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-rw-r--r--src/battle_transition.c587
-rw-r--r--src/unk_transition.c8
2 files changed, 294 insertions, 301 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c
index ea9ac1e89..206ea09e5 100644
--- a/src/battle_transition.c
+++ b/src/battle_transition.c
@@ -237,29 +237,29 @@ static bool8 Transition_Phase1(struct Task *task);
static bool8 Transition_WaitForPhase1(struct Task *task);
static bool8 Transition_Phase2(struct Task *task);
static bool8 Transition_WaitForPhase2(struct Task *task);
-static void InitTransitionStructVars(void);
-static void FadeScreenBlack(void);
+static void sub_8149F08(void);
+static void sub_8149F84(void);
static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4);
static void sub_814A014(u16 *a0, s16 a1, s16 a2, s16 a3);
static void sub_8149F98(s16 *array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize);
-static void GetBg0TilemapDst(u16 **tileset);
+static void sub_8149F40(u16 **a0);
static void sub_814A1AC(s16 *a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6);
static bool8 sub_814A228(s16 *a0, bool8 a1, bool8 a2);
-static void SetTrainerPicSlideTable(s16 spriteId, s16 arrId);
-static void IncrementTrainerPicState(s16 spriteId);
-static s16 IsTrainerPicSlideDone(s16 spriteId);
+static void sub_8148484(s16 spriteId, s16 value);
+static void sub_814849C(s16 spriteId);
+static s16 sub_81484B8(s16 spriteId);
static bool8 Phase1_TransitionAll_Func1(struct Task *task);
static bool8 Phase1_TransitionAll_Func2(struct Task *task);
static bool8 IsPhase1Done(void);
static bool16 sub_8149048(const s16 * const *arg0, struct StructRectangularSpiral *arg1);
static void sub_814713C(struct Sprite *sprite);
-static void SpriteCb_TrainerPic(struct Sprite *sprite);
+static void sub_8148380(struct Sprite *sprite);
static void sub_8149864(struct Sprite *sprite);
-static bool8 TrainerPicCb_Nothing(struct Sprite *sprite);
-static bool8 TrainerPicCb_SetSlideOffsets(struct Sprite *sprite);
-static bool8 TrainerPicCb_Slide1(struct Sprite *sprite);
-static bool8 TrainerPicCb_Slide2(struct Sprite *sprite);
-static bool8 TrainerPicCb_Slide3(struct Sprite *sprite);
+static bool8 sub_81483A8(struct Sprite *sprite);
+static bool8 sub_81483AC(struct Sprite *sprite);
+static bool8 sub_81483F8(struct Sprite *sprite);
+static bool8 sub_814842C(struct Sprite *sprite);
+static bool8 sub_8148458(struct Sprite *sprite);
// iwram bss vars
static s16 sUnusedRectangularSpiralVar;
@@ -273,35 +273,35 @@ EWRAM_DATA static struct TransitionData *sTransitionStructPtr = NULL;
// const rom data
static const u32 sBigPokeball_Tileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp");
static const u32 sPokeballTrail_Tileset[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp");
-static const u8 sPokeball_Gfx[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp");
-static const u32 sEliteFour_Tileset[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp");
-static const u8 sUnusedBrendan_Gfx[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp");
-static const u8 sUnusedLass_Gfx[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp");
+static const u8 sSpriteImage_85B98F0[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp");
+static const u32 sUnknown_085B9AF0[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp");
+static const u8 sSpriteImage_85B9CD0[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp");
+static const u8 sSpriteImage_85BA4D0[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp");
static const u32 sShrinkingBoxTileset[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp");
static const u32 sEvilTeam_Palette[] = INCBIN_U32("graphics/battle_transitions/evil_team.gbapal");
static const u32 sTeamAqua_Tileset[] = INCBIN_U32("graphics/battle_transitions/team_aqua.4bpp.lz");
static const u32 sTeamAqua_Tilemap[] = INCBIN_U32("graphics/battle_transitions/team_aqua.bin.lz");
static const u32 sTeamMagma_Tileset[] = INCBIN_U32("graphics/battle_transitions/team_magma.4bpp.lz");
static const u32 sTeamMagma_Tilemap[] = INCBIN_U32("graphics/battle_transitions/team_magma.bin.lz");
-static const u32 sRegis_Tileset[] = INCBIN_U32("graphics/battle_transitions/regis.4bpp");
-static const u32 sRegice_Palette[] = INCBIN_U32("graphics/battle_transitions/regice.gbapal");
-static const u32 sRegisteel_Palette[] = INCBIN_U32("graphics/battle_transitions/registeel.gbapal");
-static const u32 sRegirock_Palette[] = INCBIN_U32("graphics/battle_transitions/regirock.gbapal");
-static const u32 sRegice_Tilemap[] = INCBIN_U32("graphics/battle_transitions/regice.bin");
-static const u32 sRegisteel_Tilemap[] = INCBIN_U32("graphics/battle_transitions/registeel.bin");
-static const u32 sRegirock_Tilemap[] = INCBIN_U32("graphics/battle_transitions/regirock.bin");
+static const u32 gUnknown_085BBC14[] = INCBIN_U32("graphics/battle_transitions/85BBC14.4bpp");
+static const u32 gUnknown_085BC2B4[] = INCBIN_U32("graphics/battle_transitions/85BC2B4.gbapal");
+static const u32 gUnknown_085BC2D4[] = INCBIN_U32("graphics/battle_transitions/85BC2D4.gbapal");
+static const u32 gUnknown_085BC2F4[] = INCBIN_U32("graphics/battle_transitions/85BC2F4.gbapal");
+static const u32 gUnknown_085BC314[] = INCBIN_U32("graphics/battle_transitions/85BC314.bin");
