diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/item_menu.c | 2 | ||||
-rw-r--r-- | src/main_menu.c | 1962 |
2 files changed, 1963 insertions, 1 deletions
diff --git a/src/item_menu.c b/src/item_menu.c index b14ae403e..ecd910b65 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -214,7 +214,7 @@ const struct YesNoFuncTable gUnknown_08614084 = {BagMenuActuallyToss, BagMenuCan const struct YesNoFuncTable gUnknown_0861408C = {sub_81AD84C, sub_81AD6FC}; -const u16 gUnknown_08614094[] = {0x1C00, 0x110, 0x1064, -1, -1, 0x6F, 0x6F, 0}; +const struct ArrowStruct gUnknown_08614094 = {0, 0x1C, 16, 1, 100, 16, -1, -1, 0x6F, 0x6F, 0}; const u8 gUnknown_086140A4[] = INCBIN_U8("graphics/interface/select_button.4bpp"); diff --git a/src/main_menu.c b/src/main_menu.c index 8608159c2..930580940 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1,15 +1,1977 @@ // Includes #include "global.h" +#include "battle_dome_cards.h" +#include "bg.h" +#include "constants/flags.h" +#include "constants/rgb.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "decompress.h" +#include "event_data.h" +#include "field_effect.h" +#include "gpu_regs.h" +#include "graphics.h" +#include "international_string_util.h" +#include "link.h" +#include "main.h" +#include "menu.h" +#include "menu_indicators.h" +#include "mystery_event_menu.h" +#include "naming_screen.h" +#include "option_menu.h" +#include "overworld.h" +#include "palette.h" +#include "pokeball.h" +#include "pokedex.h" +#include "pokemon_3.h" +#include "random.h" +#include "rtc.h" +#include "save.h" +#include "scanline_effect.h" +#include "sound.h" +#include "sprite.h" +#include "string.h" +#include "strings.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "text_window.h" +#include "title_screen.h" +#include "window.h" // Static type declarations // Static RAM declarations +EWRAM_DATA u8 gUnknown_02022D04 = 0; +EWRAM_DATA u16 gUnknown_02022D06 = 0; + IWRAM_DATA u8 gUnknown_03000DD0; // Static ROM declarations +u32 InitMainMenu(bool8); +void Task_MainMenuCheckSaveFile(u8); +void Task_MainMenuCheckBattery(u8); +void Task_WaitForSaveFileErrorWindow(u8); +void CreateMainMenuErrorWindow(const u8*); +void sub_8032250(const struct WindowTemplate*); +void Task_DisplayMainMenu(u8); +void Task_WaitForBatteryDryErrorWindow(u8); +void fmt_savegame(void); +void HighlightSelectedMainMenuItem(u8, u8, s16); +void Task_HandleMainMenuInput(u8); +void Task_HandleMainMenuAPressed(u8); +void Task_HandleMainMenuBPressed(u8); +void task_new_game_prof_birch_speech_1(u8); +void Task_DisplayMainMenuInvalidActionError(u8); +void AddBirchSpeechObjects(u8); +void task_new_game_prof_birch_speech_2(u8); +void sub_8031BAC(u8, u8); +void sub_8031D34(u8, u8); +void task_new_game_prof_birch_speech_3(u8); +void unknown_rbox_to_vram(u8, u8); +void sub_8032318(u8); +void task_new_game_prof_birch_speech_4(u8); +void task_new_game_prof_birch_speech_5(u8); +void sub_80323A0(struct TextSubPrinter *printer, u16 a); +void task_new_game_prof_birch_speech_6(u8); +void sub_8030B14(u8); +void task_new_game_prof_birch_speech_7(u8); +void sub_8031ACC(u8, u8); +void sub_8031C88(u8, u8); +void task_new_game_prof_birch_speech_8(u8); +void task_new_game_prof_birch_speech_9(u8); +void task_new_game_prof_birch_speech_10(u8); +void task_new_game_prof_birch_speech_11(u8); +void LoadMainMenuWindowFrameTiles(u8, u16); +void DrawMainMenuWindowBorder(const struct WindowTemplate*, u16); +void Task_HighlightSelectedMainMenuItem(u8); +void task_new_game_prof_birch_speech_12(u8); +void task_new_game_prof_birch_speech_13(u8); +void sub_8031D74(void); +s8 sub_8031DB4(void); +void sub_80322E0(u8, u8); +void task_new_game_prof_birch_speech_14(u8); +void sub_8030ED4(u8); +void sub_8030F7C(u8); +void task_new_game_prof_birch_speech_15(u8); +void task_new_game_prof_birch_speech_16(u8); +void task_new_game_prof_birch_speech_17(u8); +void new_game_prof_birch_speech_part2_start(void); +void set_default_player_name(u8); +void task_new_game_prof_birch_speech_part2_3(u8); +void task_new_game_prof_birch_speech_part2_4(u8); +void sub_80323CC(u8, u8, u16, u16, u8, u8); +void task_new_game_prof_birch_speech_part2_5(u8); +void task_new_game_prof_birch_speech_part2_6(u8); +void task_new_game_prof_birch_speech_part2_7(u8); +void task_new_game_prof_birch_speech_part2_8(u8); +void task_new_game_prof_birch_speech_part2_9(u8); +void sub_80318D8(struct Sprite*); +void task_new_game_prof_birch_speech_part2_10(u8); +void task_new_game_prof_birch_speech_part2_11(u8); +void task_new_game_prof_birch_speech_part2_12(u8); +void nullsub_11(); +void task_new_game_prof_birch_speech_part2_1(u8); +void fmt_time(void); +void fmt_pokedex(void); +void fmt_player(void); +void fmt_badges(void); +void sub_8032474(u8, u8, u8, u8, u8, u8); + // .rodata +const u16 gUnknown_082FECFC[][16] = { + INCBIN_U16("graphics/birch_speech/bg0.gbapal"), + INCBIN_U16("graphics/birch_speech/bg1.gbapal") +}; + +const u8 gBirchIntroShadowGfx[] = INCBIN_U8("graphics/birch_speech/shadow.4bpp.lz"); +const u8 gUnknown_082FEEF0[] = INCBIN_U8("graphics/birch_speech/map.bin.lz"); +const u16 gUnknown_082FF018[] = INCBIN_U16("graphics/birch_speech/bg2.gbapal"); +const u16 gUnknown_082FF028[] = {0, 0, 0, 0, 0, 0, 0, 0}; + +const struct WindowTemplate gUnknown_082FF038[] = { + {0, 2, 1, 26, 2, 15, 1}, + {0, 2, 5, 26, 2, 15, 0x35} +}; + +const struct WindowTemplate gUnknown_082FF048[] = { + {0, 2, 1, 26, 6, 15, 1}, + {0, 2, 9, 26, 2, 15, 0x9D}, + {0, 2, 13, 26, 2, 15, 0xD1}, + {0, 2, 17, 26, 2, 15, 0x105}, + {0, 2, 21, 26, 2, 15, 0x139} +}; + +const struct WindowTemplate gUnknown_082FF070[] = { + {0, 2, 15, 26, 4, 15, 0x16D}, + {0xFF, 0, 0, 0, 0, 0, 0} +}; + +const struct WindowTemplate gUnknown_082FF080[] = { + {0, 2, 15, 27, 4, 15, 1}, + {0, 3, 5, 6, 4, 15, 0x6D}, + {0, 3, 2, 9, 10, 15, 0x85}, + {0xFF, 0, 0, 0, 0, 0, 0} +}; + +const u16 gMainMenuBgPal[] = INCBIN_U16("graphics/misc/main_menu_bg.gbapal"); +const u16 gMainMenuTextPal[] = INCBIN_U16("graphics/misc/main_menu_text.gbapal"); + +const u8 gUnknown_082FF0E0[] = {10, 11, 12}; +const u8 gUnknown_082FF0E3[] = {10, 1, 12}; + +const struct BgTemplate gUnknown_082FF0E8[] = { + { + .bg = 0, + .charBaseIndex = 2, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 0, + .mapBaseIndex = 7, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + } +}; + +const struct BgTemplate