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-rw-r--r--src/battle_script_commands.c564
1 files changed, 120 insertions, 444 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 91be4fd9d..dc725136c 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -13,6 +13,7 @@
#include "calculate_base_damage.h"
#include "rng.h"
#include "battle_controllers.h"
+#include "battle_interface.h"
#include "species.h"
#include "songs.h"
#include "text.h"
@@ -118,7 +119,7 @@ struct TrainerMoney
extern const struct BattleMove gBattleMoves[];
extern const struct BaseStats gBaseStats[];
-extern const u8 gTypeEffectiveness[];
+extern const u8 gTypeEffectiveness[336];
extern const u16 gMissStringIds[];
extern const u16 gTrappingMoves[];
extern const struct TrainerMoney gTrainerMoneyTable[];
@@ -139,7 +140,6 @@ extern void sub_81A5BF8(void); // battle frontier 2
extern void sub_81A5D44(void); // battle frontier 2
extern void sub_81B8E80(u8 bank, u8, u8); // party menu
extern bool8 sub_81B1250(void); // ?
-extern u8 GetScaledHPFraction(s16 hp, s16 maxhp, u8 scale); // battle interface
extern bool8 InBattlePike(void);
extern bool8 InBattlePyramid(void);
extern u16 GetBattlePyramidPickupItemId(void);
@@ -340,7 +340,7 @@ static void atk48_playstatchangeanimation(void);
static void atk49_moveend(void);
static void atk4A_typecalc2(void);
static void atk4B_return_atk_to_ball(void);
-static void atk4C_copy_poke_data(void);
+static void atk4C_get_switched_mon_data(void);
static void atk4D_switch_data_update(void);
static void atk4E_switchin_anim(void);
static void atk4F_jump_if_cannot_switch(void);
@@ -368,7 +368,7 @@ static void atk64_statusanimation(void);
static void atk65_status2animation(void);
static void atk66_chosenstatusanimation(void);
static void atk67_yesnobox(void);
-static void atk68_80246A0(void);
+static void atk68_cancel_everyones_actions(void);
static void atk69_dmg_adjustment3(void);
static void atk6A_removeitem(void);
static void atk6B_atknameinbuff1(void);
@@ -457,7 +457,7 @@ static void atkBD_copyfoestats(void);
static void atkBE_rapidspinfree(void);
static void atkBF_set_defense_curl(void);
static void atkC0_recoverbasedonsunlight(void);
-static void atkC1_hidden_power(void);
+static void atkC1_hidden_power_calc(void);
static void atkC2_selectnexttarget(void);
static void atkC3_setfutureattack(void);
static void atkC4_beat_up(void);
@@ -592,7 +592,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atk49_moveend,
atk4A_typecalc2,
atk4B_return_atk_to_ball,
- atk4C_copy_poke_data,
+ atk4C_get_switched_mon_data,
atk4D_switch_data_update,
atk4E_switchin_anim,
atk4F_jump_if_cannot_switch,
@@ -620,7 +620,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atk65_status2animation,
atk66_chosenstatusanimation,
atk67_yesnobox,
- atk68_80246A0,
+ atk68_cancel_everyones_actions,
atk69_dmg_adjustment3,
atk6A_removeitem,
atk6B_atknameinbuff1,
@@ -709,7 +709,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atkBE_rapidspinfree,
atkBF_set_defense_curl,
atkC0_recoverbasedonsunlight,
- atkC1_hidden_power,
+ atkC1_hidden_power_calc,
atkC2_selectnexttarget,
atkC3_setfutureattack,
atkC4_beat_up,
@@ -828,7 +828,7 @@ static const u32 sStatusFlagsForMoveEffects[] =
0x00000000,
0x00000000,
STATUS2_ESCAPE_PREVENTION,
- 0x08000000,
+ STATUS2_NIGHTMARE,
0x00000000,
0x00000000,
0x00000000,
@@ -1244,7 +1244,7 @@ bool8 JumpIfMoveAffectedByProtect(u16 move)
return affected;
}
-bool8 AccuracyCalcHelper(u16 move)
+static bool8 AccuracyCalcHelper(u16 move)
{
if (gStatuses3[gBankTarget] & STATUS3_ALWAYS_HITS && gDisableStructs[gBankTarget].bankWithSureHit == gBankAttacker)
{
@@ -1543,9 +1543,6 @@ static void ModulateDmgByType(u8 multiplier)
}
}
-#define TYPE_FORESIGHT 0xFE
-#define TYPE_ENDTABLE 0xFF
-
static void atk06_typecalc(void)
{
s32 i = 0;
@@ -1577,24 +1574,24 @@ static void atk06_typecalc(void)
}
else
{
- while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
+ while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE)
{
- if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT)
{
if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT)
break;
i += 3;
continue;
}
- else if (gTypeEffectiveness[i] == moveType)
