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-rw-r--r--src/credits.c2355
-rw-r--r--src/hall_of_fame.c6
-rw-r--r--src/intro.c3020
-rw-r--r--src/intro_credits_graphics.c849
-rw-r--r--src/main.c2
-rw-r--r--src/mystery_event_menu.c2
-rw-r--r--src/reset_save_heap.c4
-rw-r--r--src/save.c19
-rw-r--r--src/starter_choose.c6
9 files changed, 6241 insertions, 22 deletions
diff --git a/src/credits.c b/src/credits.c
new file mode 100644
index 000000000..168f3e8a3
--- /dev/null
+++ b/src/credits.c
@@ -0,0 +1,2355 @@
+#include "global.h"
+#include "palette.h"
+#include "main.h"
+#include "task.h"
+#include "bg.h"
+#include "malloc.h"
+#include "window.h"
+#include "text.h"
+#include "menu.h"
+#include "international_string_util.h"
+#include "constants/songs.h"
+#include "gpu_regs.h"
+#include "m4a.h"
+#include "constants/rgb.h"
+#include "battle_dome_cards.h"
+#include "starter_choose.h"
+#include "decompress.h"
+#include "intro_credits_graphics.h"
+#include "sound.h"
+#include "trig.h"
+#include "graphics.h"
+#include "pokedex.h"
+#include "constants/vars.h"
+#include "event_data.h"
+#include "random.h"
+
+enum
+{
+ PAGE_TITLE,
+ PAGE_DIRECTOR,
+ PAGE_ART_DIRECTOR,
+ PAGE_WORLD_DIRECTOR,
+ PAGE_LEAD_PROGRAMMER,
+ PAGE_PROGRAMMERS_1,
+ PAGE_PROGRAMMERS_2,
+ PAGE_PROGRAMMERS_3,
+ PAGE_PROGRAMMERS_4,
+ PAGE_GRAPHIC_DESIGNERS_1,
+ PAGE_GRAPHIC_DESIGNERS_2,
+ PAGE_GRAPHIC_DESIGNERS_3,
+ PAGE_MUSIC_COMPOSITION,
+ PAGE_SOUND_EFFECTS,
+ PAGE_GAME_DESIGNERS_1,
+ PAGE_GAME_DESIGNERS_2,
+ PAGE_GAME_DESIGNERS_3,
+ PAGE_SCENARIO_PLOT,
+ PAGE_SCENARIO,
+ PAGE_SCRIPT_DESIGNERS,
+ PAGE_MAP_DESIGNERS,
+ PAGE_BATTLE_FRONTIER_DATA,
+ PAGE_PARAMETRIC_DESIGNERS,
+ PAGE_POKEDEX_TEXT,
+ PAGE_ENVIRONMENT_AND_TOOL_PROGRAMS_1,
+ PAGE_PKMN_DESIGNERS_1,
+ PAGE_PKMN_DESIGNERS_2,
+ PAGE_PKMN_DESIGNERS_3,
+ PAGE_PKMN_DESIGNERS_4,
+ PAGE_SUPPORT_PROGRAMMERS,
+ PAGE_NCL_PRODUCT_TESTING,
+ PAGE_PACKAGE_AND_MANUAL,
+ PAGE_SPECIAL_THANKS_1,
+ PAGE_SPECIAL_THANKS_2,
+ PAGE_SPECIAL_THANKS_3,
+ PAGE_SPECIAL_THANKS_4,
+ PAGE_INFORMATION_SUPERVISORS,
+ PAGE_ARTWORK_1,
+ PAGE_ARTWORK_2,
+ PAGE_ARTWORK_3,
+ PAGE_COORDINATORS,
+ PAGE_ENGLISH_VERSION,
+ PAGE_TRANSLATOR,
+ PAGE_TEXT_EDITOR,
+ PAGE_NCL_COORDINATOR,
+ PAGE_PROGRAMMERS_5,
+ PAGE_GRAPHIC_DESIGNER,
+ PAGE_ENVIRONMENT_AND_TOOL_PROGRAMS_2,
+ PAGE_NOA_TESTING,
+ PAGE_BRAILLE_CODE_CHECK_1,
+ PAGE_BRAILLE_CODE_CHECK_2,
+ PAGE_SPECIAL_THANKS_5,
+ PAGE_TASK_MANAGERS,
+ PAGE_PRODUCERS,
+ PAGE_EXECUTIVE_DIRECTOR,
+ PAGE_EXECUTIVE_PRODUCERS_1,
+ PAGE_EXECUTIVE_PRODUCERS_2,
+ PAGE_COUNT
+};
+
+#define COLOR_DARK_GREEN RGB(7, 11, 6)
+#define COLOR_LIGHT_GREEN RGB(13, 20, 12)
+
+enum
+{
+ TDA_0 = 0,
+ TDA_TASK_C_ID = 1,
+ TDA_TASK_E_ID = 2,
+ TDA_TASK_D_ID = 3,
+ TDA_4 = 4,
+ TDA_PLAYER_CYCLIST = 5,
+ TDA_RIVAL_CYCLIST = 6,
+ TDA_7 = 7, // Has something to do with the bike scene
+ TDA_11 = 11, // Gets set depending on whether the bike or the grass scene should be shown
+ TDA_12 = 12,
+ TDA_13 = 13,
+ TDA_14 = 14,
+ TDA_TASK_B_ID = 15,
+
+ // Appears to be responsible for text
+ TDB_0 = 0,
+ TDB_TASK_A_ID = 1,
+ TDB_CURRENT_PAGE = 2,
+ TDB_3 = 3,
+
+ TDC_0 = 0,
+ TDC_1 = 1,
+ TDC_2 = 2,
+ TDC_3 = 3,
+ TDC_4 = 4,
+ TDC_5 = 5,
+
+ TDD_STATE = 0,
+ TDD_TASK_A_ID = 1,
+ TDD_2 = 2,
+ TDD_3 = 3,
+
+ TDE_0 = 0,
+ TDE_1 = 1,
+ TDE_TASK_A_ID = 2,
+};
+
+struct Unk201C000
+{
+ u16 unk0[71];
+ u16 unk8E;
+ u16 unk90;
+ u16 unk92;
+ u16 unk94;
+ u16 unk96[386];
+ u16 unk39A;
+ u16 unk39C[7];
+};
+
+struct CreditsEntry
+{
+ u8 var_0;
+ u8 var_1;
+ const u8 *text;
+};
+
+static EWRAM_DATA s16 gUnknown_0203BCE0 = 0;
+static EWRAM_DATA u16 gUnknown_0203BCE2 = 0; // TASK A
+EWRAM_DATA bool8 gHasHallOfFameRecords = 0;
+static EWRAM_DATA u8 gUnknown_0203BCE5 = 0;
+static EWRAM_DATA struct Unk201C000 *gUnknown_0203BCE8 = {0};
+
+static const u16 gUnknown_085E56F0[][16] =
+{
+ INCBIN_U16("graphics/credits/credits_1.gbapal"),
+ INCBIN_U16("graphics/credits/credits_2.gbapal"),
+ INCBIN_U16("graphics/credits/credits_3.gbapal"),
+ INCBIN_U16("graphics/credits/credits_4.gbapal"),
+};
+
+static const u8 gCreditsCopyrightEnd_Gfx[] = INCBIN_U8("graphics/credits/the_end_copyright.4bpp.lz");
+
+static void sub_81772B8(struct Sprite *sprite);
+
+static const u8 gUnknown_085E5BAC[] =
+{
+ 0, 1, 0,
+ 0xFF, 1, 0xFF,
+ 0xFF, 1, 0xFF,
+ 0xFF, 1, 0xFF,
+ 0xFF, 1, 0xFF,
+};
+
+static const u8 gUnknown_085E5BBB[] =
+{
+ 1, 0xFF, 1,
+ 1, 0xFF, 1,
+ 1, 2, 1,
+ 1, 0xFF, 1,
+ 1, 0xFF, 1,
+};
+
+static const u8 gUnknown_085E5BCA[] =
+{
+ 1, 0, 0,
+ 1, 0xFF, 0xFF,
+ 1, 2, 2,
+ 1, 0xFF, 0xFF,
+ 1, 0x80, 0x80,
+};
+
+static const u8 gUnknown_085E5BD9[] =
+{
+ 1, 3, 1,
+ 1, 4, 1,
+ 1, 5, 1,
+ 1, 0xC4, 1,
+ 1, 0xC3, 1,
+};
+
+static const u8 gUnknown_085E5BE8[] =
+{
+ 1, 6, 7,
+ 1, 8, 9,
+ 1, 0xFF, 1,
+ 1, 0x88, 0x89,
+ 1, 0x86, 0x87,
+};
+
+static const u8 gCreditsText_EmptyString[] = _("");
+static const u8 gCreditsText_PkmnEmeraldVersion[] = _("POKéMON EMERALD VERSION");
+static const u8 gCreditsText_Credits[] = _("Credits");
+static const u8 gCreditsText_ExecutiveDirector[] = _("Executive Director");
+static const u8 gCreditsText_Director[] = _("Director");
+static const u8 gCreditsText_ArtDirector[] = _("Art Director");
+static const u8 gCreditsText_BattleDirector[] = _("Battle Director");
+static const u8 gCreditsText_MainProgrammer[] = _("Main Programmer");
+static const u8 gCreditsText_BattleSystemPgrms[] = _("Battle System Programmers");
+static const u8 gCreditsText_FieldSystemPgrms[] = _("Field System Programmer");
+static const u8 gCreditsText_Programmers[] = _("Programmers");
+static const u8 gCreditsText_MainGraphicDesigner[] = _("Main Graphic Designer");
+static const u8 gCreditsText_GraphicDesigners[] = _("Graphic Designers");
+static const u8 gCreditsText_PkmnDesigners[] = _("POKéMON Designers");
+static const u8 gCreditsText_MusicComposition[] = _("Music Composition");
+static const u8 gCreditsText_SoundEffectsAndPkmnVoices[] = _("Sound Effects & POKéMON Voices");
+static const u8 gCreditsText_GameDesigners[] = _("Game Designers");
+static const u8 gCreditsText_ScenarioPlot[] = _("Scenario Plot");
+static const u8 gCreditsText_Scenario[] = _("Scenario");
+static const u8 gCreditsText_ScriptDesigners[] = _("Script Designers");
+static const u8 gCreditsText_MapDesigners[] = _("Map Designers");
+static const u8 gCreditsText_MapDataDesigners[] = _("Map Data Designers");
+static const u8 gCreditsText_ParametricDesigners[] = _("Parametric Designers");
+static const u8 gCreditsText_PokedexText[] = _("POKéDEX Text");
+static const u8 gCreditsText_EnvAndToolPgrms[] = _("Environment & Tool Programmers");
+static const u8 gCreditsText_NCLProductTesting[] = _("NCL Product Testing");
+static const u8 gCreditsText_SpecialThanks[] = _("Special Thanks");
+static const u8 gCreditsText_Coordinators[] = _("Coordinators");
+static const u8 gCreditsText_Producers[] = _("Producers");
+static const u8 gCreditsText_ExecProducers[] = _("Executive Producers");
+static const u8 gCreditsText_InfoSupervisors[] = _("Information Supervisors");
+static const u8 gCreditsText_TaskManagers[] = _("Task Managers");
+static const u8 gCreditsText_BrailleCodeCheck[] = _("Braille Code Check");
+static const u8 gCreditsText_WorldDirector[] = _("World Director");
+static const u8 gCreditsText_BattleFrontierData[] = _("Battle Frontier Data");
+static const u8 gCreditsText_SupportProgrammers[] = _("Support Programmers");
+static const u8 gCreditsText_Artwork[] = _("Artwork");
+static const u8 gCreditsText_LeadProgrammer[] = _("Lead Programmer");
+static const u8 gCreditsText_LeadGraphicArtist[] = _("Lead Graphic Artist");
+static const u8 gCreditsText_SatoshiTajiri[] = _("Satoshi Tajiri");
+static const u8 gCreditsText_JunichiMasuda[] = _("Junichi Masuda");
+static const u8 gCreditsText_KenSugimori[] = _("Ken Sugimori");
+static const u8 gCreditsText_ShigekiMorimoto[] = _("Shigeki Morimoto");
+static const u8 gCreditsText_TetsuyaWatanabe[] = _("Tetsuya Watanabe");
+static const u8 gCreditsText_HisashiSogabe[] = _("Hisashi Sogabe");
+static const u8 gCreditsText_SosukeTamada[] = _("Sosuke Tamada");
+static const u8 gCreditsText_AkitoMori[] = _("Akito Mori");
+static const u8 gCreditsText_KeitaKagaya[] = _("Keita Kagaya");
+static const u8 gCreditsText_YoshinoriMatsuda[] = _("Yoshinori Matsuda");
+static const u8 gCreditsText_HiroyukiNakamura[] = _("Hiroyuki Nakamura");
+static const u8 gCreditsText_MasaoTaya[] = _("Masao Taya");
+static const u8 gCreditsText_SatoshiNohara[] = _("Satoshi Nohara");
+static const u8 gCreditsText_TomomichiOhta[] = _("Tomomichi Ohta");
+static const u8 gCreditsText_MiyukiIwasawa[] = _("Miyuki Iwasawa");
+static const u8 gCreditsText_TakenoriOhta[] = _("Takenori Ohta");
+static const u8 gCreditsText_HironobuYoshida[] = _("Hironobu Yoshida");
+static const u8 gCreditsText_MotofumiFujiwara[] = _("Motofumi Fujiwara");
+static const u8 gCreditsText_SatoshiOhta[] = _("Satoshi Ohta");
+static const u8 gCreditsText_AsukaIwashita[] = _("Asuka Iwashita");
+static const u8 gCreditsText_AimiTomita[] = _("Aimi Tomita");
+static const u8 gCreditsText_TakaoUnno[] = _("Takao Unno");
+static const u8 gCreditsText_KanakoEo[] = _("Kanako Eo");
+static const u8 gCreditsText_JunOkutani[] = _("Jun Okutani");
+static const u8 gCreditsText_AtsukoNishida[] = _("Atsuko Nishida");
+static const u8 gCreditsText_MuneoSaito[] = _("Muneo Saito");
+static const u8 gCreditsText_RenaYoshikawa[] = _("Rena Yoshikawa");
+static const u8 gCreditsText_GoIchinose[] = _("Go Ichinose");
+static const u8 gCreditsText_MorikazuAoki[] = _("Morikazu Aoki");
+static const u8 gCreditsText_KojiNishino[] = _("Koji Nishino");
+static const u8 gCreditsText_KenjiMatsushima[] = _("Kenji Matsushima");
+static const u8 gCreditsText_TetsujiOhta[] = _("Tetsuji Ohta");
+static const u8 gCreditsText_HitomiSato[] = _("Hitomi Sato");
+static const u8 gCreditsText_TakeshiKawachimaru[] = _("Takeshi Kawachimaru");
+static const u8 gCreditsText_TeruyukiShimoyamada[] = _("Teruyuki Shimoyamada");
+static const u8 gCreditsText_ShigeruOhmori[] = _("Shigeru Ohmori");
+static const u8 gCreditsText_TadashiTakahashi[] = _("Tadashi Takahashi");
+static const u8 gCreditsText_ToshinobuMatsumiya[] = _("Toshinobu Matsumiya");
+static const u8 gCreditsText_AkihitoTomisawa[] = _("Akihito Tomisawa");
+static const u8 gCreditsText_HirokiEnomoto[] = _("Hiroki Enomoto");
+static const u8 gCreditsText_KazuyukiTerada[] = _("Kazuyuki Terada");
+static const u8 gCreditsText_YuriSakurai[] = _("Yuri Sakurai");
+static const u8 gCreditsText_HiromiSagawa[] = _("Hiromi Sagawa");
+static const u8 gCreditsText_KenjiTominaga[] = _("Kenji Tominaga");
+static const u8 gCreditsText_YoshioTajiri[] = _("Yoshio Tajiri");
+static const u8 gCreditsText_TeikoSasaki[] = _("Teiko Sasaki");
+static const u8 gCreditsText_SachikoHamano[] = _("Sachiko Hamano");
+static const u8 gCreditsText_ChieMatsumiya[] = _("Chie Matsumiya");
+static const u8 gCreditsText_AkikoShinozaki[] = _("Akiko Shinozaki");
+static const u8 gCreditsText_AstukoFujii[] = _("Astuko Fujii");
+static const u8 gCreditsText_NozomuSaito[] = _("Nozomu Saito");
+static const u8 gCreditsText_KenkichiToyama[] = _("Kenkichi Toyama");
+static const u8 gCreditsText_SuguruNakatsui[] = _("Suguru Nakatsui");
+static const u8 gCreditsText_YumiFunasaka[] = _("Yumi Funasaka");
+static const u8 gCreditsText_NaokoYanase[] = _("Naoko Yanase");
+static const u8 gCreditsText_NCLSuperMarioClub[] = _("NCL Super Mario Club");
+static const u8 gCreditsText_AtsushiTada[] = _("Atsushi Tada");
+static const u8 gCreditsText_TakahiroOhnishi[] = _("Takahiro Ohnishi");
+static const u8 gCreditsText_NorihideOkamura[] = _("Norihide Okamura");
+static const u8 gCreditsText_HiroNakamura[] = _("Hiro Nakamura");
+static const u8 gCreditsText_HiroyukiUesugi[] = _("Hiroyuki Uesugi");
+static const u8 gCreditsText_TerukiMurakawa[] = _("Teruki Murakawa");
+static const u8 gCreditsText_AkiraKinashi[] = _("Akira Kinashi");
+static const u8 gCreditsText_MichikoTakizawa[] = _("Michiko Takizawa");
+static const u8 gCreditsText_MakikoTakada[] = _("Makiko Takada");
+static const u8 gCreditsText_TakanaoKondo[] = _("Takanao Kondo");
+static const u8 gCreditsText_AiMashima[] = _("Ai Mashima");
+static const u8 gCreditsText_GakujiNomoto[] = _("Gakuji Nomoto");
+static const u8 gCreditsText_TakehiroIzushi[] = _("Takehiro Izushi");
+static const u8 gCreditsText_HitoshiYamagami[] = _("Hitoshi Yamagami");
+static const u8 gCreditsText_KyokoWatanabe[] = _("Kyoko Watanabe");
+static const u8 gCreditsText_TakaoNakano[] = _("Takao Nakano");
+static const u8 gCreditsText_HiroyukiJinnai[] = _("Hiroyuki Jinnai");
+static const u8 gCreditsText_HiroakiTsuru[] = _("Hiroaki Tsuru");
+static const u8 gCreditsText_TsunekazIshihara[] = _("Tsunekaz Ishihara");
+static const u8 gCreditsText_SatoruIwata[] = _("Satoru Iwata");
+static const u8 gCreditsText_KazuyaSuyama[] = _("Kazuya Suyama");
+static const u8 gCreditsText_SatoshiMitsuhara[] = _("Satoshi Mitsuhara");
+static const u8 gCreditsText_JapanBrailleLibrary[] = _("Japan Braille Library");
+static const u8 gCreditsText_TomotakaKomura[] = _("Tomotaka Komura");
+static const u8 gCreditsText_MikikoOhhashi[] = _("Mikiko Ohhashi");
+static const u8 gCreditsText_DaisukeHoshino[] = _("Daisuke Hoshino");
+static const u8 gCreditsText_KenjiroIto[] = _("Kenjiro Ito");
+static const u8 gCreditsText_RuiKawaguchi[] = _("Rui Kawaguchi");
+static const u8 gCreditsText_ShunsukeKohori[] = _("Shunsuke Kohori");
+static const u8 gCreditsText_SachikoNakamichi[] = _("Sachiko Nakamichi");
+static const u8 gCreditsText_FujikoNomura[] = _("Fujiko Nomura");
+static const u8 gCreditsText_KazukiYoshihara[] = _("Kazuki Yoshihara");
+static const u8 gCreditsText_RetsujiNomoto[] = _("Retsuji Nomoto");
+static const u8 gCreditsText_AzusaTajima[] = _("Azusa Tajima");
+static const u8 gCreditsText_ShusakuEgami[] = _("Shusaku Egami");
+static const u8 gCreditsText_PackageAndManual[] = _("Package & Manual Illustration");
+static const u8 gCreditsText_EnglishVersion[] = _("English Version Coordinators");
+static const u8 gCreditsText_Translator[] = _("Translator");
+static const u8 gCreditsText_TextEditor[] = _("Text Editor");
+static const u8 gCreditsText_NCLCoordinator[] = _("NCL Coordinator");
+static const u8 gCreditsText_GraphicDesigner[] = _("Graphic Designer");
+static const u8 gCreditsText_NOAProductTesting[] = _("NOA Product Testing");
+static const u8 gCreditsText_HideyukiNakajima[] = _("Hideyuki Nakajima");
+static const u8 gCreditsText_HidenoriSaeki[] = _("Hidenori Saeki");
+static const u8 gCreditsText_YokoWatanabe[] = _("Yoko Watanabe");
+static const u8 gCreditsText_SakaeKimura[] = _("Sakae Kimura");
+static const u8 gCreditsText_ChiakiShinkai[] = _("Chiaki Shinkai");
+static const u8 gCreditsText_SethMcMahill[] = _("Seth McMahill");
+static const u8 gCreditsText_NobOgasawara[] = _("Nob Ogasawara");
+static const u8 gCreditsText_TeresaLillygren[] = _("Teresa Lillygren");
+static const u8 gCreditsText_KimikoNakamichi[] = _("Kimiko Nakamichi");
+static const u8 gCreditsText_SouichiYamamoto[] = _("Souichi Yamamoto");
+static const u8 gCreditsText_YuichiroIto[] = _("Yuichiro Ito");
+static const u8 gCreditsText_ThomasHertzog[] = _("Thomas Hertzog");
+static const u8 gCreditsText_MikaKurosawa[] = _("Mika Kurosawa");
+static const u8 gCreditsText_NationalFederationBlind[] = _("National Federation of the Blind");
+static const u8 gCreditsText_PatriciaAMaurer[] = _("Patricia A. Maurer");
+static const u8 gCreditsText_EuropeanBlindUnion[] = _("European Blind Union");
+static const u8 gCreditsText_AustralianBrailleAuthority[] = _("Australian Braille Authority");
+static const u8 gCreditsText_RoyalNewZealandFederationBlind[] = _("Royal New Zealand Federation for the Blind");
+static const u8 gCreditsText_MotoyasuTojima[] = _("Motoyasu Tojima");
+static const u8 gCreditsText_NicolaPrattBarlow[] = _("Nicola Pratt-Barlow");
+static const u8 gCreditsText_ShellieDow[] = _("Shellie Dow");
+static const u8 gCreditsText_ErikJohnson[] = _("Erik Johnson");
+static const struct CreditsEntry gCreditsEntry_EmptyString[] = {0, 0, gCreditsText_EmptyString};
+static const struct CreditsEntry gCreditsEntry_PkmnEmeraldVersion[] = {7, 1, gCreditsText_PkmnEmeraldVersion};
+static const struct CreditsEntry gCreditsEntry_Credits[] = {11, 1, gCreditsText_Credits};
+static const struct CreditsEntry gCreditsEntry_ExecutiveDirector[] = {8, 1, gCreditsText_ExecutiveDirector};
+static const struct CreditsEntry gCreditsEntry_Director[] = {12, 1, gCreditsText_Director};
+static const struct CreditsEntry gCreditsEntry_ArtDirector[] = {10, 1, gCreditsText_ArtDirector};
+static const struct CreditsEntry gCreditsEntry_BattleDirector[] = {10, 1, gCreditsText_BattleDirector};
+static const struct CreditsEntry gCreditsEntry_MainProgrammer[] = {10, 1, gCreditsText_MainProgrammer};
+static const struct CreditsEntry gCreditsEntry_BattleSystemPgrms[] = {8, 1, gCreditsText_BattleSystemPgrms};
+static const struct CreditsEntry gCreditsEntry_FieldSystemPgrms[] = {7, 1, gCreditsText_FieldSystemPgrms};
+static const struct CreditsEntry gCreditsEntry_Programmers[] = {12, 1, gCreditsText_Programmers};
+static const struct CreditsEntry gCreditsEntry_MainGraphicDesigner[] = {7, 1, gCreditsText_MainGraphicDesigner};
+static const struct CreditsEntry gCreditsEntry_GraphicDesigners[] = {9, 1, gCreditsText_GraphicDesigners};
+static const struct CreditsEntry gCreditsEntry_PkmnDesigners[] = {10, 1, gCreditsText_PkmnDesigners};
+static const struct CreditsEntry gCreditsEntry_MusicComposition[] = {13, 1, gCreditsText_MusicComposition};
+static const struct CreditsEntry gCreditsEntry_SoundEffectsAndPkmnVoices[] = {4, 1, gCreditsText_SoundEffectsAndPkmnVoices};
+static const struct CreditsEntry gCreditsEntry_GameDesigners[] = {11, 1, gCreditsText_GameDesigners};
+static const struct CreditsEntry gCreditsEntry_ScenarioPlot[] = {11, 1, gCreditsText_ScenarioPlot};
+static const struct CreditsEntry gCreditsEntry_Scenario[] = {13, 1, gCreditsText_Scenario};
+static const struct CreditsEntry gCreditsEntry_ScriptDesigners[] = {10, 1, gCreditsText_ScriptDesigners};
+static const struct CreditsEntry gCreditsEntry_MapDesigners[] = {11, 1, gCreditsText_MapDesigners};
+static const struct CreditsEntry gCreditsEntry_MapDataDesigners[] = {9, 1, gCreditsText_MapDataDesigners};
+static const struct CreditsEntry gCreditsEntry_ParametricDesigners[] = {9, 1, gCreditsText_ParametricDesigners};
+static const struct CreditsEntry gCreditsEntry_PokedexText[] = {11, 1, gCreditsText_PokedexText};
+static const struct CreditsEntry gCreditsEntry_EnvAndToolPgrms[] = {6, 1, gCreditsText_EnvAndToolPgrms};
+static const struct CreditsEntry gCreditsEntry_NCLProductTesting[] = {11, 1, gCreditsText_NCLProductTesting};
+static const struct CreditsEntry gCreditsEntry_SpecialThanks[] = {10, 1, gCreditsText_SpecialThanks};
+static const struct CreditsEntry gCreditsEntry_Coordinators[] = {11, 1, gCreditsText_Coordinators};
+static const struct CreditsEntry gCreditsEntry_Producers[] = {11, 1, gCreditsText_Producers};
+static const struct CreditsEntry gCreditsEntry_ExecProducers[] = {7, 1, gCreditsText_ExecProducers};
+static const struct CreditsEntry gCreditsEntry_InfoSupervisors[] = {10, 1, gCreditsText_InfoSupervisors};
+static const struct CreditsEntry gCreditsEntry_TaskManagers[] = {8, 1, gCreditsText_TaskManagers};
+static const struct CreditsEntry gCreditsEntry_BrailleCodeCheck[] = {10, 1, gCreditsText_BrailleCodeCheck};
+static const struct CreditsEntry gCreditsEntry_WorldDirector[] = {10, 1, gCreditsText_WorldDirector};
+static const struct CreditsEntry gCreditsEntry_BattleFrontierData[] = {8, 1, gCreditsText_BattleFrontierData};
+static const struct CreditsEntry gCreditsEntry_SupportProgrammers[] = {10, 1, gCreditsText_SupportProgrammers};
+static const struct CreditsEntry gCreditsEntry_Artwork[] = {12, 1, gCreditsText_Artwork};
+static const struct CreditsEntry gCreditsEntry_LeadProgrammer[] = {10, 1, gCreditsText_LeadProgrammer};
+static const struct CreditsEntry gCreditsEntry_LeadGraphicArtist[] = {9, 1, gCreditsText_LeadGraphicArtist};
+static const struct CreditsEntry gCreditsEntry_SatoshiTajiri[] = {11, 0, gCreditsText_SatoshiTajiri};
+static const struct CreditsEntry gCreditsEntry_JunichiMasuda[] = {11, 0, gCreditsText_JunichiMasuda};
+static const struct CreditsEntry gCreditsEntry_KenSugimori[] = {11, 0, gCreditsText_KenSugimori};
+static const struct CreditsEntry gCreditsEntry_ShigekiMorimoto[] = {11, 0, gCreditsText_ShigekiMorimoto};
+static const struct CreditsEntry gCreditsEntry_TetsuyaWatanabe[] = {11, 0, gCreditsText_TetsuyaWatanabe};
+static const struct CreditsEntry gCreditsEntry_HisashiSogabe[] = {11, 0, gCreditsText_HisashiSogabe};
+static const struct CreditsEntry gCreditsEntry_SosukeTamada[] = {11, 0, gCreditsText_SosukeTamada};
+static const struct CreditsEntry gCreditsEntry_AkitoMori[] = {11, 0, gCreditsText_AkitoMori};
+static const struct CreditsEntry gCreditsEntry_KeitaKagaya[] = {11, 0, gCreditsText_KeitaKagaya};
