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-rw-r--r--src/battle_dome_cards.c2
-rw-r--r--src/evolution_scene.c299
-rw-r--r--src/pokemon_3.c4
3 files changed, 302 insertions, 3 deletions
diff --git a/src/battle_dome_cards.c b/src/battle_dome_cards.c
index 5251ee06a..e6c67b20e 100644
--- a/src/battle_dome_cards.c
+++ b/src/battle_dome_cards.c
@@ -124,7 +124,7 @@ static void sub_818D0C4(u16 species, u32 otId, u32 personality, u8 paletteSlot,
else
{
gUnknown_0203CCEC.paletteTag = paletteTag;
- LoadCompressedObjectPalette(sub_806E7CC(species, otId, personality));
+ LoadCompressedObjectPalette(GetMonSpritePalStructFromOtIdPersonality(species, otId, personality));
}
}
else
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
new file mode 100644
index 000000000..d86258444
--- /dev/null
+++ b/src/evolution_scene.c
@@ -0,0 +1,299 @@
+#include "global.h"
+#include "evolution_scene.h"
+#include "evolution_graphics.h"
+#include "sprite.h"
+#include "malloc.h"
+#include "task.h"
+#include "palette.h"
+#include "main.h"
+#include "text.h"
+#include "text_window.h"
+#include "pokemon.h"
+#include "string_util.h"
+#include "battle.h"
+#include "unknown_task.h"
+#include "decompress.h"
+#include "m4a.h"
+#include "menu.h"
+#include "pokedex.h"
+#include "species.h"
+#include "sound.h"
+#include "songs.h"
+#include "overworld.h"
+#include "battle_message.h"
+#include "gpu_regs.h"
+#include "bg.h"
+
+struct EvoInfo
+{
+ u8 preEvoSpriteID;
+ u8 postEvoSpriteID;
+ u8 evoTaskID;
+ u16 savedPalette[48];
+};
+
+extern struct EvoInfo *gEvoStructPtr;
+
+extern u16 gBattle_BG0_X;
+extern u16 gBattle_BG0_Y;
+extern u16 gBattle_BG1_X;
+extern u16 gBattle_BG1_Y;
+extern u16 gBattle_BG2_X;
+extern u16 gBattle_BG2_Y;
+extern u16 gBattle_BG3_X;
+extern u16 gBattle_BG3_Y;
+extern u16 gBattle_WIN0H;
+extern u16 gBattle_WIN0V;
+extern u16 gBattle_WIN1H;
+extern u16 gBattle_WIN1V;
+extern u8 gBattleTerrain;
+extern struct SpriteTemplate gUnknown_0202499C;
+
+extern const struct CompressedSpriteSheet gMonFrontPicTable[];
+
+extern void SpriteCallbackDummy_2(struct Sprite *sprite);
+extern void sub_80356D0(void);
+extern void sub_806A068(u16, u8);
+
+// this file's functions
+void Task_EvolutionScene(u8 taskID);
+void Task_TradeEvolutionScene(u8 taskID);
+void CB2_EvolutionSceneUpdate(void);
+void CB2_TradeEvolutionSceneUpdate(void);
+void EvoDummyFunc(void);
+void EvoDummyFunc2(void);
+void VBlankCB_EvolutionScene(void);
+void VBlankCB_TradeEvolutionScene(void);
+void sub_81150D8(void);
+
+void CB2_BeginEvolutionScene(void)
+{
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+#define tState data[0]
+#define tPreEvoSpecies data[1]
+#define tPostEvoSpecies data[2]
+#define tCanStop data[3]
+#define tBits data[3]
+#define tLearnsFirstMove data[4]
+#define tLearnMoveState data[6]
+#define tData7 data[7]
+#define tData8 data[8]
+#define tEvoWasStopped data[9]
+#define tPartyID data[10]
+
+#define TASK_BIT_CAN_STOP 0x1
+#define TASK_BIT_LEARN_MOVE 0x80
+
+void Task_BeginEvolutionScene(u8 taskID)
+{
+ struct Pokemon* mon = NULL;