+ else if (TYPE_EFFECT_ATK_TYPE(i) == moveType)
{
// check type1
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1)
- ModulateDmgByType(gTypeEffectiveness[i + 2]);
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1)
+ ModulateDmgByType(TYPE_EFFECT_MULTIPLIER(i));
// check type2
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 &&
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 &&
gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2)
- ModulateDmgByType(gTypeEffectiveness[i + 2]);
+ ModulateDmgByType(TYPE_EFFECT_MULTIPLIER(i));
}
i += 3;
}
@@ -1636,45 +1633,46 @@ static void CheckWonderGuardAndLevitate(void)
return;
}
- while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
+ while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE)
{
- if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT)
{
if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT)
break;
i += 3;
continue;
}
- if (gTypeEffectiveness[i] == moveType)
+ if (TYPE_EFFECT_ATK_TYPE(i) == moveType)
{
// check no effect
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 0)
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1
+ && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT)
{
gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
gProtectStructs[gBankAttacker].targetNotAffected = 1;
}
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2 &&
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2 &&
gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2 &&
- gTypeEffectiveness[i + 2] == TYPE_MUL_NO_EFFECT)
+ TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT)
{
gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
gProtectStructs[gBankAttacker].targetNotAffected = 1;
}
// check super effective
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 20)
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1 && TYPE_EFFECT_MULTIPLIER(i) == 20)
flags |= 1;
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2
&& gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
- && gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE)
+ && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE)
flags |= 1;
// check not very effective
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1 && gTypeEffectiveness[i + 2] == 5)
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1 && TYPE_EFFECT_MULTIPLIER(i) == 5)
flags |= 2;
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2
&& gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
- && gTypeEffectiveness[i + 2] == TYPE_MUL_NOT_EFFECTIVE)
+ && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NOT_EFFECTIVE)
flags |= 2;
}
i += 3;
@@ -1749,9 +1747,9 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef)
}
else
{
- while (gTypeEffectiveness[i]!= TYPE_ENDTABLE)
+ while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE)
{
- if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT)
{
if (gBattleMons[bankDef].status2 & STATUS2_FORESIGHT)
break;
@@ -1759,15 +1757,15 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef)
continue;
}
- else if (gTypeEffectiveness[i] == moveType)
+ else if (TYPE_EFFECT_ATK_TYPE(i) == moveType)
{
// check type1
- if (gTypeEffectiveness[i + 1] == gBattleMons[bankDef].type1)
- ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[bankDef].type1)
+ ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags);
// check type2
- if (gTypeEffectiveness[i + 1] == gBattleMons[bankDef].type2 &&
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[bankDef].type2 &&
gBattleMons[bankDef].type1 != gBattleMons[bankDef].type2)
- ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
+ ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags);
}
i += 3;
}
@@ -1801,21 +1799,21 @@ u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility)
}
else
{
- while (gTypeEffectiveness[i] != TYPE_ENDTABLE)
+ while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE)
{
- if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT)
{
i += 3;
continue;
}
- if (gTypeEffectiveness[i] == moveType)
+ if (TYPE_EFFECT_ATK_TYPE(i) == moveType)
{
// check type1
- if (gTypeEffectiveness[i + 1] == type1)
- ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
+ if (TYPE_EFFECT_DEF_TYPE(i) == type1)
+ ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags);
// check type2
- if (gTypeEffectiveness[i + 1] == type2 && type1 != type2)
- ModulateDmgByType2(gTypeEffectiveness[i + 2], move, &flags);
+ if (TYPE_EFFECT_DEF_TYPE(i) == type2 && type1 != type2)
+ ModulateDmgByType2(TYPE_EFFECT_MULTIPLIER(i), move, &flags);
}
i += 3;
}
@@ -5235,9 +5233,9 @@ static void atk4A_typecalc2(void)
}
else
{
- while (gTypeEffectiveness[i]!= TYPE_ENDTABLE)
+ while (TYPE_EFFECT_ATK_TYPE(i) != TYPE_ENDTABLE)
{
- if (gTypeEffectiveness[i] == TYPE_FORESIGHT)
+ if (TYPE_EFFECT_ATK_TYPE(i) == TYPE_FORESIGHT)
{
if (gBattleMons[gBankTarget].status2 & STATUS2_FORESIGHT)
{
@@ -5250,43 +5248,43 @@ static void atk4A_typecalc2(void)
}
}
- if (gTypeEffectiveness[i] == moveType)
+ if (TYPE_EFFECT_ATK_TYPE(i) == moveType)
{
// check type1
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type1)
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type1)
{
- if (gTypeEffectiveness[i + 2] == 0)
+ if (TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT)
{
gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
break;
}
- if (gTypeEffectiveness[i + 2] == 5)
+ if (TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NOT_EFFECTIVE)
{
flags |= MOVESTATUS_NOTVERYEFFECTIVE;
}
- if (gTypeEffectiveness[i + 2] == 20)
+ if (TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE)
{
flags |= MOVESTATUS_SUPEREFFECTIVE;
}
}
// check type2
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2)
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2)
{
if (gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
- && gTypeEffectiveness[i + 2] == 0)
+ && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NO_EFFECT)
{
gBattleMoveFlags |= MOVESTATUS_NOTAFFECTED;
break;
}
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2
&& gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
- && gTypeEffectiveness[i + 2] == 5)
+ && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_NOT_EFFECTIVE)
{
flags |= MOVESTATUS_NOTVERYEFFECTIVE;
}
- if (gTypeEffectiveness[i + 1] == gBattleMons[gBankTarget].type2
+ if (TYPE_EFFECT_DEF_TYPE(i) == gBattleMons[gBankTarget].type2
&& gBattleMons[gBankTarget].type1 != gBattleMons[gBankTarget].type2
- && gTypeEffectiveness[i + 2] == 20)
+ && TYPE_EFFECT_MULTIPLIER(i) == TYPE_MUL_SUPER_EFFECTIVE)
{
flags |= MOVESTATUS_SUPEREFFECTIVE;
}
@@ -5325,7 +5323,7 @@ static void atk4B_return_atk_to_ball(void)
gBattlescriptCurrInstr++;
}
-static void atk4C_copy_poke_data(void)
+static void atk4C_get_switched_mon_data(void)
{
if (gBattleExecBuffer)
return;
@@ -5334,7 +5332,7 @@ static void atk4C_copy_poke_data(void)
gBattlePartyID[gActiveBank] = *(gBattleStruct->field_5C + gActiveBank);
- EmitGetMonData(0, 0, gBitTable[gBattlePartyID[gActiveBank]]);
+ EmitGetMonData(0, REQUEST_ALL_BATTLE, gBitTable[gBattlePartyID[gActiveBank]]);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
@@ -5371,7 +5369,7 @@ static void atk4D_switch_data_update(void)
if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS)
{
- for (i = 0; i < 8; i++)
+ for (i = 0; i < BATTLE_STATS_NO; i++)
{
gBattleMons[gActiveBank].statStages[i] = oldData.statStages[i];
}
@@ -5387,11 +5385,8 @@ static void atk4D_switch_data_update(void)
}
gBattleScripting.bank = gActiveBank;
- gBattleTextBuff1[0] = PLACEHOLDER_BEGIN;
- gBattleTextBuff1[1] = 7;
- gBattleTextBuff1[2] = gActiveBank;
- gBattleTextBuff1[3] = gBattlePartyID[gActiveBank];
- gBattleTextBuff1[4] = EOS;
+
+ PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gActiveBank, gBattlePartyID[gActiveBank]);
gBattlescriptCurrInstr += 2;
}
@@ -6576,7 +6571,7 @@ static void atk67_yesnobox(void)
}
}
-static void atk68_80246A0(void)
+static void atk68_cancel_everyones_actions(void)
{
s32 i;
@@ -8558,13 +8553,11 @@ static void atk9D_mimicattackcopy(void)
}
}
-#ifdef NONMATCHING
static void atk9E_metronome(void)
{
while (1)
{
- const u16 *move;
- s32 i, j;
+ s32 i;
gCurrentMove = (Random() & 0x1FF) + 1;
if (gCurrentMove > LAST_MOVE_INDEX)
@@ -8572,102 +8565,26 @@ static void atk9E_metronome(void)
for (i = 0; i < 4; i++); // ?