+static const struct CreditsEntry gCreditsEntry_YoshinoriMatsuda[] = {11, 0, gCreditsText_YoshinoriMatsuda};
+static const struct CreditsEntry gCreditsEntry_HiroyukiNakamura[] = {11, 0, gCreditsText_HiroyukiNakamura};
+static const struct CreditsEntry gCreditsEntry_MasaoTaya[] = {11, 0, gCreditsText_MasaoTaya};
+static const struct CreditsEntry gCreditsEntry_SatoshiNohara[] = {11, 0, gCreditsText_SatoshiNohara};
+static const struct CreditsEntry gCreditsEntry_TomomichiOhta[] = {11, 0, gCreditsText_TomomichiOhta};
+static const struct CreditsEntry gCreditsEntry_MiyukiIwasawa[] = {11, 0, gCreditsText_MiyukiIwasawa};
+static const struct CreditsEntry gCreditsEntry_TakenoriOhta[] = {11, 0, gCreditsText_TakenoriOhta};
+static const struct CreditsEntry gCreditsEntry_HironobuYoshida[] = {11, 0, gCreditsText_HironobuYoshida};
+static const struct CreditsEntry gCreditsEntry_MotofumiFujiwara[] = {11, 0, gCreditsText_MotofumiFujiwara};
+static const struct CreditsEntry gCreditsEntry_SatoshiOhta[] = {11, 0, gCreditsText_SatoshiOhta};
+static const struct CreditsEntry gCreditsEntry_AsukaIwashita[] = {11, 0, gCreditsText_AsukaIwashita};
+static const struct CreditsEntry gCreditsEntry_AimiTomita[] = {11, 0, gCreditsText_AimiTomita};
+static const struct CreditsEntry gCreditsEntry_TakaoUnno[] = {11, 0, gCreditsText_TakaoUnno};
+static const struct CreditsEntry gCreditsEntry_KanakoEo[] = {11, 0, gCreditsText_KanakoEo};
+static const struct CreditsEntry gCreditsEntry_JunOkutani[] = {11, 0, gCreditsText_JunOkutani};
+static const struct CreditsEntry gCreditsEntry_AtsukoNishida[] = {11, 0, gCreditsText_AtsukoNishida};
+static const struct CreditsEntry gCreditsEntry_MuneoSaito[] = {11, 0, gCreditsText_MuneoSaito};
+static const struct CreditsEntry gCreditsEntry_RenaYoshikawa[] = {11, 0, gCreditsText_RenaYoshikawa};
+static const struct CreditsEntry gCreditsEntry_GoIchinose[] = {11, 0, gCreditsText_GoIchinose};
+static const struct CreditsEntry gCreditsEntry_MorikazuAoki[] = {11, 0, gCreditsText_MorikazuAoki};
+static const struct CreditsEntry gCreditsEntry_KojiNishino[] = {11, 0, gCreditsText_KojiNishino};
+static const struct CreditsEntry gCreditsEntry_KenjiMatsushima[] = {11, 0, gCreditsText_KenjiMatsushima};
+static const struct CreditsEntry gCreditsEntry_TetsujiOhta[] = {11, 0, gCreditsText_TetsujiOhta};
+static const struct CreditsEntry gCreditsEntry_HitomiSato[] = {11, 0, gCreditsText_HitomiSato};
+static const struct CreditsEntry gCreditsEntry_TakeshiKawachimaru[] = {11, 0, gCreditsText_TakeshiKawachimaru};
+static const struct CreditsEntry gCreditsEntry_TeruyukiShimoyamada[] = {11, 0, gCreditsText_TeruyukiShimoyamada};
+static const struct CreditsEntry gCreditsEntry_ShigeruOhmori[] = {11, 0, gCreditsText_ShigeruOhmori};
+static const struct CreditsEntry gCreditsEntry_TadashiTakahashi[] = {11, 0, gCreditsText_TadashiTakahashi};
+static const struct CreditsEntry gCreditsEntry_ToshinobuMatsumiya[] = {11, 0, gCreditsText_ToshinobuMatsumiya};
+static const struct CreditsEntry gCreditsEntry_AkihitoTomisawa[] = {11, 0, gCreditsText_AkihitoTomisawa};
+static const struct CreditsEntry gCreditsEntry_HirokiEnomoto[] = {11, 0, gCreditsText_HirokiEnomoto};
+static const struct CreditsEntry gCreditsEntry_KazuyukiTerada[] = {11, 0, gCreditsText_KazuyukiTerada};
+static const struct CreditsEntry gCreditsEntry_YuriSakurai[] = {11, 0, gCreditsText_YuriSakurai};
+static const struct CreditsEntry gCreditsEntry_HiromiSagawa[] = {11, 0, gCreditsText_HiromiSagawa};
+static const struct CreditsEntry gCreditsEntry_KenjiTominaga[] = {11, 0, gCreditsText_KenjiTominaga};
+static const struct CreditsEntry gCreditsEntry_YoshioTajiri[] = {11, 0, gCreditsText_YoshioTajiri};
+static const struct CreditsEntry gCreditsEntry_TeikoSasaki[] = {11, 0, gCreditsText_TeikoSasaki};
+static const struct CreditsEntry gCreditsEntry_SachikoHamano[] = {11, 0, gCreditsText_SachikoHamano};
+static const struct CreditsEntry gCreditsEntry_ChieMatsumiya[] = {11, 0, gCreditsText_ChieMatsumiya};
+static const struct CreditsEntry gCreditsEntry_AkikoShinozaki[] = {11, 0, gCreditsText_AkikoShinozaki};
+static const struct CreditsEntry gCreditsEntry_AstukoFujii[] = {11, 0, gCreditsText_AstukoFujii};
+static const struct CreditsEntry gCreditsEntry_NozomuSaito[] = {11, 0, gCreditsText_NozomuSaito};
+static const struct CreditsEntry gCreditsEntry_KenkichiToyama[] = {11, 0, gCreditsText_KenkichiToyama};
+static const struct CreditsEntry gCreditsEntry_SuguruNakatsui[] = {11, 0, gCreditsText_SuguruNakatsui};
+static const struct CreditsEntry gCreditsEntry_YumiFunasaka[] = {11, 0, gCreditsText_YumiFunasaka};
+static const struct CreditsEntry gCreditsEntry_NaokoYanase[] = {11, 0, gCreditsText_NaokoYanase};
+static const struct CreditsEntry gCreditsEntry_NCLSuperMarioClub[] = {11, 0, gCreditsText_NCLSuperMarioClub};
+static const struct CreditsEntry gCreditsEntry_AtsushiTada[] = {11, 0, gCreditsText_AtsushiTada};
+static const struct CreditsEntry gCreditsEntry_TakahiroOhnishi[] = {11, 0, gCreditsText_TakahiroOhnishi};
+static const struct CreditsEntry gCreditsEntry_NorihideOkamura[] = {11, 0, gCreditsText_NorihideOkamura};
+static const struct CreditsEntry gCreditsEntry_HiroNakamura[] = {11, 0, gCreditsText_HiroNakamura};
+static const struct CreditsEntry gCreditsEntry_HiroyukiUesugi[] = {11, 0, gCreditsText_HiroyukiUesugi};
+static const struct CreditsEntry gCreditsEntry_TerukiMurakawa[] = {11, 0, gCreditsText_TerukiMurakawa};
+static const struct CreditsEntry gCreditsEntry_AkiraKinashi[] = {11, 0, gCreditsText_AkiraKinashi};
+static const struct CreditsEntry gCreditsEntry_MichikoTakizawa[] = {11, 0, gCreditsText_MichikoTakizawa};
+static const struct CreditsEntry gCreditsEntry_MakikoTakada[] = {11, 0, gCreditsText_MakikoTakada};
+static const struct CreditsEntry gCreditsEntry_TakanaoKondo[] = {11, 0, gCreditsText_TakanaoKondo};
+static const struct CreditsEntry gCreditsEntry_AiMashima[] = {11, 0, gCreditsText_AiMashima};
+static const struct CreditsEntry gCreditsEntry_GakujiNomoto[] = {11, 0, gCreditsText_GakujiNomoto};
+static const struct CreditsEntry gCreditsEntry_TakehiroIzushi[] = {11, 0, gCreditsText_TakehiroIzushi};
+static const struct CreditsEntry gCreditsEntry_HitoshiYamagami[] = {11, 0, gCreditsText_HitoshiYamagami};
+static const struct CreditsEntry gCreditsEntry_KyokoWatanabe[] = {11, 0, gCreditsText_KyokoWatanabe};
+static const struct CreditsEntry gCreditsEntry_TakaoNakano[] = {11, 0, gCreditsText_TakaoNakano};
+static const struct CreditsEntry gCreditsEntry_HiroyukiJinnai[] = {11, 0, gCreditsText_HiroyukiJinnai};
+static const struct CreditsEntry gCreditsEntry_HiroakiTsuru[] = {11, 0, gCreditsText_HiroakiTsuru};
+static const struct CreditsEntry gCreditsEntry_TsunekazIshihara[] = {11, 0, gCreditsText_TsunekazIshihara};
+static const struct CreditsEntry gCreditsEntry_SatoruIwata[] = {11, 0, gCreditsText_SatoruIwata};
+static const struct CreditsEntry gCreditsEntry_KazuyaSuyama[] = {11, 0, gCreditsText_KazuyaSuyama};
+static const struct CreditsEntry gCreditsEntry_SatoshiMitsuhara[] = {11, 0, gCreditsText_SatoshiMitsuhara};
+static const struct CreditsEntry gCreditsEntry_JapanBrailleLibrary[] = {9, 0, gCreditsText_JapanBrailleLibrary};
+static const struct CreditsEntry gCreditsEntry_TomotakaKomura[] = {11, 0, gCreditsText_TomotakaKomura};
+static const struct CreditsEntry gCreditsEntry_MikikoOhhashi[] = {11, 0, gCreditsText_MikikoOhhashi};
+static const struct CreditsEntry gCreditsEntry_DaisukeHoshino[] = {11, 0, gCreditsText_DaisukeHoshino};
+static const struct CreditsEntry gCreditsEntry_KenjiroIto[] = {11, 0, gCreditsText_KenjiroIto};
+static const struct CreditsEntry gCreditsEntry_RuiKawaguchi[] = {11, 0, gCreditsText_RuiKawaguchi};
+static const struct CreditsEntry gCreditsEntry_ShunsukeKohori[] = {11, 0, gCreditsText_ShunsukeKohori};
+static const struct CreditsEntry gCreditsEntry_SachikoNakamichi[] = {11, 0, gCreditsText_SachikoNakamichi};
+static const struct CreditsEntry gCreditsEntry_FujikoNomura[] = {11, 0, gCreditsText_FujikoNomura};
+static const struct CreditsEntry gCreditsEntry_KazukiYoshihara[] = {11, 0, gCreditsText_KazukiYoshihara};
+static const struct CreditsEntry gCreditsEntry_RetsujiNomoto[] = {11, 0, gCreditsText_RetsujiNomoto};
+static const struct CreditsEntry gCreditsEntry_AzusaTajima[] = {11, 0, gCreditsText_AzusaTajima};
+static const struct CreditsEntry gCreditsEntry_ShusakuEgami[] = {11, 0, gCreditsText_ShusakuEgami};
+static const struct CreditsEntry gCreditsEntry_PackageAndManual[] = {0, 1, gCreditsText_PackageAndManual};
+static const struct CreditsEntry gCreditsEntry_EnglishVersion[] = {0, 1, gCreditsText_EnglishVersion};
+static const struct CreditsEntry gCreditsEntry_Translator[] = {0, 1, gCreditsText_Translator};
+static const struct CreditsEntry gCreditsEntry_TextEditor[] = {0, 1, gCreditsText_TextEditor};
+static const struct CreditsEntry gCreditsEntry_NCLCoordinator[] = {0, 1, gCreditsText_NCLCoordinator};
+static const struct CreditsEntry gCreditsEntry_GraphicDesigner[] = {0, 1, gCreditsText_GraphicDesigner};
+static const struct CreditsEntry gCreditsEntry_NOAProductTesting[] = {0, 1, gCreditsText_NOAProductTesting};
+static const struct CreditsEntry gCreditsEntry_HideyukiNakajima[] = {0, 0, gCreditsText_HideyukiNakajima};
+static const struct CreditsEntry gCreditsEntry_HidenoriSaeki[] = {0, 0, gCreditsText_HidenoriSaeki};
+static const struct CreditsEntry gCreditsEntry_YokoWatanabe[] = {0, 0, gCreditsText_YokoWatanabe};
+static const struct CreditsEntry gCreditsEntry_SakaeKimura[] = {0, 0, gCreditsText_SakaeKimura};
+static const struct CreditsEntry gCreditsEntry_ChiakiShinkai[] = {0, 0, gCreditsText_ChiakiShinkai};
+static const struct CreditsEntry gCreditsEntry_SethMcMahill[] = {0, 0, gCreditsText_SethMcMahill};
+static const struct CreditsEntry gCreditsEntry_NobOgasawara[] = {0, 0, gCreditsText_NobOgasawara};
+static const struct CreditsEntry gCreditsEntry_TeresaLillygren[] = {0, 0, gCreditsText_TeresaLillygren};
+static const struct CreditsEntry gCreditsEntry_KimikoNakamichi[] = {0, 0, gCreditsText_KimikoNakamichi};
+static const struct CreditsEntry gCreditsEntry_SouichiYamamoto[] = {0, 0, gCreditsText_SouichiYamamoto};
+static const struct CreditsEntry gCreditsEntry_YuichiroIto[] = {0, 0, gCreditsText_YuichiroIto};
+static const struct CreditsEntry gCreditsEntry_ThomasHertzog[] = {0, 0, gCreditsText_ThomasHertzog};
+static const struct CreditsEntry gCreditsEntry_MikaKurosawa[] = {0, 0, gCreditsText_MikaKurosawa};
+static const struct CreditsEntry gCreditsEntry_NationalFederationBlind[] = {0, 0, gCreditsText_NationalFederationBlind};
+static const struct CreditsEntry gCreditsEntry_PatriciaAMaurer[] = {0, 0, gCreditsText_PatriciaAMaurer};
+static const struct CreditsEntry gCreditsEntry_EuropeanBlindUnion[] = {0, 0, gCreditsText_EuropeanBlindUnion};
+static const struct CreditsEntry gCreditsEntry_AustralianBrailleAuthority[] = {0, 0, gCreditsText_AustralianBrailleAuthority};
+static const struct CreditsEntry gCreditsEntry_RoyalNewZealandFederationBlind[] = {0, 0, gCreditsText_RoyalNewZealandFederationBlind};
+static const struct CreditsEntry gCreditsEntry_MotoyasuTojima[] = {0, 0, gCreditsText_MotoyasuTojima};
+static const struct CreditsEntry gCreditsEntry_NicolaPrattBarlow[] = {0, 0, gCreditsText_NicolaPrattBarlow};
+static const struct CreditsEntry gCreditsEntry_ShellieDow[] = {0, 0, gCreditsText_ShellieDow};
+static const struct CreditsEntry gCreditsEntry_ErikJohnson[] = {0, 0, gCreditsText_ErikJohnson};
+
+#define _ gCreditsEntry_EmptyString
+static const struct CreditsEntry *const gCreditsEntryPointerTable[][5] =
+{
+ {
+ _,
+ gCreditsEntry_PkmnEmeraldVersion,
+ gCreditsEntry_Credits,
+ _,
+ _
+ },
+ {
+ _,
+ gCreditsEntry_Director,
+ gCreditsEntry_ShigekiMorimoto,
+ _,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_ArtDirector,
+ gCreditsEntry_KenSugimori,
+ _,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_WorldDirector,
+ gCreditsEntry_JunichiMasuda,
+ _,
+ _,
+ },
+ {
+ gCreditsEntry_LeadProgrammer,
+ gCreditsEntry_HisashiSogabe,
+ gCreditsEntry_LeadGraphicArtist,
+ gCreditsEntry_MotofumiFujiwara,
+ _,
+ },
+ {
+ gCreditsEntry_Programmers,
+ gCreditsEntry_HisashiSogabe,
+ gCreditsEntry_TomomichiOhta,
+ gCreditsEntry_NozomuSaito,
+ gCreditsEntry_EmptyString,
+ },
+ {
+ gCreditsEntry_Programmers,
+ gCreditsEntry_AkitoMori,
+ gCreditsEntry_HiroyukiNakamura,
+ gCreditsEntry_MasaoTaya,
+ _,
+ },
+ {
+ gCreditsEntry_Programmers,
+ gCreditsEntry_SatoshiNohara,
+ gCreditsEntry_MiyukiIwasawa,
+ gCreditsEntry_YoshinoriMatsuda,
+ gCreditsEntry_KeitaKagaya,
+ },
+ {
+ gCreditsEntry_Programmers,
+ gCreditsEntry_TetsuyaWatanabe,
+ gCreditsEntry_SosukeTamada,
+ gCreditsEntry_TakenoriOhta,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_GraphicDesigners,
+ gCreditsEntry_MotofumiFujiwara,
+ gCreditsEntry_SatoshiOhta,
+ _,
+ },
+ {
+ gCreditsEntry_GraphicDesigners,
+ gCreditsEntry_KenkichiToyama,
+ gCreditsEntry_AsukaIwashita,
+ gCreditsEntry_TakaoUnno,
+ _,
+ },
+ {
+ gCreditsEntry_GraphicDesigners,
+ gCreditsEntry_KenSugimori,
+ gCreditsEntry_HironobuYoshida,
+ gCreditsEntry_AimiTomita,
+ gCreditsEntry_KanakoEo,
+ },
+ {
+ gCreditsEntry_MusicComposition,
+ gCreditsEntry_GoIchinose,
+ gCreditsEntry_JunichiMasuda,
+ gCreditsEntry_MorikazuAoki,
+ gCreditsEntry_HitomiSato,
+ },
+ {
+ _,
+ gCreditsEntry_SoundEffectsAndPkmnVoices,
+ gCreditsEntry_GoIchinose,
+ gCreditsEntry_MorikazuAoki,
+ _,
+ },
+ {
+ gCreditsEntry_GameDesigners,
+ gCreditsEntry_ShigekiMorimoto,
+ gCreditsEntry_TeruyukiShimoyamada,
+ gCreditsEntry_TakeshiKawachimaru,
+ gCreditsEntry_AkihitoTomisawa,
+ },
+ {
+ gCreditsEntry_GameDesigners,
+ gCreditsEntry_SuguruNakatsui,
+ gCreditsEntry_TetsujiOhta,
+ gCreditsEntry_HitomiSato,
+ gCreditsEntry_KenjiMatsushima,
+ },
+ {
+ gCreditsEntry_GameDesigners,
+ gCreditsEntry_JunichiMasuda,
+ gCreditsEntry_KojiNishino,
+ gCreditsEntry_ShigeruOhmori,
+ gCreditsEntry_TadashiTakahashi,
+ },
+ {
+ gCreditsEntry_ScenarioPlot,
+ gCreditsEntry_AkihitoTomisawa,
+ gCreditsEntry_JunichiMasuda,
+ gCreditsEntry_KojiNishino,
+ _,
+ },
+ {
+ gCreditsEntry_Scenario,
+ gCreditsEntry_AkihitoTomisawa,
+ gCreditsEntry_HitomiSato,
+ gCreditsEntry_ToshinobuMatsumiya,
+ _,
+ },
+ {
+ gCreditsEntry_ScriptDesigners,
+ gCreditsEntry_TomomichiOhta,
+ gCreditsEntry_SatoshiNohara,
+ _,
+ _,
+ },
+ {
+ gCreditsEntry_MapDesigners,
+ gCreditsEntry_SuguruNakatsui,
+ gCreditsEntry_TeruyukiShimoyamada,
+ gCreditsEntry_ShigeruOhmori,
+ gCreditsEntry_TetsujiOhta,
+ },
+ {
+ _,
+ gCreditsEntry_BattleFrontierData,
+ gCreditsEntry_TetsujiOhta,
+ _,
+ _,
+ },
+ {
+ gCreditsEntry_ParametricDesigners,
+ gCreditsEntry_TeruyukiShimoyamada,
+ gCreditsEntry_ShigekiMorimoto,
+ gCreditsEntry_TetsujiOhta,
+ gCreditsEntry_KojiNishino,
+ },
+ {
+ _,
+ gCreditsEntry_PokedexText,
+ gCreditsEntry_KenjiMatsushima,
+ _,
+ _,
+ },
+ {
+ gCreditsEntry_EnvAndToolPgrms,
+ gCreditsEntry_HisashiSogabe,
+ gCreditsEntry_SosukeTamada,
+ gCreditsEntry_HiroyukiNakamura,
+ gCreditsEntry_AkitoMori,
+ },
+ {
+ gCreditsEntry_PkmnDesigners,
+ gCreditsEntry_KenSugimori,
+ gCreditsEntry_MotofumiFujiwara,
+ gCreditsEntry_ShigekiMorimoto,
+ _,
+ },
+ {
+ gCreditsEntry_PkmnDesigners,
+ gCreditsEntry_HironobuYoshida,
+ gCreditsEntry_SatoshiOhta,
+ gCreditsEntry_AsukaIwashita,
+ _,
+ },
+ {
+ gCreditsEntry_PkmnDesigners,
+ gCreditsEntry_TakaoUnno,
+ gCreditsEntry_KanakoEo,
+ gCreditsEntry_AimiTomita,
+ _,
+ },
+ {
+ gCreditsEntry_PkmnDesigners,
+ gCreditsEntry_AtsukoNishida,
+ gCreditsEntry_MuneoSaito,
+ gCreditsEntry_RenaYoshikawa,
+ gCreditsEntry_JunOkutani,
+ },
+ {
+ _,
+ gCreditsEntry_SupportProgrammers,
+ gCreditsEntry_SatoshiMitsuhara,
+ gCreditsEntry_DaisukeHoshino,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_NCLProductTesting,
+ gCreditsEntry_NCLSuperMarioClub,
+ _,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_PackageAndManual,
+ gCreditsEntry_KenSugimori,
+ _,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_SpecialThanks,
+ gCreditsEntry_KenjiTominaga,
+ gCreditsEntry_HirokiEnomoto,
+ _,
+ },
+ {
+ gCreditsEntry_SpecialThanks,
+ gCreditsEntry_KazuyaSuyama,
+ gCreditsEntry_KenjiroIto,
+ gCreditsEntry_MichikoTakizawa,
+ gCreditsEntry_MakikoTakada,
+ },
+ {
+ gCreditsEntry_SpecialThanks,
+ gCreditsEntry_MikikoOhhashi,
+ gCreditsEntry_TakanaoKondo,
+ gCreditsEntry_RuiKawaguchi,
+ _,
+ },
+ {
+ gCreditsEntry_SpecialThanks,
+ gCreditsEntry_TakahiroOhnishi,
+ gCreditsEntry_NorihideOkamura,
+ gCreditsEntry_ShunsukeKohori,
+ _,
+ },
+ {
+ gCreditsEntry_InfoSupervisors,
+ gCreditsEntry_KazuyukiTerada,
+ gCreditsEntry_YuriSakurai,
+ gCreditsEntry_YumiFunasaka,
+ gCreditsEntry_NaokoYanase,
+ },
+ {
+ _,
+ gCreditsEntry_Artwork,
+ gCreditsEntry_SachikoNakamichi,
+ gCreditsEntry_FujikoNomura,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_Artwork,
+ gCreditsEntry_HideyukiNakajima,
+ gCreditsEntry_HidenoriSaeki,
+ _,
+ },
+ {
+ gCreditsEntry_Artwork,
+ gCreditsEntry_YokoWatanabe,
+ gCreditsEntry_SakaeKimura,
+ gCreditsEntry_ChiakiShinkai,
+ _,
+ },
+ {
+ gCreditsEntry_Coordinators,
+ gCreditsEntry_KazukiYoshihara,
+ gCreditsEntry_AkiraKinashi,
+ gCreditsEntry_RetsujiNomoto,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_EnglishVersion,
+ gCreditsEntry_HiroNakamura,
+ gCreditsEntry_SethMcMahill,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_Translator,
+ gCreditsEntry_NobOgasawara,
+ _,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_TextEditor,
+ gCreditsEntry_TeresaLillygren,
+ _,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_NCLCoordinator,
+ gCreditsEntry_KimikoNakamichi,
+ _,
+ _,
+ },
+ {
+ gCreditsEntry_Programmers,
+ gCreditsEntry_TerukiMurakawa,
+ gCreditsEntry_SouichiYamamoto,
+ gCreditsEntry_YuichiroIto,
+ gCreditsEntry_AkiraKinashi,
+ },
+ {
+ _,
+ gCreditsEntry_GraphicDesigner,
+ gCreditsEntry_AkiraKinashi,
+ _,
+ _,
+ },
+ {
+ gCreditsEntry_EnvAndToolPgrms,
+ gCreditsEntry_TerukiMurakawa,
+ gCreditsEntry_SouichiYamamoto,
+ gCreditsEntry_KimikoNakamichi,
+ _,
+ },
+ {
+ gCreditsEntry_NOAProductTesting,
+ gCreditsEntry_ThomasHertzog,
+ gCreditsEntry_ErikJohnson,
+ gCreditsEntry_MikaKurosawa,
+ _,
+ },
+ {
+ gCreditsEntry_BrailleCodeCheck,
+ gCreditsEntry_NationalFederationBlind,
+ gCreditsEntry_PatriciaAMaurer,
+ gCreditsEntry_JapanBrailleLibrary,
+ gCreditsEntry_EuropeanBlindUnion,
+ },
+ {
+ _,
+ gCreditsEntry_BrailleCodeCheck,
+ gCreditsEntry_AustralianBrailleAuthority,
+ gCreditsEntry_RoyalNewZealandFederationBlind,
+ _,
+ },
+ {
+ gCreditsEntry_SpecialThanks,
+ gCreditsEntry_HiroyukiUesugi,
+ gCreditsEntry_MotoyasuTojima,
+ gCreditsEntry_NicolaPrattBarlow,
+ gCreditsEntry_ShellieDow,
+ },
+ {
+ _,
+ gCreditsEntry_TaskManagers,
+ gCreditsEntry_AzusaTajima,
+ gCreditsEntry_ShusakuEgami,
+ _,
+ },
+ {
+ gCreditsEntry_Producers,
+ gCreditsEntry_HiroyukiJinnai,
+ gCreditsEntry_HitoshiYamagami,
+ gCreditsEntry_GakujiNomoto,
+ gCreditsEntry_HiroakiTsuru,
+ },
+ {
+ _,
+ gCreditsEntry_ExecutiveDirector,
+ gCreditsEntry_SatoshiTajiri,
+ _,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_ExecProducers,
+ gCreditsEntry_SatoruIwata,
+ _,
+ _,
+ },
+ {
+ _,
+ gCreditsEntry_ExecProducers,
+ gCreditsEntry_TsunekazIshihara,
+ _,
+ _,
+ },
+};
+#undef _
+
+static const struct BgTemplate gUnknown_085E6F68[] =
+{
+ {
+ .bg = 0,
+ .charBaseIndex = 2,
+ .mapBaseIndex = 28,
+ .screenSize = 0,
+ .paletteMode = 0,
+ .priority = 0,
+ .baseTile = 0
+ },
+};
+static const struct WindowTemplate gUnknown_085E6F6C[] =
+{
+ { 0x00, 0x00, 0x09, 0x1E, 0x0C, 0x08, 0x0001 },
+ DUMMY_WIN_TEMPLATE,
+};
+static const u8 gUnknown_085E6F7C[][2] =
+{
+ {104, 36},
+ {120, 36},
+ {136, 36},
+};
+
+static const union AnimCmd gUnknown_085E6F84[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(64, 8),
+ ANIMCMD_FRAME(128, 8),
+ ANIMCMD_FRAME(192, 8),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd gUnknown_085E6F98[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(64, 4),
+ ANIMCMD_FRAME(128, 4),
+ ANIMCMD_FRAME(192, 4),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd gUnknown_085E6FAC[] =
+{
+ ANIMCMD_FRAME(256, 4),
+ ANIMCMD_FRAME(320, 4),
+ ANIMCMD_FRAME(384, 4),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_085E6FBC[] =
+{
+ ANIMCMD_FRAME(384, 30),
+ ANIMCMD_FRAME(320, 30),
+ ANIMCMD_FRAME(256, 30),
+ ANIMCMD_FRAME(256, 30),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const gUnknown_085E6FD0[] =
+{
+ gUnknown_085E6F84,
+ gUnknown_085E6F98,
+ gUnknown_085E6FAC,
+ gUnknown_085E6FBC,
+};
+
+static const union AnimCmd gUnknown_085E6FE0[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(64, 8),
+ ANIMCMD_FRAME(128, 8),
+ ANIMCMD_FRAME(192, 8),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd gUnknown_085E6FF4[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(64, 4),
+ ANIMCMD_FRAME(128, 4),
+ ANIMCMD_FRAME(192, 4),
+ ANIMCMD_JUMP(0),
+};
+
+static const union AnimCmd gUnknown_085E7008[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const gUnknown_085E7010[] =