+static const u32 gUnknown_085BCB14[] = INCBIN_U32("graphics/battle_transitions/85BCB14.bin");
+static const u32 gUnknown_085BD314[] = INCBIN_U32("graphics/battle_transitions/85BD314.bin");
static const u16 gUnknown_085BDB14[] = INCBIN_U16("graphics/battle_transitions/85BDB14.gbapal");
-static const u32 sKyogre_Tileset[] = INCBIN_U32("graphics/battle_transitions/kyogre.4bpp.lz");
-static const u32 sKyogre_Tilemap[] = INCBIN_U32("graphics/battle_transitions/kyogre.bin.lz");
-static const u32 sGroudon_Tileset[] = INCBIN_U32("graphics/battle_transitions/groudon.4bpp.lz");
-static const u32 sGroudon_Tilemap[] = INCBIN_U32("graphics/battle_transitions/groudon.bin.lz");
-static const u16 sKyogre1_Palette[] = INCBIN_U16("graphics/battle_transitions/kyogre_pt1.gbapal");
-static const u16 sKyogre2_Palette[] = INCBIN_U16("graphics/battle_transitions/kyogre_pt2.gbapal");
-static const u16 sGroudon1_Palette[] = INCBIN_U16("graphics/battle_transitions/groudon_pt1.gbapal");
-static const u16 sGroudon2_Palette[] = INCBIN_U16("graphics/battle_transitions/groudon_pt2.gbapal");
-static const u16 sRayquaza_Palette[] = INCBIN_U16("graphics/battle_transitions/rayquaza.gbapal");
-static const u32 sRayquaza_Tileset[] = INCBIN_U32("graphics/battle_transitions/rayquaza.4bpp");
-static const u32 sRayquaza_Tilemap[] = INCBIN_U32("graphics/battle_transitions/rayquaza.bin");
+static const u32 gUnknown_085BDB34[] = INCBIN_U32("graphics/battle_transitions/kyogre.4bpp.lz");
+static const u32 gUnknown_085BE1E8[] = INCBIN_U32("graphics/battle_transitions/kyogre.bin.lz");
+static const u32 gUnknown_085BE51C[] = INCBIN_U32("graphics/battle_transitions/groudon.4bpp.lz");
+static const u32 gUnknown_085BEA88[] = INCBIN_U32("graphics/battle_transitions/groudon.bin.lz");
+static const u16 gUnknown_085BEDA0[] = INCBIN_U16("graphics/battle_transitions/kyogre_pt1.gbapal");
+static const u16 gUnknown_085BEEE0[] = INCBIN_U16("graphics/battle_transitions/kyogre_pt2.gbapal");
+static const u16 gUnknown_085BF0A0[] = INCBIN_U16("graphics/battle_transitions/groudon_pt1.gbapal");
+static const u16 gUnknown_085BF2A0[] = INCBIN_U16("graphics/battle_transitions/groudon_pt2.gbapal");
+static const u16 gUnknown_085BF4A0[] = INCBIN_U16("graphics/battle_transitions/rayquaza.gbapal");
+static const u32 gUnknown_085BF6A0[] = INCBIN_U32("graphics/battle_transitions/rayquaza.4bpp");
+static const u32 gUnknown_085C6BE0[] = INCBIN_U32("graphics/battle_transitions/rayquaza.bin");
static const u32 gUnknown_085C7BE0[] = INCBIN_U32("graphics/battle_transitions/frontier_brain.gbapal");
static const u32 gUnknown_085C7C00[] = INCBIN_U32("graphics/battle_transitions/frontier_brain.4bpp.lz");
static const u32 gUnknown_085C828C[] = INCBIN_U32("graphics/battle_transitions/frontier_brain.bin.lz");
@@ -538,19 +538,19 @@ static const s16 sMugshotsOpponentCoords[MUGSHOTS_COUNT][2] =
[MUGSHOT_CHAMPION] = {-8, 7},
};
-static const TransitionSpriteCallback sTrainerPicSpriteCbs[] =
+static const TransitionSpriteCallback sUnknown_085C8C24[] =
{
- TrainerPicCb_Nothing,
- TrainerPicCb_SetSlideOffsets,
- TrainerPicCb_Slide1,
- TrainerPicCb_Slide2,
- TrainerPicCb_Nothing,
- TrainerPicCb_Slide3,
- TrainerPicCb_Nothing
+ sub_81483A8,
+ sub_81483AC,
+ sub_81483F8,
+ sub_814842C,
+ sub_81483A8,
+ sub_8148458,
+ sub_81483A8
};
-static const s16 sTrainerPicSlideOffsets1[2] = {12, -12};
-static const s16 sTrainerPicSlideOffsets2[2] = {-1, 1};
+static const s16 sUnknown_085C8C40[2] = {12, -12};
+static const s16 sUnknown_085C8C44[2] = {-1, 1};
static const TransitionStateFunc sPhase2_Slice_Funcs[] =
{
@@ -712,52 +712,52 @@ static const TransitionStateFunc sPhase1_TransitionAll_Funcs[] =
Phase1_TransitionAll_Func2
};
-static const struct SpriteFrameImage sSpriteImage_Pokeball[] =
+static const struct SpriteFrameImage sSpriteImageTable_85C8E2C[] =
{
- sPokeball_Gfx, sizeof(sPokeball_Gfx)
+ sSpriteImage_85B98F0, 0x200
};
-static const union AnimCmd sSpriteAnim_Pokeball[] =
+static const union AnimCmd sSpriteAnim_85C8E34[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END
};
-static const union AnimCmd *const sSpriteAnimTable_Pokeball[] =
+static const union AnimCmd *const sSpriteAnimTable_85C8E3C[] =
{
- sSpriteAnim_Pokeball
+ sSpriteAnim_85C8E34
};
-static const union AffineAnimCmd sSpriteAffineAnim_Pokeball1[] =
+static const union AffineAnimCmd sSpriteAffineAnim_85C8E40[] =
{
AFFINEANIMCMD_FRAME(0, 0, -4, 1),
AFFINEANIMCMD_JUMP(0)
};
-static const union AffineAnimCmd sSpriteAffineAnim_Pokeball2[] =
+static const union AffineAnimCmd sSpriteAffineAnim_85C8E50[] =
{
AFFINEANIMCMD_FRAME(0, 0, 4, 1),
AFFINEANIMCMD_JUMP(0)
};
-static const union AffineAnimCmd *const sSpriteAffineAnimTable_Pokeball[] =
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_85C8E60[] =
{
- sSpriteAffineAnim_Pokeball1,
- sSpriteAffineAnim_Pokeball2
+ sSpriteAffineAnim_85C8E40,
+ sSpriteAffineAnim_85C8E50
};
-static const struct SpriteTemplate sSpriteTemplate_Pokeball =
+static const struct SpriteTemplate gUnknown_085C8E68 =
{
.tileTag = 0xFFFF,
.paletteTag = 4105,
.oam = &gObjectEventBaseOam_32x32,
- .anims = sSpriteAnimTable_Pokeball,
- .images = sSpriteImage_Pokeball,
- .affineAnims = sSpriteAffineAnimTable_Pokeball,
+ .anims = sSpriteAnimTable_85C8E3C,
+ .images = sSpriteImageTable_85C8E2C,
+ .affineAnims = sSpriteAffineAnimTable_85C8E60,
