diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/pokemon_summary_screen.c | 730 |
1 files changed, 730 insertions, 0 deletions
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c new file mode 100755 index 000000000..12fd52dfb --- /dev/null +++ b/src/pokemon_summary_screen.c @@ -0,0 +1,730 @@ +#include "battle.h" +#include "decompress.h" +#include "global.h" +#include "m4a.h" +#include "main.h" +#include "malloc.h" +#include "palette.h" +#include "pokemon.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "task.h" +#include "window.h" + +extern struct unkSummaryStruct* gUnknown_0203CF1C; +extern struct BgTemplate gUnknown_0861CBB4; +extern u8 gUnknown_0203CF20; +extern struct MusicPlayerInfo gMPlay_BGM; + +extern void sub_806F2AC(u8 a, u8 b); +void sub_81C488C(u8 a); +extern void do_scheduled_bg_tilemap_copies_to_vram(void); +extern u8 sub_81221EC(); +extern u8 sub_81221AC(); +extern void SetVBlankHBlankCallbacksToNull(); +extern void sub_8121DA0(); +extern void clear_scheduled_bg_copies_to_vram(); +extern void remove_some_task(); +extern void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable); +extern void ShowBg(u8 a); +extern void SetGpuReg(u8 regOffset, u16 value); +extern void schedule_bg_copy_tilemap_to_vram(u8 a); +extern void InitBgsFromTemplates(u8 bgMode, struct BgTemplate *templates, u8 numTemplates); +extern void SetBgTilemapBuffer(u8 bg, void *tilemap); +extern u8 gUnknown_08D9862C; +extern u8 gUnknown_08D98CC8; +extern u8 gUnknown_08D987FC; +extern u8 gUnknown_08D9898C; +extern u8 gUnknown_08D98B28; +extern u8 gUnknown_08D9853C; +extern u8 gUnknown_08D85620; +extern struct CompressedSpriteSheet gUnknown_0861CFBC; +extern struct CompressedSpriteSheet gUnknown_0861D074; +extern struct CompressedSpriteSheet gUnknown_0861D0F8; +extern struct CompressedSpritePalette gUnknown_0861D100; +extern struct CompressedSpritePalette gUnknown_0861D07C; +extern u8 gUnknown_08D97B84; +extern u8 gUnknown_08D97D0C; +extern void reset_temp_tile_data_buffers(); +extern void decompress_and_copy_tile_data_to_vram(u8 a, void* tiledata, u8 b, u8 c, u8 d); +extern u8 free_temp_tile_data_buffers_if_possible(); +extern void sub_8069004(struct BoxPokemon* a, void* b); + +extern u32 ChangeBgX(u8 bg, u32 value, u8 op); + +void sub_81BFAE4(void); +void sub_81BFE24(); +u8 sub_81BFEB0(); +void sub_81C2554(); +void sub_81C1BA0(); +void sub_81C0098(struct Pokemon* a); +u8 sub_81C00F0(struct Pokemon* a); +void sub_81C25E8(); +void sub_81C286C(); +void sub_81C2D9C(u8 a); +void sub_81C0348(); +void sub_81C2AFC(u8 a); +void sub_81C4190(); +void sub_81C42C8(); +u8 sub_81C45F4(void* a, u16* b); +void sub_81C4984(); +void sub_81C4A08(); +void sub_81C4A88(); +void sub_81C4280(); +void sub_81C0510(u8 taskId); +void sub_81C171C(u8 taskId); +void sub_8121E10(); +u8 sub_81B205C(struct Pokemon* a); +void sub_81C1DA4(u8 a, u8 b); +void sub_81C1EFC(u8 