+{
+ gUnknown_085E6FE0,
+ gUnknown_085E6FF4,
+ gUnknown_085E7008,
+};
+
+static const struct SpriteSheet gUnknown_085E701C[] = {
+ { gDecompressionBuffer, 6144, 1001 },
+ { NULL },
+};
+static const struct SpritePalette gUnknown_085E702C[] = {
+ { (const u16 *)(gDecompressionBuffer + 0x1800), 1001 },
+ { NULL },
+};
+
+static const struct OamData gUnknown_085E703C =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd gUnknown_085E7044[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_085E704C[] =
+{
+ ANIMCMD_FRAME(64, 8),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd gUnknown_085E7054[] =
+{
+ ANIMCMD_FRAME(128, 8),
+ ANIMCMD_END,
+};
+
+static const union AnimCmd *const gUnknown_085E705C[] =
+{
+ gUnknown_085E7044,
+ gUnknown_085E704C,
+ gUnknown_085E7054,
+};
+
+static const struct SpriteTemplate gUnknown_085E7068 =
+{
+ .tileTag = 1001,
+ .paletteTag = 1001,
+ .oam = &gUnknown_085E703C,
+ .anims = gUnknown_085E705C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_81772B8,
+};
+
+void sub_8175620(void);
+static void sub_8175744(u8 taskIdA);
+static void sub_8175774(u8 taskIdA);
+static void sub_8175808(u8 taskIdA);
+static void c2_080C9BFC(u8 taskIdA);
+static void sub_81758E4(u8 taskIdA);
+static void sub_81758A4(u8 taskIdA);
+static void sub_8175A9C(u8 taskIdA);
+static void sub_8175AE4(u8 taskIdA);
+static void sub_8175B1C(u8 taskIdA);
+static void sub_8175B90(u8 taskIdA);
+static void sub_8175BD8(u8 taskIdA);
+static void sub_8175C34(u8 taskIdA);
+static void sub_8175CC8(u8 taskIdA);
+static void sub_8175CE4(void);
+static void sub_8175DA0(u8 taskIdB);
+static u8 sub_817603C(u8 page, u8 taskIdA);
+static void sub_81760FC(u8 taskIdA);
+static void sub_817651C(u8 taskIdA);
+static void sub_817624C(u8 taskIdA);
+static bool8 sub_8176AB0(u8 data, u8 taskIdA);
+static void sub_8176CA0(u8 taskIdA);
+static void sub_8176D1C(u16, u16, u16);
+static void sub_8176E40(u16 arg0, u16 palette);
+static void sub_8176EE8(struct Sprite *sprite);
+static void sub_8176F90(struct Sprite *sprite);
+static u8 sub_8177224(u16 species, s16 x, s16 y, u16 position);
+static void sub_8177388(void);
+
+static void sub_81754C8(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void sub_81754DC(void)
+{
+ RunTasks();
+ AnimateSprites();
+
+ if ((gMain.heldKeys & B_BUTTON)
+ && gHasHallOfFameRecords != 0
+ && gTasks[gUnknown_0203BCE2].func == sub_8175774)
+ {
+ sub_81754C8();
+ RunTasks();
+ AnimateSprites();
+ gUnknown_0203BCE5 = 1;
+ }
+ BuildOamBuffer();
+ UpdatePaletteFade();
+}
+
+static void sub_8175548(void)
+{
+ ResetBgsAndClearDma3BusyFlags(0);
+ InitBgsFromTemplates(0, gUnknown_085E6F68, 1);
+ SetBgTilemapBuffer(0, AllocZeroed(0x800));
+ LoadPalette(gUnknown_085E56F0, 0x80, 0x40);
+ InitWindows(gUnknown_085E6F6C);
+ DeactivateAllTextPrinters();
+ PutWindowTilemap(0);
+ CopyWindowToVram(0, 3);
+ ShowBg(0);
+}
+
+static void sub_81755A4(void)
+{
+ void *ptr;
+ FreeAllWindowBuffers();
+ ptr = GetBgTilemapBuffer(0);
+ if (ptr)
+ Free(ptr);
+}
+
+static void sub_81755BC(const u8 *string, u8 y, u8 a2)
+{
+ u8 x;
+ u8 color[3];
+
+ color[0] = 0;
+
+ if (a2 == 1)
+ {
+ color[1] = 3;
+ color[2] = 4;
+ }
+ else
+ {
+ color[1] = 1;
+ color[2] = 2;
+ }
+
+ x = GetStringCenterAlignXOffsetWithLetterSpacing(1, string, 0xF0, 1);
+ AddTextPrinterParameterized2(0, 1, x, y, 1, 0, color, -1, string);
+}
+
+void sub_8175620(void)
+{
+ u8 taskIdA;
+ s16 taskIdC;
+ u8 taskIdB;
+ u16 savedIme;
+
+ sub_8175CE4();
+ SetVBlankCallback(NULL);
+ InitHeap(gHeap, HEAP_SIZE);
+ ResetPaletteFade();
+ ResetTasks();
+ sub_8175548();
+
+ taskIdA = CreateTask(sub_8175744, 0);
+
+ gTasks[taskIdA].data[TDA_4] = 0;
+ gTasks[taskIdA].data[TDA_7] = 0;
+ gTasks[taskIdA].data[TDA_11] = 0;
+ gTasks[taskIdA].data[TDA_13] = 1;
+
+ while (TRUE)
+ {
+ if (sub_8176AB0(0, taskIdA))
+ break;
+ }
+
+ taskIdC = gTasks[taskIdA].data[TDA_TASK_C_ID];
+ gTasks[taskIdC].data[TDC_0] = 40;
+
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0xFFFC);
+
+ taskIdB = CreateTask(sub_8175DA0, 0);
+
+ gTasks[taskIdB].data[TDB_TASK_A_ID] = taskIdA;
+ gTasks[taskIdA].data[TDA_TASK_B_ID] = taskIdB;
+
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ EnableInterrupts(INTR_FLAG_VBLANK);
+ SetVBlankCallback(sub_81754C8);
+ m4aSongNumStart(MUS_THANKFOR);
+ SetMainCallback2(sub_81754DC);
+ gUnknown_0203BCE5 = 0;
+ gUnknown_0203BCE8 = AllocZeroed(sizeof(struct Unk201C000));
+
+ sub_8177388();
+
+ gUnknown_0203BCE8->unk8E = 0;
+ gUnknown_0203BCE8->unk90 = 0;
+ gUnknown_0203BCE8->unk92 = 0;
+
+ gUnknown_0203BCE2 = taskIdA;
+}
+
+static void sub_8175744(u8 taskIdA)
+{
+ if (!gPaletteFade.active)
+ gTasks[taskIdA].func = sub_8175774;
+}
+
+static void sub_8175774(u8 taskIdA)
+{
+ u16 data1;
+
+ if (gTasks[taskIdA].data[TDA_4])
+ {
+ s16 taskIdC;
+
+ taskIdC = gTasks[taskIdA].data[TDA_TASK_C_ID];
+ gTasks[taskIdC].data[TDC_0] = 30;
+
+ gTasks[taskIdA].data[TDA_12] = 0x100;
+ gTasks[taskIdA].func = sub_8175A9C;
+ return;
+ }
+
+ gUnknown_0203BCE0 = 0;
+ data1 = gTasks[taskIdA].data[TDA_11];
+
+ if (gTasks[taskIdA].data[TDA_11] == 1)
+ {
+ gTasks[taskIdA].data[TDA_13] = data1;
+ gTasks[taskIdA].data[TDA_11] = 0;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ gTasks[taskIdA].func = sub_8175808;
+ }
+ else if (gTasks[taskIdA].data[TDA_11] == 2)
+ {
+ gTasks[taskIdA].data[TDA_13] = data1;
+ gTasks[taskIdA].data[TDA_11] = 0;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
+ gTasks[taskIdA].func = sub_81758A4;
+ }
+}
+
+static void sub_8175808(u8 taskIdA)
+{
+ if (!gPaletteFade.active)
+ {
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ sub_8176CA0(taskIdA);
+ gTasks[taskIdA].func = c2_080C9BFC;
+ }
+}
+
+static void c2_080C9BFC(u8 taskIdA)
+{
+ u16 backup;
+
+ SetVBlankCallback(NULL);
+
+ if (sub_8176AB0(gTasks[taskIdA].data[TDA_7], taskIdA))
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ EnableInterrupts(INTR_FLAG_VBLANK);
+ SetVBlankCallback(sub_81754C8);
+ gTasks[taskIdA].func = sub_8175744;
+ }
+}
+
+static void sub_81758A4(u8 taskIdA)
+{
+ if (!gPaletteFade.active)
+ {
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ sub_8176CA0(taskIdA);
+ gTasks[taskIdA].func = sub_81758E4;
+ }
+}
+
+static void sub_81758E4(u8 taskIdA)
+{
+ switch (gMain.state)
+ {
+ default:
+ case 0:
+ {
+ u16 i;
+ u16 *temp;
+
+ ResetSpriteData();
+ dp13_810BB8C();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 8;
+ LZ77UnCompVram(&gBirchHelpGfx, (void *)VRAM);
+ LZ77UnCompVram(&gBirchGrassTilemap, (void *)(VRAM + 0x3800));
+ LoadPalette(gBirchBagGrassPal[0] + 1, 1, 31 * 2);
+
+ for (i = 0; i < 0x800; i++)
+ gDecompressionBuffer[i] = 0x11;
+ for (i = 0; i < 0x800; i++)
+ (gDecompressionBuffer + 0x800)[i] = 0x22;
+ for (i = 0; i < 0x800; i++)
+ (gDecompressionBuffer + 0x1000)[i] = 0x33;
+
+ temp = (u16 *)(&gDecompressionBuffer[0x1800]);
+ temp[0] = RGB_BLACK;
+ temp[1] = RGB(31, 31, 20); // light yellow
+ temp[2] = RGB(31, 20, 20); // light red
+ temp[3] = RGB(20, 20, 31); // light blue
+
+ LoadSpriteSheet(gUnknown_085E701C);
+ LoadSpritePalette(gUnknown_085E702C);
+
+ gMain.state += 1;
+ break;
+ }
+ case 1:
+ gTasks[taskIdA].data[TDA_TASK_D_ID] = CreateTask(sub_81760FC, 0);
+ gTasks[gTasks[taskIdA].data[TDA_TASK_D_ID]].data[TDD_STATE] = 1;
+ gTasks[gTasks[taskIdA].data[TDA_TASK_D_ID]].data[TDD_TASK_A_ID] = taskIdA;
+ gTasks[gTasks[taskIdA].data[TDA_TASK_D_ID]].data[TDD_2] = gTasks[taskIdA].data[TDA_7];
+
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 32);
+ SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_SCREENBASE(7)
+ | BGCNT_16COLOR
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG0_ON
+ | DISPCNT_BG3_ON
+ | DISPCNT_OBJ_ON);
+
+ gMain.state = 0;
+ gUnknown_0203BD28 = 0;
+ gTasks[taskIdA].func = sub_8175744;
+ break;
+ }
+}
+
+static void sub_8175A9C(u8 taskIdA)
+{
+ if (gTasks[taskIdA].data[TDA_12])
+ {
+ gTasks[taskIdA].data[TDA_12] -= 1;
+ return;
+ }
+
+ BeginNormalPaletteFade(0xFFFFFFFF, 12, 0, 16, RGB_BLACK);
+ gTasks[taskIdA].func = sub_8175AE4;
+}
+
+static void sub_8175AE4(u8 taskIdA)
+{
+ if (!gPaletteFade.active)
+ {
+ sub_8176CA0(taskIdA);
+ gTasks[taskIdA].func = sub_8175B1C;
+ }
+}
+
+static void sub_8175B1C(u8 taskIdA)
+{
+ sub_8175CE4();
+ ResetPaletteFade();
+ sub_8176D1C(0, 0x3800, 0);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ BeginNormalPaletteFade(0xFFFFFFFF, 8, 16, 0, RGB_BLACK);
+
+ SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_SCREENBASE(7)
+ | BGCNT_16COLOR
+ | BGCNT_TXT256x256);
+ EnableInterrupts(INTR_FLAG_VBLANK);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG0_ON);
+
+ gTasks[taskIdA].data[TDA_0] = 0xEB;
+ gTasks[taskIdA].func = sub_8175B90;
+}
+
+static void sub_8175B90(u8 taskIdA)
+{
+ if (gTasks[taskIdA].data[TDA_0])
+ {
+ gTasks[taskIdA].data[TDA_0] -= 1;
+ return;
+ }
+
+ BeginNormalPaletteFade(0xFFFFFFFF, 6, 0, 16, RGB_BLACK);
+ gTasks[taskIdA].func = sub_8175BD8;
+}
+
+static void sub_8175BD8(u8 taskIdA)
+{
+ if (!gPaletteFade.active)
+ {
+ sub_8176E40(0x3800, 0);
+
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0, RGB_BLACK);
+ gTasks[taskIdA].data[TDA_0] = 7200;
+ gTasks[taskIdA].func = sub_8175C34;
+ }
+}
+
+static void sub_8175C34(u8 taskIdA)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gTasks[taskIdA].data[TDA_0] == 0 || gMain.newKeys)
+ {
+ FadeOutBGM(4);
+ BeginNormalPaletteFade(0xFFFFFFFF, 8, 0, 16, RGB_WHITEALPHA);
+ gTasks[taskIdA].func = sub_8175CC8;
+ return;
+ }
+
+ if (gTasks[taskIdA].data[TDA_0] == 7144)
+ FadeOutBGM(8);
+
+ if (gTasks[taskIdA].data[TDA_0] == 6840)
+ m4aSongNumStart(MUS_END);
+
+ gTasks[taskIdA].data[TDA_0] -= 1;
+ }
+}
+
+static void sub_8175CC8(u8 taskIdA)
+{
+ if (!gPaletteFade.active)
+ SoftReset(0xFF);
+}
+
+static void sub_8175CE4(void)
+{
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+
+ DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
+ DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
+ DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
+}
+
+static void sub_8175DA0(u8 taskIdB)
+{
+ int i;
+
+ switch (gTasks[taskIdB].data[TDB_0])
+ {
+ case 0:
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ default:
+ if (!gPaletteFade.active)
+ {
+ gTasks[taskIdB].data[TDB_0] = 1;
+ gTasks[taskIdB].data[TDB_3] = 0x48;
+ gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_14] = 0;
+ gUnknown_0203BCE0 = 0;
+ }
+ return;
+ case 1:
+ if (gTasks[taskIdB].data[TDB_3] != 0)
+ {
+ gTasks[taskIdB].data[TDB_3] -= 1;
+ return;
+ }
+ gTasks[taskIdB].data[TDB_0] += 1;
+ return;
+ case 2:
+ if (gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].func == sub_8175774)
+ {
+ if (gTasks[taskIdB].data[TDB_CURRENT_PAGE] < PAGE_COUNT)
+ {
+ for (i = 0; i < 5; i++)
+ sub_81755BC(gCreditsEntryPointerTable[gTasks[taskIdB].data[TDB_CURRENT_PAGE]][i]->text, 5 + i * 16, gCreditsEntryPointerTable[gTasks[taskIdB].data[TDB_CURRENT_PAGE]][i]->var_1);
+
+ CopyWindowToVram(0, 2);
+
+ gTasks[taskIdB].data[TDB_CURRENT_PAGE] += 1;
+ gTasks[taskIdB].data[TDB_0] += 1;
+
+ gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_14] = 1;
+
+ if (gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_13] == 1)
+ BeginNormalPaletteFade(0x00000300, 0, 16, 0, COLOR_LIGHT_GREEN);
+ else
+ BeginNormalPaletteFade(0x00000300, 0, 16, 0, COLOR_DARK_GREEN);
+ return;
+ }
+ gTasks[taskIdB].data[TDB_0] = 10;
+ return;
+ }
+ gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_14] = 0;
+ return;
+ case 3:
+ if (!gPaletteFade.active)
+ {
+ gTasks[taskIdB].data[TDB_3] = 0x73;
+ gTasks[taskIdB].data[TDB_0] += 1;
+ }
+ return;
+ case 4:
+ if (gTasks[taskIdB].data[TDB_3] != 0)
+ {
+ gTasks[taskIdB].data[TDB_3] -= 1;
+ return;
+ }
+
+ if (sub_817603C((u8)gTasks[taskIdB].data[TDB_CURRENT_PAGE], (u8)gTasks[taskIdB].data[TDB_TASK_A_ID]))
+ {
+ gTasks[taskIdB].data[TDB_0] += 1;
+ return;
+ }
+ gTasks[taskIdB].data[TDB_0] += 1;
+ if (gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_13] == 1)
+ BeginNormalPaletteFade(0x00000300, 0, 0, 16, COLOR_LIGHT_GREEN);
+ else
+ BeginNormalPaletteFade(0x00000300, 0, 0, 16, COLOR_DARK_GREEN);
+ return;
+ case 5:
+ if (!gPaletteFade.active)
+ {
+ FillWindowPixelBuffer(0, 0);
+ CopyWindowToVram(0, 2);
+ gTasks[taskIdB].data[TDB_0] = 2;
+ }
+ return;
+ case 10:
+ gTasks[gTasks[taskIdB].data[TDB_TASK_A_ID]].data[TDA_4] = 1;
+ DestroyTask(taskIdB);
+ sub_81755A4();
+ FREE_AND_SET_NULL(gUnknown_0203BCE8);
+ return;
+ }
+}
+
+static u8 sub_817603C(u8 page, u8 taskIdA)
+{
+ // Starts with bike + ocean + morning
+
+ if (page == 6)
+ {
+ // Grass patch
+ gTasks[taskIdA].data[TDA_11] = 2;
+ }
+
+ if (page == 12)
+ {
+ // Bike + ocean + sunset
+ gTasks[taskIdA].data[TDA_7] = 1;
+ gTasks[taskIdA].data[TDA_11] = 1;
+ }
+
+ if (page == 18)
+ {
+ // Grass patch
+ gTasks[taskIdA].data[TDA_11] = 2;
+ }
+
+ if (page == 24)
+ {
+ // Bike + forest + sunset
+ gTasks[taskIdA].data[TDA_7] = 2;
+ gTasks[taskIdA].data[TDA_11] = 1;
+ }
+
+ if (page == 30)
+ {
+ // Grass patch
+ gTasks[taskIdA].data[TDA_11] = 2;
+ }
+
+ if (page == 36)
+ {
+ // Bike + forest + sunset
+ gTasks[taskIdA].data[TDA_7] = 3;
+ gTasks[taskIdA].data[TDA_11] = 1;
+ }
+
+ if (page == 42)
+ {
+ // Grass patch
+ gTasks[taskIdA].data[TDA_11] = 2;
+ }
+
+ if (page == 48)
+ {
+ // Bike + town + night
+ gTasks[taskIdA].data[TDA_7] = 4;
+ gTasks[taskIdA].data[TDA_11] = 1;
+ }
+
+ if (gTasks[taskIdA].data[TDA_11] != 0)
+ {
+ // Returns true if changed?
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+static void sub_81760FC(u8 taskIdD)
+{
+ u8 r2;
+
+ switch (gTasks[taskIdD].data[TDD_STATE])
+ {
+ case 0:
+ break;
+ case 1:
+ if (gUnknown_0203BCE8->unk90 == 0 && gTasks[gTasks[taskIdD].data[TDD_TASK_A_ID]].data[TDA_14] == 0)
+ break;
+ gTasks[taskIdD].data[TDD_STATE]++;
+ break;
+ case 2:
+ if (gUnknown_0203BCE8->unk8E == 71 || gTasks[gTasks[taskIdD].data[TDD_TASK_A_ID]].func != sub_8175774)
+ break;
+ r2 = sub_8177224(gUnknown_0203BCE8->unk0[gUnknown_0203BCE8->unk92], gUnknown_085E6F7C[gUnknown_0203BCE8->unk90][0], gUnknown_085E6F7C[gUnknown_0203BCE8->unk90][1], gUnknown_0203BCE8->unk90);
+ if (gUnknown_0203BCE8->unk92 < gUnknown_0203BCE8->unk94 - 1)
+ {
+ gUnknown_0203BCE8->unk92++;
+ gSprites[r2].data[3] = 50;
+ }
+ else
+ {
+ gUnknown_0203BCE8->unk92 = 0;
+ gSprites[r2].data[3] = 512;
+ }
+ gUnknown_0203BCE8->unk8E++;
+ if (gUnknown_0203BCE8->unk90 == 2)
+ gUnknown_0203BCE8->unk90 = 0;
+ else
+ gUnknown_0203BCE8->unk90++;
+ gTasks[taskIdD].data[TDD_3] = 50;
+ gTasks[taskIdD].data[TDD_STATE]++;
+ break;
+ case 3:
+ if (gTasks[taskIdD].data[TDD_3] != 0)
+ gTasks[taskIdD].data[TDD_3]--;
+ else
+ gTasks[taskIdD].data[TDD_STATE] = 1;
+ break;
+ }
+}
+
+static void sub_817624C(u8 taskIdC)
+{
+ switch (gTasks[taskIdC].data[TDC_0])
+ {
+ case 0:
+ gUnknown_0203BD26 = Sin((gTasks[taskIdC].data[TDC_5] >> 1) & 0x7F, 12);
+ gTasks[taskIdC].data[TDC_5]++;
+ break;
+ case 1:
+ if (gUnknown_0203BD26 != 0)
+ {
+ gUnknown_0203BD26 = Sin((gTasks[taskIdC].data[TDC_5] >> 1) & 0x7F, 12);
+ gTasks[taskIdC].data[TDC_5]++;
+ }
+ else
+ {
+ gSprites[gTasks[taskIdC].data[TDC_2]].data[0] = 2;
+ gTasks[taskIdC].data[TDC_5] = 0;
+ gTasks[taskIdC].data[TDC_0]++;
+ }
+ break;
+ case 2:
+ if (gTasks[taskIdC].data[TDC_5] < 64)
+ {
+ gTasks[taskIdC].data[TDC_5]++;
+ gUnknown_0203BD26 = Sin(gTasks[taskIdC].data[TDC_5] & 0x7F, 20);
+ }
+ else
+ {
+ gTasks[taskIdC].data[TDC_0]++;
+ }
+ break;
+ case 3:
+ gSprites[gTasks[taskIdC].data[TDC_2]].data[0] = 3;
+ gSprites[gTasks[taskIdC].data[TDC_3]].data[0] = 1;
+ gTasks[taskIdC].data[TDC_4] = 120;
+ gTasks[taskIdC].data[TDC_0]++;
+ break;
+ case 4:
+ if (gTasks[taskIdC].data[TDC_4] != 0)
+ {
+ gTasks[taskIdC].data[TDC_4]--;
+ }
+ else
+ {
+ gTasks[taskIdC].data[TDC_5] = 64;
+ gTasks[taskIdC].data[TDC_0]++;
+ }
+ break;
+ case 5:
+ if (gTasks[taskIdC].data[TDC_5] > 0)
+ {
+ gTasks[taskIdC].data[TDC_5]--;
+ gUnknown_0203BD26 = Sin(gTasks[taskIdC].data[TDC_5] & 0x7F, 20);
+ }
+ else
+ {
+ gSprites[gTasks[taskIdC].data[TDC_2]].data[0] = 1;
+ gTasks[taskIdC].data[TDC_0]++;
+ }
+ break;
+ case 6:
+ gTasks[taskIdC].data[TDC_0] = 50;
+ break;
+ case 10:
+ gSprites[gTasks[taskIdC].data[TDC_3]].data[0] = 2;
+ gTasks[taskIdC].data[TDC_0] = 50;
+ break;
+ case 20:
+ gSprites[gTasks[taskIdC].data[TDC_2]].data[0] = 4;
+ gTasks[taskIdC].data[TDC_0] = 50;
+ break;
+ case 30:
+ gSprites[gTasks[taskIdC].data[TDC_2]].data[0] = 5;
+ gSprites[gTasks[taskIdC].data[TDC_3]].data[0] = 3;
+ gTasks[taskIdC].data[TDC_0] = 50;
+ break;
+ case 50:
+ gTasks[taskIdC].data[TDC_0] = 0;
+ break;
+ }
+}
+
+static void sub_817651C(u8 taskIdE)
+{
+ s16 taskIdC;
+
+ switch (gTasks[taskIdE].data[TDE_0])
+ {
+ default:
+ case 0:
+ if (gTasks[taskIdE].data[TDE_1] != 0x7FFF)
+ {
+
+ if (gTasks[gTasks[gTasks[taskIdE].data[TDE_TASK_A_ID]].data[TDA_TASK_B_ID]].data[TDB_CURRENT_PAGE] == 2)
+ {
+ gTasks[gTasks[gTasks[taskIdE].data[TDE_TASK_A_ID]].data[TDA_TASK_C_ID]].data[TDC_0] = 20;
+ gTasks[taskIdE].data[TDE_1] = 0x7FFF;
+ }
+ }
+ sub_817B540(0);
+ break;
+ case 1:
+ sub_817B540(0);
+ break;
+ case 2:
+ if (gTasks[taskIdE].data[TDE_1] != 0x7FFF)
+ {
+ taskIdC = gTasks[gTasks[taskIdE].data[TDE_TASK_A_ID]].data[TDA_TASK_C_ID];
+
+ // Floor to multiple of 128
+ if ((gTasks[taskIdC].data[TDC_5] & -128) == 640)
+ {
+ gTasks[taskIdC].data[TDC_0] = 1;
+ gTasks[taskIdE].data[TDE_1] = 0x7FFF;
+ }
+ }
+ sub_817B540(1);
+ break;
+ case 3:
+ if (gTasks[taskIdE].data[TDE_1] != 0x7FFF)
+ {
+
+ if (gTasks[taskIdE].data[TDE_1] == 0x248)
+ {
+ gTasks[gTasks[gTasks[taskIdE].data[TDE_TASK_A_ID]].data[TDA_TASK_C_ID]].data[TDC_0] = 10;
+ gTasks[taskIdE].data[TDE_1] = 0x7FFF;
+ }
+ else
+ {
+ gTasks[taskIdE].data[TDE_1] += 1;
+ }
+ }
+ sub_817B540(1);
+ break;
+ case 4:
+ sub_817B540(2);
+ break;
+ }
+}
+
+static void sub_817664C(u8 data, u8 taskIdA)
+{
+ switch (data)
+ {
+ case 0:
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 272;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.y = 46;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].data[0] = 0;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data[0] = 0;
+ gTasks[taskIdA].data[TDA_0] = sub_817B3DC(0, 0x2000, 0x20, 8);
+ break;
+ case 1:
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.y = 46;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].data[0] = 0;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data[0] = 0;
+ gTasks[taskIdA].data[TDA_0] = sub_817B3DC(0, 0x2000, 0x20, 8);
+ break;
+ case 2:
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 272;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.y = 46;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].data[0] = 0;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data[0] = 0;
+ gTasks[taskIdA].data[TDA_0] = sub_817B3DC(1, 0x2000, 0x200, 8);
+ break;
+ case 3:
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 120;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = -32;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.y = 46;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].data[0] = 0;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data[0] = 0;
+ gTasks[taskIdA].data[TDA_0] = sub_817B3DC(1, 0x2000, 0x200, 8);
+ break;
+ case 4:
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].invisible = 0;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.x = 88;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.x = 152;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].pos1.y = 46;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].pos1.y = 46;
+ gSprites[gTasks[taskIdA].data[TDA_PLAYER_CYCLIST]].data[0] = 0;
+ gSprites[gTasks[taskIdA].data[TDA_RIVAL_CYCLIST]].data[0] = 0;
+ gTasks[taskIdA].data[TDA_0] = sub_817B3DC(2, 0x2000, 0x200, 8);
+ break;
+ }
+
+ gTasks[taskIdA].data[TDA_TASK_E_ID] = CreateTask(sub_817651C, 0);
+ gTasks[gTasks[taskIdA].data[TDA_TASK_E_ID]].data[TDE_0] = data;
+ gTasks[gTasks[taskIdA].data[TDA_TASK_E_ID]].data[TDE_1] = 0;
+ gTasks[gTasks[taskIdA].data[TDA_TASK_E_ID]].data[TDE_TASK_A_ID] = taskIdA;
+
+ gTasks[taskIdA].data[TDA_TASK_C_ID] = CreateTask(sub_817624C, 0);
+ gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_0] = 0;
+ gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_1] = taskIdA;
+ gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_2] = gTasks[taskIdA].data[TDA_PLAYER_CYCLIST];
+ gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_3] = gTasks[taskIdA].data[TDA_RIVAL_CYCLIST];
+ gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_4] = 0;
+
+ if (data == 2)
+ gTasks[gTasks[taskIdA].data[TDA_TASK_C_ID]].data[TDC_5] = 0x45;
+}
+
+static bool8 sub_8176AB0(u8 data, u8 taskIdA)
+{
+ u8 spriteId;
+
+ switch (gMain.state)
+ {
+ default:
+ case 0:
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 8);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gMain.state = 1;
+ break;
+ case 1:
+ gUnknown_0203BD24 = 34;
+ gUnknown_0203BD26 = 0;
+ sub_817B1C8(data);
+ gMain.state += 1;
+ break;
+ case 2:
+ if (gSaveBlock2Ptr->playerGender == MALE)
+ {
+ LoadCompressedObjectPic(gUnknown_085F5334);
+ LoadCompressedObjectPic(gUnknown_085F53BC);
+ LoadCompressedObjectPic(gUnknown_085F5354);
