00, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0C, 0x00, 0x00 },
+ { 0x00, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0C, 0x0B, 0x00, 0x00 },
+ { 0x00, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0C, 0x0B, 0x0A, 0x00, 0x00 },
+ { 0x00, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x00, 0x00 },
+ { 0x00, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08, 0x00, 0x00 },
+ { 0x00, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08, 0x07, 0x00, 0x00 },
+ { 0x00, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x00, 0x00 },
+ { 0x00, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x05, 0x00, 0x00 },
+ { 0x00, 0x0A, 0x0B, 0x0C, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x00, 0x00 },
+ { 0x00, 0x0B, 0x0C, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x00, 0x00 },
+ { 0x00, 0x0C, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x00, 0x00 },
+ { 0x00, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x00 },
+ { 0x00, 0x0C, 0x0B, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x02, 0x00, 0x00 },
+ { 0x00, 0x0B, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x02, 0x03, 0x00, 0x00 },
+ { 0x00, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x02, 0x03, 0x04, 0x00, 0x00 },
+ { 0x00, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x02, 0x03, 0x04, 0x05, 0x00, 0x00 },
+ { 0x00, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x00, 0x00 },
+ { 0x00, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x00, 0x00 },
+ { 0x00, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x00, 0x00 },
+ { 0x00, 0x05, 0x04, 0x03, 0x02, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x00, 0x00 },
+ { 0x00, 0x04, 0x03, 0x02, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x00, 0x00 },
+ { 0x00, 0x03, 0x02, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x00, 0x00 },
+ { 0x00, 0x02, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x00, 0x00 },
+ { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x00, 0x00 },
+ { 0x00, 0x0C, 0x0B, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00 },
+ { 0x00, 0x0B, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x0A, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x09, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x08, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x04, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x03, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }
+};
+
static void CB2_BeginEvolutionScene(void)
{
UpdatePaletteFade();
@@ -544,7 +610,7 @@ static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon)
if (GetMonData(Shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA
&& GetMonData(Shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE
&& GetMonData(mon, MON_DATA_SPECIES) == SPECIES_NINJASK)
- SetMonData(Shedinja, MON_DATA_NICKNAME, gText_ShedinjaJapaneseName2);
+ SetMonData(Shedinja, MON_DATA_NICKNAME, Text_ShedinjaJapaneseName);
}
}
@@ -1330,17 +1396,17 @@ static void sub_813FDEC(u8 taskId)
if (data[5]++ < 20)
return;
- if (data[0]++ > gUnknown_085B58C9[data[2]][3])
+ if (data[0]++ > sUnknown_085B58C9[data[2]][3])
{
- if (gUnknown_085B58C9[data[2]][1] == data[1])
+ if (sUnknown_085B58C9[data[2]][1] == data[1])
{
data[3]++;
- if (data[3] == gUnknown_085B58C9[data[2]][2])
+ if (data[3] == sUnknown_085B58C9[data[2]][2])
