diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/pokeblock_feed.c | 618 |
1 files changed, 557 insertions, 61 deletions
diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c index 1f2125016..1659e4d77 100644 --- a/src/pokeblock_feed.c +++ b/src/pokeblock_feed.c @@ -20,14 +20,18 @@ #include "party_menu.h" #include "m4a.h" #include "sound.h" +#include "trig.h" #include "battle.h" // to get rid of once gMonSpritesGfxPtr is put elsewhere struct PokeblockFeedStruct { - u8 field_0[0x48]; - u8 tilemapBuffer[0x1008]; + struct Sprite *monSpritePtr; + struct Sprite savedMonSprite; + u8 tilemapBuffer[0x808]; + s16 field_850[0x200]; + s16 field_C50[0x200]; u8 field_1050; - u8 field_1051; + u8 animId; u8 field_1052; bool8 noMonFlip; u16 species; @@ -39,7 +43,7 @@ struct PokeblockFeedStruct u8 monSpriteId; u8 pokeblockCaseSpriteId; u8 pokeblockSpriteId; - u8 field_1060[0x1E]; + s16 field_1060[15]; s16 loadGfxState; u8 somefield[2]; }; @@ -50,30 +54,352 @@ extern s16 gPokeblockGain; extern struct MusicPlayerInfo gMPlay_BGM; extern struct SpriteTemplate gUnknown_0202499C; -extern struct PokeblockFeedStruct *sPokeblockFeed; -extern struct CompressedSpritePalette sPokeblockSpritePal; +extern const u8 gBattleTerrainPalette_Frontier[]; +extern const u8 gBattleTerrainTiles_Building[]; +extern const u8 gUnknown_08D9BA44[]; +extern const struct CompressedSpriteSheet gPokeblockCase_SpriteSheet; +extern const struct CompressedSpriteSheet gPokeblock_SpriteSheet; +extern const struct CompressedSpritePalette gPokeblockCase_SpritePal; +extern const struct CompressedSpriteSheet gMonFrontPicTable[]; +extern const u16 gUnknown_0860F074[]; +extern const u8 *sPokeblocksPals[]; +extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F05B0[]; +extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F0664[]; +extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F0668[]; +extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F066C[]; +extern const struct SpriteTemplate sThrownPokeblockSpriteTemplate; extern bool8 sub_81221EC(void); extern void sub_806A068(u16, u8); +extern void sub_809882C(u8, u16, u8); // this file's functions static void HandleInitBackgrounds(void); static void HandleInitWindows(void); -static bool8 LoadMonAndSceneGfx(struct Pokemon *mon); -u8 CreatePokeblockCaseSpriteForFeeding(void); -static u8 CreateMonSprite(struct Pokemon *mon); -void LaunchPokeblockFeedTask(void); +static void LaunchPokeblockFeedTask(void); static void SetPokeblockSpritePal(u8 pokeblockCaseId); -void sub_817A5CC(void); -void sub_8148108(u8 spriteId, bool8 a1); -u8 CreatePokeblockSprite(void); -void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 arg1); +static void sub_817A5CC(void); +static void sub_8148108(u8 spriteId, bool8 a1); +static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 arg1); static void PrepareMonToMoveToPokeblock(u8 spriteId); -void Task_HandleMonAtePokeblock(u8 taskId); -void Task_PaletteFadeToReturn(u8 taskId); -void sub_817A634(void); +static void Task_HandleMonAtePokeblock(u8 taskId); +static void Task_PaletteFadeToReturn(u8 taskId); +static void sub_817A634(void); static void sub_817A468(struct Sprite *sprite); +static void sub_817AB68(void); +static void sub_817AA54(void); +static bool8 sub_817A91C(void); +static bool8 FreeMonSpriteOamMatrix(void); +static bool8 sub_817A9E4(void); +static bool8 LoadMonAndSceneGfx(struct Pokemon *mon); +static u8 CreatePokeblockSprite(void); +static