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-rw-r--r--src/battle_factory_screen.c4
-rw-r--r--src/battle_script_commands.c2
-rw-r--r--src/data/wallpapers.h393
-rw-r--r--src/graphics.c28
-rwxr-xr-xsrc/party_menu.c6
-rw-r--r--src/pokemon.c6
-rw-r--r--src/pokemon_storage_system.c8458
-rw-r--r--src/pokemon_summary_screen.c54
-rw-r--r--src/pokenav_conditions_1.c2
-rw-r--r--src/trade.c4
10 files changed, 4773 insertions, 4184 deletions
diff --git a/src/battle_factory_screen.c b/src/battle_factory_screen.c
index 5be53a8b3..680c6e81c 100644
--- a/src/battle_factory_screen.c
+++ b/src/battle_factory_screen.c
@@ -1476,7 +1476,7 @@ static void Select_Task_OpenSummaryScreen(u8 taskId)
sFactorySelectMons = AllocZeroed(sizeof(struct Pokemon) * SELECTABLE_MONS_COUNT);
for (i = 0; i < SELECTABLE_MONS_COUNT; i++)
sFactorySelectMons[i] = sFactorySelectScreen->mons[i].monData;
- ShowPokemonSummaryScreen(PSS_MODE_LOCK_MOVES, sFactorySelectMons, currMonId, SELECTABLE_MONS_COUNT - 1, CB2_InitSelectScreen);
+ ShowPokemonSummaryScreen(SUMMARY_MODE_LOCK_MOVES, sFactorySelectMons, currMonId, SELECTABLE_MONS_COUNT - 1, CB2_InitSelectScreen);
break;
}
}
@@ -2390,7 +2390,7 @@ static void Swap_Task_OpenSummaryScreen(u8 taskId)
DestroyTask(taskId);
sFactorySwapScreen->fromSummaryScreen = TRUE;
sFactorySwapScreen->speciesNameColorBackup = gPlttBufferUnfaded[244];
- ShowPokemonSummaryScreen(PSS_MODE_NORMAL, gPlayerParty, sFactorySwapScreen->cursorPos, FRONTIER_PARTY_SIZE - 1, CB2_InitSwapScreen);
+ ShowPokemonSummaryScreen(SUMMARY_MODE_NORMAL, gPlayerParty, sFactorySwapScreen->cursorPos, FRONTIER_PARTY_SIZE - 1, CB2_InitSwapScreen);
break;
}
}
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 33c6ce0e5..0492caeb5 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -6045,7 +6045,7 @@ static void PutLevelAndGenderOnLvlUpBox(void)
var = (u32)(txtPtr);
txtPtr = ConvertIntToDecimalStringN(txtPtr, monLevel, STR_CONV_MODE_LEFT_ALIGN, 3);
var = (u32)(txtPtr) - var;
- txtPtr = StringFill(txtPtr, CHAR_UNK_SPACER, 4 - var);
+ txtPtr = StringFill(txtPtr, CHAR_GENDERLESS, 4 - var);
if (monGender != MON_GENDERLESS)
{
diff --git a/src/data/wallpapers.h b/src/data/wallpapers.h
new file mode 100644
index 000000000..64c61fe2d
--- /dev/null
+++ b/src/data/wallpapers.h
@@ -0,0 +1,393 @@
+enum {
+ WALLPAPER_FOREST,
+ WALLPAPER_CITY,
+ WALLPAPER_DESERT,
+ WALLPAPER_SAVANNA,
+ WALLPAPER_CRAG,
+ WALLPAPER_VOLCANO,
+ WALLPAPER_SNOW,
+ WALLPAPER_CAVE,
+ WALLPAPER_BEACH,
+ WALLPAPER_SEAFLOOR,
+ WALLPAPER_RIVER,
+ WALLPAPER_SKY,
+ WALLPAPER_POLKADOT,
+ WALLPAPER_POKECENTER,
+ WALLPAPER_MACHINE,
+ WALLPAPER_PLAIN,
+ WALLPAPER_FRIENDS, // The one received as a gift from Walda's parents.
+ WALLPAPER_COUNT
+};
+#define MAX_DEFAULT_WALLPAPER WALLPAPER_SAVANNA
+
+static const u16 sWallpaperPalettes_Forest[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/forest/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/forest/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Forest[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/forest/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Forest[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/forest/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_City[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/city/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/city/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_City[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/city/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_City[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/city/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Desert[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/desert/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/desert/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Desert[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/desert/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Desert[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/desert/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Savanna[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/savanna/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/savanna/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Savanna[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/savanna/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Savanna[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/savanna/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Crag[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/crag/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/crag/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Crag[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/crag/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Crag[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/crag/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Volcano[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/volcano/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/volcano/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Volcano[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/volcano/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Volcano[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/volcano/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Snow[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/snow/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/snow/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Snow[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/snow/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Snow[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/snow/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Cave[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/cave/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/cave/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Cave[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/cave/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Cave[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/cave/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Beach[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/beach/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/beach/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Beach[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/beach/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Beach[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/beach/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Seafloor[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/seafloor/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/seafloor/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/seafloor/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/seafloor/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_River[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/river/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/river/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_River[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/river/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_River[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/river/tilemap.bin.lz");
+static const u16 sWallpaperPalettes_Sky[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/sky/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/sky/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Sky[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/sky/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Sky[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/sky/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_PolkaDot[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/polkadot/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/polkadot/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/polkadot/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/polkadot/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Pokecenter[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Machine[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/machine/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/machine/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Machine[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/machine/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Machine[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/machine/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Plain[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/plain/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/plain/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Plain[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/plain/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Plain[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/plain/tilemap.bin.lz");
+
+// 12x18 tilemap
+static const u32 sWallpaperTilemap_Unused[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/unused.bin");
+
+// Shadow color, text color
+static const u16 sBoxTitleColors[WALLPAPER_COUNT][2] =
+{
+ [WALLPAPER_FOREST] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_CITY] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_DESERT] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_SAVANNA] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_CRAG] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_VOLCANO] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_SNOW] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_CAVE] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_BEACH] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_SEAFLOOR] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_RIVER] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_SKY] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_POLKADOT] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_POKECENTER] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_MACHINE] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_PLAIN] = {RGB(7, 7, 7), RGB_WHITE},
+ [WALLPAPER_FRIENDS] = {RGB(7, 7, 7), RGB_WHITE}
+};
+
+#define WALLPAPER_ENTRY(name) {sWallpaperTiles_##name, sWallpaperTilemap_##name, sWallpaperPalettes_##name[0]}
+// A few wallpapers are not defined in this file
+#define WALLPAPER_ENTRY_G(name) {gWallpaperTiles_##name, gWallpaperTilemap_##name, gWallpaperPalettes_##name[0]}
+
+static const struct Wallpaper sWallpapers[WALLPAPER_COUNT - 1] =
+{
+ [WALLPAPER_FOREST] = WALLPAPER_ENTRY(Forest),
+ [WALLPAPER_CITY] = WALLPAPER_ENTRY(City),
+ [WALLPAPER_DESERT] = WALLPAPER_ENTRY(Desert),
+ [WALLPAPER_SAVANNA] = WALLPAPER_ENTRY(Savanna),
+ [WALLPAPER_CRAG] = WALLPAPER_ENTRY(Crag),
+ [WALLPAPER_VOLCANO] = WALLPAPER_ENTRY(Volcano),
+ [WALLPAPER_SNOW] = WALLPAPER_ENTRY(Snow),
+ [WALLPAPER_CAVE] = WALLPAPER_ENTRY(Cave),
+ [WALLPAPER_BEACH] = WALLPAPER_ENTRY(Beach),
+ [WALLPAPER_SEAFLOOR] = WALLPAPER_ENTRY(Seafloor),
+ [WALLPAPER_RIVER] = WALLPAPER_ENTRY(River),
+ [WALLPAPER_SKY] = WALLPAPER_ENTRY(Sky),
+ [WALLPAPER_POLKADOT] = WALLPAPER_ENTRY(PolkaDot),
+ [WALLPAPER_POKECENTER] = WALLPAPER_ENTRY(Pokecenter),
+ [WALLPAPER_MACHINE] = WALLPAPER_ENTRY(Machine),
+ [WALLPAPER_PLAIN] = WALLPAPER_ENTRY(Plain),
+};
+
+static const u8 sArrow_Gfx[] = INCBIN_U8("graphics/pokemon_storage/arrow.4bpp");
+
+static const u16 sWallpaperPalettes_Zigzagoon[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame1.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/zigzagoon/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/zigzagoon/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/zigzagoon/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Screen[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame1.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/screen/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Screen[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/screen/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Screen[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/screen/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Diagonal[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame1.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/diagonal/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/diagonal/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/diagonal/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Block[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/block/bg.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/block/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Block[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/block/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Block[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/block/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Pokecenter2[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter2/bg.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/pokecenter2/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter2/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pokecenter2/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Frame[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/frame/bg.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/frame/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Frame[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/frame/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Frame[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/frame/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Blank[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame1.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/zigzagoon/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Blank[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/blank/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Blank[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/blank/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Circles[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/circles/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Circles[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/circles/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Circles[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/circles/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Azumarill[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/azumarill/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/azumarill/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/azumarill/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Pikachu[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/pikachu/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pikachu/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/pikachu/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Legendary[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/legendary/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Legendary[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/legendary/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Legendary[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/legendary/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Dusclops[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/dusclops/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/dusclops/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/dusclops/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Ludicolo[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/ludicolo/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/ludicolo/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/ludicolo/tilemap.bin.lz");
+
+static const u16 sWallpaperPalettes_Whiscash[][16] =
+{
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/whiscash/bg.gbapal"),
+};
+static const u32 sWallpaperTiles_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/whiscash/tiles.4bpp.lz");
+static const u32 sWallpaperTilemap_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/whiscash/tilemap.bin.lz");
+
+static const u32 sWallpaperIcon_Aqua[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/aqua.4bpp.lz");
+static const u32 sWallpaperIcon_Heart[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/heart.4bpp.lz");
+static const u32 sWallpaperIcon_FiveStar[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/five_star.4bpp.lz");
+static const u32 sWallpaperIcon_Brick[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/brick.4bpp.lz");
+static const u32 sWallpaperIcon_FourStar[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/four_star.4bpp.lz");
+static const u32 sWallpaperIcon_Asterisk[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/asterisk.4bpp.lz");
+static const u32 sWallpaperIcon_Dot[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/dot.4bpp.lz");
+static const u32 sWallpaperIcon_LineCircle[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/line_circle.4bpp.lz");
+static const u32 sWallpaperIcon_PokeBall[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/pokeball.4bpp.lz");
+static const u32 sWallpaperIcon_Maze[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/maze.4bpp.lz");
+static const u32 sWallpaperIcon_Footprint[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/footprint.4bpp.lz");
+static const u32 sWallpaperIcon_BigAsterisk[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/big_asterisk.4bpp.lz");
+static const u32 sWallpaperIcon_Circle[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/circle.4bpp.lz");
+static const u32 sWallpaperIcon_Koffing[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/koffing.4bpp.lz");
+static const u32 sWallpaperIcon_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/ribbon.4bpp.lz");
+static const u32 sWallpaperIcon_FourCircles[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/four_circles.4bpp.lz");
+static const u32 sWallpaperIcon_Lotad[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/lotad.4bpp.lz");
+static const u32 sWallpaperIcon_Crystal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/crystal.4bpp.lz");
+static const u32 sWallpaperIcon_Pichu[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/pichu.4bpp.lz");
+static const u32 sWallpaperIcon_Diglett[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/diglett.4bpp.lz");
+static const u32 sWallpaperIcon_Luvdisc[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/luvdisc.4bpp.lz");
+static const u32 sWallpaperIcon_StarInCircle[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/star_in_circle.4bpp.lz");
+static const u32 sWallpaperIcon_Spinda[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/spinda.4bpp.lz");
+static const u32 sWallpaperIcon_Latis[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/latis.4bpp.lz");
+static const u32 sWallpaperIcon_Minun[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/minun.4bpp.lz");
+static const u32 sWallpaperIcon_Togepi[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/togepi.4bpp.lz");
+static const u32 sWallpaperIcon_Magma[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/magma.4bpp.lz");
+
+static const struct Wallpaper sWaldaWallpapers[] =
+{
+ WALLPAPER_ENTRY(Zigzagoon),
+ WALLPAPER_ENTRY(Screen),
+ WALLPAPER_ENTRY_G(Horizontal),
+ WALLPAPER_ENTRY(Diagonal),
+ WALLPAPER_ENTRY(Block),
+ WALLPAPER_ENTRY_G(Ribbon),
+ WALLPAPER_ENTRY(Pokecenter2),
+ WALLPAPER_ENTRY(Frame),
+ WALLPAPER_ENTRY(Blank),
+ WALLPAPER_ENTRY(Circles),
+ WALLPAPER_ENTRY(Azumarill),
+ WALLPAPER_ENTRY(Pikachu),
+ WALLPAPER_ENTRY(Legendary),
+ WALLPAPER_ENTRY(Dusclops),
+ WALLPAPER_ENTRY(Ludicolo),
+ WALLPAPER_ENTRY(Whiscash),
+};
+
+static const u32 *const sWaldaWallpaperIcons[] =
+{
+ sWallpaperIcon_Aqua,
+ sWallpaperIcon_Heart,
+ sWallpaperIcon_FiveStar,
+ sWallpaperIcon_Brick,
+ sWallpaperIcon_FourStar,
+ sWallpaperIcon_Asterisk,
+ sWallpaperIcon_Dot,
+ gWallpaperIcon_Cross,
+ sWallpaperIcon_LineCircle,
+ sWallpaperIcon_PokeBall,
+ sWallpaperIcon_Maze,
+ sWallpaperIcon_Footprint,
+ sWallpaperIcon_BigAsterisk,
+ sWallpaperIcon_Circle,
+ sWallpaperIcon_Koffing,
+ sWallpaperIcon_Ribbon,
+ gWallpaperIcon_Bolt,
+ sWallpaperIcon_FourCircles,
+ sWallpaperIcon_Lotad,
+ sWallpaperIcon_Crystal,
+ sWallpaperIcon_Pichu,
+ sWallpaperIcon_Diglett,
+ sWallpaperIcon_Luvdisc,
+ sWallpaperIcon_StarInCircle,
+ sWallpaperIcon_Spinda,
+ sWallpaperIcon_Latis,
+ gWallpaperIcon_Plusle,
+ sWallpaperIcon_Minun,
+ sWallpaperIcon_Togepi,
+ sWallpaperIcon_Magma,
+};
diff --git a/src/graphics.c b/src/graphics.c
index 09779eab7..4a96a0da1 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -1411,9 +1411,9 @@ const u32 gKantoTrainerCardFrontLink_Tilemap[] = INCBIN_U32("graphics/trainer_ca
// pokemon storage system
-const u32 gPSSMenu_Gfx[] = INCBIN_U32("graphics/pokemon_storage/menu.4bpp.lz");
-const u16 gPSSMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/menu.gbapal");
-const u32 gUnknown_08DD36C8[] = INCBIN_U32("graphics/unknown/unknown_DD36C8.bin.lz");
+const u32 gStorageSystemMenu_Gfx[] = INCBIN_U32("graphics/pokemon_storage/menu.4bpp.lz");
+const u16 gStorageSystemPartyMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/menu.gbapal"); // Only used by party menu, but generated from all menu gfx
+const u32 gStorageSystemPartyMenu_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/party_menu.bin.lz");
// naming screen
@@ -1484,27 +1484,27 @@ const u16 gTradeMenuMonBox_Tilemap[] = INCBIN_U16("graphics/trade/menu_mon_box.b
const u16 gMessageBox_Pal[] = INCBIN_U16("graphics/text_window/message_box.gbapal");
const u8 gMessageBox_Gfx[] = INCBIN_U8("graphics/text_window/message_box.4bpp");
-const u32 gWallpaperIcon_Cross[] = INCBIN_U32("graphics/pokemon_storage/cross_icon.4bpp.lz");
-const u32 gWallpaperIcon_Bolt[] = INCBIN_U32("graphics/pokemon_storage/bolt_icon.4bpp.lz");
-const u32 gWallpaperIcon_Plusle[] = INCBIN_U32("graphics/pokemon_storage/plusle_icon.4bpp.lz");
+const u32 gWallpaperIcon_Cross[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/cross.4bpp.lz");
+const u32 gWallpaperIcon_Bolt[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/bolt.4bpp.lz");
+const u32 gWallpaperIcon_Plusle[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/icons/plusle.4bpp.lz");
const u16 gWallpaperPalettes_Horizontal[][16] =
{
- INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/horizontal_bg.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/friends_frame2.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/horizontal/bg.gbapal"),
};
-const u32 gWallpaperTiles_Horizontal[] = INCBIN_U32("graphics/pokemon_storage/horizontal.4bpp.lz");
-const u32 gWallpaperTilemap_Horizontal[] = INCBIN_U32("graphics/pokemon_storage/horizontal.bin.lz");
+const u32 gWallpaperTiles_Horizontal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/horizontal/tiles.4bpp.lz");
+const u32 gWallpaperTilemap_Horizontal[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/horizontal/tilemap.bin.lz");
const u16 gWallpaperPalettes_Ribbon[][16] =
{
- INCBIN_U16("graphics/pokemon_storage/ribbon_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/ribbon_bg.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/ribbon/frame.gbapal"),
+ INCBIN_U16("graphics/pokemon_storage/wallpapers/ribbon/bg.gbapal"),
};
-const u32 gWallpaperTiles_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/ribbon.4bpp.lz");
-const u32 gWallpaperTilemap_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/ribbon.bin.lz");
+const u32 gWallpaperTiles_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/ribbon/tiles.4bpp.lz");
+const u32 gWallpaperTilemap_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/wallpapers/ribbon/tilemap.bin.lz");
const u16 gPokenavRibbonsSummaryBg_Pal[] = INCBIN_U16("graphics/pokenav/ribbons/summary_bg.gbapal");
const u32 gPokenavRibbonsSummaryBg_Gfx[] = INCBIN_U32("graphics/pokenav/ribbons/summary_bg.4bpp.lz");
diff --git a/src/party_menu.c b/src/party_menu.c
index 8a0c01e25..81c39949b 100755
--- a/src/party_menu.c
+++ b/src/party_menu.c
@@ -2703,11 +2703,11 @@ static void CB2_ShowPokemonSummaryScreen(void)
if (gPartyMenu.menuType == PARTY_MENU_TYPE_IN_BATTLE)
{
UpdatePartyToBattleOrder();
- ShowPokemonSummaryScreen(PSS_MODE_LOCK_MOVES, gPlayerParty, gPartyMenu.slotId, gPlayerPartyCount - 1, CB2_ReturnToPartyMenuFromSummaryScreen);
+ ShowPokemonSummaryScreen(SUMMARY_MODE_LOCK_MOVES, gPlayerParty, gPartyMenu.slotId, gPlayerPartyCount - 1, CB2_ReturnToPartyMenuFromSummaryScreen);
}
else
{
- ShowPokemonSummaryScreen(PSS_MODE_NORMAL, gPlayerParty, gPartyMenu.slotId, gPlayerPartyCount - 1, CB2_ReturnToPartyMenuFromSummaryScreen);
+ ShowPokemonSummaryScreen(SUMMARY_MODE_NORMAL, gPlayerParty, gPartyMenu.slotId, gPlayerPartyCount - 1, CB2_ReturnToPartyMenuFromSummaryScreen);
}
}
@@ -6265,7 +6265,7 @@ static void Task_BattlePyramidChooseMonHeldItems(u8 taskId)
void MoveDeleterChooseMoveToForget(void)
{
- ShowPokemonSummaryScreen(PSS_MODE_SELECT_MOVE, gPlayerParty, gSpecialVar_0x8004, gPlayerPartyCount - 1, CB2_ReturnToField);
+ ShowPokemonSummaryScreen(SUMMARY_MODE_SELECT_MOVE, gPlayerParty, gSpecialVar_0x8004, gPlayerPartyCount - 1, CB2_ReturnToField);
gFieldCallback = FieldCB_ContinueScriptHandleMusic;
}
diff --git a/src/pokemon.c b/src/pokemon.c
index 0b50a72f3..1d736be74 100644
--- a/src/pokemon.c
+++ b/src/pokemon.c
@@ -3926,9 +3926,9 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
{
u16 move = moves[i];
if (substruct1->moves[0] == move
- || substruct1->moves[1] == move
- || substruct1->moves[2] == move
- || substruct1->moves[3] == move)
+ || substruct1->moves[1] == move
+ || substruct1->moves[2] == move
+ || substruct1->moves[3] == move)
retVal |= gBitTable[i];
i++;
}
diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c
index d3ec36c9e..e5720d914 100644
--- a/src/pokemon_storage_system.c
+++ b/src/pokemon_storage_system.c
@@ -42,20 +42,304 @@
#include "constants/rgb.h"
#include "constants/songs.h"
-struct WallpaperTable
-{
- const u32 *tiles;
- const u32 *tileMap;
- const u16 *palettes;
+/*
+ NOTE: This file is large. Some general groups of functions have
+ been labeled with commented headers to make navigation easier.
+ Search for "SECTION:" to locate them. These sections are not
+ hard and fast rules, but give a basic idea of where certain
+ types of functions are likely located.
+*/
+
+// PC main menu options
+enum {
+ OPTION_WITHDRAW,
+ OPTION_DEPOSIT,
+ OPTION_MOVE_MONS,
+ OPTION_MOVE_ITEMS,
+ OPTION_EXIT,
+ OPTIONS_COUNT
+};
+
+// IDs for messages to print with PrintMessage
+enum {
+ MSG_EXIT_BOX,
+ MSG_WHAT_YOU_DO,
+ MSG_PICK_A_THEME,
+ MSG_PICK_A_WALLPAPER,
+ MSG_IS_SELECTED,
+ MSG_JUMP_TO_WHICH_BOX,
+ MSG_DEPOSIT_IN_WHICH_BOX,
+ MSG_WAS_DEPOSITED,
+ MSG_BOX_IS_FULL,
+ MSG_RELEASE_POKE,
+ MSG_WAS_RELEASED,
+ MSG_BYE_BYE,
+ MSG_MARK_POKE,
+ MSG_LAST_POKE,
+ MSG_PARTY_FULL,
+ MSG_HOLDING_POKE,
+ MSG_WHICH_ONE_WILL_TAKE,
+ MSG_CANT_RELEASE_EGG,
+ MSG_CONTINUE_BOX,
+ MSG_CAME_BACK,
+ MSG_WORRIED,
+ MSG_SURPRISE,
+ MSG_PLEASE_REMOVE_MAIL,
+ MSG_IS_SELECTED2,
+ MSG_GIVE_TO_MON,
+ MSG_PLACED_IN_BAG,
+ MSG_BAG_FULL,
+ MSG_PUT_IN_BAG,
+ MSG_ITEM_IS_HELD,
+ MSG_CHANGED_TO_ITEM,
+ MSG_CANT_STORE_MAIL,
+};
+
+// IDs for how to resolve variables in the above messages
+enum {
+ MSG_VAR_NONE,
+ MSG_VAR_MON_NAME_1,
+ MSG_VAR_MON_NAME_2, // Unused
+ MSG_VAR_MON_NAME_3, // Unused
+ MSG_VAR_RELEASE_MON_1,
+ MSG_VAR_RELEASE_MON_2, // Unused
+ MSG_VAR_RELEASE_MON_3,
+ MSG_VAR_ITEM_NAME,
+};
+
+// IDs for menu selection items. See SetMenuText, HandleMenuInput, etc
+enum {
+ MENU_CANCEL,
+ MENU_STORE,
+ MENU_WITHDRAW,
+ MENU_MOVE,
+ MENU_SHIFT,
+ MENU_PLACE,
+ MENU_SUMMARY,
+ MENU_RELEASE,
+ MENU_MARK,
+ MENU_JUMP,
+ MENU_WALLPAPER,
+ MENU_NAME,
+ MENU_TAKE,
+ MENU_GIVE,
+ MENU_GIVE_2,
+ MENU_SWITCH,
+ MENU_BAG,
+ MENU_INFO,
+ MENU_SCENERY_1,
+ MENU_SCENERY_2,
+ MENU_SCENERY_3,
+ MENU_ETCETERA,
+ MENU_FRIENDS,
+ MENU_FOREST,
+ MENU_CITY,
+ MENU_DESERT,
+ MENU_SAVANNA,
+ MENU_CRAG,
+ MENU_VOLCANO,
+ MENU_SNOW,
+ MENU_CAVE,
+ MENU_BEACH,
+ MENU_SEAFLOOR,
+ MENU_RIVER,
+ MENU_SKY,
+ MENU_POLKADOT,
+ MENU_POKECENTER,
+ MENU_MACHINE,
+ MENU_SIMPLE,
+};
+#define MENU_WALLPAPER_SETS_START MENU_SCENERY_1
+#define MENU_WALLPAPERS_START MENU_FOREST
+
+// Return IDs for input handlers
+enum {
+ INPUT_NONE,
+ INPUT_MOVE_CURSOR,
+ INPUT_2, // Unused
+ INPUT_3, // Unused
+ INPUT_CLOSE_BOX,
+ INPUT_SHOW_PARTY,
+ INPUT_HIDE_PARTY,
+ INPUT_BOX_OPTIONS,
+ INPUT_IN_MENU,
+ INPUT_SCROLL_RIGHT,
+ INPUT_SCROLL_LEFT,
+ INPUT_DEPOSIT,
+ INPUT_WITHDRAW,
+ INPUT_MOVE_MON,
+ INPUT_SHIFT_MON,
+ INPUT_PLACE_MON,
+ INPUT_TAKE_ITEM,
+ INPUT_GIVE_ITEM,
+ INPUT_SWITCH_ITEMS,
+ INPUT_PRESSED_B,
+ INPUT_MULTIMOVE_START,
+ INPUT_MULTIMOVE_CHANGE_SELECTION,
+ INPUT_MULTIMOVE_SINGLE,
+ INPUT_MULTIMOVE_GRAB_SELECTION,
+ INPUT_MULTIMOVE_UNABLE,
+ INPUT_MULTIMOVE_MOVE_MONS,
+ INPUT_MULTIMOVE_PLACE_MONS,
+};
+
+enum {
+ SCREEN_CHANGE_EXIT_BOX,
+ SCREEN_CHANGE_SUMMARY_SCREEN,
+ SCREEN_CHANGE_NAME_BOX,
+ SCREEN_CHANGE_ITEM_FROM_BAG,
+};
+
+enum {
+ MODE_PARTY,
+ MODE_BOX,
+ MODE_MOVE,
+};
+
+enum {
+ CURSOR_AREA_IN_BOX,
+ CURSOR_AREA_IN_PARTY,
+ CURSOR_AREA_BOX_TITLE,
+ CURSOR_AREA_BUTTONS, // Party Pokemon and Close Box
+};
+#define CURSOR_AREA_IN_HAND CURSOR_AREA_BOX_TITLE // Alt name for cursor area used by Move Items
+
+enum {
+ CURSOR_ANIM_BOUNCE,
+ CURSOR_ANIM_STILL,
+ CURSOR_ANIM_OPEN,
+ CURSOR_ANIM_FIST,
+};
+
+// Special box ids for the choose box menu
+#define BOXID_NONE_CHOSEN 200
+#define BOXID_CANCELED 201
+
+enum {
+ PALTAG_MON_ICON_0 = 56000,
+ PALTAG_MON_ICON_1, // Used implicitly in CreateMonIconSprite
+ PALTAG_MON_ICON_2, // Used implicitly in CreateMonIconSprite
+ PALTAG_3, // Unused
+ PALTAG_4, // Unused
+ PALTAG_5, // Unused
+ PALTAG_DISPLAY_MON,
+ PALTAG_MISC_1,
+ PALTAG_MARKING_COMBO,
+ PALTAG_BOX_TITLE,
+ PALTAG_MISC_2,
+ PALTAG_ITEM_ICON_0,
+ PALTAG_ITEM_ICON_1, // Used implicitly in CreateItemIconSprites
+ PALTAG_ITEM_ICON_2, // Used implicitly in CreateItemIconSprites
+ PALTAG_MARKING_MENU,
+};
+
+enum {
+ GFXTAG_CURSOR,
+ GFXTAG_CURSOR_SHADOW,
+ GFXTAG_DISPLAY_MON,
+ GFXTAG_BOX_TITLE,
+ GFXTAG_BOX_TITLE_ALT,
+ GFXTAG_WAVEFORM,
+ GFXTAG_ARROW,
+ GFXTAG_ITEM_ICON_0,
+ GFXTAG_ITEM_ICON_1, // Used implicitly in CreateItemIconSprites
+ GFXTAG_ITEM_ICON_2, // Used implicitly in CreateItemIconSprites
+ GFXTAG_CHOOSE_BOX_MENU,
+ GFXTAG_CHOOSE_BOX_MENU_SIDES, // Used implicitly in LoadChooseBoxMenuGfx
+ GFXTAG_12, // Unused
+ GFXTAG_MARKING_MENU,
+ GFXTAG_14, // Unused
+ GFXTAG_15, // Unused
+ GFXTAG_MARKING_COMBO,
+ GFXTAG_17, // Unused
+ GFXTAG_MON_ICON,
};
-struct PokemonStorageSystemFunc
+// The maximum number of Pokémon icons that can appear on-screen.
+// By default the limit is 40 (though in practice only 37 can be).
+#define MAX_MON_ICONS (IN_BOX_COUNT + PARTY_SIZE + 1 >= 40 ? IN_BOX_COUNT + PARTY_SIZE + 1 : 40)
+
+// The maximum number of item icons that can appear on-screen while
+// moving held items. 1 in the cursor, and 2 more while switching
+// between 2 Pokémon with held items
+#define MAX_ITEM_ICONS 3
+
+// IDs for the item icons affine anims
+enum {
+ ITEM_ANIM_NONE,
+ ITEM_ANIM_APPEAR,
+ ITEM_ANIM_DISAPPEAR,
+ ITEM_ANIM_PICK_UP,
+ ITEM_ANIM_PUT_DOWN,
+ ITEM_ANIM_PUT_AWAY,
+ ITEM_ANIM_LARGE,
+};
+
+// IDs for the item icon sprite callbacks
+enum {
+ ITEM_CB_WAIT_ANIM,
+ ITEM_CB_TO_HAND,
+ ITEM_CB_TO_MON,
+ ITEM_CB_SWAP_TO_HAND,
+ ITEM_CB_SWAP_TO_MON,
+ ITEM_CB_UNUSED_1,
+ ITEM_CB_UNUSED_2,
+ ITEM_CB_HIDE_PARTY,
+};
+
+enum {
+ RELEASE_ANIM_RELEASE,
+ RELEASE_ANIM_CAME_BACK,
+};
+
+// IDs for InitMonPlaceChange
+enum {
+ CHANGE_GRAB,
+ CHANGE_PLACE,
+ CHANGE_SHIFT,
+};
+
+// Modes for selecting and moving Pokémon in the box.
+// "MULTIPLE" mode allows up to an entire box to be
+// picked up at once by pressing Select then holding
+// down the A button. While holding A down, the player
+// may move the cursor around to select multiple Pokémon.
+// This is MOVE_MODE_MULTIPLE_SELECTING. After releasing A
+// those Pokémon will be picked up and can be moved around
+// as a single unit. This is MOVE_MODE_MULTIPLE_MOVING
+enum {
+ MOVE_MODE_NORMAL,
+ MOVE_MODE_MULTIPLE_SELECTING,
+ MOVE_MODE_MULTIPLE_MOVING,
+};
+
+// IDs for the main functions for moving multiple Pokémon.
+// Given as arguments to MultiMove_SetFunction
+enum {
+ MULTIMOVE_START,
+ MULTIMOVE_CANCEL, // If only 1 Pokémon is grabbed
+ MULTIMOVE_CHANGE_SELECTION,
+ MULTIMOVE_GRAB_SELECTION,
+ MULTIMOVE_MOVE_MONS,
+ MULTIMOVE_PLACE_MONS,
+};
+
+// IDs for TilemapUtil
+enum {
+ TILEMAPID_PKMN_DATA, // The "Pkmn Data" text at the top of the display
+ TILEMAPID_PARTY_MENU,
+ TILEMAPID_CLOSE_BUTTON,
+ TILEMAPID_COUNT
+};
+
+struct Wallpaper
{
- u8 (*func)(void);
- s8 unk4;
+ const u32 *tiles;
+ const u32 *tilemap;
+ const u16 *palettes;
};
-struct StorageAction
+struct StorageMessage
{
const u8 *text;
u8 format;
@@ -67,52 +351,46 @@ struct StorageMenu
int textId;
};
-struct PSS_MenuStringPtrs
+struct UnkUtilData
{
- const u8 *text;
- const u8 *desc;
-};
-
-struct UnkStruct_2000028
-{
- const u8 *unk_00;
- u8 *unk_04;
- u16 unk_08;
- u16 unk_0a;
- u16 newField;
- void (*unk_0c)(struct UnkStruct_2000028 *data);
+ const u8 *src;
+ u8 *dest;
+ u16 size;
+ u16 unk;
+ u16 height;
+ void (*func)(struct UnkUtilData *data);
};
-struct UnkStruct_2000020
+struct UnkUtil
{
- struct UnkStruct_2000028 *unk_00;
- u8 unk_04;
- u8 unk_05;
+ struct UnkUtilData *data;
+ u8 numActive;
+ u8 max;
};
-struct UnkPSSStruct_2002370
+struct ChooseBoxMenu
{
- struct Sprite *unk_0000;
- struct Sprite *unk_0004[4];
- u32 unk_0014[3];
- struct Sprite *unk_0020[2];
- u8 filler_0028[0x214];
- u32 unk_023c;
- u16 unk_0240;
- u16 unk_0242;
+ struct Sprite *menuSprite;
+ struct Sprite *menuSideSprites[4];
+ u32 unused1[3];
+ struct Sprite *arrowSprites[2];
+ u8 unused2[0x214];
+ bool32 loadedPalette;
+ u16 tileTag;
+ u16 paletteTag;
u8 curBox;
- u8 unk_0245;
- u8 unk_0246;
+ u8 unused3;
+ u8 subpriority;
};
-struct UnkStorageStruct
+struct ItemIcon
{
struct Sprite *sprite;
u8 *tiles;
u16 palIndex;
- u8 unk8;
- u8 unk9;
- u8 unk10;
+ u8 area;
+ u8 pos;
+ bool8 active;
};
struct PokemonStorageSystemData
@@ -120,611 +398,491 @@ struct PokemonStorageSystemData
u8 state;
u8 boxOption;
u8 screenChangeType;
- bool8 isReshowingPSS;
+ bool8 isReopening;
u8 taskId;
- struct UnkStruct_2000020 unk_0020;
- struct UnkStruct_2000028 unk_0028[8];
- u16 field_B0[528 / 2];
- u16 field_2C0;
- u16 field_2C2;
- u8 field_2C4; // Unused
- u8 field_2C5;
+ struct UnkUtil unkUtil;
+ struct UnkUtilData unkUtilData[8];
+ u16 partyMenuTilemapBuffer[0x108];
+ u16 partyMenuUnused1; // Never read
+ u16 partyMenuY;
+ u8 partyMenuUnused2; // Unused
+ u8 partyMenuMoveTimer;
u8 showPartyMenuState;
- u8 unk_02C7;
- u8 unk_02C8;
- bool8 unk_02C9;
+ bool8 closeBoxFlashing;
+ u8 closeBoxFlashTimer;
+ bool8 closeBoxFlashState;
s16 newCurrBoxId;
u16 bg2_X;
- s16 wallpaperScrollSpeed;
- u16 field_2D0;
- u8 field_2D2;
- u8 field_2D3; // Written to, but never read.
- u8 field_2D4; // Written to, but never read.
- u16 field_2D6; // Written to, but never read.
- s16 field_2D8; // Written to, but never read.
- u16 field_2DA; // Written to, but never read.
- u16 field_2DC; // Written to, but never read.
- u16 field_2DE; // Written to, but never read.
- u16 field_2E0; // Written to, but never read.
- u8 filler[22];
- u8 field_2F8[1024];
- u8 field_6F8;
- u8 field_6F9; // Written to, but never read.
- u8 field_6FA;
- s8 field_6FB;
- u16 field_6FC[16];
- u16 field_71C;
- u16 field_71E;
- struct Sprite *field_720[2];
- struct Sprite *field_728[2];
- struct Sprite *field_730[2];
- u32 field_738;
- u8 field_73C[80]; // Unused
- u16 field_78C; // Written to, but never read.
+ s16 scrollSpeed;
+ u16 scrollTimer;
+ u8 wallpaperOffset;
+ u8 scrollUnused1; // Never read
+ u8 scrollToBoxIdUnused; // Never read
+ u16 scrollUnused2; // Never read
+ s16 scrollDirectionUnused; // Never read.
+ u16 scrollUnused3; // Never read
+ u16 scrollUnused4; // Never read
+ u16 scrollUnused5; // Never read
+ u16 scrollUnused6; // Never read
+ u8 filler1[22];
+ u8 boxTitleTiles[1024];
+ u8 boxTitleCycleId;
+ u8 wallpaperLoadState; // Written to, but never read.
+ u8 wallpaperLoadBoxId;
+ s8 wallpaperLoadDir;
+ u16 boxTitlePal[16];
+ u16 boxTitlePalOffset;
+ u16 boxTitleAltPalOffset;
+ struct Sprite *curBoxTitleSprites[2];
+ struct Sprite *nextBoxTitleSprites[2];
+ struct Sprite *arrowSprites[2];
+ u32 wallpaperPalBits;
+ u8 filler2[80]; // Unused
+ u16 unkUnused1; // Never read.
s16 wallpaperSetId;
s16 wallpaperId;
- u16 field_792[360];
+ u16 wallpaperTilemap[360];
u8 wallpaperChangeState;
- u8 field_A63;
- u8 boxScrollDestination;
- s8 field_A65;
+ u8 scrollState;
+ u8 scrollToBoxId;
+ s8 scrollDirection;
u8 *wallpaperTiles;
struct Sprite *movingMonSprite;
struct Sprite *partySprites[PARTY_SIZE];
struct Sprite *boxMonsSprites[IN_BOX_COUNT];
- struct Sprite **field_B00;
- struct Sprite **field_B04;
- u16 field_B08[40];
- u16 field_B58[40];
+ struct Sprite **shiftMonSpritePtr;
+ struct Sprite **releaseMonSpritePtr;
+ u16 numIconsPerSpecies[MAX_MON_ICONS];
+ u16 iconSpeciesList[MAX_MON_ICONS];
u16 boxSpecies[IN_BOX_COUNT];
u32 boxPersonalities[IN_BOX_COUNT];
- u8 field_C5C;
- u8 field_C5D;
- u8 field_C5E;
- u16 field_C60;
- s16 field_C62;
- s16 field_C64;
- u16 field_C66;
- u8 field_C68;
- s8 field_C69;
- u8 field_C6A;
- u8 field_C6B; // Written to, but never read.
+ u8 incomingBoxId;
+ u8 shiftTimer;
+ u8 numPartyToCompact;
+ u16 iconScrollDistance;
+ s16 iconScrollPos;
+ s16 iconScrollSpeed;
+ u16 iconScrollNumIncoming;
+ u8 iconScrollCurColumn;
+ s8 iconScrollDirection; // Unnecessary duplicate of scrollDirection
+ u8 iconScrollState;
+ u8 iconScrollToBoxId; // Unnecessary duplicate of scrollToBoxId
struct WindowTemplate menuWindow;
struct StorageMenu menuItems[7];
u8 menuItemsCount;
u8 menuWidth;
- u8 field_CAE; // Written to, but never read.
- u16 field_CB0;
- struct Sprite *field_CB4;
- struct Sprite *field_CB8;
- s32 field_CBC;
- s32 field_CC0;
- u32 field_CC4;
- u32 field_CC8;
- s16 field_CCC;
- s16 field_CCE;
- u16 field_CD0;
- s8 field_CD2;
- s8 field_CD3;
- u8 field_CD4;
- u8 field_CD5;
- u8 field_CD6;
- u8 field_CD7;
- u8 field_CD8[2];
- const u32 *cursorMonPalette;
- u32 cursorMonPersonality;
- u16 cursorMonSpecies;
- u16 cursorMonItem;
- u16 field_CE8;
+ u8 menuUnusedField; // Never read.
+ u16 menuWindowId;
+ struct Sprite *cursorSprite;
+ struct Sprite *cursorShadowSprite;
+ s32 cursorNewX;
+ s32 cursorNewY;
+ u32 cursorSpeedX;
+ u32 cursorSpeedY;
+ s16 cursorTargetX;
+ s16 cursorTargetY;
+ u16 cursorMoveSteps;
+ s8 cursorVerticalWrap;
+ s8 cursorHorizontalWrap;
+ u8 newCursorArea;
+ u8 newCursorPosition;
+ u8 cursorPrevHorizPos;
+ u8 cursorFlipTimer;
+ u8 cursorPalNums[2];
+ const u32 *displayMonPalette;
+ u32 displayMonPersonality;
+ u16 displayMonSpecies;
+ u16 displayMonItemId;
+ u16 displayUnusedVar;
bool8 setMosaic;
- u8 cursorMonMarkings;
- u8 cursorMonLevel;
- bool8 cursorMonIsEgg;
- u8 cursorMonNick[POKEMON_NAME_LENGTH + 1];
- u8 cursorMonNickText[36];
- u8 cursorMonSpeciesName[36];
- u8 cursorMonGenderLvlText[36];
- u8 cursorMonItemName[36];
+ u8 displayMonMarkings;
+ u8 displayMonLevel;
+ bool8 displayMonIsEgg;
+ u8 displayMonName[POKEMON_NAME_LENGTH + 1];
+ u8 displayMonNameText[36];
+ u8 displayMonSpeciesName[36];
+ u8 displayMonGenderLvlText[36];
+ u8 displayMonItemName[36];
bool8 (*monPlaceChangeFunc)(void);
u8 monPlaceChangeState;
- u8 field_D91;
- struct Sprite *field_D94;
- struct Sprite *field_D98[2];
- u16 *field_DA0;
+ u8 shiftBoxId;
+ struct Sprite *markingComboSprite;
+ struct Sprite *waveformSprites[2];
+ u16 *markingComboTilesPtr;
struct MonMarkingsMenu markMenu;
- struct UnkPSSStruct_2002370 field_1E5C;
+ struct ChooseBoxMenu chooseBoxMenu;
struct Pokemon movingMon;
- struct Pokemon field_2108;
- s8 field_216C;
- u8 field_216D;
- s8 field_216E;
- s8 field_216F;
- s8 field_2170;
- s8 field_2171;
- u16 field_2172;
- u16 field_2174;
- u16 field_2176[8];
- u8 field_2186;
- u8 field_2187;
- u8 pokemonSummaryScreenMode;
+ struct Pokemon tempMon;
+ s8 canReleaseMon;
+ bool8 releaseStatusResolved;
+ s8 releaseCheckBoxId;
+ s8 releaseCheckBoxPos;
+ s8 releaseBoxId;
+ s8 releaseBoxPos;
+ u16 releaseCheckState;
+ u16 restrictedReleaseMonMoves;
+ u16 restrictedMoveList[8];
+ u8 summaryMaxPos;
+ u8 summaryStartPos;
+ u8 summaryScreenMode;
union
{
struct Pokemon *mon;
struct BoxPokemon *box;
- } field_218C;
- u8 field_2190[40];
- u8 field_21B8[40];
- u8 field_21E0[POKEMON_NAME_LENGTH + 1];
+ } summaryMon;
+ u8 messageText[40];
+ u8 boxTitleText[40];
+ u8 releaseMonName[POKEMON_NAME_LENGTH + 1];
u8 itemName[20];
u8 inBoxMovingMode;
- u16 field_2200;
- struct UnkStorageStruct field_2204[3];
- u16 movingItem;
- u16 field_2236;
- u8 field_2238; // Unused
- u16 field_223A;
- u16 *field_223C;
- struct Sprite *cursorMonSprite;
- u16 field_2244[0x40];
- u8 field_22C4[0x800];
- u8 field_2AC4[0x1800]; // Unused
- u8 field_42C4[0x800];
- u8 field_4AC4[0x1000];
- u8 field_5AC4[0x800];
+ u16 multiMoveWindowId;
+ struct ItemIcon itemIcons[MAX_ITEM_ICONS];
+ u16 movingItemId;
+ u16 itemInfoWindowOffset;
+ u8 unkUnused2; // Unused
+ u16 displayMonPalOffset;
+ u16 *displayMonTilePtr;
+ struct Sprite *displayMonSprite;
+ u16 displayMonPalBuffer[0x40];
+ u8 tileBuffer[0x800];
+ u8 unusedBuffer[0x1800]; // Unused
+ u8 itemIconBuffer[0x800];
+ u8 wallpaperBgTilemapBuffer[0x1000];
+ u8 displayMenuTilemapBuffer[0x800];
};
-struct UnkSubStruct_2039D84
-{
- s16 field_0;
- s16 field_2;
- u16 field_4;
- u16 field_6;
- s16 field_8;
- s16 field_A;
-};
+static u32 sItemIconGfxBuffer[98];
-struct UnkStruct_2039D84
-{
- struct UnkSubStruct_2039D84 field_0[2];
- const void *field_18;
- const void *field_1C;
- u16 field_20;
- u16 field_22;
- u16 field_24;
- u16 field_26;
- u16 field_28;
- u8 field_2A;
- u8 field_2B;
- u8 field_2C;
- u8 field_2D;
-};
-
-enum
-{
- BOX_OPTION_WITHDRAW,
- BOX_OPTION_DEPOSIT,
- BOX_OPTION_MOVE_MONS,
- BOX_OPTION_MOVE_ITEMS,
- BOX_OPTION_EXIT,
-};
-
-enum
-{
- PC_TEXT_EXIT_BOX,
- PC_TEXT_WHAT_YOU_DO,
- PC_TEXT_PICK_A_THEME,
- PC_TEXT_PICK_A_WALLPAPER,
- PC_TEXT_IS_SELECTED,
- PC_TEXT_JUMP_TO_WHICH_BOX,
- PC_TEXT_DEPOSIT_IN_WHICH_BOX,
- PC_TEXT_WAS_DEPOSITED,
- PC_TEXT_BOX_IS_FULL,
- PC_TEXT_RELEASE_POKE,
- PC_TEXT_WAS_RELEASED,
- PC_TEXT_BYE_BYE,
- PC_TEXT_MARK_POKE,
- PC_TEXT_LAST_POKE,
- PC_TEXT_PARTY_FULL,
- PC_TEXT_HOLDING_POKE,
- PC_TEXT_WHICH_ONE_WILL_TAKE,
- PC_TEXT_CANT_RELEASE_EGG,
- PC_TEXT_CONTINUE_BOX,
- PC_TEXT_CAME_BACK,
- PC_TEXT_WORRIED,
- PC_TEXT_SURPRISE,
- PC_TEXT_PLEASE_REMOVE_MAIL,
- PC_TEXT_IS_SELECTED2,
- PC_TEXT_GIVE_TO_MON,
- PC_TEXT_PLACED_IN_BAG,
- PC_TEXT_BAG_FULL,
- PC_TEXT_PUT_IN_BAG,
- PC_TEXT_ITEM_IS_HELD,
- PC_TEXT_CHANGED_TO_ITEM,
- PC_TEXT_CANT_STORE_MAIL,
-};
-
-enum
-{
- PC_TEXT_FMT_NORMAL,
- PC_TEXT_FMT_MON_NAME_1,
- PC_TEXT_FMT_MON_NAME_2,
- PC_TEXT_FMT_MON_NAME_3,
- PC_TEXT_FMT_MON_NAME_4,
- PC_TEXT_FMT_MON_NAME_5,
- PC_TEXT_FMT_MON_NAME_6,
- PC_TEXT_FMT_ITEM_NAME,
-};
-
-enum
-{
- SCREEN_CHANGE_EXIT_BOX,
- SCREEN_CHANGE_SUMMARY_SCREEN,
- SCREEN_CHANGE_NAME_BOX,
- SCREEN_CHANGE_ITEM_FROM_BAG,
-};
-
-enum
-{
- MODE_PARTY,
- MODE_BOX,
- MODE_MOVE,
-};
-
-enum
-{
- WALLPAPER_FOREST,
- WALLPAPER_CITY,
- WALLPAPER_DESERT,
- WALLPAPER_SAVANNA,
- WALLPAPER_CRAG,
- WALLPAPER_VOLCANO,
- WALLPAPER_SNOW,
- WALLPAPER_CAVE,
- WALLPAPER_BEACH,
- WALLPAPER_SEAFLOOR,
- WALLPAPER_RIVER,
- WALLPAPER_SKY,
- WALLPAPER_POLKADOT,
- WALLPAPER_POKECENTER,
- WALLPAPER_MACHINE,
- WALLPAPER_PLAIN,
- WALLPAPER_FRIENDS, // The one received as a gift from Walda's parents.
- WALLPAPER_COUNT
-};
-
-enum
-{
- FRIENDS_ZIGZAGOON,
- FRIENDS_SCREEN,
- FRIENDS_HORIZONTAL,
- FRIENDS_DIAGONAL,
- FRIENDS_BLOCK,
- FRIENDS_RIBBON,
- FRIENDS_POKECENTER2,
- FRIENDS_FRAME,
- FRIENDS_BLANK,
- FRIENDS_CIRCLES,
- FRIENDS_AZUMARILL,
- FRIENDS_PIKACHU,
- FRIENDS_LEGENDARY,
- FRIENDS_DUSCLOPS,
- FRIENDS_LUDICOLO,
- FRIENDS_WHISCASH,
- FRIENDS_WALLPAPERS_COUNT
-};
-
-enum
-{
- CURSOR_AREA_IN_BOX,
- CURSOR_AREA_IN_PARTY,
- CURSOR_AREA_BOX,
- CURSOR_AREA_BUTTONS, // Party Pokemon and Close Box
-};
-
-#define TAG_PAL_WAVEFORM 0xDACA
-#define TAG_PAL_DAC8 0xDAC8
-#define TAG_PAL_DAC6 0xDAC6
-#define TAG_PAL_DACE 0xDACE
-#define TAG_PAL_DAC7 0xDAC7
-#define TAG_PAL_DAC9 0xDAC9
-#define TAG_PAL_DAC0 0xDAC0
-#define TAG_PAL_DACB 0xDACB
-
-#define TAG_TILE_WAVEFORM 0x5
-#define TAG_TILE_10 0x10
-#define TAG_TILE_2 0x2
-#define TAG_TILE_D 0xD
-#define TAG_TILE_A 0xA
-#define TAG_TILE_3 0x3
-#define TAG_TILE_4 0x4
-#define TAG_TILE_12 0x12
-#define TAG_TILE_7 0x7
-#define TAG_TILE_0 0x0
-#define TAG_TILE_1 0x1
-
-// IWRAM bss
-static u32 gUnknown_03000F78[98];
-
-// EWRAM DATA
EWRAM_DATA static u8 sPreviousBoxOption = 0;
-EWRAM_DATA static struct UnkPSSStruct_2002370 *gUnknown_02039D04 = NULL;
-EWRAM_DATA static struct PokemonStorageSystemData *sPSSData = NULL;
+EWRAM_DATA static struct ChooseBoxMenu *sChooseBoxMenu = NULL;
+EWRAM_DATA static struct PokemonStorageSystemData *sStorage = NULL;
EWRAM_DATA static bool8 sInPartyMenu = 0;
EWRAM_DATA static u8 sCurrentBoxOption = 0;
-EWRAM_DATA static u8 gUnknown_02039D0E = 0;
+EWRAM_DATA static u8 sDepositBoxId = 0;
EWRAM_DATA static u8 sWhichToReshow = 0;
EWRAM_DATA static u8 sLastUsedBox = 0;
EWRAM_DATA static u16 sMovingItemId = 0;
-EWRAM_DATA static struct Pokemon gUnknown_02039D14 = {0};
-EWRAM_DATA static s8 sBoxCursorArea = 0;
-EWRAM_DATA static s8 sBoxCursorPosition = 0;
+EWRAM_DATA static struct Pokemon sSavedMovingMon = {0};
+EWRAM_DATA static s8 sCursorArea = 0;
+EWRAM_DATA static s8 sCursorPosition = 0;
EWRAM_DATA static bool8 sIsMonBeingMoved = 0;
EWRAM_DATA static u8 sMovingMonOrigBoxId = 0;
EWRAM_DATA static u8 sMovingMonOrigBoxPos = 0;
-EWRAM_DATA static bool8 sCanOnlyMove = 0;
+EWRAM_DATA static bool8 sAutoActionOn = 0;
+
+// Main tasks
+static void EnterPokeStorage(u8);
+static void Task_InitPokeStorage(u8);
+static void Task_PlaceMon(u8);
+static void Task_ChangeScreen(u8);
+static void Task_ShowPokeStorage(u8);
+static void Task_OnBPressed(u8);
+static void Task_HandleBoxOptions(u8);
+static void Task_OnSelectedMon(u8);
+static void Task_OnCloseBoxPressed(u8);
+static void Task_HidePartyPokemon(u8);
+static void Task_DepositMenu(u8);
+static void Task_MoveMon(u8);
+static void Task_GiveMovingItemToMon(u8);
+static void Task_SwitchSelectedItem(u8);
+static void Task_TakeItemForMoving(u8);
+static void Task_WithdrawMon(u8);
+static void Task_ShiftMon(u8);
+static void Task_ShowPartyPokemon(u8);
+static void Task_ShowItemInfo(u8);
+static void Task_GiveItemFromBag(u8);
+static void Task_ItemToBag(u8);
+static void Task_TakeItemForMoving(u8);
+static void Task_ShowMarkMenu(u8);
+static void Task_ShowMonSummary(u8);
+static void Task_ReleaseMon(u8);
+static void Task_ReshowPokeStorage(u8);
+static void Task_PokeStorageMain(u8);
+static void Task_JumpBox(u8);
+static void Task_HandleWallpapers(u8);
+static void Task_NameBox(u8);
+static void Task_PrintCantStoreMail(u8);
+static void Task_HandleMovingMonFromParty(u8);
+
+// Input handlers
+static u8 InBoxInput_Normal(void);
+static u8 InBoxInput_MovingMultiple(void);
+static u8 InBoxInput_SelectingMultiple(void);
+static u8 HandleInput(void);
+static void AddBoxOptionsMenu(void);
+static u8 SetSelectionMenuTexts(void);
+static bool8 SetMenuTexts_Mon(void);
+static bool8 SetMenuTexts_Item(void);
+
+// Choose box menu
+static void ChooseBoxMenu_CreateSprites(u8);
+static void ChooseBoxMenu_DestroySprites(void);
+static void ChooseBoxMenu_MoveLeft(void);
+static void ChooseBoxMenu_MoveRight(void);
+static void ChooseBoxMenu_PrintInfo(void);
+static void SpriteCB_ChooseBoxArrow(struct Sprite *);
+
+// Options menus
+static void InitMenu(void);
+static void SetMenuText(u8);
+static s8 GetMenuItemTextId(u8);
+static void AddMenu(void);
+static bool8 IsMenuLoading(void);
+static s16 HandleMenuInput(void);
+static void RemoveMenu(void);
+
+// Pokémon sprites
+static void InitMonIconFields(void);
+static void SpriteCB_BoxMonIconScrollOut(struct Sprite *);
+static void GetIncomingBoxMonData(u8);
+static void CreatePartyMonsSprites(bool8);
+static void CompactPartySprites(void);
+static u8 GetNumPartySpritesCompacting(void);
+static void MovePartySpriteToNextSlot(struct Sprite *, u16);
+static void SpriteCB_MovePartyMonToNextSlot(struct Sprite *);
+static void MovePartySprites(s16);
+static void DestroyAllPartyMonIcons(void);
+static void ReshowReleaseMon(void);
+static bool8 ResetReleaseMonSpritePtr(void);
+static void SetMovingMonPriority(u8);
+static void SpriteCB_HeldMon(struct Sprite *);
+static struct Sprite *CreateMonIconSprite(u16, u32, s16, s16, u8, u8);
+static void DestroyBoxMonIcon(struct Sprite *);
+
+// Pokémon data
+static void MoveMon(void);
+static void PlaceMon(void);
+static void RefreshDisplayMon(void);
+static void SetMovingMonData(u8, u8);
+static void SetPlacedMonData(u8, u8);
+static void PurgeMonOrBoxMon(u8, u8);
+static void SetShiftedMonData(u8, u8);
+static bool8 TryStorePartyMonInBox(u8);
+static void ResetSelectionAfterDeposit(void);
+static void InitReleaseMon(void);
+static bool8 TryHideReleaseMon(void);
+static void InitCanReleaseMonVars(void);
+static void ReleaseMon(void);
+static bool32 AtLeastThreeUsableMons(void);
+static s8 RunCanReleaseMon(void);
+static void SaveMovingMon(void);
+static void LoadSavedMovingMon(void);
+static void InitSummaryScreenData(void);
+static void SetSelectionAfterSummaryScreen(void);
+static void SetMonMarkings(u8);
+static bool8 IsRemovingLastPartyMon(void);
+static bool8 CanShiftMon(void);
+static bool8 IsMonBeingMoved(void);
+static void TryRefreshDisplayMon(void);
+static void ReshowDisplayMon(void);
+static void SetDisplayMonData(void *, u8);
+
+// Moving multiple Pokémon at once
+static void MultiMove_Free(void);
+static bool8 MultiMove_Init(void);
+static bool8 MultiMove_RunFunction(void);
+static bool8 MultiMove_TryMoveGroup(u8);
+static bool8 MultiMove_CanPlaceSelection(void);
+static void MultiMove_SetFunction(u8);
+static u8 MultiMove_GetOrigin(void);
+static bool8 MultiMove_Start(void);
+static bool8 MultiMove_Cancel(void);
+static bool8 MultiMove_ChangeSelection(void);
+static bool8 MultiMove_GrabSelection(void);
+static bool8 MultiMove_MoveMons(void);
+static bool8 MultiMove_PlaceMons(void);
+static void MultiMove_SetIconToBg(u8, u8);
+static void MultiMove_ClearIconFromBg(u8, u8);
+static void MultiMove_ResetBg(void);
+static void MultiMove_UpdateSelectedIcons(void);
+static void MultiMove_InitMove(u16, u16, u16);
+static void MultiMove_GetMonsFromSelection(void);
+static void MultiMove_RemoveMonsFromBox(void);
+static void MultiMove_CreatePlacedMonIcons(void);
+static void MultiMove_SetPlacedMonData(void);
+static u8 MultiMove_UpdateMove(void);
+static void MultiMove_DeselectRow(u8, u8, u8);
+static void MultiMove_SelectRow(u8, u8, u8);
+static void MultiMove_SelectColumn(u8, u8, u8);
+static void MultiMove_DeselectColumn(u8, u8, u8);
+
+// Move Items mode
+static bool32 IsItemIconAtPosition(u8, u8);
+static const u32 *GetItemIconPic(u16);
+static const u32 *GetItemIconPalette(u16);
+static u8 GetNewItemIconIdx(void);
+static void SetItemIconPosition(u8, u8, u8);
+static void LoadItemIconGfx(u8, const u32 *, const u32 *);
+static void SetItemIconAffineAnim(u8, u8);
+static void SetItemIconActive(u8, bool8);
+static u8 GetItemIconIdxByPosition(u8, u8);
+static void CreateItemIconSprites(void);
+static void TryLoadItemIconAtPos(u8, u8);
+static void TryHideItemIconAtPos(u8, u8);
+static void TakeItemFromMon(u8, u8);
+static void InitItemIconInCursor(u16);
+static void SwapItemsWithMon(u8, u8);
+static void GiveItemToMon(u8, u8);
+static void MoveItemFromMonToBag(u8, u8);
+static void MoveItemFromCursorToBag(void);
+static void MoveHeldItemWithPartyMenu(void);
+static bool8 IsItemIconAnimActive(void);
+static bool8 IsMovingItem(void);
+static const u8 *GetMovingItemName(void);
+static u16 GetMovingItemId(void);
+static void PrintItemDescription(void);
+static void InitItemInfoWindow(void);
+static bool8 UpdateItemInfoWindowSlideIn(void);
+static bool8 UpdateItemInfoWindowSlideOut(void);
+static void DrawItemInfoWindow(u32);
+static void SetItemIconCallback(u8, u8, u8, u8);
+static void SpriteCB_ItemIcon_SetPosToCursor(struct Sprite *);
+static void SpriteCB_ItemIcon_WaitAnim(struct Sprite *);
+static void SpriteCB_ItemIcon_ToHand(struct Sprite *);
+static void SpriteCB_ItemIcon_ToMon(struct Sprite *);
+static void SpriteCB_ItemIcon_SwapToHand(struct Sprite *);
+static void SpriteCB_ItemIcon_HideParty(struct Sprite *);
+static void SpriteCB_ItemIcon_SwapToMon(struct Sprite *);
+
+// Cursor
+static void CreateCursorSprites(void);
+static void ToggleCursorAutoAction(void);
+static u8 GetCursorPosition(void);
+static void StartCursorAnim(u8);
+static void TryHideItemAtCursor(void);
+static void TryShowItemAtCursor(void);
+static void InitCursor(void);
+static void InitCursorOnReopen(void);
+static void GetCursorCoordsByPos(u8, u8, u16 *, u16 *);
+static bool8 UpdateCursorPos(void);
+static void DoCursorNewPosUpdate(void);
+static void SetCursorInParty(void);
+static void SetCursorBoxPosition(u8);
+static void ClearSavedCursorPos(void);
+static void SaveCursorPos(void);
+static u8 GetSavedCursorPos(void);
+static void InitMonPlaceChange(u8);
+static bool8 DoMonPlaceChange(void);
+static bool8 MonPlaceChange_Shift(void);
+static bool8 MonPlaceChange_Grab(void);
+static bool8 MonPlaceChange_Place(void);
+static bool8 MultiMonPlaceChange_Up(void);
+static bool8 MultiMonPlaceChange_Down(void);
+static bool8 MonPlaceChange_CursorDown(void);
+static bool8 MonPlaceChange_CursorUp(void);
+static void TrySetCursorFistAnim(void);
+static bool8 IsCursorOnCloseBox(void);
+static bool8 IsCursorOnBoxTitle(void);
+static bool8 IsCursorInBox(void);
-// This file's functions.