gUnknown_082FF0F0 = { + .bg = 0, + .charBaseIndex = 3, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 +}; + +const struct ArrowStruct gUnknown_082FF0F4 = {2, 0x78, 8, 3, 0x78, 0x98, 3, 4, 1, 1, 0}; + +const union AffineAnimCmd gUnknown_082FF104[] = { + AFFINEANIMCMD_FRAME(-2, -2, 0, 0x30), + AFFINEANIMCMD_END +}; + +const union AffineAnimCmd *const gUnknown_082FF114 = gUnknown_082FF104; + +const struct MenuAction gUnknown_082FF118[] = { + {gText_BirchBoy, NULL}, + {gText_BirchGirl, NULL} +}; + +const u8 *const gMalePresetNames[] = { + gText_DefaultNameStu, + gText_DefaultNameMilton, + gText_DefaultNameTom, + gText_DefaultNameKenny, + gText_DefaultNameReid, + gText_DefaultNameJude, + gText_DefaultNameJaxson, + gText_DefaultNameEaston, + gText_DefaultNameWalker, + gText_DefaultNameTeru, + gText_DefaultNameJohnny, + gText_DefaultNameBrett, + gText_DefaultNameSeth, + gText_DefaultNameTerry, + gText_DefaultNameCasey, + gText_DefaultNameDarren, + gText_DefaultNameLandon, + gText_DefaultNameCollin, + gText_DefaultNameStanley, + gText_DefaultNameQuincy +}; + +const u8 *const gFemalePresetNames[] = { + gText_DefaultNameKimmy, + gText_DefaultNameTiara, + gText_DefaultNameBella, + gText_DefaultNameJayla, + gText_DefaultNameAllie, + gText_DefaultNameLianna, + gText_DefaultNameSara, + gText_DefaultNameMonica, + gText_DefaultNameCamila, + gText_DefaultNameAubree, + gText_DefaultNameRuthie, + gText_DefaultNameHazel, + gText_DefaultNameNadine, + gText_DefaultNameTanja, + gText_DefaultNameYasmin, + gText_DefaultNameNicola, + gText_DefaultNameLillie, + gText_DefaultNameTerra, + gText_DefaultNameLucy, + gText_DefaultNameHalie +}; + // .text + +enum +{ + HAS_NO_SAVED_GAME, //NEW GAME, OPTION + HAS_SAVED_GAME, //CONTINUE, NEW GAME, OPTION + HAS_MYSTERY_GIFT, //CONTINUE, NEW GAME, MYSTERY EVENTS, OPTION + HAS_MYSTERY_EVENTS, +}; + +#define MAIN_MENU_BORDER_TILE 0x1D5 + +void CB2_MainMenu(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +void VBlankCB_MainMenu(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void CB2_InitMainMenu(void) +{ + InitMainMenu(FALSE); +} + +void CB2_ReinitMainMenu(void) +{ + InitMainMenu(TRUE); +} + +u32 InitMainMenu(bool8 returningFromOptionsMenu) +{ + SetVBlankCallback(NULL); + + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG2CNT, 0); + SetGpuReg(REG_OFFSET_BG1CNT, 0); + SetGpuReg(REG_OFFSET_BG0CNT, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + + DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *)OAM, OAM_SIZE); + DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2); + + ResetPaletteFade(); + LoadPalette(gMainMenuBgPal, 0, 32); + LoadPalette(gMainMenuTextPal, 0xF0, 32); + ScanlineEffect_Stop(); + ResetTasks(); + ResetSpriteData(); + FreeAllSpritePalettes(); + if (returningFromOptionsMenu) + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0x0000); // fade to black + else + BeginNormalPaletteFade(-1, 0, 0x10, 0, 0xFFFF); // fade to white + ResetBgsAndClearDma3BusyFlags(0); + InitBgsFromTemplates(0, gUnknown_082FF0E8, 2); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + ChangeBgX(1, 0, 0); + ChangeBgY(1, 0, 0); + InitWindows(gUnknown_082FF038); + DeactivateAllTextPrinters(); + LoadMainMenuWindowFrameTiles(0, MAIN_MENU_BORDER_TILE); + + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + + EnableInterrupts(1); + SetVBlankCallback(VBlankCB_MainMenu); + SetMainCallback2(CB2_MainMenu); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON | DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + ShowBg(0); + HideBg(1); + CreateTask(Task_MainMenuCheckSaveFile, 0); + + return 0; +} + +void Task_MainMenuCheckSaveFile(u8 taskId) +{ + s16* data = gTasks[taskId].data; + + if (!gPaletteFade.active) + { + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WININ, 17); + SetGpuReg(REG_OFFSET_WINOUT, 0x31); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_DARKEN | BLDCNT_TGT1_BG0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 7); + + if (sub_80093CC()) + data[15] = 1; + switch (gSaveFileStatus) + { + case 1: + data[0] = HAS_SAVED_GAME; + if (IsMysteryGiftEnabled()) + data[0]++; + gTasks[taskId].func = Task_MainMenuCheckBattery; + break; + case 2: + CreateMainMenuErrorWindow(gText_SaveFileErased); + data[0] = 0; + gTasks[taskId].func = Task_WaitForSaveFileErrorWindow; + break; + case 0xFF: + CreateMainMenuErrorWindow(gText_SaveFileCorrupted); + gTasks[taskId].func = Task_WaitForSaveFileErrorWindow; + data[0] = HAS_SAVED_GAME; + if (IsMysteryGiftEnabled() == TRUE) + data[0]++; + break; + case 0: + default: + data[0] = HAS_NO_SAVED_GAME; + gTasks[taskId].func = Task_MainMenuCheckBattery; + break; + case 4: + CreateMainMenuErrorWindow(gJPText_No1MSubCircuit); + gTasks[taskId].data[0] = HAS_NO_SAVED_GAME; + gTasks[taskId].func = Task_WaitForSaveFileErrorWindow; + break; + } + if (gUnknown_02022D06 & 0x8000) + { + switch (data[0]) + { + case HAS_NO_SAVED_GAME: + case HAS_SAVED_GAME: + gUnknown_02022D06 = data[0] + 1; + break; + case HAS_MYSTERY_GIFT: + gUnknown_02022D06 = 3; + break; + case 3: + gUnknown_02022D06 = 4; + break; + } + } + gUnknown_02022D06 &= 0x7FFF; + data[1] = gUnknown_02022D06; + data[12] = data[0] + 2; + } +} + +void Task_WaitForSaveFileErrorWindow(u8 taskId) +{ + RunTextPrinters(); + if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON)) + { + ClearWindowTilemap(7); + sub_8032250(gUnknown_082FF070); + gTasks[taskId].func = Task_MainMenuCheckBattery; + } +} + +void Task_MainMenuCheckBattery(u8 taskId) +{ + if (!gPaletteFade.active) + { + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WININ, 17); + SetGpuReg(REG_OFFSET_WINOUT, 0x31); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_DARKEN | BLDCNT_TGT1_BG0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 7); + + if (!