.callback = sub_814713C
};
-static const struct OamData sOam_UnusedBrendanLass =
+static const struct OamData gOamData_85C8E80 =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -774,47 +774,47 @@ static const struct OamData sOam_UnusedBrendanLass =
.affineParam = 0,
};
-static const struct SpriteFrameImage sImageTable_UnusedBrendan[] =
+static const struct SpriteFrameImage sSpriteImageTable_85C8E88[] =
{
- sUnusedBrendan_Gfx, sizeof(sUnusedBrendan_Gfx)
+ sSpriteImage_85B9CD0, 0x800
};
-static const struct SpriteFrameImage sImageTable_UnusedLass[] =
+static const struct SpriteFrameImage sSpriteImageTable_85C8E90[] =
{
- sUnusedLass_Gfx, sizeof(sUnusedLass_Gfx)
+ sSpriteImage_85BA4D0, 0x800
};
-static const union AnimCmd sSpriteAnim_UnusedBrendanLass[] =
+static const union AnimCmd sSpriteAnim_85C8E98[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END
};
-static const union AnimCmd *const sSpriteAnimTable_UnusedBrendanLass[] =
+static const union AnimCmd *const sSpriteAnimTable_85C8EA0[] =
{
- sSpriteAnim_UnusedBrendanLass
+ sSpriteAnim_85C8E98
};
-static const struct SpriteTemplate sSpriteTemplate_UnusedBrendan =
+static const struct SpriteTemplate sSpriteTemplate_85C8EA4 =
{
.tileTag = 0xFFFF,
.paletteTag = 4106,
- .oam = &sOam_UnusedBrendanLass,
- .anims = sSpriteAnimTable_UnusedBrendanLass,
- .images = sImageTable_UnusedBrendan,
+ .oam = &gOamData_85C8E80,
+ .anims = sSpriteAnimTable_85C8EA0,
+ .images = sSpriteImageTable_85C8E88,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = SpriteCb_TrainerPic
+ .callback = sub_8148380
};
-static const struct SpriteTemplate sSpriteTemplate_UnusedLass =
+static const struct SpriteTemplate sSpriteTemplate_85C8EBC =
{
.tileTag = 0xFFFF,
.paletteTag = 4106,
- .oam = &sOam_UnusedBrendanLass,
- .anims = sSpriteAnimTable_UnusedBrendanLass,
- .images = sImageTable_UnusedLass,
+ .oam = &gOamData_85C8E80,
+ .anims = sSpriteAnimTable_85C8EA0,
+ .images = sSpriteImageTable_85C8E90,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = SpriteCb_TrainerPic
+ .callback = sub_8148380
};
static const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/field_effects/palettes/10.gbapal");
@@ -1102,7 +1102,7 @@ static void Phase2Task_Swirl(u8 taskId)
static bool8 Phase2_Swirl_Func1(struct Task *task)
{
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
BeginNormalPaletteFade(0xFFFFFFFF, 4, 0, 0x10, RGB_BLACK);
sub_8149F98(gScanlineEffectRegBuffers[1], sTransitionStructPtr->field_14, 0, 2, 0, 160);
@@ -1156,7 +1156,7 @@ static void Phase2Task_Shuffle(u8 taskId)
static bool8 Phase2_Shuffle_Func1(struct Task *task)
{
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
BeginNormalPaletteFade(0xFFFFFFFF, 4, 0, 0x10, RGB_BLACK);
@@ -1249,7 +1249,7 @@ static void sub_814669C(struct Task *task)
{
s32 i;
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
task->tData1 = 16;
@@ -1273,13 +1273,13 @@ static void sub_814669C(struct Task *task)
static bool8 Phase2_Aqua_Func1(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
task->tFrames = 60;
sub_814669C(task);
- GetBg0TilesDst(&tilemap, &tileset);
- CpuFill16(0, tilemap, 0x800);
- LZ77UnCompVram(sTeamAqua_Tileset, tileset);
+ sub_8149F58(&dst1, &dst2);
+ CpuFill16(0, dst1, 0x800);
+ LZ77UnCompVram(sTeamAqua_Tileset, dst2);
LoadPalette(sEvilTeam_Palette, 0xF0, 0x20);
task->tState++;
@@ -1288,13 +1288,13 @@ static bool8 Phase2_Aqua_Func1(struct Task *task)
static bool8 Phase2_Magma_Func1(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
task->tFrames = 60;
sub_814669C(task);
- GetBg0TilesDst(&tilemap, &tileset);
- CpuFill16(0, tilemap, 0x800);
- LZ77UnCompVram(sTeamMagma_Tileset, tileset);
+ sub_8149F58(&dst1, &dst2);
+ CpuFill16(0, dst1, 0x800);
+ LZ77UnCompVram(sTeamMagma_Tileset, dst2);
LoadPalette(sEvilTeam_Palette, 0xF0, 0x20);
task->tState++;
@@ -1303,13 +1303,13 @@ static bool8 Phase2_Magma_Func1(struct Task *task)
static bool8 Phase2_Regi_Func1(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
task->tFrames = 60;
sub_814669C(task);
- GetBg0TilesDst(&tilemap, &tileset);
- CpuFill16(0, tilemap, 0x800);
- CpuCopy16(sRegis_Tileset, tileset, 0x2000);
+ sub_8149F58(&dst1, &dst2);
+ CpuFill16(0, dst1, 0x800);
+ CpuCopy16(gUnknown_085BBC14, dst2, 0x2000);
task->tState++;
return FALSE;
@@ -1317,12 +1317,12 @@ static bool8 Phase2_Regi_Func1(struct Task *task)
static bool8 Phase2_BigPokeball_Func1(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
sub_814669C(task);
- GetBg0TilesDst(&tilemap, &tileset);
- CpuFill16(0, tilemap, 0x800);
- CpuCopy16(sBigPokeball_Tileset, tileset, 0x580);
+ sub_8149F58(&dst1, &dst2);
+ CpuFill16(0, dst1, 0x800);
+ CpuCopy16(sBigPokeball_Tileset, dst2, 0x580);
LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
task->tState++;
@@ -1332,16 +1332,16 @@ static bool8 Phase2_BigPokeball_Func1(struct Task *task)
static bool8 Phase2_BigPokeball_Func2(struct Task *task)
{
s16 i, j;
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
const u16 *BigPokeballMap;
- GetBg0TilesDst(&tilemap, &tileset);
+ sub_8149F58(&dst1, &dst2);
BigPokeballMap = sBigPokeball_Tilemap;
for (i = 0; i < 20; i++)
{
for (j = 0; j < 30; j++, BigPokeballMap++)
{
- tilemap[i * 32 + j] = *BigPokeballMap | 0xF000;
+ dst1[i * 32 + j] = *BigPokeballMap | 0xF000;
}
}
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160);
