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path: root/asm/battle_setup.s
AgeCommit message (Expand)Author
2017-10-12Port/decomp scrcmdDiegoisawesome
2017-10-07placeholders for battle strings are doneDizzyEggg
2017-10-01start decompiling battle2DizzyEggg
2017-09-29decompile metatile behavDizzyEggg
2017-09-18add important headers, const ptrs and egg hatch startDizzyEggg
2017-09-16Merge remote-tracking branch 'pret/master'Diegoisawesome
2017-09-16Merge pull request #28 from DizzyEggg/decomp_pokemonCameron Hall
2017-09-16Merge remote-tracking branch 'pret/master'Diegoisawesome
2017-09-13berry.s decompiledDizzyEggg
2017-09-12Merge branch 'master' into decomp_pokemonDizzyEggg
2017-09-12Begin renaming string.s unknownsDiegoisawesome
2017-09-11more of pokemon3 decompiledDizzyEggg
2017-09-10decompile script.sDizzyEggg
2017-09-08label gMapHeaderDizzyEggg
2017-09-06clean a bit more ewram.txtDizzyEggg
2017-09-05name some pokemon and battle labelsDizzyEggg
2017-09-05really clean up battle aiDizzyEggg
2017-09-04label a bit of battle transitionDizzyEggg
2017-09-04split and labelDizzyEggg
2017-09-03begin save.s decomp, thanks revo!DizzyEggg
2017-09-02finish event dataDizzyEggg
2017-09-02start labelling, decompiling sound.sDizzyEggg
2017-09-01git commit -m "label sprite for real this time"DizzyEggg
2017-08-31begin working on pokeemeraldDizzyEggg
2017-03-04Merge remote-tracking branch 'refs/remotes/pret/master'Diegoisawesome
2017-03-04Disassemble palette.sDiegoisawesome
2017-02-03finish decompiling battle_ai.c (#16)ProjectRevoTPP
2017-02-03begin decompiling main.sYamaArashi
2017-02-01start decompiling battle_aicamthesaxman
2017-01-14rename some functions to match pokerubyYamaArashi
2017-01-14decompile string_utilYamaArashi
2016-11-01use ramscrgenYamaArashi
2016-11-01use ramscrgenYamaArashi
2016-11-01split asm filesYamaArashi