u8 CreatePokeblockCaseSpriteForFeeding(void); +static u8 CreateMonSprite(struct Pokemon *mon); + +// ram variables +EWRAM_DATA static struct PokeblockFeedStruct *sPokeblockFeed = NULL; +EWRAM_DATA static struct CompressedSpritePalette sPokeblockSpritePal = {0}; +// const rom data +static const u8 sNatureToMonPokeblockAnim[][2] = +{ + { 0, 0 }, // HARDY + { 3, 0 }, // LONELY + { 4, 1 }, // BRAVE + { 5, 0 }, // ADAMANT + { 10, 0 }, // NAUGHTY + { 13, 0 }, // BOLD + { 15, 0 }, // DOCILE + { 16, 2 }, // RELAXED + { 18, 0 }, // IMPISH + { 19, 0 }, // LAX + { 20, 0 }, // TIMID + { 25, 0 }, // HASTY + { 27, 3 }, // SERIOUS + { 28, 0 }, // JOLLY + { 29, 0 }, // NAIVE + { 33, 4 }, // MODEST + { 36, 0 }, // MILD + { 37, 0 }, // QUIET + { 39, 0 }, // BASHFUL + { 42, 0 }, // RASH + { 45, 0 }, // CALM + { 46, 5 }, // GENTLE + { 47, 6 }, // SASSY + { 48, 0 }, // CAREFUL + { 53, 0 }, // QUIRKY +}; + +static const s16 sMonPokeblockAnims[][10] = +{ + // HARDY + { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0}, + { 0, 4, 0, 16, 24, 0, 0, 0, 12, 0}, + { 0, 4, 0, 32, 32, 0, 0, 0, 16, 1}, + + // LONELY + { 0, 3, 6, 0, 48, 0, 0, 0, 24, 1}, + + // BRAVE + { 64, 16, -24, 0, 32, 0, 0, 0, 0, 1}, + + // ADAMANT + { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0}, + { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0}, + { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0}, + { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0}, + { 0, 4, -16, 0, 4, 0, 16, 0, 0, 1}, + + // NAUGHTY + { 0, 3, 6, 0, 12, 0, 0, 0, 6, 0}, + { 0, 3, -6, 0, 12, 0, 0, 0, 6, 0}, + { 0, 16, 16, 0, 45, 1, 0, 0, 0, 1}, + + // BOLD + { 0, 16, 0, 24, 32, 0, 0, 0, 16, 0}, + { 0, 16, 0, 23, 32, 0, 0, 0, 16, 1}, + + // DOCILE + { 0, 0, 0, 0, 80, 0, 0, 0, 0, 1}, + + // RELAXED + { 0, 2, 8, 0, 32, 0, 0, 0, 0, 0}, + { 0, 2, -8, 0, 32, 0, 0, 0, 0, 1}, + + // IMPISH + { 0, 32, 2, 1, 48, 1, 0, 0, 24, 1}, + + // LAX + { 0, 2, 16, 16, 128, 0, 0, 0, 0, 1}, + + // TIMID + { 0, 2, -8, 0, 48, 0, -24, 0, 0, 0}, + { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0}, + { 64, 32, 2, 0, 36, 0, 0, 0, 0, 0}, + { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0}, + { 0, 2, 8, 0, 48, 0, 24, 0, 0, 1}, + + // HASTY + { 64, 24, 16, 0, 32, 0, 0, 0, 0, 0}, + { 0, 28, 2, 1, 32, 1, 0, 0, 16, 1}, + + // SERIOUS + { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1}, + + // JOLLY + { 64, 16, -16, 2, 48, 0, 0, 0, 32, 1}, + + // NAIVE + { 0, 12, -8, 4, 24, 0, 8, 0, 12, 0}, + { 0, 12, 8, 8, 24, 0, -16, 0, 12, 0}, + { 0, 12, -8, 16, 24, 0, 16, 0, 12, 0}, + { 0, 12, 8, 28, 24, 0, -8, 0, 12, 1}, + + // MODEST + { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0}, + { 64, 16, -4, 0, 32, 0, 0, 0, 0, 0}, + { 0, 0, 0, 0, 8, 0, 0, 0, 0, 1}, + + // MILD + { 128, 4, 0, 8, 64, 0, 0, 0, 0, 1}, + + // QUIET + { 0, 2, 16, 0, 48, 0, 0, 0, 0, 0}, + { 128, 2, 16, 0, 48, 0, 0, 0, 0, 1}, + + // BASHFUL + { 0, 2, -4, 0, 48, 0, -48, 0, 0, 0}, + { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0}, + { 0, 2, 8, 0, 24, 0, 48, 0, 0, 1}, + + // RASH + { 64, 4, 64, 58, 52, 0, -88, 0, 0, 0}, + { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0}, + { 0, 24, 80, 0, 32, 0, 88, 0, 0, 1}, + + // CALM + { 0, 2, 16, 4, 64, 0, 0, 0, 0, 1}, + + // GENTLE + { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1}, + + // SASSY + { 0, 0, 0, 0, 42, 0, 0, 0, 0, 1}, + + // CAREFUL + { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0}, + { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0}, + { 