@@ -1352,10 +1352,10 @@ static bool8 Phase2_BigPokeball_Func2(struct Task *task)
static bool8 Phase2_Aqua_Func2(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- LZ77UnCompVram(sTeamAqua_Tilemap, tilemap);
+ sub_8149F58(&dst1, &dst2);
+ LZ77UnCompVram(sTeamAqua_Tilemap, dst1);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160);
task->tState++;
@@ -1364,10 +1364,10 @@ static bool8 Phase2_Aqua_Func2(struct Task *task)
static bool8 Phase2_Magma_Func2(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- LZ77UnCompVram(sTeamMagma_Tilemap, tilemap);
+ sub_8149F58(&dst1, &dst2);
+ LZ77UnCompVram(sTeamMagma_Tilemap, dst1);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160);
task->tState++;
@@ -1376,11 +1376,11 @@ static bool8 Phase2_Magma_Func2(struct Task *task)
static bool8 Phase2_Regice_Func2(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- LoadPalette(sRegice_Palette, 0xF0, 0x20);
- CpuCopy16(sRegice_Tilemap, tilemap, 0x500);
+ sub_8149F58(&dst1, &dst2);
+ LoadPalette(gUnknown_085BC2B4, 0xF0, 0x20);
+ CpuCopy16(gUnknown_085BC314, dst1, 0x500);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160);
task->tState++;
@@ -1389,11 +1389,11 @@ static bool8 Phase2_Regice_Func2(struct Task *task)
static bool8 Phase2_Registeel_Func2(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- LoadPalette(sRegisteel_Palette, 0xF0, 0x20);
- CpuCopy16(sRegisteel_Tilemap, tilemap, 0x500);
+ sub_8149F58(&dst1, &dst2);
+ LoadPalette(gUnknown_085BC2D4, 0xF0, 0x20);
+ CpuCopy16(gUnknown_085BCB14, dst1, 0x500);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160);
task->tState++;
@@ -1402,11 +1402,11 @@ static bool8 Phase2_Registeel_Func2(struct Task *task)
static bool8 Phase2_Regirock_Func2(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- LoadPalette(sRegirock_Palette, 0xF0, 0x20);
- CpuCopy16(sRegirock_Tilemap, tilemap, 0x500);
+ sub_8149F58(&dst1, &dst2);
+ LoadPalette(gUnknown_085BC2F4, 0xF0, 0x20);
+ CpuCopy16(gUnknown_085BD314, dst1, 0x500);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 132, task->tData5, 160);
task->tState++;
@@ -1415,12 +1415,12 @@ static bool8 Phase2_Regirock_Func2(struct Task *task)
static bool8 Phase2_Kyogre_Func3(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- CpuFill16(0, tilemap, 0x800);
- LZ77UnCompVram(sKyogre_Tileset, tileset);
- LZ77UnCompVram(sKyogre_Tilemap, tilemap);
+ sub_8149F58(&dst1, &dst2);
+ CpuFill16(0, dst1, 0x800);
+ LZ77UnCompVram(gUnknown_085BDB34, dst2);
+ LZ77UnCompVram(gUnknown_085BE1E8, dst1);
task->tState++;
return FALSE;
@@ -1432,7 +1432,7 @@ static bool8 Phase2_Kyogre_Func4(struct Task *task)
{
u16 var = task->tData1 % 30;
var /= 3;
- LoadPalette(sKyogre1_Palette + (var * 16), 0xF0, 0x20);
+ LoadPalette(gUnknown_085BEDA0 + (var * 16), 0xF0, 0x20);
}
if (++task->tData1 > 58)
{
@@ -1448,7 +1448,7 @@ static bool8 Phase2_Kyogre_Func5(struct Task *task)
if (task->tData1 % 5 == 0)
{
s16 var = task->tData1 / 5;
- LoadPalette(sKyogre2_Palette + (var * 16), 0xF0, 0x20);
+ LoadPalette(gUnknown_085BEEE0 + (var * 16), 0xF0, 0x20);
}
if (++task->tData1 > 68)
{
@@ -1472,7 +1472,7 @@ static bool8 Phase2_WeatherDuo_Func7(struct Task *task)
if (!gPaletteFade.active)
{
DmaStop(0);
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(task->func));
}
return FALSE;
@@ -1575,7 +1575,7 @@ static bool8 Phase2_BigPokeball_Func6(struct Task *task)
{
SetVBlankCallback(NULL);
DmaStop(0);
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(task->func));
}
else
@@ -1624,11 +1624,11 @@ static void Phase2Task_PokeballsTrail(u8 taskId)
static bool8 Phase2_PokeballsTrail_Func1(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- CpuSet(sPokeballTrail_Tileset, tileset, 0x20);
- CpuFill32(0, tilemap, 0x800);
+ sub_8149F58(&dst1, &dst2);
+ CpuSet(sPokeballTrail_Tileset, dst2, 0x20);
+ CpuFill32(0, dst1, 0x800);
LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
task->tState++;
@@ -1662,7 +1662,7 @@ static bool8 Phase2_PokeballsTrail_Func3(struct Task *task)
{
if (!FieldEffectActiveListContains(FLDEFF_POKEBALL))
{
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(Phase2Task_PokeballsTrail));
}
return FALSE;
@@ -1670,7 +1670,7 @@ static bool8 Phase2_PokeballsTrail_Func3(struct Task *task)
bool8 FldEff_Pokeball(void)
{
- u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_Pokeball, gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
+ u8 spriteId = CreateSpriteAtEnd(&gUnknown_085C8E68, gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].data[0] = gFieldEffectArguments[2];
@@ -1709,7 +1709,7 @@ static void sub_814713C(struct Sprite *sprite)
u16 *ptr;
sprite->data[2] = posX;
- var = (((REG_BG0CNT >> 8) & 0x1F) << 11);
+ var = (((REG_BG0CNT >> 8) & 0x1F) << 11); // r2
ptr = (u16 *)(VRAM + var);
SOME_VRAM_STORE(ptr, posY - 2, posX, 0xF001);
@@ -1733,7 +1733,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func1(struct Task *task)
{
u16 i;
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
sTransitionStructPtr->WININ = 0;
@@ -1900,7 +1900,7 @@ static bool8 Phase2_Clockwise_BlackFade_Func6(struct Task *task)
static bool8 Phase2_Clockwise_BlackFade_Func7(struct Task *task)
{
DmaStop(0);
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(Phase2Task_Clockwise_BlackFade));
return FALSE;
}