{
data[3] = 0;
data[2]++;
}
- data[1] = gUnknown_085B58C9[data[2]][0];
+ data[1] = sUnknown_085B58C9[data[2]][0];
}
else
{
@@ -1411,7 +1477,7 @@ static void InitMovingBgValues(u16 *movingBgs)
{
for (j = 0; j < 16; j++)
{
- movingBgs[i * 16 + j] = gUnknown_085B5884[gUnknown_085B58D9[i * 16 + j]];
+ movingBgs[i * 16 + j] = sUnknown_085B5884[sUnknown_085B58D9[i][j]];
}
}
}
@@ -1428,11 +1494,11 @@ static void InitMovingBackgroundTask(bool8 isLink)
else
innerBgId = 1, outerBgId = 3;
- LoadPalette(gUnknown_085B51E4, 0xA0, 0x20);
+ LoadPalette(sUnknown_085B51E4, 0xA0, 0x20);
- copy_decompressed_tile_data_to_vram_autofree(1, gUnknown_085B4134, FALSE, 0, 0);
- CopyToBgTilemapBuffer(1, gUnknown_085B482C, 0, 0);
- CopyToBgTilemapBuffer(outerBgId, gUnknown_085B4D10, 0, 0);
+ copy_decompressed_tile_data_to_vram_autofree(1, sUnknown_085B4134, FALSE, 0, 0);
+ CopyToBgTilemapBuffer(1, sUnknown_085B482C, 0, 0);
+ CopyToBgTilemapBuffer(outerBgId, sUnknown_085B4D10, 0, 0);
CopyBgTilemapBufferToVram(1);
CopyBgTilemapBufferToVram(outerBgId);
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index 2496b9564..414959882 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -97,7 +97,7 @@ extern u16 sub_818D7D8(u16 species, u32 trainerId, u32 personality, u8 arg3, s16
extern void sub_8198204(u8 *dst, const u8 *src, u8, u8, u8);
extern bool8 sub_80F9C30(void);
extern void sub_8198314(void);
-extern void sub_8137C3C(void);
+extern void ReturnFromHallOfFamePC(void);
extern void sub_8198180(const u8 *src, u8, u8);
extern void sub_80F9BF4(u16, u16, u8);
extern void sub_81980F0(u8, u8, u8, u8, u16);
@@ -1108,7 +1108,7 @@ static void Task_HofPC_HandleExit(u8 taskId)
if (sHofMonPtr != NULL)
FREE_AND_SET_NULL(sHofMonPtr);
- sub_8137C3C();
+ ReturnFromHallOfFamePC();
}
}
diff --git a/src/landmark.c b/src/landmark.c
new file mode 100644
index 000000000..4eade159a
--- /dev/null
+++ b/src/landmark.c
@@ -0,0 +1,441 @@
+#include "global.h"
+#include "event_data.h"
+#include "constants/region_map_sections.h"
+
+struct Landmark
+{
+ const u8 *name;
+ u16 flag;
+};
+
+struct LandmarkList
+{
+ u8 mapSection;
+ u8 id;
+ const struct Landmark *const *landmarks;
+};
+
+static const u8 LandmarkName_FlowerShop[] = _("FLOWER SHOP");
+static const u8 LandmarkName_PetalburgWoods[] = _("PETALBURG WOODS");
+static const u8 LandmarkName_MrBrineysCottage[] = _("MR. BRINEY’S COTTAGE");
+static const u8 LandmarkName_AbandonedShip[] = _("ABANDONED SHIP");
+static const u8 LandmarkName_SeashoreHouse[] = _("SEASHORE HOUSE");
+static const u8 LandmarkName_SlateportBeach[] = _("SLATEPORT BEACH");
+static const u8 LandmarkName_CyclingRoad[] = _("CYCLING ROAD");
+static const u8 LandmarkName_NewMauville[] = _("NEW MAUVILLE");
+static const u8 LandmarkName_TrickHouse[] = _("TRICK HOUSE");
+static const u8 LandmarkName_OldLadysRestShop[] = _("OLD LADY’S REST STOP");
+static const u8 LandmarkName_Desert[] = _("DESERT");
+static const u8 LandmarkName_WinstrateFamily[] = _("THE WINSTRATE FAMILY");
+static const u8 LandmarkName_CableCar[] = _("CABLE CAR");
+static const u8 LandmarkName_GlassWorkshop[] = _("GLASS WORKSHOP");
+static const u8 LandmarkName_WeatherInstitute[] = _("WEATHER INSTITUTE");
+static const u8 LandmarkName_MeteorFalls[] = _("METEOR FALLS");
+static const u8 LandmarkName_TunnelersRestHouse[] = _("TUNNELER’S RESTHOUSE");