0, 4, 0, 12, 24, 0, 0, 0, 12, 0}, + { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0}, + { 0, 4, 0, 4, 24, 0, 0, 0, 12, 1}, + + // QUIRKY + { 0, 4, 16, 12, 64, 0, 0, 0, 0, 0}, + { 0, -4, 16, 12, 64, 0, 0, 0, 0, 1}, +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411E90[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411EA0[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 12, 1), + AFFINEANIMCMD_FRAME(0, 0, 0, 30), + AFFINEANIMCMD_FRAME(0, 0, -12, 1), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411EC0[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0, 0, 12, 1), + AFFINEANIMCMD_FRAME(0, 0, 0, 28), + AFFINEANIMCMD_FRAME(0, 0, -4, 3), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411EE8[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F08[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F30[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F50[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F78[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411F98[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411FC0[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8411FE0[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8412008[] = +{ + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8412028[] = +{ + AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0), + AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24), + AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16), + AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_85F04FC[] = +{ + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411EA0, + sSpriteAffineAnim_8411EE8, + sSpriteAffineAnim_8411F30, + sSpriteAffineAnim_8411F78, + sSpriteAffineAnim_8411FC0, + sSpriteAffineAnim_8412008, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411EC0, + sSpriteAffineAnim_8411F08, + sSpriteAffineAnim_8411F50, + sSpriteAffineAnim_8411F98, + sSpriteAffineAnim_8411FE0, + sSpriteAffineAnim_8412028, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, + sSpriteAffineAnim_8411E90, +}; + +static const struct BgTemplate sBackgroundTemplates[] = +{ + { + .bg = 0, + .charBaseIndex = 0, + .mapBaseIndex = 31, + .screenSize = 0, + .paletteMode = 0, + .priority = 0, + .baseTile = 0 + }, + { + .bg = 1, + .charBaseIndex = 2, + .mapBaseIndex = 30, + .screenSize = 0, + .paletteMode = 0, + .priority = 3, + .baseTile = 0 + } +}; + +static const struct WindowTemplate sWindowTemplates[] = +{ + {0, 1, 0xF, 0x1C, 4, 0xF, 0xA}, + DUMMY_WIN_TEMPLATE +}; + +// code static void CB2_PokeblockFeed(void) { RunTasks(); @@ -90,7 +416,7 @@ static void VBlankCB_PokeblockFeed(void) TransferPlttBuffer(); } -bool8 TransitionToPokeblockFeedScene(void) +static bool8 TransitionToPokeblockFeedScene(void) { switch (gMain.state) { @@ -177,29 +503,12 @@ void CB2_PreparePokeblockFeedScene(void) } } -extern const struct BgTemplate gUnknown_085F0550[2]; -extern const u8 gBattleTerrainPalette_Frontier[]; -extern const u8 gBattleTerrainTiles_Building[]; -extern const u8 gUnknown_08D9BA44[]; -extern const struct CompressedSpriteSheet gPokeblockCase_SpriteSheet; -extern const struct CompressedSpriteSheet gPokeblock_SpriteSheet; -extern const struct CompressedSpritePalette gPokeblockCase_SpritePal; -extern const struct CompressedSpriteSheet gMonFrontPicTable[]; -extern const struct WindowTemplate gUnknown_085F0558[]; -extern const u16 gUnknown_0860F074[]; -extern