diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/naming_screen.c | 2177 |
1 files changed, 2177 insertions, 0 deletions
diff --git a/src/naming_screen.c b/src/naming_screen.c new file mode 100644 index 000000000..889956560 --- /dev/null +++ b/src/naming_screen.c @@ -0,0 +1,2177 @@ +#include "global.h" +#include "naming_screen.h" +#include "malloc.h" +#include "palette.h" +#include "task.h" +#include "sprite.h" +#include "string_util.h" +#include "new_menu_helpers.h" +#include "window.h" +#include "bg.h" +#include "gpu_regs.h" +#include "pokemon.h" +#include "field_specials.h" +#include "field_player_avatar.h" +#include "field_map_obj.h" +#include "event_data.h" +#include "constants/vars.h" +#include "constants/songs.h" +#include "pokemon_storage_system.h" +#include "sound.h" +#include "trig.h" +#include "field_effect.h" +#include "pokemon_icon.h" +#include "data2.h" +#include "strings.h" +#include "menu.h" +#include "text_window.h" +#include "overworld.h" +#include "constants/map_objects.h" + +EWRAM_DATA static struct NamingScreenData *gNamingScreenData = NULL; +extern u16 gKeyRepeatStartDelay; + +// extern graphics +extern const u16 gNamingScreenMenu_Pal[]; +extern const u8 gNamingScreenMenu_Gfx[]; +extern const u8 gUnknown_08DD4544[]; +extern const u8 gUnknown_08DD4620[]; +extern const u8 gUnknown_08DD46E0[]; +extern const u8 gUnknown_08DD47A0[]; +extern const u8 gNamingScreenRWindow_Gfx[]; +extern const u8 gNamingScreenKeyboardButton_Gfx[]; +extern const u8 gNamingScreenROptions_Gfx[]; +extern const u8 gNamingScreenCursor_Gfx[]; +extern const u8 gNamingScreenRightPointingTriangleTiles[]; +extern const u8 gNamingScreenUnderscoreTiles[]; + +// extern text +extern const u8 gExpandedPlaceholder_Empty[]; +extern const u8 gText_PkmnTransferredSomeonesPC[]; +extern const u8 gText_PkmnTransferredLanettesPC[]; +extern const u8 gText_PkmnBoxSomeonesPCFull[]; +extern const u8 gText_PkmnBoxLanettesPCFull[]; +extern const u8 gText_MoveOkBack[]; +extern const u8 gText_YourName[]; +extern const u8 gText_BoxName[]; +extern const u8 gText_PkmnsNickname[]; +extern const u8 gText_TellHimTheWords[]; +extern const u8 gUnknown_0862B88D[]; +extern const u8 gUnknown_0862B8AE[]; +extern const u8 gUnknown_0862B8CF[]; +extern const u8 gUnknown_0862B8F0[]; +extern const u8 gUnknown_0862B911[]; +extern const u8 gUnknown_0862B932[]; +extern const u8 gUnknown_0862B953[]; +extern const u8 gUnknown_0862B974[]; +extern const u8 gUnknown_0862B995[]; +extern const u8 gUnknown_0862B9AE[]; +extern const u8 gUnknown_0862B9C7[]; +extern const u8 gUnknown_0862B9E0[]; + + +// start of .rodata +static const u8 gSpriteImage_858BBF8[] = INCBIN_U8("graphics/naming_screen/pc_icon/0.4bpp"); +static const u8 gSpriteImage_858BCB8[] = INCBIN_U8("graphics/naming_screen/pc_icon/1.4bpp"); +static const u16 gUnknown_0858BD78[] = INCBIN_U16("graphics/naming_screen/0.gbapal"); +static const u16 gUnknown_0858BD98[] = INCBIN_U16("graphics/naming_screen/1.gbapal"); + +static const u8 *const gUnknown_0858BDB8[] = +{ + gText_PkmnTransferredSomeonesPC, + gText_PkmnTransferredLanettesPC, + gText_PkmnBoxSomeonesPCFull, + gText_PkmnBoxLanettesPCFull +}; + +static const u8 gUnknown_0858BDC8[] = _("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz!"); + +static const struct BgTemplate gUnknown_0858BE00[] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 30, + .priority = 0 + }, + { + .bg = 1, + .charBaseIndex = 2, + .mapBaseIndex = 29, + .priority = 1 + }, + { + .bg = 2, + .charBaseIndex = 2, + .mapBaseIndex = 28, + .priority = 2 + }, + { + .bg = 3, + .charBaseIndex = 3, + .mapBaseIndex = 31, + .priority = 3 + } +}; + +static const struct WindowTemplate gUnknown_0858BE10[] = { + { 0x01, 0x03, 0x0A, 0x13, 0x08, 0x0A, 0x030 }, + { 0x02, 0x03, 0x0A, 0x13, 0x08, 0x0A, 0x0C8 }, + { 0x03, 0x08, 0x06, 0x11, 0x02, 0x0A, 0x030 }, + { 0x03, 0x08, 0x04, 0x11, 0x02, 0x0A, 0x052 }, + { 0x00, 0x00, 0x00, 0x1E, 0x02, 0x0B, 0x074 }, + DUMMY_WIN_TEMPLATE +}; + +static const u8 gUnknown_0858BE40[] = __("abcdef .ghijkl ,mnopqrs tuvwxyz ABCDEF .GHIJKL ,MNOPQRS TUVWXYZ 01234 56789 !?♂♀/- …“”‘’ "); + +static const u8 gUnknown_0858BEA0[] = { 8, 8, 6 }; +static const u8 gUnknown_0858BEA3[] = { 0, 12, 24, 56, 68, 80, 92, 123, 0, 12, 24, 56, 68, 80, 92, 123, 0, 22, 44, 66, 88, 110, 0, 0 }; + +// forward declarations +static const struct NamingScreenTemplate *const sNamingScreenTemplates[]; +static const struct SubspriteTable gUnknown_0858C050[]; +static const struct SubspriteTable gUnknown_0858C058[]; +static const struct SubspriteTable gUnknown_0858C070[]; +static const struct SubspriteTable gUnknown_0858C078[]; +static const struct SpriteTemplate gUnknown_0858C0C0; +static const struct SpriteTemplate gUnknown_0858C0D8; +static const struct SpriteTemplate gUnknown_0858C0F0; +static const struct SpriteTemplate gUnknown_0858C108; +static const struct SpriteTemplate gUnknown_0858C120; +static const struct SpriteTemplate gUnknown_0858C138; +static const struct SpriteTemplate sSpriteTemplate_InputArrow; +static const struct SpriteTemplate sSpriteTemplate_Underscore; +static const struct SpriteTemplate gUnknown_0858C180; +static const u8* const gUnknown_0858C198[][4]; +static const struct SpriteSheet gUnknown_0858C1C8[]; +static const struct SpritePalette gUnknown_0858C230[]; + +static void C2_NamingScreen(void); +static void NamingScreen_Init(void); +static void NamingScreen_InitBGs(void); +static void sub_80E3194(void); +static void sub_80E31B0(u8 taskId); +static bool8 MainState_BeginFadeIn(void); +static bool8 MainState_WaitFadeIn(void); +static bool8 MainState_HandleInput(void); +static bool8 MainState_MoveToOKButton(void); +static bool8 MainState_6(void); +static bool8 MainState_BeginFadeInOut(void); +static bool8 MainState_WaitFadeOutAndExit(void); +static void DisplaySentToPCMessage(void); +static bool8 sub_80E3604(void); +static bool8 MainState_StartPageSwap(void); +static bool8 MainState_WaitPageSwap(void); +static void StartPageSwapAnim(void); +static void Task_HandlePageSwapAnim(u8); +static bool8 IsPageSwapAnimNotInProgress(void); +static void sub_80E3948(u8, u8, u8); +static void Task_80E39BC(u8); +static u16 sub_80E3A74(u8); +static void sub_80E3AE8(u8); +static void sub_80E3B10(struct Task *, u8, u8); +static void sub_80E3CC8(void); +static void CursorInit(void); +static void SetCursorPos(s16, s16); +static void