+static const u8 LandmarkName_RusturfTunnel[] = _("RUSTURF TUNNEL");
+static const u8 LandmarkName_PokemonDayCare[] = _("POKéMON DAY CARE");
+static const u8 LandmarkName_SafariZoneEntrance[] = _("SAFARI ZONE ENTRANCE");
+static const u8 LandmarkName_MtPyre[] = _("MT. PYRE");
+static const u8 LandmarkName_ShoalCave[] = _("SHOAL CAVE");
+static const u8 LandmarkName_SeafloorCavern[] = _("SEAFLOOR CAVERN");
+static const u8 LandmarkName_GraniteCave[] = _("GRANITE CAVE");
+static const u8 LandmarkName_OceanCurrent[] = _("OCEAN CURRENT");
+static const u8 LandmarkName_LanettesHouse[] = _("LANETTE’S HOUSE");
+static const u8 LandmarkName_FieryPath[] = _("FIERY PATH");
+static const u8 LandmarkName_JaggedPass[] = _("JAGGED PASS");
+static const u8 LandmarkName_SkyPillar[] = _("SKY PILLAR");
+static const u8 LandmarkName_BerryMastersHouse[] = _("BERRY MASTER’S HOUSE");
+static const u8 LandmarkName_IslandCave[] = _("ISLAND CAVE");
+static const u8 LandmarkName_DesertRuins[] = _("DESERT RUINS");
+static const u8 LandmarkName_ScorchedSlab[] = _("SCORCHED SLAB");
+static const u8 LandmarkName_AncientTomb[] = _("ANCIENT TOMB");
+static const u8 LandmarkName_SealedChamber[] = _("SEALED CHAMBER");
+static const u8 LandmarkName_FossilManiacsHouse[] = _("FOSSIL MANIAC’S HOUSE");
+static const u8 LandmarkName_HuntersHouse[] = _("HUNTER’S HOUSE");
+static const u8 LandmarkName_MagmaHideout[] = _("MAGMA HIDEOUT");
+static const u8 LandmarkName_MirageTower[] = _("MIRAGE TOWER");
+static const u8 LandmarkName_AlteringCave[] = _("ALTERING CAVE");
+static const u8 LandmarkName_DesertUnderpass[] = _("DESERT UNDERPASS");
+static const u8 LandmarkName_TrainerHill[] = _("TRAINER HILL");
+
+static const struct Landmark Landmark_FlowerShop = {LandmarkName_FlowerShop, FLAG_LANDMARK_FLOWER_SHOP};
+static const struct Landmark Landmark_PetalburgWoods = {LandmarkName_PetalburgWoods, -1};
+static const struct Landmark Landmark_MrBrineysCottage = {LandmarkName_MrBrineysCottage, FLAG_LANDMARK_MR_BRINEY_HOUSE};
+static const struct Landmark Landmark_AbandonedShip = {LandmarkName_AbandonedShip, FLAG_LANDMARK_ABANDONED_SHIP};
+static const struct Landmark Landmark_SeashoreHouse = {LandmarkName_SeashoreHouse, FLAG_LANDMARK_SEASHORE_HOUSE};
+static const struct Landmark Landmark_SlateportBeach = {LandmarkName_SlateportBeach, -1};
+static const struct Landmark Landmark_CyclingRoad = {LandmarkName_CyclingRoad, -1};
+static const struct Landmark Landmark_NewMauville = {LandmarkName_NewMauville, FLAG_LANDMARK_NEW_MAUVILLE};
+static const struct Landmark Landmark_TrickHouse = {LandmarkName_TrickHouse, FLAG_LANDMARK_TRICK_HOUSE};
+static const struct Landmark Landmark_OldLadysRestShop = {LandmarkName_OldLadysRestShop, FLAG_LANDMARK_OLD_LADY_REST_SHOP};
+static const struct Landmark Landmark_Desert = {LandmarkName_Desert, -1};
+static const struct Landmark Landmark_WinstrateFamily = {LandmarkName_WinstrateFamily, FLAG_LANDMARK_WINSTRATE_FAMILY};
+static const struct Landmark Landmark_CableCar = {LandmarkName_CableCar, -1};
+static const struct Landmark Landmark_GlassWorkshop = {LandmarkName_GlassWorkshop, FLAG_LANDMARK_GLASS_WORKSHOP};
+static const struct Landmark Landmark_WeatherInstitute = {LandmarkName_WeatherInstitute, -1};
+static const struct Landmark Landmark_MeteorFalls = {LandmarkName_MeteorFalls, -1};