- for (move = sMovesForbiddenToCopy; ; move++)
+ i = -1;
+ while (1)
{
- if (*move == gCurrentMove)
+ i++;
+ if (sMovesForbiddenToCopy[i] == gCurrentMove)
break;
- if (*move == METRONOME_FORBIDDEN_END)
+ if (sMovesForbiddenToCopy[i] == METRONOME_FORBIDDEN_END)
break;
}
- if (*move == METRONOME_FORBIDDEN_END)
- break;
+ if (sMovesForbiddenToCopy[i] == METRONOME_FORBIDDEN_END)
+ {
+ gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
+ gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
+ return;
+ }
}
-
- gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
- gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect];
- gBankTarget = GetMoveTarget(gCurrentMove, 0);
-}
-
-#else
-__attribute__((naked))
-static void atk9E_metronome(void)
-{
- asm(
- "\n\
- .syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r8\n\
- push {r7}\n\
- ldr r7, =gCurrentMove\n\
- movs r6, 0xB1\n\
- lsls r6, 1\n\
- ldr r5, =sMovesForbiddenToCopy\n\
- ldr r0, =gBattlescriptCurrInstr\n\
- mov r8, r0\n\
-_080524EE:\n\
- bl Random\n\
- ldr r2, =0x000001ff\n\
- adds r1, r2, 0\n\
- ands r0, r1\n\
- adds r0, 0x1\n\
- strh r0, [r7]\n\
- cmp r0, r6\n\
- bhi _080524EE\n\
- movs r0, 0x3\n\
-_08052502:\n\
- subs r0, 0x1\n\
- cmp r0, 0\n\
- bge _08052502\n\
- ldr r4, =gCurrentMove\n\
- ldrh r2, [r4]\n\
- ldr r3, =0x0000ffff\n\
- subs r0, r5, 0x2\n\
-_08052510:\n\
- adds r0, 0x2\n\
- ldrh r1, [r0]\n\
- cmp r1, r2\n\
- beq _0805251C\n\
- cmp r1, r3\n\
- bne _08052510\n\
-_0805251C:\n\
- ldr r0, =0x0000ffff\n\
- cmp r1, r0\n\
- bne _080524EE\n\
- ldr r2, =gHitMarker\n\
- ldr r0, [r2]\n\
- ldr r1, =0xfffffbff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- ldr r3, =gBattleScriptsForMoveEffects\n\
- ldr r2, =gBattleMoves\n\
- ldrh r1, [r4]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r2\n\
- ldrb r0, [r0]\n\
- lsls r0, 2\n\
- adds r0, r3\n\
- ldr r0, [r0]\n\
- mov r1, r8\n\
- str r0, [r1]\n\
- ldrh r0, [r4]\n\
- movs r1, 0\n\
- bl GetMoveTarget\n\
- ldr r1, =gBankTarget\n\
- strb r0, [r1]\n\
- pop {r3}\n\
- mov r8, r3\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .pool\n\
- .syntax divided");
}
-#endif // NONMATCHING
-
static void atk9F_dmgtolevel(void)
{
gBattleMoveDamage = gBattleMons[gBankAttacker].level;
@@ -8814,7 +8731,6 @@ static void atkA5_painsplitdmgcalc(void)
}
}
-#ifdef NONMATCHING
static void atkA6_settypetorandomresistance(void) // conversion 2
{
if (gUnknown_02024250[gBankAttacker] == 0
@@ -8829,298 +8745,58 @@ static void atkA6_settypetorandomresistance(void) // conversion 2
}
else
{
- s32 type = 0, rands = 0;
- do
+ s32 i, j, rands;
+
+ for (rands = 0; rands < 1000; rands++)
{
- while (((type = (Random() & 0x7F)) > 0x70));
+ while (((i = (Random() & 0x7F)) > sizeof(gTypeEffectiveness) / 3));
- type *= 3;
+ i *= 3;
- if (gTypeEffectiveness[type] == gUnknown_02024258[gBankAttacker]
- && gTypeEffectiveness[type + 2] <= 5
- && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1]
- && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1])
+ if (TYPE_EFFECT_ATK_TYPE(i) == gUnknown_02024258[gBankAttacker]
+ && TYPE_EFFECT_MULTIPLIER(i) <= TYPE_MUL_NOT_EFFECTIVE
+ && gBattleMons[gBankAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i)
+ && gBattleMons[gBankAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i))
{
- gBattleMons[gBankAttacker].type1 = type;
- gBattleMons[gBankAttacker].type2 = type;
+ gBattleMons[gBankAttacker].type1 = TYPE_EFFECT_DEF_TYPE(i);
+ gBattleMons[gBankAttacker].type2 = TYPE_EFFECT_DEF_TYPE(i);
- PREPARE_TYPE_BUFFER(gBattleTextBuff1, type)
+ PREPARE_TYPE_BUFFER(gBattleTextBuff1, TYPE_EFFECT_DEF_TYPE(i))
gBattlescriptCurrInstr += 5;
return;
}
+ }
- rands++;
- } while (rands <= 999);
-
- type = 0, rands = 0;
- do
+ for (j = 0, rands = 0; rands < sizeof(gTypeEffectiveness); j += 3, rands += 3)
{
- s8 var = (s8)(gTypeEffectiveness[type]);
- if (var > -1 || var < -2)
+ switch (TYPE_EFFECT_ATK_TYPE(j))
{
- if (gTypeEffectiveness[type] == gUnknown_02024258[gBankAttacker]
- && gTypeEffectiveness[type + 2] <= 5
- && gBattleMons[gBankAttacker].type1 != gTypeEffectiveness[type + 1]
- && gBattleMons[gBankAttacker].type2 != gTypeEffectiveness[type + 1])
+ case TYPE_ENDTABLE:
+ case TYPE_FORESIGHT:
+ break;
+ default:
+ if (TYPE_EFFECT_ATK_TYPE(j) == gUnknown_02024258[gBankAttacker]
+ && TYPE_EFFECT_MULTIPLIER(j) <= 5
+ && gBattleMons[gBankAttacker].type1 != TYPE_EFFECT_DEF_TYPE(i)
+ && gBattleMons[gBankAttacker].type2 != TYPE_EFFECT_DEF_TYPE(i))
{
- gBattleMons[gBankAttacker].type1 = gTypeEffectiveness[rands + 1];
- gBattleMons[gBankAttacker].type2 = gTypeEffectiveness[rands + 1];
+ gBattleMons[gBankAttacker].type1 = TYPE_EFFECT_DEF_TYPE(rands);
+ gBattleMons[gBankAttacker].type2 = TYPE_EFFECT_DEF_TYPE(rands);
- PREPARE_TYPE_BUFFER(gBattleTextBuff1, gTypeEffectiveness[rands + 1])
+ PREPARE_TYPE_BUFFER(gBattleTextBuff1, TYPE_EFFECT_DEF_TYPE(rands))
gBattlescriptCurrInstr += 5;
return;
}
+ break;
}
- type += 3, rands += 3;
- } while (rands < 336);
+ }
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
}
}
-#else
-__attribute__((naked))
-static void atkA6_settypetorandomresistance(void) // conversion 2
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- ldr r1, =gUnknown_02024250\n\
- ldr r4, =gBankAttacker\n\
- ldrb r0, [r4]\n\
- lsls r0, 1\n\
- adds r2, r0, r1\n\
- ldrh r1, [r2]\n\
- cmp r1, 0\n\
- beq _08052B7E\n\
- ldr r0, =0x0000ffff\n\
- cmp r1, r0\n\
- beq _08052B7E\n\
- ldrh r0, [r2]\n\
- bl IsTwoTurnsMove\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _08052C1C\n\
- ldr r1, =gBattleMons\n\
- ldr r2, =gUnknown_02024270\n\
- ldrb r0, [r4]\n\
- adds r0, r2\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- lsls r1, 5\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08052C1C\n\
-_08052B7E:\n\
- ldr r3, =gBattlescriptCurrInstr\n\