GetCursorPos(s16 *x, s16 *y); +static void MoveCursorToOKButton(void); +static void sub_80E3E3C(u8); +static void sub_80E3E94(u8); +static u8 IsCursorAnimFinished(void); +static u8 GetCurrentPageColumnCount(void); +static void CreatePageSwitcherSprites(void); +static void sub_80E4050(void); +static void sub_80E41B8(u8, struct Sprite *, struct Sprite *); +static void CreateBackOkSprites(void); +static void CreateUnderscoreSprites(void); +static void CreateInputTargetIcon(void); +static u8 HandleKeyboardEvent(void); +static u8 sub_80E45E0(void); +static u8 GetInputEvent(void); +static void SetInputState(u8); +static void sub_80E4964(void); +static u8 GetTextCaretPosition(void); +static void DeleteTextCharacter(void); +static bool8 sub_80E4B54(void); +static void AddTextCharacter(u8); +static void sub_80E4BE4(void); +static void choose_name_or_words_screen_load_bg_tile_patterns(void); +static void sub_80E4CB8(void); +static void choose_name_or_words_screen_apply_bg_pals(void); +static void sub_80E4CF8(u8, const void *); +static void nullsub_10(u8, u8); +static void sub_80E4D10(void); +static void sub_80E4DE4(u8, u8); +static void sub_80E4E5C(void); +static void sub_80E4EF0(void); +static void sub_80E4F58(void); +static void NamingScreen_TurnOffScreen(void); +static void NamingScreen_InitDisplayMode(void); +static void VBlankCB_NamingScreen(void); +static void sub_80E501C(void); +static bool8 sub_80E503C(u8); + +void DoNamingScreen(u8 templateNum, u8 *destBuffer, u16 monSpecies, u16 monGender, u32 monPersonality, MainCallback returnCallback) +{ + gNamingScreenData = Alloc(sizeof(struct NamingScreenData)); + if (!gNamingScreenData) + { + SetMainCallback2(returnCallback); + } + else + { + gNamingScreenData->templateNum = templateNum; + gNamingScreenData->monSpecies = monSpecies; + gNamingScreenData->monGender = monGender; + gNamingScreenData->monPersonality = monPersonality; + gNamingScreenData->destBuffer = destBuffer; + gNamingScreenData->returnCallback = returnCallback; + + if (templateNum == 0) + StartTimer1(); + + SetMainCallback2(C2_NamingScreen); + } +} + +static void C2_NamingScreen(void) +{ + switch (gMain.state) + { + case 0: + NamingScreen_TurnOffScreen(); + NamingScreen_Init(); + gMain.state++; + break; + case 1: + NamingScreen_InitBGs(); + gMain.state++; + break; + case 2: + ResetPaletteFade(); + gMain.state++; + break; + case 3: + ResetSpriteData(); + FreeAllSpritePalettes(); + gMain.state++; + break; + case 4: + ResetTasks(); + gMain.state++; + break; + case 5: + choose_name_or_words_screen_apply_bg_pals(); + gMain.state++; + break; + case 6: + choose_name_or_words_screen_load_bg_tile_patterns(); + gMain.state++; + break; + case 7: + sub_80E3CC8(); + UpdatePaletteFade(); + sub_80E501C(); + gMain.state++; + break; + default: + sub_80E4CB8(); + sub_80E3194(); + break; + } +} + +static void NamingScreen_Init(void) +{ + gNamingScreenData->state = 0; + gNamingScreenData->bg1vOffset = 0; + gNamingScreenData->bg2vOffset = 0; + gNamingScreenData->bg1Priority = BGCNT_PRIORITY(1); + gNamingScreenData->bg2Priority = BGCNT_PRIORITY(2); + gNamingScreenData->bgToReveal = 0; + gNamingScreenData->bgToHide = 1; + gNamingScreenData->template = sNamingScreenTemplates[gNamingScreenData->templateNum]; + gNamingScreenData->currentPage = gNamingScreenData->template->initialPage; + gNamingScreenData->inputCharBaseXPos = (240 - gNamingScreenData->template->maxChars * 8) / 2 + 6; + if (gNamingScreenData->templateNum == 4) + gNamingScreenData->inputCharBaseXPos += 11; + gNamingScreenData->keyRepeatStartDelayCopy = gKeyRepeatStartDelay; + memset(gNamingScreenData->textBuffer, 0xFF, sizeof(gNamingScreenData->textBuffer)); + if (gNamingScreenData->template->copyExistingString != 0) + StringCopy(gNamingScreenData->textBuffer, gNamingScreenData->destBuffer); + gKeyRepeatStartDelay = 16; +} + +static void sub_80E2FA4(void) +{ + u8 i; + for (i = 0; i < MAX_SPRITES; i++) + { + if (gSprites[i].inUse) + gSprites[i].invisible = FALSE; + } + sub_80E3E3C(0); +} + +static void NamingScreen_InitBGs(void) +{ + u8 i; + + DmaClearLarge16(3, (void *)VRAM, VRAM_SIZE, 0x1000); + DmaClear32(3, (void *)OAM, OAM_SIZE); + DmaClear16(3, (void *)PLTT, PLTT_SIZE); + + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0); + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_0858BE00, 4); + + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + ChangeBgX(2, 0, 0); + ChangeBgY(2, 0, 0); + ChangeBgX(3, 0, 0); + ChangeBgY(3, 0, 0); + + sub_81971D0(); + sub_8197200(); + + for (i = 0; i < 5; i++) + gNamingScreenData->windows[i] = AddWindow(&gUnknown_0858BE10[i]); + + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0xC, 0x8)); + + SetBgTilemapBuffer(1, gNamingScreenData->tilemapBuffer1); + SetBgTilemapBuffer(2, gNamingScreenData->tilemapBuffer2); + SetBgTilemapBuffer(3, gNamingScreenData->tilemapBuffer3); + + FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect_Palette0(2, 0, 0, 0, 0x20, 0x20); + FillBgTilemapBufferRect_Palette0(3, 0, 0, 0, 0x20, 0x20); +} + +static void sub_80E3194(void) +{ + CreateTask(sub_80E31B0, 2); + SetMainCallback2(sub_80E4F58); +} + +static void sub_80E31B0(u8 taskId) +{ + switch (gNamingScreenData->state) + { + case 0: + MainState_BeginFadeIn(); + sub_80E2FA4(); + NamingScreen_InitDisplayMode(); + break; + case 1: + MainState_WaitFadeIn(); + break; + case 2: + MainState_HandleInput(); + break; + case 3: + MainState_MoveToOKButton(); + MainState_HandleInput(); + break; + case 4: + MainState_StartPageSwap(); + break; + case 5: + MainState_WaitPageSwap(); + break; + case 6: + MainState_6(); + break; + case 7: + sub_80E3604(); + break; + case 8: + MainState_BeginFadeInOut(); + break; + case 9: + MainState_WaitFadeOutAndExit(); + break; + } +} + +static const u8 gUnknown_0858BEBB[] = { 0, 2, 1 }; +static const u8 gUnknown_0858BEBE[] = { 1, 0, 2 }; +static const u8 gUnknown_0858BEC1[] = { 2, 1, 0 }; + +static u8 sub_80E3244(u8 a1) +{ + return gUnknown_0858BEBB[a1]; +} + +static u8 sub_80E3254(void) +{ + return gUnknown_0858BEBE[gNamingScreenData->currentPage]; +} + +static u8 sub_80E3274(void) +{ + return gUnknown_0858BEC1[gNamingScreenData->currentPage]; +} + +static bool8 MainState_BeginFadeIn(void) +{ + sub_80E4CF8(3, gUnknown_08DD4544); + gNamingScreenData->currentPage = 1; + sub_80E4CF8(2, gUnknown_08DD46E0); + sub_80E4CF8(1, gUnknown_08DD4620); + sub_80E4DE4(gNamingScreenData->windows[1], 