a, u8 b, u8 c); +void sub_81C240C(u16 a); +void sub_81C2194(void* a, u8 b, u8 c); +void sub_81C2074(u8 a, u8 b); +void sub_81C2524(); +void sub_81C2228(struct Pokemon* poke); +void sub_81C0484(u8 taskId); +void sub_81C4898(); +void sub_806F47C(u8 a); +u8 GetLRKeysState(); +void sub_81C0604(u8 taskId, s8 a); +void sub_81C0A8C(u8 taskId, s8 a); +void sub_81C48F0(); +void sub_81C0E48(u8 taskId); +void sub_81C0704(u8 taskId); + + +u8 sub_81BFB10(); +u8 sub_81B1250(); + +union unkUnion{ + struct Pokemon mons[6]; + struct BoxPokemon boxMons[6]; +}; + +u8 sub_80D214C(union unkUnion* a, u8 b, u8 c, int d); + +struct pokeSummary{ + u16 species; // 0x0 + u16 species2; // 0x2 + u8 isEgg; // 0x4 + u8 level; // 0x5 + u8 ribbons; // 0x6 + u8 unk7; // 0x7 + u8 altability; // 0x8 + u8 metLocation; // 0x9 + u8 metLevel; // 0xA + u8 metGame; // 0xB + u32 pid; // 0xC + u32 exp; // 0x10 + u16 moves[4]; // 0x14 + u8 pp[4]; // 0x1C + u16 currentHP; // 0x20 + u16 maxHP; // 0x22 + u16 atk; // 0x24 + u16 def; // 0x26 + u16 spatk; // 0x28 + u16 spdef; // 0x2A + u16 speed; // 0x2C + u16 item; // 0x2E + u16 friendship; // 0x30 + u8 OTGender; // 0x32 + u8 nature; // 0x33 + u8 ppBonuses; // 0x34 + u8 sanity; // 0x35 + u8 OTName[8]; // 0x36 + u8 unk3E[9]; // 0x3E + u32 OTID; // 0x48 +}; + +struct unkSummaryStruct{ + union unkUnion* unk0; + void* unk4; + void* unk8; + struct Pokemon currentPoke; + struct pokeSummary summary; + u8 unkTilemap0[0x800]; + u8 unkTilemap0_1[0x800]; + u8 unkTilemap1[0x800]; + u8 unkTilemap1_1[0x800]; + u8 unkTilemap2[0x800]; + u8 unkTilemap2_1[0x800]; + u8 unkTilemap3[0x800]; + u8 unkTilemap3_1[0x800]; + u8 unk40BC; + u8 unk40BD; + u8 unk40BE; + u8 unk40BF; + u8 unk40C0; + u8 unk40C1; + u8 unk40C2; + u8 unk40C3; + u16 unk40C4; + u8 unk40C6; + u8 unk_filler3; + u8 unk40C8; + u8 unk_filler2[0xA]; + u8 unk40D3; + u8 unk_filler5[0x1B]; + u8 unk40EF; + s16 unk40F0; + u8 unk_filler4[6]; +}; + +void sub_81BF8EC(u8 a, void* b, u8 c, u8 d, void* e) +{ + u8 byte; + gUnknown_0203CF1C = AllocZeroed(0x40F8); + gUnknown_0203CF1C->unk40BC = a; + gUnknown_0203CF1C->unk0 = b; + gUnknown_0203CF1C->unk40BE = c; + gUnknown_0203CF1C->unk40BF = d; + gUnknown_0203CF1C->unk4 = e; + if (a == 2) + gUnknown_0203CF1C->unk40BD = 1; + else + gUnknown_0203CF1C->unk40BD = 0; + switch (a) + { + case 0: + case 2: + gUnknown_0203CF1C->unk40C1 = 0; + gUnknown_0203CF1C->unk40C2 = 3; + break; + case 1: + gUnknown_0203CF1C->unk40C1 = 0; + gUnknown_0203CF1C->unk40C2 = 3; + gUnknown_0203CF1C->unk40C8 = 1; + break; + case 3: + gUnknown_0203CF1C->unk40C1 = 2; + gUnknown_0203CF1C->unk40C2 = 3; + gUnknown_0203CF1C->unk40C3 = 1; + break; + } + byte = gUnknown_0203CF1C->unk40C1; + gUnknown_0203CF1C->unk40C0 = byte; + sub_81C488C(0xFF); + if (gBattleSpritesGfx == 0) + sub_806F2AC(0, 0); + SetMainCallback2(sub_81BFAE4); +} + +void sub_81BFA38(void* a, u8 b, u8 c, void* d, u16 e) +{ + sub_81BF8EC(3, a, b, c, d); + gUnknown_0203CF1C->unk40C4 = e; +} + +void sub_81BFA80(u8 a, void* b, u8 c, u8 d, void* e) +{ + sub_81BF8EC(a, b, c, d, e); + gUnknown_0203CF1C->unk40EF = 1; +} + +void sub_81BFAB4(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + do_scheduled_bg_tilemap_copies_to_vram(); + UpdatePaletteFade(); +} + +void sub_81BFAD0(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void sub_81BFAE4() +{ + while(1) + { + if (sub_81221EC() == 1 || sub_81BFB10() == 1 || sub_81221AC() == 1) + break; + } +} + +u8 sub_81BFB10() +{ + switch (gMain.state) + { + case 0: + SetVBlankHBlankCallbacksToNull(); + sub_8121DA0(); + clear_scheduled_bg_copies_to_vram(); + gMain.state++; + break; + case 1: + remove_some_task(); + gMain.state++; + break; + case 2: + ResetPaletteFade(); + gPaletteFade.bufferTransferDisabled = 1; + gMain.state++; + break; + case 3: + ResetSpriteData(); + gMain.state++; + break; + case 4: + FreeAllSpritePalettes(); + gMain.state++; + break; + case 5: + sub_81BFE24(); + gUnknown_0203CF1C->unk40F0 = 0; + gMain.state++; + break; + case 6: + if (sub_81BFEB0() != 0) + gMain.state++; + break; + case 7: + sub_81C2554(); + gMain.state++; + break; + case 8: + sub_81C1BA0(); + gMain.state++; + break; + case 9: + sub_81C0098(&gUnknown_0203CF1C->currentPoke); + gUnknown_0203CF1C->unk40F0 = 0; + gMain.state++; + break; + case 10: + if(sub_81C00F0(&gUnknown_0203CF1C->currentPoke) != 0) + gMain.state++; + break; + case 11: + sub_81C25E8(); + gMain.state++; + break; + case 12: + sub_81C286C(); + gMain.state++; + break; + case 13: + sub_81C2D9C(gUnknown_0203CF1C->unk40C0); + gMain.state++; + break; + case 14: + sub_81C0348(); + gMain.state++; + break; + case 15: + sub_81C2AFC(gUnknown_0203CF1C->unk40C0); + gMain.state++; + break; + case 16: + sub_81C4190(); + sub_81C42C8(); + gUnknown_0203CF1C->unk40F0 = 0; + gMain.state++; + break; + case 17: + gUnknown_0203CF1C->unk40D3 = sub_81C45F4(&gUnknown_0203CF1C->currentPoke, &gUnknown_0203CF1C->unk40F0); + if (gUnknown_0203CF1C->unk40D3 != 0xFF) + { + gUnknown_0203CF1C->unk40F0 = 0; + gMain.state++; + } + break; + case 18: + sub_81C4984(&gUnknown_0203CF1C->currentPoke); + gMain.state++; + break; + case 19: + sub_81C4A08(&gUnknown_0203CF1C->currentPoke); + gMain.state++; + break; + case 20: + sub_81C4A88(); + gMain.state++; + break; + case 21: + sub_81C4280(); + gMain.state++; + break; + case 22: + if (gUnknown_0203CF1C->unk40BC != 3) + CreateTask(sub_81C0510, 0); + else + CreateTask(sub_81C171C, 0); + gMain.state++; + break; + case 23: + BlendPalettes(-1, 16, 0); + gMain.state++; + break; + case 24: + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + gPaletteFade.bufferTransferDisabled = 0; + gMain.state++; + break; + default: + SetVBlankCallback(sub_81BFAD0); + SetMainCallback2(sub_81BFAB4); + return 1; + } + return 0; +} + +void sub_81BFE24() +{ + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, &gUnknown_0861CBB4, 4); + SetBgTilemapBuffer(1, &gUnknown_0203CF1C->unkTilemap2); + SetBgTilemapBuffer(2, &gUnknown_0203CF1C->unkTilemap1); + SetBgTilemapBuffer(3, &gUnknown_0203CF1C->unkTilemap0); + sub_8121E10(); + schedule_bg_copy_tilemap_to_vram(1); + schedule_bg_copy_tilemap_to_vram(2); + schedule_bg_copy_tilemap_to_vram(3); + SetGpuReg(0, 0x1040); + SetGpuReg(0x50, 0); + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); +} + +u8 sub_81BFEB0() +{ + switch (gUnknown_0203CF1C->unk40F0) + { + case 0: + reset_temp_tile_data_buffers(); + decompress_and_copy_tile_data_to_vram(1, &gUnknown_08D97D0C, 0, 0, 0); + gUnknown_0203CF1C->unk40F0++; + break; + case 1: + if (free_temp_tile_data_buffers_if_possible() != 1) + { + LZDecompressWram(&gUnknown_08D9862C, gUnknown_0203CF1C->unkTilemap0); + gUnknown_0203CF1C->unk40F0++; + } + break; + case 2: + LZDecompressWram(&gUnknown_08D98CC8, gUnknown_0203CF1C->unkTilemap0_1); + gUnknown_0203CF1C->unk40F0++; + break; + case 3: + LZDecompressWram(&gUnknown_08D987FC, gUnknown_0203CF1C->unkTilemap1_1); + gUnknown_0203CF1C->unk40F0++; + break; + case 4: + LZDecompressWram(&gUnknown_08D9898C, gUnknown_0203CF1C->unkTilemap2_1); + gUnknown_0203CF1C->unk40F0++; + break; + case 5: + LZDecompressWram(&gUnknown_08D98B28, gUnknown_0203CF1C->unkTilemap3_1); + gUnknown_0203CF1C->unk40F0++; + break; + case 6: + LoadCompressedPalette(&gUnknown_08D9853C, 0, 0x100); + LoadPalette(&gUnknown_08D85620, 0x81, 0x1E); + gUnknown_0203CF1C->unk40F0++; + break; + case 7: + LoadCompressedObjectPic(&gUnknown_0861CFBC); + gUnknown_0203CF1C->unk40F0++; + break; + case 8: + LoadCompressedObjectPic(&gUnknown_0861D074); + gUnknown_0203CF1C->unk40F0++; + break; + case 9: + LoadCompressedObjectPic(&gUnknown_0861D0F8); + gUnknown_0203CF1C->unk40F0++; + break; + case 10: + LoadCompressedObjectPalette(&gUnknown_0861D100); + gUnknown_0203CF1C->unk40F0++; + break; + case 11: + LoadCompressedObjectPalette(&gUnknown_0861D07C); + gUnknown_0203CF1C->unk40F0++; + break; + case 12: + LoadCompressedPalette(&gUnknown_08D97B84, 0x1D0, 0x60); + gUnknown_0203CF1C->unk40F0 = 0; + return 1; + } + return 0; +} + +#ifdef NONMATCHING +void sub_81C0098(struct Pokemon* poke) +{ + if (gUnknown_0203CF1C->unk40BD == 0) + { + struct Pokemon* src = &gUnknown_0203CF1C->unk0->mons[gUnknown_0203CF1C->unk40BE]; + *poke = *src; + } + else + sub_8069004(&gUnknown_0203CF1C->unk0->boxMons[gUnknown_0203CF1C->unk40BE], poke); +} +#else +__attribute__((naked)) +void sub_81C0098(struct Pokemon* poke) +{ + asm(".syntax unified\n\ + push {r4,lr}\n\ + adds r3, r0, 0\n\ + ldr r0, =gUnknown_0203CF1C\n\ + ldr r1, [r0]\n\ + ldr r2, =0x000040bd\n\ + adds r0, r1, r2\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + bne _081C00D0\n\ + ldr r2, [r1]\n\ + ldr r4, =0x000040be\n\ + adds r0, r1, r4\n\ + ldrb r1, [r0]\n\ + movs r0, 0x64\n\ + muls