-static void CreatePCMenu(u8 whichMenu, s16 *windowIdPtr);
-static void Cb2_EnterPSS(u8 boxOption);
+// Scroll arrows
+static void CreateBoxScrollArrows(void);
+static void StartBoxScrollArrowsSlide(s8);
+static void StopBoxScrollArrowsSlide(void);
+static void AnimateBoxScrollArrows(bool8);
+static void SpriteCB_Arrow(struct Sprite *);
+static struct Sprite *CreateChooseBoxArrows(u16, u16, u8, u8, u8);
+
+// Box title
+static void InitBoxTitle(u8);
+static void CreateIncomingBoxTitle(u8, s8);
+static void CycleBoxTitleSprites(void);
+static void SpriteCB_IncomingBoxTitle(struct Sprite *);
+static void SpriteCB_OutgoingBoxTitle(struct Sprite *);
+static void CycleBoxTitleColor(void);
+static s16 GetBoxTitleBaseX(const u8 *);
+
+// Wallpaper
+static void SetWallpaperForCurrentBox(u8);
+static bool8 DoWallpaperGfxChange(void);
+static void LoadWallpaperGfx(u8, s8);
+static bool32 WaitForWallpaperGfxLoad(void);
+static void DrawWallpaper(const void *, s8, u8);
+static void TrimOldWallpaper(void *);
+static void AddWallpaperSetsMenu(void);
+static void AddWallpapersMenu(u8);
+static u8 GetBoxWallpaper(u8);
+static void SetBoxWallpaper(u8, u8);
+
+// General box
+static void CreateInitBoxTask(u8);
+static bool8 IsInitBoxActive(void);
+static void Task_InitBox(u8);
+static void SetUpScrollToBox(u8);
+static bool8 ScrollToBox(void);
+static s8 DetermineBoxScrollDirection(u8);
+static void SetCurrentBox(u8);
+
+// Misc
+static void CreateMainMenu(u8, s16 *);
static u8 GetCurrentBoxOption(void);
-static u8 HandleInput(void);
-static u8 sub_80CDC2C(void);
-static u8 sub_80CB9BC(void);
-static void LoadWallpaperGfx(u8 boxId, s8 direction);
-static void sub_80CCCFC(u8 boxId, s8 direction);
-static void sub_80CD0B8(s8 direction);
-static void SetCurrentBox(u8 boxId);
-static void sub_80CC32C(u8 boxId);
-static void sub_80C7958(u8 curBox);
-static void sub_80CCAE0(void *arg0);
-static void sub_80C7B14(void);
-static void sub_80C7BB4(void);
static void ScrollBackground(void);
-static void sub_80C7B80(void);
-static void sub_80C7BE4(void);
-static void sub_80CAA14(void);
-static void sub_80CFDC4(void);
-static void sub_80CE790(void);
-static void sub_80CE8E4(void);
+static void UpdateCloseBoxButtonFlash(void);
static void GiveChosenBagItem(void);
static void SetUpHidePartyMenu(void);
-static void DestroyAllPartyMonIcons(void);
-static void sub_80D11CC(void);
-static void LoadPSSMenuGfx(void);
+static void LoadPokeStorageMenuGfx(void);
static void LoadWaveformSpritePalette(void);
-static void sub_80CDC18(void);
-static void sub_80CD36C(void);
-static void sub_80CD3EC(void);
-static void sub_80CAC1C(void);
-static void sub_80CEBDC(void);
+static void InitPokeStorageBg0(void);
static void SetScrollingBackground(void);
-static void sub_80CABE0(void);
-static void sub_80CAEAC(void);
-static void sub_80D0C60(void);
-static void sub_80CFEA8(void);
-static void sub_80CDC0C(void);
-static void sub_80CAF04(void);
-static void sub_80CA0D8(void);
-static void AddMenu(void);
-static void sub_80CE250(void);
-static void InitCanRelaseMonVars(void);
-static void sub_80D01B8(void);
-static void ReleaseMon(void);
-static void RefreshCursorMonData(void);
-static void LoadCursorMonSprite(void);
-static void sub_80CA154(void);
-static void sub_80CA1C4(void);
-static void sub_80CC064(void);
-static void sub_80CE324(void);
+static void UpdateBoxToSendMons(void);
+static void InitCursorItemIcon(void);
+static void InitPalettesAndSprites(void);
+static void RefreshDisplayMonData(void);
+static void CreateDisplayMonSprite(void);
+static void CreateMarkingComboSprite(void);
+static void CreateWaveformSprites(void);
static void ClearBottomWindow(void);
-static void sub_80CA704(void);
-static void sub_80D013C(void);
-static void sub_80CE00C(void);
-static void sub_80D1194(void);
-static void PrintCursorMonInfo(void);
-static void sub_80CA65C(void);
-static void AddWallpaperSetsMenu(void);
-static void sub_80CD02C(void);
-static void InitMenu(void);
-static void sub_80CD158(void);
-static void sub_80CFC14(void);
-static void sub_80CEB40(void);
-static void sub_80CCEE0(void);
-static void sub_80D1818(void);
-static void sub_80D19B4(u32 arg0);
-static void sub_80CAA74(void);
-static void PrintItemDescription(void);
-static void sub_80CE760(void);
-static void sub_80CDBA0(void);
-static void sub_80CE7E8(void);
-static void sub_80CFECC(void);
-static void sub_80CA9EC(void);
-static void FreePSSData(void);
-static void AddBoxMenu(void);
-static void sub_80CCF9C(void);
-static void MoveMon(void);
-static void PlaceMon(void);
-static void sub_80CAB20(void);
-static void sub_80CE22C(void);
-static void sub_80CDA68(void);
-static void sub_80CB950(void);
-static void sub_80CA9C0(void);
+static void InitSupplementalTilemaps(void);
+static void PrintDisplayMonInfo(void);
+static void UpdateWaveformAnimation(void);
+static void SetPartySlotTilemaps(void);
+static void StopFlashingCloseBoxButton(void);
+static void FreePokeStorageData(void);
+static void UpdatePartySlotColors(void);
+static void StartFlashingCloseBoxButton(void);
static void SetUpDoShowPartyMenu(void);
-static void BoxSetMosaic(void);
-static void sub_80C7CF4(struct Sprite *sprite);
-static void sub_80CC100(struct Sprite *sprite);
-static void sub_80CB278(struct Sprite *sprite);
-static void sub_80CD210(struct Sprite *sprite);
-static bool32 WaitForWallpaperGfxLoad(void);
-static bool8 InitPSSWindows(void);
-static bool8 sub_80CC0A0(void);
-static bool8 sub_80CE2A8(void);
-static bool8 sub_80D0164(void);
-static bool8 sub_80CC35C(void);
-static bool8 sub_80D01E4(void);
-static bool8 sub_80CDED4(void);
-static bool8 sub_80CDF08(void);
-static bool8 sub_80D184C(void);
-static bool8 sub_80D18E4(void);
+static void StartDisplayMonMosaicEffect(void);
+static bool8 InitPokeStorageWindows(void);
static bool8 DoShowPartyMenu(void);
-static bool8 sub_80D1218(void);
-static bool8 ScrollToBox(void);
-static bool8 sub_80CD554(void);
static bool8 HidePartyMenu(void);
-static bool8 IsActiveItemMoving(void);
-static bool8 sub_80D0580(u8 arg0);
-static bool8 sub_80D0BC0(void);
-static bool8 sub_80CA2B8(void);
-static bool8 DoWallpaperGfxChange(void);
-static bool8 DoMonPlaceChange(void);
-static bool8 sub_80D00A8(void);
-static bool8 CanMovePartyMon(void);
-static bool8 CanShiftMon(void);
-static bool8 IsCursorOnCloseBox(void);
-static bool8 IsCursorOnBox(void);
-static bool8 IsCursorInBox(void);
-static bool8 IsMonBeingMoved(void);
-static bool8 TryStorePartyMonInBox(u8 boxId);
-static void Cb_InitPSS(u8 taskId);
-static void Cb_PlaceMon(u8 taskId);
-static void Cb_ChangeScreen(u8 taskId);
-static void Cb_ShowPSS(u8 taskId);
-static void Cb_OnBPressed(u8 taskId);
-static void Cb_HandleBoxOptions(u8 taskId);
-static void Cb_OnSelectedMon(u8 taskId);
-static void Cb_OnCloseBoxPressed(u8 taskId);
-static void Cb_HidePartyPokemon(u8 taskId);
-static void Cb_DepositMenu(u8 taskId);
-static void Cb_MoveMon(u8 taskId);
-static void Cb_GiveMovingItemToMon(u8 taskId);
-static void Cb_SwitchSelectedItem(u8 taskId);
-static void Cb_TakeItemForMoving(u8 taskId);
-static void Cb_WithdrawMon(u8 taskId);
-static void Cb_ShiftMon(u8 taskId);
-static void Cb_ShowPartyPokemon(u8 taskId);
-static void Cb_ShowItemInfo(u8 taskId);
-static void Cb_GiveItemFromBag(u8 taskId);
-static void Cb_ItemToBag(u8 taskId);
-static void Cb_TakeItemForMoving(u8 taskId);
-static void Cb_ShowMarkMenu(u8 taskId);
-static void Cb_ShowMonSummary(u8 taskId);
-static void Cb_ReleaseMon(u8 taskId);
-static void Cb_ReshowPSS(u8 taskId);
-static void Cb_MainPSS(u8 taskId);
-static void Cb_JumpBox(u8 taskId);
-static void Cb_HandleWallpapers(u8 taskId);
-static void Cb_NameBox(u8 taskId);
-static void Cb_PrintCantStoreMail(u8 taskId);
-static void Cb_HandleMovingMonFromParty(u8 taskId);
-static void SetUpScrollToBox(u8 boxId);
-static void sub_80CFE54(u8 animNum);
-static void SetMovingMonPriority(u8 priority);
-static void InitMonPlaceChange(u8 arg0);
-static void SetMonMarkings(u8 markings);
-static void ShowYesNoWindow(s8 cursorPos);
-static void sub_80CDBF8(u8 cursorBoxPosition);
-static void sub_80D01D0(u8 arg0);
-static void sub_80CD1A8(bool8 arg0);
-static void sub_80CA984(bool8 arg0);
-static void CreatePartyMonsSprites(bool8 arg0);
-static void PrintStorageActionText(u8 id);
-static s16 sub_80D00AC(void);
-static s8 RunCanReleaseMon(void);
-static u8 GetBoxCursorPosition(void);
-static void Item_FromMonToMoving(u8 cursorArea, u8 cursorPos);
-static void Item_GiveMovingToMon(u8 cursorArea, u8 cursorPos);
-static void Item_TakeMons(u8 cursorArea, u8 cursorPos);
-static void Item_SwitchMonsWithMoving(u8 cursorArea, u8 cursorPos);
-static struct Sprite *sub_80CD2E8(u16 x, u16 y, u8 animId, u8 priority, u8 subpriority);
-static void SetWallpaperForCurrentBox(u8 wallpaperId);
-static void AddWallpapersMenu(u8 wallpaperSet);
-static u16 GetMovingItem(void);
-static void LoadCursorMonGfx(u16 species, u32 pid);
-static void sub_80CA2D0(struct Sprite *sprite);
-static void sub_80CCF64(struct Sprite *sprite);
-static void sub_80CBA3C(struct Sprite *sprite);
-static void sub_80CCF30(struct Sprite *sprite);
-static void sub_80CBAF0(s16 yDelta);
-static void sub_80CAAA8(u8 arg0, bool8 isPartyMon);
-static const u8 *GetMovingItemName(void);
-static void SetMenuText(u8 textId);
-static void sub_80D0D8C(u8 cursorArea, u8 cursorPos);
-static void sub_80D0E50(u8 cursorArea, u8 cursorPos);
-static void sub_80D0F38(u16 item);
-static struct Sprite *CreateMonIconSprite(u16 species, u32 personality, s16 x, s16 y, u8 oamPriority, u8 subpriority);
-static void DestroyBoxMonIcon(struct Sprite *sprite);
-static void SetBoxSpeciesAndPersonalities(u8 boxId);
-static void sub_80CB9D0(struct Sprite *sprite, u16 partyId);
-static void sub_80CC370(u8 taskId);
-static void sub_80CCB50(u8 boxId);
-static s8 DetermineBoxScrollDirection(u8 boxId);
-static void sub_80CCA3C(const void *tilemap, s8 direction, u8 arg2);
-static s16 sub_80CD00C(const u8 *string);
-static bool8 MonPlaceChange_Shift(void);
-static bool8 MonPlaceChange_Move(void);
-static bool8 MonPlaceChange_Place(void);
-static bool8 sub_80CDEC4(void);
-static bool8 sub_80CDEB4(void);
-static void sub_80CD444(u8 cursorArea, u8 cursorPosition, u16 *x, u16 *y);
-static void SetShiftedMonData(u8 boxId, u8 position);
-static void SetMovedMonData(u8 boxId, u8 position);
-static void SetPlacedMonData(u8 boxId, u8 position);
-static void PurgeMonOrBoxMon(u8 boxId, u8 position);
-static void SetCursorMonData(void *pokemon, u8 mode);
-static bool32 AtLeastThreeUsableMons(void);
-static u8 InBoxInput_Normal(void);
-static u8 InBoxInput_MovingMultiple(void);
-static u8 InBoxInput_GrabbingMultiple(void);
-static s8 sub_80CFF98(u8 arg0);
-static u8 sub_80CFA5C(void);
-static u8 sub_80D0BA4(void);
-static bool8 sub_80CFA84(void);
-static bool8 sub_80CFB44(void);
-static bool8 sub_80D024C(void);
-static bool8 sub_80D0344(void);
-static bool8 sub_80D03B0(void);
-static bool8 sub_80D0420(void);
-static bool8 sub_80D04A0(void);
-static bool8 sub_80D04C8(void);
-static void sub_80D07B0(u8 arg0, u8 arg1);
-static void sub_80D0834(u8 arg0, u8 arg1);
-static void sub_80D0B5C(void);
-static void sub_80D062C(void);
-static void sub_80D0884(u16 arg0, u16 arg1, u16 arg2);
-static void sub_80D08CC(void);
-static void sub_80D09A4(void);
-static void sub_80D0A1C(void);
-static void sub_80D0AAC(void);
-static u8 sub_80D0894(void);
-static void sub_80D0778(u8 arg0, u8 arg1, u8 arg2);
-static void sub_80D0708(u8 arg0, u8 arg1, u8 arg2);
-static void sub_80D06D0(u8 arg0, u8 arg1, u8 arg2);
-static void sub_80D0740(u8 arg0, u8 arg1, u8 arg2);
-static void sub_80D27AC(u8 id, u16 arg1, u16 arg2, u16 arg3, u16 arg4);
-static void sub_80D27F4(u8 id, u8 arg1, s8 arg2);
-static void sub_80D2644(u8 id, u8 bg, const void *arg2, u16 arg3, u16 arg4);
-static void sub_80D2770(u8 id, u16 arg1, u16 arg2);
-static void sub_80D259C(u8 count);
-static void sub_80D25F0(void);
-static void sub_80D2918(u8 id);
-static void sub_80D2960(u8 id);
-static void sub_80D29F8(u8 id);
-static void sub_80D2A90(struct UnkStruct_2000020 *arg0, struct UnkStruct_2000028 *arg1, u32 arg2);
-static void sub_80D2AA4(void);
-static void sub_80D2B88(struct UnkStruct_2000028 *unkStruct);
-static void sub_80D2C1C(struct UnkStruct_2000028 *unkStruct);
-
-// static const rom data
-static const struct PSS_MenuStringPtrs gUnknown_085716C0[] =
-{
- {gText_WithdrawPokemon, gText_WithdrawMonDescription},
- {gText_DepositPokemon, gText_DepositMonDescription},
- {gText_MovePokemon, gText_MoveMonDescription},
- {gText_MoveItems, gText_MoveItemsDescription},
- {gText_SeeYa, gText_SeeYaDescription}
+static bool8 IsDisplayMosaicActive(void);
+static void ShowYesNoWindow(s8);
+static void UpdateCloseBoxButtonTilemap(bool8);
+static void PrintMessage(u8 id);
+static void LoadDisplayMonGfx(u16, u32);
+static void SpriteCB_DisplayMonMosaic(struct Sprite *);
+static void SetPartySlotTilemap(u8, bool8);
+
+// Tilemap utility
+static void TilemapUtil_SetRect(u8, u16, u16, u16, u16);
+static void TilemapUtil_Move(u8, u8, s8);
+static void TilemapUtil_SetMap(u8, u8, const void *, u16, u16);
+static void TilemapUtil_SetPos(u8, u16, u16);
+static void TilemapUtil_Init(u8);
+static void TilemapUtil_Free(void);
+static void TilemapUtil_Update(u8);
+static void TilemapUtil_DrawPrev(u8);
+static void TilemapUtil_Draw(u8);
+
+// Unknown utility
+static void UnkUtil_Init(struct UnkUtil *, struct UnkUtilData *, u32);
+static void UnkUtil_Run(void);
+static void UnkUtil_CpuRun(struct UnkUtilData *);
+static void UnkUtil_DmaRun(struct UnkUtilData *);
+
+struct {
+ const u8 *text;
+ const u8 *desc;
+} static const sMainMenuTexts[OPTIONS_COUNT] =
+{
+ [OPTION_WITHDRAW] = {gText_WithdrawPokemon, gText_WithdrawMonDescription},
+ [OPTION_DEPOSIT] = {gText_DepositPokemon, gText_DepositMonDescription},
+ [OPTION_MOVE_MONS] = {gText_MovePokemon, gText_MoveMonDescription},
+ [OPTION_MOVE_ITEMS] = {gText_MoveItems, gText_MoveItemsDescription},
+ [OPTION_EXIT] = {gText_SeeYa, gText_SeeYaDescription}
};
-static const struct WindowTemplate gUnknown_085716E8 =
+static const struct WindowTemplate sWindowTemplate_MainMenu =
{
.bg = 0,
.tilemapLeft = 1,
@@ -735,94 +893,96 @@ static const struct WindowTemplate gUnknown_085716E8 =
.baseBlock = 0x1,
};
-static const union AnimCmd sSpriteAnim_85716F0[] =
+static const union AnimCmd sAnim_ChooseBoxMenu_TopLeft[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_85716F8[] =
+static const union AnimCmd sAnim_ChooseBoxMenu_BottomLeft[] =
{
ANIMCMD_FRAME(4, 5),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_8571700[] =
+static const union AnimCmd sAnim_ChooseBoxMenu_TopRight[] =
{
ANIMCMD_FRAME(6, 5),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_8571708[] =
+static const union AnimCmd sAnim_ChooseBoxMenu_BottomRight[] =
{
ANIMCMD_FRAME(10, 5),
ANIMCMD_END
};
-static const union AnimCmd *const sSpriteAnimTable_8571710[] =
+static const union AnimCmd *const sAnims_ChooseBoxMenu[] =
{
- sSpriteAnim_85716F0,
- sSpriteAnim_85716F8,
- sSpriteAnim_8571700,
- sSpriteAnim_8571708
+ sAnim_ChooseBoxMenu_TopLeft,
+ sAnim_ChooseBoxMenu_BottomLeft,
+ sAnim_ChooseBoxMenu_TopRight,
+ sAnim_ChooseBoxMenu_BottomRight
};
-static const union AffineAnimCmd sSpriteAffineAnim_8571720[] =
+static const union AffineAnimCmd sAffineAnim_ChooseBoxMenu[] =
{
AFFINEANIMCMD_FRAME(0xE0, 0xE0, 0, 0),
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd *const sSpriteAffineAnimTable_8571730[] =
+// Unused
+static const union AffineAnimCmd *const sAffineAnims_ChooseBoxMenu[] =
{
- sSpriteAffineAnim_8571720
+ sAffineAnim_ChooseBoxMenu
};
-static const u8 sBoxInfoTextColors[] = {TEXT_COLOR_RED, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5};
+static const u8 sChooseBoxMenu_TextColors[] = {TEXT_COLOR_RED, TEXT_DYNAMIC_COLOR_6, TEXT_DYNAMIC_COLOR_5};
static const u8 sText_OutOf30[] = _("/30");
-static const u16 gBoxSelectionPopupPalette[] = INCBIN_U16("graphics/unknown/unknown_57173C.gbapal");
-static const u8 gBoxSelectionPopupCenterTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp");
-static const u8 gBoxSelectionPopupSidesTiles[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_sides.4bpp");
-static const u32 gPokemonStorageScrollingBGTileset[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.4bpp.lz");
-static const u32 gPokemonStorageScrollingBGTilemap[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.bin.lz");
-static const u32 gUnknown_08572280[] = INCBIN_U32("graphics/unknown/unknown_572280.gbapal");
-static const u32 gUnknown_085722A0[] = INCBIN_U32("graphics/unknown/unknown_5722A0.bin.lz");
+static const u16 sChooseBoxMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/box_selection_popup.gbapal");
+static const u8 sChooseBoxMenuCenter_Gfx[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_center.4bpp");
+static const u8 sChooseBoxMenuSides_Gfx[] = INCBIN_U8("graphics/pokemon_storage/box_selection_popup_sides.4bpp");
+static const u32 sScrollingBg_Gfx[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.4bpp.lz");
+static const u32 sScrollingBg_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/scrolling_bg.bin.lz");
+static const u16 sDisplayMenu_Pal[] = INCBIN_U16("graphics/pokemon_storage/display_menu.gbapal"); // Unused
+static const u32 sDisplayMenu_Tilemap[] = INCBIN_U32("graphics/pokemon_storage/display_menu.bin.lz");
-static const u16 gUnknown_0857239C[] =
+static const u16 sPkmnData_Tilemap[] =
{
0x0101, 0x0102, 0x0103, 0x0104, 0x0105, 0x0106, 0x0107, 0x0108, 0x0111, 0x0112, 0x0113, 0x0114, 0x0115, 0x0116, 0x0117, 0x0118,
0x2101, 0x2102, 0x2103, 0x2104, 0x2105, 0x2106, 0x2107, 0x2108, 0x2111, 0x2112, 0x2113, 0x2114, 0x2115, 0x2116, 0x2117, 0x2118,
};
-static const u16 gUnknown_085723DC[] = INCBIN_U16("graphics/unknown/unknown_5723DC.gbapal"); // Left-most part and Close Box.
-static const u16 gUnknown_085723FC[] = INCBIN_U16("graphics/unknown/unknown_5723FC.gbapal");
-static const u16 gUnknown_0857241C[] = INCBIN_U16("graphics/unknown/unknown_57241C.gbapal");
-static const u16 gUnknown_0857243C[] = INCBIN_U16("graphics/unknown/unknown_57243C.gbapal");
+// sInterface_Pal - parts of the display frame, "PkmnData"'s normal color, Close Box
+static const u16 sInterface_Pal[] = INCBIN_U16("graphics/pokemon_storage/interface.gbapal");
+static const u16 sPkmnDataGray_Pal[] = INCBIN_U16("graphics/pokemon_storage/pkmn_data_gray.gbapal");
+static const u16 sBg_Pal[] = INCBIN_U16("graphics/pokemon_storage/bg.gbapal");
+static const u16 sBgMoveItems_Pal[] = INCBIN_U16("graphics/pokemon_storage/bg_move_items.gbapal");
-static const u16 gUnknown_0857245C[] =
+static const u16 sCloseBoxButton_Tilemap[] =
{
0x014c, 0x014d, 0x014e, 0x014f, 0x0170, 0x0171, 0x0172, 0x0173, 0x0174, 0x015c, 0x015d, 0x015e, 0x015f, 0x0180, 0x0181, 0x0182,
0x0183, 0x0184, 0x0175, 0x0176, 0x0177, 0x0178, 0x0179, 0x017a, 0x017b, 0x017c, 0x017d, 0x0185, 0x0186, 0x0187, 0x0188, 0x0189,
0x018a, 0x018b, 0x018c, 0x018d
};
-static const u16 gUnknown_085724A4[] =
+static const u16 sPartySlotFilled_Tilemap[] =
{
0x1140, 0x1141, 0x1141, 0x1142, 0x1150, 0x1151, 0x1151, 0x1152, 0x1160, 0x1161, 0x1161, 0x1162,
};
-static const u16 gUnknown_085724BC[] =
+static const u16 sPartySlotEmpty_Tilemap[] =
{
0x1143, 0x1144, 0x1144, 0x1145, 0x1153, 0x1154, 0x1154, 0x1155, 0x1163, 0x1164, 0x1164, 0x1165,
};
-static const u16 gWaveformPalette[] = INCBIN_U16("graphics/pokemon_storage/waveform.gbapal");
-static const u32 gWaveformTiles[] = INCBIN_U32("graphics/pokemon_storage/waveform.4bpp");
-static const u32 gUnknown_085726B4[] = INCBIN_U32("graphics/unused/unknown_5726B4.gbapal");
-static const u32 gUnknown_085726F4[] = INCBIN_U32("graphics/unknown/unknown_5726F4.gbapal");
+static const u16 sWaveform_Pal[] = INCBIN_U16("graphics/pokemon_storage/waveform.gbapal");
+static const u32 sWaveform_Gfx[] = INCBIN_U32("graphics/pokemon_storage/waveform.4bpp");
+static const u16 sUnused_Pal[] = INCBIN_U16("graphics/pokemon_storage/unused.gbapal");
+static const u16 sUnknown_Pal[] = INCBIN_U16("graphics/pokemon_storage/unknown.gbapal");
-static const struct WindowTemplate gUnknown_08572714[] =
+static const struct WindowTemplate sWindowTemplates[] =
{
- { // 0
+ {
.bg = 1,
.tilemapLeft = 0,
.tilemapTop = 11,
@@ -831,7 +991,7 @@ static const struct WindowTemplate gUnknown_08572714[] =
.paletteNum = 3,
.baseBlock = 0xC0,
},
- { // 1
+ {
.bg = 0,
.tilemapLeft = 11,
.tilemapTop = 17,
@@ -840,7 +1000,7 @@ static const struct WindowTemplate gUnknown_08572714[] =
.paletteNum = 15,
.baseBlock = 0x14,
},
- { // 2
+ {
.bg = 0,
.tilemapLeft = 0,
.tilemapTop = 13,
@@ -852,7 +1012,7 @@ static const struct WindowTemplate gUnknown_08572714[] =
DUMMY_WIN_TEMPLATE
};
-static const struct BgTemplate gUnknown_08572734[] =
+static const struct BgTemplate sBgTemplates[] =
{
{
.bg = 0,
@@ -894,59 +1054,59 @@ static const struct BgTemplate gUnknown_08572734[] =
static const struct SpritePalette gWaveformSpritePalette =
{
- gWaveformPalette, TAG_PAL_WAVEFORM
+ sWaveform_Pal, PALTAG_MISC_2
};
-static const struct SpriteSheet gWaveformSpriteSheet =
+static const struct SpriteSheet sSpriteSheet_Waveform =
{
- gWaveformTiles, sizeof(gWaveformTiles), TAG_TILE_WAVEFORM
+ sWaveform_Gfx, sizeof(sWaveform_Gfx), GFXTAG_WAVEFORM
};
-static const struct OamData sOamData_857286C;
-static const struct SpriteTemplate sSpriteTemplate_CursorMon =
+static const struct OamData sOamData_DisplayMon;
+static const struct SpriteTemplate sSpriteTemplate_DisplayMon =
{
- .tileTag = TAG_TILE_2,
- .paletteTag = TAG_PAL_DAC6,
- .oam = &sOamData_857286C,
+ .tileTag = GFXTAG_DISPLAY_MON,
+ .paletteTag = PALTAG_DISPLAY_MON,
+ .oam = &sOamData_DisplayMon,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
-static const struct StorageAction gPCStorageActionTexts[] =
-{
- [PC_TEXT_EXIT_BOX] = {gText_ExitFromBox, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_WHAT_YOU_DO] = {gText_WhatDoYouWantToDo, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_PICK_A_THEME] = {gText_PleasePickATheme, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_PICK_A_WALLPAPER] = {gText_PickTheWallpaper, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_IS_SELECTED] = {gText_PkmnIsSelected, PC_TEXT_FMT_MON_NAME_1},
- [PC_TEXT_JUMP_TO_WHICH_BOX] = {gText_JumpToWhichBox, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_DEPOSIT_IN_WHICH_BOX] = {gText_DepositInWhichBox, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_WAS_DEPOSITED] = {gText_PkmnWasDeposited, PC_TEXT_FMT_MON_NAME_1},
- [PC_TEXT_BOX_IS_FULL] = {gText_BoxIsFull2, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_RELEASE_POKE] = {gText_ReleaseThisPokemon, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_WAS_RELEASED] = {gText_PkmnWasReleased, PC_TEXT_FMT_MON_NAME_4},
- [PC_TEXT_BYE_BYE] = {gText_ByeByePkmn, PC_TEXT_FMT_MON_NAME_6},
- [PC_TEXT_MARK_POKE] = {gText_MarkYourPkmn, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_LAST_POKE] = {gText_ThatsYourLastPkmn, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_PARTY_FULL] = {gText_YourPartysFull, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_HOLDING_POKE] = {gText_YoureHoldingAPkmn, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_WHICH_ONE_WILL_TAKE] = {gText_WhichOneWillYouTake, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_CANT_RELEASE_EGG] = {gText_YouCantReleaseAnEgg, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_CONTINUE_BOX] = {gText_ContinueBoxOperations, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_CAME_BACK] = {gText_PkmnCameBack, PC_TEXT_FMT_MON_NAME_1},
- [PC_TEXT_WORRIED] = {gText_WasItWorriedAboutYou, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_SURPRISE] = {gText_FourEllipsesExclamation, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_PLEASE_REMOVE_MAIL] = {gText_PleaseRemoveTheMail, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_IS_SELECTED2] = {gText_PkmnIsSelected, PC_TEXT_FMT_ITEM_NAME},
- [PC_TEXT_GIVE_TO_MON] = {gText_GiveToAPkmn, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_PLACED_IN_BAG] = {gText_PlacedItemInBag, PC_TEXT_FMT_ITEM_NAME},
- [PC_TEXT_BAG_FULL] = {gText_BagIsFull2, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_PUT_IN_BAG] = {gText_PutItemInBag, PC_TEXT_FMT_NORMAL},
- [PC_TEXT_ITEM_IS_HELD] = {gText_ItemIsNowHeld, PC_TEXT_FMT_ITEM_NAME},
- [PC_TEXT_CHANGED_TO_ITEM] = {gText_ChangedToNewItem, PC_TEXT_FMT_ITEM_NAME},
- [PC_TEXT_CANT_STORE_MAIL] = {gText_MailCantBeStored, PC_TEXT_FMT_NORMAL},
+static const struct StorageMessage sMessages[] =
+{
+ [MSG_EXIT_BOX] = {gText_ExitFromBox, MSG_VAR_NONE},
+ [MSG_WHAT_YOU_DO] = {gText_WhatDoYouWantToDo, MSG_VAR_NONE},
+ [MSG_PICK_A_THEME] = {gText_PleasePickATheme, MSG_VAR_NONE},
+ [MSG_PICK_A_WALLPAPER] = {gText_PickTheWallpaper, MSG_VAR_NONE},
+ [MSG_IS_SELECTED] = {gText_PkmnIsSelected, MSG_VAR_MON_NAME_1},
+ [MSG_JUMP_TO_WHICH_BOX] = {gText_JumpToWhichBox, MSG_VAR_NONE},
+ [MSG_DEPOSIT_IN_WHICH_BOX] = {gText_DepositInWhichBox, MSG_VAR_NONE},
+ [MSG_WAS_DEPOSITED] = {gText_PkmnWasDeposited, MSG_VAR_MON_NAME_1},
+ [MSG_BOX_IS_FULL] = {gText_BoxIsFull2, MSG_VAR_NONE},
+ [MSG_RELEASE_POKE] = {gText_ReleaseThisPokemon, MSG_VAR_NONE},
+ [MSG_WAS_RELEASED] = {gText_PkmnWasReleased, MSG_VAR_RELEASE_MON_1},
+ [MSG_BYE_BYE] = {gText_ByeByePkmn, MSG_VAR_RELEASE_MON_3},
+ [MSG_MARK_POKE] = {gText_MarkYourPkmn, MSG_VAR_NONE},
+ [MSG_LAST_POKE] = {gText_ThatsYourLastPkmn, MSG_VAR_NONE},
+ [MSG_PARTY_FULL] = {gText_YourPartysFull, MSG_VAR_NONE},
+ [MSG_HOLDING_POKE] = {gText_YoureHoldingAPkmn, MSG_VAR_NONE},
+ [MSG_WHICH_ONE_WILL_TAKE] = {gText_WhichOneWillYouTake, MSG_VAR_NONE},
+ [MSG_CANT_RELEASE_EGG] = {gText_YouCantReleaseAnEgg, MSG_VAR_NONE},
+ [MSG_CONTINUE_BOX] = {gText_ContinueBoxOperations, MSG_VAR_NONE},
+ [MSG_CAME_BACK] = {gText_PkmnCameBack, MSG_VAR_MON_NAME_1},
+ [MSG_WORRIED] = {gText_WasItWorriedAboutYou, MSG_VAR_NONE},
+ [MSG_SURPRISE] = {gText_FourEllipsesExclamation, MSG_VAR_NONE},
+ [MSG_PLEASE_REMOVE_MAIL] = {gText_PleaseRemoveTheMail, MSG_VAR_NONE},
+ [MSG_IS_SELECTED2] = {gText_PkmnIsSelected, MSG_VAR_ITEM_NAME},
+ [MSG_GIVE_TO_MON] = {gText_GiveToAPkmn, MSG_VAR_NONE},
+ [MSG_PLACED_IN_BAG] = {gText_PlacedItemInBag, MSG_VAR_ITEM_NAME},
+ [MSG_BAG_FULL] = {gText_BagIsFull2, MSG_VAR_NONE},
+ [MSG_PUT_IN_BAG] = {gText_PutItemInBag, MSG_VAR_NONE},
+ [MSG_ITEM_IS_HELD] = {gText_ItemIsNowHeld, MSG_VAR_ITEM_NAME},
+ [MSG_CHANGED_TO_ITEM] = {gText_ChangedToNewItem, MSG_VAR_ITEM_NAME},
+ [MSG_CANT_STORE_MAIL] = {gText_MailCantBeStored, MSG_VAR_NONE},
};
static const struct WindowTemplate sYesNoWindowTemplate =
@@ -960,7 +1120,7 @@ static const struct WindowTemplate sYesNoWindowTemplate =
.baseBlock = 0x5C,
};
-static const struct OamData sOamData_857286C =
+static const struct OamData sOamData_DisplayMon =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -977,7 +1137,7 @@ static const struct OamData sOamData_857286C =
.affineParam = 0
};
-static const struct OamData sOamData_8572874 =
+static const struct OamData sOamData_Waveform =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -994,13 +1154,13 @@ static const struct OamData sOamData_8572874 =
.affineParam = 0
};
-static const union AnimCmd sSpriteAnim_857287C[] =
+static const union AnimCmd sAnim_Waveform_LeftOff[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_8572884[] =
+static const union AnimCmd sAnim_Waveform_LeftOn[] =
{
ANIMCMD_FRAME(2, 8),
ANIMCMD_FRAME(4, 8),
@@ -1008,13 +1168,13 @@ static const union AnimCmd sSpriteAnim_8572884[] =
ANIMCMD_JUMP(0)
};
-static const union AnimCmd sSpriteAnim_8572894[] =
+static const union AnimCmd sAnim_Waveform_RightOff[] =
{
ANIMCMD_FRAME(8, 5),
ANIMCMD_END
};
-static const union AnimCmd sSpriteAnim_857289C[] =
+static const union AnimCmd sAnim_Waveform_RightOn[] =
{
ANIMCMD_FRAME(10, 8),
ANIMCMD_FRAME(4, 8),
@@ -1022,38 +1182,38 @@ static const union AnimCmd sSpriteAnim_857289C[] =
ANIMCMD_JUMP(0)
};
-static const union AnimCmd *const sSpriteAnimTable_85728AC[] =
+static const union AnimCmd *const sAnims_Waveform[] =
{
- sSpriteAnim_857287C,
- sSpriteAnim_8572884,
- sSpriteAnim_8572894,
- sSpriteAnim_857289C
+ sAnim_Waveform_LeftOff,
+ sAnim_Waveform_LeftOn,
+ sAnim_Waveform_RightOff,
+ sAnim_Waveform_RightOn
};
static const struct SpriteTemplate sSpriteTemplate_Waveform =
{
- .tileTag = TAG_TILE_WAVEFORM,
- .paletteTag = TAG_PAL_WAVEFORM,
- .oam = &sOamData_8572874,
- .anims = sSpriteAnimTable_85728AC,
+ .tileTag = GFXTAG_WAVEFORM,
+ .paletteTag = PALTAG_MISC_2,
+ .oam = &sOamData_Waveform,
+ .anims = sAnims_Waveform,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
-static const struct OamData sOamData_85728EC;
-static const struct SpriteTemplate gUnknown_085728D4 =
+static const struct OamData sOamData_MonIcon;
+static const struct SpriteTemplate sSpriteTemplate_MonIcon =
{
- .tileTag = TAG_TILE_12,
- .paletteTag = TAG_PAL_DAC0,
- .oam = &sOamData_85728EC,
+ .tileTag = GFXTAG_MON_ICON,
+ .paletteTag = PALTAG_MON_ICON_0,
+ .oam = &sOamData_MonIcon,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
-static const struct OamData sOamData_85728EC =
+static const struct OamData sOamData_MonIcon =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
@@ -1070,476 +1230,113 @@ static const struct OamData sOamData_85728EC =
.affineParam = 0
};
-static const union AffineAnimCmd gSpriteAffineAnim_85728F4[] =
+static const union AffineAnimCmd sAffineAnim_ReleaseMon_Release[] =
{
AFFINEANIMCMD_FRAME(-2, -2, 0, 120),
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd gSpriteAffineAnim_8572904[] =
+static const union AffineAnimCmd sAffineAnim_ReleaseMon_CameBack[] =
{
AFFINEANIMCMD_FRAME(16, 16, 0, 0),
AFFINEANIMCMD_FRAME(16, 16, 0, 15),
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd *const gSpriteAffineAnimTable_857291C[] =
-{
- gSpriteAffineAnim_85728F4,
- gSpriteAffineAnim_8572904
-};
-
-static const u16 gWallpaperPalettes_Forest[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/forest_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/forest_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Forest[] = INCBIN_U32("graphics/pokemon_storage/forest.4bpp.lz");
-static const u32 gWallpaperTilemap_Forest[] = INCBIN_U32("graphics/pokemon_storage/forest.bin.lz");
-
-static const u16 gWallpaperPalettes_City[][16] =
+static const union AffineAnimCmd *const sAffineAnims_ReleaseMon[] =
{
- INCBIN_U16("graphics/pokemon_storage/city_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/city_bg.gbapal"),
+ [RELEASE_ANIM_RELEASE] = sAffineAnim_ReleaseMon_Release,
+ [RELEASE_ANIM_CAME_BACK] = sAffineAnim_ReleaseMon_CameBack
};
-static const u32 gWallpaperTiles_City[] = INCBIN_U32("graphics/pokemon_storage/city.4bpp.lz");
-static const u32 gWallpaperTilemap_City[] = INCBIN_U32("graphics/pokemon_storage/city.bin.lz");
-static const u16 gWallpaperPalettes_Desert[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/desert_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/desert_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Desert[] = INCBIN_U32("graphics/pokemon_storage/desert.4bpp.lz");
-static const u32 gWallpaperTilemap_Desert[] = INCBIN_U32("graphics/pokemon_storage/desert.bin.lz");
+#include "data/wallpapers.h"
-static const u16 gWallpaperPalettes_Savanna[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/savanna_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/savanna_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Savanna[] = INCBIN_U32("graphics/pokemon_storage/savanna.4bpp.lz");
-static const u32 gWallpaperTilemap_Savanna[] = INCBIN_U32("graphics/pokemon_storage/savanna.bin.lz");
+static const u16 sUnusedColor = RGB(26, 29, 8);
-static const u16 gWallpaperPalettes_Crag[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/crag_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/crag_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Crag[] = INCBIN_U32("graphics/pokemon_storage/crag.4bpp.lz");
-static const u32 gWallpaperTilemap_Crag[] = INCBIN_U32("graphics/pokemon_storage/crag.bin.lz");
+static const struct SpriteSheet sSpriteSheet_Arrow = {sArrow_Gfx, 0x80, GFXTAG_ARROW};
-static const u16 gWallpaperPalettes_Volcano[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/volcano_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/volcano_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Volcano[] = INCBIN_U32("graphics/pokemon_storage/volcano.4bpp.lz");
-static const u32 gWallpaperTilemap_Volcano[] = INCBIN_U32("graphics/pokemon_storage/volcano.bin.lz");
-
-static const u16 gWallpaperPalettes_Snow[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/snow_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/snow_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Snow[] = INCBIN_U32("graphics/pokemon_storage/snow.4bpp.lz");
-static const u32 gWallpaperTilemap_Snow[] = INCBIN_U32("graphics/pokemon_storage/snow.bin.lz");
-
-static const u16 gWallpaperPalettes_Cave[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/cave_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/cave_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Cave[] = INCBIN_U32("graphics/pokemon_storage/cave.4bpp.lz");
-static const u32 gWallpaperTilemap_Cave[] = INCBIN_U32("graphics/pokemon_storage/cave.bin.lz");
-
-static const u16 gWallpaperPalettes_Beach[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/beach_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/beach_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Beach[] = INCBIN_U32("graphics/pokemon_storage/beach.4bpp.lz");
-static const u32 gWallpaperTilemap_Beach[] = INCBIN_U32("graphics/pokemon_storage/beach.bin.lz");
-
-static const u16 gWallpaperPalettes_Seafloor[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/seafloor_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/seafloor_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/seafloor.4bpp.lz");
-static const u32 gWallpaperTilemap_Seafloor[] = INCBIN_U32("graphics/pokemon_storage/seafloor.bin.lz");
-
-static const u16 gWallpaperPalettes_River[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/river_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/river_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_River[] = INCBIN_U32("graphics/pokemon_storage/river.4bpp.lz");
-static const u32 gWallpaperTilemap_River[] = INCBIN_U32("graphics/pokemon_storage/river.bin.lz");
-static const u16 gWallpaperPalettes_Sky[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/sky_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/sky_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Sky[] = INCBIN_U32("graphics/pokemon_storage/sky.4bpp.lz");
-static const u32 gWallpaperTilemap_Sky[] = INCBIN_U32("graphics/pokemon_storage/sky.bin.lz");
-
-static const u16 gWallpaperPalettes_PolkaDot[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/polkadot_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/polkadot_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/polkadot.4bpp.lz");
-static const u32 gWallpaperTilemap_PolkaDot[] = INCBIN_U32("graphics/pokemon_storage/polkadot.bin.lz");
-
-static const u16 gWallpaperPalettes_Pokecenter[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/pokecenter_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/pokecenter_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/pokecenter.4bpp.lz");
-static const u32 gWallpaperTilemap_Pokecenter[] = INCBIN_U32("graphics/pokemon_storage/pokecenter.bin.lz");
-
-static const u16 gWallpaperPalettes_Machine[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/machine_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/machine_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Machine[] = INCBIN_U32("graphics/pokemon_storage/machine.4bpp.lz");
-static const u32 gWallpaperTilemap_Machine[] = INCBIN_U32("graphics/pokemon_storage/machine.bin.lz");
-
-static const u16 gWallpaperPalettes_Plain[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/plain_frame.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/plain_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Plain[] = INCBIN_U32("graphics/pokemon_storage/plain.4bpp.lz");
-static const u32 gWallpaperTilemap_Plain[] = INCBIN_U32("graphics/pokemon_storage/plain.bin.lz");
-
-// 12x18 tilemap
-static const u32 gUnknown_085773C4[] = INCBIN_U32("graphics/unused/tilemap_5773C4.bin");
-
-static const u16 gUnknown_08577574[][2] =
-{
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF},
- {0x1CE7, 0x7FFF}
-};
-
-#define WALLPAPER_ENTRY(name) {gWallpaperTiles_##name, gWallpaperTilemap_##name, gWallpaperPalettes_##name[0]}
-
-static const struct WallpaperTable gWallpaperTable[] =
-{
- [WALLPAPER_FOREST] = WALLPAPER_ENTRY(Forest),
- [WALLPAPER_CITY] = WALLPAPER_ENTRY(City),
- [WALLPAPER_DESERT] = WALLPAPER_ENTRY(Desert),
- [WALLPAPER_SAVANNA] = WALLPAPER_ENTRY(Savanna),
- [WALLPAPER_CRAG] = WALLPAPER_ENTRY(Crag),
- [WALLPAPER_VOLCANO] = WALLPAPER_ENTRY(Volcano),
- [WALLPAPER_SNOW] = WALLPAPER_ENTRY(Snow),
- [WALLPAPER_CAVE] = WALLPAPER_ENTRY(Cave),
- [WALLPAPER_BEACH] = WALLPAPER_ENTRY(Beach),
- [WALLPAPER_SEAFLOOR] = WALLPAPER_ENTRY(Seafloor),
- [WALLPAPER_RIVER] = WALLPAPER_ENTRY(River),
- [WALLPAPER_SKY] = WALLPAPER_ENTRY(Sky),
- [WALLPAPER_POLKADOT] = WALLPAPER_ENTRY(PolkaDot),
- [WALLPAPER_POKECENTER] = WALLPAPER_ENTRY(Pokecenter),
- [WALLPAPER_MACHINE] = WALLPAPER_ENTRY(Machine),
- [WALLPAPER_PLAIN] = WALLPAPER_ENTRY(Plain),
-};
-
-static const u8 gPCGfx_Arrow[] = INCBIN_U8("graphics/pokemon_storage/arrow.4bpp");
-
-static const u16 gWallpaperPalettes_Zigzagoon[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/zigzagoon_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/zigzagoon.4bpp.lz");
-static const u32 gWallpaperTilemap_Zigzagoon[] = INCBIN_U32("graphics/pokemon_storage/zigzagoon.bin.lz");
-
-static const u16 gWallpaperPalettes_Screen[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/screen_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Screen[] = INCBIN_U32("graphics/pokemon_storage/screen.4bpp.lz");
-static const u32 gWallpaperTilemap_Screen[] = INCBIN_U32("graphics/pokemon_storage/screen.bin.lz");
-
-static const u16 gWallpaperPalettes_Diagonal[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/diagonal_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/diagonal.4bpp.lz");
-static const u32 gWallpaperTilemap_Diagonal[] = INCBIN_U32("graphics/pokemon_storage/diagonal.bin.lz");
-
-static const u16 gWallpaperPalettes_Block[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/block_bg.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/block_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Block[] = INCBIN_U32("graphics/pokemon_storage/block.4bpp.lz");
-static const u32 gWallpaperTilemap_Block[] = INCBIN_U32("graphics/pokemon_storage/block.bin.lz");
-
-static const u16 gWallpaperPalettes_Pokecenter2[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/pokecenter2_bg.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/pokecenter2_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/pokecenter2.4bpp.lz");
-static const u32 gWallpaperTilemap_Pokecenter2[] = INCBIN_U32("graphics/pokemon_storage/pokecenter2.bin.lz");
-
-static const u16 gWallpaperPalettes_Frame[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/frame_bg.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/frame_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Frame[] = INCBIN_U32("graphics/pokemon_storage/frame.4bpp.lz");
-static const u32 gWallpaperTilemap_Frame[] = INCBIN_U32("graphics/pokemon_storage/frame.bin.lz");
-
-static const u16 gWallpaperPalettes_Blank[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/friends_frame1.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/zigzagoon_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Blank[] = INCBIN_U32("graphics/pokemon_storage/blank.4bpp.lz");
-static const u32 gWallpaperTilemap_Blank[] = INCBIN_U32("graphics/pokemon_storage/blank.bin.lz");
-
-static const u16 gWallpaperPalettes_Circles[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/circles_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Circles[] = INCBIN_U32("graphics/pokemon_storage/circles.4bpp.lz");
-static const u32 gWallpaperTilemap_Circles[] = INCBIN_U32("graphics/pokemon_storage/circles.bin.lz");
-
-static const u16 gWallpaperPalettes_Azumarill[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/azumarill_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/azumarill.4bpp.lz");
-static const u32 gWallpaperTilemap_Azumarill[] = INCBIN_U32("graphics/pokemon_storage/azumarill.bin.lz");
-
-static const u16 gWallpaperPalettes_Pikachu[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/pikachu_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/pikachu.4bpp.lz");
-static const u32 gWallpaperTilemap_Pikachu[] = INCBIN_U32("graphics/pokemon_storage/pikachu.bin.lz");
-
-static const u16 gWallpaperPalettes_Legendary[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/legendary_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Legendary[] = INCBIN_U32("graphics/pokemon_storage/legendary.4bpp.lz");
-static const u32 gWallpaperTilemap_Legendary[] = INCBIN_U32("graphics/pokemon_storage/legendary.bin.lz");
-
-static const u16 gWallpaperPalettes_Dusclops[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/dusclops_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/dusclops.4bpp.lz");
-static const u32 gWallpaperTilemap_Dusclops[] = INCBIN_U32("graphics/pokemon_storage/dusclops.bin.lz");
-
-static const u16 gWallpaperPalettes_Ludicolo[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/ludicolo_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/ludicolo.4bpp.lz");
-static const u32 gWallpaperTilemap_Ludicolo[] = INCBIN_U32("graphics/pokemon_storage/ludicolo.bin.lz");
-
-static const u16 gWallpaperPalettes_Whiscash[][16] =
-{
- INCBIN_U16("graphics/pokemon_storage/friends_frame2.gbapal"),
- INCBIN_U16("graphics/pokemon_storage/whiscash_bg.gbapal"),
-};
-static const u32 gWallpaperTiles_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/whiscash.4bpp.lz");
-static const u32 gWallpaperTilemap_Whiscash[] = INCBIN_U32("graphics/pokemon_storage/whiscash.bin.lz");
-
-static const u32 gWallpaperIcon_Aqua[] = INCBIN_U32("graphics/pokemon_storage/aqua_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Heart[] = INCBIN_U32("graphics/pokemon_storage/heart_icon.4bpp.lz");
-static const u32 gWallpaperIcon_FiveStar[] = INCBIN_U32("graphics/pokemon_storage/five_star_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Brick[] = INCBIN_U32("graphics/pokemon_storage/brick_icon.4bpp.lz");
-static const u32 gWallpaperIcon_FourStar[] = INCBIN_U32("graphics/pokemon_storage/four_star_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Asterisk[] = INCBIN_U32("graphics/pokemon_storage/asterisk_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Dot[] = INCBIN_U32("graphics/pokemon_storage/dot_icon.4bpp.lz");
-static const u32 gWallpaperIcon_LineCircle[] = INCBIN_U32("graphics/pokemon_storage/line_circle_icon.4bpp.lz");
-static const u32 gWallpaperIcon_PokeBall[] = INCBIN_U32("graphics/pokemon_storage/pokeball_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Maze[] = INCBIN_U32("graphics/pokemon_storage/maze_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Footprint[] = INCBIN_U32("graphics/pokemon_storage/footprint_icon.4bpp.lz");
-static const u32 gWallpaperIcon_BigAsterisk[] = INCBIN_U32("graphics/pokemon_storage/big_asterisk_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Circle[] = INCBIN_U32("graphics/pokemon_storage/circle_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Koffing[] = INCBIN_U32("graphics/pokemon_storage/koffing_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Ribbon[] = INCBIN_U32("graphics/pokemon_storage/ribbon_icon.4bpp.lz");
-static const u32 gWallpaperIcon_FourCircles[] = INCBIN_U32("graphics/pokemon_storage/four_circles_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Lotad[] = INCBIN_U32("graphics/pokemon_storage/lotad_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Crystal[] = INCBIN_U32("graphics/pokemon_storage/crystal_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Pichu[] = INCBIN_U32("graphics/pokemon_storage/pichu_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Diglett[] = INCBIN_U32("graphics/pokemon_storage/diglett_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Luvdisc[] = INCBIN_U32("graphics/pokemon_storage/luvdisc_icon.4bpp.lz");
-static const u32 gWallpaperIcon_StarInCircle[] = INCBIN_U32("graphics/pokemon_storage/star_in_circle_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Spinda[] = INCBIN_U32("graphics/pokemon_storage/spinda_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Latis[] = INCBIN_U32("graphics/pokemon_storage/latis_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Minun[] = INCBIN_U32("graphics/pokemon_storage/minun_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Togepi[] = INCBIN_U32("graphics/pokemon_storage/togepi_icon.4bpp.lz");
-static const u32 gWallpaperIcon_Magma[] = INCBIN_U32("graphics/pokemon_storage/magma_icon.4bpp.lz");
-
-static const struct WallpaperTable gFriendsWallpaperTable[] =
-{
- WALLPAPER_ENTRY(Zigzagoon),
- WALLPAPER_ENTRY(Screen),
- WALLPAPER_ENTRY(Horizontal),
- WALLPAPER_ENTRY(Diagonal),
- WALLPAPER_ENTRY(Block),
- WALLPAPER_ENTRY(Ribbon),
- WALLPAPER_ENTRY(Pokecenter2),
- WALLPAPER_ENTRY(Frame),
- WALLPAPER_ENTRY(Blank),
- WALLPAPER_ENTRY(Circles),
- WALLPAPER_ENTRY(Azumarill),
- WALLPAPER_ENTRY(Pikachu),
- WALLPAPER_ENTRY(Legendary),
- WALLPAPER_ENTRY(Dusclops),
- WALLPAPER_ENTRY(Ludicolo),
- WALLPAPER_ENTRY(Whiscash),
-};
-
-static const u32 *const gFriendsIcons[] =
-{
- gWallpaperIcon_Aqua,
- gWallpaperIcon_Heart,
- gWallpaperIcon_FiveStar,
- gWallpaperIcon_Brick,
- gWallpaperIcon_FourStar,
- gWallpaperIcon_Asterisk,
- gWallpaperIcon_Dot,
- gWallpaperIcon_Cross,
- gWallpaperIcon_LineCircle,
- gWallpaperIcon_PokeBall,
- gWallpaperIcon_Maze,
- gWallpaperIcon_Footprint,
- gWallpaperIcon_BigAsterisk,
- gWallpaperIcon_Circle,
- gWallpaperIcon_Koffing,
- gWallpaperIcon_Ribbon,
- gWallpaperIcon_Bolt,
- gWallpaperIcon_FourCircles,
- gWallpaperIcon_Lotad,
- gWallpaperIcon_Crystal,
- gWallpaperIcon_Pichu,
- gWallpaperIcon_Diglett,
- gWallpaperIcon_Luvdisc,
- gWallpaperIcon_StarInCircle,
- gWallpaperIcon_Spinda,
- gWallpaperIcon_Latis,
- gWallpaperIcon_Plusle,
- gWallpaperIcon_Minun,
- gWallpaperIcon_Togepi,
- gWallpaperIcon_Magma,
-};
-
-// Unknown Unused data.
-static const u16 gUnknown_0857B07C = 0x23BA;
-
-static const struct SpriteSheet gUnknown_0857B080 = {gPCGfx_Arrow, 0x80, 6};
-
-static const struct OamData gOamData_83BB298 =
+static const struct OamData sOamData_BoxTitle =
{
.shape = SPRITE_SHAPE(32x16),
.size = SPRITE_SIZE(32x16),
.priority = 2
};
-static const union AnimCmd gSpriteAnim_83BB2A0[] =
+static const union AnimCmd sAnim_BoxTitle_Left[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_83BB2A8[] =
+static const union AnimCmd sAnim_BoxTitle_Right[] =
{
ANIMCMD_FRAME(8, 5),
ANIMCMD_END
};
-static const union AnimCmd *const gSpriteAnimTable_83BB2B0[] =
+static const union AnimCmd *const sAnims_BoxTitle[] =
{
- gSpriteAnim_83BB2A0,
- gSpriteAnim_83BB2A8
+ sAnim_BoxTitle_Left,
+ sAnim_BoxTitle_Right
};
-static const struct SpriteTemplate gSpriteTemplate_857B0A8 =
+static const struct SpriteTemplate sSpriteTemplate_BoxTitle =
{
- TAG_TILE_3,
- TAG_PAL_DAC9,
- &gOamData_83BB298,
- gSpriteAnimTable_83BB2B0,
- NULL,
- gDummySpriteAffineAnimTable,
- SpriteCallbackDummy
+ .tileTag = GFXTAG_BOX_TITLE,
+ .paletteTag = PALTAG_BOX_TITLE,
+ .oam = &sOamData_BoxTitle,
+ .anims = sAnims_BoxTitle,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
};
-static const struct OamData gOamData_83BB2D0 =
+static const struct OamData sOamData_Arrow =
{
.shape = SPRITE_SHAPE(8x16),
.size = SPRITE_SIZE(8x16),
.priority = 2
};
-static const union AnimCmd gSpriteAnim_83BB2D8[] =
+static const union AnimCmd sAnim_Arrow_Left[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
-static const union AnimCmd gSpriteAnim_83BB2E0[] =
+static const union AnimCmd sAnim_Arrow_Right[] =
{
ANIMCMD_FRAME(2, 5),
ANIMCMD_END
};
-static const union AnimCmd *const gSpriteAnimTable_83BB2E8[] =
+static const union AnimCmd *const sAnims_Arrow[] =
{
- gSpriteAnim_83BB2D8,
- gSpriteAnim_83BB2E0
+ sAnim_Arrow_Left,
+ sAnim_Arrow_Right
};
-static const struct SpriteTemplate gUnknown_0857B0E0 =
+static const struct SpriteTemplate sSpriteTemplate_Arrow =
{
- 6,
- TAG_PAL_WAVEFORM,
- &gOamData_83BB2D0,
- gSpriteAnimTable_83BB2E8,
- NULL,
- gDummySpriteAffineAnimTable,
- sub_80CD210
+ .tileTag = GFXTAG_ARROW,
+ .paletteTag = PALTAG_MISC_2,
+ .oam = &sOamData_Arrow,
+ .anims = sAnims_Arrow,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_Arrow
};
-static const u16 gHandCursorPalette[] = INCBIN_U16("graphics/pokemon_storage/hand_cursor.gbapal");
-static const u8 gHandCursorTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor.4bpp");
-static const u8 gHandCursorShadowTiles[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor_shadow.4bpp");
+static const u16 sHandCursor_Pal[] = INCBIN_U16("graphics/pokemon_storage/hand_cursor.gbapal");
+static const u8 sHandCursor_Gfx[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor.4bpp");
+static const u8 sHandCursorShadow_Gfx[] = INCBIN_U8("graphics/pokemon_storage/hand_cursor_shadow.4bpp");
+
+
+//------------------------------------------------------------------------------
+// SECTION: Misc utility
+//------------------------------------------------------------------------------
+
-// code
void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero2, s32 bytesToBuffer)
{
s32 i, tileBytesToBuffer, remainingBytes;
@@ -1587,9 +1384,9 @@ void DrawTextWindowAndBufferTiles(const u8 *string, void *dst, u8 zero1, u8 zero
}
// Unused
-void sub_80C6EAC(const u8 *string, void *dst, u16 arg2, u8 arg3, u8 clr2, u8 clr3)
+static void UnusedDrawTextWindow(const u8 *string, void *dst, u16 offset, u8 bgColor, u8 fgColor, u8 shadowColor)
{
- u32 var;
+ u32 tileSize;
u8 windowId;
u8 txtColor[3];
u8 *tileData1, *tileData2;
@@ -1597,17 +1394,17 @@ void sub_80C6EAC(const u8 *string, void *dst, u16 arg2, u8 arg3, u8 clr2, u8 clr
winTemplate.width = StringLength_Multibyte(string);
winTemplate.height = 2;
- var = winTemplate.width * 32;
+ tileSize = winTemplate.width * 32;
windowId = AddWindow(&winTemplate);
- FillWindowPixelBuffer(windowId, PIXEL_FILL(arg3));
+ FillWindowPixelBuffer(windowId, PIXEL_FILL(bgColor));
tileData1 = (u8*) GetWindowAttribute(windowId, WINDOW_TILE_DATA);
tileData2 = (winTemplate.width * 32) + tileData1;
- txtColor[0] = arg3;
- txtColor[1] = clr2;
- txtColor[2] = clr3;
+ txtColor[0] = bgColor;
+ txtColor[1] = fgColor;
+ txtColor[2] = shadowColor;
AddTextPrinterParameterized4(windowId, 1, 0, 2, 0, 0, txtColor, -1, string);
- CpuCopy16(tileData1, dst, var);
- CpuCopy16(tileData2, dst + arg2, var);
+ CpuCopy16(tileData1, dst, tileSize);
+ CpuCopy16(tileData2, dst + offset, tileSize);
RemoveWindow(windowId);
}
@@ -1702,7 +1499,8 @@ u8 *StringCopyAndFillWithSpaces(u8 *dst, const u8 *src, u16 n)
return str;
}
-static void sub_80C7128(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src, u16 src_left, u16 src_top, u16 dest_width, u16 dest_height, u16 src_width)
+// Unused
+static void UnusedWriteRectCpu(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src, u16 src_left, u16 src_top, u16 dest_width, u16 dest_height, u16 src_width)
{
u16 i;
@@ -1717,7 +1515,8 @@ static void sub_80C7128(u16 *dest, u16 dest_left, u16 dest_top, const u16 *src,
}
}
-static void sub_80C71A4(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 height)
+// Unused
+static void UnusedWriteRectDma(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 height)
{
u16 i;
@@ -1727,109 +1526,136 @@ static void sub_80C71A4(u16 *dest, u16 dest_left, u16 dest_top, u16 width, u16 h
Dma3FillLarge16_(0, dest, width);
}
-static void Task_PokemonStorageSystemPC(u8 taskId)
+
+//------------------------------------------------------------------------------
+// SECTION: Main menu
+//
+// The below functions generally handle the PC main menu where the main
+// options can be selected (Withdraw, Deposit, etc.), as well as exiting
+// Pokémon Storage back to this menu.
+//------------------------------------------------------------------------------
+
+
+enum {
+ STATE_LOAD,
+ STATE_FADE_IN,
+ STATE_HANDLE_INPUT,
+ STATE_ERROR_MSG,
+ STATE_ENTER_PC,
+};
+
+#define tState data[0]
+#define tSelectedOption data[1]
+#define tInput data[2]
+#define tNextOption data[3]
+#define tWindowId data[15]
+
+static void Task_PCMainMenu(u8 taskId)
{
struct Task *task = &gTasks[taskId];
- switch (task->data[0])
+ switch (task->tState)
{
- case 0:
- CreatePCMenu(task->data[1], &task->data[15]);
+ case STATE_LOAD:
+ CreateMainMenu(task->tSelectedOption, &task->tWindowId);
LoadMessageBoxAndBorderGfx();
DrawDialogueFrame(0, 0);
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, TEXT_SPEED_FF, NULL, 2, 1, 3);
+ AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, TEXT_SPEED_FF, NULL, 2, 1, 3);
CopyWindowToVram(0, 3);
- CopyWindowToVram(task->data[15], 3);
- task->data[0]++;
+ CopyWindowToVram(task->tWindowId, 3);
+ task->tState++;
break;
- case 1:
+ case STATE_FADE_IN:
if (IsWeatherNotFadingIn())
- {
- task->data[0]++;
- }
+ task->tState++;
break;
- case 2:
- task->data[2] = Menu_ProcessInput();
- switch(task->data[2])
+ case STATE_HANDLE_INPUT:
+ task->tInput = Menu_ProcessInput();
+ switch(task->tInput)
{
case MENU_NOTHING_CHOSEN:
- task->data[3] = task->data[1];
- if (JOY_NEW(DPAD_UP) && --task->data[3] < 0)
- task->data[3] = 4;
+ task->tNextOption = task->tSelectedOption;
+ if (JOY_NEW(DPAD_UP) && --task->tNextOption < 0)
+ task->tNextOption = OPTIONS_COUNT - 1;
+ if (JOY_NEW(DPAD_DOWN) && ++task->tNextOption > OPTIONS_COUNT - 1)
+ task->tNextOption = 0;
- if (JOY_NEW(DPAD_DOWN) && ++task->data[3] > 4)
- task->data[3] = 0;
- if (task->data[1] != task->data[3])
+ if (task->tSelectedOption != task->tNextOption)
{
- task->data[1] = task->data[3];
+ task->tSelectedOption = task->tNextOption;
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3);
+ AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3);
}
break;
case MENU_B_PRESSED:
- case 4:
- ClearStdWindowAndFrame(task->data[15], TRUE);
+ case OPTION_EXIT:
+ ClearStdWindowAndFrame(task->tWindowId, TRUE);
ScriptContext2_Disable();
EnableBothScriptContexts();
- RemoveWindow(task->data[15]);
+ RemoveWindow(task->tWindowId);
DestroyTask(taskId);
break;
default:
- if (task->data[2] == 0 && CountPartyMons() == PARTY_SIZE)
+ if (task->tInput == OPTION_WITHDRAW && CountPartyMons() == PARTY_SIZE)
{
+ // Can't withdraw
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 1, gText_PartyFull, 0, NULL, 2, 1, 3);
- task->data[0] = 3;
+ task->tState = STATE_ERROR_MSG;
}
- else if (task->data[2] == 1 && CountPartyMons() == 1)
+ else if (task->tInput == OPTION_DEPOSIT && CountPartyMons() == 1)
{
+ // Can't deposit
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized2(0, 1, gText_JustOnePkmn, 0, NULL, 2, 1, 3);
- task->data[0] = 3;
+ task->tState = STATE_ERROR_MSG;
}
else
{
+ // Enter PC
FadeScreen(FADE_TO_BLACK, 0);
- task->data[0] = 4;
+ task->tState = STATE_ENTER_PC;
}
break;
}
break;
- case 3:
+ case STATE_ERROR_MSG:
+ // Printed "can't do PC option message"
+ // Wait for new input after message
if (JOY_NEW(A_BUTTON | B_BUTTON))
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3);
- task->data[0] = 2;
+ AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3);
+ task->tState = STATE_HANDLE_INPUT;
}
else if (JOY_NEW(DPAD_UP))
{
- if (--task->data[1] < 0)
- task->data[1] = 4;
+ if (--task->tSelectedOption < 0)
+ task->tSelectedOption = OPTIONS_COUNT - 1;
Menu_MoveCursor(-1);
- task->data[1] = Menu_GetCursorPos();
+ task->tSelectedOption = Menu_GetCursorPos();
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3);
- task->data[0] = 2;
+ AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3);
+ task->tState = STATE_HANDLE_INPUT;
}
else if (JOY_NEW(DPAD_DOWN))
{
- if (++task->data[1] > 3)
- task->data[1] = 0;
+ if (++task->tSelectedOption >= OPTIONS_COUNT - 1)
+ task->tSelectedOption = 0;
Menu_MoveCursor(1);
- task->data[1] = Menu_GetCursorPos();
+ task->tSelectedOption = Menu_GetCursorPos();
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- AddTextPrinterParameterized2(0, 1, gUnknown_085716C0[task->data[1]].desc, 0, NULL, 2, 1, 3);
- task->data[0] = 2;
+ AddTextPrinterParameterized2(0, 1, sMainMenuTexts[task->tSelectedOption].desc, 0, NULL, 2, 1, 3);
+ task->tState = STATE_HANDLE_INPUT;
}
break;
- case 4:
+ case STATE_ENTER_PC:
if (!gPaletteFade.active)
{
CleanupOverworldWindowsAndTilemaps();
- Cb2_EnterPSS(task->data[2]);
- RemoveWindow(task->data[15]);
+ EnterPokeStorage(task->tInput);
+ RemoveWindow(task->tWindowId);
DestroyTask(taskId);
}
break;
@@ -1838,46 +1664,53 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
void ShowPokemonStorageSystemPC(void)
{
- u8 taskId = CreateTask(Task_PokemonStorageSystemPC, 80);
- gTasks[taskId].data[0] = 0;
- gTasks[taskId].data[1] = 0;
+ u8 taskId = CreateTask(Task_PCMainMenu, 80);
+ gTasks[taskId].tState = 0;
+ gTasks[taskId].tSelectedOption = 0;
ScriptContext2_Enable();
}
-static void FieldCb_ReturnToPcMenu(void)
+static void FieldTask_ReturnToPcMenu(void)
{
u8 taskId;
MainCallback vblankCb = gMain.vblankCallback;
SetVBlankCallback(NULL);
- taskId = CreateTask(Task_PokemonStorageSystemPC, 80);
- gTasks[taskId].data[0] = 0;
- gTasks[taskId].data[1] = sPreviousBoxOption;
- Task_PokemonStorageSystemPC(taskId);
+ taskId = CreateTask(Task_PCMainMenu, 80);
+ gTasks[taskId].tState = 0;
+ gTasks[taskId].tSelectedOption = sPreviousBoxOption;
+ Task_PCMainMenu(taskId);
SetVBlankCallback(vblankCb);
FadeInFromBlack();
}
-static void CreatePCMenu(u8 whichMenu, s16 *windowIdPtr)
+#undef tState
+#undef tSelectedOption
+#undef tInput
+#undef tNextOption
+#undef tWindowId
+
+static void CreateMainMenu(u8 whichMenu, s16 *windowIdPtr)
{
s16 windowId;
- struct WindowTemplate winTemplate = gUnknown_085716E8;
- winTemplate.width = GetMaxWidthInMenuTable((void *)gUnknown_085716C0, ARRAY_COUNT(gUnknown_085716C0));
- windowId = AddWindow(&winTemplate);
+ struct WindowTemplate template = sWindowTemplate_MainMenu;
+ template.width = GetMaxWidthInMenuTable((void *)sMainMenuTexts, OPTIONS_COUNT);
+ windowId = AddWindow(&template);
DrawStdWindowFrame(windowId, FALSE);
- PrintMenuTable(windowId, ARRAY_COUNT(gUnknown_085716C0), (void *)gUnknown_085716C0);
- InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, ARRAY_COUNT(gUnknown_085716C0), whichMenu);
+ PrintMenuTable(windowId, OPTIONS_COUNT, (void *)sMainMenuTexts);
+ InitMenuInUpperLeftCornerPlaySoundWhenAPressed(windowId, OPTIONS_COUNT, whichMenu);
*windowIdPtr = windowId;
}
-static void Cb2_ExitPSS(void)
+static void CB2_ExitPokeStorage(void)
{
sPreviousBoxOption = GetCurrentBoxOption();
- gFieldCallback = FieldCb_ReturnToPcMenu;
+ gFieldCallback = FieldTask_ReturnToPcMenu;
SetMainCallback2(CB2_ReturnToField);
}
+// Unused
static s16 StorageSystemGetNextMonIndex(struct BoxPokemon *box, s8 startIdx, u8 stopIdx, u8 mode)
{
s16 i;
@@ -1924,81 +1757,92 @@ void ResetPokemonStorageSystem(void)
u8 *dest = StringCopy(GetBoxNamePtr(boxId), gText_Box);
ConvertIntToDecimalStringN(dest, boxId + 1, STR_CONV_MODE_LEFT_ALIGN, 2);
}
+
for (boxId = 0; boxId < TOTAL_BOXES_COUNT; boxId++)
- {
- SetBoxWallpaper(boxId, boxId % 4);
- }
+ SetBoxWallpaper(boxId, boxId % (MAX_DEFAULT_WALLPAPER + 1));
+
ResetWaldaWallpaper();
}
-static void sub_80C77E8(struct UnkPSSStruct_2002370 *a0, u16 tileTag, u16 palTag, u8 a3, bool32 loadPal)
+
+//------------------------------------------------------------------------------
+// SECTION: Choose Box menu
+//
+// The below functions handle the popup menu that allows the player to cycle
+// through the boxes and select one. Used when storing Pokémon in Deposit mode
+// and for the Jump feature.