0); + sub_80E4DE4(gNamingScreenData->windows[0], 1); + nullsub_10(2, 0); + nullsub_10(1, 1); + sub_80E4D10(); + sub_80E4964(); + sub_80E4EF0(); + CopyBgTilemapBufferToVram(1); + CopyBgTilemapBufferToVram(2); + CopyBgTilemapBufferToVram(3); + BlendPalettes(-1, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0); + gNamingScreenData->state++; + return FALSE; +} + +static bool8 MainState_WaitFadeIn(void) +{ + if (!gPaletteFade.active) + { + SetInputState(INPUT_STATE_ENABLED); + sub_80E3E94(1); + gNamingScreenData->state++; + } + return FALSE; +} + +static bool8 MainState_HandleInput(void) +{ + return HandleKeyboardEvent(); +} + +static bool8 MainState_MoveToOKButton(void) +{ + if (IsCursorAnimFinished()) + { + SetInputState(INPUT_STATE_ENABLED); + MoveCursorToOKButton(); + gNamingScreenData->state = MAIN_STATE_HANDLE_INPUT; + } + return FALSE; +} + +static bool8 MainState_6(void) +{ + sub_80E4BE4(); + SetInputState(INPUT_STATE_DISABLED); + sub_80E3E94(0); + sub_80E3948(3, 0, 1); + if (gNamingScreenData->templateNum == NAMING_SCREEN_CAUGHT_MON && + CalculatePlayerPartyCount() >= 6) + { + DisplaySentToPCMessage(); + gNamingScreenData->state = MAIN_STATE_UPDATE_SENT_TO_PC_MESSAGE; + return FALSE; + } + else + { + gNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT; + return TRUE; //Exit the naming screen + } +} + +static bool8 MainState_BeginFadeInOut(void) +{ + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + gNamingScreenData->state++; + return FALSE; +} + +static bool8 MainState_WaitFadeOutAndExit(void) +{ + if (!gPaletteFade.active) + { + if (gNamingScreenData->templateNum == NAMING_SCREEN_PLAYER) + SeedRngAndSetTrainerId(); + SetMainCallback2(gNamingScreenData->returnCallback); + DestroyTask(FindTaskIdByFunc(sub_80E31B0)); + FreeAllWindowBuffers(); + FREE_AND_SET_NULL(gNamingScreenData); + } + return FALSE; +} + +static void DisplaySentToPCMessage(void) +{ + u8 stringToDisplay = 0; + + if (!sub_813B260()) + { + StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN))); + StringCopy(gStringVar2, gNamingScreenData->destBuffer); + } + else + { + StringCopy(gStringVar1, GetBoxNamePtr(VarGet(VAR_STORAGE_UNKNOWN))); + StringCopy(gStringVar2, gNamingScreenData->destBuffer); + StringCopy(gStringVar3, GetBoxNamePtr(get_unknown_box_id())); + stringToDisplay = 2; + } + + if (FlagGet(FLAG_SYS_PC_LANETTE)) + stringToDisplay++; + + StringExpandPlaceholders(gStringVar4, gUnknown_0858BDB8[stringToDisplay]); + sub_81973C4(0, 0); + gTextFlags.flag_0 = TRUE; + AddTextPrinterParametrized(0, 1, gStringVar4, GetPlayerTextSpeed(), 0, 2, 1, 3); + CopyWindowToVram(0, 3); +} + +static bool8 sub_80E3604(void) +{ + RunTextPrinters(); + + if (!IsTextPrinterActive(0) && (gMain.newKeys & A_BUTTON)) + gNamingScreenData->state = MAIN_STATE_BEGIN_FADE_OUT; + + return FALSE; +} + +static bool8 MainState_StartPageSwap(void) +{ + SetInputState(INPUT_STATE_DISABLED); + sub_80E4050(); + StartPageSwapAnim(); + sub_80E3E3C(1); + sub_80E3948(0, 0, 1); + PlaySE(SE_WIN_OPEN); + gNamingScreenData->state = MAIN_STATE_WAIT_PAGE_SWAP; + return FALSE; +} + +static bool8 MainState_WaitPageSwap(void) +{ + s16 cursorX; + s16 cursorY; + bool32 var3; + + if (IsPageSwapAnimNotInProgress()) + { + + GetCursorPos(&cursorX, &cursorY); + var3 = (cursorX == GetCurrentPageColumnCount()); + + gNamingScreenData->state = MAIN_STATE_HANDLE_INPUT; + gNamingScreenData->currentPage++; + gNamingScreenData->currentPage %= 3; + + if (var3) + { + cursorX = GetCurrentPageColumnCount(); + } + else + { + if (cursorX >= GetCurrentPageColumnCount()) + cursorX = GetCurrentPageColumnCount() - 1; + } + + SetCursorPos(cursorX, cursorY); + sub_80E4E5C(); + SetInputState(INPUT_STATE_ENABLED); + sub_80E3E3C(0); + } + return FALSE; +} + +//-------------------------------------------------- +// Page Swap +//-------------------------------------------------- + +#define tState data[0] +#define tFrameCount data[1] + +static bool8 PageSwapAnimState_Init(struct Task *); +static bool8 PageSwapAnimState_1(struct Task *); +static bool8 PageSwapAnimState_2(struct Task *); +static bool8 PageSwapAnimState_Done(struct Task *); + +static bool8 (*const sPageSwapAnimStateFuncs[])(struct Task *) = +{ + PageSwapAnimState_Init, + PageSwapAnimState_1, + PageSwapAnimState_2, + PageSwapAnimState_Done, +}; + +static void StartPageSwapAnim(void) +{ + u8 taskId; + + taskId = CreateTask(Task_HandlePageSwapAnim, 0); + Task_HandlePageSwapAnim(taskId); +} + +static void Task_HandlePageSwapAnim(u8 taskId) +{ + while (sPageSwapAnimStateFuncs[gTasks[taskId].tState](&gTasks[taskId]) != 0); +} + +static bool8 IsPageSwapAnimNotInProgress(void) +{ + if (FindTaskIdByFunc(Task_HandlePageSwapAnim) == 0xFF) + return TRUE; + else + return FALSE; +} + +static bool8 PageSwapAnimState_Init(struct Task *task) +{ + gNamingScreenData->bg1vOffset = 0; + gNamingScreenData->bg2vOffset = 0; + task->tState++; + return 0; +} + +static bool8 PageSwapAnimState_1(struct Task *task) +{ + u16 *const arr[] = + { + &gNamingScreenData->bg2vOffset, + &gNamingScreenData->bg1vOffset + }; + + task->tFrameCount += 4; + *arr[gNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40); + *arr[gNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40); + if (task->tFrameCount >= 64) + { + u8 temp = gNamingScreenData->bg1Priority; //Why u8 and not u16? + + gNamingScreenData->bg1Priority = gNamingScreenData->bg2Priority; + gNamingScreenData->bg2Priority = temp; + task->tState++; + } + return 0; +} + +static bool8 PageSwapAnimState_2(struct Task *task) +{ + u16 *const arr[] = + { + &gNamingScreenData->bg2vOffset, + &gNamingScreenData->bg1vOffset + }; + + task->tFrameCount += 4; + *arr[gNamingScreenData->bgToReveal] = Sin(task->tFrameCount, 40); + *arr[gNamingScreenData->bgToHide] = Sin((task->tFrameCount + 128) & 0xFF, 40); + if (task->tFrameCount >= 128) + { + u8 temp = gNamingScreenData->bgToReveal; + + gNamingScreenData->bgToReveal = gNamingScreenData->bgToHide; + gNamingScreenData->bgToHide = temp; + task->tState++; + } + return 0; +} + +static bool8 PageSwapAnimState_Done(struct Task *task) +{ + DestroyTask(FindTaskIdByFunc(Task_HandlePageSwapAnim)); + return 0; +} + +#undef tState +#undef tFrameCount + +//-------------------------------------------------- +// +//-------------------------------------------------- + +static void sub_80E3920(void) +{ + u8 