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-rw-r--r--src/link_rfu.c10
-rw-r--r--src/new_game.c4
-rw-r--r--src/pokedex.c4
-rw-r--r--src/save_location.c14
4 files changed, 16 insertions, 16 deletions
diff --git a/src/link_rfu.c b/src/link_rfu.c
index 122ffd243..9ad6a1cd6 100644
--- a/src/link_rfu.c
+++ b/src/link_rfu.c
@@ -2376,18 +2376,18 @@ void RecordMixTrainerNames(void)
s32 i;
s32 j;
s32 nextSpace;
- s32 connectedTrainerRecordIndecies[5];
+ s32 connectedTrainerRecordIndicies[5];
struct TrainerNameRecord *newRecords = calloc(20, sizeof(struct TrainerNameRecord));
// Check if we already have a record saved for connected trainers.
for (i = 0; i < GetLinkPlayerCount(); i++)
{
- connectedTrainerRecordIndecies[i] = -1;
+ connectedTrainerRecordIndicies[i] = -1;
for (j = 0; j < 20; j++)
{
if ((u16)gLinkPlayers[i].trainerId == gSaveBlock1Ptr->trainerNameRecords[j].trainerId && StringCompare(gLinkPlayers[i].name, gSaveBlock1Ptr->trainerNameRecords[j].trainerName) == 0)
{
- connectedTrainerRecordIndecies[i] = j;
+ connectedTrainerRecordIndicies[i] = j;
}
}
}
@@ -2401,9 +2401,9 @@ void RecordMixTrainerNames(void)
CopyTrainerRecord(&newRecords[nextSpace], (u16)gLinkPlayers[i].trainerId, gLinkPlayers[i].name);
// If we already had a record for this trainer, wipe it so that the next step doesn't duplicate it.
- if (connectedTrainerRecordIndecies[i] >= 0)
+ if (connectedTrainerRecordIndicies[i] >= 0)
{
- memset(gSaveBlock1Ptr->trainerNameRecords[connectedTrainerRecordIndecies[i]].trainerName, 0, 8);
+ memset(gSaveBlock1Ptr->trainerNameRecords[connectedTrainerRecordIndicies[i]].trainerName, 0, 8);
}
nextSpace++;
}
diff --git a/src/new_game.c b/src/new_game.c
index be84445bf..2e8930f7c 100644
--- a/src/new_game.c
+++ b/src/new_game.c
@@ -106,7 +106,7 @@ static void SetDefaultOptions(void)
static void ClearPokedexFlags(void)
{
- gUnusedU8 = 0;
+ gUnusedPokedexU8 = 0;
memset(&gSaveBlock2Ptr->pokedex.owned, 0, sizeof(gSaveBlock2Ptr->pokedex.owned));
memset(&gSaveBlock2Ptr->pokedex.seen, 0, sizeof(gSaveBlock2Ptr->pokedex.seen));
}
@@ -164,7 +164,7 @@ void NewGameInitData(void)
ClearSav1();
ClearMailData();
gSaveBlock2Ptr->specialSaveWarpFlags = 0;
- gSaveBlock2Ptr->unusedFlagField = 0;
+ gSaveBlock2Ptr->field_A8 = 0;
InitPlayerTrainerId();
PlayTimeCounter_Reset();
ClearPokedexFlags();
diff --git a/src/pokedex.c b/src/pokedex.c
index b2eba6836..b8c3e93f9 100644
--- a/src/pokedex.c
+++ b/src/pokedex.c
@@ -38,7 +38,7 @@ static EWRAM_DATA struct PokedexListItem *sPokedexListItem = NULL;
// IWRAM common
// This is written to, but never read.
-u8 gUnusedU8;
+u8 gUnusedPokedexU8;
void (*gUnknown_030060B4)(void);
struct PokedexOption
@@ -1226,7 +1226,7 @@ void ResetPokedex(void)
gUnknown_02039B50 = 0;
gUnknown_02039B52 = 64;
- gUnusedU8 = 0;
+ gUnusedPokedexU8 = 0;
gSaveBlock2Ptr->pokedex.mode = DEX_MODE_HOENN;
gSaveBlock2Ptr->pokedex.order = 0;
gSaveBlock2Ptr->pokedex.nationalMagic = 0;
diff --git a/src/save_location.c b/src/save_location.c
index 20972873c..2443b3161 100644
--- a/src/save_location.c
+++ b/src/save_location.c
@@ -120,13 +120,13 @@ void TrySetMapSaveWarpStatus(void)
void sub_81AFDA0(void)
{
- gSaveBlock2Ptr->unusedFlagField |= 0x8000;
- gSaveBlock2Ptr->unusedFlagField |= 0x1;
- gSaveBlock2Ptr->unusedFlagField |= 0x2;
- gSaveBlock2Ptr->unusedFlagField |= 0x4;
- gSaveBlock2Ptr->unusedFlagField |= 0x10;
- gSaveBlock2Ptr->unusedFlagField |= 0x20;
- gSaveBlock2Ptr->unusedFlagField |= 0x8;
+ gSaveBlock2Ptr->field_A8 |= 0x8000;
+ gSaveBlock2Ptr->field_A8 |= 0x1;
+ gSaveBlock2Ptr->field_A8 |= 0x2;
+ gSaveBlock2Ptr->field_A8 |= 0x4;
+ gSaveBlock2Ptr->field_A8 |= 0x10;
+ gSaveBlock2Ptr->field_A8 |= 0x20;
+ gSaveBlock2Ptr->field_A8 |= 0x8;
}
void sub_81AFDD0(void)