@@ -1927,7 +1927,7 @@ static bool8 Phase2_Ripple_Func1(struct Task *task)
{
u8 i;
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
for (i = 0; i < 160; i++)
@@ -1962,7 +1962,7 @@ static bool8 Phase2_Ripple_Func2(struct Task *task)
for (i = 0; i < 160; i++, r4 += r8)
{
s16 var = r4 >> 8;
-
+
var++;
var--;
gScanlineEffectRegBuffers[0][i] = sTransitionStructPtr->field_16 + Sin(var, r3);
@@ -2005,7 +2005,7 @@ static bool8 Phase2_Wave_Func1(struct Task *task)
{
u8 i;
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
sTransitionStructPtr->WININ = 63;
@@ -2057,7 +2057,7 @@ static bool8 Phase2_Wave_Func2(struct Task *task)
static bool8 Phase2_Wave_Func3(struct Task *task)
{
DmaStop(0);
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(Phase2Task_Wave));
return FALSE;
}
@@ -2113,7 +2113,7 @@ static bool8 Phase2_Mugshot_Func1(struct Task *task)
{
u8 i;
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
Mugshots_CreateOpponentPlayerSprites(task);
@@ -2138,20 +2138,20 @@ static bool8 Phase2_Mugshot_Func1(struct Task *task)
static bool8 Phase2_Mugshot_Func2(struct Task *task)
{
s16 i, j;
- u16 *tilemap, *tileset;
- const u16 *mugshotsMap;
+ u16 *dst1, *dst2;
+ const u16 *MugshotsMap;
- mugshotsMap = sMugshotsTilemap;
- GetBg0TilesDst(&tilemap, &tileset);
- CpuSet(sEliteFour_Tileset, tileset, 0xF0);
+ MugshotsMap = sMugshotsTilemap;
+ sub_8149F58(&dst1, &dst2);
+ CpuSet(sUnknown_085B9AF0, dst2, 0xF0);
LoadPalette(sOpponentMugshotsPals[task->tMugshotId], 0xF0, 0x20);
LoadPalette(sPlayerMugshotsPals[gSaveBlock2Ptr->playerGender], 0xFA, 0xC);
for (i = 0; i < 20; i++)
{
- for (j = 0; j < 32; j++, mugshotsMap++)
+ for (j = 0; j < 32; j++, MugshotsMap++)
{
- tilemap[i * 32 + j] = *mugshotsMap | 0xF000;
+ dst1[i * 32 + j] = *MugshotsMap | 0xF000;
}
}
@@ -2229,9 +2229,9 @@ static bool8 Phase2_Mugshot_Func4(struct Task *task)
sTransitionStructPtr->BG0HOFS_1 -= 8;
sTransitionStructPtr->BG0HOFS_2 += 8;
- SetTrainerPicSlideTable(task->tOpponentSpriteId, 0);
- SetTrainerPicSlideTable(task->tPlayerSpriteId, 1);
- IncrementTrainerPicState(task->tOpponentSpriteId);
+ sub_8148484(task->tOpponentSpriteId, 0);
+ sub_8148484(task->tPlayerSpriteId, 1);
+ sub_814849C(task->tOpponentSpriteId);
PlaySE(SE_BT_START);
@@ -2243,10 +2243,10 @@ static bool8 Phase2_Mugshot_Func5(struct Task *task)
{
sTransitionStructPtr->BG0HOFS_1 -= 8;
sTransitionStructPtr->BG0HOFS_2 += 8;
- if (IsTrainerPicSlideDone(task->tOpponentSpriteId))
+ if (sub_81484B8(task->tOpponentSpriteId))
{
task->tState++;
- IncrementTrainerPicState(task->tPlayerSpriteId);
+ sub_814849C(task->tPlayerSpriteId);
}
return FALSE;
}
@@ -2255,7 +2255,7 @@ static bool8 Phase2_Mugshot_Func6(struct Task *task)
{
sTransitionStructPtr->BG0HOFS_1 -= 8;
sTransitionStructPtr->BG0HOFS_2 += 8;
- if (IsTrainerPicSlideDone(task->tPlayerSpriteId))
+ if (sub_81484B8(task->tPlayerSpriteId))
{
sTransitionStructPtr->VBlank_DMA = FALSE;
SetVBlankCallback(NULL);
@@ -2317,7 +2317,7 @@ static bool8 Phase2_Mugshot_Func7(struct Task *task)
static bool8 Phase2_Mugshot_Func8(struct Task *task)
{
sTransitionStructPtr->VBlank_DMA = FALSE;
- BlendPalettes(0xFFFFFFFF, 0x10, RGB_WHITE);
+ BlendPalettes(-1, 0x10, 0x7FFF);
sTransitionStructPtr->BLDCNT = 0xFF;
task->tData3 = 0;
@@ -2341,7 +2341,7 @@ static bool8 Phase2_Mugshot_Func9(struct Task *task)
static bool8 Phase2_Mugshot_Func10(struct Task *task)
{
DmaStop(0);
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(task->func));
return FALSE;
}
@@ -2377,13 +2377,6 @@ static void HBlankCB_Phase2_Mugshots(void)
REG_BG0HOFS = sTransitionStructPtr->BG0HOFS_2;
}
-// data fields for player/opponent sprites in mugshots
-#define sState data[0]
-#define sOffsetX data[1]
-#define sOffsetX2 data[2]
-#define sDone data[6]
-#define sSlideTableId data[7]
-
static void Mugshots_CreateOpponentPlayerSprites(struct Task *task)
{
struct Sprite *opponentSprite, *playerSprite;
@@ -2398,8 +2391,8 @@ static void Mugshots_CreateOpponentPlayerSprites(struct Task *task)
opponentSprite = &gSprites[task->tOpponentSpriteId];
playerSprite = &gSprites[task->tPlayerSpriteId];
- opponentSprite->callback = SpriteCb_TrainerPic;
- playerSprite->callback = SpriteCb_TrainerPic;
+ opponentSprite->callback = sub_8148380;
+ playerSprite->callback = sub_8148380;
opponentSprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
playerSprite->oam.affineMode = ST_OAM_AFFINE_DOUBLE;
@@ -2420,86 +2413,77 @@ static void Mugshots_CreateOpponentPlayerSprites(struct Task *task)
SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 512, 0);
}
-static void SpriteCb_TrainerPic(struct Sprite *sprite)
+static void sub_8148380(struct Sprite *sprite)
{
- while (sTrainerPicSpriteCbs[sprite->sState](sprite));
+ while (sUnknown_085C8C24[sprite->data[0]](sprite));
}
-static bool8 TrainerPicCb_Nothing(struct Sprite *sprite)
+static bool8 sub_81483A8(struct Sprite *sprite)
{
return FALSE;
}
-static bool8 TrainerPicCb_SetSlideOffsets(struct Sprite *sprite)
+static bool8 sub_81483AC(struct Sprite *sprite)
{
- s16 offfsets1[ARRAY_COUNT(sTrainerPicSlideOffsets1)];
- s16 offfsets2[ARRAY_COUNT(sTrainerPicSlideOffsets2)];
+ s16 arr0[2];
+ s16 arr1[2];
- memcpy(offfsets1, sTrainerPicSlideOffsets1, sizeof(sTrainerPicSlideOffsets1));
- memcpy(offfsets2, sTrainerPicSlideOffsets2, sizeof(sTrainerPicSlideOffsets2));