+ LoadSpritePalettes(gUnknown_085F5384);
+
+ spriteId = intro_create_brendan_sprite(120, 46);
+ gTasks[taskIdA].data[TDA_PLAYER_CYCLIST] = spriteId;
+ gSprites[spriteId].callback = sub_8176EE8;
+ gSprites[spriteId].anims = gUnknown_085E6FD0;
+
+ spriteId = intro_create_may_sprite(272, 46);
+ gTasks[taskIdA].data[TDA_RIVAL_CYCLIST] = spriteId;
+ gSprites[spriteId].callback = sub_8176F90;
+ gSprites[spriteId].anims = gUnknown_085E7010;
+ }
+ else
+ {
+ LoadCompressedObjectPic(gUnknown_085F5344);
+ LoadCompressedObjectPic(gUnknown_085F53AC);
+ LoadCompressedObjectPic(gUnknown_085F5354);
+ LoadSpritePalettes(gUnknown_085F5384);
+
+ spriteId = intro_create_may_sprite(120, 46);
+ gTasks[taskIdA].data[TDA_PLAYER_CYCLIST] = spriteId;
+ gSprites[spriteId].callback = sub_8176EE8;
+ gSprites[spriteId].anims = gUnknown_085E6FD0;
+
+ spriteId = intro_create_brendan_sprite(272, 46);
+ gTasks[taskIdA].data[TDA_RIVAL_CYCLIST] = spriteId;
+ gSprites[spriteId].callback = sub_8176F90;
+ gSprites[spriteId].anims = gUnknown_085E7010;
+ };
+ gMain.state += 1;
+ break;
+ case 3:
+ sub_817664C(data, taskIdA);
+ sub_817B3A8(data);
+ gMain.state = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void sub_8176CA0(u8 taskIdA)
+{
+ if (gTasks[taskIdA].data[TDA_0] != 0)
+ {
+ DestroyTask(gTasks[taskIdA].data[TDA_0]);
+ gTasks[taskIdA].data[TDA_0] = 0;
+ }
+
+ if (gTasks[taskIdA].data[TDA_TASK_C_ID] != 0)
+ {
+ DestroyTask(gTasks[taskIdA].data[TDA_TASK_C_ID]);
+ gTasks[taskIdA].data[TDA_TASK_C_ID] = 0;
+ }
+
+ if (gTasks[taskIdA].data[TDA_TASK_E_ID] != 0)
+ {
+ DestroyTask(gTasks[taskIdA].data[TDA_TASK_E_ID]);
+ gTasks[taskIdA].data[TDA_TASK_E_ID] = 0;
+ }
+
+ if (gTasks[taskIdA].data[TDA_TASK_D_ID] != 0)
+ {
+ DestroyTask(gTasks[taskIdA].data[TDA_TASK_D_ID]);
+ gTasks[taskIdA].data[TDA_TASK_D_ID] = 0;
+ }
+
+ gUnknown_0203BD28 = 1;
+}
+
+static void sub_8176D1C(u16 arg0, u16 arg1, u16 arg2)
+{
+ u16 baseTile;
+ u16 i;
+
+ LZ77UnCompVram(gCreditsCopyrightEnd_Gfx, (void *)(VRAM + arg0));
+ LoadPalette(gIntroCopyright_Pal, arg2, sizeof(gIntroCopyright_Pal));
+
+ baseTile = (arg2 / 16) << 12;
+
+ for (i = 0; i < 32 * 32; i++)
+ ((u16 *) (VRAM + arg1))[i] = baseTile + 1;
+}
+
+static u16 sub_8176D78(u8 arg0)
+{
+ u16 out = (arg0 & 0x3F) + 80;
+
+ if (arg0 == 0xFF)
+ return 1;
+
+ if (arg0 & (1 << 7))
+ out |= 1 << 11;
+ if (arg0 & (1 << 6))
+ out |= 1 << 10;
+
+ return out;
+}
+
+static void sub_8176DBC(const u8 arg0[], u8 baseX, u8 baseY, u16 arg3, u16 palette)
+{
+ u8 y, x;
+ const u16 tileOffset = (palette / 16) << 12;
+
+ for (y = 0; y < 5; y++)
+ {
+ for (x = 0; x < 3; x++)
+ ((u16 *) (VRAM + arg3 + (baseY + y) * 64))[baseX + x] = tileOffset + sub_8176D78(arg0[y * 3 + x]);
+ }
+}
+
+static void sub_8176E40(u16 arg0, u16 palette)
+{
+ u16 pos;
+ u16 baseTile = (palette / 16) << 12;
+
+ for (pos = 0; pos < 32 * 32; pos++)
+ ((u16 *) (VRAM + arg0))[pos] = baseTile + 1;
+
+ sub_8176DBC(gUnknown_085E5BAC, 3, 7, arg0, palette);
+ sub_8176DBC(gUnknown_085E5BBB, 7, 7, arg0, palette);
+ sub_8176DBC(gUnknown_085E5BCA, 11, 7, arg0, palette);
+ sub_8176DBC(gUnknown_085E5BCA, 16, 7, arg0, palette);
+ sub_8176DBC(gUnknown_085E5BD9, 20, 7, arg0, palette);
+ sub_8176DBC(gUnknown_085E5BE8, 24, 7, arg0, palette);
+}
+
+static void sub_8176EE8(struct Sprite *sprite)
+{
+ if (gUnknown_0203BD28 != 0)
+ {
+ DestroySprite(sprite);
+ return;
+ }
+
+ switch (sprite->data[0])
+ {
+ case 0:
+ StartSpriteAnimIfDifferent(sprite, 0);
+ break;
+ case 1:
+ StartSpriteAnimIfDifferent(sprite, 1);
+ if (sprite->pos1.x > -32)
+ sprite->pos1.x -= 1;
+ break;
+ case 2:
+ StartSpriteAnimIfDifferent(sprite, 2);
+ break;
+ case 3:
+ StartSpriteAnimIfDifferent(sprite, 3);
+ break;
+ case 4:
+ StartSpriteAnimIfDifferent(sprite, 0);
+ if (sprite->pos1.x > 120)
+ sprite->pos1.x -= 1;
+ break;
+ case 5:
+ StartSpriteAnimIfDifferent(sprite, 0);
+ if (sprite->pos1.x > -32)
+ sprite->pos1.x -= 1;
+ break;
+ }
+}
+
+static void sub_8176F90(struct Sprite *sprite)
+{
+ if (gUnknown_0203BD28 != 0)
+ {
+ DestroySprite(sprite);
+ return;
+ }
+
+ switch (sprite->data[0])
+ {
+ case 0:
+ sprite->pos2.y = 0;
+ StartSpriteAnimIfDifferent(sprite, 0);
+ break;
+ case 1:
+ if (sprite->pos1.x > 200)
+ StartSpriteAnimIfDifferent(sprite, 1);
+ else
+ StartSpriteAnimIfDifferent(sprite, 2);
+ if (sprite->pos1.x > -32)
+ sprite->pos1.x -= 2;
+ sprite->pos2.y = -gUnknown_0203BD26;
+ break;
+ case 2:
+ sprite->data[7] += 1;
+ StartSpriteAnimIfDifferent(sprite, 0);
+ if ((sprite->data[7] & 3) == 0)
+ sprite->pos1.x += 1;
+ break;
+ case 3:
+ StartSpriteAnimIfDifferent(sprite, 0);
+ if (sprite->pos1.x > -32)
+ sprite->pos1.x -= 1;
+ break;
+ }
+}
+
+static void sub_8177050(struct Sprite *sprite)
+{
+ if (gUnknown_0203BD28)
+ {
+ sub_818D820(sprite->data[6]);
+ return;
+ }
+
+ sprite->data[7] += 1;
+ switch (sprite->data[0])
+ {
+ case 0:
+ default:
+ sprite->oam.affineMode = 1;
+ sprite->oam.matrixNum = sprite->data[1];
+ sprite->data[2] = 16;
+ SetOamMatrix(sprite->data[1], 0x10000 / sprite->data[2], 0, 0, 0x10000 / sprite->data[2]);
+ sprite->invisible = FALSE;
+ sprite->data[0] = 1;
+ break;
+ case 1:
+ if (sprite->data[2] < 256)
+ {
+ sprite->data[2] += 8;
+ SetOamMatrix(sprite->data[1], 0x10000 / sprite->data[2], 0, 0, 0x10000 / sprite->data[2]);
+ }
+ else
+ {
+ sprite->data[0] += 1;
+ }
+ switch (sprite->data[1])
+ {
+ case 1:
+ if ((sprite->data[7] & 3) == 0)
+ sprite->pos1.y += 1;
+ sprite->pos1.x -= 2;
+ break;
+ case 2:
+ break;
+ case 3:
+ if ((sprite->data[7] & 3) == 0)
+ sprite->pos1.y += 1;
+ sprite->pos1.x += 2;
+ break;
+ }
+ break;
+ case 2:
+ if (sprite->data[3] != 0)
+ {
+ sprite->data[3] -= 1;
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_BLDCNT, 0xF40);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0x10);
+ sprite->oam.objMode = 1;
+ sprite->data[3] = 16;
+ sprite->data[0] += 1;
+ }
+ break;
+ case 3:
+ if (sprite->data[3] != 0)
+ {
+ int data3;
+
+ sprite->data[3] -= 1;
+
+ data3 = 16 - sprite->data[3];
+ SetGpuReg(REG_OFFSET_BLDALPHA, (data3 << 8) + sprite->data[3]);
+ }
+ else
+ {
+ sprite->invisible = TRUE;
+ sprite->data[0] = 9;
+ }
+ break;
+ case 9:
+ sprite->data[0] += 1;
+ break;
+ case 10:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ sub_818D820(sprite->data[6]);
+ break;
+ }
+}
+
+static u8 sub_8177224(u16 species, s16 x, s16 y, u16 position)
+{
+ u8 spriteId;
+ u8 spriteId2;
+
+ spriteId = sub_80C0E9C(species, x, y, position);
+ gSprites[spriteId].oam.priority = 1;
+ gSprites[spriteId].data[1] = position + 1;
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].callback = sub_8177050;
+ gSprites[spriteId].data[6] = spriteId;
+
+ spriteId2 = CreateSprite(&gUnknown_085E7068, gSprites[spriteId].pos1.x, gSprites[spriteId].pos1.y, 1);
+ gSprites[spriteId2].data[0] = spriteId;
+
+ StartSpriteAnimIfDifferent(&gSprites[spriteId2], position);
+
+ return spriteId;
+}
+
+static void sub_81772B8(struct Sprite *sprite)
+{
+ if (gSprites[sprite->data[0]].data[0] == 10 || gUnknown_0203BD28)
+ {
+ DestroySprite(sprite);
+ return;
+ }
+
+ sprite->invisible = gSprites[sprite->data[0]].invisible;
+ sprite->oam.objMode = gSprites[sprite->data[0]].oam.objMode;
+ sprite->oam.affineMode = gSprites[sprite->data[0]].oam.affineMode;
+ sprite->oam.matrixNum = gSprites[sprite->data[0]].oam.matrixNum;
+ sprite->pos1.x = gSprites[sprite->data[0]].pos1.x;
+ sprite->pos1.y = gSprites[sprite->data[0]].pos1.y;
+}
+
+static void sub_8177388(void)
+{
+ u16 starter = SpeciesToNationalPokedexNum(GetStarterPokemon(VarGet(VAR_FIRST_POKE)));
+ u16 page;
+ u16 dexNum;
+ u16 j;
+
+ for (dexNum = 1, j = 0; dexNum < 386; dexNum++)
+ {
+ if (GetSetPokedexFlag(dexNum, 1))
+ {
+ gUnknown_0203BCE8->unk96[j] = dexNum;
+ j++;
+ }
+ }
+
+ for (dexNum = j; dexNum < 386; dexNum++)
+ gUnknown_0203BCE8->unk96[dexNum] = 0;
+
+ gUnknown_0203BCE8->unk39A = j;
+ if (gUnknown_0203BCE8->unk39A < 71)
+ gUnknown_0203BCE8->unk94 = j;
+ else
+ gUnknown_0203BCE8->unk94 = 71;
+
+ j = 0;
+ do
+ {
+ page = Random() % gUnknown_0203BCE8->unk39A;
+ gUnknown_0203BCE8->unk0[j] = gUnknown_0203BCE8->unk96[page];
+
+ j++;
+ gUnknown_0203BCE8->unk96[page] = 0;
+ gUnknown_0203BCE8->unk39A--;
+ if (page != gUnknown_0203BCE8->unk39A)
+ {
+ gUnknown_0203BCE8->unk96[page] = gUnknown_0203BCE8->unk96[gUnknown_0203BCE8->unk39A];
+ gUnknown_0203BCE8->unk96[gUnknown_0203BCE8->unk39A] = 0;
+ }
+ }
+ while (gUnknown_0203BCE8->unk39A != 0 && j < 71);
+
+ if (gUnknown_0203BCE8->unk94 < 71)
+ {
+ for (j = gUnknown_0203BCE8->unk94, page = 0; j < 71; j++)
+ {
+ gUnknown_0203BCE8->unk0[j] = gUnknown_0203BCE8->unk0[page];
+
+ page++;
+ if (page == gUnknown_0203BCE8->unk94)
+ page = 0;
+ }
+ gUnknown_0203BCE8->unk0[70] = starter;
+ }
+ else
+ {
+ for (dexNum = 0; gUnknown_0203BCE8->unk0[dexNum] != starter && dexNum < 71; dexNum++);
+
+ if (dexNum < gUnknown_0203BCE8->unk94 - 1)
+ {
+ gUnknown_0203BCE8->unk0[dexNum] = gUnknown_0203BCE8->unk0[70];
+ gUnknown_0203BCE8->unk0[70] = starter;
+ }
+ else
+ {
+ gUnknown_0203BCE8->unk0[70] = starter;
+ }
+ }
+ gUnknown_0203BCE8->unk94 = 71;
+}
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index 6dda6ad9c..83df30d05 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -369,7 +369,7 @@ static const struct HallofFameMon sDummyFameMon =
0x3EA03EA, 0, 0, 0, {0}
};
-static const u8 sUnused2[6] = {2, 1, 3, 6, 4, 5};
+static const u8 sUnused2[] = {2, 1, 3, 6, 4, 5, 0, 0};
// code
static void VBlankCB_HallOfFame(void)
@@ -516,7 +516,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
}
else
{
- if (sub_81534D0(3) != TRUE)
+ if (Save_LoadGameData(3) != TRUE)
memset(gDecompressionBuffer, 0, 0x2000);
}
@@ -885,7 +885,7 @@ void CB2_DoHallOfFamePC(void)
static void Task_HofPC_CopySaveData(u8 taskId)
{
sub_81980F0(0, 0x1E, 0, 0xC, 0x226);
- if (sub_81534D0(3) != 1)
+ if (Save_LoadGameData(3) != 1)
{
gTasks[taskId].func = Task_HofPC_PrintDataIsCorrupted;
}
diff --git a/src/intro.c b/src/intro.c
new file mode 100644
index 000000000..f21ad348d
--- /dev/null
+++ b/src/intro.c
@@ -0,0 +1,3020 @@
+#include "global.h"
+#include "main.h"
+#include "palette.h"
+#include "scanline_effect.h"
+#include "task.h"
+#include "title_screen.h"
+#include "libgcnmultiboot.h"
+#include "malloc.h"
+#include "gpu_regs.h"
+#include "link.h"
+#include "multiboot_pokemon_colosseum.h"
+#include "load_save.h"
+#include "save.h"
+#include "new_game.h"
+#include "m4a.h"
+#include "random.h"
+#include "decompress.h"
+#include "constants/songs.h"
+#include "intro_credits_graphics.h"
+#include "trig.h"
+#include "intro.h"
+#include "graphics.h"
+#include "sound.h"
+#include "constants/species.h"
+#include "blend_palette.h"
+#include "title_screen.h"
+#include "constants/rgb.h"
+
+extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
+extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
+extern const struct SpriteTemplate gUnknown_08596C10[];
+
+//ewram
+EWRAM_DATA u16 gUnknown_0203BCC8 = 0;
+EWRAM_DATA u16 gUnknown_0203BCCA = 0;
+EWRAM_DATA u16 gUnknown_0203BCCC = 0;
+
+//iwram
+u32 gIntroFrameCounter;
+struct GcmbStruct gMultibootProgramStruct;
+
+//.rodata
+static const u16 gIntro1DropsPal[] = INCBIN_U16("graphics/intro/intro1_drops.gbapal");
+static const u16 gIntro1GFLogoPal[] = INCBIN_U16("graphics/intro/intro1_gflogo.gbapal");
+static const u8 gIntroTiles[] = INCBIN_U8("graphics/intro/intro.4bpp.lz");
+static const u16 gIntro1BGPals[16][16] = INCBIN_U16("graphics/intro/intro1_bgpal.gbapal");
+static const u8 gIntro1BG0_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg0_map.bin.lz");
+static const u8 gIntro1BG1_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg1_map.bin.lz");
+static const u8 gIntro1BG2_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg2_map.bin.lz");
+static const u8 gIntro1BG3_Tilemap[] = INCBIN_U8("graphics/intro/intro1_bg3_map.bin.lz");
+static const u8 gIntro1BGLeavesGfx[] = INCBIN_U8("graphics/intro/introgfx.4bpp.lz");
+static const u16 gIntro3PokeballPal[] = INCBIN_U16("graphics/intro/intro3_pokeball.gbapal");
+static const u8 gIntro3Pokeball_Tilemap[] = INCBIN_U8("graphics/intro/intro3_pokeball_map.bin.lz");
+static const u8 gIntro3Pokeball_Gfx[] = INCBIN_U8("graphics/intro/intro3_pokeball.8bpp.lz");
+static const u16 gIntro3Streaks_Pal_Unused[] = INCBIN_U16("graphics/intro/intro3_streaks.gbapal");
+static const u8 gIntro3Streaks_Gfx_Unused[] = INCBIN_U8("graphics/intro/intro3_streaks.4bpp.lz");
+static const u8 gIntro3Streaks_Tilemap_Unused[] = INCBIN_U8("graphics/intro/intro3_streaks_map.bin.lz");
+static const u16 gIntro3Misc1Palette[] = INCBIN_U16("graphics/intro/intro3_misc1.gbapal");
+static const u16 gIntro3Misc2Palette_Unused[] = INCBIN_U16("graphics/intro/intro3_misc2.gbapal");
+static const u8 gIntro3MiscTiles[] = INCBIN_U8("graphics/intro/intro3_misc.4bpp.lz");
+static const u16 gIntro1FlygonPalette[] = INCBIN_U16("graphics/intro/intro1_flygon.gbapal");
+static const u8 gIntro1EonTiles_Unused[] = INCBIN_U8("graphics/intro/intro1_eon.4bpp.lz");
+static const u8 sUnknownBytes[] = {
+ 0x02, 0x03, 0x04, 0x05, 0x01, 0x01, 0x01, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x02, 0x0D,
+ 0x0E, 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x02, 0x0D, 0x0E, 0x0F,
+ 0x10, 0x11, 0x12, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x02, 0x0D, 0x0E, 0x0F, 0x10,
+ 0x11, 0x12, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x00
+};
+static const struct CompressedSpriteSheet gUnknown_085E4A74[] =
+{
+ {gIntro1SparkleGfx, 0x400, 1505},
+ {NULL},
+};
+static const struct SpritePalette gUnknown_085E4A84[] =
+{
+ {gIntro3LightningPal, 1505},
+ {NULL},
+};
+static const struct OamData gUnknown_085E4A94 =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+static const union AnimCmd gUnknown_085E4A9C[] =
+{
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(4, 2),
+ ANIMCMD_FRAME(8, 2),
+ ANIMCMD_FRAME(12, 2),
+ ANIMCMD_FRAME(16, 2),
+ ANIMCMD_JUMP(0),
+};
+static const union AnimCmd *const gUnknown_085E4AB4[] =
+{
+ gUnknown_085E4A9C,
+};
+static void sub_816D338(struct Sprite *sprite);
+static const struct SpriteTemplate gUnknown_085E4AB8 =
+{
+ .tileTag = 1505,
+ .paletteTag = 1505,
+ .oam = &gUnknown_085E4A94,
+ .anims = gUnknown_085E4AB4,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_816D338,
+};
+static const u8 gUnknown_085E4AD0[][2] =
+{
+ {0x7C, 0x28},
+ {0x66, 0x1E},
+ {0x4D, 0x1E},
+ {0x36, 0x0F},
+ {0x94, 0x09},
+ {0x3F, 0x1C},
+ {0x5D, 0x28},
+ {0x94, 0x20},
+ {0xAD, 0x29},
+ {0x5E, 0x14},
+ {0xD0, 0x26},
+ {0x00, 0x00},
+};
+static const struct CompressedSpriteSheet gUnknown_085E4AE8[] =
+{
+ {gIntro2VolbeatGfx, 0x400, 1500},
+ {gIntro2TorchicGfx, 0xC00, 1501},
+ {gIntro2ManectricGfx, 0x2000, 1502},
+ {NULL},
+};
+static const struct SpritePalette gUnknown_085E4B08[] =
+{
+ {gIntro2VolbeatPal, 1500},
+ {gIntro2TorchicPal, 1501},
+ {gIntro2ManectricPal, 1502},
+ {NULL},
+};
+static const struct OamData gUnknown_085E4B28 =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+static const union AnimCmd gUnknown_085E4B30[] =
+{
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(16, 2),
+ ANIMCMD_JUMP(0),
+};
+static const union AnimCmd *const gUnknown_085E4B3C[] =
+{
+ gUnknown_085E4B30,
+};
+static void sub_816D81C(struct Sprite *sprite);
+static const struct SpriteTemplate gUnknown_085E4B40 =
+{
+ .tileTag = 1500,
+ .paletteTag = 1500,
+ .oam = &gUnknown_085E4B28,
+ .anims = gUnknown_085E4B3C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_816D81C,
+};
+static const struct OamData gUnknown_085E4B58 =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+static const union AnimCmd gUnknown_085E4B60[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_FRAME(16, 5),
+ ANIMCMD_FRAME(32, 5),
+ ANIMCMD_FRAME(16, 5),
+ ANIMCMD_JUMP(0),
+};
+static const union AnimCmd gUnknown_085E4B74[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(16, 3),
+ ANIMCMD_FRAME(32, 3),
+ ANIMCMD_FRAME(16, 3),
+ ANIMCMD_JUMP(0),
+};
+static const union AnimCmd gUnknown_085E4B88[] =
+{
+ ANIMCMD_FRAME(48, 4),
+ ANIMCMD_FRAME(64, 6),
+ ANIMCMD_FRAME(80, 0),
+ ANIMCMD_END,
+};
+static const union AnimCmd *const gUnknown_085E4B98[] =
+{
+ gUnknown_085E4B60,
+ gUnknown_085E4B74,
+ gUnknown_085E4B88,
+};
+static void sub_816D9C0(struct Sprite *sprite);
+static const struct SpriteTemplate gUnknown_085E4BA4 =
+{
+ .tileTag = 1501,
+ .paletteTag = 1501,
+ .oam = &gUnknown_085E4B58,
+ .anims = gUnknown_085E4B98,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_816D9C0,
+};
+static const struct OamData gUnknown_085E4BBC =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+static const union AnimCmd gUnknown_085E4BC4[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(64, 4),
+ ANIMCMD_FRAME(128, 4),
+ ANIMCMD_FRAME(192, 4),
+ ANIMCMD_JUMP(0),
+};
+static const union AnimCmd *const gUnknown_085E4BD8[] =
+{
+ gUnknown_085E4BC4,
+};
+static void sub_816DAE8(struct Sprite *sprite);
+static const struct SpriteTemplate gUnknown_085E4BDC =
+{
+ .tileTag = 1502,
+ .paletteTag = 1502,
+ .oam = &gUnknown_085E4BBC,
+ .anims = gUnknown_085E4BD8,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_816DAE8,
+};
+static const struct CompressedSpriteSheet gUnknown_085E4BF4[] =
+{
+ {gIntro3LightningGfx, 0xC00, 1503},
+ {NULL},
+};
+static const struct SpritePalette gUnknown_085E4C04[] =
+{
+ {gIntro3LightningPal, 1503},
+ {NULL},
+};
+static const struct OamData gUnknown_085E4C14 =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+static const union AnimCmd gUnknown_085E4C1C[] =
+{
+ ANIMCMD_FRAME(0, 2),
+ ANIMCMD_FRAME(48, 2),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4C28[] =
+{
+ ANIMCMD_FRAME(16, 2),
+ ANIMCMD_FRAME(64, 2),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4C34[] =
+{
+ ANIMCMD_FRAME(32, 2),
+ ANIMCMD_FRAME(80, 2),
+ ANIMCMD_END,
+};
+static const union AnimCmd *const gUnknown_085E4C40[] =
+{
+ gUnknown_085E4C1C,
+ gUnknown_085E4C28,
+ gUnknown_085E4C34,
+};
+static void sub_816EC6C(struct Sprite *sprite);
+static const struct SpriteTemplate gUnknown_085E4C4C =
+{
+ .tileTag = 1503,
+ .paletteTag = 1503,
+ .oam = &gUnknown_085E4C14,
+ .anims = gUnknown_085E4C40,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_816EC6C,
+};
+static const s16 gUnknown_085E4C64[][3] =
+{
+ {0x68, 0x00, 0x0C0},
+ {0x8E, 0x03, 0x280},
+ {0x53, 0x01, 0x180},
+ {0x9B, 0x00, 0x080},
+ {0x38, 0x02, 0x200},
+ {0xAE, 0x01, 0x100},
+};
+static const struct CompressedSpriteSheet gUnknown_085E4C88[] =
+{
+ {gIntro2BubblesGfx, 0x600, 1504},
+ {NULL},
+};
+static const struct SpritePalette gUnknown_085E4C98[] =
+{
+ {gIntro2BubblesPal, 1504},
+ {NULL},
+};
+static const s16 gUnknown_085E4CA8[][3] =
+{
+ {0x42, 0x40, 0x1},
+ {0x60, 0x60, 0x8},
+ {0x80, 0x40, 0x1},
+ {0x90, 0x30, 0x8},
+ {0xA0, 0x48, 0x1},
+ {0xB0, 0x60, 0x8},
+ {0x60, 0x60, 0x4},
+ {0x70, 0x68, 0x8},
+ {0x80, 0x60, 0x4},
+ {0x58, 0x20, 0x4},
+ {0x68, 0x18, 0x8},
+ {0x78, 0x20, 0x4},
+};
+static const struct OamData gUnknown_085E4CF0 =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+static const union AnimCmd gUnknown_085E4CF8[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(8, 4),
+ ANIMCMD_FRAME(16, 4),
+ ANIMCMD_FRAME(24, 4),
+ ANIMCMD_FRAME(32, 4),
+ ANIMCMD_END,
+};
+static const union AnimCmd *const gUnknown_085E4D10[] =
+{
+ gUnknown_085E4CF8,
+};
+static void sub_816E7B4(struct Sprite *sprite);
+static const struct SpriteTemplate gUnknown_085E4D14 =
+{
+ .tileTag = 1504,
+ .paletteTag = 1504,
+ .oam = &gUnknown_085E4CF0,
+ .anims = gUnknown_085E4D10,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_816E7B4,
+};
+static const struct OamData gUnknown_085E4D2C =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 2,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+static const union AnimCmd gUnknown_085E4D34[] =
+{
+ ANIMCMD_FRAME(16, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4D3C[] =
+{
+ ANIMCMD_FRAME(24, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4D44[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4D4C[] =
+{
+ ANIMCMD_FRAME(48, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd *const gUnknown_085E4D54[] =
+{
+ gUnknown_085E4D34,
+ gUnknown_085E4D3C,
+ gUnknown_085E4D44,
+ gUnknown_085E4D4C,
+};
+static void sub_816F454(struct Sprite *sprite);
+static const struct SpriteTemplate gUnknown_085E4D64 =
+{
+ .tileTag = 2000,
+ .paletteTag = 2000,
+ .oam = &gUnknown_085E4D2C,
+ .anims = gUnknown_085E4D54,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_816F454,
+};
+static const union AnimCmd gUnknown_085E4D7C[] =
+{
+ ANIMCMD_FRAME(0, 4),
+ ANIMCMD_FRAME(64, 4),
+ ANIMCMD_FRAME(128, 4),
+ ANIMCMD_FRAME(192, 4),
+ ANIMCMD_JUMP(0),
+};
+static const union AnimCmd gUnknown_085E4D90[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_FRAME(64, 8),
+ ANIMCMD_FRAME(128, 8),
+ ANIMCMD_FRAME(192, 8),
+ ANIMCMD_JUMP(0),
+};
+static const union AnimCmd gUnknown_085E4DA4[] =
+{
+ ANIMCMD_FRAME(256, 4),
+ ANIMCMD_FRAME(0x140, 4),
+ ANIMCMD_FRAME(0x180, 4),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4DB4[] =
+{
+ ANIMCMD_FRAME(0x180, 16),
