diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/save_location.c | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/src/save_location.c b/src/save_location.c new file mode 100755 index 000000000..87067e14d --- /dev/null +++ b/src/save_location.c @@ -0,0 +1,145 @@ +#include "global.h" +#include "map_constants.h" + +// used to make the list defines a little less ugly. +#define MAP(name) ((MAP_GROUP_##name << 8) + (MAP_ID_##name)) + +// specialSaveWarp flags +#define POKECENTER_SAVEWARP (1 << 1) +#define LOBBY_SAVEWARP (1 << 2) +#define UNK_SPECIAL_SAVE_WARP_FLAG_3 (1 << 3) + +static bool32 IsCurMapInLocationList(const u16 *list) +{ + u16 locSum = (gSaveBlock1Ptr->location.mapGroup << 8) + (gSaveBlock1Ptr->location.mapNum); + + // im sure it was written a different way, but for the love of christ I cant figure out how to write it different where it still matches. + if (*list != 0xFFFF) + { + u16 termValue = 0xFFFF; + const u16 *localList; + for (localList = list; *localList != termValue; localList++) + if (*localList == locSum) + return TRUE; + } + return FALSE; +} + +// TODO: Not require a packed u16 array for these lists +static const u16 gSaveLocationPokeCenterList[] = +{ + MAP(OLDALE_TOWN_POKEMON_CENTER_1F), + MAP(OLDALE_TOWN_POKEMON_CENTER_2F), + MAP(DEWFORD_TOWN_POKEMON_CENTER_1F), + MAP(DEWFORD_TOWN_POKEMON_CENTER_2F), + MAP(LAVARIDGE_TOWN_POKEMON_CENTER_1F), + MAP(LAVARIDGE_TOWN_POKEMON_CENTER_2F), + MAP(FALLARBOR_TOWN_POKEMON_CENTER_1F), + MAP(FALLARBOR_TOWN_POKEMON_CENTER_2F), + MAP(VERDANTURF_TOWN_POKEMON_CENTER_1F), + MAP(VERDANTURF_TOWN_POKEMON_CENTER_2F), + MAP(PACIFIDLOG_TOWN_POKEMON_CENTER_1F), + MAP(PACIFIDLOG_TOWN_POKEMON_CENTER_2F), + MAP(PETALBURG_CITY_POKEMON_CENTER_1F), + MAP(PETALBURG_CITY_POKEMON_CENTER_2F), + MAP(SLATEPORT_CITY_POKEMON_CENTER_1F), + MAP(SLATEPORT_CITY_POKEMON_CENTER_2F), + MAP(MAUVILLE_CITY_POKEMON_CENTER_1F), + MAP(MAUVILLE_CITY_POKEMON_CENTER_2F), + MAP(RUSTBORO_CITY_POKEMON_CENTER_1F), + MAP(RUSTBORO_CITY_POKEMON_CENTER_2F), + MAP(FORTREE_CITY_POKEMON_CENTER_1F), + MAP(FORTREE_CITY_POKEMON_CENTER_2F), + MAP(LILYCOVE_CITY_POKEMON_CENTER_1F), + MAP(LILYCOVE_CITY_POKEMON_CENTER_2F), + MAP(MOSSDEEP_CITY_POKEMON_CENTER_1F), + MAP(MOSSDEEP_CITY_POKEMON_CENTER_2F), + MAP(SOOTOPOLIS_CITY_POKEMON_CENTER_1F), + MAP(SOOTOPOLIS_CITY_POKEMON_CENTER_2F), + MAP(EVER_GRANDE_CITY_POKEMON_CENTER_1F), + MAP(EVER_GRANDE_CITY_POKEMON_CENTER_2F), + MAP(EVER_GRANDE_CITY_POKEMON_LEAGUE_1F), + MAP(EVER_GRANDE_CITY_POKEMON_LEAGUE_2F), + MAP(BATTLE_FRONTIER_POKEMON_CENTER_1F), + MAP(BATTLE_FRONTIER_POKEMON_CENTER_2F), + MAP(SINGLE_BATTLE_COLOSSEUM), + MAP(TRADE_CENTER), + MAP(RECORD_CORNER), + MAP(DOUBLE_BATTLE_COLOSSEUM), + 0xFFFF, +}; + +static bool32 IsCurMapPokeCenter(void) +{ + return IsCurMapInLocationList(gSaveLocationPokeCenterList); +} + +static const u16 gSaveLocationReloadLocList[] = // there's only 1 location, and it's presumed its for the save reload feature for battle tower +{ + MAP(BATTLE_TOWER_LOBBY), + 0xFFFF, +}; + +static bool32 IsCurMapReloadLocation(void) +{ + return IsCurMapInLocationList(gSaveLocationReloadLocList); +} + +// nulled out list. unknown what this would have been +static const u16 gUnknown_0861440E[] = +{ + 0xFFFF, +}; + +bool32 sub_81AFCEC(void) +{ + return IsCurMapInLocationList(gUnknown_0861440E); +} + +static void TrySetPokeCenterWarpStatus(void) +{ + if (IsCurMapPokeCenter() == FALSE) + gSaveBlock2Ptr->specialSaveWarp &= ~(POKECENTER_SAVEWARP); + else + gSaveBlock2Ptr->specialSaveWarp |= POKECENTER_SAVEWARP; +} + +static void TrySetReloadWarpStatus(void) +{ + if (!IsCurMapReloadLocation()) + gSaveBlock2Ptr->specialSaveWarp &= ~(LOBBY_SAVEWARP); + else + gSaveBlock2Ptr->specialSaveWarp |= LOBBY_SAVEWARP; +} + +// this function definitely sets a warp status, but because the list is empty, it's unknown what this does yet. +static void sub_81AFD5C(void) +{ + if (!sub_81AFCEC()) + gSaveBlock2Ptr->specialSaveWarp &= ~(UNK_SPECIAL_SAVE_WARP_FLAG_3); + else + gSaveBlock2Ptr->specialSaveWarp |= UNK_SPECIAL_SAVE_WARP_FLAG_3; +} + +void TrySetMapSaveWarpStatus(void) +{ + TrySetPokeCenterWarpStatus(); + TrySetReloadWarpStatus(); + sub_81AFD5C(); +} + +void sub_81AFDA0(void) +{ + gSaveBlock2Ptr->field_A8 |= 0x8000; + gSaveBlock2Ptr->field_A8 |= 0x1; + gSaveBlock2Ptr->field_A8 |= 0x2; + gSaveBlock2Ptr->field_A8 |= 0x4; + gSaveBlock2Ptr->field_A8 |= 0x10; + gSaveBlock2Ptr->field_A8 |= 0x20; + gSaveBlock2Ptr->field_A8 |= 0x8; +} + +void sub_81AFDD0(void) +{ + gSaveBlock2Ptr->specialSaveWarp |= 0x80; +} |