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-rw-r--r--src/battle_message.c4
-rw-r--r--src/berry.c22
-rw-r--r--src/berry_blender.c947
-rw-r--r--src/decompress.c5
-rw-r--r--src/m4a_4.c4
5 files changed, 950 insertions, 32 deletions
diff --git a/src/battle_message.c b/src/battle_message.c
index 4bd6ca5b7..1f39d5397 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -59,7 +59,7 @@ extern const u8* GetTrainer2LoseText(void); // battle_setup
extern void GetFrontierTrainerName(u8 *dst, u16 trainerId);
extern s32 GetStringCenterAlignXOffsetWithLetterSpacing(u8 fontId, const u8 *str, s32 totalWidth, s16 letterSpacing);
extern u8 sub_8185FC4(void);
-extern u8 sav2_get_text_speed(void);
+extern u8 GetPlayerTextSpeed(void);
// this file's functions
static void sub_814F8F8(u8 *textPtr);
@@ -2266,7 +2266,7 @@ void BattleHandleAddTextPrinter(const u8 *text, u8 arg1)
else if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
speed = sRecordedBattleTextSpeeds[sub_8185FC4()];
else
- speed = sav2_get_text_speed();
+ speed = GetPlayerTextSpeed();
gTextFlags.flag_0 = 1;
}
diff --git a/src/berry.c b/src/berry.c
index 6d1fd17a1..0c1553463 100644
--- a/src/berry.c
+++ b/src/berry.c
@@ -18,12 +18,6 @@ extern u16 gSpecialVar_ItemId;
extern const u8 BerryTreeScript[];
-#define BERRY_NAME_LENGTH 6
-
-#define FIRST_BERRY ITEM_CHERI_BERRY
-#define LAST_BERRY ITEM_ENIGMA_BERRY
-
-
static const u8 sBerryDescriptionPart1_Cheri[] = _("Blooms with delicate pretty flowers.");
static const u8 sBerryDescriptionPart2_Cheri[] = _("The bright red BERRY is very spicy.");
static const u8 sBerryDescriptionPart1_Chesto[] = _("The BERRY’s thick skin and fruit are");
@@ -1062,28 +1056,28 @@ u8 GetStageByBerryTreeId(u8 id)
u8 ItemIdToBerryType(u16 item)
{
- u16 berry = item - FIRST_BERRY;
+ u16 berry = item - FIRST_BERRY_INDEX;
- if (berry > LAST_BERRY - FIRST_BERRY)
+ if (berry > LAST_BERRY_INDEX - FIRST_BERRY_INDEX)
return 1;
else
- return item - FIRST_BERRY + 1;
+ return ITEM_TO_BERRY(item);
}
u16 BerryTypeToItemId(u16 berry)
{
u16 item = berry - 1;
- if (item > LAST_BERRY - FIRST_BERRY)
- return FIRST_BERRY;
+ if (item > LAST_BERRY_INDEX - FIRST_BERRY_INDEX)
+ return FIRST_BERRY_INDEX;
else
- return berry + FIRST_BERRY - 1;
+ return berry + FIRST_BERRY_INDEX - 1;
}
void GetBerryNameByBerryType(u8 berry, u8 *string)
{
- memcpy(string, GetBerryInfo(berry)->name, BERRY_NAME_LENGTH);
- string[BERRY_NAME_LENGTH] = EOS;
+ memcpy(string, GetBerryInfo(berry)->name, BERRY_NAME_COUNT - 1);
+ string[BERRY_NAME_COUNT - 1] = EOS;
}
void GetBerryCountStringByBerryType(u8 berry, u8* dest, u32 berryCount)
diff --git a/src/berry_blender.c b/src/berry_blender.c
index 8e5a51845..f626fef91 100644
--- a/src/berry_blender.c
+++ b/src/berry_blender.c
@@ -3,15 +3,370 @@
#include "window.h"
#include "task.h"
#include "sprite.h"
+#include "sound.h"
+#include "songs.h"
+#include "m4a.h"
+#include "bg.h"
+#include "palette.h"
+#include "decompress.h"
+#include "malloc.h"
+#include "gpu_regs.h"
+#include "text.h"
+#include "event_data.h"
+#include "main.h"
+#include "link.h"
+#include "new_menu_helpers.h"
+#include "item_menu_icons.h"
+#include "berry.h"
+#include "items.h"
+#include "string_util.h"
// Static type declarations
+#define BLENDER_SCORE_BEST 0
+#define BLENDER_SCORE_GOOD 1
+#define BLENDER_SCORE_MISS 2
-// Static RAM declarations