(RtcGetErrorStatus() & RTC_ERR_FLAG_MASK)) + { + gTasks[taskId].func = Task_DisplayMainMenu; + } + else + { + CreateMainMenuErrorWindow(gText_BatteryRunDry); + gTasks[taskId].func = Task_WaitForBatteryDryErrorWindow; + } + } +} + +void Task_WaitForBatteryDryErrorWindow(u8 taskId) +{ + RunTextPrinters(); + if (!IsTextPrinterActive(7) && (gMain.newKeys & A_BUTTON)) + { + ClearWindowTilemap(7); + sub_8032250(gUnknown_082FF070); + gTasks[taskId].func = Task_DisplayMainMenu; + } +} + +void Task_DisplayMainMenu(u8 taskId) +{ + s16* data = gTasks[taskId].data; + u16 palette; + + if (!gPaletteFade.active) + { + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WININ, 17); + SetGpuReg(REG_OFFSET_WINOUT, 0x31); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_EFFECT_DARKEN | BLDCNT_TGT1_BG0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 7); + + palette = RGB_BLACK; + LoadPalette(&palette, 254, 2); + + palette = RGB_WHITE; + LoadPalette(&palette, 250, 2); + + palette = RGB(12, 12, 12); + LoadPalette(&palette, 251, 2); + + palette = RGB(26, 26, 25); + LoadPalette(&palette, 252, 2); + + if (gSaveBlock2Ptr->playerGender == MALE) + { + palette = RGB(4, 16, 31); + LoadPalette(&palette, 241, 2); + } + else + { + palette = RGB(31, 3, 21); + LoadPalette(&palette, 241, 2); + } + + switch (gTasks[taskId].data[0]) + { + case HAS_NO_SAVED_GAME: + default: + FillWindowPixelBuffer(0, 0xAA); + FillWindowPixelBuffer(1, 0xAA); + box_print(0, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuNewGame); + box_print(1, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuOption); + PutWindowTilemap(0); + PutWindowTilemap(1); + CopyWindowToVram(0, 2); + CopyWindowToVram(1, 2); + DrawMainMenuWindowBorder(gUnknown_082FF038, MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&gUnknown_082FF038[1], MAIN_MENU_BORDER_TILE); + break; + case HAS_SAVED_GAME: + FillWindowPixelBuffer(2, 0xAA); + FillWindowPixelBuffer(3, 0xAA); + FillWindowPixelBuffer(4, 0xAA); + box_print(2, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuContinue); + box_print(3, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuNewGame); + box_print(4, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuOption); + fmt_savegame(); + PutWindowTilemap(2); + PutWindowTilemap(3); + PutWindowTilemap(4); + CopyWindowToVram(2, 2); + CopyWindowToVram(3, 2); + CopyWindowToVram(4, 2); + DrawMainMenuWindowBorder(gUnknown_082FF048, MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&gUnknown_082FF048[1], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&gUnknown_082FF048[2], MAIN_MENU_BORDER_TILE); + break; + case HAS_MYSTERY_GIFT: + FillWindowPixelBuffer(2, 0xAA); + FillWindowPixelBuffer(3, 0xAA); + FillWindowPixelBuffer(4, 0xAA); + FillWindowPixelBuffer(5, 0xAA); + box_print(2, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuContinue); + box_print(3, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuNewGame); + box_print(4, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuMysteryGift); + box_print(5, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuOption); + fmt_savegame(); + PutWindowTilemap(2); + PutWindowTilemap(3); + PutWindowTilemap(4); + PutWindowTilemap(5); + CopyWindowToVram(2, 2); + CopyWindowToVram(3, 2); + CopyWindowToVram(4, 2); + CopyWindowToVram(5, 2); + DrawMainMenuWindowBorder(gUnknown_082FF048, MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&gUnknown_082FF048[1], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&gUnknown_082FF048[2], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&gUnknown_082FF048[3], MAIN_MENU_BORDER_TILE); + break; + case HAS_MYSTERY_EVENTS: + FillWindowPixelBuffer(2, 0xAA); + FillWindowPixelBuffer(3, 0xAA); + FillWindowPixelBuffer(4, 0xAA); + FillWindowPixelBuffer(5, 0xAA); + FillWindowPixelBuffer(6, 0xAA); + box_print(2, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuContinue); + box_print(3, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuNewGame); + box_print(4, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuMysteryGift2); + box_print(5, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuMysteryEvents); + box_print(6, 1, 0, 1, gUnknown_082FF0E0, -1, gText_MainMenuOption); + fmt_savegame(); + PutWindowTilemap(2); + PutWindowTilemap(3); + PutWindowTilemap(4); + PutWindowTilemap(5); + PutWindowTilemap(6); + CopyWindowToVram(2, 2); + CopyWindowToVram(3, 2); + CopyWindowToVram(4, 2); + CopyWindowToVram(5, 2); + CopyWindowToVram(6, 2); + DrawMainMenuWindowBorder(gUnknown_082FF048, MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&gUnknown_082FF048[1], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&gUnknown_082FF048[2], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&gUnknown_082FF048[3], MAIN_MENU_BORDER_TILE); + DrawMainMenuWindowBorder(&gUnknown_082FF048[4], MAIN_MENU_BORDER_TILE); + data[13] = AddScrollIndicatorArrowPair(&gUnknown_082FF0F4, &gUnknown_02022D06); + gTasks[data[13]].func = Task_ScrollIndicatorArrowPairOnMainMenu; + if (gUnknown_02022D06 == 4) + { + ChangeBgY(0, 0x2000, 1); + ChangeBgY(1, 0x2000, 1); + data[14] = 1; + gTasks[data[13]].data[15] = 1; + } + break; + } + gTasks[taskId].func = Task_HighlightSelectedMainMenuItem; + } +} + +void Task_HighlightSelectedMainMenuItem(u8 taskId) +{ + HighlightSelectedMainMenuItem(gTasks[taskId].data[0], gTasks[taskId].data[1], gTasks[taskId].data[14]); + gTasks[taskId].func = Task_HandleMainMenuInput; +} + +bool8 HandleMainMenuInput(u8 taskId) +{ + s16* data = gTasks[taskId].data; + + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + sub_80093CC(); + BeginNormalPaletteFade(-1, 0, 0, 0x10, RGB_BLACK); + gTasks[taskId].func = Task_HandleMainMenuAPressed; + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + BeginNormalPaletteFade(-1, 0, 0, 0x10, RGB_WHITEALPHA); + SetGpuReg(REG_OFFSET_WIN0H, 0xF0); + SetGpuReg(REG_OFFSET_WIN0V, 0xA0); + gTasks[taskId].func = Task_HandleMainMenuBPressed; + } + else if ((gMain.newKeys & DPAD_UP) && data[1] > 0) + { + if (data[0] == 3 && data[14] == 1 && data[1] == 1) + { + ChangeBgY(0, 0x2000, 2); + ChangeBgY(1, 0x2000, 2); + gTasks[data[13]].data[15] = data[14] = 0; + } + data[1]--; + gUnknown_02022D06 = data[1]; + return TRUE; + } + else if ((gMain.newKeys & DPAD_DOWN) && data[1] < data[12] - 1) + { + if (data[0] == 3 && data[1] == 3 && data[14] == 0) + { + ChangeBgY(0, 0x2000, 1); + ChangeBgY(1, 0x2000, 1); + gTasks[data[13]].data[15] = data[14] = 1; + } + data[1]++; + gUnknown_02022D06 = data[1]; + return TRUE; + } + return FALSE; +} + +void Task_HandleMainMenuInput(u8 taskId) +{ + if (HandleMainMenuInput(taskId)) + gTasks[taskId].func = Task_HighlightSelectedMainMenuItem; +} + +void Task_HandleMainMenuAPressed(u8 taskId) +{ + bool8 r2; + u8 action; + + if (!gPaletteFade.active) + { + if (gTasks[taskId].data[0] == 3) + RemoveScrollIndicatorArrowPair(gTasks[taskId].data[13]); + sub_819746C(0, 1); + sub_819746C(1, 1); + sub_819746C(2, 1); + sub_819746C(3, 1); + sub_819746C(4, 