+//------------------------------------------------------------------------------
+
+
+static void LoadChooseBoxMenuGfx(struct ChooseBoxMenu *menu, u16 tileTag, u16 palTag, u8 subpriority, bool32 loadPal)
{
struct SpritePalette palette =
{
- gBoxSelectionPopupPalette, palTag
+ sChooseBoxMenu_Pal, palTag
};
struct SpriteSheet sheets[] =
{
- {gBoxSelectionPopupCenterTiles, 0x800, tileTag},
- {gBoxSelectionPopupSidesTiles, 0x180, tileTag + 1},
+ {sChooseBoxMenuCenter_Gfx, 0x800, tileTag},
+ {sChooseBoxMenuSides_Gfx, 0x180, tileTag + 1},
{}
};
- if (loadPal)
+ if (loadPal) // Always false
LoadSpritePalette(&palette);
LoadSpriteSheets(sheets);
- gUnknown_02039D04 = a0;
- a0->unk_0240 = tileTag;
- a0->unk_0242 = palTag;
- a0->unk_0246 = a3;
- a0->unk_023c = loadPal;
+ sChooseBoxMenu = menu;
+ menu->tileTag = tileTag;
+ menu->paletteTag = palTag;
+ menu->subpriority = subpriority;
+ menu->loadedPalette = loadPal;
}
-static void sub_80C7890(void)
+static void FreeChooseBoxMenu(void)
{
- if (gUnknown_02039D04->unk_023c)
- FreeSpritePaletteByTag(gUnknown_02039D04->unk_0242);
- FreeSpriteTilesByTag(gUnknown_02039D04->unk_0240);
- FreeSpriteTilesByTag(gUnknown_02039D04->unk_0240 + 1);
+ if (sChooseBoxMenu->loadedPalette)
+ FreeSpritePaletteByTag(sChooseBoxMenu->paletteTag);
+ FreeSpriteTilesByTag(sChooseBoxMenu->tileTag);
+ FreeSpriteTilesByTag(sChooseBoxMenu->tileTag + 1);
}
-static void sub_80C78D4(u8 curBox)
+static void CreateChooseBoxMenuSprites(u8 curBox)
{
- sub_80C7958(curBox);
+ ChooseBoxMenu_CreateSprites(curBox);
}
-static void sub_80C78E4(void)
+static void DestroyChooseBoxMenuSprites(void)
{
- sub_80C7B14();
+ ChooseBoxMenu_DestroySprites();
}
-static u8 HandleBoxChooseSelectionInput(void)
+// For the popout window when choosing a box to deposit in or jump to
+static u8 HandleChooseBoxMenuInput(void)
{
if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
- return 201;
+ return BOXID_CANCELED;
}
if (JOY_NEW(A_BUTTON))
{
PlaySE(SE_SELECT);
- return gUnknown_02039D04->curBox;
+ return sChooseBoxMenu->curBox;
}
if (JOY_NEW(DPAD_LEFT))
{
PlaySE(SE_SELECT);
- sub_80C7BB4();
+ ChooseBoxMenu_MoveLeft();
}
else if (JOY_NEW(DPAD_RIGHT))
{
PlaySE(SE_SELECT);
- sub_80C7B80();
+ ChooseBoxMenu_MoveRight();
}
- return 200;
+ return BOXID_NONE_CHOSEN;
}
-static void sub_80C7958(u8 curBox)
+static void ChooseBoxMenu_CreateSprites(u8 curBox)
{
u16 i;
u8 spriteId;
@@ -2010,116 +1854,118 @@ static void sub_80C7958(u8 curBox)
0, 0, &oamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
- gUnknown_02039D04->curBox = curBox;
- template.tileTag = gUnknown_02039D04->unk_0240;
- template.paletteTag = gUnknown_02039D04->unk_0242;
+ sChooseBoxMenu->curBox = curBox;
+ template.tileTag = sChooseBoxMenu->tileTag;
+ template.paletteTag = sChooseBoxMenu->paletteTag;
spriteId = CreateSprite(&template, 160, 96, 0);
- gUnknown_02039D04->unk_0000 = gSprites + spriteId;
+ sChooseBoxMenu->menuSprite = &gSprites[spriteId];
oamData.shape = SPRITE_SHAPE(8x32);
oamData.size = SPRITE_SIZE(8x32);
- template.tileTag = gUnknown_02039D04->unk_0240 + 1;
- template.anims = sSpriteAnimTable_8571710;
- for (i = 0; i < 4; i++)
- {
- u16 r5;
- spriteId = CreateSprite(&template, 124, 80, gUnknown_02039D04->unk_0246);
- gUnknown_02039D04->unk_0004[i] = gSprites + spriteId;
- r5 = 0;
+ template.tileTag = sChooseBoxMenu->tileTag + 1;
+ template.anims = sAnims_ChooseBoxMenu;
+ for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->menuSideSprites); i++)
+ {
+ u16 anim;
+ spriteId = CreateSprite(&template, 124, 80, sChooseBoxMenu->subpriority);
+ sChooseBoxMenu->menuSideSprites[i] = &gSprites[spriteId];
+ anim = 0;
if (i & 2)
{
- gUnknown_02039D04->unk_0004[i]->pos1.x = 196;
- r5 = 2;
+ sChooseBoxMenu->menuSideSprites[i]->pos1.x = 196;
+ anim = 2;
}
if (i & 1)
{
- gUnknown_02039D04->unk_0004[i]->pos1.y = 112;
- gUnknown_02039D04->unk_0004[i]->oam.size = 0;
- r5++;
+ sChooseBoxMenu->menuSideSprites[i]->pos1.y = 112;
+ sChooseBoxMenu->menuSideSprites[i]->oam.size = 0;
+ anim++;
}
- StartSpriteAnim(gUnknown_02039D04->unk_0004[i], r5);
+ StartSpriteAnim(sChooseBoxMenu->menuSideSprites[i], anim);
}
- for (i = 0; i < 2; i++)
+ for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->arrowSprites); i++)
{
- gUnknown_02039D04->unk_0020[i] = sub_80CD2E8(72 * i + 0x7c, 0x58, i, 0, gUnknown_02039D04->unk_0246);
- if (gUnknown_02039D04->unk_0020[i])
+ sChooseBoxMenu->arrowSprites[i] = CreateChooseBoxArrows(72 * i + 124, 88, i, 0, sChooseBoxMenu->subpriority);
+ if (sChooseBoxMenu->arrowSprites[i])
{
- gUnknown_02039D04->unk_0020[i]->data[0] = (i == 0 ? -1 : 1);
- gUnknown_02039D04->unk_0020[i]->callback = sub_80C7CF4;
+ sChooseBoxMenu->arrowSprites[i]->data[0] = (i == 0 ? -1 : 1);
+ sChooseBoxMenu->arrowSprites[i]->callback = SpriteCB_ChooseBoxArrow;
}
}
- sub_80C7BE4();
+ ChooseBoxMenu_PrintInfo();
}
-static void sub_80C7B14(void)
+static void ChooseBoxMenu_DestroySprites(void)
{
u16 i;
- if (gUnknown_02039D04->unk_0000)
+ if (sChooseBoxMenu->menuSprite)
{
- DestroySprite(gUnknown_02039D04->unk_0000);
- gUnknown_02039D04->unk_0000 = NULL;
+ DestroySprite(sChooseBoxMenu->menuSprite);
+ sChooseBoxMenu->menuSprite = NULL;
}
- for (i = 0; i < 4; i++)
+ for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->menuSideSprites); i++)
{
- if (gUnknown_02039D04->unk_0004[i])
+ if (sChooseBoxMenu->menuSideSprites[i])
{
- DestroySprite(gUnknown_02039D04->unk_0004[i]);
- gUnknown_02039D04->unk_0004[i] = NULL;
+ DestroySprite(sChooseBoxMenu->menuSideSprites[i]);
+ sChooseBoxMenu->menuSideSprites[i] = NULL;
}
}
- for (i = 0; i < 2; i++)
+ for (i = 0; i < ARRAY_COUNT(sChooseBoxMenu->arrowSprites); i++)
{
- if (gUnknown_02039D04->unk_0020[i])
- DestroySprite(gUnknown_02039D04->unk_0020[i]);
+ if (sChooseBoxMenu->arrowSprites[i])
+ DestroySprite(sChooseBoxMenu->arrowSprites[i]);
}
}
-static void sub_80C7B80(void)
+static void ChooseBoxMenu_MoveRight(void)
{
- if (++gUnknown_02039D04->curBox >= TOTAL_BOXES_COUNT)
- gUnknown_02039D04->curBox = 0;
- sub_80C7BE4();
+ if (++sChooseBoxMenu->curBox >= TOTAL_BOXES_COUNT)
+ sChooseBoxMenu->curBox = 0;
+ ChooseBoxMenu_PrintInfo();
}
-static void sub_80C7BB4(void)
+static void ChooseBoxMenu_MoveLeft(void)
{
- gUnknown_02039D04->curBox = (gUnknown_02039D04->curBox == 0 ? TOTAL_BOXES_COUNT - 1 : gUnknown_02039D04->curBox - 1);
- sub_80C7BE4();
+ sChooseBoxMenu->curBox = (sChooseBoxMenu->curBox == 0 ? TOTAL_BOXES_COUNT - 1 : sChooseBoxMenu->curBox - 1);
+ ChooseBoxMenu_PrintInfo();
}
-static void sub_80C7BE4(void)
+static void ChooseBoxMenu_PrintInfo(void)
{
u8 numBoxMonsText[16];
- struct WindowTemplate winTemplate;
+ struct WindowTemplate template;
u8 windowId;
- u8 *boxName = GetBoxNamePtr(gUnknown_02039D04->curBox);
- u8 nPokemonInBox = CountMonsInBox(gUnknown_02039D04->curBox);
+ u8 *boxName = GetBoxNamePtr(sChooseBoxMenu->curBox);
+ u8 numInBox = CountMonsInBox(sChooseBoxMenu->curBox);
u32 winTileData;
s32 center;
- memset(&winTemplate, 0, sizeof(winTemplate));
- winTemplate.width = 8;
- winTemplate.height = 4;
+ memset(&template, 0, sizeof(template));
+ template.width = 8;
+ template.height = 4;
- windowId = AddWindow(&winTemplate);
+ windowId = AddWindow(&template);
FillWindowPixelBuffer(windowId, PIXEL_FILL(4));
+ // Print box name
center = GetStringCenterAlignXOffset(1, boxName, 64);
- AddTextPrinterParameterized3(windowId, 1, center, 1, sBoxInfoTextColors, TEXT_SPEED_FF, boxName);
+ AddTextPrinterParameterized3(windowId, 1, center, 1, sChooseBoxMenu_TextColors, TEXT_SPEED_FF, boxName);
- ConvertIntToDecimalStringN(numBoxMonsText, nPokemonInBox, STR_CONV_MODE_RIGHT_ALIGN, 2);
+ // Print #/30 for number of Pokémon in the box
+ ConvertIntToDecimalStringN(numBoxMonsText, numInBox, STR_CONV_MODE_RIGHT_ALIGN, 2);
StringAppend(numBoxMonsText, sText_OutOf30);
center = GetStringCenterAlignXOffset(1, numBoxMonsText, 64);
- AddTextPrinterParameterized3(windowId, 1, center, 17, sBoxInfoTextColors, TEXT_SPEED_FF, numBoxMonsText);
+ AddTextPrinterParameterized3(windowId, 1, center, 17, sChooseBoxMenu_TextColors, TEXT_SPEED_FF, numBoxMonsText);
winTileData = GetWindowAttribute(windowId, WINDOW_TILE_DATA);
- CpuCopy32((void *)winTileData, (void *)OBJ_VRAM0 + 0x100 + (GetSpriteTileStartByTag(gUnknown_02039D04->unk_0240) * 32), 0x400);
+ CpuCopy32((void *)winTileData, (void *)OBJ_VRAM0 + 0x100 + (GetSpriteTileStartByTag(sChooseBoxMenu->tileTag) * 32), 0x400);
RemoveWindow(windowId);
}
-static void sub_80C7CF4(struct Sprite *sprite)
+static void SpriteCB_ChooseBoxArrow(struct Sprite *sprite)
{
if (++sprite->data[1] > 3)
{
@@ -2133,61 +1979,72 @@ static void sub_80C7CF4(struct Sprite *sprite)
}
}
-static void VblankCb_PSS(void)
+
+//------------------------------------------------------------------------------
+// SECTION: Main tasks
+//
+// Below are the main task callbacks that handle the primary actions the
+// player can take in the PC. The most 'important' of these tasks is the
+// primary one, Task_PokeStorageMain. Also included are some basic
+// initialization functions.
+//------------------------------------------------------------------------------
+
+
+static void VBlankCB_PokeStorage(void)
{
LoadOam();
ProcessSpriteCopyRequests();
- sub_80D2AA4();
+ UnkUtil_Run();
TransferPlttBuffer();
- SetGpuReg(REG_OFFSET_BG2HOFS, sPSSData->bg2_X);
+ SetGpuReg(REG_OFFSET_BG2HOFS, sStorage->bg2_X);
}
-static void Cb2_PSS(void)
+static void CB2_PokeStorage(void)
{
RunTasks();
DoScheduledBgTilemapCopiesToVram();
ScrollBackground();
- sub_80CAA14();
+ UpdateCloseBoxButtonFlash();
AnimateSprites();
BuildOamBuffer();
}
-static void Cb2_EnterPSS(u8 boxOption)
+static void EnterPokeStorage(u8 boxOption)
{
ResetTasks();
sCurrentBoxOption = boxOption;
- sPSSData = Alloc(sizeof(*sPSSData));
- if (sPSSData == NULL)
+ sStorage = Alloc(sizeof(*sStorage));
+ if (sStorage == NULL)
{
- SetMainCallback2(Cb2_ExitPSS);
+ SetMainCallback2(CB2_ExitPokeStorage);
}
else
{
- sPSSData->boxOption = boxOption;
- sPSSData->isReshowingPSS = FALSE;
+ sStorage->boxOption = boxOption;
+ sStorage->isReopening = FALSE;
sMovingItemId = ITEM_NONE;
- sPSSData->state = 0;
- sPSSData->taskId = CreateTask(Cb_InitPSS, 3);
+ sStorage->state = 0;
+ sStorage->taskId = CreateTask(Task_InitPokeStorage, 3);
sLastUsedBox = StorageGetCurrentBox();
- SetMainCallback2(Cb2_PSS);
+ SetMainCallback2(CB2_PokeStorage);
}
}
-static void Cb2_ReturnToPSS(void)
+static void CB2_ReturnToPokeStorage(void)
{
ResetTasks();
- sPSSData = Alloc(sizeof(*sPSSData));
- if (sPSSData == NULL)
+ sStorage = Alloc(sizeof(*sStorage));
+ if (sStorage == NULL)
{
- SetMainCallback2(Cb2_ExitPSS);
+ SetMainCallback2(CB2_ExitPokeStorage);
}
else
{
- sPSSData->boxOption = sCurrentBoxOption;
- sPSSData->isReshowingPSS = TRUE;
- sPSSData->state = 0;
- sPSSData->taskId = CreateTask(Cb_InitPSS, 3);
- SetMainCallback2(Cb2_PSS);
+ sStorage->boxOption = sCurrentBoxOption;
+ sStorage->isReopening = TRUE;
+ sStorage->state = 0;
+ sStorage->taskId = CreateTask(Task_InitPokeStorage, 3);
+ SetMainCallback2(CB2_PokeStorage);
}
}
@@ -2203,7 +2060,7 @@ static void ResetAllBgCoords(void)
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
}
-static void sub_80C7E98(void)
+static void ResetForPokeStorage(void)
{
ResetPaletteFade();
ResetSpriteData();
@@ -2211,25 +2068,25 @@ static void sub_80C7E98(void)
FreeAllSpritePalettes();
ClearDma3Requests();
gReservedSpriteTileCount = 0x280;
- sub_80D2A90(&sPSSData->unk_0020, sPSSData->unk_0028, 8);
+ UnkUtil_Init(&sStorage->unkUtil, sStorage->unkUtilData, ARRAY_COUNT(sStorage->unkUtilData));
gKeyRepeatStartDelay = 20;
ClearScheduledBgCopiesToVram();
- sub_80D259C(3);
- sub_80D2644(0, 1, gUnknown_0857239C, 8, 4);
- sub_80D2770(0, 1, 0);
- sPSSData->unk_02C7 = 0;
+ TilemapUtil_Init(TILEMAPID_COUNT);
+ TilemapUtil_SetMap(TILEMAPID_PKMN_DATA, 1, sPkmnData_Tilemap, 8, 4);
+ TilemapUtil_SetPos(TILEMAPID_PKMN_DATA, 1, 0);
+ sStorage->closeBoxFlashing = FALSE;
}
-static void sub_80C7F1C(void)
+static void InitStartingPosData(void)
{
- sub_80CDC0C();
- sInPartyMenu = (sPSSData->boxOption == BOX_OPTION_DEPOSIT);
- gUnknown_02039D0E = 0;
+ ClearSavedCursorPos();
+ sInPartyMenu = (sStorage->boxOption == OPTION_DEPOSIT);
+ sDepositBoxId = 0;
}
static void SetMonIconTransparency(void)
{
- if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT2_ALL);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(7, 11));
@@ -2237,42 +2094,45 @@ static void SetMonIconTransparency(void)
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP);
}
-static void SetPSSCallback(TaskFunc newFunc)
+static void SetPokeStorageTask(TaskFunc newFunc)
{
- gTasks[sPSSData->taskId].func = newFunc;
- sPSSData->state = 0;
+ gTasks[sStorage->taskId].func = newFunc;
+ sStorage->state = 0;
}
-static void Cb_InitPSS(u8 taskId)
+static void Task_InitPokeStorage(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
- sub_80C7E98();
- if (sPSSData->isReshowingPSS)
+ ResetForPokeStorage();
+ if (sStorage->isReopening)
{
switch (sWhichToReshow)
{
- case 1:
- sub_80CE790();
+ case SCREEN_CHANGE_NAME_BOX - 1:
+ // Return from naming box
+ LoadSavedMovingMon();
break;
- case 0:
- sub_80CE8E4();
+ case SCREEN_CHANGE_SUMMARY_SCREEN - 1:
+ // Return from summary screen
+ SetSelectionAfterSummaryScreen();
break;
- case 2:
+ case SCREEN_CHANGE_ITEM_FROM_BAG - 1:
+ // Return from bag menu
GiveChosenBagItem();
break;
}
}
- LoadPSSMenuGfx();
+ LoadPokeStorageMenuGfx();
LoadWaveformSpritePalette();
break;
case 1:
- if (!InitPSSWindows())
+ if (!InitPokeStorageWindows())
{
- SetPSSCallback(Cb_ChangeScreen);
+ SetPokeStorageTask(Task_ChangeScreen);
return;
}
break;
@@ -2284,110 +2144,110 @@ static void Cb_InitPSS(u8 taskId)
break;
case 3:
ResetAllBgCoords();
- if (!sPSSData->isReshowingPSS)
- sub_80C7F1C();
+ if (!sStorage->isReopening)
+ InitStartingPosData();
break;
case 4:
- sub_80CAF04();
- if (!sPSSData->isReshowingPSS)
- sub_80CD36C();
+ InitMonIconFields();
+ if (!sStorage->isReopening)
+ InitCursor();
else
- sub_80CD3EC();
+ InitCursorOnReopen();
break;
case 5:
- if (!sub_80D0164())
+ if (!MultiMove_Init())
{
- SetPSSCallback(Cb_ChangeScreen);
+ SetPokeStorageTask(Task_ChangeScreen);
return;
}
else
{
SetScrollingBackground();
- sub_80CAC1C();
+ InitPokeStorageBg0();
}
break;
case 6:
- sub_80CA0D8();
+ InitPalettesAndSprites();
break;
case 7:
- sub_80CA704();
+ InitSupplementalTilemaps();
break;
case 8:
- sub_80CC32C(StorageGetCurrentBox());
+ CreateInitBoxTask(StorageGetCurrentBox());
break;
case 9:
- if (sub_80CC35C())
+ if (IsInitBoxActive())
return;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- sPSSData->markMenu.baseTileTag = TAG_TILE_D;
- sPSSData->markMenu.basePaletteTag = TAG_PAL_DACE;
- InitMonMarkingsMenu(&sPSSData->markMenu);
+ sStorage->markMenu.baseTileTag = GFXTAG_MARKING_MENU;
+ sStorage->markMenu.basePaletteTag = PALTAG_MARKING_MENU;
+ InitMonMarkingsMenu(&sStorage->markMenu);
BufferMonMarkingsMenuTiles();
}
else
{
- sub_80D0C60();
- sub_80CAEAC();
+ CreateItemIconSprites();
+ InitCursorItemIcon();
}
break;
case 10:
SetMonIconTransparency();
- if (!sPSSData->isReshowingPSS)
+ if (!sStorage->isReopening)
{
- BlendPalettes(PALETTES_ALL, 0x10, RGB_BLACK);
- SetPSSCallback(Cb_ShowPSS);
+ BlendPalettes(PALETTES_ALL, 16, RGB_BLACK);
+ SetPokeStorageTask(Task_ShowPokeStorage);
}
else
{
- BlendPalettes(PALETTES_ALL, 0x10, RGB_BLACK);
- SetPSSCallback(Cb_ReshowPSS);
+ BlendPalettes(PALETTES_ALL, 16, RGB_BLACK);
+ SetPokeStorageTask(Task_ReshowPokeStorage);
}
- SetVBlankCallback(VblankCb_PSS);
+ SetVBlankCallback(VBlankCB_PokeStorage);
return;
default:
return;
}
- sPSSData->state++;
+ sStorage->state++;
}
-static void Cb_ShowPSS(u8 taskId)
+static void Task_ShowPokeStorage(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
PlaySE(SE_PC_LOGIN);
ComputerScreenOpenEffect(20, 0, 1);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!IsComputerScreenOpenEffectActive())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_ReshowPSS(u8 taskId)
+static void Task_ReshowPokeStorage(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
BeginNormalPaletteFade(PALETTES_ALL, -1, 0x10, 0, RGB_BLACK);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!UpdatePaletteFade())
{
- if (sWhichToReshow == 2 && gSpecialVar_ItemId != 0)
+ if (sWhichToReshow == SCREEN_CHANGE_ITEM_FROM_BAG - 1 && gSpecialVar_ItemId != ITEM_NONE)
{
- PrintStorageActionText(PC_TEXT_ITEM_IS_HELD);
- sPSSData->state++;
+ PrintMessage(MSG_ITEM_IS_HELD);
+ sStorage->state++;
}
else
{
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
}
break;
@@ -2395,557 +2255,579 @@ static void Cb_ReshowPSS(u8 taskId)
if (!IsDma3ManagerBusyWithBgCopy() && JOY_NEW(A_BUTTON | B_BUTTON))
{
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_MainPSS(u8 taskId)
+// States for the outer switch in Task_PokeStorageMain
+enum {
+ MSTATE_HANDLE_INPUT,
+ MSTATE_MOVE_CURSOR,
+ MSTATE_SCROLL_BOX,
+ MSTATE_WAIT_MSG,
+ MSTATE_ERROR_LAST_PARTY_MON,
+ MSTATE_ERROR_HAS_MAIL,
+ MSTATE_WAIT_ERROR_MSG,
+ MSTATE_MULTIMOVE_RUN,
+ MSTATE_MULTIMOVE_RUN_CANCEL,
+ MSTATE_MULTIMOVE_RUN_MOVED,
+ MSTATE_SCROLL_BOX_ITEM,
+ MSTATE_WAIT_ITEM_ANIM,
+};
+
+static void Task_PokeStorageMain(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
- case 0:
+ case MSTATE_HANDLE_INPUT:
switch (HandleInput())
{
- case 1:
+ case INPUT_MOVE_CURSOR:
PlaySE(SE_SELECT);
- sPSSData->state = 1;
+ sStorage->state = MSTATE_MOVE_CURSOR;
break;
- case 5:
- if (sPSSData->boxOption != BOX_OPTION_MOVE_MONS && sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ case INPUT_SHOW_PARTY:
+ if (sStorage->boxOption != OPTION_MOVE_MONS && sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- PrintStorageActionText(PC_TEXT_WHICH_ONE_WILL_TAKE);
- sPSSData->state = 3;
+ PrintMessage(MSG_WHICH_ONE_WILL_TAKE);
+ sStorage->state = MSTATE_WAIT_MSG;
}
else
{
- sub_80CDC0C();
- SetPSSCallback(Cb_ShowPartyPokemon);
+ ClearSavedCursorPos();
+ SetPokeStorageTask(Task_ShowPartyPokemon);
}
break;
- case 6:
- if (sPSSData->boxOption == BOX_OPTION_MOVE_MONS)
+ case INPUT_HIDE_PARTY:
+ if (sStorage->boxOption == OPTION_MOVE_MONS)
{
- if (IsMonBeingMoved() && ItemIsMail(sPSSData->cursorMonItem))
- sPSSData->state = 5;
+ if (IsMonBeingMoved() && ItemIsMail(sStorage->displayMonItemId))
+ sStorage->state = MSTATE_ERROR_HAS_MAIL;
else
- SetPSSCallback(Cb_HidePartyPokemon);
+ SetPokeStorageTask(Task_HidePartyPokemon);
}
- else if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS)
+ else if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
- SetPSSCallback(Cb_HidePartyPokemon);
+ SetPokeStorageTask(Task_HidePartyPokemon);
}
break;
- case 4:
- SetPSSCallback(Cb_OnCloseBoxPressed);
+ case INPUT_CLOSE_BOX:
+ SetPokeStorageTask(Task_OnCloseBoxPressed);
break;
- case 19:
- SetPSSCallback(Cb_OnBPressed);
+ case INPUT_PRESSED_B:
+ SetPokeStorageTask(Task_OnBPressed);
break;
- case 7:
+ case INPUT_BOX_OPTIONS:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_HandleBoxOptions);
+ SetPokeStorageTask(Task_HandleBoxOptions);
break;
- case 8:
- SetPSSCallback(Cb_OnSelectedMon);
+ case INPUT_IN_MENU:
+ SetPokeStorageTask(Task_OnSelectedMon);
break;
- case 9:
+ case INPUT_SCROLL_RIGHT:
PlaySE(SE_SELECT);
- sPSSData->newCurrBoxId = StorageGetCurrentBox() + 1;
- if (sPSSData->newCurrBoxId >= TOTAL_BOXES_COUNT)
- sPSSData->newCurrBoxId = 0;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ sStorage->newCurrBoxId = StorageGetCurrentBox() + 1;
+ if (sStorage->newCurrBoxId >= TOTAL_BOXES_COUNT)
+ sStorage->newCurrBoxId = 0;
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- SetUpScrollToBox(sPSSData->newCurrBoxId);
- sPSSData->state = 2;
+ SetUpScrollToBox(sStorage->newCurrBoxId);
+ sStorage->state = MSTATE_SCROLL_BOX;
}
else
{
- sub_80CFEA8();
- sPSSData->state = 10;
+ TryHideItemAtCursor();
+ sStorage->state = MSTATE_SCROLL_BOX_ITEM;
}
break;
- case 10:
+ case INPUT_SCROLL_LEFT:
PlaySE(SE_SELECT);
- sPSSData->newCurrBoxId = StorageGetCurrentBox() - 1;
- if (sPSSData->newCurrBoxId < 0)
- sPSSData->newCurrBoxId = TOTAL_BOXES_COUNT - 1;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ sStorage->newCurrBoxId = StorageGetCurrentBox() - 1;
+ if (sStorage->newCurrBoxId < 0)
+ sStorage->newCurrBoxId = TOTAL_BOXES_COUNT - 1;
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- SetUpScrollToBox(sPSSData->newCurrBoxId);
- sPSSData->state = 2;
+ SetUpScrollToBox(sStorage->newCurrBoxId);
+ sStorage->state = MSTATE_SCROLL_BOX;
}
else
{
- sub_80CFEA8();
- sPSSData->state = 10;
+ TryHideItemAtCursor();
+ sStorage->state = MSTATE_SCROLL_BOX_ITEM;
}
break;
- case 11:
- if (!CanMovePartyMon())
+ case INPUT_DEPOSIT:
+ if (!IsRemovingLastPartyMon())
{
- if (ItemIsMail(sPSSData->cursorMonItem))
+ if (ItemIsMail(sStorage->displayMonItemId))
{
- sPSSData->state = 5;
+ sStorage->state = MSTATE_ERROR_HAS_MAIL;
}
else
{
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_DepositMenu);
+ SetPokeStorageTask(Task_DepositMenu);
}
}
else
{
- sPSSData->state = 4;
+ sStorage->state = MSTATE_ERROR_LAST_PARTY_MON;
}
break;
- case 13:
- if (CanMovePartyMon())
+ case INPUT_MOVE_MON:
+ if (IsRemovingLastPartyMon())
{
- sPSSData->state = 4;
+ sStorage->state = MSTATE_ERROR_LAST_PARTY_MON;
}
else
{
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_MoveMon);
+ SetPokeStorageTask(Task_MoveMon);
}
break;
- case 14:
+ case INPUT_SHIFT_MON:
if (!CanShiftMon())
{
- sPSSData->state = 4;
+ sStorage->state = MSTATE_ERROR_LAST_PARTY_MON;
}
else
{
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_ShiftMon);
+ SetPokeStorageTask(Task_ShiftMon);
}
break;
- case 12:
+ case INPUT_WITHDRAW:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_WithdrawMon);
+ SetPokeStorageTask(Task_WithdrawMon);
break;
- case 15:
+ case INPUT_PLACE_MON:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_PlaceMon);
+ SetPokeStorageTask(Task_PlaceMon);
break;
- case 16:
+ case INPUT_TAKE_ITEM:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_TakeItemForMoving);
+ SetPokeStorageTask(Task_TakeItemForMoving);
break;
- case 17:
+ case INPUT_GIVE_ITEM:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_GiveMovingItemToMon);
+ SetPokeStorageTask(Task_GiveMovingItemToMon);
break;
- case 18:
+ case INPUT_SWITCH_ITEMS:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_SwitchSelectedItem);
+ SetPokeStorageTask(Task_SwitchSelectedItem);
break;
- case 20:
+ case INPUT_MULTIMOVE_START:
PlaySE(SE_SELECT);
- sub_80D01D0(0);
- sPSSData->state = 7;
+ MultiMove_SetFunction(MULTIMOVE_START);
+ sStorage->state = MSTATE_MULTIMOVE_RUN;
break;
- case 22:
- sub_80D01D0(1);
- sPSSData->state = 8;
+ case INPUT_MULTIMOVE_SINGLE:
+ MultiMove_SetFunction(MULTIMOVE_CANCEL);
+ sStorage->state = MSTATE_MULTIMOVE_RUN_CANCEL;
break;
- case 21:
+ case INPUT_MULTIMOVE_CHANGE_SELECTION:
PlaySE(SE_SELECT);
- sub_80D01D0(2);
- sPSSData->state = 9;
+ MultiMove_SetFunction(MULTIMOVE_CHANGE_SELECTION);
+ sStorage->state = MSTATE_MULTIMOVE_RUN_MOVED;
break;
- case 23:
- sub_80D01D0(3);
- sPSSData->state = 7;
+ case INPUT_MULTIMOVE_GRAB_SELECTION:
+ MultiMove_SetFunction(MULTIMOVE_GRAB_SELECTION);
+ sStorage->state = MSTATE_MULTIMOVE_RUN;
break;
- case 25:
+ case INPUT_MULTIMOVE_MOVE_MONS:
PlaySE(SE_SELECT);
- sub_80D01D0(4);
- sPSSData->state = 9;
+ MultiMove_SetFunction(MULTIMOVE_MOVE_MONS);
+ sStorage->state = MSTATE_MULTIMOVE_RUN_MOVED;
break;
- case 26:
+ case INPUT_MULTIMOVE_PLACE_MONS:
PlaySE(SE_SELECT);
- sub_80D01D0(5);
- sPSSData->state = 7;
+ MultiMove_SetFunction(MULTIMOVE_PLACE_MONS);
+ sStorage->state = MSTATE_MULTIMOVE_RUN;
break;
- case 24:
+ case INPUT_MULTIMOVE_UNABLE:
+ // When selecting/moving multiple Pokémon the
+ // cursor may not wrap around the edges.
PlaySE(SE_FAILURE);
break;
}
break;
- case 1:
- if (!sub_80CD554())
+ case MSTATE_MOVE_CURSOR:
+ if (!UpdateCursorPos())
{
if (IsCursorOnCloseBox())
- sub_80CA9C0();
+ StartFlashingCloseBoxButton();
else
- sub_80CA9EC();
+ StopFlashingCloseBoxButton();
- if (sPSSData->setMosaic)
- BoxSetMosaic();
- sPSSData->state = 0;
+ if (sStorage->setMosaic)
+ StartDisplayMonMosaicEffect();
+ sStorage->state = MSTATE_HANDLE_INPUT;
}
break;
- case 2:
+ case MSTATE_SCROLL_BOX:
if (!ScrollToBox())
{
- SetCurrentBox(sPSSData->newCurrBoxId);
+ SetCurrentBox(sStorage->newCurrBoxId);
if (!sInPartyMenu && !IsMonBeingMoved())
{
- sub_80CE00C();
- BoxSetMosaic();
+ RefreshDisplayMon();
+ StartDisplayMonMosaicEffect();
}
- if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
- sub_80CFECC();
- sPSSData->state = 11;
+ TryShowItemAtCursor();
+ sStorage->state = MSTATE_WAIT_ITEM_ANIM;
}
else
{
- sPSSData->state = 0;
+ sStorage->state = MSTATE_HANDLE_INPUT;
}
}
break;
- case 3:
+ case MSTATE_WAIT_MSG:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- sPSSData->state = 0;
+ sStorage->state = MSTATE_HANDLE_INPUT;
}
break;
- case 4:
+ case MSTATE_ERROR_LAST_PARTY_MON:
PlaySE(SE_FAILURE);
- PrintStorageActionText(PC_TEXT_LAST_POKE);
- sPSSData->state = 6;
+ PrintMessage(MSG_LAST_POKE);
+ sStorage->state = MSTATE_WAIT_ERROR_MSG;
break;
- case 5:
+ case MSTATE_ERROR_HAS_MAIL:
PlaySE(SE_FAILURE);
- PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL);
- sPSSData->state = 6;
+ PrintMessage(MSG_PLEASE_REMOVE_MAIL);
+ sStorage->state = MSTATE_WAIT_ERROR_MSG;
break;
- case 6:
+ case MSTATE_WAIT_ERROR_MSG:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
- case 7:
- if (!sub_80D01E4())
- sPSSData->state = 0;
+ case MSTATE_MULTIMOVE_RUN:
+ if (!MultiMove_RunFunction())
+ sStorage->state = MSTATE_HANDLE_INPUT;
break;
- case 8:
- if (!sub_80D01E4())
- SetPSSCallback(Cb_MoveMon);
+ case MSTATE_MULTIMOVE_RUN_CANCEL:
+ // Began a multiple Pokémon selection but
+ // ended up selecting a single Pokémon.
+ // Wait for multi move to cancel, then
+ // do a normal move.
+ if (!MultiMove_RunFunction())
+ SetPokeStorageTask(Task_MoveMon);
break;
- case 9:
- if (!sub_80D01E4())
+ case MSTATE_MULTIMOVE_RUN_MOVED:
+ if (!MultiMove_RunFunction())
{
- if (sPSSData->setMosaic)
- BoxSetMosaic();
- sPSSData->state = 0;
+ if (sStorage->setMosaic)
+ StartDisplayMonMosaicEffect();
+ sStorage->state = MSTATE_HANDLE_INPUT;
}
break;
- case 10:
- if (!sub_80D1218())
+ case MSTATE_SCROLL_BOX_ITEM:
+ if (!IsItemIconAnimActive())
{
- SetUpScrollToBox(sPSSData->newCurrBoxId);
- sPSSData->state = 2;
+ SetUpScrollToBox(sStorage->newCurrBoxId);
+ sStorage->state = MSTATE_SCROLL_BOX;
}
break;
- case 11:
- if (!sub_80D1218())
- sPSSData->state = 0;
+ case MSTATE_WAIT_ITEM_ANIM:
+ if (!IsItemIconAnimActive())
+ sStorage->state = MSTATE_HANDLE_INPUT;
break;
}
}
-static void Cb_ShowPartyPokemon(u8 taskId)
+static void Task_ShowPartyPokemon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
SetUpDoShowPartyMenu();
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!DoShowPartyMenu())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_HidePartyPokemon(u8 taskId)
+static void Task_HidePartyPokemon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
PlaySE(SE_SELECT);
SetUpHidePartyMenu();
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!HidePartyMenu())
{
- sub_80CDBF8(sub_80CDC2C());
- sPSSData->state++;
+ SetCursorBoxPosition(GetSavedCursorPos());
+ sStorage->state++;
}
break;
case 2:
- if (!sub_80CD554())
+ if (!UpdateCursorPos())
{
- if (sPSSData->setMosaic)
- BoxSetMosaic();
- SetPSSCallback(Cb_MainPSS);
+ if (sStorage->setMosaic)
+ StartDisplayMonMosaicEffect();
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_OnSelectedMon(u8 taskId)
+static void Task_OnSelectedMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- if (!sub_80CA2B8())
+ if (!IsDisplayMosaicActive())
{
PlaySE(SE_SELECT);
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
- PrintStorageActionText(PC_TEXT_IS_SELECTED);
- else if (IsActiveItemMoving() || sPSSData->cursorMonItem != 0)
- PrintStorageActionText(PC_TEXT_IS_SELECTED2);
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
+ PrintMessage(MSG_IS_SELECTED);
+ else if (IsMovingItem() || sStorage->displayMonItemId != ITEM_NONE)
+ PrintMessage(MSG_IS_SELECTED2);
else
- PrintStorageActionText(PC_TEXT_GIVE_TO_MON);
+ PrintMessage(MSG_GIVE_TO_MON);
AddMenu();
- sPSSData->state = 1;
+ sStorage->state = 1;
}
break;
- case 1: // debug?
- if (!sub_80D00A8())
- sPSSData->state = 2;
+ case 1:
+ if (!IsMenuLoading())
+ sStorage->state = 2;
break;
case 2:
- switch (sub_80D00AC())
+ switch (HandleMenuInput())
{
- case -1:
- case 0:
+ case MENU_B_PRESSED:
+ case MENU_CANCEL:
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
- case 3:
- if (CanMovePartyMon())
+ case MENU_MOVE:
+ if (IsRemovingLastPartyMon())
{
- sPSSData->state = 3;
+ sStorage->state = 3;
}
else
{
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_MoveMon);
+ SetPokeStorageTask(Task_MoveMon);
}
break;
- case 5:
+ case MENU_PLACE:
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_PlaceMon);
+ SetPokeStorageTask(Task_PlaceMon);
break;
- case 4:
+ case MENU_SHIFT:
if (!CanShiftMon())
{
- sPSSData->state = 3;
+ sStorage->state = 3;
}
else
{
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_ShiftMon);
+ SetPokeStorageTask(Task_ShiftMon);
}
break;
- case 2:
+ case MENU_WITHDRAW:
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_WithdrawMon);
+ SetPokeStorageTask(Task_WithdrawMon);
break;
- case 1:
- if (CanMovePartyMon())
+ case MENU_STORE:
+ if (IsRemovingLastPartyMon())
{
- sPSSData->state = 3;
+ sStorage->state = 3;
}
- else if (ItemIsMail(sPSSData->cursorMonItem))
+ else if (ItemIsMail(sStorage->displayMonItemId))
{
- sPSSData->state = 4;
+ sStorage->state = 4;
}
else
{
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_DepositMenu);
+ SetPokeStorageTask(Task_DepositMenu);
}
break;
- case 7:
- if (CanMovePartyMon())
+ case MENU_RELEASE:
+ if (IsRemovingLastPartyMon())
{
- sPSSData->state = 3;
+ sStorage->state = 3;
}
- else if (sPSSData->cursorMonIsEgg)
+ else if (sStorage->displayMonIsEgg)
{
- sPSSData->state = 5; // Cannot release an Egg.
+ sStorage->state = 5; // Cannot release an Egg.
}
- else if (ItemIsMail(sPSSData->cursorMonItem))
+ else if (ItemIsMail(sStorage->displayMonItemId))
{
- sPSSData->state = 4;
+ sStorage->state = 4;
}
else
{
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_ReleaseMon);
+ SetPokeStorageTask(Task_ReleaseMon);
}
break;
- case 6:
+ case MENU_SUMMARY:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_ShowMonSummary);
+ SetPokeStorageTask(Task_ShowMonSummary);
break;
- case 8:
+ case MENU_MARK:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_ShowMarkMenu);
+ SetPokeStorageTask(Task_ShowMarkMenu);
break;
- case 12:
+ case MENU_TAKE:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_TakeItemForMoving);
+ SetPokeStorageTask(Task_TakeItemForMoving);
break;
- case 13:
+ case MENU_GIVE:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_GiveMovingItemToMon);
+ SetPokeStorageTask(Task_GiveMovingItemToMon);
break;
- case 16:
- SetPSSCallback(Cb_ItemToBag);
+ case MENU_BAG:
+ SetPokeStorageTask(Task_ItemToBag);
break;
- case 15:
+ case MENU_SWITCH:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_SwitchSelectedItem);
+ SetPokeStorageTask(Task_SwitchSelectedItem);
break;
- case 14:
+ case MENU_GIVE_2:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_GiveItemFromBag);
+ SetPokeStorageTask(Task_GiveItemFromBag);
break;
- case 17:
- SetPSSCallback(Cb_ShowItemInfo);
+ case MENU_INFO:
+ SetPokeStorageTask(Task_ShowItemInfo);
break;
}
break;
case 3:
PlaySE(SE_FAILURE);
- PrintStorageActionText(PC_TEXT_LAST_POKE);
- sPSSData->state = 6;
+ PrintMessage(MSG_LAST_POKE);
+ sStorage->state = 6;
break;
case 5:
PlaySE(SE_FAILURE);
- PrintStorageActionText(PC_TEXT_CANT_RELEASE_EGG);
- sPSSData->state = 6;
+ PrintMessage(MSG_CANT_RELEASE_EGG);
+ sStorage->state = 6;
break;
case 4:
PlaySE(SE_FAILURE);
- PrintStorageActionText(PC_TEXT_PLEASE_REMOVE_MAIL);
- sPSSData->state = 6;
+ PrintMessage(MSG_PLEASE_REMOVE_MAIL);
+ sStorage->state = 6;
break;
case 6:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_MoveMon(u8 taskId)
+static void Task_MoveMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- InitMonPlaceChange(0);
- sPSSData->state++;
+ InitMonPlaceChange(CHANGE_GRAB);
+ sStorage->state++;
break;
case 1:
if (!DoMonPlaceChange())
{
if (sInPartyMenu)
- SetPSSCallback(Cb_HandleMovingMonFromParty);
+ SetPokeStorageTask(Task_HandleMovingMonFromParty);
else
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_PlaceMon(u8 taskId)
+static void Task_PlaceMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- InitMonPlaceChange(1);
- sPSSData->state++;
+ InitMonPlaceChange(CHANGE_PLACE);
+ sStorage->state++;
break;
case 1:
if (!DoMonPlaceChange())
{
if (sInPartyMenu)
- SetPSSCallback(Cb_HandleMovingMonFromParty);
+ SetPokeStorageTask(Task_HandleMovingMonFromParty);
else
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_ShiftMon(u8 taskId)
+static void Task_ShiftMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- InitMonPlaceChange(2);
- sPSSData->state++;
+ InitMonPlaceChange(CHANGE_SHIFT);
+ sStorage->state++;
break;
case 1:
if (!DoMonPlaceChange())
{
- BoxSetMosaic();
- SetPSSCallback(Cb_MainPSS);
+ StartDisplayMonMosaicEffect();
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_WithdrawMon(u8 taskId)
+static void Task_WithdrawMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
if (CalculatePlayerPartyCount() == PARTY_SIZE)
{
- PrintStorageActionText(PC_TEXT_PARTY_FULL);
- sPSSData->state = 1;
+ PrintMessage(MSG_PARTY_FULL);
+ sStorage->state = 1;
}
else
{
- sub_80CDC18();
- InitMonPlaceChange(0);
- sPSSData->state = 2;
+ SaveCursorPos();
+ InitMonPlaceChange(CHANGE_GRAB);
+ sStorage->state = 2;
}
break;
case 1:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case 2:
@@ -2953,135 +2835,134 @@ static void Cb_WithdrawMon(u8 taskId)
{
SetMovingMonPriority(1);
SetUpDoShowPartyMenu();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 3:
if (!DoShowPartyMenu())
{
- InitMonPlaceChange(1);
- sPSSData->state++;
+ InitMonPlaceChange(CHANGE_PLACE);
+ sStorage->state++;
}
break;
case 4:
if (!DoMonPlaceChange())
{
- sub_80CAB20();
- sPSSData->state++;
+ UpdatePartySlotColors();
+ sStorage->state++;
}
break;
case 5:
- SetPSSCallback(Cb_HidePartyPokemon);
+ SetPokeStorageTask(Task_HidePartyPokemon);
break;
}
}
-static void Cb_DepositMenu(u8 taskId)
+static void Task_DepositMenu(u8 taskId)
{
u8 boxId;
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- PrintStorageActionText(PC_TEXT_DEPOSIT_IN_WHICH_BOX);
- sub_80C77E8(&sPSSData->field_1E5C, TAG_TILE_A, TAG_PAL_DAC7, 3, FALSE);
- sub_80C78D4(gUnknown_02039D0E);
- sPSSData->state++;
+ PrintMessage(MSG_DEPOSIT_IN_WHICH_BOX);
+ LoadChooseBoxMenuGfx(&sStorage->chooseBoxMenu, GFXTAG_CHOOSE_BOX_MENU, PALTAG_MISC_1, 3, FALSE);
+ CreateChooseBoxMenuSprites(sDepositBoxId);
+ sStorage->state++;
break;
case 1:
- boxId = HandleBoxChooseSelectionInput();
- if (boxId == 200)
- {
- // no box chosen yet
- }
- else if (boxId == 201)
+ boxId = HandleChooseBoxMenuInput();
+ switch (boxId)
{
+ case BOXID_NONE_CHOSEN:
+ break;
+ case BOXID_CANCELED:
ClearBottomWindow();
- sub_80C78E4();
- sub_80C7890();
- SetPSSCallback(Cb_MainPSS);
- }
- else
- {
+ DestroyChooseBoxMenuSprites();
+ FreeChooseBoxMenu();
+ SetPokeStorageTask(Task_PokeStorageMain);
+ break;
+ default:
if (TryStorePartyMonInBox(boxId))
{
- gUnknown_02039D0E = boxId;
+ sDepositBoxId = boxId;
ClearBottomWindow();
- sub_80C78E4();
- sub_80C7890();
- sPSSData->state = 2;
+ DestroyChooseBoxMenuSprites();
+ FreeChooseBoxMenu();
+ sStorage->state = 2;
}
else
{
- PrintStorageActionText(PC_TEXT_BOX_IS_FULL);
- sPSSData->state = 4;
+ PrintMessage(MSG_BOX_IS_FULL);
+ sStorage->state = 4;
}
+ break;
}
break;
case 2:
CompactPartySlots();
- sub_80CB950();
- sPSSData->state++;
+ CompactPartySprites();
+ sStorage->state++;
break;
case 3:
- if (!sub_80CB9BC())
+ if (GetNumPartySpritesCompacting() == 0)
{
- sub_80CE22C();
- BoxSetMosaic();
- sub_80CAB20();
- SetPSSCallback(Cb_MainPSS);
+ ResetSelectionAfterDeposit();
+ StartDisplayMonMosaicEffect();
+ UpdatePartySlotColors();
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case 4:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
- PrintStorageActionText(PC_TEXT_DEPOSIT_IN_WHICH_BOX);
- sPSSData->state = 1;
+ PrintMessage(MSG_DEPOSIT_IN_WHICH_BOX);
+ sStorage->state = 1;
}
break;
}
}
-static void Cb_ReleaseMon(u8 taskId)
+static void Task_ReleaseMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- PrintStorageActionText(PC_TEXT_RELEASE_POKE);
+ PrintMessage(MSG_RELEASE_POKE);
ShowYesNoWindow(1);
- sPSSData->state++;
+ sStorage->state++;
// fallthrough
case 1:
switch (Menu_ProcessInputNoWrapClearOnChoose())
{
case MENU_B_PRESSED:
- case 1:
+ case 1: // No
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
- case 0:
+ case 0: // Yes
ClearBottomWindow();
- InitCanRelaseMonVars();
- sub_80CE250();
- sPSSData->state++;
+ InitCanReleaseMonVars();
+ InitReleaseMon();
+ sStorage->state++;
break;
}
break;
case 2:
RunCanReleaseMon();
- if (!sub_80CE2A8())
+ if (!TryHideReleaseMon())
{
while (1)
{
- s8 r0 = RunCanReleaseMon();
- if (r0 == 1)
+ s8 canRelease = RunCanReleaseMon();
+ if (canRelease == TRUE)
{
- sPSSData->state++;
+ sStorage->state++;
break;
}
- else if (r0 == 0)
+ else if (!canRelease)
{
- sPSSData->state = 8; // Can't release the mon.
+ sStorage->state = 8;
break;
}
}
@@ -3089,15 +2970,15 @@ static void Cb_ReleaseMon(u8 taskId)
break;
case 3:
ReleaseMon();
- RefreshCursorMonData();
- PrintStorageActionText(PC_TEXT_WAS_RELEASED);
- sPSSData->state++;
+ RefreshDisplayMonData();
+ PrintMessage(MSG_WAS_RELEASED);
+ sStorage->state++;
break;
case 4:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
- PrintStorageActionText(PC_TEXT_BYE_BYE);
- sPSSData->state++;
+ PrintMessage(MSG_BYE_BYE);
+ sStorage->state++;
}
break;
case 5:
@@ -3107,331 +2988,332 @@ static void Cb_ReleaseMon(u8 taskId)
if (sInPartyMenu)
{
CompactPartySlots();
- sub_80CB950();
- sPSSData->state++;
+ CompactPartySprites();
+ sStorage->state++;
}
else
{
- sPSSData->state = 7;
+ sStorage->state = 7;
}
}
break;
case 6:
- if (!sub_80CB9BC())
+ if (GetNumPartySpritesCompacting() == 0)
{
- sub_80CE00C();
- BoxSetMosaic();
- sub_80CAB20();
- sPSSData->state++;
+ RefreshDisplayMon();
+ StartDisplayMonMosaicEffect();
+ UpdatePartySlotColors();
+ sStorage->state++;
}
break;
case 7:
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case 8:
- PrintStorageActionText(PC_TEXT_WAS_RELEASED);
- sPSSData->state++;
+ // Start "can't release" sequence
+ PrintMessage(MSG_WAS_RELEASED);
+ sStorage->state++;
break;
case 9:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
- PrintStorageActionText(PC_TEXT_SURPRISE);
- sPSSData->state++;
+ PrintMessage(MSG_SURPRISE);
+ sStorage->state++;
}
break;
case 10:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- sub_80CC064();
- sPSSData->state++;
+ ReshowReleaseMon();
+ sStorage->state++;
}
break;
case 11:
- if (!sub_80CC0A0())
+ if (!ResetReleaseMonSpritePtr())
{
- sub_80CE324();
- PrintStorageActionText(PC_TEXT_CAME_BACK);
- sPSSData->state++;
+ TrySetCursorFistAnim();
+ PrintMessage(MSG_CAME_BACK);
+ sStorage->state++;
}
break;
case 12:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
- PrintStorageActionText(PC_TEXT_WORRIED);
- sPSSData->state++;
+ PrintMessage(MSG_WORRIED);
+ sStorage->state++;
}
break;
case 13:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_ShowMarkMenu(u8 taskId)
+static void Task_ShowMarkMenu(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- PrintStorageActionText(PC_TEXT_MARK_POKE);
- sPSSData->markMenu.markings = sPSSData->cursorMonMarkings;
- OpenMonMarkingsMenu(sPSSData->cursorMonMarkings, 0xb0, 0x10);
- sPSSData->state++;
+ PrintMessage(MSG_MARK_POKE);
+ sStorage->markMenu.markings = sStorage->displayMonMarkings;
+ OpenMonMarkingsMenu(sStorage->displayMonMarkings, 0xb0, 0x10);
+ sStorage->state++;
break;
case 1:
if (!HandleMonMarkingsMenuInput())
{
FreeMonMarkingsMenu();
ClearBottomWindow();
- SetMonMarkings(sPSSData->markMenu.markings);
- RefreshCursorMonData();
- SetPSSCallback(Cb_MainPSS);
+ SetMonMarkings(sStorage->markMenu.markings);
+ RefreshDisplayMonData();
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_TakeItemForMoving(u8 taskId)
+static void Task_TakeItemForMoving(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- if (!ItemIsMail(sPSSData->cursorMonItem))
+ if (!ItemIsMail(sStorage->displayMonItemId))
{
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
}
else
{
- SetPSSCallback(Cb_PrintCantStoreMail);
+ SetPokeStorageTask(Task_PrintCantStoreMail);
}
break;
case 1:
- sub_80CFE54(2);
- Item_FromMonToMoving((sInPartyMenu != FALSE) ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetBoxCursorPosition());
- sPSSData->state++;
+ StartCursorAnim(CURSOR_ANIM_OPEN);
+ TakeItemFromMon(sInPartyMenu ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetCursorPosition());
+ sStorage->state++;
break;
case 2:
- if (!sub_80D1218())
+ if (!IsItemIconAnimActive())
{
- sub_80CFE54(3);
+ StartCursorAnim(CURSOR_ANIM_FIST);
ClearBottomWindow();
- sub_80CE00C();
- PrintCursorMonInfo();
- sPSSData->state++;
+ RefreshDisplayMon();
+ PrintDisplayMonInfo();
+ sStorage->state++;
}
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_GiveMovingItemToMon(u8 taskId)
+static void Task_GiveMovingItemToMon(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
- sub_80CFE54(2);
- Item_GiveMovingToMon((sInPartyMenu != FALSE) ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetBoxCursorPosition());
- sPSSData->state++;
+ StartCursorAnim(CURSOR_ANIM_OPEN);
+ GiveItemToMon(sInPartyMenu ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetCursorPosition());
+ sStorage->state++;
break;
case 2:
- if (!sub_80D1218())
+ if (!IsItemIconAnimActive())
{
- sub_80CFE54(0);
- sub_80CE00C();
- PrintCursorMonInfo();
- PrintStorageActionText(PC_TEXT_ITEM_IS_HELD);
- sPSSData->state++;
+ StartCursorAnim(CURSOR_ANIM_BOUNCE);
+ RefreshDisplayMon();
+ PrintDisplayMonInfo();
+ PrintMessage(MSG_ITEM_IS_HELD);
+ sStorage->state++;
}
break;
case 3:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 4:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_ItemToBag(u8 taskId)
+static void Task_ItemToBag(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- if (!AddBagItem(sPSSData->cursorMonItem, 1))
+ if (!AddBagItem(sStorage->displayMonItemId, 1))
{
PlaySE(SE_FAILURE);
- PrintStorageActionText(PC_TEXT_BAG_FULL);
- sPSSData->state = 3;
+ PrintMessage(MSG_BAG_FULL);
+ sStorage->state = 3;
}
else
{
PlaySE(SE_SELECT);
- Item_TakeMons((sInPartyMenu != FALSE) ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetBoxCursorPosition());
- sPSSData->state = 1;
+ MoveItemFromMonToBag(sInPartyMenu ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetCursorPosition());
+ sStorage->state = 1;
}
break;
case 1:
- if (!sub_80D1218())
+ if (!IsItemIconAnimActive())
{
- PrintStorageActionText(PC_TEXT_PLACED_IN_BAG);
- sPSSData->state = 2;
+ PrintMessage(MSG_PLACED_IN_BAG);
+ sStorage->state = 2;
}
break;
case 2:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- sub_80CE00C();
- PrintCursorMonInfo();
- sPSSData->state = 4;
+ RefreshDisplayMon();
+ PrintDisplayMonInfo();
+ sStorage->state = 4;
}
break;
case 4:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case 3:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_SwitchSelectedItem(u8 taskId)
+static void Task_SwitchSelectedItem(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- if (!ItemIsMail(sPSSData->cursorMonItem))
+ if (!ItemIsMail(sStorage->displayMonItemId))
{
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
}
else
{
- SetPSSCallback(Cb_PrintCantStoreMail);
+ SetPokeStorageTask(Task_PrintCantStoreMail);
}
break;
case 1:
- sub_80CFE54(2);
- Item_SwitchMonsWithMoving((sInPartyMenu != FALSE) ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetBoxCursorPosition());
- sPSSData->state++;
+ StartCursorAnim(CURSOR_ANIM_OPEN);
+ SwapItemsWithMon(sInPartyMenu ? CURSOR_AREA_IN_PARTY : CURSOR_AREA_IN_BOX, GetCursorPosition());
+ sStorage->state++;
break;
case 2:
- if (!sub_80D1218())
+ if (!IsItemIconAnimActive())
{
- sub_80CFE54(3);
- sub_80CE00C();
- PrintCursorMonInfo();
- PrintStorageActionText(PC_TEXT_CHANGED_TO_ITEM);
- sPSSData->state++;
+ StartCursorAnim(CURSOR_ANIM_FIST);
+ RefreshDisplayMon();
+ PrintDisplayMonInfo();
+ PrintMessage(MSG_CHANGED_TO_ITEM);
+ sStorage->state++;
}
break;
case 3:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 4:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_ShowItemInfo(u8 taskId)
+static void Task_ShowItemInfo(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!IsDma3ManagerBusyWithBgCopy())
{
PlaySE(SE_WIN_OPEN);
PrintItemDescription();
- sub_80D1818();
- sPSSData->state++;
+ InitItemInfoWindow();
+ sStorage->state++;
}
break;
case 2:
- if (!sub_80D184C())
- sPSSData->state++;
+ if (!UpdateItemInfoWindowSlideIn())
+ sStorage->state++;
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
- sPSSData->state++;
+ sStorage->state++;
break;
case 4:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
PlaySE(SE_WIN_OPEN);
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 5:
- if (!sub_80D18E4())
- sPSSData->state++;
+ if (!UpdateItemInfoWindowSlideOut())
+ sStorage->state++;
break;
case 6:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_CloseBoxWhileHoldingItem(u8 taskId)
+static void Task_CloseBoxWhileHoldingItem(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
PlaySE(SE_SELECT);
- PrintStorageActionText(PC_TEXT_PUT_IN_BAG);
+ PrintMessage(MSG_PUT_IN_BAG);
ShowYesNoWindow(0);
- sPSSData->state = 1;
+ sStorage->state = 1;
break;
case 1:
switch (Menu_ProcessInputNoWrapClearOnChoose())
{
case MENU_B_PRESSED:
- case 1:
+ case 1: // No
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
- case 0:
- if (AddBagItem(sPSSData->movingItem, 1) == TRUE)
+ case 0:// Yes
+ if (AddBagItem(sStorage->movingItemId, 1) == TRUE)
{
ClearBottomWindow();
- sPSSData->state = 3;
+ sStorage->state = 3;
}
else
{
- PrintStorageActionText(PC_TEXT_BAG_FULL);
- sPSSData->state = 2;
+ PrintMessage(MSG_BAG_FULL);
+ sStorage->state = 2;
}
break;
}
@@ -3440,328 +3322,332 @@ static void Cb_CloseBoxWhileHoldingItem(u8 taskId)
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- sPSSData->state = 5;
+ sStorage->state = 5;
}
break;
case 3:
- sub_80D1194();
- sPSSData->state = 4;
+ MoveItemFromCursorToBag();
+ sStorage->state = 4;
break;
case 4:
- if (!sub_80D1218())
+ if (!IsItemIconAnimActive())
{
- sub_80CFE54(0);
- SetPSSCallback(Cb_MainPSS);
+ StartCursorAnim(CURSOR_ANIM_BOUNCE);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case 5:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_HandleMovingMonFromParty(u8 taskId)
+static void Task_HandleMovingMonFromParty(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
CompactPartySlots();
- sub_80CB950();
- sPSSData->state++;
+ CompactPartySprites();
+ sStorage->state++;
break;
case 1:
- if (!sub_80CB9BC())
+ if (GetNumPartySpritesCompacting() == 0)
{
- sub_80CAB20();
- SetPSSCallback(Cb_MainPSS);
+ UpdatePartySlotColors();
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_PrintCantStoreMail(u8 taskId)
+static void Task_PrintCantStoreMail(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- PrintStorageActionText(PC_TEXT_CANT_STORE_MAIL);
- sPSSData->state++;
+ PrintMessage(MSG_CANT_STORE_MAIL);
+ sStorage->state++;
break;
case 1:
if (!IsDma3ManagerBusyWithBgCopy())
- sPSSData->state++;
+ sStorage->state++;
break;
case 2:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
}
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
}
}
-static void Cb_HandleBoxOptions(u8 taskId)
+// Handle options menu that shows when the box title bar is selected
+static void Task_HandleBoxOptions(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- PrintStorageActionText(PC_TEXT_WHAT_YOU_DO);
+ PrintMessage(MSG_WHAT_YOU_DO);
AddMenu();
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
- if (sub_80D00A8())
+ if (IsMenuLoading())
return;
- sPSSData->state++;
+ sStorage->state++;
case 2:
- switch (sub_80D00AC())
+ switch (HandleMenuInput())
{
- case -1:
- case 0:
- sub_80CD1A8(TRUE);
+ case MENU_B_PRESSED:
+ case MENU_CANCEL:
+ AnimateBoxScrollArrows(TRUE);
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
- case 11:
+ case MENU_NAME:
PlaySE(SE_SELECT);
- SetPSSCallback(Cb_NameBox);
+ SetPokeStorageTask(Task_NameBox);
break;
- case 10:
+ case MENU_WALLPAPER:
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_HandleWallpapers);
+ SetPokeStorageTask(Task_HandleWallpapers);
break;
- case 9:
+ case MENU_JUMP:
PlaySE(SE_SELECT);
ClearBottomWindow();
- SetPSSCallback(Cb_JumpBox);
+ SetPokeStorageTask(Task_JumpBox);
break;
}
break;
}
}
-static void Cb_HandleWallpapers(u8 taskId)
+static void Task_HandleWallpapers(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
AddWallpaperSetsMenu();
- PrintStorageActionText(PC_TEXT_PICK_A_THEME);
- sPSSData->state++;
+ PrintMessage(MSG_PICK_A_THEME);
+ sStorage->state++;
break;
case 1:
- if (!sub_80D00A8())
- sPSSData->state++;
+ if (!IsMenuLoading())
+ sStorage->state++;
break;
case 2:
- sPSSData->wallpaperSetId = sub_80D00AC();
- switch (sPSSData->wallpaperSetId)
+ sStorage->wallpaperSetId = HandleMenuInput();
+ switch (sStorage->wallpaperSetId)
{
- case -1:
- sub_80CD1A8(TRUE);
+ case MENU_B_PRESSED:
+ AnimateBoxScrollArrows(TRUE);
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
- case 18 ... 21:
+ case MENU_SCENERY_1:
+ case MENU_SCENERY_2:
+ case MENU_SCENERY_3:
+ case MENU_ETCETERA:
PlaySE(SE_SELECT);
- sub_80D013C();
- sPSSData->wallpaperSetId -= 18;
- sPSSData->state++;
+ RemoveMenu();
+ sStorage->wallpaperSetId -= MENU_WALLPAPER_SETS_START;
+ sStorage->state++;
break;
- // New wallpaper from Walda.
- case 22:
+ case MENU_FRIENDS:
+ // New wallpaper from Walda.