const u8 *sPokeblocksPals[]; -extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F05B0[]; -extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F0664[]; -extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F0668[]; -extern const union AffineAnimCmd * const sSpriteAffineAnimTable_85F066C[]; -extern const struct SpriteTemplate sThrownPokeblockSpriteTemplate; - static void HandleInitBackgrounds(void) { ResetVramOamAndBgCntRegs(); ResetBgsAndClearDma3BusyFlags(0); - InitBgsFromTemplates(0, gUnknown_085F0550, ARRAY_COUNT(gUnknown_085F0550)); + InitBgsFromTemplates(0, sBackgroundTemplates, ARRAY_COUNT(sBackgroundTemplates)); SetBgTilemapBuffer(1, sPokeblockFeed->tilemapBuffer); ResetAllBgsCoordinates(); schedule_bg_copy_tilemap_to_vram(1); @@ -274,11 +583,9 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon) return FALSE; } -extern void sub_809882C(u8, u16, u8); - static void HandleInitWindows(void) { - InitWindows(gUnknown_085F0558); + InitWindows(sWindowTemplates); DeactivateAllTextPrinters(); sub_809882C(0, 1, 0xE0); LoadPalette(gUnknown_0860F074, 0xF0, 0x20); @@ -297,7 +604,7 @@ static void SetPokeblockSpritePal(u8 pokeblockCaseId) #define tFrames data[0] #define tData1 data[1] -void Task_HandlePokeblockFeed(u8 taskId) +static void Task_HandlePokeblockFeed(u8 taskId) { if (!gPaletteFade.active) { @@ -332,20 +639,20 @@ void Task_HandlePokeblockFeed(u8 taskId) } } -void LaunchPokeblockFeedTask(void) +static void LaunchPokeblockFeedTask(void) { u8 taskId = CreateTask(Task_HandlePokeblockFeed, 0); gTasks[taskId].tFrames = 0; gTasks[taskId].tData1 = 1; } -void Task_WaitForAtePokeblockText(u8 taskId) +static void Task_WaitForAtePokeblockText(u8 taskId) { if (RunTextPrintersRetIsActive(0) != TRUE) gTasks[taskId].func = Task_PaletteFadeToReturn; } -void Task_HandleMonAtePokeblock(u8 taskId) +static void Task_HandleMonAtePokeblock(u8 taskId) { struct Pokemon *mon = &gPlayerParty[gPokeblockMonId]; struct Pokeblock *pokeblock = &gSaveBlock1Ptr->pokeblocks[gSpecialVar_ItemId]; @@ -366,7 +673,7 @@ void Task_HandleMonAtePokeblock(u8 taskId) gTasks[taskId].func = Task_WaitForAtePokeblockText; } -void Task_ReturnAfterPaletteFade(u8 taskId) +static void Task_ReturnAfterPaletteFade(u8 taskId) { if (!gPaletteFade.active) { @@ -381,12 +688,15 @@ void Task_ReturnAfterPaletteFade(u8 taskId) } } -void Task_PaletteFadeToReturn(u8 taskId) +static void Task_PaletteFadeToReturn(u8 taskId) { BeginNormalPaletteFade(-1, 0, 0, 0x10, 0); gTasks[taskId].func = Task_ReturnAfterPaletteFade; } +#undef tFrames +#undef tData1 + static u8 CreateMonSprite(struct Pokemon* mon) { u16 species = GetMonData(mon, MON_DATA_SPECIES2); @@ -395,7 +705,7 @@ static u8 CreateMonSprite(struct Pokemon* mon) sPokeblockFeed->species = species; sPokeblockFeed->monSpriteId_ = spriteId; sPokeblockFeed->nature = GetNature(mon); - gSprites[spriteId].data2 = species; + gSprites[spriteId].data[2] = species; gSprites[spriteId].callback = SpriteCallbackDummy; sPokeblockFeed->noMonFlip = TRUE; @@ -414,24 +724,24 @@ static void PrepareMonToMoveToPokeblock(u8 spriteId) { gSprites[spriteId].pos1.x = 48; gSprites[spriteId].pos1.y = 80; - gSprites[spriteId].data0 = -8; - gSprites[spriteId].data1 = 1; + gSprites[spriteId].data[0] = -8; + gSprites[spriteId].data[1] = 1; gSprites[spriteId].callback = sub_817A468; } static void sub_817A468(struct Sprite* sprite) { sprite->pos1.x += 4; - sprite->pos1.y += sprite->data0; - sprite->data0 += sprite->data1; + sprite->pos1.y += sprite->data[0]; + sprite->data[0] += sprite->data[1]; - if (sprite->data0 == 0) - PlayCry1(sprite->data2, 0); - if (sprite->data0 == 9) + if (sprite->data[0] == 0) + PlayCry1(sprite->data[2], 0); + if (sprite->data[0] == 9) sprite->callback = SpriteCallbackDummy; } -u8 CreatePokeblockCaseSpriteForFeeding(void) +static u8 CreatePokeblockCaseSpriteForFeeding(void) { u8 spriteId = CreatePokeblockCaseSprite(188, 100, 2); gSprites[spriteId].oam.affineMode = 1; @@ -441,7 +751,7 @@ u8 CreatePokeblockCaseSpriteForFeeding(void) return spriteId; } -void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 a1) +static void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 a1) { FreeOamMatrix(gSprites[spriteId].oam.matrixNum); gSprites[spriteId].oam.affineMode = 3; @@ -454,19 +764,205 @@ void DoPokeblockCaseThrowEffect(u8 spriteId, bool8 a1) InitSpriteAffineAnim(&gSprites[spriteId]); } -u8 CreatePokeblockSprite(void) +static u8 CreatePokeblockSprite(void) { u8 spriteId = CreateSprite(&sThrownPokeblockSpriteTemplate, 174, 84, 1); - gSprites[spriteId].data0 = -12; - gSprites[spriteId].data1 = 1; + gSprites[spriteId].data[0] = -12; + gSprites[spriteId].data[1] = 1; return spriteId; } static void SpriteCB_ThrownPokeblock(struct Sprite* sprite) { sprite->pos1.x -= 4; - sprite->pos1.y += sprite->data0; - sprite->data0 += sprite->data1; - if (sprite->data0 == 10) + sprite->pos1.y += sprite->data[0]; + sprite->data[0] += sprite->data[1]; + if (sprite->data[0] == 10) DestroySprite(sprite); } + +static void sub_817A5CC(void) +{ + u8 animId, i; + struct PokeblockFeedStruct *pokeblockFeed; + + pokeblockFeed = sPokeblockFeed; + pokeblockFeed->field_1056 = 1; + animId = sNatureToMonPokeblockAnim[pokeblockFeed->nature][0]; + for (i = 0; i < 8; i++, animId++) + { + pokeblockFeed->field_1056 += sMonPokeblockAnims[animId][4]; + if (sMonPokeblockAnims[animId][9] == 1) + break; + } +} + +static void sub_817A634(void) +{ + struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed; + + switch (pokeblockFeed->field_1050) + { + case 0: + pokeblockFeed->animId = sNatureToMonPokeblockAnim[pokeblockFeed->nature][0]; + pokeblockFeed->monSpritePtr = &gSprites[pokeblockFeed->monSpriteId_]; + pokeblockFeed->savedMonSprite = *pokeblockFeed->monSpritePtr; + pokeblockFeed->field_1050 = 10; + break; + case 1 ... 9: + break; + case 10: + sub_817A91C(); + if (sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] != 0) + { + pokeblockFeed->monSpritePtr->oam.affineMode = 3; + pokeblockFeed->monSpritePtr->oam.matrixNum = 0; + pokeblockFeed->monSpritePtr->affineAnims = sSpriteAffineAnimTable_85F04FC; + InitSpriteAffineAnim(pokeblockFeed->monSpritePtr); + } + pokeblockFeed->field_1050 = 50; + case 50: + if (sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] != 0) + { + if (!pokeblockFeed->noMonFlip) // double negation, so mon's sprite is flipped + StartSpriteAffineAnim(pokeblockFeed->monSpritePtr, sNatureToMonPokeblockAnim[pokeblockFeed->nature][1] + 10); + else + StartSpriteAffineAnim(pokeblockFeed->monSpritePtr, sNatureToMonPokeblockAnim[pokeblockFeed->nature][1]); + } + pokeblockFeed->field_1050 = 60; + break; + case 60: + if (sub_817A9E4() == TRUE) + { + if (pokeblockFeed->field_1060[9] == 0) + { + pokeblockFeed->animId++; + sub_817A91C(); + pokeblockFeed->field_1050 = 60; + } + else + { + FreeOamMatrix(pokeblockFeed->monSpritePtr->oam.matrixNum); + pokeblockFeed->field_1050 = 70; + } + } + break; + case 70: + FreeMonSpriteOamMatrix(); + pokeblockFeed->animId = 0; + pokeblockFeed->field_1050 = 0; + break; + case 71 ... 