+static const struct Landmark Landmark_TunnelersRestHouse = {LandmarkName_TunnelersRestHouse, FLAG_LANDMARK_TUNNELERS_REST_HOUSE};
+static const struct Landmark Landmark_RusturfTunnel = {LandmarkName_RusturfTunnel, -1};
+static const struct Landmark Landmark_PokemonDayCare = {LandmarkName_PokemonDayCare, FLAG_LANDMARK_POKEMON_DAYCARE};
+static const struct Landmark Landmark_SafariZoneEntrance = {LandmarkName_SafariZoneEntrance, -1};
+static const struct Landmark Landmark_MtPyre = {LandmarkName_MtPyre, -1};
+static const struct Landmark Landmark_ShoalCave = {LandmarkName_ShoalCave, -1};
+static const struct Landmark Landmark_SeafloorCavern = {LandmarkName_SeafloorCavern, FLAG_LANDMARK_SEAFLOOR_CAVERN};
+static const struct Landmark Landmark_GraniteCave = {LandmarkName_GraniteCave, -1};
+static const struct Landmark Landmark_OceanCurrent = {LandmarkName_OceanCurrent, -1};
+static const struct Landmark Landmark_LanettesHouse = {LandmarkName_LanettesHouse, FLAG_LANDMARK_LANETTES_HOUSE};
+static const struct Landmark Landmark_FieryPath = {LandmarkName_FieryPath, FLAG_LANDMARK_FIERY_PATH};
+static const struct Landmark Landmark_JaggedPass = {LandmarkName_JaggedPass, -1};
+static const struct Landmark Landmark_BerryMastersHouse = {LandmarkName_BerryMastersHouse, FLAG_LANDMARK_BERRY_MASTERS_HOUSE};
+static const struct Landmark Landmark_IslandCave = {LandmarkName_IslandCave, FLAG_LANDMARK_ISLAND_CAVE};
+static const struct Landmark Landmark_DesertRuins = {LandmarkName_DesertRuins, FLAG_LANDMARK_DESERT_RUINS};
+static const struct Landmark Landmark_ScorchedSlab = {LandmarkName_ScorchedSlab, FLAG_LANDMARK_SCORCHED_SLAB};
+static const struct Landmark Landmark_AncientTomb = {LandmarkName_AncientTomb, FLAG_LANDMARK_ANCIENT_TOMB};
+static const struct Landmark Landmark_SealedChamber = {LandmarkName_SealedChamber, FLAG_LANDMARK_SEALED_CHAMBER};
+static const struct Landmark Landmark_FossilManiacsHouse = {LandmarkName_FossilManiacsHouse, FLAG_LANDMARK_FOSSIL_MANIACS_HOUSE};
+static const struct Landmark Landmark_HuntersHouse = {LandmarkName_HuntersHouse, FLAG_LANDMARK_HUNTERS_HOUSE};
+static const struct Landmark Landmark_SkyPillar = {LandmarkName_SkyPillar, FLAG_LANDMARK_SKY_PILLAR};
+static const struct Landmark Landmark_MirageTower = {LandmarkName_MirageTower, FLAG_LANDMARK_MIRAGE_TOWER};
+static const struct Landmark Landmark_AlteringCave = {LandmarkName_AlteringCave, FLAG_LANDMARK_ALTERING_CAVE};
+static const struct Landmark Landmark_DesertUnderpass = {LandmarkName_DesertUnderpass, FLAG_LANDMARK_DESERT_UNDERPASS};
+static const struct Landmark Landmark_TrainerHill = {LandmarkName_TrainerHill, FLAG_LANDMARK_TRAINER_HILL};
+
+static const struct Landmark *const Landmarks_Route103_2[] =
+{
+ &Landmark_AlteringCave,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route104_0[] =
+{
+ &Landmark_FlowerShop,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route104_1[] =
+{
+ &Landmark_PetalburgWoods,
+ &Landmark_MrBrineysCottage,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route105_0[] =
+{
+ &Landmark_IslandCave,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route106_1[] =
+{
+ &Landmark_GraniteCave,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route108_0[] =
+{
+ &Landmark_AbandonedShip,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route109_0[] =
+{