- ldr r2, [r3]\n\
- ldrb r1, [r2, 0x1]\n\
- ldrb r0, [r2, 0x2]\n\
- lsls r0, 8\n\
- orrs r1, r0\n\
- ldrb r0, [r2, 0x3]\n\
- lsls r0, 16\n\
- orrs r1, r0\n\
- ldrb r0, [r2, 0x4]\n\
- lsls r0, 24\n\
- orrs r1, r0\n\
- str r1, [r3]\n\
- b _08052D08\n\
- .pool\n\
-_08052BB4:\n\
- mov r0, r12\n\
- strb r5, [r0]\n\
- mov r1, r10\n\
- ldrb r0, [r1]\n\
- muls r0, r2\n\
- adds r0, r7\n\
- adds r0, 0x22\n\
- strb r5, [r0]\n\
- ldr r1, =gBattleTextBuff1\n\
- movs r0, 0xFD\n\
- strb r0, [r1]\n\
- movs r0, 0x3\n\
- strb r0, [r1, 0x1]\n\
- strb r5, [r1, 0x2]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x3]\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- b _08052C0A\n\
- .pool\n\
-_08052BE0:\n\
- mov r0, r8\n\
- adds r0, 0x1\n\
- adds r0, r3\n\
- ldrb r2, [r0]\n\
- strb r2, [r4]\n\
- mov r4, r10\n\
- ldrb r0, [r4]\n\
- muls r0, r6\n\
- ldr r7, =gBattleMons\n\
- adds r0, r7\n\
- adds r0, 0x22\n\
- strb r2, [r0]\n\
- ldr r1, =gBattleTextBuff1\n\
- movs r0, 0xFD\n\
- strb r0, [r1]\n\
- movs r0, 0x3\n\
- strb r0, [r1, 0x1]\n\
- strb r2, [r1, 0x2]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x3]\n\
- mov r1, r12\n\
-_08052C0A:\n\
- ldr r0, [r1]\n\
- adds r0, 0x5\n\
- str r0, [r1]\n\
- b _08052D08\n\
- .pool\n\
-_08052C1C:\n\
- movs r4, 0\n\
- mov r8, r4\n\
- movs r7, 0x7F\n\
- mov r9, r7\n\
-_08052C24:\n\
- bl Random\n\
- mov r4, r9\n\
- ands r4, r0\n\
- cmp r4, 0x70\n\
- bhi _08052C24\n\
- lsls r0, r4, 1\n\
- adds r4, r0, r4\n\
- ldr r6, =gTypeEffectiveness\n\
- adds r3, r4, r6\n\
- ldr r1, =gUnknown_02024258\n\
- ldr r2, =gBankAttacker\n\
- ldrb r5, [r2]\n\
- lsls r0, r5, 1\n\
- adds r0, r1\n\
- ldrb r1, [r3]\n\
- mov r10, r2\n\
- ldrh r0, [r0]\n\
- cmp r1, r0\n\
- bne _08052C80\n\
- adds r0, r4, 0x2\n\
- adds r0, r6\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x5\n\
- bhi _08052C80\n\
- ldr r7, =gBattleMons\n\
- movs r2, 0x58\n\
- adds r0, r5, 0\n\
- muls r0, r2\n\
- adds r3, r0, r7\n\
- movs r0, 0x21\n\
- adds r0, r3\n\
- mov r12, r0\n\
- adds r0, r4, 0x1\n\
- adds r0, r6\n\
- ldrb r5, [r0]\n\
- mov r1, r12\n\
- ldrb r0, [r1]\n\
- adds r1, r5, 0\n\
- cmp r0, r1\n\
- beq _08052C80\n\
- adds r0, r3, 0\n\
- adds r0, 0x22\n\
- ldrb r0, [r0]\n\
- cmp r0, r1\n\
- bne _08052BB4\n\
-_08052C80:\n\
- movs r7, 0x1\n\
- add r8, r7\n\
- ldr r0, =0x000003e7\n\
- cmp r8, r0\n\
- ble _08052C24\n\
- movs r0, 0\n\
- mov r8, r0\n\
- ldr r1, =gBattlescriptCurrInstr\n\
- mov r12, r1\n\
- ldr r3, =gTypeEffectiveness\n\
- adds r0, r4, 0x1\n\
- adds r0, r3\n\
- mov r9, r0\n\
- adds r5, r3, 0\n\
-_08052C9C:\n\
- ldrb r1, [r5]\n\
- cmp r1, 0xFF\n\
- bgt _08052CA6\n\
- cmp r1, 0xFE\n\
- bge _08052CE0\n\
-_08052CA6:\n\
- mov r4, r10\n\
- ldrb r2, [r4]\n\
- lsls r0, r2, 1\n\
- ldr r7, =gUnknown_02024258\n\
- adds r0, r7\n\
- ldrh r0, [r0]\n\
- cmp r1, r0\n\
- bne _08052CE0\n\
- ldrb r0, [r5, 0x2]\n\
- cmp r0, 0x5\n\
- bhi _08052CE0\n\
- movs r6, 0x58\n\