1); + sub_819746C(5, 1); + sub_819746C(6, 1); + sub_819746C(7, 1); + r2 = sub_80093CC(); + switch (gTasks[taskId].data[0]) + { + case HAS_NO_SAVED_GAME: + default: + switch (gTasks[taskId].data[1]) + { + case 0: + default: + action = 0; + break; + case 1: + action = 2; + break; + } + break; + case HAS_SAVED_GAME: + switch (gTasks[taskId].data[1]) + { + case 0: + default: + action = 1; + break; + case 1: + action = 0; + break; + case 2: + action = 2; + break; + } + break; + case HAS_MYSTERY_GIFT: + switch (gTasks[taskId].data[1]) + { + case 0: + default: + action = 1; + break; + case 1: + action = 0; + break; + case 2: + action = 3; + if (r2 == FALSE) + { + action = 6; + gTasks[taskId].data[0] = 0; + } + break; + case 3: + action = 2; + break; + } + break; + case HAS_MYSTERY_EVENTS: + switch (gTasks[taskId].data[1]) + { + case 0: + default: + action = 1; + break; + case 1: + action = 0; + break; + case 2: + if (gTasks[taskId].data[15]) + { + action = 3; + if (r2 == FALSE) + { + action = 6; + gTasks[taskId].data[0] = 0; + } + } + else if (r2) + { + action = 6; + gTasks[taskId].data[0] = 1; + } + else + { + action = 5; + } + break; + case 3: + if (r2) + { + action = 6; + gTasks[taskId].data[0] = 2; + } + else + { + action = 4; + } + break; + case 4: + action = 2; + break; + } + break; + } + ChangeBgY(0, 0, 0); + ChangeBgY(1, 0, 0); + switch (action) + { + case 0: + default: + gPlttBufferUnfaded[0] = RGB_BLACK; + gPlttBufferFaded[0] = RGB_BLACK; + gTasks[taskId].func = task_new_game_prof_birch_speech_1; + break; + case 1: + gPlttBufferUnfaded[0] = RGB_BLACK; + gPlttBufferFaded[0] = RGB_BLACK; + SetMainCallback2(sub_8086230); + DestroyTask(taskId); + break; + case 2: + gMain.savedCallback = CB2_ReinitMainMenu; + SetMainCallback2(CB2_InitOptionMenu); + DestroyTask(taskId); + break; + case 3: + SetMainCallback2(c2_mystery_gift); + DestroyTask(taskId); + break; + case 4: + SetMainCallback2(CB2_InitMysteryEventMenu); + DestroyTask(taskId); + break; + case 5: + SetMainCallback2(sub_801867C); + DestroyTask(taskId); + break; + case 6: + gTasks[taskId].data[1] = 0; + gTasks[taskId].func = Task_DisplayMainMenuInvalidActionError; + gPlttBufferUnfaded[0xF1] = RGB_WHITE; + gPlttBufferFaded[0xF1] = RGB_WHITE; + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + return; + } + FreeAllWindowBuffers(); + if (action != 2) + gUnknown_02022D06 = 0; + else + gUnknown_02022D06 |= 0x8000; + } +} + +void Task_HandleMainMenuBPressed(u8 taskId) +{ + if (!gPaletteFade.active) + { + if (gTasks[taskId].data[0] == 3) + RemoveScrollIndicatorArrowPair(gTasks[taskId].data[13]); + gUnknown_02022D06 = 0; + FreeAllWindowBuffers(); + SetMainCallback2(CB2_InitTitleScreen); + DestroyTask(taskId); + } +} + +void Task_DisplayMainMenuInvalidActionError(u8 taskId) +{ + switch (gTasks[taskId].data[1]) + { + case 0: + FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 30, 20); + switch (gTasks[taskId].data[0]) + { + case 0: + CreateMainMenuErrorWindow(gText_WirelessNotConnected); + break; + case 1: + CreateMainMenuErrorWindow(gText_MysteryGiftCantUse); + break; + case 2: + CreateMainMenuErrorWindow(gText_MysteryEventsCantUse); + break; + } + gTasks[taskId].data[1]++; + break; + case 1: + if (!gPaletteFade.active) + gTasks[taskId].data[1]++; + break; + case 2: + RunTextPrinters(); + if (!IsTextPrinterActive(7)) + gTasks[taskId].data[1]++; + break; + case 3: + if (gMain.newKeys & (A_BUTTON | B_BUTTON)) + { + PlaySE(SE_SELECT); + BeginNormalPaletteFade(-1, 0, 0, 16, RGB_BLACK); + gTasks[taskId].func = Task_HandleMainMenuBPressed; + } + } +} + +void HighlightSelectedMainMenuItem(u8 menuType, u8 selectedMenuItem, s16 a) +{ + SetGpuReg(REG_OFFSET_WIN0H, 0x9E7); + + switch (menuType) + { + case HAS_NO_SAVED_GAME: + default: + switch (selectedMenuItem) + { + case 0: + default: + SetGpuReg(REG_OFFSET_WIN0V, 0x11F); + break; + case 1: + SetGpuReg(REG_OFFSET_WIN0V, 0x213F); + break; + } + break; + case HAS_SAVED_GAME: + switch (selectedMenuItem) + { + case 0: + default: + SetGpuReg(REG_OFFSET_WIN0V, 0x13F); + break; + case 1: + SetGpuReg(REG_OFFSET_WIN0V, 0x415F); + break; + case 2: + SetGpuReg(REG_OFFSET_WIN0V, 0x617F); + break; + } + break; + case HAS_MYSTERY_GIFT: + switch (selectedMenuItem) + { + case 0: + default: + SetGpuReg(REG_OFFSET_WIN0V, 0x13F); + break; + case 1: + SetGpuReg(REG_OFFSET_WIN0V, 0x415F); + break; + case 2: + SetGpuReg(REG_OFFSET_WIN0V, 0x617F); + break; + case 3: + SetGpuReg(REG_OFFSET_WIN0V, 0x819F); + break; + } + break; + case HAS_MYSTERY_EVENTS: + switch (selectedMenuItem) + { + case 0: + default: + SetGpuReg(REG_OFFSET_WIN0V, 0x13F); + break; + case 1: + if (a) + SetGpuReg(REG_OFFSET_WIN0V, 0x213F); + else + SetGpuReg(REG_OFFSET_WIN0V, 0x415F); + break; + case 2: + if (a) + SetGpuReg(REG_OFFSET_WIN0V, 0x415F); + else + SetGpuReg(REG_OFFSET_WIN0V, 0x617F); + break; + case 3: + if (a) + SetGpuReg(REG_OFFSET_WIN0V, 0x617F); + else + SetGpuReg(REG_OFFSET_WIN0V, 0x819F); + break; + case 4: + SetGpuReg(REG_OFFSET_WIN0V, 0x819F); + break; + } + break; + } +} + +void task_new_game_prof_birch_speech_1(u8 taskId) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + InitBgFromTemplate(&gUnknown_082FF0F0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + + LZ77UnCompVram(gBirchIntroShadowGfx, (void*)VRAM); + LZ77UnCompVram(gUnknown_082FEEF0, (void*)(VRAM + 0x3800)); + LoadPalette(gUnknown_082FECFC, 0, 64); + LoadPalette(gUnknown_082FF028, 1, 16); + ScanlineEffect_Stop(); + ResetSpriteData(); + FreeAllSpritePalettes(); + dp13_810BB8C(); + AddBirchSpeechObjects(taskId); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + gTasks[taskId].data[4] = 0; + gTasks[taskId].func = task_new_game_prof_birch_speech_2; + gTasks[taskId].data[2] = 0xFF; + gTasks[taskId].data[3] = 0xFF; + gTasks[taskId].data[7] = 0xD8; + PlayBGM(MUS_DOORO_X4); + ShowBg(0); + ShowBg(1); +} + +void task_new_game_prof_birch_speech_2(u8 taskId) +{ + u8 spriteId; + + if (gTasks[taskId].data[7]) + { + gTasks[taskId].data[7]--; + } + else + { + spriteId = gTasks[taskId].data[8]; + gSprites[spriteId].pos1.x = 0x88; + gSprites[spriteId].pos1.y = 0x3C; + gSprites[spriteId].invisible = 0; + gSprites[spriteId].oam.objMode = 1; + sub_8031BAC(taskId, 10); + sub_8031D34(taskId, 20); + gTasks[taskId].data[7] = 0x50; + gTasks[taskId].func = task_new_game_prof_birch_speech_3; + } +} + +void task_new_game_prof_birch_speech_3(u8 