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battle_anim_815A0D4.s
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Author
2018-12-18
Decompile most of battle_anim_effects_3.c
Marcus Huderle
2018-12-17
Document a bunch of battle anim stuff
Marcus Huderle
2018-12-16
decompile electric.s
shinny456
2018-11-26
Decompile ground.c
Marcus Huderle
2018-11-25
Decompile rock
Marcus Huderle
2018-10-07
battle anim 80a5c6c decompiled
DizzyEggg
2018-10-06
Start porting ruby battle anim file
DizzyEggg
2018-09-15
Add anim tag sprite defines
DizzyEggg
2018-09-12
Sync battle anim labels with pokeruby
DizzyEggg
2018-09-10
Document battle animation scripts.
DizzyEggg
2018-02-06
GetBattlerSpriteId -> GetAnimBattlerSpriteId
camthesaxman
2018-02-06
more renaming
camthesaxman
2018-02-05
rename bank to battler
camthesaxman
2018-02-05
Merge branch 'master' into battle_refactor
camthesaxman
2018-01-29
decompile scanline effect
DizzyEggg
2018-01-21
Merge branch 'master' of https://github.com/pret/pokeemerald into ↵
camthesaxman
battle_refactor
2018-01-19
Fix file permissions.
Devin
2018-01-16
identity -> position
camthesaxman
2017-12-31
dump battle animation scripts
DizzyEggg
2017-12-02
start working on pokeball
DizzyEggg
2017-11-04
battle 7 is decompiled
DizzyEggg
2017-10-15
battle anim file is decompiled
DizzyEggg
2017-10-14
more of battle anim done
DizzyEggg
2017-10-14
start working on battle anim
DizzyEggg
2017-10-09
decompile reshow battle screen
DizzyEggg
2017-10-01
more of battle2 done
DizzyEggg
2017-10-01
start decompiling battle2
DizzyEggg
2017-09-26
battle 4 up to a8
DizzyEggg
2017-09-16
split remaining rom files.
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