PlaySE(SE_SELECT);
- sPSSData->wallpaperId = 16;
- sub_80D013C();
+ sStorage->wallpaperId = WALLPAPER_FRIENDS;
+ RemoveMenu();
ClearBottomWindow();
- sPSSData->state = 6;
+ sStorage->state = 6;
break;
}
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
{
- AddWallpapersMenu(sPSSData->wallpaperSetId);
- PrintStorageActionText(PC_TEXT_PICK_A_WALLPAPER);
- sPSSData->state++;
+ AddWallpapersMenu(sStorage->wallpaperSetId);
+ PrintMessage(MSG_PICK_A_WALLPAPER);
+ sStorage->state++;
}
break;
case 4:
- sPSSData->wallpaperId = sub_80D00AC();
- switch (sPSSData->wallpaperId)
+ sStorage->wallpaperId = HandleMenuInput();
+ switch (sStorage->wallpaperId)
{
- case -2:
+ case MENU_NOTHING_CHOSEN:
break;
- case -1:
+ case MENU_B_PRESSED:
ClearBottomWindow();
- sPSSData->state = 0;
+ sStorage->state = 0;
break;
default:
PlaySE(SE_SELECT);
ClearBottomWindow();
- sPSSData->wallpaperId -= 23;
- SetWallpaperForCurrentBox(sPSSData->wallpaperId);
- sPSSData->state++;
+ sStorage->wallpaperId -= MENU_WALLPAPERS_START;
+ SetWallpaperForCurrentBox(sStorage->wallpaperId);
+ sStorage->state++;
break;
}
break;
case 5:
if (!DoWallpaperGfxChange())
{
- sub_80CD1A8(TRUE);
- SetPSSCallback(Cb_MainPSS);
+ AnimateBoxScrollArrows(TRUE);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case 6:
if (!IsDma3ManagerBusyWithBgCopy())
{
- SetWallpaperForCurrentBox(sPSSData->wallpaperId);
- sPSSData->state = 5;
+ SetWallpaperForCurrentBox(sStorage->wallpaperId);
+ sStorage->state = 5;
}
break;
}
}
-static void Cb_JumpBox(u8 taskId)
+static void Task_JumpBox(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- PrintStorageActionText(PC_TEXT_JUMP_TO_WHICH_BOX);
- sub_80C77E8(&sPSSData->field_1E5C, TAG_TILE_A, TAG_PAL_DAC7, 3, FALSE);
- sub_80C78D4(StorageGetCurrentBox());
- sPSSData->state++;
+ PrintMessage(MSG_JUMP_TO_WHICH_BOX);
+ LoadChooseBoxMenuGfx(&sStorage->chooseBoxMenu, GFXTAG_CHOOSE_BOX_MENU, PALTAG_MISC_1, 3, FALSE);
+ CreateChooseBoxMenuSprites(StorageGetCurrentBox());
+ sStorage->state++;
break;
case 1:
- sPSSData->newCurrBoxId = HandleBoxChooseSelectionInput();
- switch (sPSSData->newCurrBoxId)
+ sStorage->newCurrBoxId = HandleChooseBoxMenuInput();
+ switch (sStorage->newCurrBoxId)
{
- case 200:
+ case BOXID_NONE_CHOSEN:
break;
default:
ClearBottomWindow();
- sub_80C78E4();
- sub_80C7890();
- if (sPSSData->newCurrBoxId == 201 || sPSSData->newCurrBoxId == StorageGetCurrentBox())
+ DestroyChooseBoxMenuSprites();
+ FreeChooseBoxMenu();
+ if (sStorage->newCurrBoxId == BOXID_CANCELED || sStorage->newCurrBoxId == StorageGetCurrentBox())
{
- sub_80CD1A8(TRUE);
- SetPSSCallback(Cb_MainPSS);
+ AnimateBoxScrollArrows(TRUE);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
else
{
- sPSSData->state++;
+ sStorage->state++;
}
break;
}
break;
case 2:
- SetUpScrollToBox(sPSSData->newCurrBoxId);
- sPSSData->state++;
+ SetUpScrollToBox(sStorage->newCurrBoxId);
+ sStorage->state++;
break;
case 3:
if (!ScrollToBox())
{
- SetCurrentBox(sPSSData->newCurrBoxId);
- SetPSSCallback(Cb_MainPSS);
+ SetCurrentBox(sStorage->newCurrBoxId);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
}
}
-static void Cb_NameBox(u8 taskId)
+static void Task_NameBox(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- sub_80CE760();
+ SaveMovingMon();
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!UpdatePaletteFade())
{
- sWhichToReshow = 1;
- sPSSData->screenChangeType = SCREEN_CHANGE_NAME_BOX;
- SetPSSCallback(Cb_ChangeScreen);
+ sWhichToReshow = SCREEN_CHANGE_NAME_BOX - 1;
+ sStorage->screenChangeType = SCREEN_CHANGE_NAME_BOX;
+ SetPokeStorageTask(Task_ChangeScreen);
}
break;
}
}
-static void Cb_ShowMonSummary(u8 taskId)
+static void Task_ShowMonSummary(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
- sub_80CE7E8();
+ InitSummaryScreenData();
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!UpdatePaletteFade())
{
- sWhichToReshow = 0;
- sPSSData->screenChangeType = SCREEN_CHANGE_SUMMARY_SCREEN;
- SetPSSCallback(Cb_ChangeScreen);
+ sWhichToReshow = SCREEN_CHANGE_SUMMARY_SCREEN - 1;
+ sStorage->screenChangeType = SCREEN_CHANGE_SUMMARY_SCREEN;
+ SetPokeStorageTask(Task_ChangeScreen);
}
break;
}
}
-static void Cb_GiveItemFromBag(u8 taskId)
+static void Task_GiveItemFromBag(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
BeginNormalPaletteFade(PALETTES_ALL, 0, 0, 16, RGB_BLACK);
- sPSSData->state++;
+ sStorage->state++;
break;
case 1:
if (!UpdatePaletteFade())
{
- sWhichToReshow = 2;
- sPSSData->screenChangeType = SCREEN_CHANGE_ITEM_FROM_BAG;
- SetPSSCallback(Cb_ChangeScreen);
+ sWhichToReshow = SCREEN_CHANGE_ITEM_FROM_BAG - 1;
+ sStorage->screenChangeType = SCREEN_CHANGE_ITEM_FROM_BAG;
+ SetPokeStorageTask(Task_ChangeScreen);
}
break;
}
}
-static void Cb_OnCloseBoxPressed(u8 taskId)
+static void Task_OnCloseBoxPressed(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
if (IsMonBeingMoved())
{
PlaySE(SE_FAILURE);
- PrintStorageActionText(PC_TEXT_HOLDING_POKE);
- sPSSData->state = 1;
+ PrintMessage(MSG_HOLDING_POKE);
+ sStorage->state = 1;
}
- else if (IsActiveItemMoving())
+ else if (IsMovingItem())
{
- SetPSSCallback(Cb_CloseBoxWhileHoldingItem);
+ SetPokeStorageTask(Task_CloseBoxWhileHoldingItem);
}
else
{
PlaySE(SE_SELECT);
- PrintStorageActionText(PC_TEXT_EXIT_BOX);
+ PrintMessage(MSG_EXIT_BOX);
ShowYesNoWindow(0);
- sPSSData->state = 2;
+ sStorage->state = 2;
}
break;
case 1:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case 2:
@@ -3770,59 +3656,59 @@ static void Cb_OnCloseBoxPressed(u8 taskId)
case MENU_B_PRESSED:
case 1:
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case 0:
PlaySE(SE_PC_OFF);
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
break;
}
break;
case 3:
ComputerScreenCloseEffect(20, 0, 1);
- sPSSData->state++;
+ sStorage->state++;
break;
case 4:
if (!IsComputerScreenCloseEffectActive())
{
- sub_80CABE0();
+ UpdateBoxToSendMons();
gPlayerPartyCount = CalculatePlayerPartyCount();
- sPSSData->screenChangeType = SCREEN_CHANGE_EXIT_BOX;
- SetPSSCallback(Cb_ChangeScreen);
+ sStorage->screenChangeType = SCREEN_CHANGE_EXIT_BOX;
+ SetPokeStorageTask(Task_ChangeScreen);
}
break;
}
}
-static void Cb_OnBPressed(u8 taskId)
+static void Task_OnBPressed(u8 taskId)
{
- switch (sPSSData->state)
+ switch (sStorage->state)
{
case 0:
if (IsMonBeingMoved())
{
PlaySE(SE_FAILURE);
- PrintStorageActionText(PC_TEXT_HOLDING_POKE);
- sPSSData->state = 1;
+ PrintMessage(MSG_HOLDING_POKE);
+ sStorage->state = 1;
}
- else if (IsActiveItemMoving())
+ else if (IsMovingItem())
{
- SetPSSCallback(Cb_CloseBoxWhileHoldingItem);
+ SetPokeStorageTask(Task_CloseBoxWhileHoldingItem);
}
else
{
PlaySE(SE_SELECT);
- PrintStorageActionText(PC_TEXT_CONTINUE_BOX);
+ PrintMessage(MSG_CONTINUE_BOX);
ShowYesNoWindow(0);
- sPSSData->state = 2;
+ sStorage->state = 2;
}
break;
case 1:
if (JOY_NEW(A_BUTTON | B_BUTTON | DPAD_ANY))
{
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
}
break;
case 2:
@@ -3830,40 +3716,40 @@ static void Cb_OnBPressed(u8 taskId)
{
case 0:
ClearBottomWindow();
- SetPSSCallback(Cb_MainPSS);
+ SetPokeStorageTask(Task_PokeStorageMain);
break;
case 1:
case MENU_B_PRESSED:
PlaySE(SE_PC_OFF);
ClearBottomWindow();
- sPSSData->state++;
+ sStorage->state++;
break;
}
break;
case 3:
ComputerScreenCloseEffect(20, 0, 0);
- sPSSData->state++;
+ sStorage->state++;
break;
case 4:
if (!IsComputerScreenCloseEffectActive())
{
- sub_80CABE0();
+ UpdateBoxToSendMons();
gPlayerPartyCount = CalculatePlayerPartyCount();
- sPSSData->screenChangeType = SCREEN_CHANGE_EXIT_BOX;
- SetPSSCallback(Cb_ChangeScreen);
+ sStorage->screenChangeType = SCREEN_CHANGE_EXIT_BOX;
+ SetPokeStorageTask(Task_ChangeScreen);
}
break;
}
}
-static void Cb_ChangeScreen(u8 taskId)
+static void Task_ChangeScreen(u8 taskId)
{
struct BoxPokemon *boxMons;
u8 mode, monIndex, maxMonIndex;
- u8 screenChangeType = sPSSData->screenChangeType;
+ u8 screenChangeType = sStorage->screenChangeType;
- if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS && IsActiveItemMoving() == TRUE)
- sMovingItemId = GetMovingItem();
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS && IsMovingItem() == TRUE)
+ sMovingItemId = GetMovingItemId();
else
sMovingItemId = ITEM_NONE;
@@ -3871,27 +3757,27 @@ static void Cb_ChangeScreen(u8 taskId)
{
case SCREEN_CHANGE_EXIT_BOX:
default:
- FreePSSData();
- SetMainCallback2(Cb2_ExitPSS);
+ FreePokeStorageData();
+ SetMainCallback2(CB2_ExitPokeStorage);
break;
case SCREEN_CHANGE_SUMMARY_SCREEN:
- boxMons = sPSSData->field_218C.box;
- monIndex = sPSSData->field_2187;
- maxMonIndex = sPSSData->field_2186;
- mode = sPSSData->pokemonSummaryScreenMode;
- FreePSSData();
- if (mode == PSS_MODE_NORMAL && boxMons == &gUnknown_02039D14.box)
- ShowPokemonSummaryScreenSet40EF(mode, boxMons, monIndex, maxMonIndex, Cb2_ReturnToPSS);
+ boxMons = sStorage->summaryMon.box;
+ monIndex = sStorage->summaryStartPos;
+ maxMonIndex = sStorage->summaryMaxPos;
+ mode = sStorage->summaryScreenMode;
+ FreePokeStorageData();
+ if (mode == SUMMARY_MODE_NORMAL && boxMons == &sSavedMovingMon.box)
+ ShowPokemonSummaryScreenSet40EF(mode, boxMons, monIndex, maxMonIndex, CB2_ReturnToPokeStorage);
else
- ShowPokemonSummaryScreen(mode, boxMons, monIndex, maxMonIndex, Cb2_ReturnToPSS);
+ ShowPokemonSummaryScreen(mode, boxMons, monIndex, maxMonIndex, CB2_ReturnToPokeStorage);
break;
case SCREEN_CHANGE_NAME_BOX:
- FreePSSData();
- DoNamingScreen(NAMING_SCREEN_BOX, GetBoxNamePtr(StorageGetCurrentBox()), 0, 0, 0, Cb2_ReturnToPSS);
+ FreePokeStorageData();
+ DoNamingScreen(NAMING_SCREEN_BOX, GetBoxNamePtr(StorageGetCurrentBox()), 0, 0, 0, CB2_ReturnToPokeStorage);
break;
case SCREEN_CHANGE_ITEM_FROM_BAG:
- FreePSSData();
- GoToBagMenu(ITEMMENULOCATION_PCBOX, 0, Cb2_ReturnToPSS);
+ FreePokeStorageData();
+ GoToBagMenu(ITEMMENULOCATION_PCBOX, 0, CB2_ReturnToPokeStorage);
break;
}
@@ -3900,34 +3786,43 @@ static void Cb_ChangeScreen(u8 taskId)
static void GiveChosenBagItem(void)
{
- u16 item = gSpecialVar_ItemId;
+ u16 itemId = gSpecialVar_ItemId;
- if (item != 0)
+ if (itemId != ITEM_NONE)
{
- u8 id = GetBoxCursorPosition();
-
+ u8 pos = GetCursorPosition();
if (sInPartyMenu)
- SetMonData(&gPlayerParty[id], MON_DATA_HELD_ITEM, &item);
+ SetMonData(&gPlayerParty[pos], MON_DATA_HELD_ITEM, &itemId);
else
- SetCurrentBoxMonData(id, MON_DATA_HELD_ITEM, &item);
+ SetCurrentBoxMonData(pos, MON_DATA_HELD_ITEM, &itemId);
- RemoveBagItem(item, 1);
+ RemoveBagItem(itemId, 1);
}
}
-static void FreePSSData(void)
+static void FreePokeStorageData(void)
{
- sub_80D25F0();
- sub_80D01B8();
- FREE_AND_SET_NULL(sPSSData);
+ TilemapUtil_Free();
+ MultiMove_Free();
+ FREE_AND_SET_NULL(sStorage);
FreeAllWindowBuffers();
}
+
+//------------------------------------------------------------------------------
+// SECTION: Misc
+//
+// No real uniform section below. Misc functions including more initialization,
+// showing/hiding the party menu, updating the Close Box button, printing
+// messages, doing the mosaic effect when transitioning between Pokémon, etc.
+//------------------------------------------------------------------------------
+
+
static void SetScrollingBackground(void)
{
SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3) | BGCNT_CHARBASE(3) | BGCNT_16COLOR | BGCNT_SCREENBASE(31));
- DecompressAndLoadBgGfxUsingHeap(3, gPokemonStorageScrollingBGTileset, 0, 0, 0);
- LZ77UnCompVram(gPokemonStorageScrollingBGTilemap, (void *)BG_SCREEN_ADDR(31));
+ DecompressAndLoadBgGfxUsingHeap(3, sScrollingBg_Gfx, 0, 0, 0);
+ LZ77UnCompVram(sScrollingBg_Tilemap, (void *)BG_SCREEN_ADDR(31));
}
static void ScrollBackground(void)
@@ -3936,19 +3831,19 @@ static void ScrollBackground(void)
ChangeBgY(3, 128, 2);
}
-static void LoadPSSMenuGfx(void)
+static void LoadPokeStorageMenuGfx(void)
{
- InitBgsFromTemplates(0, gUnknown_08572734, ARRAY_COUNT(gUnknown_08572734));
- DecompressAndLoadBgGfxUsingHeap(1, gPSSMenu_Gfx, 0, 0, 0);
- LZ77UnCompWram(gUnknown_085722A0, sPSSData->field_5AC4);
- SetBgTilemapBuffer(1, sPSSData->field_5AC4);
+ InitBgsFromTemplates(0, sBgTemplates, ARRAY_COUNT(sBgTemplates));
+ DecompressAndLoadBgGfxUsingHeap(1, gStorageSystemMenu_Gfx, 0, 0, 0);
+ LZ77UnCompWram(sDisplayMenu_Tilemap, sStorage->displayMenuTilemapBuffer);
+ SetBgTilemapBuffer(1, sStorage->displayMenuTilemapBuffer);
ShowBg(1);
ScheduleBgCopyTilemapToVram(1);
}
-static bool8 InitPSSWindows(void)
+static bool8 InitPokeStorageWindows(void)
{
- if (!InitWindows(gUnknown_08572714))
+ if (!InitWindows(sWindowTemplates))
{
return FALSE;
}
@@ -3964,73 +3859,73 @@ static void LoadWaveformSpritePalette(void)
LoadSpritePalette(&gWaveformSpritePalette);
}
-static void sub_80CA0D8(void)
+static void InitPalettesAndSprites(void)
{
- LoadPalette(gUnknown_085723DC, 0, 0x20);
- LoadPalette(gUnknown_085723FC, 0x20, 0x20);
- LoadPalette(gUnknown_085726F4, 0xF0, 0x20);
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
- LoadPalette(gUnknown_0857241C, 0x30, 0x20);
+ LoadPalette(sInterface_Pal, 0, sizeof(sInterface_Pal));
+ LoadPalette(sPkmnDataGray_Pal, 0x20, sizeof(sPkmnDataGray_Pal));
+ LoadPalette(sUnknown_Pal, 0xF0, sizeof(sUnknown_Pal));
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
+ LoadPalette(sBg_Pal, 0x30, sizeof(sBg_Pal));
else
- LoadPalette(gUnknown_0857243C, 0x30, 0x20);
+ LoadPalette(sBgMoveItems_Pal, 0x30, sizeof(sBgMoveItems_Pal));
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1) | BGCNT_CHARBASE(1) | BGCNT_16COLOR | BGCNT_SCREENBASE(30));
- LoadCursorMonSprite();
- sub_80CA154();
- sub_80CA1C4();
- RefreshCursorMonData();
+ CreateDisplayMonSprite();
+ CreateMarkingComboSprite();
+ CreateWaveformSprites();
+ RefreshDisplayMonData();
}
-static void sub_80CA154(void)
+static void CreateMarkingComboSprite(void)
{
- sPSSData->field_D94 = CreateMonMarkingComboSprite(TAG_TILE_10, TAG_PAL_DAC8, NULL);
- sPSSData->field_D94->oam.priority = 1;
- sPSSData->field_D94->subpriority = 1;
- sPSSData->field_D94->pos1.x = 40;
- sPSSData->field_D94->pos1.y = 150;
- sPSSData->field_DA0 = (void*) OBJ_VRAM0 + 32 * GetSpriteTileStartByTag(TAG_TILE_10);
+ sStorage->markingComboSprite = CreateMonMarkingComboSprite(GFXTAG_MARKING_COMBO, PALTAG_MARKING_COMBO, NULL);
+ sStorage->markingComboSprite->oam.priority = 1;
+ sStorage->markingComboSprite->subpriority = 1;
+ sStorage->markingComboSprite->pos1.x = 40;
+ sStorage->markingComboSprite->pos1.y = 150;
+ sStorage->markingComboTilesPtr = (void*) OBJ_VRAM0 + 32 * GetSpriteTileStartByTag(GFXTAG_MARKING_COMBO);
}
-static void sub_80CA1C4(void)
+static void CreateWaveformSprites(void)
{
u16 i;
- struct SpriteSheet sheet = gWaveformSpriteSheet;
+ struct SpriteSheet sheet = sSpriteSheet_Waveform;
LoadSpriteSheet(&sheet);
- for (i = 0; i < 2; i++)
+ for (i = 0; i < ARRAY_COUNT(sStorage->waveformSprites); i++)
{
u8 spriteId = CreateSprite(&sSpriteTemplate_Waveform, i * 63 + 8, 9, 2);
- sPSSData->field_D98[i] = &gSprites[spriteId];
+ sStorage->waveformSprites[i] = &gSprites[spriteId];
}
}
-static void RefreshCursorMonData(void)
+static void RefreshDisplayMonData(void)
{
- LoadCursorMonGfx(sPSSData->cursorMonSpecies, sPSSData->cursorMonPersonality);
- PrintCursorMonInfo();
- sub_80CA65C();
+ LoadDisplayMonGfx(sStorage->displayMonSpecies, sStorage->displayMonPersonality);
+ PrintDisplayMonInfo();
+ UpdateWaveformAnimation();
ScheduleBgCopyTilemapToVram(0);
}
-static void BoxSetMosaic(void)
+static void StartDisplayMonMosaicEffect(void)
{
- RefreshCursorMonData();
- if (sPSSData->cursorMonSprite)
+ RefreshDisplayMonData();
+ if (sStorage->displayMonSprite)
{
- sPSSData->cursorMonSprite->oam.mosaic = TRUE;
- sPSSData->cursorMonSprite->data[0] = 10;
- sPSSData->cursorMonSprite->data[1] = 1;
- sPSSData->cursorMonSprite->callback = sub_80CA2D0;
- SetGpuReg(REG_OFFSET_MOSAIC, (sPSSData->cursorMonSprite->data[0] << 12) | (sPSSData->cursorMonSprite->data[0] << 8));
+ sStorage->displayMonSprite->oam.mosaic = TRUE;
+ sStorage->displayMonSprite->data[0] = 10;
+ sStorage->displayMonSprite->data[1] = 1;
+ sStorage->displayMonSprite->callback = SpriteCB_DisplayMonMosaic;
+ SetGpuReg(REG_OFFSET_MOSAIC, (sStorage->displayMonSprite->data[0] << 12) | (sStorage->displayMonSprite->data[0] << 8));
}
}
-static u8 sub_80CA2B8(void)
+static u8 IsDisplayMosaicActive(void)
{
- return sPSSData->cursorMonSprite->oam.mosaic;
+ return sStorage->displayMonSprite->oam.mosaic;
}
-static void sub_80CA2D0(struct Sprite *sprite)
+static void SpriteCB_DisplayMonMosaic(struct Sprite *sprite)
{
sprite->data[0] -= sprite->data[1];
if (sprite->data[0] < 0)
@@ -4043,22 +3938,22 @@ static void sub_80CA2D0(struct Sprite *sprite)
}
}
-static void LoadCursorMonSprite(void)
+static void CreateDisplayMonSprite(void)
{
u16 i;
u16 tileStart;
u8 palSlot;
u8 spriteId;
- struct SpriteSheet sheet = {sPSSData->field_22C4, MON_PIC_SIZE, TAG_TILE_2};
- struct SpritePalette palette = {sPSSData->field_2244, TAG_PAL_DAC6};
- struct SpriteTemplate template = sSpriteTemplate_CursorMon;
+ struct SpriteSheet sheet = {sStorage->tileBuffer, MON_PIC_SIZE, GFXTAG_DISPLAY_MON};
+ struct SpritePalette palette = {sStorage->displayMonPalBuffer, PALTAG_DISPLAY_MON};
+ struct SpriteTemplate template = sSpriteTemplate_DisplayMon;
for (i = 0; i < MON_PIC_SIZE; i++)
- sPSSData->field_22C4[i] = 0;
- for (i = 0; i < 0x10; i++)
- sPSSData->field_2244[i] = 0;
+ sStorage->tileBuffer[i] = 0;
+ for (i = 0; i < 16; i++)
+ sStorage->displayMonPalBuffer[i] = 0;
- sPSSData->cursorMonSprite = NULL;
+ sStorage->displayMonSprite = NULL;
do
{
@@ -4074,136 +3969,139 @@ static void LoadCursorMonSprite(void)
if (spriteId == MAX_SPRITES)
break;
- sPSSData->cursorMonSprite = &gSprites[spriteId];
- sPSSData->field_223A = palSlot * 16 + 0x100;
- sPSSData->field_223C = (void*) OBJ_VRAM0 + tileStart * 32;
+ sStorage->displayMonSprite = &gSprites[spriteId];
+ sStorage->displayMonPalOffset = palSlot * 16 + 0x100;
+ sStorage->displayMonTilePtr = (void*) OBJ_VRAM0 + tileStart * 32;
} while (0);
- if (sPSSData->cursorMonSprite == NULL)
+ if (sStorage->displayMonSprite == NULL)
{
- FreeSpriteTilesByTag(TAG_TILE_2);
- FreeSpritePaletteByTag(TAG_PAL_DAC6);
+ FreeSpriteTilesByTag(GFXTAG_DISPLAY_MON);
+ FreeSpritePaletteByTag(PALTAG_DISPLAY_MON);
}
}
-static void LoadCursorMonGfx(u16 species, u32 pid)
+static void LoadDisplayMonGfx(u16 species, u32 pid)
{
- if (sPSSData->cursorMonSprite == NULL)
+ if (sStorage->displayMonSprite == NULL)
return;
if (species != SPECIES_NONE)
{
- LoadSpecialPokePic(&gMonFrontPicTable[species], sPSSData->field_22C4, species, pid, TRUE);
- LZ77UnCompWram(sPSSData->cursorMonPalette, sPSSData->field_2244);
- CpuCopy32(sPSSData->field_22C4, sPSSData->field_223C, MON_PIC_SIZE);
- LoadPalette(sPSSData->field_2244, sPSSData->field_223A, 0x20);
- sPSSData->cursorMonSprite->invisible = FALSE;
+ LoadSpecialPokePic(&gMonFrontPicTable[species], sStorage->tileBuffer, species, pid, TRUE);
+ LZ77UnCompWram(sStorage->displayMonPalette, sStorage->displayMonPalBuffer);
+ CpuCopy32(sStorage->tileBuffer, sStorage->displayMonTilePtr, MON_PIC_SIZE);
+ LoadPalette(sStorage->displayMonPalBuffer, sStorage->displayMonPalOffset, 0x20);
+ sStorage->displayMonSprite->invisible = FALSE;
}
else
{
- sPSSData->cursorMonSprite->invisible = TRUE;
+ sStorage->displayMonSprite->invisible = TRUE;
}
}
-static void PrintCursorMonInfo(void)
+static void PrintDisplayMonInfo(void)
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- AddTextPrinterParameterized(0, 1, sPSSData->cursorMonNickText, 6, 0, TEXT_SPEED_FF, NULL);
- AddTextPrinterParameterized(0, 2, sPSSData->cursorMonSpeciesName, 6, 15, TEXT_SPEED_FF, NULL);
- AddTextPrinterParameterized(0, 2, sPSSData->cursorMonGenderLvlText, 10, 29, TEXT_SPEED_FF, NULL);
- AddTextPrinterParameterized(0, 0, sPSSData->cursorMonItemName, 6, 43, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 1, sStorage->displayMonNameText, 6, 0, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 2, sStorage->displayMonSpeciesName, 6, 15, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 2, sStorage->displayMonGenderLvlText, 10, 29, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 0, sStorage->displayMonItemName, 6, 43, TEXT_SPEED_FF, NULL);
}
else
{
- AddTextPrinterParameterized(0, 0, sPSSData->cursorMonItemName, 6, 0, TEXT_SPEED_FF, NULL);
- AddTextPrinterParameterized(0, 1, sPSSData->cursorMonNickText, 6, 13, TEXT_SPEED_FF, NULL);
- AddTextPrinterParameterized(0, 2, sPSSData->cursorMonSpeciesName, 6, 28, TEXT_SPEED_FF, NULL);
- AddTextPrinterParameterized(0, 2, sPSSData->cursorMonGenderLvlText, 10, 42, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 0, sStorage->displayMonItemName, 6, 0, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 1, sStorage->displayMonNameText, 6, 13, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 2, sStorage->displayMonSpeciesName, 6, 28, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(0, 2, sStorage->displayMonGenderLvlText, 10, 42, TEXT_SPEED_FF, NULL);
}
CopyWindowToVram(0, 2);
- if (sPSSData->cursorMonSpecies != SPECIES_NONE)
+ if (sStorage->displayMonSpecies != SPECIES_NONE)
{
- UpdateMonMarkingTiles(sPSSData->cursorMonMarkings, sPSSData->field_DA0);
- sPSSData->field_D94->invisible = FALSE;
+ UpdateMonMarkingTiles(sStorage->displayMonMarkings, sStorage->markingComboTilesPtr);
+ sStorage->markingComboSprite->invisible = FALSE;
}
else
{
- sPSSData->field_D94->invisible = TRUE;
+ sStorage->markingComboSprite->invisible = TRUE;
}
}
-static void sub_80CA65C(void)
+// Turn the wave animation on the sides of "Pkmn Data" on/off
+static void UpdateWaveformAnimation(void)
{
u16 i;
- if (sPSSData->cursorMonSpecies != SPECIES_NONE)
+ if (sStorage->displayMonSpecies != SPECIES_NONE)
{
- sub_80D27AC(0, 0, 0, 8, 2);
- for (i = 0; i < 2; i++)
- StartSpriteAnimIfDifferent(sPSSData->field_D98[i], i * 2 + 1);
+ // Start waveform animation and color "Pkmn Data"
+ TilemapUtil_SetRect(TILEMAPID_PKMN_DATA, 0, 0, 8, 2);
+ for (i = 0; i < ARRAY_COUNT(sStorage->waveformSprites); i++)
+ StartSpriteAnimIfDifferent(sStorage->waveformSprites[i], i * 2 + 1);
}
else
{
- sub_80D27AC(0, 0, 2, 8, 2);
- for (i = 0; i < 2; i++)
- StartSpriteAnim(sPSSData->field_D98[i], i * 2);
+ // Stop waveform animation and gray out "Pkmn Data"
+ TilemapUtil_SetRect(TILEMAPID_PKMN_DATA, 0, 2, 8, 2);
+ for (i = 0; i < ARRAY_COUNT(sStorage->waveformSprites); i++)
+ StartSpriteAnim(sStorage->waveformSprites[i], i * 2);
}
- sub_80D2918(0);
+ TilemapUtil_Update(TILEMAPID_PKMN_DATA);
ScheduleBgCopyTilemapToVram(1);
}
-static void sub_80CA704(void)
+static void InitSupplementalTilemaps(void)
{
- LZ77UnCompWram(gUnknown_08DD36C8, sPSSData->field_B0);
- LoadPalette(gPSSMenu_Pal, 0x10, 0x20);
- sub_80D2644(1, 1, sPSSData->field_B0, 12, 22);
- sub_80D2644(2, 1, gUnknown_0857245C, 9, 4);
- sub_80D2770(1, 10, 0);
- sub_80D2770(2, 21, 0);
- sub_80CAA74();
+ LZ77UnCompWram(gStorageSystemPartyMenu_Tilemap, sStorage->partyMenuTilemapBuffer);
+ LoadPalette(gStorageSystemPartyMenu_Pal, 0x10, 0x20);
+ TilemapUtil_SetMap(TILEMAPID_PARTY_MENU, 1, sStorage->partyMenuTilemapBuffer, 12, 22);
+ TilemapUtil_SetMap(TILEMAPID_CLOSE_BUTTON, 1, sCloseBoxButton_Tilemap, 9, 4);
+ TilemapUtil_SetPos(TILEMAPID_PARTY_MENU, 10, 0);
+ TilemapUtil_SetPos(TILEMAPID_CLOSE_BUTTON, 21, 0);
+ SetPartySlotTilemaps();
if (sInPartyMenu)
{
- sub_80CA984(TRUE);
+ UpdateCloseBoxButtonTilemap(TRUE);
CreatePartyMonsSprites(TRUE);
- sub_80D2918(2);
- sub_80D2918(1);
+ TilemapUtil_Update(TILEMAPID_CLOSE_BUTTON);
+ TilemapUtil_Update(TILEMAPID_PARTY_MENU);
}
else
{
- sub_80D27AC(1, 0, 20, 12, 2);
- sub_80CA984(TRUE);
- sub_80D2918(1);
- sub_80D2918(2);
+ TilemapUtil_SetRect(TILEMAPID_PARTY_MENU, 0, 20, 12, 2);
+ UpdateCloseBoxButtonTilemap(TRUE);
+ TilemapUtil_Update(TILEMAPID_PARTY_MENU);
+ TilemapUtil_Update(TILEMAPID_CLOSE_BUTTON);
}
ScheduleBgCopyTilemapToVram(1);
- sPSSData->unk_02C7 = 0;
+ sStorage->closeBoxFlashing = FALSE;
}
static void SetUpShowPartyMenu(void)
{
- sPSSData->field_2C0 = 20;
- sPSSData->field_2C2 = 2;
- sPSSData->field_2C5 = 0;
+ sStorage->partyMenuUnused1 = 20;
+ sStorage->partyMenuY = 2;
+ sStorage->partyMenuMoveTimer = 0;
CreatePartyMonsSprites(FALSE);
}
static bool8 ShowPartyMenu(void)
{
- if (sPSSData->field_2C5 == 20)
+ if (sStorage->partyMenuMoveTimer == 20)
return FALSE;
- sPSSData->field_2C0--;
- sPSSData->field_2C2++;
- sub_80D27F4(1, 3, 1);
- sub_80D2918(1);
+ sStorage->partyMenuUnused1--;
+ sStorage->partyMenuY++;
+ TilemapUtil_Move(TILEMAPID_PARTY_MENU, 3, 1);
+ TilemapUtil_Update(TILEMAPID_PARTY_MENU);
ScheduleBgCopyTilemapToVram(1);
- sub_80CBAF0(8);
- if (++sPSSData->field_2C5 == 20)
+ MovePartySprites(8);
+ if (++sStorage->partyMenuMoveTimer == 20)
{
sInPartyMenu = TRUE;
return FALSE;
@@ -4216,24 +4114,24 @@ static bool8 ShowPartyMenu(void)
static void SetUpHidePartyMenu(void)
{
- sPSSData->field_2C0 = 0;
- sPSSData->field_2C2 = 22;
- sPSSData->field_2C5 = 0;
- if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS)
- sub_80D11CC();
+ sStorage->partyMenuUnused1 = 0;
+ sStorage->partyMenuY = 22;
+ sStorage->partyMenuMoveTimer = 0;
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
+ MoveHeldItemWithPartyMenu();
}
static bool8 HidePartyMenu(void)
{
- if (sPSSData->field_2C5 != 20)
+ if (sStorage->partyMenuMoveTimer != 20)
{
- sPSSData->field_2C0++;
- sPSSData->field_2C2--;
- sub_80D27F4(1, 3, -1);
- sub_80D2918(1);
- FillBgTilemapBufferRect_Palette0(1, 0x100, 10, sPSSData->field_2C2, 12, 1);
- sub_80CBAF0(-8);
- if (++sPSSData->field_2C5 != 20)
+ sStorage->partyMenuUnused1++;
+ sStorage->partyMenuY--;
+ TilemapUtil_Move(TILEMAPID_PARTY_MENU, 3, -1);
+ TilemapUtil_Update(TILEMAPID_PARTY_MENU);
+ FillBgTilemapBufferRect_Palette0(1, 0x100, 10, sStorage->partyMenuY, 12, 1);
+ MovePartySprites(-8);
+ if (++sStorage->partyMenuMoveTimer != 20)
{
ScheduleBgCopyTilemapToVram(1);
return TRUE;
@@ -4243,8 +4141,11 @@ static bool8 HidePartyMenu(void)
sInPartyMenu = FALSE;
DestroyAllPartyMonIcons();
CompactPartySlots();
- sub_80D27AC(2, 0, 0, 9, 2);
- sub_80D2918(2);
+
+ // The close box button gets partially covered by
+ // the party menu, restore it
+ TilemapUtil_SetRect(TILEMAPID_CLOSE_BUTTON, 0, 0, 9, 2);
+ TilemapUtil_Update(TILEMAPID_CLOSE_BUTTON);
ScheduleBgCopyTilemapToVram(1);
return FALSE;
}
@@ -4253,110 +4154,111 @@ static bool8 HidePartyMenu(void)
return FALSE;
}
-static void sub_80CA984(bool8 arg0)
+static void UpdateCloseBoxButtonTilemap(bool8 normal)
{
- if (arg0)
- sub_80D27AC(2, 0, 0, 9, 2);
- else
- sub_80D27AC(2, 0, 2, 9, 2);
+ if (normal)
+ TilemapUtil_SetRect(TILEMAPID_CLOSE_BUTTON, 0, 0, 9, 2);
+ else // flashing
+ TilemapUtil_SetRect(TILEMAPID_CLOSE_BUTTON, 0, 2, 9, 2);
- sub_80D2918(2);
+ TilemapUtil_Update(TILEMAPID_CLOSE_BUTTON);
ScheduleBgCopyTilemapToVram(1);
}
-static void sub_80CA9C0(void)
+static void StartFlashingCloseBoxButton(void)
{
- sPSSData->unk_02C7 = 1;
- sPSSData->unk_02C8 = 30;
- sPSSData->unk_02C9 = TRUE;
+ sStorage->closeBoxFlashing = TRUE;
+ sStorage->closeBoxFlashTimer = 30;
+ sStorage->closeBoxFlashState = TRUE;
}
-static void sub_80CA9EC(void)
+static void StopFlashingCloseBoxButton(void)
{
- if (sPSSData->unk_02C7)
+ if (sStorage->closeBoxFlashing)
{
- sPSSData->unk_02C7 = 0;
- sub_80CA984(TRUE);
+ sStorage->closeBoxFlashing = FALSE;
+ UpdateCloseBoxButtonTilemap(TRUE);
}
}
-static void sub_80CAA14(void)
+static void UpdateCloseBoxButtonFlash(void)
{
- if (sPSSData->unk_02C7 && ++sPSSData->unk_02C8 > 30)
+ if (sStorage->closeBoxFlashing && ++sStorage->closeBoxFlashTimer > 30)
{
- sPSSData->unk_02C8 = 0;
- sPSSData->unk_02C9 = (sPSSData->unk_02C9 == FALSE);
- sub_80CA984(sPSSData->unk_02C9);
+ sStorage->closeBoxFlashTimer = 0;
+ sStorage->closeBoxFlashState = (sStorage->closeBoxFlashState == FALSE);
+ UpdateCloseBoxButtonTilemap(sStorage->closeBoxFlashState);
}
}
-static void sub_80CAA74(void)
+static void SetPartySlotTilemaps(void)
{
u8 i;
+ // Skips first party slot, it should always be drawn
+ // as if it has a Pokémon in it
for (i = 1; i < PARTY_SIZE; i++)
{
- s32 species = GetMonData(gPlayerParty + i, MON_DATA_SPECIES);
- sub_80CAAA8(i, (species != SPECIES_NONE));
+ s32 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES);
+ SetPartySlotTilemap(i, species != SPECIES_NONE);
}
}
-static void sub_80CAAA8(u8 arg0, bool8 isPartyMon)
+static void SetPartySlotTilemap(u8 partyId, bool8 hasMon)
{
u16 i, j, index;
const u16 *data;
- if (isPartyMon)
- data = gUnknown_085724A4;
+ if (hasMon)
+ data = sPartySlotFilled_Tilemap;
else
- data = gUnknown_085724BC;
+ data = sPartySlotEmpty_Tilemap;
- index = 3 * (3 * (arg0 - 1) + 1);
+ index = 3 * (3 * (partyId - 1) + 1);
index *= 4;
index += 7;
for (i = 0; i < 3; i++)
{
for (j = 0; j < 4; j++)
- {
- sPSSData->field_B0[index + j] = data[j];
- }
+ sStorage->partyMenuTilemapBuffer[index + j] = data[j];
+
data += 4;
index += 12;
}
}
-static void sub_80CAB20(void)
+static void UpdatePartySlotColors(void)
{
- sub_80CAA74();
- sub_80D27AC(1, 0, 0, 12, 22);
- sub_80D2918(1);
+ SetPartySlotTilemaps();
+ TilemapUtil_SetRect(TILEMAPID_PARTY_MENU, 0, 0, 12, 22);
+ TilemapUtil_Update(TILEMAPID_PARTY_MENU);
ScheduleBgCopyTilemapToVram(1);
}
static void SetUpDoShowPartyMenu(void)
{
- sPSSData->showPartyMenuState = 0;
+ sStorage->showPartyMenuState = 0;
PlaySE(SE_WIN_OPEN);
SetUpShowPartyMenu();
}
static bool8 DoShowPartyMenu(void)
{
- switch (sPSSData->showPartyMenuState)
+ switch (sStorage->showPartyMenuState)
{
case 0:
if (!ShowPartyMenu())
{
- sub_80CDBA0();
- sPSSData->showPartyMenuState++;
+ SetCursorInParty();
+ sStorage->showPartyMenuState++;
}
break;
case 1:
- if (!sub_80CD554())
+ if (!UpdateCursorPos())
{
- if (sPSSData->setMosaic)
- BoxSetMosaic();
- sPSSData->showPartyMenuState++;
+ if (sStorage->setMosaic)
+ StartDisplayMonMosaicEffect();
+ sStorage->showPartyMenuState++;
}
break;
case 2:
@@ -4365,7 +4267,7 @@ static bool8 DoShowPartyMenu(void)
return TRUE;
}
-static void sub_80CABE0(void)
+static void UpdateBoxToSendMons(void)
{
if (sLastUsedBox != StorageGetCurrentBox())
{
@@ -4374,7 +4276,7 @@ static void sub_80CABE0(void)
}
}
-static void sub_80CAC1C(void)
+static void InitPokeStorageBg0(void)
{
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) | BGCNT_CHARBASE(0) | BGCNT_SCREENBASE(29));
LoadUserWindowBorderGfx(1, 2, 208);
@@ -4382,42 +4284,42 @@ static void sub_80CAC1C(void)
CopyBgTilemapBufferToVram(0);
}
-static void PrintStorageActionText(u8 id)
+static void PrintMessage(u8 id)
{
u8 *txtPtr;
DynamicPlaceholderTextUtil_Reset();
- switch (gPCStorageActionTexts[id].format)
+ switch (sMessages[id].format)
{
- case PC_TEXT_FMT_NORMAL:
+ case MSG_VAR_NONE:
break;
- case PC_TEXT_FMT_MON_NAME_1:
- case PC_TEXT_FMT_MON_NAME_2:
- case PC_TEXT_FMT_MON_NAME_3:
- DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sPSSData->cursorMonNick);
+ case MSG_VAR_MON_NAME_1:
+ case MSG_VAR_MON_NAME_2:
+ case MSG_VAR_MON_NAME_3:
+ DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sStorage->displayMonName);
break;
- case PC_TEXT_FMT_MON_NAME_4:
- case PC_TEXT_FMT_MON_NAME_5:
- case PC_TEXT_FMT_MON_NAME_6:
- DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sPSSData->field_21E0);
+ case MSG_VAR_RELEASE_MON_1:
+ case MSG_VAR_RELEASE_MON_2:
+ case MSG_VAR_RELEASE_MON_3:
+ DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sStorage->releaseMonName);
break;
- case PC_TEXT_FMT_ITEM_NAME:
- if (IsActiveItemMoving())
- txtPtr = StringCopy(sPSSData->itemName, GetMovingItemName());
+ case MSG_VAR_ITEM_NAME:
+ if (IsMovingItem())
+ txtPtr = StringCopy(sStorage->itemName, GetMovingItemName());
else
- txtPtr = StringCopy(sPSSData->itemName, sPSSData->cursorMonItemName);
+ txtPtr = StringCopy(sStorage->itemName, sStorage->displayMonItemName);
while (*(txtPtr - 1) == CHAR_SPACE)
txtPtr--;
*txtPtr = EOS;
- DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sPSSData->itemName);
+ DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, sStorage->itemName);
break;
}
- DynamicPlaceholderTextUtil_ExpandPlaceholders(sPSSData->field_2190, gPCStorageActionTexts[id].text);
+ DynamicPlaceholderTextUtil_ExpandPlaceholders(sStorage->messageText, sMessages[id].text);
FillWindowPixelBuffer(1, PIXEL_FILL(1));
- AddTextPrinterParameterized(1, 1, sPSSData->field_2190, 0, 1, TEXT_SPEED_FF, NULL);
+ AddTextPrinterParameterized(1, 1, sStorage->messageText, 0, 1, TEXT_SPEED_FF, NULL);
DrawTextBorderOuter(1, 2, 14);
PutWindowTilemap(1);
CopyWindowToVram(1, 2);
@@ -4439,12 +4341,12 @@ static void ClearBottomWindow(void)
static void AddWallpaperSetsMenu(void)
{
InitMenu();
- SetMenuText(18);
- SetMenuText(19);
- SetMenuText(20);
- SetMenuText(21);
+ SetMenuText(MENU_SCENERY_1);
+ SetMenuText(MENU_SCENERY_2);
+ SetMenuText(MENU_SCENERY_3);
+ SetMenuText(MENU_ETCETERA);
if (IsWaldaWallpaperUnlocked())
- SetMenuText(22);
+ SetMenuText(MENU_FRIENDS);
AddMenu();
}
@@ -4453,29 +4355,29 @@ static void AddWallpapersMenu(u8 wallpaperSet)
InitMenu();
switch (wallpaperSet)
{
- case 0:
- SetMenuText(23);
- SetMenuText(24);
- SetMenuText(25);
- SetMenuText(26);
+ case MENU_SCENERY_1 - MENU_WALLPAPER_SETS_START:
+ SetMenuText(MENU_FOREST);
+ SetMenuText(MENU_CITY);
+ SetMenuText(MENU_DESERT);
+ SetMenuText(MENU_SAVANNA);
break;
- case 1:
- SetMenuText(27);
- SetMenuText(28);
- SetMenuText(29);
- SetMenuText(30);
+ case MENU_SCENERY_2 - MENU_WALLPAPER_SETS_START:
+ SetMenuText(MENU_CRAG);
+ SetMenuText(MENU_VOLCANO);
+ SetMenuText(MENU_SNOW);
+ SetMenuText(MENU_CAVE);
break;
- case 2:
- SetMenuText(31);
- SetMenuText(32);
- SetMenuText(33);
- SetMenuText(34);
+ case MENU_SCENERY_3 - MENU_WALLPAPER_SETS_START:
+ SetMenuText(MENU_BEACH);
+ SetMenuText(MENU_SEAFLOOR);
+ SetMenuText(MENU_RIVER);
+ SetMenuText(MENU_SKY);
break;
- case 3:
- SetMenuText(35);
- SetMenuText(36);
- SetMenuText(37);
- SetMenuText(38);
+ case MENU_ETCETERA - MENU_WALLPAPER_SETS_START:
+ SetMenuText(MENU_POLKADOT);
+ SetMenuText(MENU_POKECENTER);
+ SetMenuText(MENU_MACHINE);
+ SetMenuText(MENU_SIMPLE);
break;
}
AddMenu();
@@ -4486,57 +4388,67 @@ static u8 GetCurrentBoxOption(void)
return sCurrentBoxOption;
}
-static void sub_80CAEAC(void)
+static void InitCursorItemIcon(void)
{
- if (!IsCursorOnBox())
+ if (!IsCursorOnBoxTitle())
{
if (sInPartyMenu)
- sub_80D0D8C(CURSOR_AREA_IN_PARTY, GetBoxCursorPosition());
+ TryLoadItemIconAtPos(CURSOR_AREA_IN_PARTY, GetCursorPosition());
else
- sub_80D0D8C(CURSOR_AREA_IN_BOX, GetBoxCursorPosition());
+ TryLoadItemIconAtPos(CURSOR_AREA_IN_BOX, GetCursorPosition());
}
if (sMovingItemId != ITEM_NONE)
{
- sub_80D0F38(sMovingItemId);
- sub_80CFE54(3);
+ InitItemIconInCursor(sMovingItemId);
+ StartCursorAnim(CURSOR_ANIM_FIST);
}
}
-static void sub_80CAF04(void)
+
+//------------------------------------------------------------------------------
+// SECTION: Pokémon sprites
+//
+// The below functions generally handle the Pokémon icon sprites, including
+// moving them with a scrolling box, shifting the party sprites, and
+// animating released Pokémon.
+//------------------------------------------------------------------------------
+
+
+static void InitMonIconFields(void)
{
u16 i;
LoadMonIconPalettes();
- for (i = 0; i < 40; i++)
- sPSSData->field_B08[i] = 0;
- for (i = 0; i < 40; i++)
- sPSSData->field_B58[i] = 0;
+ for (i = 0; i < MAX_MON_ICONS; i++)
+ sStorage->numIconsPerSpecies[i] = 0;
+ for (i = 0; i < MAX_MON_ICONS; i++)
+ sStorage->iconSpeciesList[i] = SPECIES_NONE;
for (i = 0; i < PARTY_SIZE; i++)
- sPSSData->partySprites[i] = NULL;
+ sStorage->partySprites[i] = NULL;
for (i = 0; i < IN_BOX_COUNT; i++)
- sPSSData->boxMonsSprites[i] = NULL;
+ sStorage->boxMonsSprites[i] = NULL;
- sPSSData->movingMonSprite = NULL;
- sPSSData->field_78C = 0;
+ sStorage->movingMonSprite = NULL;
+ sStorage->unkUnused1 = 0;
}
-static u8 sub_80CAFAC(void)
+static u8 GetMonIconPriorityByCursorPos(void)
{
return (IsCursorInBox() ? 2 : 1);
}
static void CreateMovingMonIcon(void)
{
- u32 personality = GetMonData(&sPSSData->movingMon, MON_DATA_PERSONALITY);
- u16 species = GetMonData(&sPSSData->movingMon, MON_DATA_SPECIES2);
- u8 priority = sub_80CAFAC();
+ u32 personality = GetMonData(&sStorage->movingMon, MON_DATA_PERSONALITY);
+ u16 species = GetMonData(&sStorage->movingMon, MON_DATA_SPECIES2);
+ u8 priority = GetMonIconPriorityByCursorPos();
- sPSSData->movingMonSprite = CreateMonIconSprite(species, personality, 0, 0, priority, 7);
- sPSSData->movingMonSprite->callback = sub_80CC100;
+ sStorage->movingMonSprite = CreateMonIconSprite(species, personality, 0, 0, priority, 7);
+ sStorage->movingMonSprite->callback = SpriteCB_HeldMon;
}
-static void sub_80CB028(u8 boxId)
+static void InitBoxMonSprites(u8 boxId)
{
u8 boxPosition;
u16 i, j, count;
@@ -4545,224 +4457,255 @@ static void sub_80CB028(u8 boxId)
count = 0;
boxPosition = 0;
- for (i = 0; i < IN_BOX_COLUMNS; i++)
+
+ // For each box slot, create a Pokémon icon if a species is present
+ for (i = 0; i < IN_BOX_ROWS; i++)
{
- for (j = 0; j < IN_BOX_ROWS; j++)
+ for (j = 0; j < IN_BOX_COLUMNS; j++)
{
species = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_SPECIES2);
if (species != SPECIES_NONE)
{
personality = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_PERSONALITY);
- sPSSData->boxMonsSprites[count] = CreateMonIconSprite(species, personality, 8 * (3 * j) + 100, 8 * (3 * i) + 44, 2, 19 - j);
+ sStorage->boxMonsSprites[count] = CreateMonIconSprite(species, personality, 8 * (3 * j) + 100, 8 * (3 * i) + 44, 2, 19 - j);
}
else
{
- sPSSData->boxMonsSprites[count] = NULL;
+ sStorage->boxMonsSprites[count] = NULL;
}
boxPosition++;
count++;
}
}
- if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS)
+ // If in item mode, set all Pokémon icons with no item to be transparent
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
for (boxPosition = 0; boxPosition < IN_BOX_COUNT; boxPosition++)
{
- if (GetBoxMonDataAt(boxId, boxPosition, MON_DATA_HELD_ITEM) == 0)
- sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
+ if (GetBoxMonDataAt(boxId, boxPosition, MON_DATA_HELD_ITEM) == ITEM_NONE)
+ sStorage->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
}
}
}
-static void sub_80CB140(u8 boxPosition)
+static void CreateBoxMonIconAtPos(u8 boxPosition)
{
u16 species = GetCurrentBoxMonData(boxPosition, MON_DATA_SPECIES2);
if (species != SPECIES_NONE)
{
- s16 x = 8 * (3 * (boxPosition % IN_BOX_ROWS)) + 100;
- s16 y = 8 * (3 * (boxPosition / IN_BOX_ROWS)) + 44;
+ s16 x = 8 * (3 * (boxPosition % IN_BOX_COLUMNS)) + 100;
+ s16 y = 8 * (3 * (boxPosition / IN_BOX_COLUMNS)) + 44;
u32 personality = GetCurrentBoxMonData(boxPosition, MON_DATA_PERSONALITY);
- sPSSData->boxMonsSprites[boxPosition] = CreateMonIconSprite(species, personality, x, y, 2, 19 - (boxPosition % IN_BOX_ROWS));
- if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS)
- sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
+ sStorage->boxMonsSprites[boxPosition] = CreateMonIconSprite(species, personality, x, y, 2, 19 - (boxPosition % IN_BOX_COLUMNS));
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
+ sStorage->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
}
}
-static void sub_80CB1F0(s16 arg0)
+#define sDistance data[1]
+#define sSpeed data[2]
+#define sScrollInDestX data[3]
+#define sDelay data[4]
+#define sScrollOutX data[5]
+
+static void StartBoxMonIconsScrollOut(s16 speed)
{
u16 i;
for (i = 0; i < IN_BOX_COUNT; i++)
{
- if (sPSSData->boxMonsSprites[i] != NULL)
+ if (sStorage->boxMonsSprites[i] != NULL)
{
- sPSSData->boxMonsSprites[i]->data[2] = arg0;
- sPSSData->boxMonsSprites[i]->data[4] = 1;
- sPSSData->boxMonsSprites[i]->callback = sub_80CB278;
+ sStorage->boxMonsSprites[i]->sSpeed = speed;
+ sStorage->boxMonsSprites[i]->sDelay = 1;
+ sStorage->boxMonsSprites[i]->callback = SpriteCB_BoxMonIconScrollOut;
}
}
}
-static void sub_80CB234(struct Sprite *sprite)
+static void SpriteCB_BoxMonIconScrollIn(struct Sprite *sprite)
{
- if (sprite->data[1] != 0)
+ if (sprite->sDistance != 0)
{
- sprite->data[1]--;
- sprite->pos1.x += sprite->data[2];
+ // Icon moving
+ sprite->sDistance--;
+ sprite->pos1.x += sprite->sSpeed;
}
else
{
- sPSSData->field_C66--;
- sprite->pos1.x = sprite->data[3];
+ // Icon arrived
+ sStorage->iconScrollNumIncoming--;
+ sprite->pos1.x = sprite->sScrollInDestX;
sprite->callback = SpriteCallbackDummy;
}
}
-static void sub_80CB278(struct Sprite *sprite)
+static void SpriteCB_BoxMonIconScrollOut(struct Sprite *sprite)
{
- if (sprite->data[4] != 0)
+ if (sprite->sDelay != 0)
{
- sprite->data[4]--;
+ sprite->sDelay--;
}
else
{
- sprite->pos1.x += sprite->data[2];
- sprite->data[5] = sprite->pos1.x + sprite->pos2.x;
- if (sprite->data[5] <= 68 || sprite->data[5] >= 252)
+ // Icon moving
+ sprite->pos1.x += sprite->sSpeed;
+ sprite->sScrollOutX = sprite->pos1.x + sprite->pos2.x;
+
+ // Check if icon offscreen
+ if (sprite->sScrollOutX <= 68 || sprite->sScrollOutX >= 252)
sprite->callback = SpriteCallbackDummy;
}
}
-static void DestroyAllIconsInRow(u8 row)
+// Sprites for Pokémon icons are destroyed during
+// the box scroll once they've gone offscreen
+static void DestroyBoxMonIconsInColumn(u8 column)
{
- u16 column;
- u8 boxPosition = row;
+ u16 row;
+ u8 boxPosition = column;
- for (column = 0; column < IN_BOX_COLUMNS; column++)
+ for (row = 0; row < IN_BOX_ROWS; row++)
{
- if (sPSSData->boxMonsSprites[boxPosition] != NULL)
+ if (sStorage->boxMonsSprites[boxPosition] != NULL)
{
- DestroyBoxMonIcon(sPSSData->boxMonsSprites[boxPosition]);
- sPSSData->boxMonsSprites[boxPosition] = NULL;
+ DestroyBoxMonIcon(sStorage->boxMonsSprites[boxPosition]);
+ sStorage->boxMonsSprites[boxPosition] = NULL;
}
- boxPosition += IN_BOX_ROWS;
+ boxPosition += IN_BOX_COLUMNS;
}
}
-static u8 sub_80CB2F8(u8 row, u16 times, s16 xDelta)
+// Create the appearing icons for the incoming scrolling box
+static u8 CreateBoxMonIconsInColumn(u8 column, u16 distance, s16 speed)
{
s32 i;
u16 y = 44;
- s16 xDest = 8 * (3 * row) + 100;
- u16 x = xDest - ((times + 1) * xDelta);
- u8 subpriority = 19 - row;
- u8 count = 0;
- u8 boxPosition = row;
+ s16 xDest = 8 * (3 * column) + 100;
+ u16 x = xDest - ((distance + 1) * speed);
+ u8 subpriority = 19 - column;
+ u8 iconsCreated = 0;
+ u8 boxPosition = column;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- for (i = 0; i < IN_BOX_COLUMNS; i++)
+ for (i = 0; i < IN_BOX_ROWS; i++)
{
- if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE)
+ if (sStorage->boxSpecies[boxPosition] != SPECIES_NONE)
{
- sPSSData->boxMonsSprites[boxPosition] = CreateMonIconSprite(sPSSData->boxSpecies[boxPosition],
- sPSSData->boxPersonalities[boxPosition],
+ sStorage->boxMonsSprites[boxPosition] = CreateMonIconSprite(sStorage->boxSpecies[boxPosition],
+ sStorage->boxPersonalities[boxPosition],
x, y, 2, subpriority);
- if (sPSSData->boxMonsSprites[boxPosition] != NULL)
+ if (sStorage->boxMonsSprites[boxPosition] != NULL)
{
- sPSSData->boxMonsSprites[boxPosition]->data[1] = times;
- sPSSData->boxMonsSprites[boxPosition]->data[2] = xDelta;
- sPSSData->boxMonsSprites[boxPosition]->data[3] = xDest;
- sPSSData->boxMonsSprites[boxPosition]->callback = sub_80CB234;
- count++;
+ sStorage->boxMonsSprites[boxPosition]->sDistance = distance;
+ sStorage->boxMonsSprites[boxPosition]->sSpeed = speed;
+ sStorage->boxMonsSprites[boxPosition]->sScrollInDestX = xDest;
+ sStorage->boxMonsSprites[boxPosition]->callback = SpriteCB_BoxMonIconScrollIn;
+ iconsCreated++;
}
}
- boxPosition += IN_BOX_ROWS;
+ boxPosition += IN_BOX_COLUMNS;
y += 24;
}
}
else
{
- for (i = 0; i < IN_BOX_COLUMNS; i++)
+ // Separate case for Move Items mode is used
+ // to create the icons with the proper blend
+ for (i = 0; i < IN_BOX_ROWS; i++)
{
- if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE)
+ if (sStorage->boxSpecies[boxPosition] != SPECIES_NONE)
{
- sPSSData->boxMonsSprites[boxPosition] = CreateMonIconSprite(sPSSData->boxSpecies[boxPosition],
- sPSSData->boxPersonalities[boxPosition],
+ sStorage->boxMonsSprites[boxPosition] = CreateMonIconSprite(sStorage->boxSpecies[boxPosition],
+ sStorage->boxPersonalities[boxPosition],
x, y, 2, subpriority);
- if (sPSSData->boxMonsSprites[boxPosition] != NULL)
+ if (sStorage->boxMonsSprites[boxPosition] != NULL)
{
- sPSSData->boxMonsSprites[boxPosition]->data[1] = times;
- sPSSData->boxMonsSprites[boxPosition]->data[2] = xDelta;
- sPSSData->boxMonsSprites[boxPosition]->data[3] = xDest;
- sPSSData->boxMonsSprites[boxPosition]->callback = sub_80CB234;
- if (GetBoxMonDataAt(sPSSData->field_C5C, boxPosition, MON_DATA_HELD_ITEM) == 0)
- sPSSData->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
- count++;
+ sStorage->boxMonsSprites[boxPosition]->sDistance = distance;
+ sStorage->boxMonsSprites[boxPosition]->sSpeed = speed;
+ sStorage->boxMonsSprites[boxPosition]->sScrollInDestX = xDest;
+ sStorage->boxMonsSprites[boxPosition]->callback = SpriteCB_BoxMonIconScrollIn;
+ if (GetBoxMonDataAt(sStorage->incomingBoxId, boxPosition, MON_DATA_HELD_ITEM) == ITEM_NONE)
+ sStorage->boxMonsSprites[boxPosition]->oam.objMode = ST_OAM_OBJ_BLEND;
+ iconsCreated++;
}
}
- boxPosition += IN_BOX_ROWS;
+ boxPosition += IN_BOX_COLUMNS;
y += 24;
}
}
- return count;
+ return iconsCreated;
}
-static void sub_80CB4CC(u8 boxId, s8 direction)
+#undef sDistance
+#undef sSpeed
+#undef sScrollInDestX
+#undef sDelay
+#undef sScrollOutX
+
+static void InitBoxMonIconScroll(u8 boxId, s8 direction)
{
- sPSSData->field_C6A = 0;
- sPSSData->field_C6B = boxId;
- sPSSData->field_C69 = direction;
- sPSSData->field_C60 = 32;
- sPSSData->field_C64 = -(6 * direction);
- sPSSData->field_C66 = 0;
- SetBoxSpeciesAndPersonalities(boxId);
+ sStorage->iconScrollState = 0;
+ sStorage->iconScrollToBoxId = boxId;
+ sStorage->iconScrollDirection = direction;
+ sStorage->iconScrollDistance = 32;
+ sStorage->iconScrollSpeed = -(6 * direction);
+ sStorage->iconScrollNumIncoming = 0;
+ GetIncomingBoxMonData(boxId);
if (direction > 0)
- sPSSData->field_C68 = 0;
+ sStorage->iconScrollCurColumn = 0;
else
- sPSSData->field_C68 = IN_BOX_ROWS - 1;
+ sStorage->iconScrollCurColumn = IN_BOX_COLUMNS - 1;
- sPSSData->field_C62 = (24 * sPSSData->field_C68) + 100;
- sub_80CB1F0(sPSSData->field_C64);
+ sStorage->iconScrollPos = (24 * sStorage->iconScrollCurColumn) + 100;
+ StartBoxMonIconsScrollOut(sStorage->iconScrollSpeed);
}
-static bool8 sub_80CB584(void)
+static bool8 UpdateBoxMonIconScroll(void)
{
- if (sPSSData->field_C60 != 0)
- sPSSData->field_C60--;
+ if (sStorage->iconScrollDistance != 0)
+ sStorage->iconScrollDistance--;
- switch (sPSSData->field_C6A)
+ switch (sStorage->iconScrollState)
{
case 0:
- sPSSData->field_C62 += sPSSData->field_C64;
- if (sPSSData->field_C62 <= 64 || sPSSData->field_C62 >= 252)
+ sStorage->iconScrollPos += sStorage->iconScrollSpeed;
+ if (sStorage->iconScrollPos <= 64 || sStorage->iconScrollPos >= 252)
{
- DestroyAllIconsInRow(sPSSData->field_C68);
- sPSSData->field_C62 += sPSSData->field_C69 * 24;
- sPSSData->field_C6A++;
+ // A column of icons has gone offscreen, destroy them
+ DestroyBoxMonIconsInColumn(sStorage->iconScrollCurColumn);
+ sStorage->iconScrollPos += sStorage->iconScrollDirection * 24;
+ sStorage->iconScrollState++;
}
break;
case 1:
- sPSSData->field_C62 += sPSSData->field_C64;
- sPSSData->field_C66 += sub_80CB2F8(sPSSData->field_C68, sPSSData->field_C60, sPSSData->field_C64);
- if ((sPSSData->field_C69 > 0 && sPSSData->field_C68 == IN_BOX_ROWS - 1)
- || (sPSSData->field_C69 < 0 && sPSSData->field_C68 == 0))
+ // Create the new incoming column of icons
+ sStorage->iconScrollPos += sStorage->iconScrollSpeed;
+ sStorage->iconScrollNumIncoming += CreateBoxMonIconsInColumn(sStorage->iconScrollCurColumn, sStorage->iconScrollDistance, sStorage->iconScrollSpeed);
+
+ if ((sStorage->iconScrollDirection > 0 && sStorage->iconScrollCurColumn == IN_BOX_COLUMNS - 1)
+ || (sStorage->iconScrollDirection < 0 && sStorage->iconScrollCurColumn == 0))
{
- sPSSData->field_C6A++;
+ // Scroll has reached final column
+ sStorage->iconScrollState++;
}
else
{
- sPSSData->field_C68 += sPSSData->field_C69;
- sPSSData->field_C6A = 0;
+ // Continue scrolling
+ sStorage->iconScrollCurColumn += sStorage->iconScrollDirection;
+ sStorage->iconScrollState = 0;
}
break;
case 2:
- if (sPSSData->field_C66 == 0)
+ // Wait to make sure all icons have arrived
+ if (sStorage->iconScrollNumIncoming == 0)
{
- sPSSData->field_C60++;
+ sStorage->iconScrollDistance++;
return FALSE;
}
break;
@@ -4773,49 +4716,47 @@ static bool8 sub_80CB584(void)
return TRUE;
}
-static void SetBoxSpeciesAndPersonalities(u8 boxId)
+static void GetIncomingBoxMonData(u8 boxId)
{
s32 i, j, boxPosition;
boxPosition = 0;
- for (i = 0; i < IN_BOX_COLUMNS; i++)
+ for (i = 0; i < IN_BOX_ROWS; i++)
{
- for (j = 0; j < IN_BOX_ROWS; j++)
+ for (j = 0; j < IN_BOX_COLUMNS; j++)
{
- sPSSData->boxSpecies[boxPosition] = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_SPECIES2);
- if (sPSSData->boxSpecies[boxPosition] != SPECIES_NONE)
- sPSSData->boxPersonalities[boxPosition] = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_PERSONALITY);
+ sStorage->boxSpecies[boxPosition] = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_SPECIES2);
+ if (sStorage->boxSpecies[boxPosition] != SPECIES_NONE)
+ sStorage->boxPersonalities[boxPosition] = GetBoxMonDataAt(boxId, boxPosition, MON_DATA_PERSONALITY);
boxPosition++;
}
}
- sPSSData->field_C5C = boxId;
+ sStorage->incomingBoxId = boxId;
}
static void DestroyBoxMonIconAtPosition(u8 boxPosition)
{
- if (sPSSData->boxMonsSprites[boxPosition] != NULL)
+ if (sStorage->boxMonsSprites[boxPosition] != NULL)
{
- DestroyBoxMonIcon(sPSSData->boxMonsSprites[boxPosition]);
- sPSSData->boxMonsSprites[boxPosition] = NULL;
+ DestroyBoxMonIcon(sStorage->boxMonsSprites[boxPosition]);
+ sStorage->boxMonsSprites[boxPosition] = NULL;
}
}
static void SetBoxMonIconObjMode(u8 boxPosition, u8 objMode)
{
- if (sPSSData->boxMonsSprites[boxPosition] != NULL)
- {
- sPSSData->boxMonsSprites[boxPosition]->oam.objMode = objMode;
- }
+ if (sStorage->boxMonsSprites[boxPosition] != NULL)
+ sStorage->boxMonsSprites[boxPosition]->oam.objMode = objMode;
}
-static void CreatePartyMonsSprites(bool8 arg0)
+static void CreatePartyMonsSprites(bool8 visible)
{
u16 i, count;
u16 species = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES2);
u32 personality = GetMonData(&gPlayerParty[0], MON_DATA_PERSONALITY);
- sPSSData->partySprites[0] = CreateMonIconSprite(species, personality, 104, 64, 1, 12);
+ sStorage->partySprites[0] = CreateMonIconSprite(species, personality, 104, 64, 1, 12);
count = 1;
for (i = 1; i < PARTY_SIZE; i++)
{
@@ -4823,90 +4764,97 @@ static void CreatePartyMonsSprites(bool8 arg0)
if (species != SPECIES_NONE)
{
personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY);
- sPSSData->partySprites[i] = CreateMonIconSprite(species, personality, 152, 8 * (3 * (i - 1)) + 16, 1, 12);
+ sStorage->partySprites[i] = CreateMonIconSprite(species, personality, 152, 8 * (3 * (i - 1)) + 16, 1, 12);
count++;
}
else
{
- sPSSData->partySprites[i] = NULL;
+ sStorage->partySprites[i] = NULL;
}
}
- if (!arg0)
+ if (!visible)
{
for (i = 0; i < count; i++)
{
- sPSSData->partySprites[i]->pos1.y -= DISPLAY_HEIGHT;
- sPSSData->partySprites[i]->invisible = TRUE;
+ sStorage->partySprites[i]->pos1.y -= DISPLAY_HEIGHT;
+ sStorage->partySprites[i]->invisible = TRUE;
}
}
- if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
for (i = 0; i < PARTY_SIZE; i++)
{
- if (sPSSData->partySprites[i] != NULL && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == 0)
- sPSSData->partySprites[i]->oam.objMode = ST_OAM_OBJ_BLEND;
+ if (sStorage->partySprites[i] != NULL && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == ITEM_NONE)
+ sStorage->partySprites[i]->oam.objMode = ST_OAM_OBJ_BLEND;
}
}
}
-static void sub_80CB950(void)
+static void CompactPartySprites(void)
{
- u16 i, count;
+ u16 i, targetSlot;
- sPSSData->field_C5E = 0;
- for (i = 0, count = 0; i < PARTY_SIZE; i++)
+ sStorage->numPartyToCompact = 0;
+ for (i = 0, targetSlot = 0; i < PARTY_SIZE; i++)
{
- if (sPSSData->partySprites[i] != NULL)
+ if (sStorage->partySprites[i] != NULL)
{
- if (i != count)
+ if (i != targetSlot)
{
- sub_80CB9D0(sPSSData->partySprites[i], count);
- sPSSData->partySprites[i] = NULL;
- sPSSData->field_C5E++;
+ MovePartySpriteToNextSlot(sStorage->partySprites[i], targetSlot);
+ sStorage->partySprites[i] = NULL;
+ sStorage->numPartyToCompact++;
}
- count++;
+ targetSlot++;
}
}
}
-static u8 sub_80CB9BC(void)
+static u8 GetNumPartySpritesCompacting(void)
{
- return sPSSData->field_C5E;
+ return sStorage->numPartyToCompact;
}
-static void sub_80CB9D0(struct Sprite *sprite, u16 partyId)
+#define sPartyId data[1]
+#define sMonX data[2]
+#define sMonY data[3]
+#define sSpeedX data[4]
+#define sSpeedY data[5]
+#define sMoveSteps data[6]
+
+static void MovePartySpriteToNextSlot(struct Sprite *sprite, u16 partyId)
{
s16 x, y;
- sprite->data[1] = partyId;
+ sprite->sPartyId = partyId;
if (partyId == 0)
x = 104, y = 64;
else
x = 152, y = 8 * (3 * (partyId - 1)) + 16;
- sprite->data[2] = (u16)(sprite->pos1.x) * 8;
- sprite->data[3] = (u16)(sprite->pos1.y) * 8;
- sprite->data[4] = ((x * 8) - sprite->data[2]) / 8;
- sprite->data[5] = ((y * 8) - sprite->data[3]) / 8;
+ sprite->sMonX = (u16)(sprite->pos1.x) * 8;
+ sprite->sMonY = (u16)(sprite->pos1.y) * 8;
+ sprite->sSpeedX = ((x * 8) - sprite->sMonX) / 8;
+ sprite->sSpeedY = ((y * 8) - sprite->sMonY) / 8;
sprite->data[6] = 8;
- sprite->callback = sub_80CBA3C;
+ sprite->callback = SpriteCB_MovePartyMonToNextSlot;
}
-static void sub_80CBA3C(struct Sprite *sprite)
+static void SpriteCB_MovePartyMonToNextSlot(struct Sprite *sprite)
{
- if (sprite->data[6] != 0)
+ if (sprite->sMoveSteps != 0)
{
- s16 x = sprite->data[2] += sprite->data[4];
- s16 y = sprite->data[3] += sprite->data[5];
+ s16 x = sprite->sMonX += sprite->sSpeedX;
+ s16 y = sprite->sMonY += sprite->sSpeedY;
sprite->pos1.x = x / 8u;
sprite->pos1.y = y / 8u;
- sprite->data[6]--;
+ sprite->sMoveSteps--;
}
else
{
- if (sprite->data[1] == 0)
+ if (sprite->sPartyId == 0)
{
sprite->pos1.x = 104;
sprite->pos1.y = 64;
@@ -4914,48 +4862,55 @@ static void sub_80CBA3C(struct Sprite *sprite)
else
{
sprite->pos1.x = 152;
- sprite->pos1.y = 8 * (3 * (sprite->data[1] - 1)) + 16;
+ sprite->pos1.y = 8 * (3 * (sprite->sPartyId - 1)) + 16;
}
sprite->callback = SpriteCallbackDummy;
- sPSSData->partySprites[sprite->data[1]] = sprite;
- sPSSData->field_C5E--;
+ sStorage->partySprites[sprite->sPartyId] = sprite;
+ sStorage->numPartyToCompact--;
}
}
+#undef sPartyId
+#undef sMonX
+#undef sMonY
+#undef sSpeedX
+#undef sSpeedY
+#undef sMoveSteps
+
static void DestroyMovingMonIcon(void)
{
- if (sPSSData->movingMonSprite != NULL)
+ if (sStorage->movingMonSprite != NULL)
{
- DestroyBoxMonIcon(sPSSData->movingMonSprite);
- sPSSData->movingMonSprite = NULL;
+ DestroyBoxMonIcon(sStorage->movingMonSprite);
+ sStorage->movingMonSprite = NULL;
}
}
-static void sub_80CBAF0(s16 yDelta)
+static void MovePartySprites(s16 yDelta)
{
u16 i, posY;
for (i = 0; i < PARTY_SIZE; i++)
{
- if (sPSSData->partySprites[i] != NULL)
+ if (sStorage->partySprites[i] != NULL)
{
- sPSSData->partySprites[i]->pos1.y += yDelta;
- posY = sPSSData->partySprites[i]->pos1.y + sPSSData->partySprites[i]->pos2.y + sPSSData->partySprites[i]->centerToCornerVecY;
+ sStorage->partySprites[i]->pos1.y += yDelta;
+ posY = sStorage->partySprites[i]->pos1.y + sStorage->partySprites[i]->pos2.y + sStorage->partySprites[i]->centerToCornerVecY;
posY += 16;
if (posY > 192)
- sPSSData->partySprites[i]->invisible = TRUE;
+ sStorage->partySprites[i]->invisible = TRUE;
else
- sPSSData->partySprites[i]->invisible = FALSE;
+ sStorage->partySprites[i]->invisible = FALSE;
}
}
}
static void DestroyPartyMonIcon(u8 partyId)
{
- if (sPSSData->partySprites[partyId] != NULL)
+ if (sStorage->partySprites[partyId] != NULL)
{
- DestroyBoxMonIcon(sPSSData->partySprites[partyId]);
- sPSSData->partySprites[partyId] = NULL;
+ DestroyBoxMonIcon(sStorage->partySprites[partyId]);
+ sStorage->partySprites[partyId] = NULL;
}
}
@@ -4965,225 +4920,232 @@ static void DestroyAllPartyMonIcons(void)
for (i = 0; i < PARTY_SIZE; i++)
{
- if (sPSSData->partySprites[i] != NULL)
+ if (sStorage->partySprites[i] != NULL)
{
- DestroyBoxMonIcon(sPSSData->partySprites[i]);
- sPSSData->partySprites[i] = NULL;
+ DestroyBoxMonIcon(sStorage->partySprites[i]);
+ sStorage->partySprites[i] = NULL;
}
}
}
static void SetPartyMonIconObjMode(u8 partyId, u8 objMode)
{
- if (sPSSData->partySprites[partyId] != NULL)
+ if (sStorage->partySprites[partyId] != NULL)
{
- sPSSData->partySprites[partyId]->oam.objMode = objMode;
+ sStorage->partySprites[partyId]->oam.objMode = objMode;
}
}
-static void sub_80CBC14(u8 mode, u8 id)
+static void SetMovingMonSprite(u8 mode, u8 id)
{
if (mode == MODE_PARTY)
{
- sPSSData->movingMonSprite = sPSSData->partySprites[id];
- sPSSData->partySprites[id] = NULL;
+ sStorage->movingMonSprite = sStorage->partySprites[id];
+ sStorage->partySprites[id] = NULL;
}
else if (mode == MODE_BOX)
{
- sPSSData->movingMonSprite = sPSSData->boxMonsSprites[id];
- sPSSData->boxMonsSprites[id] = NULL;
+ sStorage->movingMonSprite = sStorage->boxMonsSprites[id];
+ sStorage->boxMonsSprites[id] = NULL;
}
else
{
return;
}
- sPSSData->movingMonSprite->callback = sub_80CC100;
- sPSSData->movingMonSprite->oam.priority = sub_80CAFAC();
- sPSSData->movingMonSprite->subpriority = 7;
+ sStorage->movingMonSprite->callback = SpriteCB_HeldMon;
+ sStorage->movingMonSprite->oam.priority = GetMonIconPriorityByCursorPos();
+ sStorage->movingMonSprite->subpriority = 7;
}
-static void sub_80CBCAC(u8 boxId, u8 position)
+static void SetPlacedMonSprite(u8 boxId, u8 position)
{
if (boxId == TOTAL_BOXES_COUNT) // party mon
{
- sPSSData->partySprites[position] = sPSSData->movingMonSprite;
- sPSSData->partySprites[position]->oam.priority = 1;
- sPSSData->partySprites[position]->subpriority = 12;
+ sStorage->partySprites[position] = sStorage->movingMonSprite;
+ sStorage->partySprites[position]->oam.priority = 1;
+ sStorage->partySprites[position]->subpriority = 12;
}
else
{
- sPSSData->boxMonsSprites[position] = sPSSData->movingMonSprite;
- sPSSData->boxMonsSprites[position]->oam.priority = 2;
- sPSSData->boxMonsSprites[position]->subpriority = 19 - (position % IN_BOX_ROWS);
+ sStorage->boxMonsSprites[position] = sStorage->movingMonSprite;
+ sStorage->boxMonsSprites[position]->oam.priority = 2;
+ sStorage->boxMonsSprites[position]->subpriority = 19 - (position % IN_BOX_COLUMNS);
}
- sPSSData->movingMonSprite->callback = SpriteCallbackDummy;
- sPSSData->movingMonSprite = NULL;
+ sStorage->movingMonSprite->callback = SpriteCallbackDummy;
+ sStorage->movingMonSprite = NULL;
}
-static void sub_80CBD5C(u8 boxId, u8 position)
+static void SaveMonSpriteAtPos(u8 boxId, u8 position)
{
if (boxId == TOTAL_BOXES_COUNT) // party mon
- sPSSData->field_B00 = &sPSSData->partySprites[position];
+ sStorage->shiftMonSpritePtr = &sStorage->partySprites[position];
else
- sPSSData->field_B00 = &sPSSData->boxMonsSprites[position];
+ sStorage->shiftMonSpritePtr = &sStorage->boxMonsSprites[position];
- sPSSData->movingMonSprite->callback = SpriteCallbackDummy;
- sPSSData->field_C5D = 0;
+ sStorage->movingMonSprite->callback = SpriteCallbackDummy;
+ sStorage->shiftTimer = 0;
}
-static bool8 sub_80CBDC4(void)
+static bool8 MoveShiftingMons(void)
{
- if (sPSSData->field_C5D == 16)
+ if (sStorage->shiftTimer == 16)
return FALSE;
- sPSSData->field_C5D++;
- if (sPSSData->field_C5D & 1)
+ sStorage->shiftTimer++;
+ if (sStorage->shiftTimer & 1)
{
- (*sPSSData->field_B00)->pos1.y--;
- sPSSData->movingMonSprite->pos1.y++;
+ (*sStorage->shiftMonSpritePtr)->pos1.y--;
+ sStorage->movingMonSprite->pos1.y++;
}
- (*sPSSData->field_B00)->pos2.x = gSineTable[sPSSData->field_C5D * 8] / 16;
- sPSSData->movingMonSprite->pos2.x = -(gSineTable[sPSSData->field_C5D * 8] / 16);
- if (sPSSData->field_C5D == 8)
+ (*sStorage->shiftMonSpritePtr)->pos2.x = gSineTable[sStorage->shiftTimer * 8] / 16;
+ sStorage->movingMonSprite->pos2.x = -(gSineTable[sStorage->shiftTimer * 8] / 16);
+ if (sStorage->shiftTimer == 8)
{
- sPSSData->movingMonSprite->oam.priority = (*sPSSData->field_B00)->oam.priority;
- sPSSData->movingMonSprite->subpriority = (*sPSSData->field_B00)->subpriority;
- (*sPSSData->field_B00)->oam.priority = sub_80CAFAC();
- (*sPSSData->field_B00)->subpriority = 7;
+ sStorage->movingMonSprite->oam.priority = (*sStorage->shiftMonSpritePtr)->oam.priority;
+ sStorage->movingMonSprite->subpriority = (*sStorage->shiftMonSpritePtr)->subpriority;
+ (*sStorage->shiftMonSpritePtr)->oam.priority = GetMonIconPriorityByCursorPos();
+ (*sStorage->shiftMonSpritePtr)->subpriority = 7;
}
- if (sPSSData->field_C5D == 16)
+ if (sStorage->shiftTimer == 16)
{
- struct Sprite *sprite = sPSSData->movingMonSprite;
- sPSSData->movingMonSprite = (*sPSSData->field_B00);
- *sPSSData->field_B00 = sprite;
+ struct Sprite *sprite = sStorage->movingMonSprite;
+ sStorage->movingMonSprite = (*sStorage->shiftMonSpritePtr);
+ *sStorage->shiftMonSpritePtr = sprite;
- sPSSData->movingMonSprite->callback = sub_80CC100;
- (*sPSSData->field_B00)->callback = SpriteCallbackDummy;
+ sStorage->movingMonSprite->callback = SpriteCB_HeldMon;
+ (*sStorage->shiftMonSpritePtr)->callback = SpriteCallbackDummy;
}
return TRUE;
}
-static void sub_80CBF14(u8 mode, u8 position)
+static void SetReleaseMon(u8 mode, u8 position)
{
switch (mode)
{
case MODE_PARTY:
- sPSSData->field_B04 = &sPSSData->partySprites[position];
+ sStorage->releaseMonSpritePtr = &sStorage->partySprites[position];
break;
case MODE_BOX:
- sPSSData->field_B04 = &sPSSData->boxMonsSprites[position];
+ sStorage->releaseMonSpritePtr = &sStorage->boxMonsSprites[position];
break;
case MODE_MOVE:
- sPSSData->field_B04 = &sPSSData->movingMonSprite;
+ sStorage->releaseMonSpritePtr = &sStorage->movingMonSprite;
break;
default:
return;
}
- if (*sPSSData->field_B04 != NULL)
+ if (*sStorage->releaseMonSpritePtr != NULL)
{
- InitSpriteAffineAnim(*sPSSData->field_B04);
- (*sPSSData->field_B04)->oam.affineMode = ST_OAM_AFFINE_NORMAL;
- (*sPSSData->field_B04)->affineAnims = gSpriteAffineAnimTable_857291C;
- StartSpriteAffineAnim(*sPSSData->field_B04, 0);
+ InitSpriteAffineAnim(*sStorage->releaseMonSpritePtr);
+ (*sStorage->releaseMonSpritePtr)->oam.affineMode = ST_OAM_AFFINE_NORMAL;
+ (*sStorage->releaseMonSpritePtr)->affineAnims = sAffineAnims_ReleaseMon;
+ StartSpriteAffineAnim(*sStorage->releaseMonSpritePtr, RELEASE_ANIM_RELEASE);
}
}
-static bool8 sub_80CBFD8(void)
+static bool8 TryHideReleaseMonSprite(void)
{
- if (*sPSSData->field_B04 == NULL || (*sPSSData->field_B04)->invisible)
+ if (*sStorage->releaseMonSpritePtr == NULL
+ || (*sStorage->releaseMonSpritePtr)->invisible)
return FALSE;
- if ((*sPSSData->field_B04)->affineAnimEnded)
- (*sPSSData->field_B04)->invisible = TRUE;
+ if ((*sStorage->releaseMonSpritePtr)->affineAnimEnded)
+ (*sStorage->releaseMonSpritePtr)->invisible = TRUE;
return TRUE;
}
-static void sub_80CC020(void)
+static void DestroyReleaseMonIcon(void)
{
- if (*sPSSData->field_B04 != NULL)
+ if (*sStorage->releaseMonSpritePtr != NULL)
{
- FreeOamMatrix((*sPSSData->field_B04)->oam.matrixNum);
- DestroyBoxMonIcon(*sPSSData->field_B04);
- *sPSSData->field_B04 = NULL;
+ FreeOamMatrix((*sStorage->releaseMonSpritePtr)->oam.matrixNum);
+ DestroyBoxMonIcon(*sStorage->releaseMonSpritePtr);
+ *sStorage->releaseMonSpritePtr = NULL;
}
}
-static void sub_80CC064(void)
+static void ReshowReleaseMon(void)
{
- if (*sPSSData->field_B04 != NULL)
+ if (*sStorage->releaseMonSpritePtr != NULL)
{
- (*sPSSData->field_B04)->invisible = FALSE;
- StartSpriteAffineAnim(*sPSSData->field_B04, 1);
+ (*sStorage->releaseMonSpritePtr)->invisible = FALSE;
+ StartSpriteAffineAnim(*sStorage->releaseMonSpritePtr, RELEASE_ANIM_CAME_BACK);
}
}
-static bool8 sub_80CC0A0(void)
+static bool8 ResetReleaseMonSpritePtr(void)
{
- if (sPSSData->field_B04 == NULL)
+ if (sStorage->releaseMonSpritePtr == NULL)
return FALSE;
- if ((*sPSSData->field_B04)->affineAnimEnded)
- sPSSData->field_B04 = NULL;
+ if ((*sStorage->releaseMonSpritePtr)->affineAnimEnded)
+ sStorage->releaseMonSpritePtr = NULL;
return TRUE;
}
static void SetMovingMonPriority(u8 priority)
{
- sPSSData->movingMonSprite->oam.priority = priority;
+ sStorage->movingMonSprite->oam.priority = priority;
}
-static void sub_80CC100(struct Sprite *sprite)
+static void SpriteCB_HeldMon(struct Sprite *sprite)
{
- sprite->pos1.x = sPSSData->field_CB4->pos1.x;
- sprite->pos1.y = sPSSData->field_CB4->pos1.y + sPSSData->field_CB4->pos2.y + 4;
+ sprite->pos1.x = sStorage->cursorSprite->pos1.x;
+ sprite->pos1.y = sStorage->cursorSprite->pos1.y + sStorage->cursorSprite->pos2.y + 4;
}
-static u16 sub_80CC124(u16 species)
+static u16 TryLoadMonIconTiles(u16 species)
{
- u16 i, var;
+ u16 i, offset;
- for (i = 0; i < 40; i++)
+ // Search icon list for this species
+ for (i = 0; i < MAX_MON_ICONS; i++)
{
- if (sPSSData->field_B58[i] == species)
+ if (sStorage->iconSpeciesList[i] == species)
break;
}
- if (i == 40)
+ if (i == MAX_MON_ICONS)
{
- for (i = 0; i < 40; i++)
+ // Species not present in the list
+ // Find first empty spot in the list to put it
+ for (i = 0; i < MAX_MON_ICONS; i++)
{
- if (sPSSData->field_B58[i] == 0)
+ if (sStorage->iconSpeciesList[i] == 0)
break;
}
- if (i == 40)
+
+ // Failed to find an empty spot
+ if (i == MAX_MON_ICONS)
return 0xFFFF;
}
- sPSSData->field_B58[i] = species;
- sPSSData->field_B08[i]++;
- var = 16 * i;
- CpuCopy32(GetMonIconTiles(species, TRUE), (void*)(OBJ_VRAM0) + var * 32, 0x200);
+ // Add species to icon list and load tiles
+ sStorage->iconSpeciesList[i] = species;
+ sStorage->numIconsPerSpecies[i]++;
+ offset = 16 * i;
+ CpuCopy32(GetMonIconTiles(species, TRUE), (void*)(OBJ_VRAM0) + offset * 32, 0x200);
- return var;
+ return offset;
}
-static void sub_80CC1E0(u16 species)
+static void RemoveSpeciesFromIconList(u16 species)
{
u16 i;
- for (i = 0; i < 40; i++)
+ for (i = 0; i < MAX_MON_ICONS; i++)
{
- if (sPSSData->field_B58[i] == species)
+ if (sStorage->iconSpeciesList[i] == species)
{
- if (--sPSSData->field_B08[i] == 0)
- sPSSData->field_B58[i] = 0;
+ if (--sStorage->numIconsPerSpecies[i] == 0)
+ sStorage->iconSpeciesList[i] = SPECIES_NONE;
break;
}
}
@@ -5193,18 +5155,18 @@ static struct Sprite *CreateMonIconSprite(u16 species, u32 personality, s16 x, s
{
u16 tileNum;
u8 spriteId;
- struct SpriteTemplate tempalte = gUnknown_085728D4;
+ struct SpriteTemplate template = sSpriteTemplate_MonIcon;
species = GetIconSpecies(species, personality);
- tempalte.paletteTag = 0xDAC0 + gMonIconPaletteIndices[species];
- tileNum = sub_80CC124(species);
+ template.paletteTag = PALTAG_MON_ICON_0 + gMonIconPaletteIndices[species];
+ tileNum = TryLoadMonIconTiles(species);
if (tileNum == 0xFFFF)
return NULL;
- spriteId = CreateSprite(&tempalte, x, y, subpriority);
+ spriteId = CreateSprite(&template, x, y, subpriority);
if (spriteId == MAX_SPRITES)
{
- sub_80CC1E0(species);
+ RemoveSpeciesFromIconList(species);
return NULL;
}
@@ -5216,113 +5178,130 @@ static struct Sprite *CreateMonIconSprite(u16 species, u32 personality, s16 x, s
static void DestroyBoxMonIcon(struct Sprite *sprite)
{
- sub_80CC1E0(sprite->data[0]);
+ RemoveSpeciesFromIconList(sprite->data[0]);
DestroySprite(sprite);
}
-static void sub_80CC32C(u8 boxId)
+
+//------------------------------------------------------------------------------
+// SECTION: General box
+//
+// Some basic box functions, including initializing the box and scrolling.
