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2017-09-06clean a bit more ewram.txtDizzyEggg
2017-09-06label pokemon3.sDizzyEggg
2017-09-06add glink defines from pokerubyDizzyEggg
2017-09-06split item effects and organize sym ewramDizzyEggg
2017-09-06make it compileDizzyEggg
2017-09-06label pokemon2 and some box stuffDizzyEggg
2017-09-06start porting pokemon1DizzyEggg
2017-09-06Merge branch 'master' into clean_up2DizzyEggg
2017-09-05name some pokemon and battle labelsDizzyEggg
2017-09-05dump some more stringsDizzyEggg
2017-09-05dumped a lot of stringsDizzyEggg
2017-09-05start start menu decompDizzyEggg
2017-09-05really clean up battle aiDizzyEggg
2017-09-04Add Discord and other disassemblies.luckytyphlosion
2017-09-04decomp calc dmg and clean up battle aiDizzyEggg
2017-09-04begin load_save.cDizzyEggg
2017-09-04split data battle controller filesDizzyEggg
2017-09-04split battle rodataDizzyEggg
2017-09-04label a bit of battle transitionDizzyEggg
2017-09-04find pokemon animation and recordedDizzyEggg
2017-09-04split roamer and decor inventoriesDizzyEggg
2017-09-04split and labelDizzyEggg
2017-09-03Merge pull request #22 from DizzyEggg/clean_upyenatch
bring pokeemerald to usable state
2017-09-03begin new save.c, label lots of thingsDizzyEggg
2017-09-03label battle animation unknownsDizzyEggg
2017-09-03split more battle buffer filesDizzyEggg
2017-09-03move ram save variables to CDizzyEggg
2017-09-03begin save.s decomp, thanks revo!DizzyEggg
2017-09-03decompile label more of item.sDizzyEggg
2017-09-03begin decompiling item.sDizzyEggg
2017-09-03label some item functionsDizzyEggg
2017-09-02move variables to rtc.cDizzyEggg
2017-09-02decompile rtcDizzyEggg
2017-09-02finish event dataDizzyEggg
2017-09-02begin event dataDizzyEggg
2017-09-02split battle buffer filesDizzyEggg
2017-09-02clean up decompress headerDizzyEggg
2017-09-02decompile decompress.sDizzyEggg
2017-09-02iwram and ewram vars to CDizzyEggg
2017-09-02decompile sound.sDizzyEggg
2017-09-02start labelling, decompiling sound.sDizzyEggg
2017-09-02sprite.c: move ewram, iwram, rom dataDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02decompile more of sprite.sDizzyEggg
2017-09-02start decompiling sprite.sDizzyEggg
2017-09-02more splitting, move ewram sprite vars to CDizzyEggg
2017-09-01split some battle filesDizzyEggg
2017-09-01find b scripting commands table, thx revoDizzyEggg
2017-09-01git commit -m "label sprite for real this time"DizzyEggg
git commit -m
2017-09-01revert fuck-upDizzyEggg