-IWRAM_DATA void *berry_blender_c_unused_03000de4;
-IWRAM_DATA s16 gUnknown_03000DE8[8];
-IWRAM_DATA s16 gUnknown_03000DF8[6];
-IWRAM_DATA s16 gUnknown_03000E04;
-IWRAM_DATA s16 gUnknown_03000E06;
+#define BLENDER_MAX_PLAYERS 4
+#define BLENDER_SCORES_NO 3
+
+struct BlenderBerry
+{
+ u16 itemId;
+ u8 name[BERRY_NAME_COUNT];
+ u8 flavours[FLAVOUR_COUNT];
+ u8 smoothness;
+};
+
+struct BerryBlenderData
+{
+ u8 mainState;
+ u8 loadGfxState;
+ u8 field_02;
+ u8 field_03;
+ u8 field_04;
+ u8 field_05;
+ u8 field_06;
+ u8 field_07;
+ u8 field_08;
+ u8 field_09;
+ u8 field_0A;
+ u8 field_0B;
+ u8 field_0C;
+ u8 field_0D;
+ u8 field_0E;
+ u8 field_0F;
+
+ u8 field_10;
+ u8 field_11;
+ u8 field_12;
+ u8 field_13;
+ u8 field_14;
+ u8 field_15;
+ u8 field_16;
+ u8 field_17;
+ u8 field_18;
+ u8 field_19;
+ u8 field_1A;
+ u8 field_1B;
+ u8 field_1C;
+ u8 field_1D;
+ u8 field_1E;
+ u8 field_1F;
+
+ u8 field_20;
+ u8 field_21;
+ u8 field_22;
+ u8 field_23;
+ u8 field_24;
+ u8 field_25;
+ u8 field_26;
+ u8 field_27;
+ u8 field_28;
+ u8 field_29;
+ u8 field_2A;
+ u8 field_2B;
+ u8 field_2C;
+ u8 field_2D;
+ u8 field_2E;
+ u8 field_2F;
+
+ u8 field_30;
+ u8 field_31;
+ u8 field_32;
+ u8 field_33;
+ u8 field_34;
+ u8 field_35;
+ u8 field_36;
+ u8 field_37;
+ u8 field_38;
+ u8 field_39;
+ u8 field_3A;
+ u8 field_3B;
+ u8 field_3C;
+ u8 field_3D;
+ u8 field_3E;
+ u8 field_3F;
+
+ u8 field_40;
+ u8 field_41;
+ u8 field_42;
+ u8 field_43;
+ u8 field_44;
+ u8 field_45;
+ u8 field_46;
+ u8 field_47;
+ u8 field_48;
+ u8 field_49;
+ u16 arrowPos;
+ s16 field_4C;
+ s16 field_4E;
+
+ u8 syncArrowSpriteIds[BLENDER_MAX_PLAYERS];
+ u8 syncArrowSprite2Ids[BLENDER_MAX_PLAYERS];
+ u8 field_58;
+ u8 field_59;
+ u8 field_5A;
+ u8 field_5B;
+ u8 field_5C;
+ u8 field_5D;
+ u8 field_5E;
+ u8 field_5F;
+
+ u8 field_60;
+ u8 field_61;
+ u8 field_62;
+ u8 field_63;
+ u16 field_64[BLENDER_MAX_PLAYERS];
+ u8 field_6C;
+ u8 field_6D;
+ u8 field_6E;
+ u8 field_6F;
+
+ u16 field_70;
+ u8 field_72;
+ u8 field_73;
+ u16 chosenItemId[BLENDER_MAX_PLAYERS];
+ u8 playersNo;
+ u8 field_7D;
+ u8 field_7E;
+ u8 field_7F;
+
+ u8 field_80;
+ u8 field_81;
+ u8 field_82;
+ u8 field_83;
+ u8 field_84;
+ u8 field_85;
+ u8 field_86;
+ u8 field_87;
+ u8 field_88;
+ u8 field_89;
+ u8 field_8A;
+ u8 field_8B;
+ u8 field_8C;
+ u8 field_8D;
+ u8 field_8E;
+ u8 field_8F;
+
+ u8 field_90;
+ u8 field_91;
+ u8 field_92;
+ u8 field_93;
+ u8 field_94;
+ u8 field_95;
+ u8 field_96;
+ u8 field_97;
+ u8 field_98;
+ u8 field_99;
+ u8 field_9A;
+ u8 field_9B;
+ u8 field_9C;
+ u8 field_9D;
+ u8 field_9E;
+ u8 field_9F;
+
+ u8 field_A0;
+ u8 field_A1;
+ u8 field_A2;
+ u8 field_A3;
+ u8 field_A4;
+ u8 field_A5;
+ u8 field_A6;
+ u8 field_A7;
+ u8 field_A8;
+ u8 field_A9;
+ u8 field_AA;
+ u8 field_AB;
+ u8 field_AC;
+ u8 field_AD;
+ u8 field_AE;
+ u8 field_AF;
+
+ u8 field_B0;
+ u8 field_B1;
+ u8 field_B2;
+ u8 field_B3;
+ u8 field_B4;
+ u8 field_B5;
+ u8 field_B6;
+ u8 field_B7;
+ u8 field_B8;
+ u8 field_B9;
+ u8 field_BA;
+ u8 field_BB;
+ u8 field_BC;
+ u8 field_BD;
+ u8 field_BE;
+ u8 field_BF;
+
+ u8 field_C0;
+ u8 field_C1;
+ u8 field_C2;
+ u8 field_C3;
+ u8 field_C4;
+ u8 field_C5;
+ u8 field_C6;
+ u8 field_C7;
+ u8 field_C8;
+ u8 field_C9;
+ u8 field_CA;
+ u8 field_CB;
+ u8 field_CC;
+ u8 field_CD;
+ u8 field_CE;
+ u8 field_CF;
+
+ u8 field_D0;