taskId) +{ + if (gTasks[taskId].data[5]) + { + gSprites[gTasks[taskId].data[8]].oam.objMode = 0; + if (gTasks[taskId].data[7]) + { + gTasks[taskId].data[7]--; + } + else + { + InitWindows(gUnknown_082FF080); + LoadMainMenuWindowFrameTiles(0, 0xF3); + copy_textbox_border_tile_patterns_to_vram(0, 0xFC, 0xF0); + unknown_rbox_to_vram(0, 1); + PutWindowTilemap(0); + CopyWindowToVram(0, 2); + sub_8032318(0); + StringExpandPlaceholders(gStringVar4, gText_Birch_Welcome); + AddTextPrinterForMessage(1); + gTasks[taskId].func = task_new_game_prof_birch_speech_4; + } + } +} + +void task_new_game_prof_birch_speech_4(u8 taskId) +{ + if (!gPaletteFade.active && !sub_8197224()) + { + gTasks[taskId].func = task_new_game_prof_birch_speech_5; + StringExpandPlaceholders(gStringVar4, gText_ThisIsAPokemon); + AddTextPrinterWithCallbackForMessage(1, sub_80323A0); + gUnknown_03000DD0 = taskId; + } +} + +void task_new_game_prof_birch_speech_5(u8 taskId) +{ + if (!sub_8197224()) + { + StringExpandPlaceholders(gStringVar4, gText_Birch_MainSpeech); + AddTextPrinterForMessage(1); + gTasks[taskId].func = task_new_game_prof_birch_speech_6; + } +} + +void sub_8030A70(u8 taskId) +{ + u8 spriteId = gTasks[gUnknown_03000DD0].data[9]; + + gSprites[spriteId].pos1.x = 0x64; + gSprites[spriteId].pos1.y = 0x4B; + gSprites[spriteId].invisible = 0; + gSprites[spriteId].data[0] = 0; + + CreatePokeballSpriteToReleaseMon(spriteId, gSprites[spriteId].oam.paletteNum, 0x70, 0x3A, 0, 0, 0x20, 0xFFFF, SPECIES_LOTAD); + gTasks[taskId].func = sub_8030B14; + gTasks[gUnknown_03000DD0].data[7] = 0; +} + +void sub_8030B14(u8 taskId) +{ + s16 *data = gTasks[taskId].data; + struct Sprite *sprite = &gSprites[gTasks[gUnknown_03000DD0].data[9]]; + + switch (data[0]) + { + case 0: + if (sprite->callback == SpriteCallbackDummy) + { + sprite->oam.affineMode = 0; + goto _08030B98_inc_data0; + } + break; + case 1: + if (gTasks[gUnknown_03000DD0].data[7] >= 0x60) + { + DestroyTask(taskId); + if (gTasks[gUnknown_03000DD0].data[7] < 0x4000) + gTasks[gUnknown_03000DD0].data[7]++; + } + break; + _08030B98_inc_data0: + default: + data[0]++; + if (gTasks[gUnknown_03000DD0].data[7] < 0x4000) + gTasks[gUnknown_03000DD0].data[7]++; + break; + } +} + +void task_new_game_prof_birch_speech_6(u8 taskId) +{ + if (!sub_8197224()) + { + gUnknown_02022D04 = 0; + StringExpandPlaceholders(gStringVar4, gText_Birch_AndYouAre); + AddTextPrinterForMessage(1); + gTasks[taskId].func = task_new_game_prof_birch_speech_7; + } +} + +void task_new_game_prof_birch_speech_7(u8 taskId) +{ + if (!sub_8197224()) + { + gSprites[gTasks[taskId].data[8]].oam.objMode = 1; + gSprites[gTasks[taskId].data[9]].oam.objMode = 1; + sub_8031ACC(taskId, 2); + sub_8031C88(taskId, 1); + gTasks[taskId].data[7] = 0x40; + gTasks[taskId].func = task_new_game_prof_birch_speech_8; + } +} + +void task_new_game_prof_birch_speech_8(u8 taskId) +{ + if (gTasks[taskId].data[4] != -60) + { + gTasks[taskId].data[4] -= 2; + SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].data[4]); + } + else + { + gTasks[taskId].data[4] = -60; + gTasks[taskId].func = task_new_game_prof_birch_speech_9; + } +} + +void task_new_game_prof_birch_speech_9(u8 taskId) +{ + if (gTasks[taskId].data[5]) + { + gSprites[gTasks[taskId].data[8]].invisible = 1; + gSprites[gTasks[taskId].data[9]].invisible = 1; + if (gTasks[taskId].data[7]) + { + gTasks[taskId].data[7]--; + } + else + { + u8 spriteId = gTasks[taskId].data[10]; + + gSprites[spriteId].pos1.x = 0xB4; + gSprites[spriteId].pos1.y = 0x3C; + gSprites[spriteId].invisible = 0; + gSprites[spriteId].oam.objMode = 1; + gTasks[taskId].data[2] = spriteId; + gTasks[taskId].data[6] = 0; + sub_8031BAC(taskId, 2); + sub_8031D34(taskId, 1); + gTasks[taskId].func = task_new_game_prof_birch_speech_10; + } + } +} + +void task_new_game_prof_birch_speech_10(u8 taskId) +{ + if (gTasks[taskId].data[5]) + { + gSprites[gTasks[taskId].data[2]].oam.objMode = 0; + gTasks[taskId].func = task_new_game_prof_birch_speech_11; + } +} + +void task_new_game_prof_birch_speech_11(u8 taskId) +{ + sub_8032318(0); + StringExpandPlaceholders(gStringVar4, gText_Birch_BoyOrGirl); + AddTextPrinterForMessage(1); + gTasks[taskId].func = task_new_game_prof_birch_speech_12; +} + +void task_new_game_prof_birch_speech_12(u8 taskId) +{ + if (!sub_8197224()) + { + sub_8031D74(); + gTasks[taskId].func = task_new_game_prof_birch_speech_13; + } +} + +void task_new_game_prof_birch_speech_13(u8 taskId) +{ + int gender = sub_8031DB4(); + int r3; + + switch (gender) + { + case MALE: + PlaySE(SE_SELECT); + gSaveBlock2Ptr->playerGender = gender; + sub_80322E0(1, 1); + gTasks[taskId].func = task_new_game_prof_birch_speech_14; + break; + case FEMALE: + PlaySE(SE_SELECT); + gSaveBlock2Ptr->playerGender = gender; + sub_80322E0(1, 1); + gTasks[taskId].func = task_new_game_prof_birch_speech_14; + break; + } + r3 = GetMenuCursorPos(); + if (r3 != gTasks[taskId].data[6]) + { + gTasks[taskId].data[6] = r3; + gSprites[gTasks[taskId].data[2]].oam.objMode = 1; + sub_8031ACC(taskId, 0); + gTasks[taskId].func = sub_8030ED4; + } +} + +void sub_8030ED4(u8 taskId) +{ + u8 spriteId = gTasks[taskId].data[2]; + if (gTasks[taskId].data[5] == 0) + { + gSprites[spriteId].pos1.x += 4; + } + else + { + gSprites[spriteId].invisible = 1; + if (gTasks[taskId].data[6]) + spriteId = gTasks[taskId].data[11]; + else + spriteId = gTasks[taskId].data[10]; + gSprites[spriteId].pos1.x = 0xF0; + gSprites[spriteId].pos1.y = 0x3C; + gSprites[spriteId].invisible = 0; + gTasks[taskId].data[2] = spriteId; + gSprites[spriteId].oam.objMode = 1; + sub_8031BAC(taskId, 0); + gTasks[taskId].func = sub_8030F7C; + } +} + +void sub_8030F7C(u8 taskId) +{ + u8 spriteId = gTasks[taskId].data[2]; + + if (gSprites[spriteId].pos1.x > 0xB4) + { + gSprites[spriteId].pos1.x -= 4; + } + else + { + gSprites[spriteId].pos1.x = 0xB4; + if (gTasks[taskId].data[5]) + { + gSprites[spriteId].oam.objMode = 0; + gTasks[taskId].func = task_new_game_prof_birch_speech_13; + } + } +} + +void task_new_game_prof_birch_speech_14(u8 taskId) +{ + sub_8032318(0); + StringExpandPlaceholders(gStringVar4, gText_Birch_WhatsYourName); + AddTextPrinterForMessage(1); + gTasks[taskId].func = task_new_game_prof_birch_speech_15; +} + +void task_new_game_prof_birch_speech_15(u8 taskId) +{ + if (!sub_8197224()) + gTasks[taskId].func = task_new_game_prof_birch_speech_16; +} + +void