+ memcpy(arr0, sUnknown_085C8C40, sizeof(sUnknown_085C8C40));
+ memcpy(arr1, sUnknown_085C8C44, sizeof(sUnknown_085C8C44));
- sprite->sState++;
- sprite->sOffsetX = offfsets1[sprite->sSlideTableId];
- sprite->sOffsetX2 = offfsets2[sprite->sSlideTableId];
+ sprite->data[0]++;
+ sprite->data[1] = arr0[sprite->data[7]];
+ sprite->data[2] = arr1[sprite->data[7]];
return TRUE;
}
-// fast slide to around middle screen
-static bool8 TrainerPicCb_Slide1(struct Sprite *sprite)
+static bool8 sub_81483F8(struct Sprite *sprite)
{
- sprite->pos1.x += sprite->sOffsetX;
- if (sprite->sSlideTableId && sprite->pos1.x < 133)
- sprite->sState++;
- else if (!sprite->sSlideTableId && sprite->pos1.x > 103)
- sprite->sState++;
+ sprite->pos1.x += sprite->data[1];
+ if (sprite->data[7] && sprite->pos1.x < 133)
+ sprite->data[0]++;
+ else if (!sprite->data[7] && sprite->pos1.x > 103)
+ sprite->data[0]++;
return FALSE;
}
-// slower but accelerating slide
-static bool8 TrainerPicCb_Slide2(struct Sprite *sprite)
+static bool8 sub_814842C(struct Sprite *sprite)
{
- sprite->sOffsetX += sprite->sOffsetX2;
- sprite->pos1.x += sprite->sOffsetX;
- if (sprite->sOffsetX == 0)
+ sprite->data[1] += sprite->data[2];
+ sprite->pos1.x += sprite->data[1];
+ if (sprite->data[1] == 0)
{
- sprite->sState++;
- sprite->sOffsetX2 = -sprite->sOffsetX2;
- sprite->sDone = TRUE;
+ sprite->data[0]++;
+ sprite->data[2] = -sprite->data[2];
+ sprite->data[6] = 1;
}
return FALSE;
}
-// Has no practical effect
-static bool8 TrainerPicCb_Slide3(struct Sprite *sprite)
+static bool8 sub_8148458(struct Sprite *sprite)
{
- sprite->sOffsetX += sprite->sOffsetX2;
- sprite->pos1.x += sprite->sOffsetX;
+ sprite->data[1] += sprite->data[2];
+ sprite->pos1.x += sprite->data[1];
if (sprite->pos1.x < -31 || sprite->pos1.x > 271)
- sprite->sState++;
+ sprite->data[0]++;
return FALSE;
}
-static void SetTrainerPicSlideTable(s16 spriteId, s16 arrId)
+static void sub_8148484(s16 spriteId, s16 value)
{
- gSprites[spriteId].sSlideTableId = arrId;
+ gSprites[spriteId].data[7] = value;
}
-static void IncrementTrainerPicState(s16 spriteId)
+static void sub_814849C(s16 spriteId)
{
- gSprites[spriteId].sState++;
+ gSprites[spriteId].data[0]++;
}
-static s16 IsTrainerPicSlideDone(s16 spriteId)
+static s16 sub_81484B8(s16 spriteId)
{
- return gSprites[spriteId].sDone;
+ return gSprites[spriteId].data[6];
}
-#undef sState
-#undef sOffsetX
-#undef sOffsetX2
-#undef sDone
-#undef sSlideTableId
-
static void Phase2Task_Slice(u8 taskId)
{
while (sPhase2_Slice_Funcs[gTasks[taskId].tState](&gTasks[taskId]));
@@ -2509,7 +2493,7 @@ static bool8 Phase2_Slice_Func1(struct Task *task)
{
u16 i;
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
task->tData2 = 256;
@@ -2575,7 +2559,7 @@ static bool8 Phase2_Slice_Func2(struct Task *task)
static bool8 Phase2_Slice_Func3(struct Task *task)
{
DmaStop(0);
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(Phase2Task_Slice));
return FALSE;
}
@@ -2612,7 +2596,7 @@ static bool8 Phase2_ShredSplit_Func1(struct Task *task)
{
u16 i;
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
sTransitionStructPtr->WININ = 63;
@@ -2765,7 +2749,7 @@ static bool8 Phase2_ShredSplit_Func3(struct Task *task)
static bool8 Phase2_ShredSplit_Func4(struct Task *task)
{
DmaStop(0);
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(Phase2Task_ShredSplit));
return FALSE;
}
@@ -2784,7 +2768,7 @@ static bool8 Phase2_Blackhole_Func1(struct Task *task)
{
s32 i;
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
sTransitionStructPtr->WININ = 0;
@@ -2828,7 +2812,7 @@ static bool8 Phase2_Blackhole1_Func3(struct Task *task)
if (task->tData1 == 0xA0)
{
task->tFuncState = 1;
- FadeScreenBlack();
+ sub_8149F84();
}
else
{
@@ -2880,7 +2864,7 @@ static bool8 Phase2_Blackhole2_Func2(struct Task *task)
if (task->tData1 == 0xA0)
{
DmaStop(0);
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(task->func));
}
@@ -2913,12 +2897,12 @@ static void Phase2Task_RectangularSpiral(u8 taskId)
static bool8 Phase2_RectangularSpiral_Func1(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- CpuCopy16(sShrinkingBoxTileset, tileset, 0x20);
- CpuCopy16(sShrinkingBoxTileset + 0x70, tileset + 0x20, 0x20);
- CpuFill16(0xF000, tilemap, 0x800);
+ sub_8149F58(&dst1, &dst2);
+ CpuCopy16(sShrinkingBoxTileset, dst2, 0x20);
+ CpuCopy16(sShrinkingBoxTileset + 0x70, dst2 + 0x20, 0x20);
+ CpuFill16(0xF000, dst1, 0x800);
LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
task->tData3 = 1;
@@ -2953,12 +2937,12 @@ static bool8 Phase2_RectangularSpiral_Func1(struct Task *task)
static bool8 Phase2_RectangularSpiral_Func2(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
u8 i;
u16 j;
bool32 done = TRUE;
- GetBg0TilesDst(&tilemap, &tileset);
+ sub_8149F58(&dst1, &dst2);
for (i = 0; i < 2; i++)
{
@@ -2979,7 +2963,7 @@ static bool8 Phase2_RectangularSpiral_Func2(struct Task *task)
var2 = var % 32;
var3 = var / 32 * 32;
- tilemap[var3 + var2] = 0xF002;
+ dst1[var3 + var2] = 0xF002;
}
}
}
@@ -2992,7 +2976,7 @@ static bool8 Phase2_RectangularSpiral_Func2(struct Task *task)
static bool8 Phase2_RectangularSpiral_Func3(struct Task *task)
{
DmaStop(0);
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(task->func));
return FALSE;
}
@@ -3067,12 +3051,12 @@ static void Phase2Task_Groudon(u8 taskId)