r1, r0\n\ + adds r1, r2\n\ + adds r0, r3, 0\n\ + movs r2, 0x64\n\ + bl memcpy\n\ + b _081C00E6\n\ + .pool\n\ +_081C00D0:\n\ + ldr r0, [r1]\n\ + ldr r2, =0x000040be\n\ + adds r1, r2\n\ + ldrb r2, [r1]\n\ + lsls r1, r2, 2\n\ + adds r1, r2\n\ + lsls r1, 4\n\ + adds r0, r1\n\ + adds r1, r3, 0\n\ + bl sub_8069004\n\ +_081C00E6:\n\ + pop {r4}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ + .syntax divided\n"); +} +#endif + +u8 sub_81C00F0(struct Pokemon* a) +{ + u32 i; + struct pokeSummary* sum = &gUnknown_0203CF1C->summary; + switch (gUnknown_0203CF1C->unk40F0) + { + + case 0: + sum->species = GetMonData(a, MON_DATA_SPECIES); + sum->species2 = GetMonData(a, MON_DATA_SPECIES2); + sum->exp = GetMonData(a, MON_DATA_EXP); + sum->level = GetMonData(a, MON_DATA_LEVEL); + sum->altability = GetMonData(a, MON_DATA_ALT_ABILITY); + sum->item = GetMonData(a, MON_DATA_HELD_ITEM); + sum->pid = GetMonData(a, MON_DATA_PERSONALITY); + sum->sanity = GetMonData(a, MON_DATA_SANITY_BIT1); + if (sum->sanity != 0) + sum->isEgg = 1; + else + sum->isEgg = GetMonData(a, MON_DATA_IS_EGG); + break; + case 1: + for (i = 0; i < 4; i++) + { + sum->moves[i] = GetMonData(a, MON_DATA_MOVE1+i); + sum->pp[i] = GetMonData(a, MON_DATA_PP1+i); + } + sum->ppBonuses = GetMonData(a, MON_DATA_PP_BONUSES); + break; + case 2: + if ((struct Pokemon*)gUnknown_0203CF1C->unk0 == gPlayerParty || gUnknown_0203CF1C->unk40BC == 2 || gUnknown_0203CF1C->unk40EF == 1) + { + sum->nature = GetNature(a); + sum->currentHP = GetMonData(a, MON_DATA_HP); + sum->maxHP = GetMonData(a, MON_DATA_MAX_HP); + sum->atk = GetMonData(a, MON_DATA_ATK); + sum->def = GetMonData(a, MON_DATA_DEF); + sum->spatk = GetMonData(a, MON_DATA_SPATK); + sum->spdef = GetMonData(a, MON_DATA_SPDEF); + sum->speed = GetMonData(a, MON_DATA_SPD); + } + else + { + sum->nature = GetNature(a); + sum->currentHP = GetMonData(a, MON_DATA_HP); + sum->maxHP = GetMonData(a, MON_DATA_MAX_HP); + sum->atk = GetMonData(a, MON_DATA_ATK2); + sum->def = GetMonData(a, MON_DATA_DEF2); + sum->spatk = GetMonData(a, MON_DATA_SPATK2); + sum->spdef = GetMonData(a, MON_DATA_SPDEF2); + sum->speed = GetMonData(a, MON_DATA_SPD2); + } + break; + case 3: + GetMonData(a, MON_DATA_OT_NAME, &sum->OTName); + ConvertInternationalString((u8*)&sum->OTName, GetMonData(a, MON_DATA_LANGUAGE)); + sum->unk7 = sub_81B205C(a); + sum->OTGender = GetMonData(a, MON_DATA_OT_GENDER); + sum->OTID = GetMonData(a, MON_DATA_OT_ID); + sum->metLocation = GetMonData(a, MON_DATA_MET_LOCATION); + sum->metLevel = GetMonData(a, MON_DATA_MET_LEVEL); + sum->metGame = GetMonData(a, MON_DATA_MET_GAME); + sum->friendship = GetMonData(a, MON_DATA_FRIENDSHIP); + break; + default: + sum->ribbons = GetMonData(a, MON_DATA_RIBBON_COUNT); + return 1; + } + gUnknown_0203CF1C->unk40F0++; + return 0; +} + +void sub_81C0348() +{ + u8 a = gUnknown_0203CF1C->unk40C0 - 2; + if (a > 1) + { + sub_81C1DA4(0, 