+ u8 field_D1;
+ u8 field_D2;
+ u8 field_D3;
+ u8 field_D4;
+ u8 field_D5;
+ u8 field_D6;
+ u8 field_D7;
+ u8 field_D8;
+ u8 field_D9;
+ u8 field_DA;
+ u8 field_DB;
+ u8 field_DC;
+ u8 field_DD;
+ u8 field_DE;
+ u8 field_DF;
+
+ u8 field_E0;
+ u8 field_E1;
+ u8 field_E2;
+ u8 field_E3;
+ u8 field_E4;
+ u8 field_E5;
+ u8 field_E6;
+ u8 field_E7;
+ u8 field_E8;
+ u8 field_E9;
+ u8 field_EA;
+ u8 field_EB;
+ u8 field_EC;
+ u8 field_ED;
+ u8 field_EE;
+ u8 field_EF;
+
+ u8 field_F0;
+ u8 field_F1;
+ u8 field_F2;
+ u8 field_F3;
+ u8 field_F4;
+ u8 field_F5;
+ u8 field_F6;
+ u8 field_F7;
+ u8 field_F8;
+ u8 field_F9;
+ u8 field_FA;
+ u8 field_FB;
+ u8 field_FC;
+ u8 field_FD;
+ u8 field_FE;
+ u8 field_FF;
+
+ u8 field_100;
+ u8 field_101;
+ u8 field_102;
+ u8 field_103;
+ u32 gameFrameTime;
+ s32 framesToWait;
+ u32 field_10C;
+
+ u8 field_110;
+ u8 field_111;
+ u8 field_112;
+ u8 field_113;
+ u8 field_114;
+ u8 field_115;
+ u16 field_116;
+ u16 field_118;
+ u16 field_11A;
+ s16 field_11C;
+ s16 field_11E;
+
+ u8 field_120;
+ u8 field_121;
+ u8 field_122;
+ u8 field_123;
+ u16 scores[BLENDER_MAX_PLAYERS][BLENDER_SCORES_NO];
+ u8 field_13C;
+ u8 field_13D;
+ u8 field_13E;
+ u8 field_13F;
+
+ struct BgAffineSrcData bgAffineSrc;
+
+ u16 field_154;
+ u8 field_156;
+ u8 field_157;
+ struct BlenderBerry blendedBerries[BLENDER_MAX_PLAYERS];
+ u8 field_198;
+ u8 field_199;
+ u8 field_19A;
+ u8 field_19B;
+ u8 field_19C;
+ u8 field_19D;
+ u8 field_19E;
+ u8 field_19F;
+
+ u8 field_1A0;
+ u8 field_1A1;
+ u8 field_1A2;
+ u8 field_1A3;
+ u8 field_1A4;
+ u8 field_1A5;
+ u8 field_1A6;
+ u8 field_1A7;
+ u8 field_1A8;
+ u8 field_1A9;
+ u8 field_1AA;
+ u8 field_1AB;
+ u8 field_1AC;
+ u8 field_1AD;
+ u8 field_1AE;
+ u8 field_1AF;
+
+ u8 field_1B0;
+ u8 field_1B1;
+ u8 field_1B2;
+ u8 field_1B3;
+ u8 field_1B4;
+ u8 field_1B5;
+ u8 field_1B6;
+ u8 field_1B7;
+ u8 tilemapBuffers[2][0x800];
+ s16 textState;
+ void *tilesBuffer;
+ u8 field_11C0[0x20];
+};
+
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u16 gSpecialVar_ItemId;
+extern u8 gInGameOpponentsNo;
// graphics
extern const u8 gBerryBlenderArrowTiles[];
@@ -22,6 +377,20 @@ extern const u8 gBerryBlenderCountdownNumbersTiles[];
extern const u16 gBerryBlenderMiscPalette[];
extern const u16 gBerryBlenderArrowPalette[];
+// text
+extern const u8 gText_BerryBlenderStart[];
+
+extern void sub_81978B0(u16);
+extern void sub_800A418(void);
+extern u8 sub_800A9D8(void);
+extern bool8 sub_800A4D8(u8);
+extern void sub_8197DF8(u8 windowId, bool8 copyToVram);
+extern void sub_809882C(u8, u16, u8);
+extern void copy_textbox_border_tile_patterns_to_vram(u8, u16, u8);
+extern void sub_81AABF0(void (*callback)(void));
+
+// this file's functions
+void BerryBlender_SetGpuRegs(void);
void sub_8080EA4(u8 taskId);
void sub_8080FD0(u8 taskId);
void sub_80810F8(u8 taskId);
@@ -29,8 +398,30 @@ void sub_80833F8(struct Sprite *sprite);
void sub_8082F68(struct Sprite *sprite);
void sub_8083010(struct Sprite *sprite);
void sub_80830C0(struct Sprite *sprite);
+void Blender_SetPlayerNamesLocal(u8 opponentsNum);
+void sub_807FAC8(void);
+void sub_8082D28(void);
+bool32 Blender_PrintText(s16 *textState, const u8 *string, u8 textSpeed);
+void sub_807FFA4(void);
+void sub_8080018(void);
+void sub_80808D4(void);
+void Blender_DummiedOutFunc(s16 a0, s16 a1);
+void sub_8081898(void);