taskId; + + taskId = CreateTask(Task_80E39BC, 3); + gTasks[taskId].data[0] = 3; +} + +static void sub_80E3948(u8 a, u8 b, u8 c) +{ + struct Task *task = &gTasks[FindTaskIdByFunc(Task_80E39BC)]; + + if (a == task->data[0] && c == 0) + { + task->data[1] = b; + task->data[2] = 1; + return; + } + if (a == 3 && task->data[1] == 0 && c == 0) + return; + if (task->data[0] != 3) + sub_80E3AE8(task->data[0]); + sub_80E3B10(task, a, b); +} + +static void Task_80E39BC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + if (task->data[0] == 3 || task->data[2] == 0) + return; + MultiplyInvertedPaletteRGBComponents(sub_80E3A74(task->data[0]), task->data[3], task->data[3], task->data[3]); + if (task->data[5] != 0) + { + task->data[5]--; + if (task->data[5] != 0) + return; + } + task->data[5] = 2; + if (task->data[4] >= 0) + { + if (task->data[3] < 14) + { + task->data[3] += task->data[4]; + task->data[6] += task->data[4]; + } + else + { + task->data[3] = 16; + task->data[6]++; + } + } + else + { + task->data[3] += task->data[4]; + task->data[6] += task->data[4]; + } + + if (task->data[3] == 16 && task->data[6] == 22) + { + task->data[4] = -4; + } + else if (task->data[3] == 0) + { + task->data[2] = task->data[1]; + task->data[4] = 2; + task->data[6] = 0; + } +} + +static u16 sub_80E3A74(u8 a) +{ + const u16 arr[] = + { + IndexOfSpritePaletteTag(4) * 16 + 0x10E, + IndexOfSpritePaletteTag(6) * 16 + 0x10E, + IndexOfSpritePaletteTag(7) * 16 + 0x10E, + IndexOfSpritePaletteTag(7) * 16 + 0x101, + }; + + return arr[a]; +} + +static void sub_80E3AE8(u8 a) +{ + u16 index = sub_80E3A74(a); + + gPlttBufferFaded[index] = gPlttBufferUnfaded[index]; +} + +static void sub_80E3B10(struct Task *task, u8 b, u8 c) +{ + task->data[0] = b; + task->data[1] = c; + task->data[2] = 1; + task->data[3] = 4; + task->data[4] = 2; + task->data[5] = 0; + task->data[6] = 4; +} + +static void sub_80E3B30(struct Sprite *sprite) +{ + if (sprite->animEnded) + StartSpriteAnim(sprite, 0); + sprite->invisible = (sprite->data[4] & 0xFF); + if (sprite->data[0] == GetCurrentPageColumnCount()) + sprite->invisible = TRUE; + if (sprite->invisible || (sprite->data[4] & 0xFF00) == 0 + || sprite->data[0] != sprite->data[2] || sprite->data[1] != sprite->data[3]) + { + sprite->data[5] = 0; + sprite->data[6] = 2; + sprite->data[7] = 2; + } + sprite->data[7]--; + if (sprite->data[7] == 0) + { + sprite->data[5] += sprite->data[6]; + if (sprite->data[5] == 16 || sprite->data[5] == 0) + sprite->data[6] = -sprite->data[6]; + sprite->data[7] = 2; + } + if ((sprite->data[4] & 0xFF00) != 0) + { + s8 gb = sprite->data[5]; + s8 r = sprite->data[5] >> 1; + u16 index = IndexOfSpritePaletteTag(5) * 16 + 0x0101; + + MultiplyInvertedPaletteRGBComponents(index, r, gb, gb); + } +} + +static void sub_80E3C20(struct Sprite *sprite) +{ + const s16 arr[] = {0, -4, -2, -1}; + + if (sprite->data[0] == 0 || --sprite->data[0] == 0) + { + sprite->data[0] = 8; + sprite->data[1] = (sprite->data[1] + 1) & 3; + } + sprite->pos2.x = arr[sprite->data[1]]; +} + +static void sub_80E3C6C(struct Sprite *sprite) +{ + const s16 arr[] = {2, 3, 2, 1}; + u8 var; + + var = GetTextCaretPosition(); + if (var != (u8)sprite->data[0]) + { + sprite->pos2.y = 0; + sprite->data[1] = 0; + sprite->data[2] = 0; + } + else + { + sprite->pos2.y = arr[sprite->data[1]]; + sprite->data[2]++; + if (sprite->data[2] > 8) + { + sprite->data[1] = (sprite->data[1] + 1) & 3; + sprite->data[2] = 0; + } + } +} + +//-------------------------------------------------- +// Cursor +//-------------------------------------------------- + +static void sub_80E3CC8(void) +{ + CursorInit(); + CreatePageSwitcherSprites(); + CreateBackOkSprites(); + CreateUnderscoreSprites(); + CreateInputTargetIcon(); +} + +static void CursorInit(void) +{ + gNamingScreenData->cursorSpriteId = CreateSprite(&gUnknown_0858C138, 38, 88, 1); + sub_80E3E3C(1); + gSprites[gNamingScreenData->cursorSpriteId].oam.priority = 1; + gSprites[gNamingScreenData->cursorSpriteId].oam.objMode = 1; + gSprites[gNamingScreenData->cursorSpriteId].data[6] = 1; + gSprites[gNamingScreenData->cursorSpriteId].data[6] = 2; + SetCursorPos(0, 0); +} + +static void SetCursorPos(s16 x, s16 y) +{ + struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId]; + + if (x < gUnknown_0858BEA0[sub_80E3274()]) + cursorSprite->pos1.x = gUnknown_0858BEA3[x + sub_80E3274() * 8] + 38; + else + cursorSprite->pos1.x = 0; + + cursorSprite->pos1.y = y * 16 + 88; + cursorSprite->data[2] = cursorSprite->data[0]; + cursorSprite->data[3] = cursorSprite->data[1]; + cursorSprite->data[0] = x; + cursorSprite->data[1] = y; +} + +static void GetCursorPos(s16 *x, s16 *y) +{ + struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId]; + + *x = cursorSprite->data[0]; + *y = cursorSprite->data[1]; +} + +static void MoveCursorToOKButton(void) +{ + SetCursorPos(GetCurrentPageColumnCount(), 2); +} + +static void sub_80E3E3C(u8 a) +{ + gSprites[gNamingScreenData->cursorSpriteId].data[4] &= -256; + gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a; + StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 0); +} + +static void sub_80E3E94(u8 a) +{ + gSprites[gNamingScreenData->cursorSpriteId].data[4] &= 0xFF; + gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a << 8; +} + +static void sub_80E3ED8(void) +{ + StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 1); +} + +static bool8 IsCursorAnimFinished(void) +{ + return gSprites[gNamingScreenData->cursorSpriteId].animEnded; +} + +enum +{ + KEY_ROLE_CHAR, + KEY_ROLE_PAGE, + KEY_ROLE_BACKSPACE, + KEY_ROLE_OK, +}; + +static const u8 sKeyRoles[] = {KEY_ROLE_PAGE, KEY_ROLE_BACKSPACE, KEY_ROLE_OK}; + +static u8 GetKeyRoleAtCursorPos(void) +{ + s16 cursorX; + s16 cursorY; + + GetCursorPos(&cursorX, &cursorY); + if (cursorX < GetCurrentPageColumnCount()) + return KEY_ROLE_CHAR; + else + return sKeyRoles[cursorY]; +} + +static u8 GetCurrentPageColumnCount(void) +{ + return gUnknown_0858BEA0[sub_80E3274()]; +} + +static void CreatePageSwitcherSprites(void) +{ + u8 spriteId1; + u8 spriteId2; + u8 spriteId3; + + spriteId1 = CreateSprite(&gUnknown_0858C0C0, 0xCC, 0x58, 0); + gNamingScreenData->selectBtnFrameSpriteId = spriteId1; + SetSubspriteTables(&gSprites[spriteId1], gUnknown_0858C050); + gSprites[spriteId1].invisible = TRUE; + + spriteId2 = CreateSprite(&gUnknown_0858C0F0, 0xCC, 0x54, 