+ ANIMCMD_FRAME(0x140, 16),
+ ANIMCMD_FRAME(256, 16),
+ ANIMCMD_END,
+};
+static const union AnimCmd *const gUnknown_085E4DC4[] =
+{
+ gUnknown_085E4D7C,
+ gUnknown_085E4D90,
+ gUnknown_085E4DA4,
+ gUnknown_085E4DB4,
+};
+static const struct OamData gUnknown_085E4DD4 =
+{
+ .y = 160,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 1,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+static const struct OamData gUnknown_085E4DDC =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+static const struct OamData gUnknown_085E4DE4 =
+{
+ .y = 160,
+ .affineMode = 3,
+ .objMode = 1,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 2,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+static const union AnimCmd gUnknown_085E4DEC[] =
+{
+ ANIMCMD_FRAME(80, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4DF4[] =
+{
+ ANIMCMD_FRAME(84, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4DFC[] =
+{
+ ANIMCMD_FRAME(88, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4E04[] =
+{
+ ANIMCMD_FRAME(92, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4E0C[] =
+{
+ ANIMCMD_FRAME(96, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4E14[] =
+{
+ ANIMCMD_FRAME(100, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4E1C[] =
+{
+ ANIMCMD_FRAME(104, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4E24[] =
+{
+ ANIMCMD_FRAME(112, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4E2C[] =
+{
+ ANIMCMD_FRAME(113, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4E34[] =
+{
+ ANIMCMD_FRAME(114, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4E3C[] =
+{
+ ANIMCMD_FRAME(115, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4E44[] =
+{
+ ANIMCMD_FRAME(116, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4E4C[] =
+{
+ ANIMCMD_FRAME(117, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd gUnknown_085E4E54[] =
+{
+ ANIMCMD_FRAME(128, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd *const gUnknown_085E4E5C[] =
+{
+ gUnknown_085E4DEC,
+ gUnknown_085E4DF4,
+ gUnknown_085E4DFC,
+ gUnknown_085E4E04,
+ gUnknown_085E4E0C,
+ gUnknown_085E4E14,
+ gUnknown_085E4E1C,
+};
+static const union AnimCmd *const gUnknown_085E4E78[] =
+{
+ gUnknown_085E4E24,
+ gUnknown_085E4E2C,
+ gUnknown_085E4E34,
+ gUnknown_085E4E3C,
+ gUnknown_085E4E44,
+ gUnknown_085E4E4C,
+};
+static const union AnimCmd *const gUnknown_085E4E90[] =
+{
+ gUnknown_085E4E54,
+};
+static const s16 gUnknown_085E4E94[][2] =
+{
+ {0, -72},
+ {1, -56},
+ {2, -40},
+ {3, -24},
+ {4, 8},
+ {5, 24},
+ {3, 40},
+ {1, 56},
+ {6, 72},
+ {0, -28},
+ {1, -20},
+ {2, -12},
+ {3, -4},
+ {2, 4},
+ {4, 12},
+ {5, 20},
+ {3, 28},
+};
+static const union AffineAnimCmd gUnknown_085E4ED8[] =
+{
+ AFFINEANIMCMD_FRAME(128, 128, 0, 0),
+ AFFINEANIMCMD_END,
+};
+static const union AffineAnimCmd gUnknown_085E4EE8[] =
+{
+ AFFINEANIMCMD_FRAME(128, 128, 0, 0),
+ AFFINEANIMCMD_FRAME(16, 16, 0, 16),
+ AFFINEANIMCMD_FRAME(-16, -16, 0, 8),
+ AFFINEANIMCMD_END,
+};
+static const union AffineAnimCmd gUnknown_085E4F08[] =
+{
+ AFFINEANIMCMD_FRAME(256, 256, 0, 0),
+ AFFINEANIMCMD_FRAME(8, 8, 0, 48),
+ AFFINEANIMCMD_END,
+};
+static const union AffineAnimCmd gUnknown_085E4F20[] =
+{
+ AFFINEANIMCMD_FRAME(256, 256, 0, 0),
+ AFFINEANIMCMD_FRAME(2, 2, 0, 48),
+ AFFINEANIMCMD_END,
+};
+static const union AffineAnimCmd *const gUnknown_085E4F38[] =
+{
+ gUnknown_085E4ED8,
+ gUnknown_085E4EE8,
+ gUnknown_085E4F08,
+ gUnknown_085E4F20,
+};
+static const u16 gUnknown_085E4F48[] =
+{
+ 0x100, 0xC0, 0x80, 0x40, 0x00, 0x40, 0x80, 0xC0, 0x100
+};
+static void sub_816FB38(struct Sprite *sprite);
+static const struct SpriteTemplate gUnknown_085E4F5C =
+{
+ .tileTag = 2000,
+ .paletteTag = 2001,
+ .oam = &gUnknown_085E4DD4,
+ .anims = gUnknown_085E4E5C,
+ .images = NULL,
+ .affineAnims = gUnknown_085E4F38,
+ .callback = sub_816FB38,
+};
+static const struct SpriteTemplate gUnknown_085E4F74 =
+{
+ .tileTag = 2000,
+ .paletteTag = 2001,
+ .oam = &gUnknown_085E4DDC,
+ .anims = gUnknown_085E4E78,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_816FB38,
+};
+static void sub_816FD44(struct Sprite *sprite);
+static const struct SpriteTemplate gUnknown_085E4F8C =
+{
+ .tileTag = 2000,
+ .paletteTag = 2001,
+ .oam = &gUnknown_085E4DE4,
+ .anims = gUnknown_085E4E90,
+ .images = NULL,
+ .affineAnims = gUnknown_085E4F38,
+ .callback = sub_816FD44,
+};
+static const u8 gUnknown_085E4FA4[] =
+{
+ 0x00, 0x17, 0x17, 0x31, 0x3E, 0x24, 0x24, 0x0A, 0x0A
+};
+static const struct OamData gUnknown_085E4FB0 =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 1,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+static const union AnimCmd gUnknown_085E4FB8[] =
+{
+ ANIMCMD_FRAME(0, 10),
+ ANIMCMD_JUMP(0),
+};
+static const union AnimCmd *const gUnknown_085E4FC0[] =
+{
+ gUnknown_085E4FB8,
+};
+static void sub_816FEDC(struct Sprite *sprite);
+static const struct SpriteTemplate gUnknown_085E4FC4 =
+{
+ .tileTag = 2002,
+ .paletteTag = 2002,
+ .oam = &gUnknown_085E4FB0,
+ .anims = gUnknown_085E4FC0,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_816FEDC,
+};
+static const struct CompressedSpriteSheet gUnknown_085E4FDC[] =
+{
+ {gIntroTiles, 0x1400, 2000},
+ {NULL},
+};
+static const struct CompressedSpriteSheet gUnknown_085E4FEC[] =
+{
+ {gIntro1FlygonGfx, 0x400, 2002},
+ {NULL},
+};
+static const struct SpritePalette gUnknown_085E4FFC[] =
+{
+ {gIntro1DropsPal, 2000},
+ {gIntro1GFLogoPal, 2001},
+ {gIntro1FlygonPalette, 2002},
+ {NULL},
+};
+static const struct OamData gUnknown_085E501C =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+static const union AnimCmd gUnknown_085E5024[] =
+{
+ ANIMCMD_FRAME(16, 8),
+ ANIMCMD_END,
+};
+static const union AnimCmd *const gUnknown_085E502C[] =
+{
+ gUnknown_085E5024,
+};
+static void sub_8170040(struct Sprite *sprite);
+static const struct SpriteTemplate gUnknown_085E5030 =
+{
+ .tileTag = 2003,
+ .paletteTag = 2003,
+ .oam = &gUnknown_085E501C,
+ .anims = gUnknown_085E502C,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_8170040,
+};
+static const struct CompressedSpriteSheet gUnknown_085E5048[] =
+{
+ {gIntro3MiscTiles, 0xA00, 2003},
+ {NULL},
+};
+static const struct SpritePalette gUnknown_085E5058[] =
+{
+ {gIntro3Misc1Palette, 2003},
+ {NULL},
+};
+
+// this file's functions
+static void MainCB2_EndIntro(void);
+static void Task_IntroLoadPart1Graphics(u8);
+static u8 CreateWaterDrop(s16, s16, u16, u16, u16, u8);
+static void Task_IntroFadeIn(u8);
+static void intro_reset_and_hide_bgs(void);
+static void Task_IntroWaterDrops(u8);
+static void Task_IntroWaterDrops_1(u8);
+static void Task_IntroWaterDrops_2(u8);
+static void Task_IntroWaterDrops_3(u8);
+static void Task_IntroScrollDownAndShowFlygon(u8);
+static void Task_IntroWaitToSetupPart2(u8);
+static void Task_IntroLoadPart2Graphics(u8);
+static void Task_IntroStartBikeRide(u8);
+static void Task_IntroHandleBikeAndFlygonMovement(u8);
+static void Task_IntroWaitToSetupPart3(u8);
+static void Task_IntroLoadPart3Graphics(u8);
+static void Task_IntroSpinAndZoomPokeball(u8);
+static void Task_IntroWaitToSetupPart3LegendsFight(u8);
+static void Task_IntroLoadPart1Graphics3(u8);
+static void Task_IntroLoadPart1Graphics4(u8);
+static void Task_IntroLoadPart1Graphics5(u8);
+static void Task_IntroLoadPart1Graphics6(u8);
+static void Task_IntroLoadPart1Graphics7(u8);
+static void Task_IntroLoadPart1Graphics8(u8);
+static void Task_IntroLoadPart1Graphics9(u8);
+static void Task_IntroFadeIn0(u8);
+static void Task_IntroFadeIn1(u8);
+static void Task_IntroFadeIn2(u8);
+static void Task_IntroFadeIn3(u8);
+static void Task_IntroFadeIn4(u8);
+static void Task_IntroFadeIn5(u8);
+static void Task_IntroFadeIn6(u8);
+static void Task_IntroFadeIn7(u8);
+static void Task_IntroFadeIn8(u8);
+static void Task_IntroFadeIn9(u8);
+static void sub_816E190(u8);
+static void sub_816E1F8(struct Sprite *);
+static void sub_816E6D4(u8);
+static void sub_816E74C(void);
+static void sub_816EEA8(u8);
+static void sub_816F46C(struct Sprite *);
+static void sub_816F5B4(struct Sprite *);
+static void sub_816F660(struct Sprite *);
+static void SpriteCB_WaterDropFall(struct Sprite *);
+static void sub_816F318(struct Sprite *);
+static void sub_816F9D4(struct Sprite *);
+static void sub_816FAB0(struct Sprite *);
+static u8 sub_816FDB8(s16, s16, s16);
+
+static void VBlankCB_Intro(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ ScanlineEffect_InitHBlankDmaTransfer();
+}
+
+static void MainCB2_Intro(void)
+{
+ RunTasks();
+ AnimateSprites();
+ BuildOamBuffer();
+ UpdatePaletteFade();
+ if (gMain.newKeys && !gPaletteFade.active)
+ SetMainCallback2(MainCB2_EndIntro);
+ else if (gIntroFrameCounter != -1)
+ gIntroFrameCounter++;
+}
+
+static void MainCB2_EndIntro(void)
+{
+ if (!UpdatePaletteFade())
+ SetMainCallback2(CB2_InitTitleScreen);
+}
+
+static void LoadCopyrightGraphics(u16 tilesetAddress, u16 tilemapAddress, u16 paletteAddress)
+{
+ LZ77UnCompVram(gIntroCopyright_Gfx, (void *)(VRAM + tilesetAddress));
+ LZ77UnCompVram(gIntroCopyright_Tilemap, (void *)(VRAM + tilemapAddress));
+ LoadPalette(gIntroCopyright_Pal, paletteAddress, 0x20);
+}
+
+static void SerialCB_CopyrightScreen(void)
+{
+ GameCubeMultiBoot_HandleSerialInterrupt(&gMultibootProgramStruct);
+}
+
+static u8 SetUpCopyrightScreen(void)
+{
+ u16 ime;
+
+ switch (gMain.state)
+ {
+ case 0:
+ SetVBlankCallback(NULL);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ *(u16 *)PLTT = 0x7FFF;
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ CpuFill32(0, (void *)VRAM, VRAM_SIZE);
+ CpuFill32(0, (void *)OAM, OAM_SIZE);
+ CpuFill16(0, (void *)(PLTT + 2), PLTT_SIZE - 2);
+ ResetPaletteFade();
+ LoadCopyrightGraphics(0, 0x3800, 0);
+ ScanlineEffect_Stop();
+ ResetTasks();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA);
+ SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_SCREENBASE(7)
+ | BGCNT_16COLOR
+ | BGCNT_TXT256x256);
+ EnableInterrupts(INTR_FLAG_VBLANK);
+ SetVBlankCallback(VBlankCB_Intro);
+ REG_DISPCNT = DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG0_ON;
+ SetSerialCallback(SerialCB_CopyrightScreen);
+ GameCubeMultiBoot_Init(&gMultibootProgramStruct);
+ default:
+ UpdatePaletteFade();
+ gMain.state++;
+ GameCubeMultiBoot_Main(&gMultibootProgramStruct);
+ break;
+ case 140:
+ GameCubeMultiBoot_Main(&gMultibootProgramStruct);
+ if (gMultibootProgramStruct.gcmb_field_2 != 1)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
+ gMain.state++;
+ }
+ break;
+ case 141:
+ if (UpdatePaletteFade())
+ break;
+ CreateTask(Task_IntroLoadPart1Graphics, 0);
+ SetMainCallback2(MainCB2_Intro);
+ if (gMultibootProgramStruct.gcmb_field_2 != 0)
+ {
+ if (gMultibootProgramStruct.gcmb_field_2 == 2)
+ {
+ // check the multiboot ROM header game code to see if we already did this
+ if (*(u32 *)(EWRAM_START + 0xAC) == 0x65366347) // "Gc6e" in ASCII
+ {
+ CpuCopy16(&gMultiBootProgram_PokemonColosseum_Start, (void *)EWRAM_START, sizeof(gMultiBootProgram_PokemonColosseum_Start));
+ *(u32 *)(EWRAM_START + 0xAC) = 0x65366347;
+ }
+ GameCubeMultiBoot_ExecuteProgram(&gMultibootProgramStruct);
+ }
+ }
+ else
+ {
+ GameCubeMultiBoot_Quit();
+ SetSerialCallback(SerialCB);
+ }
+ return 0;
+ }
+
+ return 1;
+}
+
+void CB2_InitCopyrightScreenAfterBootup(void)
+{
+ if (!SetUpCopyrightScreen())
+ {
+ SetSaveBlocksPointers(sub_815355C());
+ sub_808447C();
+ Save_ResetSaveCounters();
+ Save_LoadGameData(SAVE_NORMAL);
+ if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
+ Sav2_ClearSetDefault();
+ SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
+ InitHeap(gHeap, HEAP_SIZE);
+ }
+}
+
+void CB2_InitCopyrightScreenAfterTitleScreen(void)
+{
+ SetUpCopyrightScreen();
+}
+
+static void Task_IntroLoadPart1Graphics(u8 taskId)
+{
+ SetVBlankCallback(NULL);
+ gUnknown_0203BCC8 = Random() & 1;
+ intro_reset_and_hide_bgs();
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0x50);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0x18);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0x28);
+ LZ77UnCompVram(gIntro1BGLeavesGfx, (void *)VRAM);
+ LZ77UnCompVram(gIntro1BG0_Tilemap, (void *)(VRAM + 0x8000));
+ DmaClear16(3, VRAM + 0x8800, 0x800);
+ LZ77UnCompVram(gIntro1BG1_Tilemap, (void *)(VRAM + 0x9000));
+ DmaClear16(3, VRAM + 0x9800, 0x800);
+ LZ77UnCompVram(gIntro1BG2_Tilemap, (void *)(VRAM + 0xA000));
+ DmaClear16(3, VRAM + 0xA800, 0x800);
+ LZ77UnCompVram(gIntro1BG3_Tilemap, (void *)(VRAM + 0xB000));
+ DmaClear16(3, VRAM + 0xB800, 0x800);
+ LoadPalette(gIntro1BGPals, 0, sizeof(gIntro1BGPals));
+ SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(22) | BGCNT_16COLOR | BGCNT_TXT256x512);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(20) | BGCNT_16COLOR | BGCNT_TXT256x512);
+ SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(18) | BGCNT_16COLOR | BGCNT_TXT256x512);
+ SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(16) | BGCNT_16COLOR | BGCNT_TXT256x512);
+ LoadCompressedObjectPic(gUnknown_085E4FDC);
+ LoadCompressedObjectPic(gUnknown_085E4FEC);
+ LoadSpritePalettes(gUnknown_085E4FFC);
+ LoadCompressedObjectPic(gUnknown_085E4A74);
+ LoadSpritePalettes(gUnknown_085E4A84);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1F0, 0x20);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1E1, 0x1E);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1D2, 0x1C);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1C3, 0x1A);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1B4, 0x18);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x1A5, 0x16);
+ CpuCopy16(gPlttBufferUnfaded + 0x100, gPlttBufferUnfaded + 0x196, 0x14);
+ sub_816FDB8(0x78, 0x50, 0);
+ gTasks[taskId].data[0] = CreateWaterDrop(236, -14, 0x200, 1, 0x78, FALSE);
+ gTasks[taskId].func = Task_IntroFadeIn;
+}
+
+static void Task_IntroFadeIn(u8 taskId)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
+ SetVBlankCallback(VBlankCB_Intro);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_ON);
+ gTasks[taskId].func = Task_IntroWaterDrops;
+ gIntroFrameCounter = 0;
+ m4aSongNumStart(MUS_DEMO1);
+ ResetSerial();
+}
+
+static void Task_IntroWaterDrops(u8 taskId)
+{
+ //start moving rock
+ if (gIntroFrameCounter == 76)
+ gSprites[gTasks[taskId].data[0]].data[0] = 1;
+
+ if (gIntroFrameCounter == 128)
+ CreateTask(Task_IntroWaterDrops_1, 0);
+
+ //drop rock
+ if (gIntroFrameCounter == 251)
+ gSprites[gTasks[taskId].data[0]].data[0] = 2;
+
+ if (gIntroFrameCounter == 256)
+ CreateTask(Task_IntroWaterDrops_2, 0);
+
+ if (gIntroFrameCounter == 368)
+ CreateWaterDrop(48, 0, 0x400, 5, 0x70, TRUE);
+
+ if (gIntroFrameCounter == 384)
+ CreateWaterDrop(200, 60, 0x400, 9, 0x80, TRUE);
+
+ if (gIntroFrameCounter == 560)
+ CreateTask(Task_IntroWaterDrops_3, 0);
+
+ if (gIntroFrameCounter > 560)
+ {
+ gTasks[taskId].data[1] = 0x50;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0x18;
+ gTasks[taskId].data[4] = 0;
+ gTasks[taskId].data[5] = 0x28;
+ gTasks[taskId].data[6] = 0;
+ gTasks[taskId].func = Task_IntroScrollDownAndShowFlygon;
+ }
+}
+
+static void Task_IntroWaterDrops_3(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ if (++data[2] & 1)
+ data[3]++;
+
+ switch (data[0])
+ {
+ case 0:
+ CreateSprite(&gUnknown_085E4AB8, gUnknown_085E4AD0[data[4]][0], gUnknown_085E4AD0[data[4]][1] + data[3], 0);
+ data[0]++;
+ data[1] = 0xC;
+ data[4]++;
+ break;
+ case 1:
+ if (!--data[1])
+ data[0] = 0;
+ break;
+ }
+
+ if (data[3] > 0x3C)
+ DestroyTask(taskId);
+}
+
+static void sub_816D338(struct Sprite *sprite)
+{
+ if (++sprite->data[0] == 0xC)
+ DestroySprite(sprite);
+}
+
+static void Task_IntroScrollDownAndShowFlygon(u8 taskId)
+{
+ if (gIntroFrameCounter < 904)
+ {
+ s32 r2;
+
+ //slide backgrounds downward
+ r2 = (gTasks[taskId].data[1] << 16) + (u16)gTasks[taskId].data[2];
+ r2 -= 0x6000;
+ gTasks[taskId].data[1] = r2 >> 16;
+ gTasks[taskId].data[2] = r2;
+ SetGpuReg(REG_OFFSET_BG2VOFS, gTasks[taskId].data[1]);
+ r2 = (gTasks[taskId].data[3] << 16) + (u16)gTasks[taskId].data[4];
+ r2 -= 0x8000;
+ gTasks[taskId].data[3] = r2 >> 16;
+ gTasks[taskId].data[4] = r2;
+ SetGpuReg(REG_OFFSET_BG1VOFS, gTasks[taskId].data[3]);
+ r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6];
+ r2 -= 0xC000;
+ gTasks[taskId].data[5] = r2 >> 16;
+ gTasks[taskId].data[6] = r2;
+ SetGpuReg(REG_OFFSET_BG0VOFS, gTasks[taskId].data[5]);
+
+ //show Flygon sprite
+ if (gIntroFrameCounter == 832)
+ {
+ u8 spriteId = CreateSprite(&gUnknown_085E4FC4, 120, 160, 10);
+ gSprites[spriteId].invisible = TRUE;
+ }
+ }
+ else
+ {
+ //fade to white
+ if (gIntroFrameCounter > 1007)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_WHITEALPHA);
+ gTasks[taskId].func = Task_IntroWaitToSetupPart2;
+ }
+ }
+}
+
+static void Task_IntroWaitToSetupPart2(u8 taskId)
+{
+ if (gIntroFrameCounter > 1026)
+ gTasks[taskId].func = Task_IntroLoadPart2Graphics;
+}
+
+static void Task_IntroLoadPart2Graphics(u8 taskId)
+{
+ intro_reset_and_hide_bgs();
+ SetVBlankCallback(NULL);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gUnknown_0203BD24 = 0;
+ gUnknown_0203BD26 = 0;
+ gUnknown_0203BCCC = 0;
+ load_intro_part2_graphics(1);
+ gTasks[taskId].func = Task_IntroStartBikeRide;
+}
+
+static void Task_IntroStartBikeRide(u8 taskId)
+{
+ u8 spriteId;
+
+ if (gUnknown_0203BCC8 == 0)
+ LoadCompressedObjectPic(gIntro2BrendanSpriteSheet);
+ else
+ LoadCompressedObjectPic(gIntro2MaySpriteSheet);
+
+ LoadCompressedObjectPic(gIntro2BicycleSpriteSheet);
+ LoadCompressedObjectPic(gIntro2FlygonSpriteSheet);
+
+ for (spriteId = 0; spriteId < 3; spriteId++)
+ {
+ LoadCompressedObjectPic(&gUnknown_085E4AE8[spriteId]);
+ }
+
+ LoadSpritePalettes(gUnknown_085F530C);
+ LoadSpritePalettes(gUnknown_085E4B08);
+ CreateSprite(&gUnknown_085E4BDC, 0x110, 0x80, 0);
+ CreateSprite(&gUnknown_085E4BA4, 0x120, 0x6E, 1);
+
+ if (gUnknown_0203BCC8 == 0)
+ spriteId = intro_create_brendan_sprite(0x110, 100);
+ else
+ spriteId = intro_create_may_sprite(0x110, 100);
+
+ gSprites[spriteId].callback = sub_816F9D4;
+ gSprites[spriteId].anims = gUnknown_085E4DC4;
+ gTasks[taskId].data[1] = spriteId;
+ CreateSprite(&gUnknown_085E4B40, 0x110, 0x50, 0x4);
+ spriteId = intro_create_flygon_sprite(-0x40, 0x3C);
+ gSprites[spriteId].callback = sub_816FAB0;
+ gTasks[taskId].data[2] = spriteId;
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_WHITEALPHA);
+ SetVBlankCallback(VBlankCB_Intro);
+ gTasks[taskId].data[0] = sub_817B3DC(1, 0x4000, 0x400, 0x10);
+ sub_817B150(1);
+ gTasks[taskId].func = Task_IntroHandleBikeAndFlygonMovement;
+}
+
+static void Task_IntroHandleBikeAndFlygonMovement(u8 taskId)
+{
+ s16 a;
+ u16 sine;
+
+ if (gIntroFrameCounter == 1856)
+ {
+ gUnknown_0203BD28 = 2;
+ DestroyTask(gTasks[taskId].data[0]);
+ }
+ if (gIntroFrameCounter > 1946)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 8, 0, 16, RGB_WHITEALPHA);
+ gTasks[taskId].func = Task_IntroWaitToSetupPart3;
+ }
+ if (gIntroFrameCounter == 1109)
+ gSprites[gTasks[taskId].data[1]].data[0] = 1;
+ if (gIntroFrameCounter == 1214)
+ gSprites[gTasks[taskId].data[1]].data[0] = 0;
+ if (gIntroFrameCounter == 1394)
+ gSprites[gTasks[taskId].data[2]].data[0] = 1;
+ if (gIntroFrameCounter == 1398)
+ gSprites[gTasks[taskId].data[1]].data[0] = 2;
+ if (gIntroFrameCounter == 1576)
+ gSprites[gTasks[taskId].data[1]].data[0] = 3;
+ if (gIntroFrameCounter == 1727)
+ gSprites[gTasks[taskId].data[1]].data[0] = 4;
+
+ sine = Sin(gTasks[taskId].data[3] >> 2 & 0x7F, 48);
+ gUnknown_0203BCCC = sine;
+ if (gTasks[taskId].data[3] < 512)
+ gTasks[taskId].data[3]++;
+ sub_817B540(0);
+}
+
+static void Task_IntroWaitToSetupPart3(u8 taskId)
+{
+ if (gIntroFrameCounter > 2068)
+ gTasks[taskId].func = Task_IntroLoadPart3Graphics;
+}
+
+static void sub_816D81C(struct Sprite *sprite)
+{
+ sprite->data[3] += 4;
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (++sprite->data[1] < 180)
+ break;
+ ++sprite->data[0];
+ case 1:
+ sprite->pos1.x -= 4;
+ if (sprite->pos1.x == 0x3C)
+ {
+ sprite->data[0] = 8;
+ sprite->data[1] = 20;
+ sprite->data[2] = 2;
+ }
+ break;
+ case 2:
+ sprite->pos1.x += 8;
+ sprite->pos1.y -= 2;
+ if (sprite->pos1.x == 0x7C)
+ {
+ sprite->data[0] = 8;
+ sprite->data[1] = 20;
+ sprite->data[2] = 3;
+ }
+ break;
+ case 3:
+ sprite->pos1.y += 4;
+ if (sprite->pos1.y == 0x50)
+ {
+ sprite->data[0] = 8;
+ sprite->data[1] = 10;
+ sprite->data[2] = 4;
+ }
+ break;
+ case 4:
+ sprite->pos1.x -= 8;
+ sprite->pos1.y -= 2;
+ if (sprite->pos1.x == 0x3C)
+ {
+ sprite->data[0] = 8;
+ sprite->data[1] = 10;
+ sprite->data[2] = 5;
+ }
+ break;
+ case 5:
+ sprite->pos1.x += 0x3C;
+ sprite->data[4] = 0xC0;
+ sprite->data[5] = 0x80;
+ sprite->data[6] = 0x3;
+ sprite->data[0]++;
+ case 6:
+ sprite->pos2.x = Sin((u8)sprite->data[4], 0x3C);
+ sprite->pos2.y = Sin((u8)sprite->data[5], 0x14);
+ sprite->data[4] += 2;
+ sprite->data[5] += 4;
+ if ((sprite->data[4] & 0xFF) == 0x40)
+ {
+ sprite->hFlip = FALSE;
+ if (!--sprite->data[6])
+ {
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos2.x = 0;
+ sprite->data[0]++;
+ }
+ }
+ break;
+ case 7:
+ sprite->pos1.x -= 2;