+//------------------------------------------------------------------------------
+
+
+#define tState data[0]
+#define tDmaIdx data[1]
+#define tBoxId data[2]
+
+static void CreateInitBoxTask(u8 boxId)
{
- u8 taskId = CreateTask(sub_80CC370, 2);
+ u8 taskId = CreateTask(Task_InitBox, 2);
- gTasks[taskId].data[2] = boxId;
+ gTasks[taskId].tBoxId = boxId;
}
-static bool8 sub_80CC35C(void)
+static bool8 IsInitBoxActive(void)
{
- return FuncIsActiveTask(sub_80CC370);
+ return FuncIsActiveTask(Task_InitBox);
}
-static void sub_80CC370(u8 taskId)
+static void Task_InitBox(u8 taskId)
{
struct Task *task = &gTasks[taskId];
- switch (task->data[0])
+ switch (task->tState)
{
case 0:
- sPSSData->field_2D2 = 0;
- sPSSData->bg2_X = 0;
- task->data[1] = RequestDma3Fill(0, sPSSData->field_4AC4, 0x1000, 1);
+ sStorage->wallpaperOffset = 0;
+ sStorage->bg2_X = 0;
+ task->tDmaIdx = RequestDma3Fill(0, sStorage->wallpaperBgTilemapBuffer, sizeof(sStorage->wallpaperBgTilemapBuffer), 1);
break;
case 1:
- if (CheckForSpaceForDma3Request(task->data[1]) == -1)
+ if (CheckForSpaceForDma3Request(task->tDmaIdx) == -1)
return;
- SetBgTilemapBuffer(2, sPSSData->field_4AC4);
+ SetBgTilemapBuffer(2, sStorage->wallpaperBgTilemapBuffer);
ShowBg(2);
break;
case 2:
- LoadWallpaperGfx(task->data[2], 0);
+ LoadWallpaperGfx(task->tBoxId, 0);
break;
case 3:
if (!WaitForWallpaperGfxLoad())
return;
- sub_80CCB50(task->data[2]);
- sub_80CD02C();
- sub_80CB028(task->data[2]);
+ InitBoxTitle(task->tBoxId);
+ CreateBoxScrollArrows();
+ InitBoxMonSprites(task->tBoxId);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2) | BGCNT_CHARBASE(2) | BGCNT_SCREENBASE(27) | BGCNT_TXT512x256);
break;
case 4:
DestroyTask(taskId);
break;
default:
- task->data[0] = 0;
+ task->tState = 0;
return;
}
- task->data[0]++;
+ task->tState++;
}
+#undef tState
+#undef tDmaIdx
+#undef tBoxId
+
static void SetUpScrollToBox(u8 boxId)
{
s8 direction = DetermineBoxScrollDirection(boxId);
- sPSSData->wallpaperScrollSpeed = (direction > 0) ? 6 : -6;
- sPSSData->field_2D3 = (direction > 0) ? 1 : 2;
- sPSSData->field_2D0 = 32;
- sPSSData->field_2D4 = boxId;
- sPSSData->field_2D6 = (direction <= 0) ? 5 : 0;
- sPSSData->field_2D8 = direction;
- sPSSData->field_2DA = (direction > 0) ? 264 : 56;
- sPSSData->field_2DC = (direction <= 0) ? 5 : 0;
- sPSSData->field_2DE = 0;
- sPSSData->field_2E0 = 2;
- sPSSData->boxScrollDestination = boxId;
- sPSSData->field_A65 = direction;
- sPSSData->field_A63 = 0;
+ sStorage->scrollSpeed = (direction > 0) ? 6 : -6;
+ sStorage->scrollUnused1 = (direction > 0) ? 1 : 2;
+ sStorage->scrollTimer = 32;
+ sStorage->scrollToBoxIdUnused = boxId;
+ sStorage->scrollUnused2 = (direction <= 0) ? 5 : 0;
+ sStorage->scrollDirectionUnused = direction;
+
+ sStorage->scrollUnused3 = (direction > 0) ? 264 : 56;
+ sStorage->scrollUnused4 = (direction <= 0) ? 5 : 0;
+ sStorage->scrollUnused5 = 0;
+ sStorage->scrollUnused6 = 2;
+ sStorage->scrollToBoxId = boxId;
+ sStorage->scrollDirection = direction;
+ sStorage->scrollState = 0;
}
static bool8 ScrollToBox(void)
{
- bool8 var;
+ bool8 iconsScrolling;
- switch (sPSSData->field_A63)
+ switch (sStorage->scrollState)
{
case 0:
- LoadWallpaperGfx(sPSSData->boxScrollDestination, sPSSData->field_A65);
- sPSSData->field_A63++;
+ LoadWallpaperGfx(sStorage->scrollToBoxId, sStorage->scrollDirection);
+ sStorage->scrollState++;
case 1:
if (!WaitForWallpaperGfxLoad())
return TRUE;
- sub_80CB4CC(sPSSData->boxScrollDestination, sPSSData->field_A65);
- sub_80CCCFC(sPSSData->boxScrollDestination, sPSSData->field_A65);
- sub_80CD0B8(sPSSData->field_A65);
+ InitBoxMonIconScroll(sStorage->scrollToBoxId, sStorage->scrollDirection);
+ CreateIncomingBoxTitle(sStorage->scrollToBoxId, sStorage->scrollDirection);
+ StartBoxScrollArrowsSlide(sStorage->scrollDirection);
break;
case 2:
- var = sub_80CB584();
- if (sPSSData->field_2D0 != 0)
+ iconsScrolling = UpdateBoxMonIconScroll();
+ if (sStorage->scrollTimer != 0)
{
- sPSSData->bg2_X += sPSSData->wallpaperScrollSpeed;
- if (--sPSSData->field_2D0 != 0)
+ sStorage->bg2_X += sStorage->scrollSpeed;
+ if (--sStorage->scrollTimer != 0)
return TRUE;
- sub_80CCEE0();
- sub_80CD158();
+ CycleBoxTitleSprites();
+ StopBoxScrollArrowsSlide();
}
- return var;
+ return iconsScrolling;
}
- sPSSData->field_A63++;
+ sStorage->scrollState++;
return TRUE;
}
@@ -5341,40 +5320,46 @@ static s8 DetermineBoxScrollDirection(u8 boxId)
return (i < TOTAL_BOXES_COUNT / 2) ? 1 : -1;
}
+
+//------------------------------------------------------------------------------
+// SECTION: Wallpaper gfx
+//------------------------------------------------------------------------------
+
+
static void SetWallpaperForCurrentBox(u8 wallpaperId)
{
u8 boxId = StorageGetCurrentBox();
SetBoxWallpaper(boxId, wallpaperId);
- sPSSData->wallpaperChangeState = 0;
+ sStorage->wallpaperChangeState = 0;
}
static bool8 DoWallpaperGfxChange(void)
{
- switch (sPSSData->wallpaperChangeState)
+ switch (sStorage->wallpaperChangeState)
{
case 0:
- BeginNormalPaletteFade(sPSSData->field_738, 1, 0, 16, RGB_WHITEALPHA);
- sPSSData->wallpaperChangeState++;
+ BeginNormalPaletteFade(sStorage->wallpaperPalBits, 1, 0, 16, RGB_WHITEALPHA);
+ sStorage->wallpaperChangeState++;
break;
case 1:
if (!UpdatePaletteFade())
{
u8 curBox = StorageGetCurrentBox();
LoadWallpaperGfx(curBox, 0);
- sPSSData->wallpaperChangeState++;
+ sStorage->wallpaperChangeState++;
}
break;
case 2:
if (WaitForWallpaperGfxLoad() == TRUE)
{
- sub_80CCF9C();
- BeginNormalPaletteFade(sPSSData->field_738, 1, 16, 0, RGB_WHITEALPHA);
- sPSSData->wallpaperChangeState++;
+ CycleBoxTitleColor();
+ BeginNormalPaletteFade(sStorage->wallpaperPalBits, 1, 16, 0, RGB_WHITEALPHA);
+ sStorage->wallpaperChangeState++;
}
break;
case 3:
if (!UpdatePaletteFade())
- sPSSData->wallpaperChangeState++;
+ sStorage->wallpaperChangeState++;
break;
case 4:
return FALSE;
@@ -5386,54 +5371,54 @@ static bool8 DoWallpaperGfxChange(void)
static void LoadWallpaperGfx(u8 boxId, s8 direction)
{
u8 wallpaperId;
- const struct WallpaperTable *wallpaperGfx;
+ const struct Wallpaper *wallpaper;
void *iconGfx;
- u32 size1, size2;
+ u32 tilesSize, iconSize;
- sPSSData->field_6F9 = 0;
- sPSSData->field_6FA = boxId;
- sPSSData->field_6FB = direction;
- if (sPSSData->field_6FB != 0)
+ sStorage->wallpaperLoadState = 0;
+ sStorage->wallpaperLoadBoxId = boxId;
+ sStorage->wallpaperLoadDir = direction;
+ if (sStorage->wallpaperLoadDir != 0)
{
- sPSSData->field_2D2 = (sPSSData->field_2D2 == 0);
- sub_80CCAE0(sPSSData->field_4AC4);
+ sStorage->wallpaperOffset = (sStorage->wallpaperOffset == 0);
+ TrimOldWallpaper(sStorage->wallpaperBgTilemapBuffer);
}
- wallpaperId = GetBoxWallpaper(sPSSData->field_6FA);
+ wallpaperId = GetBoxWallpaper(sStorage->wallpaperLoadBoxId);
if (wallpaperId != WALLPAPER_FRIENDS)
{
- wallpaperGfx = &gWallpaperTable[wallpaperId];
- LZ77UnCompWram(wallpaperGfx->tileMap, sPSSData->field_792);
- sub_80CCA3C(sPSSData->field_792, sPSSData->field_6FB, sPSSData->field_2D2);
+ wallpaper = &sWallpapers[wallpaperId];
+ LZ77UnCompWram(wallpaper->tilemap, sStorage->wallpaperTilemap);
+ DrawWallpaper(sStorage->wallpaperTilemap, sStorage->wallpaperLoadDir, sStorage->wallpaperOffset);
- if (sPSSData->field_6FB != 0)
- LoadPalette(wallpaperGfx->palettes, (sPSSData->field_2D2 * 32) + 0x40, 0x40);
+ if (sStorage->wallpaperLoadDir != 0)
+ LoadPalette(wallpaper->palettes, (sStorage->wallpaperOffset * 32) + 0x40, 0x40);
else
- CpuCopy16(wallpaperGfx->palettes, &gPlttBufferUnfaded[(sPSSData->field_2D2 * 32) + 0x40], 0x40);
+ CpuCopy16(wallpaper->palettes, &gPlttBufferUnfaded[(sStorage->wallpaperOffset * 32) + 0x40], 0x40);
- sPSSData->wallpaperTiles = malloc_and_decompress(wallpaperGfx->tiles, &size1);
- LoadBgTiles(2, sPSSData->wallpaperTiles, size1, sPSSData->field_2D2 << 8);
+ sStorage->wallpaperTiles = malloc_and_decompress(wallpaper->tiles, &tilesSize);
+ LoadBgTiles(2, sStorage->wallpaperTiles, tilesSize, sStorage->wallpaperOffset << 8);
}
else
{
- wallpaperGfx = &gFriendsWallpaperTable[GetWaldaWallpaperPatternId()];
- LZ77UnCompWram(wallpaperGfx->tileMap, sPSSData->field_792);
- sub_80CCA3C(sPSSData->field_792, sPSSData->field_6FB, sPSSData->field_2D2);
+ wallpaper = &sWaldaWallpapers[GetWaldaWallpaperPatternId()];
+ LZ77UnCompWram(wallpaper->tilemap, sStorage->wallpaperTilemap);
+ DrawWallpaper(sStorage->wallpaperTilemap, sStorage->wallpaperLoadDir, sStorage->wallpaperOffset);
- CpuCopy16(wallpaperGfx->palettes, sPSSData->field_792, 0x40);
- CpuCopy16(GetWaldaWallpaperColorsPtr(), &sPSSData->field_792[1], 4);
- CpuCopy16(GetWaldaWallpaperColorsPtr(), &sPSSData->field_792[17], 4);
+ CpuCopy16(wallpaper->palettes, sStorage->wallpaperTilemap, 0x40);
+ CpuCopy16(GetWaldaWallpaperColorsPtr(), &sStorage->wallpaperTilemap[1], 4);
+ CpuCopy16(GetWaldaWallpaperColorsPtr(), &sStorage->wallpaperTilemap[17], 4);
- if (sPSSData->field_6FB != 0)
- LoadPalette(sPSSData->field_792, (sPSSData->field_2D2 * 32) + 0x40, 0x40);
+ if (sStorage->wallpaperLoadDir != 0)
+ LoadPalette(sStorage->wallpaperTilemap, (sStorage->wallpaperOffset * 32) + 0x40, 0x40);
else
- CpuCopy16(sPSSData->field_792, &gPlttBufferUnfaded[(sPSSData->field_2D2 * 32) + 0x40], 0x40);
+ CpuCopy16(sStorage->wallpaperTilemap, &gPlttBufferUnfaded[(sStorage->wallpaperOffset * 32) + 0x40], 0x40);
- sPSSData->wallpaperTiles = malloc_and_decompress(wallpaperGfx->tiles, &size1);
- iconGfx = malloc_and_decompress(gFriendsIcons[GetWaldaWallpaperIconId()], &size2);
- CpuCopy32(iconGfx, sPSSData->wallpaperTiles + 0x800, size2);
+ sStorage->wallpaperTiles = malloc_and_decompress(wallpaper->tiles, &tilesSize);
+ iconGfx = malloc_and_decompress(sWaldaWallpaperIcons[GetWaldaWallpaperIconId()], &iconSize);
+ CpuCopy32(iconGfx, sStorage->wallpaperTiles + 0x800, iconSize);
Free(iconGfx);
- LoadBgTiles(2, sPSSData->wallpaperTiles, size1, sPSSData->field_2D2 << 8);
+ LoadBgTiles(2, sStorage->wallpaperTiles, tilesSize, sStorage->wallpaperOffset << 8);
}
CopyBgTilemapBufferToVram(2);
@@ -5444,20 +5429,18 @@ static bool32 WaitForWallpaperGfxLoad(void)
if (IsDma3ManagerBusyWithBgCopy())
return FALSE;
- if (sPSSData->wallpaperTiles != NULL)
- {
- Free(sPSSData->wallpaperTiles);
- sPSSData->wallpaperTiles = NULL;
- }
+ if (sStorage->wallpaperTiles != NULL)
+ FREE_AND_SET_NULL(sStorage->wallpaperTiles);
+
return TRUE;
}
-static void sub_80CCA3C(const void *tilemap, s8 direction, u8 arg2)
+static void DrawWallpaper(const void *tilemap, s8 direction, u8 offset)
{
- s16 var = (arg2 * 2) + 3;
- s16 x = ((sPSSData->bg2_X / 8 + 10) + (direction * 24)) & 0x3F;
+ s16 var = (offset * 2) + 3;
+ s16 x = ((sStorage->bg2_X / 8 + 10) + (direction * 24)) & 0x3F;
- CopyRectToBgTilemapBufferRect(2, tilemap, 0, 0, 0x14, 0x12, x, 2, 0x14, 0x12, 0x11, arg2 << 8, var);
+ CopyRectToBgTilemapBufferRect(2, tilemap, 0, 0, 0x14, 0x12, x, 2, 0x14, 0x12, 0x11, offset << 8, var);
if (direction == 0)
return;
@@ -5469,11 +5452,11 @@ static void sub_80CCA3C(const void *tilemap, s8 direction, u8 arg2)
FillBgTilemapBufferRect(2, 0, x, 2, 4, 0x12, 0x11);
}
-static void sub_80CCAE0(void *arg0)
+static void TrimOldWallpaper(void *tilemap)
{
u16 i;
- u16 *dest = arg0;
- s16 r3 = ((sPSSData->bg2_X / 8) + 30) & 0x3F;
+ u16 *dest = tilemap;
+ s16 r3 = ((sStorage->bg2_X / 8) + 30) & 0x3F;
if (r3 <= 31)
dest += r3 + 0x260;
@@ -5491,238 +5474,278 @@ static void sub_80CCAE0(void *arg0)
}
}
-static void sub_80CCB50(u8 boxId)
+
+//------------------------------------------------------------------------------
+// SECTION: Box Title
+//------------------------------------------------------------------------------
+
+
+static void InitBoxTitle(u8 boxId)
{
u8 tagIndex;
- s16 r6;
+ s16 x;
u16 i;
- struct SpriteSheet spriteSheet = {sPSSData->field_2F8, 0x200, TAG_TILE_3};
+ struct SpriteSheet spriteSheet = {sStorage->boxTitleTiles, 0x200, GFXTAG_BOX_TITLE};
struct SpritePalette palettes[] = {
- {sPSSData->field_6FC, TAG_PAL_DAC9},
+ {sStorage->boxTitlePal, PALTAG_BOX_TITLE},
{}
};
u16 wallpaperId = GetBoxWallpaper(boxId);
- sPSSData->field_6FC[14] = gUnknown_08577574[wallpaperId][0];
- sPSSData->field_6FC[15] = gUnknown_08577574[wallpaperId][1];
+ sStorage->boxTitlePal[14] = sBoxTitleColors[wallpaperId][0]; // Shadow color
+ sStorage->boxTitlePal[15] = sBoxTitleColors[wallpaperId][1]; // Text Color
LoadSpritePalettes(palettes);
- sPSSData->field_738 = 0x3f0;
-
- tagIndex = IndexOfSpritePaletteTag(TAG_PAL_DAC9);
- sPSSData->field_71C = 0x10e + 16 * tagIndex;
- sPSSData->field_738 |= 0x10000 << tagIndex;
-
- tagIndex = IndexOfSpritePaletteTag(TAG_PAL_DAC9);
- sPSSData->field_71E = 0x10e + 16 * tagIndex;
- sPSSData->field_738 |= 0x10000 << tagIndex;
-
- StringCopyPadded(sPSSData->field_21B8, GetBoxNamePtr(boxId), 0, 8);
- DrawTextWindowAndBufferTiles(sPSSData->field_21B8, sPSSData->field_2F8, 0, 0, 2);
+ sStorage->wallpaperPalBits = 0x3f0;
+
+ tagIndex = IndexOfSpritePaletteTag(PALTAG_BOX_TITLE);
+ sStorage->boxTitlePalOffset = 0x10e + 16 * tagIndex;
+ sStorage->wallpaperPalBits |= 0x10000 << tagIndex;
+
+ // The below seems intended to have separately tracked
+ // the incoming wallpaper title's palette, but as they now
+ // share a palette tag, all colors (and fields in some cases)
+ // this is redundant along with the use of boxTitleAltPalOffset
+ tagIndex = IndexOfSpritePaletteTag(PALTAG_BOX_TITLE);
+ sStorage->boxTitleAltPalOffset = 0x10e + 16 * tagIndex;
+ sStorage->wallpaperPalBits |= 0x10000 << tagIndex;
+
+ StringCopyPadded(sStorage->boxTitleText, GetBoxNamePtr(boxId), 0, 8);
+ DrawTextWindowAndBufferTiles(sStorage->boxTitleText, sStorage->boxTitleTiles, 0, 0, 2);
LoadSpriteSheet(&spriteSheet);
- r6 = sub_80CD00C(GetBoxNamePtr(boxId));
+ x = GetBoxTitleBaseX(GetBoxNamePtr(boxId));
+ // Title is split across two sprites
for (i = 0; i < 2; i++)
{
- u8 spriteId = CreateSprite(&gSpriteTemplate_857B0A8, r6 + i * 32, 28, 24);
- sPSSData->field_720[i] = &gSprites[spriteId];
- StartSpriteAnim(sPSSData->field_720[i], i);
+ u8 spriteId = CreateSprite(&sSpriteTemplate_BoxTitle, x + i * 32, 28, 24);
+ sStorage->curBoxTitleSprites[i] = &gSprites[spriteId];
+ StartSpriteAnim(sStorage->curBoxTitleSprites[i], i);
}
- sPSSData->field_6F8 = 0;
+ sStorage->boxTitleCycleId = 0;
}
-static void sub_80CCCFC(u8 boxId, s8 direction)
+// Sprite data for moving title text
+#define sSpeed data[0]
+// Flipped between incoming/outgoing for some reason
+#define sIncomingX data[1]
+#define sIncomingDelay data[2]
+#define sOutgoingDelay data[1]
+#define sOutgoingX data[2]
+
+static void CreateIncomingBoxTitle(u8 boxId, s8 direction)
{
- u16 r8;
- s16 x, x2;
+ u16 palOffset;
+ s16 x, adjustedX;
u16 i;
- struct SpriteSheet spriteSheet = {sPSSData->field_2F8, 0x200, TAG_TILE_3};
- struct SpriteTemplate template = gSpriteTemplate_857B0A8;
+ struct SpriteSheet spriteSheet = {sStorage->boxTitleTiles, 0x200, GFXTAG_BOX_TITLE};
+ struct SpriteTemplate template = sSpriteTemplate_BoxTitle;
- sPSSData->field_6F8 = (sPSSData->field_6F8 == 0);
- if (sPSSData->field_6F8 == 0)
+ sStorage->boxTitleCycleId = (sStorage->boxTitleCycleId == 0);
+ if (sStorage->boxTitleCycleId == 0)
{
- spriteSheet.tag = TAG_TILE_3;
- r8 = sPSSData->field_71C;
+ spriteSheet.tag = GFXTAG_BOX_TITLE;
+ palOffset = sStorage->boxTitlePalOffset;
}
else
{
- spriteSheet.tag = TAG_TILE_4;
- r8 = sPSSData->field_71C;
- template.tileTag = TAG_TILE_4;
- template.paletteTag = TAG_PAL_DAC9;
+ spriteSheet.tag = GFXTAG_BOX_TITLE_ALT;
+ palOffset = sStorage->boxTitlePalOffset;
+ template.tileTag = GFXTAG_BOX_TITLE_ALT;
+ template.paletteTag = PALTAG_BOX_TITLE;
}
- StringCopyPadded(sPSSData->field_21B8, GetBoxNamePtr(boxId), 0, 8);
- DrawTextWindowAndBufferTiles(sPSSData->field_21B8, sPSSData->field_2F8, 0, 0, 2);
+ StringCopyPadded(sStorage->boxTitleText, GetBoxNamePtr(boxId), 0, 8);
+ DrawTextWindowAndBufferTiles(sStorage->boxTitleText, sStorage->boxTitleTiles, 0, 0, 2);
LoadSpriteSheet(&spriteSheet);
- LoadPalette(gUnknown_08577574[GetBoxWallpaper(boxId)], r8, 4);
- x = sub_80CD00C(GetBoxNamePtr(boxId));
- x2 = x;
- x2 += direction * 192;
+ LoadPalette(sBoxTitleColors[GetBoxWallpaper(boxId)], palOffset, sizeof(sBoxTitleColors[0]));
+ x = GetBoxTitleBaseX(GetBoxNamePtr(boxId));
+ adjustedX = x;
+ adjustedX += direction * 192;
+ // Title is split across two sprites
for (i = 0; i < 2; i++)
{
- u8 spriteId = CreateSprite(&template, i * 32 + x2, 28, 24);
+ u8 spriteId = CreateSprite(&template, i * 32 + adjustedX, 28, 24);
- sPSSData->field_728[i] = &gSprites[spriteId];
- sPSSData->field_728[i]->data[0] = (-direction) * 6;
- sPSSData->field_728[i]->data[1] = i * 32 + x;
- sPSSData->field_728[i]->data[2] = 0;
- sPSSData->field_728[i]->callback = sub_80CCF30;
- StartSpriteAnim(sPSSData->field_728[i], i);
+ sStorage->nextBoxTitleSprites[i] = &gSprites[spriteId];
+ sStorage->nextBoxTitleSprites[i]->sSpeed = (-direction) * 6;
+ sStorage->nextBoxTitleSprites[i]->sIncomingX = i * 32 + x;
+ sStorage->nextBoxTitleSprites[i]->sIncomingDelay = 0;
+ sStorage->nextBoxTitleSprites[i]->callback = SpriteCB_IncomingBoxTitle;
+ StartSpriteAnim(sStorage->nextBoxTitleSprites[i], i);
- sPSSData->field_720[i]->data[0] = (-direction) * 6;
- sPSSData->field_720[i]->data[1] = 1;
- sPSSData->field_720[i]->callback = sub_80CCF64;
+ sStorage->curBoxTitleSprites[i]->sSpeed = (-direction) * 6;
+ sStorage->curBoxTitleSprites[i]->sOutgoingDelay = 1;
+ sStorage->curBoxTitleSprites[i]->callback = SpriteCB_OutgoingBoxTitle;
}
}
-static void sub_80CCEE0(void)
+static void CycleBoxTitleSprites(void)
{
- if (sPSSData->field_6F8 == 0)
- FreeSpriteTilesByTag(TAG_TILE_4);
+ if (sStorage->boxTitleCycleId == 0)
+ FreeSpriteTilesByTag(GFXTAG_BOX_TITLE_ALT);
else
- FreeSpriteTilesByTag(TAG_TILE_3);
+ FreeSpriteTilesByTag(GFXTAG_BOX_TITLE);
- sPSSData->field_720[0] = sPSSData->field_728[0];
- sPSSData->field_720[1] = sPSSData->field_728[1];
+ sStorage->curBoxTitleSprites[0] = sStorage->nextBoxTitleSprites[0];
+ sStorage->curBoxTitleSprites[1] = sStorage->nextBoxTitleSprites[1];
}
-static void sub_80CCF30(struct Sprite *sprite)
+static void SpriteCB_IncomingBoxTitle(struct Sprite *sprite)
{
- if (sprite->data[2] != 0)
- sprite->data[2]--;
- else if ((sprite->pos1.x += sprite->data[0]) == sprite->data[1])
+ if (sprite->sIncomingDelay != 0)
+ sprite->sIncomingDelay--;
+ else if ((sprite->pos1.x += sprite->sSpeed) == sprite->sIncomingX)
sprite->callback = SpriteCallbackDummy;
}
-static void sub_80CCF64(struct Sprite *sprite)
+static void SpriteCB_OutgoingBoxTitle(struct Sprite *sprite)
{
- if (sprite->data[1] != 0)
+ if (sprite->sOutgoingDelay != 0)
{
- sprite->data[1]--;
+ sprite->sOutgoingDelay--;
}
else
{
- sprite->pos1.x += sprite->data[0];
- sprite->data[2] = sprite->pos1.x + sprite->pos2.x;
- if (sprite->data[2] < 0x40 || sprite->data[2] > 0x100)
+ sprite->pos1.x += sprite->sSpeed;
+ sprite->sOutgoingX = sprite->pos1.x + sprite->pos2.x;
+ if (sprite->sOutgoingX < 64 || sprite->sOutgoingX > DISPLAY_WIDTH + 16)
DestroySprite(sprite);
}
}
-static void sub_80CCF9C(void)
+#undef sSpeed
+#undef sIncomingX
+#undef sIncomingDelay
+#undef sOutgoingDelay
+#undef sOutgoingX
+
+static void CycleBoxTitleColor(void)
{
u8 boxId = StorageGetCurrentBox();
u8 wallpaperId = GetBoxWallpaper(boxId);
- if (sPSSData->field_6F8 == 0)
- CpuCopy16(gUnknown_08577574[wallpaperId], gPlttBufferUnfaded + sPSSData->field_71C, 4);
+ if (sStorage->boxTitleCycleId == 0)
+ CpuCopy16(sBoxTitleColors[wallpaperId], gPlttBufferUnfaded + sStorage->boxTitlePalOffset, 4);
else
- CpuCopy16(gUnknown_08577574[wallpaperId], gPlttBufferUnfaded + sPSSData->field_71E, 4);
+ CpuCopy16(sBoxTitleColors[wallpaperId], gPlttBufferUnfaded + sStorage->boxTitleAltPalOffset, 4);
}
-static s16 sub_80CD00C(const u8 *string)
+static s16 GetBoxTitleBaseX(const u8 *string)
{
- return 0xB0 - GetStringWidth(1, string, 0) / 2;
+ return DISPLAY_WIDTH - 64 - GetStringWidth(1, string, 0) / 2;
}
-static void sub_80CD02C(void)
+
+//------------------------------------------------------------------------------
+// SECTION: Scroll arrows
+//------------------------------------------------------------------------------
+
+
+// Sprite data for box scroll arrows
+#define sState data[0]
+#define sTimer data[1]
+#define sSpeed data[3]
+
+static void CreateBoxScrollArrows(void)
{
u16 i;
- LoadSpriteSheet(&gUnknown_0857B080);
+ LoadSpriteSheet(&sSpriteSheet_Arrow);
for (i = 0; i < 2; i++)
{
- u8 spriteId = CreateSprite(&gUnknown_0857B0E0, 0x5c + i * 0x88, 28, 22);
+ u8 spriteId = CreateSprite(&sSpriteTemplate_Arrow, 92 + i * 136, 28, 22);
if (spriteId != MAX_SPRITES)
{
struct Sprite *sprite = &gSprites[spriteId];
StartSpriteAnim(sprite, i);
- sprite->data[3] = (i == 0) ? -1 : 1;
- sPSSData->field_730[i] = sprite;
+ sprite->sSpeed = (i == 0) ? -1 : 1;
+ sStorage->arrowSprites[i] = sprite;
}
}
- if (IsCursorOnBox())
- sub_80CD1A8(TRUE);
+ if (IsCursorOnBoxTitle())
+ AnimateBoxScrollArrows(TRUE);
}
-static void sub_80CD0B8(s8 direction)
+// Slide box scroll arrows horizontally for box change
+static void StartBoxScrollArrowsSlide(s8 direction)
{
u16 i;
for (i = 0; i < 2; i++)
{
- sPSSData->field_730[i]->pos2.x = 0;
- sPSSData->field_730[i]->data[0] = 2;
+ sStorage->arrowSprites[i]->pos2.x = 0;
+ sStorage->arrowSprites[i]->sState = 2;
}
if (direction < 0)
{
- sPSSData->field_730[0]->data[1] = 29;
- sPSSData->field_730[1]->data[1] = 5;
- sPSSData->field_730[0]->data[2] = 0x48;
- sPSSData->field_730[1]->data[2] = 0x48;
+ sStorage->arrowSprites[0]->sTimer = 29;
+ sStorage->arrowSprites[1]->sTimer = 5;
+ sStorage->arrowSprites[0]->data[2] = 72;
+ sStorage->arrowSprites[1]->data[2] = 72;
}
else
{
- sPSSData->field_730[0]->data[1] = 5;
- sPSSData->field_730[1]->data[1] = 29;
- sPSSData->field_730[0]->data[2] = 0xF8;
- sPSSData->field_730[1]->data[2] = 0xF8;
+ sStorage->arrowSprites[0]->sTimer = 5;
+ sStorage->arrowSprites[1]->sTimer = 29;
+ sStorage->arrowSprites[0]->data[2] = DISPLAY_WIDTH + 8;
+ sStorage->arrowSprites[1]->data[2] = DISPLAY_WIDTH + 8;
}
- sPSSData->field_730[0]->data[7] = 0;
- sPSSData->field_730[1]->data[7] = 1;
+ sStorage->arrowSprites[0]->data[7] = 0;
+ sStorage->arrowSprites[1]->data[7] = 1;
}
-static void sub_80CD158(void)
+// New box's scroll arrows have entered, stop sliding and set their position
+static void StopBoxScrollArrowsSlide(void)
{
u16 i;
for (i = 0; i < 2; i++)
{
- sPSSData->field_730[i]->pos1.x = 0x88 * i + 0x5c;
- sPSSData->field_730[i]->pos2.x = 0;
- sPSSData->field_730[i]->invisible = FALSE;
+ sStorage->arrowSprites[i]->pos1.x = 136 * i + 92;
+ sStorage->arrowSprites[i]->pos2.x = 0;
+ sStorage->arrowSprites[i]->invisible = FALSE;
}
- sub_80CD1A8(TRUE);
+ AnimateBoxScrollArrows(TRUE);
}
-static void sub_80CD1A8(bool8 a0)
+// Bounce scroll arrows while title is selected
+static void AnimateBoxScrollArrows(bool8 animate)
{
u16 i;
- if (a0)
+ if (animate)
{
+ // Start arrows moving
for (i = 0; i < 2; i++)
{
- sPSSData->field_730[i]->data[0] = 1;
- sPSSData->field_730[i]->data[1] = 0;
- sPSSData->field_730[i]->data[2] = 0;
- sPSSData->field_730[i]->data[4] = 0;
+ sStorage->arrowSprites[i]->sState = 1;
+ sStorage->arrowSprites[i]->sTimer = 0;
+ sStorage->arrowSprites[i]->data[2] = 0;
+ sStorage->arrowSprites[i]->data[4] = 0;
}
}
else
{
+ // Stop arrows moving
for (i = 0; i < 2; i++)
- {
- sPSSData->field_730[i]->data[0] = 0;
- }
+ sStorage->arrowSprites[i]->sState = 0;
}
}
-static void sub_80CD210(struct Sprite *sprite)
+static void SpriteCB_Arrow(struct Sprite *sprite)
{
- switch (sprite->data[0])
+ switch (sprite->sState)
{
case 0:
sprite->pos2.x = 0;
break;
case 1:
- if (++sprite->data[1] > 3)
+ if (++sprite->sTimer > 3)
{
- sprite->data[1] = 0;
- sprite->pos2.x += sprite->data[3];
+ sprite->sTimer = 0;
+ sprite->pos2.x += sprite->sSpeed;
if (++sprite->data[2] > 5)
{
sprite->data[2] = 0;
@@ -5731,28 +5754,32 @@ static void sub_80CD210(struct Sprite *sprite)
}
break;
case 2:
- sprite->data[0] = 3;
+ sprite->sState = 3;
break;
case 3:
- sprite->pos1.x -= sPSSData->wallpaperScrollSpeed;
- if (sprite->pos1.x < 73 || sprite->pos1.x > 247)
+ sprite->pos1.x -= sStorage->scrollSpeed;
+ if (sprite->pos1.x <= 72 || sprite->pos1.x >= DISPLAY_WIDTH + 8)
sprite->invisible = TRUE;
- if (--sprite->data[1] == 0)
+ if (--sprite->sTimer == 0)
{
sprite->pos1.x = sprite->data[2];
sprite->invisible = FALSE;
- sprite->data[0] = 4;
+ sprite->sState = 4;
}
break;
case 4:
- sprite->pos1.x -= sPSSData->wallpaperScrollSpeed;
+ sprite->pos1.x -= sStorage->scrollSpeed;
break;
}
}
-static struct Sprite *sub_80CD2E8(u16 x, u16 y, u8 animId, u8 priority, u8 subpriority)
+#undef sState
+#undef sSpeed
+
+// Arrows for Deposit/Jump Box selection
+static struct Sprite *CreateChooseBoxArrows(u16 x, u16 y, u8 animId, u8 priority, u8 subpriority)
{
- u8 spriteId = CreateSprite(&gUnknown_0857B0E0, x, y, subpriority);
+ u8 spriteId = CreateSprite(&sSpriteTemplate_Arrow, x, y, subpriority);
if (spriteId == MAX_SPRITES)
return NULL;
@@ -5763,299 +5790,320 @@ static struct Sprite *sub_80CD2E8(u16 x, u16 y, u8 animId, u8 priority, u8 subpr
return &gSprites[spriteId];
}
-static void sub_80CD36C(void)
+
+//------------------------------------------------------------------------------
+// SECTION: Cursor movement
+//
+// The functions below generally handle the cursor's movement, including
+// moving around the box and picking up/putting down Pokémon.