- adds r0, r2, 0\n\
- muls r0, r6\n\
- ldr r1, =gBattleMons\n\
- adds r2, r0, r1\n\
- adds r4, r2, 0\n\
- adds r4, 0x21\n\
- ldrb r0, [r4]\n\
- mov r7, r9\n\
- ldrb r1, [r7]\n\
- cmp r0, r1\n\
- beq _08052CE0\n\
- adds r0, r2, 0\n\
- adds r0, 0x22\n\
- ldrb r0, [r0]\n\
- cmp r0, r1\n\
- beq _08052CE0\n\
- b _08052BE0\n\
-_08052CE0:\n\
- adds r5, 0x3\n\
- movs r0, 0x3\n\
- add r8, r0\n\
- ldr r0, =0x0000014f\n\
- cmp r8, r0\n\
- bls _08052C9C\n\
- mov r1, r12\n\
- ldr r2, [r1]\n\
- ldrb r1, [r2, 0x1]\n\
- ldrb r0, [r2, 0x2]\n\
- lsls r0, 8\n\
- orrs r1, r0\n\
- ldrb r0, [r2, 0x3]\n\
- lsls r0, 16\n\
- orrs r1, r0\n\
- ldrb r0, [r2, 0x4]\n\
- lsls r0, 24\n\
- orrs r1, r0\n\
- mov r4, r12\n\
- str r1, [r4]\n\
-_08052D08:\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .pool\n\
- .syntax divided");
-}
-#endif // NONMATCHING
-
static void atkA7_setalwayshitflag(void)
{
gStatuses3[gBankTarget] &= ~(STATUS3_ALWAYS_HITS);
@@ -9859,24 +9535,24 @@ static void atkC0_recoverbasedonsunlight(void)
}
#ifdef NONMATCHING
-static void atkC1_hidden_power(void)
+static void atkC1_hidden_power_calc(void)
{
- s32 powerBits;
- s32 typeBits;
+ u32 powerBits = 0;
+ u32 typeBits = 0;
- powerBits = ((gBattleMons[gBankAttacker].hpIV & 2) >> 1)
- | ((gBattleMons[gBankAttacker].attackIV & 2) << 0)
- | ((gBattleMons[gBankAttacker].defenseIV & 2) << 1)
- | ((gBattleMons[gBankAttacker].speedIV & 2) << 2)
- | ((gBattleMons[gBankAttacker].spAttackIV & 2) << 3)
- | ((gBattleMons[gBankAttacker].spDefenseIV & 2) << 4);
+ powerBits |= ((gBattleMons[gBankAttacker].hpIV & 2) >> 1);
+ powerBits |= ((gBattleMons[gBankAttacker].attackIV & 2) << 0);
+ powerBits |= ((gBattleMons[gBankAttacker].defenseIV & 2) << 1);
+ powerBits |= ((gBattleMons[gBankAttacker].speedIV & 2) << 2);
+ powerBits |= ((gBattleMons[gBankAttacker].spAttackIV & 2) << 3);
+ powerBits |= ((gBattleMons[gBankAttacker].spDefenseIV & 2) << 4);
- typeBits = ((gBattleMons[gBankAttacker].hpIV & 1) << 0)
- | ((gBattleMons[gBankAttacker].attackIV & 1) << 1)
- | ((gBattleMons[gBankAttacker].defenseIV & 1) << 2)
- | ((gBattleMons[gBankAttacker].speedIV & 1) << 3)
- | ((gBattleMons[gBankAttacker].spAttackIV & 1) << 4)
- | ((gBattleMons[gBankAttacker].spDefenseIV & 1) << 5);
+ typeBits |= ((gBattleMons[gBankAttacker].hpIV & 1) << 0);
+ typeBits |= ((gBattleMons[gBankAttacker].attackIV & 1) << 1);
+ typeBits |= ((gBattleMons[gBankAttacker].defenseIV & 1) << 2);
+ typeBits |= ((gBattleMons[gBankAttacker].speedIV & 1) << 3);
+ typeBits |= ((gBattleMons[gBankAttacker].spAttackIV & 1) << 4);
+ typeBits |= ((gBattleMons[gBankAttacker].spDefenseIV & 1) << 5);
gDynamicBasePower = (40 * powerBits) / 63 + 30;
@@ -9890,7 +9566,7 @@ static void atkC1_hidden_power(void)
#else
__attribute__((naked))
-static void atkC1_hidden_power(void)
+static void atkC1_hidden_power_calc(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\