+void sub_8082CB4(struct BgAffineSrcData *bgAffineSrc);
+bool8 sub_8083380(void);
+void sub_808074C(void);
+void sub_80807BC(void);
+void sub_8080588(void);
+
+extern struct BerryBlenderData *sBerryBlenderData;
+
+// Static RAM declarations
+IWRAM_DATA void *berry_blender_c_unused_03000de4;
+IWRAM_DATA s16 gUnknown_03000DE8[8];
+IWRAM_DATA s16 gUnknown_03000DF8[6];
+IWRAM_DATA s16 gUnknown_03000E04;
+IWRAM_DATA s16 gUnknown_03000E06;
-// .rodata
// TODO: make those static once the file is decompiled
const u16 sBlenderCenterPal[] = INCBIN_U16("graphics/berry_blender/center.gbapal");
const u8 sBlenderCenterMap[] = INCBIN_U8("graphics/berry_blender/center_map.bin");
@@ -67,6 +458,16 @@ const u8* const sBlenderOpponentsNames[] =
sText_Miss
};
+enum
+{
+ BLENDER_MISTER,
+ BLENDER_LADDIE,
+ BLENDER_LASSIE,
+ BLENDER_MASTER,
+ BLENDER_DUDE,
+ BLENDER_MISS
+};
+
static const u8 sText_PressAToStart[] = _("Press the A Button to start.");
static const u8 sText_PleaseWaitAWhile[] = _("Please wait a while.");
const u8 sText_CommunicationStandby[] = _("Communication standby…");
@@ -91,7 +492,7 @@ const u8 sText_TheLevelIs[] = _("The level is ");
const u8 sText_TheFeelIs[] = _(", and the feel is ");
const u8 sText_Dot2[] = _(".");
-const struct BgTemplate gUnknown_08339974[3] =
+const struct BgTemplate sBerryBlenderBgTemplates[3] =
{
{
.bg = 0,
@@ -122,7 +523,7 @@ const struct BgTemplate gUnknown_08339974[3] =
}
};
-const struct WindowTemplate gUnknown_08339980[] =
+static const struct WindowTemplate sBerryBlender_WindowTemplates[] =
{
{0, 1, 6, 7, 2, 0xE, 0x28},
{0, 0x16, 6, 7, 2, 0xE, 0x36},
@@ -143,7 +544,7 @@ const s8 gUnknown_083399C0[][2] =
{-1, -1}, {1, -1}, {-1, 1}, {1, 1}
};
-const u8 sBlenderSyncArrowsPos[][2] =
+const u8 sBlenderSyncArrowsPos[BLENDER_MAX_PLAYERS][2] =
{
{72, 32}, {168, 32}, {72, 128}, {168, 128}
};
@@ -594,4 +995,528 @@ static const u8 gUnknown_08339CD2[] =
const struct WindowTemplate gUnknown_08339D14[] = {0, 6, 4, 0x12, 0xB, 0xF, 8};
-// .text
+// code
+
+void Blender_ControlHitPitch(void)
+{
+ m4aMPlayPitchControl(&gMPlay_SE2, 0xFFFF, 2 * (sBerryBlenderData->field_4C - 128));
+}
+
+void VBlankCB0_BerryBlender(void)
+{
+ BerryBlender_SetGpuRegs();
+ SetBgAffine(2, sBerryBlenderData->bgAffineSrc.texX, sBerryBlenderData->bgAffineSrc.texY,
+ sBerryBlenderData->bgAffineSrc.scrX, sBerryBlenderData->bgAffineSrc.scrY,
+ sBerryBlenderData->bgAffineSrc.sx, sBerryBlenderData->bgAffineSrc.sy,
+ sBerryBlenderData->bgAffineSrc.alpha);
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+extern const u8 sBlenderCenterGfx[];
+extern const u8 gUnknown_08D91DB8[];
+extern const u8 gUnknown_08D927EC[];
+
+bool8 LoadBerryBlenderGfx(void)
+{
+ switch (sBerryBlenderData->loadGfxState)
+ {
+ case 0:
+ sBerryBlenderData->tilesBuffer = AllocZeroed(sub_8034974(sBlenderCenterGfx) + 100);
+ LZDecompressWram(sBlenderCenterGfx, sBerryBlenderData->tilesBuffer);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 1:
+ CopyToBgTilemapBuffer(2, sBlenderCenterMap, 0x400, 0);
+ CopyBgTilemapBufferToVram(2);
+ LoadPalette(sBlenderCenterPal, 0, 0x100);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 2:
+ LoadBgTiles(2, sBerryBlenderData->tilesBuffer, sub_8034974(sBlenderCenterGfx), 0);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 3:
+ LZDecompressWram(gUnknown_08D91DB8, sBerryBlenderData->tilesBuffer);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 4:
+ LoadBgTiles(1, sBerryBlenderData->tilesBuffer, sub_8034974(gUnknown_08D91DB8), 0);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 5:
+ LZDecompressWram(gUnknown_08D927EC, sBerryBlenderData->tilesBuffer);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 6:
+ CopyToBgTilemapBuffer(1, sBerryBlenderData->tilesBuffer, sub_8034974(gUnknown_08D927EC), 0);
+ CopyBgTilemapBufferToVram(1);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 7:
+ LoadPalette(sBlenderOuterPal, 0x80, 0x20);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 8:
+ LoadSpriteSheet(&sSpriteSheet_BlenderArrow);
+ LoadSpriteSheet(&gUnknown_08339BD8);
+ LoadSpriteSheet(&gUnknown_08339B38);
+ sBerryBlenderData->loadGfxState++;
+ break;
+ case 9:
+ LoadSpriteSheet(&gUnknown_08339C24);
+ LoadSpriteSheet(&gUnknown_08339C58);
+ LoadSpritePalette(&sSpritePal_BlenderArrow);
+ LoadSpritePalette(&sSpritePal_BlenderMisc);
+ Free(sBerryBlenderData->tilesBuffer);
+ sBerryBlenderData->loadGfxState = 0;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+void sub_807F9D0(void)
+{
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14);
+ CopyBgTilemapBufferToVram(0);
+ ShowBg(0);
+ ShowBg(1);
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP);
+ ChangeBgX(0, 0, 0);
+ ChangeBgY(0, 0, 0);
+ ChangeBgX(1, 0, 0);
+ ChangeBgY(1, 0, 0);
+}
+
+void InitBerryBlenderWindows(void)
+{
+ if (InitWindows(sBerryBlender_WindowTemplates))
+ {
+ s32 i;
+
+ DeactivateAllTextPrinters();
+ for (i = 0; i < 5; i++)
+ FillWindowPixelBuffer(i, 0);
+
+ FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x1E, 0x14);
+ sub_81978B0(0xE0);
+ }
+}
+
+void DoBerryBlending(void)
+{
+ if (sBerryBlenderData == NULL)
+ sBerryBlenderData = AllocZeroed(sizeof(*sBerryBlenderData));
+
+ sBerryBlenderData->field_63 = 0;
+ sBerryBlenderData->mainState = 0;
+ sBerryBlenderData->field_63 = 0;
+
+ Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+ SetMainCallback2(sub_807FAC8);
+}
+
+void sub_807FAC8(void)
+{
+ s32 i;
+
+ switch (sBerryBlenderData->mainState)
+ {
+ case 0:
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ SetVBlankCallback(NULL);
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(1, sBerryBlenderBgTemplates, ARRAY_COUNT(sBerryBlenderBgTemplates));
+ SetBgTilemapBuffer(1, sBerryBlenderData->tilemapBuffers[0]);
+ SetBgTilemapBuffer(2, sBerryBlenderData->tilemapBuffers[1]);
+ sub_809882C(0, 1, 0xD0);
+ copy_textbox_border_tile_patterns_to_vram(0, 0x14, 0xF0);
+ InitBerryBlenderWindows();
+
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_118 = 0;
+ sBerryBlenderData->field_116 = 0;
+ sBerryBlenderData->field_11A = 0x50;
+ sBerryBlenderData->field_11C = 0;
+ sBerryBlenderData->field_11E = 0;
+ sBerryBlenderData->loadGfxState = 0;
+
+ sub_8082D28();
+ break;
+ case 1:
+ if (LoadBerryBlenderGfx())
+ {
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->syncArrowSpriteIds[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSpriteIds[i]], i + 8);
+ }
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ {
+ sub_800E0E8();
+ sub_800DFB4(0, 0);
+ }
+ SetVBlankCallback(VBlankCB0_BerryBlender);
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 2:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ sub_8082D28();
+ sBerryBlenderData->mainState++;