+//------------------------------------------------------------------------------
+
+
+static void InitCursor(void)
{
- if (sPSSData->boxOption != BOX_OPTION_DEPOSIT)
- sBoxCursorArea = CURSOR_AREA_IN_BOX;
+ if (sStorage->boxOption != OPTION_DEPOSIT)
+ sCursorArea = CURSOR_AREA_IN_BOX;
else
- sBoxCursorArea = CURSOR_AREA_IN_PARTY;
+ sCursorArea = CURSOR_AREA_IN_PARTY;
- sBoxCursorPosition = 0;
+ sCursorPosition = 0;
sIsMonBeingMoved = FALSE;
sMovingMonOrigBoxId = 0;
sMovingMonOrigBoxPos = 0;
- sCanOnlyMove = FALSE;
- sub_80CDC0C();
- sub_80CFC14();
- sPSSData->field_CD6 = 1;
- sPSSData->inBoxMovingMode = 0;
- sub_80CEB40();
+ sAutoActionOn = FALSE;
+ ClearSavedCursorPos();
+ CreateCursorSprites();
+ sStorage->cursorPrevHorizPos = 1;
+ sStorage->inBoxMovingMode = MOVE_MODE_NORMAL;
+ TryRefreshDisplayMon();
}
-static void sub_80CD3EC(void)
+static void InitCursorOnReopen(void)
{
- sub_80CFC14();
- sub_80CEBDC();
- sPSSData->field_CD6 = 1;
- sPSSData->inBoxMovingMode = 0;
+ CreateCursorSprites();
+ ReshowDisplayMon();
+ sStorage->cursorPrevHorizPos = 1;
+ sStorage->inBoxMovingMode = MOVE_MODE_NORMAL;
if (sIsMonBeingMoved)
{
- sPSSData->movingMon = gUnknown_02039D14;
+ sStorage->movingMon = sSavedMovingMon;
CreateMovingMonIcon();
}
}
-static void sub_80CD444(u8 cursorArea, u8 cursorPosition, u16 *x, u16 *y)
+static void GetCursorCoordsByPos(u8 cursorArea, u8 cursorPosition, u16 *x, u16 *y)
{
switch (cursorArea)
{
case CURSOR_AREA_IN_BOX:
- *x = (cursorPosition % IN_BOX_ROWS) * 24 + 100;
- *y = (cursorPosition / IN_BOX_ROWS) * 24 + 32;
+ *x = (cursorPosition % IN_BOX_COLUMNS) * 24 + 100;
+ *y = (cursorPosition / IN_BOX_COLUMNS) * 24 + 32;
break;
case CURSOR_AREA_IN_PARTY:
if (cursorPosition == 0)
{
- *x = 0x68;
- *y = 0x34;
+ *x = 104;
+ *y = 52;
}
else if (cursorPosition == PARTY_SIZE)
{
- *x = 0x98;
- *y = 0x84;
+ *x = 152;
+ *y = 132;
}
else
{
- *x = 0x98;
+ *x = 152;
*y = (cursorPosition - 1) * 24 + 4;
}
break;
- case CURSOR_AREA_BOX:
- *x = 0xa2;
- *y = 0x0c;
+ case CURSOR_AREA_BOX_TITLE:
+ *x = 162;
+ *y = 12;
break;
case CURSOR_AREA_BUTTONS:
*y = sIsMonBeingMoved ? 8 : 14;
- *x = cursorPosition * 0x58 + 0x78;
+ *x = cursorPosition * 88 + 120;
break;
case 4:
- *x = 0xa0;
- *y = 0x60;
+ *x = 160;
+ *y = 96;
break;
}
}
-static u16 sub_80CD504(void)
+static u16 GetSpeciesAtCursorPosition(void)
{
- switch (sBoxCursorArea)
+ switch (sCursorArea)
{
case CURSOR_AREA_IN_PARTY:
- return GetMonData(&gPlayerParty[sBoxCursorPosition], MON_DATA_SPECIES);
+ return GetMonData(&gPlayerParty[sCursorPosition], MON_DATA_SPECIES);
case CURSOR_AREA_IN_BOX:
- return GetCurrentBoxMonData(sBoxCursorPosition, MON_DATA_SPECIES);
+ return GetCurrentBoxMonData(sCursorPosition, MON_DATA_SPECIES);
default:
return SPECIES_NONE;
}
}
-static bool8 sub_80CD554(void)
+static bool8 UpdateCursorPos(void)
{
s16 tmp;
- if (sPSSData->field_CD0 == 0)
+ if (sStorage->cursorMoveSteps == 0)
{
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return FALSE;
else
- return sub_80D1218();
+ return IsItemIconAnimActive();
}
- else if (--sPSSData->field_CD0 != 0)
+ else if (--sStorage->cursorMoveSteps != 0)
{
- sPSSData->field_CBC += sPSSData->field_CC4;
- sPSSData->field_CC0 += sPSSData->field_CC8;
- sPSSData->field_CB4->pos1.x = sPSSData->field_CBC >> 8;
- sPSSData->field_CB4->pos1.y = sPSSData->field_CC0 >> 8;
- if (sPSSData->field_CB4->pos1.x > 0x100)
+ // Update position toward target
+ sStorage->cursorNewX += sStorage->cursorSpeedX;
+ sStorage->cursorNewY += sStorage->cursorSpeedY;
+ sStorage->cursorSprite->pos1.x = sStorage->cursorNewX >> 8;
+ sStorage->cursorSprite->pos1.y = sStorage->cursorNewY >> 8;
+
+ // Limit cursor on right
+ if (sStorage->cursorSprite->pos1.x > DISPLAY_WIDTH + 16)
{
- tmp = sPSSData->field_CB4->pos1.x - 0x100;
- sPSSData->field_CB4->pos1.x = tmp + 0x40;
+ tmp = sStorage->cursorSprite->pos1.x - (DISPLAY_WIDTH + 16);
+ sStorage->cursorSprite->pos1.x = tmp + 64;
}
- if (sPSSData->field_CB4->pos1.x < 0x40)
+
+ // Limit cursor on left
+ if (sStorage->cursorSprite->pos1.x < 64)
{
- tmp = 0x40 - sPSSData->field_CB4->pos1.x;
- sPSSData->field_CB4->pos1.x = 0x100 - tmp;
+ tmp = 64 - sStorage->cursorSprite->pos1.x;
+ sStorage->cursorSprite->pos1.x = DISPLAY_WIDTH + 16 - tmp;
}
- if (sPSSData->field_CB4->pos1.y > 0xb0)
+
+ // Limit cursor on bottom
+ if (sStorage->cursorSprite->pos1.y > DISPLAY_HEIGHT + 16)
{
- tmp = sPSSData->field_CB4->pos1.y - 0xb0;
- sPSSData->field_CB4->pos1.y = tmp - 0x10;
+ tmp = sStorage->cursorSprite->pos1.y - (DISPLAY_HEIGHT + 16);
+ sStorage->cursorSprite->pos1.y = tmp - 16;
}
- if (sPSSData->field_CB4->pos1.y < -0x10)
+
+ // Limit cursor on top
+ if (sStorage->cursorSprite->pos1.y < -16)
{
- tmp = -0x10 - sPSSData->field_CB4->pos1.y;
- sPSSData->field_CB4->pos1.y = 0xb0 - tmp;
+ tmp = -16 - sStorage->cursorSprite->pos1.y;
+ sStorage->cursorSprite->pos1.y = DISPLAY_HEIGHT + 16 - tmp;
}
- if (sPSSData->field_CD7 && --sPSSData->field_CD7 == 0)
- sPSSData->field_CB4->vFlip = (sPSSData->field_CB4->vFlip == FALSE);
+
+ // Cursor flips vertically when moving on/off the top buttons
+ if (sStorage->cursorFlipTimer && --sStorage->cursorFlipTimer == 0)
+ sStorage->cursorSprite->vFlip = (sStorage->cursorSprite->vFlip == FALSE);
}
else
{
- sPSSData->field_CB4->pos1.x = sPSSData->field_CCC;
- sPSSData->field_CB4->pos1.y = sPSSData->field_CCE;
- sub_80CDA68();
+ // Time is up for cursor movement, make sure it's exactly at target
+ sStorage->cursorSprite->pos1.x = sStorage->cursorTargetX;
+ sStorage->cursorSprite->pos1.y = sStorage->cursorTargetY;
+ DoCursorNewPosUpdate();
}
return TRUE;
}
-static void sub_80CD6AC(u8 newCursorArea, u8 newCursorPosition)
+static void InitNewCursorPos(u8 newCursorArea, u8 newCursorPosition)
{
u16 x, y;
- sub_80CD444(newCursorArea, newCursorPosition, &x, &y);
- sPSSData->field_CD4 = newCursorArea;
- sPSSData->field_CD5 = newCursorPosition;
- sPSSData->field_CCC = x;
- sPSSData->field_CCE = y;
+ GetCursorCoordsByPos(newCursorArea, newCursorPosition, &x, &y);
+ sStorage->newCursorArea = newCursorArea;
+ sStorage->newCursorPosition = newCursorPosition;
+ sStorage->cursorTargetX = x;
+ sStorage->cursorTargetY = y;
}
-static void sub_80CD70C(void)
+static void InitCursorMove(void)
{
- int r7, r0;
+ int yDistance, xDistance;
- if (sPSSData->field_CD2 != 0 || sPSSData->field_CD3 != 0)
- sPSSData->field_CD0 = 12;
+ if (sStorage->cursorVerticalWrap != 0 || sStorage->cursorHorizontalWrap != 0)
+ sStorage->cursorMoveSteps = 12;
else
- sPSSData->field_CD0 = 6;
+ sStorage->cursorMoveSteps = 6;
- if (sPSSData->field_CD7)
- sPSSData->field_CD7 = sPSSData->field_CD0 >> 1;
+ if (sStorage->cursorFlipTimer)
+ sStorage->cursorFlipTimer = sStorage->cursorMoveSteps >> 1;
- switch (sPSSData->field_CD2)
+ switch (sStorage->cursorVerticalWrap)
{
- default:
- r7 = sPSSData->field_CCE - sPSSData->field_CB4->pos1.y;
+ default: // No wrap
+ yDistance = sStorage->cursorTargetY - sStorage->cursorSprite->pos1.y;
break;
- case -1:
- r7 = sPSSData->field_CCE - 0xc0 - sPSSData->field_CB4->pos1.y;
+ case -1: // Wrap from top to bottom
+ yDistance = sStorage->cursorTargetY - 192 - sStorage->cursorSprite->pos1.y;
break;
- case 1:
- r7 = sPSSData->field_CCE + 0xc0 - sPSSData->field_CB4->pos1.y;
+ case 1: // Wrap from bottom to top
+ yDistance = sStorage->cursorTargetY + 192 - sStorage->cursorSprite->pos1.y;
break;
}
- switch (sPSSData->field_CD3)
+ switch (sStorage->cursorHorizontalWrap)
{
- default:
- r0 = sPSSData->field_CCC - sPSSData->field_CB4->pos1.x;
+ default: // No Wrap
+ xDistance = sStorage->cursorTargetX - sStorage->cursorSprite->pos1.x;
break;
- case -1:
- r0 = sPSSData->field_CCC - 0xc0 - sPSSData->field_CB4->pos1.x;
+ case -1: // Wrap from left to right
+ xDistance = sStorage->cursorTargetX - 192 - sStorage->cursorSprite->pos1.x;
break;
- case 1:
- r0 = sPSSData->field_CCC + 0xc0 - sPSSData->field_CB4->pos1.x;
+ case 1: // Wrap from right to left
+ xDistance = sStorage->cursorTargetX + 192 - sStorage->cursorSprite->pos1.x;
break;
}
- r7 <<= 8;
- r0 <<= 8;
- sPSSData->field_CC4 = r0 / sPSSData->field_CD0;
- sPSSData->field_CC8 = r7 / sPSSData->field_CD0;
- sPSSData->field_CBC = sPSSData->field_CB4->pos1.x << 8;
- sPSSData->field_CC0 = sPSSData->field_CB4->pos1.y << 8;
+ yDistance <<= 8;
+ xDistance <<= 8;
+ sStorage->cursorSpeedX = xDistance / sStorage->cursorMoveSteps;
+ sStorage->cursorSpeedY = yDistance / sStorage->cursorMoveSteps;
+ sStorage->cursorNewX = sStorage->cursorSprite->pos1.x << 8;
+ sStorage->cursorNewY = sStorage->cursorSprite->pos1.y << 8;
}
-static void sub_80CD894(u8 newCursorArea, u8 newCursorPosition)
+static void SetCursorPosition(u8 newCursorArea, u8 newCursorPosition)
{
- sub_80CD6AC(newCursorArea, newCursorPosition);
- sub_80CD70C();
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ InitNewCursorPos(newCursorArea, newCursorPosition);
+ InitCursorMove();
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- if (sPSSData->inBoxMovingMode == 0 && !sIsMonBeingMoved)
- StartSpriteAnim(sPSSData->field_CB4, 1);
+ if (sStorage->inBoxMovingMode == MOVE_MODE_NORMAL && !sIsMonBeingMoved)
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_STILL);
}
else
{
- if (!IsActiveItemMoving())
- StartSpriteAnim(sPSSData->field_CB4, 1);
+ if (!IsMovingItem())
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_STILL);
}
- if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
- if (sBoxCursorArea == CURSOR_AREA_IN_BOX)
- sub_80D0E50(CURSOR_AREA_IN_BOX, sBoxCursorPosition);
- else if (sBoxCursorArea == CURSOR_AREA_IN_PARTY)
- sub_80D0E50(CURSOR_AREA_IN_PARTY, sBoxCursorPosition);
+ if (sCursorArea == CURSOR_AREA_IN_BOX)
+ TryHideItemIconAtPos(CURSOR_AREA_IN_BOX, sCursorPosition);
+ else if (sCursorArea == CURSOR_AREA_IN_PARTY)
+ TryHideItemIconAtPos(CURSOR_AREA_IN_PARTY, sCursorPosition);
if (newCursorArea == CURSOR_AREA_IN_BOX)
- sub_80D0D8C(newCursorArea, newCursorPosition);
+ TryLoadItemIconAtPos(newCursorArea, newCursorPosition);
else if (newCursorArea == CURSOR_AREA_IN_PARTY)
- sub_80D0D8C(newCursorArea, newCursorPosition);
+ TryLoadItemIconAtPos(newCursorArea, newCursorPosition);
}
- if (newCursorArea == CURSOR_AREA_IN_PARTY && sBoxCursorArea != CURSOR_AREA_IN_PARTY)
+ if (newCursorArea == CURSOR_AREA_IN_PARTY && sCursorArea != CURSOR_AREA_IN_PARTY)
{
- sPSSData->field_CD6 = newCursorArea;
- sPSSData->field_CB8->invisible = TRUE;
+ sStorage->cursorPrevHorizPos = 1;
+ sStorage->cursorShadowSprite->invisible = TRUE;
}
switch (newCursorArea)
{
case CURSOR_AREA_IN_PARTY:
- case CURSOR_AREA_BOX:
+ case CURSOR_AREA_BOX_TITLE:
case CURSOR_AREA_BUTTONS:
- sPSSData->field_CB4->oam.priority = 1;
- sPSSData->field_CB8->invisible = TRUE;
- sPSSData->field_CB8->oam.priority = 1;
+ sStorage->cursorSprite->oam.priority = 1;
+ sStorage->cursorShadowSprite->invisible = TRUE;
+ sStorage->cursorShadowSprite->oam.priority = 1;
break;
case CURSOR_AREA_IN_BOX:
- if (sPSSData->inBoxMovingMode != 0)
+ if (sStorage->inBoxMovingMode != MOVE_MODE_NORMAL)
{
- sPSSData->field_CB4->oam.priority = 0;
- sPSSData->field_CB8->invisible = TRUE;
+ sStorage->cursorSprite->oam.priority = 0;
+ sStorage->cursorShadowSprite->invisible = TRUE;
}
else
{
- sPSSData->field_CB4->oam.priority = 2;
- if (sBoxCursorArea == CURSOR_AREA_IN_BOX && sIsMonBeingMoved)
+ sStorage->cursorSprite->oam.priority = 2;
+ if (sCursorArea == CURSOR_AREA_IN_BOX && sIsMonBeingMoved)
SetMovingMonPriority(2);
}
break;
}
}
-static void sub_80CDA68(void)
+static void DoCursorNewPosUpdate(void)
{
- sBoxCursorArea = sPSSData->field_CD4;
- sBoxCursorPosition = sPSSData->field_CD5;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ sCursorArea = sStorage->newCursorArea;
+ sCursorPosition = sStorage->newCursorPosition;
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
{
- if (sPSSData->inBoxMovingMode == 0 && !sIsMonBeingMoved)
- StartSpriteAnim(sPSSData->field_CB4, 0);
+ if (sStorage->inBoxMovingMode == MOVE_MODE_NORMAL && !sIsMonBeingMoved)
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE);
}
else
{
- if (!IsActiveItemMoving())
- StartSpriteAnim(sPSSData->field_CB4, 0);
+ if (!IsMovingItem())
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE);
}
- sub_80CEB40();
- switch (sBoxCursorArea)
+ TryRefreshDisplayMon();
+ switch (sCursorArea)
{
case CURSOR_AREA_BUTTONS:
SetMovingMonPriority(1);
break;
- case CURSOR_AREA_BOX:
- sub_80CD1A8(TRUE);
+ case CURSOR_AREA_BOX_TITLE:
+ AnimateBoxScrollArrows(TRUE);
break;
case CURSOR_AREA_IN_PARTY:
- sPSSData->field_CB8->subpriority = 13;
+ sStorage->cursorShadowSprite->subpriority = 13;
SetMovingMonPriority(1);
break;
case CURSOR_AREA_IN_BOX:
- if (sPSSData->inBoxMovingMode == 0)
+ if (sStorage->inBoxMovingMode == MOVE_MODE_NORMAL)
{
- sPSSData->field_CB4->oam.priority = 1;
- sPSSData->field_CB8->oam.priority = 2;
- sPSSData->field_CB8->subpriority = 21;
- sPSSData->field_CB8->invisible = FALSE;
+ sStorage->cursorSprite->oam.priority = 1;
+ sStorage->cursorShadowSprite->oam.priority = 2;
+ sStorage->cursorShadowSprite->subpriority = 21;
+ sStorage->cursorShadowSprite->invisible = FALSE;
SetMovingMonPriority(2);
}
break;
}
}
-static void sub_80CDBA0(void)
+static void SetCursorInParty(void)
{
u8 partyCount;
@@ -6069,82 +6117,84 @@ static void sub_80CDBA0(void)
if (partyCount >= PARTY_SIZE)
partyCount = PARTY_SIZE - 1;
}
- if (sPSSData->field_CB4->vFlip)
- sPSSData->field_CD7 = 1;
- sub_80CD894(CURSOR_AREA_IN_PARTY, partyCount);
+ if (sStorage->cursorSprite->vFlip)
+ sStorage->cursorFlipTimer = 1;
+ SetCursorPosition(CURSOR_AREA_IN_PARTY, partyCount);
}
-static void sub_80CDBF8(u8 cursorBoxPosition)
+static void SetCursorBoxPosition(u8 cursorBoxPosition)
{
- sub_80CD894(CURSOR_AREA_IN_BOX, cursorBoxPosition);
+ SetCursorPosition(CURSOR_AREA_IN_BOX, cursorBoxPosition);
}
-EWRAM_DATA static u8 gUnknown_02039D7E = 0;
+EWRAM_DATA static u8 sSavedCursorPosition = 0;
-static void sub_80CDC0C(void)
+static void ClearSavedCursorPos(void)
{
- gUnknown_02039D7E = 0;
+ sSavedCursorPosition = 0;
}
-static void sub_80CDC18(void)
+static void SaveCursorPos(void)
{
- gUnknown_02039D7E = sBoxCursorPosition;
+ sSavedCursorPosition = sCursorPosition;
}
-static u8 sub_80CDC2C(void)
+static u8 GetSavedCursorPos(void)
{
- return gUnknown_02039D7E;
+ return sSavedCursorPosition;
}
-static void InitMonPlaceChange(u8 a0)
+static void InitMonPlaceChange(u8 type)
{
static bool8 (*const placeChangeFuncs[])(void) =
{
- MonPlaceChange_Move,
- MonPlaceChange_Place,
- MonPlaceChange_Shift,
+ [CHANGE_GRAB] = MonPlaceChange_Grab,
+ [CHANGE_PLACE] = MonPlaceChange_Place,
+ [CHANGE_SHIFT] = MonPlaceChange_Shift,
};
- sPSSData->monPlaceChangeFunc = placeChangeFuncs[a0];
- sPSSData->monPlaceChangeState = 0;
+ sStorage->monPlaceChangeFunc = placeChangeFuncs[type];
+ sStorage->monPlaceChangeState = 0;
}
-static void sub_80CDC64(bool8 arg0)
+// No Shift while moving multiple Pokémon, only grab and place
+// For both grab/place, the cursor moves down, then up
+static void InitMultiMonPlaceChange(bool8 up)
{
- if (!arg0)
- sPSSData->monPlaceChangeFunc = sub_80CDEB4;
+ if (!up)
+ sStorage->monPlaceChangeFunc = MultiMonPlaceChange_Down;
else
- sPSSData->monPlaceChangeFunc = sub_80CDEC4;
+ sStorage->monPlaceChangeFunc = MultiMonPlaceChange_Up;
- sPSSData->monPlaceChangeState = 0;
+ sStorage->monPlaceChangeState = 0;
}
static bool8 DoMonPlaceChange(void)
{
- return sPSSData->monPlaceChangeFunc();
+ return sStorage->monPlaceChangeFunc();
}
-static bool8 MonPlaceChange_Move(void)
+static bool8 MonPlaceChange_Grab(void)
{
- switch (sPSSData->monPlaceChangeState)
+ switch (sStorage->monPlaceChangeState)
{
case 0:
if (sIsMonBeingMoved)
return FALSE;
- StartSpriteAnim(sPSSData->field_CB4, 2);
- sPSSData->monPlaceChangeState++;
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_OPEN);
+ sStorage->monPlaceChangeState++;
break;
case 1:
- if (!sub_80CDED4())
+ if (!MonPlaceChange_CursorDown())
{
- StartSpriteAnim(sPSSData->field_CB4, 3);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_FIST);
MoveMon();
- sPSSData->monPlaceChangeState++;
+ sStorage->monPlaceChangeState++;
}
break;
case 2:
- if (!sub_80CDF08())
- sPSSData->monPlaceChangeState++;
+ if (!MonPlaceChange_CursorUp())
+ sStorage->monPlaceChangeState++;
break;
case 3:
return FALSE;
@@ -6155,21 +6205,21 @@ static bool8 MonPlaceChange_Move(void)
static bool8 MonPlaceChange_Place(void)
{
- switch (sPSSData->monPlaceChangeState)
+ switch (sStorage->monPlaceChangeState)
{
case 0:
- if (!sub_80CDED4())
+ if (!MonPlaceChange_CursorDown())
{
- StartSpriteAnim(sPSSData->field_CB4, 2);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_OPEN);
PlaceMon();
- sPSSData->monPlaceChangeState++;
+ sStorage->monPlaceChangeState++;
}
break;
case 1:
- if (!sub_80CDF08())
+ if (!MonPlaceChange_CursorUp())
{
- StartSpriteAnim(sPSSData->field_CB4, 0);
- sPSSData->monPlaceChangeState++;
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE);
+ sStorage->monPlaceChangeState++;
}
break;
case 2:
@@ -6181,30 +6231,30 @@ static bool8 MonPlaceChange_Place(void)
static bool8 MonPlaceChange_Shift(void)
{
- switch (sPSSData->monPlaceChangeState)
+ switch (sStorage->monPlaceChangeState)
{
case 0:
- switch (sBoxCursorArea)
+ switch (sCursorArea)
{
case CURSOR_AREA_IN_PARTY:
- sPSSData->field_D91 = TOTAL_BOXES_COUNT;
+ sStorage->shiftBoxId = TOTAL_BOXES_COUNT;
break;
case CURSOR_AREA_IN_BOX:
- sPSSData->field_D91 = StorageGetCurrentBox();
+ sStorage->shiftBoxId = StorageGetCurrentBox();
break;
default:
return FALSE;
}
- StartSpriteAnim(sPSSData->field_CB4, 2);
- sub_80CBD5C(sPSSData->field_D91, sBoxCursorPosition);
- sPSSData->monPlaceChangeState++;
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_OPEN);
+ SaveMonSpriteAtPos(sStorage->shiftBoxId, sCursorPosition);
+ sStorage->monPlaceChangeState++;
break;
case 1:
- if (!sub_80CBDC4())
+ if (!MoveShiftingMons())
{
- StartSpriteAnim(sPSSData->field_CB4, 3);
- SetShiftedMonData(sPSSData->field_D91, sBoxCursorPosition);
- sPSSData->monPlaceChangeState++;
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_FIST);
+ SetShiftedMonData(sStorage->shiftBoxId, sCursorPosition);
+ sStorage->monPlaceChangeState++;
}
break;
case 2:
@@ -6214,60 +6264,70 @@ static bool8 MonPlaceChange_Shift(void)
return TRUE;
}
-static bool8 sub_80CDEB4(void)
+static bool8 MultiMonPlaceChange_Down(void)
{
- return sub_80CDED4();
+ return MonPlaceChange_CursorDown();
}
-static bool8 sub_80CDEC4(void)
+static bool8 MultiMonPlaceChange_Up(void)
{
- return sub_80CDF08();
+ return MonPlaceChange_CursorUp();
}
-static bool8 sub_80CDED4(void)
+static bool8 MonPlaceChange_CursorDown(void)
{
- switch (sPSSData->field_CB4->pos2.y)
+ switch (sStorage->cursorSprite->pos2.y)
{
default:
- sPSSData->field_CB4->pos2.y++;
+ sStorage->cursorSprite->pos2.y++;
break;
case 0:
- sPSSData->field_CB4->pos2.y++;
+ sStorage->cursorSprite->pos2.y++;
break;
- case 8:
+ case 8: // Cursor has reached bottom
return FALSE;
}
return TRUE;
}
-static bool8 sub_80CDF08(void)
+static bool8 MonPlaceChange_CursorUp(void)
{
- switch (sPSSData->field_CB4->pos2.y)
+ switch (sStorage->cursorSprite->pos2.y)
{
- case 0:
+ case 0: // Cursor has reached top
return FALSE;
default:
- sPSSData->field_CB4->pos2.y--;
+ sStorage->cursorSprite->pos2.y--;
break;
}
return TRUE;
}
+
+//------------------------------------------------------------------------------
+// SECTION: Pokémon data
+//
+// The functions below handle moving Pokémon data around while using the PC,
+// including changing the positions of Pokémon, releasing Pokémon, viewing the
+// summary screen, and updating the display of the currently selected Pokémon.
+//------------------------------------------------------------------------------
+
+
static void MoveMon(void)
{
- switch (sBoxCursorArea)
+ switch (sCursorArea)
{
case CURSOR_AREA_IN_PARTY:
- SetMovedMonData(TOTAL_BOXES_COUNT, sBoxCursorPosition);
- sub_80CBC14(MODE_PARTY, sBoxCursorPosition);
+ SetMovingMonData(TOTAL_BOXES_COUNT, sCursorPosition);
+ SetMovingMonSprite(MODE_PARTY, sCursorPosition);
break;
case CURSOR_AREA_IN_BOX:
- if (sPSSData->inBoxMovingMode == 0)
+ if (sStorage->inBoxMovingMode == MOVE_MODE_NORMAL)
{
- SetMovedMonData(StorageGetCurrentBox(), sBoxCursorPosition);
- sub_80CBC14(MODE_BOX, sBoxCursorPosition);
+ SetMovingMonData(StorageGetCurrentBox(), sCursorPosition);
+ SetMovingMonSprite(MODE_BOX, sCursorPosition);
}
break;
default:
@@ -6281,16 +6341,16 @@ static void PlaceMon(void)
{
u8 boxId;
- switch (sBoxCursorArea)
+ switch (sCursorArea)
{
case CURSOR_AREA_IN_PARTY:
- SetPlacedMonData(TOTAL_BOXES_COUNT, sBoxCursorPosition);
- sub_80CBCAC(TOTAL_BOXES_COUNT, sBoxCursorPosition);
+ SetPlacedMonData(TOTAL_BOXES_COUNT, sCursorPosition);
+ SetPlacedMonSprite(TOTAL_BOXES_COUNT, sCursorPosition);
break;
case CURSOR_AREA_IN_BOX:
boxId = StorageGetCurrentBox();
- SetPlacedMonData(boxId, sBoxCursorPosition);
- sub_80CBCAC(boxId, sBoxCursorPosition);
+ SetPlacedMonData(boxId, sCursorPosition);
+ SetPlacedMonSprite(boxId, sCursorPosition);
break;
default:
return;
@@ -6299,17 +6359,17 @@ static void PlaceMon(void)
sIsMonBeingMoved = FALSE;
}
-static void sub_80CE00C(void)
+static void RefreshDisplayMon(void)
{
- sub_80CEB40();
+ TryRefreshDisplayMon();
}
-static void SetMovedMonData(u8 boxId, u8 position)
+static void SetMovingMonData(u8 boxId, u8 position)
{
if (boxId == TOTAL_BOXES_COUNT)
- sPSSData->movingMon = gPlayerParty[sBoxCursorPosition];
+ sStorage->movingMon = gPlayerParty[sCursorPosition];
else
- BoxMonAtToMon(boxId, position, &sPSSData->movingMon);
+ BoxMonAtToMon(boxId, position, &sStorage->movingMon);
PurgeMonOrBoxMon(boxId, position);
sMovingMonOrigBoxId = boxId;
@@ -6320,12 +6380,12 @@ static void SetPlacedMonData(u8 boxId, u8 position)
{
if (boxId == TOTAL_BOXES_COUNT)
{
- gPlayerParty[position] = sPSSData->movingMon;
+ gPlayerParty[position] = sStorage->movingMon;
}
else
{
- BoxMonRestorePP(&sPSSData->movingMon.box);
- SetBoxMonAt(boxId, position, &sPSSData->movingMon.box);
+ BoxMonRestorePP(&sStorage->movingMon.box);
+ SetBoxMonAt(boxId, position, &sStorage->movingMon.box);
}
}
@@ -6340,13 +6400,13 @@ static void PurgeMonOrBoxMon(u8 boxId, u8 position)
static void SetShiftedMonData(u8 boxId, u8 position)
{
if (boxId == TOTAL_BOXES_COUNT)
- sPSSData->field_2108 = gPlayerParty[position];
+ sStorage->tempMon = gPlayerParty[position];
else
- BoxMonAtToMon(boxId, position, &sPSSData->field_2108);
+ BoxMonAtToMon(boxId, position, &sStorage->tempMon);
SetPlacedMonData(boxId, position);
- sPSSData->movingMon = sPSSData->field_2108;
- SetCursorMonData(&sPSSData->movingMon, MODE_PARTY);
+ sStorage->movingMon = sStorage->tempMon;
+ SetDisplayMonData(&sStorage->movingMon, MODE_PARTY);
sMovingMonOrigBoxId = boxId;
sMovingMonOrigBoxPos = position;
}
@@ -6365,44 +6425,44 @@ static bool8 TryStorePartyMonInBox(u8 boxId)
}
else
{
- SetMovedMonData(TOTAL_BOXES_COUNT, sBoxCursorPosition);
+ SetMovingMonData(TOTAL_BOXES_COUNT, sCursorPosition);
SetPlacedMonData(boxId, boxPosition);
- DestroyPartyMonIcon(sBoxCursorPosition);
+ DestroyPartyMonIcon(sCursorPosition);
}
if (boxId == StorageGetCurrentBox())
- sub_80CB140(boxPosition);
+ CreateBoxMonIconAtPos(boxPosition);
- StartSpriteAnim(sPSSData->field_CB4, 1);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_STILL);
return TRUE;
}
-static void sub_80CE22C(void)
+static void ResetSelectionAfterDeposit(void)
{
- StartSpriteAnim(sPSSData->field_CB4, 0);
- sub_80CEB40();
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE);
+ TryRefreshDisplayMon();
}
-static void sub_80CE250(void)
+static void InitReleaseMon(void)
{
u8 mode;
if (sIsMonBeingMoved)
mode = MODE_MOVE;
- else if (sBoxCursorArea == CURSOR_AREA_IN_PARTY)
+ else if (sCursorArea == CURSOR_AREA_IN_PARTY)
mode = MODE_PARTY;
else
mode = MODE_BOX;
- sub_80CBF14(mode, sBoxCursorPosition);
- StringCopy(sPSSData->field_21E0, sPSSData->cursorMonNick);
+ SetReleaseMon(mode, sCursorPosition);
+ StringCopy(sStorage->releaseMonName, sStorage->displayMonName);
}
-static bool8 sub_80CE2A8(void)
+static bool8 TryHideReleaseMon(void)
{
- if (!sub_80CBFD8())
+ if (!TryHideReleaseMonSprite())
{
- StartSpriteAnim(sPSSData->field_CB4, 0);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_BOUNCE);
return FALSE;
}
else
@@ -6415,35 +6475,39 @@ static void ReleaseMon(void)
{
u8 boxId;
- sub_80CC020();
+ DestroyReleaseMonIcon();
if (sIsMonBeingMoved)
{
sIsMonBeingMoved = FALSE;
}
else
{
- if (sBoxCursorArea == CURSOR_AREA_IN_PARTY)
+ if (sCursorArea == CURSOR_AREA_IN_PARTY)
boxId = TOTAL_BOXES_COUNT;
else
boxId = StorageGetCurrentBox();
- PurgeMonOrBoxMon(boxId, sBoxCursorPosition);
+ PurgeMonOrBoxMon(boxId, sCursorPosition);
}
- sub_80CEB40();
+ TryRefreshDisplayMon();
}
-static void sub_80CE324(void)
+static void TrySetCursorFistAnim(void)
{
if (sIsMonBeingMoved)
- StartSpriteAnim(sPSSData->field_CB4, 3);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_FIST);
}
+// If the player is on the listed map (or any map, if none is specified),
+// they may not release their last Pokémon that knows the specified move.
+// This is to stop the player from softlocking themselves by not having
+// a Pokémon that knows a required field move.
struct
{
s8 mapGroup;
s8 mapNum;
u16 move;
-} static const gUnknown_0857B9A4[] =
+} static const sRestrictedReleaseMoves[] =
{
{MAP_GROUPS_COUNT, 0, MOVE_SURF},
{MAP_GROUPS_COUNT, 0, MOVE_DIVE},
@@ -6453,73 +6517,79 @@ struct
{MAP_GROUP(EVER_GRANDE_CITY_POKEMON_LEAGUE_2F), MAP_NUM(EVER_GRANDE_CITY_POKEMON_LEAGUE_2F), MOVE_ROCK_SMASH},
};
-static void sub_80CE350(u16 *moves)
+static void GetRestrictedReleaseMoves(u16 *moves)
{
s32 i;
- for (i = 0; i < ARRAY_COUNT(gUnknown_0857B9A4); i++)
+ for (i = 0; i < ARRAY_COUNT(sRestrictedReleaseMoves); i++)
{
- if (gUnknown_0857B9A4[i].mapGroup == MAP_GROUPS_COUNT
- || (gUnknown_0857B9A4[i].mapGroup == gSaveBlock1Ptr->location.mapGroup && gUnknown_0857B9A4[i].mapNum == gSaveBlock1Ptr->location.mapNum))
+ if (sRestrictedReleaseMoves[i].mapGroup == MAP_GROUPS_COUNT
+ || (sRestrictedReleaseMoves[i].mapGroup == gSaveBlock1Ptr->location.mapGroup
+ && sRestrictedReleaseMoves[i].mapNum == gSaveBlock1Ptr->location.mapNum))
{
- *moves = gUnknown_0857B9A4[i].move;
+ *moves = sRestrictedReleaseMoves[i].move;
moves++;
}
}
-
*moves = MOVES_COUNT;
}
-static void InitCanRelaseMonVars(void)
+static void InitCanReleaseMonVars(void)
{
if (!AtLeastThreeUsableMons())
{
- sPSSData->field_216D = 1;
- sPSSData->field_216C = 0;
+ // The player only has 1 or 2 usable
+ // Pokémon, this one can't be released
+ sStorage->releaseStatusResolved = TRUE;
+ sStorage->canReleaseMon = FALSE;
return;
}
if (sIsMonBeingMoved)
{
- sPSSData->field_2108 = sPSSData->movingMon;
- sPSSData->field_2170 = -1;
- sPSSData->field_2171 = -1;
+ sStorage->tempMon = sStorage->movingMon;
+ sStorage->releaseBoxId = -1;
+ sStorage->releaseBoxPos = -1;
}
else
{
- if (sBoxCursorArea == CURSOR_AREA_IN_PARTY)
+ if (sCursorArea == CURSOR_AREA_IN_PARTY)
{
- sPSSData->field_2108 = gPlayerParty[sBoxCursorPosition];
- sPSSData->field_2170 = TOTAL_BOXES_COUNT;
+ sStorage->tempMon = gPlayerParty[sCursorPosition];
+ sStorage->releaseBoxId = TOTAL_BOXES_COUNT;
}
else
{
- BoxMonAtToMon(StorageGetCurrentBox(), sBoxCursorPosition, &sPSSData->field_2108);
- sPSSData->field_2170 = StorageGetCurrentBox();
+ BoxMonAtToMon(StorageGetCurrentBox(), sCursorPosition, &sStorage->tempMon);
+ sStorage->releaseBoxId = StorageGetCurrentBox();
}
- sPSSData->field_2171 = sBoxCursorPosition;
+ sStorage->releaseBoxPos = sCursorPosition;
}
- sub_80CE350(sPSSData->field_2176);
- sPSSData->field_2174 = GetMonData(&sPSSData->field_2108, MON_DATA_KNOWN_MOVES, (u8*)sPSSData->field_2176);
- if (sPSSData->field_2174 != 0)
+ GetRestrictedReleaseMoves(sStorage->restrictedMoveList);
+ sStorage->restrictedReleaseMonMoves = GetMonData(&sStorage->tempMon, MON_DATA_KNOWN_MOVES, (u8*)sStorage->restrictedMoveList);
+ if (sStorage->restrictedReleaseMonMoves != 0)
{
- sPSSData->field_216D = 0;
+ // Pokémon knows at least one restricted release move
+ // Need to check if another Pokémon has this move first
+ sStorage->releaseStatusResolved = FALSE;
}
else
{
- sPSSData->field_216D = 1;
- sPSSData->field_216C = 1;
+ // Pokémon knows no restricted moves, can be released
+ sStorage->releaseStatusResolved = TRUE;
+ sStorage->canReleaseMon = TRUE;
}
- sPSSData->field_2172 = 0;
+ sStorage->releaseCheckState = 0;
}
static bool32 AtLeastThreeUsableMons(void)
{
- s32 i, j, count;
-
- count = (sIsMonBeingMoved != FALSE);
+ s32 i, j;
+ s32 count = (sIsMonBeingMoved != FALSE);
+
+ // Check party for usable Pokémon
for (j = 0; j < PARTY_SIZE; j++)
{
if (GetMonData(&gPlayerParty[j], MON_DATA_SANITY_HAS_SPECIES))
@@ -6529,6 +6599,7 @@ static bool32 AtLeastThreeUsableMons(void)
if (count >= 3)
return TRUE;
+ // Check PC for usable Pokémon
for (i = 0; i < TOTAL_BOXES_COUNT; i++)
{
for (j = 0; j < IN_BOX_COUNT; j++)
@@ -6549,54 +6620,69 @@ static s8 RunCanReleaseMon(void)
u16 i;
u16 knownMoves;
- if (sPSSData->field_216D)
- return sPSSData->field_216C;
+ if (sStorage->releaseStatusResolved)
+ return sStorage->canReleaseMon;
- switch (sPSSData->field_2172)
+ switch (sStorage->releaseCheckState)
{
case 0:
+ // Check party for other Pokémon that know any restricted
+ // moves the release Pokémon knows
for (i = 0; i < PARTY_SIZE; i++)
{
- if (sPSSData->field_2170 != TOTAL_BOXES_COUNT || sPSSData->field_2171 != i)
+ // Make sure party Pokémon isn't the one we're releasing first
+ if (sStorage->releaseBoxId != TOTAL_BOXES_COUNT || sStorage->releaseBoxPos != i)
{
- knownMoves = GetMonData(gPlayerParty + i, MON_DATA_KNOWN_MOVES, (u8*)sPSSData->field_2176);
- sPSSData->field_2174 &= ~(knownMoves);
+ knownMoves = GetMonData(&gPlayerParty[i], MON_DATA_KNOWN_MOVES, (u8*)sStorage->restrictedMoveList);
+ sStorage->restrictedReleaseMonMoves &= ~(knownMoves);
}
}
- if (sPSSData->field_2174 == 0)
+ if (sStorage->restrictedReleaseMonMoves == 0)
{
- sPSSData->field_216D = 1;
- sPSSData->field_216C = 1;
+ // No restricted moves on release Pokémon that
+ // aren't resolved by the party, it can be released.
+ sStorage->releaseStatusResolved = TRUE;
+ sStorage->canReleaseMon = TRUE;
}
else
{
- sPSSData->field_216E = 0;
- sPSSData->field_216F = 0;
- sPSSData->field_2172++;
+ // Release Pokémon has restricted moves not resolved by the party.
+ // Continue and check the PC next
+ sStorage->releaseCheckBoxId = 0;
+ sStorage->releaseCheckBoxPos = 0;
+ sStorage->releaseCheckState++;
}
break;
case 1:
+ // Check PC for other Pokémon that know any restricted
+ // moves the release Pokémon knows
for (i = 0; i < IN_BOX_COUNT; i++)
{
- knownMoves = GetAndCopyBoxMonDataAt(sPSSData->field_216E, sPSSData->field_216F, MON_DATA_KNOWN_MOVES, (u8*)sPSSData->field_2176);
- if (knownMoves != 0
- && !(sPSSData->field_2170 == sPSSData->field_216E && sPSSData->field_2171 == sPSSData->field_216F))
+ knownMoves = GetAndCopyBoxMonDataAt(sStorage->releaseCheckBoxId, sStorage->releaseCheckBoxPos, MON_DATA_KNOWN_MOVES, (u8*)sStorage->restrictedMoveList);
+ if (knownMoves != 0 && !(sStorage->releaseBoxId == sStorage->releaseCheckBoxId
+ && sStorage->releaseBoxPos == sStorage->releaseCheckBoxPos))
{
- sPSSData->field_2174 &= ~(knownMoves);
- if (sPSSData->field_2174 == 0)
+ // Found PC Pokémon with restricted move, clear move from list
+ sStorage->restrictedReleaseMonMoves &= ~(knownMoves);
+ if (sStorage->restrictedReleaseMonMoves == 0)
{
- sPSSData->field_216D = 1;
- sPSSData->field_216C = 1;
+ // No restricted moves on release Pokémon that
+ // aren't resolved, it can be released.
+ sStorage->releaseStatusResolved = TRUE;
+ sStorage->canReleaseMon = TRUE;
break;
}
}
- if (++sPSSData->field_216F >= IN_BOX_COUNT)
+ if (++sStorage->releaseCheckBoxPos >= IN_BOX_COUNT)
{
- sPSSData->field_216F = 0;
- if (++sPSSData->field_216E >= TOTAL_BOXES_COUNT)
+ sStorage->releaseCheckBoxPos = 0;
+ if (++sStorage->releaseCheckBoxId >= TOTAL_BOXES_COUNT)
{
- sPSSData->field_216D = 1;
- sPSSData->field_216C = 0;
+ // Checked every Pokémon in the PC, release Pokémon is
+ // the sole owner of at least one restricted move.
+ // It cannot be released.
+ sStorage->releaseStatusResolved = TRUE;
+ sStorage->canReleaseMon = FALSE;
}
}
}
@@ -6606,55 +6692,57 @@ static s8 RunCanReleaseMon(void)
return -1;
}
-static void sub_80CE760(void)
+static void SaveMovingMon(void)
{
if (sIsMonBeingMoved)
- gUnknown_02039D14 = sPSSData->movingMon;
+ sSavedMovingMon = sStorage->movingMon;
}
-static void sub_80CE790(void)
+static void LoadSavedMovingMon(void)
{
if (sIsMonBeingMoved)
{
+ // If it came from the party load a struct Pokemon,
+ // otherwise load a BoxPokemon
if (sMovingMonOrigBoxId == TOTAL_BOXES_COUNT)
- sPSSData->movingMon = gUnknown_02039D14;
+ sStorage->movingMon = sSavedMovingMon;
else
- sPSSData->movingMon.box = gUnknown_02039D14.box;
+ sStorage->movingMon.box = sSavedMovingMon.box;
}
}
-static void sub_80CE7E8(void)
+static void InitSummaryScreenData(void)
{
if (sIsMonBeingMoved)
{
- sub_80CE760();
- sPSSData->field_218C.mon = &gUnknown_02039D14;
- sPSSData->field_2187 = 0;
- sPSSData->field_2186 = 0;
- sPSSData->pokemonSummaryScreenMode = PSS_MODE_NORMAL;
+ SaveMovingMon();
+ sStorage->summaryMon.mon = &sSavedMovingMon;
+ sStorage->summaryStartPos = 0;
+ sStorage->summaryMaxPos = 0;
+ sStorage->summaryScreenMode = SUMMARY_MODE_NORMAL;
}
- else if (sBoxCursorArea == CURSOR_AREA_IN_PARTY)
+ else if (sCursorArea == CURSOR_AREA_IN_PARTY)
{
- sPSSData->field_218C.mon = gPlayerParty;
- sPSSData->field_2187 = sBoxCursorPosition;
- sPSSData->field_2186 = CountPartyMons() - 1;
- sPSSData->pokemonSummaryScreenMode = PSS_MODE_NORMAL;
+ sStorage->summaryMon.mon = gPlayerParty;
+ sStorage->summaryStartPos = sCursorPosition;
+ sStorage->summaryMaxPos = CountPartyMons() - 1;
+ sStorage->summaryScreenMode = SUMMARY_MODE_NORMAL;
}
else
{
- sPSSData->field_218C.box = GetBoxedMonPtr(StorageGetCurrentBox(), 0);
- sPSSData->field_2187 = sBoxCursorPosition;
- sPSSData->field_2186 = IN_BOX_COUNT - 1;
- sPSSData->pokemonSummaryScreenMode = PSS_MODE_BOX;
+ sStorage->summaryMon.box = GetBoxedMonPtr(StorageGetCurrentBox(), 0);
+ sStorage->summaryStartPos = sCursorPosition;
+ sStorage->summaryMaxPos = IN_BOX_COUNT - 1;
+ sStorage->summaryScreenMode = SUMMARY_MODE_BOX;
}
}
-static void sub_80CE8E4(void)
+static void SetSelectionAfterSummaryScreen(void)
{
if (sIsMonBeingMoved)
- sub_80CE790();
+ LoadSavedMovingMon();
else
- sBoxCursorPosition = gLastViewedMonIndex;
+ sCursorPosition = gLastViewedMonIndex;
}
s16 CompactPartySlots(void)
@@ -6664,7 +6752,7 @@ s16 CompactPartySlots(void)
for (i = 0, last = 0; i < PARTY_SIZE; i++)
{
- u16 species = GetMonData(gPlayerParty + i, MON_DATA_SPECIES);
+ u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES);
if (species != SPECIES_NONE)
{
if (i != last)
@@ -6677,30 +6765,30 @@ s16 CompactPartySlots(void)
}
}
for (; last < PARTY_SIZE; last++)
- ZeroMonData(gPlayerParty + last);
+ ZeroMonData(&gPlayerParty[last]);
return retVal;
}
static void SetMonMarkings(u8 markings)
{
- sPSSData->cursorMonMarkings = markings;
+ sStorage->displayMonMarkings = markings;
if (sIsMonBeingMoved)
{
- SetMonData(&sPSSData->movingMon, MON_DATA_MARKINGS, &markings);
+ SetMonData(&sStorage->movingMon, MON_DATA_MARKINGS, &markings);
}
else
{
- if (sBoxCursorArea == CURSOR_AREA_IN_PARTY)
- SetMonData(gPlayerParty + sBoxCursorPosition, MON_DATA_MARKINGS, &markings);
- if (sBoxCursorArea == CURSOR_AREA_IN_BOX)
- SetCurrentBoxMonData(sBoxCursorPosition, MON_DATA_MARKINGS, &markings);
+ if (sCursorArea == CURSOR_AREA_IN_PARTY)
+ SetMonData(&gPlayerParty[sCursorPosition], MON_DATA_MARKINGS, &markings);
+ if (sCursorArea == CURSOR_AREA_IN_BOX)
+ SetCurrentBoxMonData(sCursorPosition, MON_DATA_MARKINGS, &markings);
}
}
-static bool8 CanMovePartyMon(void)
+static bool8 IsRemovingLastPartyMon(void)
{
- if (sBoxCursorArea == CURSOR_AREA_IN_PARTY && !sIsMonBeingMoved && CountPartyAliveNonEggMonsExcept(sBoxCursorPosition) == 0)
+ if (sCursorArea == CURSOR_AREA_IN_PARTY && !sIsMonBeingMoved && CountPartyAliveNonEggMonsExcept(sCursorPosition) == 0)
return TRUE;
else
return FALSE;
@@ -6710,9 +6798,9 @@ static bool8 CanShiftMon(void)
{
if (sIsMonBeingMoved)
{
- if (sBoxCursorArea == CURSOR_AREA_IN_PARTY && CountPartyAliveNonEggMonsExcept(sBoxCursorPosition) == 0)
+ if (sCursorArea == CURSOR_AREA_IN_PARTY && CountPartyAliveNonEggMonsExcept(sCursorPosition) == 0)
{
- if (sPSSData->cursorMonIsEgg || GetMonData(&sPSSData->movingMon, MON_DATA_HP) == 0)
+ if (sStorage->displayMonIsEgg || GetMonData(&sStorage->movingMon, MON_DATA_HP) == 0)
return FALSE;
}
return TRUE;
@@ -6725,148 +6813,152 @@ static bool8 IsMonBeingMoved(void)
return sIsMonBeingMoved;
}
-static bool8 IsCursorOnBox(void)
+static bool8 IsCursorOnBoxTitle(void)
{
- return (sBoxCursorArea == CURSOR_AREA_BOX);
+ return (sCursorArea == CURSOR_AREA_BOX_TITLE);
}
static bool8 IsCursorOnCloseBox(void)
{
- return (sBoxCursorArea == CURSOR_AREA_BUTTONS && sBoxCursorPosition == 1);
+ return (sCursorArea == CURSOR_AREA_BUTTONS && sCursorPosition == 1);
}
static bool8 IsCursorInBox(void)
{
- return (sBoxCursorArea == CURSOR_AREA_IN_BOX);
+ return (sCursorArea == CURSOR_AREA_IN_BOX);
}
-static void sub_80CEB40(void)
+static void TryRefreshDisplayMon(void)
{
- sPSSData->setMosaic = (sIsMonBeingMoved == FALSE);
+ // If a Pokémon is currently being moved, don't start
+ // mosaic or update display. Keep displaying the
+ // currently held Pokémon.
+ sStorage->setMosaic = (sIsMonBeingMoved == FALSE);
if (!sIsMonBeingMoved)
{
- switch (sBoxCursorArea)
+ // Update display Pokémon
+ switch (sCursorArea)
{
case CURSOR_AREA_IN_PARTY:
- if (sBoxCursorPosition < PARTY_SIZE)
+ if (sCursorPosition < PARTY_SIZE)
{
- SetCursorMonData(&gPlayerParty[sBoxCursorPosition], MODE_PARTY);
+ SetDisplayMonData(&gPlayerParty[sCursorPosition], MODE_PARTY);
break;
}
// fallthrough
case CURSOR_AREA_BUTTONS:
- case CURSOR_AREA_BOX:
- SetCursorMonData(NULL, MODE_MOVE);
+ case CURSOR_AREA_BOX_TITLE:
+ SetDisplayMonData(NULL, MODE_MOVE);
break;
case CURSOR_AREA_IN_BOX:
- SetCursorMonData(GetBoxedMonPtr(StorageGetCurrentBox(), sBoxCursorPosition), MODE_BOX);
+ SetDisplayMonData(GetBoxedMonPtr(StorageGetCurrentBox(), sCursorPosition), MODE_BOX);
break;
}
}
}
-static void sub_80CEBDC(void)
+static void ReshowDisplayMon(void)
{
if (sIsMonBeingMoved)
- SetCursorMonData(&gUnknown_02039D14, MODE_PARTY);
+ SetDisplayMonData(&sSavedMovingMon, MODE_PARTY);
else
- sub_80CEB40();
+ TryRefreshDisplayMon();
}
-static void SetCursorMonData(void *pokemon, u8 mode)
+static void SetDisplayMonData(void *pokemon, u8 mode)
{
u8 *txtPtr;
u16 gender;
bool8 sanityIsBadEgg;
- sPSSData->cursorMonItem = 0;
+ sStorage->displayMonItemId = ITEM_NONE;
gender = MON_MALE;
sanityIsBadEgg = FALSE;
if (mode == MODE_PARTY)
{
struct Pokemon *mon = (struct Pokemon *)pokemon;
- sPSSData->cursorMonSpecies = GetMonData(mon, MON_DATA_SPECIES2);
- if (sPSSData->cursorMonSpecies != SPECIES_NONE)
+ sStorage->displayMonSpecies = GetMonData(mon, MON_DATA_SPECIES2);
+ if (sStorage->displayMonSpecies != SPECIES_NONE)
{
sanityIsBadEgg = GetMonData(mon, MON_DATA_SANITY_IS_BAD_EGG);
if (sanityIsBadEgg)
- sPSSData->cursorMonIsEgg = TRUE;
+ sStorage->displayMonIsEgg = TRUE;
else
- sPSSData->cursorMonIsEgg = GetMonData(mon, MON_DATA_IS_EGG);
-
- GetMonData(mon, MON_DATA_NICKNAME, sPSSData->cursorMonNick);
- StringGetEnd10(sPSSData->cursorMonNick);
- sPSSData->cursorMonLevel = GetMonData(mon, MON_DATA_LEVEL);
- sPSSData->cursorMonMarkings = GetMonData(mon, MON_DATA_MARKINGS);
- sPSSData->cursorMonPersonality = GetMonData(mon, MON_DATA_PERSONALITY);
- sPSSData->cursorMonPalette = GetMonFrontSpritePal(mon);
+ sStorage->displayMonIsEgg = GetMonData(mon, MON_DATA_IS_EGG);
+
+ GetMonData(mon, MON_DATA_NICKNAME, sStorage->displayMonName);
+ StringGetEnd10(sStorage->displayMonName);
+ sStorage->displayMonLevel = GetMonData(mon, MON_DATA_LEVEL);
+ sStorage->displayMonMarkings = GetMonData(mon, MON_DATA_MARKINGS);
+ sStorage->displayMonPersonality = GetMonData(mon, MON_DATA_PERSONALITY);
+ sStorage->displayMonPalette = GetMonFrontSpritePal(mon);
gender = GetMonGender(mon);
- sPSSData->cursorMonItem = GetMonData(mon, MON_DATA_HELD_ITEM);
+ sStorage->displayMonItemId = GetMonData(mon, MON_DATA_HELD_ITEM);
}
}
else if (mode == MODE_BOX)
{
struct BoxPokemon *boxMon = (struct BoxPokemon *)pokemon;
- sPSSData->cursorMonSpecies = GetBoxMonData(pokemon, MON_DATA_SPECIES2);
- if (sPSSData->cursorMonSpecies != SPECIES_NONE)
+ sStorage->displayMonSpecies = GetBoxMonData(pokemon, MON_DATA_SPECIES2);
+ if (sStorage->displayMonSpecies != SPECIES_NONE)
{
u32 otId = GetBoxMonData(boxMon, MON_DATA_OT_ID);
sanityIsBadEgg = GetBoxMonData(boxMon, MON_DATA_SANITY_IS_BAD_EGG);
if (sanityIsBadEgg)
- sPSSData->cursorMonIsEgg = TRUE;
+ sStorage->displayMonIsEgg = TRUE;
else
- sPSSData->cursorMonIsEgg = GetBoxMonData(boxMon, MON_DATA_IS_EGG);
+ sStorage->displayMonIsEgg = GetBoxMonData(boxMon, MON_DATA_IS_EGG);
- GetBoxMonData(boxMon, MON_DATA_NICKNAME, sPSSData->cursorMonNick);
- StringGetEnd10(sPSSData->cursorMonNick);
- sPSSData->cursorMonLevel = GetLevelFromBoxMonExp(boxMon);
- sPSSData->cursorMonMarkings = GetBoxMonData(boxMon, MON_DATA_MARKINGS);
- sPSSData->cursorMonPersonality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY);
- sPSSData->cursorMonPalette = GetMonSpritePalFromSpeciesAndPersonality(sPSSData->cursorMonSpecies, otId, sPSSData->cursorMonPersonality);
- gender = GetGenderFromSpeciesAndPersonality(sPSSData->cursorMonSpecies, sPSSData->cursorMonPersonality);
- sPSSData->cursorMonItem = GetBoxMonData(boxMon, MON_DATA_HELD_ITEM);
+ GetBoxMonData(boxMon, MON_DATA_NICKNAME, sStorage->displayMonName);
+ StringGetEnd10(sStorage->displayMonName);
+ sStorage->displayMonLevel = GetLevelFromBoxMonExp(boxMon);
+ sStorage->displayMonMarkings = GetBoxMonData(boxMon, MON_DATA_MARKINGS);
+ sStorage->displayMonPersonality = GetBoxMonData(boxMon, MON_DATA_PERSONALITY);
+ sStorage->displayMonPalette = GetMonSpritePalFromSpeciesAndPersonality(sStorage->displayMonSpecies, otId, sStorage->displayMonPersonality);
+ gender = GetGenderFromSpeciesAndPersonality(sStorage->displayMonSpecies, sStorage->displayMonPersonality);
+ sStorage->displayMonItemId = GetBoxMonData(boxMon, MON_DATA_HELD_ITEM);
}
}
else
{
- sPSSData->cursorMonSpecies = SPECIES_NONE;
- sPSSData->cursorMonItem = 0;
+ sStorage->displayMonSpecies = SPECIES_NONE;
+ sStorage->displayMonItemId = ITEM_NONE;
}
- if (sPSSData->cursorMonSpecies == SPECIES_NONE)
+ if (sStorage->displayMonSpecies == SPECIES_NONE)
{
- StringFill(sPSSData->cursorMonNick, CHAR_SPACE, 5);
- StringFill(sPSSData->cursorMonNickText, CHAR_SPACE, 8);
- StringFill(sPSSData->cursorMonSpeciesName, CHAR_SPACE, 8);
- StringFill(sPSSData->cursorMonGenderLvlText, CHAR_SPACE, 8);
- StringFill(sPSSData->cursorMonItemName, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonName, CHAR_SPACE, 5);
+ StringFill(sStorage->displayMonNameText, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonSpeciesName, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonGenderLvlText, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonItemName, CHAR_SPACE, 8);
}
- else if (sPSSData->cursorMonIsEgg)
+ else if (sStorage->displayMonIsEgg)
{
if (sanityIsBadEgg)
- StringCopyPadded(sPSSData->cursorMonNickText, sPSSData->cursorMonNick, CHAR_SPACE, 5);
+ StringCopyPadded(sStorage->displayMonNameText, sStorage->displayMonName, CHAR_SPACE, 5);
else
- StringCopyPadded(sPSSData->cursorMonNickText, gText_EggNickname, CHAR_SPACE, 8);
+ StringCopyPadded(sStorage->displayMonNameText, gText_EggNickname, CHAR_SPACE, 8);
- StringFill(sPSSData->cursorMonSpeciesName, CHAR_SPACE, 8);
- StringFill(sPSSData->cursorMonGenderLvlText, CHAR_SPACE, 8);
- StringFill(sPSSData->cursorMonItemName, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonSpeciesName, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonGenderLvlText, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonItemName, CHAR_SPACE, 8);
}
else
{
- if (sPSSData->cursorMonSpecies == SPECIES_NIDORAN_F || sPSSData->cursorMonSpecies == SPECIES_NIDORAN_M)
+ if (sStorage->displayMonSpecies == SPECIES_NIDORAN_F || sStorage->displayMonSpecies == SPECIES_NIDORAN_M)
gender = MON_GENDERLESS;
- StringCopyPadded(sPSSData->cursorMonNickText, sPSSData->cursorMonNick, CHAR_SPACE, 5);
+ StringCopyPadded(sStorage->displayMonNameText, sStorage->displayMonName, CHAR_SPACE, 5);
- txtPtr = sPSSData->cursorMonSpeciesName;
+ txtPtr = sStorage->displayMonSpeciesName;
*(txtPtr)++ = CHAR_SLASH;
- StringCopyPadded(txtPtr, gSpeciesNames[sPSSData->cursorMonSpecies], CHAR_SPACE, 5);
+ StringCopyPadded(txtPtr, gSpeciesNames[sStorage->displayMonSpecies], CHAR_SPACE, 5);
- txtPtr = sPSSData->cursorMonGenderLvlText;
+ txtPtr = sStorage->displayMonGenderLvlText;
*(txtPtr)++ = EXT_CTRL_CODE_BEGIN;
*(txtPtr)++ = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
switch (gender)
@@ -6887,7 +6979,7 @@ static void SetCursorMonData(void *pokemon, u8 mode)
*(txtPtr)++ = TEXT_COLOR_DARK_GRAY;
*(txtPtr)++ = TEXT_COLOR_WHITE;
*(txtPtr)++ = TEXT_COLOR_LIGHT_GRAY;
- *(txtPtr)++ = CHAR_UNK_SPACER;
+ *(txtPtr)++ = CHAR_GENDERLESS;
break;
}
@@ -6900,27 +6992,35 @@ static void SetCursorMonData(void *pokemon, u8 mode)
*(txtPtr++) = CHAR_EXTRA_SYMBOL;
*(txtPtr++) = CHAR_LV_2;
- txtPtr = ConvertIntToDecimalStringN(txtPtr, sPSSData->cursorMonLevel, STR_CONV_MODE_LEFT_ALIGN, 3);
+ txtPtr = ConvertIntToDecimalStringN(txtPtr, sStorage->displayMonLevel, STR_CONV_MODE_LEFT_ALIGN, 3);
txtPtr[0] = CHAR_SPACE;
txtPtr[1] = EOS;
- if (sPSSData->cursorMonItem != 0)
- StringCopyPadded(sPSSData->cursorMonItemName, ItemId_GetName(sPSSData->cursorMonItem), CHAR_SPACE, 8);
+ if (sStorage->displayMonItemId != ITEM_NONE)
+ StringCopyPadded(sStorage->displayMonItemName, ItemId_GetName(sStorage->displayMonItemId), CHAR_SPACE, 8);
else
- StringFill(sPSSData->cursorMonItemName, CHAR_SPACE, 8);
+ StringFill(sStorage->displayMonItemName, CHAR_SPACE, 8);
}
}
+
+//------------------------------------------------------------------------------
+// SECTION: Input handlers
+//
+// The functions below process context-dependent input
+//------------------------------------------------------------------------------
+
+
static u8 HandleInput_InBox(void)
{
- switch (sPSSData->inBoxMovingMode)
+ switch (sStorage->inBoxMovingMode)
{
- case 0:
+ case MOVE_MODE_NORMAL:
default:
return InBoxInput_Normal();
- case 1:
- return InBoxInput_GrabbingMultiple();
- case 2:
+ case MOVE_MODE_MULTIPLE_SELECTING:
+ return InBoxInput_SelectingMultiple();
+ case MOVE_MODE_MULTIPLE_MOVING:
return InBoxInput_MovingMultiple();
}
}
@@ -6933,208 +7033,209 @@ static u8 InBoxInput_Normal(void)
do
{
- cursorArea = sBoxCursorArea;
- cursorPosition = sBoxCursorPosition;
- sPSSData->field_CD2 = 0;
- sPSSData->field_CD3 = 0;
- sPSSData->field_CD7 = 0;
+ cursorArea = sCursorArea;
+ cursorPosition = sCursorPosition;
+ sStorage->cursorVerticalWrap = 0;
+ sStorage->cursorHorizontalWrap = 0;
+ sStorage->cursorFlipTimer = 0;
if (JOY_REPEAT(DPAD_UP))
{
- retVal = TRUE;
- if (sBoxCursorPosition >= IN_BOX_ROWS)
+ retVal = INPUT_MOVE_CURSOR;
+ if (sCursorPosition >= IN_BOX_COLUMNS)
{
- cursorPosition -= IN_BOX_ROWS;
+ cursorPosition -= IN_BOX_COLUMNS;
}
else
{
- cursorArea = CURSOR_AREA_BOX;
+ cursorArea = CURSOR_AREA_BOX_TITLE;
cursorPosition = 0;
}
break;
}
else if (JOY_REPEAT(DPAD_DOWN))
{
- retVal = TRUE;
- cursorPosition += IN_BOX_ROWS;
+ retVal = INPUT_MOVE_CURSOR;
+ cursorPosition += IN_BOX_COLUMNS;
if (cursorPosition >= IN_BOX_COUNT)
{
cursorArea = CURSOR_AREA_BUTTONS;
cursorPosition -= IN_BOX_COUNT;
cursorPosition /= 3;
- sPSSData->field_CD2 = 1;
- sPSSData->field_CD7 = 1;
+ sStorage->cursorVerticalWrap = 1;
+ sStorage->cursorFlipTimer = 1;
}
break;
}
else if (JOY_REPEAT(DPAD_LEFT))
{
- retVal = TRUE;
- if (sBoxCursorPosition % IN_BOX_ROWS != 0)
+ retVal = INPUT_MOVE_CURSOR;
+ if (sCursorPosition % IN_BOX_COLUMNS != 0)
{
cursorPosition--;
}
else
{
- sPSSData->field_CD3 = -1;
- cursorPosition += (IN_BOX_ROWS - 1);
+ sStorage->cursorHorizontalWrap = -1;
+ cursorPosition += (IN_BOX_COLUMNS - 1);
}
break;
}
else if (JOY_REPEAT(DPAD_RIGHT))
{
- retVal = TRUE;
- if ((sBoxCursorPosition + 1) % IN_BOX_ROWS != 0)
+ retVal = INPUT_MOVE_CURSOR;
+ if ((sCursorPosition + 1) % IN_BOX_COLUMNS != 0)
{
cursorPosition++;
}
else
{
- sPSSData->field_CD3 = 1;
- cursorPosition -= (IN_BOX_ROWS - 1);
+ sStorage->cursorHorizontalWrap = 1;
+ cursorPosition -= (IN_BOX_COLUMNS - 1);
}
break;
}
else if (JOY_NEW(START_BUTTON))
{
- retVal = TRUE;
- cursorArea = CURSOR_AREA_BOX;
+ retVal = INPUT_MOVE_CURSOR;
+ cursorArea = CURSOR_AREA_BOX_TITLE;
cursorPosition = 0;
break;
}
- if ((JOY_NEW(A_BUTTON)) && sub_80CFA5C())
+ if ((JOY_NEW(A_BUTTON)) && SetSelectionMenuTexts())
{
- if (!sCanOnlyMove)
- return 8;
+ if (!sAutoActionOn)
+ return INPUT_IN_MENU;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_MONS || sIsMonBeingMoved == TRUE)
+ if (sStorage->boxOption != OPTION_MOVE_MONS || sIsMonBeingMoved == TRUE)
{
- switch (sub_80CFF98(0))
+ switch (GetMenuItemTextId(0))
{
- case 1:
- return 11;
- case 2:
- return 12;
- case 3:
- return 13;
- case 4:
- return 14;
- case 5:
- return 15;
- case 12:
- return 16;
- case 13:
- return 17;
- case 15:
- return 18;
+ case MENU_STORE:
+ return INPUT_DEPOSIT;
+ case MENU_WITHDRAW:
+ return INPUT_WITHDRAW;
+ case MENU_MOVE:
+ return INPUT_MOVE_MON;
+ case MENU_SHIFT:
+ return INPUT_SHIFT_MON;
+ case MENU_PLACE:
+ return INPUT_PLACE_MON;
+ case MENU_TAKE:
+ return INPUT_TAKE_ITEM;
+ case MENU_GIVE:
+ return INPUT_GIVE_ITEM;
+ case MENU_SWITCH:
+ return INPUT_SWITCH_ITEMS;
}
}
else
{
- sPSSData->inBoxMovingMode = 1;
- return 20;
+ sStorage->inBoxMovingMode = MOVE_MODE_MULTIPLE_SELECTING;
+ return INPUT_MULTIMOVE_START;
}
}
if (JOY_NEW(B_BUTTON))
- return 19;
+ return INPUT_PRESSED_B;
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
if (JOY_HELD(L_BUTTON))
- return 10;
+ return INPUT_SCROLL_LEFT;
if (JOY_HELD(R_BUTTON))
- return 9;
+ return INPUT_SCROLL_RIGHT;
}
if (JOY_NEW(SELECT_BUTTON))
{
- sub_80CFDC4();
- return 0;
+ ToggleCursorAutoAction();
+ return INPUT_NONE;
}
- retVal = 0;
+ retVal = INPUT_NONE;
} while (0);
if (retVal)
- sub_80CD894(cursorArea, cursorPosition);
+ SetCursorPosition(cursorArea, cursorPosition);
return retVal;
}
-static u8 InBoxInput_GrabbingMultiple(void)
+static u8 InBoxInput_SelectingMultiple(void)
{
if (JOY_HELD(A_BUTTON))
{
if (JOY_REPEAT(DPAD_UP))
{
- if (sBoxCursorPosition / IN_BOX_ROWS != 0)
+ if (sCursorPosition / IN_BOX_COLUMNS != 0)
{
- sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition - IN_BOX_ROWS);
- return 21;
+ SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition - IN_BOX_COLUMNS);
+ return INPUT_MULTIMOVE_CHANGE_SELECTION;
}
else
{
- return 24;
+ return INPUT_MULTIMOVE_UNABLE;
}
}
else if (JOY_REPEAT(DPAD_DOWN))
{
- if (sBoxCursorPosition + IN_BOX_ROWS < IN_BOX_COUNT)
+ if (sCursorPosition + IN_BOX_COLUMNS < IN_BOX_COUNT)
{
- sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition + IN_BOX_ROWS);
- return 21;
+ SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition + IN_BOX_COLUMNS);
+ return INPUT_MULTIMOVE_CHANGE_SELECTION;
}
else
{
- return 24;
+ return INPUT_MULTIMOVE_UNABLE;
}
}
else if (JOY_REPEAT(DPAD_LEFT))
{
- if (sBoxCursorPosition % IN_BOX_ROWS != 0)
+ if (sCursorPosition % IN_BOX_COLUMNS != 0)
{
- sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition - 1);
- return 21;
+ SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition - 1);
+ return INPUT_MULTIMOVE_CHANGE_SELECTION;
}
else
{
- return 24;
+ return INPUT_MULTIMOVE_UNABLE;
}
}
else if (JOY_REPEAT(DPAD_RIGHT))
{
- if ((sBoxCursorPosition + 1) % IN_BOX_ROWS != 0)
+ if ((sCursorPosition + 1) % IN_BOX_COLUMNS != 0)
{
- sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition + 1);
- return 21;
+ SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition + 1);
+ return INPUT_MULTIMOVE_CHANGE_SELECTION;
}
else
{
- return 24;
+ return INPUT_MULTIMOVE_UNABLE;
}
}
else
{
- return 0;
+ return INPUT_NONE;
}
}
else
{
- if (sub_80D0BA4() == sBoxCursorPosition)
+ if (MultiMove_GetOrigin() == sCursorPosition)
{
- sPSSData->inBoxMovingMode = 0;
- sPSSData->field_CB8->invisible = FALSE;
- return 22;
+ // Doing a multiple mon selection but only chose 1 mon
+ sStorage->inBoxMovingMode = MOVE_MODE_NORMAL;
+ sStorage->cursorShadowSprite->invisible = FALSE;
+ return INPUT_MULTIMOVE_SINGLE;
}
else
{
- sIsMonBeingMoved = (sPSSData->cursorMonSpecies != SPECIES_NONE);
- sPSSData->inBoxMovingMode = 2;
+ sIsMonBeingMoved = (sStorage->displayMonSpecies != SPECIES_NONE);
+ sStorage->inBoxMovingMode = MOVE_MODE_MULTIPLE_MOVING;
sMovingMonOrigBoxId = StorageGetCurrentBox();
- return 23;
+ return INPUT_MULTIMOVE_GRAB_SELECTION;
}
}
}
@@ -7143,80 +7244,80 @@ static u8 InBoxInput_MovingMultiple(void)
{
if (JOY_REPEAT(DPAD_UP))
{
- if (sub_80D0580(0))
+ if (MultiMove_TryMoveGroup(0))
{
- sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition - IN_BOX_ROWS);
- return 25;
+ SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition - IN_BOX_COLUMNS);
+ return INPUT_MULTIMOVE_MOVE_MONS;
}
else
{
- return 24;
+ return INPUT_MULTIMOVE_UNABLE;
}
}
else if (JOY_REPEAT(DPAD_DOWN))
{
- if (sub_80D0580(1))
+ if (MultiMove_TryMoveGroup(1))
{
- sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition + IN_BOX_ROWS);
- return 25;
+ SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition + IN_BOX_COLUMNS);
+ return INPUT_MULTIMOVE_MOVE_MONS;
}
else
{
- return 24;
+ return INPUT_MULTIMOVE_UNABLE;
}
}
else if (JOY_REPEAT(DPAD_LEFT))
{
- if (sub_80D0580(2))
+ if (MultiMove_TryMoveGroup(2))
{
- sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition - 1);
- return 25;
+ SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition - 1);
+ return INPUT_MULTIMOVE_MOVE_MONS;
}
else
{
- return 10;
+ return INPUT_SCROLL_LEFT;
}
}
else if (JOY_REPEAT(DPAD_RIGHT))
{
- if (sub_80D0580(3))
+ if (MultiMove_TryMoveGroup(3))
{
- sub_80CD894(CURSOR_AREA_IN_BOX, sBoxCursorPosition + 1);
- return 25;
+ SetCursorPosition(CURSOR_AREA_IN_BOX, sCursorPosition + 1);
+ return INPUT_MULTIMOVE_MOVE_MONS;
}
else
{
- return 9;
+ return INPUT_SCROLL_RIGHT;
}
}
else if (JOY_NEW(A_BUTTON))
{
- if (sub_80D0BC0())
+ if (MultiMove_CanPlaceSelection())
{
sIsMonBeingMoved = FALSE;
- sPSSData->inBoxMovingMode = 0;
- return 26;
+ sStorage->inBoxMovingMode = MOVE_MODE_NORMAL;
+ return INPUT_MULTIMOVE_PLACE_MONS;
}
else
{
- return 24;
+ return INPUT_MULTIMOVE_UNABLE;
}
}
else if (JOY_NEW(B_BUTTON))
{
- return 24;
+ return INPUT_MULTIMOVE_UNABLE;
}
else
{
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
if (JOY_HELD(L_BUTTON))
- return 10;
+ return INPUT_SCROLL_LEFT;
if (JOY_HELD(R_BUTTON))
- return 9;
+ return INPUT_SCROLL_RIGHT;
}
- return 0;
+ return INPUT_NONE;
}
}
@@ -7229,47 +7330,47 @@ static u8 HandleInput_InParty(void)
do
{
- cursorArea = sBoxCursorArea;
- cursorPosition = sBoxCursorPosition;
- sPSSData->field_CD3 = 0;
- sPSSData->field_CD2 = 0;
- sPSSData->field_CD7 = 0;
+ cursorArea = sCursorArea;
+ cursorPosition = sCursorPosition;
+ sStorage->cursorHorizontalWrap = 0;
+ sStorage->cursorVerticalWrap = 0;
+ sStorage->cursorFlipTimer = 0;
gotoBox = FALSE;
- retVal = 0;
+ retVal = INPUT_NONE;
if (JOY_REPEAT(DPAD_UP))
{
if (--cursorPosition < 0)
cursorPosition = PARTY_SIZE;
- if (cursorPosition != sBoxCursorPosition)
- retVal = 1;
+ if (cursorPosition != sCursorPosition)
+ retVal = INPUT_MOVE_CURSOR;
break;
}
else if (JOY_REPEAT(DPAD_DOWN))
{
if (++cursorPosition > PARTY_SIZE)
cursorPosition = 0;
- if (cursorPosition != sBoxCursorPosition)
- retVal = 1;
+ if (cursorPosition != sCursorPosition)
+ retVal = INPUT_MOVE_CURSOR;
break;
}
- else if (JOY_REPEAT(DPAD_LEFT) && sBoxCursorPosition != 0)
+ else if (JOY_REPEAT(DPAD_LEFT) && sCursorPosition != 0)
{
- retVal = 1;
- sPSSData->field_CD6 = sBoxCursorPosition;
+ retVal = INPUT_MOVE_CURSOR;
+ sStorage->cursorPrevHorizPos = sCursorPosition;
cursorPosition = 0;
break;
}
else if (JOY_REPEAT(DPAD_RIGHT))
{
- if (sBoxCursorPosition == 0)
+ if (sCursorPosition == 0)
{
- retVal = 1;
- cursorPosition = sPSSData->field_CD6;
+ retVal = INPUT_MOVE_CURSOR;
+ cursorPosition = sStorage->cursorPrevHorizPos;
}
else
{
- retVal = 6;
+ retVal = INPUT_HIDE_PARTY;
cursorArea = CURSOR_AREA_IN_BOX;
cursorPosition = 0;
}
@@ -7278,66 +7379,66 @@ static u8 HandleInput_InParty(void)
if (JOY_NEW(A_BUTTON))
{
- if (sBoxCursorPosition == PARTY_SIZE)
+ if (sCursorPosition == PARTY_SIZE)
{
- if (sPSSData->boxOption == BOX_OPTION_DEPOSIT)
- return 4;
+ if (sStorage->boxOption == OPTION_DEPOSIT)
+ return INPUT_CLOSE_BOX;
gotoBox = TRUE;
}
- else if (sub_80CFA5C())
+ else if (SetSelectionMenuTexts())
{
- if (!sCanOnlyMove)
- return 8;
+ if (!sAutoActionOn)
+ return INPUT_IN_MENU;
- switch (sub_80CFF98(0))
+ switch (GetMenuItemTextId(0))
{
- case 1:
- return 11;
- case 2:
- return 12;
- case 3:
- return 13;
- case 4:
- return 14;
- case 5:
- return 15;
- case 12:
- return 16;
- case 13:
- return 17;
- case 15:
- return 18;
+ case MENU_STORE:
+ return INPUT_DEPOSIT;
+ case MENU_WITHDRAW:
+ return INPUT_WITHDRAW;
+ case MENU_MOVE:
+ return INPUT_MOVE_MON;
+ case MENU_SHIFT:
+ return INPUT_SHIFT_MON;
+ case MENU_PLACE:
+ return INPUT_PLACE_MON;
+ case MENU_TAKE:
+ return INPUT_TAKE_ITEM;
+ case MENU_GIVE:
+ return INPUT_GIVE_ITEM;
+ case MENU_SWITCH:
+ return INPUT_SWITCH_ITEMS;
}
}
}
if (JOY_NEW(B_BUTTON))
{
- if (sPSSData->boxOption == BOX_OPTION_DEPOSIT)
- return 19;
+ if (sStorage->boxOption == OPTION_DEPOSIT)
+ return INPUT_PRESSED_B;
gotoBox = TRUE;
}
if (gotoBox)
{
- retVal = 6;
+ retVal = INPUT_HIDE_PARTY;
cursorArea = CURSOR_AREA_IN_BOX;
cursorPosition = 0;
}
else if (JOY_NEW(SELECT_BUTTON))
{
- sub_80CFDC4();
- return 0;
+ ToggleCursorAutoAction();
+ return INPUT_NONE;
}
} while (0);
- if (retVal != 0)
+ if (retVal != INPUT_NONE)
{
- if (retVal != 6)
- sub_80CD894(cursorArea, cursorPosition);
+ if (retVal != INPUT_HIDE_PARTY)
+ SetCursorPosition(cursorArea, cursorPosition);
}
return retVal;
@@ -7351,64 +7452,64 @@ static u8 HandleInput_OnBox(void)
do
{
- sPSSData->field_CD3 = 0;
- sPSSData->field_CD2 = 0;
- sPSSData->field_CD7 = 0;
+ sStorage->cursorHorizontalWrap = 0;
+ sStorage->cursorVerticalWrap = 0;
+ sStorage->cursorFlipTimer = 0;
if (JOY_REPEAT(DPAD_UP))
{
- retVal = 1;
+ retVal = INPUT_MOVE_CURSOR;
cursorArea = CURSOR_AREA_BUTTONS;
cursorPosition = 0;
- sPSSData->field_CD7 = 1;
+ sStorage->cursorFlipTimer = 1;
break;
}
else if (JOY_REPEAT(DPAD_DOWN))
{
- retVal = 1;
+ retVal = INPUT_MOVE_CURSOR;
cursorArea = CURSOR_AREA_IN_BOX;
cursorPosition = 2;
break;
}
if (JOY_HELD(DPAD_LEFT))
- return 10;
+ return INPUT_SCROLL_LEFT;
if (JOY_HELD(DPAD_RIGHT))
- return 9;
+ return INPUT_SCROLL_RIGHT;
if (gSaveBlock2Ptr->optionsButtonMode == OPTIONS_BUTTON_MODE_LR)
{
if (JOY_HELD(L_BUTTON))
- return 10;
+ return INPUT_SCROLL_LEFT;
if (JOY_HELD(R_BUTTON))
- return 9;
+ return INPUT_SCROLL_RIGHT;
}
if (JOY_NEW(A_BUTTON))
{
- sub_80CD1A8(FALSE);
- AddBoxMenu();
- return 7;
+ AnimateBoxScrollArrows(FALSE);
+ AddBoxOptionsMenu();
+ return INPUT_BOX_OPTIONS;
}
if (JOY_NEW(B_BUTTON))
- return 19;
+ return INPUT_PRESSED_B;
if (JOY_NEW(SELECT_BUTTON))
{
- sub_80CFDC4();
- return 0;
+ ToggleCursorAutoAction();
+ return INPUT_NONE;
}
- retVal = 0;
+ retVal = INPUT_NONE;
} while (0);
- if (retVal)
+ if (retVal != INPUT_NONE)
{
- if (cursorArea != CURSOR_AREA_BOX)
- sub_80CD1A8(FALSE);
- sub_80CD894(cursorArea, cursorPosition);
+ if (cursorArea != CURSOR_AREA_BOX_TITLE)
+ AnimateBoxScrollArrows(FALSE);
+ SetCursorPosition(cursorArea, cursorPosition);
}
return retVal;
@@ -7422,65 +7523,67 @@ static u8 HandleInput_OnButtons(void)
do
{
- cursorArea = sBoxCursorArea;
- cursorPosition = sBoxCursorPosition;
- sPSSData->field_CD3 = 0;
- sPSSData->field_CD2 = 0;
- sPSSData->field_CD7 = 0;
+ cursorArea = sCursorArea;
+ cursorPosition = sCursorPosition;
+ sStorage->cursorHorizontalWrap = 0;
+ sStorage->cursorVerticalWrap = 0;
+ sStorage->cursorFlipTimer = 0;
if (JOY_REPEAT(DPAD_UP))
{
- retVal = 1;
+ retVal = INPUT_MOVE_CURSOR;
cursorArea = CURSOR_AREA_IN_BOX;
- sPSSData->field_CD2 = -1;
- if (sBoxCursorPosition == 0)
+ sStorage->cursorVerticalWrap = -1;
+ if (sCursorPosition == 0)
cursorPosition = IN_BOX_COUNT - 1 - 5;
else
cursorPosition = IN_BOX_COUNT - 1;
- sPSSData->field_CD7 = 1;
+ sStorage->cursorFlipTimer = 1;
break;
}
if (JOY_REPEAT(DPAD_DOWN | START_BUTTON))
{
- retVal = 1;
- cursorArea = CURSOR_AREA_BOX;
+ retVal = INPUT_MOVE_CURSOR;
+ cursorArea = CURSOR_AREA_BOX_TITLE;
cursorPosition = 0;
- sPSSData->field_CD7 = 1;
+ sStorage->cursorFlipTimer = 1;
break;
}
if (JOY_REPEAT(DPAD_LEFT))
{
- retVal = 1;
+ retVal = INPUT_MOVE_CURSOR;
if (--cursorPosition < 0)
cursorPosition = 1;
break;
}
else if (JOY_REPEAT(DPAD_RIGHT))
{
- retVal = 1;
+ retVal = INPUT_MOVE_CURSOR;
if (++cursorPosition > 1)
cursorPosition = 0;
break;
}
+ // Button was pressed, determine which
if (JOY_NEW(A_BUTTON))
- return (cursorPosition == 0) ? 5 : 4;
+ return (cursorPosition == 0) ? INPUT_SHOW_PARTY : INPUT_CLOSE_BOX;
+
if (JOY_NEW(B_BUTTON))
- return 19;
+ return INPUT_PRESSED_B;
if (JOY_NEW(SELECT_BUTTON))
{
- sub_80CFDC4();
- return 0;
+ ToggleCursorAutoAction();
+ return INPUT_NONE;
}
- retVal = 0;
+ retVal = INPUT_NONE;
} while (0);
- if (retVal != 0)
- sub_80CD894(cursorArea, cursorPosition);
+ if (retVal != INPUT_NONE)
+ SetCursorPosition(cursorArea, cursorPosition);
return retVal;
}
@@ -7491,255 +7594,262 @@ static u8 HandleInput(void)
{
u8 (*func)(void);
s8 area;
- }
- static const inputFuncs[] =
+ } static const inputFuncs[] =
{
- {HandleInput_InBox, CURSOR_AREA_IN_BOX},
- {HandleInput_InParty, CURSOR_AREA_IN_PARTY},
- {HandleInput_OnBox, CURSOR_AREA_BOX},
+ {HandleInput_InBox, CURSOR_AREA_IN_BOX},
+ {HandleInput_InParty, CURSOR_AREA_IN_PARTY},
+ {HandleInput_OnBox, CURSOR_AREA_BOX_TITLE},
{HandleInput_OnButtons, CURSOR_AREA_BUTTONS},
- {NULL, 0},
+ {},
};
u16 i = 0;
while (inputFuncs[i].func != NULL)
{
- if (inputFuncs[i].area == sBoxCursorArea)
+ if (inputFuncs[i].area == sCursorArea)
return inputFuncs[i].func();
i++;
}
- return 0;
+ return INPUT_NONE;
}
-static void AddBoxMenu(void)
+static void AddBoxOptionsMenu(void)
{
InitMenu();
- SetMenuText(9);
- SetMenuText(10);
- SetMenuText(11);
- SetMenuText(0);
+ SetMenuText(MENU_JUMP);
+ SetMenuText(MENU_WALLPAPER);
+ SetMenuText(MENU_NAME);
+ SetMenuText(MENU_CANCEL);
}
-static u8 sub_80CFA5C(void)
+static u8 SetSelectionMenuTexts(void)
{
InitMenu();
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
- return sub_80CFA84();
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
+ return SetMenuTexts_Mon();
else
- return sub_80CFB44();
+ return SetMenuTexts_Item();
}
-static bool8 sub_80CFA84(void)
+static bool8 SetMenuTexts_Mon(void)
{
- u16 var0 = sub_80CD504();
+ u16 species = GetSpeciesAtCursorPosition();
- switch (sPSSData->boxOption)
+ switch (sStorage->boxOption)
{
- case BOX_OPTION_DEPOSIT:
- if (var0)
- SetMenuText(1);
+ case OPTION_DEPOSIT:
+ if (species != SPECIES_NONE)
+ SetMenuText(MENU_STORE);
else
return FALSE;
break;
- case BOX_OPTION_WITHDRAW:
- if (var0)
- SetMenuText(2);
+ case OPTION_WITHDRAW:
+ if (species != SPECIES_NONE)
+ SetMenuText(MENU_WITHDRAW);
else
return FALSE;
break;
- case BOX_OPTION_MOVE_MONS:
+ case OPTION_MOVE_MONS:
if (sIsMonBeingMoved)
{
- if (var0)
- SetMenuText(4);
+ if (species != SPECIES_NONE)
+ SetMenuText(MENU_SHIFT);
else
- SetMenuText(5);
+ SetMenuText(MENU_PLACE);
}
else
{
- if (var0)
- SetMenuText(3);
+ if (species != SPECIES_NONE)
+ SetMenuText(MENU_MOVE);
else
return FALSE;
}
break;
- case BOX_OPTION_MOVE_ITEMS:
+ case OPTION_MOVE_ITEMS:
default:
return FALSE;
}
- SetMenuText(6);
- if (sPSSData->boxOption == BOX_OPTION_MOVE_MONS)
+ SetMenuText(MENU_SUMMARY);
+ if (sStorage->boxOption == OPTION_MOVE_MONS)
{
- if (!sBoxCursorArea)
- SetMenuText(2);
+ if (sCursorArea == CURSOR_AREA_IN_BOX)
+ SetMenuText(MENU_WITHDRAW);
else
- SetMenuText(1);
+ SetMenuText(MENU_STORE);
}
- SetMenuText(8);
- SetMenuText(7);
- SetMenuText(0);
+ SetMenuText(MENU_MARK);
+ SetMenuText(MENU_RELEASE);
+ SetMenuText(MENU_CANCEL);
return TRUE;
}
-static bool8 sub_80CFB44(void)
+static bool8 SetMenuTexts_Item(void)
{
- if (sPSSData->cursorMonSpecies == SPECIES_EGG)
+ if (sStorage->displayMonSpecies == SPECIES_EGG)
return FALSE;
- if (!IsActiveItemMoving())
+ if (!IsMovingItem())
{
- if (sPSSData->cursorMonItem == 0)
+ if (sStorage->displayMonItemId == ITEM_NONE)
{
- if (sPSSData->cursorMonSpecies == SPECIES_NONE)
+ if (sStorage->displayMonSpecies == SPECIES_NONE)
return FALSE;
- SetMenuText(14);
+ SetMenuText(MENU_GIVE_2);
}
else
{
- if (!ItemIsMail(sPSSData->cursorMonItem))
+ if (!ItemIsMail(sStorage->displayMonItemId))
{
- SetMenuText(12);
- SetMenuText(16);
+ SetMenuText(MENU_TAKE);
+ SetMenuText(MENU_BAG);
}
- SetMenuText(17);
+ SetMenuText(MENU_INFO);
}
}
else
{
- if (sPSSData->cursorMonItem == 0)
+ if (sStorage->displayMonItemId == ITEM_NONE)
{
- if (sPSSData->cursorMonSpecies == SPECIES_NONE)
+ if (sStorage->displayMonSpecies == SPECIES_NONE)
return FALSE;
- SetMenuText(13);
+ SetMenuText(MENU_GIVE);
}
else
{
- if (ItemIsMail(sPSSData->cursorMonItem) == TRUE)
+ if (ItemIsMail(sStorage->displayMonItemId) == TRUE)
return FALSE;
- SetMenuText(15);
+ SetMenuText(MENU_SWITCH);
}
}
- SetMenuText(0);
+ SetMenuText(MENU_CANCEL);
return TRUE;
}
-static void sub_80CFBF4(struct Sprite *sprite)
+
+//------------------------------------------------------------------------------
+// SECTION: Cursor
+//
+// The functions below handle a few of the generic cursor features.