+ sprite->pos2.y = Sin((u8)sprite->data[5], 0x14);
+ sprite->data[5] += 4;
+ if (sprite->pos1.x < -16)
+ DestroySprite(sprite);
+ break;
+ case 8:
+ sprite->pos2.y = Cos((u8)sprite->data[3], 2);
+ if (!--sprite->data[1])
+ sprite->data[0] = sprite->data[2];
+ break;
+ }
+}
+
+static void sub_816D9C0(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (gIntroFrameCounter == 1224)
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (gIntroFrameCounter == 1576)
+ {
+ StartSpriteAnim(sprite, 0);
+ sprite->data[0]++;
+ }
+ else
+ {
+ sprite->data[1] += 0x40;
+ if (sprite->data[1] & 0xFF00)
+ {
+ sprite->pos1.x--;
+ sprite->data[1] &= 0xFF;
+ }
+ }
+ break;
+ case 2:
+ if (gIntroFrameCounter != 1735)
+ {
+ sprite->data[1] += 0x20;
+ if (sprite->data[1] & 0xFF00)
+ {
+ sprite->pos1.x++;
+ sprite->data[1] &= 0xFF;
+ }
+ }
+ else
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->data[0]++;
+ sprite->data[2] = 0x50;
+ }
+ break;
+ case 3:
+ if (--sprite->data[2])
+ {
+ sprite->data[1] += 0x40;
+ if (sprite->data[1] & 0xFF00)
+ {
+ sprite->pos1.x--;
+ sprite->data[1] &= 0xFF;
+ }
+ }
+ else
+ {
+ StartSpriteAnim(sprite, 2);
+ sprite->data[0]++;
+ }
+ break;
+ case 4:
+ if (sprite->animEnded)
+ sprite->pos1.x += 4;
+
+ if (sprite->pos1.x > 336)
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->data[0]++;
+ }
+ break;
+ case 5:
+ if (gIntroFrameCounter > 1855)
+ sprite->pos1.x -= 2;
+ break;
+ }
+}
+
+static void sub_816DAE8(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (gIntroFrameCounter == 1088)
+ sprite->data[0]++;
+ break;
+ case 1:
+ sprite->pos1.x -= 2;
+ if (gIntroFrameCounter != 1168)
+ break;
+ sprite->pos1.y -= 12;
+ sprite->data[1] = 0x80;
+ sprite->data[2] = 0;
+ sprite->data[0]++;
+ case 2:
+ if (sprite->pos1.x + sprite->pos2.x <= -0x20)
+ {
+ DestroySprite(sprite);
+ }
+ else
+ {
+ if ((sprite->data[1] & 0xFF) < 0x40)
+ {
+ sprite->pos2.x = Sin((u8)sprite->data[1], 0x10);
+ }
+ else
+ {
+ if ((sprite->data[1] & 0xFF) == 0x40)
+ sprite->pos1.x -= 0x30;
+ sprite->pos2.x = Sin((u8)sprite->data[1], 0x40);
+ }
+ sprite->data[1]++;
+ sprite->pos2.y = Cos((u8)sprite->data[2], 0xC);
+ sprite->data[2]++;
+ }
+ break;
+ }
+}
+
+static void Task_IntroLoadPart3Graphics(u8 taskId)
+{
+ intro_reset_and_hide_bgs();
+ LZ77UnCompVram(gIntro3Pokeball_Gfx, (void *)VRAM);
+ LZ77UnCompVram(gIntro3Pokeball_Tilemap, (void *)(VRAM + 0x4000));
+ LoadPalette(gIntro3PokeballPal, 0, 0x200);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+ sub_816F2A8(0x78, 0x50, 0, 0);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(8) | BGCNT_256COLOR | BGCNT_AFF256x256);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 | DISPCNT_OBJ_1D_MAP | DISPCNT_BG2_ON | DISPCNT_OBJ_ON);
+ gTasks[taskId].func = Task_IntroSpinAndZoomPokeball;
+ gIntroFrameCounter = 0;
+ m4aSongNumStart(MUS_T_BATTLE);
+}
+
+static void Task_IntroSpinAndZoomPokeball(u8 taskId)
+{
+ gTasks[taskId].data[0] += 0x400;
+
+ if (gTasks[taskId].data[1] <= 0x6BF)
+ {
+ gTasks[taskId].data[1] += gTasks[taskId].data[2];
+ gTasks[taskId].data[2] += 2;
+ }
+ else
+ {
+ gTasks[taskId].func = Task_IntroWaitToSetupPart3LegendsFight;
+ }
+
+ sub_816F2A8(0x78, 0x50, 0x10000 / gTasks[taskId].data[1], gTasks[taskId].data[0]);
+
+ if (gIntroFrameCounter == 28)
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_WHITEALPHA);
+}
+
+static void Task_IntroWaitToSetupPart3LegendsFight(u8 taskId)
+{
+ if (gIntroFrameCounter > 43)
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics3;
+}
+
+static void Task_IntroLoadPart1Graphics3(u8 taskId)
+{
+ u16 i;
+
+ if (!gPaletteFade.active)
+ {
+ intro_reset_and_hide_bgs();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 8;
+ LZDecompressVram(gIntro3GroudonGfx, (void *)VRAM);
+ LZDecompressVram(gIntro3GroudonTilemap, (void *)(VRAM + 0xC000));
+ LZDecompressVram(gIntro3LegendBgGfx, (void *)(VRAM + 0x4000));
+ LZDecompressVram(gIntro3GroudonBgTilemap, (void *)(VRAM + 0xE000));
+ LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[0x3A]);
+ LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[0x3A]);
+ CpuCopy16(gIntro3BgPal, gPlttBufferUnfaded, sizeof(gIntro3BgPal));
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics4;
+ }
+}
+
+static void Task_IntroLoadPart1Graphics4(u8 taskId)
+{
+ SetGpuReg(REG_OFFSET_WIN0H, 0xF0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0xA0);
+ SetGpuReg(REG_OFFSET_WININ, 0x3F);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(0)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_SCREENBASE(24)
+ | BGCNT_256COLOR
+ | BGCNT_WRAP
+ | BGCNT_AFF512x512);
+ SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1)
+ | BGCNT_CHARBASE(1)
+ | BGCNT_SCREENBASE(28)
+ | BGCNT_16COLOR
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG1_ON
+ | DISPCNT_BG2_ON
+ | DISPCNT_OBJ_ON
+ | DISPCNT_WIN0_ON);
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0x10, 0, RGB_WHITEALPHA);
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0xFFA0;
+ gTasks[taskId].data[2] = 0xFF51;
+ gTasks[taskId].data[3] = 0x100;
+ sub_816F2A8(0xFFA0, 0xFF51, 0x100, 0);
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics5;
+}
+
+static void Task_IntroLoadPart1Graphics5(u8 taskId)
+{
+ u16 foo = gTasks[taskId].data[0];
+
+ if (gTasks[taskId].data[0] != 32)
+ {
+ gTasks[taskId].data[0] += 4;
+ SetGpuReg(REG_OFFSET_WIN0V, (gTasks[taskId].data[0] * 256) - (foo -= 0x9C));
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_WIN0V, 0x2080);
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics6;
+ }
+}
+
+static void Task_IntroLoadPart1Graphics6(u8 taskId)
+{
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics7;
+}
+
+static void Task_IntroLoadPart1Graphics7(u8 taskId)
+{
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics8;
+ ScanlineEffect_InitWave(0, 0xA0, 0x4, 4, 1, 4, 0);
+}
+
+static void Task_IntroLoadPart1Graphics8(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ data[5]++;
+ if ((u16)(data[0] - 1) < 7 && data[5] % 2 == 0)
+ data[4] ^= 3;
+ sub_816F2A8(data[1], data[2] + data[4], data[3], 0);
+ switch (data[0])
+ {
+ case 0:
+ data[1] += 0x10;
+ if (data[1] == 0xA0)
+ {
+ data[0]++;
+ data[6] = 2;
+ data[7] = 0x1E2;
+ sub_816E190(taskId);
+ }
+ break;
+ case 1:
+ if (--data[6] == 0)
+ {
+ data[6] = 2;
+ CpuCopy16(&gIntro3BgPal[data[7]], &gPlttBufferFaded[31], sizeof(u16));
+ data[7] += 2;
+ if (data[7] == 0x1EC)
+ data[0]++;
+ }
+ break;
+ case 2:
+ if (--data[6] == 0)
+ {
+ data[6] = 2;
+ data[0]++;
+ }
+ break;
+ case 3:
+ if (--data[6] == 0)
+ {
+ data[6] = 2;
+ CpuCopy16(&gIntro3BgPal[data[7]], &gPlttBufferFaded[31], sizeof(u16));
+ data[7] -= 2;
+ if (data[7] == 0x1E0)
+ {
+ data[6] = 8;
+ data[0]++;
+ }
+ }
+ break;
+ case 4:
+ if (--data[6] == 0)
+ {
+ data[1] = -0x60;
+ data[2] = 0xA9;
+ data[6] = 3;
+ data[0]++;
+ }
+ break;
+ case 5:
+ if (--data[6] == 0)
+ {
+ data[1] = 0x50;
+ data[2] = 0x29;
+ data[6] = 0x10;
+ PlayCryInternal(SPECIES_GROUDON, 0, 100, 10, 0);
+ data[0]++;
+ }
+ break;
+ case 6:
+ if (--data[6] == 0)
+ {
+ data[1] = 0x50;
+ data[2] = 0x28;
+ data[0]++;
+ }
+ break;
+ case 7:
+ data[1] += 4;
+ data[2] += 4;
+ data[6] += 0x666;
+ data[3] = Sin((data[6] & 0xFF00) >> 8, 0x40) + 0x100;
+ if (data[1] == 0x78)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFE, 3, 0, 16, RGB_WHITE);
+ data[3] = 0x100;
+ data[4] = 0;
+ data[0]++;
+ }
+ break;
+ case 8:
+ if (data[3])
+ data[3] -= 8;
+ else
+ data[0]++;
+ break;
+ case 9:
+ if (!gPaletteFade.active)
+ {
+ gTasks[taskId].func = Task_IntroLoadPart1Graphics9;
+ gScanlineEffect.state = 3;
+ }
+ break;
+ }
+}
+
+static void sub_816E190(u8 a0)
+{
+ int i;
+ u8 spriteId;
+
+ for (i = 0; i < 6; i++)
+ {
+ spriteId = CreateSprite(gUnknown_08596C10, gUnknown_085E4C64[i][0], 0xA0, i);
+ gSprites[spriteId].callback = sub_816E1F8;
+ gSprites[spriteId].oam.priority = 0;
+ gSprites[spriteId].data[1] = i;
+ gSprites[spriteId].data[4] = a0;
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_085E4C64[i][1]);
+ }
+}
+
+static void sub_816E1F8(struct Sprite *sprite)
+{
+ sprite->data[3]++;
+ if (sprite->data[3] % 2 == 0)
+ sprite->pos2.y ^= 3;
+
+ switch(sprite->data[0])
+ {
+ case 0:
+ sprite->data[2] += gUnknown_085E4C64[sprite->data[1]][2];
+ sprite->pos1.y -= (sprite->data[2] & 0xFF00) >> 8;
+ sprite->data[2] &= 0xFF;
+ if (gTasks[sprite->data[4]].data[0] > 7)
+ sprite->data[0]++;
+ break;
+ case 1:
+ if (sprite->pos1.x < 0x78)
+ sprite->pos1.x -= 2;
+ else
+ sprite->pos1.x += 2;
+
+ if (sprite->pos1.y < 0x50)
+ sprite->pos1.y -= 2;
+ else
+ sprite->pos1.y += 2;
+ break;
+ }
+}
+
+static void Task_IntroLoadPart1Graphics9(u8 taskId)
+{
+ ResetSpriteData();
+ LZDecompressVram(gIntro3KyogreGfx, (void *)VRAM);
+ LZDecompressVram(gIntro3KyogreTilemap, (void *)(VRAM + 0xC000));
+ LZDecompressVram(gIntro3KyogreBgTilemap, (void *)(VRAM + 0xE000));
+ LoadCompressedObjectPic(gUnknown_085E4C88);
+ LoadSpritePalette(gUnknown_085E4C98);
+ BeginNormalPaletteFade(0xFFFFFFFE, 0, 0x10, 0, RGB_WHITEALPHA);
+ gTasks[taskId].func = Task_IntroFadeIn0;
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0x150;
+ gTasks[taskId].data[2] = 0x50;
+ gTasks[taskId].data[6] = 0x10;
+ gTasks[taskId].data[3] = 0x100;
+ sub_816F2A8(0x150, 0x50, 0x100, 0);
+ ScanlineEffect_InitWave(0, 0xA0, 4, 4, 1, 6, 0);
+}
+
+static void Task_IntroFadeIn0(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ sub_816F2A8(data[1], data[2], data[3], 0);
+
+ switch (data[0])
+ {
+ case 0:
+ if (--data[6] != 0)
+ break;
+ data[0]++;
+ case 1:
+ data[6] += 4;
+ gTasks[taskId].data[1] = 0x158 - Sin(data[6], 0x100);
+ gTasks[taskId].data[2] = 0x54 - Cos(data[6], 0x40);
+ if (data[6] == 0x40)
+ {
+ data[6] = 0x19;
+ data[7] = 1;
+ data[0]++;
+ sub_816E6D4(0);
+ }
+ break;
+ case 2:
+ if (--data[6] == 0)
+ {
+ gTasks[taskId].data[1] += 0x100;
+ gTasks[taskId].data[2] -= 0x102;
+ data[6] = 8;
+ data[0]++;
+ sub_816E6D4(0);
+ sub_816E74C();
+ }
+ break;
+ case 3:
+ if (--data[6] == 0)
+ {
+ gTasks[taskId].data[1] -= 0x100;
+ gTasks[taskId].data[2] += 0x102;
+ data[6] = 8;
+ data[0]++;
+ }
+ break;
+ case 4:
+ if (--data[6] == 0)
+ {
+ gTasks[taskId].data[2] -= 0xFC;
+ data[6] = 8;
+ data[0]++;
+ }
+ break;
+ case 5:
+ if (--data[6] == 0)
+ {
+ gTasks[taskId].data[2] += 0xFC;
+ if (data[7] != 0)
+ {
+ data[6] = 12;
+ data[7]--;
+ data[0] = 2;
+ }
+ else
+ {
+ data[6] = 1;
+ data[0]++;
+ PlayCryInternal(SPECIES_KYOGRE, 0, 120, 10, 0);
+ }
+ }
+ break;
+ case 6:
+ if (--data[6] == 0)
+ {
+ data[6] = 4;
+ data[7] = 0x1EA;
+ data[0]++;
+ }
+ break;
+ case 7:
+ if (--data[6] == 0)
+ {
+ data[6] = 4;
+ CpuCopy16(&gIntro3BgPal[data[7]], &gPlttBufferFaded[47], sizeof(u16));
+ data[7] -= 2;
+ if (data[7] == 0x1E0)
+ data[0]++;
+ }
+ break;
+ case 8:
+ if (--data[6] == 0)
+ {
+ data[6] = 4;
+ data[7] = 0x1E2;
+ data[0]++;
+ }
+ break;
+ case 9:
+ if (--data[6] == 0)
+ {
+ data[6] = 4;
+ CpuCopy16(&gIntro3BgPal[data[7]], &gPlttBufferFaded[47], sizeof(u16));
+ data[7] += 2;
+ if (data[7] == 0x1EE)
+ {
+ data[6] = 0x10;
+ data[0]++;
+ }
+ }
+ break;
+ case 10:
+ if (--data[6] == 0)
+ {
+ data[6] = 0;
+ data[0]++;
+ sub_816E6D4(taskId);
+ }
+ break;
+ case 11:
+ data[6] += 4;
+ data[3] -= 8;
+ gTasks[taskId].data[1] = Sin(data[6], 0x3C) + 0x58;
+ if (data[6] == 0x40)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFE, 3, 0, 16, RGB_WHITE);
+ data[0]++;
+ }
+ break;
+ case 12:
+ data[6] += 4;
+ data[3] -= 8;
+ gTasks[taskId].data[1] = Sin(data[6], 0x14) + 0x80;
+ if (data[6] == 0x80)
+ data[0]++;
+ break;
+ case 13:
+ if (!gPaletteFade.active)
+ {
+ gTasks[taskId].func = Task_IntroFadeIn1;
+ gScanlineEffect.state = 3;
+ }
+ break;
+ }
+}
+
+static void sub_816E6D4(u8 a0)
+{
+ int i;
+ u8 spriteId;
+
+ for (i = 0; i < 6; i++)
+ {
+ spriteId = CreateSprite(&gUnknown_085E4D14, gUnknown_085E4CA8[i][0], gUnknown_085E4CA8[i][1], i);
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].data[5] = a0;
+ gSprites[spriteId].data[6] = gUnknown_085E4CA8[i][2];
+ gSprites[spriteId].data[7] = 0x40;
+ }
+}
+
+static void sub_816E74C(void)
+{
+ int i;
+ u8 spriteId;
+
+ for (i = 0; i < 6; i++)
+ {
+ spriteId = CreateSprite(&gUnknown_085E4D14, gUnknown_085E4CA8[i + 6][0], gUnknown_085E4CA8[i + 6][1], i);
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].data[6] = gUnknown_085E4CA8[i][2];
+ gSprites[spriteId].data[7] = 0x40;
+ }
+}
+
+static void sub_816E7B4(struct Sprite *sprite)
+{
+ switch(sprite->data[0])
+ {
+ case 0:
+ if (sprite->data[6] == 0)
+ {
+ sprite->data[1] = (sprite->data[1] + 11) & 0xFF;
+ sprite->pos2.x = Sin(sprite->data[1], 4);
+ sprite->data[2] += 0x30;
+ sprite->pos2.y = -(sprite->data[2] >> 8);
+ if (sprite->animEnded)
+ DestroySprite(sprite);
+ }
+ else if (--sprite->data[6] == 0)
+ {
+ StartSpriteAnim(sprite, 0);
+ sprite->invisible = FALSE;
+ }
+ if (gTasks[sprite->data[5]].data[0] > 11)
+ sprite->data[0]++;
+ break;
+ case 1:
+ if (sprite->pos1.x < 120)
+ sprite->pos1.x -= 3;
+ else
+ sprite->pos1.x += 3;
+
+ if (sprite->pos1.y < 80)
+ sprite->pos1.y -= 3;
+ else
+ sprite->pos1.y += 3;
+ if ((u16)(sprite->pos1.y - 20) > 140)
+ DestroySprite(sprite);
+ break;
+ }
+}
+
+static void Task_IntroFadeIn1(u8 taskId)
+{
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0
+ | BLDCNT_TGT1_BG1
+ | BLDCNT_TGT1_BG2
+ | BLDCNT_EFFECT_LIGHTEN);
+ SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(31, 31));
+ SetGpuReg(REG_OFFSET_BLDY, 31);
+ SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_SCREENBASE(24)
+ | BGCNT_16COLOR
+ | BGCNT_TXT512x256);
+ SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(0)
+ | BGCNT_CHARBASE(1)
+ | BGCNT_SCREENBASE(26)
+ | BGCNT_16COLOR
+ | BGCNT_TXT512x256);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2)
+ | BGCNT_CHARBASE(1)
+ | BGCNT_SCREENBASE(28)
+ | BGCNT_16COLOR
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG0_ON
+ | DISPCNT_BG1_ON
+ | DISPCNT_BG2_ON
+ | DISPCNT_OBJ_ON
+ | DISPCNT_WIN0_ON);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 80);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, -80);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ LZDecompressVram(gIntro3CloudsGfx, (void *)VRAM);
+ LZDecompressVram(gIntro3CloudsGfx, (void *)(VRAM + 0x4000));
+ LZDecompressVram(gIntro3Clouds3Tilemap, (void *)(VRAM + 0xE000));
+ gTasks[taskId].func = Task_IntroFadeIn2;
+}
+
+static void Task_IntroFadeIn2(u8 taskId)
+{
+ LZDecompressVram(gIntro3Clouds1Tilemap, (void *)(VRAM + 0xC000));
+ LZDecompressVram(gIntro3Clouds2Tilemap, (void *)(VRAM + 0xD000));
+ gTasks[taskId].func = Task_IntroFadeIn3;
+}
+
+static void Task_IntroFadeIn3(u8 taskId)
+{
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ gTasks[taskId].func = Task_IntroFadeIn4;
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[6] = 16;
+}
+
+static void Task_IntroFadeIn4(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ SetGpuReg(REG_OFFSET_BG0HOFS, (data[6] >> 8));
+ SetGpuReg(REG_OFFSET_BG1HOFS, -(data[6] >> 8));
+
+ switch (data[0])
+ {
+ case 0:
+ if (--data[6] == 0)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFE, 0, 16, 0, RGB_WHITEALPHA);
+ data[6] = 0x5000;
+ data[0]++;
+ }
+ break;
+ case 1:
+ if (data[6] == 0x2800)
+ BeginNormalPaletteFade(0x0000FFFE, 3, 0, 16, RGB(9, 10, 10));
+
+ if (data[6] != 0)
+ data[6] -= 0x80;
+ else if (!gPaletteFade.active)
+ gTasks[taskId].func = Task_IntroFadeIn5;
+ break;
+ }
+}
+
+static void Task_IntroFadeIn5(u8 taskId)
+{
+ LZDecompressVram(gIntro3RayquazaTilemap, (void *)(VRAM + 0xE000));
+ LZDecompressVram(gIntro3Clouds4Tilemap, (void *)(VRAM + 0xC000));
+ LZDecompressVram(gIntro3RayquazaGfx, (void *)(VRAM + 0x4000));
+ LZDecompressVram(gIntro3Clouds2Gfx, (void *)VRAM);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG0_ON
+ | DISPCNT_BG2_ON
+ | DISPCNT_OBJ_ON
+ | DISPCNT_WIN0_ON);
+ gTasks[taskId].func = Task_IntroFadeIn6;
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[6] = 1;
+ gTasks[taskId].data[7] = 0;
+ LoadCompressedObjectPicUsingHeap(gUnknown_085E4BF4);
+ LoadSpritePalettes(gUnknown_085E4C04);
+}
+
+static void Task_IntroFadeIn6(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+ u8 spriteId;
+
+ switch (data[0])
+ {
+ case 0:
+ if (--data[6] == 0)
+ {
+ CreateSprite(&gUnknown_085E4C4C, 200, 48, 0);
+ spriteId = CreateSprite(&gUnknown_085E4C4C, 200, 80, 1);
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ spriteId = CreateSprite(&gUnknown_085E4C4C, 200, 112, 2);
+ StartSpriteAnim(&gSprites[spriteId], 2);
+ data[0]++;
+ data[6] = 72;
+ }
+ break;
+ case 1:
+ if (--data[6] == 0)
+ {
+ CreateSprite(&gUnknown_085E4C4C, 40, 48, 0);
+ spriteId = CreateSprite(&gUnknown_085E4C4C, 40, 80, 1);
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ spriteId = CreateSprite(&gUnknown_085E4C4C, 40, 112, 2);
+ StartSpriteAnim(&gSprites[spriteId], 2);
+ data[0]++;
+ data[6] = 48;
+ }
+ break;
+ case 2:
+ if (--data[6] == 0)
+ gTasks[taskId].func = Task_IntroFadeIn7;
+ break;
+ }
+}
+
+static void sub_816EC6C(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ sprite->invisible = TRUE;
+
+ switch(sprite->data[0])
+ {
+ case 0:
+ sprite->data[1] = 0x1C2;
+ sprite->data[0]++;
+ case 1:
+ CpuCopy16(&gIntro3BgPal[sprite->data[1]], &gPlttBufferFaded[93], 2);
+ sprite->data[1] += 2;
+ if (sprite->data[1] != 0x1CE)
+ break;
+ sprite->data[1] = 0x1CC;
+ sprite->data[2] = 4;
+ sprite->data[0]++;
+ case 2:
+ if (--sprite->data[2] == 0)
+ {
+ sprite->data[2] = 4;
+ CpuCopy16(&gIntro3BgPal[sprite->data[1]], &gPlttBufferFaded[93], 2);
+ sprite->data[1] -= 2;
+ if (sprite->data[1] == 0x1C0)
+ DestroySprite(sprite);
+ }
+ break;
+ }
+}
+
+static void Task_IntroFadeIn7(u8 taskId)
+{
+ u8 newTaskId;
+
+ LoadCompressedObjectPic(gUnknown_085E5048);
+ LoadSpritePalettes(gUnknown_085E5058);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG0_ON
+ | DISPCNT_BG2_ON
+ | DISPCNT_OBJ_ON
+ | DISPCNT_WIN0_ON);
+ gTasks[taskId].func = Task_IntroFadeIn8;
+ BeginNormalPaletteFade(0x0000FFDE, 0, 16, 0, RGB(9, 10, 10));
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1] = 0xA8;
+ gTasks[taskId].data[2] = -0x10;
+ gTasks[taskId].data[3] = -0x88;
+ gTasks[taskId].data[4] = -0x10;
+ newTaskId = CreateTask(sub_816EEA8, 0);
+ gTasks[newTaskId].data[4] = taskId;
+}
+
+static void Task_IntroFadeIn8(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (data[7] % 2 == 0)
+ data[6] ^= 2;
+
+ data[7]++;
+
+ switch(data[0])
+ {
+ case 0:
+ if ((data[7] & 1) != 0)
+ {
+ data[1] -= 2;
+ data[2]++;
+ data[3] += 2;
+ data[4]++;
+ }
+ if (data[1] == 0x68)
+ {
+ data[0]++;
+ data[5] = 1;
+ }
+ break;
+ case 1:
+ data[0]++;
+ data[5] = 4;
+ break;
+ case 2:
+ data[1] += 4;
+ data[2] -= 2;
+ data[3] -= 4;
+ data[4] -= 2;
+ if (!gPaletteFade.active)
+ {
+ data[5] = 0x8C;
+ data[0]++;
+ }
+ break;
+ case 3:
+ if (--data[5] == 0)
+ gTasks[taskId].func = Task_IntroFadeIn9;
+ break;
+ }
+}
+
+static void Task_IntroFadeIn9(u8 taskId)
+{
+ DestroyTask(taskId);
+ SetMainCallback2(MainCB2_EndIntro);
+}
+
+static void sub_816EEA8(u8 taskId)
+{
+ u8 spriteId;
+ s16 *data = gTasks[taskId].data;
+
+ data[2]++;
+
+ switch(data[0])
+ {
+ case 0:
+ if ((data[2] & 1) != 0)
+ {
+ CpuCopy16(&gIntro3BgPal[0x1A2 + data[1] * 2], &gPlttBufferFaded[94], 2);
+ data[1]++;
+ }
+ if (data[1] == 6)
+ {
+ data[0]++;
+ data[1] = 0;
+ data[3] = 10;
+ }
+ break;
+ case 1:
+ if (data[3] == 0)
+ {
+ if ((data[2] & 1) != 0)
+ {
+ CpuCopy16(&gIntro3BgPal[0x1A2 + data[1] * 2], &gPlttBufferFaded[88], 2);
+ data[1]++;
+ }
+ if (data[1] == 6)
+ {
+ data[0]++;
+ data[3] = 10;
+ }
+ }
+ else
+ {
+ data[3]--;
+ }
+ break;
+ case 2:
+ if (data[3] == 0)
+ {
+ if ((data[2] & 1) != 0)
+ {
+ CpuCopy16(&gIntro3BgPal[0x182 + data[1] * 2], &gPlttBufferFaded[92], 2);
+ data[1]++;
+ }
+ if (data[1] == 6)
+ {
+ spriteId = CreateSprite(&gUnknown_085E5030, 120, 88, 15);
+ PlaySE(SE_OP_BASYU);
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].data[3] = data[4];
+ data[0]++;
+ data[3] = 16;
+ }
+ }
+ else
+ {
+ data[3]--;
+ }
+ break;
+ case 3:
+ if ((data[2] & 1) != 0)
+ {
+ if (--data[3] != 0)
+ {
+ BlendPalette(0x50, 16, data[3], RGB(9, 10, 10));
+ CpuCopy16(&gIntro3BgPal[0x1AC], &gPlttBufferFaded[94], 2);
+ CpuCopy16(&gIntro3BgPal[0x1AC], &gPlttBufferFaded[88], 2);
+ CpuCopy16(&gIntro3BgPal[0x18C], &gPlttBufferFaded[92], 2);
+ }
+ else
+ {
+ data[0]++;
+ data[3] = 53;
+ }
+ }
+ break;
+ case 4:
+ if (--data[3] == 0)
+ {
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_WHITE);
+ data[0]++;
+ }
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+static void intro_reset_and_hide_bgs(void)
+{
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetGpuReg(REG_OFFSET_BG3HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG3VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG2VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG1VOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0HOFS, 0);
+ SetGpuReg(REG_OFFSET_BG0VOFS, 0);
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+}
+
+static void Task_IntroWaterDrops_1(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ default:
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND
+ | BLDCNT_TGT2_BG0