+ break;
+ case 3:
+ sub_807F9D0();
+ if (!gPaletteFade.active)
+ sBerryBlenderData->mainState++;
+ break;
+ case 4:
+ if (Blender_PrintText(&sBerryBlenderData->textState, gText_BerryBlenderStart, GetPlayerTextSpeed()))
+ sBerryBlenderData->mainState++;
+ break;
+ case 5:
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ sBerryBlenderData->mainState++;
+ break;
+ case 6:
+ if (!gPaletteFade.active)
+ {
+ FreeAllWindowBuffers();
+ UnsetBgTilemapBuffer(2);
+ UnsetBgTilemapBuffer(1);
+ SetVBlankCallback(NULL);
+ sub_81AABF0(sub_807FFA4);
+
+ sBerryBlenderData->mainState = 0;
+ }
+ break;
+ }
+
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
+
+void sub_807FD08(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data6;
+ sprite->data2 -= sprite->data4;
+ sprite->data2 += sprite->data7;
+ sprite->data0 += sprite->data7;
+ sprite->data4--;
+
+ if (sprite->data0 < sprite->data2)
+ {
+ sprite->data3 = sprite->data4 = sprite->data3 - 1;
+
+ if (++sprite->data5 > 3)
+ DestroySprite(sprite);
+ else
+ PlaySE(SE_TB_KARA);
+ }
+ sprite->pos1.x = sprite->data1;
+ sprite->pos1.y = sprite->data2;
+}
+
+void sub_807FD64(struct Sprite* sprite, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
+{
+ sprite->data0 = a3;
+ sprite->data1 = a2;
+ sprite->data2 = a3;
+ sprite->data3 = a4;
+ sprite->data4 = 10;
+ sprite->data5 = 0;
+ sprite->data6 = a5;
+ sprite->data7 = a6;
+ sprite->callback = sub_807FD08;
+}
+
+void sub_807FD90(u16 a0, u8 a1)
+{
+ u8 spriteId = sub_80D511C(a0 + 123, 0, 80, a1 & 1);
+ sub_807FD64(&gSprites[spriteId], gUnknown_08339C78[a1][0], gUnknown_08339C78[a1][1], gUnknown_08339C78[a1][2], gUnknown_08339C78[a1][3], gUnknown_08339C78[a1][4]);
+}
+
+void Blender_CopyBerryData(struct BlenderBerry* berry, u16 itemId)
+{
+ const struct Berry *berryInfo = GetBerryInfo(ITEM_TO_BERRY(itemId));
+
+ berry->itemId = itemId;
+ StringCopy(berry->name, berryInfo->name);
+ berry->flavours[FLAVOUR_SPICY] = berryInfo->spicy;
+ berry->flavours[FLAVOUR_DRY] = berryInfo->dry;
+ berry->flavours[FLAVOUR_SWEET] = berryInfo->sweet;
+ berry->flavours[FLAVOUR_BITTER] = berryInfo->bitter;
+ berry->flavours[FLAVOUR_SOUR] = berryInfo->sour;
+ berry->smoothness = berryInfo->smoothness;
+}
+
+void Blender_SetPlayerNamesLocal(u8 opponentsNum)
+{
+ switch (opponentsNum)
+ {
+ case 0:
+ gInGameOpponentsNo = 0;
+ break;
+ case 1:
+ gInGameOpponentsNo = 1;
+ sBerryBlenderData->playersNo = 2;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
+
+ if (!FlagGet(FLAG_340))
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MASTER]);
+ else
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISTER]);
+
+ gLinkPlayers[0].language = GAME_LANGUAGE;
+ gLinkPlayers[1].language = GAME_LANGUAGE;
+ break;
+ case 2:
+ gInGameOpponentsNo = 2;
+ sBerryBlenderData->playersNo = 3;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_DUDE]);
+ StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[BLENDER_LASSIE]);
+
+ gLinkPlayers[0].language = GAME_LANGUAGE;
+ gLinkPlayers[1].language = GAME_LANGUAGE;
+ gLinkPlayers[2].language = GAME_LANGUAGE;
+ break;
+ case 3:
+ gInGameOpponentsNo = 3;
+ sBerryBlenderData->playersNo = 4;
+ StringCopy(gLinkPlayers[0].name, gSaveBlock2Ptr->playerName);
+ StringCopy(gLinkPlayers[1].name, sBlenderOpponentsNames[BLENDER_MISS]);
+ StringCopy(gLinkPlayers[2].name, sBlenderOpponentsNames[BLENDER_LADDIE]);