+//------------------------------------------------------------------------------
+
+
+static void SpriteCB_CursorShadow(struct Sprite *sprite)
{
- sprite->pos1.x = sPSSData->field_CB4->pos1.x;
- sprite->pos1.y = sPSSData->field_CB4->pos1.y + 20;
+ sprite->pos1.x = sStorage->cursorSprite->pos1.x;
+ sprite->pos1.y = sStorage->cursorSprite->pos1.y + 20;
}
-static void sub_80CFC14(void)
+static void CreateCursorSprites(void)
{
u16 x, y;
u8 spriteId;
u8 priority, subpriority;
struct SpriteSheet spriteSheets[] =
{
- {gHandCursorTiles, 0x800, 0},
- {gHandCursorShadowTiles, 0x80, 1},
+ {sHandCursor_Gfx, 0x800, GFXTAG_CURSOR},
+ {sHandCursorShadow_Gfx, 0x80, GFXTAG_CURSOR_SHADOW},
{}
};
struct SpritePalette spritePalettes[] =
{
- {gHandCursorPalette, TAG_PAL_DAC7},
+ {sHandCursor_Pal, PALTAG_MISC_1},
{}
};
- static const struct OamData sOamData_857BA0C =
+ static const struct OamData sOamData_Cursor =
{
.shape = SPRITE_SHAPE(32x32),
.size = SPRITE_SIZE(32x32),
.priority = 1,
};
- static const struct OamData sOamData_857BA14 =
+ static const struct OamData sOamData_CursorShadow =
{
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.priority = 1,
};
- static const union AnimCmd sSpriteAnim_857BA1C[] =
+ static const union AnimCmd sAnim_Cursor_Bouncing[] =
{
ANIMCMD_FRAME(0, 30),
ANIMCMD_FRAME(16, 30),
ANIMCMD_JUMP(0)
};
- static const union AnimCmd sSpriteAnim_857BA28[] =
+ static const union AnimCmd sAnim_Cursor_Still[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
- static const union AnimCmd sSpriteAnim_857BA30[] =
+ static const union AnimCmd sAnim_Cursor_Open[] =
{
ANIMCMD_FRAME(32, 5),
ANIMCMD_END
};
- static const union AnimCmd sSpriteAnim_857BA38[] =
+ static const union AnimCmd sAnim_Cursor_Fist[] =
{
ANIMCMD_FRAME(48, 5),
ANIMCMD_END
};
- static const union AnimCmd *const sSpriteAnimTable_857BA40[] =
+ static const union AnimCmd *const sAnims_Cursor[] =
{
- sSpriteAnim_857BA1C,
- sSpriteAnim_857BA28,
- sSpriteAnim_857BA30,
- sSpriteAnim_857BA38
+ [CURSOR_ANIM_BOUNCE] = sAnim_Cursor_Bouncing,
+ [CURSOR_ANIM_STILL] = sAnim_Cursor_Still,
+ [CURSOR_ANIM_OPEN] = sAnim_Cursor_Open,
+ [CURSOR_ANIM_FIST] = sAnim_Cursor_Fist
};
- static const struct SpriteTemplate gSpriteTemplate_857BA50 =
+ static const struct SpriteTemplate sSpriteTemplate_Cursor =
{
- .tileTag = TAG_TILE_0,
- .paletteTag = TAG_PAL_WAVEFORM,
- .oam = &sOamData_857BA0C,
- .anims = sSpriteAnimTable_857BA40,
+ .tileTag = GFXTAG_CURSOR,
+ .paletteTag = PALTAG_MISC_2,
+ .oam = &sOamData_Cursor,
+ .anims = sAnims_Cursor,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
- static const struct SpriteTemplate gSpriteTemplate_857BA68 =
+ static const struct SpriteTemplate sSpriteTemplate_CursorShadow =
{
- .tileTag = TAG_TILE_1,
- .paletteTag = TAG_PAL_WAVEFORM,
- .oam = &sOamData_857BA14,
+ .tileTag = GFXTAG_CURSOR_SHADOW,
+ .paletteTag = PALTAG_MISC_2,
+ .oam = &sOamData_CursorShadow,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
- .callback = sub_80CFBF4,
+ .callback = SpriteCB_CursorShadow,
};
LoadSpriteSheets(spriteSheets);
LoadSpritePalettes(spritePalettes);
- sPSSData->field_CD8[0] = IndexOfSpritePaletteTag(TAG_PAL_WAVEFORM);
- sPSSData->field_CD8[1] = IndexOfSpritePaletteTag(TAG_PAL_DAC7);
+ sStorage->cursorPalNums[0] = IndexOfSpritePaletteTag(PALTAG_MISC_2); // White hand, normal
+ sStorage->cursorPalNums[1] = IndexOfSpritePaletteTag(PALTAG_MISC_1); // Yellow hand, when auto-action is on
- sub_80CD444(sBoxCursorArea, sBoxCursorPosition, &x, &y);
- spriteId = CreateSprite(&gSpriteTemplate_857BA50, x, y, 6);
+ GetCursorCoordsByPos(sCursorArea, sCursorPosition, &x, &y);
+ spriteId = CreateSprite(&sSpriteTemplate_Cursor, x, y, 6);
if (spriteId != MAX_SPRITES)
{
- sPSSData->field_CB4 = &gSprites[spriteId];
- sPSSData->field_CB4->oam.paletteNum = sPSSData->field_CD8[sCanOnlyMove];
- sPSSData->field_CB4->oam.priority = 1;
+ sStorage->cursorSprite = &gSprites[spriteId];
+ sStorage->cursorSprite->oam.paletteNum = sStorage->cursorPalNums[sAutoActionOn];
+ sStorage->cursorSprite->oam.priority = 1;
if (sIsMonBeingMoved)
- StartSpriteAnim(sPSSData->field_CB4, 3);
+ StartSpriteAnim(sStorage->cursorSprite, CURSOR_ANIM_FIST);
}
else
{
- sPSSData->field_CB4 = NULL;
+ sStorage->cursorSprite = NULL;
}
- if (sBoxCursorArea == CURSOR_AREA_IN_PARTY)
+ if (sCursorArea == CURSOR_AREA_IN_PARTY)
{
subpriority = 13;
priority = 1;
@@ -7750,184 +7860,197 @@ static void sub_80CFC14(void)
priority = 2;
}
- spriteId = CreateSprite(&gSpriteTemplate_857BA68, 0, 0, subpriority);
+ spriteId = CreateSprite(&sSpriteTemplate_CursorShadow, 0, 0, subpriority);
if (spriteId != MAX_SPRITES)
{
- sPSSData->field_CB8 = &gSprites[spriteId];
- sPSSData->field_CB8->oam.priority = priority;
- if (sBoxCursorArea)
- sPSSData->field_CB8->invisible = 1;
+ sStorage->cursorShadowSprite = &gSprites[spriteId];
+ sStorage->cursorShadowSprite->oam.priority = priority;
+ if (sCursorArea)
+ sStorage->cursorShadowSprite->invisible = TRUE;
}
else
{
- sPSSData->field_CB8 = NULL;
+ sStorage->cursorShadowSprite = NULL;
}
}
-static void sub_80CFDC4(void)
+static void ToggleCursorAutoAction(void)
{
- sCanOnlyMove = !sCanOnlyMove;
- sPSSData->field_CB4->oam.paletteNum = sPSSData->field_CD8[sCanOnlyMove];
+ sAutoActionOn = !sAutoActionOn;
+ sStorage->cursorSprite->oam.paletteNum = sStorage->cursorPalNums[sAutoActionOn];
}
-static u8 GetBoxCursorPosition(void)
+static u8 GetCursorPosition(void)
{
- return sBoxCursorPosition;
+ return sCursorPosition;
}
-static void sub_80CFE14(u8 *arg0, u8 *arg1)
+static void GetCursorBoxColumnAndRow(u8 *column, u8 *row)
{
- if (sBoxCursorArea == CURSOR_AREA_IN_BOX)
+ if (sCursorArea == CURSOR_AREA_IN_BOX)
{
- *arg0 = sBoxCursorPosition % IN_BOX_ROWS;
- *arg1 = sBoxCursorPosition / IN_BOX_ROWS;
+ *column = sCursorPosition % IN_BOX_COLUMNS;
+ *row = sCursorPosition / IN_BOX_COLUMNS;
}
else
{
- *arg0 = 0;
- *arg1 = 0;
+ *column = 0;
+ *row = 0;
}
}
-static void sub_80CFE54(u8 animNum)
+static void StartCursorAnim(u8 animNum)
{
- StartSpriteAnim(sPSSData->field_CB4, animNum);
+ StartSpriteAnim(sStorage->cursorSprite, animNum);
}
-static u8 sub_80CFE78(void)
+// Unused
+static u8 GetMovingMonOriginalBoxId(void)
{
return sMovingMonOrigBoxId;
}
-static void sub_80CFE84(void)
+static void SetCursorPriorityTo1(void)
{
- sPSSData->field_CB4->oam.priority = 1;
+ sStorage->cursorSprite->oam.priority = 1;
}
-static void sub_80CFEA8(void)
+static void TryHideItemAtCursor(void)
{
- if (sBoxCursorArea == CURSOR_AREA_IN_BOX)
- sub_80D0E50(CURSOR_AREA_IN_BOX, sBoxCursorPosition);
+ if (sCursorArea == CURSOR_AREA_IN_BOX)
+ TryHideItemIconAtPos(CURSOR_AREA_IN_BOX, sCursorPosition);
}
-static void sub_80CFECC(void)
+static void TryShowItemAtCursor(void)
{
- if (sBoxCursorArea == CURSOR_AREA_IN_BOX)
- sub_80D0D8C(CURSOR_AREA_IN_BOX, sBoxCursorPosition);
+ if (sCursorArea == CURSOR_AREA_IN_BOX)
+ TryLoadItemIconAtPos(CURSOR_AREA_IN_BOX, sCursorPosition);
}
+
+//------------------------------------------------------------------------------
+// SECTION: Menu
+//
+// The functions below handle the generic options menu that comes up whenever
+// something in the PC is selected.
+//------------------------------------------------------------------------------
+
+
static void InitMenu(void)
{
- sPSSData->menuItemsCount = 0;
- sPSSData->menuWidth = 0;
- sPSSData->menuWindow.bg = 0;
- sPSSData->menuWindow.paletteNum = 15;
- sPSSData->menuWindow.baseBlock = 92;
-}
-
-static const u8 *const gUnknown_0857BA80[] =
-{
- gPCText_Cancel,
- gPCText_Store,
- gPCText_Withdraw,
- gPCText_Move,
- gPCText_Shift,
- gPCText_Place,
- gPCText_Summary,
- gPCText_Release,
- gPCText_Mark,
- gPCText_Jump,
- gPCText_Wallpaper,
- gPCText_Name,
- gPCText_Take,
- gPCText_Give,
- gPCText_Give,
- gPCText_Switch,
- gPCText_Bag,
- gPCText_Info,
- gPCText_Scenery1,
- gPCText_Scenery2,
- gPCText_Scenery3,
- gPCText_Etcetera,
- gPCText_Friends,
- gPCText_Forest,
- gPCText_City,
- gPCText_Desert,
- gPCText_Savanna,
- gPCText_Crag,
- gPCText_Volcano,
- gPCText_Snow,
- gPCText_Cave,
- gPCText_Beach,
- gPCText_Seafloor,
- gPCText_River,
- gPCText_Sky,
- gPCText_PolkaDot,
- gPCText_Pokecenter,
- gPCText_Machine,
- gPCText_Simple,
+ sStorage->menuItemsCount = 0;
+ sStorage->menuWidth = 0;
+ sStorage->menuWindow.bg = 0;
+ sStorage->menuWindow.paletteNum = 15;
+ sStorage->menuWindow.baseBlock = 92;
+}
+
+static const u8 *const sMenuTexts[] =
+{
+ [MENU_CANCEL] = gPCText_Cancel,
+ [MENU_STORE] = gPCText_Store,
+ [MENU_WITHDRAW] = gPCText_Withdraw,
+ [MENU_MOVE] = gPCText_Move,
+ [MENU_SHIFT] = gPCText_Shift,
+ [MENU_PLACE] = gPCText_Place,
+ [MENU_SUMMARY] = gPCText_Summary,
+ [MENU_RELEASE] = gPCText_Release,
+ [MENU_MARK] = gPCText_Mark,
+ [MENU_JUMP] = gPCText_Jump,
+ [MENU_WALLPAPER] = gPCText_Wallpaper,
+ [MENU_NAME] = gPCText_Name,
+ [MENU_TAKE] = gPCText_Take,
+ [MENU_GIVE] = gPCText_Give,
+ [MENU_GIVE_2] = gPCText_Give,
+ [MENU_SWITCH] = gPCText_Switch,
+ [MENU_BAG] = gPCText_Bag,
+ [MENU_INFO] = gPCText_Info,
+ [MENU_SCENERY_1] = gPCText_Scenery1,
+ [MENU_SCENERY_2] = gPCText_Scenery2,
+ [MENU_SCENERY_3] = gPCText_Scenery3,
+ [MENU_ETCETERA] = gPCText_Etcetera,
+ [MENU_FRIENDS] = gPCText_Friends,
+ [MENU_FOREST] = gPCText_Forest,
+ [MENU_CITY] = gPCText_City,
+ [MENU_DESERT] = gPCText_Desert,
+ [MENU_SAVANNA] = gPCText_Savanna,
+ [MENU_CRAG] = gPCText_Crag,
+ [MENU_VOLCANO] = gPCText_Volcano,
+ [MENU_SNOW] = gPCText_Snow,
+ [MENU_CAVE] = gPCText_Cave,
+ [MENU_BEACH] = gPCText_Beach,
+ [MENU_SEAFLOOR] = gPCText_Seafloor,
+ [MENU_RIVER] = gPCText_River,
+ [MENU_SKY] = gPCText_Sky,
+ [MENU_POLKADOT] = gPCText_PolkaDot,
+ [MENU_POKECENTER] = gPCText_Pokecenter,
+ [MENU_MACHINE] = gPCText_Machine,
+ [MENU_SIMPLE] = gPCText_Simple,
};
static void SetMenuText(u8 textId)
{
- if (sPSSData->menuItemsCount < 7)
+ if (sStorage->menuItemsCount < ARRAY_COUNT(sStorage->menuItems))
{
u8 len;
- struct StorageMenu *menu = &sPSSData->menuItems[sPSSData->menuItemsCount];
+ struct StorageMenu *menu = &sStorage->menuItems[sStorage->menuItemsCount];
- menu->text = gUnknown_0857BA80[textId];
+ menu->text = sMenuTexts[textId];
menu->textId = textId;
len = StringLength(menu->text);
- if (len > sPSSData->menuWidth)
- sPSSData->menuWidth = len;
+ if (len > sStorage->menuWidth)
+ sStorage->menuWidth = len;
- sPSSData->menuItemsCount++;
+ sStorage->menuItemsCount++;
}
}
-static s8 sub_80CFF98(u8 arg0)
+static s8 GetMenuItemTextId(u8 menuIdx)
{
- if (arg0 >= sPSSData->menuItemsCount)
+ if (menuIdx >= sStorage->menuItemsCount)
return -1;
else
- return sPSSData->menuItems[arg0].textId;
+ return sStorage->menuItems[menuIdx].textId;
}
static void AddMenu(void)
{
- sPSSData->menuWindow.width = sPSSData->menuWidth + 2;
- sPSSData->menuWindow.height = 2 * sPSSData->menuItemsCount;
- sPSSData->menuWindow.tilemapLeft = 29 - sPSSData->menuWindow.width;
- sPSSData->menuWindow.tilemapTop = 15 - sPSSData->menuWindow.height;
- sPSSData->field_CB0 = AddWindow(&sPSSData->menuWindow);
- ClearWindowTilemap(sPSSData->field_CB0);
- DrawStdFrameWithCustomTileAndPalette(sPSSData->field_CB0, FALSE, 11, 14);
- PrintMenuTable(sPSSData->field_CB0, sPSSData->menuItemsCount, (void*)sPSSData->menuItems);
- InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sPSSData->field_CB0, sPSSData->menuItemsCount, 0);
+ sStorage->menuWindow.width = sStorage->menuWidth + 2;
+ sStorage->menuWindow.height = 2 * sStorage->menuItemsCount;
+ sStorage->menuWindow.tilemapLeft = 29 - sStorage->menuWindow.width;
+ sStorage->menuWindow.tilemapTop = 15 - sStorage->menuWindow.height;
+ sStorage->menuWindowId = AddWindow(&sStorage->menuWindow);
+ ClearWindowTilemap(sStorage->menuWindowId);
+ DrawStdFrameWithCustomTileAndPalette(sStorage->menuWindowId, FALSE, 11, 14);
+ PrintMenuTable(sStorage->menuWindowId, sStorage->menuItemsCount, (void*)sStorage->menuItems);
+ InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sStorage->menuWindowId, sStorage->menuItemsCount, 0);
ScheduleBgCopyTilemapToVram(0);
- sPSSData->field_CAE = 0;
+ sStorage->menuUnusedField = 0;
}
-static bool8 sub_80D00A8(void)
+// Called after AddMenu to determine whether or not the handler callback should
+// wait to move on to the next state. Evidently there was no need to wait, and
+// now it always returns FALSE
+static bool8 IsMenuLoading(void)
{
return FALSE;
}
-static s16 sub_80D00AC(void)
+static s16 HandleMenuInput(void)
{
- s32 textId = -2;
+ s32 input = MENU_NOTHING_CHOSEN;
do
{
if (JOY_NEW(A_BUTTON))
{
- textId = Menu_GetCursorPos();
+ input = Menu_GetCursorPos();
break;
}
else if (JOY_NEW(B_BUTTON))
{
PlaySE(SE_SELECT);
- textId = -1;
+ input = MENU_B_PRESSED;
}
if (JOY_NEW(DPAD_UP))
@@ -7942,26 +8065,32 @@ static s16 sub_80D00AC(void)
}
} while (0);
- if (textId != -2)
- sub_80D013C();
+ if (input != MENU_NOTHING_CHOSEN)
+ RemoveMenu();
- if (textId >= 0)
- textId = sPSSData->menuItems[textId].textId;
+ if (input >= 0)
+ input = sStorage->menuItems[input].textId;
- return textId;
+ return input;
}
-static void sub_80D013C(void)
+static void RemoveMenu(void)
{
- ClearStdWindowAndFrameToTransparent(sPSSData->field_CB0, TRUE);
- RemoveWindow(sPSSData->field_CB0);
+ ClearStdWindowAndFrameToTransparent(sStorage->menuWindowId, TRUE);
+ RemoveWindow(sStorage->menuWindowId);
}
-// The functions below handle moving and grabbing multiple mons at once.
-// The icons are converted to background 0 which coordinates are changed while moving mons.
-// There is also a bit of math involved in determining how many column/rows of mons to grab/move.
-static const struct WindowTemplate gUnknown_0857BB1C =
+//------------------------------------------------------------------------------
+// SECTION: MultiMove
+//
+// The functions below handle moving and selecting multiple Pokémon at once.
+// The icon sprites are moved to bg 0, and this bg is manipulated to move
+// them as a group.
+//------------------------------------------------------------------------------
+
+
+static const struct WindowTemplate sWindowTemplate_MultiMove =
{
.bg = 0,
.tilemapLeft = 10,
@@ -7974,34 +8103,33 @@ static const struct WindowTemplate gUnknown_0857BB1C =
EWRAM_DATA static struct
{
- u8 field_0;
+ u8 funcId;
u8 state;
- u8 fromRow;
u8 fromColumn;
- u8 toRow;
+ u8 fromRow;
u8 toColumn;
- u8 field_6;
- u8 field_7;
- u8 minRow;
+ u8 toRow;
+ u8 cursorColumn;
+ u8 cursorRow;
u8 minColumn;
+ u8 minRow;
+ u8 columnsTotal;
u8 rowsTotal;
- u8 columsTotal;
u16 bgX;
u16 bgY;
- u16 field_10;
+ u16 bgMoveSteps;
struct BoxPokemon boxMons[IN_BOX_COUNT];
-}
-*sMoveMonsPtr = NULL;
+} *sMultiMove = NULL;
-static bool8 sub_80D0164(void)
+static bool8 MultiMove_Init(void)
{
- sMoveMonsPtr = Alloc(sizeof(*sMoveMonsPtr));
- if (sMoveMonsPtr != NULL)
+ sMultiMove = Alloc(sizeof(*sMultiMove));
+ if (sMultiMove != NULL)
{
- sPSSData->field_2200 = AddWindow8Bit(&gUnknown_0857BB1C);
- if (sPSSData->field_2200 != 0xFF)
+ sStorage->multiMoveWindowId = AddWindow8Bit(&sWindowTemplate_MultiMove);
+ if (sStorage->multiMoveWindowId != WINDOW_NONE)
{
- FillWindowPixelBuffer(sPSSData->field_2200, PIXEL_FILL(0));
+ FillWindowPixelBuffer(sStorage->multiMoveWindowId, PIXEL_FILL(0));
return TRUE;
}
}
@@ -8009,64 +8137,64 @@ static bool8 sub_80D0164(void)
return FALSE;
}
-static void sub_80D01B8(void)
+static void MultiMove_Free(void)
{
- if (sMoveMonsPtr != NULL)
- Free(sMoveMonsPtr);
+ if (sMultiMove != NULL)
+ Free(sMultiMove);
}
-static void sub_80D01D0(u8 arg0)
+static void MultiMove_SetFunction(u8 id)
{
- sMoveMonsPtr->field_0 = arg0;
- sMoveMonsPtr->state = 0;
+ sMultiMove->funcId = id;
+ sMultiMove->state = 0;
}
-static bool8 sub_80D01E4(void)
+// Returns TRUE if the called function has more to do, FALSE otherwise
+static bool8 MultiMove_RunFunction(void)
{
- switch (sMoveMonsPtr->field_0)
+ switch (sMultiMove->funcId)
{
- case 0:
- return sub_80D024C();
- case 1:
- return sub_80D0344();
- case 2:
- return sub_80D03B0();
- case 3:
- return sub_80D0420();
- case 4:
- return sub_80D04A0();
- case 5:
- return sub_80D04C8();
+ case MULTIMOVE_START:
+ return MultiMove_Start();
+ case MULTIMOVE_CANCEL:
+ return MultiMove_Cancel();
+ case MULTIMOVE_CHANGE_SELECTION:
+ return MultiMove_ChangeSelection();
+ case MULTIMOVE_GRAB_SELECTION:
+ return MultiMove_GrabSelection();
+ case MULTIMOVE_MOVE_MONS:
+ return MultiMove_MoveMons();
+ case MULTIMOVE_PLACE_MONS:
+ return MultiMove_PlaceMons();
}
-
return FALSE;
}
-static bool8 sub_80D024C(void)
+static bool8 MultiMove_Start(void)
{
- switch (sMoveMonsPtr->state)
+ switch (sMultiMove->state)
{
case 0:
HideBg(0);
sub_80D304C(0x80);
- sMoveMonsPtr->state++;
+ sMultiMove->state++;
break;
case 1:
- sub_80CFE14(&sMoveMonsPtr->fromRow, &sMoveMonsPtr->fromColumn);
- sMoveMonsPtr->toRow = sMoveMonsPtr->fromRow;
- sMoveMonsPtr->toColumn = sMoveMonsPtr->fromColumn;
+ GetCursorBoxColumnAndRow(&sMultiMove->fromColumn, &sMultiMove->fromRow);
+ sMultiMove->toColumn = sMultiMove->fromColumn;
+ sMultiMove->toRow = sMultiMove->fromRow;
ChangeBgX(0, -1024, 0);
ChangeBgY(0, -1024, 0);
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
- FillWindowPixelBuffer8Bit(sPSSData->field_2200, PIXEL_FILL(0));
- sub_80D07B0(sMoveMonsPtr->fromRow, sMoveMonsPtr->fromColumn);
+ FillWindowPixelBuffer8Bit(sStorage->multiMoveWindowId, PIXEL_FILL(0));
+ MultiMove_SetIconToBg(sMultiMove->fromColumn, sMultiMove->fromRow);
SetBgAttribute(0, BG_ATTR_PALETTEMODE, 1);
- PutWindowTilemap(sPSSData->field_2200);
- CopyWindowToVram8Bit(sPSSData->field_2200, 3);
+ PutWindowTilemap(sStorage->multiMoveWindowId);
+ CopyWindowToVram8Bit(sStorage->multiMoveWindowId, 3);
BlendPalettes(0x3F00, 8, RGB_WHITE);
- sub_80CFE54(2);
+ StartCursorAnim(CURSOR_ANIM_OPEN);
SetGpuRegBits(REG_OFFSET_BG0CNT, BGCNT_256COLOR);
- sMoveMonsPtr->state++;
+ sMultiMove->state++;
break;
case 2:
if (!IsDma3ManagerBusyWithBgCopy())
@@ -8080,23 +8208,23 @@ static bool8 sub_80D024C(void)
return TRUE;
}
-static bool8 sub_80D0344(void)
+static bool8 MultiMove_Cancel(void)
{
- switch (sMoveMonsPtr->state)
+ switch (sMultiMove->state)
{
case 0:
HideBg(0);
- sMoveMonsPtr->state++;
+ sMultiMove->state++;
break;
case 1:
- sub_80D0B5C();
- sub_80CFE54(0);
- sMoveMonsPtr->state++;
+ MultiMove_ResetBg();
+ StartCursorAnim(CURSOR_ANIM_BOUNCE);
+ sMultiMove->state++;
break;
case 2:
if (!IsDma3ManagerBusyWithBgCopy())
{
- sub_80CFE84();
+ SetCursorPriorityTo1();
LoadPalette(GetTextWindowPalette(3), 0xD0, 0x20);
ShowBg(0);
return FALSE;
@@ -8107,19 +8235,19 @@ static bool8 sub_80D0344(void)
return TRUE;
}
-static bool8 sub_80D03B0(void)
+static bool8 MultiMove_ChangeSelection(void)
{
- switch (sMoveMonsPtr->state)
+ switch (sMultiMove->state)
{
case 0:
- if (!sub_80CD554())
+ if (!UpdateCursorPos())
{
- sub_80CFE14(&sMoveMonsPtr->field_6, &sMoveMonsPtr->field_7);
- sub_80D062C();
- sMoveMonsPtr->toRow = sMoveMonsPtr->field_6;
- sMoveMonsPtr->toColumn = sMoveMonsPtr->field_7;
- CopyWindowToVram8Bit(sPSSData->field_2200, 2);
- sMoveMonsPtr->state++;
+ GetCursorBoxColumnAndRow(&sMultiMove->cursorColumn, &sMultiMove->cursorRow);
+ MultiMove_UpdateSelectedIcons();
+ sMultiMove->toColumn = sMultiMove->cursorColumn;
+ sMultiMove->toRow = sMultiMove->cursorRow;
+ CopyWindowToVram8Bit(sStorage->multiMoveWindowId, 2);
+ sMultiMove->state++;
}
break;
case 1:
@@ -8129,207 +8257,198 @@ static bool8 sub_80D03B0(void)
return TRUE;
}
-static bool8 sub_80D0420(void)
+static bool8 MultiMove_GrabSelection(void)
{
- u8 var1, var2;
+ bool8 movingBg, movingMon;
- switch (sMoveMonsPtr->state)
+ switch (sMultiMove->state)
{
case 0:
- sub_80D08CC();
- sub_80D09A4();
- sub_80CDC64(FALSE);
- sMoveMonsPtr->state++;
+ MultiMove_GetMonsFromSelection();
+ MultiMove_RemoveMonsFromBox();
+ InitMultiMonPlaceChange(FALSE);
+ sMultiMove->state++;
break;
case 1:
if (!DoMonPlaceChange())
{
- sub_80CFE54(3);
- sub_80D0884(0, 256, 8);
- sub_80CDC64(TRUE);
- sMoveMonsPtr->state++;
+ StartCursorAnim(CURSOR_ANIM_FIST);
+ MultiMove_InitMove(0, 256, 8);
+ InitMultiMonPlaceChange(TRUE);
+ sMultiMove->state++;
}
break;
case 2:
- var1 = sub_80D0894();
- var2 = DoMonPlaceChange();
- if (!var1 && !var2)
- return FALSE;
+ movingBg = MultiMove_UpdateMove();
+ movingMon = DoMonPlaceChange();
+ if (!movingBg && !movingMon)
+ return FALSE; // Finished
break;
}
return TRUE;
}
-static bool8 sub_80D04A0(void)
+static bool8 MultiMove_MoveMons(void)
{
- u8 var1 = sub_80CD554();
- u8 var2 = sub_80D0894();
+ bool8 movingCursor = UpdateCursorPos();
+ bool8 movingBg = MultiMove_UpdateMove();
- if (!var1 && !var2)
+ if (!movingCursor && !movingBg)
return FALSE;
else
return TRUE;
}
-static bool8 sub_80D04C8(void)
+static bool8 MultiMove_PlaceMons(void)
{
- switch (sMoveMonsPtr->state)
+ switch (sMultiMove->state)
{
case 0:
- sub_80D0AAC();
- sub_80D0884(0, -256, 8);
- sub_80CDC64(FALSE);
- sMoveMonsPtr->state++;
+ MultiMove_SetPlacedMonData();
+ MultiMove_InitMove(0, -256, 8);
+ InitMultiMonPlaceChange(FALSE);
+ sMultiMove->state++;
break;
case 1:
- if (!DoMonPlaceChange() && !sub_80D0894())
+ if (!DoMonPlaceChange() && !MultiMove_UpdateMove())
{
- sub_80D0A1C();
- sub_80CFE54(2);
- sub_80CDC64(TRUE);
+ MultiMove_CreatePlacedMonIcons();
+ StartCursorAnim(CURSOR_ANIM_OPEN);
+ InitMultiMonPlaceChange(TRUE);
HideBg(0);
- sMoveMonsPtr->state++;
+ sMultiMove->state++;
}
break;
case 2:
if (!DoMonPlaceChange())
{
- sub_80CFE54(0);
- sub_80D0B5C();
- sMoveMonsPtr->state++;
+ StartCursorAnim(CURSOR_ANIM_BOUNCE);
+ MultiMove_ResetBg();
+ sMultiMove->state++;
}
break;
case 3:
if (!IsDma3ManagerBusyWithBgCopy())
{
LoadPalette(GetTextWindowPalette(3), 0xD0, 0x20);
- sub_80CFE84();
+ SetCursorPriorityTo1();
ShowBg(0);
return FALSE;
}
break;
}
-
return TRUE;
}
-static bool8 sub_80D0580(u8 arg0)
+// Returns TRUE if the movement was successful, FALSE otherwise
+static bool8 MultiMove_TryMoveGroup(u8 dir)
{
- switch (arg0)
+ switch (dir)
{
- case 0:
- if (sMoveMonsPtr->minColumn == 0)
+ case 0: // Up
+ if (sMultiMove->minRow == 0)
return FALSE;
- sMoveMonsPtr->minColumn--;
- sub_80D0884(0, 1024, 6);
+ sMultiMove->minRow--;
+ MultiMove_InitMove(0, 1024, 6);
break;
- case 1:
- if (sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal >= 5)
+ case 1: // Down
+ if (sMultiMove->minRow + sMultiMove->rowsTotal >= IN_BOX_ROWS)
return FALSE;
- sMoveMonsPtr->minColumn++;
- sub_80D0884(0, -1024, 6);
+ sMultiMove->minRow++;
+ MultiMove_InitMove(0, -1024, 6);
break;
- case 2:
- if (sMoveMonsPtr->minRow == 0)
+ case 2: // Left
+ if (sMultiMove->minColumn == 0)
return FALSE;
- sMoveMonsPtr->minRow--;
- sub_80D0884(1024, 0, 6);
+ sMultiMove->minColumn--;
+ MultiMove_InitMove(1024, 0, 6);
break;
- case 3:
- if (sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal > 5)
+ case 3: // Right
+ if (sMultiMove->minColumn + sMultiMove->columnsTotal >= IN_BOX_COLUMNS)
return FALSE;
- sMoveMonsPtr->minRow++;
- sub_80D0884(-1024, 0, 6);
+ sMultiMove->minColumn++;
+ MultiMove_InitMove(-1024, 0, 6);
break;
}
-
return TRUE;
}
-static void sub_80D062C(void)
+static void MultiMove_UpdateSelectedIcons(void)
{
- s16 var = (abs(sMoveMonsPtr->fromRow - sMoveMonsPtr->field_6)) - (abs(sMoveMonsPtr->fromRow - sMoveMonsPtr->toRow));
- s16 var2 = (abs(sMoveMonsPtr->fromColumn - sMoveMonsPtr->field_7)) - (abs(sMoveMonsPtr->fromColumn - sMoveMonsPtr->toColumn));
+ s16 columnChange = (abs(sMultiMove->fromColumn - sMultiMove->cursorColumn)) - (abs(sMultiMove->fromColumn - sMultiMove->toColumn));
+ s16 rowChange = (abs(sMultiMove->fromRow - sMultiMove->cursorRow)) - (abs(sMultiMove->fromRow - sMultiMove->toRow));
- if (var > 0)
- sub_80D06D0(sMoveMonsPtr->field_6, sMoveMonsPtr->fromColumn, sMoveMonsPtr->toColumn);
+ if (columnChange > 0)
+ MultiMove_SelectColumn(sMultiMove->cursorColumn, sMultiMove->fromRow, sMultiMove->toRow);
- if (var < 0)
+ if (columnChange < 0)
{
- sub_80D0740(sMoveMonsPtr->toRow, sMoveMonsPtr->fromColumn, sMoveMonsPtr->toColumn);
- sub_80D06D0(sMoveMonsPtr->field_6, sMoveMonsPtr->fromColumn, sMoveMonsPtr->toColumn);
+ MultiMove_DeselectColumn(sMultiMove->toColumn, sMultiMove->fromRow, sMultiMove->toRow);
+ MultiMove_SelectColumn(sMultiMove->cursorColumn, sMultiMove->fromRow, sMultiMove->toRow);
}
- if (var2 > 0)
- sub_80D0708(sMoveMonsPtr->field_7, sMoveMonsPtr->fromRow, sMoveMonsPtr->toRow);
+ if (rowChange > 0)
+ MultiMove_SelectRow(sMultiMove->cursorRow, sMultiMove->fromColumn, sMultiMove->toColumn);
- if (var2 < 0)
+ if (rowChange < 0)
{
- sub_80D0778(sMoveMonsPtr->toColumn, sMoveMonsPtr->fromRow, sMoveMonsPtr->toRow);
- sub_80D0708(sMoveMonsPtr->field_7, sMoveMonsPtr->fromRow, sMoveMonsPtr->toRow);
+ MultiMove_DeselectRow(sMultiMove->toRow, sMultiMove->fromColumn, sMultiMove->toColumn);
+ MultiMove_SelectRow(sMultiMove->cursorRow, sMultiMove->fromColumn, sMultiMove->toColumn);
}
}
-static void sub_80D06D0(u8 arg0, u8 arg1, u8 arg2)
+static void MultiMove_SelectColumn(u8 column, u8 minRow, u8 maxRow)
{
- u8 var1 = arg1;
-
- if (arg1 > arg2)
+ if (minRow > maxRow)
{
- arg1 = arg2;
- arg2 = var1;
+ u8 temp;
+ SWAP(minRow, maxRow, temp);
}
- while (arg1 <= arg2)
- sub_80D07B0(arg0, arg1++);
+ while (minRow <= maxRow)
+ MultiMove_SetIconToBg(column, minRow++);
}
-static void sub_80D0708(u8 arg0, u8 arg1, u8 arg2)
+static void MultiMove_SelectRow(u8 row, u8 minColumn, u8 maxColumn)
{
- u8 var1 = arg1;
-
- if (arg1 > arg2)
+ if (minColumn > maxColumn)
{
- arg1 = arg2;
- arg2 = var1;
+ u8 temp;
+ SWAP(minColumn, maxColumn, temp);
}
- while (arg1 <= arg2)
- sub_80D07B0(arg1++, arg0);
+ while (minColumn <= maxColumn)
+ MultiMove_SetIconToBg(minColumn++, row);
}
-static void sub_80D0740(u8 arg0, u8 arg1, u8 arg2)
+static void MultiMove_DeselectColumn(u8 column, u8 minRow, u8 maxRow)
{
- u8 var1 = arg1;
-
- if (arg1 > arg2)
+ if (minRow > maxRow)
{
- arg1 = arg2;
- arg2 = var1;
+ u8 temp;
+ SWAP(minRow, maxRow, temp);
}
- while (arg1 <= arg2)
- sub_80D0834(arg0, arg1++);
+ while (minRow <= maxRow)
+ MultiMove_ClearIconFromBg(column, minRow++);
}
-static void sub_80D0778(u8 arg0, u8 arg1, u8 arg2)
+static void MultiMove_DeselectRow(u8 row, u8 minColumn, u8 maxColumn)
{
- u8 var1 = arg1;
-
- if (arg1 > arg2)
+ if (minColumn > maxColumn)
{
- arg1 = arg2;
- arg2 = var1;
+ u8 temp;
+ SWAP(minColumn, maxColumn, temp);
}
- while (arg1 <= arg2)
- sub_80D0834(arg1++, arg0);
+ while (minColumn <= maxColumn)
+ MultiMove_ClearIconFromBg(minColumn++, row);
}
-static void sub_80D07B0(u8 arg0, u8 arg1)
+static void MultiMove_SetIconToBg(u8 x, u8 y)
{
- u8 position = arg0 + (6 * arg1);
+ u8 position = x + (IN_BOX_COLUMNS * y);
u16 species = GetCurrentBoxMonData(position, MON_DATA_SPECIES2);
u32 personality = GetCurrentBoxMonData(position, MON_DATA_PERSONALITY);
@@ -8338,100 +8457,102 @@ static void sub_80D07B0(u8 arg0, u8 arg1)
const u8 *iconGfx = GetMonIconPtr(species, personality, 1);
u8 index = GetValidMonIconPalIndex(species) + 8;
- BlitBitmapRectToWindow4BitTo8Bit(sPSSData->field_2200,
+ BlitBitmapRectToWindow4BitTo8Bit(sStorage->multiMoveWindowId,
iconGfx,
0,
0,
32,
32,
- 24 * arg0,
- 24 * arg1,
+ 24 * x,
+ 24 * y,
32,
32,
index);
}
}
-static void sub_80D0834(u8 arg0, u8 arg1)
+static void MultiMove_ClearIconFromBg(u8 x, u8 y)
{
- u8 position = arg0 + (6 * arg1);
+ u8 position = x + (IN_BOX_COLUMNS * y);
u16 species = GetCurrentBoxMonData(position, MON_DATA_SPECIES2);
if (species != SPECIES_NONE)
{
- FillWindowPixelRect8Bit(sPSSData->field_2200,
+ FillWindowPixelRect8Bit(sStorage->multiMoveWindowId,
PIXEL_FILL(0),
- 24 * arg0,
- 24 * arg1,
+ 24 * x,
+ 24 * y,
32,
32);
}
}
-static void sub_80D0884(u16 arg0, u16 arg1, u16 arg2)
+static void MultiMove_InitMove(u16 x, u16 y, u16 arg2)
{
- sMoveMonsPtr->bgX = arg0;
- sMoveMonsPtr->bgY = arg1;
- sMoveMonsPtr->field_10 = arg2;
+ sMultiMove->bgX = x;
+ sMultiMove->bgY = y;
+ sMultiMove->bgMoveSteps = arg2;
}
-static u8 sub_80D0894(void)
+static u8 MultiMove_UpdateMove(void)
{
- if (sMoveMonsPtr->field_10 != 0)
+ if (sMultiMove->bgMoveSteps != 0)
{
- ChangeBgX(0, sMoveMonsPtr->bgX, 1);
- ChangeBgY(0, sMoveMonsPtr->bgY, 1);
- sMoveMonsPtr->field_10--;
+ ChangeBgX(0, sMultiMove->bgX, 1);
+ ChangeBgY(0, sMultiMove->bgY, 1);
+ sMultiMove->bgMoveSteps--;
}
- return sMoveMonsPtr->field_10;
+ return sMultiMove->bgMoveSteps;
}
-static void sub_80D08CC(void)
+// Store the Pokémon that the player is picking up
+static void MultiMove_GetMonsFromSelection(void)
{
s32 i, j;
- s32 rowCount, columnCount;
+ s32 columnCount, rowCount;
u8 boxId;
u8 monArrayId;
- sMoveMonsPtr->minRow = min(sMoveMonsPtr->fromRow, sMoveMonsPtr->toRow);
- sMoveMonsPtr->minColumn = min(sMoveMonsPtr->fromColumn, sMoveMonsPtr->toColumn);
- sMoveMonsPtr->rowsTotal = abs(sMoveMonsPtr->fromRow - sMoveMonsPtr->toRow) + 1;
- sMoveMonsPtr->columsTotal = abs(sMoveMonsPtr->fromColumn - sMoveMonsPtr->toColumn) + 1;
+ sMultiMove->minColumn = min(sMultiMove->fromColumn, sMultiMove->toColumn);
+ sMultiMove->minRow = min(sMultiMove->fromRow, sMultiMove->toRow);
+ sMultiMove->columnsTotal = abs(sMultiMove->fromColumn - sMultiMove->toColumn) + 1;
+ sMultiMove->rowsTotal = abs(sMultiMove->fromRow - sMultiMove->toRow) + 1;
boxId = StorageGetCurrentBox();
monArrayId = 0;
- rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal;
- columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal;
- for (i = sMoveMonsPtr->minColumn; i < columnCount; i++)
+ columnCount = sMultiMove->minColumn + sMultiMove->columnsTotal;
+ rowCount = sMultiMove->minRow + sMultiMove->rowsTotal;
+ for (i = sMultiMove->minRow; i < rowCount; i++)
{
- u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow;
- for (j = sMoveMonsPtr->minRow; j < rowCount; j++)
+ u8 boxPosition = (IN_BOX_COLUMNS * i) + sMultiMove->minColumn;
+ for (j = sMultiMove->minColumn; j < columnCount; j++)
{
struct BoxPokemon *boxMon = GetBoxedMonPtr(boxId, boxPosition);
// UB: possible null dereference
#ifdef UBFIX
if (boxMon != NULL)
- sMoveMonsPtr->boxMons[monArrayId] = *boxMon;
-#else
- sMoveMonsPtr->boxMons[monArrayId] = *boxMon;
#endif
+ sMultiMove->boxMons[monArrayId] = *boxMon;
+
monArrayId++;
boxPosition++;
}
}
}
-static void sub_80D09A4(void)
+// The Pokémon the player has picked up have been stored, now delete
+// them from their original positions
+static void MultiMove_RemoveMonsFromBox(void)
{
s32 i, j;
- s32 rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal;
- s32 columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal;
+ s32 columnCount = sMultiMove->minColumn + sMultiMove->columnsTotal;
+ s32 rowCount = sMultiMove->minRow + sMultiMove->rowsTotal;
u8 boxId = StorageGetCurrentBox();
- for (i = sMoveMonsPtr->minColumn; i < columnCount; i++)
+ for (i = sMultiMove->minRow; i < rowCount; i++)
{
- u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow;
- for (j = sMoveMonsPtr->minRow; j < rowCount; j++)
+ u8 boxPosition = (IN_BOX_COLUMNS * i) + sMultiMove->minColumn;
+ for (j = sMultiMove->minColumn; j < columnCount; j++)
{
DestroyBoxMonIconAtPosition(boxPosition);
ZeroBoxMonAt(boxId, boxPosition);
@@ -8440,48 +8561,48 @@ static void sub_80D09A4(void)
}
}
-static void sub_80D0A1C(void)
+static void MultiMove_CreatePlacedMonIcons(void)
{
s32 i, j;
- s32 rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal;
- s32 columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal;
+ s32 columnCount = sMultiMove->minColumn + sMultiMove->columnsTotal;
+ s32 rowCount = sMultiMove->minRow + sMultiMove->rowsTotal;
u8 monArrayId = 0;
- for (i = sMoveMonsPtr->minColumn; i < columnCount; i++)
+ for (i = sMultiMove->minRow; i < rowCount; i++)
{
- u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow;
- for (j = sMoveMonsPtr->minRow; j < rowCount; j++)
+ u8 boxPosition = (IN_BOX_COLUMNS * i) + sMultiMove->minColumn;
+ for (j = sMultiMove->minColumn; j < columnCount; j++)
{
- if (GetBoxMonData(&sMoveMonsPtr->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES))
- sub_80CB140(boxPosition);
+ if (GetBoxMonData(&sMultiMove->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES))
+ CreateBoxMonIconAtPos(boxPosition);
monArrayId++;
boxPosition++;
}
}
}
-static void sub_80D0AAC(void)
+static void MultiMove_SetPlacedMonData(void)
{
s32 i, j;
- s32 rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal;
- s32 columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal;
+ s32 columnCount = sMultiMove->minColumn + sMultiMove->columnsTotal;
+ s32 rowCount = sMultiMove->minRow + sMultiMove->rowsTotal;
u8 boxId = StorageGetCurrentBox();
u8 monArrayId = 0;
- for (i = sMoveMonsPtr->minColumn; i < columnCount; i++)
+ for (i = sMultiMove->minRow; i < rowCount; i++)
{
- u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow;
- for (j = sMoveMonsPtr->minRow; j < rowCount; j++)
+ u8 boxPosition = (IN_BOX_COLUMNS * i) + sMultiMove->minColumn;
+ for (j = sMultiMove->minColumn; j < columnCount; j++)
{
- if (GetBoxMonData(&sMoveMonsPtr->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES))
- SetBoxMonAt(boxId, boxPosition, &sMoveMonsPtr->boxMons[monArrayId]);
+ if (GetBoxMonData(&sMultiMove->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES))
+ SetBoxMonAt(boxId, boxPosition, &sMultiMove->boxMons[monArrayId]);
boxPosition++;
monArrayId++;
}
}
}
-static void sub_80D0B5C(void)
+static void MultiMove_ResetBg(void)
{
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
@@ -8491,24 +8612,24 @@ static void sub_80D0B5C(void)
CopyBgTilemapBufferToVram(0);
}
-static u8 sub_80D0BA4(void)
+static u8 MultiMove_GetOrigin(void)
{
- return (IN_BOX_ROWS * sMoveMonsPtr->fromColumn) + sMoveMonsPtr->fromRow;
+ return (IN_BOX_COLUMNS * sMultiMove->fromRow) + sMultiMove->fromColumn;
}
-static bool8 sub_80D0BC0(void)
+static bool8 MultiMove_CanPlaceSelection(void)
{
s32 i, j;
- s32 rowCount = sMoveMonsPtr->minRow + sMoveMonsPtr->rowsTotal;
- s32 columnCount = sMoveMonsPtr->minColumn + sMoveMonsPtr->columsTotal;
+ s32 columnCount = sMultiMove->minColumn + sMultiMove->columnsTotal;
+ s32 rowCount = sMultiMove->minRow + sMultiMove->rowsTotal;
u8 monArrayId = 0;
- for (i = sMoveMonsPtr->minColumn; i < columnCount; i++)
+ for (i = sMultiMove->minRow; i < rowCount; i++)
{
- u8 boxPosition = (IN_BOX_ROWS * i) + sMoveMonsPtr->minRow;
- for (j = sMoveMonsPtr->minRow; j < rowCount; j++)
+ u8 boxPosition = (IN_BOX_COLUMNS * i) + sMultiMove->minColumn;
+ for (j = sMultiMove->minColumn; j < columnCount; j++)
{
- if (GetBoxMonData(&sMoveMonsPtr->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES)
+ if (GetBoxMonData(&sMultiMove->boxMons[monArrayId], MON_DATA_SANITY_HAS_SPECIES)
&& GetCurrentBoxMonData(boxPosition, MON_DATA_SANITY_HAS_SPECIES))
return FALSE;
@@ -8516,13 +8637,20 @@ static bool8 sub_80D0BC0(void)
boxPosition++;
}
}
-
return TRUE;
}
-static const u32 gUnknown_0857BB24[] = INCBIN_U32("graphics/pokemon_storage/unknown_frame.4bpp");
-static const struct OamData sOamData_857BBA4 =
+//------------------------------------------------------------------------------
+// SECTION: Item mode
+//
+// The functions below handle the Move Items mode
+//------------------------------------------------------------------------------
+
+
+static const u32 sItemInfoFrame_Gfx[] = INCBIN_U32("graphics/pokemon_storage/item_info_frame.4bpp");
+
+static const struct OamData sOamData_ItemIcon =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
@@ -8539,27 +8667,27 @@ static const struct OamData sOamData_857BBA4 =
.affineParam = 0
};
-static const union AffineAnimCmd sSpriteAffineAnim_857BBAC[] =
+static const union AffineAnimCmd sAffineAnim_ItemIcon_Small[] =
{
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd sSpriteAffineAnim_857BBBC[] =
+static const union AffineAnimCmd sAffineAnim_ItemIcon_Appear[] =
{
AFFINEANIMCMD_FRAME(88, 88, 0, 0),
AFFINEANIMCMD_FRAME(5, 5, 0, 8),
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd sSpriteAffineAnim_857BBD4[] =
+static const union AffineAnimCmd sAffineAnim_ItemIcon_Disappear[] =
{
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
AFFINEANIMCMD_FRAME(-5, -5, 0, 8),
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd sSpriteAffineAnim_857BBEC[] =
+static const union AffineAnimCmd sAffineAnim_ItemIcon_PickUp[] =
{
AFFINEANIMCMD_FRAME(128, 128, 0, 0),
AFFINEANIMCMD_FRAME(10, 10, 0, 12),
@@ -8567,7 +8695,7 @@ static const union AffineAnimCmd sSpriteAffineAnim_857BBEC[] =
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd sSpriteAffineAnim_857BC0C[] =
+static const union AffineAnimCmd sAffineAnim_ItemIcon_PutDown[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(-10, -10, 0, 12),
@@ -8575,99 +8703,82 @@ static const union AffineAnimCmd sSpriteAffineAnim_857BC0C[] =
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd sSpriteAffineAnim_857BC2C[] =
+static const union AffineAnimCmd sAffineAnim_ItemIcon_PutAway[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_FRAME(-5, -5, 0, 16),
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd sSpriteAffineAnim_857BC44[] =
+static const union AffineAnimCmd sAffineAnim_ItemIcon_Large[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END
};
-static const union AffineAnimCmd *const sSpriteAffineAnimTable_857BC44[] =
+static const union AffineAnimCmd *const sAffineAnims_ItemIcon[] =
{
- sSpriteAffineAnim_857BBAC,
- sSpriteAffineAnim_857BBBC,
- sSpriteAffineAnim_857BBD4,
- sSpriteAffineAnim_857BBEC,
- sSpriteAffineAnim_857BC0C,
- sSpriteAffineAnim_857BC2C,
- sSpriteAffineAnim_857BC44
+ [ITEM_ANIM_NONE] = sAffineAnim_ItemIcon_Small,
+ [ITEM_ANIM_APPEAR] = sAffineAnim_ItemIcon_Appear,
+ [ITEM_ANIM_DISAPPEAR] = sAffineAnim_ItemIcon_Disappear,
+ [ITEM_ANIM_PICK_UP] = sAffineAnim_ItemIcon_PickUp,
+ [ITEM_ANIM_PUT_DOWN] = sAffineAnim_ItemIcon_PutDown,
+ [ITEM_ANIM_PUT_AWAY] = sAffineAnim_ItemIcon_PutAway,
+ [ITEM_ANIM_LARGE] = sAffineAnim_ItemIcon_Large
};
-static const struct SpriteTemplate gSpriteTemplate_857BC70 =
+static const struct SpriteTemplate sSpriteTemplate_ItemIcon =
{
- .tileTag = TAG_TILE_7,
- .paletteTag = TAG_PAL_DACB,
- .oam = &sOamData_857BBA4,
+ .tileTag = GFXTAG_ITEM_ICON_0,
+ .paletteTag = PALTAG_ITEM_ICON_0,
+ .oam = &sOamData_ItemIcon,
.anims = gDummySpriteAnimTable,
.images = NULL,
- .affineAnims = sSpriteAffineAnimTable_857BC44,
+ .affineAnims = sAffineAnims_ItemIcon,
.callback = SpriteCallbackDummy,
};
-static void sub_80D0C60(void)
+static void CreateItemIconSprites(void)
{
s32 i;
u8 spriteId;
struct CompressedSpriteSheet spriteSheet;
struct SpriteTemplate spriteTemplate;
- if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
- spriteSheet.data = gUnknown_03000F78;
+ spriteSheet.data = sItemIconGfxBuffer;
spriteSheet.size = 0x200;
- spriteTemplate = gSpriteTemplate_857BC70;
+ spriteTemplate = sSpriteTemplate_ItemIcon;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- spriteSheet.tag = TAG_TILE_7 + i;
+ spriteSheet.tag = GFXTAG_ITEM_ICON_0 + i;
LoadCompressedSpriteSheet(&spriteSheet);
- sPSSData->field_2204[i].tiles = GetSpriteTileStartByTag(spriteSheet.tag) * 32 + (void*)(OBJ_VRAM0);
- sPSSData->field_2204[i].palIndex = AllocSpritePalette(TAG_PAL_DACB + i);
- sPSSData->field_2204[i].palIndex *= 16;
- sPSSData->field_2204[i].palIndex += 0x100;
- spriteTemplate.tileTag = TAG_TILE_7 + i;
- spriteTemplate.paletteTag = TAG_PAL_DACB + i;
+ sStorage->itemIcons[i].tiles = GetSpriteTileStartByTag(spriteSheet.tag) * 32 + (void*)(OBJ_VRAM0);
+ sStorage->itemIcons[i].palIndex = AllocSpritePalette(PALTAG_ITEM_ICON_0 + i);
+ sStorage->itemIcons[i].palIndex *= 16;
+ sStorage->itemIcons[i].palIndex += 0x100;
+ spriteTemplate.tileTag = GFXTAG_ITEM_ICON_0 + i;
+ spriteTemplate.paletteTag = PALTAG_ITEM_ICON_0 + i;
spriteId = CreateSprite(&spriteTemplate, 0, 0, 11);
- sPSSData->field_2204[i].sprite = &gSprites[spriteId];
- sPSSData->field_2204[i].sprite->invisible = TRUE;
- sPSSData->field_2204[i].unk10 = 0;
- }
- }
- sPSSData->movingItem = 0;
-}
-
-// The functions below handle new features of MOVE_ITEMS box option.