1); + gSprites[spriteId1].data[6] = spriteId2; + SetSubspriteTables(&gSprites[spriteId2], gUnknown_0858C058); + gSprites[spriteId2].invisible = TRUE; + + spriteId3 = CreateSprite(&gUnknown_0858C0D8, 0xCC, 0x53, 2); + gSprites[spriteId3].oam.priority = 1; + gSprites[spriteId1].data[7] = spriteId3; + gSprites[spriteId3].invisible = TRUE; +} + +static void sub_80E4050(void) +{ + struct Sprite *sprite = &gSprites[gNamingScreenData->selectBtnFrameSpriteId]; + + sprite->data[0] = 2; + sprite->data[1] = gNamingScreenData->currentPage; +} + +static u8 sub_80E40AC(struct Sprite *); +static u8 sub_80E4100(struct Sprite *); +static u8 sub_80E4104(struct Sprite *); +static u8 sub_80E4178(struct Sprite *); + +static u8 (*const gUnknown_0858BEE8[])(struct Sprite *) = +{ + sub_80E40AC, + sub_80E4100, + sub_80E4104, + sub_80E4178, +}; + +static void sub_80E4084(struct Sprite *sprite) +{ + while (gUnknown_0858BEE8[sprite->data[0]](sprite) != 0); +} + +static u8 sub_80E40AC(struct Sprite *sprite) +{ + struct Sprite *sprite1 = &gSprites[sprite->data[6]]; + struct Sprite *sprite2 = &gSprites[sprite->data[7]]; + + sub_80E41B8(sub_80E3244(gNamingScreenData->currentPage), sprite1, sprite2); + sprite->data[0]++; + return 0; +} + +static u8 sub_80E4100(struct Sprite *sprite) +{ + return 0; +} + +static u8 sub_80E4104(struct Sprite *sprite) +{ + struct Sprite *r4 = &gSprites[sprite->data[6]]; + struct Sprite *r5 = &gSprites[sprite->data[7]]; + + r4->pos2.y++; + if (r4->pos2.y > 7) + { + sprite->data[0]++; + r4->pos2.y = -4; + r4->invisible = TRUE; + sub_80E41B8(sub_80E3244(((u8)sprite->data[1] + 1) % 3), r4, r5); + } + return 0; +} + +static u8 sub_80E4178(struct Sprite *sprite) +{ + struct Sprite *r2 = &gSprites[sprite->data[6]]; + + r2->invisible = FALSE; + r2->pos2.y++; + if (r2->pos2.y >= 0) + { + r2->pos2.y = 0; + sprite->data[0] = 1; + } + return 0; +} + +static const u16 gUnknown_0858BEF8[] = {1, 3, 2}; +static const u16 gUnknown_0858BEFE[] = {4, 6, 5}; + +static void sub_80E41B8(u8 a, struct Sprite *b, struct Sprite *c) +{ + c->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_0858BEF8[a]); + b->sheetTileStart = GetSpriteTileStartByTag(gUnknown_0858BEFE[a]); + b->subspriteTableNum = a; +} + +// + +static void CreateBackOkSprites(void) +{ + u8 spriteId; + + spriteId = CreateSprite(&gUnknown_0858C108, 0xCC, 0x74, 0); + SetSubspriteTables(&gSprites[spriteId], gUnknown_0858C070); + gSprites[spriteId].invisible = TRUE; + + spriteId = CreateSprite(&gUnknown_0858C120, 0xCC, 0x8C, 0); + SetSubspriteTables(&gSprites[spriteId], gUnknown_0858C070); + gSprites[spriteId].invisible = TRUE; +} + +static void CreateUnderscoreSprites(void) +{ + u8 spriteId; + s16 xPos; + u8 i; + + xPos = gNamingScreenData->inputCharBaseXPos - 5; + spriteId = CreateSprite(&sSpriteTemplate_InputArrow, xPos, 0x38, 0); + gSprites[spriteId].oam.priority = 3; + gSprites[spriteId].invisible = TRUE; + xPos = gNamingScreenData->inputCharBaseXPos; + for (i = 0; i < gNamingScreenData->template->maxChars; i++, xPos += 8) + { + spriteId = CreateSprite(&sSpriteTemplate_Underscore, xPos + 3, 0x3C, 0); + gSprites[spriteId].oam.priority = 3; + gSprites[spriteId].data[0] = i; + gSprites[spriteId].invisible = TRUE; + } +} + +//-------------------------------------------------- +// Icon creation (the thing you're naming or giving input to) +//-------------------------------------------------- + +static void TaskDummy2(void); +static void NamingScreen_CreatePlayerIcon(void); +static void NamingScreen_CreatePCIcon(void); +static void NamingScreen_CreateMonIcon(void); +static void NamingScreen_CreateWandaDadIcon(void); + +static void (*const sIconFunctions[])(void) = +{ + TaskDummy2, + NamingScreen_CreatePlayerIcon, + NamingScreen_CreatePCIcon, + NamingScreen_CreateMonIcon, + NamingScreen_CreateWandaDadIcon, +}; + +static void CreateInputTargetIcon(void) +{ + sIconFunctions[gNamingScreenData->template->iconFunction](); +} + +static void TaskDummy2(void) +{ + +} + +static void NamingScreen_CreatePlayerIcon(void) +{ + u8 rivalGfxId; + u8 spriteId; + + rivalGfxId = GetRivalAvatarGraphicsIdByStateIdAndGender(0, gNamingScreenData->monSpecies); + spriteId = AddPseudoFieldObject(rivalGfxId, SpriteCallbackDummy, 0x38, 0x25, 0); + gSprites[spriteId].oam.priority = 3; + StartSpriteAnim(&gSprites[spriteId], 4); +} + +static void NamingScreen_CreatePCIcon(void) +{ + u8 spriteId; + + spriteId = CreateSprite(&gUnknown_0858C180, 0x38, 0x29, 0); + SetSubspriteTables(&gSprites[spriteId], gUnknown_0858C078); + gSprites[spriteId].oam.priority = 3; +} + +static void NamingScreen_CreateMonIcon(void) +{ + u8 spriteId; + + sub_80D2F04(); + spriteId = CreateMonIcon(gNamingScreenData->monSpecies, SpriteCallbackDummy, 0x38, 0x28, 0, gNamingScreenData->monPersonality, 1); + gSprites[spriteId].oam.priority = 3; +} + +static void NamingScreen_CreateWandaDadIcon(void) +{ + u8 spriteId; + + spriteId = AddPseudoFieldObject(MAP_OBJ_GFX_MAN_1, SpriteCallbackDummy, 0x38, 0x25, 0); + gSprites[spriteId].oam.priority = 3; + StartSpriteAnim(&gSprites[spriteId], 4); +} + +//-------------------------------------------------- +// Keyboard handling +//-------------------------------------------------- + +static bool8 KeyboardKeyHandler_Character(u8); +static bool8 KeyboardKeyHandler_Page(u8); +static bool8 KeyboardKeyHandler_Backspace(u8); +static bool8 KeyboardKeyHandler_OK(u8); + +static bool8 (*const sKeyboardKeyHandlers[])(u8) = +{ + KeyboardKeyHandler_Character, + KeyboardKeyHandler_Page, + KeyboardKeyHandler_Backspace, + KeyboardKeyHandler_OK, +}; + +static bool8 HandleKeyboardEvent(void) +{ + u8 event = GetInputEvent(); + u8 keyRole = GetKeyRoleAtCursorPos(); + + if (event == KBEVENT_PRESSED_SELECT) + { + return sub_80E45E0(); + } + else if (event == KBEVENT_PRESSED_B) + { + DeleteTextCharacter(); + return FALSE; + } + else if (event == KBEVENT_PRESSED_START) + { + MoveCursorToOKButton(); + return FALSE; + } + else + { + return sKeyboardKeyHandlers[keyRole](event); + } +} + +static bool8 KeyboardKeyHandler_Character(u8 event) +{ + sub_80E3948(3, 0, 0); + if (event == KBEVENT_PRESSED_A) + { + bool8 var = sub_80E4B54(); + + sub_80E3ED8(); + if (var) + { + SetInputState(INPUT_STATE_2); + gNamingScreenData->state = MAIN_STATE_MOVE_TO_OK_BUTTON; + } + } + return FALSE; +} + +static bool8 KeyboardKeyHandler_Page(u8 event) +{ + sub_80E3948(0, 1, 0); + if (event == KBEVENT_PRESSED_A) + return