+ | BLDCNT_TGT2_BG1
+ | BLDCNT_TGT2_BG2
+ | BLDCNT_TGT2_BG3
+ | BLDCNT_TGT2_OBJ
+ | BLDCNT_TGT2_BD);
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[31]);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ gTasks[taskId].data[1] = 0x40;
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ if (gTasks[taskId].data[1] != 0)
+ {
+ u8 tmp;
+
+ gTasks[taskId].data[1]--;
+ tmp = gTasks[taskId].data[1] / 2;
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[tmp]);
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[0]);
+ gTasks[taskId].data[1] = 0x10;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 2:
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+static void Task_IntroWaterDrops_2(u8 taskId)
+{
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ default:
+ SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND
+ | BLDCNT_TGT2_BG0
+ | BLDCNT_TGT2_BG1
+ | BLDCNT_TGT2_BG2
+ | BLDCNT_TGT2_BG3
+ | BLDCNT_TGT2_OBJ
+ | BLDCNT_TGT2_BD);
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[0]);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[0]++;
+ break;
+ case 1:
+ if (gTasks[taskId].data[1] < 62)
+ {
+ u8 tmp;
+
+ gTasks[taskId].data[1]++;
+ tmp = gTasks[taskId].data[1] / 2;
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[tmp]);
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_BLDALPHA, gUnknown_0853FF70[31]);
+ gTasks[taskId].data[1] = 0x10;
+ gTasks[taskId].data[0]++;
+ }
+ break;
+ case 2:
+ if (gTasks[taskId].data[1] != 0)
+ {
+ gTasks[taskId].data[1]--;
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0);
+ SetGpuReg(REG_OFFSET_BLDY, 0);
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
+
+void sub_816F2A8(u16 scrX, u16 scrY, u16 zoom, u16 alpha)
+{
+ struct BgAffineSrcData src;
+ struct BgAffineDstData dest;
+
+ src.texX = 0x8000;
+ src.texY = 0x8000;
+ src.scrX = scrX;
+ src.scrY = scrY;
+ src.sx = zoom;
+ src.sy = zoom;
+ src.alpha = alpha;
+ BgAffineSet(&src, &dest, 1);
+ SetGpuReg(REG_OFFSET_BG2PA, dest.pa);
+ SetGpuReg(REG_OFFSET_BG2PB, dest.pb);
+ SetGpuReg(REG_OFFSET_BG2PC, dest.pc);
+ SetGpuReg(REG_OFFSET_BG2PD, dest.pd);
+ SetGpuReg(REG_OFFSET_BG2X_L, dest.dx);
+ SetGpuReg(REG_OFFSET_BG2X_H, dest.dx >> 16);
+ SetGpuReg(REG_OFFSET_BG2Y_L, dest.dy);
+ SetGpuReg(REG_OFFSET_BG2Y_H, dest.dy >> 16);
+}
+
+static void sub_816F318(struct Sprite *sprite)
+{
+ u8 r0;
+
+ if (sprite->data[2] >= 192)
+ {
+ if (sprite->data[3] != 0)
+ {
+ sprite->data[3]--;
+ }
+ else
+ {
+ sprite->invisible = FALSE;
+ SetOamMatrix(sprite->data[1], sprite->data[2], 0, 0, sprite->data[2]);
+ sprite->data[2] = (sprite->data[2] * 95) / 100;
+ r0 = (sprite->data[2] - 192) / 128 + 9;
+ if (r0 > 15)
+ r0 = 15;
+ sprite->oam.paletteNum = r0;
+ }
+ }
+ else
+ {
+ DestroySprite(sprite);
+ }
+}
+
+static void sub_816F3A4(struct Sprite *sprite)
+{
+ if (gSprites[sprite->data[7]].data[7] != 0)
+ {
+ sprite->invisible = TRUE;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ StartSpriteAnim(sprite, 3);
+ sprite->data[2] = 1024;
+ sprite->data[3] = 8 * (sprite->data[1] & 3);
+ sprite->callback = sub_816F318;
+ sprite->oam.shape = 1;
+ sprite->oam.size = 3;
+ CalcCenterToCornerVec(sprite, 1, 3, 2);
+ }
+ else
+ {
+ sprite->pos2.x = gSprites[sprite->data[7]].pos2.x;
+ sprite->pos2.y = gSprites[sprite->data[7]].pos2.y;
+ sprite->pos1.x = gSprites[sprite->data[7]].pos1.x;
+ sprite->pos1.y = gSprites[sprite->data[7]].pos1.y;
+ }
+}
+
+static void sub_816F454(struct Sprite *sprite)
+{
+ if (sprite->data[0] != 0)
+ sprite->callback = sub_816F46C;
+}
+
+static void sub_816F46C(struct Sprite *sprite)
+{
+ if (sprite->pos1.x <= 116)
+ {
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.y = 0;
+ sprite->pos1.x += 4;
+ sprite->pos2.x = -4;
+ sprite->data[4] = 128;
+ sprite->callback = sub_816F5B4;
+ }
+ else
+ {
+ u16 data2;
+ u16 data3;
+ u16 data4;
+ s16 sin1;
+ s16 sin2;
+ s16 sin3;
+ s16 sin4;
+ s16 var1;
+ s16 var2;
+ s16 var3;
+ s16 var4;
+ s16 temp;
+
+ data4 = sprite->data[4];
+ sin1 = gSineTable[(u8)data4];
+ sin2 = gSineTable[(u8)(data4 + 64)];
+ sprite->data[4] += 2;
+ sprite->pos2.y = sin1 / 32;
+ sprite->pos1.x--;
+ if (sprite->pos1.x & 1)
+ sprite->pos1.y++;
+ temp = -sin2 / 16;
+ data2 = sprite->data[2];
+ data3 = sprite->data[3];
+ sin3 = gSineTable[(u8)(temp - 16)];
+ sin4 = gSineTable[(u8)(temp + 48)];
+ var1 = sin4 * data2 / 256;
+ var2 = -sin3 * data3 / 256;
+ var3 = sin3 * data2 / 256;
+ var4 = sin4 * data3 / 256;
+ SetOamMatrix(sprite->data[1], data2, 0, 0, data3);
+ SetOamMatrix(sprite->data[1] + 1, var1, var3, var2, var4);
+ SetOamMatrix(sprite->data[1] + 2, var1, var3, var2 * 2, var4 * 2);
+ }
+}
+
+static void sub_816F5B4(struct Sprite *sprite)
+{
+ SetOamMatrix(sprite->data[1], sprite->data[6] + 64, 0, 0, sprite->data[6] + 64);
+ SetOamMatrix(sprite->data[1] + 1, sprite->data[6] + 64, 0, 0, sprite->data[6] + 64);
+ SetOamMatrix(sprite->data[1] + 2, sprite->data[6] + 64, 0, 0, sprite->data[6] + 64);
+ if (sprite->data[4] != 64)
+ {
+ u16 data4;
+
+ sprite->data[4] -= 8;
+ data4 = sprite->data[4];
+ sprite->pos2.x = gSineTable[(u8)(data4 + 64)] / 64;
+ sprite->pos2.y = gSineTable[(u8)data4] / 64;
+ }
+ else
+ {
+ sprite->data[4] = 0;
+ sprite->callback = sub_816F660;
+ }
+}
+
+static void sub_816F660(struct Sprite *sprite)
+{
+ if (sprite->data[0] != 2)
+ {
+ s16 r2;
+
+ sprite->data[4] += 8;
+ r2 = gSineTable[(u8)sprite->data[4]] / 16 + 64;
+ sprite->pos2.x = gSineTable[(u8)(r2 + 64)] / 64;
+ sprite->pos2.y = gSineTable[(u8)r2] / 64;
+ }
+ else
+ {
+ sprite->callback = SpriteCB_WaterDropFall;
+ }
+}
+
+static void SpriteCB_WaterDropFall(struct Sprite *sprite)
+{
+ if (sprite->pos1.y < sprite->data[5])
+ {
+ sprite->pos1.y += 4;
+ }
+ else
+ {
+ sprite->data[7] = 1;
+ sprite->invisible = TRUE;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ StartSpriteAnim(sprite, 3);
+ sprite->data[2] = 1024;
+ sprite->data[3] = 8 * (sprite->data[1] & 3);
+ sprite->callback = sub_816F318;
+ sprite->oam.shape = 1;
+ sprite->oam.size = 3;
+ CalcCenterToCornerVec(sprite, 1, 3, 2);
+ }
+}
+
+//Duplicate function
+static void SpriteCB_WaterDropFall_2(struct Sprite *sprite)
+{
+ if (sprite->pos1.y < sprite->data[5])
+ {
+ sprite->pos1.y += 4;
+ }
+ else
+ {
+ sprite->data[7] = 1;
+ sprite->invisible = TRUE;
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ StartSpriteAnim(sprite, 3);
+ sprite->data[2] = 1024;
+ sprite->data[3] = 8 * (sprite->data[1] & 3);
+ sprite->callback = sub_816F318;
+ sprite->oam.shape = 1;
+ sprite->oam.size = 3;
+ CalcCenterToCornerVec(sprite, 1, 3, 2);
+ }
+}
+
+static u8 CreateWaterDrop(s16 x, s16 y, u16 c, u16 d, u16 e, u8 fallImmediately)
+{
+ u8 spriteId;
+ u8 oldSpriteId;
+
+ spriteId = CreateSprite(&gUnknown_085E4D64, x, y, 1);
+ gSprites[spriteId].data[0] = 0;
+ gSprites[spriteId].data[7] = 0;
+ gSprites[spriteId].data[1] = d;
+ gSprites[spriteId].data[2] = c;
+ gSprites[spriteId].data[3] = c;
+ gSprites[spriteId].data[5] = e;
+ gSprites[spriteId].data[6] = c;
+ gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.matrixNum = d;
+ CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
+ StartSpriteAnim(&gSprites[spriteId], 2);
+ if (!fallImmediately)
+ gSprites[spriteId].callback = sub_816F454;
+ else
+ gSprites[spriteId].callback = SpriteCB_WaterDropFall_2;
+ oldSpriteId = spriteId;
+
+ spriteId = CreateSprite(&gUnknown_085E4D64, x, y, 1);
+ gSprites[spriteId].data[7] = oldSpriteId;
+ gSprites[spriteId].data[1] = d + 1;
+ gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.matrixNum = d + 1;
+ CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
+ gSprites[spriteId].callback = sub_816F3A4;
+
+ spriteId = CreateSprite(&gUnknown_085E4D64, x, y, 1);
+ gSprites[spriteId].data[7] = oldSpriteId;
+ gSprites[spriteId].data[1] = d + 2;
+ StartSpriteAnim(&gSprites[spriteId], 1);
+ gSprites[spriteId].oam.affineMode = 3;
+ gSprites[spriteId].oam.matrixNum = d + 2;
+ CalcCenterToCornerVec(&gSprites[spriteId], 0, 2, 2);
+ gSprites[spriteId].callback = sub_816F3A4;
+
+ SetOamMatrix(d, c + 32, 0, 0, c + 32);
+ SetOamMatrix(d + 1, c + 32, 0, 0, c + 32);
+ SetOamMatrix(d + 2, c + 32, 0, 0, 2 * (c + 32));
+
+ return oldSpriteId;
+}
+
+static void sub_816F9D4(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ StartSpriteAnimIfDifferent(sprite, 0);
+ sprite->pos1.x--;
+ break;
+ case 1:
+ StartSpriteAnimIfDifferent(sprite, 0);
+ if (gIntroFrameCounter & 7)
+ return;
+ sprite->pos1.x++;
+ break;
+ case 2:
+ if (sprite->pos1.x <= 120 || gIntroFrameCounter & 7)
+ sprite->pos1.x++;
+ break;
+ case 3:
+ break;
+ case 4:
+ if (sprite->pos1.x > -32)
+ sprite->pos1.x -= 2;
+ break;
+ }
+ if (gIntroFrameCounter & 7)
+ return;
+ if (sprite->pos2.y != 0)
+ {
+ sprite->pos2.y = 0;
+ }
+ else
+ {
+ switch (Random() & 3)
+ {
+ case 0:
+ sprite->pos2.y = -1;
+ break;
+ case 1:
+ sprite->pos2.y = 1;
+ break;
+ case 2:
+ case 3:
+ sprite->pos2.y = 0;
+ break;
+ }
+ }
+}
+
+static void sub_816FAB0(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ break;
+ case 1:
+ if (sprite->pos2.x + sprite->pos1.x < 304)
+ sprite->pos2.x += 8;
+ else
+ sprite->data[0] = 2;
+ break;
+ case 2:
+ if (sprite->pos2.x + sprite->pos1.x > 120)
+ sprite->pos2.x -= 1;
+ else
+ sprite->data[0] = 3;
+ break;
+ case 3:
+ if (sprite->pos2.x > 0)
+ sprite->pos2.x -= 2;
+ break;
+ }
+ sprite->pos2.y = Sin((u8)sprite->data[1], 8) - gUnknown_0203BCCC;
+ sprite->data[1] += 4;
+}
+
+static void sub_816FB38(struct Sprite *sprite)
+{
+ switch (sprite->data[0])
+ {
+ case 0:
+ if (sprite->data[1] != 0)
+ {
+ sprite->data[1]--;
+ }
+ else
+ {
+ sprite->invisible = FALSE;
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (gIntroFrameCounter == 0x90)
+ {
+ sprite->data[0]++;
+ sprite->data[1] = 9;
+ sprite->data[3] = 2;
+ }
+ break;
+ case 2:
+ if (sprite->data[3] == 0)
+ {
+ sprite->data[3] = 2;
+ if (sprite->data[1] != 0)
+ {
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1]], &gPlttBufferFaded[0x11F], 2);
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x10], &gPlttBufferFaded[0x114], 2);
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x20], &gPlttBufferFaded[0x11A], 2);
+ sprite->data[1]--;
+ }
+ else
+ {
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1]], &gPlttBufferFaded[0x11F], 2);
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x10], &gPlttBufferFaded[0x114], 2);
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x20], &gPlttBufferFaded[0x11A], 2);
+ sprite->data[0]++;
+ }
+ }
+ else
+ {
+ sprite->data[3]--;
+ }
+ break;
+ case 3:
+ if (sprite->data[3] != 0)
+ {
+ sprite->data[3]--;
+ }
+ else
+ {
+ sprite->data[3] = 2;
+ if (sprite->data[1] < 10)
+ {
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1]], &gPlttBufferFaded[0x11F], 2);
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x10], &gPlttBufferFaded[0x114], 2);
+ CpuCopy16(&gIntro1GameFreakTextFadePal[sprite->data[1] + 0x20], &gPlttBufferFaded[0x11A], 2);
+ sprite->data[1]++;
+ }
+ else
+ {
+ sprite->data[0]++;
+ }
+ }
+ break;
+ case 4:
+ if (gIntroFrameCounter == 0x110)
+ {
+ StartSpriteAffineAnim(sprite, 2);
+ sprite->oam.objMode = 1;
+ sprite->data[0]++;
+ }
+ break;
+ case 5:
+ sprite->data[3] += gUnknown_085E4F48[sprite->data[2]];
+ sprite->pos2.x = (sprite->data[3] & 0xFF00) >> 8;
+ if (sprite->data[2] < 4)
+ {
+ s16 temp = sprite->pos2.x;
+ sprite->pos2.x = -temp;
+ }
+ if (sprite->affineAnimEnded)
+ DestroySprite(sprite);
+ break;
+ }
+}
+
+static void sub_816FD44(struct Sprite *sprite)
+{
+ switch(sprite->data[0])
+ {
+ case 0:
+ if (gIntroFrameCounter == 0x80)
+ {
+ sprite->invisible = FALSE;
+ sprite->data[0]++;
+ }
+ break;
+ case 1:
+ if (gIntroFrameCounter == 0x110)
+ {
+ StartSpriteAffineAnim(sprite, 3);
+ sprite->data[0]++;
+ }
+ break;
+ case 2:
+ if (sprite->affineAnimEnded)
+ DestroySprite(sprite);
+ break;
+ }
+}
+
+static u8 sub_816FDB8(s16 a0, s16 a1, s16 a2)
+{
+ u16 i;
+ u8 spriteId;
+
+ for (i = 0; i < 9; i++)
+ {
+ spriteId = CreateSprite(&gUnknown_085E4F5C, gUnknown_085E4E94[i][1] + a0, a1 - 4, 0);
+ gSprites[spriteId].data[0] = 0;
+ gSprites[spriteId].data[1] = gUnknown_085E4FA4[i];
+ gSprites[spriteId].data[2] = i;
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].oam.matrixNum = i + 12;
+ StartSpriteAnim(&gSprites[spriteId], gUnknown_085E4E94[i][0]);
+ StartSpriteAffineAnim(&gSprites[spriteId], 0);
+ }
+ spriteId = CreateSprite(&gUnknown_085E4F8C, 120, a1 - 6, 0);
+ gSprites[spriteId].data[0] = 0;
+ gSprites[spriteId].invisible = TRUE;
+ gSprites[spriteId].oam.matrixNum = i + 12;
+ StartSpriteAffineAnim(&gSprites[spriteId], 1);
+ return spriteId;
+}
+
+static void sub_816FEDC(struct Sprite *sprite)
+{
+ sprite->data[7]++;
+
+ if (sprite->data[0] != 0)
+ {
+ s16 sin1;
+ s16 sin2;
+
+ s16 a, b, c, d;
+
+ sin1 = gSineTable[(u8)sprite->data[2]];
+ sin2 = gSineTable[(u8)(sprite->data[2] + 64)];
+
+ d = Q_8_8_TO_INT(sin2 * sprite->data[1]);
+ c = Q_8_8_TO_INT(-sin1 * sprite->data[1]);
+ b = Q_8_8_TO_INT(sin1 * sprite->data[1]);
+ a = Q_8_8_TO_INT(sin2 * sprite->data[1]);
+
+ SetOamMatrix(1, a, b, c, d);
+ }
+
+ switch (sprite->data[0])
+ {
+ case 0:
+ default:
+ sprite->oam.affineMode = 3;
+ sprite->oam.matrixNum = 1;
+ CalcCenterToCornerVec(sprite, 1, 3, 3);
+ sprite->invisible = FALSE;
+ sprite->data[0] = 1;
+ sprite->data[1] = 0x80;
+ sprite->data[2] = 0;
+ sprite->data[3] = 0;
+ break;
+ case 1:
+ sprite->pos2.x = -Sin((u8)sprite->data[3], 140);
+ sprite->pos2.y = -Sin((u8)sprite->data[3], 120);
+ sprite->data[1] += 7;
+ sprite->data[3] += 3;
+ if (sprite->pos1.x + sprite->pos2.x <= -16)
+ {
+ sprite->oam.priority = 3;
+ sprite->data[0]++;
+ sprite->pos1.x = 20;
+ sprite->pos1.y = 40;
+ sprite->data[1] = 0x200;
+ sprite->data[2] = 0;
+ sprite->data[3] = 0x10;
+ }
+ break;
+ case 2:
+ sprite->pos2.x = Sin((u8)sprite->data[3], 34);
+ sprite->pos2.y = -Cos((u8)sprite->data[3], 60);
+ sprite->data[1] += 2;
+ if (sprite->data[7] % 5 == 0)
+ sprite->data[3]++;
+ break;
+ }
+}
+
+static void sub_8170040(struct Sprite *sprite)
+{
+ u16 foo;
+
+ //I'm not sure why a switch statement was used here.
+ //if (sprite->data[0] != 1) would have been more appropriate.
+ switch (sprite->data[0])
+ {
+ case 0:
+ default:
+ sprite->invisible = FALSE;
+ sprite->oam.affineMode = 3;
+ sprite->oam.matrixNum = 18;
+ CalcCenterToCornerVec(sprite, 0, 3, 3);
+ sprite->data[1] = 0;
+ sprite->data[0] = 1;
+ //fall through
+ case 1:
+ sprite->data[7]++;
+ if (sprite->data[7] & 1)
+ {
+ sprite->invisible = TRUE;
+ }
+ else
+ {
+ sprite->invisible = FALSE;
+ if (sprite->data[1] < 64)
+ sprite->data[1]++;
+ }
+ foo = 256 - gSineTable[(u8)sprite->data[1]] / 2;
+ SetOamMatrix(18, foo, 0, 0, foo);
+ break;
+ }
+}
diff --git a/src/intro_credits_graphics.c b/src/intro_credits_graphics.c
new file mode 100644
index 000000000..b1502b630
--- /dev/null
+++ b/src/intro_credits_graphics.c
@@ -0,0 +1,849 @@
+#include "global.h"
+#include "intro_credits_graphics.h"
+#include "palette.h"
+#include "decompress.h"
+#include "gpu_regs.h"
+#include "task.h"
+#include "main.h"
+#include "graphics.h"
+
+struct IntroCreditsSpriteMetadata
+{
+ u8 animNum:4;
+ u8 shape:2;
+ u8 size:2;
+ u8 x;
+ u8 y;
+ u8 subpriority;
+ u16 xOff;
+};
+
+static const u16 gUnknown_085F06E0[] = INCBIN_U16("graphics/intro/intro2_grass.gbapal");
+static const u16 gUnknown_085F0700[] = INCBIN_U16("graphics/intro/intro2_grass_afternoon.gbapal");
+static const u16 gUnknown_085F0720[] = INCBIN_U16("graphics/intro/intro2_grass_night.gbapal");
+static const u8 gUnknown_085F0740[] = INCBIN_U8("graphics/intro/intro2_grass.4bpp.lz");
+static const u8 gUnknown_085F0BC0[] = INCBIN_U8("graphics/intro/intro2_grass_map.bin.lz");
+static const u16 gUnknown_085F0CFC[] = INCBIN_U16("graphics/intro/85F0CFC.gbapal");
+static const u16 gUnknown_085F0D5C[] = INCBIN_U16("graphics/intro/85F0D5C.gbapal");
+static const u8 gUnknown_085F0DBC[] = INCBIN_U8("graphics/intro/intro2_bgclouds.4bpp.lz");
+static const u8 gUnknown_085F1398[] = INCBIN_U8("graphics/intro/intro2_bgclouds_map.bin.lz");
+static const u16 gUnknown_085F1668[] = INCBIN_U16("graphics/intro/intro2_bgclouds.gbapal");
+static const u16 gUnknown_085F1688[] = INCBIN_U16("graphics/intro/intro2_bgclouds_afternoon.gbapal");
+static const u8 gUnknown_085F16A8[] = INCBIN_U8("graphics/intro/intro2_bgclouds2.4bpp.lz");
+static const u16 gUnknown_085F17E4[] = INCBIN_U16("graphics/intro/intro2_bgtrees2.gbapal");
+static const u16 gUnknown_085F1804[] = INCBIN_U16("graphics/intro/intro2_bgtrees2_afternoon.gbapal");
+static const u8 gUnknown_085F1824[] = INCBIN_U8("graphics/intro/intro2_bgtrees.4bpp.lz");
+static const u8 gUnknown_085F1EAC[] = INCBIN_U8("graphics/intro/intro2_bgtrees_map.bin.lz");
+static const u16 gUnknown_085F21B0[] = INCBIN_U16("graphics/intro/intro2_bgtrees.gbapal");
+static const u8 gIntro2TreeTiles[] = INCBIN_U8("graphics/intro/intro2_bgtreessmall.4bpp.lz");
+static const u16 gUnknown_085F231C[] = INCBIN_U16("graphics/intro/85F231C.gbapal");
+static const u8 gUnknown_085F235C[] = INCBIN_U8("graphics/intro/intro2_bgnight.4bpp.lz");
+static const u16 gUnknown_085F2548[] = INCBIN_U16("graphics/intro/intro2_bgnight.gbapal");
+static const u8 gUnknown_085F2568[] = INCBIN_U8("graphics/intro/intro2_bgnight_map.bin.lz");
+static const u8 gIntro2NightTiles[] = INCBIN_U8("graphics/intro/intro2_night.4bpp.lz");
+static const u16 gIntro2BrendanPalette[] = INCBIN_U16("graphics/intro/intro2_brendan.gbapal");
+static const u8 gIntro2BrendanTiles[] = INCBIN_U8("graphics/intro/intro2_brendan.4bpp.lz");
+static const u16 gIntro2MayPalette[] = INCBIN_U16("graphics/intro/intro2_may.gbapal");
+static const u16 gUnknown_085F3490[0xF0] = {0};
+static const u8 gIntro2MayTiles[] = INCBIN_U8("graphics/intro/intro2_may.4bpp.lz");
+static const u8 gIntro2BicycleTiles[] = INCBIN_U8("graphics/intro/intro2_bicycle.4bpp.lz");
+static const u16 gIntro2LatiosPalette[] = INCBIN_U16("graphics/intro/intro2_latios.gbapal");
+static const u8 gIntro2LatiosTiles[] = INCBIN_U8("graphics/intro/intro2_latios.4bpp.lz");
+static const u16 gIntro2LatiasPalette[] = INCBIN_U16("graphics/intro/intro2_latias.gbapal");
+static const u8 gIntro2LatiasTiles[] = INCBIN_U8("graphics/intro/intro2_latias.4bpp.lz");
+
+static void sub_817B62C(struct Sprite *sprite);
+static void nullsub_65(struct Sprite *sprite);
+static void sub_817B7C4(struct Sprite *sprite);
+static void nullsub_66(struct Sprite *sprite);
+
+static const struct SpriteTemplate gUnknown_085F504C = {
+ 2000, 0xFFFF, &gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_817B62C
+};
+
+static const struct CompressedSpriteSheet gUnknown_085F5064[] = {
+ { gUnknown_085F16A8, 0x400, 2000 },
+ { NULL }
+};
+
+static const union AnimCmd gUnknown_085F5074[] = {
+ ANIMCMD_FRAME( 0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gUnknown_085F507C[] = {
+ ANIMCMD_FRAME(16, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gUnknown_085F5084[] = {
+ ANIMCMD_FRAME(20, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gUnknown_085F508C[] = {
+ ANIMCMD_FRAME(22, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const gUnknown_085F5094[] = {
+ gUnknown_085F5074,
+ gUnknown_085F507C,
+ gUnknown_085F5084,
+ gUnknown_085F508C
+};
+
+static const struct IntroCreditsSpriteMetadata gUnknown_085F50A4[] = {
+ { 0, ST_OAM_SQUARE, 2, 72, 32, 100, 0xc00 },
+ { 0, ST_OAM_SQUARE, 2, 158, 32, 100, 0xc00 },
+ { 1, ST_OAM_SQUARE, 1, 192, 40, 101, 0x800 },
+ { 1, ST_OAM_SQUARE, 1, 56, 40, 101, 0x800 },
+ { 2, ST_OAM_H_RECTANGLE, 0, 100, 44, 102, 0x400 },
+ { 2, ST_OAM_H_RECTANGLE, 0, 152, 44, 102, 0x400 },
+ { 3, ST_OAM_H_RECTANGLE, 0, 8, 46, 103, 0x100 },
+ { 3, ST_OAM_H_RECTANGLE, 0, 56, 46, 103, 0x100 },
+ { 3, ST_OAM_H_RECTANGLE, 0, 240, 46, 103, 0x100 },
+};
+
+static const struct CompressedSpriteSheet gUnknown_085F50EC[] = {
+ { gIntro2TreeTiles, 0x400, 2000 },
+ { NULL }
+};
+
+static const union AnimCmd gUnknown_085F50FC[] = {
+ ANIMCMD_FRAME( 0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gUnknown_085F5104[] = {
+ ANIMCMD_FRAME(16, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gUnknown_085F510C[] = {
+ ANIMCMD_FRAME(24, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const gUnknown_085F5114[] = {
+ gUnknown_085F50FC,
+ gUnknown_085F5104,
+ gUnknown_085F510C
+};
+
+static const struct IntroCreditsSpriteMetadata gUnknown_085F5120[] = {
+ { 0, ST_OAM_SQUARE, 2, 16, 88, 100, 0x2000 },
+ { 0, ST_OAM_SQUARE, 2, 80, 88, 100, 0x2000 },
+ { 0, ST_OAM_SQUARE, 2, 144, 88, 100, 0x2000 },
+ { 0, ST_OAM_SQUARE, 2, 208, 88, 100, 0x2000 },
+ { 1, ST_OAM_V_RECTANGLE, 2, 40, 88, 101, 0x1000 },
+ { 1, ST_OAM_V_RECTANGLE, 2, 104, 88, 101, 0x1000 },
+ { 1, ST_OAM_V_RECTANGLE, 2, 168, 88, 101, 0x1000 },
+ { 1, ST_OAM_V_RECTANGLE, 2, 232, 88, 101, 0x1000 },
+ { 2, ST_OAM_V_RECTANGLE, 2, 56, 88, 102, 0x800 },
+ { 2, ST_OAM_V_RECTANGLE, 2, 120, 88, 102, 0x800 },
+ { 2, ST_OAM_V_RECTANGLE, 2, 184, 88, 102, 0x800 },
+ { 2, ST_OAM_V_RECTANGLE, 2, 248, 88, 102, 0x800 },
+};
+
+static const struct CompressedSpriteSheet gUnknown_085F5180[] = {
+ { gIntro2NightTiles, 0x400, 2000 },
+ { NULL }
+};
+