+ StringCopy(gLinkPlayers[3].name, sBlenderOpponentsNames[BLENDER_LASSIE]);
+
+ gLinkPlayers[0].language = GAME_LANGUAGE;
+ gLinkPlayers[1].language = GAME_LANGUAGE;
+ gLinkPlayers[2].language = GAME_LANGUAGE;
+ gLinkPlayers[3].language = GAME_LANGUAGE;
+ break;
+ }
+}
+
+void sub_807FFA4(void)
+{
+ s32 i;
+
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ if (sBerryBlenderData == NULL)
+ sBerryBlenderData = AllocZeroed(sizeof(*sBerryBlenderData));
+
+ sBerryBlenderData->mainState = 0;
+ sBerryBlenderData->field_10C = 0;
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ sBerryBlenderData->chosenItemId[i] = ITEM_NONE;
+
+ Blender_SetPlayerNamesLocal(gSpecialVar_0x8004);
+
+ if (gSpecialVar_0x8004 == 0)
+ SetMainCallback2(sub_8080018);
+ else
+ SetMainCallback2(sub_80808D4);
+}
+
+void sub_8080018(void)
+{
+ s32 i, j;
+
+ switch (sBerryBlenderData->mainState)
+ {
+ case 0:
+ sub_8080588();
+ gLinkType = 0x4422;
+ sBerryBlenderData->field_72 = 0;
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->field_64[i] = 0;
+ for (j = 0; j < 3; j++)
+ {
+ sBerryBlenderData->scores[i][j] = 0;
+ }
+ }
+ sBerryBlenderData->field_70 = 0;
+ sBerryBlenderData->field_4E = 0;
+ sBerryBlenderData->loadGfxState = 0;
+ sBerryBlenderData->mainState++;
+ break;
+ case 1:
+ if (LoadBerryBlenderGfx())
+ {
+ sBerryBlenderData->mainState++;
+ sub_8082D28();
+ }
+ break;
+ case 2:
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ sBerryBlenderData->syncArrowSprite2Ids[i] = CreateSprite(&sBlenderSyncArrow_SpriteTemplate, sBlenderSyncArrowsPos[i][0], sBlenderSyncArrowsPos[i][1], 1);
+ StartSpriteAnim(&gSprites[sBerryBlenderData->syncArrowSprite2Ids[i]], i + 8);
+ }
+ if (gReceivedRemoteLinkPlayers != 0 && gLinkVSyncDisabled)
+ {
+ sub_800E0E8();
+ sub_800DFB4(0, 0);
+ }
+ sBerryBlenderData->mainState++;
+ break;
+ case 3:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ sBerryBlenderData->mainState++;
+ break;
+ case 4:
+ sub_807F9D0();
+ if (!gPaletteFade.active)
+ {
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 5:
+ Blender_PrintText(&sBerryBlenderData->textState, sText_CommunicationStandby, 0);
+ sBerryBlenderData->mainState = 8;
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 8:
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_114 = 0;
+ Blender_CopyBerryData(&sBerryBlenderData->blendedBerries[0], gSpecialVar_ItemId);
+ memcpy(gBlockSendBuffer, &sBerryBlenderData->blendedBerries[0], sizeof(struct BlenderBerry));
+ sub_800ADF8();
+ sBerryBlenderData->framesToWait = 0;
+ break;
+ case 9:
+ if (sub_800A520())
+ {
+ ResetBlockReceivedFlags();
+ if (GetMultiplayerId() == 0)
+ sub_800A4D8(4);
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 10:
+ if (++sBerryBlenderData->framesToWait > 20)
+ {
+ sub_8197DF8(4, TRUE);
+ if (GetBlockReceivedStatus() == sub_800A9D8())
+ {
+ for (i = 0; i < GetLinkPlayerCount(); i++)
+ {
+ memcpy(&sBerryBlenderData->blendedBerries[i], &gBlockRecvBuffer[i][0], sizeof(struct BlenderBerry));
+ sBerryBlenderData->chosenItemId[i] = sBerryBlenderData->blendedBerries[i].itemId;
+ }
+
+ ResetBlockReceivedFlags();
+ sBerryBlenderData->mainState++;
+ }
+ }
+ break;
+ case 11:
+ sBerryBlenderData->playersNo = GetLinkPlayerCount();
+
+ for (i = 0; i < BLENDER_MAX_PLAYERS; i++)
+ {