255); + sub_81C1EFC(0, 255, 0); + } + else + { + sub_81C240C(gUnknown_0203CF1C->summary.moves[gUnknown_0203CF1C->unk40C6]); + sub_81C2194(&gUnknown_0203CF1C->unkTilemap2, 3, 0); + sub_81C2194(&gUnknown_0203CF1C->unkTilemap3, 1, 0); + SetBgTilemapBuffer(1, &gUnknown_0203CF1C->unkTilemap3); + SetBgTilemapBuffer(2, &gUnknown_0203CF1C->unkTilemap2); + ChangeBgX(2, 0x10000, 1); + ClearWindowTilemap(0x13); + ClearWindowTilemap(0xD); + } + if (gUnknown_0203CF1C->summary.unk7 == 0) + sub_81C2074(0, 0xFF); + else + { + u8 b = gUnknown_0203CF1C->unk40C0 - 2; + if (b > 1) + PutWindowTilemap(0xD); + } + sub_81C2524(); + sub_81C2228(&gUnknown_0203CF1C->currentPoke); +} + +void sub_81C0434() +{ + FreeAllWindowBuffers(); + Free(gUnknown_0203CF1C); +} + +void sub_81C044C(u8 taskId) +{ + BeginNormalPaletteFade(-1, 0, 0, 16, 0); + gTasks[taskId].func = sub_81C0484; +} + +void sub_81C0484(u8 taskId) +{ + if (sub_81221EC() != 1 && gPaletteFade.active == 0) + { + SetMainCallback2(gUnknown_0203CF1C->unk4); + gUnknown_0203CF20 = gUnknown_0203CF1C->unk40BE; + sub_81C4898(); + ResetSpriteData(); + FreeAllSpritePalettes(); + StopCryAndClearCrySongs(); + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + if (gBattleSpritesGfx == 0) + sub_806F47C(0); + sub_81C0434(); + DestroyTask(taskId); + } +} + +void sub_81C0510(u8 taskId) +{ + if (sub_81221EC() != 1 && gPaletteFade.active == 0) + { + if (gMain.newKeys & DPAD_UP) + sub_81C0604(taskId, -1); + else if (gMain.newKeys & DPAD_DOWN) + { + sub_81C0604(taskId, 1); + } + else if ((gMain.newKeys & DPAD_LEFT) || GetLRKeysState() == 1) + sub_81C0A8C(taskId, -1); + else if ((gMain.newKeys & DPAD_RIGHT) || GetLRKeysState() == 2) + sub_81C0A8C(taskId, 1); + else if (gMain.newKeys & A_BUTTON) + { + if (gUnknown_0203CF1C->unk40C0 != 1) + { + if (gUnknown_0203CF1C->unk40C0 == 0) + { + sub_81C48F0(); + PlaySE(5); + sub_81C044C(taskId); + } + else + { + PlaySE(5); + sub_81C0E48(taskId); + } + } + } + else if (gMain.newKeys & B_BUTTON) + { + sub_81C48F0(); + PlaySE(5); + sub_81C044C(taskId); + } + } +} + +/* void sub_81C0604(u8 taskId, s8 a) +{ + s8 r4; + s8 r4_2; + if (gUnknown_0203CF1C->unk40C3 == 0) + { + if (gUnknown_0203CF1C->unk40BD == 1) + { + if(gUnknown_0203CF1C->unk40C0 != 0) + { + r4 = 2 * (a != 2); + } + else if (a == 1) + r4 = 1; + else + r4 = 3; + r4_2 = sub_80D214C(gUnknown_0203CF1C->unk0, gUnknown_0203CF1C->unk40BE, gUnknown_0203CF1C->unk40BF, r4); + } + else if (sub_81B1250() == 1) + { + r4_2 = sub_81C09B4(a); + } + else + r4_2 = sub_81C08F8(a); + if (r4_2 != -1) + { + PlaySE(5); + if (gUnknown_0203CF1C->summary.unk7 != 0) + { + sub_81C4204(2, 1); + ClearWindowTilemap(0xD); + schedule_bg_copy_tilemap_to_vram(0); + sub_81C2074(0, 2); + } + gUnknown_0203CF1C->unk40BE = r4_2; + gTasks[taskId].data[0] = 0; + gTasks[taskId].func = sub_81C0704; + } + } +} */
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