sub_80E45E0(); + else + return FALSE; +} + +static bool8 KeyboardKeyHandler_Backspace(u8 event) +{ + sub_80E3948(1, 1, 0); + if (event == KBEVENT_PRESSED_A) + DeleteTextCharacter(); + return FALSE; +} + +static bool8 KeyboardKeyHandler_OK(u8 event) +{ + sub_80E3948(2, 1, 0); + if (event == KBEVENT_PRESSED_A) + { + PlaySE(SE_SELECT); + gNamingScreenData->state = MAIN_STATE_6; + return TRUE; + } + else + return FALSE; +} + +static bool8 sub_80E45E0(void) +{ + gNamingScreenData->state = MAIN_STATE_START_PAGE_SWAP; + return TRUE; +} + +//-------------------------------------------------- +// Input handling +//-------------------------------------------------- + +enum +{ + FNKEY_CASE, + FNKEY_BACK, + FNKEY_OK, +}; + +#define tState data[0] +#define tKeyboardEvent data[1] +#define tKbFunctionKey data[2] + + +static void InputState_Disabled(struct Task *); +static void InputState_Enabled(struct Task *); +static void InputState_2(struct Task *); + +static void (*const sInputStateFuncs[])(struct Task *) = +{ + InputState_Disabled, + InputState_Enabled, + InputState_2, +}; + +static void Task_HandleInput(u8); +static void HandleDpadMovement(struct Task *); + +static void InputInit(void) +{ + CreateTask(Task_HandleInput, 1); +} + +static u8 GetInputEvent(void) +{ + u8 taskId = FindTaskIdByFunc(Task_HandleInput); + + return gTasks[taskId].tKeyboardEvent; +} + +static void SetInputState(u8 state) +{ + u8 taskId = FindTaskIdByFunc(Task_HandleInput); + + gTasks[taskId].tState = state; +} + +static void Task_HandleInput(u8 taskId) +{ + sInputStateFuncs[gTasks[taskId].tState](&gTasks[taskId]); +} + +static void InputState_Disabled(struct Task *task) +{ + task->tKeyboardEvent = 0; +} + +static void InputState_Enabled(struct Task *task) +{ + task->tKeyboardEvent = 0; + + if (gMain.newKeys & A_BUTTON) + task->tKeyboardEvent = KBEVENT_PRESSED_A; + else if (gMain.newKeys & B_BUTTON) + task->tKeyboardEvent = KBEVENT_PRESSED_B; + else if (gMain.newKeys & SELECT_BUTTON) + task->tKeyboardEvent = KBEVENT_PRESSED_SELECT; + else if (gMain.newKeys & START_BUTTON) + task->tKeyboardEvent = KBEVENT_PRESSED_START; + else + HandleDpadMovement(task); +} + +static void InputState_2(struct Task *task) +{ + task->tKeyboardEvent = 0; +} + +static void HandleDpadMovement(struct Task *task) +{ + const s16 sDpadDeltaX[] = + { + 0, //none + 0, //up + 0, //down + -1, //left + 1 //right + }; + + const s16 sDpadDeltaY[] = + { + 0, //none + -1, //up + 1, //down + 0, //left + 0 //right + }; + + const s16 s4RowTo3RowTableY[] = {0, 1, 1, 2}; + const s16 gUnknown_0858BF50[] = {0, 0, 3}; + + s16 cursorX; + s16 cursorY; + u16 dpadDir; + s16 prevCursorX; + + GetCursorPos(&cursorX, &cursorY); + dpadDir = 0; + if (gMain.newAndRepeatedKeys & DPAD_UP) + dpadDir = 1; + if (gMain.newAndRepeatedKeys & DPAD_DOWN) + dpadDir = 2; + if (gMain.newAndRepeatedKeys & DPAD_LEFT) + dpadDir = 3; + if (gMain.newAndRepeatedKeys & DPAD_RIGHT) + dpadDir = 4; + + //Get new cursor position + prevCursorX = cursorX; + cursorX += sDpadDeltaX[dpadDir]; + cursorY += sDpadDeltaY[dpadDir]; + + //Wrap cursor position in the X direction + if (cursorX < 0) + cursorX = GetCurrentPageColumnCount(); + if (cursorX > GetCurrentPageColumnCount()) + cursorX = 0; + + //Handle cursor movement in X direction + if (sDpadDeltaX[dpadDir] != 0) + { + if (cursorX == GetCurrentPageColumnCount()) + { + //We are now on the last column + task->tKbFunctionKey = cursorY; + cursorY = s4RowTo3RowTableY[cursorY]; + } + else if (prevCursorX == GetCurrentPageColumnCount()) + { + if (cursorY == 1) + cursorY = task->tKbFunctionKey; + else + cursorY = gUnknown_0858BF50[cursorY]; + } + } + + if (cursorX == GetCurrentPageColumnCount()) + { + //There are only 3 keys on the last column, unlike the others, + //so wrap Y accordingly + if (cursorY < 0) + cursorY = 2; + if (cursorY > 2) + cursorY = 0; + if (cursorY == 0) + task->tKbFunctionKey = FNKEY_BACK; + else if (cursorY == 2) + task->tKbFunctionKey = FNKEY_OK; + } + else + { + if (cursorY < 0) + cursorY = 3; + if (cursorY > 3) + cursorY = 0; + } + SetCursorPos(cursorX, cursorY); +} + +#undef tState +#undef tKeyboardEvent +#undef tKbFunctionKey + +static void sub_80E4894(void) +{ + FillWindowPixelBuffer(gNamingScreenData->windows[3], 0x11); + PrintTextOnWindow(gNamingScreenData->windows[3], 1, gNamingScreenData->template->title, 8, 1, 0, 0); + PutWindowTilemap(gNamingScreenData->windows[3]); +} + +static void sub_80E48E8(void) +{ + u8 buffer[0x20]; + + StringCopy(buffer, gSpeciesNames[gNamingScreenData->monSpecies]); + StringAppendN(buffer, gNamingScreenData->template->title, 15); + FillWindowPixelBuffer(gNamingScreenData->windows[3], 0x11); + PrintTextOnWindow(gNamingScreenData->windows[3], 1, buffer, 8, 1, 0, 0); + PutWindowTilemap(gNamingScreenData->windows[3]); +} + +static void (*const gUnknown_0858BF58[])(void) = +{ + sub_80E4894, + sub_80E4894, + sub_80E48E8, + sub_80E48E8, + sub_80E4894, +}; + +static void sub_80E4964(void) +{ + gUnknown_0858BF58[gNamingScreenData->templateNum](); +} + +static void TaskDummy3(void); +static void sub_80E49BC(void); + +static void (*const gUnknown_0858BF6C[])(void) = +{ + TaskDummy3, + sub_80E49BC, +}; + +static void sub_80E498C(void) +{ + gUnknown_0858BF6C[gNamingScreenData->template->addGenderIcon](); +} + +static void TaskDummy3(void) +{ + +} + +static const struct TextColor sGenderColors[2] = +{ + {0, 9, 8}, + {0, 5, 4} +}; + +static void sub_80E49BC(void) +{ + u8 genderSymbol[2]; + bool8 isFemale = FALSE; + + StringCopy(genderSymbol, gText_MaleSymbol); + + if (gNamingScreenData->monGender != MON_GENDERLESS) + { + if (gNamingScreenData->monGender == MON_FEMALE) + { + StringCopy(genderSymbol, gText_FemaleSymbol); + isFemale = TRUE; + } + box_print(gNamingScreenData->windows[2], 1, 0x68, 1, &sGenderColors[isFemale], -1, genderSymbol); + } +} + +static u8 GetCharAtKeyboardPos(s16 a, s16 b) +{ + return gUnknown_0858BE40[a + b * 8 + sub_80E3274() * 32]; +} + + +static u8 GetTextCaretPosition(void) +{ + u8 i; + + for (i = 0; i < gNamingScreenData->template->maxChars; i++) + { + if (gNamingScreenData->textBuffer[i] == EOS) + return i; + } + return gNamingScreenData->template->maxChars - 1; +} + +static u8 GetPreviousTextCaretPosition(void) +{ + s8 i; + + for (i = gNamingScreenData->template->maxChars - 1; i > 0; i--) + { + if (gNamingScreenData->textBuffer[i] != EOS) + return