+static const union AnimCmd gUnknown_085F5190[] = {
+ ANIMCMD_FRAME(0, 30),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const gUnknown_085F5198[] = {
+ gUnknown_085F5190
+};
+
+static const struct IntroCreditsSpriteMetadata gUnknown_085F519C[] = {
+ { 0, ST_OAM_SQUARE, 2, 24, 88, 100, 0x1000 },
+ { 0, ST_OAM_SQUARE, 2, 64, 88, 100, 0x1000 },
+ { 0, ST_OAM_SQUARE, 2, 104, 88, 100, 0x1000 },
+ { 0, ST_OAM_SQUARE, 2, 144, 88, 100, 0x1000 },
+ { 0, ST_OAM_SQUARE, 2, 184, 88, 100, 0x1000 },
+ { 0, ST_OAM_SQUARE, 2, 224, 88, 100, 0x1000 },
+};
+
+static const struct OamData gOamData_85F51CC = {
+ .y = 160, .shape = ST_OAM_SQUARE, .size = 3, .priority = 1
+};
+
+static const union AnimCmd gUnknown_085F51D4[] = {
+ ANIMCMD_FRAME( 0, 8),
+ ANIMCMD_FRAME( 64, 8),
+ ANIMCMD_FRAME(128, 8),
+ ANIMCMD_FRAME(192, 8),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const gUnknown_085F51E8[] = {
+ gUnknown_085F51D4
+};
+
+static const struct SpriteTemplate gUnknown_085F51EC = {
+ 1002, 1002, &gOamData_85F51CC, gUnknown_085F51E8, NULL, gDummySpriteAffineAnimTable, nullsub_65
+};
+
+static const struct SpriteTemplate gUnknown_085F5204 = {
+ 1003, 1003, &gOamData_85F51CC, gUnknown_085F51E8, NULL, gDummySpriteAffineAnimTable, nullsub_65
+};
+
+static const struct OamData gUnknown_085F521C = {
+ .y = 160, .shape = ST_OAM_H_RECTANGLE, .size = 3, .priority = 1
+};
+
+static const union AnimCmd gUnknown_085F5224[] = {
+ ANIMCMD_FRAME( 0, 8),
+ ANIMCMD_FRAME( 32, 8),
+ ANIMCMD_FRAME( 64, 8),
+ ANIMCMD_FRAME( 96, 8),
+ ANIMCMD_JUMP(0)
+};
+
+static const union AnimCmd *const gUnknown_085F5238[] = {
+ gUnknown_085F5224
+};
+
+static const struct SpriteTemplate gUnknown_085F523C = {
+ 1001, 1002, &gUnknown_085F521C, gUnknown_085F5238, NULL, gDummySpriteAffineAnimTable, sub_817B7C4
+};
+
+static const struct SpriteTemplate gUnknown_085F5254 = {
+ 1001, 1003, &gUnknown_085F521C, gUnknown_085F5238, NULL, gDummySpriteAffineAnimTable, sub_817B7C4
+};
+
+static const struct OamData gUnknown_085F526C = {
+ .y = 160, .shape = ST_OAM_SQUARE, .size = 3, .priority = 1
+};
+
+static const union AnimCmd gUnknown_085F5274[] = {
+ ANIMCMD_FRAME( 0, 16),
+ ANIMCMD_END
+};
+
+static const union AnimCmd gUnknown_085F527C[] = {
+ ANIMCMD_FRAME( 64, 16),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const gUnknown_085F5284[] = {
+ gUnknown_085F5274,
+ gUnknown_085F527C
+};
+
+static const struct SpriteTemplate gUnknown_085F528C = {
+ 1004, 1004, &gUnknown_085F526C, gUnknown_085F5284, NULL, gDummySpriteAffineAnimTable, nullsub_66
+};
+
+static const struct SpriteTemplate gUnknown_085F52A4 = {
+ 1005, 1005, &gUnknown_085F526C, gUnknown_085F5284, NULL, gDummySpriteAffineAnimTable, nullsub_66
+};
+
+const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[] = {
+ { gIntro2BrendanNoTurnGfx, 0x2000, 1002 },
+ { NULL }
+};
+
+const struct CompressedSpriteSheet gIntro2MaySpriteSheet[] = {
+ { gIntro2MayNoTurnGfx, 0x2000, 1003 },
+ { NULL }
+};
+
+const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[] = {
+ { gIntro2BicycleTiles, 0x1000, 1001 },
+ { NULL }
+};
+
+static const struct CompressedSpriteSheet gUnknown_085F52EC[] = {
+ { gIntro2FlygonGfx, 0x1000, 1004 },
+ { NULL }
+};
+
+const struct CompressedSpriteSheet gIntro2FlygonSpriteSheet[] = {
+ { gIntro2FlygonGfx, 0x1000, 1005 },
+ { NULL }
+};
+
+const struct SpritePalette gUnknown_085F530C[] = {
+ { gIntro2BrendanNoTurnPal, 1002 },
+ { gIntro2BrendanNoTurnPal, 1003 },
+ { gIntro2FlygonPal, 1004 },
+ { gIntro2FlygonPal, 1005 },
+ { NULL }
+};
+
+const struct CompressedSpriteSheet gUnknown_085F5334[] = {
+ { gIntro2BrendanTiles, 0x3800, 1002 },
+ { NULL }
+};
+
+const struct CompressedSpriteSheet gUnknown_085F5344[] = {
+ { gIntro2MayTiles, 0x3800, 1003 },
+ { NULL }
+};
+
+const struct CompressedSpriteSheet gUnknown_085F5354[] = {
+ { gIntro2BicycleTiles, 0x1000, 1001 },
+ { NULL }
+};
+
+static const struct CompressedSpriteSheet gUnknown_085F5364[] = {
+ { gIntro2LatiosTiles, 0x1000, 1004 },
+ { NULL }
+};
+
+static const struct CompressedSpriteSheet gUnknown_085F5374[] = {
+ { gIntro2LatiasTiles, 0x1000, 1005 },
+ { NULL }
+};
+
+const struct SpritePalette gUnknown_085F5384[] = {
+ { gIntro2BrendanPalette, 1002 },
+ { gIntro2MayPalette, 1003 },
+ { gIntro2LatiosPalette, 1004 },
+ { gIntro2LatiasPalette, 1005 },
+ { NULL }
+};
+
+const struct CompressedSpriteSheet gUnknown_085F53AC[] = {
+ { gIntro2BrendanTiles, 0x2000, 1002},
+ { NULL }
+};
+
+const struct CompressedSpriteSheet gUnknown_085F53BC[] = {
+ { gIntro2MayTiles, 0x2000, 1003},
+ { NULL }
+};
+
+EWRAM_DATA u16 gUnknown_0203BD24 = 0;
+EWRAM_DATA s16 gUnknown_0203BD26 = 0;
+EWRAM_DATA s16 gUnknown_0203BD28 = 0;
+
+static void sub_817B76C(void);
+static void sub_817B788(void);
+static void sub_817B7A4(void);
+static void sub_817B458(u8);
+
+void load_intro_part2_graphics(u8 a)
+{
+ LZ77UnCompVram(&gUnknown_085F0740, (void *)(VRAM + 0x4000));
+ LZ77UnCompVram(&gUnknown_085F0BC0, (void *)(VRAM + 0x7800));
+ LoadPalette(&gUnknown_085F06E0, 240, 32);
+ switch (a)
+ {
+ case 0:
+ default:
+ LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM));
+ LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000));
+ LoadPalette(&gUnknown_085F0CFC, 0, 96);
+ LoadCompressedObjectPic(gUnknown_085F5064);
+ LoadPalette(&gUnknown_085F1668, 256, 32);
+ sub_817B76C();
+ break;
+ case 1:
+ LZ77UnCompVram(&gUnknown_085F1824, (void *)(VRAM));
+ LZ77UnCompVram(&gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
+ LoadPalette(&gUnknown_085F17E4, 0, 32);
+ LoadCompressedObjectPic(gUnknown_085F50EC);
+ LoadPalette(&gUnknown_085F21B0, 256, 32);
+ sub_817B788();
+ break;
+ }
+ gUnknown_0203BD28 = 0;
+ gReservedSpritePaletteCount = 8;
+}
+
+void sub_817B150(u8 a)
+{
+ switch (a)
+ {
+ default:
+ case 0:
+ SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_16COLOR
+ | BGCNT_SCREENBASE(6)
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_16COLOR
+ | BGCNT_SCREENBASE(7)
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1)
+ | BGCNT_CHARBASE(1)
+ | BGCNT_16COLOR
+ | BGCNT_SCREENBASE(15)
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG1_ON
+ | DISPCNT_BG2_ON
+ | DISPCNT_BG3_ON
+ | DISPCNT_OBJ_ON);
+ break;
+ case 1:
+ SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_16COLOR
+ | BGCNT_SCREENBASE(6)
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_16COLOR
+ | BGCNT_SCREENBASE(7)
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1)
+ | BGCNT_CHARBASE(1)
+ | BGCNT_16COLOR
+ | BGCNT_SCREENBASE(15)
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG1_ON
+ | DISPCNT_BG2_ON
+ | DISPCNT_BG3_ON
+ | DISPCNT_OBJ_ON);
+ break;
+ case 2:
+ SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_16COLOR
+ | BGCNT_SCREENBASE(6)
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_16COLOR
+ | BGCNT_SCREENBASE(7)
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1)
+ | BGCNT_CHARBASE(1)
+ | BGCNT_16COLOR
+ | BGCNT_SCREENBASE(15)
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG1_ON
+ | DISPCNT_BG2_ON
+ | DISPCNT_BG3_ON
+ | DISPCNT_OBJ_ON);
+ break;
+ }
+}
+
+void sub_817B1C8(u8 a)
+{
+ LZ77UnCompVram(&gUnknown_085F0740, (void *)(VRAM + 0x4000));
+ LZ77UnCompVram(&gUnknown_085F0BC0, (void *)(VRAM + 0x7800));
+ switch (a)
+ {
+ case 0:
+ default:
+ LoadPalette(&gUnknown_085F06E0, 240, 32);
+ LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM));
+ LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000));
+ LoadPalette(&gUnknown_085F0CFC, 0, 96);
+ LoadCompressedObjectPic(gUnknown_085F5064);
+ LZ77UnCompVram(&gUnknown_085F16A8, (void *)(VRAM + 0x10000));
+ LoadPalette(&gUnknown_085F1668, 256, 32);
+ sub_817B76C();
+ break;
+ case 1:
+ LoadPalette(&gUnknown_085F0700, 240, 32);
+ LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM));
+ LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000));
+ LoadPalette(&gUnknown_085F0D5C, 0, 96);
+ LoadCompressedObjectPic(gUnknown_085F5064);
+ LZ77UnCompVram(&gUnknown_085F16A8, (void *)(VRAM + 0x10000));
+ LoadPalette(&gUnknown_085F1688, 256, 32);
+ sub_817B76C();
+ break;
+ case 2:
+ case 3:
+ LoadPalette(&gUnknown_085F0700, 240, 32);
+ LZ77UnCompVram(&gUnknown_085F1824, (void *)(VRAM));
+ LZ77UnCompVram(&gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
+ LoadPalette(&gUnknown_085F1804, 0, 32);
+ LoadCompressedObjectPic(gUnknown_085F50EC);
+ LoadPalette(&gUnknown_085F1804, 256, 32);
+ sub_817B788();
+ break;
+ case 4:
+ LoadPalette(&gUnknown_085F0720, 240, 32);
+ LZ77UnCompVram(&gUnknown_085F235C, (void *)(VRAM));
+ LZ77UnCompVram(&gUnknown_085F2568, (void *)(VRAM + 0x3000));
+ LoadPalette(&gUnknown_085F231C, 0, 64);
+ LoadCompressedObjectPic(gUnknown_085F5180);
+ LoadPalette(&gUnknown_085F2548, 256, 32);
+ sub_817B7A4();
+ break;
+ }
+ gReservedSpritePaletteCount = 8;
+ gUnknown_0203BD28 = 0;
+}
+
+void sub_817B3A8(u8 a)
+{
+ SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_16COLOR
+ | BGCNT_SCREENBASE(6)
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2)
+ | BGCNT_CHARBASE(0)
+ | BGCNT_16COLOR
+ | BGCNT_SCREENBASE(7)
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1)
+ | BGCNT_CHARBASE(1)
+ | BGCNT_16COLOR
+ | BGCNT_SCREENBASE(15)
+ | BGCNT_TXT256x256);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
+ | DISPCNT_OBJ_1D_MAP
+ | DISPCNT_BG_ALL_ON
+ | DISPCNT_OBJ_ON);
+}
+
+u8 sub_817B3DC(u8 a, u16 b, u16 c, u16 d)
+{
+ u8 taskId = CreateTask(&sub_817B458, 0);
+
+ gTasks[taskId].data[0] = a;
+ gTasks[taskId].data[1] = b;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[4] = c;
+ gTasks[taskId].data[5] = 0;
+ gTasks[taskId].data[6] = 0;
+ gTasks[taskId].data[7] = d;
+ gTasks[taskId].data[8] = 8;
+ gTasks[taskId].data[9] = 0;
+ sub_817B458(taskId);
+ return taskId;
+}
+
+#ifdef NONMATCHING
+static void sub_817B458(u8 taskId)
+{
+ s16 r4;
+ s32 r2;
+
+ r4 = gTasks[taskId].data[1];
+ if (r4 != 0)
+ {
+ r2 = (gTasks[taskId].data[2] << 16) + (u16)gTasks[taskId].data[3];
+ r2 -= (u16)r4 << 4;
+ gTasks[taskId].data[2] = r2 >> 16;
+ gTasks[taskId].data[3] = r2;
+ SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].data[2]);
+ SetGpuReg(REG_OFFSET_BG1VOFS, gUnknown_0203BD24 + gUnknown_0203BD26);
+ }
+
+ r4 = gTasks[taskId].data[4];
+ if (r4 != 0)
+ {
+ r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6];
+ r2 -= (u16)r4 << 4;
+ gTasks[taskId].data[5] = r2 >> 16;
+ gTasks[taskId].data[6] = r2;
+ SetGpuReg(REG_OFFSET_BG2HOFS, gTasks[taskId].data[5]);
+ if (gTasks[taskId].data[0] != 0)
+ SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_0203BD24 + gUnknown_0203BD26);
+ else
+ SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_0203BD24);
+ }
+
+ r4 = gTasks[taskId].data[7];
+ if (r4 != 0)
+ {
+ r2 = (gTasks[taskId].data[8] << 16) + (u16)gTasks[taskId].data[9];
+ r2 -= (u16)r4 << 4;
+ gTasks[taskId].data[8] = r2 >> 16;
+ gTasks[taskId].data[9] = r2;
+ SetGpuReg(REG_OFFSET_BG3HOFS, gTasks[taskId].data[8]);
+ SetGpuReg(REG_OFFSET_BG3VOFS, gUnknown_0203BD24);
+ }
+}
+#else
+ASM_DIRECT
+static void sub_817B458(u8 taskId)
+{
+ asm("push {r4,r5,lr}\n\
+ lsl r0, #24\n\
+ lsr r5, r0, #24\n\
+ ldr r1, =gTasks\n\
+ lsl r0, r5, #2\n\
+ add r0, r5\n\
+ lsl r0, #3\n\
+ add r4, r0, r1\n\
+ ldrh r0, [r4, #0xA]\n\
+ lsl r2, r0, #16\n\
+ cmp r2, #0\n\
+ beq _0817B4A0\n\
+ mov r1, #0xC\n\
+ ldrsh r0, [r4, r1]\n\
+ lsl r0, #16\n\
+ ldrh r1, [r4, #0xE]\n\
+ add r1, r0, r1\n\
+ lsr r0, r2, #12\n\
+ sub r1, r0\n\
+ asr r0, r1, #16\n\
+ strh r0, [r4, #0xC]\n\
+ strh r1, [r4, #0xE]\n\
+ ldrh r1, [r4, #0xC]\n\
+ mov r0, #0x14\n\
+ bl SetGpuReg\n\
+ ldr r2, =gUnknown_0203BD24\n\
+ ldr r0, =gUnknown_0203BD26\n\
+ ldrh r1, [r0]\n\
+ ldrh r2, [r2]\n\
+ add r1, r2\n\
+ lsl r1, #16\n\
+ lsr r1, #16\n\
+ mov r0, #0x16\n\
+ bl SetGpuReg\n\
+_0817B4A0:\n\
+ ldrh r0, [r4, #0x10]\n\
+ lsl r2, r0, #16\n\
+ cmp r2, #0\n\
+ beq _0817B4FA\n\
+ mov r1, #0x12\n\
+ ldrsh r0, [r4, r1]\n\
+ lsl r0, #16\n\
+ ldrh r1, [r4, #0x14]\n\
+ add r1, r0, r1\n\
+ lsr r0, r2, #12\n\
+ sub r1, r0\n\
+ asr r0, r1, #16\n\
+ strh r0, [r4, #0x12]\n\
+ strh r1, [r4, #0x14]\n\
+ ldrh r1, [r4, #0x12]\n\
+ mov r0, #0x18\n\
+ bl SetGpuReg\n\
+ mov r1, #0x8\n\
+ ldrsh r0, [r4, r1]\n\
+ cmp r0, #0\n\
+ beq _0817B4F0\n\
+ ldr r2, =gUnknown_0203BD24\n\
+ ldr r0, =gUnknown_0203BD26\n\
+ ldrh r1, [r0]\n\
+ ldrh r2, [r2]\n\
+ add r1, r2\n\
+ lsl r1, #16\n\
+ lsr r1, #16\n\
+ mov r0, #0x1A\n\
+ bl SetGpuReg\n\
+ b _0817B4FA\n\
+ .pool\n\
+_0817B4F0:\n\
+ ldr r0, =gUnknown_0203BD24\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1A\n\
+ bl SetGpuReg\n\
+_0817B4FA:\n\
+ ldr r0, =gTasks\n\
+ lsl r1, r5, #2\n\
+ add r1, r5\n\
+ lsl r1, #3\n\
+ add r2, r1, r0\n\
+ ldrh r0, [r2, #0x16]\n\
+ lsl r3, r0, #16\n\
+ cmp r3, #0\n\
+ beq _0817B532\n\
+ mov r1, #0x18\n\
+ ldrsh r0, [r2, r1]\n\
+ lsl r0, #16\n\
+ ldrh r1, [r2, #0x1A]\n\
+ add r1, r0, r1\n\
+ lsr r0, r3, #12\n\
+ sub r1, r0\n\
+ asr r0, r1, #16\n\
+ strh r0, [r2, #0x18]\n\
+ strh r1, [r2, #0x1A]\n\
+ ldrh r1, [r2, #0x18]\n\
+ mov r0, #0x1C\n\
+ bl SetGpuReg\n\
+ ldr r0, =gUnknown_0203BD24\n\
+ ldrh r1, [r0]\n\
+ mov r0, #0x1E\n\
+ bl SetGpuReg\n\
+_0817B532:\n\
+ pop {r4,r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .pool");
+}
+#endif // NONMATCHING
+
+void sub_817B540(u8 mode)
+{
+ u16 x;
+ u16 y;
+ switch (mode)
+ {
+ case 0:
+ default:
+ /* stuff */
+ if (gMain.vblankCounter1 & 3 || gPaletteFade.active)
+ break;
+ if (gMain.vblankCounter1 & 4)
+ {
+ x = gPlttBufferUnfaded[9];
+ y = gPlttBufferUnfaded[10];
+ }
+ else
+ {
+ x = gPlttBufferUnfaded[10];
+ y = gPlttBufferUnfaded[9];
+ }
+ LoadPalette(&x, 9, 2);
+ LoadPalette(&y, 10, 2);
+ break;
+ case 2:
+ if (gMain.vblankCounter1 & 3 || gPaletteFade.active)
+ break;
+ if (gMain.vblankCounter1 & 4)
+ {
+ x = 0x3D27;
+ y = 0x295;
+ }
+ else
+ {
+ x = 0x31C;
+ y = 0x3D27;
+ }
+ LoadPalette(&x, 12, 2);
+ LoadPalette(&y, 13, 2);
+ break;
+ case 1:
+ break;
+ }
+}
+
+static void sub_817B62C(struct Sprite *sprite)
+{
+ s32 var;
+ s16 var2 = gUnknown_0203BD28;
+
+ if (var2 != 2)
+ {
+ switch (var2)
+ {
+ default:
+ DestroySprite(sprite);
+ break;
+ case 0:
+ var = ((sprite->pos1.x << 16) | (u16)sprite->data[2]) + (u16)sprite->data[1];
+ sprite->pos1.x = var >> 16;
+ sprite->data[2] = var;
+ if (sprite->pos1.x > 0xFF)
+ sprite->pos1.x = -0x20;
+ if (sprite->data[0])
+ sprite->pos2.y = -(gUnknown_0203BD24 + gUnknown_0203BD26);
+ else
+ sprite->pos2.y = -gUnknown_0203BD24;
+ break;
+ }
+ }
+}
+
+static void sub_817B698(u8 a, const struct IntroCreditsSpriteMetadata *b, const union AnimCmd *const *c, u8 d)
+{
+ u8 i;
+
+ for(i = 0; i < d; i++)
+ {
+ u8 sprite = CreateSprite(&gUnknown_085F504C, b[i].x, b[i].y, b[i].subpriority);
+ CalcCenterToCornerVec(&gSprites[sprite], b[i].shape, b[i].size, 0);
+ gSprites[sprite].oam.priority = 3;
+ gSprites[sprite].oam.shape = b[i].shape;
+ gSprites[sprite].oam.size = b[i].size;
+ gSprites[sprite].oam.paletteNum = 0;
+ gSprites[sprite].anims = c;
+ StartSpriteAnim(&gSprites[sprite], b[i].animNum);
+ gSprites[sprite].data[0] = a;
+ gSprites[sprite].data[1] = b[i].xOff;
+ gSprites[sprite].data[2] = 0;
+ }
+}
+
+static void sub_817B76C(void)
+{
+ sub_817B698(0, gUnknown_085F50A4, gUnknown_085F5094, 9);
+}
+
+static void sub_817B788(void)
+{
+ sub_817B698(1, gUnknown_085F5120, gUnknown_085F5114, 12);
+}
+
+static void sub_817B7A4(void)
+{
+ sub_817B698(1, gUnknown_085F519C, gUnknown_085F5198, 6);
+}
+
+static void nullsub_65(struct Sprite *sprite)
+{
+}
+
+static void sub_817B7C4(struct Sprite* sprite)
+{
+ sprite->invisible = gSprites[sprite->data[0]].invisible;
+ sprite->pos1.x = gSprites[sprite->data[0]].pos1.x;
+ sprite->pos1.y = gSprites[sprite->data[0]].pos1.y + 8;
+ sprite->pos2.x = gSprites[sprite->data[0]].pos2.x;
+ sprite->pos2.y = gSprites[sprite->data[0]].pos2.y;
+}
+
+u8 intro_create_brendan_sprite(s16 a, s16 b)
+{
+ u8 sprite = CreateSprite(&gUnknown_085F51EC, a, b, 2);
+ u8 brendan = CreateSprite(&gUnknown_085F523C, a, b + 8, 3);
+ gSprites[brendan].data[0] = sprite;
+ return sprite;
+}
+
+u8 intro_create_may_sprite(s16 a, s16 b)
+{
+ u8 sprite = CreateSprite(&gUnknown_085F5204, a, b, 2);
+ u8 may = CreateSprite(&gUnknown_085F5254, a, b + 8, 3);
+ gSprites[may].data[0] = sprite;
+ return sprite;
+}
+
+static void nullsub_66(struct Sprite *sprite)
+{
+}
+
+static void sub_817B8E8(struct Sprite* sprite)
+{
+ sprite->invisible = gSprites[sprite->data[0]].invisible;
+ sprite->pos1.y = gSprites[sprite->data[0]].pos1.y;
+ sprite->pos2.x = gSprites[sprite->data[0]].pos2.x;
+ sprite->pos2.y = gSprites[sprite->data[0]].pos2.y;
+}
+
+static u8 sub_817B948(s16 a, s16 b)
+{
+ u8 sprite = CreateSprite(&gUnknown_085F528C, a - 32, b, 5);
+ u8 latios = CreateSprite(&gUnknown_085F528C, a + 32, b, 6);
+ gSprites[latios].data[0] = sprite;
+ StartSpriteAnim(&gSprites[latios], 1);
+ gSprites[latios].callback = &sub_817B8E8;
+ return sprite;
+}
+
+u8 intro_create_flygon_sprite(s16 a, s16 b)
+{
+ u8 sprite = CreateSprite(&gUnknown_085F52A4, a - 32, b, 5);
+ u8 flygon = CreateSprite(&gUnknown_085F52A4, a + 32, b, 6);
+ gSprites[flygon].data[0] = sprite;
+ StartSpriteAnim(&gSprites[flygon], 1);
+ gSprites[flygon].callback = &sub_817B8E8;
+ return sprite;
+}
diff --git a/src/main.c b/src/main.c
index 3be6b91c7..f04f9b61b 100644
--- a/src/main.c
+++ b/src/main.c
@@ -166,7 +166,7 @@ static void InitMainCallbacks(void)
gUnknown_0203CF5C = NULL;
gMain.vblankCounter2 = 0;
gMain.callback1 = NULL;
- SetMainCallback2(c2_copyright_1);
+ SetMainCallback2(CB2_InitCopyrightScreenAfterBootup);
gSaveBlock2Ptr = &gSaveblock2;
gPokemonStoragePtr = &gPokemonStorage;
}
diff --git a/src/mystery_event_menu.c b/src/mystery_event_menu.c
index 22e50f4e7..8a7671c5b 100644
--- a/src/mystery_event_menu.c
+++ b/src/mystery_event_menu.c
@@ -241,7 +241,7 @@ static void CB2_MysteryEventMenu(void)
u16 unkVal = RunMysteryEventScript(gDecompressionBuffer);
CpuFill32(0, gDecompressionBuffer, 0x7D4);
if (!GetEventLoadMessage(gStringVar4, unkVal))
- TrySavingData(NORMAL_SAVE);
+ TrySavingData(SAVE_NORMAL);
gMain.state++;
}
break;
diff --git a/src/reset_save_heap.c b/src/reset_save_heap.c
index 50692d356..1d90448b2 100644
--- a/src/reset_save_heap.c
+++ b/src/reset_save_heap.c
@@ -20,8 +20,8 @@ void sub_81700F8(void)
gMain.inBattle = FALSE;
SetSaveBlocksPointers(sub_815355C());
sub_808447C();
- ResetSaveCounters();
- sub_81534D0(0);
+ Save_ResetSaveCounters();
+ Save_LoadGameData(0);
if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
Sav2_ClearSetDefault();
SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
diff --git a/src/save.c b/src/save.c
index 8d77e801a..8025d6586 100644
--- a/src/save.c
+++ b/src/save.c
@@ -3,6 +3,7 @@
#include "save.h"
#include "constants/game_stat.h"
#include "task.h"
+#include "decompress.h"
// for the chunk declarations
extern struct SaveBlock2 gSaveblock2;
@@ -96,7 +97,7 @@ void ClearSaveData(void)
}
}
-void ResetSaveCounters(void)
+void Save_ResetSaveCounters(void)
{
gSaveCounter = 0;
gLastWrittenSector = 0;
@@ -670,25 +671,25 @@ u8 HandleSavingData(u8 saveType)
UpdateSaveAddresses();
switch (saveType)
{
- case HOF_DELETE_SAVE: // deletes HOF before overwriting HOF completely. unused
+ case SAVE_HALL_OF_FAME_ERASE_BEFORE: // deletes HOF before overwriting HOF completely. unused
for (i = 0xE * 2 + 0; i < 32; i++)
EraseFlashSector(i);
- case HOF_SAVE: // hall of fame.
+ case SAVE_HALL_OF_FAME: // hall of fame.
if (GetGameStat(GAME_STAT_ENTERED_HOF) < 999)
IncrementGameStat(GAME_STAT_ENTERED_HOF);
SaveSerializedGame();
save_write_to_flash(0xFFFF, gRamSaveSectionLocations);
- tempAddr = (u8 *)0x201C000; // FIXME: make this a label.
+ tempAddr = gDecompressionBuffer;
HandleWriteSectorNBytes(0x1C, tempAddr, 0xF80);
HandleWriteSectorNBytes(0x1D, tempAddr + 0xF80, 0xF80);
break;
- case NORMAL_SAVE: // normal save. also called by overwriting your own save.
+ case SAVE_NORMAL: // normal save. also called by overwriting your own save.
default:
SaveSerializedGame();
save_write_to_flash(0xFFFF, gRamSaveSectionLocations);
break;
- case LINK_SAVE: // _081532C4
- case LINK2_SAVE:
+ case SAVE_LINK: // _081532C4
+ case SAVE_LINK2:
SaveSerializedGame();
for(i = 0; i < 5; i++)
ClearSaveData_2(i, gRamSaveSectionLocations);
@@ -702,7 +703,7 @@ u8 HandleSavingData(u8 saveType)
save_write_to_flash(0, gRamSaveSectionLocations);
break;
*/
- case DIFFERENT_FILE_SAVE:
+ case SAVE_OVERWRITE_DIFFERENT_FILE:
for (i = (0xE * 2 + 0); i < 32; i++)
EraseFlashSector(i); // erase HOF.
SaveSerializedGame();
@@ -799,7 +800,7 @@ bool8 sub_8153474(void)
return retVal;
}
-u8 sub_81534D0(u8 a1)
+u8 Save_LoadGameData(u8 a1)
{
u8 result;
diff --git a/src/starter_choose.c b/src/starter_choose.c
index 83a7b8112..480edbcb7 100644
--- a/src/starter_choose.c
+++ b/src/starter_choose.c
@@ -25,12 +25,6 @@
#define STARTER_PKMN_POS_X 120
#define STARTER_PKMN_POS_Y 64
-// graphics
-extern const u32 gBirchHelpGfx[];
-extern const u32 gBirchBagTilemap[];
-extern const u32 gBirchGrassTilemap[];
-extern const u16 gBirchBagGrassPal[];
-
// text
extern const u8 gText_BirchInTrouble[];
extern const u8 gText_ConfirmStarterChoice[];