+ switch (gTasks[taskID].tState)
+ {
+ case 0:
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].tState++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ u16 speciesToEvolve;
+ bool8 canStopEvo;
+ u8 partyID;
+
+ mon = &gPlayerParty[gTasks[taskID].tPartyID];
+ speciesToEvolve = gTasks[taskID].tPostEvoSpecies;
+ canStopEvo = gTasks[taskID].tCanStop;
+ partyID = gTasks[taskID].tPartyID;
+
+ DestroyTask(taskID);
+ EvolutionScene(mon, speciesToEvolve, canStopEvo, partyID);
+ }
+ break;
+ }
+}
+
+void BeginEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID)
+{
+ u8 taskID = CreateTask(Task_BeginEvolutionScene, 0);
+ gTasks[taskID].tState = 0;
+ gTasks[taskID].tPostEvoSpecies = speciesToEvolve;
+ gTasks[taskID].tCanStop = canStopEvo;
+ gTasks[taskID].tPartyID = partyID;
+ SetMainCallback2(CB2_BeginEvolutionScene);
+}
+
+void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID)
+{
+ u8 name[20];
+ u16 currSpecies;
+ u32 TiD, PiD;
+ const struct CompressedSpritePalette* pokePal;
+ u8 ID;
+
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
+
+ SetGpuReg(REG_OFFSET_MOSAIC, 0);
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_WIN1H, 0);
+ SetGpuReg(REG_OFFSET_WIN1V, 0);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+
+ ResetPaletteFade();
+
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 256;
+ gBattle_BG3_Y = 0;
+
+ gBattleTerrain = BATTLE_TERRAIN_PLAIN;
+
+ sub_80356D0();
+ LoadBattleTextboxAndBackground();
+ ResetSpriteData();
+ remove_some_task();
+ ResetTasks();
+ FreeAllSpritePalettes();
+
+ gReservedSpritePaletteCount = 4;
+
+ gEvoStructPtr = AllocZeroed(sizeof(struct EvoInfo));
+ AllocateMonSpritesGfx();
+
+ GetMonData(mon, MON_DATA_NICKNAME, name);
+ StringCopy10(gStringVar1, name);
+ StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]);
+
+ // preEvo sprite
+ currSpecies = GetMonData(mon, MON_DATA_SPECIES);
+ TiD = GetMonData(mon, MON_DATA_OT_ID);
+ PiD = GetMonData(mon, MON_DATA_PERSONALITY);
+ DecompressPicFromTable_2(&gMonFrontPicTable[currSpecies],
+ gMonSpritesGfxPtr->sprites[1],
+ currSpecies);
+ pokePal = GetMonSpritePalStructFromOtIdPersonality(currSpecies, TiD, PiD);
+ LoadCompressedPalette(pokePal->data, 0x110, 0x20);
+
+ sub_806A068(currSpecies, 1);
+ gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable;
+ gEvoStructPtr->preEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30);
+
+ gSprites[ID].callback = SpriteCallbackDummy_2;
+ gSprites[ID].oam.paletteNum = 1;
+ gSprites[ID].invisible = 1;
+
+ // postEvo sprite
+ DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve],
+ gMonSpritesGfxPtr->sprites[3],
+ speciesToEvolve);
+ pokePal = GetMonSpritePalStructFromOtIdPersonality(speciesToEvolve, TiD, PiD);
+ LoadCompressedPalette(pokePal->data, 0x120, 0x20);
+
+ sub_806A068(speciesToEvolve, 3);
+ gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable;
+ gEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30);
+ gSprites[ID].callback = SpriteCallbackDummy_2;
+ gSprites[ID].oam.paletteNum = 2;
+ gSprites[ID].invisible = 1;