+ &Landmark_SeashoreHouse,
+ &Landmark_SlateportBeach,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route110_0[] =
+{
+ &Landmark_CyclingRoad,
+ &Landmark_NewMauville,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route110_1[] =
+{
+ &Landmark_CyclingRoad,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route110_2[] =
+{
+ &Landmark_CyclingRoad,
+ &Landmark_TrickHouse,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route111_0[] =
+{
+ &Landmark_OldLadysRestShop,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route111_1[] =
+{
+ &Landmark_Desert,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route111_2[] =
+{
+ &Landmark_MirageTower,
+ &Landmark_Desert,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route111_3[] =
+{
+ &Landmark_DesertRuins,
+ &Landmark_Desert,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route111_4[] =
+{
+ &Landmark_TrainerHill,
+ &Landmark_WinstrateFamily,
+ &Landmark_Desert,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route112_0[] =
+{
+ &Landmark_FieryPath,
+ &Landmark_JaggedPass,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route112_1[] =
+{
+ &Landmark_CableCar,
+ &Landmark_FieryPath,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route113_1[] =
+{
+ &Landmark_GlassWorkshop,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route114_1[] =
+{
+ &Landmark_DesertUnderpass,
+ &Landmark_FossilManiacsHouse,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route114_2[] =
+{
+ &Landmark_LanettesHouse,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_MeteorFalls[] =
+{
+ &Landmark_MeteorFalls,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route116_1[] =
+{
+ &Landmark_TunnelersRestHouse,
+ &Landmark_RusturfTunnel,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route116_2[] =
+{
+ &Landmark_RusturfTunnel,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route117_2[] =
+{
+ &Landmark_PokemonDayCare,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route119_1[] =
+{
+ &Landmark_WeatherInstitute,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route120_0[] =
+{
+ &Landmark_ScorchedSlab,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route120_2[] =
+{
+ &Landmark_AncientTomb,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route121_2[] =
+{
+ &Landmark_SafariZoneEntrance,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route122_0[] =
+{
+ &Landmark_MtPyre,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route123_0[] =
+{
+ &Landmark_BerryMastersHouse,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route124_7[] =
+{
+ &Landmark_HuntersHouse,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route125_2[] =
+{
+ &Landmark_ShoalCave,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route128_1[] =
+{
+ &Landmark_SeafloorCavern,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route131_1[] =
+{
+ &Landmark_SkyPillar,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_OceanCurrent[] =
+{
+ &Landmark_OceanCurrent,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route134_2[] =
+{
+ &Landmark_SealedChamber,
+ &Landmark_OceanCurrent,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_MtChimney_2[] =
+{
+ &Landmark_CableCar,
+ &Landmark_JaggedPass,
+ NULL,
+};
+
+static const struct LandmarkList gLandmarkLists[] =
+{
+ {MAPSEC_ROUTE_103, 2, Landmarks_Route103_2},