-static bool32 sub_80D1324(u8 cursorArea, u8 cursorPos);
-static const u32 *GetItemIconPic(u16 itemId);
-static const u32 *GetItemIconPalette(u16 itemId);
-static u8 sub_80D12E8(void);
-static void sub_80D140C(u8 id, u8 cursorArea, u8 cursorPos);
-static void sub_80D1524(u8 id, const u32 *itemTiles, const u32 *itemPal);
-static void sub_80D15D4(u8 id, u8 animNum);
-static void sub_80D1740(u8 id, bool8 arg1);
-static u8 sub_80D1370(u8 cursorArea, u8 cursorPos);
-static void sub_80D1604(u8 id, u8 arg1, u8 arg2, u8 arg3);
-static void sub_80D1AD8(struct Sprite *sprite);
-static void sub_80D1A48(struct Sprite *sprite);
-static void sub_80D1A74(struct Sprite *sprite);
-static void sub_80D1B14(struct Sprite *sprite);
-static void sub_80D1B94(struct Sprite *sprite);
-static void sub_80D1CCC(struct Sprite *sprite);
-static void sub_80D1C30(struct Sprite *sprite);
-
-static void sub_80D0D8C(u8 cursorArea, u8 cursorPos)
+ sStorage->itemIcons[i].sprite = &gSprites[spriteId];
+ sStorage->itemIcons[i].sprite->invisible = TRUE;
+ sStorage->itemIcons[i].active = FALSE;
+ }
+ }
+ sStorage->movingItemId = ITEM_NONE;
+}
+
+static void TryLoadItemIconAtPos(u8 cursorArea, u8 cursorPos)
{
u16 heldItem;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
- if (sub_80D1324(cursorArea, cursorPos))
+
+ // If we've already loaded the item here, stop
+ if (IsItemIconAtPosition(cursorArea, cursorPos))
return;
switch (cursorArea)
@@ -8686,381 +8797,389 @@ static void sub_80D0D8C(u8 cursorArea, u8 cursorPos)
return;
}
- if (heldItem != 0)
+ if (heldItem != ITEM_NONE)
{
const u32 *tiles = GetItemIconPic(heldItem);
const u32 *pal = GetItemIconPalette(heldItem);
- u8 id = sub_80D12E8();
+ u8 id = GetNewItemIconIdx();
- sub_80D140C(id, cursorArea, cursorPos);
- sub_80D1524(id, tiles, pal);
- sub_80D15D4(id, 1);
- sub_80D1740(id, TRUE);
+ SetItemIconPosition(id, cursorArea, cursorPos);
+ LoadItemIconGfx(id, tiles, pal);
+ SetItemIconAffineAnim(id, ITEM_ANIM_APPEAR);
+ SetItemIconActive(id, TRUE);
}
}
-static void sub_80D0E50(u8 cursorArea, u8 cursorPos)
+static void TryHideItemIconAtPos(u8 cursorArea, u8 cursorPos)
{
u8 id;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
- id = sub_80D1370(cursorArea, cursorPos);
- sub_80D15D4(id, 2);
- sub_80D1604(id, 0, cursorArea, cursorPos);
+ id = GetItemIconIdxByPosition(cursorArea, cursorPos);
+ SetItemIconAffineAnim(id, ITEM_ANIM_DISAPPEAR);
+ SetItemIconCallback(id, ITEM_CB_WAIT_ANIM, cursorArea, cursorPos);
}
-static void Item_FromMonToMoving(u8 cursorArea, u8 cursorPos)
+static void TakeItemFromMon(u8 cursorArea, u8 cursorPos)
{
u8 id;
- u16 item;
+ u16 itemId;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
- id = sub_80D1370(cursorArea, cursorPos);
- item = 0;
- sub_80D15D4(id, 3);
- sub_80D1604(id, 1, cursorArea, cursorPos);
- sub_80D140C(id, 2, 0);
- if (cursorArea == CURSOR_AREA_IN_BOX)
+ id = GetItemIconIdxByPosition(cursorArea, cursorPos);
+ itemId = ITEM_NONE;
+ SetItemIconAffineAnim(id, ITEM_ANIM_PICK_UP);
+ SetItemIconCallback(id, ITEM_CB_TO_HAND, cursorArea, cursorPos);
+ SetItemIconPosition(id, CURSOR_AREA_IN_HAND, 0);
+ if (cursorArea == CURSOR_AREA_IN_BOX)
{
- SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &item);
+ SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &itemId);
SetBoxMonIconObjMode(cursorPos, 1);
}
else
{
- SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &item);
+ SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &itemId);
SetPartyMonIconObjMode(cursorPos, 1);
}
- sPSSData->movingItem = sPSSData->cursorMonItem;
+ sStorage->movingItemId = sStorage->displayMonItemId;
}
-static void sub_80D0F38(u16 item)
+static void InitItemIconInCursor(u16 itemId)
{
- const u32 *tiles = GetItemIconPic(item);
- const u32 *pal = GetItemIconPalette(item);
- u8 id = sub_80D12E8();
-
- sub_80D1524(id, tiles, pal);
- sub_80D15D4(id, 6);
- sub_80D1604(id, 1, 0, 0);
- sub_80D140C(id, 2, 0);
- sub_80D1740(id, TRUE);
- sPSSData->movingItem = item;
+ const u32 *tiles = GetItemIconPic(itemId);
+ const u32 *pal = GetItemIconPalette(itemId);
+ u8 id = GetNewItemIconIdx();
+ LoadItemIconGfx(id, tiles, pal);
+ SetItemIconAffineAnim(id, ITEM_ANIM_LARGE);
+ SetItemIconCallback(id, ITEM_CB_TO_HAND, CURSOR_AREA_IN_BOX, 0);
+ SetItemIconPosition(id, CURSOR_AREA_IN_HAND, 0);
+ SetItemIconActive(id, TRUE);
+ sStorage->movingItemId = itemId;
}
-static void Item_SwitchMonsWithMoving(u8 cursorArea, u8 cursorPos)
+static void SwapItemsWithMon(u8 cursorArea, u8 cursorPos)
{
u8 id;
- u16 item;
+ u16 itemId;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
- id = sub_80D1370(cursorArea, cursorPos);
- sub_80D15D4(id, 3);
- sub_80D1604(id, 3, 2, 0);
+ id = GetItemIconIdxByPosition(cursorArea, cursorPos);
+ SetItemIconAffineAnim(id, ITEM_ANIM_PICK_UP);
+ SetItemIconCallback(id, ITEM_CB_SWAP_TO_HAND, CURSOR_AREA_IN_HAND, 0);
if (cursorArea == CURSOR_AREA_IN_BOX)
{
- item = GetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM);
- SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &sPSSData->movingItem);
- sPSSData->movingItem = item;
+ itemId = GetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM);
+ SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &sStorage->movingItemId);
+ sStorage->movingItemId = itemId;
}
else
{
- item = GetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM);
- SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &sPSSData->movingItem);
- sPSSData->movingItem = item;
+ itemId = GetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM);
+ SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &sStorage->movingItemId);
+ sStorage->movingItemId = itemId;
}
- id = sub_80D1370(2, 0);
- sub_80D15D4(id, 4);
- sub_80D1604(id, 4, cursorArea, cursorPos);
+ id = GetItemIconIdxByPosition(CURSOR_AREA_IN_HAND, 0);
+ SetItemIconAffineAnim(id, ITEM_ANIM_PUT_DOWN);
+ SetItemIconCallback(id, ITEM_CB_SWAP_TO_MON, cursorArea, cursorPos);
}
-static void Item_GiveMovingToMon(u8 cursorArea, u8 cursorPos)
+static void GiveItemToMon(u8 cursorArea, u8 cursorPos)
{
u8 id;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
- id = sub_80D1370(2, 0);
- sub_80D15D4(id, 4);
- sub_80D1604(id, 2, cursorArea, cursorPos);
+ id = GetItemIconIdxByPosition(CURSOR_AREA_IN_HAND, 0);
+ SetItemIconAffineAnim(id, ITEM_ANIM_PUT_DOWN);
+ SetItemIconCallback(id, ITEM_CB_TO_MON, cursorArea, cursorPos);
if (cursorArea == CURSOR_AREA_IN_BOX)
{
- SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &sPSSData->movingItem);
+ SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &sStorage->movingItemId);
SetBoxMonIconObjMode(cursorPos, 0);
}
else
{
- SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &sPSSData->movingItem);
+ SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &sStorage->movingItemId);
SetPartyMonIconObjMode(cursorPos, 0);
}
}
-static void Item_TakeMons(u8 cursorArea, u8 cursorPos)
+static void MoveItemFromMonToBag(u8 cursorArea, u8 cursorPos)
{
u8 id;
- u16 item;
+ u16 itemId;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
- item = 0;
- id = sub_80D1370(cursorArea, cursorPos);
- sub_80D15D4(id, 2);
- sub_80D1604(id, 0, cursorArea, cursorPos);
- if (cursorArea == CURSOR_AREA_IN_BOX)
+ itemId = ITEM_NONE;
+ id = GetItemIconIdxByPosition(cursorArea, cursorPos);
+ SetItemIconAffineAnim(id, ITEM_ANIM_DISAPPEAR);
+ SetItemIconCallback(id, ITEM_CB_WAIT_ANIM, cursorArea, cursorPos);
+ if (cursorArea == CURSOR_AREA_IN_BOX)
{
- SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &item);
+ SetCurrentBoxMonData(cursorPos, MON_DATA_HELD_ITEM, &itemId);
SetBoxMonIconObjMode(cursorPos, 1);
}
else
{
- SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &item);
+ SetMonData(&gPlayerParty[cursorPos], MON_DATA_HELD_ITEM, &itemId);
SetPartyMonIconObjMode(cursorPos, 1);
}
}
-static void sub_80D1194(void)
+static void MoveItemFromCursorToBag(void)
{
- if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
- u8 id = sub_80D1370(2, 0);
- sub_80D15D4(id, 5);
- sub_80D1604(id, 0, 2, 0);
+ u8 id = GetItemIconIdxByPosition(CURSOR_AREA_IN_HAND, 0);
+ SetItemIconAffineAnim(id, ITEM_ANIM_PUT_AWAY);
+ SetItemIconCallback(id, ITEM_CB_WAIT_ANIM, CURSOR_AREA_IN_HAND, 0);
}
}
-static void sub_80D11CC(void)
+// The party menu is being closed, if the cursor is on
+// a Pokémon that has a held item make sure it slides
+// up along with the closing menu.
+static void MoveHeldItemWithPartyMenu(void)
{
s32 i;
- if (sPSSData->boxOption != BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption != OPTION_MOVE_ITEMS)
return;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->field_2204[i].unk10 && sPSSData->field_2204[i].unk8 == 1)
- sub_80D1604(i, 7, 2, 0);
+ if (sStorage->itemIcons[i].active
+ && sStorage->itemIcons[i].area == CURSOR_AREA_IN_PARTY)
+ SetItemIconCallback(i, ITEM_CB_HIDE_PARTY, CURSOR_AREA_IN_HAND, 0);
}
}
-static bool8 sub_80D1218(void)
+static bool8 IsItemIconAnimActive(void)
{
s32 i;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->field_2204[i].unk10)
+ if (sStorage->itemIcons[i].active)
{
- if (!sPSSData->field_2204[i].sprite->affineAnimEnded && sPSSData->field_2204[i].sprite->affineAnimBeginning)
+ if (!sStorage->itemIcons[i].sprite->affineAnimEnded
+ && sStorage->itemIcons[i].sprite->affineAnimBeginning)
return TRUE;
- if (sPSSData->field_2204[i].sprite->callback != SpriteCallbackDummy && sPSSData->field_2204[i].sprite->callback != sub_80D1AD8)
+ if (sStorage->itemIcons[i].sprite->callback != SpriteCallbackDummy
+ && sStorage->itemIcons[i].sprite->callback != SpriteCB_ItemIcon_SetPosToCursor)
return TRUE;
}
}
-
return FALSE;
}
-static bool8 IsActiveItemMoving(void)
+static bool8 IsMovingItem(void)
{
s32 i;
- if (sPSSData->boxOption == BOX_OPTION_MOVE_ITEMS)
+ if (sStorage->boxOption == OPTION_MOVE_ITEMS)
{
- for (i = 0; i < 3; i++)
+ for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->field_2204[i].unk10 && sPSSData->field_2204[i].unk8 == 2)
+ if (sStorage->itemIcons[i].active
+ && sStorage->itemIcons[i].area == CURSOR_AREA_IN_HAND)
return TRUE;
}
}
-
return FALSE;
}
static const u8 *GetMovingItemName(void)
{
- return ItemId_GetName(sPSSData->movingItem);
+ return ItemId_GetName(sStorage->movingItemId);
}
-static u16 GetMovingItem(void)
+static u16 GetMovingItemId(void)
{
- return sPSSData->movingItem;
+ return sStorage->movingItemId;
}
-static u8 sub_80D12E8(void)
+static u8 GetNewItemIconIdx(void)
{
u8 i;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->field_2204[i].unk10 == 0)
+ if (!sStorage->itemIcons[i].active)
{
- sPSSData->field_2204[i].unk10 = 1;
+ sStorage->itemIcons[i].active = TRUE;
return i;
}
}
-
- return 3;
+ return MAX_ITEM_ICONS;
}
-static bool32 sub_80D1324(u8 cursorArea, u8 cursorPos)
+static bool32 IsItemIconAtPosition(u8 cursorArea, u8 cursorPos)
{
s32 i;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->field_2204[i].unk10
- && sPSSData->field_2204[i].unk8 == cursorArea
- && sPSSData->field_2204[i].unk9 == cursorPos)
+ if (sStorage->itemIcons[i].active
+ && sStorage->itemIcons[i].area == cursorArea
+ && sStorage->itemIcons[i].pos == cursorPos)
return TRUE;
}
-
return FALSE;
}
-static u8 sub_80D1370(u8 cursorArea, u8 cursorPos)
+static u8 GetItemIconIdxByPosition(u8 cursorArea, u8 cursorPos)
{
u8 i;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->field_2204[i].unk10
- && sPSSData->field_2204[i].unk8 == cursorArea
- && sPSSData->field_2204[i].unk9 == cursorPos)
+ if (sStorage->itemIcons[i].active
+ && sStorage->itemIcons[i].area == cursorArea
+ && sStorage->itemIcons[i].pos == cursorPos)
return i;
}
-
- return 3;
+ return MAX_ITEM_ICONS;
}
-static u8 sub_80D13C4(struct Sprite *sprite)
+static u8 GetItemIconIdxBySprite(struct Sprite *sprite)
{
u8 i;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < MAX_ITEM_ICONS; i++)
{
- if (sPSSData->field_2204[i].unk10
- && sPSSData->field_2204[i].sprite == sprite)
+ if (sStorage->itemIcons[i].active
+ && sStorage->itemIcons[i].sprite == sprite)
return i;
}
-
- return 3;
+ return MAX_ITEM_ICONS;
}
-static void sub_80D140C(u8 id, u8 cursorArea, u8 cursorPos)
+static void SetItemIconPosition(u8 id, u8 cursorArea, u8 cursorPos)
{
- u8 row, column;
+ u8 x, y;
- if (id >= 3)
+ if (id >= MAX_ITEM_ICONS)
return;
switch (cursorArea)
{
case CURSOR_AREA_IN_BOX:
- row = cursorPos % IN_BOX_ROWS;
- column = cursorPos / IN_BOX_ROWS;
- sPSSData->field_2204[id].sprite->pos1.x = (24 * row) + 112;
- sPSSData->field_2204[id].sprite->pos1.y = (24 * column) + 56;
- sPSSData->field_2204[id].sprite->oam.priority = 2;
+ x = cursorPos % IN_BOX_COLUMNS;
+ y = cursorPos / IN_BOX_COLUMNS;
+ sStorage->itemIcons[id].sprite->pos1.x = (24 * x) + 112;
+ sStorage->itemIcons[id].sprite->pos1.y = (24 * y) + 56;
+ sStorage->itemIcons[id].sprite->oam.priority = 2;
break;
case CURSOR_AREA_IN_PARTY:
if (cursorPos == 0)
{
- sPSSData->field_2204[id].sprite->pos1.x = 116;
- sPSSData->field_2204[id].sprite->pos1.y = 76;
+ sStorage->itemIcons[id].sprite->pos1.x = 116;
+ sStorage->itemIcons[id].sprite->pos1.y = 76;
}
else
{
- sPSSData->field_2204[id].sprite->pos1.x = 164;
- sPSSData->field_2204[id].sprite->pos1.y = 24 * (cursorPos - 1) + 28;
+ sStorage->itemIcons[id].sprite->pos1.x = 164;
+ sStorage->itemIcons[id].sprite->pos1.y = 24 * (cursorPos - 1) + 28;
}
- sPSSData->field_2204[id].sprite->oam.priority = 1;
+ sStorage->itemIcons[id].sprite->oam.priority = 1;
break;
}
- sPSSData->field_2204[id].unk8 = cursorArea;
- sPSSData->field_2204[id].unk9 = cursorPos;
+ sStorage->itemIcons[id].area = cursorArea;
+ sStorage->itemIcons[id].pos = cursorPos;
}
-static void sub_80D1524(u8 id, const u32 *itemTiles, const u32 *itemPal)
+static void LoadItemIconGfx(u8 id, const u32 *itemTiles, const u32 *itemPal)
{
s32 i;
- if (id >= 3)
+ if (id >= MAX_ITEM_ICONS)
return;
- CpuFastFill(0, sPSSData->field_42C4, 0x200);
- LZ77UnCompWram(itemTiles, sPSSData->field_22C4);
+ CpuFastFill(0, sStorage->itemIconBuffer, 0x200);
+ LZ77UnCompWram(itemTiles, sStorage->tileBuffer);
for (i = 0; i < 3; i++)
- CpuFastCopy(sPSSData->field_22C4 + (i * 0x60), sPSSData->field_42C4 + (i * 0x80), 0x60);
+ CpuFastCopy(&sStorage->tileBuffer[i * 0x60], &sStorage->itemIconBuffer[i * 0x80], 0x60);
- CpuFastCopy(sPSSData->field_42C4, sPSSData->field_2204[id].tiles, 0x200);
- LZ77UnCompWram(itemPal, sPSSData->field_42C4);
- LoadPalette(sPSSData->field_42C4, sPSSData->field_2204[id].palIndex, 0x20);
+ CpuFastCopy(sStorage->itemIconBuffer, sStorage->itemIcons[id].tiles, 0x200);
+ LZ77UnCompWram(itemPal, sStorage->itemIconBuffer);
+ LoadPalette(sStorage->itemIconBuffer, sStorage->itemIcons[id].palIndex, 0x20);
}
-static void sub_80D15D4(u8 id, u8 animNum)
+static void SetItemIconAffineAnim(u8 id, u8 animNum)
{
- if (id >= 3)
+ if (id >= MAX_ITEM_ICONS)
return;
- StartSpriteAffineAnim(sPSSData->field_2204[id].sprite, animNum);
+ StartSpriteAffineAnim(sStorage->itemIcons[id].sprite, animNum);
}
-static void sub_80D1604(u8 id, u8 arg1, u8 arg2, u8 arg3)
+#define sItemIconId data[0]
+#define sState data[0]
+#define sCursorArea data[6]
+#define sCursorPos data[7]
+
+static void SetItemIconCallback(u8 id, u8 callbackId, u8 cursorArea, u8 cursorPos)
{
- if (id >= 3)
+ if (id >= MAX_ITEM_ICONS)
return;
- switch (arg1)
+ switch (callbackId)
{
- case 0:
- sPSSData->field_2204[id].sprite->data[0] = id;
- sPSSData->field_2204[id].sprite->callback = sub_80D1A48;
+ case ITEM_CB_WAIT_ANIM:
+ sStorage->itemIcons[id].sprite->sItemIconId = id;
+ sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_WaitAnim;
break;
- case 1:
- sPSSData->field_2204[id].sprite->data[0] = 0;
- sPSSData->field_2204[id].sprite->callback = sub_80D1A74;
+ case ITEM_CB_TO_HAND:
+ sStorage->itemIcons[id].sprite->sState = 0;
+ sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_ToHand;
break;
- case 2:
- sPSSData->field_2204[id].sprite->data[0] = 0;
- sPSSData->field_2204[id].sprite->data[6] = arg2;
- sPSSData->field_2204[id].sprite->data[7] = arg3;
- sPSSData->field_2204[id].sprite->callback = sub_80D1B14;
+ case ITEM_CB_TO_MON:
+ sStorage->itemIcons[id].sprite->sState = 0;
+ sStorage->itemIcons[id].sprite->sCursorArea = cursorArea;
+ sStorage->itemIcons[id].sprite->sCursorPos = cursorPos;
+ sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_ToMon;
break;
- case 3:
- sPSSData->field_2204[id].sprite->data[0] = 0;
- sPSSData->field_2204[id].sprite->callback = sub_80D1B94;
- sPSSData->field_2204[id].sprite->data[6] = arg2;
- sPSSData->field_2204[id].sprite->data[7] = arg3;
+ case ITEM_CB_SWAP_TO_HAND:
+ sStorage->itemIcons[id].sprite->sState = 0;
+ sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_SwapToHand;
+ sStorage->itemIcons[id].sprite->sCursorArea = cursorArea;
+ sStorage->itemIcons[id].sprite->sCursorPos = cursorPos;
break;
- case 4:
- sPSSData->field_2204[id].sprite->data[0] = 0;
- sPSSData->field_2204[id].sprite->data[6] = arg2;
- sPSSData->field_2204[id].sprite->data[7] = arg3;
- sPSSData->field_2204[id].sprite->callback = sub_80D1C30;
+ case ITEM_CB_SWAP_TO_MON:
+ sStorage->itemIcons[id].sprite->sState = 0;
+ sStorage->itemIcons[id].sprite->sCursorArea = cursorArea;
+ sStorage->itemIcons[id].sprite->sCursorPos = cursorPos;
+ sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_SwapToMon;
break;
- case 7:
- sPSSData->field_2204[id].sprite->callback = sub_80D1CCC;
+ case ITEM_CB_HIDE_PARTY:
+ // If cursor is on a Pokémon with a held item and
+ // the player closes the party menu, have the held
+ // item follow the Pokémon as the menu slides out
+ sStorage->itemIcons[id].sprite->callback = SpriteCB_ItemIcon_HideParty;
break;
}
}
-static void sub_80D1740(u8 id, bool8 arg1)
+static void SetItemIconActive(u8 id, bool8 active)
{
- if (id >= 3)
+ if (id >= MAX_ITEM_ICONS)
return;
- sPSSData->field_2204[id].unk10 = arg1;
- sPSSData->field_2204[id].sprite->invisible = (arg1 == FALSE);
+ sStorage->itemIcons[id].active = active;
+ sStorage->itemIcons[id].sprite->invisible = (active == FALSE);
}
static const u32 *GetItemIconPic(u16 itemId)
@@ -9077,90 +9196,88 @@ static void PrintItemDescription(void)
{
const u8 *description;
- if (IsActiveItemMoving())
- description = ItemId_GetDescription(sPSSData->movingItem);
+ if (IsMovingItem())
+ description = ItemId_GetDescription(sStorage->movingItemId);
else
- description = ItemId_GetDescription(sPSSData->cursorMonItem);
+ description = ItemId_GetDescription(sStorage->displayMonItemId);
FillWindowPixelBuffer(2, PIXEL_FILL(1));
AddTextPrinterParameterized5(2, 1, description, 4, 0, 0, NULL, 0, 1);
}
-static void sub_80D1818(void)
+static void InitItemInfoWindow(void)
{
- sPSSData->field_2236 = 0x15;
- LoadBgTiles(0, gUnknown_0857BB24, 0x80, 0x13A);
- sub_80D19B4(0);
+ sStorage->itemInfoWindowOffset = 21;
+ LoadBgTiles(0, sItemInfoFrame_Gfx, 0x80, 0x13A);
+ DrawItemInfoWindow(0);
}
-static bool8 sub_80D184C(void)
+static bool8 UpdateItemInfoWindowSlideIn(void)
{
- s32 i, var;
+ s32 i, pos;
- if (sPSSData->field_2236 == 0)
+ if (sStorage->itemInfoWindowOffset == 0)
return FALSE;
- sPSSData->field_2236--;
- var = 0x15 - sPSSData->field_2236;
- for (i = 0; i < var; i++)
- {
- WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sPSSData->field_2236 + i, i, 13, 1, 7, 15, 21);
- }
+ sStorage->itemInfoWindowOffset--;
+ pos = 21 - sStorage->itemInfoWindowOffset;
+ for (i = 0; i < pos; i++)
+ WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sStorage->itemInfoWindowOffset + i, i, 13, 1, 7, 15, 21);
- sub_80D19B4(var);
- return (sPSSData->field_2236 != 0);
+ DrawItemInfoWindow(pos);
+ return (sStorage->itemInfoWindowOffset != 0);
}
-static bool8 sub_80D18E4(void)
+static bool8 UpdateItemInfoWindowSlideOut(void)
{
- s32 i, var;
+ s32 i, pos;
- if (sPSSData->field_2236 == 0x16)
+ if (sStorage->itemInfoWindowOffset == 22)
return FALSE;
- if (sPSSData->field_2236 == 0)
+ if (sStorage->itemInfoWindowOffset == 0)
FillBgTilemapBufferRect(0, 0, 21, 12, 1, 9, 17);
- sPSSData->field_2236++;
- var = 0x15 - sPSSData->field_2236;
- for (i = 0; i < var; i++)
+ sStorage->itemInfoWindowOffset++;
+ pos = 21 - sStorage->itemInfoWindowOffset;
+ for (i = 0; i < pos; i++)
{
- WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sPSSData->field_2236 + i, i, 13, 1, 7, 15, 21);
+ WriteSequenceToBgTilemapBuffer(0, GetBgAttribute(0, BG_ATTR_BASETILE) + 0x14 + sStorage->itemInfoWindowOffset + i, i, 13, 1, 7, 15, 21);
}
- if (var >= 0)
- sub_80D19B4(var);
+ if (pos >= 0)
+ DrawItemInfoWindow(pos);
- FillBgTilemapBufferRect(0, 0, var + 1, 12, 1, 9, 0x11);
+ FillBgTilemapBufferRect(0, 0, pos + 1, 12, 1, 9, 0x11);
ScheduleBgCopyTilemapToVram(0);
return TRUE;
}
-static void sub_80D19B4(u32 arg0)
+static void DrawItemInfoWindow(u32 pos)
{
- if (arg0 != 0)
+ if (pos != 0)
{
- FillBgTilemapBufferRect(0, 0x13A, 0, 0xC, arg0, 1, 0xFu);
- FillBgTilemapBufferRect(0, 0x93A, 0, 0x14, arg0, 1, 0xFu);
+ FillBgTilemapBufferRect(0, 0x13A, 0, 0xC, pos, 1, 0xFu);
+ FillBgTilemapBufferRect(0, 0x93A, 0, 0x14, pos, 1, 0xFu);
}
- FillBgTilemapBufferRect(0, 0x13B, arg0, 0xD, 1, 7, 0xFu);
- FillBgTilemapBufferRect(0, 0x13C, arg0, 0xC, 1, 1, 0xFu);
- FillBgTilemapBufferRect(0, 0x13D, arg0, 0x14, 1, 1, 0xFu);
+ FillBgTilemapBufferRect(0, 0x13B, pos, 0xD, 1, 7, 0xFu);
+ FillBgTilemapBufferRect(0, 0x13C, pos, 0xC, 1, 1, 0xFu);
+ FillBgTilemapBufferRect(0, 0x13D, pos, 0x14, 1, 1, 0xFu);
ScheduleBgCopyTilemapToVram(0);
}
-static void sub_80D1A48(struct Sprite *sprite)
+static void SpriteCB_ItemIcon_WaitAnim(struct Sprite *sprite)
{
if (sprite->affineAnimEnded)
{
- sub_80D1740(sprite->data[0], FALSE);
+ SetItemIconActive(sprite->sItemIconId, FALSE);
sprite->callback = SpriteCallbackDummy;
}
}
-static void sub_80D1A74(struct Sprite *sprite)
+static void SpriteCB_ItemIcon_ToHand(struct Sprite *sprite)
{
- switch (sprite->data[0])
+ switch (sprite->sState)
{
case 0:
sprite->data[1] = sprite->pos1.x << 4;
@@ -9168,28 +9285,28 @@ static void sub_80D1A74(struct Sprite *sprite)
sprite->data[3] = 10;
sprite->data[4] = 21;
sprite->data[5] = 0;
- sprite->data[0]++;
+ sprite->sState++;
case 1:
sprite->data[1] -= sprite->data[3];
sprite->data[2] -= sprite->data[4];
sprite->pos1.x = sprite->data[1] >> 4;
sprite->pos1.y = sprite->data[2] >> 4;
if (++sprite->data[5] > 11)
- sprite->callback = sub_80D1AD8;
+ sprite->callback = SpriteCB_ItemIcon_SetPosToCursor;
break;
}
}
-static void sub_80D1AD8(struct Sprite *sprite)
+static void SpriteCB_ItemIcon_SetPosToCursor(struct Sprite *sprite)
{
- sprite->pos1.x = sPSSData->field_CB4->pos1.x + 4;
- sprite->pos1.y = sPSSData->field_CB4->pos1.y + sPSSData->field_CB4->pos2.y + 8;
- sprite->oam.priority = sPSSData->field_CB4->oam.priority;
+ sprite->pos1.x = sStorage->cursorSprite->pos1.x + 4;
+ sprite->pos1.y = sStorage->cursorSprite->pos1.y + sStorage->cursorSprite->pos2.y + 8;
+ sprite->oam.priority = sStorage->cursorSprite->oam.priority;
}
-static void sub_80D1B14(struct Sprite *sprite)
+static void SpriteCB_ItemIcon_ToMon(struct Sprite *sprite)
{
- switch (sprite->data[0])
+ switch (sprite->sState)
{
case 0:
sprite->data[1] = sprite->pos1.x << 4;
@@ -9197,7 +9314,7 @@ static void sub_80D1B14(struct Sprite *sprite)
sprite->data[3] = 10;
sprite->data[4] = 21;
sprite->data[5] = 0;
- sprite->data[0]++;
+ sprite->sState++;
case 1:
sprite->data[1] += sprite->data[3];
sprite->data[2] += sprite->data[4];
@@ -9205,16 +9322,16 @@ static void sub_80D1B14(struct Sprite *sprite)
sprite->pos1.y = sprite->data[2] >> 4;
if (++sprite->data[5] > 11)
{
- sub_80D140C(sub_80D13C4(sprite), sprite->data[6], sprite->data[7]);
+ SetItemIconPosition(GetItemIconIdxBySprite(sprite), sprite->sCursorArea, sprite->sCursorPos);
sprite->callback = SpriteCallbackDummy;
}
break;
}
}
-static void sub_80D1B94(struct Sprite *sprite)
+static void SpriteCB_ItemIcon_SwapToHand(struct Sprite *sprite)
{
- switch (sprite->data[0])
+ switch (sprite->sState)
{
case 0:
sprite->data[1] = sprite->pos1.x << 4;
@@ -9222,7 +9339,7 @@ static void sub_80D1B94(struct Sprite *sprite)
sprite->data[3] = 10;
sprite->data[4] = 21;
sprite->data[5] = 0;
- sprite->data[0]++;
+ sprite->sState++;
case 1:
sprite->data[1] -= sprite->data[3];
sprite->data[2] -= sprite->data[4];
@@ -9231,17 +9348,17 @@ static void sub_80D1B94(struct Sprite *sprite)
sprite->pos2.x = gSineTable[sprite->data[5] * 8] >> 4;
if (++sprite->data[5] > 11)
{
- sub_80D140C(sub_80D13C4(sprite), sprite->data[6], sprite->data[7]);
+ SetItemIconPosition(GetItemIconIdxBySprite(sprite), sprite->sCursorArea, sprite->sCursorPos);
sprite->pos2.x = 0;
- sprite->callback = sub_80D1AD8;
+ sprite->callback = SpriteCB_ItemIcon_SetPosToCursor;
}
break;
}
}
-static void sub_80D1C30(struct Sprite *sprite)
+static void SpriteCB_ItemIcon_SwapToMon(struct Sprite *sprite)
{
- switch (sprite->data[0])
+ switch (sprite->sState)
{
case 0:
sprite->data[1] = sprite->pos1.x << 4;
@@ -9249,7 +9366,7 @@ static void sub_80D1C30(struct Sprite *sprite)
sprite->data[3] = 10;
sprite->data[4] = 21;
sprite->data[5] = 0;
- sprite->data[0]++;
+ sprite->sState++;
case 1:
sprite->data[1] += sprite->data[3];
sprite->data[2] += sprite->data[4];
@@ -9258,7 +9375,7 @@ static void sub_80D1C30(struct Sprite *sprite)
sprite->pos2.x = -(gSineTable[sprite->data[5] * 8] >> 4);
if (++sprite->data[5] > 11)
{
- sub_80D140C(sub_80D13C4(sprite), sprite->data[6], sprite->data[7]);
+ SetItemIconPosition(GetItemIconIdxBySprite(sprite), sprite->sCursorArea, sprite->sCursorPos);
sprite->callback = SpriteCallbackDummy;
sprite->pos2.x = 0;
}
@@ -9266,24 +9383,37 @@ static void sub_80D1C30(struct Sprite *sprite)
}
}
-static void sub_80D1CCC(struct Sprite *sprite)
+static void SpriteCB_ItemIcon_HideParty(struct Sprite *sprite)
{
sprite->pos1.y -= 8;
if (sprite->pos1.y + sprite->pos2.y < -16)
{
sprite->callback = SpriteCallbackDummy;
- sub_80D1740(sub_80D13C4(sprite), FALSE);
+ SetItemIconActive(GetItemIconIdxBySprite(sprite), FALSE);
}
}
-void nullsub_pss(void)
-{
+#undef sState
+#undef sItemIconId
+#undef sCursorArea
+#undef sCursorPos
+
+
+//------------------------------------------------------------------------------
+// SECTION: General utility
+//------------------------------------------------------------------------------
-}
-void nullsub_98(void)
+// Unused, leftover from FRLG
+static void BackupPokemonStorage(void/*struct PokemonStorage * dest*/)
{
+ //*dest = *gPokemonStoragePtr;
+}
+// Unused, leftover from FRLG
+static void RestorePokemonStorage(void/*struct PokemonStorage * src*/)
+{
+ //*gPokemonStoragePtr = *src;
}
// Functions here are general utility functions.
@@ -9336,9 +9466,9 @@ u32 GetBoxMonLevelAt(u8 boxId, u8 boxPosition)
if (boxId < TOTAL_BOXES_COUNT && boxPosition < IN_BOX_COUNT && GetBoxMonData(&gPokemonStoragePtr->boxes[boxId][boxPosition], MON_DATA_SANITY_HAS_SPECIES))
lvl = GetLevelFromBoxMonExp(&gPokemonStoragePtr->boxes[boxId][boxPosition]);
- #ifdef BUGFIX
+#ifdef BUGFIX
else
- #endif
+#endif
lvl = 0;
return lvl;
@@ -9411,7 +9541,7 @@ u8 *GetBoxNamePtr(u8 boxId)
return NULL;
}
-u8 GetBoxWallpaper(u8 boxId)
+static u8 GetBoxWallpaper(u8 boxId)
{
if (boxId < TOTAL_BOXES_COUNT)
return gPokemonStoragePtr->boxWallpapers[boxId];
@@ -9419,23 +9549,24 @@ u8 GetBoxWallpaper(u8 boxId)
return 0;
}
-void SetBoxWallpaper(u8 boxId, u8 wallpaperId)
+static void SetBoxWallpaper(u8 boxId, u8 wallpaperId)
{
if (boxId < TOTAL_BOXES_COUNT && wallpaperId < WALLPAPER_COUNT)
gPokemonStoragePtr->boxWallpapers[boxId] = wallpaperId;
}
-s16 sub_80D214C(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3)
+// For moving to the next Pokémon while viewing the summary screen
+s16 AdvanceStorageMonIndex(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 mode)
{
s16 i;
- s16 adder = -1;
+ s16 direction = -1;
- if (arg3 < 2)
- adder = 1;
+ if (mode == 0 || mode == 1)
+ direction = 1;
- if (arg3 == 1 || arg3 == 3)
+ if (mode == 1 || mode == 3)
{
- for (i = (s8)currIndex + adder; i >= 0 && i <= maxIndex; i += adder)
+ for (i = (s8)currIndex + direction; i >= 0 && i <= maxIndex; i += direction)
{
if (GetBoxMonData(&boxMons[i], MON_DATA_SPECIES) != SPECIES_NONE)
return i;
@@ -9443,7 +9574,7 @@ s16 sub_80D214C(struct BoxPokemon *boxMons, u8 currIndex, u8 maxIndex, u8 arg3)
}
else
{
- for (i = (s8)currIndex + adder; i >= 0 && i <= maxIndex; i += adder)
+ for (i = (s8)currIndex + direction; i >= 0 && i <= maxIndex; i += direction)
{
if (GetBoxMonData(&boxMons[i], MON_DATA_SPECIES) != SPECIES_NONE
&& !GetBoxMonData(&boxMons[i], MON_DATA_IS_EGG))
@@ -9537,6 +9668,12 @@ bool32 AnyStorageMonWithMove(u16 moveId)
return FALSE;
}
+
+//------------------------------------------------------------------------------
+// SECTION: Walda
+//------------------------------------------------------------------------------
+
+
void ResetWaldaWallpaper(void)
{
gSaveBlock1Ptr->waldaPhrase.iconId = 0;
@@ -9564,7 +9701,7 @@ u32 GetWaldaWallpaperPatternId(void)
void SetWaldaWallpaperPatternId(u8 id)
{
- if (id < FRIENDS_WALLPAPERS_COUNT)
+ if (id < ARRAY_COUNT(sWaldaWallpapers))
gSaveBlock1Ptr->waldaPhrase.patternId = id;
}
@@ -9575,7 +9712,7 @@ u32 GetWaldaWallpaperIconId(void)
void SetWaldaWallpaperIconId(u8 id)
{
- if (id < 30)
+ if (id < ARRAY_COUNT(sWaldaWallpaperIcons))
gSaveBlock1Ptr->waldaPhrase.iconId = id;
}
@@ -9605,287 +9742,338 @@ bool32 IsWaldaPhraseEmpty(void)
return (gSaveBlock1Ptr->waldaPhrase.text[0] == EOS);
}
-// Not sure what the purpose of these functions is.
-// They seem to only be called while PSS is initialized.
-EWRAM_DATA static struct UnkStruct_2039D84 *gUnknown_02039D84 = NULL;
-EWRAM_DATA static u16 gUnknown_02039D88 = 0;
+//------------------------------------------------------------------------------
+// SECTION: TilemapUtil
+//
+// Handles 3 particular tilemaps in a somewhat unusual way.
+// For example, while the cursor is on the Close Box button it flashes between
+// two states alternately. Both these states are their own part of the same
+// tilemap that's always present. The utility shifts the tilemap up and down
+// to show/hide the states, and limits the view with a rectangle that only
+// reveals one at a time.
+// Each tilemap is tracked with a TILEMAPID that can be used to reference it.
+//------------------------------------------------------------------------------
+
-static void sub_80D259C(u8 count)
+struct TilemapUtil_RectData
+{
+ s16 x;
+ s16 y;
+ u16 width;
+ u16 height;
+ s16 destX;
+ s16 destY;
+};
+
+struct TilemapUtil
+{
+ struct TilemapUtil_RectData prev; // Only read in unused function
+ struct TilemapUtil_RectData cur;
+ const void *savedTilemap; // Only written in unused function
+ const void *tilemap;
+ u16 altWidth;
+ u16 altHeight; // Never read
+ u16 width;
+ u16 height; // Never read
+ u16 rowSize; // Never read
+ u8 tileSize;
+ u8 bg;
+ bool8 active;
+};
+
+EWRAM_DATA static struct TilemapUtil *sTilemapUtil = NULL;
+EWRAM_DATA static u16 sNumTilemapUtilIds = 0;
+
+static void TilemapUtil_Init(u8 count)
{
u16 i;
- gUnknown_02039D84 = Alloc(sizeof(*gUnknown_02039D84) * count);
- gUnknown_02039D88 = (gUnknown_02039D84 == NULL) ? 0 : count;
- for (i = 0; i < gUnknown_02039D88; i++)
+ sTilemapUtil = Alloc(sizeof(*sTilemapUtil) * count);
+ sNumTilemapUtilIds = (sTilemapUtil == NULL) ? 0 : count;
+ for (i = 0; i < sNumTilemapUtilIds; i++)
{
- gUnknown_02039D84[i].field_18 = NULL;
- gUnknown_02039D84[i].field_2C = 0;
+ sTilemapUtil[i].savedTilemap = NULL;
+ sTilemapUtil[i].active = FALSE;
}
}
-static void sub_80D25F0(void)
+static void TilemapUtil_Free(void)
{
- Free(gUnknown_02039D84);
+ Free(sTilemapUtil);
}
-static void sub_80D2604(void)
+// Unused
+static void TilemapUtil_UpdateAll(void)
{
s32 i;
- for (i = 0; i < gUnknown_02039D88; i++)
+ for (i = 0; i < sNumTilemapUtilIds; i++)
{
- if (gUnknown_02039D84[i].field_2C == 1)
- sub_80D2918(i);
+ if (sTilemapUtil[i].active == TRUE)
+ TilemapUtil_Update(i);
}
}
struct
{
- u16 a;
- u16 b;
-}
-static const sUnkVars[][4] =
+ u16 width;
+ u16 height;
+} static const sTilemapDimensions[][4] =
{
{
- {0x0100, 0x0100},
- {0x0200, 0x0100},
- {0x0100, 0x0200},
- {0x0200, 0x0200},
+ { 256, 256},
+ { 512, 256},
+ { 256, 512},
+ { 512, 512},
},
{
- {0x0080, 0x0080},
- {0x0100, 0x0100},
- {0x0200, 0x0200},
- {0x0400, 0x0400},
+ { 128, 128},
+ { 256, 256},
+ { 512, 512},
+ {1024, 1024},
},
};
-static void sub_80D2644(u8 id, u8 bg, const void *arg2, u16 arg3, u16 arg4)
+static void TilemapUtil_SetMap(u8 id, u8 bg, const void *tilemap, u16 width, u16 height)
{
u16 bgScreenSize, bgType;
- if (id >= gUnknown_02039D88)
+ if (id >= sNumTilemapUtilIds)
return;
- gUnknown_02039D84[id].field_18 = NULL;
- gUnknown_02039D84[id].field_1C = arg2;
- gUnknown_02039D84[id].field_2B = bg;
- gUnknown_02039D84[id].field_24 = arg3;
- gUnknown_02039D84[id].field_26 = arg4;
+ sTilemapUtil[id].savedTilemap = NULL;
+ sTilemapUtil[id].tilemap = tilemap;
+ sTilemapUtil[id].bg = bg;
+ sTilemapUtil[id].width = width;
+ sTilemapUtil[id].height = height;
bgScreenSize = GetBgAttribute(bg, BG_ATTR_SCREENSIZE);
bgType = GetBgAttribute(bg, BG_ATTR_TYPE);
- gUnknown_02039D84[id].field_20 = sUnkVars[bgType][bgScreenSize].a;
- gUnknown_02039D84[id].field_22 = sUnkVars[bgType][bgScreenSize].b;
+ sTilemapUtil[id].altWidth = sTilemapDimensions[bgType][bgScreenSize].width;
+ sTilemapUtil[id].altHeight = sTilemapDimensions[bgType][bgScreenSize].height;
if (bgType != 0)
- gUnknown_02039D84[id].field_2A = 1;
+ sTilemapUtil[id].tileSize = 1;
else
- gUnknown_02039D84[id].field_2A = 2;
+ sTilemapUtil[id].tileSize = 2;
- gUnknown_02039D84[id].field_28 = gUnknown_02039D84[id].field_2A * arg3;
- gUnknown_02039D84[id].field_0[1].field_4 = arg3;
- gUnknown_02039D84[id].field_0[1].field_6 = arg4;
- gUnknown_02039D84[id].field_0[1].field_0 = 0;
- gUnknown_02039D84[id].field_0[1].field_2 = 0;
- gUnknown_02039D84[id].field_0[1].field_8 = 0;
- gUnknown_02039D84[id].field_0[1].field_A = 0;
- gUnknown_02039D84[id].field_0[0] = gUnknown_02039D84[id].field_0[1];
- gUnknown_02039D84[id].field_2C = 1;
+ sTilemapUtil[id].rowSize = sTilemapUtil[id].tileSize * width;
+ sTilemapUtil[id].cur.width = width;
+ sTilemapUtil[id].cur.height = height;
+ sTilemapUtil[id].cur.x = 0;
+ sTilemapUtil[id].cur.y = 0;
+ sTilemapUtil[id].cur.destX = 0;
+ sTilemapUtil[id].cur.destY = 0;
+ sTilemapUtil[id].prev = sTilemapUtil[id].cur;
+ sTilemapUtil[id].active = TRUE;
}
-static void sub_80D2740(u8 id, const void *arg1)
+// Unused
+static void TilemapUtil_SetSavedMap(u8 id, const void *tilemap)
{
- if (id >= gUnknown_02039D88)
+ if (id >= sNumTilemapUtilIds)
return;
- gUnknown_02039D84[id].field_18 = arg1;
- gUnknown_02039D84[id].field_2C = 1;
+ sTilemapUtil[id].savedTilemap = tilemap;
+ sTilemapUtil[id].active = TRUE;
}
-static void sub_80D2770(u8 id, u16 arg1, u16 arg2)
+static void TilemapUtil_SetPos(u8 id, u16 x, u16 y)
{
- if (id >= gUnknown_02039D88)
+ if (id >= sNumTilemapUtilIds)
return;
- gUnknown_02039D84[id].field_0[1].field_8 = arg1;
- gUnknown_02039D84[id].field_0[1].field_A = arg2;
- gUnknown_02039D84[id].field_2C = 1;
+ sTilemapUtil[id].cur.destX = x;
+ sTilemapUtil[id].cur.destY = y;
+ sTilemapUtil[id].active = TRUE;
}
-static void sub_80D27AC(u8 id, u16 arg1, u16 arg2, u16 arg3, u16 arg4)
+static void TilemapUtil_SetRect(u8 id, u16 x, u16 y, u16 width, u16 height)
{
- if (id >= gUnknown_02039D88)
+ if (id >= sNumTilemapUtilIds)
return;
- gUnknown_02039D84[id].field_0[1].field_0 = arg1;
- gUnknown_02039D84[id].field_0[1].field_2 = arg2;
- gUnknown_02039D84[id].field_0[1].field_4 = arg3;
- gUnknown_02039D84[id].field_0[1].field_6 = arg4;
- gUnknown_02039D84[id].field_2C = 1;
+ sTilemapUtil[id].cur.x = x;
+ sTilemapUtil[id].cur.y = y;
+ sTilemapUtil[id].cur.width = width;
+ sTilemapUtil[id].cur.height = height;
+ sTilemapUtil[id].active = TRUE;
}
-static void sub_80D27F4(u8 id, u8 arg1, s8 arg2)
+static void TilemapUtil_Move(u8 id, u8 mode, s8 val)
{
- if (id >= gUnknown_02039D88)
+ if (id >= sNumTilemapUtilIds)
return;
- switch (arg1)
+ switch (mode)
{
case 0:
- gUnknown_02039D84[id].field_0[1].field_8 += arg2;
- gUnknown_02039D84[id].field_0[1].field_4 -= arg2;
+ sTilemapUtil[id].cur.destX += val;
+ sTilemapUtil[id].cur.width -= val;
break;
case 1:
- gUnknown_02039D84[id].field_0[1].field_0 += arg2;
- gUnknown_02039D84[id].field_0[1].field_4 += arg2;
+ sTilemapUtil[id].cur.x += val;
+ sTilemapUtil[id].cur.width += val;
break;
case 2:
- gUnknown_02039D84[id].field_0[1].field_A += arg2;
- gUnknown_02039D84[id].field_0[1].field_6 -= arg2;
+ sTilemapUtil[id].cur.destY += val;
+ sTilemapUtil[id].cur.height -= val;
break;
case 3:
- gUnknown_02039D84[id].field_0[1].field_2 -= arg2;
- gUnknown_02039D84[id].field_0[1].field_6 += arg2;
+ sTilemapUtil[id].cur.y -= val;
+ sTilemapUtil[id].cur.height += val;
break;
case 4:
- gUnknown_02039D84[id].field_0[1].field_8 += arg2;
+ sTilemapUtil[id].cur.destX += val;
break;
case 5:
- gUnknown_02039D84[id].field_0[1].field_A += arg2;
+ sTilemapUtil[id].cur.destY += val;
break;
}
- gUnknown_02039D84[id].field_2C = 1;
+ sTilemapUtil[id].active = TRUE;
}
-static void sub_80D2918(u8 id)
+static void TilemapUtil_Update(u8 id)
{
- if (id >= gUnknown_02039D88)
+ if (id >= sNumTilemapUtilIds)
return;
- if (gUnknown_02039D84[id].field_18 != NULL)
- sub_80D2960(id);
+ if (sTilemapUtil[id].savedTilemap != NULL)
+ TilemapUtil_DrawPrev(id); // Never called, above always FALSE
- sub_80D29F8(id);
- gUnknown_02039D84[id].field_0[0] = gUnknown_02039D84[id].field_0[1];
+ TilemapUtil_Draw(id);
+ sTilemapUtil[id].prev = sTilemapUtil[id].cur;
}
-static void sub_80D2960(u8 id)
+static void TilemapUtil_DrawPrev(u8 id)
{
s32 i;
- u32 adder = gUnknown_02039D84[id].field_2A * gUnknown_02039D84[id].field_20;
- const void *tiles = (gUnknown_02039D84[id].field_18 + (adder * gUnknown_02039D84[id].field_0[0].field_A))
- + (gUnknown_02039D84[id].field_2A * gUnknown_02039D84[id].field_0[0].field_8);
+ u32 adder = sTilemapUtil[id].tileSize * sTilemapUtil[id].altWidth;
+ const void *tiles = (sTilemapUtil[id].savedTilemap + (adder * sTilemapUtil[id].prev.destY))
+ + (sTilemapUtil[id].tileSize * sTilemapUtil[id].prev.destX);
- for (i = 0; i < gUnknown_02039D84[id].field_0[0].field_6; i++)
+ for (i = 0; i < sTilemapUtil[id].prev.height; i++)
{
- CopyToBgTilemapBufferRect(gUnknown_02039D84[id].field_2B,
+ CopyToBgTilemapBufferRect(sTilemapUtil[id].bg,
tiles,
- gUnknown_02039D84[id].field_0[0].field_8,
- gUnknown_02039D84[id].field_0[0].field_A + i,
- gUnknown_02039D84[id].field_0[0].field_4,
+ sTilemapUtil[id].prev.destX,
+ sTilemapUtil[id].prev.destY + i,
+ sTilemapUtil[id].prev.width,
1);
tiles += adder;
}
}
-static void sub_80D29F8(u8 id)
+static void TilemapUtil_Draw(u8 id)
{
s32 i;
- u32 adder = gUnknown_02039D84[id].field_2A * gUnknown_02039D84[id].field_24;
- const void *tiles = (gUnknown_02039D84[id].field_1C + (adder * gUnknown_02039D84[id].field_0[1].field_2))
- + (gUnknown_02039D84[id].field_2A * gUnknown_02039D84[id].field_0[1].field_0);
+ u32 adder = sTilemapUtil[id].tileSize * sTilemapUtil[id].width;
+ const void *tiles = (sTilemapUtil[id].tilemap + (adder * sTilemapUtil[id].cur.y))
+ + (sTilemapUtil[id].tileSize * sTilemapUtil[id].cur.x);
- for (i = 0; i < gUnknown_02039D84[id].field_0[1].field_6; i++)
+ for (i = 0; i < sTilemapUtil[id].cur.height; i++)
{
- CopyToBgTilemapBufferRect(gUnknown_02039D84[id].field_2B,
+ CopyToBgTilemapBufferRect(sTilemapUtil[id].bg,
tiles,
- gUnknown_02039D84[id].field_0[1].field_8,
- gUnknown_02039D84[id].field_0[1].field_A + i,
- gUnknown_02039D84[id].field_0[1].field_4,
+ sTilemapUtil[id].cur.destX,
+ sTilemapUtil[id].cur.destY + i,
+ sTilemapUtil[id].cur.width,
1);
tiles += adder;
}
}
-EWRAM_DATA static struct UnkStruct_2000020 *gUnknown_02039D8C = NULL;
-static void sub_80D2A90(struct UnkStruct_2000020 *arg0, struct UnkStruct_2000028 *arg1, u32 arg2)
+//------------------------------------------------------------------------------
+// SECTION: UnkUtil
+//
+// Some data transfer utility that goes functionally unused.
+// It gets initialized with UnkUtil_Init, and run every vblank in Pokémon
+// Storage with UnkUtil_Run, but neither of the Add functions are ever used,
+// so UnkUtil_Run performs no actions.
+//------------------------------------------------------------------------------
+
+
+EWRAM_DATA static struct UnkUtil *sUnkUtil = NULL;
+
+static void UnkUtil_Init(struct UnkUtil *util, struct UnkUtilData *data, u32 max)
{
- gUnknown_02039D8C = arg0;
- arg0->unk_00 = arg1;
- arg0->unk_05 = arg2;
- arg0->unk_04 = 0;
+ sUnkUtil = util;
+ util->data = data;
+ util->max = max;
+ util->numActive = 0;
}
-static void sub_80D2AA4(void)
+static void UnkUtil_Run(void)
{
u16 i;
-
- if (gUnknown_02039D8C->unk_04)
+ if (sUnkUtil->numActive)
{
- for (i = 0; i < gUnknown_02039D8C->unk_04; i++)
+ for (i = 0; i < sUnkUtil->numActive; i++)
{
- struct UnkStruct_2000028 *unkStruct = &gUnknown_02039D8C->unk_00[i];
- unkStruct->unk_0c(unkStruct);
+ struct UnkUtilData *data = &sUnkUtil->data[i];
+ data->func(data);
}
-
- gUnknown_02039D8C->unk_04 = 0;
+ sUnkUtil->numActive = 0;
}
}
-static bool8 sub_80D2AEC(u8 *dest, u16 dLeft, u16 dTop, const u8 *src, u16 sLeft, u16 sTop, u16 width, u16 height, u16 unkArg)
+// Unused
+static bool8 UnkUtil_CpuAdd(u8 *dest, u16 dLeft, u16 dTop, const u8 *src, u16 sLeft, u16 sTop, u16 width, u16 height, u16 unkArg)
{
- struct UnkStruct_2000028 *unkStruct;
+ struct UnkUtilData *data;
- if (gUnknown_02039D8C->unk_04 >= gUnknown_02039D8C->unk_05)
+ if (sUnkUtil->numActive >= sUnkUtil->max)
return FALSE;
- unkStruct = &gUnknown_02039D8C->unk_00[gUnknown_02039D8C->unk_04++];
- unkStruct->unk_08 = width * 2;
- unkStruct->unk_04 = dest + 2 * (dTop * 32 + dLeft);
- unkStruct->unk_00 = src + 2 * (sTop * unkArg + sLeft);
- unkStruct->newField = height;
- unkStruct->unk_0a = unkArg;
- unkStruct->unk_0c = sub_80D2B88;
+ data = &sUnkUtil->data[sUnkUtil->numActive++];
+ data->size = width * 2;
+ data->dest = dest + 2 * (dTop * 32 + dLeft);
+ data->src = src + 2 * (sTop * unkArg + sLeft);
+ data->height = height;
+ data->unk = unkArg;
+ data->func = UnkUtil_CpuRun;
return TRUE;
}
-static void sub_80D2B88(struct UnkStruct_2000028 *unkStruct)
+// Functionally unused
+static void UnkUtil_CpuRun(struct UnkUtilData *data)
{
u16 i;
- for (i = 0; i < unkStruct->newField; i++)
+ for (i = 0; i < data->height; i++)
{
- CpuSet(unkStruct->unk_00, unkStruct->unk_04, (unkStruct->unk_08 / 2));
- unkStruct->unk_04 += 64;
- unkStruct->unk_00 += (unkStruct->unk_0a * 2);
+ CpuSet(data->src, data->dest, data->size / 2);
+ data->dest += 64;
+ data->src += data->unk * 2;
}
}
-static bool8 sub_80D2BC0(void *dest, u16 dLeft, u16 dTop, u16 width, u16 height)
+// Unused
+static bool8 UnkUtil_DmaAdd(void *dest, u16 dLeft, u16 dTop, u16 width, u16 height)
{
- struct UnkStruct_2000028 *unkStruct;
+ struct UnkUtilData *data;
- if (gUnknown_02039D8C->unk_04 >= gUnknown_02039D8C->unk_05)
+ if (sUnkUtil->numActive >= sUnkUtil->max)
return FALSE;
- unkStruct = &gUnknown_02039D8C->unk_00[gUnknown_02039D8C->unk_04++];
- unkStruct->unk_08 = width * 2;
- unkStruct->unk_04 = dest + ((dTop * 32) + dLeft) * 2;
- unkStruct->newField = height;
- unkStruct->unk_0c = sub_80D2C1C;
+ data = &sUnkUtil->data[sUnkUtil->numActive++];
+ data->size = width * 2;
+ data->dest = dest + (dTop * 32 + dLeft) * 2;
+ data->height = height;
+ data->func = UnkUtil_DmaRun;
return TRUE;
}
-static void sub_80D2C1C(struct UnkStruct_2000028 *unkStruct)
+// Functionally unused
+static void UnkUtil_DmaRun(struct UnkUtilData *data)
{
u16 i;
- for (i = 0; i < unkStruct->newField; i++)
+ for (i = 0; i < data->height; i++)
{
- Dma3FillLarge_(0, unkStruct->unk_04, unkStruct->unk_08, 16);
- unkStruct->unk_04 += 64;
+ Dma3FillLarge16_(0, data->dest, data->size);
+ data->dest += 64;
}
}
diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c
index 6adf95ca1..8f16321b2 100644
--- a/src/pokemon_summary_screen.c
+++ b/src/pokemon_summary_screen.c
@@ -47,6 +47,14 @@
#include "constants/rgb.h"
#include "constants/songs.h"
+enum {
+ PSS_PAGE_INFO,
+ PSS_PAGE_SKILLS,
+ PSS_PAGE_BATTLE_MOVES,
+ PSS_PAGE_CONTEST_MOVES,
+ PSS_PAGE_COUNT,
+};
+
// Screen titles (upper left)
#define PSS_LABEL_WINDOW_POKEMON_INFO_TITLE 0
#define PSS_LABEL_WINDOW_POKEMON_SKILLS_TITLE 1
@@ -1070,24 +1078,24 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex,
sMonSummaryScreen->maxMonIndex = maxMonIndex;
sMonSummaryScreen->callback = callback;
- if (mode == PSS_MODE_BOX)
+ if (mode == SUMMARY_MODE_BOX)
sMonSummaryScreen->isBoxMon = TRUE;
else
sMonSummaryScreen->isBoxMon = FALSE;
switch (mode)
{
- case PSS_MODE_NORMAL:
- case PSS_MODE_BOX:
+ case SUMMARY_MODE_NORMAL:
+ case SUMMARY_MODE_BOX:
sMonSummaryScreen->minPageIndex = 0;
sMonSummaryScreen->maxPageIndex = PSS_PAGE_COUNT - 1;
break;
- case PSS_MODE_LOCK_MOVES:
+ case SUMMARY_MODE_LOCK_MOVES:
sMonSummaryScreen->minPageIndex = 0;
sMonSummaryScreen->maxPageIndex = PSS_PAGE_COUNT - 1;
sMonSummaryScreen->lockMovesFlag = TRUE;
break;
- case PSS_MODE_SELECT_MOVE:
+ case SUMMARY_MODE_SELECT_MOVE:
sMonSummaryScreen->minPageIndex = PSS_PAGE_BATTLE_MOVES;
sMonSummaryScreen->maxPageIndex = PSS_PAGE_COUNT - 1;
sMonSummaryScreen->lockMonFlag = TRUE;
@@ -1105,7 +1113,7 @@ void ShowPokemonSummaryScreen(u8 mode, void *mons, u8 monIndex, u8 maxMonIndex,
void ShowSelectMovePokemonSummaryScreen(struct Pokemon *mons, u8 monIndex, u8 maxMonIndex, void (*callback)(void), u16 newMove)
{
- ShowPokemonSummaryScreen(PSS_MODE_SELECT_MOVE, mons, monIndex, maxMonIndex, callback);
+ ShowPokemonSummaryScreen(SUMMARY_MODE_SELECT_MOVE, mons, monIndex, maxMonIndex, callback);
sMonSummaryScreen->newMove = newMove;
}
@@ -1240,7 +1248,7 @@ static bool8 LoadGraphics(void)
gMain.state++;
break;
case 22:
- if (sMonSummaryScreen->mode != PSS_MODE_SELECT_MOVE)
+ if (sMonSummaryScreen->mode != SUMMARY_MODE_SELECT_MOVE)
CreateTask(Task_HandleInput, 0);
else
CreateTask(Task_SetHandleReplaceMoveInput, 0);
@@ -1393,7 +1401,7 @@ static bool8 ExtractMonDataToSummaryStruct(struct Pokemon *mon)
sum->ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
break;
case 2:
- if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == PSS_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
+ if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
{
sum->nature = GetNature(mon);
sum->currentHP = GetMonData(mon, MON_DATA_HP);
@@ -1561,7 +1569,7 @@ static void ChangeSummaryPokemon(u8 taskId, s8 delta)
else
delta = 3;
}
- monId = sub_80D214C(sMonSummaryScreen->monList.boxMons, sMonSummaryScreen->curMonIndex, sMonSummaryScreen->maxMonIndex, delta);
+ monId = AdvanceStorageMonIndex(sMonSummaryScreen->monList.boxMons, sMonSummaryScreen->curMonIndex, sMonSummaryScreen->maxMonIndex, delta);
}
else if (IsMultiBattle() == TRUE)
{
@@ -2859,7 +2867,7 @@ static void PutPageWindowTilemaps(u8 page)
break;
case PSS_PAGE_BATTLE_MOVES:
PutWindowTilemap(PSS_LABEL_WINDOW_BATTLE_MOVES_TITLE);
- if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE)
+ if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
PutWindowTilemap(PSS_LABEL_WINDOW_MOVES_POWER_ACC);
@@ -2871,7 +2879,7 @@ static void PutPageWindowTilemaps(u8 page)
break;
case PSS_PAGE_CONTEST_MOVES:
PutWindowTilemap(PSS_LABEL_WINDOW_CONTEST_MOVES_TITLE);
- if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE)
+ if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
PutWindowTilemap(PSS_LABEL_WINDOW_MOVES_APPEAL_JAM);
@@ -2907,7 +2915,7 @@ static void ClearPageWindowTilemaps(u8 page)
ClearWindowTilemap(PSS_LABEL_WINDOW_POKEMON_SKILLS_EXP);
break;
case PSS_PAGE_BATTLE_MOVES:
- if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE)
+ if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
ClearWindowTilemap(PSS_LABEL_WINDOW_MOVES_POWER_ACC);
@@ -2918,7 +2926,7 @@ static void ClearPageWindowTilemaps(u8 page)
}
break;
case PSS_PAGE_CONTEST_MOVES:
- if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE)
+ if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
ClearWindowTilemap(PSS_LABEL_WINDOW_MOVES_APPEAL_JAM);
@@ -3413,7 +3421,7 @@ static void PrintBattleMoves(void)
PrintMoveNameAndPP(2);
PrintMoveNameAndPP(3);
- if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE)
+ if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
PrintNewMoveDetailsOrCancelText();
if (sMonSummaryScreen->firstMoveIndex == MAX_MON_MOVES)
@@ -3447,11 +3455,11 @@ static void Task_PrintBattleMoves(u8 taskId)
PrintMoveNameAndPP(3);
break;
case 5:
- if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE)
+ if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
PrintNewMoveDetailsOrCancelText();
break;
case 6:
- if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE)
+ if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->firstMoveIndex == MAX_MON_MOVES)
data[1] = sMonSummaryScreen->newMove;
@@ -3460,7 +3468,7 @@ static void Task_PrintBattleMoves(u8 taskId)
}
break;
case 7:
- if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE)
+ if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
PrintMoveDetails(data[1]);
@@ -3548,7 +3556,7 @@ static void PrintContestMoves(void)
PrintMoveNameAndPP(2);
PrintMoveNameAndPP(3);
- if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE)
+ if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
PrintNewMoveDetailsOrCancelText();
PrintContestMoveDescription(sMonSummaryScreen->firstMoveIndex);
@@ -3574,11 +3582,11 @@ static void Task_PrintContestMoves(u8 taskId)
PrintMoveNameAndPP(3);
break;
case 5:
- if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE)
+ if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
PrintNewMoveDetailsOrCancelText();
break;
case 6:
- if (sMonSummaryScreen->mode == PSS_MODE_SELECT_MOVE)
+ if (sMonSummaryScreen->mode == SUMMARY_MODE_SELECT_MOVE)
{
if (sMonSummaryScreen->newMove != MOVE_NONE || sMonSummaryScreen->firstMoveIndex != MAX_MON_MOVES)
PrintContestMoveDescription(sMonSummaryScreen->firstMoveIndex);
@@ -3613,7 +3621,7 @@ static void PrintMoveDetails(u16 move)
FillWindowPixelBuffer(windowId, PIXEL_FILL(0));
if (move != MOVE_NONE)
{
- if (sMonSummaryScreen->currPageIndex == PSS_MODE_BOX)
+ if (sMonSummaryScreen->currPageIndex == SUMMARY_MODE_BOX)
{
PrintMovePowerAndAccuracy(move);
PrintTextOnWindow(windowId, gMoveDescriptionPointers[move - 1], 6, 1, 0, 0);
@@ -3867,14 +3875,14 @@ static u8 LoadMonGfxAndSprite(struct Pokemon *mon, s16 *state)
{
if (gMonSpritesGfxPtr != NULL)
{
- if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == PSS_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
+ if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites.ptr[1], summary->species2, summary->pid);
else
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], gMonSpritesGfxPtr->sprites.ptr[1], summary->species2, summary->pid);
}
else
{
- if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == PSS_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
+ if (sMonSummaryScreen->monList.mons == gPlayerParty || sMonSummaryScreen->mode == SUMMARY_MODE_BOX || sMonSummaryScreen->unk40EF == TRUE)
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[summary->species2], sub_806F4F8(0, 1), summary->species2, summary->pid);
else
HandleLoadSpecialPokePic_DontHandleDeoxys(&gMonFrontPicTable[summary->species2], sub_806F4F8(0, 1), summary->species2, summary->pid);
diff --git a/src/pokenav_conditions_1.c b/src/pokenav_conditions_1.c
index ebe870f80..61b289ae1 100644
--- a/src/pokenav_conditions_1.c
+++ b/src/pokenav_conditions_1.c
@@ -372,7 +372,7 @@ u8 *CopyMonConditionNameGender(u8 *str, u16 id, bool8 arg3)
switch (gender)
{
default:
- *(str_++) = CHAR_UNK_SPACER;
+ *(str_++) = CHAR_GENDERLESS;
break;
case MON_MALE:
*(str_++) = EXT_CTRL_CODE_BEGIN;
diff --git a/src/trade.c b/src/trade.c
index cb3db3c18..3869348cb 100644
--- a/src/trade.c
+++ b/src/trade.c
@@ -1460,10 +1460,10 @@ static void TradeMenuShowMonSummaryScreen(void)
{
// Player's party
if (sTradeMenuData->cursorPosition < PARTY_SIZE)
- ShowPokemonSummaryScreen(PSS_MODE_LOCK_MOVES, gPlayerParty, sTradeMenuData->cursorPosition, sTradeMenuData->partyCounts[TRADE_PLAYER] - 1, CB2_ReturnToTradeMenu);
+ ShowPokemonSummaryScreen(SUMMARY_MODE_LOCK_MOVES, gPlayerParty, sTradeMenuData->cursorPosition, sTradeMenuData->partyCounts[TRADE_PLAYER] - 1, CB2_ReturnToTradeMenu);
// Partner's party
else
- ShowPokemonSummaryScreen(PSS_MODE_LOCK_MOVES, gEnemyParty, sTradeMenuData->cursorPosition - PARTY_SIZE, sTradeMenuData->partyCounts[TRADE_PARTNER] - 1, CB2_ReturnToTradeMenu);
+ ShowPokemonSummaryScreen(SUMMARY_MODE_LOCK_MOVES, gEnemyParty, sTradeMenuData->cursorPosition - PARTY_SIZE, sTradeMenuData->partyCounts[TRADE_PARTNER] - 1, CB2_ReturnToTradeMenu);
FreeAllWindowBuffers();
}
}