90: + break; + } +} + +static bool8 sub_817A91C(void) +{ + struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed; + u8 i; + + for (i = 0; i < 10; i++) + pokeblockFeed->field_1060[i] = sMonPokeblockAnims[pokeblockFeed->animId][i]; + + if (pokeblockFeed->field_1060[4] == 0) + { + return TRUE; + } + else + { + pokeblockFeed->field_1060[10] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2]); + pokeblockFeed->field_1060[11] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3]); + pokeblockFeed->field_1060[12] = pokeblockFeed->field_1060[4]; + pokeblockFeed->field_1060[13] = pokeblockFeed->monSpritePtr->pos2.x; + pokeblockFeed->field_1060[14] = pokeblockFeed->monSpritePtr->pos2.y; + sub_817AB68(); + pokeblockFeed->field_1060[4] = pokeblockFeed->field_1060[12]; + sub_817AA54(); + pokeblockFeed->field_1060[4] = pokeblockFeed->field_1060[12]; + return FALSE; + } +} + +static bool8 sub_817A9E4(void) +{ + u16 var = sPokeblockFeed->field_1060[12] - sPokeblockFeed->field_1060[4]; + + sPokeblockFeed->monSpritePtr->pos2.x = sPokeblockFeed->field_850[var]; + sPokeblockFeed->monSpritePtr->pos2.y = sPokeblockFeed->field_C50[var]; + + if (--sPokeblockFeed->field_1060[4] == 0) + return TRUE; + else + return FALSE; +} + +static bool8 FreeMonSpriteOamMatrix(void) +{ + FreeSpriteOamMatrix(sPokeblockFeed->monSpritePtr); + return FALSE; +} + +static void sub_817AA54(void) +{ + struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed; + u16 i; + u16 r8 = pokeblockFeed->field_1060[8]; + u16 r7 = pokeblockFeed->field_1060[12] - r8; + s16 var3 = pokeblockFeed->field_1060[13] + pokeblockFeed->field_1060[6]; + s16 r9 = pokeblockFeed->field_1060[14] + pokeblockFeed->field_1060[7]; + + for (i = 0; i < r7 - 1; i++) + { + s16 r1 = pokeblockFeed->field_850[r8 + i] - (var3); + s16 r4 = pokeblockFeed->field_C50[r8 + i] - r9; + + pokeblockFeed->field_850[r8 + i] -= r1 * (i + 1) / r7; + pokeblockFeed->field_C50[r8 + i] -= r4 * (i + 1) / r7; + } + + pokeblockFeed->field_850[(r8 + r7) - 1] = var3; + pokeblockFeed->field_C50[(r8 + r7) - 1] = r9; +} + +static void sub_817AB68(void) +{ + struct PokeblockFeedStruct *pokeblockFeed = sPokeblockFeed; + bool8 var_24 = FALSE; + s16 r8 = pokeblockFeed->field_1060[13] - pokeblockFeed->field_1060[10]; + s16 r7 = pokeblockFeed->field_1060[14] - pokeblockFeed->field_1060[11]; + + while (1) + { + u16 r5; + u16 r4; + u16 var; + + var = abs(pokeblockFeed->field_1060[5]); + r5 = var + pokeblockFeed->field_1060[3]; + pokeblockFeed->field_1060[3] = r5; + + if (pokeblockFeed->field_1060[2] < 0) + var_24 = TRUE; + + r4 = pokeblockFeed->field_1060[12] - pokeblockFeed->field_1060[4]; + + if (pokeblockFeed->field_1060[4] == 0) + break; + + if (!var_24) + { + pokeblockFeed->field_850[r4] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2] + r5 / 256) + r8; + pokeblockFeed->field_C50[r4] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3] + r5 / 256) + r7; + } + else + { + pokeblockFeed->field_850[r4] = Sin(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[2] - r5 / 256) + r8; + pokeblockFeed->field_C50[r4] = Cos(pokeblockFeed->field_1060[0], pokeblockFeed->field_1060[3] - r5 / 256) + r7; + } + + pokeblockFeed->field_1060[0] += pokeblockFeed->field_1060[1]; + pokeblockFeed->field_1060[0] &= 0xFF; + pokeblockFeed->field_1060[4]--; + } +} |