+
+ LoadEvoSparkleSpriteAndPal();
+
+ gEvoStructPtr->evoTaskID = ID = CreateTask(Task_EvolutionScene, 0);
+ gTasks[ID].tState = 0;
+ gTasks[ID].tPreEvoSpecies = currSpecies;
+ gTasks[ID].tPostEvoSpecies = speciesToEvolve;
+ gTasks[ID].tCanStop = canStopEvo;
+ gTasks[ID].tLearnsFirstMove = TRUE;
+ gTasks[ID].tEvoWasStopped = FALSE;
+ gTasks[ID].tPartyID = partyID;
+
+ memcpy(&gEvoStructPtr->savedPalette, &gPlttBufferUnfaded[0x20], 0x60);
+
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP);
+
+ SetHBlankCallback(EvoDummyFunc);
+ SetVBlankCallback(VBlankCB_EvolutionScene);
+ m4aMPlayAllStop();
+ SetMainCallback2(CB2_EvolutionSceneUpdate);
+}
+
+void CB2_EvolutionSceneLoadGraphics(void)
+{
+ u8 ID;
+ const struct CompressedSpritePalette* pokePal;
+ u16 postEvoSpecies;
+ u32 TiD, PiD;
+ struct Pokemon* Mon = &gPlayerParty[gTasks[gEvoStructPtr->evoTaskID].tPartyID];
+
+ postEvoSpecies = gTasks[gEvoStructPtr->evoTaskID].tPostEvoSpecies;
+ TiD = GetMonData(Mon, MON_DATA_OT_ID);
+ PiD = GetMonData(Mon, MON_DATA_PERSONALITY);
+
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
+
+ SetGpuReg(REG_OFFSET_MOSAIC, 0);
+ SetGpuReg(REG_OFFSET_WIN0H, 0);
+ SetGpuReg(REG_OFFSET_WIN0V, 0);
+ SetGpuReg(REG_OFFSET_WIN1H, 0);
+ SetGpuReg(REG_OFFSET_WIN1V, 0);
+ SetGpuReg(REG_OFFSET_WININ, 0);
+ SetGpuReg(REG_OFFSET_WINOUT, 0);
+
+ ResetPaletteFade();
+
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 256;
+ gBattle_BG3_Y = 0;
+
+ gBattleTerrain = BATTLE_TERRAIN_PLAIN;
+
+ sub_80356D0();
+ LoadBattleTextboxAndBackground();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+
+ DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies],
+ gMonSpritesGfxPtr->sprites[3],
+ postEvoSpecies);
+ pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, TiD, PiD);
+
+ LoadCompressedPalette(pokePal->data, 0x120, 0x20);
+
+ sub_806A068(postEvoSpecies, 3);
+ gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable;
+ gEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30);
+
+ gSprites[ID].callback = SpriteCallbackDummy_2;
+ gSprites[ID].oam.paletteNum = 2;
+
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP);
+
+ SetHBlankCallback(EvoDummyFunc);
+ SetVBlankCallback(VBlankCB_EvolutionScene);
+ SetMainCallback2(CB2_EvolutionSceneUpdate);
+
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+}
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index 5ff99aee2..25b30ef77 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -1267,10 +1267,10 @@ const struct CompressedSpritePalette *sub_806E794(struct Pokemon *mon)
u16 species = GetMonData(mon, MON_DATA_SPECIES2, 0);
u32 otId = GetMonData(mon, MON_DATA_OT_ID, 0);
u32 personality = GetMonData(mon, MON_DATA_PERSONALITY, 0);
- return sub_806E7CC(species, otId, personality);
+ return GetMonSpritePalStructFromOtIdPersonality(species, otId, personality);
}
-const struct CompressedSpritePalette *sub_806E7CC(u16 species, u32 otId , u32 personality)
+const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16 species, u32 otId , u32 personality)
{
u32 shinyValue;