+ if (sBerryBlenderData->field_114 == gUnknown_083399D0[sBerryBlenderData->playersNo - 2][i])
+ {
+ sub_807FD90(sBerryBlenderData->chosenItemId[sBerryBlenderData->field_114], i);
+ break;
+ }
+ }
+
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_114++;
+ break;
+ case 12:
+ if (++sBerryBlenderData->framesToWait > 60)
+ {
+ if (sBerryBlenderData->field_114 >= sBerryBlenderData->playersNo)
+ {
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->arrowPos = gUnknown_083399DC[gUnknown_083399E4[sBerryBlenderData->playersNo - 2]] - 22528;
+ }
+ else
+ {
+ sBerryBlenderData->mainState--;
+ }
+ sBerryBlenderData->framesToWait = 0;
+ }
+ break;
+ case 13:
+ if (sub_800A520())
+ {
+ sBerryBlenderData->mainState++;
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ PlaySE(SE_RU_HYUU);
+ ShowBg(2);
+ }
+ break;
+ case 14:
+ SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_BG2_ON);
+ sBerryBlenderData->arrowPos += 0x200;
+ sBerryBlenderData->field_11A += 4;
+ if (sBerryBlenderData->field_11A > 255)
+ {
+ SetGpuRegBits(REG_OFFSET_BG2CNT, 2);
+ sBerryBlenderData->mainState++;
+ sBerryBlenderData->field_11A = 256;
+ sBerryBlenderData->arrowPos = gUnknown_083399DC[gUnknown_083399E4[sBerryBlenderData->playersNo - 2]];
+ sBerryBlenderData->framesToWait = 0;
+ PlaySE(SE_TRACK_DOOR);
+ sub_808074C();
+ sub_80807BC();
+ }
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ break;
+ case 15:
+ if (sub_8083380())
+ {
+ sBerryBlenderData->framesToWait = 0;
+ sBerryBlenderData->mainState++;
+ }
+ sub_8082CB4(&sBerryBlenderData->bgAffineSrc);
+ break;
+ case 16:
+ CreateSprite(&gUnknown_08339C2C, 120, -16, 3);
+ sBerryBlenderData->mainState++;
+ break;
+ case 18:
+ sBerryBlenderData->mainState++;
+ break;
+ case 19:
+ sub_800ADF8();
+ sBerryBlenderData->mainState++;
+ break;
+ case 20:
+ if (sub_800A520())
+ {
+ sub_800A418();
+ sBerryBlenderData->mainState++;
+ }
+ break;
+ case 21:
+ sBerryBlenderData->field_4C = 128;
+ sBerryBlenderData->gameFrameTime = 0;
+ SetMainCallback2(sub_8081898);
+ if (GetCurrentMapMusic() != BGM_CYCLING)
+ {
+ sBerryBlenderData->field_154 = GetCurrentMapMusic();
+ }
+ PlayBGM(BGM_CYCLING);
+ break;
+ }
+
+ Blender_DummiedOutFunc(sBerryBlenderData->field_11C, sBerryBlenderData->field_11E);
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+}
diff --git a/src/decompress.c b/src/decompress.c
index 9210799ec..e2ae6ce83 100644
--- a/src/decompress.c
+++ b/src/decompress.c
@@ -459,10 +459,9 @@ _08034964:\n\
.syntax divided");
}
-u32 sub_8034974(void* ptr)
+u32 sub_8034974(const u8 *ptr)
{
- u8* ptr_ = (u8*)(ptr);
- return (ptr_[3] << 16) | (ptr_[2] << 8) | (ptr_[1]);
+ return (ptr[3] << 16) | (ptr[2] << 8) | (ptr[1]);
}
bool8 LoadCompressedObjectPicUsingHeap(const struct CompressedSpriteSheet* src)
diff --git a/src/m4a_4.c b/src/m4a_4.c
index 99195ec00..e645fbef5 100644
--- a/src/m4a_4.c
+++ b/src/m4a_4.c
@@ -45,7 +45,7 @@ void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16
mplayInfo->ident = ID_NUMBER;
}
-void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 pitch)
+void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch)
{
s32 i;
u32 bit;
@@ -66,7 +66,7 @@ void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16
{
if (track->flags & MPT_FLG_EXIST)
{
- track->keyShiftX = (s16)pitch >> 8;
+ track->keyShiftX = pitch >> 8;
track->pitX = pitch;
track->flags |= MPT_FLG_PITCHG;
}