task_new_game_prof_birch_speech_16(u8 taskId) +{ + if ((gMain.newKeys & A_BUTTON) || (gMain.newKeys & B_BUTTON)) + { + BeginNormalPaletteFade(-1, 0, 0, 16, RGB_BLACK); + gTasks[taskId].func = task_new_game_prof_birch_speech_17; + } +} + +void task_new_game_prof_birch_speech_17(u8 taskId) +{ + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + sub_818D820(gTasks[taskId].data[9]); + set_default_player_name(Random() % 20); + DestroyTask(taskId); + DoNamingScreen(0, gSaveBlock2Ptr->playerName, gSaveBlock2Ptr->playerGender, 0, 0, new_game_prof_birch_speech_part2_start); + } +} + +void task_new_game_prof_birch_speech_part2_2(u8 taskId) +{ + sub_8032318(0); + StringExpandPlaceholders(gStringVar4, gText_Birch_SoItsPlayer); + AddTextPrinterForMessage(1); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_3; +} + +void task_new_game_prof_birch_speech_part2_3(u8 taskId) +{ + if (!sub_8197224()) + { + sub_80323CC(2, 1, 0xF3, 0xDF, 2, 15); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_4; + } +} + +void task_new_game_prof_birch_speech_part2_4(u8 taskId) +{ + switch (ProcessMenuInputNoWrap_()) + { + case 0: + PlaySE(SE_SELECT); + gSprites[gTasks[taskId].data[2]].oam.objMode = 1; + sub_8031ACC(taskId, 2); + sub_8031C88(taskId, 1); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_5; + break; + case -1: + case 1: + PlaySE(SE_SELECT); + gTasks[taskId].func = task_new_game_prof_birch_speech_11; + } +} + +void task_new_game_prof_birch_speech_part2_5(u8 taskId) +{ + if (gTasks[taskId].data[4]) + { + gTasks[taskId].data[4] += 2; + SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].data[4]); + } + else + { + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_6; + } +} + +void task_new_game_prof_birch_speech_part2_6(u8 taskId) +{ + u8 spriteId; + + if (gTasks[taskId].data[5]) + { + gSprites[gTasks[taskId].data[10]].invisible = TRUE; + gSprites[gTasks[taskId].data[11]].invisible = TRUE; + spriteId = gTasks[taskId].data[8]; + gSprites[spriteId].pos1.x = 0x88; + gSprites[spriteId].pos1.y = 0x3C; + gSprites[spriteId].invisible = FALSE; + gSprites[spriteId].oam.objMode = 1; + spriteId = gTasks[taskId].data[9]; + gSprites[spriteId].pos1.x = 0x64; + gSprites[spriteId].pos1.y = 0x4B; + gSprites[spriteId].invisible = FALSE; + gSprites[spriteId].oam.objMode = 1; + sub_8031BAC(taskId, 2); + sub_8031D34(taskId, 1); + sub_8032318(0); + StringExpandPlaceholders(gStringVar4, gText_Birch_YourePlayer); + AddTextPrinterForMessage(1); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_7; + } +} + +void task_new_game_prof_birch_speech_part2_7(u8 taskId) +{ + if (gTasks[taskId].data[5]) + { + gSprites[gTasks[taskId].data[8]].oam.objMode = 0; + gSprites[gTasks[taskId].data[9]].oam.objMode = 0; + if (!sub_8197224()) + { + gSprites[gTasks[taskId].data[8]].oam.objMode = 1; + gSprites[gTasks[taskId].data[9]].oam.objMode = 1; + sub_8031ACC(taskId, 2); + sub_8031C88(taskId, 1); + gTasks[taskId].data[7] = 64; + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_8; + } + } +} + +void task_new_game_prof_birch_speech_part2_8(u8 taskId) +{ + u8 spriteId; + + if (gTasks[taskId].data[5]) + { + gSprites[gTasks[taskId].data[8]].invisible = 1; + gSprites[gTasks[taskId].data[9]].invisible = 1; + if (gTasks[taskId].data[7]) + { + gTasks[taskId].data[7]--; + return; + } + if (gSaveBlock2Ptr->playerGender != MALE) + spriteId = gTasks[taskId].data[11]; + else + spriteId = gTasks[taskId].data[10]; + gSprites[spriteId].pos1.x = 0x78; + gSprites[spriteId].pos1.y = 0x3C; + gSprites[spriteId].invisible = 0; + gSprites[spriteId].oam.objMode = 1; + gTasks[taskId].data[2] = spriteId; + sub_8031BAC(taskId, 2); + sub_8031D34(taskId, 1); + StringExpandPlaceholders(gStringVar4, gText_Birch_AreYouReady); + AddTextPrinterForMessage(1); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_9; + } +} + +void task_new_game_prof_birch_speech_part2_9(u8 taskId) +{ + u8 spriteId; + + if (gTasks[taskId].data[5]) + { + gSprites[gTasks[taskId].data[2]].oam.objMode = 0; + if (!sub_8197224()) + { + spriteId = gTasks[taskId].data[2]; + gSprites[spriteId].oam.affineMode = 1; + gSprites[spriteId].affineAnims = &gUnknown_082FF114; + InitSpriteAffineAnim(&gSprites[spriteId]); + StartSpriteAffineAnim(&gSprites[spriteId], 0); + gSprites[spriteId].callback = sub_80318D8; + BeginNormalPaletteFade(0x0000FFFF, 0, 0, 16, RGB_BLACK); + FadeOutBGM(4); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_10; + } + } +} + +void task_new_game_prof_birch_speech_part2_10(u8 taskId) +{ + u8 spriteId = gTasks[taskId].data[2]; + + if (gSprites[spriteId].affineAnimEnded) + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_11; +} + +void task_new_game_prof_birch_speech_part2_11(u8 taskId) +{ + u8 spriteId; + + if (!gPaletteFade.active) + { + spriteId = gTasks[taskId].data[2]; + gSprites[spriteId].callback = nullsub_11; + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + BeginNormalPaletteFade(0xFFFF0000, 0, 0, 16, RGB_WHITEALPHA); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_12; + } +} + +void task_new_game_prof_birch_speech_part2_12(u8 taskId) +{ + if (!gPaletteFade.active) + { + FreeAllWindowBuffers(); + sub_818D820(gTasks[taskId].data[9]); + dp13_810BB8C(); + SetMainCallback2(CB2_NewGame); + DestroyTask(taskId); + } +} + +void new_game_prof_birch_speech_part2_start(void) +{ + u8 taskId; + u8 spriteId; + u16 savedIme; + + ResetBgsAndClearDma3BusyFlags(0); + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_OBJ_1D_MAP); + InitBgsFromTemplates(0, gUnknown_082FF0E8, 2); + InitBgFromTemplate(&gUnknown_082FF0F0); + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_BG2CNT, 0); + SetGpuReg(REG_OFFSET_BG1CNT, 0); + SetGpuReg(REG_OFFSET_BG0CNT, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + DmaFill16(3, 0, VRAM, VRAM_SIZE); + DmaFill32(3, 0, OAM, OAM_SIZE); + DmaFill16(3, 0, PLTT, PLTT_SIZE); + ResetPaletteFade(); + LZ77UnCompVram(gBirchIntroShadowGfx, (u8*)VRAM); + LZ77UnCompVram(gUnknown_082FEEF0, (u8*)(VRAM + 0x3800)); + LoadPalette(gUnknown_082FECFC, 0, 64); + LoadPalette(&gUnknown_082FF018[1], 1, 16); + ResetTasks(); + taskId = CreateTask(task_new_game_prof_birch_speech_part2_1, 0); + gTasks[taskId].data[7] = 5; + gTasks[taskId].data[4] = -60; + ScanlineEffect_Stop(); + ResetSpriteData(); + FreeAllSpritePalettes(); + dp13_810BB8C(); + AddBirchSpeechObjects(taskId); + if (gSaveBlock2Ptr->playerGender != MALE) + { + gTasks[taskId].data[6] = FEMALE; + spriteId = gTasks[taskId].data[11]; + } + else + { + gTasks[taskId].data[6] = MALE; + spriteId = gTasks[taskId].data[10]; + } + gSprites[spriteId].pos1.x = 0xB4; + gSprites[spriteId].pos1.y = 0x3C; + gSprites[spriteId].invisible = 0; + gTasks[taskId].data[2] = spriteId; + SetGpuReg(REG_OFFSET_BG1HOFS, -60); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + SetGpuReg(REG_OFFSET_WIN0H, 0); + SetGpuReg(REG_OFFSET_WIN0V, 0); + SetGpuReg(REG_OFFSET_WININ, 0); + SetGpuReg(REG_OFFSET_WINOUT, 0); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + ShowBg(0); + ShowBg(1); + savedIme = REG_IME; + REG_IME = 0; + REG_IE |= 1; + REG_IME = savedIme; + SetVBlankCallback(VBlankCB_MainMenu); + SetMainCallback2(CB2_MainMenu); + InitWindows(gUnknown_082FF080); + LoadMainMenuWindowFrameTiles(0, 0xF3); + copy_textbox_border_tile_patterns_to_vram(0, 0xFC, 0xF0); + PutWindowTilemap(0); + CopyWindowToVram(0, 3); +} + +void nullsub_11(struct Sprite *sprite) +{ +} + +void sub_80318D8(struct Sprite *sprite) +{ + u32 y; + + y = (sprite->pos1.y << 16) + sprite->data[0] + 0xC000; + sprite->pos1.y = y >> 16; + sprite->data[0] = y; +} + +u8 sub_80318F4(u8 a, u8 b) +{ + return sub_818D3E4(SPECIES_LOTAD, 8, 0, 1, a, b, 14, -1); +} + +void AddBirchSpeechObjects(u8 taskId) +{ + u8 spriteId = AddNewGameBirchObject(0x88, 0x3C, 1); + u8 spriteId2; + u8 spriteId3; + u8 spriteId4; + + gSprites[spriteId].callback = nullsub_11; + gSprites[spriteId].oam.priority = 0; + gSprites[spriteId].invisible = TRUE; + gTasks[taskId].data[8] = spriteId; + spriteId2 = sub_80318F4(100, 0x4B); + gSprites[spriteId2].callback = nullsub_11; + gSprites[spriteId2].oam.priority = 0; + gSprites[spriteId2].invisible = TRUE; + gTasks[taskId].data[9] = spriteId2; + spriteId3 = CreateTrainerSprite(FacilityClassToPicIndex(0x3C), 0x78, 0x3C, 0, gDecompressionBuffer); + gSprites[spriteId3].callback = nullsub_11; + gSprites[spriteId3].invisible = TRUE; + gSprites[spriteId3].oam.priority = 0; + gTasks[taskId].data[10] = spriteId3; + spriteId4 = CreateTrainerSprite(FacilityClassToPicIndex(0x3F), 0x78, 0x3C, 0, &gDecompressionBuffer[0x800]); + gSprites[spriteId4].callback = nullsub_11; + gSprites[spriteId4].invisible = TRUE; + gSprites[spriteId4].oam.priority = 0; + gTasks[taskId].data[11] = spriteId4; +} + +void sub_8031A5C(u8 taskId) +{ + int alpha; + + if (gTasks[taskId].data[1] == 0) + { + gTasks[gTasks[taskId].data[0]].data[5] = 1; + DestroyTask(taskId); + } + else if (gTasks[taskId].data[4]) + { + gTasks[taskId].data[4]--; + } + else + { + gTasks[taskId].data[4] = gTasks[taskId].data[3]; + gTasks[taskId].data[1]--; + gTasks[taskId].data[2]++; + alpha = gTasks[taskId].data[2] << 8; + SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].data[1] + alpha); + } +} + +void sub_8031ACC(u8 taskId, u8 a) +{ + u8 taskId2; + + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 0)); + SetGpuReg(REG_OFFSET_BLDY, 0); + gTasks[taskId].data[5] = 0; + taskId2 = CreateTask(sub_8031A5C, 0); + gTasks[taskId2].data[0] = taskId; + gTasks[taskId2].data[1] = 16; + gTasks[taskId2].data[2] = 0; + gTasks[taskId2].data[3] = a; + gTasks[taskId2].data[4] = a; +} + +void sub_8031B3C(u8 taskId) +{ + int alpha; + + if (gTasks[taskId].data[1] == 16) + { + gTasks[gTasks[taskId].data[0]].data[5] = 1; + DestroyTask(taskId); + } + else if (gTasks[taskId].data[4]) + { + gTasks[taskId].data[4]--; + } + else + { + gTasks[taskId].data[4] = gTasks[taskId].data[3]; + gTasks[taskId].data[1]++; + gTasks[taskId].data[2]--; + alpha = gTasks[taskId].data[2] << 8; + SetGpuReg(REG_OFFSET_BLDALPHA, gTasks[taskId].data[1] + alpha); + } +} + +void sub_8031BAC(u8 taskId, u8 a) +{ + u8 taskId2; + + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_BG1 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT1_OBJ); + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(0, 16)); + SetGpuReg(REG_OFFSET_BLDY, 0); + gTasks[taskId].data[5] = 0; + taskId2 = CreateTask(sub_8031B3C, 0); + gTasks[taskId2].data[0] = taskId; + gTasks[taskId2].data[1] = 0; + gTasks[taskId2].data[2] = 16; + gTasks[taskId2].data[3] = a; + gTasks[taskId2].data[4] = a; +} + +void sub_8031C1C(u8 taskId) +{ + if (gTasks[taskId].data[2]) + { + gTasks[taskId].data[2]--; + } + else if (gTasks[taskId].data[1] == 8) + { + DestroyTask(taskId); + } + else if (gTasks[taskId].data[4]) + { + gTasks[taskId].data[4]--; + } + else + { + gTasks[taskId].data[4] = gTasks[taskId].data[3]; + gTasks[taskId].data[1]++; + LoadPalette(&gUnknown_082FF018[gTasks[taskId].data[1]], 1, 16); + } +} + +void sub_8031C88(u8 taskId, u8 a) +{ + u8 taskId2; + + taskId2 = CreateTask(sub_8031C1C, 0); + gTasks[taskId2].data[0] = taskId; + gTasks[taskId2].data[1] = 0; + gTasks[taskId2].data[2] = 8; + gTasks[taskId2].data[3] = a; + gTasks[taskId2].data[4] = a; +} + +void sub_8031CC8(u8 taskId) +{ + if (gTasks[taskId].data[2]) + { + gTasks[taskId].data[2]--; + } + else if (gTasks[taskId].data[1] == 0) + { + DestroyTask(taskId); + } + else if (gTasks[taskId].data[4]) + { + gTasks[taskId].data[4]--; + } + else + { + gTasks[taskId].data[4] = gTasks[taskId].data[3]; + gTasks[taskId].data[1]--; + LoadPalette(&gUnknown_082FF018[gTasks[taskId].data[1]], 1, 16); + } +} + +void sub_8031D34(u8 taskId, u8 a) +{ + u8 taskId2; + + taskId2 = CreateTask(sub_8031CC8, 0); + gTasks[taskId2].data[0] = taskId; + gTasks[taskId2].data[1] = 8; + gTasks[taskId2].data[2] = 8; + gTasks[taskId2].data[3] = a; + gTasks[taskId2].data[4] = a; +} + +void sub_8031D74(void) +{ + DrawMainMenuWindowBorder(&gUnknown_082FF080[1], 0xF3); + FillWindowPixelBuffer(1, 17); + PrintMenuTable(1, 2, gUnknown_082FF118); + InitMenuInUpperLeftCornerPlaySoundWhenAPressed(1, 2, 0); + PutWindowTilemap(1); + CopyWindowToVram(1, 3); +} + +s8 sub_8031DB4(void) +{ + return ProcessMenuInputNoWrapAround(); +} + +void set_default_player_name(u8 nameId) +{ + const u8* name; + u8 i; + + if (gSaveBlock2Ptr->playerGender == MALE) + name = gMalePresetNames[nameId]; + else + name = gFemalePresetNames[nameId]; + for (i = 0; i < 7; i++) + gSaveBlock2Ptr->playerName[i] = name[i]; + gSaveBlock2Ptr->playerName[7] = 0xFF; +} + +void CreateMainMenuErrorWindow(const u8* str) +{ + FillWindowPixelBuffer(7, 17); + PrintTextOnWindow(7, 1, str, 0, 1, 2, 0); + PutWindowTilemap(7); + CopyWindowToVram(7, 