i; + } + return 0; +} + +static void DeleteTextCharacter(void) +{ + u8 index; + u8 var2; + + index = GetPreviousTextCaretPosition(); + gNamingScreenData->textBuffer[index] = 0; + sub_80E4D10(); + CopyBgTilemapBufferToVram(3); + gNamingScreenData->textBuffer[index] = EOS; + var2 = GetKeyRoleAtCursorPos(); + if (var2 == 0 || var2 == 2) + sub_80E3948(1, 0, 1); + PlaySE(SE_BOWA); +} + +static bool8 sub_80E4B54(void) +{ + s16 x; + s16 y; + + GetCursorPos(&x, &y); + AddTextCharacter(GetCharAtKeyboardPos(x, y)); + sub_80E4D10(); + CopyBgTilemapBufferToVram(3); + PlaySE(SE_SELECT); + + if (GetPreviousTextCaretPosition() != gNamingScreenData->template->maxChars - 1) + return FALSE; + else + return TRUE; +} + +static void AddTextCharacter(u8 ch) +{ + u8 index = GetTextCaretPosition(); + + gNamingScreenData->textBuffer[index] = ch; +} + +static void sub_80E4BE4(void) +{ + u8 i; + + for (i = 0; i < gNamingScreenData->template->maxChars; i++) + { + if (gNamingScreenData->textBuffer[i] != CHAR_SPACE && gNamingScreenData->textBuffer[i] != EOS) + { + StringCopyN(gNamingScreenData->destBuffer, gNamingScreenData->textBuffer, gNamingScreenData->template->maxChars + 1); + break; + } + } +} + +static void choose_name_or_words_screen_load_bg_tile_patterns(void) +{ + LZ77UnCompWram(gNamingScreenMenu_Gfx, gNamingScreenData->tileBuffer); + LoadBgTiles(1, gNamingScreenData->tileBuffer, 0x600, 0); + LoadBgTiles(2, gNamingScreenData->tileBuffer, 0x600, 0); + LoadBgTiles(3, gNamingScreenData->tileBuffer, 0x600, 0); + LoadSpriteSheets(gUnknown_0858C1C8); + LoadSpritePalettes(gUnknown_0858C230); +} + +static void sub_80E4CB8(void) +{ + InputInit(); + sub_80E3920(); +} + +static void choose_name_or_words_screen_apply_bg_pals(void) +{ + LoadPalette(gNamingScreenMenu_Pal, 0, 0xC0); + LoadPalette(gUnknown_0858BD78, 0xA0, sizeof(gUnknown_0858BD78)); + LoadPalette(stdpal_get(2), 0xB0, 0x20); +} + +static void sub_80E4CF8(u8 bg, const void *src) +{ + CopyToBgTilemapBuffer(bg, src, 0, 0); +} + +static void nullsub_10(u8 a1, u8 a2) +{ + +} + +static void sub_80E4D10(void) +{ + u8 i; + u8 temp[2]; + u16 unk2; + u8 maxChars = gNamingScreenData->template->maxChars; + u16 unk = gNamingScreenData->inputCharBaseXPos - 0x40; + + FillWindowPixelBuffer(gNamingScreenData->windows[2], 0x11); + + for (i = 0; i < maxChars; i++) + { + temp[0] = gNamingScreenData->textBuffer[i]; + temp[1] = gExpandedPlaceholder_Empty[0]; + unk2 = (sub_80E503C(temp[0]) == 1) ? 2 : 0; + + PrintTextOnWindow(gNamingScreenData->windows[2], 1, temp, i * 8 + unk + unk2, 1, 0xFF, NULL); + } + + sub_80E498C(); + CopyWindowToVram(gNamingScreenData->windows[2], 2); + PutWindowTilemap(gNamingScreenData->windows[2]); +} + +static const struct AlignedTextColor sUnkColor1 = +{ + 13, 1, 2 +}; + +static const struct AlignedTextColor sUnkColor2 = +{ + 14, 1, 2 +}; + +static const struct AlignedTextColor sUnkColor3 = +{ + 15, 1, 2 +}; + +static const u8 sFillValues[3] = +{ + 0xEE, 0xDD, 0xFF +}; + +static const struct AlignedTextColor *const sUnkColors[3] = +{ + &sUnkColor2, + &sUnkColor1, + &sUnkColor3 +}; + +static void sub_80E4DE4(u8 window, u8 a1) +{ + u8 i; + + FillWindowPixelBuffer(window, sFillValues[a1]); + + for (i = 0; i < 4; i++) + { + box_print(window, 1, 0, i * 16 + 1, sUnkColors[a1], 0, gUnknown_0858C198[a1][i]); + } + + PutWindowTilemap(window); +} + +static const u8 *const gUnknown_0858BF98[] = +{ + gUnknown_08DD4620, + gUnknown_08DD46E0, + gUnknown_08DD47A0 +}; + +static void sub_80E4E5C(void) +{ + u8 unk1; + u8 unk2; + u8 unk3; + u8 bg1Priority = GetGpuReg(REG_OFFSET_BG1CNT) & 3; + u8 bg2Priority = GetGpuReg(REG_OFFSET_BG2CNT) & 3; + + if (bg1Priority > bg2Priority) + { + unk1 = 1; + unk2 = 1; + unk3 = gNamingScreenData->windows[0]; + } + else + { + unk1 = 2; + unk2 = 2; + unk3 = gNamingScreenData->windows[1]; + } + + sub_80E4CF8(unk1, gUnknown_0858BF98[gNamingScreenData->currentPage]); + sub_80E4DE4(unk3, sub_80E3254()); + nullsub_10(unk1, sub_80E3254()); + CopyBgTilemapBufferToVram(unk2); +} + +static void sub_80E4EF0(void) +{ + const u8 arr[] = { 15, 1, 2 }; + + FillWindowPixelBuffer(gNamingScreenData->windows[4], 0xFF); + box_print(gNamingScreenData->windows[4], 0, 2, 1, arr, 0, gText_MoveOkBack); + PutWindowTilemap(gNamingScreenData->windows[4]); + CopyWindowToVram(gNamingScreenData->windows[4], 3); +} + +static void sub_80E4F58(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void NamingScreen_TurnOffScreen(void) +{ + SetVBlankCallback(NULL); + SetHBlankCallback(NULL); +} + +static void NamingScreen_InitDisplayMode(void) +{ + SetVBlankCallback(VBlankCB_NamingScreen); +} + +static void VBlankCB_NamingScreen(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + SetGpuReg(REG_OFFSET_BG1VOFS, gNamingScreenData->bg1vOffset); + SetGpuReg(REG_OFFSET_BG2VOFS, gNamingScreenData->bg2vOffset); + SetGpuReg(REG_OFFSET_BG1CNT, GetGpuReg(REG_OFFSET_BG1CNT) & 0xFFFC); + SetGpuRegBits(REG_OFFSET_BG1CNT, gNamingScreenData->bg1Priority); + SetGpuReg(REG_OFFSET_BG2CNT, GetGpuReg(REG_OFFSET_BG2CNT) & 0xFFFC); + SetGpuRegBits(REG_OFFSET_BG2CNT, gNamingScreenData->bg2Priority); +} + +static void sub_80E501C(void) +{ + ShowBg(0); + ShowBg(1); + ShowBg(2); + ShowBg(3); +} + +static bool8 sub_80E503C(u8 character) +{ + u8 i; + + for (i = 0; gUnknown_0858BDC8[i] != EOS; i++) + { + if (character == gUnknown_0858BDC8[i]) + return FALSE; + } + return FALSE; +} + +static void sub_80E5074(void) +{ + DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8086194); +} + +static void sub_80E509C(void) +{ + DoNamingScreen(1, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8086194); +} + +static void sub_80E50C4(void) +{ + DoNamingScreen(2, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8086194); +} + +static void sub_80E50EC(void) +{ + DoNamingScreen(3, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, sub_8086194); +} + +//-------------------------------------------------- +// Forward-declared variables +//-------------------------------------------------- + +static const struct NamingScreenTemplate playerNamingScreenTemplate = +{ + .copyExistingString = 0, + .maxChars = 7, + .iconFunction = 1, + .addGenderIcon = 0, + .initialPage = 1, + .unused = 35, + .title = gText_YourName, +}; + +static const struct NamingScreenTemplate pcBoxNamingTemplate = +{ + .copyExistingString = 0, + .maxChars = 8, + .iconFunction = 2, + .addGenderIcon = 0, + .initialPage = 1, + .unused = 19, + .title = gText_BoxName, +}; + +static const struct NamingScreenTemplate monNamingScreenTemplate = +{ + .copyExistingString = 0, + .maxChars = 10, + .iconFunction = 3, + .addGenderIcon = 1, + .initialPage = 1, + .unused = 35, + .title = gText_PkmnsNickname, +}; + +static const struct NamingScreenTemplate wandaWordsScreenTemplate = +{ + .copyExistingString = 1, + .maxChars = 15, + .iconFunction = 4, + .addGenderIcon = 0, + .initialPage = 1, + .unused = 11, + .title = gText_TellHimTheWords, +}; + +static const struct NamingScreenTemplate *const sNamingScreenTemplates[] = +{ + &playerNamingScreenTemplate, + &pcBoxNamingTemplate, + &monNamingScreenTemplate, + &monNamingScreenTemplate, + &wandaWordsScreenTemplate, +}; + +const struct OamData gOamData_858BFEC = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +const struct OamData gOamData_858BFF4 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +const struct OamData gOamData_858BFFC = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 1, + .x = 0, + .matrixNum = 0, + .size = 2, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct Subsprite gUnknown_0858C004[] = +{ + {-20, -16, 1, 1, 0, 1}, + { 12, -16, 0, 0, 4, 1}, + {-20, -8, 1, 1, 5, 1}, + { 12, -8, 0, 0, 9, 1}, + {-20, 0, 1, 1, 10, 1}, + { 12, 0, 0, 0, 14, 1}, + {-20, 8, 1, 1, 15, 1}, + { 12, 8, 0, 0, 19, 1} +}; + +static const struct Subsprite gUnknown_0858C024[] = +{ + {-12, -4, 1, 0, 0, 1}, + { 4, -4, 0, 0, 2, 1} +}; + +static const struct Subsprite gUnknown_0858C02C[] = +{ + {-20, -12, 1, 1, 0, 1}, + { 12, -12, 0, 0, 4, 1}, + {-20, -4, 1, 1, 5, 1}, + { 12, -4, 0, 0, 9, 1}, + {-20, 4, 1, 1, 10, 1}, + { 12, 4, 0, 0, 14, 1} +}; + +static const struct Subsprite gUnknown_0858C044[] = +{ + {-8, -12, 1, 0, 0, 3}, + {-8, -4, 1, 0, 2, 3}, + {-8, 4, 1, 0, 4, 3} +}; + +static const struct SubspriteTable gUnknown_0858C050[] = +{ + {ARRAY_COUNT(gUnknown_0858C004), gUnknown_0858C004} +}; + +static const struct SubspriteTable gUnknown_0858C058[] = +{ + {ARRAY_COUNT(gUnknown_0858C024), gUnknown_0858C024}, + {ARRAY_COUNT(gUnknown_0858C024), gUnknown_0858C024}, + {ARRAY_COUNT(gUnknown_0858C024), gUnknown_0858C024} +}; + +static const struct SubspriteTable gUnknown_0858C070[] = +{ + {ARRAY_COUNT(gUnknown_0858C02C), gUnknown_0858C02C} +}; + +static const struct SubspriteTable gUnknown_0858C078[] = +{ + {ARRAY_COUNT(gUnknown_0858C044), gUnknown_0858C044} +}; + +static const struct SpriteFrameImage gUnknown_0858C080[] = +{ + {gSpriteImage_858BBF8, sizeof(gSpriteImage_858BBF8)}, + {gSpriteImage_858BCB8, sizeof(gSpriteImage_858BCB8)}, +}; + +static const union AnimCmd gSpriteAnim_858C090[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd gSpriteAnim_858C098[] = +{ + ANIMCMD_FRAME(4, 8), + ANIMCMD_FRAME(8, 8), + ANIMCMD_END +}; + +static const union AnimCmd gSpriteAnim_858C0A4[] = +{ + ANIMCMD_FRAME(0, 2), + ANIMCMD_FRAME(1, 2), + ANIMCMD_JUMP(0) +}; + +static const union AnimCmd *const gSpriteAnimTable_858C0B0[] = +{ + gSpriteAnim_858C090 +}; + +static const union AnimCmd *const gSpriteAnimTable_858C0B4[] = +{ + gSpriteAnim_858C090, + gSpriteAnim_858C098 +}; + +static const union AnimCmd *const gSpriteAnimTable_858C0BC[] = +{ + gSpriteAnim_858C0A4 +}; + +static const struct SpriteTemplate gUnknown_0858C0C0 = +{ + .tileTag = 0x0002, + .paletteTag = 0x0004, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80E4084 +}; + +static const struct SpriteTemplate gUnknown_0858C0D8 = +{ + .tileTag = 0x0003, + .paletteTag = 0x0001, + .oam = &gOamData_858BFFC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_0858C0F0 = +{ + .tileTag = 0x0004, + .paletteTag = 0x0004, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_0858C108 = +{ + .tileTag = 0x0000, + .paletteTag = 0x0006, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_0858C120 = +{ + .tileTag = 0x0001, + .paletteTag = 0x0007, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const struct SpriteTemplate gUnknown_0858C138 = +{ + .tileTag = 0x0007, + .paletteTag = 0x0005, + .oam = &gOamData_858BFF4, + .anims = gSpriteAnimTable_858C0B4, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80E3B30 +}; + +static const struct SpriteTemplate sSpriteTemplate_InputArrow = +{ + .tileTag = 0x000A, + .paletteTag = 0x0003, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80E3C20 +}; + +static const struct SpriteTemplate sSpriteTemplate_Underscore = +{ + .tileTag = 0x000B, + .paletteTag = 0x0003, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0B0, + .images = NULL, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_80E3C6C +}; + +static const struct SpriteTemplate gUnknown_0858C180 = +{ + .tileTag = 0xFFFF, + .paletteTag = 0x0000, + .oam = &gOamData_858BFEC, + .anims = gSpriteAnimTable_858C0BC, + .images = gUnknown_0858C080, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = SpriteCallbackDummy +}; + +static const u8* const gUnknown_0858C198[][4] = +{ + { + gUnknown_0862B88D, + gUnknown_0862B8AE, + gUnknown_0862B8CF, + gUnknown_0862B8F0 + }, + { + gUnknown_0862B911, + gUnknown_0862B932, + gUnknown_0862B953, + gUnknown_0862B974 + }, + { + gUnknown_0862B995, + gUnknown_0862B9AE, + gUnknown_0862B9C7, + gUnknown_0862B9E0 + }, +}; + +static const struct SpriteSheet gUnknown_0858C1C8[] = +{ + {gNamingScreenRWindow_Gfx + 0x280, 0x1E0, 0x0000}, + {gNamingScreenRWindow_Gfx + 0x460, 0x1E0, 0x0001}, + {gNamingScreenRWindow_Gfx, 0x280, 0x0002}, + {gNamingScreenKeyboardButton_Gfx + 0x20, 0x100, 0x0003}, + {gNamingScreenROptions_Gfx, 0x060, 0x0004}, + {gNamingScreenROptions_Gfx + 0xA0, 0x060, 0x0005}, + {gNamingScreenROptions_Gfx + 0x140, 0x060, 0x0006}, + {gNamingScreenCursor_Gfx, 0x080, 0x0007}, + {gNamingScreenCursor_Gfx + 0xA0, 0x080, 0x0008}, + {gNamingScreenCursor_Gfx + 0x140, 0x080, 0x0009}, + {gNamingScreenRightPointingTriangleTiles, 0x020, 0x000A}, + {gNamingScreenUnderscoreTiles, 0x020, 0x000B}, + {NULL} +}; + +static const struct SpritePalette gUnknown_0858C230[] = +{ + {gNamingScreenMenu_Pal, 0x0000}, + {gNamingScreenMenu_Pal + 0x10, 0x0001}, + {gNamingScreenMenu_Pal + 0x20, 0x0002}, + {gNamingScreenMenu_Pal + 0x30, 0x0003}, + {gNamingScreenMenu_Pal + 0x40, 0x0004}, + {gNamingScreenMenu_Pal + 0x50, 0x0005}, + {gNamingScreenMenu_Pal + 0x40, 0x0006}, + {gNamingScreenMenu_Pal + 0x40, 0x0007}, + {NULL} +}; 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