+ {MAPSEC_ROUTE_104, 0, Landmarks_Route104_0},
+ {MAPSEC_ROUTE_104, 1, Landmarks_Route104_1},
+ {MAPSEC_ROUTE_105, 0, Landmarks_Route105_0},
+ {MAPSEC_ROUTE_106, 1, Landmarks_Route106_1},
+ {MAPSEC_ROUTE_108, 0, Landmarks_Route108_0},
+ {MAPSEC_ROUTE_109, 0, Landmarks_Route109_0},
+ {MAPSEC_ROUTE_110, 0, Landmarks_Route110_0},
+ {MAPSEC_ROUTE_110, 1, Landmarks_Route110_1},
+ {MAPSEC_ROUTE_110, 2, Landmarks_Route110_2},
+ {MAPSEC_ROUTE_111, 0, Landmarks_Route111_0},
+ {MAPSEC_ROUTE_111, 1, Landmarks_Route111_1},
+ {MAPSEC_ROUTE_111, 2, Landmarks_Route111_2},
+ {MAPSEC_ROUTE_111, 3, Landmarks_Route111_3},
+ {MAPSEC_ROUTE_111, 4, Landmarks_Route111_4},
+ {MAPSEC_ROUTE_112, 0, Landmarks_Route112_0},
+ {MAPSEC_ROUTE_112, 1, Landmarks_Route112_1},
+ {MAPSEC_ROUTE_113, 1, Landmarks_Route113_1},
+ {MAPSEC_ROUTE_114, 1, Landmarks_Route114_1},
+ {MAPSEC_ROUTE_114, 2, Landmarks_Route114_2},
+ {MAPSEC_ROUTE_114, 3, Landmarks_MeteorFalls},
+ {MAPSEC_ROUTE_115, 0, Landmarks_MeteorFalls},
+ {MAPSEC_ROUTE_115, 1, Landmarks_MeteorFalls},
+ {MAPSEC_ROUTE_116, 1, Landmarks_Route116_1},
+ {MAPSEC_ROUTE_116, 2, Landmarks_Route116_2},
+ {MAPSEC_ROUTE_117, 2, Landmarks_Route117_2},
+ {MAPSEC_ROUTE_119, 1, Landmarks_Route119_1},
+ {MAPSEC_ROUTE_120, 0, Landmarks_Route120_0},
+ {MAPSEC_ROUTE_120, 2, Landmarks_Route120_2},
+ {MAPSEC_ROUTE_121, 2, Landmarks_Route121_2},
+ {MAPSEC_ROUTE_122, 0, Landmarks_Route122_0},
+ {MAPSEC_ROUTE_123, 0, Landmarks_Route123_0},
+ {MAPSEC_ROUTE_122, 1, Landmarks_Route122_0},
+ {MAPSEC_ROUTE_124, 7, Landmarks_Route124_7},
+ {MAPSEC_ROUTE_125, 2, Landmarks_Route125_2},
+ {MAPSEC_ROUTE_128, 1, Landmarks_Route128_1},
+ {MAPSEC_ROUTE_131, 1, Landmarks_Route131_1},
+ {MAPSEC_ROUTE_132, 0, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_132, 1, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_133, 0, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_133, 1, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_133, 2, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_134, 0, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_134, 1, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_134, 2, Landmarks_Route134_2},
+ {MAPSEC_MT_CHIMNEY, 2, Landmarks_MtChimney_2},
+ {MAPSEC_NONE, 0, NULL},
+};
+
+static const struct Landmark *const *GetLandmarks(u8 mapSection, u8 id);
+
+const u8 *GetLandmarkName(u8 mapSection, u8 id, u8 count)
+{
+ const struct Landmark *const *landmarks = GetLandmarks(mapSection, id);
+
+ if (!landmarks)
+ return NULL;
+
+ while (1)
+ {
+ const struct Landmark *landmark = *landmarks;
+
+ if (landmark->flag == 0xFFFF || FlagGet(landmark->flag) == TRUE)
+ {
+ if (count == 0)
+ break;
+ else
+ count--;
+ }
+
+ landmarks++;
+ if (!*landmarks)
+ return NULL;
+ }
+
+ return (*landmarks)->name;
+}
+
+static const struct Landmark *const *GetLandmarks(u8 mapSection, u8 id)
+{
+ u16 i = 0;
+
+ for (; gLandmarkLists[i].mapSection != MAPSEC_NONE; i++)
+ {
+ if (gLandmarkLists[i].mapSection > mapSection)
+ return NULL;
+ if (gLandmarkLists[i].mapSection == mapSection)
+ break;
+ }
+
+ if (gLandmarkLists[i].mapSection == MAPSEC_NONE)
+ return NULL;
+
+ for (; gLandmarkLists[i].mapSection == mapSection; i++)
+ {
+ if (gLandmarkLists[i].id == id)
+ return gLandmarkLists[i].landmarks;
+ }
+
+ return NULL;
+}
diff --git a/src/palette.c b/src/palette.c