2); + DrawMainMenuWindowBorder(gUnknown_082FF070, MAIN_MENU_BORDER_TILE); + SetGpuReg(REG_OFFSET_WIN0H, 0x9E7); + SetGpuReg(REG_OFFSET_WIN0V, 0x719F); +} + +void fmt_savegame(void) +{ + fmt_time(); + fmt_pokedex(); + fmt_player(); + fmt_badges(); +} + +void fmt_time(void) +{ + StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer); + box_print(2, 1, 0, 17, gUnknown_082FF0E3, -1, gStringVar4); + box_print(2, 1, GetStringRightAlignXOffset(1, gSaveBlock2Ptr->playerName, 100), 17, gUnknown_082FF0E3, -1, gSaveBlock2Ptr->playerName); +} + +void fmt_player(void) +{ + u8 str[0x20]; + u8* ptr; + + StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime); + box_print(2, 1, 0x6C, 17, gUnknown_082FF0E3, -1, gStringVar4); + ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, 0, 3); + *ptr = 0xF0; + ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, 2, 2); + box_print(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 17, gUnknown_082FF0E3, -1, str); +} + +void fmt_pokedex(void) +{ + u8 str[0x20]; + u16 dexCount; + + if (FlagGet(FLAG_SYS_POKEDEX_GET) == TRUE) + { + if (IsNationalPokedexEnabled()) + dexCount = GetNationalPokedexCount(1); + else + dexCount = GetHoennPokedexCount(1); + StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex); + box_print(2, 1, 0, 33, gUnknown_082FF0E3, -1, gStringVar4); + ConvertIntToDecimalStringN(str, dexCount, 0, 3); + box_print(2, 1, GetStringRightAlignXOffset(1, str, 100), 33, gUnknown_082FF0E3, -1, str); + } +} + +void fmt_badges(void) +{ + u8 str[0x20]; + u8 badgeCount = 0; + u32 i; + + for (i = FLAG_BADGE01_GET; i <= FLAG_BADGE08_GET; i++) + { + if (FlagGet(i)) + badgeCount++; + } + StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges); + box_print(2, 1, 0x6C, 33, gUnknown_082FF0E3, -1, gStringVar4); + ConvertIntToDecimalStringN(str, badgeCount, 2, 1); + box_print(2, 1, GetStringRightAlignXOffset(1, str, 0xD0), 33, gUnknown_082FF0E3, -1, str); +} + +void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset) +{ + LoadBgTiles(bgId, GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->tiles, 0x120, tileOffset); + LoadPalette(GetWindowFrameTilesPal(gSaveBlock2Ptr->optionsWindowFrameType)->pal, 32, 32); +} + +void DrawMainMenuWindowBorder(const struct WindowTemplate *template, u16 baseTileNum) +{ + u16 r9 = 1 + baseTileNum; + u16 r10 = 2 + baseTileNum; + u16 sp18 = 3 + baseTileNum; + u16 spC = 5 + baseTileNum; + u16 sp10 = 6 + baseTileNum; + u16 sp14 = 7 + baseTileNum; + u16 r6 = 8 + baseTileNum; + + FillBgTilemapBufferRect(template->priority, baseTileNum, template->tilemapLeft - 1, template->tilemapTop - 1, 1, 1, 2); + FillBgTilemapBufferRect(template->priority, r9, template->tilemapLeft, template->tilemapTop - 1, template->width, 1, 2); + FillBgTilemapBufferRect(template->priority, r10, template->tilemapLeft + template->width, template->tilemapTop - 1, 1, 1, 2); + FillBgTilemapBufferRect(template->priority, sp18, template->tilemapLeft - 1, template->tilemapTop, 1, template->height, 2); + FillBgTilemapBufferRect(template->priority, spC, template->tilemapLeft + template->width, template->tilemapTop, 1, template->height, 2); + FillBgTilemapBufferRect(template->priority, sp10, template->tilemapLeft - 1, template->tilemapTop + template->height, 1, 1, 2); + FillBgTilemapBufferRect(template->priority, sp14, template->tilemapLeft, template->tilemapTop + template->height, template->width, 1, 2); + FillBgTilemapBufferRect(template->priority, r6, template->tilemapLeft + template->width, template->tilemapTop + template->height, 1, 1, 2); + CopyBgTilemapBufferToVram(template->priority); +} + +void sub_8032250(const struct WindowTemplate *template) +{ + FillBgTilemapBufferRect(template->priority, 0, template->tilemapLeft - 1, template->tilemapTop - 1, template->tilemapLeft + template->width + 1, template->tilemapTop + template->height + 1, 2); + CopyBgTilemapBufferToVram(template->priority); +} + +void sub_8032298(u8 a, u8 b, u8 c, u8 d, u8 e, u8 unused) +{ + FillBgTilemapBufferRect(a, 0, b + 0xFF, c + 0xFF, d + 2, e + 2, 2); +} + +void sub_80322E0(u8 windowId, u8 a) +{ + CallWindowFunction(windowId, sub_8032298); + FillWindowPixelBuffer(windowId, 0x11); + ClearWindowTilemap(windowId); + if (a == 1) + CopyWindowToVram(windowId, 3); +} + +void sub_8032318(u8 a) +{ + u8 fontAttribute = GetFontAttribute(1, 6); + u8 fontAttribute2 = GetFontAttribute(1, 0); + u8 fontAttribute3 = GetFontAttribute(1, 1); + u8 windowAttribute = GetWindowAttribute(a, 3); + u8 windowAttribute2 = GetWindowAttribute(a, 4); + + FillWindowPixelRect(a, fontAttribute, 0, 0, fontAttribute2 * windowAttribute, fontAttribute3 * windowAttribute2); + CopyWindowToVram(a, 2); +} + +void sub_80323A0(struct TextSubPrinter *printer, u16 a) +{ + if (*(printer->current_text_offset - 2) == 8 && gUnknown_02022D04 == 0) + { + gUnknown_02022D04 = 1; + CreateTask(sub_8030A70, 0); + } +} + +void sub_80323CC(u8 a, u8 b, u16 c, u16 d, u8 e, u8 f) +{ + struct WindowTemplate sp; + + sp = sub_8198A50(0, a + 1, b + 1, 5, 4, f, d); + CreateYesNoMenu(&sp, c, e, 0); +} + +void unknown_rbox_to_vram(u8 windowId, u8 a) +{ + CallWindowFunction(windowId, sub_8032474); + FillWindowPixelBuffer(windowId, 17); + PutWindowTilemap(windowId); + if (a == 1) + CopyWindowToVram(windowId, 3); +} + +void sub_8032474 (u8 a, u8 b, u8 c, u8 d, u8 e, u8 f) +{ + FillBgTilemapBufferRect(a, 0xFD, b-2, c-1, 1, 1, f); + FillBgTilemapBufferRect(a, 0xFF, b-1, c-1, 1, 1, f); + FillBgTilemapBufferRect(a, 0x100, b, c-1, d, 1, f); + FillBgTilemapBufferRect(a, 0x101, b+d-1, c-1, 1, 1, f); + FillBgTilemapBufferRect(a, 0x102, b+d, c-1, 1, 1, f); + FillBgTilemapBufferRect(a, 0x103, b-2, c, 1, 5, f); + FillBgTilemapBufferRect(a, 0x105, b-1, c, d+1, 5, f); + FillBgTilemapBufferRect(a, 0x106, b+d, c, 1, 5, f); + FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0xFD), b-2, c+e, 1, 1, f); + FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0xFF), b-1, c+e, 1, 1, f); + FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x100), b, c+e, d-1, 1, f); + FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x101), b+d-1, c+e, 1, 1, f); + FillBgTilemapBufferRect(a, BG_TILE_V_FLIP(0x102), b+d, c+e, 1, 1, f); +} + +void task_new_game_prof_birch_speech_part2_1(u8 taskId) +{ + if (gTasks[taskId].data[7]-- <= 0) + { + unknown_rbox_to_vram(0, 1); + gTasks[taskId].func = task_new_game_prof_birch_speech_part2_2; + } +} |