static bool8 Phase2_Groudon_Func3(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- CpuFill16(0, tilemap, 0x800);
- LZ77UnCompVram(sGroudon_Tileset, tileset);
- LZ77UnCompVram(sGroudon_Tilemap, tilemap);
+ sub_8149F58(&dst1, &dst2);
+ CpuFill16(0, dst1, 0x800);
+ LZ77UnCompVram(gUnknown_085BE51C, dst2);
+ LZ77UnCompVram(gUnknown_085BEA88, dst1);
task->tState++;
task->tData1 = 0;
@@ -3084,7 +3068,7 @@ static bool8 Phase2_Groudon_Func4(struct Task *task)
if (task->tData1 % 3 == 0)
{
u16 var = (task->tData1 % 30) / 3;
- LoadPalette(sGroudon1_Palette + (var * 16), 0xF0, 0x20);
+ LoadPalette(gUnknown_085BF0A0 + (var * 16), 0xF0, 0x20);
}
if (++task->tData1 > 58)
{
@@ -3100,7 +3084,7 @@ static bool8 Phase2_Groudon_Func5(struct Task *task)
if (task->tData1 % 5 == 0)
{
s16 var = task->tData1 / 5;
- LoadPalette(sGroudon2_Palette + (var * 16), 0xF0, 0x20);
+ LoadPalette(gUnknown_085BF2A0 + (var * 16), 0xF0, 0x20);
}
if (++task->tData1 > 68)
{
@@ -3119,20 +3103,20 @@ static void Phase2Task_Rayquaza(u8 taskId)
static bool8 Phase2_Rayquaza_Func3(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
u16 i;
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
SetGpuReg(REG_OFFSET_BG0CNT, 0x9A08);
- GetBg0TilesDst(&tilemap, &tileset);
- CpuFill16(0, tilemap, 0x800);
- CpuCopy16(sRayquaza_Tileset, tileset, 0x2000);
+ sub_8149F58(&dst1, &dst2);
+ CpuFill16(0, dst1, 0x800);
+ CpuCopy16(gUnknown_085BF6A0, dst2, 0x2000);
sTransitionStructPtr->field_20 = 0;
task->tState++;
- LoadPalette(sRayquaza_Palette + 0x50, 0xF0, 0x20);
+ LoadPalette(gUnknown_085BF4A0 + 0x50, 0xF0, 0x20);
for (i = 0; i < 160; i++)
{
@@ -3146,10 +3130,10 @@ static bool8 Phase2_Rayquaza_Func3(struct Task *task)
static bool8 Phase2_Rayquaza_Func4(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- CpuCopy16(sRayquaza_Tilemap, tilemap, 0x1000);
+ sub_8149F58(&dst1, &dst2);
+ CpuCopy16(gUnknown_085C6BE0, dst1, 0x1000);
task->tState++;
return FALSE;
}
@@ -3159,7 +3143,7 @@ static bool8 Phase2_Rayquaza_Func5(struct Task *task)
if ((task->tData1 % 4) == 0)
{
u16 value = task->tData1 / 4;
- const u16 *palPtr = &sRayquaza_Palette[(value + 5) * 16];
+ const u16 *palPtr = &gUnknown_085BF4A0[(value + 5) * 16];
LoadPalette(palPtr, 0xF0, 0x20);
}
if (++task->tData1 > 40)
@@ -3208,7 +3192,7 @@ static bool8 Phase2_Rayquaza_Func9(struct Task *task)
if ((task->tData1 % 3) == 0)
{
u16 value = task->tData1 / 3;
- const u16 *palPtr = &sRayquaza_Palette[(value + 0) * 16];
+ const u16 *palPtr = &gUnknown_085BF4A0[(value + 0) * 16];
LoadPalette(palPtr, 0xF0, 0x20);
}
if (++task->tData1 >= 40)
@@ -3261,7 +3245,7 @@ static bool8 Phase2_WhiteFade_Func1(struct Task *task)
{
u16 i;
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
sTransitionStructPtr->BLDCNT = 0xBF;
@@ -3338,7 +3322,7 @@ static bool8 Phase2_WhiteFade_Func5(struct Task *task)
{
if (++sTransitionStructPtr->BLDY > 16)
{
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(Phase2Task_WhiteFade));
}
return FALSE;
@@ -3423,11 +3407,11 @@ static void Phase2Task_GridSquares(u8 taskId)
static bool8 Phase2_GridSquares_Func1(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- CpuSet(sShrinkingBoxTileset, tileset, 0x10);
- CpuFill16(0xF000, tilemap, 0x800);
+ sub_8149F58(&dst1, &dst2);
+ CpuSet(sShrinkingBoxTileset, dst2, 0x10);
+ CpuFill16(0xF000, dst1, 0x800);
LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
task->tState++;
@@ -3436,14 +3420,14 @@ static bool8 Phase2_GridSquares_Func1(struct Task *task)
static bool8 Phase2_GridSquares_Func2(struct Task *task)
{
- u16* tileset;
+ u16* dst1;
if (task->tData1 == 0)
{
- GetBg0TilemapDst(&tileset);
+ sub_8149F40(&dst1);
task->tData1 = 3;
task->tData2++;
- CpuSet(sShrinkingBoxTileset + (task->tData2 * 8), tileset, 0x10);
+ CpuSet(sShrinkingBoxTileset + (task->tData2 * 8), dst1, 0x10);
if (task->tData2 > 0xD)
{
task->tState++;
@@ -3459,7 +3443,7 @@ static bool8 Phase2_GridSquares_Func3(struct Task *task)
{
if (--task->tData1 == 0)
{
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(Phase2Task_GridSquares));
}
return FALSE;
@@ -3474,7 +3458,7 @@ static bool8 Phase2_Shards_Func1(struct Task *task)
{
u16 i;
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
sTransitionStructPtr->WININ = 0x3F;
@@ -3556,7 +3540,7 @@ static bool8 Phase2_Shards_Func4(struct Task *task)
else
{
DmaStop(0);
- FadeScreenBlack();
+ sub_8149F84();
DestroyTask(FindTaskIdByFunc(Phase2Task_Shards));
return FALSE;
}
@@ -3569,8 +3553,8 @@ static bool8 Phase2_Shards_Func5(struct Task *task)
task->tState = 1;
return TRUE;
}
-
- return FALSE;
+ else
+ return FALSE;
}
static void VBlankCB_Phase2_Shards(void)
@@ -3681,7 +3665,7 @@ static bool8 Phase1_TransitionAll_Func2(struct Task *task)
#undef tData6
#undef tData7
-static void InitTransitionStructVars(void)
+static void sub_8149F08(void)
{
memset(sTransitionStructPtr, 0, sizeof(*sTransitionStructPtr));
sub_8089C08(&sTransitionStructPtr->field_14, &sTransitionStructPtr->field_16);
@@ -3694,28 +3678,37 @@ static void VBlankCB_BattleTransition(void)
TransferPlttBuffer();
}
-static void GetBg0TilemapDst(u16 **tileset)
+static void sub_8149F40(u16 **a0)
{
- u16 charBase = REG_BG0CNT >> 2;
- charBase <<= 0xE;
- *tileset = (u16*)(VRAM + charBase);
+ u16 reg, *vram;
+
+ reg = REG_BG0CNT >> 2;
+ reg <<= 0xE;
+ vram = (u16*)(VRAM + reg);
+
+ *a0 = vram;
}