index 6d8abbde6..d7b6ad479 100644
--- a/src/palette.c
+++ b/src/palette.c
@@ -65,7 +65,8 @@ static const struct PaletteStructTemplate gDummyPaletteStructTemplate = {
.uid = 0xFFFF,
.pst_field_B_5 = 1
};
-static const u8 sUnknown_0852489C[] = {
+
+static const u8 sRoundedDownGrayscaleMap[] = {
0, 0, 0, 0, 0,
5, 5, 5, 5, 5,
11, 11, 11, 11, 11,
@@ -620,7 +621,7 @@ static u8 UpdateFastPaletteFade(void)
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
break;
- case FAST_FADE_OUT_TO_WHTIE:
+ case FAST_FADE_OUT_TO_WHITE:
for (i = paletteOffsetStart; i < paletteOffsetEnd; i++)
{
struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[i];
@@ -701,7 +702,7 @@ static u8 UpdateFastPaletteFade(void)
case FAST_FADE_IN_FROM_BLACK:
CpuCopy32(gPlttBufferUnfaded, gPlttBufferFaded, PLTT_SIZE);
break;
- case FAST_FADE_OUT_TO_WHTIE:
+ case FAST_FADE_OUT_TO_WHITE:
CpuFill32(0xFFFFFFFF, gPlttBufferFaded, PLTT_SIZE);
break;
case FAST_FADE_OUT_TO_BLACK:
@@ -838,10 +839,10 @@ void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color)
void TintPalette_GrayScale(u16 *palette, u16 count)
{
- s32 r;
- s32 g;
- s32 b;
- s32 gray;
+ int r;
+ int g;
+ int b;
+ u32 gray;
int i;
for (i = 0; i < count; i++)
@@ -850,23 +851,22 @@ void TintPalette_GrayScale(u16 *palette, u16 count)
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
- r *= 0x4C;
- r += g * 0x97;
- r += b * 0x1D;
+ r = r * Q_8_8(0.2969);
+ r += g * Q_8_8(0.5899);
+ r += b * Q_8_8(0.1133);
gray = r >> 8;
*palette++ = gray << 10 | gray << 5 | gray;
}
- return;
}
void TintPalette_GrayScale2(u16 *palette, u16 count)
{
- s32 r;
- s32 g;
- s32 b;
- s32 gray;
+ int r;
+ int g;
+ int b;
+ u32 gray;
int i;
for (i = 0; i < count; i++)
@@ -875,28 +875,27 @@ void TintPalette_GrayScale2(u16 *palette, u16 count)
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
- r *= 0x4C;
- r += g * 0x97;
- r += b * 0x1D;
+ r = r * Q_8_8(0.2969);
+ r += g * Q_8_8(0.5899);
+ r += b * Q_8_8(0.1133);
gray = r >> 8;
- if ((u32)gray > 0x1F)
+ if (gray > 0x1F)
gray = 0x1F;
- gray = sUnknown_0852489C[gray];
+ gray = sRoundedDownGrayscaleMap[gray];
*palette++ = gray << 10 | gray << 5 | gray;
}
- return;
}
#ifdef NONMATCHING
void TintPalette_SepiaTone(u16 *palette, u16 count)
{
- s32 r;
- s32 g;
- s32 b;
+ int red;
+ int green;
+ int blue;
u32 gray;
u32 sepia;
s8 r2;
@@ -929,7 +928,6 @@ void TintPalette_SepiaTone(u16 *palette, u16 count)
*palette++ = b2 << 10 | g2 << 5 | r2;
}
- return;
}
#else
__attribute__((naked))
@@ -995,7 +993,7 @@ _080A2BA2:\n\
#endif // NONMATCHING
#ifdef NONMATCHING
-void sub_80A2BAC(u16 *palette, u16 count, u16 a3, u16 a4, u16 a5)
+void TintPalette_CustomTone(u16 *palette, u16 count, u16 a3, u16 a4, u16 a5)
{
s32 r;
s32 g;
@@ -1039,7 +1037,7 @@ void sub_80A2BAC(u16 *palette, u16 count, u16 a3, u16 a4, u16 a5)
}
#else
__attribute__((naked))
-void sub_80A2BAC(u16 *palette, u16 count, u16 a3, u16 a4, u16 a5)
+void TintPalette_CustomTone(u16 *palette, u16 count, u16 a3, u16 a4, u16 a5)
{
asm("push {r4-r7,lr}\n\
mov r7, r9\n\
@@ -1153,7 +1151,7 @@ void sub_80A2C44(u32 a1, s8 a2, u8 a3, u8 a4, u16 a5, u8 a6, u8 a7)
gTasks[taskId].func(taskId);
}
-u32 sub_80A2CF8(u8 var)
+bool32 sub_80A2CF8(u8 var)
{
int i;
@@ -1181,7 +1179,7 @@ void sub_80A2D54(u8 taskId)
{
u32 wordVar;
s16 *data;
- u16 temp;
+ s16 temp;
data = gTasks[taskId].data;
wordVar = GetWordTaskArg(taskId, 5);
@@ -1191,7 +1189,7 @@ void sub_80A2D54(u8 taskId)
data[4] = 0;
BlendPalettes(wordVar, data[0], data[7]);
temp = data[1];
- if (data[0] == (s16)temp)
+ if (data[0] == temp)
{
DestroyTask(taskId);
}
@@ -1200,12 +1198,12 @@ void sub_80A2D54(u8 taskId)
data[0] += data[2];
if (data[2] >= 0)
{
- if (data[0] < (s16)temp)
+ if (data[0] < temp)
{
return;
}
}
- else if (data[0] > (s16)temp)
+ else if (data[0] > temp)
{
return;
}
diff --git a/src/region_map.c b/src/region_map.c
index f28f07d52..086c0ba68 100644
--- a/src/region_map.c
+++ b/src/region_map.c
@@ -21,6 +21,7 @@
#include "m4a.h"
#include "field_effect.h"
#include "region_map.h"
+#include "constants/region_map_sections.h"
#define MAP_WIDTH 28
#define MAP_HEIGHT 15
@@ -306,7 +307,7 @@ static const struct {
} gUnknown_085A1EDC[] = {
gUnknown_085A1ED4,
MAPSEC_EVER_GRANDE_CITY,
- FLAG_SYS_POKEMON_LEAGUE_FLY
+ FLAG_LANDMARK_POKEMON_LEAGUE
};
static const struct BgTemplate gUnknown_085A1EE4[] = {
@@ -327,7 +328,7 @@ static const struct SpritePalette gUnknown_085A1F10 = {
};
static const u16 sUnknown_085A1F18[][2] = {
- {FLAG_UNLOCK_BATTLE_FRONTIER, MAPSEC_BATTLE_FRONTIER},
+ {FLAG_LANDMARK_BATTLE_FRONTIER, MAPSEC_BATTLE_FRONTIER},
{-1, MAPSEC_NONE}
};
@@ -1126,9 +1127,9 @@ static u8 get_flagnr_blue_points(u16 mapSecId)
case MAPSEC_EVER_GRANDE_CITY:
return FlagGet(FLAG_VISITED_EVER_GRANDE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_BATTLE_FRONTIER:
- return FlagGet(FLAG_UNLOCK_BATTLE_FRONTIER) ? MAPSECTYPE_BATTLE_FRONTIER : MAPSECTYPE_NONE;
+ return FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER) ? MAPSECTYPE_BATTLE_FRONTIER : MAPSECTYPE_NONE;
case MAPSEC_SOUTHERN_ISLAND:
- return FlagGet(FLAG_UNLOCK_SOUTHERN_ISLAND) ? MAPSECTYPE_PLAIN : MAPSECTYPE_NONE;
+ return FlagGet(FLAG_LANDMARK_SOUTHERN_ISLAND) ? MAPSECTYPE_PLAIN : MAPSECTYPE_NONE;
default:
return MAPSECTYPE_PLAIN;
}
@@ -1916,7 +1917,7 @@ static void sub_8124E0C(void)
sub_8084CCC(gSaveBlock2Ptr->playerGender == MALE ? 0x0C : 0x0D);
break;
case MAPSEC_EVER_GRANDE_CITY:
- sub_8084CCC(FlagGet(FLAG_SYS_POKEMON_LEAGUE_FLY) && gUnknown_0203A148->regionMap.posWithinMapSec == 0 ? 0x14 : 0x0B);
+ sub_8084CCC(FlagGet(FLAG_LANDMARK_POKEMON_LEAGUE) && gUnknown_0203A148->regionMap.posWithinMapSec == 0 ? 0x14 : 0x0B);
break;
default:
if (sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2] != 0)
diff --git a/src/tv.c b/src/tv.c
index 205adbf4d..af0c7069c 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -1,5 +1,3 @@
-
-// Includes
#include "global.h"
#include "rtc.h"
#include "overworld.h"
@@ -34,6 +32,7 @@
#include "naming_screen.h"
#include "malloc.h"
#include "region_map.h"
+#include "constants/region_map_sections.h"
#include "decoration.h"
#include "secret_base.h"
#include "tv.h"
@@ -6504,7 +6503,7 @@ void DoTVShowTodaysRivalTrainer(void)
break;
case 1:
TV_PrintIntToStringVar(0, show->rivalTrainer.badgeCount);
- if (FlagGet(CODE_FLAGS + 0x48))
+ if (FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER))
{
if (show->rivalTrainer.nSilverSymbols || show->rivalTrainer.nGoldSymbols)
{
@@ -6521,7 +6520,7 @@ void DoTVShowTodaysRivalTrainer(void)
}
break;
case 2:
- if (FlagGet(CODE_FLAGS + 0x48))
+ if (FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER))
{
if (show->rivalTrainer.nSilverSymbols || show->rivalTrainer.nGoldSymbols)
{