-void GetBg0TilesDst(u16 **tilemap, u16 **tileset)
+void sub_8149F58(u16 **a0, u16 **a1)
{
- u16 screenBase = REG_BG0CNT >> 8;
- u16 charBase = REG_BG0CNT >> 2;
+ u16 reg0, reg1, *vram0, *vram1;
+
+ reg0 = REG_BG0CNT >> 8;
+ reg1 = REG_BG0CNT >> 2;
+
+ reg0 <<= 0xB;
+ reg1 <<= 0xE;
- screenBase <<= 0xB;
- charBase <<= 0xE;
+ vram0 = (u16*)(VRAM + reg0);
+ *a0 = vram0;
- *tilemap = (u16*)(VRAM + screenBase);
- *tileset = (u16*)(VRAM + charBase);
+ vram1 = (u16*)(VRAM + reg1);
+ *a1 = vram1;
}
-static void FadeScreenBlack(void)
+static void sub_8149F84(void)
{
- BlendPalettes(0xFFFFFFFF, 16, RGB_BLACK);
+ BlendPalettes(-1, 0x10, 0);
}
static void sub_8149F98(s16 *array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize)
@@ -3858,12 +3851,12 @@ static bool8 sub_814A228(s16 *data, bool8 a1, bool8 a2)
static bool8 Phase2_29_Func1(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
sub_814669C(task);
- GetBg0TilesDst(&tilemap, &tileset);
- CpuFill16(0, tilemap, 0x800);
- LZ77UnCompVram(gUnknown_085C7C00, tileset);
+ sub_8149F58(&dst1, &dst2);
+ CpuFill16(0, dst1, 0x800);
+ LZ77UnCompVram(gUnknown_085C7C00, dst2);
LoadPalette(gUnknown_085C7BE0, 0xF0, 0x20);
task->tState++;
@@ -3872,10 +3865,10 @@ static bool8 Phase2_29_Func1(struct Task *task)
static bool8 Phase2_29_Func2(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- LZ77UnCompVram(gUnknown_085C828C, tilemap);
+ sub_8149F58(&dst1, &dst2);
+ LZ77UnCompVram(gUnknown_085C828C, dst1);
sub_8149F98(gScanlineEffectRegBuffers[0], 0, task->tData4, 0x84, task->tData5, 160);
task->tState++;
@@ -3894,9 +3887,9 @@ static void Phase2Task_30(u8 taskId)
static bool8 Phase2_30_Func1(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- InitTransitionStructVars();
+ sub_8149F08();
ScanlineEffect_Clear();
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_WIN1_ON);
task->tData2 = 0x2000;
@@ -3908,9 +3901,9 @@ static bool8 Phase2_30_Func1(struct Task *task)
sTransitionStructPtr->BLDALPHA = (task->tData6 << 8) | (task->tData5);
REG_BLDCNT = sTransitionStructPtr->BLDCNT;
REG_BLDALPHA = sTransitionStructPtr->BLDALPHA;
- GetBg0TilesDst(&tilemap, &tileset);
- CpuFill16(0, tilemap, 0x800);
- LZ77UnCompVram(gUnknown_085C7C00, tileset);
+ sub_8149F58(&dst1, &dst2);
+ CpuFill16(0, dst1, 0x800);
+ LZ77UnCompVram(gUnknown_085C7C00, dst2);
LoadPalette(gUnknown_085C7BE0, 0xF0, 0x20);
sTransitionStructPtr->field_16 = 0;
@@ -3920,10 +3913,10 @@ static bool8 Phase2_30_Func1(struct Task *task)
static bool8 Phase2_30_Func2(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- LZ77UnCompVram(gUnknown_085C828C, tilemap);
+ sub_8149F58(&dst1, &dst2);
+ LZ77UnCompVram(gUnknown_085C828C, dst1);
task->tState++;
return TRUE;
@@ -4031,10 +4024,10 @@ static void Phase2Task_32(u8 taskId)
static bool8 Phase2_31_Func1(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- LZ77UnCompVram(gUnknown_085C8598, tileset);
+ sub_8149F58(&dst1, &dst2);
+ LZ77UnCompVram(gUnknown_085C8598, dst2);
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
FillBgTilemapBufferRect(0, 1, 0, 0, 1, 0x20, 0xF);
@@ -4072,9 +4065,9 @@ static bool8 Phase2_31_Func2(struct Task *task)
static bool8 Phase2_31_Func3(struct Task *task)
{
u8 i;
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
+ sub_8149F58(&dst1, &dst2);
if (task->tData6++ >= task->tData7)
{
switch (task->tData5)
@@ -4088,13 +4081,13 @@ static bool8 Phase2_31_Func3(struct Task *task)
break;
case 1:
BlendPalettes(0xFFFF7FFF, 0x10, 0);
- LZ77UnCompVram(gUnknown_085C86F4, tileset);
+ LZ77UnCompVram(gUnknown_085C86F4, dst2);
break;
case 2:
- LZ77UnCompVram(gUnknown_085C87F4, tileset);
+ LZ77UnCompVram(gUnknown_085C87F4, dst2);
break;
case 3:
- LZ77UnCompVram(gUnknown_085C88A4, tileset);
+ LZ77UnCompVram(gUnknown_085C88A4, dst2);
break;
default:
FillBgTilemapBufferRect_Palette0(0, 1, 0, 0, 0x20, 0x20);
@@ -4112,10 +4105,10 @@ static bool8 Phase2_31_Func3(struct Task *task)
static bool8 Phase2_33_Func1(struct Task *task)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- LZ77UnCompVram(gUnknown_085C8598, tileset);
+ sub_8149F58(&dst1, &dst2);
+ LZ77UnCompVram(gUnknown_085C8598, dst2);
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
FillBgTilemapBufferRect(0, 1, 0, 0, 1, 0x20, 0xF);
@@ -4228,10 +4221,10 @@ static void sub_814ABE4(u8 taskId)
static bool8 Phase2_32_Func1(struct Task *task)
{
u8 taskId = 0;
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- LZ77UnCompVram(gUnknown_085C8598, tileset);
+ sub_8149F58(&dst1, &dst2);
+ LZ77UnCompVram(gUnknown_085C8598, dst2);
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
CopyBgTilemapBufferToVram(0);
LoadPalette(gUnknown_085C8578, 0xF0, 0x20);
diff --git a/src/unk_transition.c b/src/unk_transition.c
index b485ef350..09e194be3 100644
--- a/src/unk_transition.c
+++ b/src/unk_transition.c
@@ -185,11 +185,11 @@ static const TransitionStateFunc sPhase2_41_Funcs[] =
// code
static void sub_81DA700(void)
{
- u16 *tilemap, *tileset;
+ u16 *dst1, *dst2;
- GetBg0TilesDst(&tilemap, &tileset);
- LZ77UnCompVram(gUnknown_0862AD54, tileset);
- LZ77UnCompVram(gUnknown_0862AF30, tilemap);
+ sub_8149F58(&dst1, &dst2);
+ LZ77UnCompVram(gUnknown_0862AD54, dst2);
+ LZ77UnCompVram(gUnknown_0862AF30, dst1);
LoadPalette(gUnknown_0862B53C, 0xF0, 0x20);
LoadCompressedSpriteSheet(&sUnknown_0862B724);
LoadSpritePalette(&sUnknown_0862B72C);